User talk:Cobaltcakes
Contents
- 1 Thanks!
- 2 About your edits
- 3 Wikichievement unlocked!
- 4 How do you make your TF2 models?
- 5 Wikichievement unlocked!
- 6 HLMV working
- 7 A little help
- 8 Thanks for the tip
- 9 Cobaltcaps
- 10 HLMV-Paint Preview on Miscs.
- 11 TFMV
- 12 64%
- 13 Wikichievement unlocked!
- 14 missing "ingame announcement" image
- 15 Image improvement request for File:User_Cobaltcakes_Avatarthingy.png
- 16 You make pretty pictures
- 17 I require assistance
- 18 HLMV. Face emotions
- 19
Photo BombWikichievement unlock - 20 About Ghaslty Gibus
- 21 I Need advice
- 22 got any tips
- 23 Image request
- 24 Sengoku Scorcher image
- 25 1 more request (or maybe 2)
- 26 Love & War Set Images
- 27 More requests
Thanks!
Thanks a bunch for adding the new Botkiller variants :) — The preceding unsigned comment was added by Eels (talk) • (contribs)
- No problem. <3 Cobalt 19:55, 5 January 2013 (PST)
- And updating serials, and adding painted variants. You Sir, are the hero this wiki needs
— The preceding unsigned comment was added by Eels (talk) • (contribs)
- I'm just glad I've found a good hobby too keep me busy, and I've actually had fun doing it. Happy to help! COBALT 05:37, 20 January 2013 (PST)
About your edits
Keep it up, you're doing good. But sometimes do not remove the bug that we didn't test after patch or at least if you tested, just put "Tested" at Summary Box. (like sleeves fix on Black Rose) Hinaomi (talk) • (contributions) 15:10, 15 February 2013 (PST)
- Ah okay, sorry. I'm one to jump the gun a lot. I'll be sure to verify beforehand in the future. Thank you. COBALT 15:22, 15 February 2013 (PST)
Wikichievement unlocked!
Wikichievement | Awarded by | Reason | ||
---|---|---|---|---|
|
EpicEric | Wikichievement unlocked! For uploading tons of high-quality images to the Wiki! |
– Epic Eric (T | C) 08:38, 23 February 2013 (PST)
How do you make your TF2 models?
I'm trying to learn how to edit models in TF2. What tools do you use, and how do I go about manipulating models? I know where to get models and how to view them, but how do I edit them? --Samuel Enthers 17:31, 22 March 2013 (PDT)
- Hm, I'm a tad confused about what kind of manipulating you mean. Are you referring to posing player models, editing textures of items for team colors/paint, physically editing the models of the game through a 3D modeling program, or some other process I haven't picked up on? Apologies for my misunderstanding. COBALT 18:35, 22 March 2013 (PDT)
- If you're asking about 3D Models, try asking Ragnar. Ashes 18:46, 22 March 2013 (PDT)
- I mean posing player models. --Samuel Enthers 18:57, 22 March 2013 (PDT)
- Ah, yes. To do that you simply need to open the player model, select the Sequence tab, click one of the boxes label "ref" and pick the taunt/animation you'd like from the dropdown list (taunts are located at the bottom of the list, by the way). Some of them are obscurely named, so feel free to poke around a bit to find the right one. You can use the slider at the bottom of the window to navigate through the frames of the animation. To pose the face, select the Flex tab and mess around with the sliders until the model conveys the emotion you deem fit. They're labeled more accurately than the taunts, don't worry. Happy posing. :) COBALT 19:21, 22 March 2013 (PDT)
- I mean posing player models. --Samuel Enthers 18:57, 22 March 2013 (PDT)
- If you're asking about 3D Models, try asking Ragnar. Ashes 18:46, 22 March 2013 (PDT)
Also, how do you add in hats and miscs? I really appreciate the help. --Samuel Enthers 21:07, 22 March 2013 (PDT)
- With the player model loaded, go to File > Load Weapon. Navigate through to [ROOT]\models\player\items, select the class the hat or misc is for, and play a quick game of "Guess and Check the File Name" until you find the right one. (They can be named some pretty weird names. If it helps, promos usually tend to have an abbreviation of their game in front. Also, This page has quite a few of the file names listed, if you get stuck) For all/multi class hats and miscs, open the all class folder under items and search for the item. Each will have the respective class's name after it. After you select the proper hat/misc, it will automatically attach itself properly to the player and move along with any poses you may give the character. This process also works with weapons, and if you wish to load more than one hat/misc/weapon at a time, This page describes how to do it. Good luck! COBALT 21:20, 22 March 2013 (PDT)
Wikichievement unlocked!
Wikichievement | Awarded by | Reason | ||
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Eels | Wikichievement unlocked! Have another one, for doing what you do best! c: |
Eels 11:53, 14 April 2013 (PDT)
HLMV working
<Smashman> C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin
<Smashman> There's a hlmv there
<Smashman> It doesn't work
<Smashman> But!!
<Smashman> If you got to
<Smashman> System Properties -> Advanced system settings
<Smashman> Environment Variables. [1]
<Smashman> Change the Variable VProject to c:\program files (x86)\steam\steamapps\common\team fortress 2\tf
<Smashman> Boom working HLMV :)
– Smashman (talk) 17:53, 18 May 2013 (PDT)
- System Properties = Start Menu -> Right click on Computer -> Properties. – Smashman (talk) 17:54, 18 May 2013 (PDT)
A little help
Hey, thanks again for helping me out with HLMV. It was really useful. But again, I'm having a spot of trouble. How do I get rid of the stock hats for the classes? Thanks in advance! --Samuel Enthers 11:05, 19 May 2013 (PDT)
Thanks for the tip
Thanks for informing me that the robotized version was already linked...I've been looking at these hat pages since the update and never noticed that ;_; Wingsfan240 14:54, 19 May 2013 (PDT)
Cobaltcaps
Congratulations :3 Now make a shiny HLMV image of your new hatte — Wind 11:56, 9 June 2013 (PDT)
- Congratssssssss :D. Now we sparkle buddies :D. Now if only i had confetti.... Ashes (talk) 12:00, 9 June 2013 (PDT)
- Congrats on your Image Imperator's Cobalt Cap! (: AgentBull (T · C) 12:08, 9 June 2013 (PDT)
- You deserved dat wikicap buddy! don't forget to join the wikicap group on steam, just saying. But anyway make a good use of it! Metroid7 (talk) 12:11, 9 june 2013 (PDT)
- I'll add you, then let us High-Five :D Rikka Takanashi (talk) • (contributions) 12:13, 9 June 2013 (PDT)
- You deserved dat wikicap buddy! don't forget to join the wikicap group on steam, just saying. But anyway make a good use of it! Metroid7 (talk) 12:11, 9 june 2013 (PDT)
- Congrats on your Image Imperator's Cobalt Cap! (: AgentBull (T · C) 12:08, 9 June 2013 (PDT)
HLMV-Paint Preview on Miscs.
Hello there! My name is Dwizard and I am a new user to the TF2 wikipedia site. I would love to help contribute, the only problem now is that I don't know a darn thing in that guide and need a bit more help from a experienced user such as yourself, I will be on the IRC looking for you after today and tomorrow, if you aren't there I would appreciate it if you could send me a "talk" message on my profile stating when you are available. Dwizard (talk) 14:08, 15 June 2013 (PDT)
TFMV
Perhaps you'd like this? http://facepunch.com/showthread.php?t=1276565 – Smashman (talk) 05:10, 17 June 2013 (PDT)
64%
of what? – Smashman (talk) 16:07, 25 June 2013 (PDT)
- That is a very good question, which I never thought of an answer to. Let's just say, for the sake of closure, it's anything from here. - COBALT 16:47, 25 June 2013 (PDT)
Wikichievement unlocked!
Wikichievement | Awarded by | Reason | ||
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Ashes | Wikichievement unlocked! Here have another. You still do your job the best at high quality too :D. (Paint images,Infobox,Backpack/Item icons.) |
Ashes (talk) 20:19, 11 July 2013 (PDT)
missing "ingame announcement" image
Hiho o/.. probably could ask anyone else for the upload but seeing the last similar images were also uploaded by you, i'll give it a shot (and as i'm using a different hud from the default one which would not fit on the wiki probably).. the Media:News_item_2013-07-10_Summer_Event.png is still missing, thus not displaying on the Summer Sale page ^^
Monte / talk 20:57, 18 July 2013 (PDT)
- There ya go! Thanks for reminding me. - COBALT 07:19, 19 July 2013 (PDT)
Image improvement request for File:User_Cobaltcakes_Avatarthingy.png
Clipping, bad lighting, awkward facial expression, impossible loadout. 0/10 Plz fix. --Samuel Enthers 19:31, 20 September 2013 (PDT)
- It's his own user image. Why you have problem on another person's stomach? Rikka Takanashi (talk) • (contributions) 20:07, 20 September 2013 (PDT)
- Yeah, I kinda like it the way it is. What's customization if you can't have a little fun with it? - COBALT 20:21, 20 September 2013 (PDT)
You make pretty pictures
That is all. – Smashman (talk) 11:33, 3 November 2013 (PST)
- Many thanks kind sir. - COBALT 11:37, 3 November 2013 (PST)
I require assistance
Hay Cobalt, i need your help, in the romevision demonstration, the robots and there romevision counterparts were shown, how exactly were they spawned, is there a command and or mod i need to preform such an action, thanks for your time, i hope you can answer my questions, if not, please redirect this message to somebody who can, thanks --Eggmantheheavy (talk) 13:47, 13 December 2013 (PST)
- I don't do demonstrations, so I have no idea. You would be better off asking someone like Karmacharger. - COBALT 13:56, 13 December 2013 (PST)
HLMV. Face emotions
Hello, can you help me with one question? I use TFMV and i don't know how make more realistic emotions, because there must configure everything manually - the position of the upper lip, lower lip, and so on. Is there any way to simplify this procedure? Max 324 (talk) 00:06, 10 January 2014 (PST)
- There is not a way to simplify this as far as I know, I can only suggest trying to get the hang of them through repeated use and experimentation. - COBALT 13:57, 10 January 2014 (PST)
- And how do you do facial emotions? In the original HLMV there are options for a particular animation or not?Max 324 (talk) 20:46, 10 January 2014 (PST)
- You can edit the facial flexing under the Flex tab in HLMV while a player model is loaded. Just move the appropriate sliders to change the flexing. - COBALT 07:09, 11 January 2014 (PST)
- And how do you do facial emotions? In the original HLMV there are options for a particular animation or not?Max 324 (talk) 20:46, 10 January 2014 (PST)
Photo Bomb Wikichievement unlock
Wikichievement | Awarded by | Reason | ||
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|
Rikka Takanashi | Wikichievement unlocked! *cough* You helped us a lot, at least you taught another people about how to do the paint images. *cough* |
Rikka Takanashi (talk) • (contributions) 00:07, 14 February 2014 (PST)
About Ghaslty Gibus
Hey Cobaltcakes, why did you find the reputation bit on the ghastly gibus page unnecessary? Gasoline Based (talk) 09:29, 16 February 2014 (PST)
- Unnecessasy, was removed several times before. Rikka Takanashi (talk) • (contributions) 09:32, 16 February 2014 (PST)
- That kind of information is irrelevant in a fact-based wiki article. (contribs ▪ talk) 09:35, 16 February 2014 (PST)
- To clarify, it's only because the Wiki agrees that subjective information created by the community such as trade prices and other stuff like that isn't suitable for articles. It's designed to keep away confusion and to make sure the Wiki is as accurate as possible. --Samuel Enthers 09:38, 16 February 2014 (PST)
- That kind of information is irrelevant in a fact-based wiki article. (contribs ▪ talk) 09:35, 16 February 2014 (PST)
I Need advice
Hey Cobaltcakes, can I ask you a question about HFMV? I'm trying to get rid of the white background after taking a screenshot. Do I really need to do this by myself? Or.. is there any options I have to change? Thanks. --Lf400212 (talk) 21:45, 27 February 2014 (PST)
got any tips
hey I have been doing some wiki work and I need some pointers when it comes to images. http://wiki.teamfortress.com/wiki/File:SkeletonSkins.jpg this was an image I uploaded related to the Skeletons it says I need better anti aliasing. Looking at the skeleton king image you posted I would like to know how to get closer to that level of quality.
Thanks for reading Titanoverlord (talk) 17:34, 17 March 2014 (PDT)
- I would recommend looking this page over. Model Viewer Help. Also be sure to crop out your white backgrounds. - COBALT 17:39, 17 March 2014 (PDT)
Image request
Hey there buddy. When you have time, can you do the Triboniophorus Tyrannus infobox image better? Maybe something like Metal Slug image. Thanks! ▪ - 12:15, 1 July 2014 (PDT)
- All done! - COBALT 17:02, 1 July 2014 (PDT)
Sengoku Scorcher image
A very needy individual by the name of AyesDyef asked me to ask you if you could update Image:Sengoku Scorcher.png, as it appears to break at the front, in the image that currently exists. He suggests the "start of the hadouken maybe".
Also let it be known, that I am not a messaging service, as of now!
Thanks! – Smashman (talk) 16:02, 1 July 2014 (PDT)
- Done, also worked up a quick Ronin Roaster image while I was at it. Hopefully they like them! - COBALT 17:02, 1 July 2014 (PDT)
- The Sengoku Scorcher image looks much better. Do you have the TF2 cubemap installed, though? The reflections on the lighter appear much like the default one, but perhaps I am mistaken... Thanks. – Smashman (talk) 11:11, 2 July 2014 (PDT)
- I believe I have whatever the default is, I was never even aware there was a different one, haha. I take it I should have the TF2 one installed? - COBALT 11:36, 2 July 2014 (PDT)
- Most definitely! The default one is a skybox from Half-Life 2... Here you go. http://dl.dropbox.com/u/900111/shugo_hacks.rar Pop materials/hlmv into the TF2 folder, which should enable the TF2 cubemap in HLMV. – Smashman (talk) 15:07, 2 July 2014 (PDT)
- On top of this, I've got two other cubemaps that could work for where the TF2/Shugo cubemap is too busy and colourful. Here's a link to a zip with all three of the cubemaps, anyway. It's also a smaller download as it doesn't contain the extra TF2b materials/models. --Omolong (talk) 15:16, 2 July 2014 (PDT)
- Most definitely! The default one is a skybox from Half-Life 2... Here you go. http://dl.dropbox.com/u/900111/shugo_hacks.rar Pop materials/hlmv into the TF2 folder, which should enable the TF2 cubemap in HLMV. – Smashman (talk) 15:07, 2 July 2014 (PDT)
- I believe I have whatever the default is, I was never even aware there was a different one, haha. I take it I should have the TF2 one installed? - COBALT 11:36, 2 July 2014 (PDT)
- The Sengoku Scorcher image looks much better. Do you have the TF2 cubemap installed, though? The reflections on the lighter appear much like the default one, but perhaps I am mistaken... Thanks. – Smashman (talk) 11:11, 2 July 2014 (PDT)
1 more request (or maybe 2)
Hey again. I noticed the Red Army Robin doesn't look good, and the Tsarboosh image looks excellent, but it's cut (and I don't know if cropped images needs to be redone). Thanks once again, sorry for requesting more things to you. ▪ - 08:39, 2 July 2014 (PDT)
- Oh, it's me, editing your user talk page again. I noticed that the Triggerman's Tacticals clips with the sniper pocket. Is this how it looks in game? Because on the steam workshop image, the belt doesn't clip with the item. Thanks. ▪ - 10:13, 2 July 2014 (PDT)
- Fixed up the Robin image. Images probably shouldn't be cropped like the one in the Tsarboosh image, but in this case with how small it is and how wide Heavy is, not cropping it would probably require a lot of detraction from focus on the hat itself, so I personally think it's okay for now. I see Omolong already helped you out with your Tacticals question. - COBALT 11:36, 2 July 2014 (PDT)
Love & War Set Images
Hey Cobaltcakes, is there any chance you could do the missing set images for the Love & War Update at some point soon? There are a few done, but there's still quite a number missing, and you're probably the best person on the wiki for doing those sorts of images. Thanks in advance if you can. --Omolong (talk) 08:16, 4 July 2014 (PDT)
More requests
Hello again, I've visit most of the item pages (still haven't saw all of them, and found many odd images from old items). File:Polycount Pin.png (lighting) / File:Silver Dueling Badge.png (Pose and lighting) / File:Soldier of Fortune.png (Soldier shirt looks really weird) / File:Lo-Fi Longwave.png (Ear clipping, notice that the Director's Vision taunt for the Heavy doesn't actually clip). Thanks once again. ▪ - 10:34, 4 July 2014 (PDT)