Difference between revisions of "April 29, 2010 Patch"

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{{update info|119th Update}}
 
{{Patch layout
 
{{Patch layout
| notes =  
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| before    = {{Patch name|4|28|2010}}
[[Image:Update 119.png|400px|right]]
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| day        = 29
 
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| month      = april
The 119th Update was released April 29th 2010 (i.e. the 119<sup>th</sup> day of the year) and marked Team Fortress 2's 119th patch. 119 also symbolizes that it was Team Fortress 2's 119th update. According to the official update page, it says that the major update was meant for update 100 but "somebody here shipped 19 more updates originally scheduled for release in 2008."
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| year      = 2010
 
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| after      = {{Patch name|4|30|2010}}
===Changes===
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| source    = http://store.steampowered.com/news/3771/
*Fixed several issues with the Source SDK.
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| updatelink = http://www.teamfortress.com/119/
*Added new items to commemorate our 119th (or so) update.
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| update    = 119th Update
*Scout's "Retire the Runner" achievement updated to be
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| notes     = [[File:Update 119.png|400px|right]]
**"Kill a [[Scout]] while they are under the effect of [[Crit-a-Cola]]."
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=== Team Fortress 2 ===
 
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* Fixed several issues with the Source SDK.
*Added a 20% damage bonus to The [[Backburner]].
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* Added new items to commemorate our 119th (or so) update.
*Fixed the [[Flare Gun|Flare Gun's]] afterburn duration being lowered by the [[Flamethrower|Flamethrower's]] duration reduction.
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* [[Scout]]'s "Retire the Runner" [[achievement]] updated to be
*Fixed the [[Teleporters|teleporter exit]] using the wrong particle effect.  
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** "Kill a Scout while they are under the effect of [[Crit-a-Cola]]."
*Fixed HUD damage indicators not appearing.
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* Added a 20% [[damage]] bonus to the [[Backburner]].
*Fixed Teleporters not reverting to level 1 when their other side is destroyed.
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* Fixed the [[Flare Gun|Flare Gun's]] [[fire|afterburn]] duration being lowered by the [[Flame Thrower|Flamethrower's]] duration reduction.
*Fixed receiving damage not causing view-kicks on players.
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* Fixed the [[Teleporters|teleporter exit]] using the wrong [[Particle effects|particle effect]].  
*Fixed [[Engineers]] & [[Spies]] being able to circumvent build restrictions.
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* Fixed [[HUD]] damage indicators not appearing.
*Fixed Server Browser not saving filter settings properly.
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* Fixed Teleporters not reverting to level 1 when their other side is destroyed.
*Fixed a client crash in the targetID on clients running custom HUDs.
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* Fixed receiving damage not causing view-kicks on players.
 +
* Fixed [[Engineers]] & [[Spies]] being able to circumvent build restrictions.
 +
* Fixed [[Server Browser]] not saving filter settings properly.
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* Fixed a client crash in the targetID on clients running custom HUDs.
  
 
=== Undocumented changes ===
 
=== Undocumented changes ===
*[[Crit-a-Cola]] now has its own texture.
 
 
| source = http://store.steampowered.com/news/3771/
 
 
| update = 119th Update
 
| updatelink = http://www.teamfortress.com/119/
 
  
| before = [[April 28, 2010 Patch]]
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* Crit-a-Cola now has its own texture.
| after  = [[April 30, 2010 Patch]]
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* Further reduction of the explosive damage resistance on the [[Chargin' Targe]] to 40%.
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* Changed the Chargin' Targe colors from team-colored to yellow.
 
}}
 
}}
 
{{Languages}}
 

Latest revision as of 19:15, 25 March 2017

This article is specific to the patch released. For information on the update, see 119th Update.
Official update page: 119th Update

Patch notes

Update 119.png

Team Fortress 2

  • Fixed several issues with the Source SDK.
  • Added new items to commemorate our 119th (or so) update.
  • Scout's "Retire the Runner" achievement updated to be
    • "Kill a Scout while they are under the effect of Crit-a-Cola."
  • Added a 20% damage bonus to the Backburner.
  • Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction.
  • Fixed the teleporter exit using the wrong particle effect.
  • Fixed HUD damage indicators not appearing.
  • Fixed Teleporters not reverting to level 1 when their other side is destroyed.
  • Fixed receiving damage not causing view-kicks on players.
  • Fixed Engineers & Spies being able to circumvent build restrictions.
  • Fixed Server Browser not saving filter settings properly.
  • Fixed a client crash in the targetID on clients running custom HUDs.

Undocumented changes

  • Crit-a-Cola now has its own texture.
  • Further reduction of the explosive damage resistance on the Chargin' Targe to 40%.
  • Changed the Chargin' Targe colors from team-colored to yellow.