Difference between revisions of "October 23, 2017 Patch"
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| source = http://store.steampowered.com/news/33897/ | | source = http://store.steampowered.com/news/33897/ | ||
| notes = === Team Fortress 2 === | | notes = === Team Fortress 2 === | ||
− | * Fixed a client crash related to the Dragon's Fury | + | * Fixed a client crash related to the [[Dragon's Fury]] |
− | * Fixed showing only a few weapons instead of the full set when redeeming a War Paint | + | * Fixed showing only a few weapons instead of the full set when redeeming a [[War Paint]] |
− | * Fixed an exploit related to the Heavy's health and the G.R.U. | + | * Fixed an exploit related to the [[Heavy]]'s health and the [[G.R.U.]] |
− | * Fixed contract objectives related to the Direct Hit not registering | + | * Fixed contract objectives related to the [[Direct Hit]] not registering |
− | * Fixed contract objectives related to sentries not registering | + | * Fixed contract objectives related to [[sentries]] not registering |
* Fixed War Paints and weapons that came out of campaign cases not displaying the correct rarity | * Fixed War Paints and weapons that came out of campaign cases not displaying the correct rarity | ||
− | * Fixed being unable to turn-in one of the bonus objectives for the Medic contract | + | * Fixed being unable to turn-in one of the bonus objectives for the [[Medic]] contract |
− | * Fixed players being able to use the Thermal Thruster during the freeze period at the beginning of the round | + | * Fixed players being able to use the [[Thermal Thruster]] during the freeze period at the beginning of the round |
− | * Updated koth_lazarus | + | * Updated [[Lazarus|koth_lazarus]] |
** Fixed an issue with map-specific sprites not loading | ** Fixed an issue with map-specific sprites not loading | ||
− | * Updated pl_enclosure_final | + | * Updated [[Enclosure|pl_enclosure_final]] |
** Fixed various errors related to textures | ** Fixed various errors related to textures | ||
− | * Updated cp_mercenarypark | + | * Updated [[Mercenary Park|cp_mercenarypark]] |
** Fixed enemy players being able to enter opposing spawn rooms | ** Fixed enemy players being able to enter opposing spawn rooms | ||
− | ** Fixed an area near cap B where | + | ** Fixed an area near cap B where [[engineer]]s could build in an inaccessible area |
** Fixed spawn room doors sometimes becoming blocked | ** Fixed spawn room doors sometimes becoming blocked | ||
* Updated Steam Controller support | * Updated Steam Controller support |
Revision as of 01:58, 24 October 2017
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed a client crash related to the Dragon's Fury
- Fixed showing only a few weapons instead of the full set when redeeming a War Paint
- Fixed an exploit related to the Heavy's health and the G.R.U.
- Fixed contract objectives related to the Direct Hit not registering
- Fixed contract objectives related to sentries not registering
- Fixed War Paints and weapons that came out of campaign cases not displaying the correct rarity
- Fixed being unable to turn-in one of the bonus objectives for the Medic contract
- Fixed players being able to use the Thermal Thruster during the freeze period at the beginning of the round
- Updated koth_lazarus
- Fixed an issue with map-specific sprites not loading
- Updated pl_enclosure_final
- Fixed various errors related to textures
- Updated cp_mercenarypark
- Fixed enemy players being able to enter opposing spawn rooms
- Fixed an area near cap B where engineers could build in an inaccessible area
- Fixed spawn room doors sometimes becoming blocked
- Updated Steam Controller support
- Game controllers which are attached but left idle no longer cause the game to assume that Steam Controller input is desired.
- Reverted configuration change which caused some non-Steam Controller devices to default to using Steam Controller configuration. Users can re-enable this via the Steam Big Picture UI if desired.(Conversely, players who prefer the legacy gamepad mode, should ensure this setting is not enabled.)