Difference between revisions of "Rock 2 (Classic)"

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(Undo edit by Suverialtis (Talk) (2275572 Not needed.)
(Gallery)
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File:Keycardred tfc.png‎|Red key
 
File:Keycardred tfc.png‎|Red key
 
File:Keycardblue tfc.png‎|Blue key
 
File:Keycardblue tfc.png‎|Blue key
 +
File:Keycardgreen tfc.png‎|Unused Green key
 +
File:Keycardyellow tfc.png‎|Unused Yellow key
 
File:Rock2 Red First Spawn.jpg|First spawn area on the Red base.
 
File:Rock2 Red First Spawn.jpg|First spawn area on the Red base.
 
File:Rock2 Blue First Spawn.jpg|First spawn area on the Blue base.
 
File:Rock2 Blue First Spawn.jpg|First spawn area on the Blue base.

Revision as of 23:57, 19 January 2019

Rock 2 (Classic)
Rock2 TFC.png
Basic Information
Developer(s): {{{map-developer}}}
Map Overview
Rock 2 (Classic) overview.png

Rock 2 is a Capture the Flag map in the Team Fortress Classic series of games.

Objective

Steal the keycard from the enemy warden's office. Take it across to the other side of the enemy base and hit the switch to release the nerve gas. Don't bring the keycard back to your own base as it will not do anything. A lethal dose of the nerve gas is released approximately 12 seconds after capture.

Scoring

  • 15 points for each gas release.

Notes

  • To survive the gas, the player should get a protective suit (that uses the model from the HEV Suit from Half-Life) from behind the marked doors, or hide under the water.
  • The map had two detpackable areas that added a second and third route to the enemy base. Only the water entrance could be resealed by another Demoman.

Gallery

See also