Sniper vs. Spy Update

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Revision as of 18:20, 15 January 2011 by No-oneSpecial (talk | contribs) (Draft 1: Basics (come comment))
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In progress

Environmental Hazards

Saw Blades

Found only on Sawmill officially. Appears on a number of custom maps (a few of this would be good to mention)

Killicon saw blade.png
 Scout

Trains

Found on Well and Frieght.

Killicon train.png
 Scout

Pit Fall Death

Found on Degroot Keep, Double Cross, Gorge, Lumberyard, Mountain Lab (and subsiquently Mann Manor), Nucleus, Offblast, Steel, and Upward.

It is different from falling from a high place as their is no chance of survival, even if Ubered. This is usually the result of falling to an area with no ground underneath.

Killicon skull.png
 Scout fell to a clumsy, painful death.

Drowning

Is possible on 2Fort, Well, Freight, Ravine, and Sawmill.

Victem must stay underwater for X (find out x) seconds before they will begin to drown. Failure to rise above water will cause them to continually loose health resulting in drowning.

Killicon skull.png
 Scout

Pumpkin Bombs

Only on Event Harvest and Mann Manor.

Need to be shot to activate.

Killicon pumpkin.png
 Scout

Explosive by Cart

Found on Badwater Basin, Gold Rush, Hightower, Hoodoo, Pipeline, Thunder Mountain, and Upward.

Once the Payload has successfully been delivered to the final terminus, it will usual lower into the ground before exploding. This will cause all player in the surrounding area to be killed due to said explosion. Falling the the holes created will result in a Pit Fall Death.

Killicon skull.png
 Scout

Crush

Found on Degroot Keep.

If the player is standing underneath a castle gate door when it lowers, they will be crushed to death.

Killicon skull.png
 Scout



I'm calling it for the night. This was just to get all the basics down. Feel free to add padding. Also, I'm unsure about linking all of the maps. What do you guys think? -- No-oneSpecial Killicon flame thrower.png (talk | contribs) 18:20, 15 January 2011 (UTC)