October 8, 2019 Patch (Classic)

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Patch notes

Fixes and Updates

  • Fixed server crash when a medic heals a spy that was infected by an enemy medic while feigning death
  • Fixed holstered weapon incorrectly showing when using a func_tank
  • Fixed class/map configs sometimes failing to auto-load
  • Added support for civilian class config (named civilian.cfg)

General

  • Fixed setting monitor refresh rates through -freq when used with -nofbo
  • Fixed unnecessary texture rescaling with NPOT textures
  • Fixed slist command, will now show servers on the local network
  • Fixed progress bar for individual files in resource download always showing at 100%
  • Added auto-saving of several cvars (HL #2237)
  • Fixed missing localizations in spectator UI
  • Reordered columns in server browser to prevent game descriptions from being used to fake server player count
  • Fixed sv_cheats being settable by players in a multiplayer game (sv_cheats is now controlled by the server)
  • Security fixes to console commands
  • Security fixes to resource loading

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tfc/cl_dlls/client.dll
Modified: tfc/cl_dlls/client.dylib
Modified: tfc/cl_dlls/client.so
Modified: tfc/dlls/tfc.dll
Modified: tfc/dlls/tfc.dylib
Modified: tfc/dlls/tfc.so