User:Lolimsogreat21/Template:Zombie Escape Sniper weapons

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Sniper Primaries
Weapon Base Game Attributes Zombie Escape Attributes
Backpack Sniper Rifle.png

Primary
Sniper Rifle

Pictogram info.png Stock weapon.

Pictogram info.png Charges while zoomed.
Pictogram plus.png Critical hits are guaranteed for headshots.
Pictogram minus.png Can only headshot 0.2 seconds after scoping in.
Pictogram minus.png No random critical hits.

Pictogram info.png Charges while zoomed.

Pictogram plus.png Critical hits are guaranteed for headshots.
Pictogram plus.png Upon a successful headshot, enemy is knocked back.
Pictogram plus.png Headshot damage increases as number of BLU members decreases.
Pictogram plus.png 380% damage bonus.
Pictogram minus.png Can only headshot 0.2 seconds after scoping in.
Pictogram minus.png 66% damage penalty on body shots.

Backpack Sydney Sleeper.png

Primary
Sydney Sleeper

Pictogram info.png Charges while zoomed.

Pictogram plus.png On scoped hit, applies Jarate effect to the target for 2 to 5 seconds based on amount charged.
Pictogram plus.png 25% increase in charge rate.
Pictogram plus.png Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second.
Pictogram plus.png Scoped shots extinguish flames on wielder and allied players.
Pictogram minus.png Headshots do not crit.
Pictogram minus.png Can only headshot 0.15 seconds after scoping in.
Pictogram minus.png No random critical hits.

Pictogram info.png Charges while zoomed.

Pictogram plus.png On scoped hit, applies Jarate effect to the target for 2 to 5 seconds based on amount charged.
Pictogram plus.png Nature's Call: Scoped headshots always mini-crit and reduce the remaining cooldown of Jarate by 1 second.
Pictogram plus.png Scoped shots extinguish flames on wielder and allied players.
Pictogram plus.png 125% damage bonus.
Pictogram plus.png 98% additional damage bonus on headshots.
Pictogram plus.png 50% shorter reload time.
Pictogram plus.png 55% decrease in charge time.
Pictogram minus.png Headshots do not crit.
Pictogram minus.png 66.6% damage penalty on body shots (75 uncharged, 226 full charge)

Backpack Machina.png

Primary
Machina

Pictogram info.png Charges while zoomed.

Pictogram plus.png Critical hits are guaranteed for headshots.
Pictogram plus.png 15% damage bonus on fully charged shots.
Pictogram plus.png Fully charged shots penetrate players and damage enemies behind them.
Pictogram minus.png Only fires when zoomed.
Pictogram minus.png Shots leave a bright, easily traceable team-colored line behind them.
Pictogram minus.png No random critical hits.

Pictogram info.png Charges while zoomed.

Pictogram plus.png Critical hits are guaranteed for headshots.
Pictogram plus.png Upon a successful headshot, enemy is knocked back.
Pictogram plus.png Headshot damage increases as number of BLU members decreases.
Pictogram plus.png 580% damage bonus.
Pictogram plus.png 76% damage bonus on fully charged shots.
Pictogram plus.png 5% additional damage bonus on headshots (On uncharged shots with all other pros applied).
Pictogram plus.png 33% faster reload time. Pictogram plus.png Fully charged shots penetrate players and damage enemies behind them.
Pictogram minus.png 50% damage penalty on bodyshots.
Pictogram minus.png 100% damage penalty against Non-Player Characters.
Pictogram minus.png 70% damage penalty against players.
Pictogram minus.png 50% increase in charge time.
Pictogram minus.png 300% slower weapon deploy speed.
Pictogram minus.png 100% slower weapon holster speed.
Pictogram minus.png When weapon is active:6.7% slower movement speed on wearer.
Pictogram minus.png Only fires when zoomed.
Pictogram minus.png Shots leave a bright, easily traceable team-colored line behind them.

Backpack Bazaar Bargain.png

Primary
Bazaar Bargain

Pictogram info.png Charges while zoomed.

Pictogram plus.png Critical hits are guaranteed for headshots.
Pictogram plus.png Each scoped headshot kill increases the weapon's charge rate by 25% up to 200% (100% faster).
Pictogram minus.png No random critical hits.
Pictogram minus.png 50% increase in charge time.

Pictogram info.png Charges while zoomed.

Pictogram plus.png Critical hits are guaranteed for headshots.
Pictogram plus.png Upon a successful headshot, enemy is knocked back.
Pictogram plus.png Headshot damage increases the more of user's teammates die.
Pictogram plus.png Each scoped headshot kill increases the weapon's charge rate by 25% up to 200% (100% faster).
Pictogram plus.png 29900% additional damage bonus on headshots (1200).
Pictogram plus.png 2400% maximum charge damage.
Pictogram minus.png 92% damage penalty (5 base).
Pictogram minus.png 100% damage penalty on bodyshots (0).
Pictogram minus.png 50% increase in charge time.

Backpack Hitman's Heatmaker.png

Primary
Hitman's Heatmaker

Pictogram info.png Charges while zoomed.

Pictogram info.png Shots are more quiet.
Pictogram plus.png Critical hits are guaranteed for headshots.
Pictogram plus.png Gain Focus on kills and assists.
Pictogram plus.png Press 'Reload' to activate focus.
Pictogram info.png When Focus is active:

Pictogram info.png Doesn't unscope between shots.
Pictogram plus.png 25% decrease in charge time.
Pictogram minus.png Shots leave a bright, easily traceable team-colored line behind them.

Pictogram minus.png 20% damage penalty on body shot.
Pictogram minus.png No random critical hits.
Pictogram info.png Headshot kills cause decapitation.

Pictogram info.png Charges while zoomed.

Pictogram plus.png Critical hits are guaranteed for headshots.
Pictogram plus.png Upon a successful headshot, enemy is knocked back.
Pictogram plus.png Headshot damage increases as number of BLU members decreases.
Pictogram plus.png Shots are more quiet.
Pictogram plus.png 195% damage bonus
Pictogram plus.png 30% shorter reload time.
Pictogram plus.png Gain Focus on kills and assists.
Pictogram plus.png Press 'Reload' to activate focus.
Pictogram info.png When Focus is active:

Pictogram info.png Doesn't unscope between shots.
Pictogram plus.png 25% decrease in charge time.
Pictogram minus.png Shots leave a bright, easily traceable team-colored line behind them.

Pictogram minus.png 33.3% damage penalty against players.
Pictogram minus.png 40% damage penalty on body shots.

Backpack Classic.png

Primary
Classic

Pictogram info.png Charged shots will gib victims.

Pictogram info.png Does not automatically start charging when zoomed.
Pictogram info.png Hold down fire button to charge, release to fire.
Pictogram info.png Doesn't unscope between shots.
Pictogram plus.png Critical hits are guaranteed for headshots.
Pictogram plus.png Can charge without zooming.
Pictogram minus.png Cannot headshot unless fully charged.
Pictogram minus.png 10% damage penalty on body shot.
Pictogram minus.png Shots leave a dim, clear line behind them.
Pictogram minus.png No random critical hits.
Pictogram info.png Charged shots will gib victims.

Pictogram info.png Charged shots will gib victims.

Pictogram info.png Does not automatically start charging when zoomed.
Pictogram info.png Hold down fire button to charge, release to fire.
Pictogram plus.png Critical hits are guaranteed for headshots.
Pictogram plus.png Upon a successful headshot, enemy is knocked back.
Pictogram plus.png Headshot damage increases as number of BLU members decreases.
Pictogram plus.png Can charge without zooming.
Pictogram plus.png 300% damage bonus.
Pictogram plus.png 33.5% damage bonus against players.
Pictogram plus.png 100% decrease in charge time.
Pictogram plus.png No movement speed penalty while charging.
Pictogram plus.png Can charge while mid-air.
Pictogram plus.png Can jump while charging.
Pictogram minus.png 73% damage penalty on body shots.
Pictogram minus.png Cannot headshot unless fully charged.
Pictogram minus.png Shots leave a dim, clear line behind them.

Backpack Huntsman.png

Primary
Huntsman

Pictogram info.png Bullets replaced with an arrow projectile.

Pictogram info.png Hold primary fire to draw (and charge) the arrow; press secondary fire to retract the arrow.
Pictogram plus.png Critical hits are guaranteed for headshots.
Pictogram plus.png No laser pointer indicator.
Pictogram plus.png Arrows can be fired mid-air.
Pictogram plus.png Friendly Pyros can light arrows to add fire damage.
Pictogram plus.png 70% decrease in charge time.
Pictogram plus.png 96% faster charging movement speed (total of 53% movement speed while charging)
Pictogram minus.png 20% less maximum charge damage.

Pictogram info.png Base damage unchanged.

Pictogram minus.png 48% smaller secondary ammo size.
Pictogram minus.png No random critical hits.
Pictogram minus.png Arrows can be reflected, shot down, and vaporized.
Pictogram minus.png Arrows lose their accuracy if the bow is drawn for more than 5 seconds.
Pictogram info.png Arrows can pin enemies to a wall upon being killed (purely cosmetic feature).

Pictogram info.png Bullets replaced with an arrow projectile.

Pictogram info.png Hold primary fire to draw (and charge) the arrow; press secondary fire to retract the arrow.
Pictogram plus.png Critical hits are guaranteed for headshots.
Pictogram plus.png Upon a successful headshot, enemy is knocked back.
Pictogram plus.png Headshot damage increases as number of BLU members decreases.
Pictogram plus.png 100% damage bonus.
Pictogram plus.png 20% shorter reload time.
Pictogram plus.png No laser pointer indicator.
Pictogram plus.png Arrows can be fired mid-air.
Pictogram plus.png Friendly Pyros can light arrows to add fire damage.
Pictogram plus.png On hit: Inflicts bleed for 5 seconds.
Pictogram plus.png 70% decrease in charge time.
Pictogram plus.png 96% faster charging movement speed (total of 53% movement speed while charging)
Pictogram minus.png 50% damage penalty on bodyshots.
Pictogram minus.png 20% less maximum charge damage.
Pictogram minus.png Arrows lose their accuracy if the bow is drawn for more than 5 seconds.
Pictogram minus.png Deals no damage against Non-Player Characters.
Pictogram info.png Arrows can pin enemies to a wall upon being killed (purely cosmetic feature).

Sniper Secondaries
Backpack SMG.png

Secondary
Submachine Gun

Pictogram info.png Stock weapon.
Pictogram plus.png 100% larger clip size.

Pictogram plus.png 160% damage bonus.
Pictogram minus.png 40% longer reload time.

Backpack Jarate.png

Secondary
Jarate

Pictogram plus.png Doused enemies take mini-crits on hit.

Pictogram plus.png Partially nullifies cloak on enemy Spies.
Pictogram plus.png Extinguishes flames on wielder and allied players.
Pictogram plus.png 20% increase in recharge rate when you extinguish an ally.
Pictogram minus.png Enemy Pyros can reflect Jarate.
Pictogram info.png Has a 20 second recharge.

Pictogram plus.png Doused enemies take mini-crits on hit.

Pictogram plus.png Doused enemies experience a strong slow-down effect.
Pictogram plus.png Partially nullifies cloak on enemy Spies.
Pictogram plus.png Extinguishes flames on wielder and allied players.
Pictogram plus.png 20% increase in recharge rate when you extinguish an ally.
Pictogram minus.png Enemy Pyros can reflect Jarate.
Pictogram info.png Has a 60 second recharge.

Backpack Razorback.png

Secondary
Razorback

Pictogram plus.png Nullifies a single backstab attempt, temporarily "shocking" the Spy, preventing him from switching weapons or attacking (Spy can still cloak).

Pictogram minus.png 100% less overheal.
Pictogram info.png Regenerates after 30 seconds.
Pictogram info.png Grants its ability passively; does not need to be activated.

Pictogram info.png No changes.
Backpack Darwin's Danger Shield.png

Secondary
Darwin's Danger Shield

Pictogram plus.png Lowers fire damage vulnerability by 50%.

Pictogram plus.png The wearer is immune to the effects of afterburn.
Pictogram info.png Grants its ability passively; does not need to be activated.

Pictogram info.png No changes.
Backpack Cozy Camper.png

Secondary
Cozy Camper

Pictogram plus.png No flinching when aiming and primary weapon is fully charged.

Pictogram plus.png Knockback reduced by 20% when aiming.
Pictogram plus.png Up to +4 health regenerated per second passively.
Pictogram info.png Grants its ability passively; does not need to be activated.

Pictogram info.png No changes.
Backpack Cleaner's Carbine.png

Secondary
Cleaner's Carbine

Pictogram plus.png Dealing damage charges a "Crikey" meter.

Pictogram plus.png Alt Fire When Charged: Mini-crits for 8 seconds.

Pictogram info.png Mini-crits apply to all weapons.

Pictogram minus.png 20% smaller clip size.
Pictogram minus.png 25% slower firing speed.
Pictogram minus.png No random critical hits.

Pictogram plus.png Dealing damage charges a "Crikey" meter.

Pictogram plus.png Alt Fire When Charged: Mini-crits for 9 seconds.

Pictogram info.png Mini-crits apply to all weapons.

Pictogram plus.png 230% damage bonus.
Pictogram minus.png 40% longer reload time.
Pictogram minus.png 15% slower firing speed.
Pictogram minus.png 25% wider bullet spread.

Sniper Melees
Backpack Kukri.png

Melee
Kukri

Pictogram info.png Stock weapon.
Pictogram info.png No changes.
Backpack Bushwacka.png

Melee
Bushwhacka

Pictogram plus.png Crits whenever it would normally mini-crit.

Pictogram minus.png Raises damage vulnerability by 20% when active.
Pictogram minus.png No random crits.

Pictogram info.png No changes.
Backpack Tribalman's Shiv.png

Melee
Tribalman's Shiv

Pictogram plus.png On hit: causes bleed for 6 seconds.

Pictogram minus.png 50% damage penalty.

Pictogram info.png No changes.
Backpack Shahanshah.png

Melee
Shahanshah

Pictogram plus.png 25% damage bonus when health is less than 50% of max.

Pictogram minus.png 25% damage penalty when health is more than or equal to 50% of max.

Pictogram info.png No changes
Rifle Damages[1] Bodyshot Headshot
0% 100% 0% 100%
Sniper Rifle 75 225 720 2160
Hitman's Hitmaker 60 180 295 885
Huntsman 46 240 339 720
Machina 283 1500 1700 9003
Sydney Sleeper 75 226 300 900
Classic 70 210 267 2399
Bazaar Bargain 0 0 200 600