Hitman's Heatmaker
“ | You better hold on to your head, mate!
Click to listen
— The Sniper on gruesome decapitation
|
” |
The Hitman's Heatmaker is a community-created primary weapon for the Sniper. It is a compact sniper rifle with a sleek scope, wooden furniture, and an integral suppressor. A laser sight with a small metal switch on its rear can be seen just below the scope.
Equipping this weapon displays a "Focus" meter in the HUD. The meter begins empty, but kills or kill assists fill the meter, with 3 kills, 9 assists, or a combination thereof being required to fill it completely. Kills or assists made with secondary or melee weapons still contribute to the meter. Pressing the reload key (default key: R) activates Focus mode for up to 10 seconds, based on the amount the Focus meter is filled, signified by the Sniper's weapons crackling as if Crit-boosted but without the glow. While Focused, the Hitman's Heatmaker does not need to unscope between shots, continues charging while reloading (effectively having each shot start at 25% charge), and fires tracer rounds. Kills or assists made while Focused continue to add to the meter as it drains, making it possible to extend Focus mode indefinitely. Unlike the majority of mechanics that feature a chargeable meter, Focus can be activated at any time, provided the meter is not completely empty.
As a downside, the weapon deals 20% less damage on bodyshots and, although not listed, unscoped headshots. Cosmetically, successful headshot kills decapitate the victim. The Hitman's Heatmaker has a noticeably quieter firing sound than other sniper rifles, making it harder for enemy players to locate the user via sound.
The Hitman's Heatmaker was contributed to the Steam Workshop.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Base damage | 100% | 0%: 40 - 50100%: 120
|
Bodyshot | 0%: 40100%: 120
| |
Critical | 0%: 120 - 150100%: 360 - 450
| |
Mini-crit | 0%: 54 - 68 100%: 162
| |
Function times | ||
Attack interval | 1.5 s | |
Zoom-in headshot delay | 0.2 s | |
Zoom-in charging delay | 0.3 s | |
Damage charging delay | 1.0 s | |
Maximum charge time | Normal: 3.0 sFocus: 3.0 sFocus, consecutive: 1.5 s
| |
Values are approximate and determined by community testing. |
Item set
The Urban Professional | |
---|---|
![]() |
|
Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Machina | Bazaar Bargain | Hitman's Heatmaker | |||
![]() |
+ | ![]() |
+ | ![]() |
= | ![]() |
Class Token - Sniper | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
![]() |
+ | ![]() |
+ | ![]() |
= |
|
Strange variant
[expand]Strange variant information |
---|
Related achievements
General achievements
|
Pyro
|
Sniper
|
|
Update history
- The Hitman's Heatmaker was added to the game. Focus is used automatically upon being filled.
- Headshot kills now properly decapitate.
- Bodyshot damage penalty is properly applied.
- Fixed sound issues while in focus.
- Fixed Hitman's Heatmaker headshot not properly getting counted on the scoreboard.
- Fixed Croc-o-Style Kit’s set bonus not properly protecting against Decapitating Headshots.
- Fixed tracers being fired for other weapons while in focus.
- Fixed the Hitman's Heatmaker bodyshot damage penalty affecting the Sniper's other weapons.
- Added recoil forces for the Hitman's Heatmaker.
- [Undocumented] Adjusted the size and location of the kill icon for the Hitman's Heatmaker.
- [Undocumented] Added Strange quality.
- Added Collector's quality.
- Changed the focus mechanic to press 'reload' to activate focus when it is full.
- Fixed the SMG firing tracers for every bullet while Focus is activated.
[Unknown Date]
- Fixed the bug that cause Focus effect to apply to another Sniper Rifle.
- Focus bar now reset when touched the Resupply Cabinet.
[Unknown Date]
- Fixed Focus progress resetting after touching a resupply cabinet.
Bugs
- If Focus is activated, the "no unscoping" attribute can be transferred to other rifle primary weapons.
- The Hitman's Heatmaker does not gain 25% faster charge rate when in Focus.[1]
Trivia
- The item's description, "Heads will roll," is an idiom meaning that someone will be punished. The phrase alludes to decapitation as a historical punishment.
- Similar to the Demoman's swords, the Hitman's Heatmaker shrinks the victim's head and spawns a head gib upon decapitation. Unlike the swords however, decapitated victims of the Hitman's Heatmaker retain their player models and body cosmetics.
Gallery
See also
References
[expand]Weapons |
---|
|