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Show new changes starting from 06:44, 12 June 2024
   
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11 June 2024

     19:16  Dynamite Sapper‎ (diff | hist) . . (+522). . Randomname90001 (talk | contribs) (Added more information.)
     18:54  Natascha‎‎ (5 changes | history) . . (+43). . [Randomname90001‎; Mediarch‎; GrampaSwood‎ (3×)]
      18:54 (cur | prev) . . (+1). . GrampaSwood (talk | contribs) (To add to the previous edit: the videos have the velocity in the top right, and you can see when the Amputator taunt ends I get the slowdown icon, and when I walk close to the Heavy in the Disp clip (losing Disp healing) I also get the icon)
      18:52 (cur | prev) . . (+121). . GrampaSwood (talk | contribs) (As the code source before this edit referenced, it uses TF_COND_HEALTH_BUFFED which is used for continuous healing. Amputator: https://www.youtube.com/watch?v=pcDFac2CAQI Dispenser: https://youtu.be/y6Y7HiSf8Gw)
      18:14 (cur | prev) . . (-22). . Randomname90001 (talk | contribs) (This is an intentional feature, it's explicitly mentioned in a comment in game/shared/tf/tf_weaponbase.cpp at line 4992.)
      13:32 (cur | prev) . . (+7). . GrampaSwood (talk | contribs) (Moved to bugs as it's a bug)
      02:12 (cur | prev) . . (+54). . Mediarch (talk | contribs) (Undo edit by Jestie (Talk) (3719397) https://www.youtube.com/watch?v=-hkWPMP4Tao. Not the greatest video but when they're being healed the slow icon doesn't show. When not being healed the icon does.) (Tag: Undo)

10 June 2024

     22:06  Natascha‎ (diff | hist) . . (+54). . Randomname90001 (talk | contribs) (Added tidbit about not working on enemies who are being healed by the Medigun.)
     01:15  Tough Guy's Toque‎‎ (2 changes | history) . . (-16). . [Mediarch‎ (2×)]
      01:15 (cur | prev) . . (-35). . Mediarch (talk | contribs) (Undo edit by ShadowMan44 (Talk) (3702996) Done) (Tag: Undo)
      01:08 (cur | prev) . . (+19). . Mediarch (talk | contribs) (full paint, there's a slight paintdiff on the stripes)

9 June 2024

     20:57  Facestab Knife‎‎ (2 changes | history) . . (0). . [Pivotman319‎; GrampaSwood‎]
      20:57 (cur | prev) . . (-2). . GrampaSwood (talk | contribs) (Undo edit by Pivotman319 As said in the previous edit, they quickly tested out the weapon. This likely means they inverted some values on the backstab code, making it work on every knife) (Tag: Undo)
      20:54 (cur | prev) . . (+2). . Pivotman319 (talk | contribs) (per valve video, kunai was the placeholder model)
     16:10  Buff Banner‎ (diff | hist) . . (+206). . GrampaSwood (talk | contribs)

5 June 2024

     08:52  Thermal Thruster‎ (diff | hist) . . (+84). . AreyArey (talk | contribs)

4 June 2024

     09:51  Rocket Launcher‎‎ (2 changes | history) . . (0). . [LorrKnight‎; GrampaSwood‎]
      09:51 (cur | prev) . . (0). . GrampaSwood (talk | contribs) (Undo edit by LorrKnight (Talk) (3714452) Please provide proof of this as these are some pretty large changes) (Tag: Undo)
      09:10 (cur | prev) . . (0). . LorrKnight (talk | contribs) (Damage and function times: Changed erroneously listed self-damage from 27-89 and 27-46 while airborne to the correct 45-90 and 27-54.)

1 June 2024

     10:16  Brigade Helm‎ (diff | hist) . . (-72). . GrampaSwood (talk | contribs) (See also: None of these are related besides "these are also Fireman cosmetics" so I've replaced it with the disambig)

31 May 2024

     17:53  Demoman's Fro‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

28 May 2024

N    22:30  Mortar Launcher‎‎ (4 changes | history) . . (+1,230). . [Vinny6‎ (2×); GrampaSwood‎ (2×)]
      22:30 (cur | prev) . . (-76). . GrampaSwood (talk | contribs) (Some mc)
      22:23 (cur | prev) . . (+349). . Vinny6 (talk | contribs) (added references and update history)
      18:42 (cur | prev) . . (-119). . GrampaSwood (talk | contribs) (Doesn't fit very well)
N     18:40 (cur | prev) . . (+830). . Vinny6 (talk | contribs) (Infobox, Beta alert, and Unused Content Nav added along with info on discovery and console command associated with it.)

26 May 2024

     14:17  Minigun‎ (diff | hist) . . (-2). . GrampaSwood (talk | contribs)
     13:53  Direct Hit‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; EburbBC‎]
      13:53 (cur | prev) . . (0). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704854) 338 is correct https://i.imgur.com/CUP7bts.jpeg) (Tag: Undo)
      13:49 (cur | prev) . . (0). . EburbBC (talk | contribs) (Damage and function times)
     13:32  Original‎‎ (2 changes | history) . . (+2). . [GrampaSwood‎; EburbBC‎]
      13:32 (cur | prev) . . (-2). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704801) Please provide some proof of this, such as a video, as these are some pretty drastic changes for some) (Tag: Undo)
      13:30 (cur | prev) . . (+4). . EburbBC (talk | contribs) (Damage and function times: See my last edit summary for Stock. Also, 52.8% max falloff.)
     13:21  Rocket Launcher‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; EburbBC‎]
      13:21 (cur | prev) . . (-2). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704797) Please provide some proof of this, such as a video, as these are some pretty drastic changes for some) (Tag: Undo)
      13:18 (cur | prev) . . (+2). . EburbBC (talk | contribs) (Damage and function times: Added minimum damage in normal TF2 gameplay FROM SPLASH. Might be wrong since it's all theory. I'll only do this to Stock and Original for now. Contact me if I'm wrong; I'll be eager to learn and listen.)

25 May 2024

     23:33  Kritzkrieg‎ (diff | hist) . . (-160). . Mediarch (talk | contribs) (Undo edit by Pazza2234 (Talk) (3704536) please provide a source, such as a video, for this.) (Tag: Undo)

22 May 2024

     11:07  Einstein‎ (diff | hist) . . (-4). . Mediarch (talk | contribs) ("the Ein" isn't correct. Ein is the name. We don't say "the Archimedes", we just say Archimedes.)

21 May 2024

     21:27  Gloves of Running Urgently‎ (diff | hist) . . (-36). . GrampaSwood (talk | contribs) (Undo edit by Recomical (Talk) (3702022) This is not a reference to the Despicable Me character) (Tag: Undo)
     00:45  Crit-a-Cola‎ (diff | hist) . . (+3). . Mediarch (talk | contribs) (consistency)

18 May 2024

     19:24  Nail Gun‎ (diff | hist) . . (+5). . GrampaSwood (talk | contribs)

17 May 2024

     20:08  Max's Severed Head‎ (diff | hist) . . (+8). . Akolyth (talk | contribs)

16 May 2024

     18:55  Chargin' Targe‎‎ (2 changes | history) . . (+40). . [GrampaSwood‎; Akolyth‎]
      18:55 (cur | prev) . . (+8). . GrampaSwood (talk | contribs) (Although people might use it that way, "redirects here" should be used for 2 similarly-named articles over wrongful usage of a term)
      18:53 (cur | prev) . . (+32). . Akolyth (talk | contribs) (added redirect hatnote (I've commonly seen "targe" as a synonym for all shields in the community))

15 May 2024

     18:34  Person in the Iron Mask‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)

14 May 2024

     11:57  Buff Banner‎ (diff | hist) . . (+1). . Jestie (talk | contribs) (whoops)
     05:07  Stamp Pin‎ (diff | hist) . . (0). . AJMickey (talk | contribs) (Spelling correction)