Difference between revisions of "Medieval Mode"

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m (Applied filters to Medieval mode (Review RC#257639))
m (Changed "lolery" to "lollery." I've been on Medieval Mode and it the chat filter spells it "lollery.")
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'''Medieval Mode''' is a mode added to TF2 with the [[Australian Christmas]] update.
 
'''Medieval Mode''' is a mode added to TF2 with the [[Australian Christmas]] update.
  
All text chat is modified to sound like "Olde English". Examples of this include adding words such as "Anon!" or "Milady" at the end of sentences and changing words such as "won't" to "shall not" or "lol" to "lolery".  
+
All text chat is modified to sound like "Olde English". Examples of this include adding words such as "Anon!" or "Milady" at the end of sentences and changing words such as "won't" to "shall not" or "lol" to "lollery".  
  
 
Players drop small medkits instead of weapons upon death.
 
Players drop small medkits instead of weapons upon death.

Revision as of 07:10, 18 December 2010

File:Tf2 medieval mode.jpg
Promotional for Medieval Gamemode

Medieval Mode is a mode added to TF2 with the Australian Christmas update.

All text chat is modified to sound like "Olde English". Examples of this include adding words such as "Anon!" or "Milady" at the end of sentences and changing words such as "won't" to "shall not" or "lol" to "lollery".

Players drop small medkits instead of weapons upon death.

Using the Übersaw does not build the Medic's ÜberCharge meter.

Allowed Weapons

Maps

The Medieval Mode is currently only available by default on the map cp_degrootkeep. It can be enabled on any other map with the server variable tf_medieval set to 1.

Map File Name
[[File: |100px|link=Degroot Keep]] Degroot Keep cp_degrootkeep
Promotional Logo For the Medieval Gamemode