Difference between revisions of "Rock 2 (Classic)"
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'''Rock 2''' is a [[List of maps (Classic)#Capture the Flag|Capture the Flag]] map in the ''[[Team Fortress Classic]]'' series of games. | '''Rock 2''' is a [[List of maps (Classic)#Capture the Flag|Capture the Flag]] map in the ''[[Team Fortress Classic]]'' series of games. | ||
− | ==Objective== | + | == Objective == |
Steal the key-card from the enemy warden's office. Take it across to the other side of the enemy base and hit the switch to release the nerve gas. Don't bring the key-card back to your own base as it will not do anything. A lethal dose of the nerve gas is released approximately 12 seconds after capture. | Steal the key-card from the enemy warden's office. Take it across to the other side of the enemy base and hit the switch to release the nerve gas. Don't bring the key-card back to your own base as it will not do anything. A lethal dose of the nerve gas is released approximately 12 seconds after capture. | ||
− | ==Scoring== | + | == Scoring == |
* 15 points for each gas release. | * 15 points for each gas release. | ||
− | ==Notes== | + | == Notes == |
* To survive the gas, the player should get a protective suit (that uses the model from the HEV Suit from ''Half-Life'') from behind the marked doors, or hide under the water. | * To survive the gas, the player should get a protective suit (that uses the model from the HEV Suit from ''Half-Life'') from behind the marked doors, or hide under the water. | ||
* The map had two detpackable areas that added a second and third route to the enemy base. Only the water entrance could be resealed by another Demoman. | * The map had two detpackable areas that added a second and third route to the enemy base. Only the water entrance could be resealed by another Demoman. | ||
* In the game files, there exists unused Yellow and Green variants of the key-card. | * In the game files, there exists unused Yellow and Green variants of the key-card. | ||
− | ==Gallery== | + | == Gallery == |
<gallery> | <gallery> | ||
File:Keycardred tfc.png|Red key-card | File:Keycardred tfc.png|Red key-card |
Latest revision as of 15:44, 4 May 2024
Rock 2 | |
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Basic Information | |
Map type: | Capture the Flag |
File name: | rock2
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Developer(s): | Valve |
Map Overview | |
Rock 2 is a Capture the Flag map in the Team Fortress Classic series of games.
Contents
Objective
Steal the key-card from the enemy warden's office. Take it across to the other side of the enemy base and hit the switch to release the nerve gas. Don't bring the key-card back to your own base as it will not do anything. A lethal dose of the nerve gas is released approximately 12 seconds after capture.
Scoring
- 15 points for each gas release.
Notes
- To survive the gas, the player should get a protective suit (that uses the model from the HEV Suit from Half-Life) from behind the marked doors, or hide under the water.
- The map had two detpackable areas that added a second and third route to the enemy base. Only the water entrance could be resealed by another Demoman.
- In the game files, there exists unused Yellow and Green variants of the key-card.
Gallery
See also
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