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Show new changes starting from 21:13, 12 June 2024
   
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12 June 2024

     20:18  Team Fortress 2‎‎ (2 changes | history) . . (+215). . [GrampaSwood‎ (2×)]
      20:18 (cur | prev) . . (-7). . GrampaSwood (talk | contribs) (mc, since macOS no longer supported I'll remove this bit and replace "OS X" with macOS for consistency)
      20:15 (cur | prev) . . (+222). . GrampaSwood (talk | contribs) (Added that MacOS is now deprecated https://steamdb.info/changelist/23945028/ see also: store page (https://web.archive.org/web/20240612153900/https://store.steampowered.com/app/440/Team_Fortress_2/ archived from earlier today))

11 June 2024

     18:54  Natascha‎‎ (8 changes | history) . . (-11). . [Randomname90001‎; Mediarch‎; Jestie‎; BrazilianNut‎ (2×); GrampaSwood‎ (3×)]
      18:54 (cur | prev) . . (+1). . GrampaSwood (talk | contribs) (To add to the previous edit: the videos have the velocity in the top right, and you can see when the Amputator taunt ends I get the slowdown icon, and when I walk close to the Heavy in the Disp clip (losing Disp healing) I also get the icon)
      18:52 (cur | prev) . . (+121). . GrampaSwood (talk | contribs) (As the code source before this edit referenced, it uses TF_COND_HEALTH_BUFFED which is used for continuous healing. Amputator: https://www.youtube.com/watch?v=pcDFac2CAQI Dispenser: https://youtu.be/y6Y7HiSf8Gw)
      18:14 (cur | prev) . . (-22). . Randomname90001 (talk | contribs) (This is an intentional feature, it's explicitly mentioned in a comment in game/shared/tf/tf_weaponbase.cpp at line 4992.)
 m    13:59 (cur | prev) . . (+15). . BrazilianNut (talk | contribs) (Bugs: Reworded last bug to prevent ambiguity.)
 m    13:51 (cur | prev) . . (-133). . BrazilianNut (talk | contribs) (Removed strategy/obvious comment from description of weapon's functionality.)
      13:32 (cur | prev) . . (+7). . GrampaSwood (talk | contribs) (Moved to bugs as it's a bug)
      02:12 (cur | prev) . . (+54). . Mediarch (talk | contribs) (Undo edit by Jestie (Talk) (3719397) https://www.youtube.com/watch?v=-hkWPMP4Tao. Not the greatest video but when they're being healed the slow icon doesn't show. When not being healed the icon does.) (Tag: Undo)
 m    01:57 (cur | prev) . . (-54). . Jestie (talk | contribs) (Undo edit by Randomname90001 (Talk) (3718994) Could you provide evidence for this please?) (Tag: Undo)
     07:34  Mann vs. Machine‎ (diff | hist) . . (+191). . Randomname90001 (talk | contribs) (Added trivia.)

10 June 2024

     22:06  Natascha‎ (diff | hist) . . (+54). . Randomname90001 (talk | contribs) (Added tidbit about not working on enemies who are being healed by the Medigun.)

8 June 2024

 m   11:20  Barnblitz‎ (diff | hist) . . (+12). . Profiteer (talk | contribs) (Strategy)
 m   03:49  Brew‎ (diff | hist) . . (+67). . Mediarch (talk | contribs) (Image of Control Point A)

6 June 2024

 m   15:36  Ghost Fort‎‎ (2 changes | history) . . (+27). . [Profiteer‎ (2×)]
 m    15:36 (cur | prev) . . (+15). . Profiteer (talk | contribs) ("noclip into" sounds a bit werid using {{code}} to discribe it)
 m    15:30 (cur | prev) . . (+12). . Profiteer (talk | contribs) (Strategy)
     13:33  Atoll‎ (diff | hist) . . (+14). . Mediarch (talk | contribs) (The ":]" shows up in the "pages with mismatched parenthesis" report. Not sure if darkbot works with {{botignore}} or if it's just windbot but worth a shot)
 m   10:37  Brazil‎ (diff | hist) . . (-21). . Profiteer (talk | contribs)
 m   10:29  Ghost Town‎ (diff | hist) . . (0). . Profiteer (talk | contribs)