Ghost Town

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Ghost Town
Mvm coaltown event.png
Basic Information
Map type: Mann vs. Machine
File name: mvm_ghost_town
Released: October 26, 2012 Patch
(Spectral Halloween Special)
Variants: Mann vs. Machine
Developer(s): Valve
Map Info
Environment: Desert
Setting: Night
Hazards: Pitfall
Map Items
Healthico.png Health Kits: Healthpie.png ×2  •  
Health Cauldron.png ×5
Ammoico.png Ammo Boxes: Mediumammo.png ×4   •  
Largeammo.png ×12
TF2 crosshair.png Special: Pumpkin.png
Map Photos
Loading screen photos.
Map Overview
Ghost Town overview.png
Your robot attackers have been replaced by a single apocalyptic wave of zombies! How many zombies? How does 666 sound, fear friends? Because it sounds like a candy-ass pile of crap to us! 666 is where we started. But where we ended was MORE THAN EIGHT HUNDRED!
Spectral Halloween Special

Ghost Town is a Mann vs. Machine map was released as part of the Spectral Halloween Special update. The map is set at night, with pumpkins, gravestones, and other Halloween-themed objects scattered around. It is unique in that all robots on the map are reskinned to look like zombies, though this is purely cosmetic. The map contains only 1 mission: the Nightmare mission Caliginous Caper. As it is not playable in Mann Up mode, there is no reward for completing this mission.

Strategy

Main article: Community Ghost Town strategy

Update history

October 26, 2012 Patch (Spectral Halloween Special)

  • Added Ghost Town to the game.
  • Added mission Caliginous Caper.

July 10, 2013 Patch

  • Renamed mvm_coaltown_event to mvm_ghost_town to fix a problem with voting for challenges in MvM when on Coal Town.

October 21, 2016 Patch (Scream Fortress 2016)

  • Fixed Mann vs. Machine zombies not using the correct skin in Ghost Town outside of the Halloween event.

October 25, 2016 Patch

  • Updated mvm_ghost_town to fix error models in the spawn rooms

November 10, 2016 Patch

  • Updated mvm_ghost_town to fix the cube maps.

Bugs

  • When playing with minimal HUD, the bar on the top does not display correctly.
  • Some of the zombie reskins encountered on this map do not have an animation for jumping into the bomb hatch; as a result, they appear to simply vanish when the wave is failed.
  • When Halloween mode is disabled, the zombies appear as humans.
  • Sentry Busters spawn with Demoman's zombified upper arms levitating at their sides, and Spine-Chilling Skull hats on their invisible heads when Halloween mode is activated.
    • This can also happen to the Critical Demoknights, appearing to have a Sentry Buster model, but they cannot explode and attack normally.
  • At the robot's left drop point, knocking them back may cause them to become stuck in the ground and therefore invulnerable.

Trivia

  • There is a medkit and an ammobox that are unreachable without noclip.
  • There is a second version of Caliginous Caper available for this map that does not contain zombies, has slightly different robots, and ends early before every bot is dead.

Gallery

External links