Difference between revisions of "January 10, 2011 Patch"

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| source =  http://store.steampowered.com/news/4866/
 
| source =  http://store.steampowered.com/news/4866/
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
 
 
| before = [[January 7, 2011 Patch]]
 
| before = [[January 7, 2011 Patch]]
 
| after = [[January 19, 2011 Patch]]
 
| after = [[January 19, 2011 Patch]]
 
 
| notes =  
 
| notes =  
 
=== Team Fortress 2 ===
 
=== Team Fortress 2 ===
*Added [[Loch-n-Load]] [[kill icon]].
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* Added [[Loch-n-Load]] [[kill icon]].
*Added the [[Sentry_Gun#Combat_Mini-Sentry_Gun|mini-sentry]] kill icon.
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* Added the [[Sentry_Gun#Combat_Mini-Sentry_Gun|mini-sentry]] kill icon.
*Fixed the [[Kritzkrieg]] charge deployed sound getting stuck on.
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* Fixed the [[Kritzkrieg]] charge deployed sound getting stuck on.
*Fixed the [[Heavy]]'s [[fists]] not playing the [[Critical hit|critical hit]] animation.
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* Fixed the [[Heavy]]'s [[fists]] not playing the [[Critical hit|critical hit]] animation.
*Item Whitelist improvements by request:
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* Item Whitelist improvements by request:
**The "mp_tournament_restart" command will now force the whitelist to reload.
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** The "mp_tournament_restart" command will now force the whitelist to reload.
**Setting "unlisted_items_default_to" "1" will cause the whitelist to act as a blacklist.
+
** Setting "unlisted_items_default_to" "1" will cause the whitelist to act as a blacklist.
**Setting a specific item to "1" or "0" will override the whitelist/blacklist default.
+
** Setting a specific item to "1" or "0" will override the whitelist/blacklist default.
  
 
===Undocumented changes===
 
===Undocumented changes===
*Improved [[Ullapool Caber]] and [[Candy Cane]] kill icons.
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* Improved [[Ullapool Caber]] and [[Candy Cane]] kill icons.
*Fixed visual bug on the [[Shortstop]] which caused reloaded bullets to stay on the player model when auto-reload is enabled
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* Fixed visual bug on the [[Shortstop]] which caused reloaded bullets to stay on the player model when auto-reload is enabled
*The [[Powerjack]] behaves as it did before the [[January 7, 2011 Patch]].
+
* The [[Powerjack]] behaves as it did before the [[January 7, 2011 Patch]].
 
}}
 
}}

Revision as of 22:43, 10 April 2011

Patch notes

Team Fortress 2

  • Added Loch-n-Load kill icon.
  • Added the mini-sentry kill icon.
  • Fixed the Kritzkrieg charge deployed sound getting stuck on.
  • Fixed the Heavy's fists not playing the critical hit animation.
  • Item Whitelist improvements by request:
    • The "mp_tournament_restart" command will now force the whitelist to reload.
    • Setting "unlisted_items_default_to" "1" will cause the whitelist to act as a blacklist.
    • Setting a specific item to "1" or "0" will override the whitelist/blacklist default.

Undocumented changes