Fists
This article is about the stock melee weapon for the Heavy. For other uses, see Glove.
“ | Why waste bullet on such a teeny man?
Click to listen
— The Heavy on hand-to-hand combat
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” |
The Fists are the default melee weapon for the Heavy. They are the Heavy's large, meaty hands wearing fingerless gloves and curled into deadly weapons.
By default, the primary fire key (default key: MOUSE1) throws a left-handed punch, while the alt-fire key (default key: MOUSE2) throws a right-handed punch; this has no effect on gameplay, as both fists have the same speed, hitbox, and damage, if and when they make contact. Critical punches appear as a right-handed uppercut animation no matter which button was pressed. Should the Heavy be killed with the Fists as the active weapon, he drops his currently equipped primary weapon.
Taunting with the Fists equipped results in the High Noon kill taunt.
Contents
[hide]Damage and function times
See also: Damage
[collapse]Damage and function times | ||
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Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange variant
[expand]Strange variant information |
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Related achievements
Heavy
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Medic
Blunt Trauma Assist in punching 2 enemies with a single ÜberCharge on a Heavy. |
Update history
August 19, 2008 Patch (Heavy Update)
- The High Noon taunt now kills those in front of the Heavy.
- [Undocumented] The Fists were given a new kill icon. The previous kill icon is assigned to the Killing Gloves of Boxing.
- Fixed being able to alt-fire with the fists while stunned.
- Fixed the Heavy's punches not matching mouse button presses when the view models are flipped.
- Fixed the Heavy's fists being hidden while taunting.
- Fixed the Heavy's fists not playing the Critical hit animation.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- Added community contributed response rules to the Fists.
- [Undocumented] Added Strange quality.
- [Undocumented] Updated animations to better match first person.
- Fixed Killstreak sheens for the Heavy's Fists.
- Fixed the Heavy's fists not showing the Killstreak effects.
- Fixed pink error textures appearing on heavy(sic) fist weapons
Trivia
- Before the bucket icons used backpack icons, the bucket icons for the Fists were team-colored. However, these were paintovers and not actual textures, contrary to popular belief. A similar effect also happened to the Bat's bucket icons.
Gallery
See also
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[expand]Weapons |
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