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Show new changes starting from 03:19, 3 December 2025
   
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3 December 2025

     02:27  Pyro responses‎ (diff | hist) . . (0). . Nokolo (talk | contribs) (Capitalizing one to represent the emphasis the VA puts in, and swapping out the H's for Y's since it's a very clear "You")

2 December 2025

     10:35  Pyro responses‎‎ (10 changes | history) . . (+72). . [GrampaSwood‎; Nokolo‎ (9×)]
      10:35 (cur | prev) . . (-3). . GrampaSwood (talk | contribs) (Formatting fix)
      01:54 (cur | prev) . . (-3). . Nokolo (talk | contribs) (Editing Pyro nomedic 0.1 to be more in line with the noises they make, "MEDIC! Aww, he's not around!". But the previous lines written there were nothing like that. Is the wrong file playing? Please undo this edit if this is a me-only audio problem.)
 m    01:52 (cur | prev) . . (0). . Nokolo (talk | contribs) (Previous edit could've been a little better.)
      01:51 (cur | prev) . . (+13). . Nokolo (talk | contribs) (Editing a line to be more accurate to the muffled "I'm gonna light you up on *fire!*")
      01:45 (cur | prev) . . (+1). . Nokolo (talk | contribs) (Editing something to be clearer, still keeping it muffled. "MEDIC! Uhh, where's the Medic?")
      01:44 (cur | prev) . . (+1). . Nokolo (talk | contribs) (Editing something since it isn't all that muffled. I mean, for voicelines we confidently understand, can't we just say "(Muffled) Stay behind me team!" or something like that? Still shows that the voice is muffled, but still informs you of WHAT they say)
 m    01:40 (cur | prev) . . (0). . Nokolo (talk | contribs) (Word correction.)
      01:39 (cur | prev) . . (+29). . Nokolo (talk | contribs) (Same thing as my last edit here. Pyro's clearly saying the same thing, but just in a slightly different tone.)
 m    01:38 (cur | prev) . . (+29). . Nokolo (talk | contribs) (Adding some more words since some can be easily understood, up to a point.)
      01:37 (cur | prev) . . (+5). . Nokolo (talk | contribs) (Editing one of their lines to be less muffled since it doesn't change much, and the words the new voice actor says can be heard significantly more clearly than OG Pyro's voicelines.)
 m   01:34  Pyro voice commands‎ (diff | hist) . . (0). . Nokolo (talk | contribs) (Editing the transcript text for "Medic" to show the K sound they make at the end.)
     01:30  Soldier voice commands‎ (diff | hist) . . (0). . Nokolo (talk | contribs) (Adding a dash for left and right house to show how it's a weird, starting emphasis on how Soldier says the direction.)

1 December 2025

     11:28  Soldier voice commands‎‎ (3 changes | history) . . (+6). . [Nokolo‎; GrampaSwood‎; BrazilianNut‎]
 m    11:28 (cur | prev) . . (+6). . BrazilianNut (talk | contribs) (Re-added the multiple vowels.)
      10:27 (cur | prev) . . (-4). . GrampaSwood (talk | contribs) (Replaced with game_sounds_vo_phonemes.txt entry, I couldn't find a definition for 'right house'/'left house' when it comes to directions)
 m    08:54 (cur | prev) . . (+4). . Nokolo (talk | contribs) (Adding a sound to the directional commands that wasn't shown. Also them being ordered by file numbers and not matching is just weird, the average joe who visits this wiki won't know and won't care, they'll just be happy the two directions match. Perchance)

30 November 2025

     05:56  Soldier voice commands‎‎ (2 changes | history) . . (0). . [Nokolo‎; BrazilianNut‎]
      05:56 (cur | prev) . . (0). . BrazilianNut (talk | contribs) (Undo edit by Nokolo (Talk) (4087657) Audio files are ordered by the file name, so headright02 should be after headright01, not before it.) (Tag: Undo)
 m    04:47 (cur | prev) . . (0). . Nokolo (talk | contribs) (Test edit swapping the positions of two voicelines to match the "Go left" versions above it.)
 m   02:47  Soldier responses‎ (diff | hist) . . (-45). . Kincyr (talk | contribs) ({{anchor|Tin Soldier}} 25px With Tin Soldier set equipped: removed erroneous extra robot response)

29 November 2025

 m   22:30  Gravel Pit‎ (diff | hist) . . (0). . Lolimsogreat21 (talk | contribs) (mc)

28 November 2025

     23:34  Gravel Pit‎ (diff | hist) . . (-15). . GrampaSwood (talk | contribs) (Removed 'In Gravel Pit' as that doesn't need to be specified)

27 November 2025

     12:06  Medic responses‎‎ (4 changes | history) . . (+8). . [Nokolo‎ (2×); GrampaSwood‎ (2×)]
      12:06 (cur | prev) . . (+3). . GrampaSwood (talk | contribs) (Taken from tf2_misc_dir/scripts/game_sounds_vo_phonemes.txt)
      10:18 (cur | prev) . . (-3). . GrampaSwood (talk | contribs) (Fixed formatting)
 m    03:31 (cur | prev) . . (+1). . Nokolo (talk | contribs) (I don't know what term is, but he makes more a "Ng" noise, but it isn't represented.)
 m    03:28 (cur | prev) . . (+7). . Nokolo (talk | contribs) (Italicizing a word with particular emphasis)
     10:15  Sniper voice commands‎‎ (4 changes | history) . . (0). . [GrampaSwood‎; Nokolo‎ (3×)]
      10:15 (cur | prev) . . (-14). . GrampaSwood (talk | contribs) (Undo edit by Nokolo (Talk) (4086094) This looks rather awkward and the voice line doesn't give any particular emphasis on these words compared to others) (Tag: Undo)
      03:11 (cur | prev) . . (+14). . Nokolo (talk | contribs) (Bolding the words with heavy emphasis)
 m    03:08 (cur | prev) . . (0). . Nokolo (talk | contribs) (Swapping another exclamation mark out of a period, it's a really not energetic "Okay".)
 m    03:04 (cur | prev) . . (0). . Nokolo (talk | contribs) (Swapping one of the exclamation marks with a period, because it doesn't nearly have the energy of the other voicelines.)