Difference between revisions of "Template:List of weapons that provide health"
(Updated ru Black Box stats.) |
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| colspan=2 class="gold" | {{icon item|Pretty Boy's Pocket Pistol|63px}} | | colspan=2 class="gold" | {{icon item|Pretty Boy's Pocket Pistol|63px}} | ||
| rowspan=2 style="text-align:left" | {{lang | | rowspan=2 style="text-align:left" | {{lang | ||
− | | en = * Restores | + | | en = * Restores 5 health to user for each enemy player hit. |
− | | de = * Für jeden Treffer bekommt der Spieler | + | | de = * Für jeden Treffer bekommt der Spieler 5 Lebenspunkte. |
− | | es = * Restaura | + | | es = * Restaura 5 de salud al jugador por cada enemigo impactado. |
− | | fi = * Palauttaa käyttäjälle | + | | fi = * Palauttaa käyttäjälle 5 terveyttä jokaista vahingoitettua vihollista kohden. |
− | | fr = * Restaure | + | | fr = * Restaure 5 points de vie à l'utilisateur pour chaque ennemi touché. |
| ja = * 敵プレイヤーにヒットするたびに3ヘルス回復します。 | | ja = * 敵プレイヤーにヒットするたびに3ヘルス回復します。 | ||
| ko = * 적을 명중시킬 때마다 사용자의 체력을 3 회복합니다. | | ko = * 적을 명중시킬 때마다 사용자의 체력을 3 회복합니다. | ||
− | | pl = * Odnawia | + | | pl = * Odnawia 5 punkty zdrowia po każdym trafieniu przeciwnika. |
− | | pt-br = * Restaura | + | | pt-br = * Restaura 5 de saúde para o usuário a cada inimigo acertado. |
− | | ru = * Восстанавливает | + | | ru = * Восстанавливает 5 единицы здоровья игрока при каждом попадании оружием по врагу. |
− | | zh-hans = * 击中后 + | + | | zh-hans = * 击中后 +5 点生命值 |
}} | }} | ||
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| colspan=2 class="gold" | {{icon item|Concheror|63px}} | | colspan=2 class="gold" | {{icon item|Concheror|63px}} | ||
| rowspan=2 style="text-align:left" | {{lang | | rowspan=2 style="text-align:left" | {{lang | ||
− | | en = * Passively regenerates | + | | en = * Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage. |
* Restores health equal to 35% of the damage the Soldier who activated the rally or a friendly player nearby inflicts. | * Restores health equal to 35% of the damage the Soldier who activated the rally or a friendly player nearby inflicts. | ||
| de = * Regeneriert passiv 2 Gesundheitspunkt pro Sekunde. | | de = * Regeneriert passiv 2 Gesundheitspunkt pro Sekunde. | ||
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| en = * Reflecting rockets fired from the Black Box heal up to 20 health if the reflected rocket damages an opponent. | | en = * Reflecting rockets fired from the Black Box heal up to 20 health if the reflected rocket damages an opponent. | ||
* Reflecting syringes fired from Crusader's Crossbow restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range. | * Reflecting syringes fired from Crusader's Crossbow restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range. | ||
+ | * Extinguishing a burning ally will restore 20 health to the player. | ||
| ja = * {{item name|Black Box}}のロケット弾を敵に跳ね返してダメージを与えると、最大20ヘルス回復します。 | | ja = * {{item name|Black Box}}のロケット弾を敵に跳ね返してダメージを与えると、最大20ヘルス回復します。 | ||
* 敵の{{item name|Crusader's Crossbow}}の矢を味方に跳ね返すと、近距離なら75、中距離なら112、遠距離なら150ヘルス回復させます。 | * 敵の{{item name|Crusader's Crossbow}}の矢を味方に跳ね返すと、近距離なら75、中距離なら112、遠距離なら150ヘルス回復させます。 | ||
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| colspan=2 width="128px" | {{item link|Nessie's Nine Iron}} | | colspan=2 width="128px" | {{item link|Nessie's Nine Iron}} | ||
|- | |- | ||
− | | colspan=2 class="gold" | {{icon item| | + | | colspan=2 class="gold" | {{icon item|Claidheamh Mòr|63px}} |
| rowspan=2 style="text-align:left" | {{lang | | rowspan=2 style="text-align:left" | {{lang | ||
− | | en = * | + | | en = * Restore 25 health upon killing an enemy. |
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}} | }} | ||
|- | |- | ||
− | | colspan=2 width="128px" | {{item link| | + | | colspan=2 width="128px" | {{item link|Claidheamh Mòr}} |
|- <!-- Heavy --> | |- <!-- Heavy --> | ||
| width="100px" style="background:#ffbd7e;" rowspan=6 | {{Class link|heavy|br=yes}} | | width="100px" style="background:#ffbd7e;" rowspan=6 | {{Class link|heavy|br=yes}} | ||
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| rowspan=2 style="text-align:left" | {{lang | | rowspan=2 style="text-align:left" | {{lang | ||
| en = * Passively regenerates 3 health per second when active. | | en = * Passively regenerates 3 health per second when active. | ||
− | * [[Medicating Melody]] taunt puts a health restoring effect on all nearby allies, restoring from 105 up to 315 health over 4.2 seconds, depending on how long ago the healing target was last damaged | + | * [[Medicating Melody]] taunt puts a health restoring effect on all nearby allies, restoring from 105 up to 315 health over 4.2 seconds, depending on how long ago the healing target was last damaged, |
| de = * Die [[Medicating Melody/de|Heilende Melodie]] Verspottung heilt alle Kameraden in der Nähe, von 105 bis 315 Gesundheitspunkte über 4.2 Sekunden je nachdem, wann das Heilziel zuletzt verletzt wurde. | | de = * Die [[Medicating Melody/de|Heilende Melodie]] Verspottung heilt alle Kameraden in der Nähe, von 105 bis 315 Gesundheitspunkte über 4.2 Sekunden je nachdem, wann das Heilziel zuletzt verletzt wurde. | ||
| es = * La burla [[Medicating Melody/es|Melodía Medicinal]] coloca un efecto de restauración de salud en todos los aliados cercanos, restaurando de 105 a 315 selud en el tiempo de 4.2 segundos, dependiendo de hace cuanto tiempo haya sido lastimado en blanco de curación. | | es = * La burla [[Medicating Melody/es|Melodía Medicinal]] coloca un efecto de restauración de salud en todos los aliados cercanos, restaurando de 105 a 315 selud en el tiempo de 4.2 segundos, dependiendo de hace cuanto tiempo haya sido lastimado en blanco de curación. | ||
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| colspan=2 class="gold" | {{icon item|Cozy Camper|63px}} | | colspan=2 class="gold" | {{icon item|Cozy Camper|63px}} | ||
| rowspan=2 style="text-align:left" | {{lang | | rowspan=2 style="text-align:left" | {{lang | ||
− | | en = * Passively regenerates | + | | en = * Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage. |
| de = * Regeneriert passiv 1 Gesundheitspunkt pro Sekunde. | | de = * Regeneriert passiv 1 Gesundheitspunkt pro Sekunde. | ||
| es = * Regenera pasivamente 1 punto de salud por segundo. | | es = * Regenera pasivamente 1 punto de salud por segundo. | ||
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| colspan=2 class="gold" | {{icon item|Half-Zatoichi|63px}} | | colspan=2 class="gold" | {{icon item|Half-Zatoichi|63px}} | ||
| rowspan=2 style="text-align:left" | {{lang | | rowspan=2 style="text-align:left" | {{lang | ||
− | | en = * Restores | + | | en = * Restores 50% health upon killing an enemy. Health restored above maximum is transferred to overheal. |
− | | de = * Beim Töten werden | + | | de = * Beim Töten werden 50% der Gesundheitspunkte wiederhergestellt. |
− | | es = * Restaura | + | | es = * Restaura 50% salud al asesinar un enemigo. |
− | | fi = * Palauttaa | + | | fi = * Palauttaa 50% terveyttä, kun vihollinen tapetaan. |
| fr = * Restaure entièrement la santé de l'utilisateur lorsqu'il tue un ennemi avec cette arme. | | fr = * Restaure entièrement la santé de l'utilisateur lorsqu'il tue un ennemi avec cette arme. | ||
− | | ja = * 敵を倒すとヘルスが | + | | ja = * 敵を倒すとヘルスが 50% 回復します。 |
− | | ko = * 적을 죽이면 체력을 | + | | ko = * 적을 죽이면 체력을 50% 회복합니다. |
− | | pl = * Odnawia | + | | pl = * Odnawia 50% zdrowia po zabiciu przeciwnika. |
− | | pt-br = * Restaura | + | | pt-br = * Restaura 50% da saúde após matar um inimigo. |
− | | ru = * Восстанавливает | + | | ru = * Восстанавливает 50% здоровья после убийства врага. |
− | | zh-hans = * | + | | zh-hans = * 杀敌后回复到50%生命值。 |
}} | }} | ||
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Revision as of 18:27, 28 December 2015
This translation requires updating. You can help improve it by editing it with content from "List of weapons that provide health" (view source). See also Help:Language translation. |
List of weapons that provide health | |||||
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Primary |
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Shortstop | |||||
Secondary |
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Mad Milk | |||||
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Pretty Boy's Pocket Pistol | |||||
Melee |
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Candy Cane | |||||
Primary |
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Black Box | |||||
Secondary |
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Concheror | |||||
Primary |
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Compression blast | |||||
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Phlogistinator | |||||
Melee |
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Powerjack | |||||
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Back Scratcher | |||||
Melee |
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Eyelander | Horseless Headless Horsemann's Headtaker | ||||
Nessie's Nine Iron | |||||
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Claidheamh Mòr | |||||
Secondary |
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Sandvich† | Robo-Sandvich | ||||
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Dalokohs Bar | Fishcake | ||||
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Buffalo Steak Sandvich | |||||
Primary |
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Blutsauger | |||||
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Crusader's Crossbow† | |||||
Secondary |
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Medi Gun† | Vaccinator | ||||
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Kritzkrieg | |||||
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Quick-Fix | |||||
Melee |
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Amputator | |||||
Secondary |
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Cozy Camper | |||||
Secondary |
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Conniver's Kunai | |||||
Soldier Demoman |
Melee |
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Half-Zatoichi | |||||
Note |
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This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:List of weapons that provide health/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, fi, de, es, fr, ja, ko, nl, pl, pt-br, ru, zh-hans (add) |