Difference between revisions of "Template:Ability taunt table"
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| {{common string|seconds|4{{dec}}0}} | | {{common string|seconds|4{{dec}}0}} | ||
| {{lang | | {{lang | ||
− | | en = The Medic takes a whiff of his own medicine, healing | + | | en = The Medic takes a whiff of his own medicine, healing 10 health |
− | | cs = Medic se nadechne své vlastní medicíny a doplní hráči | + | | cs = Medic se nadechne své vlastní medicíny a doplní hráči 10 zdraví |
− | | da = Heler brugeren med | + | | da = Heler brugeren med 10 livs point |
− | | de = Heilt den Spieler mit | + | | de = Heilt den Spieler mit 10 Gesundheit |
− | | es = El Medic toma una bocanada de su propia medicina, curándose | + | | es = El Medic toma una bocanada de su propia medicina, curándose 10 de salud |
− | | fi = Medic nuuhkaisee omaa lääkettään ja parantaa itseltään | + | | fi = Medic nuuhkaisee omaa lääkettään ja parantaa itseltään 10 terveyttä |
− | | fr = Le Medic prend une bouffée de sa propre médecine, le guérissant ainsi de | + | | fr = Le Medic prend une bouffée de sa propre médecine, le guérissant ainsi de 10 points de vie. |
− | | it = Cura il giocatore di | + | | it = Cura il giocatore di 10 punti salute |
| ja = メディックが薬の香りを嗅ぎ、ヘルスが11回復する | | ja = メディックが薬の香りを嗅ぎ、ヘルスが11回復する | ||
− | | ko = 플레이어의 체력을 | + | | ko = 플레이어의 체력을 10 만큼 회복한다 |
| pl = Regeneruje 10 punktów zdrowia graczowi | | pl = Regeneruje 10 punktów zdrowia graczowi | ||
− | | pt-br = O Medic dá uma inalada de seu próprio remédio, curando | + | | pt-br = O Medic dá uma inalada de seu próprio remédio, curando 10 de vida do jogador |
− | | ro = Medicul inspiră niște vapori medicinali, vindecându-și | + | | ro = Medicul inspiră niște vapori medicinali, vindecându-și 10 viață |
− | | ru = Медик делает глубокий вздох из ствола своей пушки, восстанавливая себе | + | | ru = Медик делает глубокий вздох из ствола своей пушки, восстанавливая себе 10 единиц здоровья |
− | | sv = Sjukvårdaren doftar hans egna medicin, och helar | + | | sv = Sjukvårdaren doftar hans egna medicin, och helar 10 hälsa |
− | | tr = Medic kendi tıbbi kokusunu alır, | + | | tr = Medic kendi tıbbi kokusunu alır, 10 sağlık iyileşmesi gerçekleşir |
− | | zh-hans = 医生对自己的医疗枪吸了一口气,并回复 | + | | zh-hans = 医生对自己的医疗枪吸了一口气,并回复 10 点生命值 |
− | | zh-hant = 治療使用者 | + | | zh-hant = 治療使用者 10 單位生命值 |
}} | }} | ||
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Revision as of 19:24, 25 December 2023
Template documentation
This templated is used on the Taunts page.
See also
{{Kill taunt table}}
{{Special taunt table}}
“Gotta move that gear up!” This template may contain content that is out of date. You can help improve this template by updating the content as necessary. See the wiki style guide. Notes: Some languages have outdated or missing info, please update |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Ability taunt table/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, da, de, es, fr, it, ja, ko, pl, pt-br, ro, ru, sv, tr, zh-hant (add) |
Class | Taunt | Weapon | Duration | Details |
---|---|---|---|---|
Drinking |
Bonk! Atomic Punch Crit-a-Cola |
1.2 seconds | The Scout takes a short, refreshing drink from his soda can, activating the effects of either drink Bonk! Atomic Punch: Grants the user invulnerability for 8 seconds, after which they will receive slowdown based on damage absorbed. The user is forced into a third-person perspective and cannot attack or switch weapons for the duration of the effect (but may still taunt) Crit-a-Cola: Grants the user 8 seconds of guaranteed mini-crits. If the user attacks with any weapon, the user is Marked For Death for 5 seconds (does not stack) | |
Mmmph |
Phlogistinator | 2.0 seconds | The Pyro lifts the Phlogistinator into the air, enabling a primary weapon crit-boost for 10 seconds Grants invulnerability and knockback immunity for the duration of the taunt Only usable once the Phlogistinator's Mmmph bar is full after dealing 300 fire damage with any weapon | |
Nomming |
Sandvich Robo-Sandvich Buffalo Steak Sandvich Dalokohs Bar Fishcake Second Banana |
4.3 seconds | The Heavy takes a large, noisy nom from his lunchbox item Sandvich and Robo-Sandvich: Gradually restores all health over the duration of the taunt (75 health each second, does not overheal), and will not trigger cooldown if health is already full Buffalo Steak Sandvich: Grants a unique 15 second buff; restricts the user to their melee weapon, and grants 35% increased movement speed along with a mini-crit boost at the cost of taking an additional 25% damage. Always forced into cooldown upon use Dalokohs Bar and Fishcake: Grants the user an extra 50 health for 30 seconds and will heal 100 health (25 health each second). Always forced into cooldown upon use Second Banana: Gradually restores 200 health over the duration of the taunt (50 health each second, does not overheal), and will not trigger cooldown if health is already full | |
Eureka Effect Taunt |
Eureka Effect | 2.0 seconds | The Engineer raises his Eureka Effect to the heavens, causing lightning to strike him Teleports the player to his own Teleporter exit (regardless of whether it is active) or back to spawn | |
Oktoberfest |
Kritzkrieg | 4.0 seconds | The Medic takes a whiff of his own medicine, healing 10 health | |
Medicating Melody |
Amputator | 4.0 seconds | The Medic plays a soothing melody, healing all nearby teammates within the taunt's radius Builds low amounts of Übercharge with enough healing |