October 14, 2021 Patch
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed missing material and sound issues for the Taunt: Bare Knuckle Beatdown
- Fixed clipping issue for the Taunt: The Profane Puppeteer
- Fixed some sounds for the Taunt: The Mannbulance!
- Updated The Scariest Mask EVER with Hat/NoHat styles to prevent some clipping issues
- Updated the Wandering Wraith, Corpse Carrier, Beanie The All-Gnawing, and Computron 5000 to fix issues with the materials/models
- Updated the pickup/drop sounds for paintkits
- Updated/Added some tournament medals
- Updated the localization files
- Updated
cp_ambush_event
- Fixed few exploits where players could get out of the map
- Fixed control point 2 base plate in stage 1 not turning blue upon capture
- Changed damage type from shock to bullet in underworld
- Improved clipping
- Updated
pl_terror_event
- Fixed few exploits where players could get out of the map
- Increased spawn time interval of normal spellbooks
- Fixed visual issue during warmup period regarding track models floating in air
- Adjusted payload track select logic to fix rare issue with cart going off track
- Improved clipping
- Updated
koth_los_muertos
- Fixed a respawn visualizer not showing up on the RED side
- Fixed falling off the edge when entering the Land of the Dead with higher than normal movement velocity. Now when entering the portal, player speed will be set to 0.
- Fixed being able to spam grenades and rockets through rooftops
- Updated
arena_lumberyard_event
- Fixed missing beacon particle to signify rare spell spawn locations
- Fixed an issue with custom HUDs interfering with the map's own HUD
- Fixed middle doors shutting themselves when blocked by a player
- Fixed various props z-fighting inside of walls
- Fixed instances of the announcer lines playing over the Merasmus' announcer lines
- Fixed an issue that caused players to remain in third-person at the beginning of a new round
- Fixed spells dropped by the skeleton king persisting between rounds
- Fixed pumpkin bombs generated from spells persisting between rounds
- Fixed server lag caused by dynamic props
- Reworked various VO to use new soundscript entries
- Merasmus will now react to player deaths with varying degrees of sarcasm
- Pumpkin bombs will now all refresh simultaneously at the start of every round
- Added a "No entry" sign to the middle doors
- Smoothed surfaces around the map to ease flying around as a ghost
- Increased sound of the ghost dispenser to improve healing feedback
- Extended the warmup periods by 5 seconds (now 15 seconds)
- Nature & Wildlife preservation measures
- Removed the Observer
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/maps/arena_lumberyard_event.lmp
Modified: tf/maps/cp_ambush_event.lmp
Modified: tf/maps/koth_los_muertos.lmp
Modified: tf/maps/pl_terror_event.lmp
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_bulgarian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_norwegian.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_proto_obj_defs_czech.txt
Modified: tf/resource/tf_proto_obj_defs_danish.txt
Modified: tf/resource/tf_proto_obj_defs_dutch.txt
Modified: tf/resource/tf_proto_obj_defs_french.txt
Modified: tf/resource/tf_proto_obj_defs_german.txt
Modified: tf/resource/tf_proto_obj_defs_greek.txt
Modified: tf/resource/tf_proto_obj_defs_polish.txt
Modified: tf/resource/tf_proto_obj_defs_thai.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_swedish.txt
Modified: tf/resource/tf_tchinese.txt
Modified: tf/resource/tf_thai.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.vmt
Modified: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier_large.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier_1.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier_1_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer_blue.vmt
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_demo.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_demo.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_demo.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_demo.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_demo.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_engineer.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_engineer.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_engineer.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_engineer.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_medic.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_medic.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_medic.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_medic.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_pyro.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_pyro.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_pyro.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_pyro.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_pyro.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_soldier.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_spy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_spy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_spy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_beanie_all_gnawing/hwn2021_beanie_all_gnawing_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_engineer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_medic.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_scout.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_scout.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_scout.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_scout.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_scout.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_spy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_bare_knuckle_beatdown/taunt_bare_knuckle_beatdown.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_bare_knuckle_beatdown/taunt_bare_knuckle_beatdown.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_bare_knuckle_beatdown/taunt_bare_knuckle_beatdown.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_bare_knuckle_beatdown/taunt_bare_knuckle_beatdown.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/taunt_bare_knuckle_beatdown/taunt_bare_knuckle_beatdown.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/taunt_the_profane_puppeteer/taunt_the_profane_puppeteer.vvd
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Added: tf/tf2_sound_misc_dir.vpk/sound/player/taunt_medium_clap1.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/player/taunt_medium_clap2.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/player/taunt_medium_clap3.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/player/taunt_medium_clap4.wav
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/hwn2021_computron/hwn2021_computron_normal.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/hwn2021_wandering_wraith/hwn2021_wandering_wraith_normal.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/hwn2021_corpse_carrier/hwn2021_corpse_carrier_color.vtf