Difference between revisions of "Saw blade"

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{{Hazard infobox
 
{{Hazard infobox
 
| image = SawBlade.png
 
| image = SawBlade.png
 +
| 3d-image-1 = SawBlade
 
| kill-icon-1 = saw
 
| kill-icon-1 = saw
 
| damage = Instant-kill
 
| damage = Instant-kill
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| mini-crits = Yes
 
| mini-crits = Yes
 
| uber = No
 
| uber = No
| maps = [[Sawmill|Sawmill (Arena)]], [[Sawmill (Capture the Flag)]], [[Sawmill (King of the Hill)]]
+
| maps = [[Sawmill|Sawmill (Arena)]], [[Sawmill (Capture the Flag)]], [[Sawmill (King of the Hill)]], [[Gravestone]]
 
}}
 
}}
  
 
{{Quotation|'''The Engineer'''|That'll cut'cha back down to size.|sound=Engineer_revenge01.wav}}
 
{{Quotation|'''The Engineer'''|That'll cut'cha back down to size.|sound=Engineer_revenge01.wav}}
  
'''Saw blades''' are an [[Environmental death|environmental hazard]] in ''[[Team Fortress 2]]''. [[Sawmill]] remains the only map to feature them, however, the saw blades have appeared in some [[custom maps]]. Saw blades typically run in set grooves along either side of a [[Control point (objective)|capture point]], usually in the center of a map. They move slowly enough that players can move out of harm's way, but are fast enough to catch sluggish or distracted players unaware, especially when they battle around the control point.
+
'''Saw blades''' are an [[Environmental death|environmental hazard]] in ''[[Team Fortress 2]]''. Saw blades typically run in set grooves along either side of a [[Control point (objective)|capture point]], usually in the center of a map. They move slowly enough that players can move out of harm's way, but are fast enough to catch sluggish or distracted players unaware, especially when they battle around the control point.
  
If a player is hit or touched by a saw blade, they will automatically be killed. Death occurs regardless of whether the player is [[ÜberCharge]]d, using the [[Dead Ringer]], or subject to any other protective buff. If a player is damaged and subsequently hit by a saw blade, they will receive one [[death]] point and the player(s) who damaged him will receive a "finished off" kill.
+
If a player is hit or touched by a saw blade, they are automatically killed. Death occurs regardless of whether the player is [[ÜberCharge]]d, using the [[Dead Ringer]], or subject to any other protective buff. If a player is damaged and subsequently hit by a saw blade, they receive one [[death]] point and the player(s) who damaged them receive a "finished off" kill.
  
== Gallery ==
+
In [[Gravestone]], a flying variant of the saw blades can be seen flying across the room near Point C.  
<gallery>
+
 
File:Sawmill cap point.png|The saw blades as they appear on [[Sawmill]].
+
Saw blades are cosmetically stained with blood for the rest of the round after killing a player.
File:CTF Sawmill Center.png|The saw blades as they appear on [[Sawmill (Capture the Flag)]].
 
</gallery>
 
  
 
=== Demonstration ===
 
=== Demonstration ===
{{youtube|rmxTfi-4TM8}}
+
{{youtube|ggzdkad5-ZA}}
 
 
== Update history ==
 
'''{{Patch name|8|17|2009}}'''
 
* Sticky bombs now ignore saw blades.
 
 
 
== Trivia ==
 
* After a player dies by a saw blade, the player's blood will stain the saw blade until the next round.
 
* The damage type of the saw blade is coded in the Source Engine as "nerve gas".
 
  
 
== Related achievements ==
 
== Related achievements ==
=== {{class link|scout}}  ===
+
=== {{class link|Scout}}  ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Scout|Foul Territory}}
 
| 1 = {{Show achievement|Scout|Foul Territory}}
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}}
 
}}
  
=== {{class link|demoman}} ===
+
 
 +
=== {{class link|Demoman}} ===
 
{{Show achievement|Demoman|He Who Celt It}}
 
{{Show achievement|Demoman|He Who Celt It}}
 +
 +
== Update history ==
 +
'''{{Patch name|8|17|2009}}'''
 +
* Sticky bombs now ignore saw blades.
 +
 +
== Bugs ==
 +
* Sometimes, a saw blade model moves to another section of the map, most commonly causing players to see the top of it through the ground. This does not affect the ability for the saw blade to kill, and any players that walk in the path of where the saw blade should be are still killed.
 +
 +
== Gallery ==
 +
<gallery>
 +
File:Sawmill cap point.png|The saw blades as they appear on [[Sawmill]].
 +
File:CTF Sawmill Center.png|The saw blades as they appear on [[Sawmill (Capture the Flag)]].
 +
File:Gravestone flying saw blade.jpg|The flying saw blades in [[Gravestone]].
 +
</gallery>
  
 
== See also ==
 
== See also ==
 
* [[Damage]]
 
* [[Damage]]
 
* [[Environmental death]]
 
* [[Environmental death]]

Latest revision as of 00:26, 16 March 2024

Saw blade
https://wiki.teamfortress.com/w/images/2/21/SawBlade_3D.jpg?1710573895.0658734232,279,280,1,0,274,3,272,274,0,536,274,7,774,276,25,971,276,55,1112,277,95,1185,276,136,1192,276,110,1265,275,82,1405,275,56,1602,274,33,1840,273,14,2104,273,3,2376,273,0,2640,273,7,2878,274,25,3075,276,55,3216,277,94,3289,275,135,3296,278,110,3369,276,82,3509,274,55,3706,273,33,3944,273,14
    SawBlade.png
    Kill Icon
    Killicon saw blade.png
    Basic Information
    Damage Done: Instant-kill
    Affected By:
    • Battalion's Backup: No
    • Bonk! Atomic Punch: No
    • Candy Cane: No
    • Chargin' Targe: No
    • Dead Ringer: No
    • Gunboats: No
    • Mini-crits: Yes
    • ÜberCharge: No
    Found On: Sawmill (Arena), Sawmill (Capture the Flag), Sawmill (King of the Hill), Gravestone
    That'll cut'cha back down to size.
    The Engineer

    Saw blades are an environmental hazard in Team Fortress 2. Saw blades typically run in set grooves along either side of a capture point, usually in the center of a map. They move slowly enough that players can move out of harm's way, but are fast enough to catch sluggish or distracted players unaware, especially when they battle around the control point.

    If a player is hit or touched by a saw blade, they are automatically killed. Death occurs regardless of whether the player is ÜberCharged, using the Dead Ringer, or subject to any other protective buff. If a player is damaged and subsequently hit by a saw blade, they receive one death point and the player(s) who damaged them receive a "finished off" kill.

    In Gravestone, a flying variant of the saw blades can be seen flying across the room near Point C.

    Saw blades are cosmetically stained with blood for the rest of the round after killing a player.

    Demonstration

    Related achievements

    Leaderboard class scout.png Scout

    Foul Territory
    Foul Territory
    Cause an environmental death by stunning or slowing an enemy.
    Fall Classic
    Fall Classic
    Cause an environmental death or suicide using the Force-A-Nature's knockback.


    Leaderboard class demoman.png Demoman

    He Who Celt It
    He Who Celt It
    Use the Sticky Launcher to kill an enemy player via environmental damage.


    Update history

    August 17, 2009 Patch

    • Sticky bombs now ignore saw blades.

    Bugs

    • Sometimes, a saw blade model moves to another section of the map, most commonly causing players to see the top of it through the ground. This does not affect the ability for the saw blade to kill, and any players that walk in the path of where the saw blade should be are still killed.

    Gallery

    See also