Slowdown

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Sniper huntsman drawn.png
Shoot, son, y'all slow as molasses.
The Engineer

Slowdown, or slow for short, is a gameplay mechanic that decreases the speed of a player for a set amount of time. This effect can be applied to a player when under attack by certain weapons or as a penalty for using a certain item. In addition, players' movement speed is naturally slowed to 90% of their base speed while running backwards and to 33% of base speed while crouching. (See Classes for specifics on how much each class is slowed.)

The slowdown effect has no falloff distance; players hit from any distance will always be slowed down by at least a small amount.

Weapon effect

List of slowdown-inflicting weapons
Melee Sandman
  • The Sandman's secondary fire launches a baseball that can slowdown the target for several seconds. The target will be slowed down for the duration of the effect based on distance.
Sandman
Primary Natascha
  • On Hit: 100% chance to slow target.
  • Every bullet that hits the target will slow them to approximately 113 Hammer units per second. Differences in class or normal running speed does not change this figure.
  • The slowdown effect is reduced based upon the target's distance (the further the target, the less they will be slowed down). It is currently unknown as to how much speed is reduced over what distance.
  • Disguised Spies will not be affected by slowdown from this weapon.
Natascha
Note


Weapon penalty

List of slowdown penalty weapons
Primary Baby Face's Blaster
  • Movement speed is reduced to 120% while equipped in the loadout, speed increases as up to 99 damage is done without air jumping or getting damaged.
Baby Face's Blaster
Secondary Bonk! Atomic Punch
  • The slowdown effect on Bonk! Atomic Punch was removed in the April 28, 2010 Patch.
    • The effect was temporarily reduce the Scout's speed by 56% after use.
  • The slowdown effect on Bonk! Atomic Punch was re-added in the October 20, 2017 Patch #1 (Jungle Inferno Update).
    • The effect is applying a slow effect to the player after phasing wears off, based on the amount of damage they absorbed. Speed decreased by -25% at low damage, to -50% at 200+ damage. Lasts 5 seconds.
Bonk! Atomic Punch
Primary Cow Mangler 5000
  • Movement speed reduced to 27% while charging.
Cow Mangler 5000
Melee Scotsman's Skullcutter
  • Movement speed reduced to 79% while deployed.
Scotsman's Skullcutter
Primary Minigun Natascha
  • Movement speed is reduced to 37% while spun up.
Minigun Natascha
Iron Curtain Tomislav
Iron Curtain Tomislav
Huo-Long Heater
Huo-Long Heater
Brass Beast
  • Movement speed is reduced to 14.66% while spun up.
Brass Beast
Building Item icon Toolbox.png
  • Movement speed is reduced to 90% while hauling a building.
Hauling
Primary Sniper Rifle Sydney Sleeper
  • Movement speed is reduced to 27% while zoomed in with a scope.
Sniper Rifle Sydney Sleeper
Bazaar Bargain Machina
Bazaar Bargain Machina
Hitman's Heatmaker AWPer Hand
Hitman's Heatmaker AWPer Hand
Huntsman Fortified Compound
  • Movement speed is reduced to 45% while an arrow is drawn.
Huntsman Fortified Compound
Classic
  • Movement speed is reduced to 60% while fully charged.
Classic
PDA Disguise Kit
  • Movement speed is reduced if disguised as a class slower than the Spy:
    • 100% if disguised as a Pyro, Engineer or Sniper
    • 93% if disguised as a Demoman
    • 80% if disguised as a Soldier
    • 77% if disguised as a Heavy
Disguise Kit
Note


Environmental slowdowns

List of environmental slowdowns
Harvest Event
Mann Manor
Eyeaduct
Ghost Fort
Helltower
Ghost Yikes!.png
  • On the maps Harvest Event, Eyeaduct, and Ghost Fort, occasionally, a ghost or ghosts will wander around certain areas of the map. If any players are near, or come into contact with the ghost, they will be frightened and have their movement speed reduced in addition to being unable to fire any weapons, much like when stunned.
  • The Horseless Headless Horsemann in Mann Manor can scream and inflict a similar effect on all players nearby.
  • In Helltower, the players will change to ghosts when they get killed in Hell. Ghost players do not scare other players as the ghosts on Harvest will.
Scared