|이 페이지는 한국어로 번역 중입니다.
한국어를 능숙하게 하신다면 토론 페이지에 글을 남기거나 문서 역사를 참고하여 문서 번역에 참여한 번역가들과 이를 상의하시기 바랍니다.
데스런에서는 레드팀이 "러너", 블루팀이 "작동자"로 구성되어있습니다. 러너는 작동자가 작동시키는 함정으로 쌓인 장애물코스를 주작정 달려야합니다. 라운드가 시작되면, 작동자만이 러너와 함정의 위치를 볼 수 있도록 만들어진 투명벽을 사이로 두가지 다른지점에서 스폰을합니다. 주로 작동자의 쪽에서는 돌진하고 있는 러너를 잡기위해 주로 주변환경에 섞여있어 잘 보이지 않는 함정을 작동시킬 수 있는 많은 버튼이 있습니다. 러너의 쪽에서는 주로 플렛폼을 건너려고할때 플레이어에게 순간적으로 접촉하여 죽이는 죽음의 함정으로 뒤덮인 좁은 통로가 있습니다.
맵의 끝부분에서는, 남아있는 러너가 다음과같은 엔딩들을 고를 수 있는 방으로 들어갈 수 있게됩니다:
- 미니게임- 살아남은 러너와 작동자는 게임을 한맵의 어딘가에있는 지역에 들어가게 됩니다. 러너가 주어진 목표를 달성했다면, either the activator will be killed or the team consisting of the runners instantly wins.
- 모욕하기- 남아있는 러너는 작동자가 어찌할 수 없는 함정에 같혀있는 방에 스폰이됩니다. 러너는 주로 맵 내내 나온 함정과 비슷한 작동자를 바로 죽일 수 있는 버튼을 가지고 있습니다. 가끔 모욕하는것은 작동자가 죽는걸 본곳에서 영화의 한장면처럼 일어나기도 합니다.
- 빠른 승리- The player is teleported into the activator's side and the runners instantly win. Between rounds, teammates are able to attack and possibly kill the activator, depending on his amount of health. Usually this ending is locked with a code.
- 싸우기- One or all of the runners and the activator are teleported into a pit where they must fight to the death.
- It is recommended to choose Instant Win if you are the last one alive or there is a small amount of players left.
- Many maps contain secret endings, which can be accessed through an easter egg or entering a valid combination of numbers on a keypad.
- Some maps simply cause the runners to win without any special endings upon reaching the end.
- Pay attention to sprays throughout the map, for most experienced players use sprays to mark both breakable floors and traps which are impossible to escape from.
- Many maps have breakable floors to prevent rushing, so always be careful when walking through normal looking walkways. It is recomended to hit the floor with a weapon to avoid mistakes.
- Some maps have a gate or wall which opens only when the activator has used a certain trap or has gotten through a part of the map.
- Always look for easter eggs, which are usually very well hidden and require skill to access. Some can be beneficial, however most are aesthetic and can be things such as music or a special effect on the player who activated it.
- Both Bonk! Atomic Punch and Übercharge allow you to survive crushing traps and a few exploding traps, but watch out for knockback and traps that drain health.
- Some maps have a "Deathwall", a special 'trap' which appears when a certain amount of time has passed and slowly traverses through the map killing anyone slow or delayed enough for it to meet up with it.
- Many maps have a section with passageways, which only one is safe to pass. Always wait for somebody to show you the door to prevent using invalid advice. If you know that the "Kill-Doorway" has an activation button which causes it to change the door which kills you, think before going through the door everyone else has recently entered, as the activator may use it when enough people go through the correct door.
- Most servers disable all primary and secondary weapons that can inflict damage. Try to equip melee weapons that increase your speed to rush through traps.
- Most servers also disable the usage of Scouts, unless the map is large enough for the activator to easily catch them should they rush. The Medic is the next fastest class, excluding the Escape Plan Soldier and Chargin' Targe Demoman, etc.
- It is recommended to equip a Sandvich or Dalokohs Bar/Fishcake while playing as a Heavy to restore health. This is also helpful for surviving traps that drain health.
- As a Medic you can heal a player stuck in an enclosed trap by using the Amputator. You can also Ubercharge to help yourself and your patient to potentially survive an explosive trap.
- As a Demoman, take advantage of the Chargin' Targe to speed through long traps other classes wouldn't be fast enough to pass. However, you must be extra careful about breakable floors and holes when charging. Consider equipping the Persian Persuader to increase your charging speed, or the Claidheamh Mòr if you don't have one.
- As a Spy, you can use your Invisibility Watch/Enthusiast's Timepiece to rush the map. You can also use your Dead Ringer's explosive damage resistance to survive traps other classes normally wouldn't.
- As a Soldier, use your Escape Plan to travel faster through the map, but watch out for falling damage. It is also recommended as well to equip a Buff Banner to slow down in platforming sections.
- As a Soldier, using the Disciplinary Action can help you or another person rush with a higher chance of success, but it is often looked down upon due to it often being used before players begin a platforming section, ultimately causing them to fail and most likely die because of the Soldier.
- As a Spy, when you're cloaked in front of a trap, you can run in a little circle so the activator hears the footsteps and thinks you are passing by the trap and the activator should hopefully activate the trap with nobody in the trap, therefore tricking the activator.