Advanced Weaponiser

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Revision as of 16:31, 4 January 2012 by Trainguy111 (talk | contribs) (Trivia)
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Now THIS is a nice weapon.
The Sniper after experimenting with his new loadout.

Advanced Weaponiser is the name of a SourceMod server plugin which adds additional items to Team Fortress 2. It was developed by Mecha the Slag, and is currently at version 2.0.7.

A loadout viewer has been built specifically for Advanced Weaponiser. The backpack viewer has been made to resemble the actual in-game backpack. In the same manner as other backpack viewers for TF2 itself, the inventory of any player can be viewed by adding their Steam ID at the end of the URL. For example, Mecha's backpack can be viewed here, and his loadout can be viewed here.


Gameplay Demonstration


Basic Use

  • Advanced Weaponiser automatically associates 'backpacks' with a player's Steam ID, letting them retain their items and loadout settings across all servers running the plugin.
  • When connecting to a registered server for the first time, a player will not have any Advanced Weaponiser items, but will be granted one after a short amount of gameplay time.
  • Like the official TF2 item drop system, players are regularly granted an Advanced Weaponiser item as they spend time playing on a registered server, rapidly continuing until they have at least one of every non-restricted weapon. The drop system then randomly allocates weapons at a slower rate, for use in Advanced Weaponiser's crafting system.
  • When receiving an item, the player is presented with an HTML page showing the item's appearance, name, class, and statistics, and they have the option of either equipping it immediately or dismissing the message.
  • Items found or crafted cannot currently be traded.
  • Weapons can also be purchased from the SLAG Shop with SLAG Shillings and Pounds.


Player Commands

As is the case with most SourceMod plugins, commands must be prefixed with either ! or /. Using ! publicly displays the command in chat when entered, while / hides it:


List of Weapons

Active Weapons

Active Weapons
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw-Nailgun.png

Primary
Nailgun

CharlesMan (Script)

Pictogram plus.png +10% damage bonus
Pictogram plus.png +25% faster firing speed
Pictogram minus.png -15% reload time
Pictogram minus.png -50% clip size
Pictogram minus.png No random critical hits

Aw-Lever rifle.png

Primary
Perceptionist

DanielAwesomo (Model)

Mecha the Slag (Script)

Pictogram plus.png Disorientates on impact
Pictogram plus.png +40% clip size
Pictogram plus.png -50% reload time
Pictogram minus.png -10% damage penalty
Pictogram minus.png -35% slower firing speed

Aw-Sluggers faceoff.png

Melee
Slugger's Face-off

Ducksink (Model)

Mecha the Slag (Script)

Pictogram plus.png +30% faster firing speed
Pictogram info.png On Hit: +12% evasiveness
Pictogram plus.png Evasiveness is subtracted from damage taken
Pictogram minus.png Evasiveness is ineffective against melee
Pictogram minus.png -60% damage penalty
Pictogram minus.png No random critical hits

Leaderboard class soldier.png
Soldier
Aw-Matador.png

Primary
Matador

Nzdjh (Model)

Mecha the Slag (Script)

Pictogram info.png Projectiles are semi-controllable
Pictogram plus.png +15% explosion radius
Pictogram minus.png -10% projectile speed
Pictogram minus.png -25% slower firing speed

Aw-Ragelauncher.png

Primary
Rage Launcher

N/A

Pictogram plus.png Mini-Crits become regular crits
Pictogram plus.png Gains damage as rage increases, up to +80%
Pictogram plus.png +20% projectile speed
Pictogram minus.png -25% damage penalty
Pictogram minus.png On hit: -4% rage lost
Pictogram minus.png -15 max health on wearer
Pictogram minus.png No random critical hits
Pictogram info.png Weapon of the Month for December, 2011

Aw-Warlordswinchester.png

Primary
Warlord's Winchester

N/A

Pictogram plus.png On hit: +5% rage gained
Pictogram plus.png No reload necessary
Pictogram plus.png +50% max primary ammo on wearer
Pictogram plus.png +85% more accuracy
Pictogram plus.png +25% health from healers on wearer
Pictogram plus.png +5% Ubercharge rate for healer
Pictogram minus.png -25% slower firing speed
Pictogram minus.png No random critical hits
Pictogram info.png Weapon of the Month for December, 2011

Aw-Chains of Command.png

Secondary
Chains of Command

SVDL (Model)

Mecha the Slag (Script)

Pictogram plus.png +60% faster firing speed
Pictogram plus.png +50% clip size
Pictogram plus.png +50% accuracy
Pictogram minus.png -30% damage penalty
Pictogram minus.png +50% reload time
Pictogram minus.png On Miss: Decreased fire rate

Aw-Old Abe.png

Secondary
Old Abe

Napy Da Wise (Model)

Parazit (Texture)
LilGuy (Script)

Pictogram plus.png Deals crits while the wielder is rocket jumping
Pictogram plus.png +60% accuracy
Pictogram plus.png +15% faster firing speed
Pictogram plus.png +20% faster weapon switch
Pictogram plus.png +25% push force from self damage
Pictogram plus.png -30% fall damage
Pictogram minus.png -40% damage penalty
Pictogram minus.png -35% clip size

Aw-Marauders mace.png

Melee
Marauder's Mace

MasterGir (Model)

Mecha the Slag (Script)

Pictogram info.png Performs a earthquake upon landing after a Rocket Jump
Pictogram info.png This weapon is pretty heavy
Pictogram plus.png -20% fall damage
Pictogram minus.png -40% slower firing speed

Leaderboard class pyro.png
Pyro
Aw-Pilot light.png

Primary
Pilot Light

Pogo (Model)

Mecha the Slag (Script)

Pictogram plus.png Reflected Projectiles become full Crits instead of Mini-Crits
Pictogram plus.png +100% airblast push force.
Pictogram plus.png +150% afterburn damage
Pictogram minus.png -50% afterburn duration
Pictogram minus.png +25% airblast cost increase
Pictogram minus.png -50% damage penalty

Aw-Firkin flamer.png

Primary
Firkin Flamer

Hideous (Model)

Pictogram info.png Alt-Fire: Leak oil, which can be ignited
Pictogram plus.png +10% damage bonus
Pictogram minus.png -90% afterburn duration

Aw-Hells bells.png

Primary
Hell's Bells

Gerbil (Model)

Snipes (Stats)

Pictogram plus.png +35% of damage done is healed
Pictogram plus.png +45% afterburn damage
Pictogram minus.png -50% afterburn duration
Pictogram minus.png -50 max health on wearer
Pictogram minus.png -20% max primary ammo on wearer
Pictogram minus.png +10% damage from fire
Pictogram minus.png +15% damage from explosions

Aw-Fourthofjuly.png

Secondary
Fifth of July

N/A

Pictogram plus.png +55% faster firing speed
Pictogram plus.png +100% clip size
Pictogram plus.png -40% reload time
Pictogram plus.png +25% secondary ammo on wearer
Pictogram minus.png -80% afterburn duration
Pictogram info.png Weapon of the Month for December, 2011

Aw-American gothic.png

Melee
American Gothic

Mecha the Slag (Script)

Hideous (Model)

Pictogram plus.png On Hit: Disables enemy primary temporarily
Pictogram minus.png -20% damage penalty
Pictogram minus.png +20% damage from melee sources while active

Leaderboard class demoman.png
Demoman
Aw-Rainman.png

Primary
Blaster Master

N/A

Pictogram plus.png Contains explosive ammunition
Pictogram plus.png Mini-crits airborne targets for 4 seconds after being deployed
Pictogram plus.png +30% faster weapon switch
Pictogram plus.png +25% faster firing speed
Pictogram minus.png -30% damage penalty
Pictogram minus.png -50% clip size

Aw-Quick Launcher.png

Secondary
Quick Launcher

Elbagast (Model)

Renya (Stats)

Pictogram plus.png +50% faster firing speed
Pictogram plus.png 0.6 sec faster bomb arm time
Pictogram minus.png -20% damage penalty
Pictogram minus.png -75% clip size
Pictogram minus.png -20% explosion radius
Pictogram minus.png -6 max sticky bombs out
Pictogram minus.png +100% damage from own explosions

Aw-Firebrand.png

Secondary
Firebrand

N/A

Pictogram plus.png On hit: Target is engulfed in flames
Pictogram plus.png No charge impact range
Pictogram plus.png +10% charge impact damage
Pictogram plus.png -50% damage from fire
Pictogram info.png Weapon of the Month for December, 2011

Aw-Eternal sleeper.png

Melee
Eternal Sleeper

GetGrenade (Model)

Mecha the Slag (Script)

Pictogram plus.png +300% push scale
Pictogram plus.png On Hit: Disables enemy weapon for 0.5 seconds
Pictogram plus.png +20% faster weapon switch
Pictogram minus.png -50% damage penalty

Leaderboard class heavy.png
Heavy
Aw-Maxine.png

Primary
Maxine

Svdl (Model)

Mecha the Slag (Script)

Pictogram plus.png +75% faster move speed while deployed
Pictogram minus.png Drains ammo while deployed
Pictogram minus.png +20% slower spin up time
Pictogram minus.png -50% max primary ammo on wearer

Aw-Electroshocker.png

Secondary
Electroshock

Mecha the Slag (Script)

Pictogram plus.png Revives you with an electrical shock upon near-death
Pictogram info.png The machine needs to be charged by dealing damage

Aw-Jack and ripper.png

Melee
Jack & Ripper

Nzdjh (Model)

Mecha the Slag (Script)

Pictogram info.png On Hit: Knocks back victim
Pictogram plus.png Damage is dealt if the victim is smashed into a wall
Pictogram minus.png -40% damage penalty
Pictogram minus.png -30% slower firing speed

Leaderboard class engineer.png
Engineer
Aw-Bulldog.png

Primary
Bulldog

JoshuaC (Model)

Mecha the Slag (Script)

Pictogram plus.png Damage removes sappers
Pictogram plus.png +50% faster firing speed
Pictogram plus.png +10% bullets per shot
Pictogram minus.png -70% clip size
Pictogram minus.png -50% bullet distance

Aw-Texas pickup.png

Secondary
Texas Pickup

Gerbil (Model)

Pictogram plus.png On hit: Restores 10% metal
Pictogram plus.png +10% max metal
Pictogram plus.png +30% faster firing speed
Pictogram minus.png -60% damage penalty
Pictogram minus.png Drains -2% metal per second

Leaderboard class medic.png
Medic
Aw-Lethal Injection.png

Primary
Lethal Injection

Hideous (Model)

Svdl (Texture)

Pictogram plus.png 70% of damage dealt is healed on both patient and Medic
Pictogram minus.png -10% damage penalty
Pictogram minus.png -2 health regenerated per second
Pictogram info.png The medication for an aggressive Medic

Aw-Brain powered homicider.png

Primary
Brain-Powered Homicider

Napy Da Wise (Model)

Parazit and Blaholtzen (Texture)

Pictogram plus.png +50 max health on wearer
Pictogram plus.png +30% damage bonus when health is below 50%
Pictogram plus.png On kill: Restores you to 150% health
Pictogram minus.png 60% of damage done with any weapon is applied to yourself
Pictogram minus.png No random critical hits

Aw-Electric assurance.png

Secondary
Elektric Assurance

Murphy (Model)

Mecha the Slag (Script)

Pictogram plus.png +15% UberCharge rate
Pictogram plus.png Can instantly deploy Ubercharge at 20% or more
Pictogram minus.png Medic is unaffected by Ubercharge
Pictogram minus.png -20% heal rate
Pictogram minus.png -25% less max overheal

Aw-Boil remover.png

Melee
Boil Remover

DuckSink (Model)

Mecha the Slag (Script)

Pictogram plus.png Damage increases up to +250% with UberCharge
Pictogram minus.png -30% damage penalty
Pictogram minus.png On hit: -20% UberCharge

Leaderboard class sniper.png
Sniper
Aw-Walkabout.png

Primary
Walkabout

SexyRobot (Model)

Void (Texture)
Mecha the Slag (Script)

Pictogram info.png Combo System
Pictogram info.png Combo is reset upon missing
Pictogram info.png Damage increases for every hit
Pictogram plus.png 3rd hit will be a crit and reset the combo
Pictogram info.png No move speed penalty from zoom
Pictogram minus.png No power charge
Pictogram minus.png No headshots
Pictogram minus.png -10% slower firing speed

Aw-Penetrator.png

Primary
Penetrator

HellJumper (Model)

Mecha the Slag (Script)

Pictogram plus.png Projectiles will travel through multiple targets
Pictogram plus.png Projectiles can bounce 1 time
Pictogram minus.png No headshots

Aw-Sickle.png

Melee
Camper's Climber

ez_jamin (Model)

Mecha the Slag (Script)

Pictogram plus.png Can Climb Walls.
Pictogram minus.png -30% damage penalty.

Leaderboard class spy.png
Spy
Aw-Fire belt.png

Primary
Fire-Retardant Suit

SeneorGoat/LarryBraverman (Model)

Roflman (Script)
Mecha the Slag (Script)

Pictogram plus.png Afterburn Retardant
Pictogram plus.png -20% fire damage

Aw-Traitors finale.png

Primary
Traitor's Finale

Frump (Model)

Roflman (Script)
Mecha the Slag (Script)

Pictogram info.png Sic Semper Tyrannis. An end to honesty...
Pictogram plus.png Damage is mini-crit if fired while disguised
Pictogram minus.png -60% clip size
Pictogram minus.png -400% less accuracy
Pictogram minus.png No random critical hits

Aw-Golden gun.png

Primary
Golden Gun

N/A

Pictogram plus.png Crits on a headshot
Pictogram plus.png Imbued with an ancient power
Pictogram minus.png -15% damage penalty
Pictogram minus.png -20% slower firing speed
Pictogram info.png Million dollars a shot
Pictogram info.png This weapon will be purchasable from the SLAG Shop for SLAG Pounds, which are obtained by donating to the SLAG servers

Aw-Stab n away.png

Melee
Stab-n-Away

Pie_Tony (Model)

Mecha the Slag (Script)

Pictogram info.png Instant Cloak upon backstab

Aw-Knifemare.png

Melee
Knifemare

Sputnik (Model)

Mecha the Slag (Script)

Pictogram info.png Instant decloak upon attack
Pictogram plus.png 100% crit chance on 3rd continuous hit
Pictogram plus.png +30% faster firing speed
Pictogram minus.png Cannot backstab
Pictogram minus.png -15% damage penalty

Aw-Great escape.png

Watch
Great Escape

Mnemo (Model)

Mecha the Slag (Script)

Pictogram info.png On activation and deactivation:
Pictogram info.png Instant cloak
Pictogram info.png Cloud of smoke and a loud bang
Pictogram info.png Removes fluids and burning
Pictogram plus.png Upon activation, the user moves faster, but the speed fades over time
Pictogram minus.png If Cloak persists for too long, damage is taken
Pictogram info.png Cannot Cloak before meter is full

Aw-Plot hook.png

Watch
Plot Hook

N/A

Pictogram info.png Right-Click makes the Spy hook onto a wall or a ceiling
Pictogram plus.png +200% Cloak regen rate

Removed Weapons

Removed Weapons
Class Weapon Authors Attributes/Notes
Leaderboard class scout.png
Scout
Aw-Pegasus Boots.png

Secondary
Pegasus Boots

N/A

Pictogram plus.png Alt Click: Fire Dash
Pictogram info.png Moving at the speed of sound is no longer an issue!
Pictogram info.png This was exclusively found during the Great Slag Treasure Hunt.
Pictogram info.png Removed due to issues involving players getting stuck inside of each other, as well as bad detection for flat surfaces, ending up in short spurts of dashing.

Aw-Atomic bat.png

Melee
Atomic Bat

BANG! (Model)

Mecha the Slag (Script)

Pictogram plus.png 30% faster firing speed
Pictogram info.png On Hit: +7.0% evasiveness
Pictogram plus.png Evasiveness is subtracted from damage taken
Pictogram minus.png Evasiveness is ineffective against melee
Pictogram minus.png -60% damage penalty
Pictogram minus.png No random critical hits
Pictogram info.png Repackaged as the Slugger's Face-off

Aw-Support smacker.png

Melee
Support Smacker

VonWilbur (Model)

Mecha the Slag (Script)

Pictogram plus.png Crits on Medics that are healing
Pictogram minus.png -20% damage done
Pictogram info.png Removed due to being ineffective, hard to use, too situational and conditional.

Leaderboard class soldier.png
Soldier
Aw-Matador old.png

Primary
Matador

Sgt. Pepper (Model)

Mecha the Slag (Script)

Pictogram info.png Rockets are semi-controllable
Pictogram plus.png +15% explosion radius
Pictogram minus.png -10% projectile speed
Pictogram minus.png -25% slower firing speed
Pictogram info.png Was given a new weapon model and kept the same attributes.

Leaderboard class pyro.png
Pyro
Aw-Firecannone.png

Secondary
Claw of Fate

Mecha the Slag (Script)

Nirrti (Model & Texture)

Pictogram plus.png On Hit: Pulls target towards you
Pictogram minus.png 50% slower firing speed
Pictogram info.png Removed due to being too annoying to players, because it could technically be used for griefing, and because it effectively turned the server into a Pyro fishing minigame server.

Aw-Firecannone.png

Secondary
Gentle Manne's Olde Firecannone

Mecha the Slag (Script)
Nirrti (Model & Texture)

Pictogram plus.png Alt-Fire explodes the flare in mid-air
Pictogram minus.png Flare does no damage otherwise
Pictogram minus.png No random critical hits
Pictogram info.png Removed because the Detonator was added to the game.

Aw-Endless carnage.png

Melee
Endless Carnage

Mecha the Slag (Script)
Nirrti (Model)
LT_Commander (Texture)

Pictogram plus.png +30 max health
Pictogram plus.png +30% firing speed
Pictogram plus.png On Hit: +20 health
Pictogram minus.png -50% damage penalty
Pictogram info.png The stats shown here represent the last released version of the weapon; the stats were initially changed during Australian Christmas because Valve added the Back Scratcher, which had identical stats to the original Endless Carnage. After a brief period where it used these changed stats, it was scrapped entirely.
Pictogram info.png The first ever Advanced Weaponiser item.

Leaderboard class demoman.png
Demoman
Aw-Rainman.png

Primary
Rain-Man

Kosai106 (Model)
Mecha the Slag (Script)

Pictogram info.png Leaves a trail of Grenades
Pictogram info.png Each grenade deals 50% damage
Pictogram minus.png -50% clip size
Pictogram info.png Removed because it did not fit its original design.
Pictogram info.png The weapon's model is now used for the Blaster Master.

Aw-Celtic King.png

Secondary
Celtic King

Mnemosynaut (Model)

Mecha the Slag (Script)

Pictogram info.png When 'The King' or nearby allies deal damage to opponents, charge increases
Pictogram plus.png Gives up to +50% speed and damage bonus to user based on charge
Pictogram plus.png Gives up to +25% speed and damage bonus to allies based on charge
Pictogram minus.png Charge decreases faster the more charge
Pictogram info.png Alt Click: Parry
Pictogram info.png Spend 25% charge to block the first source of damage
Pictogram info.png This was exclusively found during the Great Slag Treasure Hunt.
Pictogram info.png Removed due to being deemed too overpowered.

Aw-Prod stick.png

Melee
Prod Stick

Mnemo (Model)

Mecha the Slag (Script)

Pictogram plus.png +300% push scale
Pictogram plus.png On hit: Disables enemy weapon for 0.5 seconds
Pictogram plus.png +20% faster weapon switch
Pictogram minus.png -50% damage penalty
Pictogram info.png Repackaged as the Eternal Sleeper

Leaderboard class heavy.png
Heavy
Aw-Drill.png

Melee
Drill

Sparkwire (Model & Script)
NeoDement (Script)

Pictogram plus.png +10% move speed
Pictogram plus.png +15% damage bonus
Pictogram plus.png +125 max health on wearer
Pictogram minus.png Disables use of Primary and Secondary slot
Pictogram info.png Removed because it was rubbish (stated during KritzKast's interview with Mecha).

Backpack Fists of Steel.png

Melee
Alternative Fists of Steel

Mister Royzo (Model)

Mecha the Slag (Script)

Pictogram info.png On Hit: Knocks back victim
Pictogram plus.png Damage is dealt if the victim is smashed into a wall
Pictogram minus.png -40% damage penalty
Pictogram minus.png 30% slower firing speed
Pictogram info.png "Being an offical weapon is too mainstream for me"
Pictogram info.png Repackaged as the Jack & Ripper

Leaderboard class engineer.png
Engineer
Aw-Texas pickup old.png

Secondary
Texas Pickup

Chevolek(MAPAT), PROOF and 'M1lky Way (Model/Texture)

Pictogram plus.png On hit: Restores 10% metal
Pictogram plus.png +10% max metal
Pictogram plus.png +30% faster firing speed
Pictogram minus.png -60% damage penalty
Pictogram minus.png Drains -2% metal per second
Pictogram info.png Was given a new weapon model and kept the same attributes.

Aw-Blizzard Builder.png

Melee
Blizzard Builder

Treythepunkid (Model)

Mecha the Slag (Script)

Pictogram info.png Buildings are built, repaired and upgraded by hurting enemies
Pictogram info.png Sappers are removed in the same manner
Pictogram plus.png 10% of damage done by the Sentry Gun is recovered on the owner
Pictogram info.png Removed because Mecha didn't like the mechanic of buildings being destroyed on death (which also happened when you had a custom Wrench equipped and hit a supply locker upon respawn).

Leaderboard class medic.png
Medic
Item icon Unknown.png

Primary
Backbone

N/A

Pictogram plus.png +50 max health on wearer.
Pictogram minus.png +120% of damage done is applied to yourself.
Pictogram minus.png -1.0 health drained per second on wearer.
Pictogram info.png Repackaged as the Brain-Powered Homicider

Leaderboard class sniper.png
Sniper
Aw-Walkabout old.png

Primary
Walkabout

Svdl (Model)

Mecha the Slag (Script)

Pictogram info.png Combo System
Pictogram info.png Combo is reset upon missing
Pictogram info.png Damage increases for every hit
Pictogram plus.png 3rd hit will be a crit and reset the combo
Pictogram info.png No move speed penalty from zoom
Pictogram minus.png No power charge
Pictogram minus.png No headshots
Pictogram minus.png -10% slower firing speed
Pictogram info.png Was given a new weapon model, and kept the same attributes.

Aw-kangaroo catcher.png

Melee
Kangaroo Catcher

Mecha the Slag (Script)

Hideous (Model)
Pie_Tony (Texture)

Pictogram info.png Alt-fire throws the boomerang
Pictogram info.png Removed due to issues with the boomerang either travelling through walls and spawn barriers, or getting stuck in them.

AW-AmateurWithFeelings.png

Melee
Amateur with Feelings

Mecha the Slag (Script)

Pictogram info.png Not polite, not efficient. Just a bloke with a plan to kill his wife.
Pictogram info.png Effect: Community Sparkle
Pictogram info.png Removed because the majority of players who owned the weapon did not use it, and it became obsolete. However, Mecha does plan to use it again in the future.

Leaderboard class spy.png
Spy
Aw revolvin revolver.png

Primary
Revolvin' Revolver

Viper Snake (Model & Script)
Lei Lei (Script)

Pictogram plus.png +175% max ammo
Pictogram plus.png +80% faster fire rate
Pictogram plus.png +60% faster reload time
Pictogram minus.png -65% damage penalty
Pictogram minus.png -450% accuracy
Pictogram info.png This was the first weapon to ever be removed.
Pictogram info.png Removed because it did not fit any design, and had numerous balance issues.

Aw-Bloody hurtland.png

Primary
Bloody Hurtland

Viper Snake (Model & Script)
Lei Lei (Texture)

Pictogram plus.png On hit: Bleed for 5 seconds
Pictogram minus.png -25% damage penalty
Pictogram minus.png -10% smaller clip size
Pictogram minus.png -80% slower fire rate
Pictogram minus.png -20% slower reload
Pictogram info.png This was the first gun to be added to AW. Later on, Mecha the Slag scrapped Viper Snake's stats and changed the name to the Backdoor Bandit.

Aw-Bloody hurtland.png

Primary
Backdoor Bandit

Viper Snake (Model)
Lei Lei (Texture)
Mecha the Slag (Script)

Pictogram plus.png Shows no hurt indication to victim
Pictogram plus.png +50% accuracy
Pictogram plus.png Firing does not remove disguise
Pictogram minus.png Cannot kill
Pictogram info.png Removed because it was impractical, confusing, and didn't serve its purpose.

Aw-Red9.png

Primary
Great Escape

Viper Snake (Model/Script)
Pie_Tony (Texture)
Mecha the Slag (Script)

Pictogram info.png On hit with 50% Cloak or more:
Pictogram info.png Instant cloak
Pictogram info.png Cloud of smoke and a loud bang
Pictogram info.png Removes fluids and burning
Pictogram plus.png +20% faster firing speed
Pictogram minus.png -30% damage penalty
Pictogram info.png Repackaged into a watch, while retaining the Great Escape name.

Aw-Heart opener.png

Melee
Heart Openner

Mico27 (Model)

Mecha the Slag (Script)

Pictogram plus.png Backstabs infects the victim
Pictogram info.png Infection disables the victim after 4 seconds
Pictogram info.png The victim is killed after 8 seconds
Pictogram plus.png Does not remove disguise on a successful backstab
Pictogram minus.png Infection can be removed by a Medic or Health Kit
Pictogram info.png Removed due to the curing mechanic eventually breaking, and due to complaints that it was too overpowered.

Removed Wearables

Removed Wearables
Class Slot Item name Authors Attributes/Notes
Leaderboard class soldier.pngLeaderboard class demoman.pngLeaderboard class engineer.pngLeaderboard class medic.pngLeaderboard class spy.png
Multiple Classes
Head Radrap large.png

The Rad Rap

Communist Cake (Model)

Pictogram info.png "Up On King of the Hill, there's a plastic tree."
Pictogram info.png Earned by completing all of the Weaponiser Achievements in Version 1.
Pictogram info.png Rad Raps earned before the 17th December 2010 became 'Vintage'.
Pictogram info.png The Vintage version had a different skin.

Leaderboard class scout.png
Scout
Head Scout jesterhat.png

The Southie Arlecchino

JZeeba (Model)

Pictogram info.png "Given to the Scout by an old European immigrant to follow a family tradition. It will help the Scout perform the acrobatics that will leave your enemies speechless, mainly because they'll be dead..."

Kill Icons

Prior to version 2.0.0, Advanced Weaponiser used custom kill-icons.


Known Bugs

  • Not every weapon has a working viewmodel yet.
  • The April 14, 2011 Patch introduced a permanent bug where players could no longer view most custom weapon/hat models.
  • Snipers equipped with The Walkabout have the cosmetic attachments of their 'real' primary weapon displayed on their player model (i.e. arrows in the quiver with the Huntsman equipped, darts in the pocket with the Sydney Sleeper).
  • Players on a Mac are prone to random crashes. The source of the problem is known (the HTML 'Message Of The Day' window), but disabling MOTDs in TF2 prevents players from accessing their AW loadout, so it's not an acceptable fix.
  • One is able to overheal with the Quick-Fix when using it with the Lethal Injection.


Trivia

  • Several weapons in Weaponiser are based on unused and beta items.
  • Weapons that featured in this mod are sometimes officially added to the game, using either their model or stats:
    • The original stats for the Endless Carnage were very similar to the stats now used for the Back Scratcher.
    • The stats for the Gentle Manne's Olde Firecannone were very similar to the stats now used for the Detonator.
    • Before being officially added to the game, the Fists of Steel model was used for a weapon by the same name. Because of this, the Advanced Weaponiser version was renamed to the Alternative Fists of Steel, and given visual distinction from the official version by using a plain steel texture.
  • The Great Slag Treasure Hunt was a special event hosted a few months before the end of Version 1, giving AW players the chance to gain three weapons which were (at the time) exclusively found as treasure hunt prizes. Players had to collect 4 clues (the letters S, L, A and G) and stand at specific points on specific maps to claim their prize.
  • Despite the Bloody Hurtland having a kill icon, it was never provided for client download at any point.
  • The model of the the Heart Opener is based on the Yatagarasu's Key from Ace Attorney Investigations: Miles Edgeworth.
  • The model of the Endless Carnage is based on a chainaxe from the Warhammer 40,000 universe.
  • The model of the Revolvin' Revolver is based on Skelter Helter's gun from No More Heroes 2.
  • The Rad Rap is modeled after the hat worn by "Russel" on the cover of the Gorillaz album "Demon Days."
    • The description for the Rad Rap is a reference to the Gorillaz song On Melancholy Hill.
  • Version 1 had its own achievements system (based upon one of Mecha's other plugins), and players who fulfilled the achievement conditions were rewarded with hat skins like the Rad Rap.
    • Achievements were removed in Version 2 because they left the plugin open to exploitation.
  • Every player's AW Backpack was wiped clean upon the launch of Version 2.
    • All Self-Made and Community items were re-issued to the players who owned them after the upgrade.
  • Updates to Advanced Weaponiser sometimes celebrate 'item drop' milestones:
    • From the 300,000th AW item drop onwards (a combined total of all AW v1 and early AW v2 drops), every 1,000th AW item found is of Unusual quality, with particle effects attached to the weapon models.
      • There was a brief bug where players could find unusual crafting items, such as Attribute Scrolls.
    • Crafting was activated at the 500,000th item drop.
  • Maxine appears to be based on the Vickers machine gun[1].

External links