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Show new changes starting from 00:22, 20 June 2024
   
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19 June 2024

     20:20  Wrench‎ (diff | hist) . . (+6). . Randomname90001 (talk | contribs) (Added missing word to the voiceline quote.)
     06:14  Disguise Kit‎ (diff | hist) . . (+349). . Randomname90001 (talk | contribs) (Added bug causing the Disguise Kit to never holster. Video of it occuring: https://youtu.be/Vowo_kLTOdk)
     03:51  Flame Thrower‎ (diff | hist) . . (+230). . Randomname90001 (talk | contribs) (Added cause of the Flamethrower healing debuff's inconsistency.)

18 June 2024

     20:49  Gas Passer‎‎ (2 changes | history) . . (0). . [Wabble‎; GrampaSwood‎]
      20:49 (cur | prev) . . (-184). . GrampaSwood (talk | contribs) (Undo edit by Wabble (Talk) (3724938) Although it is a bug, it pretty much requires a bug to be triggered on its own. If normal conditions can reproduce this, feel free to re-add) (Tag: Undo)
      14:55 (cur | prev) . . (+184). . Wabble (talk | contribs) (Added a bug - https://youtu.be/95bFgMPrDEU - pretty situational)
     15:38  Cleaner's Carbine‎ (diff | hist) . . (+135). . Wabble (talk | contribs) (Added a bug - https://youtu.be/lm9TSfAMU3g)

16 June 2024

     15:22  Sapper‎‎ (4 changes | history) . . (+150). . [Wabble‎ (2×); GrampaSwood‎ (2×)]
      15:22 (cur | prev) . . (-12). . GrampaSwood (talk | contribs) (mc)
      15:21 (cur | prev) . . (+162). . Wabble (talk | contribs) (Moved sapper patch note to unused trivia instead by GrampaSwood's request)
      13:20 (cur | prev) . . (-74). . GrampaSwood (talk | contribs) (Undo edit by Wabble (Talk) (3723508) Please provide proof of this) (Tag: Undo)
      13:08 (cur | prev) . . (+75). . Wabble (talk | contribs) (Undocumented patch note - When they added AP-Sap they stopped making sapper gib models and removed gibs from sapper and red-tape)

15 June 2024

     23:27  Team Fortress 2‎‎ (4 changes | history) . . (+170). . [Tiagoquix‎ (2×); GrampaSwood‎ (2×)]
      23:27 (cur | prev) . . (-134). . Tiagoquix (talk | contribs) (Improve macOS text; remove Bugs section as it seems out-of-place and too "generalist"; move Bugs section text; other minor improvements.)
      18:29 (cur | prev) . . (+750). . GrampaSwood (talk | contribs) (Returned the MacOS requirements with note of deprecation + bug about macOS (see Talk:Patches for the github issue with the image there))
      17:38 (cur | prev) . . (-277). . Tiagoquix (talk | contribs) (Revert reversion, as some changes were not related to the macOS; macOS should have the M lowercase; remove macOS system requirements; additional improvements.)
      11:05 (cur | prev) . . (-268). . GrampaSwood (talk | contribs) (Revert changes to MacOS compatability due to being re-added, but it does not appear to be back on the Store page yet so this note will remain with slight reword)
     19:33  Manmelter‎‎ (3 changes | history) . . (+310). . [Wabble‎; GrampaSwood‎ (2×)]
      19:33 (cur | prev) . . (+14). . GrampaSwood (talk | contribs) (This seems to be the only issue, not even a clue what these mean, but otherwise these filters should be good)
      19:08 (cur | prev) . . (+97). . GrampaSwood (talk | contribs) (Bugs: https://youtu.be/0gpxB4u5wlg Intentionally misspelled critical hits to test new WindBOT filter)
      16:20 (cur | prev) . . (+199). . Wabble (talk | contribs) (Added bug - https://youtu.be/TT5WfxhAIAY)

12 June 2024

     20:18  Team Fortress 2‎‎ (2 changes | history) . . (+215). . [GrampaSwood‎ (2×)]
      20:18 (cur | prev) . . (-7). . GrampaSwood (talk | contribs) (mc, since macOS no longer supported I'll remove this bit and replace "OS X" with macOS for consistency)
      20:15 (cur | prev) . . (+222). . GrampaSwood (talk | contribs) (Added that MacOS is now deprecated https://steamdb.info/changelist/23945028/ see also: store page (https://web.archive.org/web/20240612153900/https://store.steampowered.com/app/440/Team_Fortress_2/ archived from earlier today))
     02:20  Upgrade Station‎ (diff | hist) . . (+138). . Randomname90001 (talk | contribs) (Added mad milk syringes bug. Video of it occuring: https://youtu.be/O8tftLna_2s)

11 June 2024

     18:54  Natascha‎‎ (5 changes | history) . . (+43). . [Randomname90001‎; Mediarch‎; GrampaSwood‎ (3×)]
      18:54 (cur | prev) . . (+1). . GrampaSwood (talk | contribs) (To add to the previous edit: the videos have the velocity in the top right, and you can see when the Amputator taunt ends I get the slowdown icon, and when I walk close to the Heavy in the Disp clip (losing Disp healing) I also get the icon)
      18:52 (cur | prev) . . (+121). . GrampaSwood (talk | contribs) (As the code source before this edit referenced, it uses TF_COND_HEALTH_BUFFED which is used for continuous healing. Amputator: https://www.youtube.com/watch?v=pcDFac2CAQI Dispenser: https://youtu.be/y6Y7HiSf8Gw)
      18:14 (cur | prev) . . (-22). . Randomname90001 (talk | contribs) (This is an intentional feature, it's explicitly mentioned in a comment in game/shared/tf/tf_weaponbase.cpp at line 4992.)
      13:32 (cur | prev) . . (+7). . GrampaSwood (talk | contribs) (Moved to bugs as it's a bug)
      02:12 (cur | prev) . . (+54). . Mediarch (talk | contribs) (Undo edit by Jestie (Talk) (3719397) https://www.youtube.com/watch?v=-hkWPMP4Tao. Not the greatest video but when they're being healed the slow icon doesn't show. When not being healed the icon does.) (Tag: Undo)
     13:51  Scout‎‎ (2 changes | history) . . (+171). . [Mediarch‎ (2×)]
      13:51 (cur | prev) . . (+86). . Mediarch (talk | contribs) (Speedrunners image)
      13:41 (cur | prev) . . (+85). . Mediarch (talk | contribs) (Streamline image)
     07:34  Mann vs. Machine‎ (diff | hist) . . (+191). . Randomname90001 (talk | contribs) (Added trivia.)

10 June 2024

     22:06  Natascha‎ (diff | hist) . . (+54). . Randomname90001 (talk | contribs) (Added tidbit about not working on enemies who are being healed by the Medigun.)

9 June 2024

     16:10  Buff Banner‎ (diff | hist) . . (+206). . GrampaSwood (talk | contribs)
     16:10  Battalion's Backup‎ (diff | hist) . . (+240). . GrampaSwood (talk | contribs)
     16:09  Concheror‎‎ (2 changes | history) . . (+206). . [GrampaSwood‎ (2×)]
      16:09 (cur | prev) . . (-9). . GrampaSwood (talk | contribs) (Gallery)
      16:09 (cur | prev) . . (+215). . GrampaSwood (talk | contribs)

4 June 2024

     09:51  Rocket Launcher‎‎ (2 changes | history) . . (0). . [LorrKnight‎; GrampaSwood‎]
      09:51 (cur | prev) . . (0). . GrampaSwood (talk | contribs) (Undo edit by LorrKnight (Talk) (3714452) Please provide proof of this as these are some pretty large changes) (Tag: Undo)
      09:10 (cur | prev) . . (0). . LorrKnight (talk | contribs) (Damage and function times: Changed erroneously listed self-damage from 27-89 and 27-46 while airborne to the correct 45-90 and 27-54.)

2 June 2024

     14:34  Ammo‎‎ (2 changes | history) . . (+2). . [GrampaSwood‎; EburbBC‎]
      14:34 (cur | prev) . . (-16). . GrampaSwood (talk | contribs) (Sources: Clip > magazine, some other mc)
      14:23 (cur | prev) . . (+18). . EburbBC (talk | contribs) (Ammo boxes)
     05:33  Critical hits‎ (diff | hist) . . (+77). . NovaStopmonk (talk | contribs) ({{anchor|Crit boost|Crit_boost}} Crit Boost)

27 May 2024

     22:52  Mann vs. Machine‎ (diff | hist) . . (+21). . Mediarch (talk | contribs) (I'm dropping a bomb in this article)
     15:20  2Fort‎ (diff | hist) . . (-6). . Mediarch (talk | contribs) (Undo edit by SonOfDiscordiA (Talk) (3705779) Overlinking) (Tag: Undo)

26 May 2024

     14:17  Minigun‎ (diff | hist) . . (-2). . GrampaSwood (talk | contribs)
     13:59  Panic Attack‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; EburbBC‎]
      13:59 (cur | prev) . . (-5). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704857) There's no need to have this many decimals, as it makes it much less readable. Please stick to 1 (or 2, if it's relevant)) (Tag: Undo)
      13:56 (cur | prev) . . (+5). . EburbBC (talk | contribs) (Damage and function times)
     13:51  Compression blast‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; EburbBC‎]
      13:51 (cur | prev) . . (-133). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704853) The original wording was much simpler and better, a reference for this is also unnecessary) (Tag: Undo)
      13:48 (cur | prev) . . (+133). . EburbBC (talk | contribs)
     13:21  Rocket Launcher‎‎ (2 changes | history) . . (0). . [GrampaSwood‎; EburbBC‎]
      13:21 (cur | prev) . . (-2). . GrampaSwood (talk | contribs) (Undo edit by EburbBC (Talk) (3704797) Please provide some proof of this, such as a video, as these are some pretty drastic changes for some) (Tag: Undo)
      13:18 (cur | prev) . . (+2). . EburbBC (talk | contribs) (Damage and function times: Added minimum damage in normal TF2 gameplay FROM SPLASH. Might be wrong since it's all theory. I'll only do this to Stock and Original for now. Contact me if I'm wrong; I'll be eager to learn and listen.)

25 May 2024

     23:33  Kritzkrieg‎ (diff | hist) . . (-160). . Mediarch (talk | contribs) (Undo edit by Pazza2234 (Talk) (3704536) please provide a source, such as a video, for this.) (Tag: Undo)
     23:18  Scripting‎‎ (2 changes | history) . . (+483). . [GrampaSwood‎; Pazza2234‎]
      23:18 (cur | prev) . . (-1,073). . GrampaSwood (talk | contribs) (Some rewording, the exec command focused too much on what autoexec is, rather than the command. Significantly shortened some sections (as well as removing the tie-ins with the now-removed autoexec bit). Removed link to mastercomfig for bias reasons)
      23:04 (cur | prev) . . (+1,556). . Pazza2234 (talk | contribs) (Add information on how mods can over write config files thus making it hard to execute user made scripts)