Difference between revisions of "Flame Thrower/zh-hant"

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*壓縮氣爆間隔: 0.75
 
*壓縮氣爆間隔: 0.75
 
所有噴燒的時間都是以秒為單位。時間是由社群玩家們測試出來的。
 
所有噴燒的時間都是以秒為單位。時間是由社群玩家們測試出來的。
 +
{{Weapon Demonstration|0qSFEtP8mCU}}
 +
==更改記錄==
 +
'''[[September 28, 2007 Patch]]'''
 +
* Increased Flamethrower damage at point blank range.
 +
* Fixed Flamethrower hit detection.
 +
'''[[February 14, 2008 Patch]]'''
 +
* Added Flamethrower "sizzle" sound when the Pyro is hitting a target.
 +
'''[[June 19, 2008 Patch]]'''
 +
* Added alt-fire compression blast to the basic Flamethrower.
 +
* Tuned the Flamethrower hit detection to improve detection versus retreating opponents.
 +
* Removed Flamethrower's damage falloff (was falling off to 25% by the end).
 +
'''[[July 1, 2008 Patch]]'''
 +
* Added back some damage falloff to the Pyro's Flamethrower. Not nearly as extreme as it was before the Pyro class pack.
 +
'''[[May 21, 2009 Patch]]'''
 +
* Flamethrower's air burst now extinguishes fire on friendly targets.
 +
'''[[June 23, 2009 Patch]]'''
 +
* A Pyro's air blast will now extinguish burning disguised enemy Spies, since knockback no longer affects disguised enemy Spies.
 +
'''[[April 28, 2010 Patch]]'''
 +
* Flamethrower direct damage reduced 20%.
 +
* Burn duration reduced (10 -> 6 seconds).
 +
* Airblast re-fire delay reduced by 25%.
 +
* Airblast ammo usage reduced by 20%.
 +
* All reflected rockets/grenades/arrows now Mini-Crit.
 +
* Airblasting enemies into environmental deaths now awards the death credit to the Pyro.
 +
'''[[May 19, 2010 Patch]]'''
 +
* Increased base damage 10%
 +
* Afterburn duration increased (from 6 to 10)
 +
'''[[July 8, 2010 Patch]]'''
 +
* Added better feedback sound for Pyros on when their Flamethrower is doing damage.
 +
'''[[September 30, 2010 Patch]]'''
 +
* Pyro's Airblast pushes grounded stickies approximately twice the distance now.
  
 
== 相關成就 ==
 
== 相關成就 ==

Revision as of 14:30, 17 December 2010

Huddah huddah huh!
— 正在瘋狂燒烤的火焰兵

火焰噴射器火焰兵的基本主要武器。火焰噴射器的主體是由一根長長的金屬管子組成,其中金屬管子經由軟管連接到背後的燃料箱。燃料箱是由膠帶綁在金屬管子上,而且你可以在噴射器的前端看見一團不會滅掉的火苗,這個火苗是你按下板機之後要射出燃料的底火。發射器的板機是由加油站的加油槍做成,而加油槍的顏色視團隊而定。

火焰噴射器噴射出巨大的火柱,火焰顆粒每秒約有22.5個(應該是指粒子特效),以一個狹宰的圓柱體呈現.範圍裡的顆粒遠遠低於圖形顯示(?),但是,不像大部分的武器,敵人或敵方buildings可以阻擋你, making it ideal for attacking multiple enemies. Its range is very limited but it is able to deal heavy damage at close quarters. Firing consumes 12.5 ammunition per second. The fire particles carry momentum from the Pyro who fired them. At its maximum range, the Flamethrower is not accurate enough to put a constant stream on a single target.

Apart from the direct damage, the Flamethrower also sets targets on fire, causing the target to continue to burn and take additional damage for a short time after being dealt fire damage. Pyros themselves are immune to this due to their flame-retardant suits. The afterburn can be extinguished by the Medic's Medi Gun, a Dispenser's healing stream, contact with water, friendly Jarate, friendly Mad Milk, a compression blast or any type of Health pack.

Secondary fire causes the weapon to fire a compression blast which can deflect enemy projectiles and push enemies away. The compression blast can also be used to extinguish the fire effect on allies.

傷害

  • 基本的傷害根據範圍(或由擴大部分、微粒使用)和環繞在所有計算的結尾(在評論的乘數等等之後)。
    • 從0到200HU單位:6.2 每微粒(139.5每秒)。
    • 從200個至384個單位:線性減退從6.2至3.72每微粒(83.7每秒,60%最大)(384是最大範圍)。
      • 有非常輕微的可變性(±0.08每個微粒)因為有些微粒是有一個角度,會有一點變化他們的行進時間。
  • 餘火的傷害:在10秒內每0.5秒造成3傷害(總計60傷害)。
    • 小爆擊燃燒後的傷害:在10秒內每0.5秒造成4傷害(總計80傷害)。
  • 小爆擊: 每燒到1下造成1.35倍的基本傷害,然後在周圍對最近整體燃燒。
  • 爆擊: 每燒到1下造成3倍的基本傷害,然後在周圍對最近整體燃燒。
    • Lt的衰變/秒;200個單位:427.8。


注意:傷害每第二價值標準認為所有微粒發現受害者。 微粒使用改變了基本的傷害,而不是從玩家(距離計量從玩家到另一個玩家會影響全部的其他武器)。傷害是大約計算和由社群人員測定的。

速率

  • 攻擊間隔:0.04
  • 彈藥消耗間隔: 0.08
  • 壓縮氣爆間隔: 0.75

所有噴燒的時間都是以秒為單位。時間是由社群玩家們測試出來的。

示範影片

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更改記錄

September 28, 2007 Patch

  • Increased Flamethrower damage at point blank range.
  • Fixed Flamethrower hit detection.

February 14, 2008 Patch

  • Added Flamethrower "sizzle" sound when the Pyro is hitting a target.

June 19, 2008 Patch

  • Added alt-fire compression blast to the basic Flamethrower.
  • Tuned the Flamethrower hit detection to improve detection versus retreating opponents.
  • Removed Flamethrower's damage falloff (was falling off to 25% by the end).

July 1, 2008 Patch

  • Added back some damage falloff to the Pyro's Flamethrower. Not nearly as extreme as it was before the Pyro class pack.

May 21, 2009 Patch

  • Flamethrower's air burst now extinguishes fire on friendly targets.

June 23, 2009 Patch

  • A Pyro's air blast will now extinguish burning disguised enemy Spies, since knockback no longer affects disguised enemy Spies.

April 28, 2010 Patch

  • Flamethrower direct damage reduced 20%.
  • Burn duration reduced (10 -> 6 seconds).
  • Airblast re-fire delay reduced by 25%.
  • Airblast ammo usage reduced by 20%.
  • All reflected rockets/grenades/arrows now Mini-Crit.
  • Airblasting enemies into environmental deaths now awards the death credit to the Pyro.

May 19, 2010 Patch

  • Increased base damage 10%
  • Afterburn duration increased (from 6 to 10)

July 8, 2010 Patch

  • Added better feedback sound for Pyros on when their Flamethrower is doing damage.

September 30, 2010 Patch

  • Pyro's Airblast pushes grounded stickies approximately twice the distance now.

相關成就

一般成就

火焰噴射器高手
火焰噴射器高手
30秒以内讓 5 名敵人著

火焰兵專屬成就

緊迫盯人
緊迫盯人
使用火焰噴射器從背後殺掉 50 名敵人。


藝高人膽大
藝高人膽大
利用反彈爆擊火箭殺掉火箭兵


凍傷
凍傷
提供敵人有你每一個嘲諷動作畫面快照
燙手山芋
燙手山芋
使用壓縮氣爆反彈 100 個投射物


煎培根
煎培根
使用火焰噴射器解決 50 名重裝兵

火箭兵專屬成就

浴火終結者
浴火終結者
殺死在過去 10 秒內以壓縮氣爆阻擋你的火箭的火焰兵

相關細節

  • 火焰兵更新以前,火焰噴射器並沒有壓縮氣爆。
  • Beta builds of TF2 featured a hose connecting the Pyro's back canister to the Flamethrower, and the hose is still visible in the Pyro's HUD icon. Currently, the hose is re-routed to the tank on the underside of the Flamethrower.
  • The Flamethrower's pilot flame does not go out when underwater, as it is part of the model.

畫廊

參見

Template:Allweapons Nav/zh-hant Template:Pyro Nav/zh-hant