Difference between revisions of "Self-illumination"
m (All the alphabets.) |
IDromlexer (talk | contribs) (Adding a new and "missing" item.) |
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Line 108: | Line 108: | ||
| The screen and buttons. | | The screen and buttons. | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="5" | {{Icon class|Medic}}<br />'''[[Medic]]''' |
| align="center" rowspan="2" | [[Weapons]] | | align="center" rowspan="2" | [[Weapons]] | ||
| [[Festive Medi Gun]] | | [[Festive Medi Gun]] | ||
Line 116: | Line 116: | ||
| The backpack. | | The backpack. | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="3" | [[Miscellaneous items|Misc]] |
| [[Dr. Gogglestache]] | | [[Dr. Gogglestache]] | ||
| The goggles. | | The goggles. | ||
Line 122: | Line 122: | ||
| [[Emerald Jarate]] | | [[Emerald Jarate]] | ||
| The neon liquid. | | The neon liquid. | ||
+ | |- | ||
+ | | [[Quadwrangler]] | ||
+ | | The vials. | ||
|- | |- | ||
| align="center" rowspan="2" | {{Icon class|Sniper}}<br />'''[[Sniper]]''' | | align="center" rowspan="2" | {{Icon class|Sniper}}<br />'''[[Sniper]]''' |
Revision as of 18:01, 5 June 2012
Self-illumination is a feature of the Source Engine that causes certain textures to appear to glow when in areas with little light. This effect is used to add to the appearance of certain items in Team Fortress 2.
Objects that glow in the dark
Update history
- [Undocumented] The self illumination applied to the Earbuds is removed.
- [Undocumented] Fixed the Industrial Festivizer not glowing in the dark.