Difference between revisions of "Ruins Rumble (custom mission)"
m |
m (PhoneWave moved page Ruins Rumble (mission) to Ruins Rumble (custom mission) without leaving a redirect: Auto: Change page title) |
(No difference)
| |
Latest revision as of 19:18, 23 June 2023
| “I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
| Ruins Rumble | |
|---|---|
| Basic Information | |
| Name: | Ruins Rumble |
|
File name: |
mvm_yucatan_rc4_adv_ruins_rumble.pop
|
| Developer(s): | HeRp-A-dErP-a-NErp |
| Map: | Yucatan |
| Mission type: | Endurance |
| Waves: | 3 |
| Difficulty: | Advanced |
| Starting credits: | 1600 |
| Maximum possible credits: | 5200 |
| Minimum respawn wave time: | 6 |
| Maximum respawn wave time: | 6 |
| Fixed respawn time: | No |
| Tour: | Canteen Crasher |
| Sentry Buster spawn time: | 30 seconds |
| Sentry Buster respawn time: | 30 seconds |
Ruins Rumble is an advanced endurance mission made by HeRp-A-dErP-a-NErp. It is available on the custom Yucatan map.
Contents
Waves
| Sub-wave | Class | Count | Delay(s) | Credits | |||||
|---|---|---|---|---|---|---|---|---|---|
| Wave 1 (1200 Credits) | |||||||||
| 1A | Hard | Melee only | 1 | 10 | 30 | 1 | 0.5 | 100 | |
| Easy | — | 3 | 9 | 15 | 1 | 10 | 100 | ||
| Easy | — | 2 | 6 | 12 | 14 | 8 | 100 | ||
| 1B | Heavyweight Gauntlet |
Hard | 1 | 4 | 4 | 5 | 10 | 100 | |
| Normal | — | 5 | 15 | 20 | 3 | 10 | 100 | ||
| 1C | Expert | — | 1 | 3 | 3 | 0 | 20 | 100 | |
| Hard | — | 6 | 12 | 18 | 0 | 10 | 50 | ||
| 1D | Hard | — | 1 | 10 | 30 | 5 | 0.5 | 50 | |
SMG Sniper |
Normal | Secondary only | 2 | 8 | 14 | 5 | 7.5 | 50 | |
| 1E | Normal | — | 4 | 16 | 24 | 0 | 7 | 50 | |
| Hard | Melee only | 1 | 16 | 28 | 0 | 0.5 | 50 | ||
| Expert | — | 1 | 2 | 3 | 0 | 15 | 100 | ||
| 1F | |||||||||
| Easy | Fires continuously |
7 | 14 | 21 | 0 | 10 | 50 | ||
| Hard | — | ||||||||
| Hard | — | 3 | 6 | 15 | 0 | 6 | 50 | ||
| Normal | — | 3 | 9 | 18 | 0 | 4 | 50 | ||
| 1G | Expert | — | 1 | 2 | 2 | 0 | 6 | 100 | |
| Support | Expert | — | 1 | — | — | 90 | 60 | — | |
| Hard | Vision range 3000 | 2 | — | — | 40 | 50 | — | ||
| Expert | — | 3 | — | — | 45 | 60 | — | ||
| Wave 2 (950 Credits) | |||||||||
| 2A | 17,000 | 1 | 1 | 1 | 0 | 10 | 100 | ||
| 17,000 | 1 | 1 | 1 | 0 | 10 | 100 | |||
| Hard | 2 | 8 | 22 | 1 | 8 | 100 | |||
| 2B-1 | |||||||||
| Expert | — | 3 | 3 | 3 | 6 | 10 | 100 | ||
| Normal | |||||||||
| 2B-2 | Airblast Pyro |
Expert | — | 2 | 4 | 8 | 0 | 10 | 50 |
Lightweight Champ |
Normal | 1 | 10 | 24 | 0 | 0.5 | 100 | ||
| 2C-1 | Giant One Pipe Demo |
Expert | — | 2 | 4 | 6 | 0 | 10 | 100 |
| 2C-2 | Normal | — | 3 | 9 | 24 | 0 | 8 | 50 | |
Fast Scorch Shot |
Expert | — | 6 | 6 | 24 | 0 | 10 | 50 | |
| Normal | 2 | 4 | 10 | 0 | 8 | 50 | |||
| 2D | Expert | — | 2 | 8 | 34 | 0 | 4 | 25 | |
Giant Rapid Burst Soldier |
Expert | — | 1 | 3 | 3 | 5 | 20 | 100 | |
| Support | Expert | — | 1 | 2 | 10 | 1 | 10 | 0 | |
| Hard | Begins after 2C-2 is all dead | 1 | 2 | 10 | 1 | 10 | 25 | ||
| Expert | — | 1 | — | — | 90 | 60 | — | ||
| Hard | Vision range 3000 | 2 | — | — | 40 | 50 | — | ||
| Expert | — | 3 | — | — | 45 | 60 | — | ||
| Wave 3 (1250 Credits) | |||||||||
| 3A-1 | Corporal Steel Bomber |
Expert | — | 1 | 1 | 1 | 4 | 10 | 100 |
| 3A-2 | Fireworks Heavy |
Normal | — | 3 | 9 | 12 | 40 | 10 | 100 |
| Easy | Fires continuously | 2 | 8 | 16 | 50 | 6 | 50 | ||
| 3B | |||||||||
Giant Push-on-Hit Heavy |
Expert | 3 | 3 | 6 | 10 | 10 | 100 | ||
Buffed Uber Medic |
Expert | — | |||||||
| Expert | — | 3 | 6 | 12 | 0 | 10 | 50 | ||
| Expert | — | 1 | 3 | 6 | 0 | 10 | 100 | ||
| 3C-1 | Expert | 1 | 3 | 10 | 0 | 12 | 100 | ||
| 3C-2 | Expert | — | 6 | 6 | 24 | 0 | 10 | 50 | |
One Pipe Demo |
Hard | — | 1 | 8 | 22 | 0 | 4 | 50 | |
| 3D | Expert | Fires continuously |
1 | 3 | 3 | 0 | 12 | 100 | |
| Hard | 1 | 3 | 3 | 5 | 12 | 100 | |||
| Hard | — | 1 | 9 | 25 | 0 | 3 | 50 | ||
| 3E | 30,000 | — | 1 | 1 | 1 | 0 | 10 | 100 | |
| Expert | — | 2 | 6 | 10 | 0 | 10 | 100 | ||
| Normal | |||||||||
| Support | Hard | Melee only Begins after 3C-2 is all dead |
1 | 5 | 25 | 0 | 10 | 50 | |
| Normal | Begins after 3D is all dead |
1 | 3 | 25 | 0 | 10 | 50 | ||
| Expert | Does not build teleporters | 1 | — | — | 90 | 60 | — | ||
| Hard | Vision range 3000 | 2 | — | — | 40 | 50 | — | ||
| Expert | — | 3 | — | — | 45 | 60 | — | ||