Mannstorm (custom mission)
“I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
Mannstorm | |
---|---|
Basic Information | |
Name: | Mannstorm |
File name: |
mvm_isolation_rc3_adv_mannstorm
|
Developer(s): | mc Remilia Scarlet |
Map: | Isolation |
Mission type: | Invasion |
Waves: | 6 |
Difficulty: | Intermediate |
Starting credits: | 900 |
Maximum possible credits: | 6750 |
Minimum respawn wave time: | Unknown |
Maximum respawn wave time: | 6 |
Fixed respawn time: | Yes |
Tour: | Canteen Crasher |
Sentry Buster spawn time: | 40 (wave 1) 35 (wave 2) 30 (wave 3-6) |
Sentry Buster respawn time: | 40 (wave 1) 35 (wave 2) 30 (wave 3-6) |
Mannstorm is an advanced invasion mission made by mc and Remilia Scarlet. It is available on the custom Isolation map. This is a custom mission, meaning that this mission is not made by Valve, but from the MvM custom content creation community.
Contents
Waves
Sub-wave | Class | Count | Delay(s) | Credits | |||||
---|---|---|---|---|---|---|---|---|---|
Wave 1 (800 Credits) | |||||||||
1A-1 | Easy | — | 1 | 1 | 1 | — | — | 4 | |
1A-2 | Easy | — | 1 | 11 | 23 | 10 | 1 | 116 | |
Normal | Spawns with full rage +850% |
1 | 3 | 4 | 14 | 4 | 44 | ||
Hard | — | 2 | 8 | 8 | 15 | 7 | 56 | ||
1B-1-1 | Hard | — | 2 | 2 | 4 | 2 | 7 | 48 | |
1B-1-2 | Hard | — | 5 | 5 | 20 | 6 | 7 | 80 | |
Hard | 100% crit chance |
3 | 9 | 18 | 6 | 7 | 90 | ||
1B-2 | Hard | — | 3 | 3 | 3 | 4 | — | 36 | |
1C | Normal | — | 4 | 8 | 20 | 3 | 6 | 120 | |
Easy | — | 3 | 6 | 15 | 3 | 6 | 90 | ||
Expert | — | 1 | 2 | 2 | 2 | 18 | 50 | ||
Easy | — | 1 | 1 | 2 | 20 | 8 | 66 | ||
Wave 2 (1000 Credits) | |||||||||
2A | Hard | 100% crit chance |
7 | 7 | 21 | — | 6 | 126 | |
Elite Heal-on-hit Winger Scout |
Hard | — | 1 | 3 | 3 | 3 | 8 | 24 | |
2B | 18,000 HP | Takes path "tank_path_a_1" | 1 | — | 1 | 5 | — | 190 | |
Expert | — | 2 | 2 | 6 | 14 | 5 | 90 | ||
Hard | — | 3 | 6 | 24 | 15 | 7 | 120 | ||
2C-1 | |||||||||
Expert | — | 2 | 2 | 2 | 6 | — | 50 | ||
Type 2 |
Expert | — | |||||||
2C-2 |
18,000 HP | Takes path "tank_path_b_1" | 1 | — | 1 | 5 | — | 200 | |
2C-3 | |||||||||
Expert | — | 2 | 2 | 2 | 5 | — | 50 | ||
Type 2 |
Expert | — | |||||||
Support | Expert | — | 2 | 2 | ∞ | 30 | 25 | — | |
Expert | Vision range 4000 H/Us |
2 | 2 | ∞ | 30 | 35 | — | ||
Normal | Begins after 2B is all dead | 1 | 2 | ∞ | — | 4 | 50 | ||
Hard | Begins after 2B is all dead | 2 | 2 | ∞ | 2 | 2 | 100 | ||
Wave 3 (800 Credits) | |||||||||
3A-ALLWAVE | Type Custom |
Easy | -25% movement speed |
1 | 2 | 6 | — | 45 | 84 |
3A-1 | Hard | — | 4 | 4 | 8 | 0.1 | 1 | 48 | |
3A-2 | Hard | Begins after 3A-1 has finished spawning | 4 | 4 | 4 | 3 | — | 24 | |
Hard | — | 1 | 2 | 4 | 3 | 6 | 36 | ||
Hard | — | 3 | 3 | 9 | 4 | 6 | 54 | ||
3B | Expert | — | 4 | 8 | 28 | 2 | 3 | 56 | |
Expert | — | 2 | 6 | 24 | 2 | 3 | 48 | ||
Easy | +15% fire rate penalty |
2 | 4 | 20 | 2 | 1 | 40 | ||
Expert | — | 1 | 2 | 2 | 6 | 20 | 60 | ||
3C | |||||||||
Hard | — | 4 | 4 | 8 | 3 | 5 | 80 | ||
Expert | — | 5 | 10 | 10 | 5 | 10 | 60 | ||
Über Medic |
Normal | Spawns with full Über +400% ÜberCharge rate -90% heal rate -3 seconds Über duration | |||||||
3D | |||||||||
Normal | — | 1 | 6 | 16 | 4 | 2 | 32 | ||
Easy | — | 1 | 3 | 10 | 3 | 3 | 50 | ||
Expert | — | 4 | 8 | 8 | 7 | 14 | 128 | ||
Über Medic |
Normal | Spawns with full Über +400% ÜberCharge rate -90% heal rate -3 seconds Über duration | |||||||
Support | Expert | Vision range 4000 |
2 | 2 | ∞ | 20 | 30 | — | |
Wave 4 (900 Credits) | |||||||||
4A-1 | Normal | — | 6 | 6 | 6 | — | — | 36 | |
4A-2 | Normal | Begins after 4A-1 is all dead | 6 | 6 | 6 | 2 | — | 36 | |
Hard | — | 7 | 7 | 21 | 15 | 7 | 63 | ||
4B | 20,000 HP | Takes path "tank_path_b_1" | 1 | — | 1 | 5 | — | 220 | |
Expert | — | 3 | 3 | 6 | 25 | 10 | 60 | ||
Über Medic |
Normal | Spawns with full Über +400% ÜberCharge rate -90% heal rate -3 seconds Über duration | |||||||
Hard | Spawns with full rage +850% |
5 | 5 | 15 | 9 | 3 | 45 | ||
4C | Hard | 100% crit chance |
6 | 12 | 24 | 3 | 6 | 72 | |
1/3 | Normal | Spawns with full rage +900% |
5 | 10 | 15 | 3 | 6 | 90 | |
2/3 | Normal | — | |||||||
Expert | — | 1 | 1 | 2 | 12 | 15 | 42 | ||
4D | Expert | — | 8 | 24 | 24 | 4 | 10 | 120 | |
Hard | — | 2 | 8 | 8 | 8 | 10 | 56 | ||
Expert | — | 2 | 2 | 2 | 15 | — | 60 | ||
Type 2 |
Expert | — | |||||||
Support | Expert | Vision range 4000 H/Us |
2 | 2 | ∞ | 10 | 28 | — | |
Expert | — | 2 | 2 | ∞ | 20 | 20 | — | ||
Wave 5 (800 Credits) | |||||||||
5A-1 | Expert | Spawns with full rage +850% The Direct Hit |
3 | 9 | 9 | — | 2.7 | 45 | |
5A-2 | Hard | — | 7 | 14 | 35 | 8 | 6 | 105 | |
Expert | Spawns with full rage Begins after 5A-1 is all dead +850% The Direct Hit |
3 | 9 | 9 | — | 2. | 45 | ||
Expert | — | 1 | 2 | 2 | 20 | 15 | 34 | ||
Expert | — | 1 | 2 | 2 | 30 | 15 | 34 | ||
5B | |||||||||
Normal | — | 4 | 8 | 32 | — | 3.5 | 96 | ||
Expert | — | ||||||||
Easy | — | 1 | 1 | 3 | 4 | 15 | 45 | ||
Expert | — | 7 | 14 | 21 | 6 | 14 | 252 | ||
Über Medic |
Normal | Spawns with full Über +400% ÜberCharge rate -90% heal rate -3 seconds Über duration | |||||||
5C | Hard | — | 1 | 5 | 23 | — | 1 | 46 | |
Hard | — | 2 | 4 | 12 | — | 3 | 24 | ||
Hard | — | 2 | 4 | 16 | — | 5 | 32 | ||
Expert | — | 1 | 2 | 2 | 15 | 20 | 42 | ||
Support | Expert | Vision range 4000 H/Us |
2 | 2 | ∞ | 10 | 28 | — | |
Expert | — | 2 | 2 | ∞ | 12 | 30 | — | ||
Wave 6 (1050 Credits) | |||||||||
6A-1 | |||||||||
Expert | -15% movement speed |
2 | 2 | 2 | — | — | 50 | ||
Expert | Spawns with full rage +850% | ||||||||
Expert | -15% movement speed |
2 | 2 | 2 | 14 | — | 50 | ||
Expert | Spawns with full rage +850% | ||||||||
6A-2 | |||||||||
Expert | -15% movement speed |
2 | 2 | 2 | — | — | 50 | ||
Expert | Spawns with full rage +850% | ||||||||
Expert | -15% movement speed |
2 | 2 | 2 | 9 | — | 50 | ||
Expert | Spawns with full Über Gains übercharge when using ubercharge | ||||||||
6B-1 | 45,000 HP | -25 movement speed Takes path "tank_path_b_1" |
1 | — | 1 | 1 | — | 250 | |
6B-2 | Easy | — | 4 | 8 | 22 | 15 | 8 | 66 | |
Ice Burner Heavy |
Hard | — | 3 | 6 | 14 | 15 | 8 | 25 | |
Easy | — | 1 | 2 | 2 | 22 | 14 | 40 | ||
6B-3 | Super Fire Spreader |
Easy | — | 4 | 8 | 24 | 5 | 8 | 144 |
Hard | — | 3 | 6 | 9 | 5 | 8 | 38 | ||
Easy | — | 1 | 2 | 2 | 12 | 14 | 40 | ||
Support | Normal | — | 1 | 3 | ∞ | 5 | 4 | 80 | |
Expert | — | 4 | 8 | 12 | 14 | 10 | 96 |
Mannstorm's custom robot list
Scout
Heal-on-Hit Winger Scout
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Heal-on-hit Winger Scout | Winger |
Cross-Comm Express |
1.4x larger in size 325 Health +50% faster firing rate Bullets heal 35 HP individually +50% airblast resistance +25% vertical airblast resistance -70% slower reload speed |
A Scout bot that heals on hit and equips the Winger. Not much of a threat nor there is anything to describe more about this bot.
Elite Heal-on-Hit Winger Scout
Icon | Name | Secondary | Hat | Attributes |
---|---|---|---|---|
Elite Heal-on-hit Winger Scout | Winger |
Cross-Comm Express |
1.4x larger in size 725 Health +50% faster firing speed Bullets heal 95 HP individually +50% airblast resistance +25% vertical airblast resistance -70% slower reload rate |
This bot is a buffed version of the Heal-on-hit Winger Scout. It has more health and heals more health on hit.
Pyro
Hyped Fire Spreader Pyro
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Hyped Fire Spreader | Flame Thrower |
Flamboyant Flamenco |
0.8x in size +28% higher voice pitch +50% flame size +50% flame lifetime +28% movement speed +28% gesture speed 125 HP -70% damage dealt |
Hyped Fire Spreader Pyros are small Pyro bots that have higher Flamethrower range. Their main purpose is to set the defenders on fire. Because of this, they are usually seen constantly firing their Flamethrower and accompanying bots that deal more damage on burning defenders.
Super Fire Spreader Pyro
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Super Fire Spreader | Flame Thrower |
Flamboyant Flamenco |
1.4x in size +28% higher voice pitch 600 HP +125% flame size +125% flame lifetime +50% movement speed +28% gesture speed -40% damage dealt |
Super Fire Spreader Pyros are large Pyro bots that have high Flamethrower range. They are essentially Hyped Fire Spreader Pyros but with more health, larger size, higher flamethrower range and moves faster.
Heavy
Extended Buff Heater Heavy
Icon | Name | Primary | Secondary | Attributes |
---|---|---|---|---|
Extended Buff Heater Heavy | Huo-Long Heater |
Buff Banner |
Buff Banner has +34% switch speed penalty to prevent bot item switching loop bug Spawns with full charge +800% longer buff duration +10000% more rage received |
Extended Buff Heater Heavy should not be underestimated. The Buff Banner allows them to not suffer from damage falloff, so ensure you have resistances or something that quickly kills these bots.
Extended Conch Steel Gauntlet
Icon | Name | Secondary | Melee | Attributes |
---|---|---|---|---|
Extended Conch Steel Gauntlet | Concheror |
Fists of Steel |
Concheror has +34% switch speed penalty to prevent bot switching item loop bug Spawns with full charge +800% buff duration +10000% rage received +25% airblast resistance +50% vertical airblast resistance |
Extended Conch Steel Gauntlet's Concheror lasts 90 seconds and can buff itself and it's teammates for almost all of its entire journey to the hatch. This bot is essentially a Steel Gauntlet that moves faster and is able to buff it's teammates with the Concheror buff.
Ice Burner Heavy
Icon | Name | Primary | Attributes |
---|---|---|---|
Ice Burner Heavy | Huo-Long Heater |
1.5x in size 800 HP +35% damage dealt against burning enemies +8 damage dealt by ring of fire Mini-crits burning enemies Gain a speed boost when killing a burning enemy Extinguishes burning enemies |
Ice Burner Heavy is a bot that players should be cautious about if players lack any resistances or the team lacks a Medic. With their +35% damage bonus on burning players and mini-crits on burning players, players should be careful to not be consecutively set on fire. They are usually seen with bots that are better at inflicting afterburn on the defenders.
Sniper
Bleed-on-hit Bowman
Icon | Name | Primary | Attributes |
---|---|---|---|
Bleed-on-hit Bowman | Huntsman |
Arrows causes victims to bleed for 7 seconds -70% damage dealt |
Bleed-on-hit Bowmen's arrows only deal 36 damage, the bleed they inflict allows them to deal 64 damage intotal which deals only 4 more damage when compared to a Regular Bowman bot. These Bowmen are more suited for tampering the aim of the defenders, especially Snipers. However, Bleed-on-hit Bowmen become weaker when the victim is being healed by a Dispenser or a Medic as they reduce the duration of the Bleed greatly.
Giant Scout
Super Scout (Custom Type)
Icon | Name | Melee | Misc | Attributes |
---|---|---|---|---|
Super Scout | Holy Mackerel |
Bonk Boy |
1200 Health +5% movement speed +30% knockback resistance +75% airblast resistance +50% vertical airblast resistance |
This bot is a variant of Valve's Super Scout. It's stats are identical to it's Valve variant with the only difference being that it only has +5% movement speed instead of +30%, meaning that this is a weaker variant of Valve's Super Scout.
Giant Pyro
Giant Fire Spreader Pyro
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Giant Fire Spreader | Flame Thrower |
Flamboyant Flamenco |
Fires continuously 3200 Health +100% flame size +100% flame lifetime +40% knockback resistance +85% airblast resistance +50% vertical airblast resistance -50% movement speed -20% damage penalty |
Giant Fire Spreader Pyros shouldn't be a problem to deal with. They have high flamethrower range and can set the defenders on fire easier than regular Pyros. Nothing else to say.
Giant Heal-on-Hit Dragon's Fury Pyro
Icon | Name | Primary | Hat | Attributes |
---|---|---|---|---|
Giant Heal-on-hit Dragon Pyro | Dragon's Fury |
Pyromancer's Mask |
Does not attempt to airblast 3200 Health Fire Balls heal 900 HP individually +40% knockback resistance +80% airblast resistance +50% vertical airblast resistance -50% movement speed +80% slower firing rate -50% damage penalty -25% afterburn damage |
Giant Heal-on-hit Dragon's Fury Pyro are bots that heals lots of health back on hit, but deals less damage and fires slower. Players must avoid getting in range with this giant as the giant can heal its health quicker when it inflicts damage on an enemy. Sentry Guns, especially when wrangled are efficient against taking out these giants.
Giant Medic
Giant Kritzkrieg Medic
Icon | Name | Primary | Secondary | Attributes |
---|---|---|---|---|
Giant Kritzkrieg Medic | Syringe Gun |
Kritzkrieg |
Uses übercharge when it enters the battlefield 4500 Health Spawns with full charge Gains übercharge when using übercharge +19900% heal rate +80% airblast resistance +50% vertical airblast resistance Syringes have -90% damage penalty -50% movement speed |
A Giant Medic bot that is equipped with the Kritzkrieg and has infinite über. Not much else to say.