One Down (custom mission)
| “I built that.” This page contains information about a custom Mann vs. Machine mission that is not an official Mann vs. Machine mission. To see official Mann vs. Machine missions, go to here. |
| One Down | |
|---|---|
| Basic Information | |
| Name: | One Down |
|
File name: |
mvm_downtown_final4b_adv_666_one_down.pop
|
| Developer(s): | Tindall Berry |
| Map: | Downtown |
| Mission type: | Endurance |
| Waves: | 1 |
| Difficulty: | Nightmare |
| Starting credits: | 5000 |
| Maximum possible credits: | 10000 |
| Minimum respawn wave time: | 5 |
| Maximum respawn wave time: | 5 |
| Fixed respawn time: | Yes |
| Tour: | Canteen Crasher |
| Sentry Buster spawn time: | 120 seconds |
| Sentry Buster respawn time: | 90 seconds |
One Down is a nightmare endurance mission made by Tindall Berry. It is available on the custom Downtown map.
Waves
| Sub-wave | Class | Count | Delay(s) | Credits | |||||
|---|---|---|---|---|---|---|---|---|---|
| Wave 1 (5000 Credits) | |||||||||
| 1 | |||||||||
Giant Rapid Fire Demoman |
Expert | Gatebot | 5 | 10 | 25 | 0 | 20 | 500 | |
| Normal | Gatebot | ||||||||
| Hard | Gatebot | ||||||||
| Hard | — | 8 | 8 | 72 | 10 | 10 | 360 | ||
| 2 | Hyper League Scout |
Hard | — | 8 | 8 | 64 | 10 | 15 | 240 |
Anaemic Bowman |
Hard | Gatebot | 6 | 6 | 48 | 15 | 15 | 290 | |
Giant Heal On Kill Pyro |
Hard | 1 | 2 | 4 | 30 | 35 | 80 | ||
Giant Heal On Kill Pyro |
Hard | 1 | 2 | 4 | 40 | 35 | 80 | ||
| 3 | Quad Sync Soldier |
Hard | — | 6 | 6 | 30 | 10 | 15 | 150 |
Hyper League Scout |
Hard | — | 8 | 8 | 40 | 15 | 15 | 120 | |
Giant Direct Hit Soldier |
Expert | Gatebot |
3 | 6 | 12 | 20 | 25 | 180 | |
| Hard | Gatebot | ||||||||
| 4 | 30,000 | 1 | 1 | 1 | 0 | 0 | 50 | ||
| 30,000 | 1 | 1 | 1 | 60 | 0 | 50 | |||
| 30,000 | 1 | 1 | 1 | 120 | 0 | 50 | |||
| Normal | — | 1 | 15 | 100 | 25 | 0.2 | 300 | ||
| 5 | Giant Air Burst Demoman |
Expert | 1 | 4 | 12 | 10 | 15 | 180 | |
Dragon's Furry |
Hard | Gatebot | 5 | 5 | 60 | 15 | 10 | 240 | |
Anaemic Bowman |
Hard | Gatebot | 8 | 8 | 96 | 25 | 10 | 290 | |
| 40,000 | 1 | 1 | 1 | 60 | 0 | 50 | |||
| 6 | Normal | — | 1 | 20 | 75 | 10 | 0.1 | 150 | |
| 7A | Hard | — | 1 | 20 | 75 | 10 | 0.1 | 150 | |
| 7B | Giant Samurai Demoknight |
Expert | 1 | 1 | 4 | 25 | 40 | 100 | |
| 8 | Quad Sync Soldier |
Hard | — | 3 | 9 | 48 | 10 | 5 | 100 |
| Normal | Gatebot |
2 | 4 | 32 | 10 | 5 | 60 | ||
| 9 | Armoured Force-a-Nature Scout |
Expert | — | 1 | 8 | 8 | 10 | 5 | 160 |
| 10 | Hyper League Scout |
Hard | 1 | 20 | 75 | 10 | 0.1 | 150 | |
| 11 | Dragon's Furry |
Hard | 1 | 20 | 75 | 10 | 0.1 | 150 | |
| 12A | Expert | Gatebot | 1 | 2 | 6 | 5 | 30 | 120 | |
| Expert | Gatebot | 1 | 2 | 6 | 20 | 30 | 120 | ||
| 12B | 25,000 | 1 | 1 | 1 | 0 | 0 | 50 | ||
| 25,000 | 1 | 1 | 1 | 30 | 0 | 50 | |||
| 25,000 | 1 | 1 | 1 | 60 | 0 | 50 | |||
| 25,000 | 1 | 1 | 1 | 90 | 0 | 50 | |||
| 12C | |||||||||
| Normal | 2 | 6 | 20 | 15 | 5 | 40 | |||
| Hard | — | ||||||||
| Normal | 2 | 6 | 20 | 20 | 5 | 40 | |||
| Hard | — | ||||||||
| 13 | 32,000 | 1 | 1 | 1 | 0 | 0 | 150 | ||
| 14 | Brigadier Barrage |
Expert | — | 1 | 1 | 1 | 20 | 0 | 0 |
| Support | Persian Demoknight |
Expert | — | 1 | 1 | 10 | 30 | 30 | 0 |
Persian Demoknight |
Expert | Begins after 12C has finished spawning | 2 | 12 | 100 | 10 | 2 | 100 | |
Battle Engineer |
Expert | Does not teleport in Does not build teleporters |
1 | — | — | 200 | 90 | — | |
Crit Sniper |
Hard | Vision range 2000 |
2 | — | — | 150 | 150 | — | |
Eternal Reward Spy |
Expert | — | 2 | — | — | 90 | 90 | — | |
Trivia
- The mission name is a reference to a difficulty setting in the game Payday 2.