Difference between revisions of "Cursed Cove"
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== Davy Jones' Locker == | == Davy Jones' Locker == | ||
Davy Jones' Locker can only be accessed when the Flying Dutchman appears on the map and the player touches it. It appears to be underwater, but players within the locker can freely walk around and not swim, fire-related weapons like the Pyro's flamethrowers work properly, and critical hits cannot be done with the Neon Annihilator. At the center of the locker is a wooden deck where the player must deposit the souls they collected to earn points for their team. Once the designated amount of points has been earned, the team that reached this amount will win after 5 seconds. To exit the locker, players go through the glowing white doorway at the end of the deck (Which is crucial when the water closes in on the locker). | Davy Jones' Locker can only be accessed when the Flying Dutchman appears on the map and the player touches it. It appears to be underwater, but players within the locker can freely walk around and not swim, fire-related weapons like the Pyro's flamethrowers work properly, and critical hits cannot be done with the Neon Annihilator. At the center of the locker is a wooden deck where the player must deposit the souls they collected to earn points for their team. Once the designated amount of points has been earned, the team that reached this amount will win after 5 seconds. To exit the locker, players go through the glowing white doorway at the end of the deck (Which is crucial when the water closes in on the locker). | ||
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Revision as of 16:52, 21 October 2018
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
Cursed Cove | |
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Basic Information | |
Developer(s): | {{{map-developer}}} |
Map Photos | |
Map Overview | |
Map Stamp | |
Supporters leaderboard not yet available. |
Cursed Cove is a Player Destruction Halloween map added during the Scream Fortress 2018 update. It is set in a cove (As the name implies). Like normal Player Destruction maps, the goal is to collect the objects dropped by killing other players (in this case, souls, like in Monster Bash), and bring them to the required destination (In this case, Davy Jones' Locker, which can only be accessed when the Flying Dutchman appears.
Davy Jones' Locker
Davy Jones' Locker can only be accessed when the Flying Dutchman appears on the map and the player touches it. It appears to be underwater, but players within the locker can freely walk around and not swim, fire-related weapons like the Pyro's flamethrowers work properly, and critical hits cannot be done with the Neon Annihilator. At the center of the locker is a wooden deck where the player must deposit the souls they collected to earn points for their team. Once the designated amount of points has been earned, the team that reached this amount will win after 5 seconds. To exit the locker, players go through the glowing white doorway at the end of the deck (Which is crucial when the water closes in on the locker).
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