Difference between revisions of "Scattergun/zh-hant"

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| availability = 標準武器
 
| availability = 標準武器
 
| weapon-name-override = 雙管散彈槍
 
| weapon-name-override = 雙管散彈槍
 +
| item-name-color = #b2b2b2
 
}}
 
}}
 
{{Quotation|'''The Scout'''|Yeah, come get some, ya frickin' wuss!|sound=Scout_taunts06.wav}}
 
{{Quotation|'''The Scout'''|Yeah, come get some, ya frickin' wuss!|sound=Scout_taunts06.wav}}

Revision as of 10:56, 11 September 2010

Template:Weapon infobox

Yeah, come get some, ya frickin' wuss!
The Scout

機槍(雙管散彈槍)偵查兵的主要武器. 它體型很短, 這把雙管散彈槍擁有很高的距離傷害衰退產生, 跟每次開火會發射10顆鋼珠. 不過在近距離時所造成的傷害極為致命, the Scattergun becomes mediocre at medium range and near useless at a distance. Two shots at point blank is enough to down most classes. Other than a slightly increased damage and wider spread the Scattergun is equal to the standard Shotgun in all regards. If fired from a position touching a target, the attack is capable of causing 後座力. 非常類似 散彈槍自然之力, the Scattergun's first shell will fire at least one pellet straight down the crosshair before 'bullet-spread' takes effect.

傷害

參見: 傷害
  • 基本: 每顆散彈粒 6 傷害
  • 最大傷害值: 175% (每顆散彈粒 10.5 傷害)
  • 最大衰退值: 50% (每顆散彈粒 3 傷害)
  • 單發散彈量: 10
  • 近距離: 85-105
  • 中距離: 10-40
  • 遠距離: 3-10
  • 小爆擊: 每顆散彈粒 8 傷害
  • 爆擊: 每顆散彈粒 18 傷害

近距離為沒有間隔距離得狀況下。中距離的定義為2Fort上層的主要補給大門到對面的牆壁。而遠距離的定義為ctf_2fort的其中一邊的城垛槍眼到另一邊的城垛槍眼。傷害是大約計算和由社群測試決定的。

動作時間

  • 攻擊速率: 0.64
  • 基本填充: 0.76
  • 填充速度: 0.56

基本填充是它換彈藥的第一時間. 填充速度採取在第一以後再裝每發彈藥的另外填充時間。 所有時間都在幾秒内. 換彈時間是由社群玩家去測試大約秒數.

相關細節

  • The Scattergun is never actually reloaded: when the 6 round clip is empty, the handle lever is used to eject the rounds without loading fresh ones in. Valve hand-waves strange gun behavior as "personal customization" and use of "Spy-tech."
  • Sound effects in the game files show some labeled "double shot". It is possible this may have had, or was going to have a double-barreled firing mode, or it would be like the super Shotgun from Team Fortress Classic. These sound effects were recycled for the Force-A-Nature.
  • The Scattergun has Developer weapon variants.
  • A server console command can be used to disable random bullet spread for the Scattergun, along with other pellet weapons like the Shotgun. When activated, any shots with these weapons will fire their 9 pellets in a perfect 3x3 square.

畫廊

參見

Template:Allweapons Nav/zh-hant Template:Scout Nav/zh-hant