Difference between revisions of "February 16, 2009 Patch"

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{{Patch layout
 
{{Patch layout
|before= {{Patch name|2|2|2009}}
+
| before       = {{Patch name|2|2|2009}}
 
| day          = 16
 
| day          = 16
 
| month        = february
 
| month        = february
 
| year        = 2009
 
| year        = 2009
|after= {{Patch name|2|17|2009}}
+
| after       = {{Patch name|2|17|2009}}
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
 
| source      = http://store.steampowered.com/news/2246/
 
| source      = http://store.steampowered.com/news/2246/
 
| notes        = ===Team Fortress 2===
 
| notes        = ===Team Fortress 2===
* [[Sticky bombs]] now get a reduced close range damage ramp up (like [[Rocket Launcher]] & [[Syringe Gun]])
+
* Sticky bombs now get a reduced close range damage ramp up (like [[Rocket Launcher]] & [[Syringe Gun]])
 
** Ultimately reduces [[damage]] done by sticky bombs to enemies <512 units from the [[Demoman]]
 
** Ultimately reduces [[damage]] done by sticky bombs to enemies <512 units from the [[Demoman]]
 
* Moved the unlockable system over to the new item backend:
 
* Moved the unlockable system over to the new item backend:

Latest revision as of 22:17, 29 July 2014

Patch notes

Team Fortress 2

  • Sticky bombs now get a reduced close range damage ramp up (like Rocket Launcher & Syringe Gun)
    • Ultimately reduces damage done by sticky bombs to enemies <512 units from the Demoman
  • Moved the unlockable system over to the new item backend:
    • Added a warning dialog to the loadout screen telling clients when the server they're on could not get their loadout
  • Made "tf_damage_disablespread" a replicated convar, so clients can see the value of it on the server they're connected to
  • Renamed "mp_stalemate_at_timelimit" to "mp_match_end_at_timelimit", to better explain its function now that stalemate is optional
  • Server tags can now be used to include or exclude servers from the list
  • Fixed muzzle flashes & shell ejections still playing when viewmodels are hidden
  • Protected several more commands from client exploitation

Undocumented Changes