Difference between revisions of "Template:List of weapons that provide health"

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m (Updated german translation)
m (Added some /nl. Not done yet though.)
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  | de = Liste von Waffen, die Gesundheit wiederherstellen
 
  | de = Liste von Waffen, die Gesundheit wiederherstellen
 
  | fr = Liste des armes fournissant de la santé
 
  | fr = Liste des armes fournissant de la santé
 +
| nl = Lijst van wapens die gezondheid herstellen
 
  | ru = Список оружия добавляющего здоровья
 
  | ru = Список оружия добавляющего здоровья
 
  }}
 
  }}
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  | de =  * 60% des angerichteten Schadens an einem Milch-beschichteten Gegner werden dem angreifenden Spieler als Lebenspunkte zurück gegeben.
 
  | de =  * 60% des angerichteten Schadens an einem Milch-beschichteten Gegner werden dem angreifenden Spieler als Lebenspunkte zurück gegeben.
 
  | fr =  * Restaure la santé d'un joueur allié à hauteur de 60% des dégâts qu'il inflige aux ennemis couverts de lait.
 
  | fr =  * Restaure la santé d'un joueur allié à hauteur de 60% des dégâts qu'il inflige aux ennemis couverts de lait.
 +
| nl =  * Herstelt gezondheid gelijk aan 60% van de schade die een vriendelijke speler aanricht op met melk bedekte vijanden.
 
  | ru =  * Восстанавливает 60% здоровья пропорционально урону нанесенному врагу облитому молоком.
 
  | ru =  * Восстанавливает 60% здоровья пропорционально урону нанесенному врагу облитому молоком.
 
  }}
 
  }}
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  | de =  * Wenn diese Waffe getragen wird, hinterlässt jeder getöteter Gegner ein kleines Gesundheitspaket.
 
  | de =  * Wenn diese Waffe getragen wird, hinterlässt jeder getöteter Gegner ein kleines Gesundheitspaket.
 
  | fr =  * Les ennemis tués par le joueur équipé de cette arme laisseront tomber un petit pack de soins.
 
  | fr =  * Les ennemis tués par le joueur équipé de cette arme laisseront tomber un petit pack de soins.
 +
| nl =  * Vijanden gedood door een speler met dit wapen laten een klein gezondheidspakket achter.
 
  | ru =  * После убийства совершенным игроком с данным оружием, враг оставляет на земле маленькую аптечку.
 
  | ru =  * После убийства совершенным игроком с данным оружием, враг оставляет на земле маленькую аптечку.
 
  }}
 
  }}
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  | de =  * Für jeden Treffer werden dem Spieler 15 Lebenspunkte wiederhergestellt.  
 
  | de =  * Für jeden Treffer werden dem Spieler 15 Lebenspunkte wiederhergestellt.  
 
  | fr =  * Restaure 15 points de santé à l'utilisateur pour chaque ennemi touché.
 
  | fr =  * Restaure 15 points de santé à l'utilisateur pour chaque ennemi touché.
 +
| nl =  * Herstelt 15 gezondheid telkens wanneer een vijandelijke speler geraakt wordt.
 
  | ru =  * Игрок восстанавливает 15 единиц здоровья при каждом попадании по врагу.
 
  | ru =  * Игрок восстанавливает 15 единиц здоровья при каждом попадании по врагу.
 
  }}
 
  }}

Revision as of 13:23, 6 May 2013

List of weapons that provide health
Secondary Mad Milk
  • Restores health equal to 60% of the damage a friendly player inflicts on milk-coated enemies.
Mad Milk
Melee Candy Cane
  • Equipping this weapon causes enemies killed by the player to drop a small health pack.
Candy Cane
Primary Black Box
  • Restores 15 health to user for each enemy player hit.
Black Box
Secondary Concheror
  • Restores health equal to 35% of the damage the Soldier who activated the rally or a friendly player nearby inflicts.
Concheror
Primary Phlogistinator
  • Restores 100% health upon activation of "Mmmph".
Phlogistinator
Melee Powerjack
  • Restores 75 health upon killing an enemy and can overheal.
Powerjack
Back Scratcher
  • Increases health from pickups by 50%.
Back Scratcher
Melee Eyelander Horseless Headless Horsemann's Headtaker
  • Restore 15 health upon killing an enemy and can overheal.
Eyelander Horseless Headless Horsemann's Headtaker
Nessie's Nine Iron
Nessie's Nine Iron
Persian Persuader
  • Converts all dropped weapons and ammunition boxes into health.
Persian Persuader
Secondary Sandvich Robo-Sandvich
  • Restores 300 health when eaten over 4 seconds.
  • If dropped by the Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
Sandvich Robo-Sandvich
Dalokohs Bar Fishcake
  • Restores 60 health when eaten over 4 seconds, and grants the Heavy an extra 50 maximum health for 30 seconds.
  • If dropped by a Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
Dalokohs Bar Fishcake
Buffalo Steak Sandvich
  • If dropped by a Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
  • If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
Buffalo Steak Sandvich
Primary Blutsauger
  • Restores 3 health to user for each enemy player hit.
Blutsauger
Crusader's Crossbow
  • Restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
Crusader's Crossbow
Secondary Medi Gun Vaccinator
  • Restore 24 health to 72 health to the target per second.
Medi Gun Vaccinator
Kritzkrieg
  • Restore 24 health to 72 health to the target per second.
  • Oktoberfest taunt restores 11 health over 4 seconds.
Kritzkrieg
Quick-Fix
  • Restores 34 health to 101 health to the target per second.
Quick-Fix
Melee Amputator
  • Medicating Melody taunt puts a health restoring effect on all nearby allies, restoring from 105 up to 315 health over 4.2 seconds, depending on how long ago the healing target was last damaged.
Amputator
Secondary Cozy Camper
  • Passively regenerates 1 health per second.
Cozy Camper
Secondary Conniver's Kunai
  • Grants the victim's remaining health upon backstabbing and can overheal.
Conniver's Kunai
Leaderboard class soldier.png Soldier
Leaderboard class demoman.png Demoman
Melee Half-Zatoichi
  • Restores 100% health upon killing an enemy.
Half-Zatoichi
Note