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Show new changes starting from 20:36, 17 June 2024
   
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17 June 2024

 m   19:56  Playing With Danger (Soundtrack)‎ (diff | hist) . . (+4). . Tiagoquix (talk | contribs) (Direct link for The Orange Box (Orange Box -> The Orange Box))
     19:49  Mann Co.‎ (diff | hist) . . (+28). . Dogman15 (talk | contribs) (See also)
     09:53  Heavy voice commands‎ (diff | hist) . . (+128). . Pootis Levert (talk | contribs)
     05:12  Cadet Visor/sv‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
     05:10  Cadet Visor‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
     03:42  Corpsemopolitan/sv‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)
     03:40  Corpsemopolitan‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)
 m   02:22  Community Scout strategy‎ (diff | hist) . . (-3). . JupiterSphere (talk | contribs) (Consistiency)

16 June 2024

     00:38  Spent Well Spirits‎ (diff | hist) . . (+50). . Wabble (talk | contribs) (Trivia edit - I guess McVee might have used leaked sfm assets in the EOTL short or maybe Valve lended those for him to use?)

15 June 2024

     23:17  Half-Pipe Hurdler/sv‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)
     23:12  Half-Pipe Hurdler‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)
     03:17  Nugget Noggin/sv‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
     03:11  Nugget Noggin‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
 m   00:41  June 18, 2014 Patch‎ (diff | hist) . . (+64). . Gabrielwoj (talk | contribs) (Added undocumented change.)

14 June 2024

 m   21:50  Idling‎ (diff | hist) . . (-1). . Scorchshotgaming (talk | contribs) (Rise of idling and third-party programs: Spelling fixed)

13 June 2024

     23:30  Mountebank's Masque/sv‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
     23:25  Mountebank's Masque‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
     22:29  Pocket Momma/sv‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)
     22:26  Pocket Momma‎ (diff | hist) . . (+19). . Mediarch (talk | contribs) (full paint)
     19:52  Tiny Timber/sv‎‎ (2 changes | history) . . (0). . [Mediarch‎ (2×)]
      19:52 (cur | prev) . . (+1). . Mediarch (talk | contribs) (Undo edit by Mediarch (Talk) (3721400)) (Tag: Undo)
      19:26 (cur | prev) . . (-1). . Mediarch (talk | contribs) (This item isn't paintable)
     19:43  Horace‎ (diff | hist) . . (+7). . GrampaSwood (talk | contribs) (Notes: Fixed template)
     19:24  Tiny Timber‎‎ (2 changes | history) . . (0). . [Mediarch‎; GrampaSwood‎]
      19:24 (cur | prev) . . (+1). . GrampaSwood (talk | contribs) (Undo edit by Mediarch (Talk) (3721383) It is set as paintable in the items_game.txt, see bugs section) (Tag: Undo)
      19:22 (cur | prev) . . (-1). . Mediarch (talk | contribs) (This item isn't paintable)

12 June 2024

     23:56  Kiss King‎ (diff | hist) . . (+5). . Mediarch (talk | contribs) (full paint)
 m   14:54  Promotional images‎‎ (2 changes | history) . . (-84). . [BrazilianNut‎ (2×)]
 m    14:54 (cur | prev) . . (+12). . BrazilianNut (talk | contribs)
 m    13:40 (cur | prev) . . (-96). . BrazilianNut (talk | contribs)
     02:20  Upgrade Station‎ (diff | hist) . . (+138). . Randomname90001 (talk | contribs) (Added mad milk syringes bug. Video of it occuring: https://youtu.be/O8tftLna_2s)

11 June 2024

 m   21:51  Meet the Scout‎ (diff | hist) . . (+1). . Red - TheGamer32 (talk | contribs) (added ")
 m   20:59  Brütal Bouffant‎ (diff | hist) . . (+44). . Mediarch (talk | contribs) (Redirect note)
     20:06  Spy checking‎ (diff | hist) . . (+184). . WunderSchnell (talk | contribs) ({{Class link|Scout}})
     19:57  Anti-Sniper strategy‎ (diff | hist) . . (+110). . WunderSchnell (talk | contribs) (Secondary weapons)
     18:53  Unused content‎ (diff | hist) . . (+274). . Randomname90001 (talk | contribs) (Added an attribute.)
     14:38  Badwater Basin (competitive)‎ (diff | hist) . . (-158). . Mediarch (talk | contribs) (This is not accurate nowadays. Don't think Badwater has been played in years. It's never been played in RGL, the most popular league, and it's sorta been replaced by vigil and swiftwater. UGC which is all but dead ran it 10 seasons ago. 5+ years ago.)
 m   13:23  Fortune Hunter‎ (diff | hist) . . (-106). . BrazilianNut (talk | contribs)
 m   12:12  Operation Two Cities Badge‎ (diff | hist) . . (+49). . BrazilianNut (talk | contribs)
 m   12:09  Operation Oil Spill Badge‎ (diff | hist) . . (+35). . BrazilianNut (talk | contribs)
 m   12:04  Operation Mecha Engine Badge‎ (diff | hist) . . (+49). . BrazilianNut (talk | contribs)
 m   12:02  Operation Gear Grinder Badge‎ (diff | hist) . . (+35). . BrazilianNut (talk | contribs)
 m   11:54  Operation Steel Trap Badge‎ (diff | hist) . . (+37). . BrazilianNut (talk | contribs)
 m   08:54  Baronial Badge‎ (diff | hist) . . (+27). . BrazilianNut (talk | contribs) (Gallery)
     07:13  Sniper match-ups‎‎ (2 changes | history) . . (+115). . [GrampaSwood‎; EburbBC‎]
      07:13 (cur | prev) . . (-27). . GrampaSwood (talk | contribs)
      01:24 (cur | prev) . . (+142). . EburbBC (talk | contribs)
 m   02:26  Ultiduo‎ (diff | hist) . . (0). . Jestie (talk | contribs) (History: my heart aches whenever nouns are not properly capitalised)

10 June 2024

     19:14  Team‎‎ (6 changes | history) . . (-517). . [Tiagoquix‎ (2×); Mediarch‎ (2×); GrampaSwood‎ (2×)]
      19:14 (cur | prev) . . (-190). . GrampaSwood (talk | contribs) (mc)
 m    17:11 (cur | prev) . . (-1). . Tiagoquix (talk | contribs)
      16:55 (cur | prev) . . (-117). . GrampaSwood (talk | contribs) (Undo edit by Tiagoquix (Talk) (3718667) Please convert relevant info into a small summary here, as this just feels like an advertisement) (Tag: Undo)
 m    16:53 (cur | prev) . . (+117). . Tiagoquix (talk | contribs) (Add reference)
 m    16:28 (cur | prev) . . (+33). . Mediarch (talk | contribs) (oops)
      16:25 (cur | prev) . . (-359). . Mediarch (talk | contribs) (As previosuly mentioned, this is already covered in the intro.)