Difference between revisions of "October 1, 2020 Patch/ru"

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* Добавлены 4 новые карты от сообщества: [[Megalo/ru|Megalo]], [[Bloodwater/ru|Bloodwater]], [[Hassle Castle/ru|Hassle Castle]] и [[Moldergrove/ru|Moldergrove]].
 
* Добавлены 4 новые карты от сообщества: [[Megalo/ru|Megalo]], [[Bloodwater/ru|Bloodwater]], [[Hassle Castle/ru|Hassle Castle]] и [[Moldergrove/ru|Moldergrove]].
 
* Добавлен {{item link|Wicked Windfall Case}}:
 
* Добавлен {{item link|Wicked Windfall Case}}:
** Содержит 22 новых аксессуара из коллекции «Wicked Windfall Collection», созданных сообществом.<ref>{{item link|Impish Ears}}, {{item link|Balloonicorpse}}, {{item link|Gourd Grin}}, {{item link|Hollowed Helm}}, {{item link|A Handsome Handy Thing}}, {{item link|King Cardbeard}}, {{item link|Sir Pumpkinton}}, {{item link|Wrap-A-Khamon}}, {{item link|Boom Boxers}}, {{item link|Eye-see-you}}, {{item link|Handsome Devil}}, {{item link|Misfortune Fedora}}, {{item link|Seared Sorcerer}}, {{item link|Fire Tooth}}, {{item link|Flavorful Baggies}}, {{item link|Calamitous Cauldron}}, {{item link|Semi-tame Trapper's Hat}}, {{item link|Wavefinder}}, {{item link|Glow from Below}}, {{item link|Goblineer}}, {{item link|Ghoul Box}}, {{item link|All Hallows' Hatte}}</ref>
+
** Содержит 22 новых аксессуара из коллекции «Wicked Windfall Collection», созданных сообществом.<ref>{{item link|Impish Ears}}, {{item link|Balloonicorpse}}, {{item link|Gourd Grin}}, {{item link|Hollowed Helm}}, {{item link|A Handsome Handy Thing}}, {{item link|King Cardbeard}}, {{item link|Sir Pumpkinton}}, {{item link|Wrap-A-Khamon}}, {{item link|Boom Boxers}}, {{item link|Eye-See-You}}, {{item link|Handsome Devil}}, {{item link|Misfortune Fedora}}, {{item link|Seared Sorcerer}}, {{item link|Fire Tooth}}, {{item link|Flavorful Baggies}}, {{item link|Calamitous Cauldron}}, {{item link|Semi-tame Trapper's Hat}}, {{item link|Wavefinder}}, {{item link|Glow from Below}}, {{item link|Goblineer}}, {{item link|Ghoul Box}}, {{item link|All Hallows' Hatte}}</ref>
 
** Есть шанс на получение одного из 6 предметов с хеллоуинским ограничением, созданных сообществом, в качестве бонусного предмета.<ref>{{item link|War Blunder}}, {{item link|Grounded Flyboy}}, {{item link|Rolfe Copter}}, {{item link|Pug Mug}}, {{item link|Treehugger}}, {{item link|Mannvich}}</ref>
 
** Есть шанс на получение одного из 6 предметов с хеллоуинским ограничением, созданных сообществом, в качестве бонусного предмета.<ref>{{item link|War Blunder}}, {{item link|Grounded Flyboy}}, {{item link|Rolfe Copter}}, {{item link|Pug Mug}}, {{item link|Treehugger}}, {{item link|Mannvich}}</ref>
 
** Есть шанс на получение [[Unusualifier/ru|Необычнотизатора]] в качестве бонусного предмета.
 
** Есть шанс на получение [[Unusualifier/ru|Необычнотизатора]] в качестве бонусного предмета.
 
* Добавлено 19 новых [[Unusual/ru|необычных]] эффектов, созданных сообществом:
 
* Добавлено 19 новых [[Unusual/ru|необычных]] эффектов, созданных сообществом:
** 8 новых эффектов для аксессуаров необычного типа.<ref>{{item name|Green Giggler}}, {{item name|Laugh-O-Lantern}}, {{item name|Plum Prankster}}, {{item name|Pyroland Nightmare}}, {{item name|Gravelly Ghoul}}, {{item name|Vexed Volcanics}}, {{item name|Gourdian Angel}}, {{item name|Pumpkin Party}}</ref>
+
** 8 новых эффектов для аксессуаров необычного типа.<ref>{{item name|Green Giggler}}, {{item name|Laugh-O-Lantern}}, {{item name|Plum Prankster}}, {{item name|Pyroland Nightmare}}, {{item name|Gravelly Ghoul}}, {{item name|Vexed Volcanics}}, {{item name|Gourdian Angel}}, {{item name|Pumpkin Party}}</ref>
 
** 11 новых эффектов для насмешек необычного типа.<ref>{{item name|Spectral Escort}}, {{item name|Astral Presence}}, {{item name|Arcane Assistance}}, {{item name|Emerald Allurement}}, {{item name|Pyrophoric Personality}}, {{item name|Spellbound Aspect}}, {{item name|Static Shock}}, {{item name|Veno Shock}}, {{item name|Toxic Terrors}}, {{item name|Arachnid Assault}}, {{item name|Creepy Crawlies}}</ref>
 
** 11 новых эффектов для насмешек необычного типа.<ref>{{item name|Spectral Escort}}, {{item name|Astral Presence}}, {{item name|Arcane Assistance}}, {{item name|Emerald Allurement}}, {{item name|Pyrophoric Personality}}, {{item name|Spellbound Aspect}}, {{item name|Static Shock}}, {{item name|Veno Shock}}, {{item name|Toxic Terrors}}, {{item name|Arachnid Assault}}, {{item name|Creepy Crawlies}}</ref>
 
* Добавлен {{item link|Scream Fortress XII War Paint Case}}:
 
* Добавлен {{item link|Scream Fortress XII War Paint Case}}:

Latest revision as of 19:55, 18 October 2020

Источник: Выход обновления Team Fortress 2 (английский)

Содержание обновления

Team Fortress 2

Выпущено обновление «Вииизг Фортресс 2020»!

  • Добавлены 4 новые карты от сообщества: Megalo, Bloodwater, Hassle Castle и Moldergrove.
  • Добавлен Кейс подлой падалицы:
    • Содержит 22 новых аксессуара из коллекции «Wicked Windfall Collection», созданных сообществом.[1]
    • Есть шанс на получение одного из 6 предметов с хеллоуинским ограничением, созданных сообществом, в качестве бонусного предмета.[2]
    • Есть шанс на получение Необычнотизатора в качестве бонусного предмета.
  • Добавлено 19 новых необычных эффектов, созданных сообществом:
    • 8 новых эффектов для аксессуаров необычного типа.[3]
    • 11 новых эффектов для насмешек необычного типа.[4]
  • Добавлен Кейс с боевой краской «Вииизг Фортресс XII»:
    • Содержит 15 новых боевых красок из коллекции «Scream Fortress XII», созданных сообществом.[5]
    • Есть шанс на получение Необычнотизатора в качестве бонусного предмета.
  • Все игроки, запустившие игру, получат Проклятую гаргулью, если у них её ещё нет.
  • Все хеллоуинские контракты были сброшены для возможности их повторного завершения.
  • Добавлены новые контракты для избранных карт от сообщества.
  • Выполнив хеллоуинский контракт, игрок имеет шанс получить классический хеллоуинский предмет из коллекции Wicked Windfall Case или Scream Fortress XII War Paint Case.
  • Продолжайте прошлогоднее мероприятие, собирая души мертвых игроков для своей Проклятой гаргульи, убивая врагов, выполняя задания карты или собирая Проклятые гаргульи, появляющиеся на картах.
  • Во время события все кейсы будут давать предметам необычные эффекты Хеллоуина 2020, вместо привычных необычных эффектов (не распространяется на ящики).
  • Присоединяйтесь к хеллоуинским матчам, используя категорию «Праздник» в свободном режиме.
  • Scream Fortress XII будет продолжаться до 7 ноября 2020 года.

Общие изменения

Обновление игрового режима Супер-Манн

  • Изменения на картах:
    • ctf_hellfire и ctf_gorge
      • Время восстановления разведданных увеличено с 15 до 30 секунд.
    • ctf_thundermountain
      • Время восстановления разведданных увеличено с 15 до 30 секунд.
      • Устранена уязвимость, которую могли использовать снайперы на верхнем выступе забора.
  • Изменения игрового процесса:
    • Уменьшена скорость перемещения при помощи абордажного крюка для носителя разведданных.
      • Разведчик без бонуса или с бонусом Ловкости — скорость уменьшена до 0,8х от базовой скорости перемещения при помощи крюка (снижена по сравнению с базовой скоростью до выхода данного обновления).
      • Разведчик с любым бонусом — скорость уменьшена до 0,65х от базовой скорости перемещения при помощи крюка (без изменений).
      • Любой класс, кроме разведчика, не имеющий бонуса вовсе или с бонусом Ловкости — скорость уменьшена до 0,5 от базовой скорости перемещения при помощи крюка (снижена по сравнению с прежней скоростью, — 0,65х).
    • Изменены правила нанесения критического урона.
      • Оружие, способное наносить криты по целям в воздухе, лишено данной способности в режиме Супер-Манн, ввиду постоянной необходимости нахождения игроков в воздухе и наиболее распространенным стилем передвижения по карте.
      • Оружие ближнего боя, способное наносить мини-криты, лишено прибавки к урону в размере 1,3х в данном режиме.
    • Медик
      • Медик больше не сможет повторять передвижения игрока, использующего крюк.
      • Уменьшена скорость лечения и накопления убер-заряда, когда медик или его пациент имеют бонус.
        • Не распространяется на медиков, имеющих бонусы Ускорения или Ловкости.
        • Если медик и пациент не имеют бонусов — скорость лечения и накопления убер-заряда останется прежней.
        • Если только медик имеет бонус — скорость лечения и накопления убер-заряда уменьшаются в 2 раза.
        • Если и медик, и его пациент имеют бонусы — скорость лечения и накопления убер-заряда уменьшаются в 4 раза.
      • Игроки с бонусами больше не смогут иметь сверхлечение.
    • Пулемётчик
      • Убран бонус к высоте прыжка во время перемещения при помощи крюка. Игрок всё еще сможет отцепить крюк, нажав клавишу прыжка, однако высота прыжка пулемётчика будет стандартной.
    • Солдат
    • Инженер
      • Постройки будут мгновенно разворачиваться при их перемещении.
    • Разведчик
      • Добавлено сопротивление урону от падения с высоты.
    • Шпион
      • Шпион не сможет наносить удары в спину, если тот зацепился за противника крюком. Также это применимо, если противник сам зацепит крюк за шпиона.
      • Убрана возможность мгновенно доставать нож при смене оружия, даже с бонусом Ловкости.
      • При убийстве игрока Кунаем заговорщика шпион не сможет получить дополнительное здоровье от жертвы, если у второго имеется бонус с прибавками к уровню здоровья.
    • Бонус Ускорение
      • Увеличена скорость перезарядки оружия с дву- до четырехкратной.
      • Скорость атаки из ракетниц поджигателя увеличена с дву- до пятикратной.
    • Бонус Вампиризм
      • Исправлена ошибка, из-за которой игрок с бонусом Вампиризма не получал здоровье при атаке взрывом, при этом ранив самого себя.
      • Увеличивает обойму оружия, стреляющего взрывными снарядами в полтора раза.
    • Бонус Сопротивление
      • Игроки с бонусом Вампиризма больше не будут получать здоровье на 25% больше при атаке оружием ближнего боя игроков с разведданными.
    • Исправлена ошибка, из-за которой крюк автоматически сворачивался спустя пару секунд, если тот был закреплен за объект, находящийся за зоной отсечения поверхности.
  • Изменения в балансе игры
    • При обнаружении нарушения в балансе команд, автоматически отобранные игроки будут перемещены в противоположные команды для создания большего баланса.
    • Если игрок имеет превосходство в игре на протяжении долгого времени (количество убийств значительно выше, чем у остальных игроков), тот обретет особый статус доминанта на некоторое время. Данный статус накладывает на игрока следующие эффекты:
      • Дает метку смерти.
      • Меняется принцип действия бонусов:
        • Отражение — максимальный уровень здоровья будет уменьшен с 400 до 320 единиц. Бонус к сопротивлению урону будет уменьшен с 80% до 50%.
        • Вампиризм — убирает сопротивление урону. Обойма оружия, стреляющего взрывными снарядами не будет увеличена.
        • Сила — уменьшена прибавка к наносимому урону с двукратного до множителя 1,4х.
        • Регенерация — прибавка к скорости восстановления здоровья уменьшена до 70%
        • Ускорение — бонус к скорости атаки уменьшится с двукратного до 1,5х. Бонус к скорости перезарядки уменьшится с четырех- до двукратного.
        • Вышибала — бонус к урону уменьшен с 1,4х до 1,9x.
        • Лидерство — увеличение максимального здоровья уменьшится со 100 до 20 единиц.
        • Чума — сопротивление урону от зараженных игроков уменьшится с 50% до 20%.
        • Меткость
          • Снайперские винтовки — бонус к скорости прицеливания уменьшена с двукратного до 1,5х. Бонус к скорости заряда выстрела уменьшена с трое- до двукратного. Бонус к наносимому урону уменьшен с двукратного до 1,5х.
          • Оружие, стреляющее взрывными снарядами — радиус поражения взрывом будет прежним. Обойма оружия не будет увеличена.
        • Сопротивление — сопротивление урону уменьшено с 50% до 35%.
      • Переменные сервера, отвечающие за данные функции:
        • tf_powerup_mode_dominant_multiplier — определяет количество убийств игрока, необходимое для присвоения статуса доминанта.
        • tf_powerup_mode_killcount_timer_length — определяет интервал времени ожидания для передачи статуса доминанта другим игрокам.

Недокументированные изменения

Примечания

  1. Ушки бесёнка, Надувнокост, Тыквенная ухмылка, Полый шлем, Прелестная подручная рука, Король Картонная борода, Сэр Тыквингтон, Бинтохамон, Взрыв-боксеры, Глаз-да-глаз, Дьявольский красавчик, Федора невезения, Чёрствый чародей, Огнеежка, Брюки с изюминкой, Котёл катастроф, Полудомашняя охотничья шапка, Волнолов, Свечение бездны, Гоблинер, Ящик с ужасами, Шляпа всех святых
  2. Военный просчёт, Приземлённый летун, Рольф-коптер, Морда мопса, Голова садовая, Манндвич
  3. Зелёные забавы, Светильник смеха, Пурпурный проказник, Кошмар Пироландии, Гравиевый гуль, Взбешённый вулканит, Тыква-хранитель, Тыквенная тусовка
  4. Призрачные провожатые, Астральное присутствие, Потайная поддержка, Изумрудное искушение, Пирофорная персона, Околдованный облик, Статический разряд, Ядовитый разряд, Токсичные твари, Атака арахнидов, Противные ползуны
  5. Спектральный всплеск, Тыквенный пирог, Мумифицированный мимик, Адский гонщик, Сластёна, Твари из подпола, Дохлая тусовка, Паучий переплёт, Карамельный кров, Портальное покрытие, Пышная погибель, Глазастые заросли, Тыквенный камуфляж, Паучья пора, Выращено в аду
  6. TFArena
  7. South American Vanilla Fortress, TFArena

Изменённые файлы

Примечание: нижеприведённый список изменений создаётся путём сравнения двух версий игры. Значительная часть этого списка изменений была автоматически создана на основе данных GameTracking (английский), любезно предоставленным SteamDB (английский).
Изменения в версии
Modified: tf/steam.inf
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/bugreporter_public.dll
Modified: bin/engine.dll
Modified: bin/filesystem_stdio.dll
Modified: bin/inputsystem.dll
Modified: bin/launcher.dll
Modified: bin/replay.dll
Modified: bin/steam_api.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vguimatsurface.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/cfg/user_default.scr
Modified: tf/tf2_misc_dir.vpk/maps/ctf_gorge.nav
Modified: tf/tf2_misc_dir.vpk/maps/ctf_thundermountain.nav
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/halloween2020_key.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/halloween2020_key_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_bloodwater.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_bloodwater_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_bloodwater_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hasslecastle.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hasslecastle_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hasslecastle_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megalo.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megalo_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megalo_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_undergrove_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_undergrove_event_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_undergrove_event_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_bloodwater.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_bloodwater_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_bloodwater_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hasslecastle.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hasslecastle_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hasslecastle_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megalo.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megalo_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megalo_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_undergrove_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_undergrove_event_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_undergrove_event_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/halloween2020_case.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/halloween2020_case_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/weapon_case_key_halloween2020.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/weapon_case_key_halloween2020_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/weapons_case_workshop_paintkit_halloween2020.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/weapons_case_workshop_paintkit_halloween2020_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers.vmt
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Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_pl_hasslecastle.vmt
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Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/halloween_case.sw.vtx
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Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.dx80.vtx
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Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/weapons_case.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_engineer.dx80.vtx
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Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_demo.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_engineer.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_heavy.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_heavy.vvd
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_scout.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_balloonicorpse/hwn2020_balloonicorpse_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_engineer.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_heavy.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_boom_boxers/hwn2020_boom_boxers_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_demo.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_engineer.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_heavy.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_heavy.vvd
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_medic.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_medic.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_pyro.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/hwn2020_eye_see_you/hwn2020_eye_see_you_scout.dx90.vtx
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Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2222566809/2222566809_candy_corn_pattern.vtf
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Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2223065529/2223065529_helldriver_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2223065529/2223065529_helldriver_purple.vtf
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Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2224495192/2224495192_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2224495192/2224495192_orange.vtf
Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2227054665/2227054665_solid_blue.vtf
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Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2227054665/2227054665_solid_red.vtf
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Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2227054665/2227054665_web_blue.vtf
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Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2228780352/2228780352_raving_dead_ribs.vtf
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Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2229517378/2229517378_green.vtf
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Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2231846398/2231846398_mummified_mimic2_red.vtf
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Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2231846398/2231846398_mummified_mimic3_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2231846398/2231846398_mummified_mimic_blue.vtf
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Added: tf/tf2_textures_dir.vpk/materials/patterns/workshop/screamfortress_2020/2233316205/2233316205_spider_season.vtf
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Added: tf/tf2_textures_dir.vpk/materials/unusual/bone_sprite2.vtf
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Added: tf/tf2_textures_dir.vpk/materials/vgui/cyoa/node_view_contract_scream_fortress_bloodwater.vtf
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Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_pl_bloodwater.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_pl_hasslecastle.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_koth_megalo.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_koth_undergrove_event.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_pl_bloodwater.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_pl_hasslecastle.vtf