Difference between revisions of "Valve's Team Fortress"

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| publisher = [[wikipedia:Sierra Entertainment|Sierra Entertainment]]
 
| publisher = [[wikipedia:Sierra Entertainment|Sierra Entertainment]]
 
| distributor =  
 
| distributor =  
| engine = GoldSrc
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| engine = [[wikipedia:GoldSrc|GoldSrc]]
 
| designer =  
 
| designer =  
| released = Canceled; planned to be released in April 2000
+
| released = Canceled
 
| modes = Various
 
| modes = Various
| genre = [[wikipedia:First-person shooter|First-person shooter]]
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| genre = [[wikipedia:First-person shooter|First person shooter]]
 
| ratings =  
 
| ratings =  
 
| platforms =  
 
| platforms =  
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| requirements =  
 
| requirements =  
 
}}
 
}}
'''''Valve's Team Fortress''''' is a working title for a class-based multiplayer game ''[[Team Fortress 2]]'' in 1998, before the release of ''[[Team Fortress Classic]]'', when the title switched to ''[[Team Fortress 2: Brotherhood of Arms]]''.
+
 
 +
'''''Valve's Team Fortress''''' was the working title for the class-based multiplayer game ''[[Team Fortress 2]]'' in 1998, before the release of ''[[Team Fortress Classic]]'', until the title switched to ''[[Team Fortress 2: Brotherhood of Arms]]''.
 +
 
 
==Overview==
 
==Overview==
The game was planned to be realistic class-based first-person shooter with large battlefields, vehicles and real-time strategy elements.
+
The game was planned to be a realistic class-based first-person shooter with large battlefields, vehicles, and real-time strategy elements.
 +
 
 
==Classes==
 
==Classes==
 +
[[File:Valve's Team Fortress Red Team.jpg|thumb|220px|The Red team. From left to right: Light Infantry, Spy, Commando, Engineer, Field Medic, Heavy Infantry, Sniper, Rocket Infantry.]]
 
===Commander===
 
===Commander===
The main, non-physical class of the game. He would be able to see the entire battlefield as well as through teammates' eyes and Engineers' cameras, to make and control squads and groups and to issue orders on fly.
+
The main, non-physical class of the game. He would be able to see the entire battlefield as well as through teammates' eyes and Engineers' cameras, to make and control squads and groups, and to issue orders on the fly.
 
 
 
===Light Infantry===
 
===Light Infantry===
[[File:1029583-teamfortress2 big 06.jpg|thumb|Blue Light Infantry being healed by Field Medic.]]
+
A lightweight class, similar to the [[Scout (Classic)|Scout]], equipped with an Uzi.
A lightweight class, similar to [[Scout (Classic)|Scout]], equipped with Uzi.
 
 
===Field Medic===
 
===Field Medic===
A class wielding M16 with ability to heal teammates, always wearing a first aid bag and a Red Cross bandage. Prototype of [[Medic (Classic)|Medic]].
+
A class wielding an M16 with the ability to heal teammates by standing close to them and looking at them, and always wearing a first aid bag and a Red Cross bandage. Prototype of the [[Medic (Classic)|Medic]].
 
===Heavy Infantry===
 
===Heavy Infantry===
A machine gunner, prototype of [[Heavy Weapons Guy (Classic)|Heavy Weapons Guy]].
+
A machine gunner, prototype of the [[Heavy Weapons Guy (Classic)|Heavy Weapons Guy]].
[[File:1029584-teamfortress2 big 07.jpg|thumb|left|Red Rocket Infantry, Sniper and Commando.]]
 
 
===Rocket Infantry===
 
===Rocket Infantry===
{{botignore|Heavy soldier equipped with SMAW rocket launcher. Could fire only in crouch and prone stances.}}
+
Heavy Soldier equipped with a SMAW {{botignore|rocket launcher}}. Could fire only in crouch and prone stances.
 
===Sniper===
 
===Sniper===
The lightest class in the game, equipped with M40A1 {{botignore|sniper rifle}}.
+
The lightest class in the game, equipped with an M40A1 {{botignore|sniper rifle}}.
 
===Commando===
 
===Commando===
A [[Demoman (Classic)|Demoman]] prototype, equipped with {{botignore|grenade launcher}}.
+
A [[Demoman (Classic)|Demoman]] prototype, equipped with the {{botignore|Grenade Launcher}}.
 
===Spy===
 
===Spy===
A stealth class equipped with garrot wire. Was able to {{botignore|cloak}} as enemies he killed.
+
A stealth class equipped with Uzi; was able to {{botignore|cloak}} as the enemies he killed.
 
===Engineer===
 
===Engineer===
[[File:12tf2.jpg|thumb|Red Engineer (on the right) building {{botignore|sentry gun}} using blowtorch.]]
+
A class that was able to construct Sentry Guns with placeholder ''[http://combineoverwiki.net/wiki/Half-Life Half-Life]'' models, {{botignore|Dispensers}} and Cameras.
A builder that was able to construct Sentry Guns with placeholder ''[http://half-life.wikia.com/wiki/Half-Life Half-Life]'' models and cameras. Known as Medium Infantry on later stages of development.
+
===Medium Infantry===
{{clr}}
+
Medium Infantry was not an individual class, instead it was a temporary model for other classes. It was seen being an Engineer and Sniper.
 +
====Gallery====
 +
<gallery>
 +
File:1029587-teamfortress2 big 12.jpg|The Sentry Gun getting built by the Medium Infantry Engineer.
 +
File:1029554-builtsentrygun.jpg|Ditto, finished.
 +
File:ValvesTeamFortress_Classes.png|Preview images of all the classes.
 +
</gallery>
 +
*[[:File:Sniper-tf2.gif|Medium Infantry Sniper crouching]] (GIF).
 +
*[[Medium Infantry|Medium Infantry's animation]] (video).
 +
 
 +
===Gallery===
 +
<gallery>
 +
File:1029583-teamfortress2 big 06.jpg|The blue Light Infantry being healed by the Field Medic.
 +
File:1029584-teamfortress2 big 07.jpg|The red Rocket Infantry, Sniper, and Commando.
 +
File:12tf2.jpg|Red Engineer (on the right) building the {{botignore|sentry gun}} using a blowtorch.
 +
</gallery>
 +
 
 
==Weapons==
 
==Weapons==
Most of weapons in game are the weapons used by {{w|United States Marine Corps}}. Most of automatic weapons had ability to switch fire mode.
+
Most of the weapons in-game are the weapons used by the [[w:United States Marine Corps|United States Marine Corps]]. Most of the automatic weapons had the ability to switch fire mode.
 +
 
 
===Personal===
 
===Personal===
 +
====Pistol====
 +
All classes except for Commando used an unknown {{botignore|Pistol}} as a secondary weapon.<ref name="TyR">[http://web.archive.org/web/20000416190012/http://spyder.fortress2.com/tf2preview.html ''Half-Life'' and ''Team Fortress 2'' preview] by [CE]TyR(T2), lead ''Valve's Team Fortress'' mapmaker.</ref>
 
====Uzi====
 
====Uzi====
[[File:Teamfortress22.jpg|thumb|Uzi (on the left).]]
+
The [[w:Uzi|Uzi]] is a {{botignore|submachine gun}} used by the Light Infantry and the Spy.
The {{w|Uzi}} is a {{botignore|submachine gun}} used by Light Intantry and later by Spy.
+
<gallery>
 +
File:Teamfortress22.jpg|An Uzi (on the left).
 +
</gallery>
 
====M16A2====
 
====M16A2====
The {{w|M16 rifle|M16A2}} is an assault rifle used by Field Medic.
+
The [[w:M16 rifle|M16A2]] is an assault rifle used by the Field Medic.
 
====SMAW====
 
====SMAW====
The {{w|Shoulder-launched Multipurpose Assault Weapon}} (SMAW) is an one-shot {{botignore|rocket launcher}} used by Rocket Infantry. It can be only fired in crouch and prone stances, has exhaust, and rockets take 20 meters to arm.
+
The [[w:Shoulder-launched Multipurpose Assault Weapon|Shoulder-launched Multipurpose Assault Weapon]] (SMAW) is a one-shot {{botignore|rocket launcher}} used by the Rocket Infantry. It can be only fired in crouch and prone stances and has a lethal 20-meter backblast.
 +
====Shotgun====
 +
A {{botignore|shotgun}} (possibly a SPAS-12) was wielded by Rocket Infantry.
 
====M40A1====
 
====M40A1====
[[File:Tf2oldSniper.jpg|thumb|left|A close view of Sniper and his M40A1.]]
+
The [[w:M40 rifle|M40A1]] is a bolt-action {{botignore|sniper rifle}} used only by the Sniper. It was similar to the [[Sniper Rifle (Classic)|''Quake Team Fortress'' Sniper Rifle]] except that there was a laser beam along with laser dot.<ref name="TyR" />
The {{w|M40 rifle|M40A1}} is a bolt-action {{botignore|sniper rifle}} used only by Sniper.
 
{{clr}}
 
 
 
 
====MP5====
 
====MP5====
The {{w|Heckler & Koch MP5}} (with a temporary pre-release ''Half-Life'' model) is a {{botignore|submachine gun}} seen only on {{w|Electronic Entertainment Expo|E3}} 1998 possibly as a placeholder model.
+
The [[w:Heckler & Koch MP5|Heckler & Koch MP5]] (with a temporary pre-release ''Half-Life'' model) is a {{botignore|submachine gun}} seen only at [[w:Electronic Entertainment Expo|E3]] 1998, possibly held as a placeholder model.
 
<gallery>
 
<gallery>
 
File:Tf21b.jpg|First-person view.
 
File:Tf21b.jpg|First-person view.
Line 65: Line 86:
 
</gallery>
 
</gallery>
 
====Grenade Launcher====
 
====Grenade Launcher====
An unknown multi-shot {{botignore|grenade launcher}} was used by Commando.
+
An unknown multi-shot {{botignore|grenade launcher}} was used by the Commando. Its grenades are detonated if they fly at least 10 meters.<ref name="TyR" />
 +
====Railgun====
 +
A {{botignore|railgun}}, similar to the [[Railgun (Classic)|''TFC'' Railgun]], which was used by the Engineer.
 +
====C4====
 +
C4 explosives were used by Commando and were to be placed on walls.<ref name="TyR" />
 +
====Chain gun====
 +
The Heavy Infantry was to use a belt-fed chain gun in the game. There were 100 rounds on the belt and the weapon could be fully unloaded in under 5 seconds. The player's speed would not be affected when the chain gun was fired.<ref name="TyR" />
 +
<gallery>
 +
File:Acuraccy.jpg|Accuracy comparison in different stances.
 +
</gallery>
 
===Stationary===
 
===Stationary===
 
====M2 Browning====
 
====M2 Browning====
[[File:M2 Browning.jpg|thumb|M2 Browning mesh.]]
+
The [[w:M2 Browning|M2 Browning]] is a .50-caliber machine gun. It used the ''Half-Life'' brush-based mesh before it was replaced by a model.
The {{w|M2 Browning}} is .50-caliber machine gun. It used ''Half-Life'' brush-based mesh before it was replaced by a model.
+
<gallery>
 +
File:M2 Browning.jpg|The M2 Browning mesh.
 +
</gallery>
 
====Sentry Gun====
 
====Sentry Gun====
The Sentry Gun was originally to be built by Engineer. It used ''Half-Life'' model, but developers were planning to replace it with a bigger model.<ref>[http://replay.web.archive.org/20030824061532/http://www.contaminated.net/tf/tf5.htm Contaminated.net: ''Team Fortress'' Exclusive]</ref>
+
The Sentry Gun was originally to be built by the Engineer. It used the ''Half-Life'' model as a placeholder, but the developers were planning to replace it with a bigger model.<ref>[http://replay.web.archive.org/20030824061532/http://www.contaminated.net/tf/tf5.htm Contaminated.net: ''Team Fortress'' Exclusive]</ref>
 +
 
 
<gallery>
 
<gallery>
File:Half-Life Sentry.jpg|Sentry Gun model.
+
File:Half-Life Sentry.jpg|The Sentry Gun model.
File:1029587-teamfortress2 big 12.jpg|Sentry Gun getting built by Medium Infantry, a later version of Engineer.
+
File:1029587-teamfortress2 big 12.jpg|Building Sentry Gun.
File:1029554-builtsentrygun.jpg|Built Sentry Gun.
+
File:1029554-builtsentrygun.jpg|Building Sentry Gun.
 
</gallery>
 
</gallery>
====M198 howitzer====
+
====M198 Howitzer====
The {{w|M198 howitzer}} is a manned howitzer with low rate of fire. It used ''Half-Life'' brush-based mesh.
+
The [[w:M198 howitzer|M198 howitzer]] is a manned howitzer with a low rate of fire. It used the ''Half-Life'' brush-based mesh.
 +
 
 
<gallery>
 
<gallery>
File:M198 mesh.jpg|M198 mesh.
+
File:M198 mesh.jpg|The M198 mesh.
File:1029565-screenpf6.jpg|M198 aimed at blue team.
+
File:1029565-screenpf6.jpg|An M198 aimed at the blue team.
 
</gallery>
 
</gallery>
 
==Vehicles==
 
==Vehicles==
 
===M1A1 Abrams===
 
===M1A1 Abrams===
The {{w|M1 Abrams|M1A1 Abrams}} is a main battle tank. It used ''Half-Life'' brush-based mesh.
+
The [[w:M1 Abrams|M1A1 Abrams]] is a main battle tank. It used the enhanced version of its ''Half-Life'' mesh.
 
<gallery>
 
<gallery>
File:Abrams mesh.jpg|M1A1 Abrams mesh.
+
File:1029586-teamfortress2_big_09.jpg|An M1A1 Abrams in a convoy.
File:1029586-teamfortress2_big_09.jpg|M1A1 Abrams in a convoy.
 
 
</gallery>
 
</gallery>
 
===M2A3 Bradley===
 
===M2A3 Bradley===
The {{w|M2 Bradley|M2A3 Bradley}} is an armored personnel carrier (APC) armed with machine gun and {{w|BGM-71 TOW}} launcher. It used ''Half-Life'' brush-based mesh with two skins, one is used in ''Half-Life'', one never seen in ''Half-Life'', but included in ''Half-Life'' texture files.
+
The [[w:M2 Bradley|M2A3 Bradley]] is an armored personnel carrier (APC) armed with a machine gun and [[w:BGM-71 TOW|BGM-71 TOW]] launcher. It used the ''Half-Life'' brush-based mesh with two skins, one is used in ''Half-Life'', one never seen in ''Half-Life'', but included in the ''Half-Life'' texture files.
 +
 
 
<gallery>
 
<gallery>
File:Bradley yellow.jpg|Bradley with ''Half-Life'' skin.
+
File:Bradley yellow.jpg|The Bradley with ''Half-Life'' skin.
File:Bradley green.jpg|Bradley with different skin.
+
File:Bradley green.jpg|The Bradley with different skin.
File:Screenpf4.jpg|Bradley with ''Half-Life'' skin in game.
+
File:Screenpf4.jpg|The Bradley with ''Half-Life'' skin in-game.
File:Tf2oldSniper.jpg|Bradley with different skin in game.
+
File:Tf2oldSniper.jpg|The Bradley with different skin in-game.
 
File:1029581-teamfortress2 big 04.jpg|Inside the Bradley.
 
File:1029581-teamfortress2 big 04.jpg|Inside the Bradley.
 
</gallery>
 
</gallery>
 
===M35 cargo truck===
 
===M35 cargo truck===
The {{w|M35 2½ ton cargo truck|M35 cargo truck}} is a truck used to transport {{botignore|soldiers}}. It used ''Half-Life'' brush-based mesh.
+
The [[w:M35 2½ ton cargo truck|M35 cargo truck]] is a military truck used to transport {{botignore|soldiers}}. It used the ''Half-Life'' brush-based mesh with very slight changes.
 +
 
 +
<gallery>
 +
File:Cargo truck mesh.jpg|The M35 mesh of which the ''Team Fortress'' mesh is based upon.
 +
File:1029582-teamfortress2 big 05.jpg|An M35 convoy.
 +
</gallery>
 +
 
 +
==Maps==
 +
Over 20 maps were planned to be made. This section covers only known maps.
 +
===Canalzone===
 +
Similar to [[Canalzone 2 (Classic)|Canalzone]] from other ''Team Fortress'' games.
 +
===Hunted===
 +
Similar to [[Hunted (Classic)|Hunted]] from other ''Team Fortress'' games.
 +
===Lobotomy===
 +
On Lobotomy, the objective of both teams was to destroy the enemy reactor. In order to reach the enemy reactor, a team was to destroy enemy computers to disable the security system, triggering an alarm, and to destroy another set of computers to get access to the reactor. A team could toggle the switches to reactivate the security and to lock the reactor, thus making enemies need to destroy the switches. The game ends when one of two reactors is destroyed.<ref name="TyR" />
 
<gallery>
 
<gallery>
File:Cargo truck mesh.jpg|M35 mesh.
+
File:1029555-lobotomyattack.jpg|Lobotomy.
File:1029582-teamfortress2 big 05.jpg|M35 convoy.
+
File:Ss big 15.jpeg|Blue team logo on Lobotomy.
 
</gallery>
 
</gallery>
 +
 
==References==
 
==References==
 
<references/>
 
<references/>
==See also==
+
 
 +
== See also ==
 +
*[[Promotional images#1998 design|Screenshot gallery]]
 
*[[Unused content]]
 
*[[Unused content]]
 
*''[[Team Fortress 2: Brotherhood of Arms]]''
 
*''[[Team Fortress 2: Brotherhood of Arms]]''
 +
 +
{{Team Fortress series}}
 +
 
[[Category:Games]]
 
[[Category:Games]]
 
[[Category:Valve]]
 
[[Category:Valve]]

Latest revision as of 17:17, 21 March 2024

Teamfortress link.jpg
Basic Information
Released:

Canceled

Developer:

Valve

Publisher:

Sierra Entertainment

Engine:

GoldSrc

Genre:

First person shooter

Modes:

Various

Platform:

PC (Windows)

Media:

CD

Valve's Team Fortress was the working title for the class-based multiplayer game Team Fortress 2 in 1998, before the release of Team Fortress Classic, until the title switched to Team Fortress 2: Brotherhood of Arms.

Overview

The game was planned to be a realistic class-based first-person shooter with large battlefields, vehicles, and real-time strategy elements.

Classes

The Red team. From left to right: Light Infantry, Spy, Commando, Engineer, Field Medic, Heavy Infantry, Sniper, Rocket Infantry.

Commander

The main, non-physical class of the game. He would be able to see the entire battlefield as well as through teammates' eyes and Engineers' cameras, to make and control squads and groups, and to issue orders on the fly.

Light Infantry

A lightweight class, similar to the Scout, equipped with an Uzi.

Field Medic

A class wielding an M16 with the ability to heal teammates by standing close to them and looking at them, and always wearing a first aid bag and a Red Cross bandage. Prototype of the Medic.

Heavy Infantry

A machine gunner, prototype of the Heavy Weapons Guy.

Rocket Infantry

Heavy Soldier equipped with a SMAW rocket launcher. Could fire only in crouch and prone stances.

Sniper

The lightest class in the game, equipped with an M40A1 sniper rifle.

Commando

A Demoman prototype, equipped with the Grenade Launcher.

Spy

A stealth class equipped with Uzi; was able to cloak as the enemies he killed.

Engineer

A class that was able to construct Sentry Guns with placeholder Half-Life models, Dispensers and Cameras.

Medium Infantry

Medium Infantry was not an individual class, instead it was a temporary model for other classes. It was seen being an Engineer and Sniper.

Gallery

Gallery

Weapons

Most of the weapons in-game are the weapons used by the United States Marine Corps. Most of the automatic weapons had the ability to switch fire mode.

Personal

Pistol

All classes except for Commando used an unknown Pistol as a secondary weapon.[1]

Uzi

The Uzi is a submachine gun used by the Light Infantry and the Spy.

M16A2

The M16A2 is an assault rifle used by the Field Medic.

SMAW

The Shoulder-launched Multipurpose Assault Weapon (SMAW) is a one-shot rocket launcher used by the Rocket Infantry. It can be only fired in crouch and prone stances and has a lethal 20-meter backblast.

Shotgun

A shotgun (possibly a SPAS-12) was wielded by Rocket Infantry.

M40A1

The M40A1 is a bolt-action sniper rifle used only by the Sniper. It was similar to the Quake Team Fortress Sniper Rifle except that there was a laser beam along with laser dot.[1]

MP5

The Heckler & Koch MP5 (with a temporary pre-release Half-Life model) is a submachine gun seen only at E3 1998, possibly held as a placeholder model.

Grenade Launcher

An unknown multi-shot grenade launcher was used by the Commando. Its grenades are detonated if they fly at least 10 meters.[1]

Railgun

A railgun, similar to the TFC Railgun, which was used by the Engineer.

C4

C4 explosives were used by Commando and were to be placed on walls.[1]

Chain gun

The Heavy Infantry was to use a belt-fed chain gun in the game. There were 100 rounds on the belt and the weapon could be fully unloaded in under 5 seconds. The player's speed would not be affected when the chain gun was fired.[1]

Stationary

M2 Browning

The M2 Browning is a .50-caliber machine gun. It used the Half-Life brush-based mesh before it was replaced by a model.

Sentry Gun

The Sentry Gun was originally to be built by the Engineer. It used the Half-Life model as a placeholder, but the developers were planning to replace it with a bigger model.[2]

M198 Howitzer

The M198 howitzer is a manned howitzer with a low rate of fire. It used the Half-Life brush-based mesh.

Vehicles

M1A1 Abrams

The M1A1 Abrams is a main battle tank. It used the enhanced version of its Half-Life mesh.

M2A3 Bradley

The M2A3 Bradley is an armored personnel carrier (APC) armed with a machine gun and BGM-71 TOW launcher. It used the Half-Life brush-based mesh with two skins, one is used in Half-Life, one never seen in Half-Life, but included in the Half-Life texture files.

M35 cargo truck

The M35 cargo truck is a military truck used to transport soldiers. It used the Half-Life brush-based mesh with very slight changes.

Maps

Over 20 maps were planned to be made. This section covers only known maps.

Canalzone

Similar to Canalzone from other Team Fortress games.

Hunted

Similar to Hunted from other Team Fortress games.

Lobotomy

On Lobotomy, the objective of both teams was to destroy the enemy reactor. In order to reach the enemy reactor, a team was to destroy enemy computers to disable the security system, triggering an alarm, and to destroy another set of computers to get access to the reactor. A team could toggle the switches to reactivate the security and to lock the reactor, thus making enemies need to destroy the switches. The game ends when one of two reactors is destroyed.[1]

References

  1. a b c d e f Half-Life and Team Fortress 2 preview by [CE]TyR(T2), lead Valve's Team Fortress mapmaker.
  2. Contaminated.net: Team Fortress Exclusive

See also