Difference between revisions of "December 17, 2009 Patch"

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The WAR! Update was released December 17, 2009, and marked the sixth Class Pack Update. It also marked the second Class Pack Update to feature new additions for two classes, in this case, the [[Soldier]] and the [[Demoman]].
 
The WAR! Update was released December 17, 2009, and marked the sixth Class Pack Update. It also marked the second Class Pack Update to feature new additions for two classes, in this case, the [[Soldier]] and the [[Demoman]].
 
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===Team Fortress 2===
 
 
===New Content===
 
 
* Added new control point map [[Gorge]]
 
* Added new control point map [[Gorge]]
 
* Added new capture the flag map [[Double Cross]]
 
* Added new capture the flag map [[Double Cross]]
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* Added headshot death animations
 
* Added headshot death animations
 
* Added more backstab animations
 
* Added more backstab animations
 
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*{{Icon class|class=soldier|link=Soldier}} [[Soldier]]
 
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** Added 35 new [[Soldier achievements]]
===={{Icon class|class=soldier|link=Soldier}} [[Soldier]]====
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** Added 4 new [[Soldier#Weapons|Soldier items]]
* Added 35 new [[Soldier achievements]]
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** Added new Soldier Domination lines
* Added 4 new [[Soldier#Weapons|Soldier items]]
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*{{Icon class|class=demo|link=Demoman}} [[Demoman]]
* Added new Soldier Domination lines
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** Added 35 new [[Demoman achievements]]
 
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** Added 3 new [[Demoman#Weapons|Demoman items]]
 
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** Added new Demoman Domination lines  
===={{Icon class|class=demo|link=Demoman}} [[Demoman]]====
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*{{Icon class|class=spy|link=Spy}} [[Spy]]
* Added 35 new [[Demoman achievements]]
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** Now pretends to be carrying the weapons & wearables of the target he's disguised as
* Added 3 new [[Demoman#Weapons|Demoman items]]
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** Moved the [[Spy|Spy's]] [[Camera Beard]] to the [[Misc]] loadout slot so he can equip it with a hat
* Added new Demoman Domination lines  
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*{{Icon class|class=scout|link=Scout}} [[Scout]]
 
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** The [[Sandman]] now only stuns on a max range hit (when you hear the cheering)
 
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** All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)
===={{Icon class|class=spy|link=Spy}} [[Spy]]====
 
* Now pretends to be carrying the weapons & wearables of the target he's disguised as
 
* Moved the [[Spy|Spy's]] [[Camera Beard]] to the [[Misc]] loadout slot so he can equip it with a hat
 
 
 
 
 
===={{Icon class|class=scout|link=Scout}} [[Scout]]====
 
* The [[Sandman]] now only stuns on a max range hit (when you hear the cheering)
 
* All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)
 
 
 
 
 
===Minor changes===
 
 
* Added new options to the Multiplayer->Advanced dialog:
 
* Added new options to the Multiplayer->Advanced dialog:
 
** Combat text, which displays damage amounts you do to enemies.
 
** Combat text, which displays damage amounts you do to enemies.
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* Added jiggle bones for [[Pyro|Pyro's]] [[Respectless Rubber Glove|chicken hat]]
 
* Added jiggle bones for [[Pyro|Pyro's]] [[Respectless Rubber Glove|chicken hat]]
 
* Added 2 new game startup songs
 
* Added 2 new game startup songs
 
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*Community Mapmaker requests
 
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** Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented)
===Community Mapmaker requests===
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** Added "SetDispenserLevel" input to cart dispenser (1, 2, or 3)
* Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented)
 
* Added "SetDispenserLevel" input to cart dispenser (1, 2, or 3)
 
  
 
| source = http://store.steampowered.com/news/3267/
 
| source = http://store.steampowered.com/news/3267/

Revision as of 08:10, 20 February 2011

Official update page: WAR! Update

Patch notes

War Update Titlecard.png

The WAR! Update was released December 17, 2009, and marked the sixth Class Pack Update. It also marked the second Class Pack Update to feature new additions for two classes, in this case, the Soldier and the Demoman.

Team Fortress 2

  • Added new control point map Gorge
  • Added new capture the flag map Double Cross
  • Added item crafting
  • Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info)
  • Added headshot death animations
  • Added more backstab animations
  • Leaderboard class soldier.png Soldier
  • 20px Demoman
  • Leaderboard class spy.png Spy
    • Now pretends to be carrying the weapons & wearables of the target he's disguised as
    • Moved the Spy's Camera Beard to the Misc loadout slot so he can equip it with a hat
  • Leaderboard class scout.png Scout
    • The Sandman now only stuns on a max range hit (when you hear the cheering)
    • All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)
  • Added new options to the Multiplayer->Advanced dialog:
    • Combat text, which displays damage amounts you do to enemies.
    • Medic auto caller, which automatically shows you nearby friends at low health.
    • Heal target marker, which better highlights the target your medigun is locked onto.
    • Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
  • Fixed being able to affect friendly pipes with airblast (they would unstick)
  • Added recharge sound to abilities with a recharge bar
  • Fixed attachable wearables not staying on ragdolls
  • Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches
  • Added jiggle bones for Pyro's chicken hat
  • Added 2 new game startup songs
  • Community Mapmaker requests
    • Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented)
    • Added "SetDispenserLevel" input to cart dispenser (1, 2, or 3)