December 17, 2009 Patch

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This article is specific to the patch released. For information on the update, see WAR! Update.
Official update page:    WAR! Update

Patch notes

War Update Titlecard.png

New Content

Leaderboard class soldier.png Soldier

Leaderboard class demoman.png Demoman

Leaderboard class spy.png Spy

  • Now pretends to be carrying the weapons & wearables of the target he's disguised as
  • Moved the Spy's camera-beard(sic) to the Misc loadout slot so he can equip it with a hat

Leaderboard class scout.png Scout

  • The Sandman now only stuns on a max range hit (when you hear the cheering)
  • All shorter hits now force the enemy into the thirdperson fleeing state (also removed the damage reduction on them)

Minor changes

  • Added new options to the Multiplayer->Advanced dialog:
    • Combat text, which displays damage amounts you do to enemies.
    • Medic auto caller, which automatically shows you nearby friends at low health.
    • Heal target marker, which better highlights the target your Medi Gun is locked onto.
    • Alternative Spy disguise menu, which lets you choose disguises using just the 1-3 keys.
  • Fixed being able to affect friendly pipes with airblast (they would unstick)
  • Added recharge sound to abilities with a recharge bar
  • Fixed attachable wearables not staying on ragdolls
  • Players no longer see the wearables that are a part of a friendly spy's disguise, fixing various graphical glitches
  • Added jiggle bones for Pyro's chicken hat(sic)
  • Added 2 new game startup songs[4]

Community Mapmaker requests

  • Implemented InputSetSetupTime() for team_round_timer (was in the .fgd but never implemented)
  • Added "SetDispenserLevel" input to cart dispenser (1, 2, or 3)

Undocumented changes

References