Difference between revisions of "October 10, 2024 Patch/zh-hans"

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| month        = october
 
| month        = october
 
| year        = 2024
 
| year        = 2024
| after        =
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| after        = {{Patch name|10|11|2024}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released|10|10|2024}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released|10|10|2024}}
| source      = https://store.steampowered.com/news/230553/ <!-- EDITORS: please REPLACE this link with a Steam EVENT link and REMOVE this comment! Expected format: https://store.steampowered.com/news/app/440/BLOG_POST_ID_HERE -->
+
| source      = https://store.steampowered.com/news/app/440/view/6493719016528842303
 +
| source2-title = {{common string|Blog Team Fortress 2 Update Released|10|10|2024}}
 +
| source2      = https://store.steampowered.com/news/app/440/view/6493719016529538188
 
| crowdin      = no <!-- TRANSLATORS: set this to "yes" if you are copying the official translation (Valve Crowdin/Steam). If not, please leave it as "no". -->
 
| crowdin      = no <!-- TRANSLATORS: set this to "yes" if you are copying the official translation (Valve Crowdin/Steam). If not, please leave it as "no". -->
| notes        = === 军团要塞2 ===
+
| notes        = [[File:Main_menu_hwn24 upgrades.png|frameless|right|500px|link=Scream Fortress 2024/zh-hans]]
 
==== 补丁1 ====
 
==== 补丁1 ====
'''尖叫要塞2024现已到来!'''
+
'''[[Scream Fortress 2024/zh-hans|尖叫要塞2024]]现已到来!'''
 
* 7张全新的[[List_of_maps/zh-hans#Maps|社区地图]]:{{map link|Toxic}}、{{map link|Darkmarsh}}、{{map link|Freaky Fair}}、{{map link|Dynamite}}、{{map link|Circus}}、{{map link|Outburst}}和{{map link|Blazehattan}}。
 
* 7张全新的[[List_of_maps/zh-hans#Maps|社区地图]]:{{map link|Toxic}}、{{map link|Darkmarsh}}、{{map link|Freaky Fair}}、{{map link|Dynamite}}、{{map link|Circus}}、{{map link|Outburst}}和{{map link|Blazehattan}}。
 
* 添加了{{item link|Terrifying Trove Case}}:
 
* 添加了{{item link|Terrifying Trove Case}}:
 
** 包含21个全新的[[Steam Workshop/zh-hans|社区制作]]的饰品,同属新的“Terrifying Trove Collection”收藏品。<ref>{{item link|Triboniophorus Gentlemannus}}、{{item link|Spider Sights}}、{{item link|Dusk Duster}}、{{item link|Mannhattan Protect}}、{{item link|Nightfall Veil}}、{{item link|Defaced Detonator}}、{{item link|Strikeout}}、{{item link|Fleet Commander}}、{{item link|School Nuisance}}、{{item link|Witch Doctor}}、{{item link|Strigoi Stare}}、{{item link|Nuclear Necessity}}、{{item link|Shadow Shroud}}、{{item link|Delldozer}}、{{item link|Surgeon General}}、{{item link|Hellish Overlord}}、{{item link|Badlands Bandido}}、{{item link|Contaminated Carryall}}、{{item link|Duality of Mantle}}、{{item link|Chiromancer's Kit}}和{{item link|Sear Seer}}</ref>
 
** 包含21个全新的[[Steam Workshop/zh-hans|社区制作]]的饰品,同属新的“Terrifying Trove Collection”收藏品。<ref>{{item link|Triboniophorus Gentlemannus}}、{{item link|Spider Sights}}、{{item link|Dusk Duster}}、{{item link|Mannhattan Protect}}、{{item link|Nightfall Veil}}、{{item link|Defaced Detonator}}、{{item link|Strikeout}}、{{item link|Fleet Commander}}、{{item link|School Nuisance}}、{{item link|Witch Doctor}}、{{item link|Strigoi Stare}}、{{item link|Nuclear Necessity}}、{{item link|Shadow Shroud}}、{{item link|Delldozer}}、{{item link|Surgeon General}}、{{item link|Hellish Overlord}}、{{item link|Badlands Bandido}}、{{item link|Contaminated Carryall}}、{{item link|Duality of Mantle}}、{{item link|Chiromancer's Kit}}和{{item link|Sear Seer}}</ref>
 
** 有几率从中额外获得一件[[Unusualifier/zh-hans|嘲讽稀有转化魔法]],作为奖励物品。
 
** 有几率从中额外获得一件[[Unusualifier/zh-hans|嘲讽稀有转化魔法]],作为奖励物品。
* 向[[Mann Co. Store/zh-hans|曼恩公司商店]]添加了4个全新的社区贡献的嘲讽:
+
* 向[[Mann Co. Store/zh-hans|曼恩公司商店]]添加了4个全新的社区贡献的[[taunts/zh-hans|嘲讽]]:
** [[Crushing Defeat/zh-hans|Taunt: Crushing Defeat]]
+
** [[Crushing Defeat/zh-hans|Crushing Defeat]]
** [[Peace Out/zh-hans|Taunt: Peace Out]]
+
** [[Peace Out/zh-hans|Peace Out]]
** [[Commending Clap/zh-hans|Taunt: Commending Clap]]
+
** [[Commending Clap/zh-hans|Commending Clap]]
 
** [[The Punchline/zh-hans|The Punchline]]
 
** [[The Punchline/zh-hans|The Punchline]]
 
* 添加了22个全新的社区制作的[[Unusual/zh-hans#Unusual_effects|稀有特效]]:
 
* 添加了22个全新的社区制作的[[Unusual/zh-hans#Unusual_effects|稀有特效]]:
 
** 12种全新的饰品特效<ref>{{item name|Spectral Fire}}、{{item name|Galactic Flame}}、{{item name|Revived Recharge}}、{{item name|Undead Electricity}}、{{item name|Frankencharged}}、{{item name|Phantom Plague}}、{{item name|Haunting Haze}}、{{item name|Bats}}、{{item name|Ravens}}、{{item name|Doves}}、{{item name|Searing Stove}}、{{item name|Über Blaze}}</ref>
 
** 12种全新的饰品特效<ref>{{item name|Spectral Fire}}、{{item name|Galactic Flame}}、{{item name|Revived Recharge}}、{{item name|Undead Electricity}}、{{item name|Frankencharged}}、{{item name|Phantom Plague}}、{{item name|Haunting Haze}}、{{item name|Bats}}、{{item name|Ravens}}、{{item name|Doves}}、{{item name|Searing Stove}}、{{item name|Über Blaze}}</ref>
 
** 10种全新的嘲讽特效<ref>{{item name|Power Pressure}}、{{item name|Power Pressure}}、{{item name|Magnifying Momentum}}、{{item name|Charging Catalyst}}、{{item name|Amplifying Aura}}、{{item name|Mystic Fusion}}、{{item name|Obnoxious Confetti}}、{{item name|Lovable Confetti}}、{{item name|Confetti Celebration}}、{{item name|Heavy Rain}}、{{item name|Pumpkin Patch}}</ref>
 
** 10种全新的嘲讽特效<ref>{{item name|Power Pressure}}、{{item name|Power Pressure}}、{{item name|Magnifying Momentum}}、{{item name|Charging Catalyst}}、{{item name|Amplifying Aura}}、{{item name|Mystic Fusion}}、{{item name|Obnoxious Confetti}}、{{item name|Lovable Confetti}}、{{item name|Confetti Celebration}}、{{item name|Heavy Rain}}、{{item name|Pumpkin Patch}}</ref>
* 添加了尖叫要塞2024战绘箱
+
* 添加了{{item link|Scream Fortress XVI War Paint Case}}
** 包含12个全新的社区制作的[[War Paint/zh-hans|战绘]],同属新的“Scream Fortress XVI”战绘收藏。<ref>{{decorated name|Team Blackout}}、{{decorated name|Brawler's Iron}}、{{decorated name|Team Charged}}、{{decorated name|Sleek Greek}}、{{decorated name|Gobi Glazed}}、{{decorated name|Team Detail}}、{{decorated name|Graphite Gripped}}、{{decorated name|Piranha Mania}}、{{decorated name|Stealth Specialist}}、{{decorated name|Stardust}}、{{decorated name|Necropolish}}、{{decorated name|Broken Record}}</ref>
+
** 包含12个全新的社区制作的[[War Paint/zh-hans|战绘]],同属新的“Scream Fortress XVI”战绘收藏。<ref>{{decorated name|Blackout}}、{{decorated name|Brawler's Iron}}、{{decorated name|Team Charged}}、{{decorated name|Sleek Greek}}、{{decorated name|Gobi Glazed}}、{{decorated name|Team Detail}}、{{decorated name|Graphite Gripped}}、{{decorated name|Piranha Mania}}、{{decorated name|Stealth Specialist}}、{{decorated name|Stardust}}、{{decorated name|Necropolish}}、{{decorated name|Broken Record}}</ref>
 
** 有几率从中额外获得一件嘲讽稀有转化魔法,作为奖励物品。
 
** 有几率从中额外获得一件嘲讽稀有转化魔法,作为奖励物品。
 
* 所有启动游戏的玩家将会获得一个{{item link|Soul Gargoyle}},如果此前尚未获取的话:
 
* 所有启动游戏的玩家将会获得一个{{item link|Soul Gargoyle}},如果此前尚未获取的话:
Line 37: Line 39:
 
* 所有饰品和嘲讽箱子在活动期间都会有几率获得万圣节2024稀有特效,而非其原来的普通稀有特效。该活动不包含补给箱。
 
* 所有饰品和嘲讽箱子在活动期间都会有几率获得万圣节2024稀有特效,而非其原来的普通稀有特效。该活动不包含补给箱。
 
* 从休闲模式的特殊活动分类中可以选择万圣节特殊地图匹配游戏。
 
* 从休闲模式的特殊活动分类中可以选择万圣节特殊地图匹配游戏。
* 尖叫要塞 2023活动会持续到2024年11月7日。
+
* 尖叫要塞2024活动会持续到2024年11月7日。
 
'''一般更新'''
 
'''一般更新'''
* Added UI scaling based on resolution for better HiDPI support
+
* 添加了根据屏幕分辨率调整的用户界面缩放,以更好的支持HiDPI技术
 
* Fixed the reload speed attribute in [[Mann vs. Machine]] not scaling projectile speed and gravity correctly for the Huntsman (community fix from Marxvee)
 
* Fixed the reload speed attribute in [[Mann vs. Machine]] not scaling projectile speed and gravity correctly for the Huntsman (community fix from Marxvee)
 
* Fixed the [[damage]] bonus attribute in Mann vs. Machine not scaling correctly for the [[Huntsman]] (community fix from Marxvee)
 
* Fixed the [[damage]] bonus attribute in Mann vs. Machine not scaling correctly for the [[Huntsman]] (community fix from Marxvee)
* Fixed not being able to pickup [[Credits|currency]] in MvM if it's on a [[Teleporters|teleporter]]
+
* 修复了无法捡起曼恩 vs. 机器里在[[Teleporters/zh-hans|传送装置]]上的[[Credits/zh-hans|现金]]的问题
* Fixed Keyless Winter 2016 Case not playing the special winter case sound
+
* 修复了 2016 年无锁冬季饰品箱不播放特殊冬季箱子音效的问题
 
* Recompiled some [[List of skyboxes|skybox]] [[vdc:3D Model|models]] to fix UV issues
 
* Recompiled some [[List of skyboxes|skybox]] [[vdc:3D Model|models]] to fix UV issues
 
* Updated the [[Scariest Mask EVER]] to fix some issues with clipping
 
* Updated the [[Scariest Mask EVER]] to fix some issues with clipping
* Updated Sapped Unusual effect to fix the animation playing at the wrong speed
+
* 更新了 Sapped 稀有特效,修复了动画速度不正确的问题
 
* Added check to prevent copying a [[disguise]] target's action slot item when disguised as them
 
* Added check to prevent copying a [[disguise]] target's action slot item when disguised as them
 
* Exposed CTFBaseBoss::SetResolvePlayerCollisions() for [[VScript]] users
 
* Exposed CTFBaseBoss::SetResolvePlayerCollisions() for [[VScript]] users
 
* Updated/Added some [[Tournament Medal|tournament medals]]<ref>[[Tournament Medal - PASS Time Federation|PASS Time Federation]] EU Season 4, AsiaFortress Liquid.tf Highlander Invite Summer 2024, AsiaFortress Liquid.tf Open Fall 2024, ozfortress Experimental Cup 3 2024, [[Tournament Medal - CustomLander TF2|CLTF2 Ultiduo Cup]] Fall 2024</ref>
 
* Updated/Added some [[Tournament Medal|tournament medals]]<ref>[[Tournament Medal - PASS Time Federation|PASS Time Federation]] EU Season 4, AsiaFortress Liquid.tf Highlander Invite Summer 2024, AsiaFortress Liquid.tf Open Fall 2024, ozfortress Experimental Cup 3 2024, [[Tournament Medal - CustomLander TF2|CLTF2 Ultiduo Cup]] Fall 2024</ref>
* Updated Sapped Unusual effect to fix the animation playing at the wrong speed{{sic}}
+
* 更新了 Sapped 稀有特效,修复了动画速度不正确的问题{{sic}}
 
* 更新了部分地图以修复本地化问题
 
* 更新了部分地图以修复本地化问题
 
* 更新了{{code|[[Murky/zh-hans|zi_murky]]}}、{{code|[[Devastation/zh-hans|zi_devastation_final1]]}}、{{code|[[Atoll/zh-hans|zi_atoll]]}}、{{code|[[Woods/zh-hans|zi_woods]]}}、{{code|[[Sanitarium/zh-hans|zi_sanitarium]]}}
 
* 更新了{{code|[[Murky/zh-hans|zi_murky]]}}、{{code|[[Devastation/zh-hans|zi_devastation_final1]]}}、{{code|[[Atoll/zh-hans|zi_atoll]]}}、{{code|[[Woods/zh-hans|zi_woods]]}}、{{code|[[Sanitarium/zh-hans|zi_sanitarium]]}}
 
** 一般更改
 
** 一般更改
*** Zombies no longer spawn instantly- their respawn timer is now dependant on the map
+
*** 僵尸不再立刻重生,现在它们的重生时间根据地图而有所不同
*** Changed team names to "Survivors" and "Zombies" (Instead of "[[RED]]" and "[[BLU]]")
+
*** 将队伍的名称更改为“幸存者”和“僵尸”(而不是“[[RED/zh-hans|红队]]”和“[[BLU/zh-hans|蓝队]]”)
**** Note: this change is only visible in casual mode or servers with mp_tournament set to 1
+
**** 注意:此更改仅对休闲模式或将 mp_Tournament 设置为 1 的服务器有效
*** Survivor Spy can now disguise as a Zombie and will be seen as a Zombie by the enemy team (Thanks Sprinkles!)
+
*** 现在幸存者间谍可伪装成僵尸并在僵尸的眼里是队友(感谢Sprinkles!)
**** Note: disguised Survivor Spies will still be highlighted by Zombie Spy’s “Reveal” ability
+
**** 注意:伪装的幸存者间谍仍会被僵尸间谍的“现身”技能高亮
*** The [[Pomson 6000]] now puts Zombie abilities on cooldown on hit
+
*** 现在{{item link|Pomson 6000}}会在命中僵尸时重置它们技能的冷却
*** Survivor Pyro can now destroy Zombie Engineer's EMP Grenade by hitting it with the [[Homewrecker]]
+
*** 现在幸存者火焰兵可以使用{{item link|Homewrecker}}敲击僵尸工程师的EMP炸弹以摧毁它
*** Walking in to Zombie Sniper's Spit now consumes the [[Spy-cicle|Spycicle]]{{sic}} and prevents initial damage
+
*** 现在手持{{item link|Spy-cicle}}走进僵尸狙击手的酸液中会消耗此武器并阻止初始的伤害
*** Standing in Zombie Sniper's Spit now emits additional sound effects and a burning green HUD overlay
+
*** 现在走进僵尸狙击手的酸液会听到额外的音效和绿色的燃烧HUD提示
*** Added new kill icons for every zombie attack
+
*** 为每只僵尸的攻击添加了新的击杀图标
** Zombie Changes
+
** 僵尸改动
*** Removed the out-of-combat speed buff from all Zombies
+
*** 移除了所有僵尸的脱战速度加成
*** Zombie Pyro
+
*** 僵尸火焰兵
**** Zombie Pyro has a new ability - "Dragon's Breath"
+
**** 僵尸火焰兵获得了一项新的能力:“龙之吐息(Dragon's Breath)”
***** Fires a [[Dragon's Fury]] fireball
+
***** 发射{{item link|Dragon's Fury}}的火球
***** The initial cast of the fireball can reflect projectiles and airblast enemies
+
***** 开始发射火球时可以反弹飞行物兵对敌人使用压缩空气
**** Zombie Pyro now deals [[Critical hits#Mini-crits|mini-crits]] to burning players on melee hit
+
**** 现在僵尸火焰兵近战攻击着火的敌人造成[[Critical hits/zh-hans#Mini-crits|迷你暴击]]
**** Zombie Pyro now creates a small explosion on death, knocking back enemies in a 125 hu radius
+
**** 现在僵尸火焰兵在死亡时产生小的爆炸,击退半径 125 HU 内的敌人
**** Zombie Pyro no longer emits a [[Gas Passer]] cloud on death
+
**** 僵尸火焰兵不再在死亡时释放{{item link|Gas Passer}}的汽油云团
*** Zombie Demoman
+
*** 僵尸爆破手
**** Added new sound effects to telegraph Zombie Demoman's Blast Charge ability
+
**** 为僵尸爆破手的爆破冲锋添加了新的提示音效
*** Zombie Heavy
+
*** 僵尸机枪手
**** Zombie Heavy's health reduced to 450 (from 600)
+
**** 僵尸机枪手的生命值从 600 降低至 450
**** Zombie Heavy now drops a Medium Health Kit on death
+
**** 现在僵尸机枪手在死亡时会掉落中型医疗包
*** Zombie Sniper
+
*** 僵尸狙击手
**** Zombie Sniper's Spit damage vs [[Buildings|buildables]] is now reduced by half
+
**** 现在僵尸狙击手的酸液对[[Buildings/zh-hans|建筑]]的伤害减少了一半
**** Zombie Sniper's Spit now applies a screen overlay to players standing in the pool
+
**** 现在僵尸狙击手的酸液对站在里面的人类叠加屏幕效果<!--applies a screen overlay-->
*** Zombie Medic
+
*** 僵尸医生
**** Zombie Medic now emits health like a [[dispenser]] to nearby Zombies
+
**** 现在僵尸医生会像[[dispenser/zh-hans|补给器]]那样治疗周围的僵尸
**** Zombie Medic can no longer attack while using Heal
+
**** 现在僵尸医生使用治疗技能时不再能攻击
**** Added a new sound effect for Zombie Medic's Heal ability
+
**** 为僵尸医生的治疗技能添加了新的音效
*** Zombie Spy
+
*** 僵尸间谍
**** Zombie Spy no longer emits particle effects while cloaked, making him fully invisible when not attacking. Jumpscare warning!
+
**** 现在僵尸间谍在隐身时不会产生粒子效果,使得它在平时是完全隐形的。跳杀警告!
*** Zombie Scout
+
*** 僵尸侦察兵
**** With other zombies getting slower, Zombie Scout's speed stands out more than ever before
+
**** 因为其它僵尸变慢了,相比而言僵尸侦察兵的速度显得更为突出
** Bug Fixes
+
** 漏洞修复
*** Fixed a bug that allowed Zombie Demoman to survive his own Blast Charge (Thanks gasous nebule!)
+
*** 修复了僵尸爆破手可以从自己的爆破冲锋中存活的问题(感谢gasous nebule!)
*** Fixed a bug that caused Zombie Demoman to not receive kill credit when killing players with Blast Charge
+
*** 修复了僵尸爆破手使用爆破冲锋击杀玩家时不会受到击杀分数的问题
*** Fixed a bug that caused Zombies to not [[Gibs|gib]] correctly
+
*** 修复了僵尸不会正确的[[Gibs/zh-hans|碎尸]]的问题
*** Fixed a bug that caused Zombie cosmetics to persist on RED players after the round restarts
+
*** 修复了僵尸饰品在回合重启时保留在红队玩家身上的问题
*** Fixed a bug that caused Zombie Sniper's Spit Pool to nudge players slightly in certain circumstances
+
*** 修复了僵尸狙击手的酸液在特定情况下会轻推玩家的问题
*** Fixed a bug that caused players to have the incorrect player skin when respawning at round start
+
*** 修复了玩家在回合开始重生时玩家皮肤错误的问题
*** Fixed a bug that would cause players to become stuck in spectate mode when attempting to join a game in progress
+
*** 修复了玩家尝试加入一局正在进行的游戏时被困在观察者模式的问题
*** Fixed an issue with "game_text" entities not being correctly cleared after round reset
+
*** 修复了回合重启时“game_text”实体未被正确清除的问题
* Updated {{code|zi_murky}} (additional changes)
+
* 更新了{{code|zi_murky}}(额外更改)
** Survivors now spawn across the map in multiple small groups instead of all at the sewage plant
+
** 现在幸存者们以小组的规模重生在地图的附近,而不是全部重生在污水处理厂
 
** Added a life preserver shop to connect to the lonely shack in the southern end of the map
 
** Added a life preserver shop to connect to the lonely shack in the southern end of the map
 
** Added a new dock network with a series of platforms leading to the roof of the central boathouse
 
** Added a new dock network with a series of platforms leading to the roof of the central boathouse
** Added a small ramp to the left-most sewer pipes
+
** 为最左边的下水道水管添加了小斜坡
 
** Removed some awkward ladder-ramps and replaced them with proper docks
 
** Removed some awkward ladder-ramps and replaced them with proper docks
 
** De-cluttered the roofs across the map
 
** De-cluttered the roofs across the map
** Removed the floating large medkit
+
** 移除了漂浮的大型医疗包
 
** Removed expensive reflections from the water
 
** Removed expensive reflections from the water
 
** Reduced color correction intensity
 
** Reduced color correction intensity
 
** Clipping improvements
 
** Clipping improvements
* Updated {{code|zi_atoll}} (additional changes)
+
* 更新了{{code|zi_atoll}}(额外更改)
 
** Set a culling distance to most props
 
** Set a culling distance to most props
 
** Added occluders on the lighthouse to improve performance
 
** Added occluders on the lighthouse to improve performance
* Updated {{code|zi_woods}} (additional changes)
+
* 更新了{{code|zi_woods}}(额外更改)
** Fixed the announcer not being silenced when time is added
+
** 修复了时间增加时播报员不是静音的问题
* Updated {{code|zi_sanitarium}} (additional changes)
+
* 更新了{{code|zi_sanitarium}}(额外更改)
** The roof is now accessible
+
** 屋顶现已开放
** Added several routes to the roof
+
** 添加了几条通往屋顶的路线
** Slightly reduced the intensity of the fog
+
** 略微降低了雾的浓度
** Added more pumpkin bombs
+
** 添加了更多的南瓜炸弹
** Raised the skybox height
+
** 增加了天空盒的高度
* Updated {{code|[[Coal Pit|cp_gravelpit_snowy]]}}
+
* 更新了{{code|[[Coal Pit/zh-hans|cp_gravelpit_snowy]]}}
** Improved performance by combining props
+
** 合并了物件,优化了性能
 
** Improved clipping
 
** Improved clipping
** Increased volume of laser gun finale
+
** 增加了最后激光枪的音量
** Miscellaneous improvements
+
** 杂项改进
* Updated {{code|[[Soul-Mill|koth_sawmill_event]]}}
+
* 更新了{{code|[[Soul-Mill/zh-hans|koth_sawmill_event]]}}
 
** Fixed an overlay
 
** Fixed an overlay
* Updated {{code|[[Moldergrove|koth_undergrove_event]]}}
+
* 更新了{{code|[[Moldergrove/zh-hans|koth_undergrove_event]]}}
** Fixed several out-of-bounds exploits in the Underworld (thanks MN!)
+
** 修复了多个地下世界的出图漏洞(感谢MN!)
** Adjusted overworld pumpkin bomb placement and increased maximum bomb count to 6
+
** 调整了地上世界南瓜炸弹的摆放,并将最大炸弹数量增加到6
** Fixed an incorrect texture on RED's side
+
** 修复了红队一侧错误的材质
* Updated {{code|[[Sinthetic|koth_synthetic_event]]}}
+
* 更新了{{code|[[Sinthetic/zh-hans|koth_synthetic_event]]}}
 
** Moved spells away from mid
 
** Moved spells away from mid
** Detail adjustments
+
** 细节调整
 
** Clipping fixes
 
** Clipping fixes
** Very minor lighting changes
+
** 非常小的光照更改
* Updated {{code|[[Mannsylvania|pd_mannsylvania]]}}
+
* 更新了{{code|[[Mannsylvania/zh-hans|pd_mannsylvania]]}}
** Added even more Bats!
+
** 添加了更多的蝙蝠!
** Added more spawnpoints for pumpkin-bombs
+
** 添加了更多的南瓜炸弹生成点
 
** Added new nag voiceline for if Dracula does not receive any blood donations
 
** Added new nag voiceline for if Dracula does not receive any blood donations
** Removed setup time, replaced it with a normal countdown instead
+
** 将准备时间更换为普通的倒计时
** Increased duration of the Vampire Powerup after leaving Dracula's Castle from 15 -> 20 seconds
+
** 将从德古拉的城堡离开后的吸血鬼增益从 15 秒增加到了 20
** Decrease dropped blood bag timer from 15 -> 10 seconds
+
** 将掉落的血包的消失时间从 15 秒降低到了 10
 
** Decreased respawn wave times for the losing team from 4 -> 2 seconds
 
** Decreased respawn wave times for the losing team from 4 -> 2 seconds
 
** Decreased respawn wave times during a neutral gamestate from 4 -> 2 seconds
 
** Decreased respawn wave times during a neutral gamestate from 4 -> 2 seconds
** Changed the main spawn doors to have windows
+
** 更改了主重生室的门,添加了窗户
** Removed Rare Spell spawn by the graveyard area, replaced with Common Spell
+
** 将墓地区域生成的稀有魔咒更改为了普通魔咒
** Health and ammo pickup adjustments
+
** 医疗包和弹药箱位置调整
 
** Clipped stairs by the Castle's exit portal
 
** Clipped stairs by the Castle's exit portal
** Minor visual updates
+
** 细微的视觉效果更新
* Updated {{code|[[Applejack|ctf_applejack]]}}
+
* 更新了{{code|[[Applejack/zh-hans|ctf_applejack]]}}
 
** Fixed the projectile weapons from not working inside the buildings
 
** Fixed the projectile weapons from not working inside the buildings
** Removed bullet collision from the intelligence room handrails
+
** 移除了情报室的扶手的子弹碰撞
** Removed the prop jump up to the sniper balcony, to help snipers feel more comfortable there
+
** 移除了通往狙击手阳台的物件,让狙击手更安心
** Removed the vents with missing textures
+
** 移除了丢失材质的通风管道
 
** Fixed the bug with being able to get stuck in the blue shed
 
** Fixed the bug with being able to get stuck in the blue shed
 
** Fixed a stuck spot in mid shed (ty Midnite!)
 
** Fixed a stuck spot in mid shed (ty Midnite!)
 
** Fixed a texture being weird in the intel rooms
 
** Fixed a texture being weird in the intel rooms
 
** Fixed a black displacement in the red intel yard
 
** Fixed a black displacement in the red intel yard
** Removed the collision from the food in the red spawn table
+
** 移除了红队重生室桌子上的食物的碰撞
* Updated {{code|[[Erebus|cp_ambush_event]]}}
+
* 更新了{{code|[[Erebus/zh-hans|cp_ambush_event]]}}
** Fixed exploit where players were able to build into RED 1st base (Thanks MN!)
+
** 修复了玩家可以在红队第一基地里建造的漏洞(感谢MN!)
** Improved lighting at RED base in stage3
+
** 改进了阶段3的红队基地的照明
 
** Fixed lantern being clipped into cliff wall in cavern at stage1
 
** Fixed lantern being clipped into cliff wall in cavern at stage1
** Fixed odd shadows cast by some props
+
** 修复了一些奇怪的物件阴影
 
** Fixed coffin from being non-solid in stage2
 
** Fixed coffin from being non-solid in stage2
 
** Fixed spawncamping spot in stage2 at RED indoor exit
 
** Fixed spawncamping spot in stage2 at RED indoor exit
Line 171: Line 173:
 
** Fixed rare issue where players fell of directly to lava on underworld teleportation
 
** Fixed rare issue where players fell of directly to lava on underworld teleportation
 
** Clipped few crates to make it easier to jump on them
 
** Clipped few crates to make it easier to jump on them
* Updated {{code|[[Graveyard|arena_lumberyard_event]]}}
+
* 更新了{{code|[[Graveyard/zh-hans|arena_lumberyard_event]]}}
** Recreated the game mode in VScript
+
** 将游戏模式用VScript重制
** Significantly increased server performance
+
** 显著提升了服务器的表现
 
** Instead of using the best-of-seven round system on top of casual's best-of-three system, the map will simply run 15 traditional game rounds like ZI and [[Versus Saxton Hale|VSH]]
 
** Instead of using the best-of-seven round system on top of casual's best-of-three system, the map will simply run 15 traditional game rounds like ZI and [[Versus Saxton Hale|VSH]]
 
** Updated the healing ghost appearance for RED team
 
** Updated the healing ghost appearance for RED team
 
** Text pop-ups are now drawn in chat instead of in the middle of your screen
 
** Text pop-ups are now drawn in chat instead of in the middle of your screen
** Reduced volume of the incoming spell
+
** 降低了魔咒来临的音量
** Removed the random Skeleton King and the Horseless Headless Horseman
+
** 移除了随机产生的骷髅王和脱缰的无头骑士
 
** Removed the rare spell given to the last player standing
 
** Removed the rare spell given to the last player standing
** Converted some medium health kits into small health kits
+
** 将部分中型医疗包转换为小型医疗包
 
** Removed small health kits from the second story of both churches
 
** Removed small health kits from the second story of both churches
** Fixed a pumpkin bomb that was stuck in the terrain
+
** 修复了一个卡在地形里的南瓜炸弹
* Updated {{code|[[Embargo|pl_embargo]]}}
+
* 更新了{{code|[[Embargo/zh-hans|pl_embargo]]}}
** Fixed an exploit that allowed BLU to teleport to RED spawn (thanks Jameson)
+
** 修复二楼允许蓝队玩家传送到红队重生点的漏洞(感谢Jameson)
** Fixed the lack of countdown at the end of the round
+
** 修复了回合末尾丢失倒计时的问题
  
 
===== {{common string|Undocumented changes}} =====
 
===== {{common string|Undocumented changes}} =====
Line 194: Line 196:
 
==== 补丁2 ====
 
==== 补丁2 ====
 
* 更新了{{code|vsh_outburst}},修复了声音不正确播放的问题。
 
* 更新了{{code|vsh_outburst}},修复了声音不正确播放的问题。
* Added missing strings for the new [[Strange Filter]]s
+
* 为新的[[Strange Filter/zh-hans|奇异过滤器]]添加了丢失的文本
  
 
== {{common string|References}} ==
 
== {{common string|References}} ==
 
<references/>
 
<references/>
 
}}
 
}}

Latest revision as of 06:43, 11 November 2024

补丁说明

Main menu hwn24 upgrades.png

补丁1

尖叫要塞2024现已到来!

一般更新

  • 添加了根据屏幕分辨率调整的用户界面缩放,以更好的支持HiDPI技术
  • Fixed the reload speed attribute in Mann vs. Machine not scaling projectile speed and gravity correctly for the Huntsman (community fix from Marxvee)
  • Fixed the damage bonus attribute in Mann vs. Machine not scaling correctly for the Huntsman (community fix from Marxvee)
  • 修复了无法捡起曼恩 vs. 机器里在传送装置上的现金的问题
  • 修复了 2016 年无锁冬季饰品箱不播放特殊冬季箱子音效的问题
  • Recompiled some skybox models to fix UV issues
  • Updated the Scariest Mask EVER to fix some issues with clipping
  • 更新了 Sapped 稀有特效,修复了动画速度不正确的问题
  • Added check to prevent copying a disguise target's action slot item when disguised as them
  • Exposed CTFBaseBoss::SetResolvePlayerCollisions() for VScript users
  • Updated/Added some tournament medals[5]
  • 更新了 Sapped 稀有特效,修复了动画速度不正确的问题(sic)
  • 更新了部分地图以修复本地化问题
  • 更新了zi_murkyzi_devastation_final1zi_atollzi_woodszi_sanitarium
    • 一般更改
      • 僵尸不再立刻重生,现在它们的重生时间根据地图而有所不同
      • 将队伍的名称更改为“幸存者”和“僵尸”(而不是“红队”和“蓝队”)
        • 注意:此更改仅对休闲模式或将 mp_Tournament 设置为 1 的服务器有效
      • 现在幸存者间谍可伪装成僵尸并在僵尸的眼里是队友(感谢Sprinkles!)
        • 注意:伪装的幸存者间谍仍会被僵尸间谍的“现身”技能高亮
      • 现在歼灭者 6000会在命中僵尸时重置它们技能的冷却
      • 现在幸存者火焰兵可以使用拆迁者敲击僵尸工程师的EMP炸弹以摧毁它
      • 现在手持神奇的冰柱走进僵尸狙击手的酸液中会消耗此武器并阻止初始的伤害
      • 现在走进僵尸狙击手的酸液会听到额外的音效和绿色的燃烧HUD提示
      • 为每只僵尸的攻击添加了新的击杀图标
    • 僵尸改动
      • 移除了所有僵尸的脱战速度加成
      • 僵尸火焰兵
        • 僵尸火焰兵获得了一项新的能力:“龙之吐息(Dragon's Breath)”
          • 发射龙之怒焰的火球
          • 开始发射火球时可以反弹飞行物兵对敌人使用压缩空气
        • 现在僵尸火焰兵近战攻击着火的敌人造成迷你暴击
        • 现在僵尸火焰兵在死亡时产生小的爆炸,击退半径 125 HU 内的敌人
        • 僵尸火焰兵不再在死亡时释放纵火者的油桶的汽油云团
      • 僵尸爆破手
        • 为僵尸爆破手的爆破冲锋添加了新的提示音效
      • 僵尸机枪手
        • 僵尸机枪手的生命值从 600 降低至 450
        • 现在僵尸机枪手在死亡时会掉落中型医疗包
      • 僵尸狙击手
        • 现在僵尸狙击手的酸液对建筑的伤害减少了一半
        • 现在僵尸狙击手的酸液对站在里面的人类叠加屏幕效果
      • 僵尸医生
        • 现在僵尸医生会像补给器那样治疗周围的僵尸
        • 现在僵尸医生使用治疗技能时不再能攻击
        • 为僵尸医生的治疗技能添加了新的音效
      • 僵尸间谍
        • 现在僵尸间谍在隐身时不会产生粒子效果,使得它在平时是完全隐形的。跳杀警告!
      • 僵尸侦察兵
        • 因为其它僵尸变慢了,相比而言僵尸侦察兵的速度显得更为突出
    • 漏洞修复
      • 修复了僵尸爆破手可以从自己的爆破冲锋中存活的问题(感谢gasous nebule!)
      • 修复了僵尸爆破手使用爆破冲锋击杀玩家时不会受到击杀分数的问题
      • 修复了僵尸不会正确的碎尸的问题
      • 修复了僵尸饰品在回合重启时保留在红队玩家身上的问题
      • 修复了僵尸狙击手的酸液在特定情况下会轻推玩家的问题
      • 修复了玩家在回合开始重生时玩家皮肤错误的问题
      • 修复了玩家尝试加入一局正在进行的游戏时被困在观察者模式的问题
      • 修复了回合重启时“game_text”实体未被正确清除的问题
  • 更新了zi_murky(额外更改)
    • 现在幸存者们以小组的规模重生在地图的附近,而不是全部重生在污水处理厂
    • Added a life preserver shop to connect to the lonely shack in the southern end of the map
    • Added a new dock network with a series of platforms leading to the roof of the central boathouse
    • 为最左边的下水道水管添加了小斜坡
    • Removed some awkward ladder-ramps and replaced them with proper docks
    • De-cluttered the roofs across the map
    • 移除了漂浮的大型医疗包
    • Removed expensive reflections from the water
    • Reduced color correction intensity
    • Clipping improvements
  • 更新了zi_atoll(额外更改)
    • Set a culling distance to most props
    • Added occluders on the lighthouse to improve performance
  • 更新了zi_woods(额外更改)
    • 修复了时间增加时播报员不是静音的问题
  • 更新了zi_sanitarium(额外更改)
    • 屋顶现已开放
    • 添加了几条通往屋顶的路线
    • 略微降低了雾的浓度
    • 添加了更多的南瓜炸弹
    • 增加了天空盒的高度
  • 更新了cp_gravelpit_snowy
    • 合并了物件,优化了性能
    • Improved clipping
    • 增加了最后激光枪的音量
    • 杂项改进
  • 更新了koth_sawmill_event
    • Fixed an overlay
  • 更新了koth_undergrove_event
    • 修复了多个地下世界的出图漏洞(感谢MN!)
    • 调整了地上世界南瓜炸弹的摆放,并将最大炸弹数量增加到6
    • 修复了红队一侧错误的材质
  • 更新了koth_synthetic_event
    • Moved spells away from mid
    • 细节调整
    • Clipping fixes
    • 非常小的光照更改
  • 更新了pd_mannsylvania
    • 添加了更多的蝙蝠!
    • 添加了更多的南瓜炸弹生成点
    • Added new nag voiceline for if Dracula does not receive any blood donations
    • 将准备时间更换为普通的倒计时
    • 将从德古拉的城堡离开后的吸血鬼增益从 15 秒增加到了 20 秒
    • 将掉落的血包的消失时间从 15 秒降低到了 10 秒
    • Decreased respawn wave times for the losing team from 4 -> 2 seconds
    • Decreased respawn wave times during a neutral gamestate from 4 -> 2 seconds
    • 更改了主重生室的门,添加了窗户
    • 将墓地区域生成的稀有魔咒更改为了普通魔咒
    • 医疗包和弹药箱位置调整
    • Clipped stairs by the Castle's exit portal
    • 细微的视觉效果更新
  • 更新了ctf_applejack
    • Fixed the projectile weapons from not working inside the buildings
    • 移除了情报室的扶手的子弹碰撞
    • 移除了通往狙击手阳台的物件,让狙击手更安心
    • 移除了丢失材质的通风管道
    • Fixed the bug with being able to get stuck in the blue shed
    • Fixed a stuck spot in mid shed (ty Midnite!)
    • Fixed a texture being weird in the intel rooms
    • Fixed a black displacement in the red intel yard
    • 移除了红队重生室桌子上的食物的碰撞
  • 更新了cp_ambush_event
    • 修复了玩家可以在红队第一基地里建造的漏洞(感谢MN!)
    • 改进了阶段3的红队基地的照明
    • Fixed lantern being clipped into cliff wall in cavern at stage1
    • 修复了一些奇怪的物件阴影
    • Fixed coffin from being non-solid in stage2
    • Fixed spawncamping spot in stage2 at RED indoor exit
    • Fixed few hovering lamp props
    • Fixed some prop(sic) fading too soon
    • Fixed rare issue where players fell of directly to lava on underworld teleportation
    • Clipped few crates to make it easier to jump on them
  • 更新了arena_lumberyard_event
    • 将游戏模式用VScript重制
    • 显著提升了服务器的表现
    • Instead of using the best-of-seven round system on top of casual's best-of-three system, the map will simply run 15 traditional game rounds like ZI and VSH
    • Updated the healing ghost appearance for RED team
    • Text pop-ups are now drawn in chat instead of in the middle of your screen
    • 降低了魔咒来临的音量
    • 移除了随机产生的骷髅王和脱缰的无头骑士
    • Removed the rare spell given to the last player standing
    • 将部分中型医疗包转换为小型医疗包
    • Removed small health kits from the second story of both churches
    • 修复了一个卡在地形里的南瓜炸弹
  • 更新了pl_embargo
    • 修复二楼允许蓝队玩家传送到红队重生点的漏洞(感谢Jameson)
    • 修复了回合末尾丢失倒计时的问题
未记载变更

补丁2

  • 更新了vsh_outburst,修复了声音不正确播放的问题。
  • 为新的奇异过滤器添加了丢失的文本

参考内容

  1. 鼻涕虫绅士蜘蛛眼镜暮光防尘衣核威胁防护夜幕隐身衣半脸爆客三振出人命舰船指挥官校园刺头巫医礼帽血族凝视核灾必备服暗影蒙面罩德州推土机军医处长地狱霸主恶地劫匪核污染背包神魔兜帽占卜师的行头焦灼先知
  2. 幻影魂火(Spectral Fire)、银河之火(Galactic Flame)、回生充能(Revived Recharge)、不死电流(Undead Electricity)、爆能怪人(Frankencharged)、幻影瘟疫(Phantom Plague)、阴霾萦绕(Haunting Haze)、凶残血蝠(Vicious Vampires)、饥饿黑鸦(Ravenous Ravens)、欢愉白鸽(Delightful Doves)、灼热炉火(Searing Stove)、超能炫光(Über Blaze)
  3. 爆发气场(Power Pressure)、爆发气场(Power Pressure)、动力飙升(Magnifying Momentum)、燃能催化(Charging Catalyst)、增幅灵场(Amplifying Aura)、玄妙融变(Mystic Fusion)、可恨彩屑(Obnoxious Confetti)、可爱亮片(Lovable Confetti)、缤纷庆典(Confetti Celebration)、倾盆大雨(Heavy Rain)、南瓜遍地(Pumpkin Patch)
  4. 酷黑武士(Blackout)、斗士铁拳(Brawler's Iron)、全队充能(Team Charged)、希腊浪纹(Sleek Greek)、戈壁釉彩(Gobi Glazed)、灰影幢幢(Team Detail)、石墨握把(Graphite Gripped)、食人鱼狂潮(Piranha Mania)、隐形专家(Stealth Specialist)、星尘妙想(Stardust)、白骨累累(Necropolish)、残败唱片(Broken Record)
  5. PASS Time Federation EU Season 4, AsiaFortress Liquid.tf Highlander Invite Summer 2024, AsiaFortress Liquid.tf Open Fall 2024, ozfortress Experimental Cup 3 2024, CLTF2 Ultiduo Cup Fall 2024