Difference between revisions of "Team Fortress Wiki:Reports/Untranslated templates/fr"
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− | {{DISPLAYTITLE: | + | {{DISPLAYTITLE: 198 templates missing {{lang name|name|fr}} translation}} |
− | Pages missing in {{lang info|fr}}: '''<onlyinclude> | + | Pages missing in {{lang info|fr}}: '''<onlyinclude>198</onlyinclude>''' in total. Data as of 01:45, 10 December 2024 (GMT). |
; See also | ; See also | ||
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# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_unable_to_crit_or_mini-crit&action=edit Template:List of weapons unable to crit or mini-crit] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons unable to crit or mini-crit|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 1 translation | # [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_unable_to_crit_or_mini-crit&action=edit Template:List of weapons unable to crit or mini-crit] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons unable to crit or mini-crit|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 1 translation | ||
#:''Line 238'': <nowiki>If either of these weapons are crit boosted when the projectile is thrown, the bread monster's size on targets it hits directly is drastically increased. This effect is purely cosmetic.</nowiki> | #:''Line 238'': <nowiki>If either of these weapons are crit boosted when the projectile is thrown, the bread monster's size on targets it hits directly is drastically increased. This effect is purely cosmetic.</nowiki> | ||
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Tools_drop_list&action=edit Template:Tools drop list] has [{{fullurl:Special:WhatLinksHere/Template:Tools drop list|limit=10&namespace=0&hideredirs=1}} 10 uses] and is missing 1 translation | # [https://wiki.teamfortress.com/w/index.php?title=Template:Tools_drop_list&action=edit Template:Tools drop list] has [{{fullurl:Special:WhatLinksHere/Template:Tools drop list|limit=10&namespace=0&hideredirs=1}} 10 uses] and is missing 1 translation | ||
#:''Line 828'': <nowiki>These strange parts dropped previously:</nowiki> | #:''Line 828'': <nowiki>These strange parts dropped previously:</nowiki> | ||
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#:''Line 1098'': <nowiki>Body part adjectives</nowiki> | #:''Line 1098'': <nowiki>Body part adjectives</nowiki> | ||
#:''Line 1178'': <nowiki>Added to end of chat messages</nowiki> | #:''Line 1178'': <nowiki>Added to end of chat messages</nowiki> | ||
+ | # [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_Oil_Spill_missions&action=edit Template:Mvm Oil Spill missions] has [{{fullurl:Special:WhatLinksHere/Template:Mvm Oil Spill missions|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 1 translation | ||
+ | #:''Line 3'': <nowiki>Operation Oil Spill missions</nowiki> | ||
+ | # [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_loot_Oil_Spill&action=edit Template:Mvm loot Oil Spill] has [{{fullurl:Special:WhatLinksHere/Template:Mvm loot Oil Spill|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 1 translation | ||
+ | #:''Line 54'': <nowiki>Rare loot</nowiki> | ||
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Astronautical_Nausea&action=edit Template:Mvm mission Astronautical Nausea] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Astronautical Nausea|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 1 translation | # [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Astronautical_Nausea&action=edit Template:Mvm mission Astronautical Nausea] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Astronautical Nausea|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 1 translation | ||
#:''Line 324'': <nowiki>Spawns from the wormhole</nowiki> | #:''Line 324'': <nowiki>Spawns from the wormhole</nowiki> | ||
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_coldfront_coalition&action=edit Template:Mvm mission coldfront coalition] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission coldfront coalition|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 1 translation | # [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_coldfront_coalition&action=edit Template:Mvm mission coldfront coalition] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission coldfront coalition|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 1 translation | ||
#:''Line 301'': <nowiki>3/5 prefer alternative path</nowiki> | #:''Line 301'': <nowiki>3/5 prefer alternative path</nowiki> | ||
− | # [https://wiki.teamfortress.com/w/index.php?title=Template:Operation_Ghoulish_Gambit_missions&action=edit Template:Operation Ghoulish Gambit missions] has [{{fullurl:Special:WhatLinksHere/Template:Operation Ghoulish Gambit missions|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing | + | # [https://wiki.teamfortress.com/w/index.php?title=Template:Operation_Ghoulish_Gambit_missions&action=edit Template:Operation Ghoulish Gambit missions] has [{{fullurl:Special:WhatLinksHere/Template:Operation Ghoulish Gambit missions|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 65 translations |
#:''Line 8'': <nowiki>Butcher</nowiki> | #:''Line 8'': <nowiki>Butcher</nowiki> | ||
#:''Line 11'': <nowiki>Malpractice</nowiki> | #:''Line 11'': <nowiki>Malpractice</nowiki> | ||
Line 2,920: | Line 2,917: | ||
#:''Line 193'': <nowiki>Swirl Event</nowiki> | #:''Line 193'': <nowiki>Swirl Event</nowiki> | ||
#:''Line 196'': <nowiki>Sordid Scene</nowiki> | #:''Line 196'': <nowiki>Sordid Scene</nowiki> | ||
− | #:''Line 202'': <nowiki>Underworld</nowiki> | + | #:''Line 202'': <nowiki>Terrorlict</nowiki> |
− | #:''Line | + | #:''Line 205'': <nowiki>Accursed Aggrievocation</nowiki> |
− | #:''Line | + | #:''Line 210'': <nowiki>Underworld</nowiki> |
− | #:''Line | + | #:''Line 213'': <nowiki>Undead Dread</nowiki> |
− | #:''Line | + | #:''Line 219'': <nowiki>Villa</nowiki> |
− | #:''Line | + | #:''Line 222'': <nowiki>Forgotten</nowiki> |
− | #:''Line | + | #:''Line 237'': <nowiki>Meltdown</nowiki> |
− | #:''Line | + | #:''Line 240'': <nowiki>Lights Out</nowiki> |
− | #:''Line | + | #:''Line 246'': <nowiki>Memorial</nowiki> |
− | #:''Line | + | #:''Line 249'': <nowiki>Necropolis</nowiki> |
− | #:''Line | + | #:''Line 254'': <nowiki>Null</nowiki> |
− | #:''Line | + | #:''Line 257'': <nowiki>0</nowiki> |
− | #:''Line | + | #:''Line 263'': <nowiki>Whitecliff Event</nowiki> |
− | #:''Line | + | #:''Line 266'': <nowiki>Light Up The Night</nowiki> |
− | #:''Line | + | #:''Line 280'': <nowiki>Bloodlust</nowiki> |
− | #:''Line | + | #:''Line 283'': <nowiki>Reanimation</nowiki> |
− | #:''Line | + | #:''Line 288'': <nowiki>Metro</nowiki> |
− | #:''Line | + | #:''Line 291'': <nowiki>Baleful Bonanza</nowiki> |
− | #:''Line | + | #:''Line 304'': <nowiki>Condemned</nowiki> |
− | #:''Line | + | #:''Line 307'': <nowiki>Trespasser Remaster</nowiki> |
− | #:''Line | + | #:''Line 312'': <nowiki>Redridge</nowiki> |
− | #:''Line | + | #:''Line 315'': <nowiki>Red Ridge</nowiki> |
+ | #:''Line 320'': <nowiki>Terrorlict</nowiki> | ||
+ | #:''Line 323'': <nowiki>Echoes Of A Warzone</nowiki> | ||
# [https://wiki.teamfortress.com/w/index.php?title=Template:Surviving_fire_table&action=edit Template:Surviving fire table] has [{{fullurl:Special:WhatLinksHere/Template:Surviving fire table|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 21 translations | # [https://wiki.teamfortress.com/w/index.php?title=Template:Surviving_fire_table&action=edit Template:Surviving fire table] has [{{fullurl:Special:WhatLinksHere/Template:Surviving fire table|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 21 translations | ||
#:''Line 54'': <nowiki>Entering [[water]] below eye level. Puddles and low-level water (such as in the sewer tunnels in [[2Fort]]) do not extinguish a burning player.</nowiki> | #:''Line 54'': <nowiki>Entering [[water]] below eye level. Puddles and low-level water (such as in the sewer tunnels in [[2Fort]]) do not extinguish a burning player.</nowiki> | ||
Line 3,202: | Line 3,201: | ||
#:''Line 206'': <nowiki>Critical damage is affected by range</nowiki> | #:''Line 206'': <nowiki>Critical damage is affected by range</nowiki> | ||
#:''Line 213'': <nowiki>+25% damage bonus<br> +25% damage bonus while disguised</nowiki> | #:''Line 213'': <nowiki>+25% damage bonus<br> +25% damage bonus while disguised</nowiki> | ||
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Alpine_Skylines&action=edit Template:Mvm mission Alpine Skylines] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Alpine Skylines|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 33 translations | # [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Alpine_Skylines&action=edit Template:Mvm mission Alpine Skylines] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Alpine Skylines|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 33 translations | ||
#:''Line 68'': <nowiki>Robot prefer going after player</nowiki> | #:''Line 68'': <nowiki>Robot prefer going after player</nowiki> | ||
Line 4,028: | Line 3,968: | ||
#:''Line 536'': <nowiki>Grenade</nowiki> | #:''Line 536'': <nowiki>Grenade</nowiki> | ||
#:''Line 542'': <nowiki>The Sniper's secondary grenade. Cut for unknown reasons.</nowiki> | #:''Line 542'': <nowiki>The Sniper's secondary grenade. Cut for unknown reasons.</nowiki> | ||
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Haphazard_Routine&action=edit Template:Mvm mission Haphazard Routine] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Haphazard Routine|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 21 translations | # [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Haphazard_Routine&action=edit Template:Mvm mission Haphazard Routine] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Haphazard Routine|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 21 translations | ||
#:''Line 27'' | #:''Line 27'' |
Revision as of 01:50, 10 December 2024
Pages missing in French (fr
– français): 198 in total. Data as of 01:45, 10 December 2024 (GMT).
- See also
List
- Template:Bundle list has 17 uses and is missing 59 translations
- Line 114: Bundle description: Includes one of each Halloween Noise Maker. Each Noise Maker has 25 charges.
- Line 193: Bundle description: Includes one stamp for each community-made map.
- Line 221: Bundle description: Includes one Map Stamp and one Strange Filter for each community-made map from the Tough Break campaign.
- Line 245: Bundle description: Contains a variety of incredibly fancy hats.
- Line 269: Bundle description: An assortment of particularly nasty weapons.
- Line 296: Bundle description: Get all eight items. This haiku is not lying. Get. All. Eight. Items.
- Line 319: Bundle description: Limited-edition hats and noisemakers! All proceeds (net of applicable taxes) go directly to the American Red Cross for disaster relief in Japan.
- Line 343: Bundle description: The perfect set of items to enjoy the sun's warmth.
- Line 387: Bundle description: When will it be the future? Right now! See for yourself with these eight items.
- Line 428: Bundle description: Pick a side and show your pride.
- Line 450: Bundle description: Includes both the Equalizer and the Escape Plan.
- Line 474: Bundle description: Deciding whether or not to start your own crime syndicate? Test the gangster waters with the Public Enemy Bundle.
- Line 496: Bundle description: Finally! Experience the thrill of being homeless from the comfort of your own home.
- Line 519: Bundle description: Nothing commands respect like a beanie, sunglasses and an incredibly large sniper rifle.
- Line 546: Bundle description: The Summer 2012 Community Bundle is filled with amazing creations by members of the TF2 community. So if you happen to be on parole, this actually probably counts as community service.
- Line 588: Bundle description: If you bought all this gear separately, it would cost over $100. If you buy it all in this bundle, it would cost less. So we think the choice is clear: Buy them separately. Please?
- Line 613: Bundle description: Celebrate QuakeCon 2012 with this assortment of iconic items from twenty years of gaming history.
- Line 641: Bundle description: Trick an incredibly violent and secretive underground Asian crime syndicate into thinking you're one of them! It's a well-known fact that the first thing you get when you join the Chinese mafia is a meat cleaver, a bunch of tattoos, and a special Chinese mafia helmet that will protect your head when you launch yourself at rival gangs out of an ancient Chinese crime cannon. Get in on the ground floor, though, because eventually the Chinese mafia is going to get wise to this bundle and change the contents of their complementary initiation gift basket.
- Line 677: Bundle description: This heroic bundle contains a gift copy of Hero Academy with all DLC on Steam, as well as all four Hero Academy-themed hats.
- Line 719: Bundle description: This spooky bundle contains more than twenty incredible items created by members of the TF2 community to celebrate the Fourth Annual Spectral Halloween Special.
- Line 742: Bundle description: The only holiday bundle 100% guaranteed to prevent visitations from your undead business partners and their ghastly time-travelling pals.
- Line 765: Bundle description: Become one of a horribly paid, nameless group of lackeys doomed to meet a gruesome end at the hands of your employer's enemies! Join the Fluttering Horde today!
- Line 787: Bundle description: You're a pyromaniac clown! You light propaaaane!
- Line 810: Bundle description: Like all of us, you're hairy, sweaty, obese and balding. And yet, game technology has never been able to accurately portray this sexy reality. Until now. Presenting the Carl Brutananadilewski collection.
- Line 841: Bundle description: This bundle contains a collection of Adult Swim items.
- Line 868: Bundle description: Why does the Roman Empire fall? So it can get back up again, courtesy of these era-appropriate duds (including the Romevision-creating Hardy Laurel).
- Line 990: Bundle description: This spooky bundle contains more than a hundred incredible items created by members of the TF2 community to celebrate the Fifth Annual Spectral Halloween Special. There's no way to fit it all on one screen but we'll try.
- Line 1015: Bundle description: Includes the complete set of new gameplay weapons from the Love And War update.
- Line 1050: Bundle description: Celebrate with your friends and torment your enemies with these 15 taunts.
- Line 1114: Bundle description: All 44 new cosmetic items in one bundle so big it barely even fits.
- Line 1185: Bundle description: This creepy bundle contains FIFTY exquisite items created by members of the TF2 community to celebrate the Sixth Annual Scream Fortress event. There's no way to fit it all on one screen but we'll try:
- Line 1344: Bundle description: Includes all the Polycount Contest winning entries.
- Line 1368: Bundle description: Includes all the Polycount Scout Items.
- Line 1391: Bundle description: Includes all the Polycount Soldier Items.
- Line 1414: Bundle description: Includes all the Polycount Pyro Items.
- Line 1438: Bundle description: Includes all the Polycount Sniper Items.
- Line 1461: Bundle description: Includes all the Polycount Spy Items.
- Line 1491: Bundle description: Includes all items from the Polycount Pack and the Winter Update Pack.
- Line 1563: Bundle description: Includes all items from the Polycount Pack and the Winter Update Pack.
- Line 1591: Bundle description: Load up on these Mafia themed items for the Heavy and Spy.
- Line 1622: Bundle description: Load up on these (mostly) Mid-Eastern themed items for the Sniper, Scout, and Demoman.
- Line 1650: Bundle description: Load up on these military themed items for the Soldier.
- Line 1675: Bundle description: Load up on these items celebrating the Meet the Medic video.
- Line 1729: Bundle description: Get every new item in the Über Update in one massive bundle.
- Line 1753: Bundle description: Grab the whole pack of Dr. Grordbort items for the Soldier, designed by WETA Workshop!
- Line 1800: Bundle description: Celebrate Halloween using these items.
- Line 1824: Bundle description: Grab the whole pack of Dr. Grordbort items for the Engineer, designed by WETA Workshop!
- Line 1849: Bundle description: Grab the whole pack of Dr. Grordbort items for the Pyro, designed by WETA Workshop!
- Line 1880: Bundle description: Grab the whole pack of Dr. Grordbort items for the Pyro and the Engineer, designed by WETA Workshop!
- Line 1903: Bundle description: As seen in the timeless holiday classic, A Smissmas Story.
- Line 2066: Bundle description: Want to play as Scout? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
- Line 2110: Bundle description: Want to play as Soldier? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
- Line 2148: Bundle description: Want to play as Pyro? We put every functionally unique weapon they've ever gotten into one handy, low-priced package.
- Line 2189: Bundle description: Want to play as Demoman? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
- Line 2225: Bundle description: Want to play as Heavy? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
- Line 2257: Bundle description: Want to play as Engineer? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
- Line 2288: Bundle description: Want to play as Medic? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
- Line 2323: Bundle description: Want to play as Sniper? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
- Line 2355: Bundle description: Want to play as Spy? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
- Template:Compression blast kill icons has 17 uses and is missing 21 translations
- Line 22: Deflected Flying Guillotine
- Line 63: Deflected Wrap Assassin ball ()
- Line 81: Deflected Wrap Assassin ball (shatter)
- Line 138: Deflected Cow Mangler 5000 energy blast (afterburn)
- Line 157: Deflected Dragon's Fury fireball
- Line 188: Deflected flare (afterburn)
- Line 207: Deflected Detonator's flare
- Line 242: Deflected Detonator's flare (afterburn)
- Line 281: Deflected Manmelter projectile (afterburn)
- Line 299: Deflected Scorch Shot
- Line 317: Deflected Scorch Shot (afterburn)
- Line 356: Deflected cannonballs (impact)
- Line 373: Deflected cannonballs (explosion)
- Line 412: Deflected Scottish Resistance stickybombs
- Line 430: Deflected Level 3 Sentry Gun's rocket
- Line 446: Deflected Energy Orb
- Line 461: Deflected repair claws
- Line 479: Deflected Crusader's Crossbow's syringes
- Line 556: Deflected flaming arrow (afterburn)
- Line 574: Deflected MONOCULUS eye-rockets
- Line 608: Unused kill icon
- Template:List of afterburn-inflicting weapons has 17 uses and is missing 3 translations
- Line 118: Fires short range projectiles instead of normal flames.
- Line 242: Doused enemies are ignited when attacked, applying an afterburn effect for 10 seconds. Includes other Pyros, which are normally immune to the effects of afterburn.
- Line 330: Afterburn becomes sparkling particle effects for players that are in [[Pyroland]].
- Template:Strange part restrictions has 17 uses and is missing 24 translations
- Line 441: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Medics you kill while they have full ÜberCharge.
- Line 453: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Giant Robots you destroy with it in Mann vs. Machine games.
- Line 465: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill with that weapon during Victory Time.
- Line 491: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robot Spies you destroy with it in Mann vs. Machine games.
- Line 503: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies wearing Unusual-quality cosmetic items you kill with that weapon.
- Line 514: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Spies you kill with that weapon.
- Line 525: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of actively burning enemies you kill with that weapon.
- Line 536: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemy player killstreaks you end with that weapon.
- Line 547: Adding this Strange Part to a Strange-quality weapon will enable it to track the total amount of damage you deal to other players with that weapon.
- Line 572: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon from point-blank range (72 or less [[Hammer unit]]s).
- Line 583: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon while at Full Health or Overhealed.
- Line 593: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robot Scouts you destroy with it in Mann vs. Machine games.
- Line 603: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of taunting players you kill with that weapon.
- Line 613: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon that are not Critical nor MiniCrit attacks
- Line 623: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemy players you dealt damage to with that weapon.
- Line 1030: Can Deal Taunt Damage
- Line 1046: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill with that weapon's taunt attack.
- Line 1058: Is Cosmetic
- Line 1081: Adding this Strange Part to a Strange-quality cosmetic item will enable it to track the number of times you appear in enemy freezecams taunting while wearing it.
- Line 1092: Adding this Strange Part to a Strange-quality cosmetic item will enable it to track the times you survive being lit on fire.
- Line 1103: Adding this Strange Part to a Strange-quality cosmetic will enable it to track the total number of kills you have while wearing that item.
- Line 1113: Adding this Strange Part to a Strange-quality cosmetic will enable it to track the total number of assists you get while wearing that item.
- Line 1124: Can Heal Allies
- Line 1140: Adding this Strange Part to a Strange-quality weapon will enable it to track the total number of allied health points you directly restore with that weapon.
- Template:Killstreakers has 14 uses and is missing 35 translations
- Line 4: '''Cerebral Discharge''' is a Killstreaker added in the [[Two Cities Update]]. It appears as an electrical current running through and out of the eyes of the player.
- Line 16: List of Cerebral Discharge effects
- Line 26: Effect
- Line 46: Tier 1
- Line 64: Tier 2
- Line 84: '''Fire Horns''' is a Killstreaker added in the Two Cities Update. It appears as pillars of fire running through and out of the eyes of the player.
- Line 96: List of Fire Horns effects
- Line 106: Effect
- Line 126: Tier 1
- Line 144: Tier 2
- Line 164: '''Flames''' is a Killstreaker added in the Two Cities Update. It appears as flames emitting from oval-like lights.
- Line 176: List of Flames effects
- Line 186: Effect
- Line 206: Tier 1
- Line 224: Tier 2
- Line 244: '''Hypno-Beam''' is a Killstreaker added in the Two Cities Update. It appears as rings emitting from the player's eyes.
- Line 257: List of Hypno-Beam effects
- Line 267: Effect
- Line 287: Tier 1
- Line 305: Tier 2
- Line 325: '''Incinerator''' is a Killstreaker added in the Two Cities Update. It appears as smoke emitting from the player's eyes.
- Line 337: List of Incinerator effects
- Line 347: Effect
- Line 367: Tier 1
- Line 385: Tier 2
- Line 405: '''Singularity''' is a Killstreaker added in the Two Cities Update. It appears as beams sucking into and then emitting out of the player's eyes.
- Line 417: List of Singularity effects
- Line 427: Effect
- Line 447: Tier 1
- Line 465: Tier 2
- Line 485: '''Tornado''' is a Killstreaker added in the Two Cities Update. It appears as rapidly spinning tornadoes emitting from the player's eyes.
- Line 497: List of Tornado effects
- Line 507: Effect
- Line 527: Tier 1
- Line 545: Tier 2
- Template:List of slowdown penalty weapons has 14 uses and is missing 1 translation
- Line 59: * Applies a slowdown effect for 5 seconds to the player after phasing wears off, based on the amount of damage they absorbed. Speed decreased by -25% at low damage, to -50% at 200+ damage.
- Template:List of covered-associated weapons has 13 uses and is missing 1 translation
- Line 74: * Gas Passer is a thrown weapon. Covering foes with Gas Passer inflicts a debuff, allowing any teammate to light any opponents under its effects on fire with damage.
- Template:List of damage vulnerability and resistance weapons has 13 uses and is missing 10 translations
- Line 25: While under the effects, immune to all damage.
- Line 60: +25% fire damage resistance when active.
- Line 134: +50% explosion self-damage vulnerability on wearer.
- Line 297: +20% damage resistance when below 50% health and spun up.
- Line 312: +20% damage resistance when below 50% health and spun up.
- Line 328: While under the effects, +20% damage vulnerability.
- Line 345: +30% damage vulnerability when active.
- Line 446: +50% fire damage resistance on wearer.
- Line 496: On hit by fire, immune to fire damage for 1 second and immune to afterburn for 10 seconds.
- Line 514: While [[Cloak
- Template:StoryTimeline has 13 uses and is missing 144 translations
- Line 114: Members of the DeGroot family begin production of [[Scottish Handshake
- Line 126: 18<sup>th</sup> Century
- Line 140: December 18th
- Line 153: [[Non-player characters#Nicholas Crowder
- Line 169: Italian physicist Alessandro Volta invented the battery by mixing zinc, ammonium chloride and molten salt together.
- Line 179: 19<sup>th</sup> Century
- Line 194: The company that produces the [[Bottle
- Line 210: An editorial cartoon is published in the ''Gentle Manne's Monthly'' entitled "An Editorial Cartoon of Some Insighte"<!-- unnecessary, it's in the link, and the NPC page: starring the editorial's mascot the Gentle Manne of Leisure along with his "Companione" -->.
- Line 225: circa 1822
- Line 231: A woman, by some accounts, the [[Administrator]], begins acquiring the world's largest supply of [[Australium]].
- Line 239: September 2nd
- Line 249: Redmond, Blutarch and Gray Mann are born. Of the three, Gray was "absconded with by that scourge of London, the Eagle".
- Line 261: Claude Huggins founded the town of Hugginsville on the site of his wife's bear mauling death, renaming it this year to Two Farts, then later to [[Teufort (City)
- Line 271: Gray Mann resurfaces this year and threatens to blackmail Zepheniah Mann for all his "miracle gravel" ([[Australium]]).
- Line 282: The last will and testament of [[Non-player characters#Zepheniah Mann
- Line 298: Australia becomes the world's most advanced country.
- Line 314: Abraham Lincoln invents stairs, replacing [[rocket jumping]].
- Line 329: August 21th
- Line 339: Redmond and Blutarch Mann sell their gravel mine to [[Barnabas Hale]] for 5 cents. Hale then turns it into a coal mine promising jobs for the surrounding region.
- Line 351: August 5th
- Line 364: Scientists in Australia "nervously assure the world" that there is "No [[Australium
- Line 380: Abraham Lincoln holds his Second Inaugural Address, stating "I say this to you with unvarnished factualism of plain talk: I love [[Arena
- Line 395: April 20th
- Line 408: The War Department publishes a wanted poster for John "Tower of Hats" Booth for the assassination of Abraham Lincoln.
- Line 424: [[List of companies
- Line 440: The woman who in 10 years will convince Radigan Conagher to build an additional [[Life Extender Machine]] begins her search for Australium.
- Line 456: [[Blutarch Mann]] commissions [[Radigan Conagher]] to build a Life Extender Machine.
- Line 472: A woman of similar appearance to Elizabeth 40 years earlier requests Conagher to build a Life Extender Machine for [[Redmond Mann]] as well.
- Line 488: [[List of companies
- Line 503: July 17th
- Line 516: Radigan Conagher finishes building a Life Extender Machine for Blutarch Mann.
- Line 531: August 3rd
- Line 544: Radigan Conagher finishes another Life Extender Machine for Redmond Mann as well.
- Line 558: Unknown year, April 14th
- Line 571: Radigan Conagher finishes a third Life Extender Machine (for an undisclosed party).
- Line 586: January 25th
- Line 599: "[[King of the Hill
- Line 614: March 6th
- Line 627: "War, Mate!" Two months later, the king of Australia declares war on hills stating "There will be time to study these so-called hills after they are dead".
- Line 642: April 5th
- Line 655: "King Conquers Hill!" It is reported by the ''Here's Some News, Mate!'' newspaper that the "Coward Mound Surrendered Without a Fight".
- Line 670: 20<sup>th</sup> Century
- Line 684: January 23rd
- Line 697: "[[Mann Co.]] invents 'ro-bot'." It is revealed by an Australian newspaper that Mann Co., an Australian weapons giant, has invented the "robot". In the article, Mann Co. officials attempt to assure public concerns over their 'ro-bot' by stating that "These automatons will only be used for violence"<!-- so minor as to be unnecessary: On a minor note, a poll shows that "Robin" is the most popular Australian girl's name.-->.
- Line 715: Australia tries to colonize space by this time. They seem to have failed.
- Line 731: Newell and Sons debuts a "turnless" board game - ''Teams and Fortresses 2'' - with explosive "real-time" gameplay.
- Line 746: June 15th
- Line 757: [[Mann Co.]] wins safest workplace in [[Badlands (Region)
- Line 769: January 24th
- Line 780: [[Mann Co.]] wins their bid to be the sole munitions supplier to [[Reliable Excavation and Demolition]] and [[Builder's League United]] mercenaries.
- Line 792: August 13th
- Line 802: A mineshaft collapses on [[Bilious Hale]] and his employees, but Bilious Hale punches his way out saving himself and his surviving employees. 14 die from cave-in and punch-related injuries.
- Line 814: Franklin D. Roosevelt loses both of his legs while rocket jumping. As a result, he perfects the modern staircase.
- Line 829: [[Bilious Hale]], eager to re-ignite the nation's waning interest in coal, introduces the [[Full Head of Steam
- Line 840: March 13th
- Line 850: Bilious Hale permanently halts production of all coal-powered weapons.
- Line 861: March 13th
- Line 871: Mann Co. shuts down their dual coal mine and munitions factory after 50 years of operation, but preserves it as a museum of Mann Co. history.
- Line 883: [[List of companies
- Line 898: ''[[Team Fortress Classic]]'' takes place - Redmond and Blutarch Mann hire the Classic Mercs to battle in the Gravel Wars. Bilious Hale supplies them with weapons and ammunition.
- Line 907: American soft drink magnate Theophilus Bonk added sugar to the same mixture as the first set of batteries, creating [[Bonk! Atomic Punch
- Line 917: New Zealand is encapsulated in a dome and sunk to the bottom of the Pacific Ocean.
- Line 926: [[List of companies
- Line 941: September 1st
- Line 953: World War II begins. Though he wanted desperately to fight in World War II, the Soldier was rejected from every branch of the U.S. military. Undaunted, he bought his own ticket to Europe. After arriving and finally locating Poland, the Soldier taught himself how to load and fire a variety of weapons before embarking on a Nazi killing spree for which he was awarded several medals that he designed and made himself.
- Line 969: The [[Heavy]]'s father, a counter-revolutionary, is killed. The Heavy and his family are deported to a North Siberian gulag.
- Line 984: The North Siberian gulag burns to the ground with all its guards tortured to death and all prisoners escape, including the [[Heavy]] and his family.
- Line 999: New Zealander infant Mun-Dee accidentally breaks a hole in his country's underwater dome while flying away in a rocketship, leaving his parents the only survivors. The rocket crashes in Australia, where the baby is raised by a local couple, growing up to become the [[Sniper]].
- Line 1007: September 2nd
- Line 1019: World War II ends.
- Line 1034: Jeremy, the [[Scout]], is born in or around this year.
- Line 1043: The [[Soldier]] ends his Nazi killing spree in Poland upon hearing that World War II had already ended in 1945.
- Line 1059: While [[Saxton Hale]] and [[Non-player characters#Margret
- Line 1069: [[List of companies
- Line 1082: Early 1960s
- Line 1094: ''Saxton Hale's Barbershop Action'' debuts in the U.S. It is followed by ancillary titles ''Saxton Hale's Barbershop Romance'' and ''Haircut Horrors Starring Saxton Hale's Ghost''.
- Line 1108: ''Saxton Hale's Thrilling Tales'' first arrives on newsstands.
- Line 1124: ''Saxton Hale's Jungle Brawl'' debuts in the U.S.
- Line 1140: Margret's husband Roger's funeral is held. A giant snapping turtle attacks and Saxton Hale promptly strangles it with his suit jacket.
- Line 1150: Mayor Mike starts making Trevor act like an Italian Stereotype.
- Line 1160: The alcoholic Demoman's body begins to scrounge most of its nutrients from grain alcohol and aspirin.
- Line 1169: Only four items are being produced for the elderly: hats, meat, caskets, and ''Saxton Hale's Mildly Thrilling Tales''. ''Saxton Hale Visits His Mother Monthly'' and ''Soothing Stories of Familiar Things'' soon follow.
- Line 1185: The first, and possibly only, issue of ''Saxton Hale's Mail Storm'' is published.
- Line 1201: The [[Engineer]] creates several mechanical contraptions, including the [[Sentry Gun]], while under contract with [[TF Industries]].
- Line 1217: [[Slasher
- Line 1226: ''Boy's Adventure Starring Saxton Hale'' comes under fire from the Senate Subcommittee on Juvenile Delinquency. Pressured by the Senate, Mann Co. changes the title to ''Girl's Adventure Starring Saxton Hale''.
- Line 1241: Gravel War
- Line 1250: The Gravel War - the main setting for ''[[Team Fortress 2]]''.
- Line 1266: Saxton Hale firebombs Woodstock from a helicopter due to a longtime feud with hippies.
- Line 1280: In the Teufort Library, microfiche genealogy records are destroyed "for no reason", leaving only paper originals.
- Line 1290: ''Saxton Hale's Jungle Brawl'' ends publication.
- Line 1304: The RED team [[Expiration Date
- Line 1312: 1 day
- Line 1318: Gray Mann assassinates Redmond and Blutarch Mann to gain control of their respective corporations. This marks the end of The Gravel War.
- Line 1329: that evening/night
- Line 1335: The ghosts of Redmond and Blutarch Mann enlist the final services of their mercenaries, each team to carry the other brother's body to ''[[Helltower
- Line 1344: Robot War
- Line 1352: next day
- Line 1358: Saxton Hale fights and captures the last surviving [[Non-player characters#Yeti
- Line 1370: The [[Medic]] returns to his home country, studying and perfecting [[Reanimator
- Line 1379: [[Voodoo-Cursed Items]] are reported stolen from the Gravelpit Community College.
- Line 1388: The Medic surgically added the [[Voodoo-Cursed Soul
- Line 1396: October 29th
- Line 1406: [[Merasmus]] the Magician attends WizardCon MCLVI as a guest speaker, giving a two-hour talk titled "Living with a Non-Wizard".
- Line 1417: October 30th
- Line 1427: Merasmus returns from WizardCon to find that his castle has been made into the John Doe Raccoon Sanctuary, for which his [https://www.teamfortress.com/pyromania/soldierhome/ ex-roommate], the RED [[Soldier]], was appointed park ranger. Being evicted from his own home as a result, and Soldier gaining residence in the castle, Merasmus snaps and transforms into a powerful ghost version of himself, vowing to kill everyone the Soldier cares about.
- Line 1439: In the midst of the Robot War, [[Miss Pauling]] and the mercenaries struggle to defend Mann Co.'s sprawling domain. The Soldier reveals that he is able to infiltrate Gray Gravel Co. and learn their battle plans by wearing a [[Tin Soldier
- Line 1451: Saxton Hale kills the steroid-enhanced Yeti with his bare hands at [[Mercenary Park (map)
- Line 1459: Australium Chase
- Line 1466: '''''Takeover'''''<br/>(first half of year)
- Line 1472: Gray Mann surrenders to Saxton Hale, ceasing all fighting. [[NPCs#Olivia Mann
- Line 1481: immediately after
- Line 1487: Administrator, hearing the news of Gray Mann's takeover of Mann Co., goes into hiding, ordering her assistant Miss Pauling to do the same.
- Line 1496: the following two weeks
- Line 1502: Soldier is evicted from the Raccoon Sanctuary.<br/>Having broken both arms helping Soldier move, Scout gets the Spy to help him recover his savings from the Teufort Bank's vault, where the two are arrested for the destruction of Teufort.
- Line 1510: September 7th
- Line 1519: Date of mug shot of Spy and Scout (arms healed).
- Line 1527: six months after Takeover,<br/>before the Trial at Teufort
- Line 1533: Miss Pauling, under orders from Administrator, begins to reassemble the Mercs, recovering Soldier from Hollywood, Pyro from [[Frontier]], and Demoman from his [[Badlands (region)
- Line 1542: before the Trial at Teufort
- Line 1548: Soldier murders [[NPCs#Tom Jones
- Line 1558: around the time of the trial
- Line 1564: Saxton Hale is released from the Millhaven Ultra Prison for Dangerous Men, held there for burning down most of Charles Darling's zoo months earlier. Margret, an old friend, takes Saxton to meet with Darling. Darling recruits Hale to recover the Australium (to prolong the lives of his "almost extinct" animals), presumed stolen by the Administrator.
- Line 1573: '''''Trial at Teufort'''''<br/>(second half of year)
- Line 1579: Soldier and Demoman attempt to free Scout and Spy from their trial, but are exposed, and all four are sentenced to hang. Miss Pauling saves the mercenaries with a simple civics lesson given to the lead-poisoned populace.<br/>Miss Pauling destroys original paper 1850 birth records at the Teufort Library, one remaining fragment bears the name Helen.
- Line 1588: Early December<br/>a week after the trial<!-- Gray gets to the library a week after Pauling. Note the Christmas decorations in this, the preceding, and the following comics, as well as the heavy winter snow that does not settle into that region until mid-November. Heavy visits Dzhugdzhur the first of every month. -->
- Line 1594: Scout, Soldier, and Pyro find Heavy with his family in the Dzhugdzhur Mountains of Siberia.<br/>Learning his sisters had killed the men that had been sent to kill them, Heavy returns to America with his mother and sisters; Zhanna joins the team, becoming Soldier's fiance.<br/>Gray and Olivia discover Pauling has burned the 1850 birth records a week ahead of them.
- Line 1603: The Team Fortress Classic team is sent by Gray Mann to hunt the rebuilding Team Fortress 2 team.
- Line 1612: weeks later<!-- the opening flashback to the day of the trial dates these events "weeks" after the trial. --><br/>Australia
- Line 1618: While securing a small submarine, Spy, Soldier, and Zhanna discover that the Australians have lost their famous vitality.<br/>Heavy and Scout encounter Saxton and Maggie at [[w:Ayers Rock
- Line 1626: later<br/>New Zealand
- Line 1632: Miss Pauling's squad finds Sniper's birth parents in the flooded remains of undersea New Zealand.<br/>Sniper's mother escapes to space with the last of the Australium that Miss Pauling could possibly find, flooding the remainder of New Zealand.<br/>The Classic mercenaries arrive at New Zealand with the TF2 Medic, killing Sniper, and capturing the others.
- Line 1640: elsewhere
- Line 1646: TF2 Engineer has been maintaining the Life Extender Machines of an elderly woman in 19th century attire, resembling Helen, but extremely aged, who, like Gray Mann, is running out of Australium.
- Line 1654: "at least six hours" later<!-- Medic's assessment of Sniper's corpse, Old Wounds -->
- Line 1660: The Classic team interrogates their captives at Gray Mann's island base.<br/>Medic performs perfected reanimation on Sniper.<br/>Classic Heavy rips out Gray's Life Extender Machine for himself and his aging team.<br/>The TF2 team escapes, killing three Classic mercenaries, but are overcome by blood-sucking robots.
- Line 1668: an hour later<!-- Saxton and Mags reminisce for an hour before jumping, the Naked and the Dead, page 43 -->
- Line 1674: Pauling's team is saved by Demoman's resistance to the blood-sucking robots and by resuscitation by Medic. They are joined by parachuting Heavy and Scout, only to be surrounded, unarmed, by the final wave of the remaining robot army.<br/>Resupplied and reinforced by Saxton, Mags, and Jerry, the team destroys all robots and kill all the remaining TFC mercenaries except for their Engineer.<br/>TF2 Engineer's client uses up the remainder of her Australium in one go, expecting then to survive only an hour more, at most.
- Line 1683: School in Teufort starts after being cancelled for 6 years.
- Line 1693: December 4th
- Line 1701: According to God himself, [[Scout]] dies.
- Line 1709: 21st Century
- Line 1720: The lease for Teufort's Federal Pedophile Sanctuary expires.
- Line 1742: [[Saxton Hale]]'s ownership rights of the [[Sniper]]'s likeness expire.
- Template:Strangifiers table has 13 uses and is missing 7 translations
- Line 320: The version from the [[Mann Co. Store]] and the craftable "Tingling", "Cooling", and "Twisting" versions all have separate Strangifiers
- Line 331: Available from [[Mann Co. Supply Crate/Retired series#60
- Line 344: Available from [[Mann Co. Supply Crate/Retired series#82
- Line 357: Available from [[Mann Co. Supply Crate/Retired series#85
- Line 370: Available from [[Mann Co. Supply Crate/Seriesless crates#Unlocked Creepy Crates
- Line 381: Available from [[Mann Co. Supply Crate/Retired series#90
- Line 392: Available from [[Mann Co. Supply Crate/Active series#92
- Template:Weapon Ban List has 13 uses and is missing 7 translations
- Line 1: This list is currently not being regularly maintained. For more up-to-date information, please check the referenced links.
- Line 9: Slot
- Line 16: 6v6
- Line 22: Highlander
- Line 28: 4v4
- Line 2018: This weapon cannot be used by either the Engineer or the Spy.
- Line 2065: This weapon cannot be used by the Spy.
- Template:Weapons missing critglows has 13 uses and is missing 34 translations
- Line 5: List of weapons with missing critical glow effect
- Line 18: Slot
- Line 30: Item
- Line 48: The glass.
- Line 67: The baseball.
- Line 85: The bauble.
- Line 105: The entire item.
- Line 124: The backpack and flag.
- Line 154: The entire item.
- Line 178: The nose.
- Line 195: The entire item.
- Line 237: The grenades.
- Line 255: The cannonballs.
- Line 273: The shield, in third person.
- Line 291: The entire item, apart from the cables.
- Line 308: The shield, in third person.
- Line 331: The ice.
- Line 351: The entire item, apart from the attached star.
- Line 370: The diamonds.
- Line 388: The entire item.
- Line 412: The entire item, in third person.
- Line 430: The entire item.
- Line 456: The glass.
- Line 475: The backpack.
- Line 507: The bells on the side and the bow.
- Line 527: The entire item.
- Line 549: The glass and liquid.
- Line 571: The entire item.
- Line 609: The entire item, in third person.
- Line 647: The entire item.
- Line 666: The eagle.
- Line 686: The entire item.
- Line 705: The heads, and parts that attach the heads to weapons.
- Line 723: The lights and cables.
- Template:Item timeline 2011 has 12 uses and is missing 1 translation
- Line 1839: * This item's game files were added to the game, the item became available from the [[Mann Co. Store]] in the .
- Template:Item timeline 2012 has 12 uses and is missing 9 translations
- Line 678: * Added [[Tournament Medal - ESL Tournament
- Line 770: * Added promotional items for ''[[Hero Academy]]''.
- Line 887: * Added promotional items for ''[[XCOM: Enemy Unknown]]''.
- Line 972: * Added promotional items for ''[[Company of Heroes 2]]''.
- Line 1016: * Added promotional items for ''[[Dishonored]]''.
- Line 1104: * Added promo.
- Line 1128: * 1 new map ([[Ghost Fort]])
- Line 1237: * Added promotional item for ''[[Scribblenauts Unlimited]]''
- Line 1294: * Added promotional item for ''[[Faerie Solitaire]]''.
- Template:Item timeline 2013 has 12 uses and is missing 24 translations
- Line 15: * Added promotional items for ''[[The Cave]]''.
- Line 36: * Added promotional item for players who boot [[Team Fortress 2]] on the Linux version of [[Steam]] between February 14th, 2013 and March 1st, 2013.
- Line 47: * Added [[Tournament Medal
- Line 74: * Added a promotional item for ''[[BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien]]''.
- Line 89: * Added promotional items for ''[[Brütal Legend]]''.
- Line 108: * Added promotional items for ''[[BioShock Infinite]]''.
- Line 141: * Added promotional items for ''[[Tomb Raider]]''.
- Line 162: * Added promotional items for ''[[Don't Starve]]''.
- Line 230: * Added support for [[Oculus Rift User Guide
- Line 245: * Added medal for participants in Season 2 of the Ready Steady Pan tournament.
- Line 260: * Added items for participants in [[Reddit]]'s 2013 April Fools Event.
- Line 286: * Added medals for UGC Highlander Season 9 and UGC 6v6 Season 11 tournament competitors.
- Line 521: * Added new [[Adult Swim]] items.
- Line 538: * Added medals for new seasons.
- Line 556: * Added a promotional item for ''[[Gunpoint]]''.
- Line 570: * Added [[Steam Workshop]] Gold Star items.
- Line 607: * Added promotional items for ''[[Total War: ROME II]]''.
- Line 962: * Added a new promotional item.
- Line 1070: * [[Scream Fortress 2013]]
- Line 1426: * [[Two Cities Update]]
- Line 1492: * Added a commemorative token.
- Line 1506: * Added tournament medals for ozfortress' 6v6 and Highlander tournaments.
- Line 1519: * Added Heart of Gold for those that donated at least $5 to the [https://www.humblebundle.com/yogscast Humble Bundle supporting the Yogscast Dwarven Dairy Drive].
- Line 1571: * Added promotional items for the Steam Holiday Sale 2013.
- Template:Item timeline 2014 has 12 uses and is missing 35 translations
- Line 23: * Added [[Tournament Medal
- Line 40: * Added 43 community-contributed items to the Strongbox Crate.
- Line 176: * Added a tournament medal for Tumblr vs Reddit competitors.
- Line 187: * Added a key to unlock the Strongbox Crate.
- Line 198: * Added promotional items for players who purchase ''[[BioShock Infinite - Season Pass]]'' on Steam before March 24, 2014.
- Line 218: * Added promotional weapon for players who purchased ''[[Thief]]'' on Steam before March 7, 2014.
- Line 232: * Added promotional items for players who purchased ''Thief'' on Steam before March 7, 2014.
- Line 255: * Added promotional item for players who purchase a RED or BLU Heavy Robot toy from ThreeA toys.
- Line 265: * Added a tournament medal for InfoShow LAN Party participants.
- Line 276: * Added Mann Co. Supply Munition #82 & #83.
- Line 296: * Added tournament medals for ETF2L competitors.
- Line 313: * Added promotional items for players who pre-purchased ''[[Wolfenstein: The New Order]]'' on Steam before May 20, 2014.
- Line 330: * Added tournament medals for LBTF2 competitors.
- Line 344: * Added tournament medals for AsiaFortress Cup competitors.
- Line 358: * [[Love & War Update]]
- Line 610: * Added tournament medals for UGC and Tumblr vs Reddit competitors.
- Line 633: * Added a promotional item for those that purchase the plush version from WeLoveFine.
- Line 647: * Added a promotional item for players that support Rock Paper Shotgun through their Supporter program.
- Line 661: * Added tournament medals for ETF2L and RETF2 competitors.
- Line 699: * Added promotional items for players who pre-purchased ''[[Alien: Isolation]]'' on Steam before October 7, 2014.
- Line 733: * Added 9 community-contributed items to the Limited Late Summer Crate.
- Line 767: * Added a tournament medal for BETA LAN 2014 competitors.
- Line 778: * Added a key to unlock the Limited Late Summer Crate.
- Line 792: * Added a tournament medal for 2014 Florida LAN participants.
- Line 806: * [[Scream Fortress 2014]]
- Line 1016: * Added a promotional item for players who purchase the Double Pack of both Pyro Robot toys from ThreeA Toys.
- Line 1038: * Added Gamers Assembly tournament medals.
- Line 1057: * Added the TF2mixup 2014 medal.
- Line 1071: * Added the TF Tomb Contest 2014 winners.
- Line 1087: * Added a promotional item for players who purchased ''[[The Binding of Isaac: Rebirth]]'' on Steam before December 10, 2014.
- Line 1101: * [[End of the Line Update]]
- Line 1211: * Added a cosmetic item to the [[End of the Line Community Crate]].
- Line 1236: * Added a medal for those who contributed to the End of the Line Update.
- Line 1250: * [[Smissmas 2014]] begins.
- Line 1397: * Added tournament medals for LBTF2 and FBTF competitors.
- Template:Item timeline 2015 has 12 uses and is missing 28 translations
- Line 15: * Added the TF Tomb contest winners and runners-up to the Mann Co. Store.
- Line 31: * Added the Pubstars vs. Pros 6vs9 medal.
- Line 45: * Added TF2Connexion Season 14 tournament medals.
- Line 59: * Added OzFortress Season 12 tournament medals.
- Line 73: * Added 3 community-created taunts.
- Line 90: * Added OSL.tf and Florida LAN tournament medals.
- Line 107: * Added UGC tournament medals.
- Line 137: * Added Gamers Assembly 2015 tournament medals.
- Line 151: * Added ETF2L tournament medals.
- Line 167: * Added Tip of the Hats 2015 community medal.
- Line 182: * Added OWL 13 tournament medals.
- Line 192: * Added TF2Connexion Season 15 tournament medals.
- Line 205
- Line 212: * [[Gun Mettle Update]]
- Line 257: * Added ETF2L 6v6 Season 21 tournament medals.
- Line 271: * Added Arms Race 1 and Arms Race 2 community event medals.
- Line 285: * Added a new hat: The Finder's Fee.
- Line 299: * Added the Gun Mettle Cosmetic Case which contains new community cosmetic items.
- Line 354: * Added the OWL 14 tournament medals.
- Line 368: * Added the DeutschLAN 2015 tournament medals.
- Line 382: * Added LBTF2 Highlander Season 2 and 6v6 Season 11 tournament medals.
- Line 399: * Added more LBTF2 Highlander Season 2 tournament medals.
- Line 629: * Added UGC tournament medals.
- Line 658: * Added GA'lloween 2015 tournament medals.
- Line 690: * Added Jingle Jam 2015 community medals.
- Line 707: * Added the Arkham Knight workshop contest winners and runners-up.
- Line 753: * Added the Workshop Wonderland 2015 community medals.
- Line 879: * Added the EdgeGamers UltiDuo Participant 2015 tournament medal.
- Template:Item timeline 2016 has 12 uses and is missing 15 translations
- Line 15: * Added LBTF2 6v6 Season 12 and LBTF2 Highlander Season 3 [[Tournament Medal
- Line 32: * Added the Civilian Grade Stat Clock.
- Line 46: * Added Gamers Assembly 2016 tournament medals.
- Line 60: * Added tournament medals for AsiaFortress Cup Season 9, ozfortress Season 15, and ozfortress Summer Cup 2016, ETF2L 6v6 Season 22 and Season 23, and ETF2L Highlander Season 9 and Season 10.
- Line 93: * Added the Mayflower Cosmetic Case which contains new community cosmetic items.
- Line 153: * Added UGC tournament medals for Highlander Seasons 17 and 18, 6v6 Seasons 19 and 20, and 4v4 Seasons 6 and 7.
- Line 267: * Added Random Acts of TF2 medals.
- Line 277: * Added TF2Maps 72hr TF2Jam Summer Participant medal.
- Line 287: * Added Prinny promo items for purchasing [[Disgaea PC
- Line 308: * Added the Florida LAN 2016 community medal.
- Line 322: * Added the Tip of the Hats 2016 community event medals.
- Line 460: * Added the GA'lloween 2016 community event medals.
- Line 474: * Added the Unusual Cap to be used for granting a Self-Made Unusual Cap to Unusual particle effect contributors.
- Line 484: * Added the Chapelaria 6v6 Season 1 tournament medals.
- Line 589: * Added the Winter Wonderland 2016 community medals.
- Template:Item timeline 2017 has 12 uses and is missing 41 translations
- Line 15: * Added the LBTF2 6v6 Season 14 tournament medals.
- Line 29: * Added TF2Maps 72hr TF2Jam Winter Participant 2017 community medal.
- Line 39: * Added Rally Call Charity Tournament community medals.
- Line 49: * Added ozfortress Season 18 tournament medals.
- Line 63: * Added UGC Highlander Season 19/Season 20, UGC 6vs6 Season 21/Season 22, and UGC 4vs4 Season 8/Season 9 tournament medals.
- Line 88: * Added Gamers Assembly 2017 tournament medals.
- Line 102: * Added tournament medals and community medals.
- Line 147: * Added the Audio File for the [[What's in the Team Fortress 2 Soundtrack Box?
- Line 157: * Added the CappingTV Ultiduo Summer Brawl 2017 tournament medals.
- Line 171: * Added the Heartfelt Hug community medal for the hugs.tf charity event.
- Line 185: * New community cosmetics case with 19 items.
- Line 249: * Added the Snack's Summery Ultiduo Siesta tournament medals.
- Line 260: * Added the Rainy Day Cosmetic Case and Rainy Day Cosmetic Key.
- Line 277: * Added Arms Race 3 community medals.
- Line 287: * Added FBTF Cup 6v6 Season 4 tournament medals.
- Line 301: * Added ozfortress Season 19, ETF2L 6vs6 Mid Season 27, and ETF2L Fresh Meat Challenge tournament medals.
- Line 322: * Added AsiaFortress Cup Season 11 tournament medals.
- Line 332: * Added the Chapelaria Ultiduo Season 1 tournament medals.
- Line 342: * Added the TFCL 6v6 Alpha and Season 2 tournament medals.
- Line 352: * Added the TFCL Ultiduo Alpha, Season 2, and Season 3 tournament medals.
- Line 362: * Added the Blapature Co. Contributor 2017 community event medal.
- Line 372: * Added the TF2Maps 72hr TF2Jam Summer Participant 2017 community medal.
- Line 382: * Added the TF2Maps Charitable Heart.
- Line 638: * Added Ready Steady Pan tournament medals.
- Line 648: * Added ETF2L Highlander Season 13 and ETF2L 6v6 Season 28 tournament medals.
- Line 661: * Added TFCL Highlander Season 1, Ultiduo Season 4, 6v6 Season 3, 4v4 Season 1, and bball Season 1 tournament medals.
- Line 683: * Added AsiaFortress Cup Season 12 tournament medals.
- Line 693: * Added Insomnia 61 tournament medals.
- Line 703: * Added CappingTV Ultiduo Winter Chalice tournament medals.
- Line 713: * Added RGL.gg Pick/Ban Prolander Participant tournament medal.
- Line 723: * Added ozfortress Season 20 tournament medals.
- Line 733: * Added Tip of the Hats 2017 community medals.
- Line 749: * Added Snack's Summery Ultiduo Siesta (Season 2) tournament medals.
- Line 796: * Added the Titanium Tank Participant medal.
- Line 810: * Added Jingle Jam 2017 community medals.
- Line 827: * Added the Chapelaria 6v6 Season 3 tournament medals.
- Line 841: * Added the Heals for Reals 2017 community medals.
- Line 851: * Added the Philanthropist's Indulgence community medal for Random Acts of TF2.
- Line 861: * Added the Spectral Snowflake community medal for the Nightmare Before Smissmas 2017 community showcase.
- Line 875: * Added the UGC Highlander Season 21, Highlander Season 22, Highlander Season 23, 6v6 Season 23, 6v6 Season 24, 6v6 Season 25, 4v4 Season 10, 4v4 Season 11, and 4v4 Season 12 tournament medals.
- Line 909: * Added Ready Steady Pan Season 3 tournament medals.
- Template:Item timeline 2018 has 12 uses and is missing 66 translations
- Line 15: * Added 19 community-created cosmetic items.
- Line 79: * Added the ozfortress Season 21 tournament medals.
- Line 89: * Added the National Heavy Boxing League tournament medals.
- Line 99: * Added ETF2L Highlander Season 14 and 6v6 Season 29 tournament medals.
- Line 112: * Added the Ultimate Ultiduo tournament medals.
- Line 122: * Added RGL.gg Pick/Ban Prolander Participant Season 2 tournament medal.
- Line 132: * Added the RGL.gg One Day Prolander Cup tournament medals.
- Line 142: * Added the Palaise tournament medals.
- Line 152: * Added the Newbie Prolander Cup tournament medals.
- Line 162: * Added the ESA Rewind II tournament medals.
- Line 172: * Added the Florida LAN 2018 community medals.
- Line 182: * Added the Journey to the East community medals.
- Line 192: * Added the Canteen Crasher community medals.
- Line 218: * Added cosmetic case.
- Line 236: * Added AsiaFortress Season 13 tournament medals.
- Line 250: * Added HLPugs.tf tournament medals.
- Line 260: * Added Gette it Onne! tournament medals.
- Line 270: * Added TFCL tournament medals.
- Line 280: * Added Copenhagen Games tournament medals.
- Line 294: * Added The Heartfelt Hero medal for the Hugs.tf 2018 community event.
- Line 308: * Added RGL.gg tournament medals.
- Line 318: * Added Copenhagen Games tournament medals.
- Line 328: * Added PURE League tournament medals.
- Line 338: * Added Beginnings 5 tournament medals.
- Line 348: * Added ozfortress Season 22 tournament medals.
- Line 362: * Added tournament/community medals for HLMixes, Hydro.tf, and Ready Steady Pan Season 4.
- Line 378: * Added tournament/community medals for Blapature.
- Line 398: * Added NHBL Heavyweight Champion Season 7 tournament medals.
- Line 408: * Added TF2Maps 72hr Summer Jam 2018 community medal.
- Line 418: * Added Chapelaria Ultiduo Gladiator Season 2 tournament medals.
- Line 428: * Added Newbie Highlander Season 2 tournament medals.
- Line 438: * Added Newbie Prolander Season 3 tournament medals.
- Line 448: * Added Rally Call 2018 community medals.
- Line 462: * Added UGC Highlander Season 24 and 25, 6v6 Season 26 and 27, and 4v4 Season 13 and 14 tournament medals.
- Line 487: * Added TFCL 6v6 Season 4, Ultiduo Season 5, and Highlander Season 2 tournament medals.
- Line 503: * Added TF2Maps 72hr TF2Jam Summer Participant 2018 community medal.
- Line 513: * Added Insomnia 63 tournament medals.
- Line 523: * Added Essentials.TF Monthly tournament medals.
- Line 537: * Added LBTF2 6v6 Season 15 tournament medals.
- Line 547: * Added NewbieDuo Cup Summer 2018 tournament medals.
- Line 557: * Added Ultimate Ultiduo Season 2 tournament medals.
- Line 567: * Added Fresh Meat Prolander Cup Summer 2018 and Autumn 2018 tournament medals.
- Line 580: * Added ETF2L Highlander Season 15 and 16, and 6v6 Season 30 tournament medals.
- Line 596: * Added Newbie Highlander Season 4 tournament medals.
- Line 606: * Added RGL.gg Season 4, Season 5, and One Day Prolander Cup tournament medals.
- Line 622: * Added PASS Time Federation Season 1 tournament medals.
- Line 632: * Added Chapelaria Highlander Season 1 tournament medals.
- Line 642: * Added Respawn League Highlander Season 1 tournament medals.
- Line 652: * Added Moscow LAN Summer 2018 tournament medals.
- Line 763: * Added Tip of the Hats 2018 community medals.
- Line 779: * Added ozfortress Season 23 tournament medals.
- Line 789: * Added TFNew 6v6 Newbie Cup tournament medals.
- Line 799: * Added RGB 3 LAN tournament medals.
- Line 809: * Added United Dodgeball League Season 1 tournament medals.
- Line 820: * Added two new official taunts.
- Line 834: * Added the Violet Vermin Case.
- Line 851: * Added ESEA 6s Invite Season 29 and Season 30 tournament medals.
- Line 864: * Added Brazil Fortress 6v6 Season 1 and Season 2 tournament medals.
- Line 960: * Added LAN Downunder 2018 tournament medals.
- Line 970: * Added ETF2L 6v6 Season 31 and Highlander Season 17 tournament medals.
- Line 983: * Added Brazil Fortress Season 3 tournament medals.
- Line 993: * Added Russian Highlander Season 1 tournament medals.
- Line 1003: * Added Sacred Scouts 6v6 tournament medals.
- Line 1013: * Added AsiaFortress Cup Season 14 tournament medals.
- Line 1023: * Added AsiaFortress LAN 2018 tournament medals.
- Line 1034: * Added cosmetic case.
- Template:Item timeline 2019 has 12 uses and is missing 69 translations
- Line 15: * Added NewbiDuo Cup Winter 2019 tournament medals.
- Line 25: * Added Streamer Cup Season 1 tournament medals.
- Line 40: * Added Respawn League AUS/NZ Highlander Season 2, AUS/NZ 4v4 Season 1, Asia Highlander Season 1, and Asia 4v4 Season 1 tournament medals.
- Line 59: * Added Eu Mixes Cup 1 tournament medals.
- Line 69: * Added KnightComp Season 1 tournament medals.
- Line 83: * Added NHBL Season 8 tournament medals.
- Line 93: * Added Russian Highlander Season 2 tournament medals.
- Line 103: * Added TFCL 2.0 Tester tournament medals.
- Line 113: * Added RGL.gg Season 1 tournament medals.
- Line 123: * Added RGL.gg One Day Prolander Cup Spring 2019 tournament medals.
- Line 133: * Added Fruit Mixes Highlander Season 1 tournament medals.
- Line 143: * Added New Caps Cup Season 1 tournament medals.
- Line 153: * Added UDL Spring 2019 tournament medals.
- Line 163: * Added Rasslabyxa Cup Season 1 tournament medals.
- Line 173: * Added ozfortress Open Season 24 tournament medals.
- Line 183: * Added Australian Hightower Highjinx 2019 tournament medals.
- Line 193: * Added Ultimate Ultiduo Season 3 tournament medals.
- Line 203: * Added Brazil Fortress JumpCup Soldier/Demoman Season 1 tournament medals.
- Line 213: * Added RGL.gg Highlander Experimental Maps Cup Winter 2018 tournament medals.
- Line 223: * Added RETF2 Retrospective 2 Season 2 tournament medals.
- Line 233: * Added ETF2L 6v6 Season 32 tournament medals.
- Line 243: * Added ETF2L Fresh Meat Challenge Season 2 tournament medals.
- Line 253: * Added South American Vanilla Fortress Season 1 tournament medals.
- Line 263: * Added Madness vs Machines community medals.
- Line 299: * Added Asian BBall Cup tournament medals.
- Line 313: * Added Palaise Limitless 6v6 tournament medals.
- Line 323: * Added Respawn League AUS/NZ Highlander Season 3, AUS/NZ 4v4 Season 2, Asia Highlander Season 2, and Asia 4v4 Season 2 tournament medals.
- Line 342: * Added Brazil Fortress Halloween tournament medals.
- Line 352: * Added CLTF2 Prolander tournament medals.
- Line 362: * Added Memes vs. Machines Baked Potato 2019 tournament medals.
- Line 372: * Added Memes vs. Machines PotatOS Server 2019 tournament medals.
- Line 382: * Added FBTF 4v4 Season 1 tournament medals.
- Line 392: * Added TFArena 6v6 Arena Mode Cup tournament medals.
- Line 402: * Added Copenhagen Games 2019 tournament medals.
- Line 416: * Added LBTF2 Highlander Season 4, Cap that Cup, EuroLander, Classic MGE Cup, Late Night TF2 Cup, and EBL tournament medals.
- Line 445: * Added HLMixes Showdown Season 2 tournament medals.
- Line 455: * Added RGL.gg Season 2, 3 and 6 tournament medals.
- Line 471: * Added CLTF2 6v6 Season 1 tournament medals.
- Line 481: * Added RGL.gg Highlander Experimental Maps Cup tournament medals.
- Line 491: * Added BBall One Day Cup tournament medals.
- Line 501: * Added Pugiklander tournament medals.
- Line 511: * Added MidNight Moon tournament medals.
- Line 525: * Added the Summer 2019 Cosmetic Case.
- Line 539: * Added 22 new community-contributed items.
- Line 612: * Added AsiaFortress Cup Season 15 tournament medals.
- Line 622: * Added Electronic Sports League Monthly Challenge tournament medals.
- Line 632: * Added EBL Season 2 tournament medals.
- Line 642: * Added LAN Downunder 2019 tournament medals.
- Line 652: * Added LBTF2 6v6 Season 16 tournament medals.
- Line 662: * Added NHBL 8th Sasha Heavyweight Champion tournament medals.
- Line 672: * Added ozfortress OWL Season 25 tournament medals.
- Line 682: * Added RGB 4 LAN tournament medals.
- Line 692: * Added RGL.gg No Restriction Sixes Season 1 tournament medals.
- Line 702: * Added Russian Highlander Season 3 tournament medals.
- Line 712: * Added UGC 4vs4 Season 15 and 16 tournament medals.
- Line 725: * Added UGC 6v6 Season 15, 16, 28 and 29 tournament medals.
- Line 744: * Added UGC Highlander Season 26 and 27 tournament medals.
- Line 761: * Added some tournament medals.
- Line 795: * Added the TF2Maps 72hr Jam Summer 2019 Participant medal.
- Line 804: * Added Tip of the Hats 2019 community medals.
- Line 908: * Added the Spooky Spoils Case.
- Line 925: * Added ozfortress OWL Season 26 tournament medal.
- Line 939: * Added EU BBall League Season 3 tournament medal.
- Line 953: * Added the Russian Highlander Season 4 tournament medal.
- Line 963: * Added the Late Night TF2 Cup Autumn 2019 medal.
- Line 973: * Added the LBTF2 Highlander Season 5 medal.
- Line 1043: * Added the Winter 2019 Cosmetic Case.
- Line 1055: * Added the Winter 2019 War Paint Case.
- Line 1068: * Added some tournament medals.
- Template:Item timeline 2020 has 12 uses and is missing 29 translations
- Line 15: * Added some tournament medals.
- Line 32: * Added Operation Mashed Mediocrity community medals.
- Line 48: * Added Brazil Fortress 6v6 Season 5 medals.
- Line 58: * Added Brazil Fortress Halloween 2019 tournament medals.
- Line 68: * Added Classic MGE Cup Spring 2020 tournament medals.
- Line 78: * Added ETF2L 6v6 Season 35 tournament medals.
- Line 88: * Added ETF2L Highlander Open Season 3 tournament medals.
- Line 98: * Added ETF2L Highlander Tournament Season 21 tournament medals.
- Line 108: * Added EU Bball League Season 4 tournament medals.
- Line 118: * Added HLMixes Season 3 tournament medals.
- Line 128: * Added National Heavy Boxing League Season 9 tournament medals.
- Line 138: * Added ozfortress OWL 6vs6 Season 27 tournament medals.
- Line 148: * Added Rasslabyxa Cup Season 2 tournament medals.
- Line 158: * Added Respawn League Season 5 tournament medals.
- Line 168: * Added United Dodgeball League Summer 2020 tournament medals.
- Line 182: * Added Asian BBall Cup 2020 tournament medals.
- Line 192: * Added Respawn League AUS/NZ Highlander Premier Season 6 tournament medals.
- Line 202: * Added AsiaFortress Cup Season 16 tournament medals.
- Line 216: * Added Pugiklander Summer 2020 tournament medals.
- Line 226: * Added ozfortress OWL 6vs6 Season 28 tournament medals.
- Line 240: * Added Pugiklander Premier Division Summer 2020 tournament medals.
- Line 250: * Added NHBL 9th Sasha Heavyweight Champion tournament medals.
- Line 264: * Added 22 new community-contributed items.
- Line 338: * Added the Summer 2020 Cosmetic Case.
- Line 441: * Added the Wicked Windfall Case.
- Line 454: * Added the Scream Fortress XII War Paint Case.
- Line 533: * Added the Winter 2020 Cosmetic Case.
- Line 546: * Added the Winter 2020 War Paint Case.
- Line 560: * Added 8 new community-contributed taunts to the Mann Co. Store
- Template:List of item attributes has 12 uses and is missing 218 translations
- Line 55: Attrib_AltFire_Disabled
- Line 107: Attrib_Scattergun_NoReloadSingle
- Line 129: Wearer cannot ignite
- Line 292: Attrib_SoldierBuffType
- Line 294: Attrib_Dmg_Falloff_Increased
- Line 305: Attrib_DemoBuffType
- Line 374: '''%s1'''% damage penalty
- Line 386: Attrib_Socket
- Line 388: Custom Texture
- Line 423: Attrib_DisguiseDamageReduction
- Line 465: Attrib_DuelLoserAccountID
- Line 506: Attrib_ElevateQuality
- Line 526: This weapon holsters '''%s1'''% faster
- Line 580: Attrib_Knockback
- Line 587: '''%s1'''% damage penalty
- Line 591: Attrib_DecloakRate
- Line 604: Custom Texture
- Line 793: Attrib_DeflectionSizeMultiplier
- Line 821: '''%s1'''% increased melee attack range
- Line 823: Attrib_MiniCritAirborneEnemiesDeploy
- Line 882: Attrib_MultipleSentries
- Line 888: Overrides the projectile fired from the weapon. Takes values from 1 to 26, each representing a different projectile, and not all projectiles work on all weapons
- Line 925: Attrib_CenterFireProjectile
- Line 1012: Attrib_AlternateRocketEffect
- Line 1022: '''%s1'''% damage penalty
- Line 1036: '''%s1'''% reduction in airblast vulnerability
- Line 1050: Unable to see enemy health
- Line 1086: Per Shot Missed: -'''%s1''' ammo
- Line 1090: +'''%s1'''% buff duration
- Line 1106: Attrib_SetIcicleKnifeMode
- Line 1138: Attrib_TauntSoundSuccess
- Line 1220: +'''%s1'''% faster firing speed
- Line 1228: Attrib_RageGainOnAssists
- Line 1242: Attrib_AirBlastVerticalVulnerabilityMultipier
- Line 1328: Only visible in Pyroland
- Line 1330: '''%s1'''% clip size
- Line 1332: +'''%s1'''% sapper damage bonus
- Line 1336: +'''%s1''' health regenerated per second for each active sapper
- Line 1338: '''%s1'''% sapper health bonus
- Line 1348: '''%s1'''% sapper damage penalty
- Line 1380: Attrib_AutoFiresFullClipAllAtOnce
- Line 1388: On Equip: Visit Pyroland
- Line 1394: Attrib_PlayerSkinOverride
- Line 1400: Attrib_Sapper_Voice_Pak
- Line 1402: Attrib_Sapper_Voice_Pak_Idle_Wait
- Line 1404: Killed Merasmus at level '''%s1'''
- Line 1426: Sentry build speed increased by '''%s1'''%
- Line 1428: Increases teleporter build speed by '''%s1'''%.
- Line 1430: Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.
- Line 1432: Cannonballs do not explode on impact
- Line 1436: Alt-Fire: Use '''%s1''' metal to pick up your targeted building from long range
- Line 1438: '''%s1'''% damage on contact with surfaces
- Line 1440: Generate building rescue energy on damage
- Line 1442: Self mark for death when hauling buildings
- Line 1444: Press your reload key to cycle through resist types.
- Line 1449: Fires a special bolt that can repair friendly buildings
- Line 1451: +'''%s1'''% projectile speed
- Line 1453: +'''%s1'''% damage bonus
- Line 1455: Cannonballs push players back on impact
- Line 1459: '''%s1'''% Overheal build rate.
- Line 1461: Share Canteens with your heal target.
- Line 1467: +25% more overheal, +50% longer duration per point
- Line 1469: Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds.
- Line 1471: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.
- Line 1473: +'''%s1'''% faster move speed on wearer
- Line 1475: +'''%s1''' health regenerated per second on wearer
- Line 1477: +'''%s1'''% critical hit damage resistance on wearer
- Line 1479: +'''%s1'''% fire damage resistance on wearer
- Line 1481: +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point
- Line 1493: Build energy by healing teammates. When fully charged, press the Special-Attack key to deploy a frontal projectile shield.
- Line 1525: '''%s1'''% bullet damage vulnerability on wearer
- Line 1527: +'''%s1''' max health on wearer
- Line 1539: +'''%s1'''% greater jump height when active
- Line 1541: '''%s1'''% increase in push force taken from damage
- Line 1543: +'''%s1'''% bonus healing from all sources
- Line 1545: Immune to the effects of afterburn.
- Line 1549: Hype Decays Over Time.
- Line 1551: Extra effects when taunting.
- Line 1553: '''%s1'''% reduction in airblast vulnerability
- Line 1555: '''%s1'''% increase in push force taken from damage
- Line 1557: Increase in push force taken from damage and airblast
- Line 1559: Leave a Calling Card on your victims.
- Line 1565: Attrib_AddHeadOnHit
- Line 1577: This weapon deploys '''%s1'''% faster
- Line 1587: Revive Teammates
- Line 1597: Attrib_TauntSoundSuccess
- Line 1599: Attrib_PhaseCloak
- Line 1601: Attrib_TauntSoundSuccess
- Line 1603: Attrib_PhaseCloak
- Line 1605: '''%s1'''% increased air control.
- Line 1607: Attrib_RocketLaunchImpulse
- Line 1609: On Kill: Gain Mini-crits for '''%s1''' seconds.
- Line 1611: No metal from dispensers when active.
- Line 1621: Mini-crits targets when fired at their back from close range
- Line 1625: Increased attack speed and smaller blast radius while blast jumping
- Line 1629: Attrib_BackHeadshot
- Line 1631: Fires 3 barrages while explosive jumping
- Line 1635: Attrib_AirJumpOnAttack
- Line 1637: Charge and fire shots independent of zoom
- Line 1639: Zoom does not affect charge
- Line 1641: 100% critical hits burning players from behind.
- Line 1646: Full turning control while charging
- Line 1654: '''%s1'''% blast damage from rocket jumps
- Line 1656: Clip size increased on kill
- Line 1662: Fires tracer rounds
- Line 1664: Fire rate increases as health decreases
- Line 1666: Rewarded for participating in the 2014 Summer Adventure.
- Line 1670: Stickybombs fizzle '''%s1''' seconds after landing
- Line 1672: Max charge time decreased by '''%s1'''%
- Line 1674: Grenades have very little bounce and roll
- Line 1676: Attrib_Class_Select_Override_VCD
- Line 1680: Taking damage while shield charging reduces remaining charging time
- Line 1684: '''%s1'''% damage on grenades that explode on timer
- Line 1698: Increased Melee damage against Isolated Merc Set
- Line 1700: Increased Nostromo Napalmer damage taken from Isolated Merc Set
- Line 1702: Increased Nostromo Napalmer damage against Isolationist Pack Set
- Line 1704: Increased Melee damage taken from Isolationist Pack Set
- Line 1712: Duck XP Level : '''%s1'''
- Line 1714: Duck Power : '''%s1''' / 5
- Line 1716: Early Supporter of End of the Line Community Update
- Line 1720: Duckstreaks Active
- Line 1722: Hold fire to load up to 4 shells
- Line 1724: Weapon spread increases as health decreases
- Line 1726: Attrib_AutoFiresFullClipNegative
- Line 1728: Attrib_AutoFiresWhenFull
- Line 1740: '''%s1'''% cloak meter when Feign Death is activated
- Line 1742: Up to +'''%s1'''% damage based on charge
- Line 1744: No cloak meter from ammo boxes when invisible
- Line 1746: '''%s1'''% cloak meter from ammo boxes
- Line 1748: Attrib_ElevateQuality
- Line 1752: '''%s1'''% less metal from pickups and dispensers
- Line 1754: Boost reduced when hit
- Line 1756: '''%s1'''% less healing from all sources
- Line 1758: 100% critical hit vs burning players
- Line 1760: Gain a speed boost on kill
- Line 1762: On Hit: Gain a speed boost
- Line 1764: '''%s1'''% damage resistance when below 50% health and spun up
- Line 1766: '''%s1'''% ÜberCharge rate on Overhealed patients
- Line 1768: '''%s1'''% less healing from Medic sources
- Line 1770: On Hit: Gain up to +'''%s1''' health per attack
- Line 1778: Team Colored Decorated Weapon
- Line 1784: Items Traded in : '''%s1'''
- Line 1802: This weapon holsters '''%s1'''% slower
- Line 1804: This weapon deploys '''%s1'''% slower
- Line 1806: '''%s1''' sec decrease in charge duration
- Line 1808: '''%s1'''% damage penalty vs buildings
- Line 1810: '''%s1'''% decrease in charge impact damage
- Line 1812: Not Tradable, Marketable, Usable in Crafting, or Gift Wrappable
- Line 1814: Melee hits refill '''%s1'''% of your charge meter.
- Line 1816: Secondary fire when charged grants mini-crits for '''%s1''' seconds.
- Line 1818: Dealing damage fills charge meter.
- Line 1820: This Weapon has a large melee range and
- Line 1825: Ammo boxes collected also give Charge
- Line 1827: Extinguishing teammates restores '''%s1''' health
- Line 1829: Extinguishing teammates reduces cooldown by '''%s1'''%
- Line 1835: '''%s1'''% fuse time on grenades
- Line 1837: +'''%s1'''% faster move speed on wearer (shield required)
- Line 1839: '''%s1'''% increased damage to your sentry's target
- Line 1841: '''%s1'''% metal cost when constructing or upgrading teleporters
- Line 1843: Attrib_DamageBlastPush
- Line 1847: On Hit: Builds Hype
- Line 1849: +'''%s1'''% fire damage resistance while deployed
- Line 1851: '''%s1'''% damage bonus vs burning players
- Line 1855: Attacks pierce damage resistance effects and bonuses
- Line 1857: +'''%s1'''% damage vulnerability while active
- Line 1859: Revenge crits are lost on death
- Line 1861: '''%s1'''% maximum overheal on wearer
- Line 1871: Collect the organs of your victims
- Line 1873: Successive shots become less accurate
- Line 1875: Fires a wide, fixed shot pattern
- Line 1877: Attrib_NoCloakFromAmmo
- Line 1879: Collect the organs of people you hit
- Line 1881: '''%s1'''% increased air control when blast jumping.
- Line 1883: Immune to push force from damage and airblast when spun up
- Line 1889: Normal disguises require (and consume) a full cloak meter
- Line 1901: Attrib_AirblastDestroyProjectile
- Line 1951: Spawning and resupply do not affect the Gas meter
- Line 1953: +'''%s1'''% faster move speed on wearer
- Line 1955: '''%s1'''% damage vulnerability on wearer
- Line 1957: '''%s1'''% maximum overheal on wearer
- Line 1959: '''%s1'''% health from healers on wearer
- Line 1961: Maximum health is drained while item is active
- Line 1981: Critical damage is affected by range
- Line 1983: Minicrits whenever it would normally crit
- Line 1985: Push enemies back when you land (force and radius based on velocity)
- Line 1987: Stun enemies when you land
- Line 1989: Able to re-launch while already in-flight
- Line 1993: '''%s1'''% faster recharge rate
- Line 1995: Ignited enemies explode
- Line 1997: '''%s1'''% healing effect
- Line 1999: Gain a speed boost when you hit an enemy player
- Line 2001: Gas meter starts empty
- Line 2003: Gas meter builds with damage done and/or time
- Line 2005: '''%s1'''-to-1 health-to-metal ratio when repairing buildings
- Line 2018: '''%s1'''
- Line 2020: '''%s1'''
- Line 2022: Voices From Below
- Line 2024: Pumpkin Bombs
- Line 2026: Halloween Fire
- Line 2028: Exorcism
- Line 2058: Killstreaker: '''%s1'''
- Line 2060: Sheen: '''%s1'''
- Line 2064: Pages of Tumidum: '''%s1'''
- Line 2066: Pages of Gratanter: '''%s1'''
- Line 2068: Pages of Audere: '''%s1'''
- Line 2070: Pages of Congeriae: '''%s1'''
- Line 2072: Pages of Veteris: '''%s1'''
- Line 2082: Killstreaks Active
- Line 2098: Melee kills refill '''%s1'''% of your charge meter.
- Line 2112: ★ Unusual Effect: '''%s1'''
- Line 2116: '''%s1'''% slower upgrade rate
- Line 2124: Disables double jump
- Line 2126: Third successful punch in a row always crits.
- Line 2134: Festivized
- Line 2150: Deals 300% damage to burning players
- Line 2155: -50% repressurization rate on Alt-Fire
- Line 2157: Uses a shared pressure tank for Primary Fire and Alt-Fire.
- Line 2164: Mini-crits burning targets and extinguishes them. Damage increases based on remaining duration of afterburn.
- Template:Third Degree linked damage has 12 uses and is missing 9 translations
- Line 3: Healing link type
- Line 16: Linked target struck with
- Line 29: Damage crosses link?
- Line 44: Any
- Line 59: Any Medic [[Weapons#medicsecondary
- Line 71: Enemy Medic or enemy being healed by them
- Line 86: Disguised Spy or Medic healing them (on opposite teams)
- Line 102: Enemy Medic healing an enemy player
- Line 117: Enemy player being healed by an enemy Medic
- Template:List of weapons unable to crit has 11 uses and is missing 2 translations
- Line 18: * The Cow Mangler 5000 is unable to deal Critical damage, with Crit boosts being converted to Mini-Crit boosts instead.
- Line 114: * The spells cannot be Crit boosted, however they can still be Mini-Crit boosted to deal additional damage.
- Template:List of weapons unable to crit or mini-crit has 11 uses and is missing 1 translation
- Line 238: If either of these weapons are crit boosted when the projectile is thrown, the bread monster's size on targets it hits directly is drastically increased. This effect is purely cosmetic.
- Template:Tools drop list has 10 uses and is missing 1 translation
- Line 828: These strange parts dropped previously:
- Template:Zombie Infection abilities has 10 uses and is missing 5 translations
- Line 193: Ability: Shoot a [[Dragon's Fury]] fireball. The initial cast of the fireball can reflect projectiles and airblast enemies.
- Line 295: The player is [[ÜberCharge]]d and made immobile for a short time before the charge.
- Line 387: Passive: Drop a medium [[Health#Health kits
- Line 527: Forces the player into a third person perspective when used.
- Line 534: Passive: Heal nearby teammates passively.
- Template:List of companies has 9 uses and is missing 289 translations
- Line 6: Logo
- Line 17: Company<br>(Products)
- Line 28: Properties<br>(Signage)<br>or Appearances
- Line 39: Team tendency
- Line 50: Reference to...
- Line 60: Alliance Towing
- Line 76: Alpha Electric
- Line 85: Alto Elevators
- Line 94: Army Surplus General
- Line 100: Mapper , contributor to , , and
- Line 109: Ball Fortress
- Line 113: Label on Sandman's ball
- Line 125: Sandman's ball
- Line 138: Ballinger
- Line 144: [[Jeff Ballinger]], an artist at [[Valve
- Line 157: Banana Bay Exports
- Line 166: Bayou Shipping
- Line 172: A [[w:bayou
- Line 181: Beacon
- Line 190: Biggs
- Line 199: Binder's Popsicles
- Line 208: Binksi Logging
- Line 217: Binski Paper Co
- Line 226: Blue Mountain Pioneering
- Line 232: Blue Mountain of the [[:File:Sky_trainyard_01.jpg
- Line 241: Builders League United
- Line 250: BLU Blast Complex
- Line 256: [[w:Blast furnace
- Line 265: Brewery<br>(Blu Streak Beer)
- Line 271: (Paired with Red Shed)
- Line 280: BLU Co
- Line 286: Blue Corn Co. (graphic art logo)
- Line 296: BLU Freight & Shipping
- Line 302: (Paired with Redstone Cargo)
- Line 312: BLU Industries Incorporated
- Line 321: Blue Corn Co.
- Line 327: [[w:Blue corn
- Line 336: BLU Steel
- Line 342: [[w:Blue Steel
- Line 351: BLU Warehouse
- Line 360: Boggy Brook's
- Line 369: Bonk Batteries
- Line 376: 'Bonk' Energy Drink
- Line 384: The Scout's memetic response.
- Line 399: "Butchery"
- Line 408: Brown Nugget Prospecting
- Line 417: Buckshot
- Line 423: Mapper , Creator of and contributor to and
- Line 432: Bullseye Bill's
- Line 438: The ''Super Mario'' enemy [[w:Characters_in_the_Mario_franchise#Enemy_characters
- Line 450: "Cafe and bistro"
- Line 459: Captain Dan's
- Line 463: Edible Wood Pulp, Precooked Meat Product, Army Surplus Beans, Bread in a Can
- Line 470: WAR!
- Line 472: See [[Non-player characters#Captain Dan
- Line 481: Casali Shafting Co.
- Line 487: [[Dario Casali]], a level designer at Valve.
- Line 499: Cave Raiders
- Line 508: Cerveza Royale
- Line 514: ''Cerveza'', Spanish word meaning beer, which itself references Demoman's [[South of the Border]] beer run in ''[[Expiration Date]]''.
- Line 523: Chaps Dry Goods
- Line 535: "Castle of Flowers"
- Line 544: Charles Darling's Triassic Preserve
- Line 550: [[Non-player characters#Charles Darling
- Line 559: Chairman
- Line 565: 1958 [[w:Cadillac Eldorado
- Line 574: Chemical Processing Facility
- Line 583: Clem's
- Line 592: Cliffe Rocks Inc.
- Line 598: Jess Cliffe, a level designer and artist at Valve.
- Line 610: Conagher Railroads
- Line 616: The [[Engineer]]'s surname.
- Line 625: Conagher's Tool & Munitions
- Line 631: [[Radigan Conagher]], grandfather of Dell Conagher, the Engineer.<!-- NOT true and unnecessary if it was true: the Engineer's only mentioned ancestor. -->
- Line 643: Conga<br />(Professional Grade Dancing Boots)
- Line 652: The taunt.
- Line 661: Conquistador Fried Giblets
- Line 667: [[w:Kentucky Fried Chicken
- Line 676: Cornwell
- Line 682: 20th century American illustrator [[w:Dean Cornwell
- Line 694: Cracky Pop!
- Line 703: Crash Construction
- Line 709: References the username of the creator of Probed, [UEAK]Crash. It also appears on other maps he has made or helped work on.
- Line 718: Crummy's Burgers
- Line 727: Carmack Computers
- Line 733: References ''[[w:Doom (franchise)
- Line 740: Dalokohs
- Line 746: Dalokohs is shokolad, the Russian word for chocolate, spelled backwards.
- Line 758: Dapper Cadaver
- Line 764: Fashion magazine the Spy reads in the film ''[[Expiration Date]]''.
- Line 773: Darling Zoos
- Line 779: [[Non-player characters#Charles Darling
- Line 788: Der Architect
- Line 797: Discount Alchemist
- Line 800: ([[Australium
- Line 809: [[Australium]]
- Line 818: Diedrich's Discount Delicatessen
- Line 827: Doctor Wilson's Auto-Borax
- Line 833: [[Tobor]], an unused texture and, as "robot" spelled backwards, was part of the ARG tease for [[Mann vs. Machine (update)
- Line 842: Driller
- Line 848: [[Dave Riller]], a game designer at Valve.<br />(Paired with Jimi Jam)
- Line 860: Duck Duck Goos<br />(Salted Sweet Cream Butter)
- Line 869: The action item.<br>The game [[w:Duck, duck, goose
- Line 878: Elliphany Electric Trains
- Line 884: Elliphany is the name of mapper 's daughter.
- Line 893: Ellis' Crawdads
- Line 899: "Do you know what 'suck the heads' means? 'Cause I came down here with Keith once, and he didn't know, and― I mean, it ain't nothin' bad. It's about eatin'―"<br /> [[Ellis' Cap
- Line 908: Emmerich's
- Line 914: [[w:Otacon
- Line 923: Finest Hour Ale House
- Line 929: Winston Churchill's 1940 [[w:This was their finest hour
- Line 938: Freeman Airboat Tours
- Line 944: A reference to Gordon Freeman and the airboat he uses to travel in, as well as the ''[[w:Half-Life (series)
- Line 956: Freyja's Sushi
- Line 962: Mapper , creator of and , and contributor to , , and .
- Line 971: FGD Luxury Automobiles
- Line 977: Refers to who created various assets for the map including the cars in the showroom and the ice resurfacer.
- Line 984: General Industries Co.
- Line 993: Gilded Gold
- Line 999: False or fool's gold.<br />[[w:Gilding
- Line 1008: Gold Medal
- Line 1014: Gold Medal Dynamites were products of the real life company, Illinois Powder Mfg. Co.
- Line 1026: Goldbloom Tropical Flora Export
- Line 1032: ''Jurassic Park'' actor [[w:Jeff Goldblum
- Line 1041: Goldstream Fuel Co.
- Line 1050: Gray Gravel Co.
- Line 1056: [[Non-player characters#Gray Mann
- Line 1065: Green Valley Post
- Line 1074: Griffivore Banana Co.
- Line 1080: Reference to a video of entertainer [[w:Griffin McElroy
- Line 1089: Hammond's Amber Mining Co.
- Line 1095: [[w:John Hammond (Jurassic Park)
- Line 1104: Hampshire's Heavy Lifting Equipment
- Line 1110: The "Hampshire Heavies" ''TF2'' community
- Line 1120: Handy Hoe
- Line 1129: Happy Farmers Cooperative
- Line 1135: A happy face emoticon is incorporated into the circular form logo commonly used by cooperative agricultural groups.
- Line 1144: Happy Farmers Cooperative
- Line 1147: Tractors
- Line 1156: From a promotional artwork for the famous [[w:Farmall
- Line 1168: "Hotel of Love"
- Line 1177: Humboldt's Pharmacy
- Line 1183: 19th century German natural scientist [[w:Alexander von Humboldt
- Line 1192: Humboldt Sauermilch Molkerei GMBH
- Line 1198: The Mad Milk Syringes upgrade for Medic's syringe guns in Mann vs. Machine
- Line 1207: Hurg Spaceship Parts
- Line 1216: Husky Acres
- Line 1225: Icarus Airliners
- Line 1231: Eric "[https://steamcommunity.com/profiles/76561198000167056 Icarus]" Wong, the mapper that created [[Coldfront]] in which this poster appears.<br />"''Flying High''" is how the mythic [[w:Icarus
- Line 1246: Ian "" Spadin, the mapper that created [[Byre]]
- Line 1255: Imperial Mining
- Line 1261: (Paired with Regal Plumbing Supplies)
- Line 1271: Industrial
- Line 1274: Tractors
- Line 1283: [[w:Caterpillar D10
- Line 1292: Jenkin Coal Co.
- Line 1301: Jimi Jam
- Line 1307: (Paired with Driller)
- Line 1316: Jobbs Orchards
- Line 1320: Mac Update trailer
- Line 1328: [[w:Steve Jobs
- Line 1340: Klintz Hocks
- Line 1355: Lucky Plucker
- Line 1364: Lumpy Bros
- Line 1367: Butter for Less
- Line 1376: Mannhattan Used Fireworks
- Line 1385: Mann Co.
- Line 1391: Mann Co.
- Line 1395: Previously owned by [[Saxton Hale]], Mann Co. is the company that supplied the ''TF2'' mercenaries with their weapons in the [[Storyline#Gravel War
- Line 1407: Menschnapps
- Line 1412: Mann Co.
- Line 1419: Mann Co.
- Line 1422: (The Mann Co. Genuine Spacesuit)
- Line 1430: Mann Co.
- Line 1434: The Mann Co. Genuine Spacesuit is a sponsor of radio [[Invasion Community Update#KritzKast Skits
- Line 1443: Sleepy Dog
- Line 1446: (Meaty Chunks dog food)
- Line 1455: Sleepy Dog's Meaty Chunks dog food is a sponsor of radio [[Invasion Community Update#KritzKast Skits
- Line 1464: McJohn Power
- Line 1470: (Opposes Wood Electric)
- Line 1479: (Metal)<!-- not a company name -->
- Line 1487: [[w:Ralston Purina
- Line 1498: Mann Co.
- Line 1502: (Saxton Hale's boutique line)
- Line 1511: Neal's Bananaland Ice Cream
- Line 1517: Mapper , creator of and contributor to .<br />STAR_ Team Fortress Classic [https://youtu.be/GUqe109-WVU?t=247 video].
- Line 1526: Newell and Sons
- Line 1530: Get games faster with Steam
- Line 1538: [[Gabe Newell
- Line 1550: Newell & Sons Steam Delivering
- Line 1558: NJ Productions
- Line 1564: Mapper Valentin Levillain, creator of , , and
- Line 1573: Nile Archaeo
- Line 1579: (Red Raiders' archaeologist rivals)
- Line 1588: Northern Express
- Line 1594: [[w:Southern Pacific Transportation Company
- Line 1603: Odessa Mining Logistics
- Line 1611: Old Geezer
- Line 1617: Planned original bobblehead from ''[[Meet the Sniper]]''.
- Line 1629: Otto's Cafe
- Line 1641: "Ma petite chou-fleur"<br>French for "My little flower"<br /> Quote from ''[[Meet the Spy
- Line 1650: Poco Coop
- Line 1665: Pinkerpaw Packaging
- Line 1674: Piper & Piper Pipeworks Inc.
- Line 1683: Primaprime
- Line 1687: Projector screen for instructional films that may be available in [[Mission Briefing]]s.
- Line 1698: Projector Screens
- Line 1705: Projector screen for instructional films.
- Line 1716: (Pyroland Vision Experience)
- Line 1725: The [[Pyrovision Goggles]]
- Line 1734: Reliable Excavation Demolition
- Line 1743: Red Bread
- Line 1747: Red Bread (Soundtrack)
- Line 1755: [[w:Red Wheat (disambiguation)
- Line 1764: Red Forest Fur Company
- Line 1770: Fess Parker's frontiersmen characters, such as [[w:Daniel Boone (1964 TV series)
- Line 1779: Red Ind. Trading
- Line 1788: Red Industries Unincorporated
- Line 1797: RED Iron
- Line 1803: [[w:Red Iron
- Line 1812: RED Iron Works
- Line 1818: [[w:Ironworks
- Line 1827: Red Planet Chemicals
- Line 1833: 's premise is RED is poluting BLU's bottle's water supply. In [[Storyline#1968
- Line 1842: Red Raiders
- Line 1848: (Nile Archaeo's treasure hunting rivals)
- Line 1857: Red Shed
- Line 1860: Red Shed Whiskey
- Line 1863: Red Shed Beer
- Line 1872: Red Valley Mining
- Line 1881: Redstone Cargo
- Line 1887: (Paired with BLU Freight & Shipping)
- Line 1897: Regal Plumbing Supplies
- Line 1903: (Paired with Imperial Mining)
- Line 1913: Rio Grande Coal Co.
- Line 1919: [[w:Archer Daniels Midland
- Line 1928: Rolling Stone Mining Logistics
- Line 1937: Sanders BBQ
- Line 1943: [[w:Colonel Sanders
- Line 1955: Sapper Sour Candy
- Line 1961: Sapper Mega Sour Bubble Gum
- Line 1970: Schucker & Sons
- Line 1979: Scoot's Canoe
- Line 1985: A fan nickname of the [[Scout]].<br />(Paired with Sunny Hay)<br />
- Line 1997: Sea Side Exports
- Line 2003: This sign takes the place of the circle C sign that would normally mark the Mannhattan defender's last of three points, or "C side".
- Line 2012: (Seed)
- Line 2018: (Paired with Metal)
- Line 2027: Shifty's Quick Shot
- Line 2033: The sign designates a Sniper camp on Swiftwater. [[w:Darrell Powers
- Line 2042: Shiny's Bullion
- Line 2048: False or fool's gold.<br />(Paired with Gilded Gold)
- Line 2057: (double-edged blades)
- Line 2063: Mapper , creator of and contributor to
- Line 2072: Smart Fireworks
- Line 2078: Mapper , creator of and contributor to
- Line 2087: Spawn-N-Go
- Line 2093: 20 sec. is the maximum for [[Respawn times
- Line 2102: Strongarm Lifting
- Line 2111: Sunny Hay
- Line 2117: "[[w:Hay
- Line 2138: TF Industries
- Line 2141: [[Comics#Saxton Series
- Line 2148: WAR!
- Line 2148: Sentry Operating Manual
- Line 2156: A reference to both Valve and ''Team Fortress 2''.
- Line 2168: Tree Feller 2 Million
- Line 2174: TF2M is an abbreviation for [https://tf2maps.net/ TF2Maps.net].
- Line 2183: Trench Diggers FIRST UNION
- Line 2189: TF2M is an abbreviation for [https://tf2maps.net/ TF2Maps.net].
- Line 2198: Tycho Corp Off-World Excavations
- Line 2207: Vier Augen Optical Co.
- Line 2213: ''Vier Augen'' is a German phrase, literally meaning "Four Eyes"; in other words, a German [[wiktionary:four-eyes
- Line 2222: Wade Canoes
- Line 2234: Reskin of [[:File:Biggs steel rods.jpg
- Line 2243: Wood Electric
- Line 2249: (Oposição da McJohn Power)
- Line 2258: Wright Shipping
- Line 2264: Matt & Danika Wright, 3D artists at Valve.
- Line 2279: A mark indicating extra strong alcoholic beverage.
- Line 2291: Yeti Park
- Line 2297: Logo of the [[Non-player characters#Yeti
- Line 2306: YTI
- Line 2309: Institute for Research and Development.
- Line 2315: Logo of the facility that altered the Yeti for greater strength and aggression.
- Line 2324: Yti-Hale Shipping
- Line 2330: Saxton Hale's amalgamated violent animal shipping company.
- Line 2339: Zippy Plow
- Line 2345: The [[:File:Ferguson system.jpg
- Template:List of items related to headshot has 9 uses and is missing 4 translations
- Line 78: Can only perform headshots when fully charged.
- Line 93: [[Critical hits#Mini-crits
- Line 138: Headshots beyond 1200 [[Hammer unit]]s deal normal damage instead of a critical hit.
- Line 153: Headshots with this item deal 2 damage, while regular hits only deal 1 damage.
- Template:List of miscellaneous reward item owners has 9 uses and is missing 29 translations
- Line 3: Steam Profile
- Line 11: Item
- Line 19: Reason
- Line 28: Notes & Additional Info
- Line 37: Item Link
- Line 46: Backpack
- Line 55: Wiki Profile
- Line 67: Reported a serious exploit regarding Strangifiers and Killstreak Kits to Valve.
- Line 75: Given in [[Unusual]] quality with the Sunbeams effect.
- Line 89: Reported a serious exploit regarding item generation to Valve.
- Line 97: Given in Unusual quality with the Sunbeams effect.
- Line 111: Reported a serious exploit regarding Giftapults and Key generation.
- Line 119: Given in Unusual quality with the Burning Flames effect.
- Line 133: Reported a serious exploit regarding Giftapults and Key generation.
- Line 141: Given in Unusual quality with the Sunbeams effect.
- Line 155: Reported a serious exploit regarding account control to Valve.
- Line 163: Given in Unusual quality with the Sunbeams effect.
- Line 177: Reported a serious exploit regarding name tags to Valve.
- Line 182: Given in Unusual quality with the Sunbeams effect.
- Line 193: Reported a serious exploit regarding name tags to Valve.
- Line 198: Given in Unusual quality with the Sunbeams effect.
- Line 209: [[w:Make-A-Wish Foundation
- Line 217: Given in Unusual quality with the Community Sparkle effect.
- Line 231: Make-A-Wish Foundation gift.
- Line 236: Given in Unusual quality. It was given the [[Strange]] quality and Sunbeams effect later.
- Line 247: Make-A-Wish Foundation gift.
- Line 252: Given in Unusual quality with the Sparkling Lights effect.
- Line 263: Make-A-Wish Foundation gift.
- Line 268: Given in Unusual quality with the Community Sparkle effect.
- Template:Unused Maps Nav has 9 uses and is missing 1 translation
- Line 4: Unused official maps
- Template:List of weapons related to pickups has 8 uses and is missing 3 translations
- Line 58: Ammo boxes collected give Charge.
- Line 99: With secondary fire, throws it for another player to restore 20.5% health.
- Line 121: 20% less metal from Dispensers and Pickups.
- Template:Reskins has 8 uses and is missing 12 translations
- Line 496: Added in the for players who pre-purchased ''[[Alien: Isolation]]''.
- Line 911: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
- Line 1092: Added in the for the update.
- Line 1537: Added in the for players who pre-purchased ''[[Thief]]''.
- Line 1625: Added in the for the update.
- Line 1954: Added in the for the [[Love & War]] update.
- Line 2008: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
- Line 2054: All default melee weapons
- Line 2170: Added in the for the [[End of the Line Update]].
- Line 2187: All default melee weapons
- Line 2202: Added in the for the update.
- Line 2219: All default melee weapons
- Template:Zombie Infection starting zombies table has 8 uses and is missing 1 translation
- Line 22: Nº av Zombier
- Template:Active community medal list has 7 uses and is missing 8 translations
- Line 52: Awarded to players who [https://blapature.org/ donate] to [[BlapBash]] charity drives, through item or monetary donations.
- Line 81: Awarded to players who [https://hugs.tf/ donate] to [[Hugs.tf
- Line 107: Awarded to content creators whose content was accepted for use in [https://steamcommunity.com/groups/potatomvmservers Potato MvM] events.
- Line 131: Awarded to players who have done a giveaway on the Random Acts of TF2 subreddit prior to the item's inclusion, participated in the subreddit's birthday event in 2016, or are chosen to receive one in the subreddit's monthly community poll.
- Line 148: Awarded to players who participated in the Random Acts of TF2 subreddit's birthday or Christmas events in 2017, or participate in any future subreddit events.
- Line 177: Awarded to participants of the TF2Maps [[Art Pass Contest]], as well as the top three placing winners of all subsequent major TF2Maps.net contests.
- Line 191: Awarded to players who participate in the [[TF2Maps 72hr Jam]] events.
- Line 206: Awarded to players who [https://jam.tf2maps.net/ donate] to [[TF2Maps 72hr Jam]] charity drives, through item or monetary donations.
- Template:AltTimeline has 7 uses and is missing 6 translations
- Line 3: Date
- Line 17: Event
- Line 31: Source
- Line 47: Gray Mann, on the verge of bankruptcy, reprograms his robot army to, instead of trying to kill the mercs, sell them robot themed hats to recoup his losses and to edge-in on Mann Co.'s ever growing lucrative hat sales revenue.
- Line 58: Kisses von Butternubs, a Pomeranian dog in a sweater, is elected president of the United States of America by popular vote.
- Line 69: Future Dell Conagher (Engineer), now very old (but very muscular and long bearded) and his arm replaced with a cybernetic one, and Pyro, who is now a floating head in a bubble, travel back in time to 1972, very briefly, to warn the mercenaries not to open Gray Mann's [[Robo Community Crate
- Template:Eureka Effect metal from pickups has 7 uses and is missing 5 translations
- Line 2: Ammo pack size
- Line 12: Metal returned
- Line 23: Small
- Line 35: Medium
- Line 47: Large
- Template:Expired community medal list has 7 uses and is missing 96 translations
- Line 28: Awarded to first place winners of the [http://armsrace.tf2maps.net/ Arms Race] weapon design contests.
- Line 38: Awarded to players who placed second in the [http://armsrace.tf2maps.net/ Arms Race] weapon design contests.
- Line 48: Awarded to players who placed third in the [http://armsrace.tf2maps.net/ Arms Race] weapon design contests.
- Line 58: Awarded to players who participated in the [http://armsrace.tf2maps.net/ Arms Race] weapon design contests.
- Line 81: Awarded to players who donated at least US$5.00 to the [https://www.humblebundle.com/yogscast Humble Bundle supporting the Yogscast Dwarven Dairy Drive] and redeemed the promotional code sent to them.
- Line 94: Awarded to players who donated at least US$5.00 to the Humble Bundle supporting the Yogscast Jingle Jam and redeemed the promotional code sent to them.
- Line 107: Awarded to players who donated at least US$5.00 to the Humble Bundle supporting the Yogscast Jingle Jam 2015 and redeemed the promotional code sent to them.
- Line 122: Awarded to players who donated at least US$30.00 to the Humble Bundle supporting the Yogscast Jingle Jam 2016 and redeemed the promotional code sent to them.
- Line 141: Awarded to players who donated at least US$5.00 to the [https://www.humblebundle.com/yogscast-jingle-jam-2017 Humble Bundle supporting the Yogscast Jingle Jam 2017] and redeemed the promotional code sent to them.
- Line 168: Awarded to first place winners of the [https://web.archive.org/web/20180401184139/http://journeyeast.tf2maps.net/ Journey to the East] item creation contest.
- Line 178: Awarded to players who placed second in the [https://web.archive.org/web/20180401184139/http://journeyeast.tf2maps.net/ Journey to the East] item creation contest.
- Line 188: Awarded to players who placed third in the [https://web.archive.org/web/20180401184139/http://journeyeast.tf2maps.net/ Journey to the East] item creation contest.
- Line 198: Awarded to players who participated in the [https://web.archive.org/web/20180401184139/http://journeyeast.tf2maps.net/ Journey to the East] item creation contest.
- Line 221: Awarded to players who cleared at least 6 of the 7 missions featured in the [https://mvm.pineapple.tf/ Pineapple's MvM Servers] Starched Silliness event.
- Line 232: Awarded to content creators for the [https://mvm.pineapple.tf/ Pineapple's MvM Servers] Starched Silliness event.
- Line 243: Awarded to players who donated US$5.00 or more to the [https://events.doctorswithoutborders.org/index.cfm?fuseaction=donorDrive.personalCampaign&participantID=5485 charity drive] supporting Doctors Without Borders during the [https://mvm.pineapple.tf/ Pineapple's MvM Servers] Starched Silliness event.
- Line 255: Awarded to content creators whose content was accepted for use in [https://mvm.pineapple.tf/ Moonlight MvM] events between [[Operation Binary Blackout]] and [[Operation Voltaic Violence]].
- Line 267: Awarded to players who cleared at least 6 of the 7 available intermediate difficulty missions of the [https://mvm.pineapple.tf/ Moonlight MvM] Binary Blackout campaign.
- Line 277: Awarded to players who cleared at least 6 of the 13 available advanced difficulty missions of the [https://mvm.pineapple.tf/ Moonlight MvM] Binary Blackout campaign.
- Line 287: Awarded to players who cleared at least 12 of the 13 available advanced difficulty missions of the [https://mvm.pineapple.tf/ Moonlight MvM] Binary Blackout campaign.
- Line 297: Awarded to players who donated US$5.00 or more to the charity drive supporting Child's Play during the [https://mvm.pineapple.tf/ Moonlight MvM] Binary Blackout event, through [https://scrap.tf/binaryblackout item] or [https://tiltify.com/+team-moonlight/tf2-binary-blackout monetary] donations, until April 30th, 2022.
- Line 307: Awarded to players who donated US$15.00 or more to the charity drive supporting Child's Play during the [https://mvm.pineapple.tf/ Moonlight MvM] Binary Blackout event, through [https://scrap.tf/binaryblackout item] or [https://tiltify.com/+team-moonlight/tf2-binary-blackout monetary] donations, until April 30th, 2022.
- Line 318: Awarded to players who completed all intermediate difficulty missions during the [https://mvm.pineapple.tf/ Pineapple's MvM Servers] Peculiar Pandemonium event.
- Line 327: Awarded to players who donated AU$6.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through [https://scrap.tf/peculiarpandemonium item] or [https://tiltify.com/+team-moonlight/operation-peculiar-pandemonium monetary] donations, during the [https://mvm.pineapple.tf/ Pineapple's MvM Servers] Peculiar Pandemonium event, until April 30th, 2022.
- Line 337: Awarded to players who donated AU$20.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through [https://scrap.tf/peculiarpandemonium item] or [https://tiltify.com/+team-moonlight/operation-peculiar-pandemonium monetary] donations, during the [https://mvm.pineapple.tf/ Pineapple's MvM Servers] Peculiar Pandemonium event, until April 30th, 2022.
- Line 347: Awarded to players who donated AU$33.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through [https://scrap.tf/peculiarpandemonium item] or [https://tiltify.com/+team-moonlight/operation-peculiar-pandemonium monetary] donations, during the [https://mvm.pineapple.tf/ Pineapple's MvM Servers] Peculiar Pandemonium event, until April 30th, 2022.
- Line 358: Awarded to players who completed any 2 of the available missions during the [https://mvm.pineapple.tf/ Moonlight MvM] Anniversary Annihilation event.
- Line 369: Awarded to players who completed 5 of the 6 available intermediate difficulty missions during the [https://mvm.pineapple.tf/ Moonlight MvM] Anniversary Annihilation event.
- Line 380: Awarded to players who completed 11 of the 19 available advanced or expert difficulty missions during the [https://mvm.pineapple.tf/ Moonlight MvM] Anniversary Annihilation event.
- Line 391: Awarded to players who donated US$5.00 or more to the charity drive supporting The International Fund for Animal Welfare, through [https://scrap.tf/anniversaryassault item] or [https://tiltify.com/+team-moonlight/anniversary-assault/donate monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Anniversary Annihilation event.
- Line 402: Awarded to players who donated US$10.00 or more to the charity drive supporting The International Fund for Animal Welfare, through [https://scrap.tf/anniversaryassault item] or [https://tiltify.com/+team-moonlight/anniversary-assault/donate monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Anniversary Annihilation event.
- Line 413: Awarded to players who donated US$15.00 or more to the charity drive supporting The International Fund for Animal Welfare, through [https://scrap.tf/anniversaryassault item] or [https://tiltify.com/+team-moonlight/anniversary-assault/donate monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Anniversary Annihilation event.
- Line 425: Awarded to players who completed at least 6 of the 7 available missions, during the [https://mvm.pineapple.tf/ Moonlight MvM] Last Laugh event.
- Line 433: Awarded to players who donated US$5.00 or more to the charity drive supporting Food For The Hungry, through [https://scrap.tf/lastlaugh item] or [https://tiltify.com/+team-moonlight/operation-last-laugh monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Last Laugh event, until April 30, 2023.
- Line 441: Awarded to players who donated US$15.00 or more to the charity drive supporting Food For The Hungry, through [https://scrap.tf/lastlaugh item] or [https://tiltify.com/+team-moonlight/operation-last-laugh monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Last Laugh event, until April 30, 2023.
- Line 449: Awarded to players who donated US$25.00 or more to the charity drive supporting Food For The Hungry, through [https://scrap.tf/lastlaugh item] or [https://tiltify.com/+team-moonlight/operation-last-laugh monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Last Laugh event, until April 30, 2023.
- Line 457: Awarded to players who donated US$35.00 or more to the charity drive supporting Food For The Hungry, through [https://scrap.tf/lastlaugh item] or [https://tiltify.com/+team-moonlight/operation-last-laugh monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Last Laugh event, until April 30, 2023.
- Line 466: Awarded to players who completed at least 6 intermediate or expert difficulty missions during the [https://mvm.pineapple.tf/ Moonlight MvM] Voltaic Violence event.
- Line 474: Awarded to players who completed at least 8 advanced or expert difficulty missions during the [https://mvm.pineapple.tf/ Moonlight MvM] Voltaic Violence event.
- Line 482: Awarded to players who donated US$5.00 or more to the charity drive supporting the ALS Association, through [https://scrap.tf/voltaicviolence item] or [https://tiltify.com/+team-moonlight/operation-voltaic-violence monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Voltaic Violence event.
- Line 491: Awarded to content creators whose content was accepted for use in [https://mvm.pineapple.tf/ Moonlight MvM] events.
- Line 503: Awarded to players who completed at least 4 missions during the [https://mvm.pineapple.tf/ Moonlight MvM] Firmware Frenzy event.
- Line 510: Awarded to players who donated US$6.00 or more to the charity drive supporting The American Heart Association, through [https://scrap.tf/firmwarefrenzy item] or [https://tiltify.com/+team-moonlight/operation-firmware-frenzy monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Firmware Frenzy event.
- Line 517: Awarded to players who donated US$12.00 or more to the charity drive supporting The American Heart Association, through [https://scrap.tf/firmwarefrenzy item] or [https://tiltify.com/+team-moonlight/operation-firmware-frenzy monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Firmware Frenzy event.
- Line 524: Awarded to players who donated US$18.00 or more to the charity drive supporting The American Heart Association, through [https://scrap.tf/firmwarefrenzy item] or [https://tiltify.com/+team-moonlight/operation-firmware-frenzy monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Firmware Frenzy event.
- Line 531: Awarded to players who donated US$24.00 or more to the charity drive supporting The American Heart Association, through [https://scrap.tf/firmwarefrenzy item] or [https://tiltify.com/+team-moonlight/operation-firmware-frenzy monetary] donations, during the [https://mvm.pineapple.tf/ Moonlight MvM] Firmware Frenzy event.
- Line 539: Awarded to players who cleared at least 5 intermediate or expert difficulty missions during the [https://steamcommunity.com/groups/moonlightmvm Moonlight MvM] Magnetic Mayhem event.
- Line 544: Awarded to players who cleared at least 8 advanced or expert difficulty missions during the [https://steamcommunity.com/groups/moonlightmvm Moonlight MvM] Magnetic Mayhem event.
- Line 549: Awarded to players who donated US$5.00 or more to the [https://steamcommunity.com/groups/moonlightmvm Moonlight MvM] Magnetic Mayhem charity drive, through either [https://scrap.tf/fundraiser/PMAR24 item] or [https://tiltify.com/+team-moonlight/operation-magnetic-mayhem monetary] donations.
- Line 554: Awarded to players who donated US$15.00 or more to the [https://steamcommunity.com/groups/moonlightmvm Moonlight MvM] Magnetic Mayhem charity drive, through either [https://scrap.tf/fundraiser/PMAR24 item] or [https://tiltify.com/+team-moonlight/operation-magnetic-mayhem monetary] donations.
- Line 559: Awarded to players who donated US$25.00 or more to the [https://steamcommunity.com/groups/moonlightmvm Moonlight MvM] Magnetic Mayhem charity drive, through either [https://scrap.tf/fundraiser/PMAR24 item] or [https://tiltify.com/+team-moonlight/operation-magnetic-mayhem monetary] donations.
- Line 577: Awarded to players who participated in the [https://steamcommunity.com/groups/potatomvmservers Potato MvM] Titanium Tank event.<br><br>Also awarded to players who completed the Titanium Tank: Reforged campaign.
- Line 590: Awarded to players who received 1 Medal Point in the Potato MvM Canteen Crasher event.
- Line 602: Awarded to players who received 30 Medal Points in the Potato MvM Canteen Crasher event.
- Line 614: Awarded to players who received 75 Medal Points in the Potato MvM Canteen Crasher event.
- Line 626: Awarded to players who received 150 Medal Points in the Potato MvM Canteen Crasher event.
- Line 638: Awarded to players who received 225 Medal Points in the Potato MvM Canteen Crasher event.
- Line 650: Awarded to content creators who received 300 Medal Points in the Potato MvM Canteen Crasher event, with at least 60 points from accepted content submissions.<br><br>Also awarded to players who donated US$25.00 or more to the [https://steamcommunity.com/groups/potatomvmservers Potato MvM] Osmium Ordinance charity drive, through either [https://scrap.tf/fundraiser/PJUN24 item] or [https://tiltify.com/@potatomvm/operation-osmium-ordinance/ monetary] donations.
- Line 663: Awarded to players who accumulated 1 Tour Point in the Potato MvM Madness vs. Machines event by completing missions.
- Line 676: Awarded to players who accumulated 25 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 25 contract stars.
- Line 689: Awarded to players who accumulated 50 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 50 contract stars.
- Line 702: Awarded to players who accumulated 75 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 75 contract stars.
- Line 715: Awarded to players who accumulated 100 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 100 contract stars.
- Line 728: Awarded to players who donated US$10.00 or more to the Potato MvM Madness vs. Machines charity drive, through either [https://scrap.tf/madnessvsmachines item] or [https://www.extra-life.org/index.cfm?fuseaction=donorDrive.participant&participantID=348756 monetary] donations.
- Line 740: Awarded to players who donated US$1.00 or more to the Potato MvM Madness vs. Machines charity drive, through either [https://scrap.tf/madnessvsmachines item] or [https://www.extra-life.org/index.cfm?fuseaction=donorDrive.participant&participantID=348756 monetary] donations, every time the charity drive passed a US$5,000 threshold.<br><br>Awarded to players who donated at least US$10.00 to the Titanium Tank: Reforged charity drive for IRONAID, through [https://scrap.tf/titaniumtank item] or [https://ironmanfoundation.donordrive.com/index.cfm?fuseaction=donorDrive.event&eventID=683 monetary] donations.<br><br>Awarded to players who donated at least US$10.00 to the Trevor Project charity drive, through [https://scrap.tf/fundraiser/POCT21/ item] or [https://give.thetrevorproject.org/hexadecimalhorrors monetary] donations in the Potato MvM Hexadecimal Horrors event.
- Line 752: Awarded to content creators who submitted content that was accepted into the Potato MvM Madness vs. Machines event.
- Line 765: Awarded to players who completed 60 minutes of successful wave time during the Potato MvM Memes vs Machines event.<br><br>Also awarded to players who completed 3 hours of successful wave time, or completed at least 6 missions, during the Potato MvM Mashed Mediocrity event.
- Line 776: Awarded to content creators who submitted content that was accepted into the Potato MvM Memes vs Machines event.<br><br>Also awarded to content creators who submitted content that was accepted into the Potato MvM Mashed Mediocrity event, as well as Mashed Mediocrity event helpers.
- Line 783: Awarded to players who donated at least US$5.00 to the Titanium Tank: Reforged charity drive for IRONAID, through [https://scrap.tf/titaniumtank item] or [https://ironmanfoundation.donordrive.com/index.cfm?fuseaction=donorDrive.event&eventID=683 monetary] donations.
- Line 794: Awarded to players who donated at least US$5.00 to the Trevor Project charity drive, through [https://scrap.tf/fundraiser/POCT21/ item] or [https://give.thetrevorproject.org/hexadecimalhorrors monetary] donations in the Potato MvM Hexadecimal Horrors event.
- Line 805: Awarded to players who donated at least US$5.00 to the Direct Relief charity drive, through [https://scrap.tf/rewiredrampage item] or [https://tiltify.com/@potatomvm/rewiredrampage/donate monetary] donations in the Potato MvM Rewired Rampage event.
- Line 816: Awarded to players who donated at least US$15.00 to the Direct Relief charity drive, through [https://scrap.tf/rewiredrampage item] or [https://tiltify.com/@potatomvm/rewiredrampage/donate monetary] donations in the Potato MvM Rewired Rampage event.
- Line 827: Awarded to players who donated at least US$25.00 to the Direct Relief charity drive, through [https://scrap.tf/rewiredrampage item] or [https://tiltify.com/@potatomvm/rewiredrampage/donate monetary] donations in the Potato MvM Rewired Rampage event.
- Line 838: Awarded to players who donated at least US$40,00 to the Direct Relief charity drive, through [https://scrap.tf/rewiredrampage item] or [https://tiltify.com/@potatomvm/rewiredrampage/donate monetary] donations in the Potato MvM Rewired Rampage event.
- Line 849: Awarded to content creators whose content was accepted for use in the Potato MvM Rewired Rampage event.
- Line 861: Awarded to players who cleared at least 8 missions during [https://steamcommunity.com/groups/potatomvmservers Potato MvM] Holographic Harvest event.
- Line 871: Awarded to players who donated US$5.00 or more to the Potato MvM Holographic Harvest charity drive, through either [https://scrap.tf/holoharvest item] or [https://tiltify.com/@potatomvm/holoharvest/donate monetary] donations.
- Line 881: Awarded to players who donated US$15.00 or more to the Potato MvM Holographic Harvest charity drive, through either [https://scrap.tf/holoharvest item] or [https://tiltify.com/@potatomvm/holoharvest/donate monetary] donations.
- Line 891: Awarded to players who donated US$25.00 or more to the Potato MvM Holographic Harvest charity drive, through either [https://scrap.tf/holoharvest item] or [https://tiltify.com/@potatomvm/holoharvest/donate monetary] donations.
- Line 902: Awarded to players who completed at least 12 missions during the [https://steamcommunity.com/groups/potatomvmservers Potato MvM] Galvanized Gauntlet event.
- Line 911: Awarded to players who donated US$5.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either [https://scrap.tf/fundraiser/PSEP23 item] or [https://tiltify.com/@potatomvm/operation-galvanized-gauntlet/donate monetary] donations.
- Line 919: Awarded to players who donated US$15.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either [https://scrap.tf/fundraiser/PSEP23 item] or [https://tiltify.com/@potatomvm/operation-galvanized-gauntlet/donate monetary] donations.
- Line 927: Awarded to players who donated US$25.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either [https://scrap.tf/fundraiser/PSEP23 item] or [https://tiltify.com/@potatomvm/operation-galvanized-gauntlet/donate monetary] donations.
- Line 937: Awarded to players who cleared at least 6 missions during the [https://steamcommunity.com/groups/potatomvmservers Potato MvM] Osmium Ordinance event.
- Line 942: Awarded to players who cleared at least 12 missions during the [https://steamcommunity.com/groups/potatomvmservers Potato MvM] Osmium Ordinance event.
- Line 947: Awarded to players who donated US$5.00 or more to the [https://steamcommunity.com/groups/potatomvmservers Potato MvM] Osmium Ordinance charity drive, through either [https://scrap.tf/fundraiser/PJUN24 item] or [https://tiltify.com/@potatomvm/operation-osmium-ordinance/ monetary] donations.
- Line 952: Awarded to players who donated US$15.00 or more to the [https://steamcommunity.com/groups/potatomvmservers Potato MvM] Osmium Ordinance charity drive, through either [https://scrap.tf/fundraiser/PJUN24 item] or [https://tiltify.com/@potatomvm/operation-osmium-ordinance/ monetary] donations.
- Line 970: Awarded to players who donated to One Step Camp during [[Tip of the Hats]] 2015.
- Line 984: Awarded to players who donated to One Step Camp during Tip of the Hats 2016.<br><br>Also awarded to donors during Tip of the Hats 2019.
- Line 1002: Awarded to players who donated to One Step Camp during Tip of the Hats 2017.
- Line 1020: Awarded to players who donated to One Step Camp during Tip of the Hats 2018.
- Line 1049: Awarded to players who participated in the [https://facepunch.com/showthread.php?t=1491389 Workshop Wonderland] community showcase.
- Line 1061: Awarded to players who donated at least £5.00 to the [https://tiltify.com/events/tf2-workshop-wonderland-charity-drive Workshop Wonderland charity drive].
- Line 1074: Awarded to players who participated in the [https://facepunch.com/showthread.php?t=1542124 Workshop Wonderland 2] community showcase.
- Line 1086: Awarded to players who donated at least £5.00 to the [https://tiltify.com/events/tf2-workshop-wonderland-2-charity-drive Workshop Wonderland 2 charity drive].
- Line 1099: Awarded to players who participated in the [https://facepunch.com/showthread.php?t=1585414 Nightmare Before Smissmas] community showcase.
- Template:List of melee weapons has 7 uses and is missing 1 translation
- Line 2: List of melee weapons
- Template:List of weapons associated with juggling has 7 uses and is missing 1 translation
- Line 3: List of weapons associated with juggling
- Template:Operation Osmium Ordinance missions has 7 uses and is missing 52 translations
- Line 8: Oilrig
- Line 11: Offshore Onslaught
- Line 17: Robotfactory
- Line 20: Industrial Injection
- Line 27: Calendartillery
- Line 33: Scallops
- Line 36: Scaling Somersault
- Line 42: Scrapyard
- Line 45: Midnight Recycled
- Line 50: Waterfront
- Line 53: H2 Oh No
- Line 58: Watermine
- Line 61: Hydrophobia
- Line 76: Area 52
- Line 79: Complex Chaos
- Line 85: Bogland
- Line 88: Swamp Fever
- Line 94: Bog Business
- Line 100: Downpour
- Line 103: Wet Wreckage
- Line 109: Flowerfield
- Line 112: Flamingo Flame
- Line 118: Hideout
- Line 121: Korpoelec Invasion
- Line 127: Lotus
- Line 130: Mud
- Line 136: Mansion
- Line 139: Property Inspection
- Line 145: Robotfactory
- Line 148: Frantic Flood
- Line 154: Short Circuit Execution
- Line 160: Saxford
- Line 163: Grim Memorial
- Line 169: Scallops
- Line 172: Scallywag
- Line 177: Spacepost
- Line 180: Spatial Impasse
- Line 186: Waterfront
- Line 189: Unescapable Undine
- Line 197
- Line 210: Brugge
- Line 213: Netherite Navy <!-- Note: Netherite is an item in Minecraft, the translation from that game may be helpful here -->
- Line 219: Derelict
- Line 222: Deaths Door
- Line 228: Robotfactory
- Line 231: Enduring Exceptions
- Line 238: Germanium Gearbox
- Line 244: Scallops
- Line 247: Seafood Slaughter
- Line 253: What The Scallop
- Line 259: Watermine
- Line 262: Electrolysis
- Template:Enforcer bypassed resistances has 6 uses and is missing 13 translations
- Line 2: Resistances that are pierced
- Line 10: Resistances that are not pierced
- Line 19: [[Vaccinator]]'s 10% bullet resistance and 75% bullet resistance from an ÜberCharge.
- Line 26: [[Mannpower]]'s 50% damage resistance from the Resistance [[Mannpower#Powerups
- Line 36: The 66% damage resistance gained by [[Wrangler
- Line 43: The 33% damage resistance gained by [[Sapper
- Line 53: The 35% damage resistance from the [[Battalion's Backup]]'s rage.
- Line 60: The Critical hit immunity from the Battalion's Backup's rage.
- Line 70: The 20% damage resistance gained by [[Heavy
- Line 79: The 40% damage resistance from the [[Fists of Steel]].
- Line 88: The 20% resistance from a Spy's [[Cloak
- Line 97: The initial 75% resistance upon triggering the [[Dead Ringer]].<br>The 65% damage resistances gained for 3 seconds after activation.
- Line 106: Resistances that are not pierced are considered to be bugged and not intentional.
- Template:KritzKast distribution list has 6 uses and is missing 31 translations
- Line 2: distribution list table
- Line 10: The hat was first awarded in Vintage quality to a limited but unspecified number of players for being a member of the KritzKast Steam Group prior to 7pm (GMT+1) June 12th 2011, 1 hour before the live recording of podcast episode #121. Before a hat was awarded, the members had to obtain a passing score on the [https://web.archive.org/web/20150526225141/http://kritzkast.com/big/ KritzKast quiz]. Players who did not win on the quiz were allowed to retake it as often as they wished so long as they left four hours between attempts. Those who were not part of the KritzKast Steam Group before the deadline received a message from [[Saxton Hale]] stating they were "manly enough ''not'' to receive" the "girly" hat.
- Line 17: The 30 winners of the Lo-Fi Longwave Owners Group [https://www.teamfortress.com/post.php?id=5853 "Meet the Robin"] event were also awarded Vintage hats. Those who were already in possession of Vintage were awarded a Unique version of the hat instead.
- Line 24: Players were able to submit questions before August 31, 2011 for a KritzKast interview with the creator of [https://www.nerfnow.com NerfNow]. The questions used in the interview had the player quoted and granted a Vintage Lo-Fi Longwave.<ref>[https://www.kritzkast.com/nerfnow-or-forever-hold-your-peace NerfNow Interview announcement and submission form]</ref>
- Line 31: Since episode #129, a Vintage hat has been given to each "Player of the Week", assuming they did not already have one. This policy has been retroactively enforced.
- Line 38: As part of the celebrations for episode #200, a total of 600 Unique Lo-Fi Longwaves were given out via the KritzKast Facebook page, Twitter, and Steam Group.<ref>[https://www.kritzkast.com/kritzkast-200-cvar_musical-1 KritzKast Episode #200]</ref>
- Line 45: Players were able to submit questions before January 14, 2013 for a KritzKast interview with the creator of Backpack.tf, Brad Pitt. The 23 players whose questions were picked from the more than 6,000 submissions all received a Vintage Lo-Fi Longwave, [https://i.imgur.com/QJk1jzf.png a special badge] on their backpack.tf profile, and had their question used in the interview with Brad Pitt.<ref>[https://www.kritzkast.com/questions-for-brad-pitt Backpack.tf creator Interview announcement and submission form]</ref><ref>[https://www.kritzkast.com/kritzkast-interviews-brad-pitt Brad Pitt Interview]</ref>
- Line 52: Players were able to submit questions for a KritzKast interview with co-creator of Scrap.tf, Geel9, until May 12, 2013. Users whose questions were picked for interview received a Vintage Lo-Fi Longwave. In addition to this, 100 random participants in voting on questions received a Unique version of the hat.<ref>[https://www.kritzkast.com/questions-for-geel9 Interview with Geel9]</ref>
- Line 59: Each month, a Monthly Screenshot Competition is run in the [https://steamcommunity.com/groups/KritzKast KritzKast Steam Group]. Players that win one of these competitions receive a Vintage Lo-Fi Longwave.
- Line 66: In celebration of 1000 Facebook likes, KritzKast held a competition for a signed poster from [https://web.archive.org/web/20131227005906/https://insomniagamingfestival.com/i49/tournaments/event/team-fortress-2/ i49 2013]. Additionally, everyone who entered the competition received a Unique Lo-Fi Longwave.<ref>[https://www.kritzkast.com/facebook-i49-poster Giveaway announcement]</ref><ref>[https://www.facebook.com/KritzKast/posts/541541329247852 KritzKast Facebook post]</ref>
- Line 73: During the [https://web.archive.org/web/20131023000757/https://www.tf2wh.com/ablegamers AbleGamers 24H Fundraiser] for [https://ablegamers.org AbleGamers], KritzKast had announced at the $10,000 donation milestone that those that had donated $30 or more would get a Vintage Lo-Fi Longwave as an added bonus to the other perks for donating to the charity. The Lo-Fi Longwave was also given out randomly to players that were on the AbleGamers server during each donation milestone in Vintage quality.
- Line 80: KritzKast's favorite participant entries to the [https://www.facebook.com/KritzKast/photos/a.291035167631804/608734559195195/ TF2Haiku] were rewarded with a Unique Lo-Fi Longwave.
- Line 87: During Valentine's Day in 2014, a single random winner would be drawn from within the people who commented on [http://steamcommunity.com/groups/KritzKast/discussions/5/540733523715946998/ this post] found in the KritzKast Steam Group with the person who they think should win and their nominee would receive a Vintage Lo-Fi Longwave and a bucket of the [[Paint Can
- Line 94: On March 13th 2014, as Steam servers went down a single player could obtain a Vintage Lo-Fi Longwave by coming up with the most original comment on a KritzKast Facebook post.<ref>[https://www.facebook.com/KritzKast/posts/10152243137484720?stream_ref=10 Event announcement in KritzKast's Facebook page]</ref>
- Line 101: On November 16th 2014, KritzKast announced on their Steam Group page, in celebration of PodKast Episode #300, 300 Lo-Fi Longwaves would be awarded to everyone who completed the [https://podka.st/300lofi%20 mini-comp]. Although, toward the end of the podcast, they announced that all 700+ people who enter the mini-comp would get a Unique Lo-Fi Longwave.
- Line 108: During the [https://www.reddit.com/r/RandomActsOfTF2 Birthday event for r/RandomActsOfTF2], KritzKast donated 5 Lo-Fi Longwaves to celebrate the joyous event. Two players could get two each, for themselves and a chosen friend, if they send a screenshot of them inviting said friend to the subreddit and supported either Heavy or Pyro. Another one got up for grabs for commenting the best bit of advice for beginner players.
- Line 115: On August 8th 2016, KritzKast member uberchain announced a contest via their Steam Group page that whoever could post video evidence of them beating his high score in the fan-made game [https://callmemonamiral.itch.io/sandvich-maker Sandvich Maker 3000] before August 13th would receive a Unique Lo-Fi Longwave. The person who had the highest score by the deadline would receive a Vintage version instead.<ref>[https://steamcommunity.com/groups/KritzKast/discussions/5/353916184350056025 Sandvich Maker 3000 event announcement]</ref>
- Line 122: On September 24th 2016, KritzKast member Agro created a "Lo-Fi Caption Contest" on the [https://www.reddit.com/r/KritzKast/comments/52i78s/establishing_the_kritzkast_megatower/ KritzKast subreddit] which entailed that the best two entries would win a Vintage Lo-Fi Longwave; one for the submitter, and a Unique Lo-Fi Longwave for their friend. Due to vote fluffing and various other problems related to the voting method, all that entered received a Vintage Lo-Fi Longwave and those who entered the contest past the deadline received a Unique Lo-Fi Longwave in compensation for the problems.
- Line 129: On October 15 2017, KritzKast member Agro announced a "Death and Despair" themed killcam contest on the [https://steamcommunity.com/groups/KritzKast/discussions/5/1483232961043645483/ KritzKast Steam Group]. Agro gave all participants a few weeks to submit their entries, and the best five entries would be chosen by admins on October 31 2017, at midnight (UK time). The prizes consisted of a Vintage Lo-fi Longwave for the first place winner with a bonus of a random can of paint, and four Unique Lo-fi Longwaves for the four runner ups.
- Line 136: On February 5th 2018, it was announced on the KritzKast blog that three Vintage Lo-fi Longwaves would be given out along with cash prizes to the winners of a ''Team Fortress 2'' themed tattoo designing contest in celebration of Valentine's day. Participants had until the 23rd of February to submit their art. Winners who already had a Vintage Lo-Fi Longwave in their inventory were given the opportunity to select a friend who would instead receive one in a Unique quality.<ref>[https://www.kritzkast.com/heart-mom Valentine's Day 2018 event announcement]</ref>
- Line 143: On January 2020, KritzKast member Agro announced an "Edging" competition beta to test the ruleset. Participants have to get as close as possible to levelling up in [[Casual Mode]] with the highest score and tier. On 27 May 2020, the KritzKast Twitter [https://twitter.com/KritzKast/status/1265403750858006530 announced] the competition, making it public. First and second place winners received a Vintage Lo-Fi Longwave, a friend of the first place winner and a random participant could receive a Unique version. Participants who achieved 1 XP from levelling up would get a place in the Hall of Fame.
- Line 150: On August 13, 2020, the official KritzKast Twitter account announced a competition.<ref>[https://web.archive.org/web/20230710124929/https://twitter.com/kritzkast/status/1293976153334648833?s=46&t=DRRm7XeLpFvnypiomnunXg "Guess where the BLU SPY's left foot is located" competition]</ref> The KritzKast Twitter account uploaded a gridded image with numbers in its X-axis and letters in the Y-axis. The objective of this competition was to guess and pinpoint where the [[Cloak
- Line 157: On April 28, 2021, KritzKast announced the distribution of 10 Lo-Fi Longwaves to take place on June 10th, 2021, in celebration of the 10th anniversary of the hat's introduction to the game, and for the 10,000 follower milestone on the KritzKast Twitter page.<ref>[https://web.archive.org/web/20230710192037/https%3A%2F%2Ftwitter.com%2Fkritzkast%2Fstatus%2F1387518837982105601%3Fs%3D46%26t%3DDRRm7XeLpFvnypiomnunXg Anniversary Giveaway Twitter Announcement]</ref> They announced through their Discord server that one Lo-Fi Longwave would be distributed to a random active Discord member every day through June, 2021. They announced through a YouTube Community post that they would be distributing a Lo-Fi Longwave to one random comment from a public subscriber on any video posted in June 2021.<ref>[https://www.youtube.com/post/Ugxa6ZkYkEu62fMKXS54AaABCQ Anniversary Giveaway YouTube Announcement]</ref><ref>[https://www.youtube.com/post/Ugxs1y6apcvZTuNxNVx4AaABCQ Clarification about Public Subscribers]</ref>
- Line 164: On June 18, 2021, the official KritzKast Twitter account announced a second wave of Lo-Fi Longwaves giveaway for their 10th anniversary of the hat's introduction to the game.<ref>[https://web.archive.org/web/20230710192427/https://twitter.com/kritzkast/status/1405651260062175234?s=46&t=DRRm7XeLpFvnypiomnunXg Official KritzKast Twitter account announcing the giveaway]</ref> The winners were picked randomly to whoever was active in the channel in their Discord server. The winners were awarded a Unique Lo-Fi Longwave.
- Line 171: Individuals can still earn a Vintage Lo-Fi Longwave by creating an [[Source Filmmaker
- Line 178: On February 14, 2023, the official KritzKast Twitter account announced a 24-hour competition for Valentine's Day.<ref>[https://web.archive.org/web/20230219185626/https://twitter.com/KritzKast/status/1625269088267149312 KritzKast Valentine's Day Competition 2023]</ref> The objective of this competition was to post a picture of a [[Sandvich]]; some users made real-life sandwiches, as well as digital art. The rule of the competition remained unclear throughout the day, but was later revealed that the secret rule was "The way to a Mann's heart is through his ribcage but I'd rather you offer me something I might like to eat!"<ref>[https://web.archive.org/web/20230221093434/https://twitter.com/kritzkast/status/1626987050787389441?s=46&t=QEWeE3YDqFkEKuX0tCQZKQ Secret rule reveal for the 2023 Valentine's Day Competition]</ref> The winners were awarded a Vintage Lo-Fi Longwave.
- Line 185: On June 11, 2023, the official KritzKast YouTube account made a Community post stating that any user that comments in one of their YouTube videos have a chance to win a Unique quality Lo-Fi Longwave.<ref>[https://web.archive.org/web/20230711132050/https%3A%2F%2Fwww.youtube.com%2Fpost%2FUgkx5q9_9FWcoUCo9cIXfDQZT4C6aXcZiYbt KritzKast YouTube Community post]</ref>
- Line 191: On July 6, 2023, the official KritzKast Twitter account announced a 40-minute competition as a celebration for the Summer Update 2023.<ref>[https://web.archive.org/web/20230710105037/https://twitter.com/KritzKast/status/1677005034163142662 Upcoming Summer Update 2023 Competition]</ref> The objective of this competition was to cosplay as any of the TF2 mercenaries using only "found" items. Only two winners were picked after the competition was over and were awarded a Unique quality Lo-Fi Longwave.
- Line 198: On September 2, 2023, the official KritzKast Twitter account announced an 8-hour Photoshop competition.<ref>[https://web.archive.org/web/20230903113202/https://twitter.com/kritzkast/status/1698121742072336468?s=46&t=DRRm7XeLpFvnypiomnunXg Photoshop Competition 2023]</ref><ref>[https://web.archive.org/web/20230903113729/https://twitter.com/kritzkast/status/1698247162637807664?s=46&t=DRRm7XeLpFvnypiomnunXg KritzKast Announcing the winner for the Photoshop Competition 2023]</ref> The objective of this competition was for players to showcase their favorite map without explicitly showing their favorite map using Photoshop (or any editing software). Only one winner was picked after the competition was over and was awarded a Vintage quality Lo-Fi Longwave.
- Line 204: On September 7, 2023, the official KritzKast Twitter account announced a giveaway.<ref>[https://web.archive.org/web/20230908124313/https://twitter.com/kritzkast/status/1699853473800401084?s=46&t=DRRm7XeLpFvnypiomnunXg Twitch Sub-Giveaway Sept. 2023]</ref> The KritzKast team picked a random Twitch channel subscriber and awarded a Unique quality Lo-Fi Longwave.
- Line 210: On May 28, 2024, an announcement was made in the Kritzkast Discord announcing a new way to obtain a Unique quality Lo-Fi Longwave. Every video uploaded to the KritzKast YouTube channel from then on <!-- until X date, once it ends, if it ever does --> contained a hidden Lo-Fi Longwave. Leaving a comment with the time stamp and the paint used on it would award a Unique Lo-Fi Longwave. After the first few videos, the cosmetic item could also be spotted in the form of text (such as "Unpainted Lo-Fi Longwave") rather than the hat itself, or in 3 separate parts with all parts being put together resulting in a single Lo-Fi Longwave being awarded.
- Template:List of community-contributed War Paints has 6 uses and is missing 3 translations
- Line 3: Collection
- Line 9: Date added
- Line 15: Creator(s)
- Template:Mvm mission Bison Barrage has 6 uses and is missing 1 translation
- Line 39: Random choice
- Template:Mvm mission Clanker Carnage has 6 uses and is missing 2 translations
- Line 221: Spawns similarly to Spy-bots
- Line 231: Spawns normally
- Template:List of cosmetics with an additional effect has 5 uses and is missing 34 translations
- Line 3: Cosmetics with additional effects
- Line 14: Additional effect(s)
- Line 24: * Spawns a ball in the spawnroom
- Line 44: * Makes a soft, higher pitch jingle noise while walking.
- Line 52: * Plays music when taunting.
- Line 60: * Makes a soft jingle noise while walking.
- Line 68: * Changes the footsteps with wet, squishy sounds.
- Line 78: * Makes a soft, slightly lower pitch jingle noise while walking.
- Line 86: * Alters [[Soldier responses#With Freedom Feathers equipped
- Line 94: * Alters [[Soldier responses#With Spellbinder's Bonnet equipped
- Line 102: * Alters [[Soldier responses#With Larval Lid equipped
- Line 110: * Plays a [[Media:Taunt wormsHHG.wav
- Line 132: * Makes a soft jingle noise while walking.
- Line 140: * Plays [[Media:Pyro music tube.wav
- Line 148: * Makes a soft jingle noise while walking.
- Line 158: * Alters [[Heavy responses#With Chicken Kiev equipped
- Line 168: * Changes the [[PDA]]'s Build and Demolish Menu and the [[Eureka Effect]]'s Teleport menu.
- Line 178: * Alters [[Medic responses#With Archimedes the Undying equipped
- Line 184: * Makes a soft jingle noise while walking.
- Line 192: * Alters [[Medic responses#With Medimedes equipped
- Line 200: * Alters [[Medic responses#With Second Opinion equipped
- Line 210: * Alters [[Sniper responses#With Sir Shootsalot equipped
- Line 220: * When the player dies, their corpse explodes. During a [[Full Moon]] or Halloween, the explosion is purple instead of the usual gold.
- Line 228: * Makes a soft jingle noise while walking.
- Line 236: * Chess piece on top changes based on player's killstreak, does not require a [[Killstreak]] weapon.
- Line 244: * Changes the appearance of [[Robots]] and the [[Carrier tank]] in [[Mann vs. Machine
- Line 252: * If equipped by the Scout, it alters [[Scout responses#With Haunted Hat equipped
- Line 260: * Player is immune to [[Horseless Headless Horsemann]]'s "Boo" taunt.
- Line 268: * Makes a soft jingle noise while walking.
- Line 276: * When equipped by all classes except Pyro and Medic, it alters [[Responses
- Line 284: * Makes a soft jingle noise while walking.
- Line 292: * Player is immune to Horseless Headless Horsemann's "Boo" taunt.
- Line 300: * If is entered in the game's launch options, the headset glows, regardless of the [[Styles
- Line 308: * When equipped by the [[Scout responses#With Voodoo-Cursed Scout Soul equipped
- Template:Mvm mission Aerial Stupidity has 5 uses and is missing 49 translations
- Line 20: Spawns from the side
- Line 62: Disables 1C Scout support on arrival
- Line 75: Flank middle
- Line 90: Flank middle
- Line 112: A loud siren will announce their arrival
- Line 117: Paradrops from above
- Line 155: Disables 2C Shotgun robots Support on arrival
- Line 186: A loud siren will announce their arrival
- Line 191: Paradrops from above
- Line 201: A loud siren will announce their arrival
- Line 206: Paradrops from above
- Line 216: No ring of fire while spun up
- Line 221: The
- Line 226: Spawns from the side
- Line 236: Spawns from the side
- Line 252: The
- Line 266: Disables Scout Support on arrival
- Line 276: Disables Scout Support on arrival
- Line 289: The
- Line 334: A loud siren will announce their arrival
- Line 339: Paradrops from above
- Line 360: A loud siren will announce their arrival
- Line 365: Paradrops from above then blows up on landing
- Line 371: Limited
- Line 380: A loud siren will announce their arrival
- Line 385: Paradrops from above then blows up on landing
- Line 391: Limited
- Line 413: A loud siren will announce their arrival
- Line 418: Paradrops from above
- Line 429: A loud siren will announce their arrival
- Line 434: Paradrops from above
- Line 444: Paradrops from above
- Line 454: Spawns from the side
- Line 496: Paradrops from above
- Line 506: A loud siren will announce their arrival
- Line 511: Paradrops from above
- Line 516: Spawns from the side
- Line 537: A loud siren will announce their arrival
- Line 542: Paradrops from above
- Line 547: The
- Line 552: Paradrops from above
- Line 563: Boss swaps between several loadouts
- Line 573: Paradrops from above then lands near bomb hatch
- Line 584: Paradrops from above
- Line 589: The
- Line 595: Limited
- Line 604: A loud siren will announce their arrival
- Line 609: Paradrops from above then blows up on landing
- Line 615: Limited
- Template:Mvm mission Antecedent Sapience has 5 uses and is missing 11 translations
- Line 36: No damage bonus
- Line 53: Regenerates 10 HP per second
- Line 136: Spawns from the river and takes the same path as the bomb
- Line 182: Audio cue announces its arrival
- Line 239: -1 health drained per second
- Line 363: Spawns from the river and takes the same path as the bomb
- Line 378: Spawns from the river and takes the opposite path as the bomb
- Line 448: Regenerates 10 HP per second
- Line 511: Spawns from the garage and takes the same path as the bomb
- Line 543: Spawns from the garage and takes the same path as the bomb
- Line 588: Audio cue announces its arrival
- Template:Mvm mission Armored Apparatus has 5 uses and is missing 5 translations
- Line 53: No 100% critical hit chance on kill
- Line 115: Spawns from the flank
- Line 205: Spawns from the flank
- Line 246: The
- Line 334: Spawns from the flank
- Template:Mvm mission Autonomous Annihilation has 5 uses and is missing 24 translations
- Line 53: The
- Line 81: The
- Line 88: The
- Line 90: The
- Line 124: +320% rage gained on hit
- Line 134: +320% rage gained on hit
- Line 141: +320% rage gained on hit
- Line 156: The
- Line 196: The
- Line 219: The
- Line 235: The
- Line 240: The
- Line 248: The
- Line 263: The
- Line 265
- Line 267: The
- Line 267: 50% faster move speed while deployed
- Line 276
- Line 276: 50% slower spin up time
- Line 333: The
- Line 338
- Line 340: The
- Line 365: The
- Line 390: The
- Template:Mvm mission Bandwidth Beatdown has 5 uses and is missing 30 translations
- Line 15
- Line 54: Spawns similarly to Spy-bots
- Line 103
- Line 105: 50% slower move speed while deployed
- Line 114
- Line 123
- Line 125: 50% slower move speed while deployed
- Line 134
- Line 143: Behaves similarly to Sniper-bots
- Line 175: Takes opposite path as the bomb
- Line 219: Behaves similarly to Sniper-bots
- Line 229: Behaves similarly to Sniper-bots
- Line 236: Behaves similarly to Sniper-bots
- Line 243: Behaves similarly to Sniper-bots
- Line 267: Boss will announce its own arrival
- Line 285: Takes opposite path as the bomb
- Line 295: Takes opposite path as the bomb
- Line 309: Behaves similarly to Sniper-bots
- Line 323: Shoots <span style="color:#00ffdd">Cyan</span> colored projectiles
- Line 328: Shoots <span style="color:#32cd32">Lime Green</span> colored projectiles
- Line 333: Shoots <span style="color:#ff0000">Red</span> colored projectiles
- Line 343: Shoots <span style="color:#5885a2">Team Spirit BLU</span> colored projectiles
- Line 348: Shoots <span style="color:#ff69b4">Pink as Hell</span> colored projectiles
- Line 353: Shoots <span style="color:#c36c2d">Cream Spirit RED</span> colored projectiles
- Line 367: Audio cue will announce its arrival
- Line 372: Takes same path as the bomb
- Line 407: Takes opposite path as the bomb
- Line 431: Boss will announce its own arrival
- Line 442: Behaves similarly to Sniper-bots
- Line 459
- Template:Mvm mission Binary Breaker has 5 uses and is missing 14 translations
- Line 41: Spawns from the flank
- Line 63: Spawns from the flank
- Line 96: Spawns from the flank
- Line 217: Spawns from the flank
- Line 232: Spawns from the flank
- Line 263: Spawns from the flank
- Line 273: Spawns from the flank
- Line 308: Spawns from the flank
- Line 318: Spawns from the flank
- Line 379: Spawns from the flank
- Line 389: Spawns from the flank
- Line 439: Spawns from the flank
- Line 466: Spawns from the flank
- Line 476: Spawns from the flank
- Template:Mvm mission Blast Bevy has 5 uses and is missing 5 translations
- Line 43: Limited
- Line 128: Limited
- Line 188: Limited
- Line 351: Limited
- Line 362: Limited
- Template:Mvm mission Blastaway has 5 uses and is missing 33 translations
- Line 18: Spawns from the flank
- Line 31: Spawns with a second bomb
- Line 43: Spawns from the river
- Line 56: Spawns from the river
- Line 101: Spawns with a second bomb
- Line 106: Spawns from the river
- Line 118: Spawns from the flank
- Line 155: Spawns with a second bomb
- Line 160: Regenerates 1 HP per second
- Line 165: Spawns from the river
- Line 177: Spawns from the flank
- Line 190: Spawns with a third bomb
- Line 195: Spawns from the river
- Line 234: Spawns with a second bomb
- Line 274: Spawns with a third bomb
- Line 279: Spawns from the river
- Line 289: Spawns from the river
- Line 327: Spawns with a second bomb
- Line 338: Spawns from the flank
- Line 358: Spawns with a third bomb
- Line 363: Spawns from the river
- Line 400: Spawns with a second bomb
- Line 405: Spawns from the flank
- Line 423: Spawns with a third bomb
- Line 433: Spawns from the river
- Line 447: Spawns from the river
- Line 462: Spawns from the flank
- Line 472: Spawns from the river
- Line 510: Spawns with a second bomb
- Line 515: Spawns from the flank
- Line 535: Spawns from the river
- Line 547: Spawns with a third bomb
- Line 552: Spawns from the river
- Template:Mvm mission Brushfire has 5 uses and is missing 24 translations
- Line 17: No overheal penalty
- Line 28: No overheal penalty
- Line 36: No overheal penalty
- Line 44: No overheal penalty
- Line 52: No overheal penalty
- Line 60: Resists bullet damage
- Line 66: No overheal penalty
- Line 74: Resists blast damage
- Line 80: No overheal penalty
- Line 88: Resists fire damage
- Line 94: No overheal penalty
- Line 111: No overheal penalty
- Line 144: No modified health and size
- Line 207: No overheal penalty
- Line 274: No overheal penalty
- Line 287: No overheal penalty
- Line 318: Behaves similarly to regular Sniper-bots
- Line 344: Cannot disguise
- Line 368: Does not take falling damage
- Line 393: Does not take falling damage
- Line 469: Reverses enemy building construction
- Line 487: Behaves similarly to regular Sniper-bots
- Line 498: Spawns similarly to Spy-bots
- Line 518: Administrator will announce its arrival
- Template:Mvm mission Cash Out Crash Out has 5 uses and is missing 26 translations
- Line 13: The
- Line 14: The
- Line 15: The
- Line 16: The
- Line 17: The
- Line 18
- Line 19
- Line 20
- Line 41: Behaves similarly to regular Sniper-bots
- Line 51: Chips carrier
- Line 83: Spawns from the right garage and takes the left path
- Line 93: Spawns from the left garage and takes the center path
- Line 108
- Line 116: Behaves similarly to regular Sniper-bots
- Line 126: Chips carrier
- Line 173: Chips carrier
- Line 178: Drops 25 chips on death
- Line 200: Chips carrier
- Line 236: Spawns from the right garage and takes the left path
- Line 273: Behaves similarly to regular Sniper-bots
- Line 283: Chips carrier
- Line 361: Chips carrier
- Line 375: Activates Mmmph as if airblasting projectiles
- Line 420: Spawns from the left garage and takes the center path
- Line 431: The
- Line 441: Chips carrier
- Template:Mvm mission Cashgrab Chaos has 5 uses and is missing 32 translations
- Line 12: The
- Line 18: No stats change
- Line 40
- Line 47: No max health drain
- Line 59: The
- Line 59: Chip Carrier
- Line 71
- Line 101: The
- Line 106
- Line 109: The
- Line 124
- Line 129: The
- Line 129: Chip Carrier
- Line 167
- Line 187
- Line 206
- Line 211: The
- Line 211: Chip Carrier
- Line 233
- Line 239
- Line 280: The
- Line 280: Chip Carrier
- Line 338: No max health drain
- Line 360: The
- Line 360: Chip Carrier
- Line 389
- Line 398
- Line 405: No max health drain
- Line 414
- Line 421: No max health drain
- Line 430
- Line 437: No max health drain
- Template:Mvm mission Choir of Robots has 5 uses and is missing 2 translations
- Line 257: Uses Final Tank Skin
- Line 268: Uses Final Tank Skin
- Template:Mvm mission Dihydrogen Monoxide has 5 uses and is missing 2 translations
- Line 26: Random choice
- Line 207: Random choice
- Template:Mvm mission Extended Deadline has 5 uses and is missing 23 translations
- Line 229
- Line 235
- Line 241
- Line 247
- Line 253: Random choice
- Line 269
- Line 275
- Line 286: Random choice
- Line 298
- Line 304
- Line 309
- Line 314
- Line 319
- Line 378
- Line 384
- Line 390
- Line 396
- Line 402
- Line 408
- Line 420
- Line 426
- Line 432: Random choice
- Line 436: Icons are hidden
- Template:Mvm upgrades gettysburg has 5 uses and is missing 66 translations
- Line 2: Modified classes' upgrades
- Line 13: Upgrade
- Line 32: Cost
- Line 53: +4 Health Regen
- Line 71: All classes
- Line 91: Regenerates [[health]] every second. <br>
- Line 110: +10% Jump Height
- Line 130: [[Jumping
- Line 149: +10 [[Metal]] Regen
- Line 170: Metal is regenerated every 5 seconds. <br>
- Line 192: Modified primary weapons' upgrades
- Line 203: Upgrade
- Line 222: Cost
- Line 244: Rocket Specialist
- Line 265: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.<br>
- Line 276: +100% Burn Damage
- Line 303: Afterburn damage bonus. <br>
- Line 323: +10% Airblast Force
- Line 352: +20% Damage
- Line 380: +10% Firing Speed
- Line 409: Knockback Rage
- Line 430: Generate Rage by dealing damage. When fully charged, press the Special-Attack key to activate knockback. Activation cuts damage by 50%.
- Line 450: +1 Projectile Penetration
- Line 470: Projectiles penetrate an additional enemy player.
- Line 489: Explosive Headshot
- Line 517: Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases damage (150 / 170 / 190), explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds).
- Line 533: +5s [[Bleeding
- Line 560: Modified secondary weapons' upgrades
- Line 570: Upgrade
- Line 588: Cost
- Line 609: -50% Speed On Target
- Line 629: Does not stack.
- Line 644: Explode on Ignite
- Line 656: Explosion deals up to 350 splash damage
- Line 671: Able to re-launch while already in-flight
- Line 684: Stun enemies when you land
- Line 695: +20% Damage
- Line 718: -25% Push Force On Wearer
- Line 732: Reduced the push force from enemies attack
- Line 744: [[Projectile Shield]]
- Line 762: Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.
- Line 773: +1s Über Duration
- Line 791: Overheal Expert
- Line 803: +25% more [[Overheal]], +50% longer duration per point.
- Line 815: Canteen Specialist
- Line 826: Share [[Power Up Canteen
- Line 840: Modified melee weapons' upgrades
- Line 849: Upgrade
- Line 866: Cost
- Line 1059: Usable by all classes except [[Spy]].
- Line 1070: Only when equipped by Spy
- Line 1080: Only when equipped by Demoman
- Line 1093: Modified Sapper upgrades
- Line 1103: Upgrade
- Line 1121: Cost
- Line 1183: Modified buildings' upgrades
- Line 1192: Upgrade
- Line 1209: Cost
- Line 1229: +1 Disposable Sentry Gun
- Line 1244: Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the [[Combat Mini-Sentry]] from the [[Gunslinger]] and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
- Line 1256: +10% Sentry Firing Speed
- Line 1271: 10% faster sentry fire rate.
- Line 1284: 2-Way Teleporters
- Line 1296: [[Teleporter]]
- Line 1310: Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first will be teleported to the other side.
- Line 1324: Modified Canteens - All canteens have doubled in price
- Template:Necromantic Nonsense stats change has 5 uses and is missing 30 translations
- Line 3: New Stats/Stats Change
- Line 9: -15% damage taken<br> -30% damage taken from melee
- Line 15: -20% damage taken from melee
- Line 21: 100% critical hit chance
- Line 27: Crit when normally mini-crits
- Line 33: On Hit: Bleed for 20 seconds<br> On Miss: Hit yourself, idiot.
- Line 39: +75 max health
- Line 45: +150 max health<br> +10 health regenerated per second on wearer<br> Immune to the effects of Mad Milk and Jarate<br> Wearer immune to fall damage
- Line 51: +15% damage resistance on wearer<br> +50% damage resistance to melee<br> +25% damage resistance to ranged
- Line 57: +50% damage bonus
- Line 63: +50% damage bonus<br> Gain crit boost when below 60% health
- Line 69: Gain crit boost when below 75% health
- Line 75: Shoots mini-sentry which self-destruct after 8 seconds<br> 320% slower fire rate
- Line 81: On Hit: Bleed for 4 seeconds<br> Melee attack hits multiple enemies
- Line 87: Melee attack hits multiple enemies<br> On Hit: 100% chance to stun non-giants for 3 seconds<br> 50% slower firing speed
- Line 93: Melee attack hits multiple enemies
- Line 99: 100% critical hits from behind<br> On Hit: Gain a speed boost for 3 seconds<br> +25% faster firing speed
- Line 105: Caber regenerates on hit<br> 25% chance to bleed and stun enemies for 2 seconds<br> 50% slower firing speed<br> -99% self damage push force
- Line 111: +25% damage resistance on wearer<br> Maximum health is drained while item is active<br> On Hit: Gain a speed boost
- Line 117: <br>
- Line 123: <br>
- Line 129: <br>
- Line 135: On hit: 50% chance to apply healing effect to all nearby teammates for 24 HP<br> Maximum health is drained while item is active (Drain down to 100 health)
- Line 141: +50% faster firing speed<br> +30% movement speed
- Line 147: +30% faster firing speed<br> +10 health regenerated per second on wearer
- Line 153: +50% damage bonus<br> -50% slower firing speed
- Line 159: On Hit: Bleed for 10 seconds<br> -10 max health on wearer
- Line 165: On Hit: Applies a healing effect to all nearby teammates for 24 HP<br> +100 max health on wearer<br> +10% damage resistance on wearer<br> 75% damage from melee sources while active
- Line 171: 60% faster weapon switch<br> On Hit: 100% chance to stun non-giants for 3 seconds<br> -98.5% damage penalty
- Line 177: +100% buff duration<br> +25% rage gained on hit<br> +50% banner radius
- Template:Perks perk table has 5 uses and is missing 17 translations
- Line 35: +50% reserve ammo and ammo and metal regeneration
- Line 59: On kill, grants 2 seconds of Mini-Crits
- Line 84: On round start, grants 15 seconds of invisibility<br>Attacking before the 15 seconds ends it prematurely
- Line 108: Mini-Crits become full Critical hits
- Line 130: +40% extra healing gained from all healing sources
- Line 154: On death, summons a friendly Skeleton
- Line 178: +10% movement speed
- Line 203: On death, the killer is Marked For Death for 6 seconds
- Line 227: Double melee damage
- Line 234: Patience
- Line 239: Grants up to 7 health per second
- Line 262: +50% projectile speed and reduced spread
- Line 286: +15% firing, reloading, and weapon switching speed
- Line 310: +10% damage resistance
- Line 334: On kill, reveals the three closest enemies for 5 seconds
- Line 357: Once per round, players can be revived by a Medic
- Line 381: When the Control Point unlocks, +1 capture rate and +20% damage resistance
- Template:Sapper upgrades has 5 uses and is missing 3 translations
- Line 2: Sapper Power Upgrade Points
- Line 7: / Duration
- Line 12: Radius of Effect
- Template:Tools can drop list has 5 uses and is missing 8 translations
- Line 3: Tools that ''can'' be found via a random drop
- Line 23: Crates
- Line 31: Active [[Mann Co. Supply Crate/Active series
- Line 41: Some tools used to be available via random drops, but have since become unobtainable through this method.
- Line 50: Tools that ''used'' to be found via a random drop
- Line 70: Crates
- Line 78: Retired [[Mann Co. Supply Crate/Retired series
- Line 133: These Strange Parts dropped previously:
- Template:Achievement Idle Control Point timing has 4 uses and is missing 2 translations
- Line 2: Achievement Idle
- Line 44: Infinite
- Template:Event end has 4 uses and is missing 2 translations
- Line 2: The event is set to end on .
- Line 9: The event ended on .
- Template:Halloween Package contents has 4 uses and is missing 3 translations
- Line 2: List of items obtainable from the Halloween Package
- Line 561: [[Holiday#Halloween
- Line 568: Not available for the Engineer and the Spy.
- Template:Maps with bot support has 4 uses and is missing 1 translation
- Line 104: BLU bots get stuck trying to leave one of BLU's spawn points. Therefore, BLU can only win if few or no BLU bots die when the faulty spawn point is in use.
- Template:Medieval Mode chat parser has 4 uses and is missing 28 translations
- Line 1: Word replacement
- Line 8: For a full listing of all word replacements, see [[Media:Autorp.txt
- Line 15: Note: this chat filter is only applied to English words and does not work with other languages.
- Line 28: Original text
- Line 35: Replacement
- Line 217: Original text
- Line 224: Replacement
- Line 416: Punctuation
- Line 428: Original text
- Line 435: Replacement
- Line 471: Original text
- Line 478: Replacement
- Line 514: Insults
- Line 523: Original text
- Line 530: Replacement
- Line 539: ''<adjective>'', ''<adjective> <noun>''
- Line 553: Adjectives
- Line 621: Nouns
- Line 683: Original text
- Line 690: Replacement
- Line 773: Original text
- Line 780: Replacement
- Line 871: Added to beginning of chat messages
- Line 933: Gods
- Line 1013: God adjectives
- Line 1065: Body parts
- Line 1098: Body part adjectives
- Line 1178: Added to end of chat messages
- Template:Mvm Oil Spill missions has 4 uses and is missing 1 translation
- Line 3: Operation Oil Spill missions
- Template:Mvm loot Oil Spill has 4 uses and is missing 1 translation
- Line 54: Rare loot
- Template:Mvm mission Astronautical Nausea has 4 uses and is missing 1 translation
- Line 324: Spawns from the wormhole
- Template:Mvm mission Binary Broadcast has 4 uses and is missing 13 translations
- Line 39: Spawns from the carrier tank or the top
- Line 82: Spawns from the carrier tank or the top
- Line 105: Spawns from the carrier tank or the flank
- Line 159: Spawns from the carrier tank or the top
- Line 168: Spawns from the carrier tank or the top
- Line 191: Spawns from the carrier tank or the top
- Line 203: Audio cue announces its arrival
- Line 272: Spawns from the carrier tank or the top
- Line 403: Spawns from the carrier tank or the flank
- Line 413: Spawns from the carrier tank or the top
- Line 434: Spawns from the carrier tank or the top
- Line 453: Spawns from the carrier tank or the top
- Line 472: Spawns from the carrier tank or the flank
- Template:Mvm mission Circuit Board Torture has 4 uses and is missing 21 translations
- Line 75: Play sound when subwave is over
- Line 84: Play sound when subwave is over
- Line 133: Play sound when subwave begin
- Line 137: Play sound when subwave is over
- Line 269: Play sound when subwave start spawning
- Line 313: 100% slower spin up time
- Line 323
- Line 381: Play sound when subwave begin
- Line 392: Tank comes with sticky cannon
- Line 407: Play sound when subwave begin
- Line 433: Play sound when subwave begin
- Line 442
- Line 450: The
- Line 452: On hit: Force victim to laugh
- Line 470: Play sound when subwave start spawning
- Line 573: Drag enemy towards them on hit
- Line 582: The
- Line 603: Play sound when subwave begin
- Line 642: Does not leave spawn
- Line 651: Does not leave spawn
- Line 660: Does not leave spawn
- Template:Mvm mission Collapsing Cores has 4 uses and is missing 22 translations
- Line 28: The
- Line 39: The
- Line 103: Takes the outdoors path
- Line 155: Gains übercharge when using übercharge
- Line 167: Gains übercharge when using übercharge
- Line 199: Uses übercharge 2 seconds after health is at or below 51
- Line 237: Pit doors will close when spawned
- Line 241: Pit doors will open when killed
- Line 266: Uses übercharge 2 seconds after health is at or below 51
- Line 298: Takes the indoors path
- Line 313: Uses übercharge 1 seconds after health is at or below 51
- Line 331: Uses übercharge 1 seconds after health is at or below 51
- Line 344: Gains übercharge when using übercharge
- Line 371: Gains übercharge when using übercharge
- Line 383: Takes the outdoors path
- Line 398: Gains übercharge when using übercharge
- Line 402: Übercharge does not affect self
- Line 409: The
- Line 421: Gains übercharge when using übercharge
- Line 425: Übercharge does not affect self
- Line 432: The
- Line 432: The
- Template:Mvm mission Corroding Cadavers has 4 uses and is missing 9 translations
- Line 7
- Line 28
- Line 92: Opens front upgrade station when subwave is active
- Line 96: Change bomb route when subwave is active
- Line 194: Opens front upgrade station when subwave is active
- Line 198: Change bomb route when subwave is active
- Line 208: Close front upgrade station when subwave is active
- Line 259: Play sound when subwave start spawning
- Line 264: Limited
- Template:Mvm mission Covert Compromise has 4 uses and is missing 11 translations
- Line 78: The
- Line 111: The
- Line 138: The
- Line 198: Flank lobby
- Line 248: The
- Line 253
- Line 267: The
- Line 277: The
- Line 280: Kill forces Engineer-bot to laugh
- Line 354: The
- Line 359: The
- Template:Mvm mission Dazed Disassembly has 4 uses and is missing 5 translations
- Line 36: The
- Line 86: The
- Line 127: Activates Mmmph as if airblasting projectiles
- Line 142: Kill forces Engineer-bot to laugh
- Line 251: Spawns from the side
- Template:Mvm mission Dead Space has 4 uses and is missing 15 translations
- Line 35: The
- Line 40
- Line 55: The
- Line 57: The
- Line 138: The
- Line 160: No stats change
- Line 234: The
- Line 236
- Line 239
- Line 246: Wormhole appears in the sky when subwave is over
- Line 262: Spawn from the wormhole
- Line 271
- Line 282: The
- Line 299: Spawn from the wormhole
- Line 303: Play sound when subwave start spawning
- Template:Mvm mission Dead of Night has 4 uses and is missing 15 translations
- Line 77: Spawns from the left or the carrier tank
- Line 95: Spawns from the river and takes the opposite path as the bomb
- Line 155: Spawns from the left or the carrier tank
- Line 255: Regenerates 1 HP per second
- Line 272: Spawns from the river and takes the same path as the bomb
- Line 281: Spawns from the river and takes the opposite path as the bomb
- Line 325: Spawns from the river and takes the opposite path as the bomb
- Line 334: Spawns from the river and takes the opposite path as the bomb
- Line 349: Regenerates 1 HP per second
- Line 438: Spawns from the garage and takes the same path as the bomb
- Line 468: Spawns from the river and takes the same path as the bomb
- Line 488: Spawns from the river and takes the opposite path as the bomb
- Line 508: The
- Line 513
- Line 518: Regenerates 1 HP per second
- Template:Mvm mission Distillery Destruction has 4 uses and is missing 21 translations
- Line 7: Spawns from the flank
- Line 26: Spawns from the flank
- Line 55: Spawns from the flank
- Line 91: Spawns from the tunnel and takes the storeroom path
- Line 100: Spawns from the B entrance and takes the outside path
- Line 119: Spawns from the flank
- Line 151: Spawns from the flank
- Line 170: Spawns from the flank
- Line 194: Spawns from the flank
- Line 218: Spawns from the B entrance and takes the outside path
- Line 250: Spawns from the flank
- Line 277: Spawns from the flank
- Line 288: Spawns from the flank
- Line 297: Spawns from the flank
- Line 357: Spawns from the flank
- Line 373: Spawns from the flank
- Line 382: Spawns from the flank
- Line 418: Spawns from the flank
- Line 427: Spawns from the flank
- Line 433: Spawns from the flank
- Line 457: Spawns from the tunnel and takes the storeroom path
- Template:Mvm mission Donacdum has 4 uses and is missing 45 translations
- Line 95: Tank spawns randomly
- Line 119: River pit closes when subwave is active
- Line 129: River pit opens when subwave is active
- Line 186: Play sound when subwave is over
- Line 196: Play sound when subwave is over
- Line 206: Play sound when subwave is over
- Line 215: Play sound when subwave is over
- Line 225: Play sound when subwave begins
- Line 229: Play sound when subwave starts spawning
- Line 233: Play sound when subwave finishes spawning
- Line 237: Play sound when subwave is over
- Line 326: Play sound when subwave begins
- Line 348: Train always crashes the tank
- Line 352: Train spawns when subwave starts spawning
- Line 454: Play sound when subwave begins
- Line 466: Play sound when subwave begins
- Line 478: Play sound when subwave begins
- Line 490
- Line 490: Play sound when subwave starts spawning
- Line 494: Play sound when subwave is over
- Line 503
- Line 503: Play sound when subwave starts spawning
- Line 507: Play sound when subwave is over
- Line 517
- Line 517: Play sound when subwave starts spawning
- Line 521: Play sound when subwave is over
- Line 531
- Line 531: Play sound when subwave starts spawning
- Line 535: Play sound when subwave is over
- Line 544
- Line 544: Play sound when subwave starts spawning
- Line 548: Play sound when subwave is over
- Line 557
- Line 557: Play sound when subwave starts spawning
- Line 561: Play sound when subwave is over
- Line 570
- Line 570: Play sound when subwave starts spawning
- Line 574: Play sound when subwave is over
- Line 592: River pit closes when subwave is active
- Line 608: River pit opens when subwave is active
- Line 655: River pit closes when subwave is active
- Line 665: Play sound when subwave begins
- Line 669: Play sound when subwave starts spawning
- Line 673: Play sound when subwave finishes spawning
- Line 677: Play sound when subwave is over
- Template:Mvm mission Drop Zone has 4 uses and is missing 37 translations
- Line 12: Spawns from the flank
- Line 33: Spawns with a second bomb
- Line 67: Spawns from the river
- Line 76: Spawns with a second bomb
- Line 121: Last robot spawns with a second bomb
- Line 139: Spawns from the river
- Line 179: Spawns from the river
- Line 188: Spawns with a second bomb
- Line 192: Spawns from the flank
- Line 246: Spawns with a second bomb
- Line 263: Spawns with a third bomb
- Line 267: Spawns from the river
- Line 289: Spawns from the flank
- Line 307: Robots will announce their arrival
- Line 316: Robots will announce their arrival
- Line 320: Spawns from the flank
- Line 329: Robots will announce their arrival
- Line 338: Robots will announce their arrival
- Line 342: Spawns from the river
- Line 351: Robots will announce their arrival
- Line 355: Spawns from the flank
- Line 364: Robots will announce their arrival
- Line 368: Spawns from the flank
- Line 379: Spawns with a third bomb
- Line 383: Robots will announce their arrival
- Line 387: Spawns from the river
- Line 396: Robots will announce their arrival
- Line 405: Robots will announce their arrival
- Line 409: Spawns from the river
- Line 418: Robots will announce their arrival
- Line 438: Spawns with a second bomb
- Line 463: Last robot spawns with a second bomb
- Line 479: Spawns from the river
- Line 490: Spawns from the river
- Line 501: Spawns from the flank
- Line 516: The
- Line 551: Limited
- Template:Mvm mission Empire Excavation has 4 uses and is missing 35 translations
- Line 8: The
- Line 13: The
- Line 15
- Line 17: The
- Line 22: The
- Line 24
- Line 27: Spawns similarly to Spy-bots
- Line 46
- Line 51: The
- Line 57: The
- Line 62: Shoots <span style="color:#10009c">Dark Blue</span> colored projectiles
- Line 85: Spawns from the side
- Line 94: Spawns from the side
- Line 140: Activates Mmmph as if airblasting projectiles
- Line 144: The
- Line 183: Spawns from the side
- Line 251: Activates Mmmph as if airblasting projectiles
- Line 255: The
- Line 255: Spawns from the side
- Line 265: The
- Line 291: Boss announces its own arrival
- Line 302: The
- Line 307
- Line 309: The
- Line 313
- Line 349: The
- Line 356: The
- Line 359: Spawns from the side
- Line 371: Boss announces its own arrival
- Line 387: Spawns similarly to Spy-bots
- Line 396: Spawns from the side
- Line 405: Spawns from the side
- Line 411: Spawns from the side
- Line 423: Administrator announces their arrival
- Line 427: Spawns from the side
- Template:Mvm mission Endothermic Espionage has 4 uses and is missing 3 translations
- Line 193: No modified stats
- Line 334: No modified stats
- Line 486: The
- Template:Mvm mission Energy Entropy has 4 uses and is missing 42 translations
- Line 124: Spawns at the left or right
- Line 133: Spawns at the left or right
- Line 142: Spawns at the left or right
- Line 152: Spawns at the left or right
- Line 166: Spawns at the left or right
- Line 176: Spawns at the left or right
- Line 185: Spawns at the left or right
- Line 194: Spawns at the left or right
- Line 209: The
- Line 232: Spawns at the left or right
- Line 244: Spawns at the left or right
- Line 253: Spawns at the left or right
- Line 267: Spawns at the left or right
- Line 277: Spawns at the left or right
- Line 286: Spawns at the left or right
- Line 295
- Line 301: Spawns at the left or right
- Line 315: Spawns at the left or right
- Line 327: Spawns at the left or right
- Line 336: Spawns at the left or right
- Line 345: Spawns at the left or right
- Line 366: Spawns at the left or right
- Line 375: Spawns at the left or right
- Line 384: Spawns at the left or right
- Line 403: Spawns at the left or right
- Line 452: Spawns at the left or right
- Line 461: Spawns at the left or right
- Line 470: Spawns at the left or right
- Line 482: The
- Line 482: Shoots <span style="color:#cf7336">Mann Co. Orange</span> colored projectiles
- Line 486: Shoots <span style="color:#d8bed8">Color No. 216-190-216</span> colored projectiles
- Line 490: Shoots <span style="color:#141414">A Distinctive Lack of Hue</span> colored projectiles
- Line 494: Shoots <span style="color:#a57545">Muskelmannbraun</span> colored projectiles
- Line 498: Shoots <span style="color:#2f4f4f">A Color Similar to Slate</span> colored projectiles
- Line 502: Shoots <span style="color:#7c6c57">Ye Olde Rustic Color</span> colored projectiles
- Line 506: Shoots <span style="color:#B88035">BLU Cream Spirit</span> colored projectiles
- Line 510: Shoots <span style="color:#32cd32">The Bitter Taste of Defeat and Lime</span> colored projectiles
- Line 519: Spawns at the left or right
- Line 530: Spawns at the left or right
- Line 542: A loud siren will announce its arrival
- Line 546: Spawns at the left or right
- Line 571: The
- Template:Mvm mission Evil Eye has 4 uses and is missing 4 translations
- Line 89: Cannot be crit boosted
- Line 101: The
- Line 249: The
- Line 305: The
- Template:Mvm mission Fabrication Plan has 4 uses and is missing 14 translations
- Line 25: Spawns from the flank
- Line 54: Spawns from the flank
- Line 64: Spawns from the flank
- Line 97: Spawns from the flank
- Line 114: Spawns from the flank
- Line 156: Spawns from the flank
- Line 202: Spawns from the flank
- Line 212: Boss announces its own arrival and death
- Line 261: Robots announce their arrival
- Line 282: Spawns from the flank
- Line 291: Spawns from the flank
- Line 302: Boss announces its own arrival and death
- Line 340: Spawns from the flank
- Line 361: Boss announces its own arrival and death
- Template:Mvm mission Fiefdom Fiasco has 4 uses and is missing 14 translations
- Line 74: Spawns at the left or right
- Line 108: Spawns at the left or right
- Line 118: Spawns from the carrier tank or the left
- Line 127: Spawns from the carrier tank or the left
- Line 156: Spawns at the left or right
- Line 204: Spawns at the left or right
- Line 219: Spawns from the carrier tank or the right
- Line 239: Behaves similarly to regular Sniper-bots
- Line 314: Spawns at the left or right
- Line 343: Spawns at the left or right
- Line 382: Spawns at the left or right
- Line 411: Behaves similarly to regular Sniper-bots
- Line 453: Spawns from the carrier tank or the left
- Line 486: Spawns from the carrier tank or the left
- Template:Mvm mission Flash Flood Flurry has 4 uses and is missing 36 translations
- Line 17: The
- Line 52: The
- Line 63: The
- Line 79: The
- Line 84: The
- Line 104: The
- Line 115: A heavy storm begins on this wavespawn
- Line 119: Uses both Primary and Secondary weapons
- Line 128: The
- Line 139: The
- Line 158: The
- Line 169: The
- Line 174: The
- Line 190: The
- Line 195: The
- Line 200: The
- Line 206: The
- Line 211: +600% more pellets per shot
- Line 221: A heavy storm begins on this wavespawn
- Line 225: Uses both Primary and Secondary weapons
- Line 234: The
- Line 260: On Hit: Bleed for 2 seconds
- Line 269: The
- Line 291: A heavy storm begins on this wavespawn
- Line 300: Uses both Primary and Secondary weapons
- Line 320: The
- Line 320: -90% speed on target
- Line 329: The
- Line 342: The
- Line 363: The
- Line 369: Uses both Primary and Secondary weapons
- Line 379: Uses both Primary and Secondary weapons
- Line 384: Limited
- Line 393: Limited
- Line 401: The
- Line 402: Limited
- Template:Mvm mission Flemish Feud has 4 uses and is missing 5 translations
- Line 67: Takes the left path
- Line 116: Takes the left path
- Line 158: Takes the left path
- Line 248: Administrator will announce their arrival
- Line 253: Limited
- Template:Mvm mission Forest Fight has 4 uses and is missing 2 translations
- Line 489: Announces its own arrival
- Line 493: Announces its own death
- Template:Mvm mission Frightful Freight has 4 uses and is missing 30 translations
- Line 8: Spawns from the flank
- Line 17: Spawns from the flank
- Line 30: Spawns from the flank
- Line 64: Spawns from the flank
- Line 73: Spawns from the flank
- Line 108: Spawns from the flank
- Line 117: Spawns from the flank
- Line 122: Limited
- Line 143: Spawns from the flank
- Line 152: Spawns from the flank
- Line 159: Spawns from the flank
- Line 181: Spawns from the B entrance and takes the outside path
- Line 192: Spawns from the flank
- Line 201: Spawns from the flank
- Line 207: Spawns from the flank
- Line 227: Spawns from the flank
- Line 248: Spawns from the flank
- Line 274: Spawns from the flank
- Line 283: Spawns from the flank
- Line 289: Spawns from the flank
- Line 303: Spawns from the flank
- Line 335: Spawns from the flank
- Line 349: Spawns from the B entrance and takes the outside path
- Line 368: Spawns from the flank
- Line 378: Spawns from the tunnel and takes the storeroom path
- Line 393: Spawns from the flank
- Line 427: Audio cue announces its arrival
- Line 459: Spawns from the flank
- Line 469: Spawns from the tunnel and takes the storeroom path
- Line 505: Spawns from the flank
- Template:Mvm mission Frozen Fortitude has 4 uses and is missing 13 translations
- Line 12: The
- Line 99: Loses Bonk! when gates are captured
- Line 120: Stops firing continuously after gates are captured
- Line 164: +100% fire vulnerability
- Line 176: Ignores enemies before gates are captured
- Line 190
- Line 196: The
- Line 201
- Line 226: The
- Line 228: Loses Bonk! when gates are captured
- Line 244
- Line 277
- Line 309: Fires continuously in phase 3
- Template:Mvm mission Frozen Freaks has 4 uses and is missing 19 translations
- Line 32: Spawns at the right flank
- Line 67: Spawns from the secondary main spawn
- Line 77: Spawns from the secondary main spawn
- Line 86: Spawns at the right flank
- Line 129: Spawns in both main spawns
- Line 160: Death pit closes on arrival
- Line 189: Spawns at the right flank
- Line 198: Death pit opens on arrival
- Line 202: Spawns at the right flank
- Line 219: Spawns at the right flank
- Line 228: Spawns at the right flank
- Line 233: Limited
- Line 267: Spawns at the right flank
- Line 278: Spawns from the secondary main spawn
- Line 288
- Line 311: Play sound when subwave is active
- Line 315: Spawns at the right flank
- Line 335: Spawns from the secondary main spawn
- Line 344: Spawns from the secondary main spawn
- Template:Mvm mission Funeral Toll has 4 uses and is missing 11 translations
- Line 43: The
- Line 107: The
- Line 147: Takes the left path
- Line 161: The
- Line 230: Takes the left path
- Line 267: Takes the left path
- Line 307: The
- Line 318: The
- Line 349: The
- Line 354: The
- Line 360: The
- Template:Mvm mission Fusion and Intrusion has 4 uses and is missing 4 translations
- Line 58: Icon does not appear in the wavebar
- Line 77: Spawns from the flank
- Line 233: The
- Line 310: Spawns from the flank
- Template:Mvm mission Gambler's Gambit has 4 uses and is missing 139 translations
- Line 12: Merasmus announces its arrival
- Line 16: 1 chip earned on death
- Line 27: 1 chip earned on death
- Line 36: 1 chip earned on death
- Line 40: Attacks do not cancel charge
- Line 44: +150% increase in charge recharge rate
- Line 48: +2 sec increase in charge duration
- Line 54: 1 chip earned on death
- Line 62: 1 chip earned on death
- Line 71: 1 chip earned on death
- Line 75: Attacks do not cancel charge
- Line 79: +150% increase in charge recharge rate
- Line 83: +2 sec increase in charge duration
- Line 89: 1 chip earned on death
- Line 97: 1 chip earned on death
- Line 106: 1 chip earned on death
- Line 110: Attacks do not cancel charge
- Line 114: +150% increase in charge recharge rate
- Line 118: +2 sec increase in charge duration
- Line 124: 1 chip earned on death
- Line 143: 1 chip earned on death
- Line 152: 1 chip earned on death
- Line 158: 1 chip earned on death
- Line 164: 1 chip earned on death
- Line 172: 1 chip earned on death
- Line 185: 1 chip earned on death
- Line 198: 2 chips earned on death
- Line 213: 2 chips earned on death
- Line 228: 2 chips earned on death
- Line 243: 2 chips earned on death
- Line 258: 2 chips earned on death
- Line 272: 1 chip earned on death
- Line 282: 1 chip earned on death
- Line 292: 1 chip earned on death
- Line 302: 1 chip earned on death
- Line 326: Bomb is silently reset before arrival and after death
- Line 330: 5 chips earned on death
- Line 334: Audio cue announces its arrival
- Line 338: Wave pauses when this boss is dead
- Line 349: 2 chips earned on death
- Line 353: Wave pauses when this boss is dead
- Line 372: 2 chips earned on death
- Line 376: Wave pauses when this boss is dead
- Line 388: 1 chip earned on death
- Line 392: Spawns from the left garage and takes the center path
- Line 403: 1 chip earned on death
- Line 412: 1 chip earned on death
- Line 418: 1 chip earned on death
- Line 424: 1 chip earned on death
- Line 432: 1 chip earned on death
- Line 441: 1 chip earned on death
- Line 447: 1 chip earned on death
- Line 453: 1 chip earned on death
- Line 461: 1 chip earned on death
- Line 465: Audio cue announces its arrival
- Line 469: 1 chip earned on death
- Line 478: 1 chip earned on death
- Line 482: Audio cue announces its arrival
- Line 488: 1 chip earned on death
- Line 492: Audio cue announces its arrival
- Line 498: 1 chip earned on death
- Line 502: Audio cue announces its arrival
- Line 510: 3 chips earned on death
- Line 519: 3 chips earned on death
- Line 525: 3 chips earned on death
- Line 531: 3 chips earned on death
- Line 537: 3 chips earned on death
- Line 545: 1 chip earned on death
- Line 549: 1 chip earned on death
- Line 558: 1 chip earned on death
- Line 564: 1 chip earned on death
- Line 570: 1 chip earned on death
- Line 578: 3 chips earned on death
- Line 587: 3 chips earned on death
- Line 593: 3 chips earned on death
- Line 599: 3 chips earned on death
- Line 605: 3 chips earned on death
- Line 613: 3 chips earned on death
- Line 617: 1 chip earned on death
- Line 626: 3 chips earned on death
- Line 632: 3 chips earned on death
- Line 672: Bomb is silently reset before arrival and after death
- Line 676: 5 chips earned on death
- Line 680: Wave pauses when these robots are dead
- Line 691: Attacks do not cancel charge
- Line 695: +40% increase in charge recharge rate
- Line 705: Wave resumes when these robots arrive
- Line 709: Merasmus announces the arrival of last robots
- Line 720: 3 chips earned on death
- Line 729: 3 chips earned on death
- Line 735: 3 chips earned on death
- Line 741: 3 chips earned on death
- Line 747: 3 chips earned on death
- Line 755: Audio cue announces its arrival and death
- Line 759
- Line 768: 3 chips earned on death
- Line 777: 3 chips earned on death
- Line 783: 3 chips earned on death
- Line 789: 3 chips earned on death
- Line 795: 3 chips earned on death
- Line 802: Attacks do not cancel charge
- Line 806: +40% increase in charge recharge rate
- Line 815: Sentry Tank
- Line 819: Audio cue announces its arrival
- Line 823: Spawns from the right garage and takes the left path
- Line 832: Merasmus announces its arrival
- Line 836: Attacks do not cancel charge
- Line 840: +40% increase in charge recharge rate
- Line 856: Audio cue announces its arrival
- Line 860: 3 chips earned on death
- Line 864: 1 chip earned on death
- Line 874: Audio cue announces its arrival
- Line 878: 3 chips earned on death
- Line 882: 1 chip earned on death
- Line 886: +2500 health restored on kill
- Line 903: 3 chips earned on death
- Line 912: 3 chips earned on death
- Line 918: 3 chips earned on death
- Line 924: 3 chips earned on death
- Line 930: 3 chips earned on death
- Line 938: 3 chips earned on death
- Line 947: 3 chips earned on death
- Line 953: 3 chips earned on death
- Line 959: 3 chips earned on death
- Line 965: 3 chips earned on death
- Line 973: 3 chips earned on death
- Line 977: 1 chip earned on death
- Line 981: +2500 health restored on kill
- Line 990: 3 chips earned on death
- Line 996: 3 chips earned on death
- Line 1004: 3 chips earned on death
- Line 1008: 1 chip earned on death
- Line 1012: +2500 health restored on kill
- Line 1021: 3 chips earned on death
- Line 1027: 3 chips earned on death
- Line 1035: Audio cue announces its arrival and death
- Line 1044: Audio cue announces its arrival and death
- Line 1050: Audio cue announces its arrival and death
- Line 1058: Limited
- Template:Mvm mission Garden Warfare has 4 uses and is missing 15 translations
- Line 7: Play sound when subwave is active
- Line 19: Play sound when subwave is active
- Line 97: Play sound when subwave is active
- Line 108: Play sound when subwave is active
- Line 192: Play sound when subwave is active
- Line 203: Play sound when subwave is active
- Line 317: Play sound when subwave is active
- Line 328: Play sound when subwave is active
- Line 430: Play sound when subwave is active
- Line 442: Play sound when subwave is active
- Line 552: 5 minutes timer
- Line 557: Play sound when subwave is over
- Line 568: Doesn't leave spawn
- Line 573: Play sound when subwave is active
- Line 584: Play sound when subwave is active
- Template:Mvm mission Gatebot Apocalypse has 4 uses and is missing 22 translations
- Line 36: Spawns from the side
- Line 47: Spawns from the side
- Line 84: Spawns from the side
- Line 99: Spawns from the side
- Line 143: Spawns from the side
- Line 153: The
- Line 167: Spawns from the side
- Line 190: Spawns from the side
- Line 222: Spawns with a second bomb
- Line 234: The
- Line 239: The
- Line 264: Spawns from the side
- Line 274: Spawns from the side
- Line 295: Spawns with a second bomb
- Line 311: Spawns from the side
- Line 350: Spawns from the side
- Line 382: Spawns from the side
- Line 391: Spawns with a second bomb
- Line 406: Spawns with a third bomb
- Line 418: The
- Line 423: The
- Line 428: The
- Template:Mvm mission Goldrush has 4 uses and is missing 2 translations
- Line 268: The
- Line 276: Boss will announce its own arrival
- Template:Mvm mission Greenhouse Roughhousing has 4 uses and is missing 40 translations
- Line 7: Spawns from the side
- Line 28: Spawns from the side
- Line 46: The
- Line 53: Spawns from the side
- Line 64: Spawns from the side
- Line 83: Spawns from the side
- Line 94: Spawns from the side
- Line 111: Limited
- Line 119: Spawns from the side
- Line 129: Limited
- Line 141: The
- Line 146: The
- Line 148: The
- Line 148: Spawns from the side
- Line 163: The
- Line 163: Spawns from the side
- Line 185: The
- Line 190: Spawns from the side
- Line 206: Wave pauses when these robots are all dead
- Line 210: The
- Line 210: Spawns from either front or side
- Line 220: Administrator will announce its arrival
- Line 240: Wave resumes when these robots arrive
- Line 244: Spawns from the side
- Line 248: The
- Line 249: Limited
- Line 257: The
- Line 272: Boss will announce its own arrival
- Line 288: Spawns from the side
- Line 292: The
- Line 304
- Line 327: The
- Line 327: Spawns from the side
- Line 343: The
- Line 346: Spawns from the side
- Line 366: The
- Line 366: Spawns from the side
- Line 375: The
- Line 375: Spawns from the side
- Line 380: Limited
- Template:Mvm mission Mayfield Heights has 4 uses and is missing 21 translations
- Line 23
- Line 27
- Line 40: Play sound when subwave is active
- Line 52: Play sound when subwave is active
- Line 106: Play sound when subwave is active
- Line 116: Play sound when subwave is active
- Line 132: Play sound when subwave is over
- Line 165: Tank spawns randomly
- Line 174: Tank spawns randomly
- Line 194: Tank is fire proof
- Line 203: Tank is fire proof
- Line 271: Play sound when subwave is active
- Line 299: Play sound when subwave is active
- Line 342: Play sound when subwave is active
- Line 372
- Line 416: Play sound when subwave begin
- Line 420: Play sound when subwave is active
- Line 430: Play sound when subwave is active
- Line 446: Tank is bullet proof
- Line 455: Tank is blast proof
- Line 467: Limited support
- Template:Mvm mission Metroll Malice has 4 uses and is missing 3 translations
- Line 1: Note: Some robots use different models. Some subwave shown below are used for message or audio shown in-game.
- Line 17: Taunt constantly when see player
- Line 22: On hit: Target gain bumper car for 8 seconds
- Template:Mvm mission Nuclear Winter has 4 uses and is missing 1 translation
- Line 338: Limited Support
- Template:Mvm mission Out of Options has 4 uses and is missing 8 translations
- Line 108: Limited Support
- Line 182: Limited Support
- Line 261: Limited Support
- Line 275: The
- Line 283: The
- Line 356: Limited Support
- Line 365: The
- Line 370: The
- Template:Mvm mission Outdated Processing has 4 uses and is missing 5 translations
- Line 70: No 100% critical hit chance on kill
- Line 79: Concheror deploys 50% slower
- Line 219: Concheror deploys 1% slower
- Line 292: Boss announces its own arrival
- Line 301: Buff Banner deploys 50% slower
- Template:Mvm mission Raid Resort has 4 uses and is missing 3 translations
- Line 267
- Line 313: The
- Line 318: The
- Template:Mvm mission Scrap Metal has 4 uses and is missing 6 translations
- Line 63: Gain 5 seconds mini crit boost on kill
- Line 235
- Line 407
- Line 415: Plays sound when subwave is active
- Line 420: Plays sound when subwave is over
- Line 441
- Template:Mvm mission Shadows has 4 uses and is missing 7 translations
- Line 46: Attacks set enemies on fire
- Line 63: -50% weapon switch speed
- Line 72: -50% weapon switch speed
- Line 78: -50% weapon switch speed
- Line 99: Attacks set enemies on fire
- Line 169: Random choice
- Line 202: Attacks set enemies on fire
- Template:Mvm mission Short Circuit has 4 uses and is missing 8 translations
- Line 20: Minicrits become crits
- Line 20: The
- Line 242: The
- Line 279: The
- Line 358: The
- Line 359: The
- Line 368: The
- Line 376: The
- Template:Mvm mission Stacked Deck has 4 uses and is missing 6 translations
- Line 218: Random choice
- Line 229: Random choice
- Line 240: Random choice
- Line 250: Random choice
- Line 272
- Line 277
- Template:Mvm mission There is no Meme has 4 uses and is missing 56 translations
- Line 57: The
- Line 94: The
- Line 151: The
- Line 153: No health regen
- Line 168
- Line 186: The
- Line 191: The
- Line 193: The
- Line 195: The
- Line 197: The
- Line 210
- Line 226: Play sound when subwave over
- Line 237: Play sound when subwave begin
- Line 247: No health regen
- Line 266: Play sound when subwave begins
- Line 271: Play sound when subwave over
- Line 287: The
- Line 302: Play sound when subwave start spawning
- Line 307: Play sound when subwave over
- Line 323: Play sound when subwave start spawning
- Line 328: Play sound when subwave over
- Line 339: Play sound when subwave begins
- Line 344: Play sound when subwave over
- Line 365: Play sound when subwave start spawning
- Line 370: Play sound when subwave over
- Line 402: Play sound when subwave start spawning
- Line 407: Play sound when subwave over
- Line 441: Play sound when subwave start spawning
- Line 446: Play sound when subwave over
- Line 460: Play sound when subwave begins
- Line 471: Play sound when subwave start spawning
- Line 476: Play sound when subwave over
- Line 487: Play sound when subwave start spawning
- Line 492: Play sound when subwave over
- Line 503: Play sound when subwave start spawning
- Line 508: Play sound when subwave over
- Line 520: Play sound when subwave start spawning
- Line 525: Play sound when subwave over
- Line 539: Play sound when subwave start spawning
- Line 544: Play sound when subwave over
- Line 557: Play sound when subwave start spawning
- Line 562: Play sound when subwave over
- Line 573: Play sound when subwave start spawning
- Line 578: Play sound when subwave over
- Line 589: Play sound when subwave start spawning
- Line 594: Play sound when subwave over
- Line 605: Play sound when subwave over
- Line 616: Play sound when subwave start spawning
- Line 621: Play sound when subwave over
- Line 633: Play sound when subwave start spawning
- Line 638: Play sound when subwave over
- Line 652: Play sound when subwave start spawning
- Line 657: Play sound when subwave over
- Line 669: Play sound when subwave over
- Line 721: Play sound when subwave over
- Line 737: Play sound when subwave begins
- Template:Mvm mission Trash has 4 uses and is missing 2 translations
- Line 38: The
- Line 46
- Template:Mvm mission alpine assault has 4 uses and is missing 7 translations
- Line 20: Appears at flank<br>Begins with full charge
- Line 29: Appears at flank
- Line 37: Appears at flank
- Line 45: Appears at flank
- Line 208: <br>Appears at flank
- Line 252: blast radius increased
- Line 310: Limited support
- Template:Mvm mission backwood blockade has 4 uses and is missing 15 translations
- Line 18: Wave begins after 1A-1 is all dead
- Line 47: Wave begins after 2A is all dead
- Line 65: Wave begins after 2B has finished spawning
- Line 76: Wave begins after 2A is all dead
- Line 98: Wave begins after 3A has finished spawning
- Line 119: Wave begins after 3B has finished spawning
- Line 159: Wave begins after 4A is all dead
- Line 198: Wave begins after 5A is all dead
- Line 212: Wave begins after 5A is all dead
- Line 242: Takes left path
- Line 251: Takes right path
- Line 296: Takes left path
- Line 305: Wave begins after 7A-1 is all dead
- Line 320: Wave begins after 7B is all dead
- Line 330: Wave begins after 7C is all dead
- Template:Mvm mission coldfront coalition has 4 uses and is missing 1 translation
- Line 301: 3/5 prefer alternative path
- Template:Operation Ghoulish Gambit missions has 4 uses and is missing 65 translations
- Line 8: Butcher
- Line 11: Malpractice
- Line 17: Creepside
- Line 20: Midnight Massacre
- Line 26: Decay
- Line 29: Night Errors
- Line 35: Legerdemain
- Line 38: Legacy Heresy
- Line 44: Madhattan
- Line 47: Apoplexy
- Line 53: Nightsky
- Line 56: Night of Fire
- Line 61: Skeleclipse
- Line 64: Twilight of Terror
- Line 70: Sludge
- Line 73: Logging Dreadwood
- Line 78: Underworld
- Line 81: Astral Projection
- Line 95: Bloodmoon
- Line 98: Sed De Sangre
- Line 104: Spooky Spiral
- Line 110: Boogge
- Line 113: Boneyard Shift
- Line 119: Night Of The Living Bread
- Line 125: Butcher
- Line 128: Meat Grinder
- Line 134: Creepside
- Line 137: Catastrophic Conjuring
- Line 143: Dust to Dust
- Line 149: Decompose
- Line 152: Deprecated Designs
- Line 158: Heatrock
- Line 161: Heated Argument
- Line 167: Outlands
- Line 170: Hectic Haywire
- Line 176: Rancher
- Line 179: Contact
- Line 184: Skeleclipse
- Line 187: Vicious Delicious
- Line 193: Swirl Event
- Line 196: Sordid Scene
- Line 202: Terrorlict
- Line 205: Accursed Aggrievocation
- Line 210: Underworld
- Line 213: Undead Dread
- Line 219: Villa
- Line 222: Forgotten
- Line 237: Meltdown
- Line 240: Lights Out
- Line 246: Memorial
- Line 249: Necropolis
- Line 254: Null
- Line 257: 0
- Line 263: Whitecliff Event
- Line 266: Light Up The Night
- Line 280: Bloodlust
- Line 283: Reanimation
- Line 288: Metro
- Line 291: Baleful Bonanza
- Line 304: Condemned
- Line 307: Trespasser Remaster
- Line 312: Redridge
- Line 315: Red Ridge
- Line 320: Terrorlict
- Line 323: Echoes Of A Warzone
- Template:Surviving fire table has 4 uses and is missing 21 translations
- Line 54: Entering [[water]] below eye level. Puddles and low-level water (such as in the sewer tunnels in [[2Fort]]) do not extinguish a burning player.
- Line 62: Healing
- Line 69: Being healed by a [[Medic]], [[Dispenser]], or [[Payload#Carts
- Line 78: Being the recipient of a stock [[ÜberCharge]].<br>Being ÜberCharged by a [[Kritzkrieg]], [[Quick-Fix]], or [[Vaccinator]] does not affect the rate at which fire is extinguished by healing.
- Line 86: Container-based liquids
- Line 93: Being splashed with [[Mad Milk]], [[Mutated Milk]], [[Gas Passer]], [[Jarate]], or [[Self-Aware Beauty Mark]] from a teammate or after being [[Compression blast
- Line 102: Being airblasted by a friendly Pyro.
- Line 111: Being near a friendly Pyro when they land with the [[Thermal Thruster]].
- Line 120: Activating the [[Dead Ringer]] as a [[Spy]].
- Line 129: Having the [[Spy-cicle]] as the active weapon while burning.
- Line 138: Being extinguished by the alt-fire of a friendly Pyro's [[Manmelter]].
- Line 147: [[Backstab]]bing someone with the [[Conniver's Kunai]].
- Line 156: [[Charging]] with any [[Demoman shield]]. Only the start of the charge extinguishes the Demoman; if set on fire during the charge, the Demoman is not extinguished.
- Line 165: Being hit by a friendly Sniper's [[Sydney Sleeper]].
- Line 174: Wearing the Darwin's Danger Shield prevents afterburn entirely, as well as reducing direct flame damage.
- Line 183: Mitigating fire damage
- Line 193: Being healed by a Medi Gun, Dispenser, or Payload cart for less than a second.<br>Any kind of passive or on-hit/kill healing, such as the [[Blutsauger]] or the [[Concheror]].
- Line 202: Drinking the [[Bonk! Atomic Punch]] stops any afterburn damage, but does not extinguish the fire.<br>Additionally, the damage taken from the [[fire]] causes a [[slowdown]] effect after the Bonk! effect wears off.
- Line 211: Equipping weapons that increase the player's maximum health, such as the [[Bootlegger]] or [[Battalion's Backup]].
- Line 219: [[Damage#Resistance/vulnerability modifiers
- Line 226: Being under the effects of a [[Damage#Resistance/vulnerability modifiers
- Template:UberCharge Cart has 4 uses and is missing 2 translations
- Line 3: Push
- Line 10: Block
- Template:Unusual effects has 4 uses and is missing 173 translations
- Line 2: Standard Series
- Line 12: Standard Unusual effects can be found in specific crate series.
- Line 25: Gen 1
- Line 36: The first generation of standard Unusual effects was added in the . They can be obtained in crates [[Mann Co. Supply Crate/Retired series#1
- Line 51: Gen 2
- Line 62: The second generation of standard Unusual effects was added in the . They can be obtained in crates [[Mann_Co._Supply_Crate/Retired_series#26
- Line 77: Gen 3
- Line 88: The third and current generation of standard Unusual effects was added in the . They can be obtained in crates and cases [[Mann_Co._Supply_Crate/Retired_series#59
- Line 103: An exclusive Unusual effect was added in the . It is automatically applied to [[Community_(quality)
- Line 116: List of Community Sparkle effects
- Line 137: Scream Fortress Series
- Line 146: Scream Fortress Unusual effects can be found in specific Scream Fortress crates. During Scream Fortress events, they're available in all other crate series.
- Line 159: The first Scream Fortress generation of Unusual Effects was added in the . They could be obtained in any crate during the event.
- Line 172: List of Very Scary Halloween Special Unusual effects
- Line 187
- Line 188
- Line 189
- Line 190
- Line 194: The second Scream Fortress generation of Unusual Effects was added in the . They could be obtained in any crate during the event.
- Line 207: List of Spectral Halloween Special Unusual effects
- Line 223
- Line 224
- Line 225
- Line 226
- Line 227
- Line 231: The third Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event.
- Line 244: List of Unusual effects
- Line 263
- Line 264
- Line 265
- Line 266
- Line 267
- Line 268
- Line 269
- Line 270
- Line 274: The fourth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event.
- Line 287: List of Unusual effects
- Line 305
- Line 306
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- Line 316
- Line 317
- Line 320: The fifth Scream Fortress generation of Unusual effects was added in the update. They could only be obtained by opening a [[Gargoyle Case]] during the event. They can still be obtained by opening a [[Gargoyle Case]].
- Line 333: List of Unusual effects
- Line 351
- Line 352
- Line 353
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- Line 355
- Line 356
- Line 357
- Line 361: The sixth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a [[Creepy Crawly Case]].
- Line 374: List of Unusual effects
- Line 390
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- Line 402
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- Line 407: The seventh Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a [[Violet Vermin Case]].
- Line 420: List of Unusual effects
- Line 440
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- Line 474: The eighth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a [[Spooky Spoils Case]].
- Line 487: List of Unusual effects
- Line 507
- Line 508
- Line 509
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- Line 547: Smissmas Series
- Line 556: Smissmas Unusual effects can be found in specific Smissmas crates. During Smissmas events, they're available in all other crate series.
- Line 569: The first and current Smissmas generation of Unusual effects was added in the update. Currently, they can be obtained in any crate.
- Line 582: List of Unusual effects
- Line 604
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- Line 641
- Line 645: An exclusive generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a [[Robo Community Crate]].
- Line 658: List of Unusual effects
- Line 677
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- Line 694: An exclusive generation of Unusual effects was added in the . They can be obtained through [[Unusualifier
- Line 707: List of Unusual effects
- Line 726
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- Line 745: An exclusive generation of Unusual effects was added in the . They could be obtained in any crate during the event. They can still be obtained by opening an [[End of the Line Community Crate]].
- Line 758: List of Unusual effects
- Line 773
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- Line 775
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- Line 780: An exclusive generation of Unusual effects was added in the . They can be obtained through [[Decorated]] cases.<br><br>With the introduction of the , the Energy Orb effect has been removed from the Unusual effect pool due to issues with it disappearing and/or not fitting some weapons properly. Only the three remaining effects can be obtained now.
- Line 793: List of Unusual effects
- Line 808
- Line 809
- Line 810
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- Line 815: An exclusive generation of Unusual effects was added in the . They could be obtained in any crate during the event. They can still be obtained by opening a [[Confidential Collection Case]] or a [[Quarantined Collection Case]].
- Line 828: List of Unusual effects
- Line 847
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- Template:Case bonus drops has 3 uses and is missing 3 translations
- Line 10: Possible bonus items from cases
- Line 17
- Line 58: Winter Cosmetic Cases
- Template:Competitive outdated has 3 uses and is missing 1 translation
- Line 1: '''The community competitive scene changes frequently. Some or all info may be outdated.'''
- Template:LODcmodelTable has 3 uses and is missing 18 translations
- Line 173: Unused
- Line 194: (Medi Gun)
- Line 376: (spike & arrow)
- Line 411: (arrow)
- Line 423: (backpack)
- Line 476: Unused
- Line 491: (spike)
- Line 503: (detonated)
- Line 565: (classic)
- Line 641: Includes 1 shell
- Line 690: Varies with [[Decal Tool
- Line 703: Unused
- Line 771: Unused
- Line 829: (conch)
- Line 902: (broken)
- Line 943: Overlaid on
- Line 1038: (wrap)
- Line 1051: (attachment)
- Template:LODcosmeticsmodelTable has 3 uses and is missing 1 translation
- Line 40: (includes grenades)
- Template:List of weapons associated with knockback has 3 uses and is missing 1 translation
- Line 2: List of weapons associated with knockback
- Template:Marina Mayhem stats change has 3 uses and is missing 31 translations
- Line 3: New Stats/Stats Change
- Line 10: +25% bonus healing from all sources
- Line 17: Boost reduced when hit
- Line 24: 20% less accurate
- Line 31: On Miss: Hit yourself. Idiot.
- Line 38: Immune to afterburn.
- Line 45: <br>
- Line 52: +25% blast radius<br> -25% damage penalty<br> +25% clip size<br> 25% slower firing speed
- Line 59: +50 max health on wearer
- Line 66: +50% damage bonus<br> -35% projectile speed
- Line 73: +10% faster move speed on wearer<br> +1 capture rate on wearer
- Line 80: Reflected rocket had +35% blast radius<br> Reflected rocket had rocket specialist effect
- Line 87: <br><br>
- Line 94: <br>
- Line 101: +70% damage bonus<br> 100% minicrits vs burning players
- Line 108: +200% afterburn damage<br> -75% damage penalty
- Line 115: 5 seconds crit boost on kill
- Line 122: +15% damage bonus<br> -50% clip size<br> +20% damage vs buildings<br> -50% explosion radius
- Line 129: +20% explosion radius
- Line 136: When weapon is active:<br> 15% damage vulnerability on wearer<br> -15 max health on wearer
- Line 143: On kill: turn victim to ice
- Line 150: Can shoot down projectiles<br> Bullets penetrate 1 target<br> 20% less inaccurate<br> 25% slower firing speed
- Line 157: Unusual Effect: Massed Flies
- Line 164: Maximum health is drained while item is active<br> User Marked-For-Death while active
- Line 171: Maximum health is drained while item is active
- Line 178: Shoots tracer bullet<br> +400% clip size<br> 30% more accurate<br> +200% damage bonus<br> +80% faster firing speed<br> +80% faster reload speed<br> On Hit: Victim loses up to 5% cloak<br> On Hit: Victim loses up to 2% Medigun charge
- Line 185: When weapon is active:
- Line 192: +25 max health
- Line 199: +25% charge rate<br> On Full Charge: +49% damage per shot<br> -10% damage on body shot<br>No headshots when not fully charged<br> -33% damage penalty
- Line 206: Critical damage is affected by range
- Line 213: +25% damage bonus<br> +25% damage bonus while disguised
- Template:Mvm mission Alpine Skylines has 3 uses and is missing 33 translations
- Line 68: Robot prefer going after player
- Line 102: Play sound when subwave start spawning
- Line 105: Spawn from behind player
- Line 117: Play sound when subwave start spawning
- Line 120: Spawn from behind player
- Line 145: Spawn from behind player
- Line 183: Tank use blimp model
- Line 186: Tank floats in mid-air
- Line 215: faster firing speed
- Line 218: faster reload speed
- Line 251: fire resistance
- Line 314: damage bonus
- Line 317: faster firing speed
- Line 320: faster reload speed
- Line 323: Lose 200 HP per second
- Line 331: Immune to bullet damage
- Line 338: damage bonus
- Line 341: faster firing speed
- Line 344: faster reload speed
- Line 347: Lose 200 HP per second
- Line 355: Immune to fire damage
- Line 362: damage bonus
- Line 365: faster firing speed
- Line 368: faster reload speed
- Line 371: Lose 100 HP per second
- Line 379: Immune to blast damage
- Line 401: Robot self-destuct when near player
- Line 475: Tank use blimp model
- Line 478: Tank floats in mid-air
- Line 481: Tank is fireproof
- Line 524: Spawn from upper level
- Line 532: Spawn from lower level
- Line 585: mini-crit chance
- Template:Mvm mission Entertainers Entourage has 3 uses and is missing 1 translation
- Line 407: Play sound when subwave start spawning
- Template:Mvm mission Insomniac's Insanity has 3 uses and is missing 23 translations
- Line 29: Random choice
- Line 53: Random choice
- Line 108: Starts with Subwave 2E
- Line 128: Bot spawns with shield ready
- Line 149: Stops after subwave 3D
- Line 154: Stops after subwave 3D
- Line 159: Starts with subwave 3E
- Line 167: Random choice
- Line 189: From this point onward, the wave automatically starts the next subwave without waiting for the previous one to end. See the delay before starting for reference.
- Line 196: Random choice
- Line 196: 33% Red bullet trails<br>33% White bullet trails<br>33% Blue bullet trails
- Line 206: Random choice
- Line 217: Random choice
- Line 217: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
- Line 226: Random choice
- Line 226: 33% Red Cow Mangler projectile<br>33% White Cow Mangler projectile<br>33% Blue Cow Mangler projectile
- Line 236: Random choice
- Line 264: Starts with Subwave 4C-6
- Line 264: Random choice
- Line 264: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
- Line 273: Starts with Subwave 4C-6
- Line 273: Random choice
- Line 273: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
- Template:Mvm mission Jesty Joker Jamble has 3 uses and is missing 3 translations
- Line 125: Random choice
- Line 134: Random choice
- Line 143: Random choice
- Template:Mvm mission Malefic Mining has 3 uses and is missing 9 translations
- Line 73: Takes same path as the bomb
- Line 198: Takes same path as the bomb
- Line 207: Takes opposite path as the bomb
- Line 243
- Line 303: Takes same path as the bomb
- Line 335: Takes same path as the bomb
- Line 344: Takes same path as the bomb
- Line 358: Takes same path as the bomb
- Line 378: Boss announces its own arrival
- Template:Mvm mission Midnight Gambling has 3 uses and is missing 14 translations
- Line 52: Spawns from the right garage and takes the left path
- Line 62: Chips carrier
- Line 147: Chips carrier
- Line 159: Spawns from the right garage and takes the left path
- Line 221: Spawns from the left garage and takes the center path
- Line 244: Chips carrier
- Line 341
- Line 346: Chips carrier
- Line 400: Spawns from the left garage and takes the center path
- Line 409: Spawns from the right garage and takes the left path
- Line 435: Chips carrier
- Line 454
- Line 517: Spawns from the left garage and takes the center path
- Line 526: Audio cue will announce its arrival
- Template:Mvm mission Northern Lights has 3 uses and is missing 37 translations
- Line 7: Play sound when subwave is active
- Line 28: The
- Line 35: The
- Line 37: The
- Line 66: Play sound when subwave is active
- Line 83: Play sound when subwave is active
- Line 93: The
- Line 101: The
- Line 111: The
- Line 120: The
- Line 134: The
- Line 134: Spawn from behind players
- Line 152: Play sound when subwave is active
- Line 163: Play sound when subwave is active
- Line 213: Play sound when subwave is active
- Line 225: The
- Line 230: The
- Line 232: The
- Line 251: The
- Line 256: The
- Line 258: The
- Line 261: The
- Line 266
- Line 276: Spawn from behind players
- Line 289: Tank comes in small variant
- Line 294: Play sound when subwave is active
- Line 311: The
- Line 318: Forced to taunt on kill
- Line 342: Play sound when subwave is active
- Line 354: Limited support
- Line 371: Tank comes with Sticky Cannon
- Line 376: Play sound when subwave is active
- Line 387: Play sound when subwave is active
- Line 399
- Line 399: Batsaber comes with different color
- Line 409
- Line 409: Mark enemy on hit
- Template:Mvm mission One Down has 3 uses and is missing 11 translations
- Line 63: Takes left path
- Line 72: Takes right path
- Line 81: Takes left path
- Line 96: Spawn another bomb when subwave start spawning
- Line 115: Takes right path
- Line 160: Spawn another bomb when subwave start spawning
- Line 187: Takes left path
- Line 196: Takes right path
- Line 205: Takes left path
- Line 214: Takes right path
- Line 241: Takes left path
- Template:Mvm mission Particle Protocol has 3 uses and is missing 4 translations
- Line 73: Custom variant
- Line 217: 1/2 Flank left<br>1/2 Flank right
- Line 247: Flank right
- Line 256: Flank left
- Template:Mvm mission Pirate Domination has 3 uses and is missing 11 translations
- Line 65: The
- Line 82: The
- Line 132: Spawns from the tunnel
- Line 171: Spawns from the tunnel
- Line 180: Spawn from the tunnel
- Line 240: Spawns from the tunnel
- Line 259
- Line 319: The
- Line 372: Spawns from the tunnel
- Line 382: Spawns from the tunnel
- Line 392: Limited Support
- Template:Mvm mission Power Program has 3 uses and is missing 5 translations
- Line 219: Robots announce their own arrival
- Line 241: Limited
- Line 254: Activates 'Mmmph' as if airblasting projectiles
- Line 290: Activates 'Mmmph' as if airblasting projectiles
- Line 300: Audio cue announces its arrival
- Template:Mvm mission Recursive Reinforcements has 3 uses and is missing 25 translations
- Line 57: A loud siren will announce their arrival
- Line 61: Paradrops from above
- Line 75: Spawns from the opposite carrier tank
- Line 84: Paradrops from above
- Line 131: Paradrops from above
- Line 153: The
- Line 159
- Line 182: Spawns at the opposite side of the bomb route
- Line 230: A loud siren will announce their arrival
- Line 234: Paradrops from above
- Line 243
- Line 256: Spawns from the opposite carrier tank
- Line 296: The
- Line 323
- Line 338
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- Line 400: Paradrops from above
- Line 415: Paradrops from above
- Line 429: Paradrops from above
- Line 438: The
- Line 451: Paradrops from above
- Line 473: The
- Line 491: Paradrops from above
- Line 511: The
- Line 516: Paradrops from above
- Template:Mvm mission Rescindment has 3 uses and is missing 6 translations
- Line 36: Activates Mmmph as if airblasting projectiles
- Line 198: Boss announces its own arrival
- Line 280: Boss announces its own arrival
- Line 485: Boss announces its own arrival
- Line 550: No damage bonus
- Line 568: Boss announces its own arrival
- Template:Mvm mission Restless Robotics has 3 uses and is missing 2 translations
- Line 279: Audio cue announces its arrival
- Line 299: Pushes through the hatch
- Template:Mvm mission Roadblock Retaliation has 3 uses and is missing 2 translations
- Line 230: The
- Line 278: The
- Template:Mvm mission Rustbelt has 3 uses and is missing 14 translations
- Line 31: Spawns from the side
- Line 75: Spawns from the side
- Line 172: Spawns from the side
- Line 182: Spawns from the side
- Line 215: Boss announces its own arrival
- Line 231: Spawns from the side
- Line 256: Spawns from the side
- Line 299: Behaves similarly to Sniper-bots
- Line 313: Spawns from the side
- Line 400: Spawns from the side
- Line 420: Spawns from the side
- Line 429: Spawns from the side
- Line 442: Audio cue announces its arrival
- Line 468: Behaves similarly to Sniper-bots
- Template:Mvm mission Rusted Retribution has 3 uses and is missing 18 translations
- Line 8
- Line 8: The
- Line 13
- Line 13
- Line 15
- Line 83
- Line 83: The
- Line 83: Marks enemies for death
- Line 90
- Line 90: The
- Line 117: Marks enemies for death
- Line 141: The
- Line 151: Starts counting down when the previous bot dies
- Line 158: when using
- Line 162: Jarate only
- Line 224
- Line 229: The
- Line 334: Marks enemies for death
- Template:Mvm mission Rusty Sound Wave has 3 uses and is missing 9 translations
- Line 47: Only 9 will drop money
- Line 56: Only 12 will drop money
- Line 67: The
- Line 108: Only 20 will drop money
- Line 175: Only 20 will drop money
- Line 232: Only 20 will drop money
- Line 246: Only 20 will drop money
- Line 316: Only 30 will drop money
- Line 325: Only 30 will drop money
- Template:Mvm mission Seaside Sacrifice has 3 uses and is missing 28 translations
- Line 12: Spawns from above the tunnel
- Line 27: Spawns from above the tunnel
- Line 57: Spawns from above the tunnel
- Line 66: Spawns from the left flank
- Line 90: Spawns from the left flank
- Line 101
- Line 101: Spawns from the tunnel
- Line 128: Spawns from the left flank
- Line 140: Takes the same path as the bomb
- Line 160: Spawns from the left flank
- Line 170: Spawns from above the tunnel
- Line 243: 0.5 seconds recharge time
- Line 266: Spawns from the left flank
- Line 276: Spawns from the left flank
- Line 302: Spawns from above the tunnel
- Line 311: Spawns from the left flank
- Line 323: Spawns from the left flank
- Line 338: Spawns from above the tunnel
- Line 383: Spawns from the left flank
- Line 392: Spawns from the left flank
- Line 414: Spawns from the left flank
- Line 425: Spawns from above the tunnel
- Line 457: Spawns from the left flank
- Line 473: The
- Line 488: Boss announces its own arrival
- Line 498: Behaves similarly to Sniper-bots
- Line 507: Spawns from the left flank
- Line 521: Spawns from the left flank
- Template:Mvm mission Shattered Iceshard has 3 uses and is missing 3 translations
- Line 155: Spawns from both sides
- Line 432: The
- Line 436
- Template:Mvm mission Shudder has 3 uses and is missing 18 translations
- Line 46: Wait between spawn after death<!-- ??? -->
- Line 93: +100% Teleporter build speed
- Line 122: The
- Line 134: Flank defenders's left and top left
- Line 159: +100% Teleporter build speed
- Line 221: Flank defenders's left and top left
- Line 230: The
- Line 240: +100% Teleporter build speed
- Line 270: The
- Line 287: The
- Line 320: The
- Line 355: The 
- Line 360: The
- Line 369: The
- Line 376: The
- Line 408: Flank defenders's left and top left
- Line 452: The
- Line 457: The
- Template:Mvm mission Signal Shutdown has 3 uses and is missing 30 translations
- Line 24: Spawns from the upper area
- Line 47: Spawns from the upper area
- Line 71: Spawns from the carrier tank or the flank
- Line 80: Spawns from the carrier tank or the flank
- Line 93: Spawns from the upper area
- Line 110: Spawns from the flank
- Line 185: Spawns from the upper area
- Line 212: Spawns from the flank
- Line 249: Spawns from the carrier tank or the upper area
- Line 281: Spawns from the carrier tank or the flank
- Line 322: Spawns from the carrier tank or the flank
- Line 379: Spawns from the flank
- Line 403: Spawns from the upper area
- Line 441: Spawns from the carrier tank or the upper area
- Line 450: Spawns from the Teleporter Tank
- Line 459: Spawns from the Teleporter Tank
- Line 465: Spawns from the Teleporter Tank
- Line 471: Spawns from the Teleporter Tank
- Line 477: Spawns from the Teleporter Tank
- Line 500: Spawns from the upper area
- Line 522: Spawns from the upper area
- Line 537: Spawns from the carrier tank or the flank
- Line 554: Spawns from the carrier tank or the flank
- Line 565: Spawns from the carrier tank or the flank
- Line 582: Spawns from the carrier tank or the uppear area
- Line 591: Spawns from the carrier tank or the upper area
- Line 600: Spawns from the carrier tank or the flank
- Line 609: Spawns from the carrier tank or the flank
- Line 618: Spawns from the carrier tank or the flank
- Line 624: Spawns from the carrier tank or the flank
- Template:Mvm mission Sketchy Swing has 3 uses and is missing 78 translations
- Line 12: Spawns at the left or right
- Line 56: Chips carrier
- Line 68: Spawns at the left or right
- Line 93: Spawns at the left or the mid
- Line 104: Spawns at the right or the mid
- Line 113: Spawns at the right or the mid
- Line 128: Spawns from the right garage and takes the left path
- Line 162: Chips carrier
- Line 171: Behaves similarly to Sniper-bots
- Line 175: The
- Line 196: Spawns at the left or right
- Line 215: Spawns at the left or right
- Line 237: Spawns at the left or right
- Line 250: Spawns at the left or right
- Line 267: Chips carrier
- Line 276: Chips carrier
- Line 280: Drops 3 chips on death
- Line 286: Chips carrier
- Line 290: Drops 3 chips on death
- Line 309: Spawns at the left or right
- Line 327: Spawns at the left or right
- Line 342: Spawns at the left or right
- Line 360: Spawns at the left or right
- Line 370: Spawns from the left garage and takes the center path
- Line 387: Chips carrier
- Line 396: Chips carrier
- Line 400: Drops 3 chips on death
- Line 406: Chips carrier
- Line 410: Drops 3 chips on death
- Line 424: Spawns at the left or right
- Line 448: Spawns at the left or right
- Line 489: Chips carrier
- Line 498: Chips carrier
- Line 502: Drops 3 chips on death
- Line 508: Chips carrier
- Line 512: Drops 3 chips on death
- Line 518: Chips carrier
- Line 522: Drops 5 chips on death
- Line 541: Spawns at the left or the center
- Line 550: Spawns at the right or the mid
- Line 583: Spawns at the left or the mid
- Line 592: Spawns at the right or the mid
- Line 657: The
- Line 667: Chips carrier
- Line 676: Chips carrier
- Line 680: Drops 3 chips on death
- Line 686: Chips carrier
- Line 690: Drops 3 chips on death
- Line 696: Chips carrier
- Line 700: Drops 5 chips on death
- Line 709: Spawns at the left or right
- Line 752: Spawns at the left or right
- Line 788: Spawns from the left garage and takes the center path
- Line 797: Spawns from the right garage and takes the left path
- Line 836: Chips carrier
- Line 840: Drops 3 chips on death
- Line 849: Chips carrier
- Line 853: Drops 3 chips on death
- Line 859: Chips carrier
- Line 863: Drops 5 chips on death
- Line 869: Chips carrier
- Line 873: Drops 10 chips on death
- Line 888: Spawns at the left or right
- Line 925: Spawns at the left or right
- Line 966: Sentry Tank
- Line 970: Spawns from the left garage and takes the center path
- Line 990: Audio cue announces its arrival
- Line 999: Audio cue announces its arrival
- Line 1008: Spawns at the left or right
- Line 1017: Audio cue announces its arrival
- Line 1033: Chips carrier
- Line 1037: Drops 3 chips on death
- Line 1046: Chips carrier
- Line 1050: Drops 3 chips on death
- Line 1056: Chips carrier
- Line 1060: Drops 5 chips on death
- Line 1066: Chips carrier
- Line 1070: Drops 10 chips on death
- Template:Mvm mission Slaughter Screamhouse has 3 uses and is missing 11 translations
- Line 49: Takes the left path
- Line 66: Boss announces its own arrival and death
- Line 171: Takes the left path
- Line 180: Takes the left path
- Line 195: Boss announces its own arrival and death
- Line 218: Takes the left path
- Line 269: Shoots <span style="color:#ff69b4"></span> colored projectiles
- Line 278: Shoots White colored projectiles
- Line 287: Shoots <span style="color:#990000">Crimson Red</span> colored projectiles
- Line 296: Shoots <span style="color:#ff9933">Deep Saffron</span> colored projectiles
- Line 320: Boss announces its own arrival and death
- Template:Mvm mission Snow Blindness has 3 uses and is missing 24 translations
- Line 20: Spawns from the house
- Line 32: Spawns from the house
- Line 51
- Line 51: Spawns from the house
- Line 67: Spawns from the house
- Line 98: Spawns from the house
- Line 109: Spawns from the house
- Line 121: Spawns from the house
- Line 151: Spawns from the house
- Line 171: Spawns from the house
- Line 185: Spawns from the house
- Line 217: Boss announces its own arrival
- Line 250: Spawns from the house
- Line 283: Spawns from the house
- Line 297: Spawns from the house
- Line 320: Spawns from the house
- Line 349: Spawns from the house
- Line 367
- Line 367: Spawns from the house
- Line 388: Spawns from the house
- Line 407: Spawns from the house
- Line 429: Spawns from the house
- Line 454: Bosses announce their own arrival
- Line 472: Смертельные ямы закрываются по прибытии
- Template:Mvm mission Spade Segregation has 3 uses and is missing 18 translations
- Line 19: Spawns at the left or right
- Line 61: Spawns at the left or right
- Line 70: Spawns at the left or right
- Line 92: Spawns at the left or right
- Line 117: Spawns at the left or right
- Line 145: Spawns at the right
- Line 154: Spawns at the right
- Line 186: Spawns at the left or right
- Line 195: Spawns at the left or right
- Line 224: Spawns from the left tunnel
- Line 239: Spawns at the left or right
- Line 263: Spawns at the left or right
- Line 272: Spawns at the left or right
- Line 297: Spawns at the left or right
- Line 308: Spawns at the left or right
- Line 339: Spawns at the left or right
- Line 373: Spawns at the left or right
- Line 405: Spawns from the left tunnel
- Template:Mvm mission Sparkbag Subroutine has 3 uses and is missing 43 translations
- Line 16: The
- Line 47: The
- Line 61: Flanks
- Line 81: Takes the right bridge path
- Line 115: The
- Line 120: The
- Line 136: Kill forces Engineer-bot to laugh
- Line 184: The
- Line 189: The
- Line 206: The
- Line 211: Spawns similarly to Spy-bots
- Line 220: Spawns normally
- Line 224: Flanks
- Line 251: The
- Line 264: Takes the left path
- Line 274: Spawns from the main spawn or the left
- Line 283: Spawns from the main spawn or the left
- Line 311: Kill forces Engineer-bot to laugh
- Line 320: No modified stats
- Line 324: Flanks
- Line 328: Spawns at the left or right
- Line 351: The
- Line 351: Flanks
- Line 361: The
- Line 361: Flanks
- Line 370: The
- Line 389: The
- Line 397: The
- Line 402: Spawns at the left or right
- Line 411: Flanks
- Line 415: Spawns at the left or right
- Line 424: Flanks
- Line 428: Spawns at the left or right
- Line 437: Takes the left path
- Line 495
- Line 495
- Line 500: Kill forces Engineer-bot to laugh
- Line 504: The
- Line 505: Limited
- Line 513: The
- Line 513: Spawns at the left or right
- Line 522: Flanks
- Line 526: Spawns at the left or right
- Template:Mvm mission Spiral Slaughter has 3 uses and is missing 9 translations
- Line 91: Limited
- Line 100: Limited
- Line 176: Limited
- Line 185: Limited
- Line 421: Behaves similarly to Sniper-bots
- Line 477: On Hit: target is engulfed in flames
- Line 506: Limited
- Line 515: Limited
- Line 524: Limited
- Template:Mvm mission Spyware Shipping has 3 uses and is missing 25 translations
- Line 94: Play sound when subwave begins
- Line 97: Play sound when subwave starts spawning
- Line 100: Tank spawns near gate spawn
- Line 169: Play sound when subwave begins
- Line 172: Play sound when subwave starts spawning
- Line 175: Always spawn at gate
- Line 188: Play sound when subwave starts spawning
- Line 191: Always spawn at gate
- Line 204: Play sound when subwave starts spawning
- Line 207: Play sound when subwave is over
- Line 210: Always spawn at gate
- Line 250: Close gate door when subwave begins
- Line 421: Play sound when subwave begins
- Line 435: Play sound when subwave starts spawning
- Line 439: Play sound when subwave finished spawning
- Line 449: Play sound when subwave starts spawning
- Line 453: Play sound when subwave finished spawning
- Line 463: Play sound when subwave starts spawning
- Line 467: Play sound when subwave finished spawning
- Line 477: Play sound when subwave starts spawning
- Line 481: Play sound when subwave is over
- Line 550: Bot does not leave spawn
- Line 554: Play sound when subwave begins
- Line 558: Play sound when subwave start spawning
- Line 562: Play sound when subwave finished spawning
- Template:Mvm mission Storm Surge has 3 uses and is missing 13 translations
- Line 16: Spawns at the left or right
- Line 175: Custom variant
- Line 179: A heavy storm begins on this wavespawn
- Line 196: The
- Line 215: The
- Line 244: Spawns at the left or right
- Line 266: Custom variant
- Line 275: Custom variant
- Line 287: Spawns at the left or right
- Line 359: Audio cue announces their arrival
- Line 396: Spawns at the left or right
- Line 418: A heavy storm begins on this wavespawn
- Line 431: Custom variant
- Template:Mvm mission Terrorist Simulation has 3 uses and is missing 3 translations
- Line 13: The
- Line 96: The
- Line 318: Takes the left path
- Template:Mvm mission Ticket to Die has 3 uses and is missing 15 translations
- Line 70
- Line 158
- Line 259
- Line 370
- Line 436
- Line 436
- Line 442
- Line 442
- Line 448
- Line 448
- Line 506
- Line 545
- Line 556
- Line 562
- Line 587
- Template:Mvm mission Treacherous Waters has 3 uses and is missing 9 translations
- Line 58: The
- Line 67: The
- Line 95: The
- Line 223: The
- Line 242: The
- Line 250: Boss door open when subwave is active
- Line 297: The
- Line 314: The
- Line 367: The
- Template:Mvm mission Whirly Wallop has 3 uses and is missing 8 translations
- Line 31: Spawn from behind players
- Line 49: The
- Line 73: Take same path as the bomb
- Line 83: Take opposite path as the bomb
- Line 94: The
- Line 164: The
- Line 187: Take opposite path as the bomb
- Line 277: Boss door opens when subwave is active
- Template:Mvm mission Winter's Bite has 3 uses and is missing 9 translations
- Line 8: The
- Line 61: The
- Line 125: The
- Line 144: The
- Line 221: Wait between spawn after death<!-- ??? -->
- Line 229: The
- Line 237: The
- Line 246: Bomb resets when subwave is active
- Line 331: The
- Template:Mvm mission Woodchip Wound has 3 uses and is missing 15 translations
- Line 95: Spawns from the main spawn or flank
- Line 117: Spawns from the main spawn or flank
- Line 134: Spawns from the flank
- Line 144: Spawns from the flank
- Line 156: Spawns from the flank
- Line 221: Spawns from the flank
- Line 234: Spawns from the flank
- Line 244: Spawns from the flank
- Line 289: Spawns from the flank
- Line 305: Spawns from the flank
- Line 419: Spawns from the flank
- Line 471: Spawns from the flank
- Line 489: Spawns from the flank
- Line 501: Spawns from the flank
- Line 523: Spawns from the flank
- Template:Mvm mission cliffside clashing has 3 uses and is missing 26 translations
- Line 12: Wave begins after 1A has finished spawning
- Line 22: Wave begins after 1A is all dead
- Line 32: Wave begins after 1B-1 and 1B-2 is all dead
- Line 53: Wave begins after 1A is all dead
- Line 78: Wave begins after 2A has finished spawning
- Line 93: Wave begins after 2A is all dead
- Line 106: Wave begins after 2B-1 and 2B-2 is all dead
- Line 116: Wave begins after 2B-1 and 2B-2 is all dead
- Line 129: Wave begins after 2C-2 has finished spawning
- Line 143: Wave begins after 2B-1 and 2B-2 is all dead
- Line 180: Wave begins after 3A-3 has finished spawning
- Line 217: Wave begins after 4A has finished spawning
- Line 227: Wave begins after 4A is all dead
- Line 242: Wave begins after 4B-1 and 4B-2 is all dead
- Line 260: Wave begins after 4C is all dead
- Line 299: Wave begins after 5A is all dead
- Line 314: Wave begins after 5A is all dead
- Line 324: Wave begins after 5B-1 is all dead
- Line 342: Wave begins after 5C has finished spawning
- Line 353: Wave begins after 5A is all dead
- Line 385: Wave begins after 6A is all dead
- Line 398: Wave begins after 6B has finished spawning
- Line 411: Wave begins after 6C is all dead
- Line 424: Wave begins after 6D is all dead
- Line 434: Wave begins after 6E has finished spawning
- Line 445: Wave begins after 6B has finished spawning
- Template:Mvm mission fallout frenzy has 3 uses and is missing 34 translations
- Line 24: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
- Line 33: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
- Line 45: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
- Line 66: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
- Line 88: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
- Line 100: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
- Line 109: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
- Line 118: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
- Line 141: Wave begins after 2C-2 wave has finished spawning
- Line 168: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
- Line 180: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
- Line 192: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
- Line 208: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
- Line 243: Wave begins after 4A-1 wave is all dead
- Line 252: Wave begins after 4A-2 wave is all dead
- Line 261: Wave begins after 4A-3 wave is all dead
- Line 273: Wave begins after 4B-3 has finished spawning
- Line 285: Wave begins after 4C wave is all dead
- Line 307: Wave begins after 4D wave is all dead
- Line 322: Wave begins after 4D wave is all dead
- Line 330: Wave begins after 4D wave is all dead
- Line 338: Wave begins after 4E wave is all dead
- Line 369: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
- Line 381: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
- Line 393: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
- Line 405: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
- Line 423: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
- Line 457: Wave begins after 6A-1 is all dead
- Line 473: Wave begins after 6A-2 has finished spawning
- Line 487: Wave begins after 6B-1 is all dead
- Line 503: Wave begins after 6B-2 has finished spawning
- Line 519: Wave begins after 6C-1 and 6C-2 wave is all dead
- Line 530: Wave begins after 6A-1 wave is all dead
- Line 545: Wave begins after 6A-1 wave is all dead
- Template:Need3D has 3 uses and is missing 4 translations
- Line 5: What are you lookin' at?!
- Line 14: This page or section would benefit from the addition or updating of one or more 3D views.
- Line 23: Please add a suitable 3D image or update the existing ones, then remove this notice.
- Line 32: The specific instructions are:
- Template:Reference pose list has 3 uses and is missing 21 translations
- Line 4: Method
- Line 11: Equip and switch to the [[Flying Guillotine]], [[Mad Milk]], or [[Bonk! Atomic Punch]]. Walk outside of your spawn room and type in the [[console]]. When you respawn, quickly go back to your dropped weapon. Switch to the same weapon and use it by holding down primary fire. While still holding down primary fire, pick up the dropped item. You are now in the reference pose, indicated by a bugged viewmodel.
- Line 19: Equip and switch to the [[Beggar's Bazooka]]. Walk outside of your spawn room and type in the console. When you respawn, quickly go back to your dropped Beggar's Bazooka. Switch to it and empty its ammo by holding down primary fire. The last rocket cannot be a misfire. While still holding down primary fire, pick up the dropped Beggar's Bazooka. You are now in the reference pose, indicated by a bugged viewmodel.
- Line 25: By equipping the [[Cow Mangler 5000]] and the [[Mantreads]], then rocket jumping high enough to take fall damage, you may occasionally switch to the reference pose until you land on either the ground or another player.
- Line 31: You can use any of the three [[banner]]s and the [[B.A.S.E. Jumper]] to enter the reference pose. Equip any of the banners, then charge them up by damaging another player; once charged, go into your loadout and equip the B.A.S.E. Jumper. Once done, use the banner by holding down primary fire. Now return to the spawn and simply walk into the [[Resupply Cabinet]]. You are now in the reference pose indicated by a bugged viewmodel.
- Line 36: You will not have the effects of the banner you are using, but you can use the B.A.S.E. Jumper's parachute.
- Line 44: Equip and switch to any primary that can [[Compression blast
- Line 50: [[Zombie Infection]] only
- Line 54: If you use the [[Thermal Thruster]] just as you get turned into the first Zombie, you enter the reference pose.
- Line 62: Equip the [[B.A.S.E. Jumper]] and any non-shield secondary. With your secondary weapon out, switch to any shield and refresh your loadout by either swapping the weapons in spawn or touching the Resupply cabinet. You are now in the reference pose, indicated by a bugged viewmodel.
- Line 67: You will not be able to charge with your shield while in the reference pose, but you can use the B.A.S.E. Jumper's parachute.
- Line 75: Equip and switch to any primary (the [[Huo-Long Heater]] is recommended due to its increased ammo consumption rate). Type in the console. When you respawn, quickly go back to your dropped primary. Empty your current weapon by holding primary fire. While still holding down primary fire, pick up the weapon you dropped when you died. You are now in the reference pose, indicated by a bugged viewmodel.
- Line 81: Zombie Infection only
- Line 85: If you unrev your primary just as you get turned into the first Zombie, you will enter the reference pose.
- Line 92: Equip and switch to the [[Jarate]]. Walk outside of your spawn room and type in the console. When you respawn, quickly go back to your dropped weapon. Switch to the same weapon and use it by holding down primary fire. While still holding down primary fire, pick up the dropped item. You are now in the reference pose, indicated by a bugged viewmodel.
- Line 99: While playing any class, find a friendly Engineer's Dispenser. Get close to their Dispenser and type in console.<br>After respawning, run over and pick up your recently dropped weapon to reset its disappear timer. Try to pick it up while ''standing'' in the Dispenser (easier to do if the Dispenser is up against a wall).
- Line 105: [[Versus Saxton Hale]] only
- Line 109: While in Setup time, use the command and then select the class you were playing as to enter the reference pose.
- Line 115: [[Mann vs. Machine]] only
- Line 119: While playing as any class, equip a weapon that you can taunt with. Walk outside of the spawn room and equip a different weapon that you can also taunt with. Go back into the spawn room and make sure you have enough money left for an upgrade. While holding the item, go towards the [[Upgrade Station]] then taunt. While the taunt is playing, get an upgrade. When you get out of the Upgrade Station, you are in the reference pose as indicated by the bugged viewmodel.
- Line 124: If done with a consumable, you can only equip a similar consumable (e.g. if you equip a [[Sandvich]], you have to equip another food item).
- Template:Weapon list (Classic) has 3 uses and is missing 55 translations
- Line 9: Slot 1 Weapons
- Line 16: HUD icon
- Line 37: Infection
- Line 49: Instant kill
- Line 68: Slot 2 Weapons
- Line 75: HUD icon
- Line 91: Shells
- Line 109: Shells
- Line 116: Varies
- Line 125: Shells
- Line 137: Nails
- Line 147: Slot 3 Weapons
- Line 154: HUD icon
- Line 170: Shells
- Line 182: Shells
- Line 197: Slot 4 Weapons
- Line 204: HUD icon
- Line 220: Nails
- Line 235: Rockets
- Line 247: Nails
- Line 259: Cells
- Line 271: Slot 5 Weapons
- Line 278: HUD icon
- Line 294: Rockets
- Line 301: Varies
- Line 310: Rockets
- Line 322: Shells
- Line 334: Rockets
- Line 344: Primary Grenades
- Line 356: Varies
- Line 362: Deals massive damage on a four second fuse.
- Line 371: Causes leg injury which slows down enemies.
- Line 378: Secondary Grenades
- Line 392: Releases nails for a short while before detonation.
- Line 401: Splits into multiple grenades upon detonation, which detonate shortly afterward.
- Line 410: Deals no damage, but causes considerable [[knockback]] and disorientation.
- Line 419: Ignites environment and enemies within blast radius for a limited amount of time upon explosion.
- Line 428: Continuously deals slight damage and causes knockback and "hallucinations" (mirage objects) on activation.
- Line 435: Varies
- Line 441: Detonates all of the ammo an enemy is holding.
- Line 448: Special
- Line 459: Detpack
- Line 464: Instant kill
- Line 470: Deals massive damage on a 5, 20, or 50 second fuse. Can destroy designated parts of certain maps.
- Line 477: Cut weapons
- Line 489: presumed no ammo
- Line 494: presumed all classes
- Line 499: Weapon from the ''[[Team Fortress]]'' mod. Was not added in the end. It was added in ''[[Team Fortress 2]]'' for the [[Mannpower]] game mode.
- Line 506: presumed no ammo
- Line 512: The medkit's alternate fire, before it and the medkit were merged into one weapon.
- Line 518: [http://www.planetfortress.com/features/interviews/teleporter/ PlanetFortress], Teleporters Return
- Line 523: Cells
- Line 529: Spy-detecting weapon from the ''[[Team Fortress]]'' mod. Ultimately not added.
- Line 536: Grenade
- Line 542: The Sniper's secondary grenade. Cut for unknown reasons.
- Template:Mvm mission Haphazard Routine has 2 uses and is missing 21 translations
- Line 27
- Line 35: Only 50 will drop money
- Line 67: Only 30 will drop money
- Line 108
- Line 134: Only 50 will drop money
- Line 166: Only 28 will drop money
- Line 178: Melee has separate
- Line 210
- Line 224: Only 50 will drop money
- Line 256: Only 18 will drop money
- Line 266: Only 10 will drop money
- Line 300
- Line 312
- Line 312
- Line 345: Only 25 will drop money
- Line 430: Only 18 will drop money
- Line 440: Only 50 will drop money
- Line 472: Only 18 will drop money
- Line 495
- Line 495
- Line 543: Only 50 will drop money
- Template:Mvm mission Hell Overdrive has 2 uses and is missing 6 translations
- Line 49: 200% slower attack speed
- Line 69: 200% slower attack speed
- Line 91: Play sound when subwave start spawning
- Line 195: Takes left path
- Line 205: Takes right path
- Line 415: Play sound when subwave start spawning
- Template:Mvm mission Homestead Happenings has 2 uses and is missing 42 translations
- Line 17: Spawns at the left or right
- Line 21: The
- Line 94: The
- Line 101: The
- Line 122: Spawns at the right or left
- Line 128: Spawns at the right or left
- Line 132: The
- Line 141: Behaves similarly to regular Sniper-bots
- Line 145: The
- Line 150: Spawns at the right or left
- Line 168: The
- Line 168: Spawns at the right or left
- Line 177: The
- Line 196: Spawns at the right or left
- Line 203: Spawns from the flying saucer
- Line 213: Audio cue will announce its arrival
- Line 217: Spawns from the flying saucer
- Line 226: Spawns from the flying saucer
- Line 235: The
- Line 235: Spawns from the flying saucer
- Line 241: The
- Line 241: Spawns from the flying saucer
- Line 252: Spawns from the flying saucer
- Line 278: The
- Line 278: Spawns from the flying saucer
- Line 288: Spawns from the flying saucer
- Line 299: Spawns at the right or left
- Line 308: Spawns at the right or left
- Line 321: Spawns from the flying saucer
- Line 330: Spawns from the flying saucer
- Line 340: Spawns from the flying saucer
- Line 349: Spawns at the right or left
- Line 359: Spawns from the flying saucer
- Line 368: Spawns at the right or left
- Line 388: The
- Line 420: The
- Line 428: Spawns at the right or left
- Line 439
- Line 456: Wave is lost when this boss is dead
- Line 460: Audio cue will announce its arrival
- Line 464: Spawns from the flying saucer
- Line 483: The
- Template:Mvm mission Kinetic Energy has 2 uses and is missing 69 translations
- Line 37: Paradrops from above
- Line 47: Paradrops from above
- Line 57: Paradrops from above
- Line 67: The
- Line 72: Paradrops from above
- Line 77: Limited
- Line 89: Spawns at top or bottom
- Line 93: Paradrops from above
- Line 102: Paradrops from above
- Line 109: Paradrops from above
- Line 119: Paradrops from above
- Line 149: Spawns at top or bottom
- Line 158: Paradrops from above
- Line 167: Paradrops from above
- Line 175: Paradrops from above
- Line 184: Paradrops from above
- Line 190: Paradrops from above
- Line 202: Paradrops from above
- Line 207: Limited
- Line 218: Paradrops from above
- Line 234: Paradrops from above
- Line 240: Paradrops from above
- Line 250: Paradrops from above<br>Spawns from the carrier tank
- Line 260: Paradrops from above<br>Spawns at the left or right
- Line 270: Spawns at the left or right
- Line 280: Spawns at the left or right
- Line 290: Spawns from the carrier tank
- Line 300: Paradrops from above<br>Spawns from the carrier tank
- Line 310: Paradrops from above<br>Spawns from the carrier tank
- Line 321: Spawns at the left or right
- Line 330: Paradrops from above
- Line 338: Spawns at the left or right
- Line 347: Paradrops from above
- Line 356: Spawns at the left or right
- Line 365: Spawns at the left or right
- Line 380: Spawns at the left or right
- Line 385: Limited
- Line 397: Spawns from the carrier tank
- Line 409: Spawns at the left or right
- Line 420: Spawns at the left or right
- Line 432: Paradrops from above<br>Spawns at the left or right
- Line 443: Spawns from the carrier tank
- Line 455: Spawns at the left or right
- Line 464: Spawns from the carrier tank
- Line 479: Paradrops from above<br>Spawns from the carrier tank
- Line 488: Paradrops from above
- Line 494: Spawns from the carrier tank
- Line 505: Spawns at the left or right
- Line 523: Spawns from the carrier tank
- Line 532: Spawns from the carrier tank
- Line 542: Spawns at the left or right
- Line 552: Spawns from the carrier tank
- Line 563: Paradrops from above<br>Spawns at the left or right
- Line 572: Paradrops from above
- Line 578: Paradrops from above
- Line 585: Spawns at the left or right
- Line 594: Spawns at the left or right
- Line 604: Spawns at the left or right
- Line 614: Paradrops from above<br>Spawns from the carrier tank
- Line 624: Spawns at the left or right
- Line 644: Paradrops from above<br>Spawns at the left or right
- Line 653: Paradrops from above
- Line 665: Paradrops from above<br>Spawns from the carrier tank
- Line 670: Limited
- Line 678: Paradrops from above
- Line 688: Spawns at the left or right
- Line 703: Spawns at the left or right
- Line 716: Spawns at the left or right
- Line 736: Paradrops from above<br>Spawns from the carrier tank
- Template:Mvm mission Launch Sequence has 2 uses and is missing 15 translations
- Line 17: Spawns from the secondary main spawn
- Line 181: Spawns at the right flank
- Line 253: Spawns at the right flank
- Line 262: Spawns at the right flank
- Line 278: Spawns at the right flank
- Line 336: Spawns from the secondary main spawn
- Line 366: Spawns from the secondary main spawn
- Line 389: Spawns at the right flank
- Line 445: Spawns from the secondary main spawn
- Line 471: Spawns from the secondary main spawn
- Line 486: Spawns at the right flank
- Line 508: Spawns at the right flank
- Line 519: Spawns at the right flank
- Line 542: Spawns at the right flank
- Line 571: Spawns at the right flank
- Template:Mvm mission Mannstorm has 2 uses and is missing 5 translations
- Line 138: Only 10 will drop money
- Line 148: Only 20 will drop money
- Line 334: The
- Line 345: The
- Line 487: Only 20 will drop money
- Template:Mvm mission Mannure has 2 uses and is missing 46 translations
- Line 13: No modified stats
- Line 22: Spawns from the side
- Line 32: Spawn from player behind
- Line 40: The
- Line 47: The
- Line 47: Spawns from the side
- Line 65: Spawns from the side
- Line 93: No overheal penalty
- Line 100: Spawns from the side
- Line 110: Spawn from player behind
- Line 118: The
- Line 139: Spawns from the side`
- Line 155: Spawns from the side
- Line 168: Spawns from the side
- Line 181: Spawns from the side
- Line 194: Spawns from the side
- Line 206: Spawn from player behind
- Line 214: Behaves similarly to Sniper-bots
- Line 218: The
- Line 223: The
- Line 260: Blocks a single backstab attempt
- Line 264: No overheal penalty
- Line 272: The
- Line 281: Spawns from the side
- Line 290: No overheal penalty
- Line 305: No overheal penalty
- Line 314: Spawn from player behind
- Line 322: Spawns from the side
- Line 340: Spawns from both sides
- Line 360: The
- Line 363: Spawns from the side
- Line 382: Audio cue will announce its death
- Line 386: Spawns from the side
- Line 396: Spawn from player behind
- Line 404: Behaves similarly to Sniper-bots
- Line 413: Spawns from the side
- Line 422: Audio cue will announce their arrival
- Line 426: Spawns from the side
- Line 450: +600% charge recharge rate increased
- Line 461: No overheal penalty
- Line 476: The
- Line 480: The
- Line 482: Spawn from player behind
- Line 499: Boss will announce its own arrival and death
- Line 503: Spawns from the side
- Line 513: Spawn from player behind
- Template:Mvm mission Mechanical Magic has 2 uses and is missing 22 translations
- Line 8: The
- Line 16: The
- Line 21: The
- Line 21: Spawns from the side near bomb path
- Line 72: Spawns from the side near bomb path
- Line 95: Takes the opposite path as the bomb
- Line 105: Spawns from the side near bomb path
- Line 115
- Line 129: Spawns from the side near bomb path
- Line 138: Spawns from the side near bomb path
- Line 161: Bomb is reset on death
- Line 187: The
- Line 193: Spawns from the side near bomb path
- Line 210: Spawns from the side near bomb path
- Line 230: Death pit will close on arrival
- Line 262: Takes the same path as the bomb
- Line 272: 0.7x smaller in size
- Line 281: 0.7x smaller in size
- Line 305: The
- Line 352: Takes the same path as the bomb
- Line 377: Boss will announce its own arrival and death
- Line 381: Death pit will close on arrival
- Template:Mvm mission Mineral Mania has 2 uses and is missing 1 translation
- Line 316: Limited support bots
- Template:Mvm mission Overclock has 2 uses and is missing 11 translations
- Line 116: Only 1 will drop money
- Line 126: Only 1 will drop money
- Line 136: Only 1 will drop money
- Line 207: Only 1 will drop money
- Line 217: Only 1 will drop money
- Line 227: Only 1 will drop money
- Line 237: Only 1 will drop money
- Line 247: Only 1 will drop money
- Line 320: Only 1 will drop money
- Line 330: Only 1 will drop money
- Line 340: Only 1 will drop money
- Template:Mvm mission Peak Performance has 2 uses and is missing 9 translations
- Line 12: The
- Line 74: The
- Line 92
- Line 107: The
- Line 176: The
- Line 321: The
- Line 394: Play sound when subwave starts spawning
- Line 399: Play sound when subwave is over
- Line 421: The
- Template:Mvm mission Platinum Parade has 2 uses and is missing 39 translations
- Line 21: Spawns at the left or right
- Line 35: Spawns at the left or right
- Line 75: Chips carrier
- Line 84: Chips carrier
- Line 88: Drops 3 chips on death
- Line 94: Spawns at the left or right
- Line 106: On Hit: target is engulfed in flames
- Line 110: Spawns at the left or right
- Line 140: Spawns from the right garage and takes the left path
- Line 155: Spawns at the left or right
- Line 168: Spawns at the left or right
- Line 185: Spawns at the left or right
- Line 201: Chips carrier
- Line 210: Chips carrier
- Line 214: Drops 3 chips on death
- Line 221: Limited
- Line 229: The
- Line 229
- Line 231: The
- Line 231: The
- Line 233: The
- Line 235: The
- Line 237: Spawns at the left or right
- Line 283: Spawns at the left or right
- Line 292: Spawns at the left or right
- Line 307: Spawns at the left or right
- Line 328: Spawns from the left garage and takes the center path
- Line 346: Chips carrier
- Line 355: Chips carrier
- Line 359: Drops 3 chips on death
- Line 365: Spawns at the left or right
- Line 378: Spawns at the left or right
- Line 389: Spawns at the left or right
- Line 432: Spawns at the left or right
- Line 444: Sentry Tank
- Line 448: Spawns from the left garage and takes the center path
- Line 470: Chips carrier
- Line 479: Chips carrier
- Line 483: Drops 3 chips on death
- Template:Mvm mission Power Palliative has 2 uses and is missing 6 translations
- Line 426: Play sound when subwave begins
- Line 432: Play sound when subwave start spawning
- Line 438: Play sound when subwave finished spawning
- Line 593: Play sound when subwave begins
- Line 599: Play sound when subwave start spawning
- Line 605: Play sound when subwave finished spawning
- Template:Mvm mission Program Seppuku has 2 uses and is missing 3 translations
- Line 273: Spawn from player's behind
- Line 339: Tank comes with sentry guns
- Line 359: Closes river pit when subwave start spawning
- Template:Mvm mission Rodeotron has 2 uses and is missing 22 translations
- Line 19: No overheal penalty
- Line 38: The
- Line 45: The
- Line 50: No overheal penalty
- Line 58: The
- Line 71: The
- Line 86: The
- Line 91: No overheal penalty
- Line 113: The
- Line 139: Batsaber is colored <span style="color:#00ff00">Lime</span>
- Line 143: Batsaber is colored <span style="color:#ff00ff">Fuchsia</span>
- Line 147: Batsaber is colored <span style="color:#ff0000">Red</span>
- Line 151: Batsaber is colored <span style="color:#0000ff">Blue</span>
- Line 155: Batsaber is colored <span style="color:#00ffff">Aqua</span>
- Line 159: The
- Line 182: Robots will announce their arrival
- Line 192: An additional audio cue will announce its arrival
- Line 196: Stickybomb Tank
- Line 206: An additional audio cue will play on death
- Line 328: An audio cue will announce their arrival
- Line 375: No overheal penalty
- Line 456: An audio cue will announce their arrival and death
- Template:Mvm mission Ruins Rumble has 2 uses and is missing 1 translation
- Line 145: 5 seconds of [[Critical hits#Mini-crits
- Template:Mvm mission Rural Roadblock has 2 uses and is missing 17 translations
- Line 40: Spawns from the left or near the carrier tank
- Line 115: The
- Line 121: Spawns from the river and takes the same path as the bomb
- Line 130: Spawns from the river and takes the opposite path as the bomb
- Line 139: Spawns from the river and takes the same path as the bomb
- Line 154: Regenerates 1 HP per second
- Line 180: Regenerates 1 HP per second
- Line 233: Spawns from the river and takes the same path as the bomb
- Line 242: Spawns from the river and takes the opposite path as the bomb
- Line 266: Spawns from the river and takes the same path as the bomb
- Line 275: Spawns from the river and takes the opposite path as the bomb
- Line 320: The
- Line 337: The
- Line 381: Spawns from the garage and takes the opposite path as the bomb
- Line 412: Spawns from the river and takes the opposite path as the bomb
- Line 422: The
- Line 427: Regenerates 1 HP per second
- Template:Mvm mission Sawdust Storage has 2 uses and is missing 24 translations
- Line 8: Spawns from the main spawn or flank
- Line 161: Spawns from the flank
- Line 209: Spawns from the flank
- Line 273: Custom variant
- Line 283: Custom variant
- Line 292: Spawns from the main spawn or flank
- Line 307: Spawns from the main spawn or flank
- Line 355: Spawns from the main spawn or top
- Line 366: Custom variant
- Line 382: Spawns from the flank
- Line 392: Spawns from the flank
- Line 405: Spawns from the flank
- Line 419: Spawns from the flank
- Line 433: Spawns from the flank
- Line 461: Spawns from the flank
- Line 471: Spawns from the flank
- Line 476: Flanks left
- Line 503: Spawns from the main spawn or flank
- Line 513: Spawns from the flank
- Line 538: Spawns from the flank
- Line 567: Spawns from the flank
- Line 577: Spawns from the flank
- Line 590: Spawns from the main spawn or flank
- Line 601: Spawns from the flank
- Template:Mvm mission Thriller Terror has 2 uses and is missing 5 translations
- Line 80: Goes to the hatch first
- Line 107: Goes to the hatch first
- Line 195: Goes to the hatch first
- Line 250: Goes to the hatch first
- Line 331: Goes to the hatch first
- Template:Mvm mission Vindicated Vices has 2 uses and is missing 20 translations
- Line 56: Chips carrier
- Line 61: Limited
- Line 83: Spawns from the right garage and takes the left path
- Line 146: Behaves similarly to Sniper-bots
- Line 155: Chips carrier
- Line 160: Limited
- Line 215: Chips carrier
- Line 220: Limited
- Line 228: Behaves similarly to Sniper-bots
- Line 317: Spawns from the left garage and takes the center path
- Line 328: Spawns similarly to Spy-bots
- Line 337: Spawns similarly to Spy-bots
- Line 343: Chips carrier
- Line 348: Limited
- Line 364: Boss announces its own arrival and death
- Line 428: Chips carrier
- Line 433: Limited
- Line 471: Boss announces its own arrival
- Line 482: Boss announces its own arrival
- Line 515: Behaves similarly to Sniper-bots
- Template:Mvm mission Voltaic Outrage has 2 uses and is missing 6 translations
- Line 107: Spawns at the left or mid
- Line 196: Boss will announce its own arrival
- Line 207: Spawns at the left or right
- Line 218: Spawns at the left or right
- Line 230: Spawns at the left or right
- Line 243: Spawns at the left or right
- Template:Mvm mission Watershed Waylay has 2 uses and is missing 1 translation
- Line 407: Boss door opens when subwave is active
- Template:Mvm mission Waterway Wringout has 2 uses and is missing 34 translations
- Line 18: Spawns at the left or right
- Line 47: Bomb is silently reset before arriving and after death
- Line 52: Boss announces its own arrival and death
- Line 57: Waves pauses when this boss is dead
- Line 68: Wave resumes when this robot arrives
- Line 78: Spawns at the left or right
- Line 88: Spawns at the left or right
- Line 110: Delay starts after the first Giant dies
- Line 118: Spawns at the left or right
- Line 135: Spawns at the left or right
- Line 148: Spawns at the left or right
- Line 159: Spawns at the left or right
- Line 177: Limited
- Line 186: Spawns at the left or right
- Line 196: Spawns at the left or right
- Line 209: Spawns at the left or right
- Line 251: Spawns at the left or right
- Line 268: Spawns at the left or right
- Line 280: Spawns at the left or right
- Line 317: Spawns at the left or right
- Line 330: Bomb is silently reset before arriving
- Line 335: Boss announces its own arrival and death
- Line 351: Spawns at the left or right
- Line 361: Spawns at the left or right
- Line 379: Spawns at the left or right
- Line 405: Spawns at the left or right
- Line 430: Spawns at the left or right
- Line 456: Spawns at the left or right
- Line 474: Spawns at the left or right
- Line 496: Bomb is silently reset before arriving
- Line 501: Boss announces its own arrival
- Line 517: Spawns at the left or right
- Line 527: Spawns at the left or right
- Line 534: Spawns at the left or right
- Template:Ocean Commotion stats change has 2 uses and is missing 22 translations
- Line 3: New Stats/Stats Change
- Line 9: '''The Sneeze Gun'''<br>
- Line 15: 20% less accurate
- Line 21: '''The Battering Ram'''<br>
- Line 27: <br>
- Line 33: '''The Flame Jumper'''<br><br>
- Line 39: '''The Conductor'''<br><br>
- Line 45: No self blast damage taken
- Line 51: Shoots normal grenade
- Line 57: '''The [[Ludmila]]'''<br>
- Line 63: -20% damage resistance when below 50% health and spun up<br> -65% slower move speed while deployed
- Line 69
- Line 75: Per shot: -50 metal
- Line 81: '''The Laser Tag'''<br><br>
- Line 87: <br> -25 max health on wearer
- Line 93: <br> +200% faster taunt speed
- Line 99: '''The [[Repair Node]]'''<br>
- Line 105: On Hit: 12.5% ÜberCharge added
- Line 111: +2 arrows per shot
- Line 117: -25% "Focus" duration
- Line 123
- Line 129
- Template:Trade Offer errors has 2 uses and is missing 22 translations
- Line 2: Steam trade offer errors
- Line 8: Error code<br>Internal name
- Line 13: Encountered when
- Line 18: Explanation
- Line 25: Sending, accepting, declining, or cancelling trade offers.
- Line 30: Generic failure, shown if a more specific error could not be determined.
- Line 37: Sending, accepting, declining, or cancelling trade offers.
- Line 42: The trade offer is in an "invalid state" and cannot be acted upon. Often requires a new trade offer to be sent.
- Line 49: Sending, accepting, declining, or cancelling trade offers.
- Line 54: The trade offer cannot be send or accepted due to you being unable to trade with the other user.<br>Possibly also caused by an invalid trade token (when using a trade offer URL).<br>The other user is unable to send or receive one of the items in the trade (due to a [[VAC]] ban or having a full inventory).
- Line 61: Sending, accepting, declining, or cancelling trade offers.
- Line 66: Steam's trade offer server took too long to reply. It is possible the trade offer succeeded anyway.
- Line 73: Sending, accepting, declining, or cancelling trade offers.
- Line 78: The trade offer service is currently unavailable.
- Line 85: Sending, accepting, declining, or cancelling trade offers.
- Line 90: You are over your limit of active trade offers (including those that require confirmation, but does not include those in escrow).<br>Users are limited to 5 offers to a single recipient, or 30 active offers total.<br>If this error occurs when accepting a trade offer, one of the items in the trade may exceed your inventory for that game.
- Line 97: Sending, accepting, declining, or cancelling trade offers.
- Line 102: One or more of the items in the trade offer doesn't exist in the inventory anymore. Also used for revoked guest passes.
- Line 109: Accepting trade offers.
- Line 114: Trade offer has already been accepted, also used for guest passes that have already been redeemed.
- Line 121: Sending trade offers.
- Line 126: Trade offer cannot be send because you have recently changed your Steam username.
- Template:Mvm upgrades hellmet has 1 use and is missing 55 translations
- Line 2: Modified classes' upgrades
- Line 13: Upgrade
- Line 32: Cost
- Line 53: +10% Jump Height
- Line 71: All classes
- Line 91: [[Jumping
- Line 110: +5 [[Metal]] Regen
- Line 131: Metal is regenerated every 5 seconds. <br>
- Line 154: Modified primary weapons' upgrades
- Line 166: Upgrade
- Line 186: Cost
- Line 208: Rocket Specialist
- Line 230: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.<br>
- Line 242: +100% Burn Damage
- Line 269: Afterburn damage bonus. <br>
- Line 289: +10% Airblast Force
- Line 318: +25% Damage
- Line 346: +25% Projectile Speed
- Line 372: +10% Firing Speed
- Line 401: Knockback Rage
- Line 422: Generate Rage by dealing damage. When fully charged, press the Special-Attack key to activate knockback. Activation cuts damage by 50%.
- Line 442: Destroy Projectiles
- Line 463: Bullets destroy Rockets and Grenades mid-flight. Increased accuracy and frequency per level.
- Line 483: Explosive Headshot
- Line 511: Headshots (lethal or otherwise) damage and slow enemies near target. Rank increases damage (150 / 170 / 190), explosion radius, slow strength (50% / 65% / 80% slow) and duration (2 / 3 / 4 seconds).
- Line 527: +25% Faster Charge
- Line 550: +5s [[Bleeding
- Line 578: Modified secondary weapons' upgrades
- Line 589: Upgrade
- Line 608: Cost
- Line 629: -50% Speed On Target
- Line 649: Does not stack.
- Line 664: Explode on Ignite
- Line 677: Explosion deals up to 350 splash damage
- Line 692: Able to re-launch while already in-flight
- Line 706: Stun enemies when you land
- Line 718: +20% Damage
- Line 741: +100% Charge Recharge Rate
- Line 763: +25% [[ÜberCharge]] Rate
- Line 786: [[Projectile Shield]]
- Line 800: Build energy by healing teammates or healing teammates attacking. When fully charged, press the Special-Attack key to deploy a frontal projectile shield. The shield damages robots who touch it. Level 2 upgrade increases the shield width.
- Line 812: Canteen Specialist
- Line 824: Share [[Power Up Canteen
- Line 840: Modified melee weapons' upgrades
- Line 850: Upgrade
- Line 868: Cost
- Line 932: Only when equipped by Spy
- Line 947: Modified buildings' upgrades
- Line 957: Upgrade
- Line 975: Cost
- Line 995: +1 Disposable Sentry Gun
- Line 1010: Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the [[Combat Mini-Sentry]] from the [[Gunslinger]] and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
- Line 1022: +10% Sentry Firing Speed
- Line 1037: 10% faster sentry fire rate.
- Line 1053: Modified Canteens
- Template:Water locations table has 1 use and is missing 83 translations
- Line 4: List of maps with water
- Line 11: Water location
- Line 19: There is a large pool of deep water beneath the bridge in the center of the map. The sewers at each team's base contain shallow water as well.
- Line 27: Identical to the water on 2Fort.
- Line 35: There is a shallow puddle of water leading to the courtyard in both team's buildings.
- Line 42: On each side, inside both bases, there is deep water under the B point.
- Line 50: The map takes place on an island that is surrounded by water.
- Line 58: There is a large pool of water under the delivery point.<br>There is a small pool of water near the catwalk stairs.
- Line 65: On each side, there is a small pond of deep water beneath the small concrete bridge to the left of the [[Respawn#Resupply
- Line 73: Identical water locations to the Arena version.
- Line 81: The entire map is surrounded by an ocean of deep water.
- Line 89: A large pool of water is seen near the robot spawn area, with a waterfall running into it. It is out of bounds, however.
- Line 97: There is a shallow pool of blood-colored water between the second and third checkpoints.
- Line 105: A river flows along the side of the map near the the first Control Point.
- Line 112: The helicopter and entrances to the caves are surrounded by shallow water.<br>A lake stretches across the edge of the map.<br>Between both spawns out-of-bounds is a pool of deep water (and a submarine).
- Line 119: A bay of deep water connected to the ocean resides under the central Control Point.
- Line 126: A river runs underneath 2 bridges near the final checkpoint.
- Line 134: There is a large puddle of water with floating chunks of ice around the base of control point C's tower.<br>Another large puddle of water with chunks of ice is found in front of the small shack near control point B and it continues into the cave.
- Line 142: The coastline surrounds the outdoor portions of the map. There is a large deadly body of water in the back of the BLU team's first spawn room.
- Line 150: There is a shallow pool of water under the bridge in the center of the map.
- Line 158: At the end of the cove is the sea, which can be partially entered. Additionally, when players enter Davy Jones' Locker, Jones has driven the water back from the shipwreck.<br>After a time Jones allows the swimable water to return, drowing players that do not leave it soon enough.
- Line 165: A waterfall flows into a large lake at the bottom of a gorge running along the side of the map.
- Line 172: There are flooded corridors and room at the bottom of the play-space.
- Line 179: There is a pool of water at the bottom of a gorge underneath a building.
- Line 186: There is a small pool of deep water at the broken crate area, underneath the pick-up location for the neutral Australium.
- Line 193: A pool of deep water is found beneath the drop hatches of the spawn rooms.
- Line 200: The ocean is below the start of the Payload track.<br>A small room contains a shallow hot spa.
- Line 206: A large body of water containing [[Loot Island]], separate from the main map. Falling in causes instant death.
- Line 213: Two large bodies of water connect from the exits of [[RED]] and [[BLU]]'s buildings under the main buildings to a small pool on the other side of the midpoint.<br>The water allows for flanking and an easy way around the trains.
- Line 220: The rightmost exit of BLU spawn leads to a small, barely noticeable area covered with shallow water.
- Line 227: On the first stage there is a small lake behind a fence near the second control point.<br>On the second stage there is a large lake down below, behind BLU's spawn as well as one behind RED's spawn.<br>There is also a small body of water behind a fence near control point B. On the third stage a river runs through the map right outside of BLU's spawn.
- Line 234: A large body of water containing [[Skull Island]], separate from the main map. Falling in causes instant death.
- Line 241: Multiple small puddles surround the central building.
- Line 248: Leading into Control Point C is a sewer containing shallow water.<br>Out-of-bounds underneath BLU spawn is a pool of deep water.
- Line 254: There is a lake out-of-bounds behind the BLU team's initial spawn building.
- Line 261: One of the places the trains drive through has a bridge with a river underneath.<br>Another has a lake at the bottom of a canyon. Another is entirely underwater (only cosmetic).
- Line 268: There is shallow water in the Dam and Warehouse territories.
- Line 275: Underneath the capture point is a small stream of near-deep water. Further up the stream it becomes more shallow as it surrounds a statue.
- Line 281: Holes on the tracks drop players onto the crocodile-infested waters below the boardwalk. The whole map is set on a boardwalk.
- Line 288: In the center building next to the control point there is a small pool of deep water. A lake is next to the middle of the map.
- Line 295: A large ocean exists that surrounds the outer areas of the robot carrier tank (out of bounds).
- Line 302: A river runs underneath the bridge to Dracula's castle.
- Line 309: Next to both spawn rooms behind a fence are small pools of water.
- Line 316: The map takes place on an island in the middle of the ocean.
- Line 322: A lagoon surrounds the center control point areas.
- Line 329: There is a small stream of water just after point A.
- Line 336: The majority of the outdoor area is covered with water.
- Line 343: On stage 3, there is a very small pond of deep water in the center of the map under the cart tracks.
- Line 350: The ocean resides off the edge of the cliff near the second capture point.
- Line 356: There is a river along the right edges of the map near BLU's spawn.
- Line 362: There is an out-of-bounds lake behind the RED team's flag capture zone. There is an out-of-bounds pool of water near the overpass in the centre of the map.<br>There is a pool of water underneath the overpass in the middle of the map. There are two pools of water in the underground tunnels connecting to the vents.
- Line 369: There is a water wheel behind BLU's first spawn building that leads into a small stream that enters the spawn.<br>There is a shallow pool of water next to BLU's first spawn building.<br>There is a shallow pool of water near the final checkpoint.
- Line 376: A long canal of deep water runs through the center of the map underneath the first capture point. The indoor dockyard with the third capture point has deep water.<br>The map is surrounded by ocean, but the island cannot be circumnavigated.
- Line 383: On stage 3, the small canal beneath the cart tracks has deep water.
- Line 390: A small lake resides outside the map behind the final checkpoint. Another is in the clearing behind BLU Team's second spawn room.
- Line 397: The center of the map has a channel of deep water.
- Line 404: At the lower side of the map underneath the tall, large building, deep water can be found in the small alcove.
- Line 411: There are two lakes out-of-bounds next to roads. There is rushing water under the pipes next to the final control points.
- Line 418: At the left side of the spawn area, a large river of water can be found over a railing.
- Line 425: A long river flows out of a dam and runs along one side of the map.
- Line 432: A hose pours water into a large puddle at the bottom of a gorge running along the side of the map.
- Line 439: There is water in the fountain in the courtyard.
- Line 446: Bodies of deep water are found at the Lumbershack and Waterfall areas of the map.<br>In the [[Sawmill (Capture the Flag)
- Line 453: The map takes place on a harbour connected to the sea.
- Line 460: The harbour area around the control point is full of instant-death shark-infested water. There are shark tanks in both spawn rooms.
- Line 467: There is a large lake out-of-bounds. There is a small pool of water connected to a waterfall in a cave. The water is alligator-infested and instantly kills mercenaries.
- Line 474: Water surrounds the play-space. A hallway next to the control point leads into a flooded tunnel. There is a beach with shallow water near the control point.<br>On both sides of the map, outside the spawn rooms there is a ramp with a shallow puddle.
- Line 481: On both sides of the map connected to the central building is drop-down to a flooded passageway.
- Line 488: Water surrounds the mothership at the final point's pitfall.
- Line 495: The map is surrounded by the ocean. There is a fountain near the start of the Payload track.<br>There is a circular pond, a pool on a balcony, and another fountain near the final checkpoint.
- Line 502: Shallow water surrounds the platform Point A is on.
- Line 509: The river surrounds the center control point (shallow water), and waterfalls off the edge of the cliff.
- Line 516: There is a miniature pond behind BLU's spawn room. There is a tub of steaming water inside BLU's spawn room.<br>There is a small pool of steaming water outside of BLU's spawn leading to control point A.<br>There is a river and multiple waterfalls next to and underneath control point A.<br>There is a lake of steaming water underneath control point B.<br>This lake connects to a large pool of boiling water surrounding and enveloping control point D.
- Line 523: There is an ocean outside the map.
- Line 530: First BLU spawn leads to small river (shallow water).
- Line 537: On stage 2, there is a small stream which has deep water right outside of the BLU spawn.
- Line 544: Small pools around the map.
- Line 551: There is a lake of water far out-of-bounds at the end of a large gorge.
- Line 558: There is an ocean behind BLU's initial spawn room. The map has canals of water running through it.
- Line 565: There are small ponds of deep water around the valley below the central tower.
- Line 572: The center of the map has a canal of deep water.
- Line 579: Deep water channels outside the teams' buildings consisting of underwater routes connecting each team's base building to the central train house building.<br>The [[Well (Capture the Flag)
- Line 586: There is a large lake with a boathouse.