89 templates missing Portuguese (Brazil) translation
Pages missing in Portuguese (Brazil) (pt-br – português do Brasil): 89 in total. Data as of 02:43, 08 November 2025 (GMT).
- See also
- All articles in Portuguese (Brazil)
- Missing article translations in Portuguese (Brazil)
- Recent changes to articles in Portuguese (Brazil)
List
- Template:Damage table has 2000 uses and is missing 1 translation
- Line 1844: Damage charging delay
- Template:Engineer Nav has 2000 uses and is missing 1 translation
- Line 60: Metal
- Template:Notable Person Nav has 293 uses and is missing 32 translations
- Line 55: Gabe Newell
- Line 67: Robin Walker
- Line 79: John Cook
- Line 91: Ian Caughley
- Line 119: Dario Casali
- Line 131: Dave Riller
- Line 143: Dhabih Eng
- Line 155: Eric Smith
- Line 167: Jeff Ballinger
- Line 179: Moby Francke
- Line 207: Dennis Bateman
- Line 219: JB Blanc
- Line 231: Ashly Burch
- Line 243: Robin Atkin Downes
- Line 255: Grant Goodeve
- Line 267: John Patrick Lowrie
- Line 279: Rick May
- Line 291: Ellen McLain
- Line 303: Stephen Merchant
- Line 315: Nolan North
- Line 327: Gary Schwartz
- Line 339: Nathan Vetterlein
- Line 367: Mike Morasky
- Line 395: Heather Campbell
- Line 407: Maren Marmulla
- Line 419: Michael Oeming
- Line 431: Minttu Hynninen
- Line 443: Jim Murray
- Line 455: Saren Stone
- Line 467: Jay Pinkerton
- Line 479: Nick Filardi
- Line 491: Erik Wolpaw
- Template:Community Medal Nav has 125 uses and is missing 3 translations
- Line 4: Community Medals
- Line 50: Moonlight MvM
- Line 121: Potato MvM
- Template:Hazard infobox has 124 uses and is missing 1 translation
- Line 156: Stock
- Template:Class weapons table scout melee has 23 uses and is missing 1 translation
- Line 220:
- Template:FeaturedArticle/article/Medic has 23 uses and is missing 2 translations
- Line 3: The Medic
- Line 13: What he lacks in compassion for the sick, respect for human dignity, and any sort of verifiable formal training in medicine, the '''Medic''' more than makes up for with a bottomless supply of giant needles and a trembling enthusiasm for plunging them into exposed flesh. Raised in Stuttgart, Germany during an era when the Hippocratic oath had been downgraded to an optional Hippocratic suggestion, the Medic considers healing a generally unintended side effect of satisfying his own morbid curiosity.
- Template:Wqc/table/allclasses has 23 uses and is missing 1 translation
- Line 29: The weapon the Festivizer is used on retains its original quality, however, new copies of Stock weapons are only created in the listed qualities.
- Template:Active promotional item list has 22 uses and is missing 2 translations
- Line 536: Premium Accounts
- Line 625: Special Events
- Template:Expired promotional item list has 22 uses and is missing 2 translations
- Line 3180: Special Events
- Line 3295: Steam Winter Sale 2013
- Template:List of items associated with badges has 22 uses and is missing 10 translations
- Line 138: Achievement Items
- Line 153: Distributed Items
- Line 170: Update Badges and Medals
- Line 189: Gifter Badges
- Line 222:
- Line 273: Promotional Items
- Line 293: Miscellaneous
- Line 337: Purchasable Items
- Line 371: Craftable Items
- Line 742: Community Mann vs. Machine Badges and Medals
- Template:Equalizer and Escape Plan healing range has 21 uses and is missing 24 translations
- Line 124: s
- Line 125: s
- Line 126: s
- Line 127: s
- Line 131: s
- Line 132: s
- Line 133: s
- Line 134: s
- Line 137: s
- Line 138: s
- Line 139: s
- Line 140: s
- Line 144: s
- Line 145: s
- Line 146: s
- Line 147: s
- Line 150: s
- Line 151: s
- Line 152: s
- Line 153: s
- Line 156: 4 ticks
- Line 157: 4 ticks
- Line 158: 4 ticks
- Line 159: 4 ticks
- Template:List of blog entries has 21 uses and is missing 77 translations
- Line 613: Saxton Hale
- Line 668: Saxton Hale
- Line 695: Saxton Hale
- Line 743: Saxton Hale
- Line 799: Community Creator and TF Team
- Line 811: Dave Riller
- Line 835: TF2 Writers
- Line 869: Saxton Hale
- Line 901: Bay Raitt
- Line 929: Robin Walker
- Line 1001: Francis the Talking France
- Line 1144: Whitaker
- Line 1160: Robin Walker
- Line 1196: Brandon Reinhart
- Line 1212: Robin Walker
- Line 1248: Robin Walker
- Line 1276: Dave Riller
- Line 1292: Robin Walker
- Line 1304: Robin Walker
- Line 1320: Erik Johnson
- Line 1335: Tom Bui
- Line 1354: Brandon Reinhart
- Line 1381: Mike Booth
- Line 1400: Robin Walker
- Line 1411: Robin Walker
- Line 1422: Robin Walker
- Line 1437: Robin Walker
- Line 1448: Robin Walker
- Line 1459: Robin Walker
- Line 1470: Robin Walker
- Line 1481: Saxton Hale
- Line 1493: Robin Walker
- Line 1528: Robin Walker
- Line 1543: Wade Schin
- Line 1554: Saxton Hale
- Line 1566: Robin Walker
- Line 1577: Erik Johnson
- Line 1588: Corey Peters
- Line 1599: Robin Walker
- Line 1618: Robin Walker
- Line 1629: Mike Booth
- Line 1644: Dave Riller
- Line 1659: Erik Johnson
- Line 1674: Saxton Hale
- Line 1686: Stavros Xanthis
- Line 1697: Robin Walker
- Line 1708: Robin Walker
- Line 1719: Jay Pinkerton
- Line 1730: Robin Walker
- Line 1741: Robin Walker
- Line 1764: Eric Smith
- Line 1779: Robin Walker
- Line 1794: Eric Smith
- Line 1805: Robin Walker
- Line 1816: Greg Cherlin
- Line 1827: Robin Walker
- Line 1838: Robin Walker
- Line 1857: Robin Walker
- Line 1868: Greg Cherlin
- Line 1879: Robin Walker
- Line 1890: Robin Walker
- Line 1901: Robin Walker
- Line 1930: Robin Walker
- Line 1941: Robin Walker
- Line 1952: Dhabih Eng
- Line 1967: Dhabih Eng
- Line 1978: Robin Walker
- Line 1989: Jakob Jungels
- Line 2000: Jakob Jungels
- Line 2011: Eric Smith
- Line 2022: Robin Walker
- Line 2033: Jakob Jungels
- Line 2044: Robin Walker
- Line 2055: Jakob Jungels
- Line 2066: Robin Walker
- Line 2077: Eric Kirchmer
- Line 2088: Robin Walker
- Template:Tool list has 21 uses and is missing 22 translations
- Line 3257: A key used to open a .
- Line 3273: A key used to open a .
- Line 3289: A key used to open a .
- Line 3305: A key used to open a .
- Line 3321: A key used to open a .
- Line 3337: A key used to open a .
- Line 3353: A key used to open a .
- Line 3369: A key used to open a .
- Line 3385: A key used to open a .
- Line 3400: A key used to open a .
- Line 3415: A key used to open a .
- Line 3430: A key used to open a .
- Line 3445: A key used to open a .
- Line 3460: A key used to open a .
- Line 3475: A key used to open a .
- Line 3490: A key used to open a .
- Line 3505: A key used to open a .
- Line 3520: A key used to open a .
- Line 3535: A key used to open a .
- Line 3550: A key used to open a .
- Line 3565: A key used to open a .
- Line 3580: A key used to open a .
- Template:Sentry Gun level has 20 uses and is missing 1 translation
- Line 1645: Note: Only available in as an upgrade and cannot be wrangled, repaired, or have its ammo refilled.
- Template:Potato MvM archive note has 19 uses and is missing 2 translations
- Line 1: Missions from this operation can still be played on Potato's Custom MvM . No medals will be awarded for completion.
- Line 4: Missions from this operation can still be played on Potato's Custom MvM .
- Template:List of kill icons has 18 uses and is missing 2 translations
- Line 2898: Unused icon for Hale's ability.
- Line 2903: Previously used on the area of effect of Saxton Hale's normal punch.
- Template:Killstreak color table has 17 uses and is missing 2 translations
- Line 4: Sheen color
- Line 7: Killstreaker colors
- Template:Ubercharge rate has 16 uses and is missing 1 translation
- Line 192: 100% - 142.5% health
- Template:Custom maps unreleased stub has 15 uses and is missing 1 translation
- Line 30: '''This is an '''. As such, it is not complete.
- Template:List of Community item owners has 15 uses and is missing 37 translations
- Line 829: Original Organizer of ETF2L Highlander.
- Line 1312: Creator of tools exploiting Steam Platform and Source Engine capacities.
- Line 1328: Dutch moderator on Steam Translation Server.
- Line 1444: German translator at the Steam Translation Server, Webmaster at TFPortal.de.
- Line 1878: Creator of SOAP DM and MGE mod.
- Line 2422: For creating the and assisting Steam Forum members in asset creation for TF2.
- Line 2433: Creator of the . Also contributed to the and the .
- Line 2469: Creator of the TF2 Feedback system and co-creator of PropHunt.
- Line 2486: Make a Wish Foundation gift.
- Line 2497: Has Haunted Ghosts particle effect along with the usual community quality items' effect Community Sparkle.
- Line 2582: Long term ETF2L admin and head admin, helper for the TF2 MixUp matches.
- Line 2593: Former ETF2L Head Admin, ESL admin, Excello admin and Esports Heaven admin.
- Line 2647: Head of the TF2TV Casting organization.
- Line 2668: TF2 Outpost creator.
- Line 2684: Administrator of ozfortress.
- Line 2700: Senior Administrator of ozfortress.
- Line 2726: Created the Community Fortress Mentor Program.
- Line 2747: VanillaTV Caster - Host of i46 & i49 TF2 Finals.
- Line 2778: Founder/Head Admin of VanillaTv.
- Line 2793: Long term ETF2L admin and head admin.
- Line 2809: Founder/Head Admin of eXtv.
- Line 2843: Founder/Head Admin of ETF2L.
- Line 2875: Founder/Head Admin of Wireplay.
- Line 2918: Creator of SteamRep.
- Line 2934: Creator of .
- Line 2945: Also SteamRep Admin.
- Line 2993: Assisted Valve in fixing bugs and map exploits.
- Line 3016: Reporting detailed gameplay glitches, bugs, and exploits to Valve.
- Line 3032: Contributor to .
- Line 3052: Creator of marketplace.tf and scrap.tf.
- Line 3072: Created the script to link items in-game to the .
- Line 3083: Also a Administrator.
- Line 3112: Admin, one of the original Admins.
- Line 3122: Originally had a Jarate.
- Line 3149: Created and organised Hats for Help.
- Line 3183: Halflife2.net staff.
- Line 3205: Creator of the Nerf Now!! web comic.
- Template:List of Mysterious Promos has 14 uses and is missing 4 translations
- Line 50: <br>&
- Line 62: &
- Line 74:
- Line 249:
- Template:Arkham Knight Contest item has 13 uses and is missing 1 translation
- Line 1: This item was created for the .
- Template:Item timeline 2015 has 13 uses and is missing 2 translations
- Line 32: * Added the Pubstars vs. Pros 6vs9 medal.
- Line 47: * Added TF2Connexion Season 14 tournament medals.
- Template:Item timeline 2019 has 13 uses and is missing 2 translations
- Line 1043: * Added the Winter 2019 Cosmetic Case.
- Line 1055: * Added the Winter 2019 War Paint Case.
- Template:Item timeline 2021 has 13 uses and is missing 1 translation
- Line 292: * Added the Winter 2021 Cosmetic Case.
- Template:Respawn times/cactus canyon has 13 uses and is missing 1 translation
- Line 15: After final hill
- Template:Respawn times/degroot keep has 13 uses and is missing 4 translations
- Line 3: Status
- Line 14: Default
- Line 25: After gate closed
- Line 36: After gate reopened
- Template:Respawn times/pass time has 13 uses and is missing 1 translation
- Line 6: Default
- Template:List of bleed-inflicting weapons has 12 uses and is missing 1 translation
- Line 224: * Bleed persists as long as it is attached.
- Template:List of item attributes has 12 uses and is missing 218 translations
- Line 55: Attrib_AltFire_Disabled
- Line 107: Attrib_Scattergun_NoReloadSingle
- Line 129: Wearer cannot ignite
- Line 292: Attrib_SoldierBuffType
- Line 294: Attrib_Dmg_Falloff_Increased
- Line 305: Attrib_DemoBuffType
- Line 374: '''%s1'''% damage penalty
- Line 386: Attrib_Socket
- Line 388: Custom Texture
- Line 423: Attrib_DisguiseDamageReduction
- Line 465: Attrib_DuelLoserAccountID
- Line 506: Attrib_ElevateQuality
- Line 526: This weapon holsters '''%s1'''% faster
- Line 580: Attrib_Knockback
- Line 587: '''%s1'''% damage penalty
- Line 591: Attrib_DecloakRate
- Line 604: Custom Texture
- Line 793: Attrib_DeflectionSizeMultiplier
- Line 821: '''%s1'''% increased melee attack range
- Line 823: Attrib_MiniCritAirborneEnemiesDeploy
- Line 882: Attrib_MultipleSentries
- Line 888: Overrides the projectile fired from the weapon. Takes values from 1 to 26, each representing a different projectile, and not all projectiles work on all weapons
- Line 925: Attrib_CenterFireProjectile
- Line 1012: Attrib_AlternateRocketEffect
- Line 1022: '''%s1'''% damage penalty
- Line 1036: '''%s1'''% reduction in airblast vulnerability
- Line 1050: Unable to see enemy health
- Line 1086: Per Shot Missed: -'''%s1''' ammo
- Line 1090: +'''%s1'''% buff duration
- Line 1106: Attrib_SetIcicleKnifeMode
- Line 1138: Attrib_TauntSoundSuccess
- Line 1220: +'''%s1'''% faster firing speed
- Line 1228: Attrib_RageGainOnAssists
- Line 1242: Attrib_AirBlastVerticalVulnerabilityMultipier
- Line 1327: Only visible in Pyroland
- Line 1329: '''%s1'''% clip size
- Line 1331: +'''%s1'''% sapper damage bonus
- Line 1335: +'''%s1''' health regenerated per second for each active sapper
- Line 1337: '''%s1'''% sapper health bonus
- Line 1347: '''%s1'''% sapper damage penalty
- Line 1379: Attrib_AutoFiresFullClipAllAtOnce
- Line 1387: On Equip: Visit Pyroland
- Line 1393: Attrib_PlayerSkinOverride
- Line 1399: Attrib_Sapper_Voice_Pak
- Line 1401: Attrib_Sapper_Voice_Pak_Idle_Wait
- Line 1403: Killed Merasmus at level '''%s1'''
- Line 1425: Sentry build speed increased by '''%s1'''%
- Line 1427: Increases teleporter build speed by '''%s1'''%.
- Line 1429: Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.
- Line 1431: Cannonballs do not explode on impact
- Line 1435: Alt-Fire: Use '''%s1''' metal to pick up your targeted building from long range
- Line 1437: '''%s1'''% damage on contact with surfaces
- Line 1439: Generate building rescue energy on damage
- Line 1441: Self mark for death when hauling buildings
- Line 1443: Press your reload key to cycle through resist types.
- Line 1448: Fires a special bolt that can repair friendly buildings
- Line 1450: +'''%s1'''% projectile speed
- Line 1452: +'''%s1'''% damage bonus
- Line 1454: Cannonballs push players back on impact
- Line 1458: '''%s1'''% Overheal build rate.
- Line 1460: Share Canteens with your heal target.
- Line 1466: +25% more overheal, +50% longer duration per point
- Line 1468: Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds.
- Line 1470: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.
- Line 1472: +'''%s1'''% faster move speed on wearer
- Line 1474: +'''%s1''' health regenerated per second on wearer
- Line 1476: +'''%s1'''% critical hit damage resistance on wearer
- Line 1478: +'''%s1'''% fire damage resistance on wearer
- Line 1480: +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point
- Line 1492: Build energy by healing teammates. When fully charged, press the Special-Attack key to deploy a frontal projectile shield.
- Line 1524: '''%s1'''% bullet damage vulnerability on wearer
- Line 1526: +'''%s1''' max health on wearer
- Line 1538: +'''%s1'''% greater jump height when active
- Line 1540: '''%s1'''% increase in push force taken from damage
- Line 1542: +'''%s1'''% bonus healing from all sources
- Line 1544: Immune to the effects of afterburn.
- Line 1548: Hype Decays Over Time.
- Line 1550: Extra effects when taunting.
- Line 1552: '''%s1'''% reduction in airblast vulnerability
- Line 1554: '''%s1'''% increase in push force taken from damage
- Line 1556: Increase in push force taken from damage and airblast
- Line 1558: Leave a Calling Card on your victims.
- Line 1564: Attrib_AddHeadOnHit
- Line 1576: This weapon deploys '''%s1'''% faster
- Line 1586: Revive Teammates
- Line 1596: Attrib_TauntSoundSuccess
- Line 1598: Attrib_PhaseCloak
- Line 1600: Attrib_TauntSoundSuccess
- Line 1602: Attrib_PhaseCloak
- Line 1604: '''%s1'''% increased air control.
- Line 1606: Attrib_RocketLaunchImpulse
- Line 1608: On Kill: Gain Mini-crits for '''%s1''' seconds.
- Line 1610: No metal from dispensers when active.
- Line 1620: Mini-crits targets when fired at their back from close range
- Line 1624: Increased attack speed and smaller blast radius while blast jumping
- Line 1628: Attrib_BackHeadshot
- Line 1630: Fires 3 barrages while explosive jumping
- Line 1634: Attrib_AirJumpOnAttack
- Line 1636: Charge and fire shots independent of zoom
- Line 1638: Zoom does not affect charge
- Line 1640: 100% critical hits burning players from behind.
- Line 1645: Full turning control while charging
- Line 1653: '''%s1'''% blast damage from rocket jumps
- Line 1655: Clip size increased on kill
- Line 1661: Fires tracer rounds
- Line 1663: Fire rate increases as health decreases
- Line 1665: Rewarded for participating in the 2014 Summer Adventure.
- Line 1669: Stickybombs fizzle '''%s1''' seconds after landing
- Line 1671: Max charge time decreased by '''%s1'''%
- Line 1673: Grenades have very little bounce and roll
- Line 1675: Attrib_Class_Select_Override_VCD
- Line 1679: Taking damage while shield charging reduces remaining charging time
- Line 1683: '''%s1'''% damage on grenades that explode on timer
- Line 1697: Increased Melee damage against Isolated Merc Set
- Line 1699: Increased Nostromo Napalmer damage taken from Isolated Merc Set
- Line 1701: Increased Nostromo Napalmer damage against Isolationist Pack Set
- Line 1703: Increased Melee damage taken from Isolationist Pack Set
- Line 1711: Duck XP Level : '''%s1'''
- Line 1713: Duck Power : '''%s1''' / 5
- Line 1715: Early Supporter of End of the Line Community Update
- Line 1719: Duckstreaks Active
- Line 1721: Hold fire to load up to 4 shells
- Line 1723: Weapon spread increases as health decreases
- Line 1725: Attrib_AutoFiresFullClipNegative
- Line 1727: Attrib_AutoFiresWhenFull
- Line 1739: '''%s1'''% cloak meter when Feign Death is activated
- Line 1741: Up to +'''%s1'''% damage based on charge
- Line 1743: No cloak meter from ammo boxes when invisible
- Line 1745: '''%s1'''% cloak meter from ammo boxes
- Line 1747: Attrib_ElevateQuality
- Line 1751: '''%s1'''% less metal from pickups and dispensers
- Line 1753: Boost reduced when hit
- Line 1755: '''%s1'''% less healing from all sources
- Line 1757: 100% critical hit vs burning players
- Line 1759: Gain a speed boost on kill
- Line 1761: On Hit: Gain a speed boost
- Line 1763: '''%s1'''% damage resistance when below 50% health and spun up
- Line 1765: '''%s1'''% ÜberCharge rate on Overhealed patients
- Line 1767: '''%s1'''% less healing from Medic sources
- Line 1769: On Hit: Gain up to +'''%s1''' health per attack
- Line 1777: Team Colored Decorated Weapon
- Line 1783: Items Traded in : '''%s1'''
- Line 1801: This weapon holsters '''%s1'''% slower
- Line 1803: This weapon deploys '''%s1'''% slower
- Line 1805: '''%s1''' sec decrease in charge duration
- Line 1807: '''%s1'''% damage penalty vs buildings
- Line 1809: '''%s1'''% decrease in charge impact damage
- Line 1811: Not Tradable, Marketable, Usable in Crafting, or Gift Wrappable
- Line 1813: Melee hits refill '''%s1'''% of your charge meter.
- Line 1815: Secondary fire when charged grants mini-crits for '''%s1''' seconds.
- Line 1817: Dealing damage fills charge meter.
- Line 1819: This Weapon has a large melee range and
- Line 1824: Ammo boxes collected also give Charge
- Line 1826: Extinguishing teammates restores '''%s1''' health
- Line 1828: Extinguishing teammates reduces cooldown by '''%s1'''%
- Line 1834: '''%s1'''% fuse time on grenades
- Line 1836: +'''%s1'''% faster move speed on wearer (shield required)
- Line 1838: '''%s1'''% increased damage to your sentry's target
- Line 1840: '''%s1'''% metal cost when constructing or upgrading teleporters
- Line 1842: Attrib_DamageBlastPush
- Line 1846: On Hit: Builds Hype
- Line 1848: +'''%s1'''% fire damage resistance while deployed
- Line 1850: '''%s1'''% damage bonus vs burning players
- Line 1854: Attacks pierce damage resistance effects and bonuses
- Line 1856: +'''%s1'''% damage vulnerability while active
- Line 1858: Revenge crits are lost on death
- Line 1860: '''%s1'''% maximum overheal on wearer
- Line 1870: Collect the organs of your victims
- Line 1872: Successive shots become less accurate
- Line 1874: Fires a wide, fixed shot pattern
- Line 1876: Attrib_NoCloakFromAmmo
- Line 1878: Collect the organs of people you hit
- Line 1880: '''%s1'''% increased air control when blast jumping.
- Line 1882: Immune to push force from damage and airblast when spun up
- Line 1888: Normal disguises require (and consume) a full cloak meter
- Line 1900: Attrib_AirblastDestroyProjectile
- Line 1950: Spawning and resupply do not affect the Gas meter
- Line 1952: +'''%s1'''% faster move speed on wearer
- Line 1954: '''%s1'''% damage vulnerability on wearer
- Line 1956: '''%s1'''% maximum overheal on wearer
- Line 1958: '''%s1'''% health from healers on wearer
- Line 1960: Maximum health is drained while item is active
- Line 1980: Critical damage is affected by range
- Line 1982: Minicrits whenever it would normally crit
- Line 1984: Push enemies back when you land (force and radius based on velocity)
- Line 1986: Stun enemies when you land
- Line 1988: Able to re-launch while already in-flight
- Line 1992: '''%s1'''% faster recharge rate
- Line 1994: Ignited enemies explode
- Line 1996: '''%s1'''% healing effect
- Line 1998: Gain a speed boost when you hit an enemy player
- Line 2000: Gas meter starts empty
- Line 2002: Gas meter builds with damage done and/or time
- Line 2004: '''%s1'''-to-1 health-to-metal ratio when repairing buildings
- Line 2017: '''%s1'''
- Line 2019: '''%s1'''
- Line 2021: Voices From Below
- Line 2023: Pumpkin Bombs
- Line 2025: Halloween Fire
- Line 2027: Exorcism
- Line 2057: Killstreaker: '''%s1'''
- Line 2059: Sheen: '''%s1'''
- Line 2063: Pages of Tumidum: '''%s1'''
- Line 2065: Pages of Gratanter: '''%s1'''
- Line 2067: Pages of Audere: '''%s1'''
- Line 2069: Pages of Congeriae: '''%s1'''
- Line 2071: Pages of Veteris: '''%s1'''
- Line 2081: Killstreaks Active
- Line 2097: Melee kills refill '''%s1'''% of your charge meter.
- Line 2111: ★ Unusual Effect: '''%s1'''
- Line 2115: '''%s1'''% slower upgrade rate
- Line 2123: Disables double jump
- Line 2125: Third successful punch in a row always crits.
- Line 2133: Festivized
- Line 2149: Deals 300% damage to burning players
- Line 2154: -50% repressurization rate on Alt-Fire
- Line 2156: Uses a shared pressure tank for Primary Fire and Alt-Fire.
- Line 2163: Mini-crits burning targets and extinguishes them. Damage increases based on remaining duration of afterburn.
- Template:Fabricate Set Required and Results has 11 uses and is missing 2 translations
- Line 117: N/A
- Line 123: While the ingame blueprint will accept the item-set weapons, it will state that no matching blueprint is found and not consume anything.
- Template:List of miscellaneous reward item owners has 11 uses and is missing 18 translations
- Line 245: Reported a serious exploit regarding name tags to Valve.
- Line 255: Given in Unusual quality with the Sunbeams effect.
- Line 271: Reported a serious exploit regarding name tags to Valve.
- Line 281: Given in Unusual quality with the Sunbeams effect.
- Line 327: Make-A-Wish Foundation gift.
- Line 337: Given in Unusual quality. It was given the quality and Sunbeams effect later.
- Line 353: Make-A-Wish Foundation gift.
- Line 363: Given in Unusual quality with the Sparkling Lights effect.
- Line 379: Make-A-Wish Foundation gift.
- Line 389: Given in Unusual quality with the Community Sparkle effect.
- Line 405: Reported a serious exploit regarding Giftapults and name tags.
- Line 414: Given in Unusual quality with the Sunbeams effect.
- Line 430: Reported a serious exploit regarding item renaming without using a Name Tag.
- Line 439: Given in Unusual quality with the Sunbeams effect.
- Line 454: Reported a serious exploit.
- Line 463: Given in Unusual quality with the Nebula effect.
- Line 478: Reported a serious exploit.
- Line 487: Given in Unusual quality with the Burning Flames effect.
- Template:Reskins/limited classes has 10 uses and is missing 42 translations
- Line 63: Added in the for the update.
- Line 103: Added in the for the update.
- Line 120: Added in the for the update.
- Line 182: Added in the for the update.
- Line 272: Added in the for the update.
- Line 353: Added in the for the update.
- Line 386: Added in the for the update.
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- Line 465: Added in the for the update.
- Line 524: Added in the for the update.
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- Line 1696: Added in the for the update.
- Line 1713: Added in the for the update.
- Line 1757: Added in the for the update.
- Line 1825: Added in the for the update.
- Line 1880: Added in the for the update.
- Line 1956: Added in the for the update.
- Line 1990: Added in the for the update.
- Line 2084: Added in the for the update.
- Line 2298: Added in the for the update.
- Line 2317: Added in the for the update.
- Template:List of companies has 9 uses and is missing 154 translations
- Line 83: Alpha Electric
- Line 93: Alto Elevators
- Line 103: Army Surplus General
- Line 120: Ball Fortress
- Line 152: Ballinger
- Line 172: Banana Bay Exports
- Line 182: Bayou Shipping
- Line 199: Beacon
- Line 209: Biggs
- Line 219: Binder's Popsicles
- Line 229: Binksi Logging
- Line 239: Binski Paper Co
- Line 249: Blue Mountain Pioneering
- Line 266: Builders League United
- Line 276: BLU Blast Complex
- Line 293: Brewery<br>(Blu Streak Beer)
- Line 310: BLU Co
- Line 327: BLU Freight & Shipping
- Line 344: BLU Industries Incorporated
- Line 354: Blue Corn Co.
- Line 371: BLU Steel
- Line 387: BLU Warehouse
- Line 396: Boggy Brook's
- Line 411: Turkeys
- Line 447: Brown Nugget Prospecting
- Line 456: Buckshot
- Line 471: Bullseye Bill's
- Line 498: Captain Dan's
- Line 520: Casali Shafting Co.
- Line 538: Cave Raiders
- Line 547: Cerveza Royale
- Line 562: Chaps Dry Goods
- Line 583: Charles Darling's Triassic Preserve
- Line 598: Chairman
- Line 613: Chemical Processing Facility
- Line 622: Clem's
- Line 631: Cliffe Rocks Inc.
- Line 649: Conagher Railroads
- Line 664: Conagher's Tool & Munitions
- Line 700: Conquistador Fried Giblets
- Line 715: Cornwell
- Line 733: Cracky Pop!
- Line 742: Crash Construction
- Line 757: Crummy's Burgers
- Line 766: Carmack Computers
- Line 779: Dalokohs
- Line 797: Dapper Cadaver
- Line 812: Darling Zoos
- Line 827: Der Architect
- Line 836: Discount Alchemist
- Line 857: Diedrich's Discount Delicatessen
- Line 866: Doctor Wilson's Auto-Borax
- Line 881: Driller
- Line 917: Elliphany Electric Trains
- Line 932: Ellis' Crawdads
- Line 947: Emmerich's
- Line 962: Finest Hour Ale House
- Line 977: Freeman Airboat Tours
- Line 995: Freyja's Sushi
- Line 1010: FGD Luxury Automobiles
- Line 1023: General Industries Co.
- Line 1032: Gilded Gold
- Line 1047: Gold Medal
- Line 1065: Goldbloom Tropical Flora Export
- Line 1080: Goldstream Fuel Co.
- Line 1089: Gray Gravel Co.
- Line 1104: Green Valley Post
- Line 1113: Griffivore Banana Co.
- Line 1128: Hammond's Amber Mining Co.
- Line 1143: Hampshire's Heavy Lifting Equipment
- Line 1159: Handy Hoe
- Line 1168: Happy Farmers Cooperative
- Line 1183: Happy Farmers Cooperative
- Line 1216: Humboldt's Pharmacy
- Line 1231: Humboldt Sauermilch Molkerei GMBH
- Line 1246: Hurg Spaceship Parts
- Line 1255: Husky Acres
- Line 1264: Icarus Airliners
- Line 1294: Imperial Mining
- Line 1310: Industrial
- Line 1331: Jenkin Coal Co.
- Line 1340: Jimi Jam
- Line 1355: Jobbs Orchards
- Line 1379: Klintz Hocks
- Line 1394: Lucky Plucker
- Line 1403: Lumpy Bros
- Line 1406: Butter for Less
- Line 1415: Mannhattan Used Fireworks
- Line 1424: Mann Co.
- Line 1430: Mann Co.
- Line 1446: Menschnapps
- Line 1451: Mann Co.
- Line 1458: Mann Co.
- Line 1469: Mann Co.
- Line 1482: Sleepy Dog
- Line 1503: McJohn Power
- Line 1518: (Metal)<!-- not a company name -->
- Line 1537: Mann Co.
- Line 1550: Neal's Bananaland Ice Cream
- Line 1565: Newell and Sons
- Line 1589: Newell & Sons Steam Delivering
- Line 1597: NJ Productions
- Line 1612: Nile Archaeo
- Line 1627: Northern Express
- Line 1642: Odessa Mining Logistics
- Line 1650: Old Geezer
- Line 1668: Otto's Cafe
- Line 1689: Poco Coop
- Line 1704: Pinkerpaw Packaging
- Line 1713: Piper & Piper Pipeworks Inc.
- Line 1722: Primaprime
- Line 1773: Reliable Excavation Demolition
- Line 1782: Red Bread
- Line 1803: Red Forest Fur Company
- Line 1818: Red Ind. Trading
- Line 1827: Red Industries Unincorporated
- Line 1836: RED Iron
- Line 1851: RED Iron Works
- Line 1866: Red Planet Chemicals
- Line 1883: Red Raiders
- Line 1900: Red Shed
- Line 1904: Red Shed Whiskey
- Line 1908: Red Shed Beer
- Line 1918: Red Valley Mining
- Line 1928: Redstone Cargo
- Line 1946: Regal Plumbing Supplies
- Line 1964: Rio Grande Coal Co.
- Line 1981: Rolling Stone Mining Logistics
- Line 1991: Sanders BBQ
- Line 2011: Sapper Sour Candy
- Line 2027: Schucker & Sons
- Line 2037: Scoot's Canoe
- Line 2057: Sea Side Exports
- Line 2074: (Seed)
- Line 2091: Shifty's Quick Shot
- Line 2108: Shiny's Bullion
- Line 2125: (double-edged blades)
- Line 2142: Smart Fireworks
- Line 2159: Spawn-N-Go
- Line 2176: Strongarm Lifting
- Line 2186: Sunny Hay
- Line 2215: TF Industries
- Line 2249: Tree Feller 2 Million
- Line 2266: Trench Diggers FIRST UNION
- Line 2283: Tycho Corp Off-World Excavations
- Line 2293: Vier Augen Optical Co.
- Line 2310: Wade Canoes
- Line 2333: Wood Electric
- Line 2350: Wright Shipping
- Line 2386: Yeti Park
- Line 2403: YTI
- Line 2407: Institute for Research and Development.
- Line 2424: Yti-Hale Shipping
- Line 2441: Zippy Plow
- Template:List of weapons associated with juggling has 8 uses and is missing 3 translations
- Line 3: List of weapons associated with juggling
- Line 81: Note
- Line 92: Includes and variants.
- Template:Mechachievements list has 8 uses and is missing 74 translations
- Line 2: Mechachievements list
- Line 6: Icon and Name
- Line 15: Complete a mission using custom upgrades: 100CP
- Line 18: This achievement only can be done in , , and .
- Line 24: Resist 500 damage with the : 1CP<br>'''Bonus:'''(x5) Resist 2500 damage with the : 7CP<br>'''Bonus:'''(x2) Revive 3 or more teammates in a single life: 20CP
- Line 31: Deal 3000 tank damage with the : 1CP<br>'''Bonus:'''(x5) Deal 8000 tank damage with the : 5CP<br>'''Bonus:'''(x2) Deal 20000 tank damage with the : 20CP
- Line 38: Mark 3 Giant robots: 1CP<br>'''Bonus:'''(x5) Milk and mark a Giant robot: 5CP<br>'''Bonus:'''(x2) Moonshot a robot with The : 20CP
- Line 45: Destroy 5 robots with crits: 1CP<br>'''Bonus:'''(x5) Destroy 3 Giants with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
- Line 48: 's critical hit does not count towards this achievement.
- Line 54: Have a sentry buster destroy the bomb carrier: 100CP
- Line 57: Some mission's sentry buster does not deal friendly fire, making earning the achievement impossible.
- Line 63: Obtain 3 heads with the : 1CP<br>'''Bonus:'''(x5) Assist in destroying 2 Giants with the : 5CP<br>'''Bonus:'''(x2) Destroy 10 Giants with the : 20CP
- Line 66: "Assist in destroying 2 Giants with the " does not work in this achievement.
- Line 72: Assist in destroying 15 robots with the : 1CP<br>'''Bonus:'''(x5) Assist in destroying 20 robots with crits in single life with the : 5CP<br>'''Bonus:'''(x2) Share 6 canteens with the : 20CP
- Line 79: Coat 15 robots with the : 1CP<br>'''Bonus:'''(x5) Heal teammates for 3000 HP with the : 5CP<br>'''Bonus:'''(x3) Slow 5 Super Scouts with the : 20CP
- Line 82: Mad Milk Syringe also count towards this achievement.
- Line 88: Destroy a bot with a tauntkill: 100CP
- Line 95: Deploy a : 1CP<br>'''Bonus:'''(x5) Assist 8000 damage with the in a single life: 5CP
- Line 102: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Complete a mission with the highest damage dealt: 20CP
- Line 105: "Complete a mission with the highest damage dealt" does not work in this achievement.
- Line 111: Ignite 5 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 3 burning Giants with the : 5CP<br>'''Bonus:'''(x2) Destroy 8 Giants ignited by the : 20CP
- Line 118: Destroy 3 Giants with the : 1CP<br>'''Bonus:'''(x5) Destroy 3 Giant Medics with the : 5CP<br>'''Bonus:'''(x2) Save yourself from near death with the : 20CP
- Line 121: Near death means below 35 HP.
- Line 127: Destroy 10 robots with crits: 1CP<br>'''Bonus:'''(x5) Deal 8000 tank damage with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
- Line 134: Destroy 3 robots while rocket jumping: 1CP<br>'''Bonus:'''(x5) Destroy 3 or more Uber Medics in 1 second: 5CP<br>'''Bonus:'''(x2) Deal 30000 damage as Soldier: 20CP
- Line 141: Destroy 10 robots with the : 1CP<br>'''Bonus:'''(x5) Deal 4500 tank damage with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
- Line 148: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 8 Uber Medics with the : 5CP<br>'''Bonus:'''(x2) Deal 6000 damage in a single life with the : 20CP
- Line 155: Collect 200$ as Scout: 1CP<br>'''Bonus:'''(x5) Achieve an A rating and get the bonus cash as Scout: 5CP<br>'''Bonus:'''(x3) Achieve an A+ rating as Scout: 20CP
- Line 162: Deploy a : 1CP<br>'''Bonus:'''(x5) Heal 1000 damage with the : 5CP<br>'''Bonus:'''(x5) Heal 3500 damage with the in a single life: 5CP
- Line 165: Both bonus objective does not work in this achievement.
- Line 171: Deal 3000 damage with the : 1CP<br>'''Bonus:'''(x5) Deal 5000 tank damage with the : 5CP<br>'''Bonus:'''(x2) Destroy 5 Giants with the : 20CP
- Line 178: Destroy 6 robots with a Sword: 1CP<br>'''Bonus:'''(x5) Deal 7000 damage with a Sword: 5CP<br>'''Bonus:'''(x2) Destroy 8 Uber Medics with a Sword: 20CP
- Line 181: This achievement can be done with any demoman's melee weapon.
- Line 187: Deploy a : 1CP<br>'''Bonus:'''(x5) Resist 1000 damage with the : 5CP<br>'''Bonus:'''(x5) Resist 2000 damage with the in a single life: 5CP
- Line 194: Milk 3 Giant robots with Mad Milk syringes: 1CP<br>'''Bonus:'''(x5) Heal your teammates for 3000 HP worth of damage with Mad Milk syringes in a single life: 5CP<br>'''Bonus:'''(x2) Coat 30 robots with Mad Milk syringes in a single life: 20CP
- Line 201: Deal 3000 sentry damage: 1CP<br>'''Bonus:'''(x5) Destroy 15 robots with the : 3CP<br>'''Bonus:'''(x2) Deal 8000 sentry damage with the : 20CP
- Line 208: Complete a mission with zero failed waves: 50CP
- Line 211: Player must complete two different mission to gain this achievement.
- Line 217: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
- Line 224: Coat 5 robots with slowing : 1CP<br>'''Bonus:'''(x5) Slow a Super Scout with the : 5CP<br>'''Bonus:'''(x2) Assist in killing 75 robots: 20CP
- Line 227: does not count towards this achievement.
- Line 233: Destroy a blimp: 100CP
- Line 240: Block 1500 damage with the : 1CP<br>'''Bonus:'''(x5) Deal 5000 damage with the : 5CP<br>'''Bonus:'''(x2) Heal 10,000 HP worth of damage to your teammates (no overheal): 20CP
- Line 243: Fire does not count towards primary achievement.
- Line 249: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Deal 8000 damage with the : 5CP<br>'''Bonus:'''(x2) Deal the most damage to tanks with a : 20CP
- Line 252: This achievement can be done with , , and
- Line 258: Destroy a Medic with full Ubercharge: 1CP<br>'''Bonus:'''(x5) Destroy 3 Medics with full Ubercharge in 1 second: 5CP<br>'''Bonus:'''(x3) Destroy Giant Medic with full Ubercharge: 20CP
- Line 265: Destroy a Giant as : 1CP<br>'''Bonus:'''(x5) Destroy 3 Giant Medics as : 5CP<br>'''Bonus:'''(x2) Destroy 10 Giants as : 20CP
- Line 268: Player must land final blow in order to count towards achievement.
- Line 274: Heal your teammates for 3000 HP worth of damage: 1CP<br>'''Bonus:'''(x5) Save yourself from near death (<50 HP) with a Ubercharge: 5CP<br>'''Bonus:'''(x2) Revive 3 or more teammates in a single life: 20CP
- Line 281: Stun a robot with the : 1CP<br>'''Bonus:'''(x5) Stun a medic bot with the : 5CP<br>'''Bonus:'''(x2) Deal 100 stomp damage to Giants with the : 20CP
- Line 288: Repair your buildings for 400 HP: 1CP<br>'''Bonus:'''(x5) Save your building from a detonating Sentry Buster: 20CP<br>'''Bonus:'''(x2) Save your building from a Sentry Buster 3 times in a single life: 20CP
- Line 291: Hauling building towards does not count towards bonus objective.
- Line 297: Destroy 10 gatebots: 1CP<br>'''Bonus:'''(x5) Defend the gate from Giants: 5CP<br>'''Bonus:'''(x2) Defend the gate from nearly captured: 20CP
- Line 300: Bonus objective only count if gatebots are inside capture zone.
- Line 306: Deal 2000 damage with the : 1CP<br>'''Bonus:'''(x5) Destroy 6 robots with the : 5CP<br>'''Bonus:'''(x2) Destroy 3 Uber Medics with the : 20CP
- Line 313: Deal 1000 damage as : 1CP<br>'''Bonus:'''(x5) Destroy 15 robots with mini-crits: 5CP<br>'''Bonus:'''(x5) Deal 30000 damage as : 20CP
- Line 316: Any mini-crits count towards bonus objective.
- Line 322: Destroy 15 robots: 1CP<br>'''Bonus:'''(x5) Destroy 5 Giant robots: 3CP<br>'''Bonus:'''(x2) Deal 10000 damage: 20CP
- Line 329: Destroy 5 projectiles with : 1CP<br>'''Bonus:'''(x5) Destroy 25 projectiles with : 5CP<br>'''Bonus:'''(x2) Destroy 25 projectiles with in a single life: 20CP
- Line 336: Sap 5 robots: 1CP<br>'''Bonus:'''(x5) Destroy 15 sapped robots: 5CP<br>'''Bonus:'''(x2) Destroy 5 Giant Scouts: 20CP
- Line 343: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
- Line 350: Heal 150 HP with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Save yourself from near death (<35 HP) with the two times: 20CP
- Line 357: Destroy 10 robots with the W.A.S.P. Launcher: 1CP<br>'''Bonus:'''(x5) Deal 3000 damage with the W.A.S.P. Launcher in a single life: 5CP<br>'''Bonus:'''(x2) Destroy 8 robots with a single W.A.S.P. Launcher rocket: 20CP
- Line 364: Assist 15 robot kills: 1CP<br>'''Bonus:'''(x5) Heal your teammates for 4000 HP worth of damage: 5CP
- Line 371: Deal 5000 damage with the : 1CP<br>'''Bonus:'''(x5) Absorb 3500 damage with the : 5CP<br>'''Bonus:'''(x2) Destroy 8 Giants with the : 20CP
- Line 378: Deal 4000 damage with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giant Scouts with the : 5CP<br>'''Bonus:'''(x2) Destroy 5 Giants with the : 20CP
- Line 385: Destroy a tank: 1CP<br>'''Bonus:'''(x5) Accumulate 10000 tank damage: 5CP<br>'''Bonus:'''(x2) Deal the most damage to tanks: 20CP
- Line 392: Destroy 15 robots with a : 1CP<br>'''Bonus:'''(x5) Deal 6000 damage with a in a single life: 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with a : 20CP
- Line 395: This achievement can be done with , and .
- Line 401: Complete a mission with zero deaths: 100CP
- Line 408: Obtain a crit boost with the : 1CP<br>'''Bonus:'''(x5) Deal 6000 crit damage in a single life: 5CP<br>'''Bonus:'''(x2) Destroy 10 Uber Medics with the : 20CP
- Line 411: Critical hits from does not count towards primary objective.
- Line 417: Destroy 5 robots with : 1CP<br>'''Bonus:'''(x5) Destroy 20 robots with in a single life: 5CP<br>'''Bonus:'''(x2) Destroy 5 Uber Medics with in a single life: 20CP
- Template:Operation Bolted Barbecue contracts has 8 uses and is missing 110 translations
- Line 2:
- Line 11: Callin' the Shots
- Line 22: Like Father Like Son
- Line 33: Snipe That Ya Freakin' Coward!
- Line 44: The Underdog
- Line 56: Home Run
- Line 67: Rakin' in the Dough
- Line 78: Sugar Rush
- Line 89: Team Player
- Line 101: Moneybags
- Line 113: Power Hitter
- Line 124: Untouchable
- Line 137:
- Line 146: Battle Brother
- Line 157: Battalion's Backup
- Line 168: Buff Banner
- Line 179: Concheror
- Line 190: Frag Out
- Line 201: Paratrooper
- Line 212: The Purple Heart
- Line 224: Screamin' Eagles!
- Line 235: The Bronze Star
- Line 247: The Medal of Honor
- Line 260:
- Line 269: Pyro's Perch
- Line 280: Chain Reaction
- Line 290: Look Up!
- Line 300: No U
- Line 311: Dragon's Fury
- Line 321: Medium Rear
- Line 331: Burnt to a Crisp
- Line 341: French Roast
- Line 353:
- Line 362: Scotch Guard
- Line 372: When Life Gives You Lemons
- Line 382: Kablooie!
- Line 393: Heads Will Roll
- Line 403: Crossed Wires
- Line 413: Whiff of the Ol' Brimstone
- Line 424: Knight of the Round Table
- Line 434: Pills Here
- Line 446:
- Line 455: Bolshevik Behemoth
- Line 465: Damn Good Cop
- Line 475: Do Not Pass Go
- Line 486: Heavyweight Champ
- Line 496: Made of Steel
- Line 507: The Iron (Glowing) Curtain
- Line 518: The Red Giant
- Line 530:
- Line 539: Ya Plum Done Daggum Did It Now Son!
- Line 549: Remote Technician
- Line 560: Do Tanks Have Wives?
- Line 570: Scrapyard
- Line 580: Can't Fix What Ain't Broke
- Line 590: Manual Override
- Line 601: Drugstore Cowboy
- Line 612: Built to Last
- Line 624:
- Line 633: I Am Ze Übermensch!
- Line 643: Field Medic
- Line 653: Frankenstein
- Line 663: Short Circuit
- Line 673: Do Much Harm
- Line 684: Get Behind Me!
- Line 694: Mad Doktor
- Line 706:
- Line 715: Robin Hood
- Line 725: Taking Names
- Line 735: Hotshot
- Line 746: Boom. Headshot.
- Line 756: Forehead On Ya Like A Coffee Table
- Line 766: Two Birds
- Line 777: Collateral Damage
- Line 789:
- Line 798: Big Iron on His Hip
- Line 809: The Bigger They Are...
- Line 819: Stealthy Sabateur
- Line 830: Hit and Run
- Line 840: Sanguine Snake
- Line 850: Master of Disguise
- Line 861: Stabby-Go-Round
- Line 873:
- Line 882: World Tour
- Line 892: Finders Keepers
- Line 902: PROPERTY DAMAGE
- Line 912: Fair and Balanced
- Line 923: Drop It Like It's Hot
- Line 934: Tank Buster
- Line 946: Mann of Steel
- Line 965: Team International
- Line 975: Team USA
- Line 986: Major Leagues
- Line 997: Backup Battalion
- Line 1008: Wildfire
- Line 1020: Sobriety Test
- Line 1031: Brave Hearts
- Line 1042: Russian Roulette
- Line 1053: More Gun
- Line 1064: Die Übermenschen
- Line 1075: Pissing Contest
- Line 1086: From the Shadows
- Line 1097: Cool, Calm, and Collected
- Line 1107: Lost Connection to the Item Server
- Line 1118: Diligent Defense
- Line 1128: Four Men of the Apocalypse
- Line 1138: Flawless Victory
- Line 1148: Old School
- Line 1159: Triple Tag Team
- Line 1170: Dynamic Duo
- Template:Operation Bolted Barbecue missions has 8 uses and is missing 107 translations
- Line 9: Bionic Breach
- Line 15: Bogland
- Line 18: Crocodile Operation
- Line 23: Charon
- Line 26: Crash Landing
- Line 32: Orbital Breach
- Line 37: Coldtown
- Line 40: Chilling Clique
- Line 46: Dusk
- Line 49: Clanker Conflict
- Line 55: Electricavenue
- Line 58: Rolling Raccoons
- Line 63: Flowerfield
- Line 66: The Blooming Bulb
- Line 72:
- Line 77: Damn Breach
- Line 83: Jungleworks
- Line 86: Jungle Bungle
- Line 91: Marsbase
- Line 94: Martian Civilizations
- Line 99: Metro
- Line 102: Metropolis
- Line 108: Monsoon
- Line 111: Weathered Wrecks
- Line 116: Oilrig
- Line 119: Orson Oligarchy
- Line 125: Sand
- Line 128: Solar Solder
- Line 133: Smog
- Line 136: Hazardous Haze
- Line 142: Steep
- Line 145: Mnemonic Mechanics
- Line 149: Ventus
- Line 152: Vacationvasion
- Line 158:
- Line 163: Corrosion Of Dignity
- Line 178: Apex
- Line 181: Glacial Gantlet
- Line 187: Malware Malfunction
- Line 192: Autumnull
- Line 195: Steelblock
- Line 202: Breaking Point
- Line 208: Bogland
- Line 211: Dire Mire
- Line 217: Mud Maker
- Line 223: Casino City
- Line 226: Gangsters Pair Of Dice
- Line 231: Charon
- Line 234: Atmos Quake
- Line 239: Coastrock
- Line 242: Cobalt Cruise
- Line 248: Coldtown
- Line 251: 6 Scottish Pentathlon
- Line 257: Dockyard
- Line 260: Jammer Jeopardy
- Line 266: Dusk
- Line 269: Til Dawn
- Line 275: Humbridge
- Line 278: Runtime Optimization
- Line 284: Jungleworks
- Line 287: Manntained Machines
- Line 293: Lotus
- Line 296: Mechanical Damnation
- Line 302: Scorched Skies
- Line 307: Monsoon
- Line 310: Rolling Thunder
- Line 316:
- Line 321: Neotropic Nightmare
- Line 328: Assault And Battery
- Line 334: Scallops
- Line 337: Crustacean Cremation
- Line 342: Scrapyard
- Line 345: Illegal Industry 1010
- Line 350: Quantum Processing
- Line 356: Rust Bucket
- Line 362: Trashyard Throwdown
- Line 368: Sludge
- Line 371: Claire De Lune
- Line 377: Smog
- Line 380: Respiration Restriction
- Line 386: Snowpine
- Line 389: Shivering Slumber
- Line 394: Underground
- Line 397: Mining Operation
- Line 403: Quartz Quadrant
- Line 408: Waterfront
- Line 411: Splash Zone
- Line 416: Watermine
- Line 419: Dig Of Wreckoning
- Line 434:
- Line 439: Drop Database Devastation
- Line 445: Electricavenue
- Line 448: Obsolescence
- Line 454: Havana
- Line 457: Night Feast
- Line 463: Jungleworks
- Line 466: Agaglobulinemiagenesis
- Line 472: Ax20
- Line 478: Rancher
- Line 481: Impasse
- Line 487: Bx20
- Line 493: Spacepost
- Line 496: Astral Annihilation
- Line 501: Waterfront
- Line 504: Eradication
- Line 517: Charon
- Line 520: Oz Terror
- Template:Expired community medal list has 7 uses and is missing 20 translations
- Line 585: Awarded to players who cleared at least 5 intermediate or expert difficulty missions during the Magnetic Mayhem event.
- Line 591: Awarded to players who cleared at least 8 advanced or expert difficulty missions during the Magnetic Mayhem event.
- Line 597: Awarded to players who donated US$5.00 or more to the Magnetic Mayhem charity drive, through either or donations.
- Line 603: Awarded to players who donated US$15.00 or more to the Magnetic Mayhem charity drive, through either or donations.
- Line 609: Awarded to players who donated US$25.00 or more to the Magnetic Mayhem charity drive, through either or donations.
- Line 1020: Awarded to players who cleared at least 6 missions during the Osmium Ordinance event.
- Line 1026: Awarded to players who cleared at least 12 missions during the Osmium Ordinance event.
- Line 1032: Awarded to players who donated US$5.00 or more to the Osmium Ordinance charity drive, through either or donations.
- Line 1038: Awarded to players who donated US$15.00 or more to the Osmium Ordinance charity drive, through either or donations.
- Line 1045: Awarded to players who cleared at least 7 missions during the Ghoulish Gambit event.
- Line 1051: Awarded to players who cleared at least 15 missions during the Ghoulish Gambit event.
- Line 1057: Awarded to players who donated US$5.00 or more to the Ghoulish Gambit charity drive, through either or donations.
- Line 1063: Awarded to players who donated US$15.00 or more to the Ghoulish Gambit charity drive, through either or donations.
- Line 1069: Awarded to players who donated US$35.00 or more to the Ghoulish Gambit charity drive, through either or donations.
- Line 1076: Awarded to players who cleared at least 10 missions during the Bolted Barbecue event.
- Line 1081: Awarded to players who cleared at least 25 missions during the Bolted Barbecue event.
- Line 1086: Awarded to players who cleared at least 35 missions during the Bolted Barbecue event.
- Line 1091: Awarded to players who donated US$5.00 or more to the Bolted Barbecue charity drive, through either or donations.
- Line 1096: Awarded to players who donated US$15.00 or more to the Bolted Barbecue charity drive, through either or donations.
- Line 1101: Awarded to players who donated US$35.00 or more to the Bolted Barbecue charity drive, through either or donations.
- Template:Mvm upgrades gettysburg has 7 uses and is missing 13 translations
- Line 244: Rocket Specialist
- Line 265: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.<br>
- Line 886: +3s Crits On Kill
- Line 917: 3 seconds of 100% chance per level; switching weapons retains critical hits.
- Line 944: +10% Recharge Rate
- Line 963: Faster baseball/bauble recharge rate.
- Line 978: +200% Max Misc Ammo
- Line 994: Gives the Scout two extra baseball/bauble per level.
- Line 1009: Ball Marks Target
- Line 1027: Marks one target at a time, similar to the , on hit with either the Sandman or its baseball projectile. The time will reduced to 7 seconds if the target is a giant robot.
- Line 1059: Usable by all classes except .
- Line 1070: Only when equipped by Spy
- Line 1080: Only when equipped by Demoman
- Template:Perks perk table has 7 uses and is missing 1 translation
- Line 339: Patience
- Template:List of underworlds has 6 uses and is missing 3 translations
- Line 307: Players can deposit collected souls in the middle to win the round. starts when the designated time is up.
- Line 360: Players may deposit souls through to win the round. approaches once the designated time is up.
- Line 958: Players can transport through portals provided in each area of the map. starts upon entering.
- Template:TF Tomb Contest item has 6 uses and is missing 1 translation
- Line 1: This item was created for the .
- Template:Contracts/gun mettle has 5 uses and is missing 83 translations
- Line 27: Score points as Scout: 1 CP
- Line 31: Kill a Demoman as Scout: 2 CP
- Line 35: Kill as Scout: 2 CP
- Line 39: Kill while mid-jump as Scout: 5 CP
- Line 43: Kill a Medic as Scout: 5 CP
- Line 47: '''(Advanced)''' Capture an objective as Scout: 10 CP
- Line 54: Score points as Soldier: 1 CP
- Line 58: Get a direct hit with a rocket: 2 CP
- Line 62: Secondary weapon kill as Soldier: 3 CP
- Line 66: '''(Advanced)''' Kill an airborne target with your secondary: 5 CP
- Line 70: '''(Advanced)''' Kill while blast jumping as Soldier: 10 CP
- Line 77: Score points as Pyro: 1 CP
- Line 81: Kill as Pyro: 2 CP
- Line 85: Extinguish a teammate as Pyro: 3 CP
- Line 89: Ignite an invisible or disguised Spy as Pyro: 5 CP
- Line 93: '''(Advanced)''' Environment kill as Pyro: 10 CP
- Line 97: '''(Advanced)''' Kill with a reflected projectile as Pyro: 20 CP
- Line 104: Score points as Demoman: 1 CP
- Line 108: Sticky grenade kill as Demoman: 2 CP
- Line 112: Get a kill as Demoman: 2 CP
- Line 116: '''(Advanced)''' Melee kill as Demoman: 3 CP
- Line 120: '''(Advanced)''' As a Demoman, kill an enemy doing the objective: 4 CP
- Line 124: Bash an enemy with a shield: 7 CP
- Line 131: Score points as Heavy: 1 CP
- Line 135: Get a kill as Heavy: 2 CP
- Line 139: Kill a Scout as Heavy: 4 CP
- Line 143: Kill a Heavy as Heavy: 4 CP
- Line 147: '''(Advanced)''' Destroy an Engineer building as Heavy: 10 CP
- Line 151: '''(Advanced)''' Capture or defend an objective as Heavy: 20 CP
- Line 155: '''(Advanced)''' Take 1000 damage in a single life as Heavy: 20 CP
- Line 162: Score points as Engineer: 1 CP
- Line 166: Get a kill as with a Sentry: 2 CP
- Line 170: Teleport a teammate: 2 CP
- Line 174: Get a kill as Engineer: 5 CP
- Line 178: Dispense 500 health to teammates: 10 CP
- Line 182: '''(Advanced)''' Get 5 kills with a single Sentry: 10 CP
- Line 189: Score points as Medic: 1 CP
- Line 193: '''(Advanced)''' Get an assist with an Ubered Heavy: 10 CP
- Line 197: '''(Advanced)''' Get an assist with an Ubered Demoman: 10 CP
- Line 201: '''(Advanced)''' Assist in destroying a sentry while Ubered: 20 CP
- Line 208: Score points as Sniper: 1 CP
- Line 212: Scoped bodyshot kill as Sniper: 2 CP
- Line 216: Kill a Medic as Sniper: 2 CP
- Line 220: Kill a Heavy as Sniper: 2 CP
- Line 224: Get a kill as Sniper: 2 CP
- Line 228: '''(Advanced)''' Headshot kill as Sniper: 4 CP
- Line 235: Score points as Spy: 2 CP
- Line 239: Kill a Medic as Spy: 4 CP
- Line 243: Kill a Sniper as Spy: 4 CP
- Line 247: Get a kill as Spy: 4 CP
- Line 251: '''(Advanced)''' Destroy a building with a Sapper: 6 CP
- Line 255: '''(Advanced)''' Get a Backstab: 6 CP
- Line 259: '''(Advanced)''' Kill an Engineer as Spy: 6 CP
- Line 266: Get a kill on Powerhouse: 1 CP
- Line 270: Score points on Powerhouse: 1 CP
- Line 274: Capture an objective on Powerhouse: 10 CP
- Line 278: Kill an enemy capturing a point on Powerhouse: 10 CP
- Line 282: '''(Advanced)''' Win a round on Powerhouse: 20 CP
- Line 289: Score points on Snowplow: 1 CP
- Line 293: Capture an objective on Snowplow: 10 CP
- Line 297: Defend an objective on Snowplow: 10 CP
- Line 301: '''(Advanced)''' Win a round on Snowplow: 10 CP
- Line 308: Score points on Borneo: 1 CP
- Line 312: Capture an objective on Borneo: 10 CP
- Line 316: Defend an cart on Borneo: 10 CP
- Line 320: '''(Advanced)''' Win a round on Borneo: 10 CP
- Line 327: Score points on Suijin: 1 CP
- Line 331: Defend the objective on Suijin: 10 CP
- Line 335: Capture the objective on Suijin: 10 CP
- Line 339: '''(Advanced)''' Win a round on Suijin: 10 CP
- Line 346: Score points: 1 CP
- Line 350: '''(Advanced)''' Score 10 points in a single life: 10 CP
- Line 357: Get a kill: 1 CP
- Line 361: Kill a Scout: 3 CP
- Line 365: Kill a Soldier: 3 CP
- Line 369: Kill a Pyro: 3 CP
- Line 373: Kill a Demoman: 3 CP
- Line 377: Kill a Heavy: 3 CP
- Line 381: Kill an Engineer: 3 CP
- Line 385: Kill a Medic: 3 CP
- Line 389: Kill a Sniper: 3 CP
- Line 393: Kill a Spy: 3 CP
- Line 397: '''(Advanced)''' Get 5 kills in a single life: 10 CP
- Template:Contracts/tough break has 5 uses and is missing 106 translations
- Line 27: Score points: 1 CP
- Line 31: '''(Advanced)''' Score 10 points in a single life: 10 CP
- Line 35: Be MVP at the end of a round: 30 CP
- Line 42: Get a kill: 1 CP
- Line 46: Kill a Scout: 3 CP
- Line 50: Kill a Soldier: 3 CP
- Line 54: Kill a Pyro: 3 CP
- Line 58: Kill a Demoman: 3 CP
- Line 62: Kill a Heavy: 3 CP
- Line 66: Kill an Engineer: 3 CP
- Line 70: Kill a Medic: 3 CP
- Line 74: Kill a Sniper: 3 CP
- Line 78: Kill a Spy: 3 CP
- Line 82: '''(Advanced)''' Get 5 kills in a single life: 10 CP
- Line 89: Score points on a Payload map: 1 CP
- Line 93: Push the Payload Cart: 2 CP
- Line 97: '''(Advanced)''' Kill an enemy pushing the Cart: 3 CP
- Line 101: '''(Advanced)''' Win a round of Payload: 15 CP
- Line 108: Score points on a CP map: 1 CP
- Line 112: Defend a Control Point on a CP map: 3 CP
- Line 116: '''(Advanced)''' Capture a Control Point on a CP map: 5 CP
- Line 120: '''(Advanced)''' Win a round on a CP map: 20 CP
- Line 127: Score points as Scout: 1 CP
- Line 131: Kill as Scout: 3 CP
- Line 135: Kill while jumping as Scout: 5 CP
- Line 139: '''(Advanced)''' Kill while triple jumping as Scout: 10 CP
- Line 146: Score points as Scout: 1 CP
- Line 150: Kill as Scout: 3 CP
- Line 154: '''(Advanced)''' Kill a stunned enemy: 10 CP
- Line 158: '''(Advanced)''' Capture an objective as Scout: 10 CP
- Line 165: Score points as Soldier: 1 CP
- Line 169: Kill as Soldier: 2 CP
- Line 173: '''(Advanced)''' Direct-Hit enemy as Soldier: 2 CP
- Line 177: Minicrit kill as Soldier: 5 CP
- Line 181: '''(Advanced)''' Direct-Hit airborne enemy as Soldier: 15 CP
- Line 188: Score points as Soldier: 1 CP
- Line 192: Kill as Soldier: 3 CP
- Line 196: '''(Advanced)''' Kill while blast jumping as Soldier: 3 CP
- Line 200: '''(Advanced)''' Heal 100 damage on hit in a single life as Soldier: 5 CP
- Line 207: Score points as Pyro: 1 CP
- Line 211: Extinguish a burning teammate: 3 CP
- Line 215: '''(Advanced)''' Environmental kill as Pyro: 3 CP
- Line 219: '''(Advanced)''' Kill with a reflected projectile as Pyro: 15 CP
- Line 248: Score points as Pyro: 1 CP
- Line 252: Kill as Pyro: 3 CP
- Line 256: '''(Advanced)''' Crit kill as Pyro: 3 CP
- Line 260: '''(Advanced)''' Minicrit kill as Pyro: 4 CP
- Line 268: Score points as Demoman: 1 CP
- Line 272: Melee kill as Demoman: 3 CP
- Line 276: Collect a head as Demoman: 3 CP
- Line 280: '''(Advanced)''' Bash an enemy with a shield: 5 CP
- Line 284: '''(Advanced)''' Taunt kill as Demoman: 15 CP
- Line 291: Score points as Demoman: 1 CP
- Line 295: Sticky grenade kill: 3 CP
- Line 299: Kill an enemy doing the objective: 3 CP
- Line 303: '''(Advanced)''' Land a Double Donk with the Loose Cannon: 10 CP
- Line 310: Score points as Heavy: 1 CP
- Line 314: '''(Advanced)''' Feed an injured teammate: 2 CP
- Line 318: Capture or defend an objective as Heavy: 3 CP
- Line 322: '''(Advanced)''' Take 1000 damage in a single life: 10 CP
- Line 329: Score points as Heavy: 1 CP
- Line 333: Kill as Heavy: 3 CP
- Line 337: '''(Advanced)''' Block 500 damage as Heavy: 5 CP
- Line 341: '''(Advanced)''' Take 1000 damage in a single life: 5 CP
- Line 348: Score points as Engineer: 1 CP
- Line 352: Kill with a Sentry: 3 CP
- Line 356: '''(Advanced)''' Kill with a Wrangled Sentry: 3 CP
- Line 360: '''(Advanced)''' Get 5 Sentry kills in a single life: 10 CP
- Line 367: Score points as Engineer: 1 CP
- Line 371: Teleport a teammate: 1 CP
- Line 375: Dispense 500 health to teammates: 3 CP
- Line 379: '''(Advanced)''' Revenge Crit Kill with the Frontier Justice: 5 CP
- Line 386: Score points as Medic: 1 CP
- Line 390: Heal 50 health with the Crusader's Crossbow: 2 CP
- Line 394: Regenerate or collect 200 health as Medic: 2 CP
- Line 398: '''(Advanced)''' Long range heal with the Crusader's Crossbow: 5 CP
- Line 405: Score points as Medic: 1 CP
- Line 409: Assist in a kill as Medic: 3 CP
- Line 413: '''(Advanced)''' Assist in a crit-boosted kill: 4 CP
- Line 417: '''(Advanced)''' Assist in 3 kills in a single Kritzkrieg uber: 10 CP
- Line 424: Score points as Sniper: 1 CP
- Line 428: Kill as Sniper: 1 CP
- Line 432: '''(Advanced)''' Jarate assist as Sniper: 3 CP
- Line 436: '''(Advanced)''' Kill an enemy covered in Jarate: 5 CP
- Line 443: Score points as Sniper: 1 CP
- Line 447: Long range arrow kill as Sniper: 3 CP
- Line 451: '''(Advanced)''' Headshot with an arrow as Sniper: 4 CP
- Line 455: '''(Advanced)''' Close range arrow kill as Sniper: 4 CP
- Line 459: '''(Advanced)''' Taunt kill as Sniper: 15 CP
- Line 466: Score points as Spy: 2 CP
- Line 470: Destroy a building with a sapper: 4 CP
- Line 474: '''(Advanced)''' Absorb 125 health with the Dead Ringer: 5 CP
- Line 478: '''(Advanced)''' Survive an attack that would otherwise kill you: 8 CP
- Line 485: Score points as Spy: 2 CP
- Line 489: '''(Advanced)''' Kill Heavy, Medic, Sniper or Engineer as Spy: 3 CP
- Line 493: Destroy a building with a sapper: 4 CP
- Line 497: Undisguised kill as Spy: 4 CP
- Line 501: '''(Advanced)''' Backstab the enemy you are disguised as: 15 CP
- Line 508: Score points on Snowycoast: 1 CP
- Line 512: '''(Advanced)''' Win a round on Snowycoast: 15 CP
- Line 519: Score points on Vanguard: 1 CP
- Line 523: '''(Advanced)''' Win a round on Vanguard: 15 CP
- Line 530: Score points on Landfall: 1 CP
- Line 534: '''(Advanced)''' Win a round on Landfall: 15 CP
- Line 541: Score points on Highpass: 1 CP
- Line 545: '''(Advanced)''' Win a round on Highpass: 15 CP
- Template:Mvm mission Autonomous Annihilation has 5 uses and is missing 3 translations
- Line 265:
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- Template:Mvm mission Bandwidth Beatdown has 5 uses and is missing 6 translations
- Line 15:
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- Template:Mvm mission Cash Out Crash Out has 5 uses and is missing 3 translations
- Line 18:
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- Template:Mvm mission Cashgrab Chaos has 5 uses and is missing 5 translations
- Line 40:
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- Line 398:
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- Template:Mvm mission alpine assault has 5 uses and is missing 7 translations
- Line 21: Appears at flank<br>Begins with full charge
- Line 31: Appears at flank
- Line 39: Appears at flank
- Line 48: Appears at flank
- Line 212: <br>Appears at flank
- Line 256: blast radius increased
- Line 314: Limited support
- Template:Mvm mission backwood blockade has 5 uses and is missing 15 translations
- Line 18: Wave begins after 1A-1 is all dead
- Line 48: Wave begins after 2A is all dead
- Line 67: Wave begins after 2B has finished spawning
- Line 79: Wave begins after 2A is all dead
- Line 102: Wave begins after 3A has finished spawning
- Line 124: Wave begins after 3B has finished spawning
- Line 165: Wave begins after 4A is all dead
- Line 205: Wave begins after 5A is all dead
- Line 220: Wave begins after 5A is all dead
- Line 251: Takes left path
- Line 261: Takes right path
- Line 307: Takes left path
- Line 317: Wave begins after 7A-1 is all dead
- Line 333: Wave begins after 7B is all dead
- Line 344: Wave begins after 7C is all dead
- Template:Marina Mayhem stats change has 4 uses and is missing 31 translations
- Line 3: New Stats/Stats Change
- Line 10: +25% bonus healing from all sources
- Line 17: Boost reduced when hit
- Line 24: 20% less accurate
- Line 31: On Miss: Hit yourself. Idiot.
- Line 38: Immune to afterburn.
- Line 45: <br>
- Line 52: +25% blast radius<br> -25% damage penalty<br> +25% clip size<br> 25% slower firing speed
- Line 59: +50 max health on wearer
- Line 66: +50% damage bonus<br> -35% projectile speed
- Line 73: +10% faster move speed on wearer<br> +1 capture rate on wearer
- Line 80: Reflected rocket had +35% blast radius<br> Reflected rocket had rocket specialist effect
- Line 87: <br><br>
- Line 94: <br>
- Line 101: +70% damage bonus<br> 100% minicrits vs burning players
- Line 108: +200% afterburn damage<br> -75% damage penalty
- Line 115: 5 seconds crit boost on kill
- Line 122: +15% damage bonus<br> -50% clip size<br> +20% damage vs buildings<br> -50% explosion radius
- Line 129: +20% explosion radius
- Line 136: When weapon is active:<br> 15% damage vulnerability on wearer<br> -15 max health on wearer
- Line 143: On kill: turn victim to ice
- Line 150: Can shoot down projectiles<br> Bullets penetrate 1 target<br> 20% less inaccurate<br> 25% slower firing speed
- Line 157: Unusual Effect: Massed Flies
- Line 164: Maximum health is drained while item is active<br> User Marked-For-Death while active
- Line 171: Maximum health is drained while item is active
- Line 178: Shoots tracer bullet<br> +400% clip size<br> 30% more accurate<br> +200% damage bonus<br> +80% faster firing speed<br> +80% faster reload speed<br> On Hit: Victim loses up to 5% cloak<br> On Hit: Victim loses up to 2% Medigun charge
- Line 185: When weapon is active:
- Line 192: +25 max health
- Line 199: +25% charge rate<br> On Full Charge: +49% damage per shot<br> -10% damage on body shot<br>No headshots when not fully charged<br> -33% damage penalty
- Line 206: Critical damage is affected by range
- Line 213: +25% damage bonus<br> +25% damage bonus while disguised
- Template:Mvm mission Circuit Board Torture has 4 uses and is missing 2 translations
- Line 323:
- Line 442:
- Template:Mvm mission Corroding Cadavers has 4 uses and is missing 2 translations
- Line 7:
- Line 28:
- Template:Mvm mission Covert Compromise has 4 uses and is missing 1 translation
- Line 253:
- Template:Mvm mission Donacdum has 4 uses and is missing 7 translations
- Line 490:
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- Template:Mvm mission Energy Entropy has 4 uses and is missing 1 translation
- Line 295:
- Template:Mvm mission Frozen Fortitude has 4 uses and is missing 2 translations
- Line 244:
- Line 277:
- Template:Mvm mission HoHoHoes Holiday has 4 uses and is missing 82 translations
- Line 7: Type
- Line 7: "
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- Line 45: C
- Line 45: B
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- Line 54: D
- Line 54: B
- Line 55: Normal Variants
- Line 55: "
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- Line 60: E
- Line 60: D
- Line 61: Normal Variants
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- Template:Mvm mission Mayfield Heights has 4 uses and is missing 3 translations
- Line 23:
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- Template:Mvm mission Raid Resort has 4 uses and is missing 9 translations
- Line 55: "
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- Template:Mvm mission Short Circuit has 4 uses and is missing 101 translations
- Line 20: "
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- Line 53: "
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- Line 53: seconds
- Line 58: "
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- Line 132: 20,000
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- Line 190: Spawn at
- Line 195: Spawn at
- Line 200: "
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- Line 200: damage bonus
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- Line 209: bullets per shot
- Line 214: "
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- Line 233: Projectile penetration
- Line 233: flame size
- Line 233: afterburn duration
- Line 238: Type
- Line 238: Type
- Line 238: Spawn at
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- Line 286: degree rocket spread
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- Template:Mvm mission There is no Meme has 4 uses and is missing 2 translations
- Line 168:
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- Template:Mvm mission Trash has 4 uses and is missing 1 translation
- Line 46:
- Template:Mvm mission WelcomeToMyMine has 4 uses and is missing 167 translations
- Line 10: "
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- Template:Mvm mission coldfront coalition has 4 uses and is missing 1 translation
- Line 301: 3/5 prefer alternative path
- Template:Aquarius water speed has 3 uses and is missing 4 translations
- Line 3: Speed boost
- Line 9: Underwater speed on Aquarius
- Line 15: Regular underwater speed
- Line 68: Due to the maximum movement speed in water being 416 Hammer units/s, Scout's movement speed buff is effectively 30% instead
- Template:Disconnect reasons has 3 uses and is missing 11 translations
- Line 25: Disconnected by user
- Line 38: Removed from match by system
- Line 51: <player name> timed out
- Line 63: User was VAC banned from secure server
- Line 76: Steam auth ticket has been canceled
- Line 89: An issue with your computer is blocking the VAC system.
- Line 102: Issued too many commands to server.
- Line 115: Buffer overflow in net message
- Line 128: This Steam account does not own this game. Please login to the correct Steam account.
- Line 141: Bad challenge
- Line 154: Connection failed after 4 retries
- Template:Item timeline 2025 has 3 uses and is missing 1 translation
- Line 231: * Added the Spectral Stash Case.
- Template:LODbuildingsmodelTable has 3 uses and is missing 4 translations
- Line 3: Item
- Line 12: Highest quality (polycount)
- Line 21: Lowest quality LOD (polycount)
- Line 30: LOD efficiency
- Template:LODwmodelTable has 3 uses and is missing 4 translations
- Line 3: Item
- Line 13: Highest quality (polycount)
- Line 23: Lowest quality LOD (polycount)
- Line 33: LOD efficiency
- Template:Mvm mission Alpine Skylines has 3 uses and is missing 33 translations
- Line 68: Robot prefer going after player
- Line 102: Play sound when subwave start spawning
- Line 105: Spawn from behind player
- Line 117: Play sound when subwave start spawning
- Line 120: Spawn from behind player
- Line 145: Spawn from behind player
- Line 183: Tank use blimp model
- Line 186: Tank floats in mid-air
- Line 215: faster firing speed
- Line 218: faster reload speed
- Line 251: fire resistance
- Line 314: damage bonus
- Line 317: faster firing speed
- Line 320: faster reload speed
- Line 323: Lose 200 HP per second
- Line 331: Immune to bullet damage
- Line 338: damage bonus
- Line 341: faster firing speed
- Line 344: faster reload speed
- Line 347: Lose 200 HP per second
- Line 355: Immune to fire damage
- Line 362: damage bonus
- Line 365: faster firing speed
- Line 368: faster reload speed
- Line 371: Lose 100 HP per second
- Line 379: Immune to blast damage
- Line 401: Robot self-destuct when near player
- Line 475: Tank use blimp model
- Line 478: Tank floats in mid-air
- Line 481: Tank is fireproof
- Line 524: Spawn from upper level
- Line 532: Spawn from lower level
- Line 585: mini-crit chance
- Template:Mvm mission Homestead Happenings has 3 uses and is missing 1 translation
- Line 439:
- Template:Mvm mission Malefic Mining has 3 uses and is missing 1 translation
- Line 243:
- Template:Mvm mission Mannure has 3 uses and is missing 7 translations
- Line 32: Spawn from player behind
- Line 110: Spawn from player behind
- Line 206: Spawn from player behind
- Line 314: Spawn from player behind
- Line 396: Spawn from player behind
- Line 482: Spawn from player behind
- Line 513: Spawn from player behind
- Template:Mvm mission Pirate Domination has 3 uses and is missing 1 translation
- Line 259:
- Template:Mvm mission Platinum Parade has 3 uses and is missing 1 translation
- Line 229:
- Template:Mvm mission Power Program has 3 uses and is missing 1 translation
- Line 241: Limited
- Template:Mvm mission Rusted Retribution has 3 uses and is missing 6 translations
- Line 8:
- Line 13:
- Line 13:
- Line 15:
- Line 83:
- Line 224:
- Template:Mvm mission Seaside Sacrifice has 3 uses and is missing 1 translation
- Line 101:
- Template:Mvm mission Sketchy Swing has 3 uses and is missing 1 translation
- Line 797: Spawns from the right garage and takes the left path
- Template:Mvm mission Snow Blindness has 3 uses and is missing 2 translations
- Line 51:
- Line 367:
- Template:Mvm mission Sparkbag Subroutine has 3 uses and is missing 2 translations
- Line 495:
- Line 495:
- Template:Mvm mission Winter's Bite has 3 uses and is missing 1 translation
- Line 221: Wait between spawn after death<!-- ??? -->
- Template:Mvm mission cliffside clashing has 3 uses and is missing 26 translations
- Line 12: Wave begins after 1A has finished spawning
- Line 22: Wave begins after 1A is all dead
- Line 32: Wave begins after 1B-1 and 1B-2 is all dead
- Line 53: Wave begins after 1A is all dead
- Line 78: Wave begins after 2A has finished spawning
- Line 93: Wave begins after 2A is all dead
- Line 106: Wave begins after 2B-1 and 2B-2 is all dead
- Line 116: Wave begins after 2B-1 and 2B-2 is all dead
- Line 129: Wave begins after 2C-2 has finished spawning
- Line 143: Wave begins after 2B-1 and 2B-2 is all dead
- Line 180: Wave begins after 3A-3 has finished spawning
- Line 217: Wave begins after 4A has finished spawning
- Line 227: Wave begins after 4A is all dead
- Line 242: Wave begins after 4B-1 and 4B-2 is all dead
- Line 260: Wave begins after 4C is all dead
- Line 299: Wave begins after 5A is all dead
- Line 314: Wave begins after 5A is all dead
- Line 324: Wave begins after 5B-1 is all dead
- Line 342: Wave begins after 5C has finished spawning
- Line 353: Wave begins after 5A is all dead
- Line 385: Wave begins after 6A is all dead
- Line 398: Wave begins after 6B has finished spawning
- Line 411: Wave begins after 6C is all dead
- Line 424: Wave begins after 6D is all dead
- Line 434: Wave begins after 6E has finished spawning
- Line 445: Wave begins after 6B has finished spawning
- Template:Mvm mission fallout frenzy has 3 uses and is missing 34 translations
- Line 24: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
- Line 33: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
- Line 45: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
- Line 66: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
- Line 88: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
- Line 100: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
- Line 109: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
- Line 118: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
- Line 141: Wave begins after 2C-2 wave has finished spawning
- Line 168: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
- Line 180: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
- Line 192: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
- Line 208: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
- Line 243: Wave begins after 4A-1 wave is all dead
- Line 252: Wave begins after 4A-2 wave is all dead
- Line 261: Wave begins after 4A-3 wave is all dead
- Line 273: Wave begins after 4B-3 has finished spawning
- Line 285: Wave begins after 4C wave is all dead
- Line 307: Wave begins after 4D wave is all dead
- Line 322: Wave begins after 4D wave is all dead
- Line 330: Wave begins after 4D wave is all dead
- Line 338: Wave begins after 4E wave is all dead
- Line 369: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
- Line 381: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
- Line 393: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
- Line 405: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
- Line 423: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
- Line 457: Wave begins after 6A-1 is all dead
- Line 473: Wave begins after 6A-2 has finished spawning
- Line 487: Wave begins after 6B-1 is all dead
- Line 503: Wave begins after 6B-2 has finished spawning
- Line 519: Wave begins after 6C-1 and 6C-2 wave is all dead
- Line 530: Wave begins after 6A-1 wave is all dead
- Line 545: Wave begins after 6A-1 wave is all dead
- Template:Mvm mission Peak Performance has 2 uses and is missing 1 translation
- Line 92:
- Template:Mvm upgrades hellmet has 2 uses and is missing 5 translations
- Line 208: Rocket Specialist
- Line 230: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.<br>
- Line 888: Armor Penetration
- Line 914: Allows backstabs against giant robots at X% (out of 750) damage.
- Line 932: Only when equipped by Spy