89 templates missing Portuguese (Brazil) translation

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Pages missing in Portuguese (Brazil) (pt-br – português do Brasil): 89 in total. Data as of 02:43, 08 November 2025 (GMT).

See also

List

  1. Template:Damage table has 2000 uses and is missing 1 translation
    Line 1844: Damage charging delay
  2. Template:Engineer Nav has 2000 uses and is missing 1 translation
    Line 60: Metal
  3. Template:Notable Person Nav has 293 uses and is missing 32 translations
    Line 55: Gabe Newell
    Line 67: Robin Walker
    Line 79: John Cook
    Line 91: Ian Caughley
    Line 119: Dario Casali
    Line 131: Dave Riller
    Line 143: Dhabih Eng
    Line 155: Eric Smith
    Line 167: Jeff Ballinger
    Line 179: Moby Francke
    Line 207: Dennis Bateman
    Line 219: JB Blanc
    Line 231: Ashly Burch
    Line 243: Robin Atkin Downes
    Line 255: Grant Goodeve
    Line 267: John Patrick Lowrie
    Line 279: Rick May
    Line 291: Ellen McLain
    Line 303: Stephen Merchant
    Line 315: Nolan North
    Line 327: Gary Schwartz
    Line 339: Nathan Vetterlein
    Line 367: Mike Morasky
    Line 395: Heather Campbell
    Line 407: Maren Marmulla
    Line 419: Michael Oeming
    Line 431: Minttu Hynninen
    Line 443: Jim Murray
    Line 455: Saren Stone
    Line 467: Jay Pinkerton
    Line 479: Nick Filardi
    Line 491: Erik Wolpaw
  4. Template:Community Medal Nav has 125 uses and is missing 3 translations
    Line 4: Community Medals
    Line 50: Moonlight MvM
    Line 121: Potato MvM
  5. Template:Hazard infobox has 124 uses and is missing 1 translation
    Line 156: Stock
  6. Template:Class weapons table scout melee has 23 uses and is missing 1 translation
    Line 220:
  7. Template:FeaturedArticle/article/Medic has 23 uses and is missing 2 translations
    Line 3: The Medic
    Line 13: What he lacks in compassion for the sick, respect for human dignity, and any sort of verifiable formal training in medicine, the '''Medic''' more than makes up for with a bottomless supply of giant needles and a trembling enthusiasm for plunging them into exposed flesh. Raised in Stuttgart, Germany during an era when the Hippocratic oath had been downgraded to an optional Hippocratic suggestion, the Medic considers healing a generally unintended side effect of satisfying his own morbid curiosity.
  8. Template:Wqc/table/allclasses has 23 uses and is missing 1 translation
    Line 29: The weapon the Festivizer is used on retains its original quality, however, new copies of Stock weapons are only created in the listed qualities.
  9. Template:Active promotional item list has 22 uses and is missing 2 translations
    Line 536: Premium Accounts
    Line 625: Special Events
  10. Template:Expired promotional item list has 22 uses and is missing 2 translations
    Line 3180: Special Events
    Line 3295: Steam Winter Sale 2013
  11. Template:List of items associated with badges has 22 uses and is missing 10 translations
    Line 138: Achievement Items
    Line 153: Distributed Items
    Line 170: Update Badges and Medals
    Line 189: Gifter Badges
    Line 222:
    Line 273: Promotional Items
    Line 293: Miscellaneous
    Line 337: Purchasable Items
    Line 371: Craftable Items
    Line 742: Community Mann vs. Machine Badges and Medals
  12. Template:Equalizer and Escape Plan healing range has 21 uses and is missing 24 translations
    Line 124: s
    Line 125: s
    Line 126: s
    Line 127: s
    Line 131: s
    Line 132: s
    Line 133: s
    Line 134: s
    Line 137: s
    Line 138: s
    Line 139: s
    Line 140: s
    Line 144: s
    Line 145: s
    Line 146: s
    Line 147: s
    Line 150: s
    Line 151: s
    Line 152: s
    Line 153: s
    Line 156: 4 ticks
    Line 157: 4 ticks
    Line 158: 4 ticks
    Line 159: 4 ticks
  13. Template:List of blog entries has 21 uses and is missing 77 translations
    Line 613: Saxton Hale
    Line 668: Saxton Hale
    Line 695: Saxton Hale
    Line 743: Saxton Hale
    Line 799: Community Creator and TF Team
    Line 811: Dave Riller
    Line 835: TF2 Writers
    Line 869: Saxton Hale
    Line 901: Bay Raitt
    Line 929: Robin Walker
    Line 1001: Francis the Talking France
    Line 1144: Whitaker
    Line 1160: Robin Walker
    Line 1196: Brandon Reinhart
    Line 1212: Robin Walker
    Line 1248: Robin Walker
    Line 1276: Dave Riller
    Line 1292: Robin Walker
    Line 1304: Robin Walker
    Line 1320: Erik Johnson
    Line 1335: Tom Bui
    Line 1354: Brandon Reinhart
    Line 1381: Mike Booth
    Line 1400: Robin Walker
    Line 1411: Robin Walker
    Line 1422: Robin Walker
    Line 1437: Robin Walker
    Line 1448: Robin Walker
    Line 1459: Robin Walker
    Line 1470: Robin Walker
    Line 1481: Saxton Hale
    Line 1493: Robin Walker
    Line 1528: Robin Walker
    Line 1543: Wade Schin
    Line 1554: Saxton Hale
    Line 1566: Robin Walker
    Line 1577: Erik Johnson
    Line 1588: Corey Peters
    Line 1599: Robin Walker
    Line 1618: Robin Walker
    Line 1629: Mike Booth
    Line 1644: Dave Riller
    Line 1659: Erik Johnson
    Line 1674: Saxton Hale
    Line 1686: Stavros Xanthis
    Line 1697: Robin Walker
    Line 1708: Robin Walker
    Line 1719: Jay Pinkerton
    Line 1730: Robin Walker
    Line 1741: Robin Walker
    Line 1764: Eric Smith
    Line 1779: Robin Walker
    Line 1794: Eric Smith
    Line 1805: Robin Walker
    Line 1816: Greg Cherlin
    Line 1827: Robin Walker
    Line 1838: Robin Walker
    Line 1857: Robin Walker
    Line 1868: Greg Cherlin
    Line 1879: Robin Walker
    Line 1890: Robin Walker
    Line 1901: Robin Walker
    Line 1930: Robin Walker
    Line 1941: Robin Walker
    Line 1952: Dhabih Eng
    Line 1967: Dhabih Eng
    Line 1978: Robin Walker
    Line 1989: Jakob Jungels
    Line 2000: Jakob Jungels
    Line 2011: Eric Smith
    Line 2022: Robin Walker
    Line 2033: Jakob Jungels
    Line 2044: Robin Walker
    Line 2055: Jakob Jungels
    Line 2066: Robin Walker
    Line 2077: Eric Kirchmer
    Line 2088: Robin Walker
  14. Template:Tool list has 21 uses and is missing 22 translations
    Line 3257: A key used to open a .
    Line 3273: A key used to open a .
    Line 3289: A key used to open a .
    Line 3305: A key used to open a .
    Line 3321: A key used to open a .
    Line 3337: A key used to open a .
    Line 3353: A key used to open a .
    Line 3369: A key used to open a .
    Line 3385: A key used to open a .
    Line 3400: A key used to open a .
    Line 3415: A key used to open a .
    Line 3430: A key used to open a .
    Line 3445: A key used to open a .
    Line 3460: A key used to open a .
    Line 3475: A key used to open a .
    Line 3490: A key used to open a .
    Line 3505: A key used to open a .
    Line 3520: A key used to open a .
    Line 3535: A key used to open a .
    Line 3550: A key used to open a .
    Line 3565: A key used to open a .
    Line 3580: A key used to open a .
  15. Template:Sentry Gun level has 20 uses and is missing 1 translation
    Line 1645: Note: Only available in as an upgrade and cannot be wrangled, repaired, or have its ammo refilled.
  16. Template:Potato MvM archive note has 19 uses and is missing 2 translations
    Line 1: Missions from this operation can still be played on Potato's Custom MvM . No medals will be awarded for completion.
    Line 4: Missions from this operation can still be played on Potato's Custom MvM .
  17. Template:List of kill icons has 18 uses and is missing 2 translations
    Line 2898: Unused icon for Hale's ability.
    Line 2903: Previously used on the area of effect of Saxton Hale's normal punch.
  18. Template:Killstreak color table has 17 uses and is missing 2 translations
    Line 4: Sheen color
    Line 7: Killstreaker colors
  19. Template:Ubercharge rate has 16 uses and is missing 1 translation
    Line 192: 100% - 142.5% health
  20. Template:Custom maps unreleased stub has 15 uses and is missing 1 translation
    Line 30: '''This is an '''. As such, it is not complete.
  21. Template:List of Community item owners has 15 uses and is missing 37 translations
    Line 829: Original Organizer of ETF2L Highlander.
    Line 1312: Creator of tools exploiting Steam Platform and Source Engine capacities.
    Line 1328: Dutch moderator on Steam Translation Server.
    Line 1444: German translator at the Steam Translation Server, Webmaster at TFPortal.de.
    Line 1878: Creator of SOAP DM and MGE mod.
    Line 2422: For creating the and assisting Steam Forum members in asset creation for TF2.
    Line 2433: Creator of the . Also contributed to the and the .
    Line 2469: Creator of the TF2 Feedback system and co-creator of PropHunt.
    Line 2486: Make a Wish Foundation gift.
    Line 2497: Has Haunted Ghosts particle effect along with the usual community quality items' effect Community Sparkle.
    Line 2582: Long term ETF2L admin and head admin, helper for the TF2 MixUp matches.
    Line 2593: Former ETF2L Head Admin, ESL admin, Excello admin and Esports Heaven admin.
    Line 2647: Head of the TF2TV Casting organization.
    Line 2668: TF2 Outpost creator.
    Line 2684: Administrator of ozfortress.
    Line 2700: Senior Administrator of ozfortress.
    Line 2726: Created the Community Fortress Mentor Program.
    Line 2747: VanillaTV Caster - Host of i46 & i49 TF2 Finals.
    Line 2778: Founder/Head Admin of VanillaTv.
    Line 2793: Long term ETF2L admin and head admin.
    Line 2809: Founder/Head Admin of eXtv.
    Line 2843: Founder/Head Admin of ETF2L.
    Line 2875: Founder/Head Admin of Wireplay.
    Line 2918: Creator of SteamRep.
    Line 2934: Creator of .
    Line 2945: Also SteamRep Admin.
    Line 2993: Assisted Valve in fixing bugs and map exploits.
    Line 3016: Reporting detailed gameplay glitches, bugs, and exploits to Valve.
    Line 3032: Contributor to .
    Line 3052: Creator of marketplace.tf and scrap.tf.
    Line 3072: Created the script to link items in-game to the .
    Line 3083: Also a Administrator.
    Line 3112: Admin, one of the original Admins.
    Line 3122: Originally had a Jarate.
    Line 3149: Created and organised Hats for Help.
    Line 3183: Halflife2.net staff.
    Line 3205: Creator of the Nerf Now!! web comic.
  22. Template:List of Mysterious Promos has 14 uses and is missing 4 translations
    Line 50: <br>&
    Line 62: &
    Line 74:
    Line 249:
  23. Template:Arkham Knight Contest item has 13 uses and is missing 1 translation
    Line 1: This item was created for the .
  24. Template:Item timeline 2015 has 13 uses and is missing 2 translations
    Line 32: * Added the Pubstars vs. Pros 6vs9 medal.
    Line 47: * Added TF2Connexion Season 14 tournament medals.
  25. Template:Item timeline 2019 has 13 uses and is missing 2 translations
    Line 1043: * Added the Winter 2019 Cosmetic Case.
    Line 1055: * Added the Winter 2019 War Paint Case.
  26. Template:Item timeline 2021 has 13 uses and is missing 1 translation
    Line 292: * Added the Winter 2021 Cosmetic Case.
  27. Template:Respawn times/cactus canyon has 13 uses and is missing 1 translation
    Line 15: After final hill
  28. Template:Respawn times/degroot keep has 13 uses and is missing 4 translations
    Line 3: Status
    Line 14: Default
    Line 25: After gate closed
    Line 36: After gate reopened
  29. Template:Respawn times/pass time has 13 uses and is missing 1 translation
    Line 6: Default
  30. Template:List of bleed-inflicting weapons has 12 uses and is missing 1 translation
    Line 224: * Bleed persists as long as it is attached.
  31. Template:List of item attributes has 12 uses and is missing 218 translations
    Line 55: Attrib_AltFire_Disabled
    Line 107: Attrib_Scattergun_NoReloadSingle
    Line 129: Wearer cannot ignite
    Line 292: Attrib_SoldierBuffType
    Line 294: Attrib_Dmg_Falloff_Increased
    Line 305: Attrib_DemoBuffType
    Line 374: '''%s1'''% damage penalty
    Line 386: Attrib_Socket
    Line 388: Custom Texture
    Line 423: Attrib_DisguiseDamageReduction
    Line 465: Attrib_DuelLoserAccountID
    Line 506: Attrib_ElevateQuality
    Line 526: This weapon holsters '''%s1'''% faster
    Line 580: Attrib_Knockback
    Line 587: '''%s1'''% damage penalty
    Line 591: Attrib_DecloakRate
    Line 604: Custom Texture
    Line 793: Attrib_DeflectionSizeMultiplier
    Line 821: '''%s1'''% increased melee attack range
    Line 823: Attrib_MiniCritAirborneEnemiesDeploy
    Line 882: Attrib_MultipleSentries
    Line 888: Overrides the projectile fired from the weapon. Takes values from 1 to 26, each representing a different projectile, and not all projectiles work on all weapons
    Line 925: Attrib_CenterFireProjectile
    Line 1012: Attrib_AlternateRocketEffect
    Line 1022: '''%s1'''% damage penalty
    Line 1036: '''%s1'''% reduction in airblast vulnerability
    Line 1050: Unable to see enemy health
    Line 1086: Per Shot Missed: -'''%s1''' ammo
    Line 1090: +'''%s1'''% buff duration
    Line 1106: Attrib_SetIcicleKnifeMode
    Line 1138: Attrib_TauntSoundSuccess
    Line 1220: +'''%s1'''% faster firing speed
    Line 1228: Attrib_RageGainOnAssists
    Line 1242: Attrib_AirBlastVerticalVulnerabilityMultipier
    Line 1327: Only visible in Pyroland
    Line 1329: '''%s1'''% clip size
    Line 1331: +'''%s1'''% sapper damage bonus
    Line 1335: +'''%s1''' health regenerated per second for each active sapper
    Line 1337: '''%s1'''% sapper health bonus
    Line 1347: '''%s1'''% sapper damage penalty
    Line 1379: Attrib_AutoFiresFullClipAllAtOnce
    Line 1387: On Equip: Visit Pyroland
    Line 1393: Attrib_PlayerSkinOverride
    Line 1399: Attrib_Sapper_Voice_Pak
    Line 1401: Attrib_Sapper_Voice_Pak_Idle_Wait
    Line 1403: Killed Merasmus at level '''%s1'''
    Line 1425: Sentry build speed increased by '''%s1'''%
    Line 1427: Increases teleporter build speed by '''%s1'''%.
    Line 1429: Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.
    Line 1431: Cannonballs do not explode on impact
    Line 1435: Alt-Fire: Use '''%s1''' metal to pick up your targeted building from long range
    Line 1437: '''%s1'''% damage on contact with surfaces
    Line 1439: Generate building rescue energy on damage
    Line 1441: Self mark for death when hauling buildings
    Line 1443: Press your reload key to cycle through resist types.
    Line 1448: Fires a special bolt that can repair friendly buildings
    Line 1450: +'''%s1'''% projectile speed
    Line 1452: +'''%s1'''% damage bonus
    Line 1454: Cannonballs push players back on impact
    Line 1458: '''%s1'''% Overheal build rate.
    Line 1460: Share Canteens with your heal target.
    Line 1466: +25% more overheal, +50% longer duration per point
    Line 1468: Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds.
    Line 1470: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.
    Line 1472: +'''%s1'''% faster move speed on wearer
    Line 1474: +'''%s1''' health regenerated per second on wearer
    Line 1476: +'''%s1'''% critical hit damage resistance on wearer
    Line 1478: +'''%s1'''% fire damage resistance on wearer
    Line 1480: +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point
    Line 1492: Build energy by healing teammates. When fully charged, press the Special-Attack key to deploy a frontal projectile shield.
    Line 1524: '''%s1'''% bullet damage vulnerability on wearer
    Line 1526: +'''%s1''' max health on wearer
    Line 1538: +'''%s1'''% greater jump height when active
    Line 1540: '''%s1'''% increase in push force taken from damage
    Line 1542: +'''%s1'''% bonus healing from all sources
    Line 1544: Immune to the effects of afterburn.
    Line 1548: Hype Decays Over Time.
    Line 1550: Extra effects when taunting.
    Line 1552: '''%s1'''% reduction in airblast vulnerability
    Line 1554: '''%s1'''% increase in push force taken from damage
    Line 1556: Increase in push force taken from damage and airblast
    Line 1558: Leave a Calling Card on your victims.
    Line 1564: Attrib_AddHeadOnHit
    Line 1576: This weapon deploys '''%s1'''% faster
    Line 1586: Revive Teammates
    Line 1596: Attrib_TauntSoundSuccess
    Line 1598: Attrib_PhaseCloak
    Line 1600: Attrib_TauntSoundSuccess
    Line 1602: Attrib_PhaseCloak
    Line 1604: '''%s1'''% increased air control.
    Line 1606: Attrib_RocketLaunchImpulse
    Line 1608: On Kill: Gain Mini-crits for '''%s1''' seconds.
    Line 1610: No metal from dispensers when active.
    Line 1620: Mini-crits targets when fired at their back from close range
    Line 1624: Increased attack speed and smaller blast radius while blast jumping
    Line 1628: Attrib_BackHeadshot
    Line 1630: Fires 3 barrages while explosive jumping
    Line 1634: Attrib_AirJumpOnAttack
    Line 1636: Charge and fire shots independent of zoom
    Line 1638: Zoom does not affect charge
    Line 1640: 100% critical hits burning players from behind.
    Line 1645: Full turning control while charging
    Line 1653: '''%s1'''% blast damage from rocket jumps
    Line 1655: Clip size increased on kill
    Line 1661: Fires tracer rounds
    Line 1663: Fire rate increases as health decreases
    Line 1665: Rewarded for participating in the 2014 Summer Adventure.
    Line 1669: Stickybombs fizzle '''%s1''' seconds after landing
    Line 1671: Max charge time decreased by '''%s1'''%
    Line 1673: Grenades have very little bounce and roll
    Line 1675: Attrib_Class_Select_Override_VCD
    Line 1679: Taking damage while shield charging reduces remaining charging time
    Line 1683: '''%s1'''% damage on grenades that explode on timer
    Line 1697: Increased Melee damage against Isolated Merc Set
    Line 1699: Increased Nostromo Napalmer damage taken from Isolated Merc Set
    Line 1701: Increased Nostromo Napalmer damage against Isolationist Pack Set
    Line 1703: Increased Melee damage taken from Isolationist Pack Set
    Line 1711: Duck XP Level : '''%s1'''
    Line 1713: Duck Power : '''%s1''' / 5
    Line 1715: Early Supporter of End of the Line Community Update
    Line 1719: Duckstreaks Active
    Line 1721: Hold fire to load up to 4 shells
    Line 1723: Weapon spread increases as health decreases
    Line 1725: Attrib_AutoFiresFullClipNegative
    Line 1727: Attrib_AutoFiresWhenFull
    Line 1739: '''%s1'''% cloak meter when Feign Death is activated
    Line 1741: Up to +'''%s1'''% damage based on charge
    Line 1743: No cloak meter from ammo boxes when invisible
    Line 1745: '''%s1'''% cloak meter from ammo boxes
    Line 1747: Attrib_ElevateQuality
    Line 1751: '''%s1'''% less metal from pickups and dispensers
    Line 1753: Boost reduced when hit
    Line 1755: '''%s1'''% less healing from all sources
    Line 1757: 100% critical hit vs burning players
    Line 1759: Gain a speed boost on kill
    Line 1761: On Hit: Gain a speed boost
    Line 1763: '''%s1'''% damage resistance when below 50% health and spun up
    Line 1765: '''%s1'''% ÜberCharge rate on Overhealed patients
    Line 1767: '''%s1'''% less healing from Medic sources
    Line 1769: On Hit: Gain up to +'''%s1''' health per attack
    Line 1777: Team Colored Decorated Weapon
    Line 1783: Items Traded in : '''%s1'''
    Line 1801: This weapon holsters '''%s1'''% slower
    Line 1803: This weapon deploys '''%s1'''% slower
    Line 1805: '''%s1''' sec decrease in charge duration
    Line 1807: '''%s1'''% damage penalty vs buildings
    Line 1809: '''%s1'''% decrease in charge impact damage
    Line 1811: Not Tradable, Marketable, Usable in Crafting, or Gift Wrappable
    Line 1813: Melee hits refill '''%s1'''% of your charge meter.
    Line 1815: Secondary fire when charged grants mini-crits for '''%s1''' seconds.
    Line 1817: Dealing damage fills charge meter.
    Line 1819: This Weapon has a large melee range and
    Line 1824: Ammo boxes collected also give Charge
    Line 1826: Extinguishing teammates restores '''%s1''' health
    Line 1828: Extinguishing teammates reduces cooldown by '''%s1'''%
    Line 1834: '''%s1'''% fuse time on grenades
    Line 1836: +'''%s1'''% faster move speed on wearer (shield required)
    Line 1838: '''%s1'''% increased damage to your sentry's target
    Line 1840: '''%s1'''% metal cost when constructing or upgrading teleporters
    Line 1842: Attrib_DamageBlastPush
    Line 1846: On Hit: Builds Hype
    Line 1848: +'''%s1'''% fire damage resistance while deployed
    Line 1850: '''%s1'''% damage bonus vs burning players
    Line 1854: Attacks pierce damage resistance effects and bonuses
    Line 1856: +'''%s1'''% damage vulnerability while active
    Line 1858: Revenge crits are lost on death
    Line 1860: '''%s1'''% maximum overheal on wearer
    Line 1870: Collect the organs of your victims
    Line 1872: Successive shots become less accurate
    Line 1874: Fires a wide, fixed shot pattern
    Line 1876: Attrib_NoCloakFromAmmo
    Line 1878: Collect the organs of people you hit
    Line 1880: '''%s1'''% increased air control when blast jumping.
    Line 1882: Immune to push force from damage and airblast when spun up
    Line 1888: Normal disguises require (and consume) a full cloak meter
    Line 1900: Attrib_AirblastDestroyProjectile
    Line 1950: Spawning and resupply do not affect the Gas meter
    Line 1952: +'''%s1'''% faster move speed on wearer
    Line 1954: '''%s1'''% damage vulnerability on wearer
    Line 1956: '''%s1'''% maximum overheal on wearer
    Line 1958: '''%s1'''% health from healers on wearer
    Line 1960: Maximum health is drained while item is active
    Line 1980: Critical damage is affected by range
    Line 1982: Minicrits whenever it would normally crit
    Line 1984: Push enemies back when you land (force and radius based on velocity)
    Line 1986: Stun enemies when you land
    Line 1988: Able to re-launch while already in-flight
    Line 1992: '''%s1'''% faster recharge rate
    Line 1994: Ignited enemies explode
    Line 1996: '''%s1'''% healing effect
    Line 1998: Gain a speed boost when you hit an enemy player
    Line 2000: Gas meter starts empty
    Line 2002: Gas meter builds with damage done and/or time
    Line 2004: '''%s1'''-to-1 health-to-metal ratio when repairing buildings
    Line 2017: '''%s1'''
    Line 2019: '''%s1'''
    Line 2021: Voices From Below
    Line 2023: Pumpkin Bombs
    Line 2025: Halloween Fire
    Line 2027: Exorcism
    Line 2057: Killstreaker: '''%s1'''
    Line 2059: Sheen: '''%s1'''
    Line 2063: Pages of Tumidum: '''%s1'''
    Line 2065: Pages of Gratanter: '''%s1'''
    Line 2067: Pages of Audere: '''%s1'''
    Line 2069: Pages of Congeriae: '''%s1'''
    Line 2071: Pages of Veteris: '''%s1'''
    Line 2081: Killstreaks Active
    Line 2097: Melee kills refill '''%s1'''% of your charge meter.
    Line 2111: ★ Unusual Effect: '''%s1'''
    Line 2115: '''%s1'''% slower upgrade rate
    Line 2123: Disables double jump
    Line 2125: Third successful punch in a row always crits.
    Line 2133: Festivized
    Line 2149: Deals 300% damage to burning players
    Line 2154: -50% repressurization rate on Alt-Fire
    Line 2156: Uses a shared pressure tank for Primary Fire and Alt-Fire.
    Line 2163: Mini-crits burning targets and extinguishes them. Damage increases based on remaining duration of afterburn.
  32. Template:Fabricate Set Required and Results has 11 uses and is missing 2 translations
    Line 117: N/A
    Line 123: While the ingame blueprint will accept the item-set weapons, it will state that no matching blueprint is found and not consume anything.
  33. Template:List of miscellaneous reward item owners has 11 uses and is missing 18 translations
    Line 245: Reported a serious exploit regarding name tags to Valve.
    Line 255: Given in Unusual quality with the Sunbeams effect.
    Line 271: Reported a serious exploit regarding name tags to Valve.
    Line 281: Given in Unusual quality with the Sunbeams effect.
    Line 327: Make-A-Wish Foundation gift.
    Line 337: Given in Unusual quality. It was given the quality and Sunbeams effect later.
    Line 353: Make-A-Wish Foundation gift.
    Line 363: Given in Unusual quality with the Sparkling Lights effect.
    Line 379: Make-A-Wish Foundation gift.
    Line 389: Given in Unusual quality with the Community Sparkle effect.
    Line 405: Reported a serious exploit regarding Giftapults and name tags.
    Line 414: Given in Unusual quality with the Sunbeams effect.
    Line 430: Reported a serious exploit regarding item renaming without using a Name Tag.
    Line 439: Given in Unusual quality with the Sunbeams effect.
    Line 454: Reported a serious exploit.
    Line 463: Given in Unusual quality with the Nebula effect.
    Line 478: Reported a serious exploit.
    Line 487: Given in Unusual quality with the Burning Flames effect.
  34. Template:Reskins/limited classes has 10 uses and is missing 42 translations
    Line 63: Added in the for the update.
    Line 103: Added in the for the update.
    Line 120: Added in the for the update.
    Line 182: Added in the for the update.
    Line 272: Added in the for the update.
    Line 353: Added in the for the update.
    Line 386: Added in the for the update.
    Line 403: Added in the for the update.
    Line 465: Added in the for the update.
    Line 524: Added in the for the update.
    Line 578: Added in the for the update.
    Line 595: Added in the for the update.
    Line 635: Added in the for the update.
    Line 652: Added in the for the update.
    Line 763: Added in the for the update.
    Line 780: Added in the for the update.
    Line 814: Added in the for the update.
    Line 831: Added in the for the update.
    Line 869: Added in the for the update.
    Line 886: Added in the for the update.
    Line 929: Added in the for the update.
    Line 1065: Added in the for the update.
    Line 1082: Added in the for the update.
    Line 1099: Added in the for the update.
    Line 1143: Added in the for the update.
    Line 1206: Added in the for the update.
    Line 1223: Added in the for the update.
    Line 1298: Added in the for the update.
    Line 1398: Added in the for the update.
    Line 1479: Added in the for the update.
    Line 1555: Added in the for the update.
    Line 1598: Added in the for the update.
    Line 1696: Added in the for the update.
    Line 1713: Added in the for the update.
    Line 1757: Added in the for the update.
    Line 1825: Added in the for the update.
    Line 1880: Added in the for the update.
    Line 1956: Added in the for the update.
    Line 1990: Added in the for the update.
    Line 2084: Added in the for the update.
    Line 2298: Added in the for the update.
    Line 2317: Added in the for the update.
  35. Template:List of companies has 9 uses and is missing 154 translations
    Line 83: Alpha Electric
    Line 93: Alto Elevators
    Line 103: Army Surplus General
    Line 120: Ball Fortress
    Line 152: Ballinger
    Line 172: Banana Bay Exports
    Line 182: Bayou Shipping
    Line 199: Beacon
    Line 209: Biggs
    Line 219: Binder's Popsicles
    Line 229: Binksi Logging
    Line 239: Binski Paper Co
    Line 249: Blue Mountain Pioneering
    Line 266: Builders League United
    Line 276: BLU Blast Complex
    Line 293: Brewery<br>(Blu Streak Beer)
    Line 310: BLU Co
    Line 327: BLU Freight & Shipping
    Line 344: BLU Industries Incorporated
    Line 354: Blue Corn Co.
    Line 371: BLU Steel
    Line 387: BLU Warehouse
    Line 396: Boggy Brook's
    Line 411: Turkeys
    Line 447: Brown Nugget Prospecting
    Line 456: Buckshot
    Line 471: Bullseye Bill's
    Line 498: Captain Dan's
    Line 520: Casali Shafting Co.
    Line 538: Cave Raiders
    Line 547: Cerveza Royale
    Line 562: Chaps Dry Goods
    Line 583: Charles Darling's Triassic Preserve
    Line 598: Chairman
    Line 613: Chemical Processing Facility
    Line 622: Clem's
    Line 631: Cliffe Rocks Inc.
    Line 649: Conagher Railroads
    Line 664: Conagher's Tool & Munitions
    Line 700: Conquistador Fried Giblets
    Line 715: Cornwell
    Line 733: Cracky Pop!
    Line 742: Crash Construction
    Line 757: Crummy's Burgers
    Line 766: Carmack Computers
    Line 779: Dalokohs
    Line 797: Dapper Cadaver
    Line 812: Darling Zoos
    Line 827: Der Architect
    Line 836: Discount Alchemist
    Line 857: Diedrich's Discount Delicatessen
    Line 866: Doctor Wilson's Auto-Borax
    Line 881: Driller
    Line 917: Elliphany Electric Trains
    Line 932: Ellis' Crawdads
    Line 947: Emmerich's
    Line 962: Finest Hour Ale House
    Line 977: Freeman Airboat Tours
    Line 995: Freyja's Sushi
    Line 1010: FGD Luxury Automobiles
    Line 1023: General Industries Co.
    Line 1032: Gilded Gold
    Line 1047: Gold Medal
    Line 1065: Goldbloom Tropical Flora Export
    Line 1080: Goldstream Fuel Co.
    Line 1089: Gray Gravel Co.
    Line 1104: Green Valley Post
    Line 1113: Griffivore Banana Co.
    Line 1128: Hammond's Amber Mining Co.
    Line 1143: Hampshire's Heavy Lifting Equipment
    Line 1159: Handy Hoe
    Line 1168: Happy Farmers Cooperative
    Line 1183: Happy Farmers Cooperative
    Line 1216: Humboldt's Pharmacy
    Line 1231: Humboldt Sauermilch Molkerei GMBH
    Line 1246: Hurg Spaceship Parts
    Line 1255: Husky Acres
    Line 1264: Icarus Airliners
    Line 1294: Imperial Mining
    Line 1310: Industrial
    Line 1331: Jenkin Coal Co.
    Line 1340: Jimi Jam
    Line 1355: Jobbs Orchards
    Line 1379: Klintz Hocks
    Line 1394: Lucky Plucker
    Line 1403: Lumpy Bros
    Line 1406: Butter for Less
    Line 1415: Mannhattan Used Fireworks
    Line 1424: Mann Co.
    Line 1430: Mann Co.
    Line 1446: Menschnapps
    Line 1451: Mann Co.
    Line 1458: Mann Co.
    Line 1469: Mann Co.
    Line 1482: Sleepy Dog
    Line 1503: McJohn Power
    Line 1518: (Metal)<!-- not a company name -->
    Line 1537: Mann Co.
    Line 1550: Neal's Bananaland Ice Cream
    Line 1565: Newell and Sons
    Line 1589: Newell & Sons Steam Delivering
    Line 1597: NJ Productions
    Line 1612: Nile Archaeo
    Line 1627: Northern Express
    Line 1642: Odessa Mining Logistics
    Line 1650: Old Geezer
    Line 1668: Otto's Cafe
    Line 1689: Poco Coop
    Line 1704: Pinkerpaw Packaging
    Line 1713: Piper & Piper Pipeworks Inc.
    Line 1722: Primaprime
    Line 1773: Reliable Excavation Demolition
    Line 1782: Red Bread
    Line 1803: Red Forest Fur Company
    Line 1818: Red Ind. Trading
    Line 1827: Red Industries Unincorporated
    Line 1836: RED Iron
    Line 1851: RED Iron Works
    Line 1866: Red Planet Chemicals
    Line 1883: Red Raiders
    Line 1900: Red Shed
    Line 1904: Red Shed Whiskey
    Line 1908: Red Shed Beer
    Line 1918: Red Valley Mining
    Line 1928: Redstone Cargo
    Line 1946: Regal Plumbing Supplies
    Line 1964: Rio Grande Coal Co.
    Line 1981: Rolling Stone Mining Logistics
    Line 1991: Sanders BBQ
    Line 2011: Sapper Sour Candy
    Line 2027: Schucker & Sons
    Line 2037: Scoot's Canoe
    Line 2057: Sea Side Exports
    Line 2074: (Seed)
    Line 2091: Shifty's Quick Shot
    Line 2108: Shiny's Bullion
    Line 2125: (double-edged blades)
    Line 2142: Smart Fireworks
    Line 2159: Spawn-N-Go
    Line 2176: Strongarm Lifting
    Line 2186: Sunny Hay
    Line 2215: TF Industries
    Line 2249: Tree Feller 2 Million
    Line 2266: Trench Diggers FIRST UNION
    Line 2283: Tycho Corp Off-World Excavations
    Line 2293: Vier Augen Optical Co.
    Line 2310: Wade Canoes
    Line 2333: Wood Electric
    Line 2350: Wright Shipping
    Line 2386: Yeti Park
    Line 2403: YTI
    Line 2407: Institute for Research and Development.
    Line 2424: Yti-Hale Shipping
    Line 2441: Zippy Plow
  36. Template:List of weapons associated with juggling has 8 uses and is missing 3 translations
    Line 3: List of weapons associated with juggling
    Line 81: Note
    Line 92: Includes and variants.
  37. Template:Mechachievements list has 8 uses and is missing 74 translations
    Line 2: Mechachievements list
    Line 6: Icon and Name
    Line 15: Complete a mission using custom upgrades: 100CP
    Line 18: This achievement only can be done in , , and .
    Line 24: Resist 500 damage with the : 1CP<br>'''Bonus:'''(x5) Resist 2500 damage with the : 7CP<br>'''Bonus:'''(x2) Revive 3 or more teammates in a single life: 20CP
    Line 31: Deal 3000 tank damage with the : 1CP<br>'''Bonus:'''(x5) Deal 8000 tank damage with the : 5CP<br>'''Bonus:'''(x2) Deal 20000 tank damage with the : 20CP
    Line 38: Mark 3 Giant robots: 1CP<br>'''Bonus:'''(x5) Milk and mark a Giant robot: 5CP<br>'''Bonus:'''(x2) Moonshot a robot with The : 20CP
    Line 45: Destroy 5 robots with crits: 1CP<br>'''Bonus:'''(x5) Destroy 3 Giants with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
    Line 48: 's critical hit does not count towards this achievement.
    Line 54: Have a sentry buster destroy the bomb carrier: 100CP
    Line 57: Some mission's sentry buster does not deal friendly fire, making earning the achievement impossible.
    Line 63: Obtain 3 heads with the : 1CP<br>'''Bonus:'''(x5) Assist in destroying 2 Giants with the : 5CP<br>'''Bonus:'''(x2) Destroy 10 Giants with the : 20CP
    Line 66: "Assist in destroying 2 Giants with the " does not work in this achievement.
    Line 72: Assist in destroying 15 robots with the : 1CP<br>'''Bonus:'''(x5) Assist in destroying 20 robots with crits in single life with the : 5CP<br>'''Bonus:'''(x2) Share 6 canteens with the : 20CP
    Line 79: Coat 15 robots with the : 1CP<br>'''Bonus:'''(x5) Heal teammates for 3000 HP with the : 5CP<br>'''Bonus:'''(x3) Slow 5 Super Scouts with the : 20CP
    Line 82: Mad Milk Syringe also count towards this achievement.
    Line 88: Destroy a bot with a tauntkill: 100CP
    Line 95: Deploy a : 1CP<br>'''Bonus:'''(x5) Assist 8000 damage with the in a single life: 5CP
    Line 102: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Complete a mission with the highest damage dealt: 20CP
    Line 105: "Complete a mission with the highest damage dealt" does not work in this achievement.
    Line 111: Ignite 5 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 3 burning Giants with the : 5CP<br>'''Bonus:'''(x2) Destroy 8 Giants ignited by the : 20CP
    Line 118: Destroy 3 Giants with the : 1CP<br>'''Bonus:'''(x5) Destroy 3 Giant Medics with the : 5CP<br>'''Bonus:'''(x2) Save yourself from near death with the : 20CP
    Line 121: Near death means below 35 HP.
    Line 127: Destroy 10 robots with crits: 1CP<br>'''Bonus:'''(x5) Deal 8000 tank damage with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
    Line 134: Destroy 3 robots while rocket jumping: 1CP<br>'''Bonus:'''(x5) Destroy 3 or more Uber Medics in 1 second: 5CP<br>'''Bonus:'''(x2) Deal 30000 damage as Soldier: 20CP
    Line 141: Destroy 10 robots with the : 1CP<br>'''Bonus:'''(x5) Deal 4500 tank damage with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
    Line 148: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 8 Uber Medics with the : 5CP<br>'''Bonus:'''(x2) Deal 6000 damage in a single life with the : 20CP
    Line 155: Collect 200$ as Scout: 1CP<br>'''Bonus:'''(x5) Achieve an A rating and get the bonus cash as Scout: 5CP<br>'''Bonus:'''(x3) Achieve an A+ rating as Scout: 20CP
    Line 162: Deploy a : 1CP<br>'''Bonus:'''(x5) Heal 1000 damage with the : 5CP<br>'''Bonus:'''(x5) Heal 3500 damage with the in a single life: 5CP
    Line 165: Both bonus objective does not work in this achievement.
    Line 171: Deal 3000 damage with the : 1CP<br>'''Bonus:'''(x5) Deal 5000 tank damage with the : 5CP<br>'''Bonus:'''(x2) Destroy 5 Giants with the : 20CP
    Line 178: Destroy 6 robots with a Sword: 1CP<br>'''Bonus:'''(x5) Deal 7000 damage with a Sword: 5CP<br>'''Bonus:'''(x2) Destroy 8 Uber Medics with a Sword: 20CP
    Line 181: This achievement can be done with any demoman's melee weapon.
    Line 187: Deploy a : 1CP<br>'''Bonus:'''(x5) Resist 1000 damage with the : 5CP<br>'''Bonus:'''(x5) Resist 2000 damage with the in a single life: 5CP
    Line 194: Milk 3 Giant robots with Mad Milk syringes: 1CP<br>'''Bonus:'''(x5) Heal your teammates for 3000 HP worth of damage with Mad Milk syringes in a single life: 5CP<br>'''Bonus:'''(x2) Coat 30 robots with Mad Milk syringes in a single life: 20CP
    Line 201: Deal 3000 sentry damage: 1CP<br>'''Bonus:'''(x5) Destroy 15 robots with the : 3CP<br>'''Bonus:'''(x2) Deal 8000 sentry damage with the : 20CP
    Line 208: Complete a mission with zero failed waves: 50CP
    Line 211: Player must complete two different mission to gain this achievement.
    Line 217: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
    Line 224: Coat 5 robots with slowing : 1CP<br>'''Bonus:'''(x5) Slow a Super Scout with the : 5CP<br>'''Bonus:'''(x2) Assist in killing 75 robots: 20CP
    Line 227: does not count towards this achievement.
    Line 233: Destroy a blimp: 100CP
    Line 240: Block 1500 damage with the : 1CP<br>'''Bonus:'''(x5) Deal 5000 damage with the : 5CP<br>'''Bonus:'''(x2) Heal 10,000 HP worth of damage to your teammates (no overheal): 20CP
    Line 243: Fire does not count towards primary achievement.
    Line 249: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Deal 8000 damage with the : 5CP<br>'''Bonus:'''(x2) Deal the most damage to tanks with a : 20CP
    Line 252: This achievement can be done with , , and
    Line 258: Destroy a Medic with full Ubercharge: 1CP<br>'''Bonus:'''(x5) Destroy 3 Medics with full Ubercharge in 1 second: 5CP<br>'''Bonus:'''(x3) Destroy Giant Medic with full Ubercharge: 20CP
    Line 265: Destroy a Giant as : 1CP<br>'''Bonus:'''(x5) Destroy 3 Giant Medics as : 5CP<br>'''Bonus:'''(x2) Destroy 10 Giants as : 20CP
    Line 268: Player must land final blow in order to count towards achievement.
    Line 274: Heal your teammates for 3000 HP worth of damage: 1CP<br>'''Bonus:'''(x5) Save yourself from near death (<50 HP) with a Ubercharge: 5CP<br>'''Bonus:'''(x2) Revive 3 or more teammates in a single life: 20CP
    Line 281: Stun a robot with the : 1CP<br>'''Bonus:'''(x5) Stun a medic bot with the : 5CP<br>'''Bonus:'''(x2) Deal 100 stomp damage to Giants with the : 20CP
    Line 288: Repair your buildings for 400 HP: 1CP<br>'''Bonus:'''(x5) Save your building from a detonating Sentry Buster: 20CP<br>'''Bonus:'''(x2) Save your building from a Sentry Buster 3 times in a single life: 20CP
    Line 291: Hauling building towards does not count towards bonus objective.
    Line 297: Destroy 10 gatebots: 1CP<br>'''Bonus:'''(x5) Defend the gate from Giants: 5CP<br>'''Bonus:'''(x2) Defend the gate from nearly captured: 20CP
    Line 300: Bonus objective only count if gatebots are inside capture zone.
    Line 306: Deal 2000 damage with the : 1CP<br>'''Bonus:'''(x5) Destroy 6 robots with the : 5CP<br>'''Bonus:'''(x2) Destroy 3 Uber Medics with the : 20CP
    Line 313: Deal 1000 damage as : 1CP<br>'''Bonus:'''(x5) Destroy 15 robots with mini-crits: 5CP<br>'''Bonus:'''(x5) Deal 30000 damage as : 20CP
    Line 316: Any mini-crits count towards bonus objective.
    Line 322: Destroy 15 robots: 1CP<br>'''Bonus:'''(x5) Destroy 5 Giant robots: 3CP<br>'''Bonus:'''(x2) Deal 10000 damage: 20CP
    Line 329: Destroy 5 projectiles with : 1CP<br>'''Bonus:'''(x5) Destroy 25 projectiles with : 5CP<br>'''Bonus:'''(x2) Destroy 25 projectiles with in a single life: 20CP
    Line 336: Sap 5 robots: 1CP<br>'''Bonus:'''(x5) Destroy 15 sapped robots: 5CP<br>'''Bonus:'''(x2) Destroy 5 Giant Scouts: 20CP
    Line 343: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
    Line 350: Heal 150 HP with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Save yourself from near death (<35 HP) with the two times: 20CP
    Line 357: Destroy 10 robots with the W.A.S.P. Launcher: 1CP<br>'''Bonus:'''(x5) Deal 3000 damage with the W.A.S.P. Launcher in a single life: 5CP<br>'''Bonus:'''(x2) Destroy 8 robots with a single W.A.S.P. Launcher rocket: 20CP
    Line 364: Assist 15 robot kills: 1CP<br>'''Bonus:'''(x5) Heal your teammates for 4000 HP worth of damage: 5CP
    Line 371: Deal 5000 damage with the : 1CP<br>'''Bonus:'''(x5) Absorb 3500 damage with the : 5CP<br>'''Bonus:'''(x2) Destroy 8 Giants with the : 20CP
    Line 378: Deal 4000 damage with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giant Scouts with the : 5CP<br>'''Bonus:'''(x2) Destroy 5 Giants with the : 20CP
    Line 385: Destroy a tank: 1CP<br>'''Bonus:'''(x5) Accumulate 10000 tank damage: 5CP<br>'''Bonus:'''(x2) Deal the most damage to tanks: 20CP
    Line 392: Destroy 15 robots with a : 1CP<br>'''Bonus:'''(x5) Deal 6000 damage with a in a single life: 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with a : 20CP
    Line 395: This achievement can be done with , and .
    Line 401: Complete a mission with zero deaths: 100CP
    Line 408: Obtain a crit boost with the : 1CP<br>'''Bonus:'''(x5) Deal 6000 crit damage in a single life: 5CP<br>'''Bonus:'''(x2) Destroy 10 Uber Medics with the : 20CP
    Line 411: Critical hits from does not count towards primary objective.
    Line 417: Destroy 5 robots with : 1CP<br>'''Bonus:'''(x5) Destroy 20 robots with in a single life: 5CP<br>'''Bonus:'''(x2) Destroy 5 Uber Medics with in a single life: 20CP
  38. Template:Operation Bolted Barbecue contracts has 8 uses and is missing 110 translations
    Line 2:
    Line 11: Callin' the Shots
    Line 22: Like Father Like Son
    Line 33: Snipe That Ya Freakin' Coward!
    Line 44: The Underdog
    Line 56: Home Run
    Line 67: Rakin' in the Dough
    Line 78: Sugar Rush
    Line 89: Team Player
    Line 101: Moneybags
    Line 113: Power Hitter
    Line 124: Untouchable
    Line 137:
    Line 146: Battle Brother
    Line 157: Battalion's Backup
    Line 168: Buff Banner
    Line 179: Concheror
    Line 190: Frag Out
    Line 201: Paratrooper
    Line 212: The Purple Heart
    Line 224: Screamin' Eagles!
    Line 235: The Bronze Star
    Line 247: The Medal of Honor
    Line 260:
    Line 269: Pyro's Perch
    Line 280: Chain Reaction
    Line 290: Look Up!
    Line 300: No U
    Line 311: Dragon's Fury
    Line 321: Medium Rear
    Line 331: Burnt to a Crisp
    Line 341: French Roast
    Line 353:
    Line 362: Scotch Guard
    Line 372: When Life Gives You Lemons
    Line 382: Kablooie!
    Line 393: Heads Will Roll
    Line 403: Crossed Wires
    Line 413: Whiff of the Ol' Brimstone
    Line 424: Knight of the Round Table
    Line 434: Pills Here
    Line 446:
    Line 455: Bolshevik Behemoth
    Line 465: Damn Good Cop
    Line 475: Do Not Pass Go
    Line 486: Heavyweight Champ
    Line 496: Made of Steel
    Line 507: The Iron (Glowing) Curtain
    Line 518: The Red Giant
    Line 530:
    Line 539: Ya Plum Done Daggum Did It Now Son!
    Line 549: Remote Technician
    Line 560: Do Tanks Have Wives?
    Line 570: Scrapyard
    Line 580: Can't Fix What Ain't Broke
    Line 590: Manual Override
    Line 601: Drugstore Cowboy
    Line 612: Built to Last
    Line 624:
    Line 633: I Am Ze Übermensch!
    Line 643: Field Medic
    Line 653: Frankenstein
    Line 663: Short Circuit
    Line 673: Do Much Harm
    Line 684: Get Behind Me!
    Line 694: Mad Doktor
    Line 706:
    Line 715: Robin Hood
    Line 725: Taking Names
    Line 735: Hotshot
    Line 746: Boom. Headshot.
    Line 756: Forehead On Ya Like A Coffee Table
    Line 766: Two Birds
    Line 777: Collateral Damage
    Line 789:
    Line 798: Big Iron on His Hip
    Line 809: The Bigger They Are...
    Line 819: Stealthy Sabateur
    Line 830: Hit and Run
    Line 840: Sanguine Snake
    Line 850: Master of Disguise
    Line 861: Stabby-Go-Round
    Line 873:
    Line 882: World Tour
    Line 892: Finders Keepers
    Line 902: PROPERTY DAMAGE
    Line 912: Fair and Balanced
    Line 923: Drop It Like It's Hot
    Line 934: Tank Buster
    Line 946: Mann of Steel
    Line 965: Team International
    Line 975: Team USA
    Line 986: Major Leagues
    Line 997: Backup Battalion
    Line 1008: Wildfire
    Line 1020: Sobriety Test
    Line 1031: Brave Hearts
    Line 1042: Russian Roulette
    Line 1053: More Gun
    Line 1064: Die Übermenschen
    Line 1075: Pissing Contest
    Line 1086: From the Shadows
    Line 1097: Cool, Calm, and Collected
    Line 1107: Lost Connection to the Item Server
    Line 1118: Diligent Defense
    Line 1128: Four Men of the Apocalypse
    Line 1138: Flawless Victory
    Line 1148: Old School
    Line 1159: Triple Tag Team
    Line 1170: Dynamic Duo
  39. Template:Operation Bolted Barbecue missions has 8 uses and is missing 107 translations
    Line 9: Bionic Breach
    Line 15: Bogland
    Line 18: Crocodile Operation
    Line 23: Charon
    Line 26: Crash Landing
    Line 32: Orbital Breach
    Line 37: Coldtown
    Line 40: Chilling Clique
    Line 46: Dusk
    Line 49: Clanker Conflict
    Line 55: Electricavenue
    Line 58: Rolling Raccoons
    Line 63: Flowerfield
    Line 66: The Blooming Bulb
    Line 72:
    Line 77: Damn Breach
    Line 83: Jungleworks
    Line 86: Jungle Bungle
    Line 91: Marsbase
    Line 94: Martian Civilizations
    Line 99: Metro
    Line 102: Metropolis
    Line 108: Monsoon
    Line 111: Weathered Wrecks
    Line 116: Oilrig
    Line 119: Orson Oligarchy
    Line 125: Sand
    Line 128: Solar Solder
    Line 133: Smog
    Line 136: Hazardous Haze
    Line 142: Steep
    Line 145: Mnemonic Mechanics
    Line 149: Ventus
    Line 152: Vacationvasion
    Line 158:
    Line 163: Corrosion Of Dignity
    Line 178: Apex
    Line 181: Glacial Gantlet
    Line 187: Malware Malfunction
    Line 192: Autumnull
    Line 195: Steelblock
    Line 202: Breaking Point
    Line 208: Bogland
    Line 211: Dire Mire
    Line 217: Mud Maker
    Line 223: Casino City
    Line 226: Gangsters Pair Of Dice
    Line 231: Charon
    Line 234: Atmos Quake
    Line 239: Coastrock
    Line 242: Cobalt Cruise
    Line 248: Coldtown
    Line 251: 6 Scottish Pentathlon
    Line 257: Dockyard
    Line 260: Jammer Jeopardy
    Line 266: Dusk
    Line 269: Til Dawn
    Line 275: Humbridge
    Line 278: Runtime Optimization
    Line 284: Jungleworks
    Line 287: Manntained Machines
    Line 293: Lotus
    Line 296: Mechanical Damnation
    Line 302: Scorched Skies
    Line 307: Monsoon
    Line 310: Rolling Thunder
    Line 316:
    Line 321: Neotropic Nightmare
    Line 328: Assault And Battery
    Line 334: Scallops
    Line 337: Crustacean Cremation
    Line 342: Scrapyard
    Line 345: Illegal Industry 1010
    Line 350: Quantum Processing
    Line 356: Rust Bucket
    Line 362: Trashyard Throwdown
    Line 368: Sludge
    Line 371: Claire De Lune
    Line 377: Smog
    Line 380: Respiration Restriction
    Line 386: Snowpine
    Line 389: Shivering Slumber
    Line 394: Underground
    Line 397: Mining Operation
    Line 403: Quartz Quadrant
    Line 408: Waterfront
    Line 411: Splash Zone
    Line 416: Watermine
    Line 419: Dig Of Wreckoning
    Line 434:
    Line 439: Drop Database Devastation
    Line 445: Electricavenue
    Line 448: Obsolescence
    Line 454: Havana
    Line 457: Night Feast
    Line 463: Jungleworks
    Line 466: Agaglobulinemiagenesis
    Line 472: Ax20
    Line 478: Rancher
    Line 481: Impasse
    Line 487: Bx20
    Line 493: Spacepost
    Line 496: Astral Annihilation
    Line 501: Waterfront
    Line 504: Eradication
    Line 517: Charon
    Line 520: Oz Terror
  40. Template:Expired community medal list has 7 uses and is missing 20 translations
    Line 585: Awarded to players who cleared at least 5 intermediate or expert difficulty missions during the Magnetic Mayhem event.
    Line 591: Awarded to players who cleared at least 8 advanced or expert difficulty missions during the Magnetic Mayhem event.
    Line 597: Awarded to players who donated US$5.00 or more to the Magnetic Mayhem charity drive, through either or donations.
    Line 603: Awarded to players who donated US$15.00 or more to the Magnetic Mayhem charity drive, through either or donations.
    Line 609: Awarded to players who donated US$25.00 or more to the Magnetic Mayhem charity drive, through either or donations.
    Line 1020: Awarded to players who cleared at least 6 missions during the Osmium Ordinance event.
    Line 1026: Awarded to players who cleared at least 12 missions during the Osmium Ordinance event.
    Line 1032: Awarded to players who donated US$5.00 or more to the Osmium Ordinance charity drive, through either or donations.
    Line 1038: Awarded to players who donated US$15.00 or more to the Osmium Ordinance charity drive, through either or donations.
    Line 1045: Awarded to players who cleared at least 7 missions during the Ghoulish Gambit event.
    Line 1051: Awarded to players who cleared at least 15 missions during the Ghoulish Gambit event.
    Line 1057: Awarded to players who donated US$5.00 or more to the Ghoulish Gambit charity drive, through either or donations.
    Line 1063: Awarded to players who donated US$15.00 or more to the Ghoulish Gambit charity drive, through either or donations.
    Line 1069: Awarded to players who donated US$35.00 or more to the Ghoulish Gambit charity drive, through either or donations.
    Line 1076: Awarded to players who cleared at least 10 missions during the Bolted Barbecue event.
    Line 1081: Awarded to players who cleared at least 25 missions during the Bolted Barbecue event.
    Line 1086: Awarded to players who cleared at least 35 missions during the Bolted Barbecue event.
    Line 1091: Awarded to players who donated US$5.00 or more to the Bolted Barbecue charity drive, through either or donations.
    Line 1096: Awarded to players who donated US$15.00 or more to the Bolted Barbecue charity drive, through either or donations.
    Line 1101: Awarded to players who donated US$35.00 or more to the Bolted Barbecue charity drive, through either or donations.
  41. Template:Mvm upgrades gettysburg has 7 uses and is missing 13 translations
    Line 244: Rocket Specialist
    Line 265: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.<br>
    Line 886: +3s Crits On Kill
    Line 917: 3 seconds of 100% chance per level; switching weapons retains critical hits.
    Line 944: +10% Recharge Rate
    Line 963: Faster baseball/bauble recharge rate.
    Line 978: +200% Max Misc Ammo
    Line 994: Gives the Scout two extra baseball/bauble per level.
    Line 1009: Ball Marks Target
    Line 1027: Marks one target at a time, similar to the , on hit with either the Sandman or its baseball projectile. The time will reduced to 7 seconds if the target is a giant robot.
    Line 1059: Usable by all classes except .
    Line 1070: Only when equipped by Spy
    Line 1080: Only when equipped by Demoman
  42. Template:Perks perk table has 7 uses and is missing 1 translation
    Line 339: Patience
  43. Template:List of underworlds has 6 uses and is missing 3 translations
    Line 307: Players can deposit collected souls in the middle to win the round. starts when the designated time is up.
    Line 360: Players may deposit souls through to win the round. approaches once the designated time is up.
    Line 958: Players can transport through portals provided in each area of the map. starts upon entering.
  44. Template:TF Tomb Contest item has 6 uses and is missing 1 translation
    Line 1: This item was created for the .
  45. Template:Contracts/gun mettle has 5 uses and is missing 83 translations
    Line 27: Score points as Scout: 1 CP
    Line 31: Kill a Demoman as Scout: 2 CP
    Line 35: Kill as Scout: 2 CP
    Line 39: Kill while mid-jump as Scout: 5 CP
    Line 43: Kill a Medic as Scout: 5 CP
    Line 47: '''(Advanced)''' Capture an objective as Scout: 10 CP
    Line 54: Score points as Soldier: 1 CP
    Line 58: Get a direct hit with a rocket: 2 CP
    Line 62: Secondary weapon kill as Soldier: 3 CP
    Line 66: '''(Advanced)''' Kill an airborne target with your secondary: 5 CP
    Line 70: '''(Advanced)''' Kill while blast jumping as Soldier: 10 CP
    Line 77: Score points as Pyro: 1 CP
    Line 81: Kill as Pyro: 2 CP
    Line 85: Extinguish a teammate as Pyro: 3 CP
    Line 89: Ignite an invisible or disguised Spy as Pyro: 5 CP
    Line 93: '''(Advanced)''' Environment kill as Pyro: 10 CP
    Line 97: '''(Advanced)''' Kill with a reflected projectile as Pyro: 20 CP
    Line 104: Score points as Demoman: 1 CP
    Line 108: Sticky grenade kill as Demoman: 2 CP
    Line 112: Get a kill as Demoman: 2 CP
    Line 116: '''(Advanced)''' Melee kill as Demoman: 3 CP
    Line 120: '''(Advanced)''' As a Demoman, kill an enemy doing the objective: 4 CP
    Line 124: Bash an enemy with a shield: 7 CP
    Line 131: Score points as Heavy: 1 CP
    Line 135: Get a kill as Heavy: 2 CP
    Line 139: Kill a Scout as Heavy: 4 CP
    Line 143: Kill a Heavy as Heavy: 4 CP
    Line 147: '''(Advanced)''' Destroy an Engineer building as Heavy: 10 CP
    Line 151: '''(Advanced)''' Capture or defend an objective as Heavy: 20 CP
    Line 155: '''(Advanced)''' Take 1000 damage in a single life as Heavy: 20 CP
    Line 162: Score points as Engineer: 1 CP
    Line 166: Get a kill as with a Sentry: 2 CP
    Line 170: Teleport a teammate: 2 CP
    Line 174: Get a kill as Engineer: 5 CP
    Line 178: Dispense 500 health to teammates: 10 CP
    Line 182: '''(Advanced)''' Get 5 kills with a single Sentry: 10 CP
    Line 189: Score points as Medic: 1 CP
    Line 193: '''(Advanced)''' Get an assist with an Ubered Heavy: 10 CP
    Line 197: '''(Advanced)''' Get an assist with an Ubered Demoman: 10 CP
    Line 201: '''(Advanced)''' Assist in destroying a sentry while Ubered: 20 CP
    Line 208: Score points as Sniper: 1 CP
    Line 212: Scoped bodyshot kill as Sniper: 2 CP
    Line 216: Kill a Medic as Sniper: 2 CP
    Line 220: Kill a Heavy as Sniper: 2 CP
    Line 224: Get a kill as Sniper: 2 CP
    Line 228: '''(Advanced)''' Headshot kill as Sniper: 4 CP
    Line 235: Score points as Spy: 2 CP
    Line 239: Kill a Medic as Spy: 4 CP
    Line 243: Kill a Sniper as Spy: 4 CP
    Line 247: Get a kill as Spy: 4 CP
    Line 251: '''(Advanced)''' Destroy a building with a Sapper: 6 CP
    Line 255: '''(Advanced)''' Get a Backstab: 6 CP
    Line 259: '''(Advanced)''' Kill an Engineer as Spy: 6 CP
    Line 266: Get a kill on Powerhouse: 1 CP
    Line 270: Score points on Powerhouse: 1 CP
    Line 274: Capture an objective on Powerhouse: 10 CP
    Line 278: Kill an enemy capturing a point on Powerhouse: 10 CP
    Line 282: '''(Advanced)''' Win a round on Powerhouse: 20 CP
    Line 289: Score points on Snowplow: 1 CP
    Line 293: Capture an objective on Snowplow: 10 CP
    Line 297: Defend an objective on Snowplow: 10 CP
    Line 301: '''(Advanced)''' Win a round on Snowplow: 10 CP
    Line 308: Score points on Borneo: 1 CP
    Line 312: Capture an objective on Borneo: 10 CP
    Line 316: Defend an cart on Borneo: 10 CP
    Line 320: '''(Advanced)''' Win a round on Borneo: 10 CP
    Line 327: Score points on Suijin: 1 CP
    Line 331: Defend the objective on Suijin: 10 CP
    Line 335: Capture the objective on Suijin: 10 CP
    Line 339: '''(Advanced)''' Win a round on Suijin: 10 CP
    Line 346: Score points: 1 CP
    Line 350: '''(Advanced)''' Score 10 points in a single life: 10 CP
    Line 357: Get a kill: 1 CP
    Line 361: Kill a Scout: 3 CP
    Line 365: Kill a Soldier: 3 CP
    Line 369: Kill a Pyro: 3 CP
    Line 373: Kill a Demoman: 3 CP
    Line 377: Kill a Heavy: 3 CP
    Line 381: Kill an Engineer: 3 CP
    Line 385: Kill a Medic: 3 CP
    Line 389: Kill a Sniper: 3 CP
    Line 393: Kill a Spy: 3 CP
    Line 397: '''(Advanced)''' Get 5 kills in a single life: 10 CP
  46. Template:Contracts/tough break has 5 uses and is missing 106 translations
    Line 27: Score points: 1 CP
    Line 31: '''(Advanced)''' Score 10 points in a single life: 10 CP
    Line 35: Be MVP at the end of a round: 30 CP
    Line 42: Get a kill: 1 CP
    Line 46: Kill a Scout: 3 CP
    Line 50: Kill a Soldier: 3 CP
    Line 54: Kill a Pyro: 3 CP
    Line 58: Kill a Demoman: 3 CP
    Line 62: Kill a Heavy: 3 CP
    Line 66: Kill an Engineer: 3 CP
    Line 70: Kill a Medic: 3 CP
    Line 74: Kill a Sniper: 3 CP
    Line 78: Kill a Spy: 3 CP
    Line 82: '''(Advanced)''' Get 5 kills in a single life: 10 CP
    Line 89: Score points on a Payload map: 1 CP
    Line 93: Push the Payload Cart: 2 CP
    Line 97: '''(Advanced)''' Kill an enemy pushing the Cart: 3 CP
    Line 101: '''(Advanced)''' Win a round of Payload: 15 CP
    Line 108: Score points on a CP map: 1 CP
    Line 112: Defend a Control Point on a CP map: 3 CP
    Line 116: '''(Advanced)''' Capture a Control Point on a CP map: 5 CP
    Line 120: '''(Advanced)''' Win a round on a CP map: 20 CP
    Line 127: Score points as Scout: 1 CP
    Line 131: Kill as Scout: 3 CP
    Line 135: Kill while jumping as Scout: 5 CP
    Line 139: '''(Advanced)''' Kill while triple jumping as Scout: 10 CP
    Line 146: Score points as Scout: 1 CP
    Line 150: Kill as Scout: 3 CP
    Line 154: '''(Advanced)''' Kill a stunned enemy: 10 CP
    Line 158: '''(Advanced)''' Capture an objective as Scout: 10 CP
    Line 165: Score points as Soldier: 1 CP
    Line 169: Kill as Soldier: 2 CP
    Line 173: '''(Advanced)''' Direct-Hit enemy as Soldier: 2 CP
    Line 177: Minicrit kill as Soldier: 5 CP
    Line 181: '''(Advanced)''' Direct-Hit airborne enemy as Soldier: 15 CP
    Line 188: Score points as Soldier: 1 CP
    Line 192: Kill as Soldier: 3 CP
    Line 196: '''(Advanced)''' Kill while blast jumping as Soldier: 3 CP
    Line 200: '''(Advanced)''' Heal 100 damage on hit in a single life as Soldier: 5 CP
    Line 207: Score points as Pyro: 1 CP
    Line 211: Extinguish a burning teammate: 3 CP
    Line 215: '''(Advanced)''' Environmental kill as Pyro: 3 CP
    Line 219: '''(Advanced)''' Kill with a reflected projectile as Pyro: 15 CP
    Line 248: Score points as Pyro: 1 CP
    Line 252: Kill as Pyro: 3 CP
    Line 256: '''(Advanced)''' Crit kill as Pyro: 3 CP
    Line 260: '''(Advanced)''' Minicrit kill as Pyro: 4 CP
    Line 268: Score points as Demoman: 1 CP
    Line 272: Melee kill as Demoman: 3 CP
    Line 276: Collect a head as Demoman: 3 CP
    Line 280: '''(Advanced)''' Bash an enemy with a shield: 5 CP
    Line 284: '''(Advanced)''' Taunt kill as Demoman: 15 CP
    Line 291: Score points as Demoman: 1 CP
    Line 295: Sticky grenade kill: 3 CP
    Line 299: Kill an enemy doing the objective: 3 CP
    Line 303: '''(Advanced)''' Land a Double Donk with the Loose Cannon: 10 CP
    Line 310: Score points as Heavy: 1 CP
    Line 314: '''(Advanced)''' Feed an injured teammate: 2 CP
    Line 318: Capture or defend an objective as Heavy: 3 CP
    Line 322: '''(Advanced)''' Take 1000 damage in a single life: 10 CP
    Line 329: Score points as Heavy: 1 CP
    Line 333: Kill as Heavy: 3 CP
    Line 337: '''(Advanced)''' Block 500 damage as Heavy: 5 CP
    Line 341: '''(Advanced)''' Take 1000 damage in a single life: 5 CP
    Line 348: Score points as Engineer: 1 CP
    Line 352: Kill with a Sentry: 3 CP
    Line 356: '''(Advanced)''' Kill with a Wrangled Sentry: 3 CP
    Line 360: '''(Advanced)''' Get 5 Sentry kills in a single life: 10 CP
    Line 367: Score points as Engineer: 1 CP
    Line 371: Teleport a teammate: 1 CP
    Line 375: Dispense 500 health to teammates: 3 CP
    Line 379: '''(Advanced)''' Revenge Crit Kill with the Frontier Justice: 5 CP
    Line 386: Score points as Medic: 1 CP
    Line 390: Heal 50 health with the Crusader's Crossbow: 2 CP
    Line 394: Regenerate or collect 200 health as Medic: 2 CP
    Line 398: '''(Advanced)''' Long range heal with the Crusader's Crossbow: 5 CP
    Line 405: Score points as Medic: 1 CP
    Line 409: Assist in a kill as Medic: 3 CP
    Line 413: '''(Advanced)''' Assist in a crit-boosted kill: 4 CP
    Line 417: '''(Advanced)''' Assist in 3 kills in a single Kritzkrieg uber: 10 CP
    Line 424: Score points as Sniper: 1 CP
    Line 428: Kill as Sniper: 1 CP
    Line 432: '''(Advanced)''' Jarate assist as Sniper: 3 CP
    Line 436: '''(Advanced)''' Kill an enemy covered in Jarate: 5 CP
    Line 443: Score points as Sniper: 1 CP
    Line 447: Long range arrow kill as Sniper: 3 CP
    Line 451: '''(Advanced)''' Headshot with an arrow as Sniper: 4 CP
    Line 455: '''(Advanced)''' Close range arrow kill as Sniper: 4 CP
    Line 459: '''(Advanced)''' Taunt kill as Sniper: 15 CP
    Line 466: Score points as Spy: 2 CP
    Line 470: Destroy a building with a sapper: 4 CP
    Line 474: '''(Advanced)''' Absorb 125 health with the Dead Ringer: 5 CP
    Line 478: '''(Advanced)''' Survive an attack that would otherwise kill you: 8 CP
    Line 485: Score points as Spy: 2 CP
    Line 489: '''(Advanced)''' Kill Heavy, Medic, Sniper or Engineer as Spy: 3 CP
    Line 493: Destroy a building with a sapper: 4 CP
    Line 497: Undisguised kill as Spy: 4 CP
    Line 501: '''(Advanced)''' Backstab the enemy you are disguised as: 15 CP
    Line 508: Score points on Snowycoast: 1 CP
    Line 512: '''(Advanced)''' Win a round on Snowycoast: 15 CP
    Line 519: Score points on Vanguard: 1 CP
    Line 523: '''(Advanced)''' Win a round on Vanguard: 15 CP
    Line 530: Score points on Landfall: 1 CP
    Line 534: '''(Advanced)''' Win a round on Landfall: 15 CP
    Line 541: Score points on Highpass: 1 CP
    Line 545: '''(Advanced)''' Win a round on Highpass: 15 CP
  47. Template:Mvm mission Autonomous Annihilation has 5 uses and is missing 3 translations
    Line 265:
    Line 276:
    Line 338:
  48. Template:Mvm mission Bandwidth Beatdown has 5 uses and is missing 6 translations
    Line 15:
    Line 103:
    Line 114:
    Line 123:
    Line 134:
    Line 459:
  49. Template:Mvm mission Cash Out Crash Out has 5 uses and is missing 3 translations
    Line 18:
    Line 19:
    Line 20:
  50. Template:Mvm mission Cashgrab Chaos has 5 uses and is missing 5 translations
    Line 40:
    Line 389:
    Line 398:
    Line 414:
    Line 430:
  51. Template:Mvm mission alpine assault has 5 uses and is missing 7 translations
    Line 21: Appears at flank<br>Begins with full charge
    Line 31: Appears at flank
    Line 39: Appears at flank
    Line 48: Appears at flank
    Line 212: <br>Appears at flank
    Line 256: blast radius increased
    Line 314: Limited support
  52. Template:Mvm mission backwood blockade has 5 uses and is missing 15 translations
    Line 18: Wave begins after 1A-1 is all dead
    Line 48: Wave begins after 2A is all dead
    Line 67: Wave begins after 2B has finished spawning
    Line 79: Wave begins after 2A is all dead
    Line 102: Wave begins after 3A has finished spawning
    Line 124: Wave begins after 3B has finished spawning
    Line 165: Wave begins after 4A is all dead
    Line 205: Wave begins after 5A is all dead
    Line 220: Wave begins after 5A is all dead
    Line 251: Takes left path
    Line 261: Takes right path
    Line 307: Takes left path
    Line 317: Wave begins after 7A-1 is all dead
    Line 333: Wave begins after 7B is all dead
    Line 344: Wave begins after 7C is all dead
  53. Template:Marina Mayhem stats change has 4 uses and is missing 31 translations
    Line 3: New Stats/Stats Change
    Line 10: +25% bonus healing from all sources
    Line 17: Boost reduced when hit
    Line 24: 20% less accurate
    Line 31: On Miss: Hit yourself. Idiot.
    Line 38: Immune to afterburn.
    Line 45: <br>
    Line 52: +25% blast radius<br> -25% damage penalty<br> +25% clip size<br> 25% slower firing speed
    Line 59: +50 max health on wearer
    Line 66: +50% damage bonus<br> -35% projectile speed
    Line 73: +10% faster move speed on wearer<br> +1 capture rate on wearer
    Line 80: Reflected rocket had +35% blast radius<br> Reflected rocket had rocket specialist effect
    Line 87: <br><br>
    Line 94: <br>
    Line 101: +70% damage bonus<br> 100% minicrits vs burning players
    Line 108: +200% afterburn damage<br> -75% damage penalty
    Line 115: 5 seconds crit boost on kill
    Line 122: +15% damage bonus<br> -50% clip size<br> +20% damage vs buildings<br> -50% explosion radius
    Line 129: +20% explosion radius
    Line 136: When weapon is active:<br> 15% damage vulnerability on wearer<br> -15 max health on wearer
    Line 143: On kill: turn victim to ice
    Line 150: Can shoot down projectiles<br> Bullets penetrate 1 target<br> 20% less inaccurate<br> 25% slower firing speed
    Line 157: Unusual Effect: Massed Flies
    Line 164: Maximum health is drained while item is active<br> User Marked-For-Death while active
    Line 171: Maximum health is drained while item is active
    Line 178: Shoots tracer bullet<br> +400% clip size<br> 30% more accurate<br> +200% damage bonus<br> +80% faster firing speed<br> +80% faster reload speed<br> On Hit: Victim loses up to 5% cloak<br> On Hit: Victim loses up to 2% Medigun charge
    Line 185: When weapon is active:
    Line 192: +25 max health
    Line 199: +25% charge rate<br> On Full Charge: +49% damage per shot<br> -10% damage on body shot<br>No headshots when not fully charged<br> -33% damage penalty
    Line 206: Critical damage is affected by range
    Line 213: +25% damage bonus<br> +25% damage bonus while disguised
  54. Template:Mvm mission Circuit Board Torture has 4 uses and is missing 2 translations
    Line 323:
    Line 442:
  55. Template:Mvm mission Corroding Cadavers has 4 uses and is missing 2 translations
    Line 7:
    Line 28:
  56. Template:Mvm mission Covert Compromise has 4 uses and is missing 1 translation
    Line 253:
  57. Template:Mvm mission Donacdum has 4 uses and is missing 7 translations
    Line 490:
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    Line 570:
  58. Template:Mvm mission Energy Entropy has 4 uses and is missing 1 translation
    Line 295:
  59. Template:Mvm mission Frozen Fortitude has 4 uses and is missing 2 translations
    Line 244:
    Line 277:
  60. Template:Mvm mission HoHoHoes Holiday has 4 uses and is missing 82 translations
    Line 7: Type
    Line 7: "
    Line 7: "
    Line 13: "
    Line 13: "
    Line 18: "
    Line 18: "
    Line 23: "
    Line 23: "
    Line 30: A
    Line 32: "
    Line 32: "
    Line 32:
    Line 39: B
    Line 39: A
    Line 40: Type
    Line 40: Type
    Line 40: "
    Line 40: "
    Line 45: C
    Line 45: B
    Line 47: "
    Line 47: "
    Line 54: D
    Line 54: B
    Line 55: Normal Variants
    Line 55: "
    Line 55: "
    Line 60: E
    Line 60: D
    Line 61: Normal Variants
    Line 61: "
    Line 61: "
    Line 67: "
    Line 67: "
    Line 72: "
    Line 72: "
    Line 72: D
    Line 79: A
    Line 80: "
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    Line 85: A
    Line 86: "
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    Line 91: A
    Line 92: "
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    Line 97: B
    Line 97: A
    Line 98: Type
    Line 98: Type
    Line 98: "
    Line 98: "
    Line 103: C
    Line 103: B
    Line 104: "
    Line 104: "
    Line 109: D
    Line 109: C
    Line 110: "
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    Line 117: A
    Line 118: "
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    Line 123: A
    Line 124: "
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    Line 129: A
    Line 130: "
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    Line 135: B
    Line 135: A
    Line 136: "
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  61. Template:Mvm mission Mayfield Heights has 4 uses and is missing 3 translations
    Line 23:
    Line 27:
    Line 372:
  62. Template:Mvm mission Raid Resort has 4 uses and is missing 9 translations
    Line 55: "
    Line 55: "
    Line 145: "
    Line 145: "
    Line 236: "
    Line 236: "
    Line 267:
    Line 306: "
    Line 306: "
  63. Template:Mvm mission Short Circuit has 4 uses and is missing 101 translations
    Line 20: "
    Line 20: "
    Line 53: "
    Line 53: "
    Line 53: seconds
    Line 58: "
    Line 58: "
    Line 92: "
    Line 92: "
    Line 94: "
    Line 94: "
    Line 100: "
    Line 100: "
    Line 100: seconds
    Line 115: "
    Line 115: "
    Line 120: "
    Line 120: "
    Line 123: "
    Line 123: "
    Line 128: "
    Line 128: "
    Line 132: 20,000
    Line 139: "
    Line 139: "
    Line 139: seconds
    Line 168: "
    Line 168: "
    Line 180: "
    Line 180: "
    Line 185: "
    Line 185: "
    Line 190: Spawn at
    Line 195: Spawn at
    Line 200: "
    Line 200: "
    Line 200: damage bonus
    Line 209: "
    Line 209: "
    Line 209: bullets per shot
    Line 214: "
    Line 214: "
    Line 219: "
    Line 219: "
    Line 233: "
    Line 233: "
    Line 233: Projectile penetration
    Line 233: flame size
    Line 233: afterburn duration
    Line 238: Type
    Line 238: Type
    Line 238: Spawn at
    Line 242: "
    Line 242: "
    Line 252: "
    Line 252: "
    Line 257: "
    Line 257: "
    Line 265: "
    Line 265: "
    Line 286: "
    Line 286: "
    Line 286: degree rocket spread
    Line 291: "
    Line 291: "
    Line 301: "
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    Line 306: "
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    Line 317: "
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    Line 317: seconds
    Line 334: "
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    Line 344: "
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    Line 350: "
    Line 350: "
    Line 350: bullets per shot
    Line 358: "
    Line 358: "
    Line 358: seconds
    Line 359: seconds
    Line 359: has
    Line 368: "
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    Line 368: seconds
    Line 376: "
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    Line 394: "
    Line 394: "
  64. Template:Mvm mission There is no Meme has 4 uses and is missing 2 translations
    Line 168:
    Line 210:
  65. Template:Mvm mission Trash has 4 uses and is missing 1 translation
    Line 46:
  66. Template:Mvm mission WelcomeToMyMine has 4 uses and is missing 167 translations
    Line 10: "
    Line 10: "
    Line 18: "
    Line 18: "
    Line 26: "
    Line 26: "
    Line 26:
    Line 33: A
    Line 34:
    Line 39:
    Line 44: B
    Line 45:
    Line 52: A
    Line 53: "
    Line 53: "
    Line 58: B
    Line 58: A
    Line 70: C
    Line 70: B
    Line 76: C
    Line 76: C
    Line 82: C
    Line 82: C
    Line 88: C
    Line 88: C
    Line 94: D
    Line 94: C
    Line 108: A
    Line 115: "
    Line 115: "
    Line 115:
    Line 120: B
    Line 120: B
    Line 132: B
    Line 132: B
    Line 361: A
    Line 362: "
    Line 362: "
    Line 367: "
    Line 367: "
    Line 372: B
    Line 372: A
    Line 373: "
    Line 373: "
    Line 378: B
    Line 378: B
    Line 379: "
    Line 379: "
    Line 384: "
    Line 384: "
    Line 389: C
    Line 389: B
    Line 390: "
    Line 390: "
    Line 400: "
    Line 400: "
    Line 405: D
    Line 406: "
    Line 406: "
    Line 406:
    Line 406:
    Line 411: E
    Line 413: "
    Line 413: "
    Line 418: "
    Line 418: "
    Line 420: F
    Line 421: "
    Line 421: "
    Line 426: G
    Line 428: "
    Line 428: "
    Line 433: "
    Line 433: "
    Line 435: "
    Line 435: "
    Line 439: A
    Line 440:
    Line 440:
    Line 445: A
    Line 447:
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    Line 454: B
    Line 454: A
    Line 455:
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    Line 460: B
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    Line 471: A
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    Line 478:
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    Line 498: "
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    Line 547: A
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    Line 553: A
    Line 567: "
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    Line 569: B
    Line 569: B
    Line 576: "
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    Line 576: A
    Line 581: "
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    Line 581: A
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    Line 601: A
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    Line 613: A
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    Line 620: "
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    Line 625: B
    Line 625: A
    Line 632: "
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    Line 637: B
    Line 637: B
    Line 644: "
    Line 644: "
    Line 649: C
    Line 649: B
    Line 650: "
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    Line 655: C
    Line 655: C
    Line 656: "
    Line 656: "
  67. Template:Mvm mission coldfront coalition has 4 uses and is missing 1 translation
    Line 301: 3/5 prefer alternative path
  68. Template:Aquarius water speed has 3 uses and is missing 4 translations
    Line 3: Speed boost
    Line 9: Underwater speed on Aquarius
    Line 15: Regular underwater speed
    Line 68: Due to the maximum movement speed in water being 416 Hammer units/s, Scout's movement speed buff is effectively 30% instead
  69. Template:Disconnect reasons has 3 uses and is missing 11 translations
    Line 25: Disconnected by user
    Line 38: Removed from match by system
    Line 51: <player name> timed out
    Line 63: User was VAC banned from secure server
    Line 76: Steam auth ticket has been canceled
    Line 89: An issue with your computer is blocking the VAC system.
    Line 102: Issued too many commands to server.
    Line 115: Buffer overflow in net message
    Line 128: This Steam account does not own this game. Please login to the correct Steam account.
    Line 141: Bad challenge
    Line 154: Connection failed after 4 retries
  70. Template:Item timeline 2025 has 3 uses and is missing 1 translation
    Line 231: * Added the Spectral Stash Case.
  71. Template:LODbuildingsmodelTable has 3 uses and is missing 4 translations
    Line 3: Item
    Line 12: Highest quality (polycount)
    Line 21: Lowest quality LOD (polycount)
    Line 30: LOD efficiency
  72. Template:LODwmodelTable has 3 uses and is missing 4 translations
    Line 3: Item
    Line 13: Highest quality (polycount)
    Line 23: Lowest quality LOD (polycount)
    Line 33: LOD efficiency
  73. Template:Mvm mission Alpine Skylines has 3 uses and is missing 33 translations
    Line 68: Robot prefer going after player
    Line 102: Play sound when subwave start spawning
    Line 105: Spawn from behind player
    Line 117: Play sound when subwave start spawning
    Line 120: Spawn from behind player
    Line 145: Spawn from behind player
    Line 183: Tank use blimp model
    Line 186: Tank floats in mid-air
    Line 215: faster firing speed
    Line 218: faster reload speed
    Line 251: fire resistance
    Line 314: damage bonus
    Line 317: faster firing speed
    Line 320: faster reload speed
    Line 323: Lose 200 HP per second
    Line 331: Immune to bullet damage
    Line 338: damage bonus
    Line 341: faster firing speed
    Line 344: faster reload speed
    Line 347: Lose 200 HP per second
    Line 355: Immune to fire damage
    Line 362: damage bonus
    Line 365: faster firing speed
    Line 368: faster reload speed
    Line 371: Lose 100 HP per second
    Line 379: Immune to blast damage
    Line 401: Robot self-destuct when near player
    Line 475: Tank use blimp model
    Line 478: Tank floats in mid-air
    Line 481: Tank is fireproof
    Line 524: Spawn from upper level
    Line 532: Spawn from lower level
    Line 585: mini-crit chance
  74. Template:Mvm mission Homestead Happenings has 3 uses and is missing 1 translation
    Line 439:
  75. Template:Mvm mission Malefic Mining has 3 uses and is missing 1 translation
    Line 243:
  76. Template:Mvm mission Mannure has 3 uses and is missing 7 translations
    Line 32: Spawn from player behind
    Line 110: Spawn from player behind
    Line 206: Spawn from player behind
    Line 314: Spawn from player behind
    Line 396: Spawn from player behind
    Line 482: Spawn from player behind
    Line 513: Spawn from player behind
  77. Template:Mvm mission Pirate Domination has 3 uses and is missing 1 translation
    Line 259:
  78. Template:Mvm mission Platinum Parade has 3 uses and is missing 1 translation
    Line 229:
  79. Template:Mvm mission Power Program has 3 uses and is missing 1 translation
    Line 241: Limited
  80. Template:Mvm mission Rusted Retribution has 3 uses and is missing 6 translations
    Line 8:
    Line 13:
    Line 13:
    Line 15:
    Line 83:
    Line 224:
  81. Template:Mvm mission Seaside Sacrifice has 3 uses and is missing 1 translation
    Line 101:
  82. Template:Mvm mission Sketchy Swing has 3 uses and is missing 1 translation
    Line 797: Spawns from the right garage and takes the left path
  83. Template:Mvm mission Snow Blindness has 3 uses and is missing 2 translations
    Line 51:
    Line 367:
  84. Template:Mvm mission Sparkbag Subroutine has 3 uses and is missing 2 translations
    Line 495:
    Line 495:
  85. Template:Mvm mission Winter's Bite has 3 uses and is missing 1 translation
    Line 221: Wait between spawn after death<!-- ??? -->
  86. Template:Mvm mission cliffside clashing has 3 uses and is missing 26 translations
    Line 12: Wave begins after 1A has finished spawning
    Line 22: Wave begins after 1A is all dead
    Line 32: Wave begins after 1B-1 and 1B-2 is all dead
    Line 53: Wave begins after 1A is all dead
    Line 78: Wave begins after 2A has finished spawning
    Line 93: Wave begins after 2A is all dead
    Line 106: Wave begins after 2B-1 and 2B-2 is all dead
    Line 116: Wave begins after 2B-1 and 2B-2 is all dead
    Line 129: Wave begins after 2C-2 has finished spawning
    Line 143: Wave begins after 2B-1 and 2B-2 is all dead
    Line 180: Wave begins after 3A-3 has finished spawning
    Line 217: Wave begins after 4A has finished spawning
    Line 227: Wave begins after 4A is all dead
    Line 242: Wave begins after 4B-1 and 4B-2 is all dead
    Line 260: Wave begins after 4C is all dead
    Line 299: Wave begins after 5A is all dead
    Line 314: Wave begins after 5A is all dead
    Line 324: Wave begins after 5B-1 is all dead
    Line 342: Wave begins after 5C has finished spawning
    Line 353: Wave begins after 5A is all dead
    Line 385: Wave begins after 6A is all dead
    Line 398: Wave begins after 6B has finished spawning
    Line 411: Wave begins after 6C is all dead
    Line 424: Wave begins after 6D is all dead
    Line 434: Wave begins after 6E has finished spawning
    Line 445: Wave begins after 6B has finished spawning
  87. Template:Mvm mission fallout frenzy has 3 uses and is missing 34 translations
    Line 24: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
    Line 33: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
    Line 45: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
    Line 66: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
    Line 88: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
    Line 100: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
    Line 109: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
    Line 118: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
    Line 141: Wave begins after 2C-2 wave has finished spawning
    Line 168: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
    Line 180: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
    Line 192: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
    Line 208: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
    Line 243: Wave begins after 4A-1 wave is all dead
    Line 252: Wave begins after 4A-2 wave is all dead
    Line 261: Wave begins after 4A-3 wave is all dead
    Line 273: Wave begins after 4B-3 has finished spawning
    Line 285: Wave begins after 4C wave is all dead
    Line 307: Wave begins after 4D wave is all dead
    Line 322: Wave begins after 4D wave is all dead
    Line 330: Wave begins after 4D wave is all dead
    Line 338: Wave begins after 4E wave is all dead
    Line 369: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
    Line 381: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
    Line 393: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
    Line 405: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
    Line 423: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
    Line 457: Wave begins after 6A-1 is all dead
    Line 473: Wave begins after 6A-2 has finished spawning
    Line 487: Wave begins after 6B-1 is all dead
    Line 503: Wave begins after 6B-2 has finished spawning
    Line 519: Wave begins after 6C-1 and 6C-2 wave is all dead
    Line 530: Wave begins after 6A-1 wave is all dead
    Line 545: Wave begins after 6A-1 wave is all dead
  88. Template:Mvm mission Peak Performance has 2 uses and is missing 1 translation
    Line 92:
  89. Template:Mvm upgrades hellmet has 2 uses and is missing 5 translations
    Line 208: Rocket Specialist
    Line 230: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.<br>
    Line 888: Armor Penetration
    Line 914: Allows backstabs against giant robots at X% (out of 750) damage.
    Line 932: Only when equipped by Spy