Difference between revisions of "January 19, 2011 Patch"
(minor fix I found that fixed a problem made when the GLer was made into a C Model) |
m (Auto: templateParamFilter, patchLayoutFilter (Requested on User:WindBOT/PageRequestsForce)) |
||
(20 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Patch layout |
− | + | | before = {{Patch name|1|10|2011}} | |
− | | before = | + | | day = 19 |
− | | | + | | month = january |
− | + | | year = 2011 | |
− | | | + | | after = {{Patch name|1|24|2011}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
+ | | source = http://store.steampowered.com/news/4894/ | ||
+ | | notes = === Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) === | ||
− | |||
− | |||
− | |||
* Updated the Linux srcds_run script | * Updated the Linux srcds_run script | ||
− | ** Added warning message for people running the server as root | + | ** Added warning message for people running the [[server]] as root |
** Changed the working directory to the game tree before executing the dedicated server | ** Changed the working directory to the game tree before executing the dedicated server | ||
* Updated the existing localization files | * Updated the existing localization files | ||
Line 17: | Line 16: | ||
=== Team Fortress 2 === | === Team Fortress 2 === | ||
− | * Updated several models with optimizations and new [[LOD]]s. | + | |
+ | * Updated several models with [[Model Optimization|optimizations]] and new [[LOD]]s. <ref>[[Huntsman]], [[Direct Hit]], [[Ambassador]], [[Iron Curtain]], [[Frontier Justice]], [[German Gonzilla]], [[Ghastlier Gibus]], [[Tyrant's Helm]], and [[Cheater's Lament]].</ref> | ||
* Updated the default TF2 crosshairs to use the RGB and scale settings in the Options->Multiplayer dialog like custom crosshairs do. | * Updated the default TF2 crosshairs to use the RGB and scale settings in the Options->Multiplayer dialog like custom crosshairs do. | ||
* Added a glow effect to the team [[intelligence]] entities when they’re not being carried. | * Added a glow effect to the team [[intelligence]] entities when they’re not being carried. | ||
* Added a timer to indicate how much time is left before the gate closes in [[DeGroot Keep]]. | * Added a timer to indicate how much time is left before the gate closes in [[DeGroot Keep]]. | ||
* Added a new plate model to be used when a [[Heavy]] throws the [[Buffalo Steak Sandvich]] to heal teammates. | * Added a new plate model to be used when a [[Heavy]] throws the [[Buffalo Steak Sandvich]] to heal teammates. | ||
− | * Added a note in the trading dialog to let you know when your trading partner is typing. | + | * Added a note in the [[trading]] dialog to let you know when your trading partner is typing. |
* Added a new Valve map [[5Gorge|CP_5Gorge]]. | * Added a new Valve map [[5Gorge|CP_5Gorge]]. | ||
− | * Fixed the [[Mad Milk]] effect not being washed off when a player goes underwater. | + | * Fixed the [[Mad Milk]] effect not being washed off when a player goes [[water|underwater]]. |
− | * Fixed being able to attack teammates using pumpkin bombs and arrows fired by the [[Huntsman]] or the [[Crusader's Crossbow]]. | + | * Fixed being able to attack teammates using [[pumpkin bombs]] and arrows fired by the [[Huntsman]] or the [[Crusader's Crossbow]]. |
− | * Fixed switching to the melee weapon instead of using the lastweapon setting after drinking [[Crit-a-Cola]]. | + | * Fixed switching to the [[melee]] weapon instead of using the lastweapon setting after drinking [[Crit-a-Cola]]. |
− | * Fixed not seeing the | + | * Fixed not seeing the [[crit]]boost effect on the [[Scout]]'s [[Shortstop]]. |
− | * Fixed the [[Sniper Rifle]] and [[SMG]] view models having Red skins while on the Blue team. | + | * Fixed the [[Sniper Rifle]] and [[SMG]] view models having [[Red]] skins while on the [[Blue]] team. |
* Fixed the [[Engineer]] [[PDA]] view models (build/destroy) having Red skins while on the Blue team. | * Fixed the [[Engineer]] [[PDA]] view models (build/destroy) having Red skins while on the Blue team. | ||
* Fixed the [[mini-sentry]] [[HUD]] not playing the alert sound when the sentry is sapped or low on ammo. | * Fixed the [[mini-sentry]] [[HUD]] not playing the alert sound when the sentry is sapped or low on ammo. | ||
Line 37: | Line 37: | ||
** Flat bridge added onto CP1's pipes. | ** Flat bridge added onto CP1's pipes. | ||
− | === Undocumented | + | === Undocumented changes === |
− | * Fixed the [[Sydney Sleeper]] view models having | + | |
− | * Fixed | + | * Fixed the [[Sydney Sleeper]] view models having RED skins while on the BLU team. |
+ | * Fixed players being able to clip through the barrels on the shelves above the BLU [[spawn]] in DeGroot Keep. | ||
+ | * Capture time for final [[control point (objective)|control point]] in [[Yukon|CP_Yukon]] reduced from 4s to 3.8s | ||
+ | * Added a team-colored trail to the Mad Milk when thrown. | ||
+ | * Textures of [[Ghastlier Gibus]] and [[Iron Curtain]] were updated. | ||
+ | * The [[Scottish Resistance]] and the [[Stickybomb Launcher]] now drop the appropriate weapon on death on RED team. | ||
+ | * If the player suicides with the [[Ullapool Caber]] it displays the Caber's [[kill icon]]. | ||
+ | |||
+ | == Notes == | ||
+ | <references/> | ||
}} | }} |
Latest revision as of 06:03, 3 April 2012
|
Source: Team Fortress 2 Update Released
Contents
Patch notes
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Updated the Linux srcds_run script
- Added warning message for people running the server as root
- Changed the working directory to the game tree before executing the dedicated server
- Updated the existing localization files
- Added Czech, Hungarian, Romanian and Turkish localization files
Team Fortress 2
- Updated several models with optimizations and new LODs. [1]
- Updated the default TF2 crosshairs to use the RGB and scale settings in the Options->Multiplayer dialog like custom crosshairs do.
- Added a glow effect to the team intelligence entities when they’re not being carried.
- Added a timer to indicate how much time is left before the gate closes in DeGroot Keep.
- Added a new plate model to be used when a Heavy throws the Buffalo Steak Sandvich to heal teammates.
- Added a note in the trading dialog to let you know when your trading partner is typing.
- Added a new Valve map CP_5Gorge.
- Fixed the Mad Milk effect not being washed off when a player goes underwater.
- Fixed being able to attack teammates using pumpkin bombs and arrows fired by the Huntsman or the Crusader's Crossbow.
- Fixed switching to the melee weapon instead of using the lastweapon setting after drinking Crit-a-Cola.
- Fixed not seeing the critboost effect on the Scout's Shortstop.
- Fixed the Sniper Rifle and SMG view models having Red skins while on the Blue team.
- Fixed the Engineer PDA view models (build/destroy) having Red skins while on the Blue team.
- Fixed the mini-sentry HUD not playing the alert sound when the sentry is sapped or low on ammo.
- Updated the community map CP_Yukon.
- Central CP moved up to bridge.
- Bridge widened.
- Several sticky exploits patched.
- Flat bridge added onto CP1's pipes.
Undocumented changes
- Fixed the Sydney Sleeper view models having RED skins while on the BLU team.
- Fixed players being able to clip through the barrels on the shelves above the BLU spawn in DeGroot Keep.
- Capture time for final control point in CP_Yukon reduced from 4s to 3.8s
- Added a team-colored trail to the Mad Milk when thrown.
- Textures of Ghastlier Gibus and Iron Curtain were updated.
- The Scottish Resistance and the Stickybomb Launcher now drop the appropriate weapon on death on RED team.
- If the player suicides with the Ullapool Caber it displays the Caber's kill icon.