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This abandoned mountaintop coalmine was repurposed by shadowy operatives into a top secret surveillance outpost—one which also, so nobody gets wise, insidiously continues to mine coal. There is also a log hanging in the center of the map—possibly as an example to other logs. Logs that said too much.
Five control points promise a lot of momentum swings in this compact outdoor map, with plenty of tunnels and rocky outcroppings. Plenty of alternate routes ensure that if you can’t get past a well-placed Engineer through one tunnel, you might be able to sneak up behind them through another.
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Yukon is a community-created Standard Control Point map. It is one of the community maps chosen by Valve and was included in the Classless Update as an official map due to its outstanding quality.
Yukon used to be one of the top played competitive maps in 6v6 leagues.
Locations
Note: If you are having trouble with finding the locations listed here, see the Helpful overview section to see their exact position marked on the map.
Control point 1 & 5
- Basin: A deep basin lays in the middle of the area containing the final/first control point. To the left of it (from the defender's perspective) is a pipeline that connects the final point to the Tunnel, while to the right is the Right Path. Further to the left of the pipeline is a dirt ramp which ascends from the Side Tunnel to the point itself. There is a tall radio tower in the Basin's center in between the Right Path and the pipeline. Next to the tower is a pile of rocks used to climb to the Right Path.
- Right Path: This pathway runs along the right edge of the Basin. It connects the small shack besides the point to the Tunnel. There is a small bush next to a rocky outcrop that features a medium health pack.
- Tunnel: This is the main passage between 1st/5th and 2nd/4th points, as the two areas are otherwise separated by an insurmountable cliff. It has two entrances, one at the end of the Right Path, which is fully uncovered, and a garage door found at the end of the pipeline that crosses over the Basin. Found inside the tunnel is a small health pack and a large ammo pack.
- Side Tunnel: An alternative method through the cliff is found in a smaller tunnel that emerges out next to the Second Spawn.
- First Spawn: Players begin the game spawning at their base.
The last/first control point and the First Spawn behind it.
The entrances to the Tunnel (right) and Side Tunnel (left).
Control point 2 & 4
- Bridge: The second/fourth control point is found atop a bridge that stretches from the Tunnel's exits to the beginning of the Choke. There are multiple ramps on both sides which lead up to the top of the bridge. The Bridge has two arched passages underneath it, one of which has a medium health pack and the other a medium ammo pack, that lead to the Lower Tunnel. In the center of the bridge is the control point, housed within a dilapidated shack.
- Choke: The 2nd/4th points are separate from the middle one by tall cliffs. Found at the end of the Bridge opposite the Tunnel is a narrow passage through these cliff faces, leading to the central area.
- Back Path: To the left of the Choke (from the defender's perspective) is another, even narrower winding path through the surrounding cliffs.
- Lower Tunnel: The third method of accessing the middle point is through a bumpy tunnel located on the side of the Bridge opposite the Second Spawn. It ramps up then down into the path below the middle point building.
- Second Spawn: Located next to the Side Tunnel from the previous/following point, it becomes active once the middle point is captured.
Bridge and the 2nd/4th point.
The two passes below the Bridge.
Control point 3
- Bridge Building: The Bridge Building is the hallmark of this area. It has four entrances, two at the ends of the building for each team, both of which are across from each other. These enter into hallways containing medium health packs and the entrance to the central part of the bridge which houses the control point. The control point area is open on both sides. The roof of the Bridge Building is accessible by Soldiers or Demomen. Below the Bridge Building is a dip in the ground connecting the opposing team's yards.
- Yard: The yards are where the paths from the second/fourth point exit out to. They are located far back along the fenced walls.
- Third Spawn: When they capture the enemy's second point, their spawn is moved mid-map, enemy side, in a large shed.
The Lower Tunnel's entrance.
Inside the Bridge Building.
Helpful overview
1.Bridge Building
2.Valley
3.Back Path
4.Main Path
5.Lower Tunnel
6.Side Tunnel
7.Bridge
8.Basin
9.Right Path
Strategy
Control Point timing
| Control Points 1 and 5
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×1
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| ×2
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| ×3
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| ×4
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| Control Points 2 and 4
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×1
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| ×2
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| ×3
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| ×4
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| Control Point 3
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×1
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| ×2
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| ×3
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| ×4
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Update history
August 13, 2009 Patch (Classless Update)
August 25, 2010 Patch
- Fixed an exploit where players could get outside of the gameplay space.
January 19, 2011 Patch
- Middle Control Point moved up to the bridge.
- Bridge expanded.
- Several sticky failures fixed.
- Bridge flat added onto the pipes of the first control point.
- [Undocumented] Capture time reduced in the last control points from 4s to 3.8s.
March 11, 2011 Patch
Changelog
This is the changelog of the map before it was added to the game.
Changelog:
Changelog RC4 (March 17, 2009)
- Sawmill assets integrated.
- Middle point moved upwards.
- Middle ground levelled.
- Middle bridge roof made accessible.
- Two flanking routes added onto middle.
Changelog RC2 (April 27, 2009)
Changelog RC5 (July 24, 2009)
- Lowered the bridge itself (scouts can now jump up from rocks!)
- Lowered the cap time
- Expanded the new entrances onto bridge into full closets + relocated health here
- Provided cover on the point itself
- Detail fixes all around
- Left the roof on the bridge able to be jumped over/on. This gives a unique feel to battles here: 3 separate tiers of fighting, roof, bridge and the point itself; you have to dominate 2 out of 3 to eventually take the point.
Bugs
- It's possible to get out-of-bounds near the 2nd BLU control point.
Notes
- The picture of the map during the loading screen and on the map's official stamp still shows the central control point under the bridge, despite its subsequent move onto the bridge.
Trivia
- Yukon is a Canadian territory.
External links