Difference between revisions of "Team Fortress Wiki:Reports/Untranslated templates/no"

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{{DISPLAYTITLE: 266 templates missing {{lang name|name|no}} translation}}
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{{DISPLAYTITLE: 511 templates missing {{lang name|name|no}} translation}}
Pages missing in {{lang info|no}}: '''<onlyinclude>266</onlyinclude>''' in total. Data as of 02:23, 19 September 2025 (GMT).
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Pages missing in {{lang info|no}}: '''<onlyinclude>511</onlyinclude>''' in total. Data as of 03:05, 12 October 2025 (GMT).
  
 
; See also
 
; See also
Line 8: Line 8:
  
 
== List ==
 
== List ==
# [https://wiki.teamfortress.com/w/index.php?title=Template:Quotation&action=edit Template:Quotation] has [{{fullurl:Special:WhatLinksHere/Template:Quotation|limit=50&namespace=0&hideredirs=1}} 4500 uses] and is missing 2 translations
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Achievement&action=edit Template:Achievement] has [{{fullurl:Special:WhatLinksHere/Template:Achievement|limit=50&namespace=0&hideredirs=1}} 7165 uses] and is missing 2 translations
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#:''Line 192'': <nowiki>Varies</nowiki>
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#:''Line 288'': <nowiki>Unachievable</nowiki>
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Quotation&action=edit Template:Quotation] has [{{fullurl:Special:WhatLinksHere/Template:Quotation|limit=50&namespace=0&hideredirs=1}} 6500 uses] and is missing 2 translations
 
#:''Line 50'': <nowiki>Click to resume</nowiki>
 
#:''Line 50'': <nowiki>Click to resume</nowiki>
 
#:''Line 60'': <nowiki>Click to pause</nowiki>
 
#:''Line 60'': <nowiki>Click to pause</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Promo_Nav&action=edit Template:Promo Nav] has [{{fullurl:Special:WhatLinksHere/Template:Promo Nav|limit=50&namespace=0&hideredirs=1}} 4000 uses] and is missing 1 translation
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Pyro_Nav&action=edit Template:Pyro Nav] has [{{fullurl:Special:WhatLinksHere/Template:Pyro Nav|limit=50&namespace=0&hideredirs=1}} 5695 uses] and is missing 5 translations
#:''Line 527'': <nowiki>Official Team Fortress Wiki</nowiki>
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#:''Line 78'': <nowiki>Sapper removing</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scout_Nav&action=edit Template:Scout Nav] has [{{fullurl:Special:WhatLinksHere/Template:Scout Nav|limit=50&namespace=0&hideredirs=1}} 3500 uses] and is missing 3 translations
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#:''Line 98'': <nowiki>Soaked</nowiki>
 +
#:''Line 397'': <nowiki>Pyro strategy</nowiki>
 +
#:''Line 426'': <nowiki>Pyro match-ups</nowiki>
 +
#:''Line 448'': <nowiki>Ambushing</nowiki>
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Styles_table&action=edit Template:Styles table] has [{{fullurl:Special:WhatLinksHere/Template:Styles table|limit=50&namespace=0&hideredirs=1}} 5083 uses] and is missing 1 translation
 +
#:''Line 48'': <nowiki>''This item has no effect on its appearance when its styles are changed unless painted.  paint is used here for demonstration purposes.''</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Steamid&action=edit Template:Steamid] has [{{fullurl:Special:WhatLinksHere/Template:Steamid|limit=50&namespace=0&hideredirs=1}} 5000 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>This user has deleted their Steam account.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scout_Nav&action=edit Template:Scout Nav] has [{{fullurl:Special:WhatLinksHere/Template:Scout Nav|limit=50&namespace=0&hideredirs=1}} 4969 uses] and is missing 3 translations
 
#:''Line 66'': <nowiki>Drinking</nowiki>
 
#:''Line 66'': <nowiki>Drinking</nowiki>
 
#:''Line 112'': <nowiki>Multiple jumps</nowiki>
 
#:''Line 112'': <nowiki>Multiple jumps</nowiki>
 
#:''Line 128'': <nowiki>Soaked</nowiki>
 
#:''Line 128'': <nowiki>Soaked</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_schema&action=edit Template:Item schema] has [{{fullurl:Special:WhatLinksHere/Template:Item schema|limit=50&namespace=0&hideredirs=1}} 1500 uses] and is missing 1 translation
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Heavy_Nav&action=edit Template:Heavy Nav] has [{{fullurl:Special:WhatLinksHere/Template:Heavy Nav|limit=50&namespace=0&hideredirs=1}} 4075 uses] and is missing 3 translations
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#:''Line 61'': <nowiki>Nomming</nowiki>
 +
#:''Line 307'': <nowiki>Heavy strategy</nowiki>
 +
#:''Line 336'': <nowiki>Heavy match-ups</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Map_infobox&action=edit Template:Map infobox] has [{{fullurl:Special:WhatLinksHere/Template:Map infobox|limit=50&namespace=0&hideredirs=1}} 3605 uses] and is missing 1 translation
 +
#:''Line 927'': <nowiki>Supporters leaderboard not yet added.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Medic_Nav&action=edit Template:Medic Nav] has [{{fullurl:Special:WhatLinksHere/Template:Medic Nav|limit=50&namespace=0&hideredirs=1}} 3500 uses] and is missing 4 translations
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#:''Line 259'': <nowiki>Medic strategy</nowiki>
 +
#:''Line 290'': <nowiki>Medic match-ups</nowiki>
 +
#:''Line 315'': <nowiki>Medic buddy</nowiki>
 +
#:''Line 340'': <nowiki>ÜberCharge strategy</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Sniper_Nav&action=edit Template:Sniper Nav] has [{{fullurl:Special:WhatLinksHere/Template:Sniper Nav|limit=50&namespace=0&hideredirs=1}} 3475 uses] and is missing 1 translation
 +
#:''Line 64'': <nowiki>Soaked</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_infobox&action=edit Template:Item infobox] has [{{fullurl:Special:WhatLinksHere/Template:Item infobox|limit=50&namespace=0&hideredirs=1}} 3000 uses] and is missing 1 translation
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#:''Line 921'': <nowiki>Equip region:</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Canbeusedwithpart&action=edit Template:Canbeusedwithpart] has [{{fullurl:Special:WhatLinksHere/Template:Canbeusedwithpart|limit=50&namespace=0&hideredirs=1}} 2900 uses] and is missing 3 translations
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#:''Line 3'': <nowiki>This part cannot be used on this item.</nowiki>
 +
#:''Line 20'': <nowiki>This part could previously be used with this item.</nowiki>
 +
#:''Line 34'': <nowiki>This part can be used on this item.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_schema&action=edit Template:Item schema] has [{{fullurl:Special:WhatLinksHere/Template:Item schema|limit=50&namespace=0&hideredirs=1}} 2500 uses] and is missing 1 translation
 
#:''Line 6'': <nowiki>update</nowiki>
 
#:''Line 6'': <nowiki>update</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Set&action=edit Template:Set] has [{{fullurl:Special:WhatLinksHere/Template:Set|limit=50&namespace=0&hideredirs=1}} 1500 uses] and is missing 3 translations
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Promo_Nav&action=edit Template:Promo Nav] has [{{fullurl:Special:WhatLinksHere/Template:Promo Nav|limit=50&namespace=0&hideredirs=1}} 2500 uses] and is missing 1 translation
#:''Line 51'': <nowiki>Extra effects when .</nowiki>
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#:''Line 527'': <nowiki>Official Team Fortress Wiki</nowiki>
#:''Line 731'': <nowiki>Increased Nostromo Napalmer damage against Isolationist Pack set<br>Increased Melee damage taken from Isolationist Pack set</nowiki>
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Get_on_Steam&action=edit Template:Get on Steam] has [{{fullurl:Special:WhatLinksHere/Template:Get on Steam|limit=50&namespace=0&hideredirs=1}} 1249 uses] and is missing 3 translations
#:''Line 762'': <nowiki>Increased Melee damage against Isolated Merc set<br>Increased Nostromo Napalmer damage taken from Isolated Merc set</nowiki>
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#:''Line 34'': <nowiki>Install</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Spectral_Halloween_Special_Nav&action=edit Template:Spectral Halloween Special Nav] has [{{fullurl:Special:WhatLinksHere/Template:Spectral Halloween Special Nav|limit=50&namespace=0&hideredirs=1}} 1196 uses] and is missing 1 translation
+
#:''Line 58'': <nowiki>Details</nowiki>
 +
#:''Line 83'': <nowiki>Details</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Spectral_Halloween_Special_Nav&action=edit Template:Spectral Halloween Special Nav] has [{{fullurl:Special:WhatLinksHere/Template:Spectral Halloween Special Nav|limit=50&namespace=0&hideredirs=1}} 1202 uses] and is missing 1 translation
 
#:''Line 66'': <nowiki>Voodoo-Cursed Souls</nowiki>
 
#:''Line 66'': <nowiki>Voodoo-Cursed Souls</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Jungle_Inferno_Update_Nav&action=edit Template:Jungle Inferno Update Nav] has [{{fullurl:Special:WhatLinksHere/Template:Jungle Inferno Update Nav|limit=50&namespace=0&hideredirs=1}} 1000 uses] and is missing 1 translation
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Competitive_Nav&action=edit Template:Competitive Nav] has [{{fullurl:Special:WhatLinksHere/Template:Competitive Nav|limit=50&namespace=0&hideredirs=1}} 1162 uses] and is missing 5 translations
#:''Line 186'': <nowiki>Jungle Inferno Campaign</nowiki>
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#:''Line 7'': <nowiki>General</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mann_Vs_Machine_Nav&action=edit Template:Mann Vs Machine Nav] has [{{fullurl:Special:WhatLinksHere/Template:Mann Vs Machine Nav|limit=50&namespace=0&hideredirs=1}} 924 uses] and is missing 1 translation
+
#:''Line 25'': <nowiki>Class Counters</nowiki>
#:''Line 74'': <nowiki>Boot Camp</nowiki>
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#:''Line 37'': <nowiki>Formats</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Featured_article_tag&action=edit Template:Featured article tag] has [{{fullurl:Special:WhatLinksHere/Template:Featured article tag|limit=50&namespace=0&hideredirs=1}} 685 uses] and is missing 1 translation
+
#:''Line 55'': <nowiki>Ultiduo</nowiki>
 +
#:''Line 115'': <nowiki>Medals</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Unused_Content_Nav&action=edit Template:Unused Content Nav] has [{{fullurl:Special:WhatLinksHere/Template:Unused Content Nav|limit=50&namespace=0&hideredirs=1}} 1126 uses] and is missing 13 translations
 +
#:''Line 4'': <nowiki>&nbsp;</nowiki>
 +
#:''Line 4'': <nowiki>&nbsp;</nowiki>
 +
#:''Line 9'': <nowiki>Pre-Release</nowiki>
 +
#:''Line 91'': <nowiki>Armor</nowiki>
 +
#:''Line 110'': <nowiki><br></nowiki>
 +
#:''Line 156'': <nowiki>Leaks</nowiki>
 +
#:''Line 196'': <nowiki>Bosses</nowiki>
 +
#:''Line 215'': <nowiki>Leaks</nowiki>
 +
#:''Line 256'': <nowiki>Throwables</nowiki>
 +
#:''Line 284'': <nowiki><br>Leaks</nowiki>
 +
#:''Line 338'': <nowiki>Cut<br>Unused<br>Experimental</nowiki>
 +
#:''Line 403'': <nowiki>Throwables</nowiki>
 +
#:''Line 455'': <nowiki>Female classes</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Engineer_Nav&action=edit Template:Engineer Nav] has [{{fullurl:Special:WhatLinksHere/Template:Engineer Nav|limit=50&namespace=0&hideredirs=1}} 1000 uses] and is missing 4 translations
 +
#:''Line 353'': <nowiki>Basic</nowiki>
 +
#:''Line 376'': <nowiki>Community</nowiki>
 +
#:''Line 399'': <nowiki>Anti-class</nowiki>
 +
#:''Line 448'': <nowiki>Team strategy</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Halloween_restricted&action=edit Template:Halloween restricted] has [{{fullurl:Special:WhatLinksHere/Template:Halloween restricted|limit=50&namespace=0&hideredirs=1}} 1000 uses] and is missing 1 translation
 +
#:''Line 26'': <nowiki>This effect is only active around  or during a ; at other times of the year, it does not activate in gameplay, unless the server has  enabled. However, items with the Spell applied can be equipped at any time and their effect becomes active on the , even when it is not activate during matches.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mission_infobox&action=edit Template:Mission infobox] has [{{fullurl:Special:WhatLinksHere/Template:Mission infobox|limit=50&namespace=0&hideredirs=1}} 1000 uses] and is missing 16 translations
 +
#:''Line 7'': <nowiki>Basic Information</nowiki>
 +
#:''Line 25'': <nowiki>Name</nowiki>
 +
#:''Line 48'': <nowiki>File Name</nowiki>
 +
#:''Line 69'': <nowiki>Developer(s):</nowiki>
 +
#:''Line 93'': <nowiki>Map</nowiki>
 +
#:''Line 117'': <nowiki>Mission type</nowiki>
 +
#:''Line 133'': <nowiki>Waves</nowiki>
 +
#:''Line 153'': <nowiki>Difficulty</nowiki>
 +
#:''Line 171'': <nowiki>Starting credits</nowiki>
 +
#:''Line 195'': <nowiki>Maximum possible credits</nowiki>
 +
#:''Line 216'': <nowiki>Minimum respawn wave time</nowiki>
 +
#:''Line 237'': <nowiki>Maximum respawn wave time</nowiki>
 +
#:''Line 258'': <nowiki>Fixed respawn time</nowiki>
 +
#:''Line 278'': <nowiki>Tour</nowiki>
 +
#:''Line 300'': <nowiki>Sentry Buster spawn time</nowiki>
 +
#:''Line 321'': <nowiki>Sentry Buster respawn time</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Manniversary_Nav&action=edit Template:Manniversary Nav] has [{{fullurl:Special:WhatLinksHere/Template:Manniversary Nav|limit=50&namespace=0&hideredirs=1}} 942 uses] and is missing 1 translation
 +
#:''Line 78'': <nowiki>Hey Sniper!</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Control_Point_Timing/Official_Map&action=edit Template:Control Point Timing/Official Map] has [{{fullurl:Special:WhatLinksHere/Template:Control Point Timing/Official Map|limit=50&namespace=0&hideredirs=1}} 835 uses] and is missing 6 translations
 +
#:''Line 6'': <nowiki>Both control points</nowiki>
 +
#:''Line 307'': <nowiki>All control points</nowiki>
 +
#:''Line 396'': <nowiki>All control points</nowiki>
 +
#:''Line 758'': <nowiki>Center four control points</nowiki>
 +
#:''Line 777'': <nowiki>Final control points</nowiki>
 +
#:''Line 807'': <nowiki>All control points</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Featured_article_tag&action=edit Template:Featured article tag] has [{{fullurl:Special:WhatLinksHere/Template:Featured article tag|limit=50&namespace=0&hideredirs=1}} 687 uses] and is missing 1 translation
 
#:''Line 3'': <nowiki>Classic Featured article</nowiki>
 
#:''Line 3'': <nowiki>Classic Featured article</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Custom_mission&action=edit Template:Custom mission] has [{{fullurl:Special:WhatLinksHere/Template:Custom mission|limit=50&namespace=0&hideredirs=1}} 623 uses] and is missing 3 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Custom_mission&action=edit Template:Custom mission] has [{{fullurl:Special:WhatLinksHere/Template:Custom mission|limit=50&namespace=0&hideredirs=1}} 627 uses] and is missing 3 translations
 
#:''Line 5'': <nowiki>I built that.</nowiki>
 
#:''Line 5'': <nowiki>I built that.</nowiki>
 
#:''Line 17'': <nowiki>This page contains information about a custom  that is not an official Mann vs. Machine mission.</nowiki>
 
#:''Line 17'': <nowiki>This page contains information about a custom  that is not an official Mann vs. Machine mission.</nowiki>
 
#:''Line 29'': <nowiki>To see official Mann vs. Machine missions, go to .</nowiki>
 
#:''Line 29'': <nowiki>To see official Mann vs. Machine missions, go to .</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Gun_Mettle_Update_Nav&action=edit Template:Gun Mettle Update Nav] has [{{fullurl:Special:WhatLinksHere/Template:Gun Mettle Update Nav|limit=50&namespace=0&hideredirs=1}} 534 uses] and is missing 4 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_Missions_Nav&action=edit Template:Mvm Missions Nav] has [{{fullurl:Special:WhatLinksHere/Template:Mvm Missions Nav|limit=50&namespace=0&hideredirs=1}} 473 uses] and is missing 3 translations
#:''Line 45'': <nowiki>Weapon skins</nowiki>
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#:''Line 13'': <nowiki>Mann vs. Machine Missions</nowiki>
#:''Line 156'': <nowiki>Gun Mettle Campaign</nowiki>
+
#:''Line 31'': <nowiki>Tour of Duty</nowiki>
#:''Line 170'': <nowiki></nowiki>
+
#:''Line 55'': <nowiki>No tour</nowiki>
#:''Line 183'': <nowiki>Contracts</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Map_strategy_link&action=edit Template:Map strategy link] has [{{fullurl:Special:WhatLinksHere/Template:Map strategy link|limit=50&namespace=0&hideredirs=1}} 500 uses] and is missing 2 translations
 
#:''Line 1'': <nowiki>Community  strategy</nowiki>
 
#:''Line 24'': <nowiki>Community  strategy</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Pyro_Nav&action=edit Template:Pyro Nav] has [{{fullurl:Special:WhatLinksHere/Template:Pyro Nav|limit=50&namespace=0&hideredirs=1}} 500 uses] and is missing 5 translations
 
#:''Line 78'': <nowiki>Sapper removing</nowiki>
 
#:''Line 98'': <nowiki>Soaked</nowiki>
 
#:''Line 394'': <nowiki>Pyro strategy</nowiki>
 
#:''Line 423'': <nowiki>Pyro match-ups</nowiki>
 
#:''Line 445'': <nowiki>Ambushing</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Tough_Break_Update_Nav&action=edit Template:Tough Break Update Nav] has [{{fullurl:Special:WhatLinksHere/Template:Tough Break Update Nav|limit=50&namespace=0&hideredirs=1}} 473 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Tough_Break_Update_Nav&action=edit Template:Tough Break Update Nav] has [{{fullurl:Special:WhatLinksHere/Template:Tough Break Update Nav|limit=50&namespace=0&hideredirs=1}} 473 uses] and is missing 2 translations
 
#:''Line 43'': <nowiki>Weapon skins</nowiki>
 
#:''Line 43'': <nowiki>Weapon skins</nowiki>
 
#:''Line 133'': <nowiki>Loaner Program</nowiki>
 
#:''Line 133'': <nowiki>Loaner Program</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Changelog&action=edit Template:Changelog] has [{{fullurl:Special:WhatLinksHere/Template:Changelog|limit=50&namespace=0&hideredirs=1}} 467 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>Changelog:</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Video_infobox&action=edit Template:Video infobox] has [{{fullurl:Special:WhatLinksHere/Template:Video infobox|limit=50&namespace=0&hideredirs=1}} 463 uses] and is missing 3 translations
 +
#:''Line 27'': <nowiki>Video Info</nowiki>
 +
#:''Line 52'': <nowiki>Released:</nowiki>
 +
#:''Line 78'': <nowiki>Run time:</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Madness_vs_Machines_nav&action=edit Template:Madness vs Machines nav] has [{{fullurl:Special:WhatLinksHere/Template:Madness vs Machines nav|limit=50&namespace=0&hideredirs=1}} 442 uses] and is missing 1 translation
 +
#:''Line 182'': <nowiki><b>Items in bold are endurance missions</b> <br> <i>Items in italics are maps submitted from the contest phase</i></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Community_Events_Nav&action=edit Template:Community Events Nav] has [{{fullurl:Special:WhatLinksHere/Template:Community Events Nav|limit=50&namespace=0&hideredirs=1}} 412 uses] and is missing 32 translations
 +
#:''Line 5'': <nowiki>Community events</nowiki>
 +
#:''Line 27'': <nowiki>Contests</nowiki>
 +
#:''Line 49'': <nowiki>A/D CTF and Payload Race Contest</nowiki>
 +
#:''Line 66'': <nowiki>Arkham Knight Contest</nowiki>
 +
#:''Line 73'': <nowiki>Art Pass Contest</nowiki>
 +
#:''Line 89'': <nowiki>(A)Symmetry CP Contest</nowiki>
 +
#:''Line 104'': <nowiki>Competitive CTF Contest</nowiki>
 +
#:''Line 120'': <nowiki>Connect 5 Contest</nowiki>
 +
#:''Line 136'': <nowiki>Hat Describing Contest</nowiki>
 +
#:''Line 152'': <nowiki>Meet the Demoman Uncensored</nowiki>
 +
#:''Line 155'': <nowiki>Mercs vs. Aliens</nowiki>
 +
#:''Line 169'': <nowiki>Polycount Pack</nowiki>
 +
#:''Line 186'': <nowiki>Propaganda Contest</nowiki>
 +
#:''Line 202'': <nowiki>TF Tomb Contest</nowiki>
 +
#:''Line 210'': <nowiki>Contests & Tours</nowiki>
 +
#:''Line 225'': <nowiki>Mappers vs. Machines</nowiki>
 +
#:''Line 263'': <nowiki>Updates</nowiki>
 +
#:''Line 283'': <nowiki>Guard Dog Update</nowiki>
 +
#:''Line 299'': <nowiki>Fancy vs. Nasty Update</nowiki>
 +
#:''Line 315'': <nowiki>Mechanical Engineer Update</nowiki>
 +
#:''Line 331'': <nowiki>Medieval Update</nowiki>
 +
#:''Line 347'': <nowiki>Wiki Birthday Update</nowiki>
 +
#:''Line 363'': <nowiki>Night of the Living Update</nowiki>
 +
#:''Line 381'': <nowiki>Other events</nowiki>
 +
#:''Line 403'': <nowiki>BlapBash</nowiki>
 +
#:''Line 415'': <nowiki>ETF2L Highlander Community Challenge</nowiki>
 +
#:''Line 432'': <nowiki>Golden Charity</nowiki>
 +
#:''Line 448'': <nowiki>Hugs.tf</nowiki>
 +
#:''Line 461'': <nowiki>Jingle Jam</nowiki>
 +
#:''Line 474'': <nowiki>Pubstars vs Pros</nowiki>
 +
#:''Line 490'': <nowiki>Rally Call</nowiki>
 +
#:''Line 502'': <nowiki>TF2Maps 72hr Jam</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Conflicting_equip_region&action=edit Template:Conflicting equip region] has [{{fullurl:Special:WhatLinksHere/Template:Conflicting equip region|limit=50&namespace=0&hideredirs=1}} 391 uses] and is missing 1 translation
 +
#:''Line 1'': <nowiki>This item cannot be worn with the , as they occupy the same .</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:No_Paint_Diff&action=edit Template:No Paint Diff] has [{{fullurl:Special:WhatLinksHere/Template:No Paint Diff|limit=50&namespace=0&hideredirs=1}} 364 uses] and is missing 3 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:No_Paint_Diff&action=edit Template:No Paint Diff] has [{{fullurl:Special:WhatLinksHere/Template:No Paint Diff|limit=50&namespace=0&hideredirs=1}} 364 uses] and is missing 3 translations
 
#:''Line 1'': <nowiki>the  paint  provides absolutely no visual difference in-game on either team. This happens because the exact same color values are used for both the paint and the default "unpainted" color for the item.</nowiki>
 
#:''Line 1'': <nowiki>the  paint  provides absolutely no visual difference in-game on either team. This happens because the exact same color values are used for both the paint and the default "unpainted" color for the item.</nowiki>
 
#:''Line 16'': <nowiki>the  paint  provides absolutely no visual difference in-game on the  team. This happens because the exact same color values are used for both the paint and the default "unpainted" color for the  team.</nowiki>
 
#:''Line 16'': <nowiki>the  paint  provides absolutely no visual difference in-game on the  team. This happens because the exact same color values are used for both the paint and the default "unpainted" color for the  team.</nowiki>
 
#:''Line 31'': <nowiki>On the "" style, using the  paint on this item provides absolutely no visual difference in-game on either team. This happens because the exact same color values are used for both the paint and the default "unpainted" color for the "" style.</nowiki>
 
#:''Line 31'': <nowiki>On the "" style, using the  paint on this item provides absolutely no visual difference in-game on either team. This happens because the exact same color values are used for both the paint and the default "unpainted" color for the "" style.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Comic_infobox&action=edit Template:Comic infobox] has [{{fullurl:Special:WhatLinksHere/Template:Comic infobox|limit=50&namespace=0&hideredirs=1}} 343 uses] and is missing 9 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_health_pack_and_overheal_table&action=edit Template:Class health pack and overheal table] has [{{fullurl:Special:WhatLinksHere/Template:Class health pack and overheal table|limit=50&namespace=0&hideredirs=1}} 348 uses] and is missing 10 translations
 +
#:''Line 6'': <nowiki></nowiki>
 +
#:''Line 128'': <nowiki>With the  equipped</nowiki>
 +
#:''Line 351'': <nowiki>With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 0 heads</nowiki>
 +
#:''Line 377'': <nowiki>With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 1 head</nowiki>
 +
#:''Line 403'': <nowiki>With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 2 heads</nowiki>
 +
#:''Line 429'': <nowiki>With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 3 heads</nowiki>
 +
#:''Line 455'': <nowiki>With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 4 or more heads</nowiki>
 +
#:''Line 512'': <nowiki>With the  equipped</nowiki>
 +
#:''Line 526'': <nowiki>With the  equipped and while under the effects of the  or</nowiki>
 +
#:''Line 697'': <nowiki>Theoretical value. Overheal does not exceed 150% of the classes' maximum health.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Comic_infobox&action=edit Template:Comic infobox] has [{{fullurl:Special:WhatLinksHere/Template:Comic infobox|limit=50&namespace=0&hideredirs=1}} 344 uses] and is missing 9 translations
 
#:''Line 7'': <nowiki>Comic Strip Info</nowiki>
 
#:''Line 7'': <nowiki>Comic Strip Info</nowiki>
 
#:''Line 28'': <nowiki>Released</nowiki>
 
#:''Line 28'': <nowiki>Released</nowiki>
Line 62: Line 187:
 
#:''Line 72'': <nowiki>Artist</nowiki>
 
#:''Line 72'': <nowiki>Artist</nowiki>
 
#:''Line 93'': <nowiki>Artists</nowiki>
 
#:''Line 93'': <nowiki>Artists</nowiki>
#:''Line 103'': <nowiki>Writer</nowiki>
+
#:''Line 104'': <nowiki>Writer</nowiki>
#:''Line 122'': <nowiki>Writers</nowiki>
+
#:''Line 123'': <nowiki>Writers</nowiki>
#:''Line 132'': <nowiki>Colorist</nowiki>
+
#:''Line 134'': <nowiki>Colorist</nowiki>
#:''Line 151'': <nowiki>Colorists</nowiki>
+
#:''Line 153'': <nowiki>Colorists</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mapping_Nav&action=edit Template:Mapping Nav] has [{{fullurl:Special:WhatLinksHere/Template:Mapping Nav|limit=50&namespace=0&hideredirs=1}} 330 uses] and is missing 29 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mapping_Nav&action=edit Template:Mapping Nav] has [{{fullurl:Special:WhatLinksHere/Template:Mapping Nav|limit=50&namespace=0&hideredirs=1}} 330 uses] and is missing 29 translations
 
#:''Line 6'': <nowiki>Mapping</nowiki>
 
#:''Line 6'': <nowiki>Mapping</nowiki>
Line 74: Line 199:
 
#:''Line 97'': <nowiki>(A)Symmetry CP Contest</nowiki>
 
#:''Line 97'': <nowiki>(A)Symmetry CP Contest</nowiki>
 
#:''Line 112'': <nowiki>Dynamic Payload Contest</nowiki>
 
#:''Line 112'': <nowiki>Dynamic Payload Contest</nowiki>
#:''Line 125'': <nowiki>Highlander King of the Hill Contest</nowiki>
+
#:''Line 126'': <nowiki>Highlander King of the Hill Contest</nowiki>
#:''Line 138'': <nowiki>Mercs vs. Aliens</nowiki>
+
#:''Line 140'': <nowiki>Mercs vs. Aliens</nowiki>
#:''Line 151'': <nowiki>Mappers vs Machines Contest</nowiki>
+
#:''Line 154'': <nowiki>Mappers vs Machines Contest</nowiki>
#:''Line 162'': <nowiki>Connect 5 Contest</nowiki>
+
#:''Line 165'': <nowiki>Connect 5 Contest</nowiki>
#:''Line 176'': <nowiki>Content packs</nowiki>
+
#:''Line 180'': <nowiki>Content packs</nowiki>
#:''Line 196'': <nowiki>Construction Theme</nowiki>
+
#:''Line 200'': <nowiki>Construction Theme</nowiki>
#:''Line 213'': <nowiki>Swamp Theme</nowiki>
+
#:''Line 217'': <nowiki>Swamp Theme</nowiki>
#:''Line 230'': <nowiki>Bullet Crops Project</nowiki>
+
#:''Line 234'': <nowiki>Bullet Crops Project</nowiki>
#:''Line 247'': <nowiki>Japan Content Pack</nowiki>
+
#:''Line 251'': <nowiki>Japan Content Pack</nowiki>
#:''Line 260'': <nowiki>Frontline Supply Drop</nowiki>
+
#:''Line 265'': <nowiki>Frontline Supply Drop</nowiki>
#:''Line 272'': <nowiki>The London Pack</nowiki>
+
#:''Line 278'': <nowiki>The London Pack</nowiki>
#:''Line 285'': <nowiki>Source SDK</nowiki>
+
#:''Line 292'': <nowiki>Source SDK</nowiki>
#:''Line 303'': <nowiki>Control point timing</nowiki>
+
#:''Line 310'': <nowiki>Control point timing</nowiki>
#:''Line 321'': <nowiki>Valve Hammer Editor</nowiki>
+
#:''Line 328'': <nowiki>Valve Hammer Editor</nowiki>
#:''Line 337'': <nowiki>Hammer unit</nowiki>
+
#:''Line 344'': <nowiki>Hammer unit</nowiki>
#:''Line 354'': <nowiki>List of skyboxes</nowiki>
+
#:''Line 361'': <nowiki>List of skyboxes</nowiki>
#:''Line 372'': <nowiki>Mission Briefing</nowiki>
+
#:''Line 379'': <nowiki>Mission Briefing</nowiki>
#:''Line 390'': <nowiki>VScript</nowiki>
+
#:''Line 397'': <nowiki>VScript</nowiki>
#:''Line 401'': <nowiki>Websites</nowiki>
+
#:''Line 409'': <nowiki>Websites</nowiki>
#:''Line 423'': <nowiki>Custom maps</nowiki>
+
#:''Line 431'': <nowiki>Custom maps</nowiki>
#:''Line 441'': <nowiki>Developer commentary</nowiki>
+
#:''Line 449'': <nowiki>Developer commentary</nowiki>
#:''Line 461'': <nowiki>Cosmetics</nowiki>
+
#:''Line 469'': <nowiki>Cosmetics</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:ClassicWeaponsNav&action=edit Template:ClassicWeaponsNav] has [{{fullurl:Special:WhatLinksHere/Template:ClassicWeaponsNav|limit=50&namespace=0&hideredirs=1}} 322 uses] and is missing 9 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:ClassicWeaponsNav&action=edit Template:ClassicWeaponsNav] has [{{fullurl:Special:WhatLinksHere/Template:ClassicWeaponsNav|limit=50&namespace=0&hideredirs=1}} 322 uses] and is missing 9 translations
 
#:''Line 4'': <nowiki>Weapons (Classic)</nowiki>
 
#:''Line 4'': <nowiki>Weapons (Classic)</nowiki>
Line 106: Line 231:
 
#:''Line 151'': <nowiki>Secondary Grenades</nowiki>
 
#:''Line 151'': <nowiki>Secondary Grenades</nowiki>
 
#:''Line 174'': <nowiki>Special</nowiki>
 
#:''Line 174'': <nowiki>Special</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:All-class_taunt&action=edit Template:All-class taunt] has [{{fullurl:Special:WhatLinksHere/Template:All-class taunt|limit=50&namespace=0&hideredirs=1}} 312 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Notable_Person_Nav&action=edit Template:Notable Person Nav] has [{{fullurl:Special:WhatLinksHere/Template:Notable Person Nav|limit=50&namespace=0&hideredirs=1}} 293 uses] and is missing 40 translations
#:''Line 1'': <nowiki>For the voice lines and animations of each class, please refer to the .</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Notable_Person_Nav&action=edit Template:Notable Person Nav] has [{{fullurl:Special:WhatLinksHere/Template:Notable Person Nav|limit=50&namespace=0&hideredirs=1}} 282 uses] and is missing 40 translations
 
 
#:''Line 3'': <nowiki></nowiki>
 
#:''Line 3'': <nowiki></nowiki>
 
#:''Line 18'': <nowiki>Pages in this navigation template are intended only as augmented disambiguations, indexes, and redirects.</nowiki>
 
#:''Line 18'': <nowiki>Pages in this navigation template are intended only as augmented disambiguations, indexes, and redirects.</nowiki>
Line 121: Line 244:
 
#:''Line 143'': <nowiki>Dhabih Eng</nowiki>
 
#:''Line 143'': <nowiki>Dhabih Eng</nowiki>
 
#:''Line 155'': <nowiki>Eric Smith</nowiki>
 
#:''Line 155'': <nowiki>Eric Smith</nowiki>
#:''Line 166'': <nowiki>Jeff Ballinger</nowiki>
+
#:''Line 167'': <nowiki>Jeff Ballinger</nowiki>
#:''Line 178'': <nowiki>Moby Francke</nowiki>
+
#:''Line 179'': <nowiki>Moby Francke</nowiki>
#:''Line 191'': <nowiki>Voice actors</nowiki>
+
#:''Line 192'': <nowiki>Voice actors</nowiki>
#:''Line 206'': <nowiki>Dennis Bateman</nowiki>
+
#:''Line 207'': <nowiki>Dennis Bateman</nowiki>
#:''Line 218'': <nowiki>JB Blanc</nowiki>
+
#:''Line 219'': <nowiki>JB Blanc</nowiki>
#:''Line 230'': <nowiki>Ashly Burch</nowiki>
+
#:''Line 231'': <nowiki>Ashly Burch</nowiki>
#:''Line 242'': <nowiki>Robin Atkin Downes</nowiki>
+
#:''Line 243'': <nowiki>Robin Atkin Downes</nowiki>
#:''Line 253'': <nowiki>Grant Goodeve</nowiki>
+
#:''Line 255'': <nowiki>Grant Goodeve</nowiki>
#:''Line 265'': <nowiki>John Patrick Lowrie</nowiki>
+
#:''Line 267'': <nowiki>John Patrick Lowrie</nowiki>
#:''Line 277'': <nowiki>Rick May</nowiki>
+
#:''Line 279'': <nowiki>Rick May</nowiki>
#:''Line 289'': <nowiki>Ellen McLain</nowiki>
+
#:''Line 291'': <nowiki>Ellen McLain</nowiki>
#:''Line 301'': <nowiki>Stephen Merchant</nowiki>
+
#:''Line 303'': <nowiki>Stephen Merchant</nowiki>
#:''Line 313'': <nowiki>Nolan North</nowiki>
+
#:''Line 315'': <nowiki>Nolan North</nowiki>
#:''Line 325'': <nowiki>Gary Schwartz</nowiki>
+
#:''Line 327'': <nowiki>Gary Schwartz</nowiki>
#:''Line 337'': <nowiki>Nathan Vetterlein</nowiki>
+
#:''Line 339'': <nowiki>Nathan Vetterlein</nowiki>
#:''Line 350'': <nowiki>Soundtrack composers</nowiki>
+
#:''Line 352'': <nowiki>Soundtrack composers</nowiki>
#:''Line 365'': <nowiki>Mike Morasky</nowiki>
+
#:''Line 367'': <nowiki>Mike Morasky</nowiki>
#:''Line 378'': <nowiki>Media artists, colorists,<br>writers, etc</nowiki>
+
#:''Line 380'': <nowiki>Media artists, colorists,<br>writers, etc</nowiki>
#:''Line 393'': <nowiki>Heather Campbell</nowiki>
+
#:''Line 395'': <nowiki>Heather Campbell</nowiki>
#:''Line 405'': <nowiki>Maren Marmulla</nowiki>
+
#:''Line 407'': <nowiki>Maren Marmulla</nowiki>
#:''Line 417'': <nowiki>Michael Oeming</nowiki>
+
#:''Line 419'': <nowiki>Michael Oeming</nowiki>
#:''Line 429'': <nowiki>Minttu Hynninen</nowiki>
+
#:''Line 431'': <nowiki>Minttu Hynninen</nowiki>
#:''Line 441'': <nowiki>Jim Murray</nowiki>
+
#:''Line 443'': <nowiki>Jim Murray</nowiki>
#:''Line 453'': <nowiki>Saren Stone</nowiki>
+
#:''Line 455'': <nowiki>Saren Stone</nowiki>
#:''Line 464'': <nowiki>Jay Pinkerton</nowiki>
+
#:''Line 467'': <nowiki>Jay Pinkerton</nowiki>
#:''Line 476'': <nowiki>Nick Filardi</nowiki>
+
#:''Line 479'': <nowiki>Nick Filardi</nowiki>
#:''Line 488'': <nowiki>Erik Wolpaw</nowiki>
+
#:''Line 491'': <nowiki>Erik Wolpaw</nowiki>
#:''Line 500'': <nowiki>Death of a Salesbot team</nowiki>
+
#:''Line 503'': <nowiki>Death of a Salesbot team</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scream_Fortress_Events_Nav&action=edit Template:Scream Fortress Events Nav] has [{{fullurl:Special:WhatLinksHere/Template:Scream Fortress Events Nav|limit=50&namespace=0&hideredirs=1}} 276 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:NP_Policy&action=edit Template:NP Policy] has [{{fullurl:Special:WhatLinksHere/Template:NP Policy|limit=50&namespace=0&hideredirs=1}} 283 uses] and is missing 1 translation
#:''Line 8'': <nowiki>Events</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:NP_Policy&action=edit Template:NP Policy] has [{{fullurl:Special:WhatLinksHere/Template:NP Policy|limit=50&namespace=0&hideredirs=1}} 274 uses] and is missing 1 translation
 
 
#:''Line 1'': <nowiki>This notable person page is subject to .</nowiki>
 
#:''Line 1'': <nowiki>This notable person page is subject to .</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Smissmas_Events_Nav&action=edit Template:Smissmas Events Nav] has [{{fullurl:Special:WhatLinksHere/Template:Smissmas Events Nav|limit=50&namespace=0&hideredirs=1}} 283 uses] and is missing 1 translation
 +
#:''Line 7'': <nowiki>Events</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_Lists_Nav&action=edit Template:Item Lists Nav] has [{{fullurl:Special:WhatLinksHere/Template:Item Lists Nav|limit=50&namespace=0&hideredirs=1}} 243 uses] and is missing 1 translation
 +
#:''Line 60'': <nowiki>Miscellaneous Rewards</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:SteamVR_wearables_Nav&action=edit Template:SteamVR wearables Nav] has [{{fullurl:Special:WhatLinksHere/Template:SteamVR wearables Nav|limit=50&namespace=0&hideredirs=1}} 223 uses] and is missing 1 translation
 +
#:''Line 8'': <nowiki>SteamVR wearables</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Community_strategy_stub&action=edit Template:Community strategy stub] has [{{fullurl:Special:WhatLinksHere/Template:Community strategy stub|limit=50&namespace=0&hideredirs=1}} 220 uses] and is missing 4 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Community_strategy_stub&action=edit Template:Community strategy stub] has [{{fullurl:Special:WhatLinksHere/Template:Community strategy stub|limit=50&namespace=0&hideredirs=1}} 220 uses] and is missing 4 translations
 
#:''Line 6'': <nowiki>Sun Tzu's got nothing on us!</nowiki>
 
#:''Line 6'': <nowiki>Sun Tzu's got nothing on us!</nowiki>
Line 158: Line 285:
 
#:''Line 29'': <nowiki>You can help the Team Fortress Wiki  by .</nowiki>
 
#:''Line 29'': <nowiki>You can help the Team Fortress Wiki  by .</nowiki>
 
#:''Line 41'': <nowiki>'''''Notes''''':</nowiki>
 
#:''Line 41'': <nowiki>'''''Notes''''':</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Golden_Frying_Pan_notes&action=edit Template:Golden Frying Pan notes] has [{{fullurl:Special:WhatLinksHere/Template:Golden Frying Pan notes|limit=50&namespace=0&hideredirs=1}} 216 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_bio&action=edit Template:Class bio] has [{{fullurl:Special:WhatLinksHere/Template:Class bio|limit=50&namespace=0&hideredirs=1}} 211 uses] and is missing 1 translation
#:''Line 1'': <nowiki><small>Limited item from the .</small><br /></nowiki>
+
#:''Line 247'': <nowiki>emblems:</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Pickup_infobox&action=edit Template:Pickup infobox] has [{{fullurl:Special:WhatLinksHere/Template:Pickup infobox|limit=50&namespace=0&hideredirs=1}} 205 uses] and is missing 1 translation
 +
#:''Line 12'': <nowiki>Pickup Type:</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Competitive&action=edit Template:Competitive] has [{{fullurl:Special:WhatLinksHere/Template:Competitive|limit=50&namespace=0&hideredirs=1}} 190 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Competitive&action=edit Template:Competitive] has [{{fullurl:Special:WhatLinksHere/Template:Competitive|limit=50&namespace=0&hideredirs=1}} 190 uses] and is missing 1 translation
 
#:''Line 1'': <nowiki>This article is for , based on the . <br />'''The community competitive scene changes frequently. Some or all info may be outdated.'''</nowiki>
 
#:''Line 1'': <nowiki>This article is for , based on the . <br />'''The community competitive scene changes frequently. Some or all info may be outdated.'''</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mysterious_Treasures_Nav&action=edit Template:Mysterious Treasures Nav] has [{{fullurl:Special:WhatLinksHere/Template:Mysterious Treasures Nav|limit=50&namespace=0&hideredirs=1}} 189 uses] and is missing 1 translation
 +
#:''Line 12'': <nowiki>Crafting ingredients</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Pickup_Nav&action=edit Template:Pickup Nav] has [{{fullurl:Special:WhatLinksHere/Template:Pickup Nav|limit=50&namespace=0&hideredirs=1}} 186 uses] and is missing 6 translations
 +
#:''Line 10'': <nowiki>Pumpkins</nowiki>
 +
#:''Line 32'': <nowiki>PD Pickups</nowiki>
 +
#:''Line 44'': <nowiki>Power Cores</nowiki>
 +
#:''Line 57'': <nowiki>Ducks</nowiki>
 +
#:''Line 73'': <nowiki>JACK</nowiki>
 +
#:''Line 87'': <nowiki>Lunchbox drops</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Haunted_Halloween_Special_Nav&action=edit Template:Haunted Halloween Special Nav] has [{{fullurl:Special:WhatLinksHere/Template:Haunted Halloween Special Nav|limit=50&namespace=0&hideredirs=1}} 180 uses] and is missing 3 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Haunted_Halloween_Special_Nav&action=edit Template:Haunted Halloween Special Nav] has [{{fullurl:Special:WhatLinksHere/Template:Haunted Halloween Special Nav|limit=50&namespace=0&hideredirs=1}} 180 uses] and is missing 3 translations
 
#:''Line 55'': <nowiki>Ghost</nowiki>
 
#:''Line 55'': <nowiki>Ghost</nowiki>
 
#:''Line 75'': <nowiki>Non-player_characters#Zepheniah_Mann</nowiki>
 
#:''Line 75'': <nowiki>Non-player_characters#Zepheniah_Mann</nowiki>
 
#:''Line 96'': <nowiki>Halloween pumpkin</nowiki>
 
#:''Line 96'': <nowiki>Halloween pumpkin</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Overheal_tool&action=edit Template:Overheal tool] has [{{fullurl:Special:WhatLinksHere/Template:Overheal tool|limit=50&namespace=0&hideredirs=1}} 179 uses] and is missing 4 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Overheal_tool&action=edit Template:Overheal tool] has [{{fullurl:Special:WhatLinksHere/Template:Overheal tool|limit=50&namespace=0&hideredirs=1}} 180 uses] and is missing 4 translations
 
#:''Line 1'': <nowiki>/</nowiki>
 
#:''Line 1'': <nowiki>/</nowiki>
#:''Line 10'': <nowiki>Adrenalised</nowiki>
+
#:''Line 12'': <nowiki>Adrenalised</nowiki>
#:''Line 22'': <nowiki>Overhealed</nowiki>
+
#:''Line 24'': <nowiki>Overhealed</nowiki>
#:''Line 40'': <nowiki>by a Medic</nowiki>
+
#:''Line 42'': <nowiki>by a Medic</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Cite_web&action=edit Template:Cite web] has [{{fullurl:Special:WhatLinksHere/Template:Cite web|limit=50&namespace=0&hideredirs=1}} 178 uses] and is missing 3 translations
 +
#:''Line 34'': <nowiki>Published</nowiki>
 +
#:''Line 70'': <nowiki>Retrieved</nowiki>
 +
#:''Line 90'': <nowiki></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Dr._Grordbort's_Victory_Pack_Nav&action=edit Template:Dr. Grordbort's Victory Pack Nav] has [{{fullurl:Special:WhatLinksHere/Template:Dr. Grordbort's Victory Pack Nav|limit=50&namespace=0&hideredirs=1}} 169 uses] and is missing 1 translation
 +
#:''Line 20'': <nowiki>Grockets</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Portal_2_Crossover_Hat_Nav&action=edit Template:Portal 2 Crossover Hat Nav] has [{{fullurl:Special:WhatLinksHere/Template:Portal 2 Crossover Hat Nav|limit=50&namespace=0&hideredirs=1}} 168 uses] and is missing 1 translation
 +
#:''Line 8'': <nowiki>Portal 2 crossover cosmetics</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Game_infobox&action=edit Template:Game infobox] has [{{fullurl:Special:WhatLinksHere/Template:Game infobox|limit=50&namespace=0&hideredirs=1}} 129 uses] and is missing 22 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Game_infobox&action=edit Template:Game infobox] has [{{fullurl:Special:WhatLinksHere/Template:Game infobox|limit=50&namespace=0&hideredirs=1}} 129 uses] and is missing 22 translations
 
#:''Line 6'': <nowiki>Basic Information</nowiki>
 
#:''Line 6'': <nowiki>Basic Information</nowiki>
Line 194: Line 340:
 
#:''Line 432'': <nowiki>Media:</nowiki>
 
#:''Line 432'': <nowiki>Media:</nowiki>
 
#:''Line 457'': <nowiki>Requirements:</nowiki>
 
#:''Line 457'': <nowiki>Requirements:</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Community_Medal_Nav&action=edit Template:Community Medal Nav] has [{{fullurl:Special:WhatLinksHere/Template:Community Medal Nav|limit=50&namespace=0&hideredirs=1}} 122 uses] and is missing 3 translations
 
#:''Line 4'': <nowiki>Community Medals</nowiki>
 
#:''Line 48'': <nowiki>Moonlight MvM</nowiki>
 
#:''Line 118'': <nowiki>Potato MvM</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:All_class_hat_table&action=edit Template:All class hat table] has [{{fullurl:Special:WhatLinksHere/Template:All class hat table|limit=50&namespace=0&hideredirs=1}} 112 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:All_class_hat_table&action=edit Template:All class hat table] has [{{fullurl:Special:WhatLinksHere/Template:All class hat table|limit=50&namespace=0&hideredirs=1}} 112 uses] and is missing 1 translation
 
#:''Line 4'': <nowiki>All class</nowiki>
 
#:''Line 4'': <nowiki>All class</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Community_Mann_vs._Machine_Operations_Nav&action=edit Template:Community Mann vs. Machine Operations Nav] has [{{fullurl:Special:WhatLinksHere/Template:Community Mann vs. Machine Operations Nav|limit=50&namespace=0&hideredirs=1}} 110 uses] and is missing 1 translation
 +
#:''Line 13'': <nowiki>Community Mann vs. Machine Operations</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:ClassicEngineerNav&action=edit Template:ClassicEngineerNav] has [{{fullurl:Special:WhatLinksHere/Template:ClassicEngineerNav|limit=50&namespace=0&hideredirs=1}} 104 uses] and is missing 7 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:ClassicEngineerNav&action=edit Template:ClassicEngineerNav] has [{{fullurl:Special:WhatLinksHere/Template:ClassicEngineerNav|limit=50&namespace=0&hideredirs=1}} 104 uses] and is missing 7 translations
 
#:''Line 4'': <nowiki>Engineer (Classic)</nowiki>
 
#:''Line 4'': <nowiki>Engineer (Classic)</nowiki>
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#:''Line 126'': <nowiki>Class match-ups</nowiki>
 
#:''Line 126'': <nowiki>Class match-ups</nowiki>
 
#:''Line 146'': <nowiki>Anti-class strategy</nowiki>
 
#:''Line 146'': <nowiki>Anti-class strategy</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Classic_Pickup_nav&action=edit Template:Classic Pickup nav] has [{{fullurl:Special:WhatLinksHere/Template:Classic Pickup nav|limit=50&namespace=0&hideredirs=1}} 97 uses] and is missing 9 translations
 +
#:''Line 7'': <nowiki>Pickups</nowiki>
 +
#:''Line 21'': <nowiki>Ammo</nowiki>
 +
#:''Line 34'': <nowiki>Armor</nowiki>
 +
#:''Line 47'': <nowiki>Backpack</nowiki>
 +
#:''Line 60'': <nowiki>Biosuit</nowiki>
 +
#:''Line 73'': <nowiki>Health</nowiki>
 +
#:''Line 86'': <nowiki>Pentagram of Protection</nowiki>
 +
#:''Line 99'': <nowiki>Quad Damage</nowiki>
 +
#:''Line 112'': <nowiki>Ring of Shadows</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Correction&action=edit Template:Correction] has [{{fullurl:Special:WhatLinksHere/Template:Correction|limit=50&namespace=0&hideredirs=1}} 96 uses] and is missing 3 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Correction&action=edit Template:Correction] has [{{fullurl:Special:WhatLinksHere/Template:Correction|limit=50&namespace=0&hideredirs=1}} 96 uses] and is missing 3 translations
 
#:''Line 5'': <nowiki>Yippee ki-yay, my dead, illiterate friend!</nowiki>
 
#:''Line 5'': <nowiki>Yippee ki-yay, my dead, illiterate friend!</nowiki>
Line 222: Line 376:
 
#:''Line 114'': <nowiki>Class match-ups</nowiki>
 
#:''Line 114'': <nowiki>Class match-ups</nowiki>
 
#:''Line 134'': <nowiki>Anti-class strategy</nowiki>
 
#:''Line 134'': <nowiki>Anti-class strategy</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Fancy_vs._Nasty_Update_original_item&action=edit Template:Fancy vs. Nasty Update original item] has [{{fullurl:Special:WhatLinksHere/Template:Fancy vs. Nasty Update original item|limit=50&namespace=0&hideredirs=1}} 83 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Fancy_vs._Nasty_Update_original_item&action=edit Template:Fancy vs. Nasty Update original item] has [{{fullurl:Special:WhatLinksHere/Template:Fancy vs. Nasty Update original item|limit=50&namespace=0&hideredirs=1}} 84 uses] and is missing 2 translations
#:''Line 1'': <nowiki>This  was originally created in the   and since has been officially added to the game.</nowiki>
+
#:''Line 2'': <nowiki>This weapon was originally created in the as a replacement for the  and since has been officially added to the game.</nowiki>
 +
#:''Line 12'': <nowiki>This item was originally created in the and since has been officially added to the game.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:ClassicSniperNav&action=edit Template:ClassicSniperNav] has [{{fullurl:Special:WhatLinksHere/Template:ClassicSniperNav|limit=50&namespace=0&hideredirs=1}} 83 uses] and is missing 5 translations
 +
#:''Line 4'': <nowiki>Sniper (Classic)</nowiki>
 +
#:''Line 27'': <nowiki>( only)</nowiki>
 +
#:''Line 43'': <nowiki>Sniper jump</nowiki>
 +
#:''Line 101'': <nowiki>Class match-ups</nowiki>
 +
#:''Line 121'': <nowiki>Anti-class strategy</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:ClassicScoutNav&action=edit Template:ClassicScoutNav] has [{{fullurl:Special:WhatLinksHere/Template:ClassicScoutNav|limit=50&namespace=0&hideredirs=1}} 82 uses] and is missing 4 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:ClassicScoutNav&action=edit Template:ClassicScoutNav] has [{{fullurl:Special:WhatLinksHere/Template:ClassicScoutNav|limit=50&namespace=0&hideredirs=1}} 82 uses] and is missing 4 translations
 
#:''Line 4'': <nowiki>Scout (Classic)</nowiki>
 
#:''Line 4'': <nowiki>Scout (Classic)</nowiki>
Line 229: Line 390:
 
#:''Line 87'': <nowiki>Class match-ups</nowiki>
 
#:''Line 87'': <nowiki>Class match-ups</nowiki>
 
#:''Line 107'': <nowiki>Anti-class strategy</nowiki>
 
#:''Line 107'': <nowiki>Anti-class strategy</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Media_Nav&action=edit Template:Media Nav] has [{{fullurl:Special:WhatLinksHere/Template:Media Nav|limit=50&namespace=0&hideredirs=1}} 78 uses] and is missing 7 translations
 +
#:''Line 4'': <nowiki>Team Fortress media</nowiki>
 +
#:''Line 23'': <nowiki>Concept art</nowiki>
 +
#:''Line 40'': <nowiki>Comics</nowiki>
 +
#:''Line 57'': <nowiki>Movies</nowiki>
 +
#:''Line 71'': <nowiki>Poses</nowiki>
 +
#:''Line 82'': <nowiki>Promotional images</nowiki>
 +
#:''Line 99'': <nowiki>Wallpapers</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:ClassicDemomanNav&action=edit Template:ClassicDemomanNav] has [{{fullurl:Special:WhatLinksHere/Template:ClassicDemomanNav|limit=50&namespace=0&hideredirs=1}} 76 uses] and is missing 6 translations
 +
#:''Line 4'': <nowiki>Demoman (Classic)</nowiki>
 +
#:''Line 31'': <nowiki>Pipebomb jump</nowiki>
 +
#:''Line 45'': <nowiki>Grenade jump</nowiki>
 +
#:''Line 59'': <nowiki>Detpack</nowiki>
 +
#:''Line 118'': <nowiki>Class match-ups</nowiki>
 +
#:''Line 138'': <nowiki>Anti-class strategy</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:ClassicSoldierNav&action=edit Template:ClassicSoldierNav] has [{{fullurl:Special:WhatLinksHere/Template:ClassicSoldierNav|limit=50&namespace=0&hideredirs=1}} 74 uses] and is missing 5 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:ClassicSoldierNav&action=edit Template:ClassicSoldierNav] has [{{fullurl:Special:WhatLinksHere/Template:ClassicSoldierNav|limit=50&namespace=0&hideredirs=1}} 74 uses] and is missing 5 translations
 
#:''Line 4'': <nowiki>Soldier (Classic)</nowiki>
 
#:''Line 4'': <nowiki>Soldier (Classic)</nowiki>
Line 235: Line 411:
 
#:''Line 101'': <nowiki>Class match-ups</nowiki>
 
#:''Line 101'': <nowiki>Class match-ups</nowiki>
 
#:''Line 121'': <nowiki>Anti-class strategy</nowiki>
 
#:''Line 121'': <nowiki>Anti-class strategy</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Campaign_pass_map_commission&action=edit Template:Campaign pass map commission] has [{{fullurl:Special:WhatLinksHere/Template:Campaign pass map commission|limit=50&namespace=0&hideredirs=1}} 71 uses] and is missing 1 translation
 +
#:''Line 1'': <nowiki>A portion of the money made from the sales of the  goes to the authors of the map.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:ClassicPyroNav&action=edit Template:ClassicPyroNav] has [{{fullurl:Special:WhatLinksHere/Template:ClassicPyroNav|limit=50&namespace=0&hideredirs=1}} 69 uses] and is missing 5 translations
 +
#:''Line 4'': <nowiki>Pyro (Classic)</nowiki>
 +
#:''Line 29'': <nowiki>Rocket jump</nowiki>
 +
#:''Line 42'': <nowiki>Grenade jump</nowiki>
 +
#:''Line 100'': <nowiki>Class match-ups</nowiki>
 +
#:''Line 120'': <nowiki>Anti-class strategy</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:ClassicMedicNav&action=edit Template:ClassicMedicNav] has [{{fullurl:Special:WhatLinksHere/Template:ClassicMedicNav|limit=50&namespace=0&hideredirs=1}} 67 uses] and is missing 5 translations
 +
#:''Line 4'': <nowiki>Medic (Classic)</nowiki>
 +
#:''Line 31'': <nowiki>Concussion jumping</nowiki>
 +
#:''Line 44'': <nowiki>Grenade jumping</nowiki>
 +
#:''Line 102'': <nowiki>Class match-ups</nowiki>
 +
#:''Line 122'': <nowiki>Anti-class strategy</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series_table&action=edit Template:Crate series table] has [{{fullurl:Special:WhatLinksHere/Template:Crate series table|limit=50&namespace=0&hideredirs=1}} 67 uses] and is missing 10 translations
 +
#:''Line 5'': <nowiki>Drops</nowiki>
 +
#:''Line 56'': <nowiki>or an Exceedingly Rare Halloween-Themed Special Item!</nowiki>
 +
#:''Line 77'': <nowiki>or an Exceedingly Rare Unusual Weapon!</nowiki>
 +
#:''Line 125'': <nowiki>Drop rate is an estimate only.</nowiki>
 +
#:''Line 148'': <nowiki>weapons obtained from this crate may be  or .</nowiki>
 +
#:''Line 166'': <nowiki>Weapons obtained from this crate will have the  quality.</nowiki>
 +
#:''Line 189'': <nowiki>Items obtained from this crate will have the  quality.</nowiki>
 +
#:''Line 212'': <nowiki>Items obtained from this crate might have the  quality.</nowiki>
 +
#:''Line 234'': <nowiki>Weapons obtained from this crate will have the  quality and Cosmetics might have the Strange quality.</nowiki>
 +
#:''Line 252'': <nowiki>Killstreak Kits obtained from this crate may be of Specialized or Professional grade.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series_table/row&action=edit Template:Crate series table/row] has [{{fullurl:Special:WhatLinksHere/Template:Crate series table/row|limit=50&namespace=0&hideredirs=1}} 67 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series_table/row&action=edit Template:Crate series table/row] has [{{fullurl:Special:WhatLinksHere/Template:Crate series table/row|limit=50&namespace=0&hideredirs=1}} 67 uses] and is missing 1 translation
 
#:''Line 20'': <nowiki>Odds are approximately % when accounting for Unusual drops.</nowiki>
 
#:''Line 20'': <nowiki>Odds are approximately % when accounting for Unusual drops.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Changelog_note&action=edit Template:Changelog note] has [{{fullurl:Special:WhatLinksHere/Template:Changelog note|limit=50&namespace=0&hideredirs=1}} 52 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Decorated_collection_table&action=edit Template:Decorated collection table] has [{{fullurl:Special:WhatLinksHere/Template:Decorated collection table|limit=50&namespace=0&hideredirs=1}} 64 uses] and is missing 29 translations
 +
#:''Line 10'': <nowiki></nowiki>
 +
#:''Line 25'': <nowiki></nowiki>
 +
#:''Line 41'': <nowiki></nowiki>
 +
#:''Line 57'': <nowiki></nowiki>
 +
#:''Line 73'': <nowiki></nowiki>
 +
#:''Line 89'': <nowiki></nowiki>
 +
#:''Line 105'': <nowiki></nowiki>
 +
#:''Line 121'': <nowiki></nowiki>
 +
#:''Line 137'': <nowiki></nowiki>
 +
#:''Line 153'': <nowiki></nowiki>
 +
#:''Line 169'': <nowiki></nowiki>
 +
#:''Line 185'': <nowiki></nowiki>
 +
#:''Line 201'': <nowiki></nowiki>
 +
#:''Line 217'': <nowiki></nowiki>
 +
#:''Line 233'': <nowiki></nowiki>
 +
#:''Line 249'': <nowiki></nowiki>
 +
#:''Line 265'': <nowiki></nowiki>
 +
#:''Line 281'': <nowiki></nowiki>
 +
#:''Line 297'': <nowiki></nowiki>
 +
#:''Line 313'': <nowiki></nowiki>
 +
#:''Line 329'': <nowiki></nowiki>
 +
#:''Line 345'': <nowiki></nowiki>
 +
#:''Line 361'': <nowiki></nowiki>
 +
#:''Line 377'': <nowiki></nowiki>
 +
#:''Line 393'': <nowiki></nowiki>
 +
#:''Line 409'': <nowiki></nowiki>
 +
#:''Line 425'': <nowiki></nowiki>
 +
#:''Line 441'': <nowiki></nowiki>
 +
#:''Line 457'': <nowiki></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Campaign_Nav&action=edit Template:Campaign Nav] has [{{fullurl:Special:WhatLinksHere/Template:Campaign Nav|limit=50&namespace=0&hideredirs=1}} 63 uses] and is missing 1 translation
 +
#:''Line 5'': <nowiki>Campaigns</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_speed_table/Demoman&action=edit Template:Class speed table/Demoman] has [{{fullurl:Special:WhatLinksHere/Template:Class speed table/Demoman|limit=50&namespace=0&hideredirs=1}} 60 uses] and is missing 10 translations
 +
#:''Line 16'': <nowiki>With '''' and a '''' equipped</nowiki>
 +
#:''Line 187'': <nowiki>With ''weapon slot boots'', a ''shield'', and a ''head-taking melee weapon'' equipped with 0 heads</nowiki>
 +
#:''Line 213'': <nowiki>With ''weapon slot boots'', a ''shield'', and a ''head-taking melee weapon'' equipped with 1 head</nowiki>
 +
#:''Line 239'': <nowiki>With ''weapon slot boots'', a ''shield'', and a ''head-taking melee weapon'' equipped with 2 heads</nowiki>
 +
#:''Line 265'': <nowiki>With ''weapon slot boots'', a ''shield'', and a ''head-taking melee weapon'' equipped with 3 heads</nowiki>
 +
#:''Line 291'': <nowiki>With ''weapon slot boots'', a ''shield'', and a ''head-taking melee weapon'' equipped with 4 or more heads</nowiki>
 +
#:''Line 344'': <nowiki>Wielding the Scotsman's Skullcutter with ''weapon slot boots'' and a ''shield'' equipped</nowiki>
 +
#:''Line 365'': <nowiki>Charging with a ''shield''</nowiki>
 +
#:''Line 393'': <nowiki>Charging with a ''shield'' and wielding the Scotsman's Skullcutter</nowiki>
 +
#:''Line 418'': <nowiki>Charging with a ''shield'' and wielding the Scotsman's Skullcutter with ''weapon slot boots'' equipped</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Needvideo&action=edit Template:Needvideo] has [{{fullurl:Special:WhatLinksHere/Template:Needvideo|limit=50&namespace=0&hideredirs=1}} 58 uses] and is missing 4 translations
 +
#:''Line 5'': <nowiki>You prancin' show ponies!</nowiki>
 +
#:''Line 19'': <nowiki>This page would benefit from the addition of one or more videos.</nowiki>
 +
#:''Line 36'': <nowiki>Please add a suitable video, then remove this notice. You may check  for further information.</nowiki>
 +
#:''Line 53'': <nowiki>The specific instructions are:</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Changelog_note&action=edit Template:Changelog note] has [{{fullurl:Special:WhatLinksHere/Template:Changelog note|limit=50&namespace=0&hideredirs=1}} 55 uses] and is missing 1 translation
 
#:''Line 1'': <nowiki>This is the changelog of the map before it was added to the game.</nowiki>
 
#:''Line 1'': <nowiki>This is the changelog of the map before it was added to the game.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_speed_table/Sniper&action=edit Template:Class speed table/Sniper] has [{{fullurl:Special:WhatLinksHere/Template:Class speed table/Sniper|limit=45&namespace=0&hideredirs=1}} 45 uses] and is missing 1 translation
 +
#:''Line 44'': <nowiki>Charging the Classic at either zoom level</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Weapon_Halloween_Spell_paragraph2&action=edit Template:Weapon Halloween Spell paragraph2] has [{{fullurl:Special:WhatLinksHere/Template:Weapon Halloween Spell paragraph2|limit=45&namespace=0&hideredirs=1}} 45 uses] and is missing 1 translation
 +
#:''Line 1'': <nowiki>Prior to , it could be found during Halloween events inside of s on , or from a .</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_speed_table/Heavy&action=edit Template:Class speed table/Heavy] has [{{fullurl:Special:WhatLinksHere/Template:Class speed table/Heavy|limit=44&namespace=0&hideredirs=1}} 44 uses] and is missing 1 translation
 +
#:''Line 131'': <nowiki>Wielding the</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Partner_taunt&action=edit Template:Partner taunt] has [{{fullurl:Special:WhatLinksHere/Template:Partner taunt|limit=44&namespace=0&hideredirs=1}} 44 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Any other player (including ) can accept the initiator's invitation by standing in front of them and pressing the taunt button , regardless of team or if they own the taunt. Other players see an icon above the initiator's head indicating that the taunt is active, and players seeing it for the first time also receive a tutorial-like prompt informing them of how and where to accept it. The taunt cannot be initiated if there is insufficient space for it to be performed, such as a map height difference or obstacle in front of the initiator; trying to do so causes a message to appear on their  informing them of why they are unable to taunt. The initiator can hold the inviting stage of the taunt indefinitely; pressing the taunt button again or jumping before another player accepts the invitation ends the taunt instantly.</nowiki>
 +
#:''Line 17'': <nowiki>Any other player (including ) can join any player performing this taunt by standing close to them and pressing the taunt button , regardless of team or if they own the taunt. Other players see an icon above the taunting players' heads indicating that the taunt is active. The taunt can be spread throughout the players on a server even if the player who initiated it stops taunting or leaves the server and is not limited to two people. Pressing the taunt button again or jumping ends the taunt instantly.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mann_Co_Sub_Pages_Nav&action=edit Template:Mann Co Sub Pages Nav] has [{{fullurl:Special:WhatLinksHere/Template:Mann Co Sub Pages Nav|limit=43&namespace=0&hideredirs=1}} 43 uses] and is missing 4 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mann_Co_Sub_Pages_Nav&action=edit Template:Mann Co Sub Pages Nav] has [{{fullurl:Special:WhatLinksHere/Template:Mann Co Sub Pages Nav|limit=43&namespace=0&hideredirs=1}} 43 uses] and is missing 4 translations
 
#:''Line 6'': <nowiki>Mann Co. Store</nowiki>
 
#:''Line 6'': <nowiki>Mann Co. Store</nowiki>
Line 246: Line 504:
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_speed_table/Medic&action=edit Template:Class speed table/Medic] has [{{fullurl:Special:WhatLinksHere/Template:Class speed table/Medic|limit=42&namespace=0&hideredirs=1}} 42 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_speed_table/Medic&action=edit Template:Class speed table/Medic] has [{{fullurl:Special:WhatLinksHere/Template:Class speed table/Medic|limit=42&namespace=0&hideredirs=1}} 42 uses] and is missing 1 translation
 
#:''Line 45'': <nowiki>Healing a</nowiki>
 
#:''Line 45'': <nowiki>Healing a</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Partner_taunt&action=edit Template:Partner taunt] has [{{fullurl:Special:WhatLinksHere/Template:Partner taunt|limit=42&namespace=0&hideredirs=1}} 42 uses] and is missing 2 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Merchandise_Nav&action=edit Template:Merchandise Nav] has [{{fullurl:Special:WhatLinksHere/Template:Merchandise Nav|limit=42&namespace=0&hideredirs=1}} 42 uses] and is missing 3 translations
#:''Line 2'': <nowiki>Any other player (including ) can accept the initiator's invitation by standing in front of them and pressing the taunt button , regardless of team or if they own the taunt. Other players see an icon above the initiator's head indicating that the taunt is active, and players seeing it for the first time also receive a tutorial-like prompt informing them of how and where to accept it. The taunt cannot be initiated if there is insufficient space for it to be performed, such as a map height difference or obstacle in front of the initiator; trying to do so causes a message to appear on their  informing them of why they are unable to taunt. The initiator can hold the inviting stage of the taunt indefinitely; pressing the taunt button again or jumping before another player accepts the invitation ends the taunt instantly.</nowiki>
+
#:''Line 6'': <nowiki>Merchandise</nowiki>
#:''Line 13'': <nowiki>Any other player (including ) can join any player performing this taunt by standing close to them and pressing the taunt button , regardless of team or if they own the taunt. Other players see an icon above the taunting players' heads indicating that the taunt is active. The taunt can be spread throughout the players on a server even if the player who initiated it stops taunting or leaves the server and is not limited to two people. Pressing the taunt button again or jumping ends the taunt instantly.</nowiki>
+
#:''Line 24'': <nowiki>Trading cards</nowiki>
 +
#:''Line 40'': <nowiki>Holiday cards</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Commentary_Nav&action=edit Template:Commentary Nav] has [{{fullurl:Special:WhatLinksHere/Template:Commentary Nav|limit=41&namespace=0&hideredirs=1}} 41 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Commentary_Nav&action=edit Template:Commentary Nav] has [{{fullurl:Special:WhatLinksHere/Template:Commentary Nav|limit=41&namespace=0&hideredirs=1}} 41 uses] and is missing 1 translation
 
#:''Line 5'': <nowiki>Developer commentary</nowiki>
 
#:''Line 5'': <nowiki>Developer commentary</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Saxxy_Awards_Nav&action=edit Template:Saxxy Awards Nav] has [{{fullurl:Special:WhatLinksHere/Template:Saxxy Awards Nav|limit=41&namespace=0&hideredirs=1}} 41 uses] and is missing 1 translation
 +
#:''Line 4'': <nowiki>Annual Saxxy Awards</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_speed_table/Pyro&action=edit Template:Class speed table/Pyro] has [{{fullurl:Special:WhatLinksHere/Template:Class speed table/Pyro|limit=40&namespace=0&hideredirs=1}} 40 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_speed_table/Pyro&action=edit Template:Class speed table/Pyro] has [{{fullurl:Special:WhatLinksHere/Template:Class speed table/Pyro|limit=40&namespace=0&hideredirs=1}} 40 uses] and is missing 1 translation
 
#:''Line 16'': <nowiki>Wielding the</nowiki>
 
#:''Line 16'': <nowiki>Wielding the</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Needimage&action=edit Template:Needimage] has [{{fullurl:Special:WhatLinksHere/Template:Needimage|limit=38&namespace=0&hideredirs=1}} 38 uses] and is missing 4 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Droptainable_paints&action=edit Template:Droptainable paints] has [{{fullurl:Special:WhatLinksHere/Template:Droptainable paints|limit=39&namespace=0&hideredirs=1}} 39 uses] and is missing 1 translation
#:''Line 5'': <nowiki>What are you lookin' at?!</nowiki>
+
#:''Line 2'': <nowiki>Paints obtainable through the item drop system</nowiki>
#:''Line 28'': <nowiki>This page or section would benefit from the addition of one or more images.</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Heavy_class_hat_table&action=edit Template:Heavy class hat table] has [{{fullurl:Special:WhatLinksHere/Template:Heavy class hat table|limit=39&namespace=0&hideredirs=1}} 39 uses] and is missing 1 translation
#:''Line 52'': <nowiki>Please add a suitable image, then remove this notice.</nowiki>
+
#:''Line 4'': <nowiki>Heavy</nowiki>
#:''Line 76'': <nowiki>The specific instructions are:</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Color_themes&action=edit Template:Color themes] has [{{fullurl:Special:WhatLinksHere/Template:Color themes|limit=37&namespace=0&hideredirs=1}} 37 uses] and is missing 2 translations
# [https://wiki.teamfortress.com/w/index.php?title=Template:Medic_class_hat_table&action=edit Template:Medic class hat table] has [{{fullurl:Special:WhatLinksHere/Template:Medic class hat table|limit=37&namespace=0&hideredirs=1}} 37 uses] and is missing 1 translation
+
#:''Line 2'': <nowiki>Color themes:</nowiki>
#:''Line 4'': <nowiki>Medic</nowiki>
+
#:''Line 14'': <nowiki>**</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scream_Fortress_2018_Unusual_effects&action=edit Template:Scream Fortress 2018 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Scream Fortress 2018 Unusual effects|limit=37&namespace=0&hideredirs=1}} 37 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Demoman_class_hat_table&action=edit Template:Demoman class hat table] has [{{fullurl:Special:WhatLinksHere/Template:Demoman class hat table|limit=37&namespace=0&hideredirs=1}} 37 uses] and is missing 1 translation
 +
#:''Line 4'': <nowiki>Demoman</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Engineer_class_hat_table&action=edit Template:Engineer class hat table] has [{{fullurl:Special:WhatLinksHere/Template:Engineer class hat table|limit=37&namespace=0&hideredirs=1}} 37 uses] and is missing 1 translation
 +
#:''Line 4'': <nowiki>Engineer</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Expandlist&action=edit Template:Expandlist] has [{{fullurl:Special:WhatLinksHere/Template:Expandlist|limit=37&namespace=0&hideredirs=1}} 37 uses] and is missing 1 translation
 +
#:''Line 1'': <nowiki>This list is incomplete. You can help Team Fortress Wiki by .</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Love_&_War_Update_Unusual_effects&action=edit Template:Love & War Update Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Love & War Update Unusual effects|limit=37&namespace=0&hideredirs=1}} 37 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:VScript_refnote&action=edit Template:VScript refnote] has [{{fullurl:Special:WhatLinksHere/Template:VScript refnote|limit=37&namespace=0&hideredirs=1}} 37 uses] and is missing 1 translation
 +
#:''Line 1'': <nowiki>When updates release, the code will likely have shifted a few lines or have moved somewhere else entirely.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Charging_speed&action=edit Template:Charging speed] has [{{fullurl:Special:WhatLinksHere/Template:Charging speed|limit=36&namespace=0&hideredirs=1}} 36 uses] and is missing 2 translations
 +
#:''Line 11'': <nowiki>Charging</nowiki>
 +
#:''Line 30'': <nowiki>Charging while wielding the</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Robotic_Boogaloo_Unusual_effects&action=edit Template:Robotic Boogaloo Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Robotic Boogaloo Unusual effects|limit=36&namespace=0&hideredirs=1}} 36 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scream_Fortress_2021_Unusual_effects&action=edit Template:Scream Fortress 2021 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Scream Fortress 2021 Unusual effects|limit=37&namespace=0&hideredirs=1}} 37 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scream_Fortress_2020_Unusual_effects&action=edit Template:Scream Fortress 2020 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Scream Fortress 2020 Unusual effects|limit=36&namespace=0&hideredirs=1}} 36 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Summer_2021_Pack_Unusual_effects&action=edit Template:Summer 2021 Pack Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Summer 2021 Pack Unusual effects|limit=36&namespace=0&hideredirs=1}} 36 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Series_1_Unusual_effects&action=edit Template:Series 1 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Series 1 Unusual effects|limit=35&namespace=0&hideredirs=1}} 35 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>Series 1 Unusual effects</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Smissmas_2020_Unusual_effects&action=edit Template:Smissmas 2020 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Smissmas 2020 Unusual effects|limit=35&namespace=0&hideredirs=1}} 35 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Beta_content&action=edit Template:Beta content] has [{{fullurl:Special:WhatLinksHere/Template:Beta content|limit=35&namespace=0&hideredirs=1}} 35 uses] and is missing 3 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Summer_2022_Pack_Unusual_effects&action=edit Template:Summer 2022 Pack Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Summer 2022 Pack Unusual effects|limit=35&namespace=0&hideredirs=1}} 35 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Beta_content&action=edit Template:Beta content] has [{{fullurl:Special:WhatLinksHere/Template:Beta content|limit=33&namespace=0&hideredirs=1}} 33 uses] and is missing 3 translations
 
#:''Line 5'': <nowiki>Now I've seen everything!</nowiki>
 
#:''Line 5'': <nowiki>Now I've seen everything!</nowiki>
 
#:''Line 25'': <nowiki>This page details content that is in Mann Co. Beta Testing.</nowiki>
 
#:''Line 25'': <nowiki>This page details content that is in Mann Co. Beta Testing.</nowiki>
 
#:''Line 45'': <nowiki>As such, the contents of page are subject to frequent changes.</nowiki>
 
#:''Line 45'': <nowiki>As such, the contents of page are subject to frequent changes.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Smissmas_2020_Unusual_effects&action=edit Template:Smissmas 2020 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Smissmas 2020 Unusual effects|limit=35&namespace=0&hideredirs=1}} 35 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Gun_Mettle_Update_Unusual_effects&action=edit Template:Gun Mettle Update Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Gun Mettle Update Unusual effects|limit=33&namespace=0&hideredirs=1}} 33 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 +
#:''Line 28'': <nowiki>Removed from all Unusual pools</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Smissmas_2021_Unusual_effects&action=edit Template:Smissmas 2021 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Smissmas 2021 Unusual effects|limit=33&namespace=0&hideredirs=1}} 33 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Summer_2020_Pack_Unusual_effects&action=edit Template:Summer 2020 Pack Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Summer 2020 Pack Unusual effects|limit=33&namespace=0&hideredirs=1}} 33 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Sniper_Rifle_tick_damage&action=edit Template:Sniper Rifle tick damage] has [{{fullurl:Special:WhatLinksHere/Template:Sniper Rifle tick damage|limit=35&namespace=0&hideredirs=1}} 35 uses] and is missing 4 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Cosmetic_item_collector's_quality_table&action=edit Template:Cosmetic item collector's quality table] has [{{fullurl:Special:WhatLinksHere/Template:Cosmetic item collector's quality table|limit=32&namespace=0&hideredirs=1}} 32 uses] and is missing 2 translations
#:''Line 3'': <nowiki><nowiki>#</nowiki> of ticks lit</nowiki>
+
#:''Line 7'': <nowiki>Possible Collector's quality cosmetic items</nowiki>
#:''Line 15'': <nowiki>Bodyshot damage</nowiki>
+
#:''Line 484'': <nowiki>Multiple classes</nowiki>
#:''Line 27'': <nowiki>Headshot damage</nowiki>
 
#:''Line 66'': <nowiki>Values are approximate and determined by community testing.</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scream_Fortress_2022_Unusual_effects&action=edit Template:Scream Fortress 2022 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Scream Fortress 2022 Unusual effects|limit=32&namespace=0&hideredirs=1}} 32 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scream_Fortress_2022_Unusual_effects&action=edit Template:Scream Fortress 2022 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Scream Fortress 2022 Unusual effects|limit=32&namespace=0&hideredirs=1}} 32 uses] and is missing 1 translation
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Summer_2020_Pack_Unusual_effects&action=edit Template:Summer 2020 Pack Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Summer 2020 Pack Unusual effects|limit=32&namespace=0&hideredirs=1}} 32 uses] and is missing 1 translation
 
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Fan_Games_Nav&action=edit Template:Fan Games Nav] has [{{fullurl:Special:WhatLinksHere/Template:Fan Games Nav|limit=30&namespace=0&hideredirs=1}} 30 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Fan_Games_Nav&action=edit Template:Fan Games Nav] has [{{fullurl:Special:WhatLinksHere/Template:Fan Games Nav|limit=30&namespace=0&hideredirs=1}} 30 uses] and is missing 1 translation
 
#:''Line 5'': <nowiki>Team Fortress Fan games</nowiki>
 
#:''Line 5'': <nowiki>Team Fortress Fan games</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_projectiles&action=edit Template:List of projectiles] has [{{fullurl:Special:WhatLinksHere/Template:List of projectiles|limit=30&namespace=0&hideredirs=1}} 30 uses] and is missing 57 translations
 +
#:''Line 2'': <nowiki>List of projectiles</nowiki>
 +
#:''Line 22'': <nowiki>Projectile</nowiki>
 +
#:''Line 42'': <nowiki>Initial speed. Arced projectiles change speed over time.</nowiki>
 +
#:''Line 58'': <nowiki>Arcs</nowiki>
 +
#:''Line 76'': <nowiki>Determines if the projectile travels in a straight line or if it slowly arcs to the ground</nowiki>
 +
#:''Line 94'': <nowiki>Sticks</nowiki>
 +
#:''Line 112'': <nowiki>Determines if the projectile sticks to a surface</nowiki>
 +
#:''Line 130'': <nowiki>Reflectable</nowiki>
 +
#:''Line 148'': <nowiki>Determines if the projectile can be reflected by the Pyro's compression blast</nowiki>
 +
#:''Line 166'': <nowiki>Can be destroyed by</nowiki>
 +
#:''Line 186'': <nowiki>Jar</nowiki>
 +
#:''Line 214'': <nowiki>Jar</nowiki>
 +
#:''Line 235'': <nowiki>Cleaver</nowiki>
 +
#:''Line 263'': <nowiki>Baseball</nowiki>
 +
#:''Line 291'': <nowiki>Bauble</nowiki>
 +
#:''Line 311'': <nowiki>Rocket</nowiki>
 +
#:''Line 350'': <nowiki>Large energy beam</nowiki>
 +
#:''Line 373'': <nowiki>Rocket</nowiki>
 +
#:''Line 397'': <nowiki>Small energy beam</nowiki>
 +
#:''Line 424'': <nowiki>Fireball</nowiki>
 +
#:''Line 444'': <nowiki>Flare</nowiki>
 +
#:''Line 473'': <nowiki>Flare</nowiki>
 +
#:''Line 495'': <nowiki>Flare</nowiki>
 +
#:''Line 519'': <nowiki>Gas Can</nowiki>
 +
#:''Line 539'': <nowiki>Grenade</nowiki>
 +
#:''Line 575'': <nowiki>Cannonball</nowiki>
 +
#:''Line 599'': <nowiki>Grenade</nowiki>
 +
#:''Line 624'': <nowiki>Stickybomb</nowiki>
 +
#:''Line 649'': <nowiki>Minimum charge</nowiki>
 +
#:''Line 666'': <nowiki>Maximum charge</nowiki>
 +
#:''Line 685'': <nowiki>To world</nowiki>
 +
#:''Line 703'': <nowiki>In air</nowiki>
 +
#:''Line 722'': <nowiki>On surface</nowiki>
 +
#:''Line 741'': <nowiki>Bullets</nowiki>
 +
#:''Line 760'': <nowiki>Melee weapons</nowiki>
 +
#:''Line 779'': <nowiki>Syringes</nowiki>
 +
#:''Line 803'': <nowiki>Stickybomb</nowiki>
 +
#:''Line 825'': <nowiki>Stickybomb</nowiki>
 +
#:''Line 847'': <nowiki>Stickybomb</nowiki>
 +
#:''Line 872'': <nowiki>Minimum charge</nowiki>
 +
#:''Line 889'': <nowiki>Maximum charge</nowiki>
 +
#:''Line 908'': <nowiki>Rocket</nowiki>
 +
#:''Line 937'': <nowiki>Small energy beam</nowiki>
 +
#:''Line 964'': <nowiki>Repair claw</nowiki>
 +
#:''Line 992'': <nowiki>Syringe</nowiki>
 +
#:''Line 1016'': <nowiki>To world</nowiki>
 +
#:''Line 1051'': <nowiki>Uncharged</nowiki>
 +
#:''Line 1068'': <nowiki>Fully charged</nowiki>
 +
#:''Line 1092'': <nowiki>Jar</nowiki>
 +
#:''Line 1120'': <nowiki>Jar</nowiki>
 +
#:''Line 1140'': <nowiki>Grappling Hook</nowiki>
 +
#:''Line 1170'': <nowiki>Pumpkin MIRV and Skeleton Horde split projectiles.</nowiki>
 +
#:''Line 1183'': <nowiki>Sometimes</nowiki>
 +
#:''Line 1194'': <nowiki>All projectile spells will arc except for Fireball, Ball O' Lightning, and Boxing Rocket.</nowiki>
 +
#:''Line 1211'': <nowiki>Rocket</nowiki>
 +
#:''Line 1234'': <nowiki>Firing normally</nowiki>
 +
#:''Line 1251'': <nowiki>Enraged</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Summer_2023_Unusual_effects&action=edit Template:Summer 2023 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Summer 2023 Unusual effects|limit=30&namespace=0&hideredirs=1}} 30 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_heavy_primary&action=edit Template:Class weapons table heavy primary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table heavy primary|limit=29&namespace=0&hideredirs=1}} 29 uses] and is missing 3 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_heavy_primary&action=edit Template:Class weapons table heavy primary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table heavy primary|limit=29&namespace=0&hideredirs=1}} 29 uses] and is missing 3 translations
 
#:''Line 266'': <nowiki>Secondary fire spins-up the barrel without firing.<br /></nowiki>
 
#:''Line 266'': <nowiki>Secondary fire spins-up the barrel without firing.<br /></nowiki>
 
#:''Line 411'': <nowiki>Secondary fire deploys the barrel without firing.<br /></nowiki>
 
#:''Line 411'': <nowiki>Secondary fire deploys the barrel without firing.<br /></nowiki>
 
#:''Line 547'': <nowiki>Secondary fire deploys the barrel without firing.<br /></nowiki>
 
#:''Line 547'': <nowiki>Secondary fire deploys the barrel without firing.<br /></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Summer_2023_Unusual_effects&action=edit Template:Summer 2023 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Summer 2023 Unusual effects|limit=29&namespace=0&hideredirs=1}} 29 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Disciplinary_action_speed&action=edit Template:Disciplinary action speed] has [{{fullurl:Special:WhatLinksHere/Template:Disciplinary action speed|limit=29&namespace=0&hideredirs=1}} 29 uses] and is missing 4 translations
#:''Line 2'': <nowiki>Unusual effects</nowiki>
+
#:''Line 4'': <nowiki>Original speed <small>()</small></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_medic_primary&action=edit Template:Class weapons table medic primary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table medic primary|limit=27&namespace=0&hideredirs=1}} 27 uses] and is missing 1 translation
+
#:''Line 22'': <nowiki>Boosted speed <small>(HU/s)</small></nowiki>
#:''Line 234'': <nowiki>When active, ÜberCharge percentage increases movement speed by up to 20%.<br/></nowiki>
+
#:''Line 40'': <nowiki>Boost percentage</nowiki>
 +
#:''Line 104'': <nowiki>While aiming, the Sniper's speed boost is</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_medic_melee&action=edit Template:Class weapons table medic melee] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table medic melee|limit=27&namespace=0&hideredirs=1}} 27 uses] and is missing 1 translation
 +
#:''Line 294'': <nowiki>Allows the Medic to see an enemy's health.<br/></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_medic_secondary&action=edit Template:Class weapons table medic secondary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table medic secondary|limit=27&namespace=0&hideredirs=1}} 27 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_medic_secondary&action=edit Template:Class weapons table medic secondary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table medic secondary|limit=27&namespace=0&hideredirs=1}} 27 uses] and is missing 2 translations
 
#:''Line 175'': <nowiki>Über effect: Megaheal</nowiki>
 
#:''Line 175'': <nowiki>Über effect: Megaheal</nowiki>
 
#:''Line 367'': <nowiki>Reload: Cycle through resist types.<br/></nowiki>
 
#:''Line 367'': <nowiki>Reload: Cycle through resist types.<br/></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_soldier_primary&action=edit Template:Class weapons table soldier primary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table soldier primary|limit=27&namespace=0&hideredirs=1}} 27 uses] and is missing 5 translations
 +
#:''Line 14'': <nowiki>Rockets fly straight down the crosshair from the center of the screen.</nowiki>
 +
#:''Line 360'': <nowiki>+25% clip size.<br/></nowiki>
 +
#:''Line 465'': <nowiki>Does not use ammo (replaced with an ammo meter).<br/></nowiki>
 +
#:''Line 647'': <nowiki>Hold Fire to load up to three rockets.<br/></nowiki>
 +
#:''Line 778'': <nowiki>-15% damage from rocket jumps.<br/></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_engineer_melee&action=edit Template:Class weapons table engineer melee] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table engineer melee|limit=26&namespace=0&hideredirs=1}} 26 uses] and is missing 5 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_engineer_melee&action=edit Template:Class weapons table engineer melee] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table engineer melee|limit=26&namespace=0&hideredirs=1}} 26 uses] and is missing 5 translations
 
#:''Line 3'': <nowiki>Note that all the Engineer's melee weapons are capable of building, repairing and upgrading buildings, as well as removing s.</nowiki>
 
#:''Line 3'': <nowiki>Note that all the Engineer's melee weapons are capable of building, repairing and upgrading buildings, as well as removing s.</nowiki>
Line 300: Line 648:
 
#:''Line 326'': <nowiki>Construction hit speed boost increased by 30%.<br /></nowiki>
 
#:''Line 326'': <nowiki>Construction hit speed boost increased by 30%.<br /></nowiki>
 
#:''Line 426'': <nowiki>Pressing the reload key allows the user to teleport to either their spawn area or their Teleporter Exit.<br></nowiki>
 
#:''Line 426'': <nowiki>Pressing the reload key allows the user to teleport to either their spawn area or their Teleporter Exit.<br></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_spy_melee&action=edit Template:Class weapons table spy melee] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table spy melee|limit=26&namespace=0&hideredirs=1}} 26 uses] and is missing 4 translations
 +
#:''Line 45'': <nowiki>Upon a successful backstab, the Spy instantly disguises as the backstab victim.<br/></nowiki>
 +
#:''Line 190'': <nowiki>On Backstab: Absorbs the health from your victim (minimum gain of 75 health points). Can overheal up to 300% of Spy's (reduced) health, i.e. up to 210 health points.<br/></nowiki>
 +
#:''Line 264'': <nowiki>Upon a kill, the Spy gains 30% of his cloak meter.<br/></nowiki>
 +
#:''Line 348'': <nowiki>On Hit by Fire: Fireproof for 1 second and afterburn immunity for 10 seconds.<br/></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Golden_Wrench_notes&action=edit Template:Golden Wrench notes] has [{{fullurl:Special:WhatLinksHere/Template:Golden Wrench notes|limit=26&namespace=0&hideredirs=1}} 26 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Golden_Wrench_notes&action=edit Template:Golden Wrench notes] has [{{fullurl:Special:WhatLinksHere/Template:Golden Wrench notes|limit=26&namespace=0&hideredirs=1}} 26 uses] and is missing 1 translation
 
#:''Line 1'': <nowiki><small>Limited item from the .</small><br /></nowiki>
 
#:''Line 1'': <nowiki><small>Limited item from the .</small><br /></nowiki>
Line 306: Line 659:
 
#:''Line 15'': <nowiki>Supply</nowiki>
 
#:''Line 15'': <nowiki>Supply</nowiki>
 
#:''Line 26'': <nowiki>Price</nowiki>
 
#:''Line 26'': <nowiki>Price</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scream_Fortress_2016_Unusual_effects&action=edit Template:Scream Fortress 2016 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Scream Fortress 2016 Unusual effects|limit=26&namespace=0&hideredirs=1}} 26 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scream_Fortress_2019_Unusual_effects&action=edit Template:Scream Fortress 2019 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Scream Fortress 2019 Unusual effects|limit=26&namespace=0&hideredirs=1}} 26 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scream_Fortress_2019_Unusual_effects&action=edit Template:Scream Fortress 2019 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Scream Fortress 2019 Unusual effects|limit=26&namespace=0&hideredirs=1}} 26 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scream_Fortress_2023_Unusual_effects&action=edit Template:Scream Fortress 2023 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Scream Fortress 2023 Unusual effects|limit=26&namespace=0&hideredirs=1}} 26 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_demoman_secondary&action=edit Template:Class weapons table demoman secondary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table demoman secondary|limit=25&namespace=0&hideredirs=1}} 25 uses] and is missing 4 translations
 +
#:''Line 466'': <nowiki>Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.<br /></nowiki>
 +
#:''Line 655'': <nowiki>Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line (turning is limited to very slight angles to the left or right). During the charge, the next melee swing is a guaranteed mini-crit at 25% charge or a critical hit at 60% charge. Any enemy hit by only the shield charge takes up to 85 damage (scales by distance), with additional damage based on the number of heads collected with the ,  or .<br/></nowiki>
 +
#:''Line 822'': <nowiki>Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line. During the charge, the next melee swing is a guaranteed mini-crit at 25% charge. Any enemy hit by only the shield charge takes up to 50 damage (scales by distance), with additional damage based on the number of heads collected with the ,  or .<br/></nowiki>
 +
#:''Line 954'': <nowiki>Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.<br /></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_pyro_primary&action=edit Template:Class weapons table pyro primary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table pyro primary|limit=25&namespace=0&hideredirs=1}} 25 uses] and is missing 5 translations
 +
#:''Line 392'': <nowiki>On hit: ignites enemy.<br/></nowiki>
 +
#:''Line 490'': <nowiki>On hit: ignites enemy.<br/></nowiki>
 +
#:''Line 590'': <nowiki>Against unignited enemies</nowiki>
 +
#:''Line 602'': <nowiki>Against ignited enemies</nowiki>
 +
#:''Line 615'': <nowiki>On hit: ignites enemy.<br/></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_spy_primary_pda&action=edit Template:Class weapons table spy primary pda] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table spy primary pda|limit=25&namespace=0&hideredirs=1}} 25 uses] and is missing 1 translation
 +
#:''Line 9'': <nowiki>Allows the Spy to  himself as an enemy or a friendly player.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_spy_secondary_pda&action=edit Template:Class weapons table spy secondary pda] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table spy secondary pda|limit=25&namespace=0&hideredirs=1}} 25 uses] and is missing 3 translations
 +
#:''Line 11'': <nowiki>'''Cloak type:''' Timed<br/></nowiki>
 +
#:''Line 108'': <nowiki>'''Cloak type:''' Motion sensitive<br/></nowiki>
 +
#:''Line 268'': <nowiki>'''Cloak type:''' Feign death<br/></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_medieval_weapons&action=edit Template:List of medieval weapons] has [{{fullurl:Special:WhatLinksHere/Template:List of medieval weapons|limit=25&namespace=0&hideredirs=1}} 25 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Medieval weapons whitelist</nowiki>
 +
#:''Line 134'': <nowiki>Includes  variants.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Stanley_Parable_item&action=edit Template:Stanley Parable item] has [{{fullurl:Special:WhatLinksHere/Template:Stanley Parable item|limit=25&namespace=0&hideredirs=1}} 25 uses] and is missing 3 translations
 +
#:''Line 1'': <nowiki>This item makes an appearance in an easter egg in the game ''''. Typing "" into the game's  can randomly load this page or the page for the .</nowiki>
 +
#:''Line 58'': <nowiki>All of these items were contributed by Andrea Jörgensen, who also worked on ''The Stanley Parable'' as a 3D artist.</nowiki>
 +
#:''Line 64'': <nowiki>Andrea's portfolio</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scream_Fortress_2014_Unusual_effects&action=edit Template:Scream Fortress 2014 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Scream Fortress 2014 Unusual effects|limit=24&namespace=0&hideredirs=1}} 24 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scream_Fortress_2014_Unusual_effects&action=edit Template:Scream Fortress 2014 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Scream Fortress 2014 Unusual effects|limit=24&namespace=0&hideredirs=1}} 24 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_heavy_secondary&action=edit Template:Class weapons table heavy secondary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table heavy secondary|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 5 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Summer_2024_Unusual_effects&action=edit Template:Summer 2024 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Summer 2024 Unusual effects|limit=24&namespace=0&hideredirs=1}} 24 uses] and is missing 1 translation
#:''Line 18'': <nowiki>With primary fire or taunt key, restores 300 health over about 4 seconds.<br /></nowiki>
+
#:''Line 2'': <nowiki>Unusual effects</nowiki>
#:''Line 278'': <nowiki>While under effect:<br/></nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_pyro_secondary&action=edit Template:Class weapons table pyro secondary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table pyro secondary|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 7 translations
#:''Line 479'': <nowiki>+33% clip size.<br /></nowiki>
+
#:''Line 111'': <nowiki>On hit: ignites enemy.<br/></nowiki>
#:''Line 561'': <nowiki>+50% bullets per shot.<br /></nowiki>
+
#:''Line 275'': <nowiki>20% faster weapon switch-to speed.<br/></nowiki>
#:''Line 656'': <nowiki>With primary fire or taunt key, restores 200 health over about 4 seconds<br /></nowiki>
+
#:''Line 367'': <nowiki>On hit: ignites enemy.<br/></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_scout_melee&action=edit Template:Class weapons table scout melee] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table scout melee|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1 translation
+
#:''Line 514'': <nowiki>On hit: ignites enemy.<br/></nowiki>
#:''Line 220'': <nowiki></nowiki>
+
#:''Line 650'': <nowiki>+50% bullets per shot.<br /></nowiki>
 +
#:''Line 731'': <nowiki>Pushes nearby enemies away upon landing.<br/></nowiki>
 +
#:''Line 820'': <nowiki>Creates a horrific visible gas that coats enemies with a flammable material.<br/></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_soldier_melee&action=edit Template:Class weapons table soldier melee] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table soldier melee|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 4 translations
 +
#:''Line 231'': <nowiki>50% longer melee range.<br/></nowiki>
 +
#:''Line 344'': <nowiki>70% longer melee range.<br/></nowiki>
 +
#:''Line 423'': <nowiki>Deals crits while the wielder is rocket jumping.<br/></nowiki>
 +
#:''Line 495'': <nowiki>When weapon is active:<br/></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_soldier_secondary&action=edit Template:Class weapons table soldier secondary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table soldier secondary|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 6 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_soldier_secondary&action=edit Template:Class weapons table soldier secondary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table soldier secondary|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 6 translations
 
#:''Line 262'': <nowiki>Charges its rage meter with damage dealt — takes 480 damage to fully charge rage meter.<br/></nowiki>
 
#:''Line 262'': <nowiki>Charges its rage meter with damage dealt — takes 480 damage to fully charge rage meter.<br/></nowiki>
Line 327: Line 715:
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Demoman_strange_quality_table&action=edit Template:Demoman strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Demoman strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 8 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Demoman_strange_quality_table&action=edit Template:Demoman strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Demoman strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 8 translations
 
#:''Line 3'': <nowiki>Possible Demoman Strange quality items</nowiki>
 
#:''Line 3'': <nowiki>Possible Demoman Strange quality items</nowiki>
#:''Line 570'': <nowiki>Numbers indicate the series of  that each item can be obtained from.</nowiki>
+
#:''Line 573'': <nowiki>Numbers indicate the series of  that each item can be obtained from.</nowiki>
#:''Line 589'': <nowiki>and  are not obtainable from crates. Players who complete a full  will be awarded with a random Botkiller weapon or Australium weapon.</nowiki>
+
#:''Line 592'': <nowiki>and  are not obtainable from crates. Players who complete a full  will be awarded with a random Botkiller weapon or Australium weapon.</nowiki>
#:''Line 604'': <nowiki>These  are not available from crates; instead, they can be created by combining them with a  item, obtained from a specific , which in turn can be obtained as a .</nowiki>
+
#:''Line 607'': <nowiki>These  are not available from crates; instead, they can be created by combining them with a  item, obtained from a specific , which in turn can be obtained as a .</nowiki>
#:''Line 617'': <nowiki>Available by combining with a , available from unboxing  during the  event.</nowiki>
+
#:''Line 620'': <nowiki>Available by combining with a , available from unboxing  during the  event.</nowiki>
#:''Line 627'': <nowiki>Available from unboxing the  during the  event.</nowiki>
+
#:''Line 630'': <nowiki>Available from unboxing the  during the  event.</nowiki>
#:''Line 637'': <nowiki>Available from unboxing the .</nowiki>
+
#:''Line 640'': <nowiki>Available from unboxing the .</nowiki>
#:''Line 645'': <nowiki>Available from unboxing the .</nowiki>
+
#:''Line 648'': <nowiki>Available from unboxing the .</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:End_of_the_Line_Update_Unusual_effects&action=edit Template:End of the Line Update Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:End of the Line Update Unusual effects|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Engineer_strange_quality_table&action=edit Template:Engineer strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Engineer strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 8 translations
 +
#:''Line 3'': <nowiki>Possible Engineer Strange quality items</nowiki>
 +
#:''Line 634'': <nowiki>Numbers indicate the series of  that each item can be obtained from.</nowiki>
 +
#:''Line 653'': <nowiki>and  are not obtainable from crates. Players who complete a full  will be awarded with a random Botkiller weapon or Australium weapon.</nowiki>
 +
#:''Line 668'': <nowiki>The  is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #60.</nowiki>
 +
#:''Line 681'': <nowiki>Available by combining with a , available from unboxing  during the  event.</nowiki>
 +
#:''Line 692'': <nowiki>Available from unboxing the  during the  event.</nowiki>
 +
#:''Line 703'': <nowiki>Available from unboxing the</nowiki>
 +
#:''Line 712'': <nowiki>Available from unboxing the .</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:FeaturedArticle/article/Hydro&action=edit Template:FeaturedArticle/article/Hydro] has [{{fullurl:Special:WhatLinksHere/Template:FeaturedArticle/article/Hydro|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 3 translations
 +
#:''Line 3'': <nowiki>Hydro</nowiki>
 +
#:''Line 12'': <nowiki>Hydro</nowiki>
 +
#:''Line 21'': <nowiki>'''Hydro''' is a  map and was one of the six initial maps included with the game's release. So far, Hydro is the only official territorial control map of its kind, most possibly due to the complexity and difficulty of designing such a map type.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_by_year&action=edit Template:Item timeline by year] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline by year|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_by_year&action=edit Template:Item timeline by year] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline by year|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1 translation
 
#:''Line 1'': <nowiki>Item timeline by year</nowiki>
 
#:''Line 1'': <nowiki>Item timeline by year</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_tournament_medals&action=edit Template:List of tournament medals] has [{{fullurl:Special:WhatLinksHere/Template:List of tournament medals|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1160 translations
 
#:''Line 9'': <nowiki>Awarded to first-place finishers in Asia BBall Cups.</nowiki>
 
#:''Line 19'': <nowiki>Awarded to second-place finishers in Asia BBall Cups.</nowiki>
 
#:''Line 29'': <nowiki>Awarded to third-place finishers in Asia BBall Cups.</nowiki>
 
#:''Line 39'': <nowiki>Awarded to participants in Asia BBall Cups.</nowiki>
 
#:''Line 59'': <nowiki>Awarded to first-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to first-place finishers in Divisions 2 and 3 during Seasons 7 and 8.</nowiki>
 
#:''Line 69'': <nowiki>Awarded to second-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to second-place finishers in Divisions 2 and 3 during Seasons 7 and 8.</nowiki>
 
#:''Line 79'': <nowiki>Awarded to third-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to third-place finishers in Divisions 2 and 3 during Seasons 7 and 8.</nowiki>
 
#:''Line 89'': <nowiki>Awarded to participants in all divisions of AsiaFortress Cups.</nowiki>
 
#:''Line 100'': <nowiki>Awarded to first-place finishers in Division 2 of AsiaFortress Cups.</nowiki>
 
#:''Line 110'': <nowiki>Awarded to second-place finishers in Division 2 of AsiaFortress Cups.</nowiki>
 
#:''Line 120'': <nowiki>Awarded to third-place finishers in Division 2 of AsiaFortress Cups.</nowiki>
 
#:''Line 130'': <nowiki>Awarded to first-place finishers in Division 3 of AsiaFortress Cups.</nowiki>
 
#:''Line 140'': <nowiki>Awarded to second-place finishers in Division 3 of AsiaFortress Cups.</nowiki>
 
#:''Line 150'': <nowiki>Awarded to third-place finishers in Division 3 of AsiaFortress Cups.</nowiki>
 
#:''Line 169'': <nowiki>Awarded to first-place finishers at the AsiaFortress Community LAN.</nowiki>
 
#:''Line 179'': <nowiki>Awarded to second-place finishers at the AsiaFortress Community LAN.</nowiki>
 
#:''Line 189'': <nowiki>Awarded to third-place finishers at the AsiaFortress Community LAN.</nowiki>
 
#:''Line 199'': <nowiki>Awarded to participants at the AsiaFortress Community LAN.</nowiki>
 
#:''Line 209'': <nowiki>Awarded to attendees at the AsiaFortress Community LAN venue, the Gam3.Asia Arena.</nowiki>
 
#:''Line 220'': <nowiki>AsiaFortress Invite</nowiki>
 
#:''Line 234'': <nowiki>Awarded to first-place finishers of AsiaFortress Invite.</nowiki>
 
#:''Line 243'': <nowiki>Awarded to second-place finishers of AsiaFortress Invite.</nowiki>
 
#:''Line 252'': <nowiki>Awarded to third-place finishers of AsiaFortress Invite.</nowiki>
 
#:''Line 261'': <nowiki>Awarded to participants in AsiaFortress Invite.</nowiki>
 
#:''Line 270'': <nowiki>Awarded to participants in the qualifiers of AsiaFortress Invite.</nowiki>
 
#:''Line 288'': <nowiki>Awarded to the winners of AsiaFortress International's test season.</nowiki>
 
#:''Line 306'': <nowiki>Awarded to first-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.</nowiki>
 
#:''Line 313'': <nowiki>Awarded to second-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.</nowiki>
 
#:''Line 320'': <nowiki>Awarded to third-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.</nowiki>
 
#:''Line 327'': <nowiki>Awarded to participants in AsiaFortress tournaments sponsored by Liquid.tf.</nowiki>
 
#:''Line 334'': <nowiki>Awarded to attendees at MCM Comic Con London in May 2024.</nowiki>
 
#:''Line 341'': <nowiki>Awarded to coaches during AsiaFortress tournaments sponsored by Liquid.tf.</nowiki>
 
#:''Line 357'': <nowiki>Awarded to winners of Australian Hightower Highjinx tournaments.</nowiki>
 
#:''Line 367'': <nowiki>Awarded to participants in Australian Hightower Highjinx tournaments.</nowiki>
 
#:''Line 377'': <nowiki>Awarded to helpers who aided behind the scenes during Australian Hightower Highjinx tournaments.</nowiki>
 
#:''Line 387'': <nowiki>Awarded for donations to the Australian Hightower Hijinx charity drive, benefiting ''Lifeline''.</nowiki>
 
#:''Line 406'': <nowiki>Awarded to first-place finishers in BBall One Day Cups.</nowiki>
 
#:''Line 416'': <nowiki>Awarded to second-place finishers in BBall One Day Cups.</nowiki>
 
#:''Line 426'': <nowiki>Awarded to third-place finishers in BBall One Day Cups.</nowiki>
 
#:''Line 436'': <nowiki>Awarded to participants in BBall One Day Cups.</nowiki>
 
#:''Line 446'': <nowiki>Awarded to staff members of BBall One Day Cups.</nowiki>
 
#:''Line 465'': <nowiki>Awarded to first-place finishers in TF2RJweekly's 5th jumping competition.</nowiki>
 
#:''Line 475'': <nowiki>Awarded to second-place finishers in TF2RJweekly's 5th jumping competition.</nowiki>
 
#:''Line 485'': <nowiki>Awarded to third-place finishers in TF2RJweekly's 5th jumping competition.</nowiki>
 
#:''Line 495'': <nowiki>Awarded to participants in TF2RJweekly's 5th jumping competition.</nowiki>
 
#:''Line 505'': <nowiki>Awarded to helpers who aided behind the scenes during TF2RJweekly's 5th jumping competition.</nowiki>
 
#:''Line 524'': <nowiki>Awarded to first-place finishers in BETA LAN tournaments.</nowiki>
 
#:''Line 534'': <nowiki>Awarded to second-place finishers in BETA LAN tournaments.</nowiki>
 
#:''Line 544'': <nowiki>Awarded to third-place finishers in BETA LAN tournaments.</nowiki>
 
#:''Line 554'': <nowiki>Awarded to participants in BETA LAN tournaments.</nowiki>
 
#:''Line 565'': <nowiki>Brazil Fortress</nowiki>
 
#:''Line 573'': <nowiki>Brazil Fortress 6v6</nowiki>
 
#:''Line 588'': <nowiki>Awarded to first-place finishers in Brazil Fortress 6v6 tournaments.</nowiki>
 
#:''Line 597'': <nowiki>Awarded to second-place finishers in Brazil Fortress 6v6 tournaments.</nowiki>
 
#:''Line 606'': <nowiki>Awarded to third-place finishers in Brazil Fortress 6v6 tournaments.</nowiki>
 
#:''Line 615'': <nowiki>Awarded to participants in Brazil Fortress 6v6 tournaments.</nowiki>
 
#:''Line 625'': <nowiki>Brazil Fortress Halloween</nowiki>
 
#:''Line 640'': <nowiki>Awarded to first-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded to first-place finishers in the Scary Group, and the overall winners in the Ghastly and Haunted Groups, during Brazil Fortress Halloween in 2019.</nowiki>
 
#:''Line 649'': <nowiki>Awarded to second-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded exclusively to second-place finishers in the Scary Group during Brazil Fortress Halloween in 2019.</nowiki>
 
#:''Line 658'': <nowiki>Awarded to third-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded exclusively to third-place finishers in the Scary Group during Brazil Fortress Halloween in 2019.</nowiki>
 
#:''Line 667'': <nowiki>Awarded to players who competed in playoff matches in Brazil Fortress Halloween's 2018 tournament.<br><br>Also awarded to participants in the Scary Group during Brazil Fortress Halloween in 2019.</nowiki>
 
#:''Line 676'': <nowiki>Awarded to participants in Brazil Fortress Halloween tournaments.</nowiki>
 
#:''Line 685'': <nowiki>Awarded to helpers who aided behind the scenes during Brazil Fortress Halloween tournaments.</nowiki>
 
#:''Line 695'': <nowiki>Brazil Fortress Jump Cup</nowiki>
 
#:''Line 710'': <nowiki>Awarded to first-place finishers in Brazil Fortress Jump Cups.</nowiki>
 
#:''Line 719'': <nowiki>Awarded to second-place finishers in Brazil Fortress Jump Cups.</nowiki>
 
#:''Line 728'': <nowiki>Awarded to third-place finishers in Brazil Fortress Jump Cups.</nowiki>
 
#:''Line 737'': <nowiki>Awarded to participants in Brazil Fortress Jump Cups.</nowiki>
 
#:''Line 746'': <nowiki>Awarded to helpers who aided behind the scenes during Brazil Fortress Jump Cups.</nowiki>
 
#:''Line 764'': <nowiki>Awarded to first-place finishers in Cap that Cup tournaments.</nowiki>
 
#:''Line 773'': <nowiki>Awarded to second-place finishers in Cap that Cup tournaments.</nowiki>
 
#:''Line 782'': <nowiki>Awarded to third-place finishers in Cap that Cup tournaments.</nowiki>
 
#:''Line 791'': <nowiki>Awarded to participants in Cap that Cup tournaments.</nowiki>
 
#:''Line 800'': <nowiki>Awarded to staff members of Cap that Cup.<br><br>Also awarded for donations to Cap that Charity charity drive, benefiting the Pink Ribbon Foundation.</nowiki>
 
#:''Line 819'': <nowiki>Awarded to first-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.</nowiki>
 
#:''Line 828'': <nowiki>Awarded to second-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.</nowiki>
 
#:''Line 837'': <nowiki>Awarded to third-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.</nowiki>
 
#:''Line 846'': <nowiki>Awarded to participants in CappingTV Summer Brawl and Winter Chalice tournaments.</nowiki>
 
#:''Line 862'': <nowiki>Awarded to first-place finishers in the CappingTV Summer Brawl.</nowiki>
 
#:''Line 877'': <nowiki>Awarded to second-place finishers in the CappingTV Summer Brawl.</nowiki>
 
#:''Line 892'': <nowiki>Awarded to third-place finishers in the CappingTV Summer Brawl.</nowiki>
 
#:''Line 907'': <nowiki>Awarded to participants in the CappingTV Summer Brawl.</nowiki>
 
#:''Line 917'': <nowiki>CappingTV PASS Time Championship</nowiki>
 
#:''Line 937'': <nowiki>Awarded to first-place finishers in CappingTV PASS Time Championship tournaments.</nowiki>
 
#:''Line 952'': <nowiki>Awarded to second-place finishers in CappingTV PASS Time Championship tournaments.</nowiki>
 
#:''Line 967'': <nowiki>Awarded to third-place finishers in CappingTV PASS Time Championship tournaments.</nowiki>
 
#:''Line 975'': <nowiki>CappingTV PASS Time Championship Participant</nowiki>
 
#:''Line 982'': <nowiki>Awarded to participants in CappingTV PASS Time Championship tournaments.</nowiki>
 
#:''Line 993'': <nowiki>Chapelaria 6v6</nowiki>
 
#:''Line 1008'': <nowiki>Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.</nowiki>
 
#:''Line 1017'': <nowiki>Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.</nowiki>
 
#:''Line 1026'': <nowiki>Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.</nowiki>
 
#:''Line 1035'': <nowiki>Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.</nowiki>
 
#:''Line 1053'': <nowiki>Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.</nowiki>
 
#:''Line 1062'': <nowiki>Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.</nowiki>
 
#:''Line 1071'': <nowiki>Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.</nowiki>
 
#:''Line 1080'': <nowiki>Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.</nowiki>
 
#:''Line 1098'': <nowiki>Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.<br><br>Also awarded to overall winners in the Brazuca and Hermanos Divsions.</nowiki>
 
#:''Line 1107'': <nowiki>Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.</nowiki>
 
#:''Line 1116'': <nowiki>Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.</nowiki>
 
#:''Line 1125'': <nowiki>Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.<br><br>Also awarded to participants in the Brazuca and Hermanos Divsions.</nowiki>
 
#:''Line 1143'': <nowiki>Awarded to first-place finishers in Classic MGE Cups.</nowiki>
 
#:''Line 1151'': <nowiki>Awarded to second-place finishers in Classic MGE Cups.</nowiki>
 
#:''Line 1159'': <nowiki>Awarded to third-place finishers in Classic MGE Cups.</nowiki>
 
#:''Line 1167'': <nowiki>Awarded to participants in Classic MGE Cups.</nowiki>
 
#:''Line 1175'': <nowiki>Awarded to helpers who aided behind the scenes during Classic MGE Cups.</nowiki>
 
#:''Line 1190'': <nowiki>Copenhagen Games 1st Place</nowiki>
 
#:''Line 1197'': <nowiki>Awarded to first-place finishers in the Copenhagen Games.</nowiki>
 
#:''Line 1204'': <nowiki>Copenhagen Games 2nd Place</nowiki>
 
#:''Line 1210'': <nowiki>Awarded to second-place finishers in the Copenhagen Games.</nowiki>
 
#:''Line 1217'': <nowiki>Copenhagen Games 3rd Place</nowiki>
 
#:''Line 1223'': <nowiki>Awarded to third-place finishers in the Copenhagen Games.</nowiki>
 
#:''Line 1230'': <nowiki>Copenhagen Games Participant</nowiki>
 
#:''Line 1236'': <nowiki>Awarded to participants in the Copenhagen Games.</nowiki>
 
#:''Line 1243'': <nowiki>Copenhagen Games Staff</nowiki>
 
#:''Line 1249'': <nowiki>Awarded to staff members of the Copenhagen Games.</nowiki>
 
#:''Line 1256'': <nowiki>Copenhagen Games 6v6 1st Place</nowiki>
 
#:''Line 1263'': <nowiki>Awarded to first-place finishers in the 6v6 event during the Copenhagen Games.</nowiki>
 
#:''Line 1270'': <nowiki>Copenhagen Games 6v6 2nd Place</nowiki>
 
#:''Line 1276'': <nowiki>Awarded to second-place finishers in the 6v6 event during the Copenhagen Games.</nowiki>
 
#:''Line 1283'': <nowiki>Copenhagen Games 6v6 3rd Place</nowiki>
 
#:''Line 1289'': <nowiki>Awarded to third-place finishers in the 6v6 event during the Copenhagen Games.</nowiki>
 
#:''Line 1296'': <nowiki>Copenhagen Games Highlander 1st Place</nowiki>
 
#:''Line 1302'': <nowiki>Awarded to first-place finishers in the Highlander event during the Copenhagen Games.</nowiki>
 
#:''Line 1309'': <nowiki>Copenhagen Games Highlander 2nd Place</nowiki>
 
#:''Line 1315'': <nowiki>Awarded to second-place finishers in the Highlander event during the Copenhagen Games.</nowiki>
 
#:''Line 1322'': <nowiki>Copenhagen Games Highlander 3rd Place</nowiki>
 
#:''Line 1328'': <nowiki>Awarded to third-place finishers in the Highlander event during the Copenhagen Games.</nowiki>
 
#:''Line 1335'': <nowiki>Copenhagen Games Participant</nowiki>
 
#:''Line 1341'': <nowiki>Awarded to participants in all events during the Copenhagen Games.</nowiki>
 
#:''Line 1348'': <nowiki>Copenhagen Games Staff</nowiki>
 
#:''Line 1354'': <nowiki>Awarded to staff members of the Copenhagen Games.</nowiki>
 
#:''Line 1371'': <nowiki>Awarded to first-place finishers in CustomLander TF2 tournaments.</nowiki>
 
#:''Line 1379'': <nowiki>Awarded to second-place finishers in CustomLander TF2 tournaments.</nowiki>
 
#:''Line 1387'': <nowiki>Awarded to third-place finishers in CustomLander TF2 tournaments.</nowiki>
 
#:''Line 1395'': <nowiki>Awarded to participants in CustomLander TF2 tournaments.</nowiki>
 
#:''Line 1403'': <nowiki>Awarded to valuable contributors to CustomLander TF2 tournaments.<br><br>Also awarded to staff members of CustomLander TF2 during 6v6 Season 3.</nowiki>
 
#:''Line 1420'': <nowiki>Awarded to first-place finishers in DeutschLAN tournaments.</nowiki>
 
#:''Line 1428'': <nowiki>Awarded to second-place finishers in DeutschLAN tournaments.</nowiki>
 
#:''Line 1436'': <nowiki>Awarded to third-place finishers in DeutschLAN tournaments.</nowiki>
 
#:''Line 1444'': <nowiki>Awarded to participants in DeutschLAN tournaments.</nowiki>
 
#:''Line 1452'': <nowiki>Awarded to valuable contributors to DeutschLAN tournaments.</nowiki>
 
#:''Line 1469'': <nowiki>Awarded to participants in EdgeGamers UltiDuo tournaments.</nowiki>
 
#:''Line 1486'': <nowiki>Awarded to first-place finishers in Electronic Sports League tournaments.</nowiki>
 
#:''Line 1494'': <nowiki>Awarded to second-place finishers in Electronic Sports League tournaments.</nowiki>
 
#:''Line 1502'': <nowiki>Awarded to third-place finishers in Electronic Sports League tournaments.</nowiki>
 
#:''Line 1510'': <nowiki>Awarded to participants in Electronic Sports League tournaments.</nowiki>
 
#:''Line 1527'': <nowiki>Awarded to first-place finishers in ESA Rewind 2017.</nowiki>
 
#:''Line 1535'': <nowiki>Awarded to second-place finishers in ESA Rewind 2017.</nowiki>
 
#:''Line 1543'': <nowiki>Awarded to third-place finishers in ESA Rewind 2017.</nowiki>
 
#:''Line 1551'': <nowiki>Awarded to participants in ESA Rewind 2017.</nowiki>
 
#:''Line 1560'': <nowiki>Awarded to the top 8 teams in the Invite Bracket of ESA Rewind II.</nowiki>
 
#:''Line 1568'': <nowiki>Awarded to participants in ESA Rewind II.</nowiki>
 
#:''Line 1576'': <nowiki>Awarded for donations to the ESA Rewind II prize pool.</nowiki>
 
#:''Line 1597'': <nowiki>Awarded to first-place finishers in ESEA 6s Invite tournaments.</nowiki>
 
#:''Line 1605'': <nowiki>Awarded to second-place finishers in ESEA 6s Invite tournaments.</nowiki>
 
#:''Line 1613'': <nowiki>Awarded to third-place finishers in ESEA 6s Invite tournaments.</nowiki>
 
#:''Line 1621'': <nowiki>Awarded to participants in ESEA 6s Invite tournaments.</nowiki>
 
#:''Line 1638'': <nowiki>Awarded to the winners of ESportsHeaven Ultiduo tournaments.</nowiki>
 
#:''Line 1655'': <nowiki>Awarded to first-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to first-place finishers during the DreamHack Community Clash.</nowiki>
 
#:''Line 1663'': <nowiki>Awarded to second-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to second-place finishers during the DreamHack Community Clash.</nowiki>
 
#:''Line 1671'': <nowiki>Awarded to third-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to third-place finishers during the DreamHack Community Clash.</nowiki>
 
#:''Line 1679'': <nowiki>Awarded to participants in Essentials.TF Monthly Tournaments.<br><br>Also awarded to participants during the DreamHack Community Clash.</nowiki>
 
#:''Line 1687'': <nowiki>Awarded to valuable contributors to Essentials.TF Monthly Tournaments.<br><br>Also awarded to staff members of the DreamHack Community Clash.</nowiki>
 
#:''Line 1703'': <nowiki>ETF2L 6v6 Premiership Gold Medal</nowiki>
 
#:''Line 1710'': <nowiki>Awarded to first-place finishers in the Premier Division in ETF2L 6v6 tournaments.</nowiki>
 
#:''Line 1717'': <nowiki>ETF2L 6v6 Premiership Silver Medal</nowiki>
 
#:''Line 1723'': <nowiki>Awarded to second-place finishers in the Premier Division in ETF2L 6v6 tournaments.</nowiki>
 
#:''Line 1730'': <nowiki>ETF2L 6v6 Premiership Bronze Medal</nowiki>
 
#:''Line 1736'': <nowiki>Awarded to third-place finishers in the Premier Division in ETF2L 6v6 tournaments.</nowiki>
 
#:''Line 1743'': <nowiki>ETF2L 6v6 Group Winner</nowiki>
 
#:''Line 1749'': <nowiki>Awarded to winners in divisions that were not eligible for placement medals in ETF2L 6v6 tournaments.</nowiki>
 
#:''Line 1756'': <nowiki>ETF2L 6v6 Participation Medal</nowiki>
 
#:''Line 1762'': <nowiki>Awarded to participants in all divisions in ETF2L 6v6 tournaments.</nowiki>
 
#:''Line 1769'': <nowiki>ETF2L 6v6 Gold Medal</nowiki>
 
#:''Line 1776'': <nowiki>Awarded to first-place finishers in ETF2L 6v6 tournaments.</nowiki>
 
#:''Line 1783'': <nowiki>ETF2L 6v6 Silver Medal</nowiki>
 
#:''Line 1789'': <nowiki>Awarded to second-place finishers in ETF2L 6v6 tournaments.</nowiki>
 
#:''Line 1796'': <nowiki>ETF2L 6v6 Bronze Medal</nowiki>
 
#:''Line 1802'': <nowiki>Awarded to third-place finishers in ETF2L 6v6 tournaments.</nowiki>
 
#:''Line 1809'': <nowiki>ETF2L 6v6 Group Winner</nowiki>
 
#:''Line 1815'': <nowiki>Awarded to winners in divisions that were not eligible for placement medals in ETF2L 6v6 tournaments.<br><br>Also awarded to players who competed in playoff matches, beginning in Season 20.</nowiki>
 
#:''Line 1822'': <nowiki>ETF2L 6v6 Participation Medal</nowiki>
 
#:''Line 1828'': <nowiki>Awarded to participants in all divisions in ETF2L 6v6 tournaments.</nowiki>
 
#:''Line 1835'': <nowiki>ETF2L 6v6 Gold Medal</nowiki>
 
#:''Line 1842'': <nowiki>Awarded to first-place finishers in ETF2L 6v6 tournaments.</nowiki>
 
#:''Line 1849'': <nowiki>ETF2L 6v6 Silver Medal</nowiki>
 
#:''Line 1855'': <nowiki>Awarded to second-place finishers in ETF2L 6v6 tournaments.</nowiki>
 
#:''Line 1862'': <nowiki>ETF2L 6v6 Bronze Medal</nowiki>
 
#:''Line 1868'': <nowiki>Awarded to third-place finishers in ETF2L 6v6 tournaments.</nowiki>
 
#:''Line 1875'': <nowiki>ETF2L 6v6 Playoff Medal</nowiki>
 
#:''Line 1881'': <nowiki>Awarded to players who competed in playoff matches in ETF2L 6v6 tournaments.</nowiki>
 
#:''Line 1888'': <nowiki>ETF2L 6v6 Participation Medal</nowiki>
 
#:''Line 1894'': <nowiki>Awarded to participants in ETF2L 6v6 tournaments.</nowiki>
 
#:''Line 1911'': <nowiki>Awarded to first-place finishers in ETF2L Fresh Meat Challenge tournaments.</nowiki>
 
#:''Line 1919'': <nowiki>Awarded to second-place finishers in ETF2L Fresh Meat Challenge tournaments.</nowiki>
 
#:''Line 1927'': <nowiki>Awarded to third-place finishers in ETF2L Fresh Meat Challenge tournaments.</nowiki>
 
#:''Line 1935'': <nowiki>Awarded to participants in ETF2L Fresh Meat Challenge tournaments.</nowiki>
 
#:''Line 1952'': <nowiki>Awarded to first-place finishers in the 2010 .</nowiki>
 
#:''Line 1960'': <nowiki>Awarded to second-place finishers in the 2010 .</nowiki>
 
#:''Line 1968'': <nowiki>Awarded to third-place finishers in the 2010 .</nowiki>
 
#:''Line 1976'': <nowiki>Awarded to participants in the 2010 .</nowiki>
 
#:''Line 1983'': <nowiki>ETF2L Highlander Gold Medal</nowiki>
 
#:''Line 1990'': <nowiki>Awarded to first-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 1997'': <nowiki>ETF2L Highlander Silver Medal</nowiki>
 
#:''Line 2003'': <nowiki>Awarded to second-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 2010'': <nowiki>ETF2L Highlander Bronze Medal</nowiki>
 
#:''Line 2016'': <nowiki>Awarded to third-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 2023'': <nowiki>ETF2L Highlander Group Winner</nowiki>
 
#:''Line 2029'': <nowiki>Awarded to winners in divisions that were not eligible for placement medals in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 2036'': <nowiki>ETF2L Highlander Participation Medal</nowiki>
 
#:''Line 2042'': <nowiki>Awarded to participants in all divisions in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 2049'': <nowiki>ETF2L Highlander Gold Medal</nowiki>
 
#:''Line 2056'': <nowiki>Awarded to first-place finishers in the Premier Division in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 2063'': <nowiki>ETF2L Highlander Silver Medal</nowiki>
 
#:''Line 2069'': <nowiki>Awarded to second-place finishers in the Premier Division in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 2076'': <nowiki>ETF2L Highlander Bronze Medal</nowiki>
 
#:''Line 2082'': <nowiki>Awarded to third-place finishers in the Premier Division in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 2089'': <nowiki>ETF2L Highlander Group Winner</nowiki>
 
#:''Line 2095'': <nowiki>Awarded to winners in divisions that were not eligible for placement medals in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 2102'': <nowiki>ETF2L Highlander Participation Medal</nowiki>
 
#:''Line 2108'': <nowiki>Awarded to participants in all divisions in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 2115'': <nowiki>ETF2L Highlander Gold Medal</nowiki>
 
#:''Line 2122'': <nowiki>Awarded to first-place finishers in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 2129'': <nowiki>ETF2L Highlander Silver Medal</nowiki>
 
#:''Line 2135'': <nowiki>Awarded to second-place finishers in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 2142'': <nowiki>ETF2L Highlander Bronze Medal</nowiki>
 
#:''Line 2148'': <nowiki>Awarded to third-place finishers in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 2155'': <nowiki>ETF2L Highlander Playoff Medal</nowiki>
 
#:''Line 2161'': <nowiki>Awarded to players who competed in playoff matches in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 2168'': <nowiki>ETF2L Highlander Participation Medal</nowiki>
 
#:''Line 2174'': <nowiki>Awarded to participants in ETF2L Highlander tournaments.</nowiki>
 
#:''Line 2191'': <nowiki>Awarded to first-place finishers in ETF2L Highlander Open tournaments.</nowiki>
 
#:''Line 2199'': <nowiki>Awarded to second-place finishers in ETF2L Highlander Open tournaments.</nowiki>
 
#:''Line 2207'': <nowiki>Awarded to third-place finishers in ETF2L Highlander Open tournaments.</nowiki>
 
#:''Line 2215'': <nowiki>Awarded to participants in ETF2L Highlander Open tournaments.</nowiki>
 
#:''Line 2232'': <nowiki>Awarded to the winners of ETF2L Ultiduo tournaments.<br><br>Also awarded to all players during ETF2L Ultiduo Seasons 5 & 6.</nowiki>
 
#:''Line 2249'': <nowiki>Awarded to first-place finishers in EU Bball League tournaments.</nowiki>
 
#:''Line 2257'': <nowiki>Awarded to second-place finishers in EU Bball League tournaments.</nowiki>
 
#:''Line 2265'': <nowiki>Awarded to third-place finishers in EU Bball League tournaments.</nowiki>
 
#:''Line 2273'': <nowiki>Awarded to participants in EU Bball League tournaments.</nowiki>
 
#:''Line 2281'': <nowiki>Awarded to staff members of EU Bball League.</nowiki>
 
#:''Line 2298'': <nowiki>Awarded to first-place finishers in Eu Mixes tournaments.</nowiki>
 
#:''Line 2306'': <nowiki>Awarded to second-place finishers in Eu Mixes tournaments.</nowiki>
 
#:''Line 2314'': <nowiki>Awarded to third-place finishers in Eu Mixes tournaments.</nowiki>
 
#:''Line 2322'': <nowiki>Awarded to players who competed in playoff matches during Eu Mixes tournaments.</nowiki>
 
#:''Line 2330'': <nowiki>Awarded to participants in Eu Mixes tournaments.</nowiki>
 
#:''Line 2338'': <nowiki>Awarded to staff members of Eu Mixes.</nowiki>
 
#:''Line 2355'': <nowiki>Awarded to first-place finishers in EuroLander tournaments.</nowiki>
 
#:''Line 2363'': <nowiki>Awarded to second-place finishers in EuroLander tournaments.</nowiki>
 
#:''Line 2371'': <nowiki>Awarded to third-place finishers in EuroLander tournaments.</nowiki>
 
#:''Line 2379'': <nowiki>Awarded to participants in EuroLander tournaments.</nowiki>
 
#:''Line 2387'': <nowiki>Awarded to valuable contributors to EuroLander tournaments.</nowiki>
 
#:''Line 2405'': <nowiki>Awarded to first-place finishers in FBTF 4v4 tournaments.</nowiki>
 
#:''Line 2414'': <nowiki>Awarded to second-place finishers in FBTF 4v4 tournaments.</nowiki>
 
#:''Line 2423'': <nowiki>Awarded to third-place finishers in FBTF 4v4 tournaments.</nowiki>
 
#:''Line 2432'': <nowiki>Awarded to participants in FBTF 4v4 tournaments.</nowiki>
 
#:''Line 2448'': <nowiki>FBTF Cup 6v6 1st Place</nowiki>
 
#:''Line 2456'': <nowiki>Awarded to first-place finishers in FBTF Cup 6v6 tournaments.</nowiki>
 
#:''Line 2464'': <nowiki>FBTF Cup 6v6 2nd Place</nowiki>
 
#:''Line 2471'': <nowiki>Awarded to second-place finishers in FBTF Cup 6v6 tournaments.</nowiki>
 
#:''Line 2479'': <nowiki>FBTF Cup 6v6 3rd Place</nowiki>
 
#:''Line 2486'': <nowiki>Awarded to third-place finishers in FBTF Cup 6v6 tournaments.</nowiki>
 
#:''Line 2494'': <nowiki>FBTF Cup 6v6 Participant</nowiki>
 
#:''Line 2501'': <nowiki>Awarded to participants in FBTF Cup 6v6 tournaments.</nowiki>
 
#:''Line 2519'': <nowiki>Awarded to participants in Florida LAN 2014.</nowiki>
 
#:''Line 2529'': <nowiki>Awarded to participants in Florida LAN 2015.</nowiki>
 
#:''Line 2539'': <nowiki>Awarded to participants in Florida LAN 2016, as well as for donations to the tournament's fundraiser.</nowiki>
 
#:''Line 2549'': <nowiki>Awarded for donations to the Florida LAN 2018 charity drive, benefiting Miggy's Gift.</nowiki>
 
#:''Line 2558'': <nowiki>Awarded to participants in Florida LAN 2018.</nowiki>
 
#:''Line 2567'': <nowiki>Awarded to helpers who aided behind the scenes during Florida LAN 2018.</nowiki>
 
#:''Line 2585'': <nowiki>Awarded to first-place finishers in Fresh Meat Prolander Cups.</nowiki>
 
#:''Line 2594'': <nowiki>Awarded to second-place finishers in Fresh Meat Prolander Cups.</nowiki>
 
#:''Line 2603'': <nowiki>Awarded to third-place finishers in Fresh Meat Prolander Cups.</nowiki>
 
#:''Line 2612'': <nowiki>Awarded to participants in Fresh Meat Prolander Cups.</nowiki>
 
#:''Line 2621'': <nowiki>Awarded to helpers who aided behind the scenes during Fresh Meat Prolander Cups.</nowiki>
 
#:''Line 2639'': <nowiki>Awarded to first-place finishers in Fruit Mixes Highlander tournaments.</nowiki>
 
#:''Line 2647'': <nowiki>Awarded to second-place finishers in Fruit Mixes Highlander tournaments.</nowiki>
 
#:''Line 2655'': <nowiki>Awarded to third-place finishers in Fruit Mixes Highlander tournaments.</nowiki>
 
#:''Line 2663'': <nowiki>Awarded to participants in Fruit Mixes Highlander tournaments.</nowiki>
 
#:''Line 2671'': <nowiki>Awarded to staff members of Fruit Mixes Highlander.</nowiki>
 
#:''Line 2688'': <nowiki>Awarded to first-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to first-place finishers in GA'lloween tournaments.</nowiki>
 
#:''Line 2696'': <nowiki>Awarded to second-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to second-place finishers in GA'lloween tournaments.</nowiki>
 
#:''Line 2704'': <nowiki>Awarded to third-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to third-place finishers in GA'lloween tournaments.</nowiki>
 
#:''Line 2712'': <nowiki>Awarded to participants in Gamers Assembly tournaments.<br><br>Also awarded to participants in GA'lloween tournaments.</nowiki>
 
#:''Line 2729'': <nowiki>Awarded to first-place finishers in Gamers With Jobs tournaments.</nowiki>
 
#:''Line 2738'': <nowiki>Awarded to second-place finishers in Gamers With Jobs tournaments.</nowiki>
 
#:''Line 2747'': <nowiki>Awarded to participants in Gamers With Jobs tournaments.</nowiki>
 
#:''Line 2765'': <nowiki>Awarded to the winners of the Gette it Onne! tournament.</nowiki>
 
#:''Line 2773'': <nowiki>Awarded to players who competed in playoff matches during the Gette it Onne! tournament.</nowiki>
 
#:''Line 2781'': <nowiki>Awarded to participants in the Gette it Onne! tournament.</nowiki>
 
#:''Line 2789'': <nowiki>Awarded to helpers who aided behind the scenes during the Gette it Onne! tournament.</nowiki>
 
#:''Line 2806'': <nowiki>Awarded to first-place finishers in the Heals for Reals Ultiduo tournament.</nowiki>
 
#:''Line 2814'': <nowiki>Awarded to second-place finishers in the Heals for Reals Ultiduo tournament.</nowiki>
 
#:''Line 2822'': <nowiki>Awarded to third-place finishers in the Heals for Reals Ultiduo tournament.</nowiki>
 
#:''Line 2830'': <nowiki>Awarded to participants in the Heals for Reals Ultiduo tournament.</nowiki>
 
#:''Line 2838'': <nowiki>Awarded for donations to the Heals for Reals charity drive, benefiting the American Foundation for Suicide Prevention.</nowiki>
 
#:''Line 2855'': <nowiki>Awarded to first-place finishers in HLMixes Showdown tournaments.</nowiki>
 
#:''Line 2863'': <nowiki>Awarded to finalists in HLMixes Showdown tournaments.</nowiki>
 
#:''Line 2871'': <nowiki>Awarded to participants in HLMixes Showdown tournaments.</nowiki>
 
#:''Line 2888'': <nowiki>Awarded to first-place finishers in HLPugs.tf Highlander Cups.</nowiki>
 
#:''Line 2897'': <nowiki>Awarded to second-place finishers in HLPugs.tf Highlander Cups.</nowiki>
 
#:''Line 2906'': <nowiki>Awarded to third-place finishers in HLPugs.tf Highlander Cups.</nowiki>
 
#:''Line 2915'': <nowiki>Awarded to participants in HLPugs.tf Highlander Cups.</nowiki>
 
#:''Line 2924'': <nowiki>Awarded to valuable contributors to HLPugs.tf Highlander Cups.</nowiki>
 
#:''Line 2942'': <nowiki>Awarded to participants in Hydro.tf tournaments.</nowiki>
 
#:''Line 2950'': <nowiki>Awarded for donations to the Hydro.tf charity drive, benefiting the Wounded Warrior Project.</nowiki>
 
#:''Line 2967'': <nowiki>Awarded to participants in the Team Fortress 2 tournament at the 2014 InfoShow LAN Party.</nowiki>
 
#:''Line 2984'': <nowiki>Awarded to first-place finishers in Insomnia tournaments.</nowiki>
 
#:''Line 2993'': <nowiki>Awarded to second-place finishers in Insomnia tournaments.</nowiki>
 
#:''Line 3002'': <nowiki>Awarded to third-place finishers in Insomnia tournaments.</nowiki>
 
#:''Line 3011'': <nowiki>Awarded to participants in Insomnia tournaments.</nowiki>
 
#:''Line 3020'': <nowiki>Awarded to valuable contributors to Insomnia tournaments.<br><br>Also awarded to staff members of Insomnia.</nowiki>
 
#:''Line 3038'': <nowiki>Awarded to first-place finishers in KnightComp tournaments.</nowiki>
 
#:''Line 3047'': <nowiki>Awarded to second-place finishers in KnightComp tournaments.</nowiki>
 
#:''Line 3056'': <nowiki>Awarded to third-place finishers in KnightComp tournaments.</nowiki>
 
#:''Line 3065'': <nowiki>Awarded to participants in KnightComp tournaments.</nowiki>
 
#:''Line 3074'': <nowiki>Awarded to helpers who aided behind the scenes during KnightComp tournaments.</nowiki>
 
#:''Line 3092'': <nowiki>Awarded to first-place finishers in LAN Downunder tournaments.</nowiki>
 
#:''Line 3101'': <nowiki>Awarded to second-place finishers in LAN Downunder tournaments.</nowiki>
 
#:''Line 3110'': <nowiki>Awarded to third-place finishers in LAN Downunder tournaments.</nowiki>
 
#:''Line 3119'': <nowiki>Awarded to participants in LAN Downunder tournaments.</nowiki>
 
#:''Line 3137'': <nowiki>Awarded to first-place finishers in Late Night TF2 Cups.</nowiki>
 
#:''Line 3146'': <nowiki>Awarded to second-place finishers in Late Night TF2 Cups.</nowiki>
 
#:''Line 3155'': <nowiki>Awarded to third-place finishers in Late Night TF2 Cups.</nowiki>
 
#:''Line 3164'': <nowiki>Awarded to participants in Late Night TF2 Cups.</nowiki>
 
#:''Line 3173'': <nowiki>Awarded to helpers who aided behind the scenes during Late Night TF2 Cups.</nowiki>
 
#:''Line 3190'': <nowiki>LBTF2 6v6 1st Place</nowiki>
 
#:''Line 3197'': <nowiki>Awarded to first-place finishers in LBTF2 6v6 tournaments.</nowiki>
 
#:''Line 3204'': <nowiki>LBTF2 6v6 2nd Place</nowiki>
 
#:''Line 3210'': <nowiki>Awarded to second-place finishers in LBTF2 6v6 tournaments.</nowiki>
 
#:''Line 3217'': <nowiki>LBTF2 6v6 3rd Place</nowiki>
 
#:''Line 3223'': <nowiki>Awarded to third-place finishers in LBTF2 6v6 tournaments.</nowiki>
 
#:''Line 3230'': <nowiki>LBTF2 6v6 Participant</nowiki>
 
#:''Line 3236'': <nowiki>Awarded to participants in LBTF2 6v6 tournaments.</nowiki>
 
#:''Line 3243'': <nowiki>LBTF2 6v6 1st Place</nowiki>
 
#:''Line 3250'': <nowiki>Awarded to first-place finishers in LBTF2 6v6 tournaments.</nowiki>
 
#:''Line 3257'': <nowiki>LBTF2 6v6 2nd Place</nowiki>
 
#:''Line 3263'': <nowiki>Awarded to second-place finishers in LBTF2 6v6 tournaments.</nowiki>
 
#:''Line 3270'': <nowiki>LBTF2 6v6 3rd Place</nowiki>
 
#:''Line 3276'': <nowiki>Awarded to third-place finishers in LBTF2 6v6 tournaments.</nowiki>
 
#:''Line 3283'': <nowiki>LBTF2 6v6 Participant</nowiki>
 
#:''Line 3289'': <nowiki>Awarded to participants in LBTF2 6v6 tournaments.</nowiki>
 
#:''Line 3304'': <nowiki>LBTF2 Highlander 1st Place</nowiki>
 
#:''Line 3311'': <nowiki>Awarded to first-place finishers in LBTF2 Highlander tournaments.</nowiki>
 
#:''Line 3318'': <nowiki>LBTF2 Highlander 2nd Place</nowiki>
 
#:''Line 3324'': <nowiki>Awarded to second-place finishers in LBTF2 Highlander tournaments.</nowiki>
 
#:''Line 3331'': <nowiki>LBTF2 Highlander 3rd Place</nowiki>
 
#:''Line 3337'': <nowiki>Awarded to third-place finishers in LBTF2 Highlander tournaments.</nowiki>
 
#:''Line 3345'': <nowiki>LBTF2 Highlander Participant</nowiki>
 
#:''Line 3351'': <nowiki>Awarded to participants in LBTF2 Highlander tournaments.</nowiki>
 
#:''Line 3358'': <nowiki>LBTF2 Highlander 1st Place</nowiki>
 
#:''Line 3365'': <nowiki>Awarded to first-place finishers in LBTF2 Highlander tournaments.</nowiki>
 
#:''Line 3372'': <nowiki>LBTF2 Highlander 2nd Place</nowiki>
 
#:''Line 3378'': <nowiki>Awarded to second-place finishers in LBTF2 Highlander tournaments.</nowiki>
 
#:''Line 3385'': <nowiki>LBTF2 Highlander 3rd Place</nowiki>
 
#:''Line 3391'': <nowiki>Awarded to third-place finishers in LBTF2 Highlander tournaments.</nowiki>
 
#:''Line 3398'': <nowiki>LBTF2 Highlander Participant</nowiki>
 
#:''Line 3404'': <nowiki>Awarded to participants in LBTF2 Highlander tournaments.</nowiki>
 
#:''Line 3421'': <nowiki>Awarded to first-place finishers in MidNight Moon tournaments.</nowiki>
 
#:''Line 3430'': <nowiki>Awarded to second-place finishers in MidNight Moon tournaments.</nowiki>
 
#:''Line 3439'': <nowiki>Awarded to third-place finishers in MidNight Moon tournaments.</nowiki>
 
#:''Line 3448'': <nowiki>Awarded to participants in MidNight Moon tournaments.</nowiki>
 
#:''Line 3457'': <nowiki>Awarded to staff members of MidNight Moon.</nowiki>
 
#:''Line 3475'': <nowiki>Awarded to first-place finishers in Moscow LAN tournaments.</nowiki>
 
#:''Line 3484'': <nowiki>Awarded to second-place finishers in Moscow LAN tournaments.</nowiki>
 
#:''Line 3493'': <nowiki>Awarded to third-place finishers in Moscow LAN tournaments.</nowiki>
 
#:''Line 3503'': <nowiki>Awarded to participants in Moscow LAN tournaments.</nowiki>
 
#:''Line 3512'': <nowiki>Awarded to staff members of Moscow LAN.</nowiki>
 
#:''Line 3530'': <nowiki>Awarded to the winners of National Heavy Boxing League tournaments.</nowiki>
 
#:''Line 3538'': <nowiki>Awarded to second-place finishers in National Heavy Boxing League tournaments.</nowiki>
 
#:''Line 3546'': <nowiki>Awarded to third-place finishers in National Heavy Boxing League tournaments.</nowiki>
 
#:''Line 3554'': <nowiki>Awarded to fourth-place finishers in National Heavy Boxing League tournaments.</nowiki>
 
#:''Line 3562'': <nowiki>Awarded to participants in National Heavy Boxing League tournaments.</nowiki>
 
#:''Line 3579'': <nowiki>Awarded to first-place finishers in New Caps Cups.</nowiki>
 
#:''Line 3588'': <nowiki>Awarded to second-place finishers in New Caps Cups.</nowiki>
 
#:''Line 3597'': <nowiki>Awarded to third-place finishers in New Caps Cups.</nowiki>
 
#:''Line 3606'': <nowiki>Awarded to participants in New Caps Cups.</nowiki>
 
#:''Line 3624'': <nowiki>Awarded to first-place finishers in NewbiDuo Cups.</nowiki>
 
#:''Line 3632'': <nowiki>Awarded to second-place finishers in NewbiDuo Cups.</nowiki>
 
#:''Line 3640'': <nowiki>Awarded to third-place finishers in NewbiDuo Cups.</nowiki>
 
#:''Line 3648'': <nowiki>Awarded to participants in NewbiDuo Cups.</nowiki>
 
#:''Line 3656'': <nowiki>Awarded to helpers who aided behind the scenes during NewbiDuo Cups.</nowiki>
 
#:''Line 3673'': <nowiki>Awarded to first-place finishers in Open Sniping League Cups.</nowiki>
 
#:''Line 3681'': <nowiki>Awarded to second-place finishers in Open Sniping League Cups.</nowiki>
 
#:''Line 3689'': <nowiki>Awarded to third-place finishers in Open Sniping League Cups.</nowiki>
 
#:''Line 3697'': <nowiki>Awarded to participants in Open Sniping League Cups.</nowiki>
 
#:''Line 3715'': <nowiki>Awarded to first-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to first-place finishers in ozfortress Highlander numbered seasons.</nowiki>
 
#:''Line 3723'': <nowiki>Awarded to second-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to second-place finishers in ozfortress Highlander numbered seasons.</nowiki>
 
#:''Line 3731'': <nowiki>Awarded to third-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to third-place finishers in ozfortress Highlander numbered seasons.</nowiki>
 
#:''Line 3739'': <nowiki>Awarded to participants in AU Highlander Community League tournaments.<br><br>Also awarded to participants in ozfortress Highlander numbered seasons.</nowiki>
 
#:''Line 3756'': <nowiki>Awarded to first-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.</nowiki>
 
#:''Line 3764'': <nowiki>Awarded to second-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.</nowiki>
 
#:''Line 3772'': <nowiki>Awarded to third-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.</nowiki>
 
#:''Line 3780'': <nowiki>Awarded to participants in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.</nowiki>
 
#:''Line 3788'': <nowiki>Awarded to first-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.</nowiki>
 
#:''Line 3796'': <nowiki>Awarded to second-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.</nowiki>
 
#:''Line 3804'': <nowiki>Awarded to third-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.</nowiki>
 
#:''Line 3812'': <nowiki>Awarded to participants in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.</nowiki>
 
#:''Line 3829'': <nowiki>Awarded to first-place finishers in ozfortress Summer Cups.</nowiki>
 
#:''Line 3837'': <nowiki>Awarded to second-place finishers in ozfortress Summer Cups.</nowiki>
 
#:''Line 3845'': <nowiki>Awarded to third-place finishers in ozfortress Summer Cups.</nowiki>
 
#:''Line 3853'': <nowiki>Awarded to participants in ozfortress Summer Cups.</nowiki>
 
#:''Line 3871'': <nowiki>Awarded to the winners of Palaise tournaments.</nowiki>
 
#:''Line 3879'': <nowiki>Awarded to runner-ups in Palaise tournaments.</nowiki>
 
#:''Line 3887'': <nowiki>Awarded to participants in Palaise tournaments.</nowiki>
 
#:''Line 3904'': <nowiki>Awarded to first-place finishers in PASS Time Federation tournaments.</nowiki>
 
#:''Line 3912'': <nowiki>Awarded to second-place finishers in PASS Time Federation tournaments.</nowiki>
 
#:''Line 3920'': <nowiki>Awarded to third-place finishers in PASS Time Federation tournaments.</nowiki>
 
#:''Line 3928'': <nowiki>Awarded to participants in PASS Time Federation tournaments.</nowiki>
 
#:''Line 3936'': <nowiki>Awarded to helpers who aided behind the scenes during PASS Time Federation tournaments.<br><br>Also awarded to staff members of PASS Time Federation.</nowiki>
 
#:''Line 3953'': <nowiki>Awarded to first-place finishers in the PASS Time Tournament.</nowiki>
 
#:''Line 3961'': <nowiki>Awarded to second-place finishers in the PASS Time Tournament.</nowiki>
 
#:''Line 3969'': <nowiki>Awarded to third-place finishers in the PASS Time Tournament.</nowiki>
 
#:''Line 3986'': <nowiki>Awarded to participants in the Pubstars vs. Pros events.</nowiki>
 
#:''Line 4003'': <nowiki>Awarded to first-place finishers in Pugiklander tournaments.</nowiki>
 
#:''Line 4011'': <nowiki>Awarded to second-place finishers in Pugiklander tournaments.</nowiki>
 
#:''Line 4019'': <nowiki>Awarded to third-place finishers in Pugiklander tournaments.</nowiki>
 
#:''Line 4027'': <nowiki>Awarded to participants in Pugiklander tournaments.</nowiki>
 
#:''Line 4035'': <nowiki>Awarded to staff members of Pugiklander tournaments.<br><br>Also awarded to helpers who aided behind the scenes during Pugiklander tournaments.</nowiki>
 
#:''Line 4052'': <nowiki>Awarded to first-place finishers in the Premier Division in PURE League tournaments.</nowiki>
 
#:''Line 4060'': <nowiki>Awarded to second-place finishers in the Premier Division in PURE League tournaments.</nowiki>
 
#:''Line 4068'': <nowiki>Awarded to third-place finishers in the Premier Division in PURE League tournaments.</nowiki>
 
#:''Line 4076'': <nowiki>Awarded to first-place finishers in the Intermediate Division in PURE League tournaments.</nowiki>
 
#:''Line 4084'': <nowiki>Awarded to second-place finishers in the Intermediate Division in PURE League tournaments.</nowiki>
 
#:''Line 4092'': <nowiki>Awarded to third-place finishers in the Intermediate Division in PURE League tournaments.</nowiki>
 
#:''Line 4100'': <nowiki>Awarded to first-place finishers in the Open Division in PURE League tournaments.</nowiki>
 
#:''Line 4108'': <nowiki>Awarded to second-place finishers in the Open Division in PURE League tournaments.</nowiki>
 
#:''Line 4116'': <nowiki>Awarded to third-place finishers in the Open Division in PURE League tournaments.</nowiki>
 
#:''Line 4124'': <nowiki>Awarded to participants in all divisions in PURE League tournaments.</nowiki>
 
#:''Line 4141'': <nowiki>Awarded to first-place finishers in the 2017 Rally Call Charity Tournament.</nowiki>
 
#:''Line 4149'': <nowiki>Awarded to second-place finishers in the 2017 Rally Call Charity Tournament.</nowiki>
 
#:''Line 4157'': <nowiki>Awarded to participants in the 2017 Rally Call Charity Tournament, as well as those who aided behind the scenes.</nowiki>
 
#:''Line 4165'': <nowiki>Awarded for donations to the 2017 Rally Call charity drive, benefiting International Animal Rescue.</nowiki>
 
#:''Line 4174'': <nowiki>Awarded to participants in the 2018 Rally Call Charity Tournament.</nowiki>
 
#:''Line 4182'': <nowiki>Awarded for donations to the 2018 Rally Call charity drive, benefiting International Animal Rescue.</nowiki>
 
#:''Line 4199'': <nowiki>Awarded to first-place finishers in Rasslabyxa Cups.</nowiki>
 
#:''Line 4207'': <nowiki>Awarded to second-place finishers in Rasslabyxa Cups.</nowiki>
 
#:''Line 4215'': <nowiki>Awarded to third-place finishers in Rasslabyxa Cups.</nowiki>
 
#:''Line 4223'': <nowiki>Awarded to participants in Rasslabyxa Cups.</nowiki>
 
#:''Line 4231'': <nowiki>Awarded to helpers who aided behind the scenes during Rasslabyxa Cups.</nowiki>
 
#:''Line 4248'': <nowiki>Awarded to participants during Season 1 of Ready Steady Pan.<br><br>Also awarded to players who participated in, and competed in the playoffs during Season 5 of Ready Steady Pan.</nowiki>
 
#:''Line 4255'': <nowiki>Ready Steady Pan Participant</nowiki>
 
#:''Line 4262'': <nowiki>Awarded to participants during Season 2 of Ready Steady Pan.</nowiki>
 
#:''Line 4271'': <nowiki>Awarded to the top three placing teams during Season 3 of Ready Steady Pan.</nowiki>
 
#:''Line 4279'': <nowiki>Awarded to participants during Season 3 of Ready Steady Pan.</nowiki>
 
#:''Line 4287'': <nowiki>Awarded to players who competed in playoff matches during Season 3 of Ready Steady Pan.</nowiki>
 
#:''Line 4294'': <nowiki>Ready Steady Pan Helper</nowiki>
 
#:''Line 4300'': <nowiki>Awarded to helpers who aided behind the scenes during Season 3 of Ready Steady Pan.</nowiki>
 
#:''Line 4309'': <nowiki>Awarded to first-place finishers in Season 4 and 5 of Ready Steady Pan.</nowiki>
 
#:''Line 4317'': <nowiki>Awarded to second-place finishers in Season 4 and 5 of Ready Steady Pan.</nowiki>
 
#:''Line 4325'': <nowiki>Awarded to third-place finishers in Season 4 and 5 of Ready Steady Pan.</nowiki>
 
#:''Line 4334'': <nowiki>Awarded to players who participated in Season 4 of Ready Steady Pan.</nowiki>
 
#:''Line 4342'': <nowiki>Awarded to players who competed in playoff matches during Season 4 of Ready Steady Pan.</nowiki>
 
#:''Line 4350'': <nowiki>Awarded to helpers who aided behind the scenes during Season 4 of Ready Steady Pan.</nowiki>
 
#:''Line 4368'': <nowiki>Awarded to first-place finishers in the Invite Division during RGL.gg tournaments.</nowiki>
 
#:''Line 4376'': <nowiki>Awarded to second-place finishers in the Invite Division during RGL.gg tournaments.</nowiki>
 
#:''Line 4384'': <nowiki>Awarded to third-place finishers in the Invite Division during RGL.gg tournaments.</nowiki>
 
#:''Line 4392'': <nowiki>Awarded to participants in the Invite Division during RGL.gg tournaments.</nowiki>
 
#:''Line 4400'': <nowiki>Awarded to all players in the Advanced Division during RGL.gg tournaments.</nowiki>
 
#:''Line 4408'': <nowiki>Awarded to all players in the Main Division during RGL.gg tournaments.</nowiki>
 
#:''Line 4416'': <nowiki>Awarded to all players in the Intermediate Division during RGL.gg tournaments.</nowiki>
 
#:''Line 4424'': <nowiki>Awarded to all players in the Open Division during RGL.gg tournaments.</nowiki>
 
#:''Line 4441'': <nowiki>Awarded to participants in RGL.gg Highlander Experimental Maps Cups.</nowiki>
 
#:''Line 4456'': <nowiki>RGL.gg One Day Prolander Cup</nowiki>
 
#:''Line 4463'': <nowiki>Awarded to participants in RGL.gg One Day Prolander Cups.</nowiki>
 
#:''Line 4470'': <nowiki>RGL.gg One Day Prolander Cup - NA</nowiki>
 
#:''Line 4477'': <nowiki>Awarded to participants in North American RGL.gg One Day Prolander Cups.</nowiki>
 
#:''Line 4485'': <nowiki>Awarded to staff members of RGL.gg One Day Prolander Cup.</nowiki>
 
#:''Line 4502'': <nowiki>Awarded to participants in the RGL.gg Pick/Ban Prolander tournament.</nowiki>
 
#:''Line 4519'': <nowiki>Awarded to first-place finishers in the Invite Division during RGL.gg Prolander tournaments.</nowiki>
 
#:''Line 4527'': <nowiki>Awarded to participants in the Invite Division during RGL.gg Prolander tournaments.</nowiki>
 
#:''Line 4535'': <nowiki>Awarded to all participants in Division 1 or Division 2 during RGL.gg Prolander tournaments.</nowiki>
 
#:''Line 4543'': <nowiki>Awarded to all participants in the Recreational League during RGL.gg Prolander tournaments.</nowiki>
 
#:''Line 4560'': <nowiki>Awarded to first-place finishers during Respawn League tournaments.</nowiki>
 
#:''Line 4568'': <nowiki>Awarded to second-place finishers during Respawn League tournaments.</nowiki>
 
#:''Line 4576'': <nowiki>Awarded to third-place finishers during Respawn League tournaments.</nowiki>
 
#:''Line 4584'': <nowiki>Awarded to participants during Respawn League tournaments.</nowiki>
 
#:''Line 4593'': <nowiki>Awarded to all players during the first season of Respawn League's Highlander tournament.</nowiki>
 
#:''Line 4610'': <nowiki>Awarded to winners of the 4v4, 6v6, Dodgeball, and Ready Steady Pan events during the RETF2 Euskal Encounter Retrospective.</nowiki>
 
#:''Line 4618'': <nowiki>Awarded to participants in the 4v4, 6v6, Dodgeball, and Ready Steady Pan events during the RETF2 Euskal Encounter Retrospective.</nowiki>
 
#:''Line 4627'': <nowiki>Awarded to winners and finalists of the Ultiduo event during Retrospective 2.</nowiki>
 
#:''Line 4635'': <nowiki>Awarded to participants in the Ultiduo event during Retrospective 2.</nowiki>
 
#:''Line 4643'': <nowiki>Awarded to winners and finalists of the 6v6 Newbie event during Retrospective 2.</nowiki>
 
#:''Line 4651'': <nowiki>Awarded to participants in the 6v6 Newbie event during Retrospective 2.</nowiki>
 
#:''Line 4659'': <nowiki>Awarded to winners and finalists of the Arena Respawn event during Retrospective 2.</nowiki>
 
#:''Line 4667'': <nowiki>Awarded to participants in the Arena Respawn event during Retrospective 2.</nowiki>
 
#:''Line 4675'': <nowiki>Awarded to winners and finalists of the Highlander event during Retrospective 2.</nowiki>
 
#:''Line 4683'': <nowiki>Awarded to participants in the Highlander event during Retrospective 2.</nowiki>
 
#:''Line 4691'': <nowiki>Awarded to winners and finalists of the Ready Steady Pan! event during Retrospective 2.</nowiki>
 
#:''Line 4699'': <nowiki>Awarded to participants in the Ready Steady Pan! event during Retrospective 2.</nowiki>
 
#:''Line 4707'': <nowiki>Awarded to winners and finalists of the 6v6 Senior event during Retrospective 2.</nowiki>
 
#:''Line 4715'': <nowiki>Awarded to participants in the 6v6 Senior event during Retrospective 2.</nowiki>
 
#:''Line 4723'': <nowiki>Awarded to helpers who aided behind the scenes during Retrospective 2.</nowiki>
 
#:''Line 4740'': <nowiki>Awarded to first-place finishers in RGB LAN tournaments.</nowiki>
 
#:''Line 4748'': <nowiki>Awarded to second-place finishers in RGB LAN tournaments.</nowiki>
 
#:''Line 4756'': <nowiki>Awarded to third-place finishers in RGB LAN tournaments.</nowiki>
 
#:''Line 4764'': <nowiki>Awarded to participants in RGB LAN tournaments.</nowiki>
 
#:''Line 4773'': <nowiki>Awarded to first-place finishers in RGB LAN tournaments.</nowiki>
 
#:''Line 4781'': <nowiki>Awarded to second-place finishers in RGB LAN tournaments.</nowiki>
 
#:''Line 4789'': <nowiki>Awarded to third-place finishers in RGB LAN tournaments.</nowiki>
 
#:''Line 4797'': <nowiki>Awarded to participants in RGB LAN tournaments.</nowiki>
 
#:''Line 4814'': <nowiki>Awarded to first-place finishers in Russian Highlander tournaments.</nowiki>
 
#:''Line 4822'': <nowiki>Awarded to second-place finishers in Russian Highlander tournaments.</nowiki>
 
#:''Line 4830'': <nowiki>Awarded to third-place finishers in Russian Highlander tournaments.</nowiki>
 
#:''Line 4838'': <nowiki>Awarded to participants in Russian Highlander tournaments.</nowiki>
 
#:''Line 4846'': <nowiki>Awarded to staff members of Russian Highlander.</nowiki>
 
#:''Line 4863'': <nowiki>Awarded to first-place finishers in Sacred Scouts 6v6 tournaments.</nowiki>
 
#:''Line 4871'': <nowiki>Awarded to second-place finishers in Sacred Scouts 6v6 tournaments.</nowiki>
 
#:''Line 4879'': <nowiki>Awarded to third-place finishers in Sacred Scouts 6v6 tournaments.</nowiki>
 
#:''Line 4887'': <nowiki>Awarded to participants in Sacred Scouts 6v6 tournaments.</nowiki>
 
#:''Line 4904'': <nowiki>Awarded to first-place finishers in Snack's Summery Ultiduo Siesta.</nowiki>
 
#:''Line 4912'': <nowiki>Awarded to second-place finishers in Snack's Summery Ultiduo Siesta.</nowiki>
 
#:''Line 4920'': <nowiki>Awarded to third-place finishers in Snack's Summery Ultiduo Siesta.</nowiki>
 
#:''Line 4928'': <nowiki>Awarded to participants in Snack's Summery Ultiduo Siesta.</nowiki>
 
#:''Line 4945'': <nowiki>Awarded to first-place finishers in South American Vanilla Fortress tournaments.</nowiki>
 
#:''Line 4953'': <nowiki>Awarded to second-place finishers in South American Vanilla Fortress tournaments.</nowiki>
 
#:''Line 4961'': <nowiki>Awarded to third-place finishers in South American Vanilla Fortress tournaments.</nowiki>
 
#:''Line 4969'': <nowiki>Awarded to participants in South American Vanilla Fortress tournaments.</nowiki>
 
#:''Line 4977'': <nowiki>Awarded to valuable contributors to South American Vanilla Fortress tournaments.</nowiki>
 
#:''Line 4994'': <nowiki>Awarded to first-place finishers in Streamer Cups.</nowiki>
 
#:''Line 5002'': <nowiki>Awarded to second-place finishers in Streamer Cups.</nowiki>
 
#:''Line 5010'': <nowiki>Awarded to third-place finishers in Streamer Cups.</nowiki>
 
#:''Line 5018'': <nowiki>Awarded to participants in Streamer Cups.</nowiki>
 
#:''Line 5026'': <nowiki>Awarded to staff members of Streamer Cup.</nowiki>
 
#:''Line 5043'': <nowiki>Awarded to first-place finishers in Team Fortress 2 Competitive League tournaments.</nowiki>
 
#:''Line 5051'': <nowiki>Awarded to second-place finishers in Team Fortress 2 Competitive League tournaments.</nowiki>
 
#:''Line 5059'': <nowiki>Awarded to third-place finishers in Team Fortress 2 Competitive League tournaments.</nowiki>
 
#:''Line 5067'': <nowiki>Awarded to participants in Team Fortress 2 Competitive League tournaments.</nowiki>
 
#:''Line 5075'': <nowiki>Awarded to participants in tournaments during Team Fortress 2 Competitive League's earliest seasons, people who aided behind the scenes of the league, testers for the league's 2.0 revamp, and as special placement medals.</nowiki>
 
#:''Line 5093'': <nowiki>Awarded to first-place finishers Newbie Highlander Cups.</nowiki>
 
#:''Line 5101'': <nowiki>Awarded to second-place finishers in Newbie Highlander Cups.</nowiki>
 
#:''Line 5109'': <nowiki>Awarded to third-place finishers in Newbie Highlander Cups.</nowiki>
 
#:''Line 5117'': <nowiki>Awarded to participants in Newbie Highlander Cups.</nowiki>
 
#:''Line 5134'': <nowiki>Awarded to first-place finishers in Newbie Prolander Cups.</nowiki>
 
#:''Line 5142'': <nowiki>Awarded to second-place finishers in Newbie Prolander Cups.</nowiki>
 
#:''Line 5150'': <nowiki>Awarded to third-place finishers in Newbie Prolander Cups.</nowiki>
 
#:''Line 5158'': <nowiki>Awarded to participants in Newbie Prolander Cups.</nowiki>
 
#:''Line 5175'': <nowiki>Awarded to first-place finishers in TF2Connexion tournaments.</nowiki>
 
#:''Line 5183'': <nowiki>Awarded to second-place finishers in TF2Connexion tournaments.</nowiki>
 
#:''Line 5191'': <nowiki>Awarded to third-place finishers in TF2Connexion tournaments.</nowiki>
 
#:''Line 5199'': <nowiki>Awarded to participants in TF2Connexion tournaments.</nowiki>
 
#:''Line 5216'': <nowiki>Awarded to first-place finishers in TFArena 6v6 Arena Mode Cups.</nowiki>
 
#:''Line 5224'': <nowiki>Awarded to second-place finishers in TFArena 6v6 Arena Mode Cups.</nowiki>
 
#:''Line 5232'': <nowiki>Awarded to third-place finishers in TFArena 6v6 Arena Mode Cups.</nowiki>
 
#:''Line 5240'': <nowiki>Awarded to participants in TFArena 6v6 Arena Mode Cups.</nowiki>
 
#:''Line 5248'': <nowiki>Awarded to helpers who aided behind the scenes during TFArena 6v6 Arena Mode Cups.</nowiki>
 
#:''Line 5265'': <nowiki>Awarded to first-place finishers and coaches whose teams reached first place in TFNew 6v6 Newbie Cups.</nowiki>
 
#:''Line 5273'': <nowiki>Awarded to second-place finishers and coaches whose teams reached second place in TFNew 6v6 Newbie Cups.</nowiki>
 
#:''Line 5281'': <nowiki>Awarded to third-place finishers and coaches whose teams reached third place in TFNew 6v6 Newbie Cups.</nowiki>
 
#:''Line 5289'': <nowiki>Awarded to participants and coaches of participating teams in TFNew 6v6 Newbie Cups.</nowiki>
 
#:''Line 5306'': <nowiki>Awarded to participants in the Tumblr vs. Reddit matches.</nowiki>
 
#:''Line 5313'': <nowiki>Tumblr Vs Reddit Participant</nowiki>
 
#:''Line 5331'': <nowiki>Awarded to first-place finishers in Ultimate Ultiduo tournaments.</nowiki>
 
#:''Line 5339'': <nowiki>Awarded to second-place finishers in Ultimate Ultiduo tournaments.</nowiki>
 
#:''Line 5347'': <nowiki>Awarded to third-place finishers in Ultimate Ultiduo tournaments.</nowiki>
 
#:''Line 5355'': <nowiki>Awarded to participants in Ultimate Ultiduo tournaments.</nowiki>
 
#:''Line 5363'': <nowiki>Awarded to helpers who aided behind the scenes during Ultimate Ultiduo tournaments.</nowiki>
 
#:''Line 5380'': <nowiki>Awarded to first-place finishers in United Dodgeball League tournaments.</nowiki>
 
#:''Line 5388'': <nowiki>Awarded to second-place finishers in United Dodgeball League tournaments.</nowiki>
 
#:''Line 5396'': <nowiki>Awarded to third-place finishers in United Dodgeball League tournaments.</nowiki>
 
#:''Line 5403'': <nowiki>United Dodgeball League Participant</nowiki>
 
#:''Line 5409'': <nowiki>Awarded to participants in United Dodgeball League tournaments.</nowiki>
 
#:''Line 5418'': <nowiki>Awarded to first-place finishers in United Dodgeball League tournaments.</nowiki>
 
#:''Line 5426'': <nowiki>Awarded to second-place finishers in United Dodgeball League tournaments.</nowiki>
 
#:''Line 5434'': <nowiki>Awarded to third-place finishers in United Dodgeball League tournaments.</nowiki>
 
#:''Line 5441'': <nowiki>United Dodgeball League Participant</nowiki>
 
#:''Line 5447'': <nowiki>Awarded to participants in United Dodgeball League tournaments.</nowiki>
 
#:''Line 5456'': <nowiki>Awarded to valuable contributors to United Dodgeball League tournaments.</nowiki>
 
#:''Line 5472'': <nowiki>UGC 4vs4 Gold 1st Place</nowiki>
 
#:''Line 5479'': <nowiki>Awarded to first-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.</nowiki>
 
#:''Line 5486'': <nowiki>UGC 4vs4 Gold 2nd Place</nowiki>
 
#:''Line 5492'': <nowiki>Awarded to second-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.</nowiki>
 
#:''Line 5499'': <nowiki>UGC 4vs4 Gold 3rd Place</nowiki>
 
#:''Line 5505'': <nowiki>Awarded to third-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.</nowiki>
 
#:''Line 5512'': <nowiki>UGC 4vs4 Gold Participant</nowiki>
 
#:''Line 5518'': <nowiki>Awarded to participants in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.</nowiki>
 
#:''Line 5525'': <nowiki>UGC 4vs4 Silver 1st Place</nowiki>
 
#:''Line 5531'': <nowiki>Awarded to first-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.</nowiki>
 
#:''Line 5538'': <nowiki>UGC 4vs4 Silver 2nd Place</nowiki>
 
#:''Line 5544'': <nowiki>Awarded to second-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.</nowiki>
 
#:''Line 5551'': <nowiki>UGC 4vs4 Silver 3rd Place</nowiki>
 
#:''Line 5557'': <nowiki>Awarded to third-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.</nowiki>
 
#:''Line 5564'': <nowiki></nowiki>
 
#:''Line 5570'': <nowiki>Awarded to participants in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.</nowiki>
 
#:''Line 5577'': <nowiki>UGC 4vs4 Steel 1st Place</nowiki>
 
#:''Line 5584'': <nowiki>Awarded to first-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.</nowiki>
 
#:''Line 5591'': <nowiki>UGC 4vs4 Steel 2nd Place</nowiki>
 
#:''Line 5597'': <nowiki>Awarded to second-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.</nowiki>
 
#:''Line 5604'': <nowiki>UGC 4vs4 Steel 3rd Place</nowiki>
 
#:''Line 5610'': <nowiki>Awarded to third-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.</nowiki>
 
#:''Line 5617'': <nowiki>UGC 4vs4 Steel Participant</nowiki>
 
#:''Line 5624'': <nowiki>Awarded to all players in the Steel Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded to participants in the Steel Division during seasons 15 & 16 of UGC 4vs4.</nowiki>
 
#:''Line 5631'': <nowiki>UGC 4vs4 Iron Division</nowiki>
 
#:''Line 5638'': <nowiki>Awarded to all players in the Iron Division during seasons 1-3 of UGC 4vs4.</nowiki>
 
#:''Line 5645'': <nowiki>UGC 4vs4 Gold 1st Place</nowiki>
 
#:''Line 5652'': <nowiki>Awarded to first-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.</nowiki>
 
#:''Line 5659'': <nowiki>UGC 4vs4 Gold 2nd Place</nowiki>
 
#:''Line 5665'': <nowiki>Awarded to second-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.</nowiki>
 
#:''Line 5672'': <nowiki>UGC 4vs4 Gold 3rd Place</nowiki>
 
#:''Line 5678'': <nowiki>Awarded to third-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.</nowiki>
 
#:''Line 5685'': <nowiki>UGC 4vs4 Gold Participant</nowiki>
 
#:''Line 5691'': <nowiki>Awarded to participants in the Gold Division during Season 4-7 of UGC 4vs4.</nowiki>
 
#:''Line 5698'': <nowiki>UGC 4vs4 Silver 1st Place</nowiki>
 
#:''Line 5704'': <nowiki>Awarded to first-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.</nowiki>
 
#:''Line 5711'': <nowiki>UGC 4vs4 Silver 2nd Place</nowiki>
 
#:''Line 5717'': <nowiki>Awarded to second-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.</nowiki>
 
#:''Line 5724'': <nowiki>UGC 4vs4 Silver 3rd Place</nowiki>
 
#:''Line 5730'': <nowiki>Awarded to third-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.</nowiki>
 
#:''Line 5737'': <nowiki>UGC 4vs4 Silver Participant</nowiki>
 
#:''Line 5743'': <nowiki>Awarded to participants in the Silver Division during Season 4-7 of UGC 4vs4.</nowiki>
 
#:''Line 5750'': <nowiki>UGC 4vs4 Steel Division</nowiki>
 
#:''Line 5756'': <nowiki>Awarded to all players in the Steel Division during Season 4-7 of UGC 4vs4.</nowiki>
 
#:''Line 5763'': <nowiki>UGC 4vs4 Iron Division</nowiki>
 
#:''Line 5769'': <nowiki>Awarded to all players in the Iron Division during Season 4-7 of UGC 4vs4.</nowiki>
 
#:''Line 5776'': <nowiki>UGC 4vs4 Gold 1st Place</nowiki>
 
#:''Line 5783'': <nowiki>Awarded to first-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.</nowiki>
 
#:''Line 5790'': <nowiki>UGC 4vs4 Gold 2nd Place</nowiki>
 
#:''Line 5796'': <nowiki>Awarded to second-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.</nowiki>
 
#:''Line 5803'': <nowiki>UGC 4vs4 Gold 3rd Place</nowiki>
 
#:''Line 5809'': <nowiki>Awarded to third-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.</nowiki>
 
#:''Line 5816'': <nowiki>UGC 4vs4 Gold Participant</nowiki>
 
#:''Line 5822'': <nowiki>Awarded to participants in the Gold Division during season 8 & 9 of UGC 4vs4.</nowiki>
 
#:''Line 5829'': <nowiki>UGC 4vs4 Silver 1st Place</nowiki>
 
#:''Line 5835'': <nowiki>Awarded to first-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.</nowiki>
 
#:''Line 5842'': <nowiki>UGC 4vs4 Silver 2nd Place</nowiki>
 
#:''Line 5848'': <nowiki>Awarded to second-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.</nowiki>
 
#:''Line 5855'': <nowiki>UGC 4vs4 Silver 3rd Place</nowiki>
 
#:''Line 5861'': <nowiki>Awarded to third-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.</nowiki>
 
#:''Line 5868'': <nowiki>UGC 4vs4 Silver Participant</nowiki>
 
#:''Line 5874'': <nowiki>Awarded to participants in the Silver Division during season 8 & 9 of UGC 4vs4.</nowiki>
 
#:''Line 5881'': <nowiki>UGC 4vs4 Steel Division</nowiki>
 
#:''Line 5887'': <nowiki>Awarded to all players in the Steel Division during season 8 & 9 of UGC 4vs4.</nowiki>
 
#:''Line 5894'': <nowiki>UGC 4vs4 Iron Division</nowiki>
 
#:''Line 5900'': <nowiki>Awarded to all players in the Iron Division during season 8 & 9 of UGC 4vs4.</nowiki>
 
#:''Line 5907'': <nowiki>UGC 4vs4 Gold 1st Place</nowiki>
 
#:''Line 5914'': <nowiki>Awarded to first-place finishers in the Gold Division during season 10-12 of UGC 4vs4.</nowiki>
 
#:''Line 5921'': <nowiki>UGC 4vs4 Gold 2nd Place</nowiki>
 
#:''Line 5927'': <nowiki>Awarded to second-place finishers in the Gold Division during season 10-12 of UGC 4vs4.</nowiki>
 
#:''Line 5934'': <nowiki>UGC 4vs4 Gold 3rd Place</nowiki>
 
#:''Line 5940'': <nowiki>Awarded to third-place finishers in the Gold Division during season 10-12 of UGC 4vs4.</nowiki>
 
#:''Line 5947'': <nowiki>UGC 4vs4 Gold Participant</nowiki>
 
#:''Line 5953'': <nowiki>Awarded to participants in the Gold Division during season 10-12 of UGC 4vs4.</nowiki>
 
#:''Line 5960'': <nowiki>UGC 4vs4 Silver Division</nowiki>
 
#:''Line 5966'': <nowiki>Awarded to all players in the Silver Division during season 10-12 of UGC 4vs4.</nowiki>
 
#:''Line 5973'': <nowiki>UGC 4vs4 Steel Division</nowiki>
 
#:''Line 5979'': <nowiki>Awarded to all players in the Steel Division during season 10-12 of UGC 4vs4.</nowiki>
 
#:''Line 5986'': <nowiki>UGC 4vs4 Gold 1st Place</nowiki>
 
#:''Line 5993'': <nowiki>Awarded to first-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.</nowiki>
 
#:''Line 6000'': <nowiki>UGC 4vs4 Gold 2nd Place</nowiki>
 
#:''Line 6006'': <nowiki>Awarded to second-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.</nowiki>
 
#:''Line 6013'': <nowiki>UGC 4vs4 Gold 3rd Place</nowiki>
 
#:''Line 6019'': <nowiki>Awarded to third-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.</nowiki>
 
#:''Line 6026'': <nowiki>UGC 4vs4 Gold Participant</nowiki>
 
#:''Line 6032'': <nowiki>Awarded to participants in the Gold Division during season 13 & 14 of UGC 4vs4.</nowiki>
 
#:''Line 6039'': <nowiki>UGC 4vs4 Silver Division</nowiki>
 
#:''Line 6045'': <nowiki>Awarded to all players in the Silver Division during season 13 & 14 of UGC 4vs4.</nowiki>
 
#:''Line 6052'': <nowiki>UGC 4vs4 Steel Division</nowiki>
 
#:''Line 6058'': <nowiki>Awarded to all players in the Steel Division during season 13 & 14 of UGC 4vs4.</nowiki>
 
#:''Line 6065'': <nowiki>UGC 4vs4 Gold 1st Place</nowiki>
 
#:''Line 6072'': <nowiki>Awarded to first-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.</nowiki>
 
#:''Line 6079'': <nowiki>UGC 4vs4 Gold 2nd Place</nowiki>
 
#:''Line 6085'': <nowiki>Awarded to second-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.</nowiki>
 
#:''Line 6092'': <nowiki>UGC 4vs4 Gold 3rd Place</nowiki>
 
#:''Line 6098'': <nowiki>Awarded to third-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.</nowiki>
 
#:''Line 6105'': <nowiki>UGC 4vs4 Gold Participant</nowiki>
 
#:''Line 6111'': <nowiki>Awarded to participants in the Gold Division during season 17 & 18 of UGC 4vs4.</nowiki>
 
#:''Line 6118'': <nowiki>UGC 4vs4 Silver 1st Place</nowiki>
 
#:''Line 6124'': <nowiki>Awarded to first-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.</nowiki>
 
#:''Line 6131'': <nowiki>UGC 4vs4 Silver 2nd Place</nowiki>
 
#:''Line 6137'': <nowiki>Awarded to second-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.</nowiki>
 
#:''Line 6144'': <nowiki>UGC 4vs4 Silver 3rd Place</nowiki>
 
#:''Line 6150'': <nowiki>Awarded to third-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.</nowiki>
 
#:''Line 6157'': <nowiki>UGC 4vs4 Silver Participant</nowiki>
 
#:''Line 6163'': <nowiki>Awarded to participants in the Silver Division during season 17 & 18 of UGC 4vs4.</nowiki>
 
#:''Line 6170'': <nowiki>UGC 4vs4 Steel 1st Place</nowiki>
 
#:''Line 6176'': <nowiki>Awarded to first-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.</nowiki>
 
#:''Line 6183'': <nowiki>UGC 4vs4 Steel 2nd Place</nowiki>
 
#:''Line 6189'': <nowiki>Awarded to second-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.</nowiki>
 
#:''Line 6196'': <nowiki>UGC 4vs4 Steel 3rd Place</nowiki>
 
#:''Line 6202'': <nowiki>Awarded to third-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.</nowiki>
 
#:''Line 6209'': <nowiki>UGC 4vs4 Steel Participant</nowiki>
 
#:''Line 6215'': <nowiki>Awarded to participants in the Steel Division during season 17 & 18 of UGC 4vs4.</nowiki>
 
#:''Line 6222'': <nowiki>UGC 4vs4 Gold 1st Place</nowiki>
 
#:''Line 6229'': <nowiki>Awarded to first-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.</nowiki>
 
#:''Line 6236'': <nowiki>UGC 4vs4 Gold 2nd Place</nowiki>
 
#:''Line 6242'': <nowiki>Awarded to second-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.</nowiki>
 
#:''Line 6249'': <nowiki>UGC 4vs4 Gold 3rd Place</nowiki>
 
#:''Line 6255'': <nowiki>Awarded to third-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.</nowiki>
 
#:''Line 6262'': <nowiki>UGC 4vs4 Gold Participant</nowiki>
 
#:''Line 6268'': <nowiki>Awarded to participants in the Gold Division during season 19 & 20 of UGC 4vs4.</nowiki>
 
#:''Line 6275'': <nowiki>UGC 4vs4 Silver 1st Place</nowiki>
 
#:''Line 6281'': <nowiki>Awarded to first-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.</nowiki>
 
#:''Line 6288'': <nowiki>UGC 4vs4 Silver 2nd Place</nowiki>
 
#:''Line 6294'': <nowiki>Awarded to second-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.</nowiki>
 
#:''Line 6301'': <nowiki>UGC 4vs4 Silver 3rd Place</nowiki>
 
#:''Line 6307'': <nowiki>Awarded to third-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.</nowiki>
 
#:''Line 6314'': <nowiki>UGC 4vs4 Silver Participant</nowiki>
 
#:''Line 6320'': <nowiki>Awarded to participants in the Silver Division during season 19 & 20 of UGC 4vs4.</nowiki>
 
#:''Line 6327'': <nowiki>UGC 4vs4 Steel 1st Place</nowiki>
 
#:''Line 6333'': <nowiki>Awarded to first-place finishers in the Iron Division during season 19 & 20 of UGC 4vs4.</nowiki>
 
#:''Line 6340'': <nowiki>UGC 4vs4 Steel 2nd Place</nowiki>
 
#:''Line 6346'': <nowiki>Awarded to second-place finishers in the Steel Division during season 19 & 20 of UGC 4vs4.</nowiki>
 
#:''Line 6353'': <nowiki>UGC 4vs4 Steel 3rd Place</nowiki>
 
#:''Line 6359'': <nowiki>Awarded to third-place finishers in the Steel Division during season 19 & 20 of UGC 4vs4.</nowiki>
 
#:''Line 6366'': <nowiki>UGC 4vs4 Steel Participant</nowiki>
 
#:''Line 6372'': <nowiki>Awarded to participants in the Steel Division during season 19 & 20 of UGC 4vs4.</nowiki>
 
#:''Line 6379'': <nowiki>UGC 4vs4 Gold 1st Place</nowiki>
 
#:''Line 6386'': <nowiki>Awarded to first-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.</nowiki>
 
#:''Line 6393'': <nowiki>UGC 4vs4 Gold 2nd Place</nowiki>
 
#:''Line 6399'': <nowiki>Awarded to second-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.</nowiki>
 
#:''Line 6406'': <nowiki>UGC 4vs4 Gold 3rd Place</nowiki>
 
#:''Line 6412'': <nowiki>Awarded to third-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.</nowiki>
 
#:''Line 6419'': <nowiki>UGC 4vs4 Gold Participant</nowiki>
 
#:''Line 6425'': <nowiki>Awarded to participants in the Gold Division during season 21 & 22 of UGC 4vs4.</nowiki>
 
#:''Line 6432'': <nowiki>UGC 4vs4 Silver 1st Place</nowiki>
 
#:''Line 6438'': <nowiki>Awarded to first-place finishers in the Silver Division during season 21 & 22 of UGC 4vs4.</nowiki>
 
#:''Line 6445'': <nowiki>UGC 4vs4 Silver 2nd Place</nowiki>
 
#:''Line 6451'': <nowiki>Awarded to second-place finishers in the Silver Division dduring season 21 & 22 of UGC 4vs4.</nowiki>
 
#:''Line 6458'': <nowiki>UGC 4vs4 Silver 3rd Place</nowiki>
 
#:''Line 6464'': <nowiki>Awarded to third-place finishers in the Silver Division during season 21 & 22 of UGC 4vs4.</nowiki>
 
#:''Line 6471'': <nowiki>UGC 4vs4 Silver Participant</nowiki>
 
#:''Line 6477'': <nowiki>Awarded to participants in the Silver Division during season 21 & 22 of UGC 4vs4.</nowiki>
 
#:''Line 6484'': <nowiki>UGC 4vs4 Steel 1st Place</nowiki>
 
#:''Line 6490'': <nowiki>Awarded to first-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.</nowiki>
 
#:''Line 6497'': <nowiki>UGC 4vs4 Steel 2nd Place</nowiki>
 
#:''Line 6503'': <nowiki>Awarded to second-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.</nowiki>
 
#:''Line 6510'': <nowiki>UGC 4vs4 Steel 3rd Place</nowiki>
 
#:''Line 6516'': <nowiki>Awarded to third-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.</nowiki>
 
#:''Line 6523'': <nowiki>UGC 4vs4 Steel Participant</nowiki>
 
#:''Line 6529'': <nowiki>Awarded to participants in the Steel Division during season 21 & 22 of UGC 4vs4.</nowiki>
 
#:''Line 6544'': <nowiki>UGC 6vs6 Platinum 1st Place</nowiki>
 
#:''Line 6552'': <nowiki>Awarded to first-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.</nowiki>
 
#:''Line 6559'': <nowiki>UGC 6vs6 Platinum 2nd Place</nowiki>
 
#:''Line 6565'': <nowiki>Awarded to second-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.</nowiki>
 
#:''Line 6572'': <nowiki>UGC 6vs6 Platinum 3rd Place</nowiki>
 
#:''Line 6578'': <nowiki>Awarded to third-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.</nowiki>
 
#:''Line 6585'': <nowiki>UGC 6vs6 Platinum Participant</nowiki>
 
#:''Line 6592'': <nowiki>Awarded to all players in the Platinum Division during season 11 of UGC 6vs6.<br><br>Also awarded to participants in the Platinum Division during Seasons 23-25.</nowiki>
 
#:''Line 6599'': <nowiki>UGC 6vs6 Silver Division</nowiki>
 
#:''Line 6605'': <nowiki>Awarded to all players in the Silver Division during season 11 of UGC 6vs6.<br><br>Also awarded to participants in the UGC 6vs6 European tournament, and to all players in the Silver Division during Seasons 23-25.</nowiki>
 
#:''Line 6612'': <nowiki>UGC 6vs6 Steel Division</nowiki>
 
#:''Line 6618'': <nowiki>Awarded to all players in the Steel Division during season 11 of UGC 6vs6.<br><br>Also awarded to all players in the Steel Division during Seasons 23-25.</nowiki>
 
#:''Line 6625'': <nowiki>UGC 6vs6 Platinum 1st Place</nowiki>
 
#:''Line 6632'': <nowiki>Awarded to first-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.</nowiki>
 
#:''Line 6639'': <nowiki>UGC 6vs6 Platinum 2nd Place</nowiki>
 
#:''Line 6645'': <nowiki>Awarded to second-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.</nowiki>
 
#:''Line 6652'': <nowiki>UGC 6vs6 Platinum 3rd Place</nowiki>
 
#:''Line 6658'': <nowiki>Awarded to third-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.</nowiki>
 
#:''Line 6665'': <nowiki>UGC 6vs6 Platinum Participant</nowiki>
 
#:''Line 6671'': <nowiki>Awarded to participants in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.</nowiki>
 
#:''Line 6678'': <nowiki>UGC 6vs6 Silver Division</nowiki>
 
#:''Line 6684'': <nowiki>Awarded to all players in the Silver Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.</nowiki>
 
#:''Line 6691'': <nowiki>UGC 6vs6 Steel Division</nowiki>
 
#:''Line 6697'': <nowiki>Awarded to all players in the Steel Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.</nowiki>
 
#:''Line 6704'': <nowiki>UGC 6vs6 Iron Division</nowiki>
 
#:''Line 6710'': <nowiki>Awarded to all players in the Iron Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.</nowiki>
 
#:''Line 6717'': <nowiki>UGC 6vs6 Platinum 1st Place</nowiki>
 
#:''Line 6724'': <nowiki>Awarded to first-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.</nowiki>
 
#:''Line 6731'': <nowiki>UGC 6vs6 Platinum 2nd Place</nowiki>
 
#:''Line 6737'': <nowiki>Awarded to second-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.</nowiki>
 
#:''Line 6744'': <nowiki>UGC 6vs6 Platinum 3rd Place</nowiki>
 
#:''Line 6750'': <nowiki>Awarded to third-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.</nowiki>
 
#:''Line 6757'': <nowiki>UGC 6vs6 Platinum Participant</nowiki>
 
#:''Line 6763'': <nowiki>Awarded to participants in the Platinum Division during seasons 14-16 of UGC 6vs6.</nowiki>
 
#:''Line 6770'': <nowiki>UGC 6vs6 Gold Division</nowiki>
 
#:''Line 6777'': <nowiki>Awarded to all players in the Gold Division during seasons 14-16 of UGC 6vs6.</nowiki>
 
#:''Line 6784'': <nowiki>UGC 6vs6 Silver 1st Place</nowiki>
 
#:''Line 6791'': <nowiki>Awarded to first-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.</nowiki>
 
#:''Line 6798'': <nowiki>UGC 6vs6 Silver 2nd Place</nowiki>
 
#:''Line 6804'': <nowiki>Awarded to second-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.</nowiki>
 
#:''Line 6811'': <nowiki>UGC 6vs6 Silver 3rd Place</nowiki>
 
#:''Line 6817'': <nowiki>Awarded to third-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.</nowiki>
 
#:''Line 6824'': <nowiki>UGC 6vs6 Silver Participant</nowiki>
 
#:''Line 6831'': <nowiki>Awarded to all players in the Silver Division during seasons 14-16 of UGC 6vs6.<br><br>Also awarded to participants in the Silver Division during Seasons 28 & 29.</nowiki>
 
#:''Line 6838'': <nowiki>UGC 6vs6 Steel 1st Place</nowiki>
 
#:''Line 6845'': <nowiki>Awarded to first-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.</nowiki>
 
#:''Line 6852'': <nowiki>UGC 6vs6 Steel 2nd Place</nowiki>
 
#:''Line 6858'': <nowiki>Awarded to second-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.</nowiki>
 
#:''Line 6865'': <nowiki>UGC 6vs6 Steel 3rd Place</nowiki>
 
#:''Line 6871'': <nowiki>Awarded to third-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.</nowiki>
 
#:''Line 6878'': <nowiki>UGC 6vs6 Steel Participant</nowiki>
 
#:''Line 6885'': <nowiki>Awarded to all players in the Steel Division during seasons 14-16 of UGC 6vs6.<br><br>Also awarded to participants in the Steel Division during Seasons 28 & 29.</nowiki>
 
#:''Line 6892'': <nowiki>UGC 6vs6 Iron Division</nowiki>
 
#:''Line 6899'': <nowiki>Awarded to all players in the Iron Division during seasons 14-16 of UGC 6vs6.</nowiki>
 
#:''Line 6906'': <nowiki>UGC 6vs6 Platinum 1st Place</nowiki>
 
#:''Line 6913'': <nowiki>Awarded to first-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.</nowiki>
 
#:''Line 6920'': <nowiki>UGC 6vs6 Platinum 2nd Place</nowiki>
 
#:''Line 6926'': <nowiki>Awarded to second-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.</nowiki>
 
#:''Line 6933'': <nowiki>UGC 6vs6 Platinum 3rd Place</nowiki>
 
#:''Line 6939'': <nowiki>Awarded to third-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.</nowiki>
 
#:''Line 6946'': <nowiki>UGC 6vs6 Platinum Participant</nowiki>
 
#:''Line 6952'': <nowiki>Awarded to participants in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.</nowiki>
 
#:''Line 6959'': <nowiki>UGC 6vs6 Gold Division</nowiki>
 
#:''Line 6966'': <nowiki>Awarded to all players in the Gold Division during seasons 17-20 of UGC 6vs6.</nowiki>
 
#:''Line 6973'': <nowiki>UGC 6vs6 Silver 1st Place</nowiki>
 
#:''Line 6980'': <nowiki>Awarded to first-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.</nowiki>
 
#:''Line 6987'': <nowiki>UGC 6vs6 Silver 2nd Place</nowiki>
 
#:''Line 6993'': <nowiki>Awarded to second-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.</nowiki>
 
#:''Line 7000'': <nowiki>UGC 6vs6 Silver 3rd Place</nowiki>
 
#:''Line 7006'': <nowiki>Awarded to third-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.</nowiki>
 
#:''Line 7013'': <nowiki>UGC 6vs6 Silver Participant</nowiki>
 
#:''Line 7020'': <nowiki>Awarded to all players in the Silver Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded to participants in the Silver Division during seasons 34 & 35.</nowiki>
 
#:''Line 7027'': <nowiki>UGC 6vs6 Steel 1st Place</nowiki>
 
#:''Line 7034'': <nowiki>Awarded to first-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.</nowiki>
 
#:''Line 7041'': <nowiki>UGC 6vs6 Steel 2nd Place</nowiki>
 
#:''Line 7047'': <nowiki>Awarded to second-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.</nowiki>
 
#:''Line 7054'': <nowiki>UGC 6vs6 Steel 3rd Place</nowiki>
 
#:''Line 7060'': <nowiki>Awarded to third-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.</nowiki>
 
#:''Line 7067'': <nowiki>UGC 6vs6 Steel Participant</nowiki>
 
#:''Line 7074'': <nowiki>Awarded to all players in the Steel Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded to participants in the Steel Division during seasons 34 & 35.</nowiki>
 
#:''Line 7081'': <nowiki>UGC 6vs6 Iron Division</nowiki>
 
#:''Line 7088'': <nowiki>Awarded to all players in the Iron Division during seasons 17-20 of UGC 6vs6.</nowiki>
 
#:''Line 7095'': <nowiki>UGC 6vs6 Platinum 1st Place</nowiki>
 
#:''Line 7102'': <nowiki>Awarded to first-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.</nowiki>
 
#:''Line 7109'': <nowiki>UGC 6vs6 Platinum 2nd Place</nowiki>
 
#:''Line 7115'': <nowiki>Awarded to second-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.</nowiki>
 
#:''Line 7122'': <nowiki>UGC 6vs6 Platinum 3rd Place</nowiki>
 
#:''Line 7128'': <nowiki>Awarded to third-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.</nowiki>
 
#:''Line 7135'': <nowiki>UGC 6vs6 Platinum Participant</nowiki>
 
#:''Line 7141'': <nowiki>Awarded to participants in the Platinum Division during seasons 14-16 of UGC 6vs6.</nowiki>
 
#:''Line 7148'': <nowiki>UGC 6vs6 Gold Division</nowiki>
 
#:''Line 7154'': <nowiki>Awarded to all players in the Gold Division during seasons 14-16 of UGC 6vs6.</nowiki>
 
#:''Line 7161'': <nowiki>UGC 6vs6 Silver Division</nowiki>
 
#:''Line 7167'': <nowiki>Awarded to all players in the Silver Division during seasons 14-16 of UGC 6vs6.</nowiki>
 
#:''Line 7174'': <nowiki>UGC 6vs6 Steel Division</nowiki>
 
#:''Line 7180'': <nowiki>Awarded to all players in the Steel Division during seasons 14-16 of UGC 6vs6.</nowiki>
 
#:''Line 7187'': <nowiki>UGC 6vs6 Iron Division</nowiki>
 
#:''Line 7193'': <nowiki>Awarded to all players in the Iron Division during seasons 14-16 of UGC 6vs6.</nowiki>
 
#:''Line 7200'': <nowiki>UGC 6vs6 Platinum 1st Place</nowiki>
 
#:''Line 7207'': <nowiki>Awarded to first-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.</nowiki>
 
#:''Line 7214'': <nowiki>UGC 6vs6 Platinum 2nd Place</nowiki>
 
#:''Line 7220'': <nowiki>Awarded to second-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.</nowiki>
 
#:''Line 7227'': <nowiki>UGC 6vs6 Platinum 3rd Place</nowiki>
 
#:''Line 7233'': <nowiki>Awarded to third-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.</nowiki>
 
#:''Line 7240'': <nowiki>UGC 6vs6 Platinum Participant</nowiki>
 
#:''Line 7246'': <nowiki>Awarded to participants in the Platinum Division during seasons 26 & 27 of UGC 6vs6.</nowiki>
 
#:''Line 7253'': <nowiki>UGC 6vs6 Silver Division</nowiki>
 
#:''Line 7259'': <nowiki>Awarded to all players in the Silver Division during seasons 26 & 27 of UGC 6vs6.</nowiki>
 
#:''Line 7266'': <nowiki>UGC 6vs6 Steel Division</nowiki>
 
#:''Line 7272'': <nowiki>Awarded to all players in the Steel Division during seasons 26 & 27 of UGC 6vs6.</nowiki>
 
#:''Line 7279'': <nowiki>UGC 6vs6 Platinum 1st Place</nowiki>
 
#:''Line 7286'': <nowiki>Awarded to first-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.</nowiki>
 
#:''Line 7293'': <nowiki>UGC 6vs6 Platinum 2nd Place</nowiki>
 
#:''Line 7299'': <nowiki>Awarded to second-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.</nowiki>
 
#:''Line 7306'': <nowiki>UGC 6vs6 Platinum 3rd Place</nowiki>
 
#:''Line 7312'': <nowiki>Awarded to third-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.</nowiki>
 
#:''Line 7319'': <nowiki>UGC 6vs6 Platinum Participant</nowiki>
 
#:''Line 7325'': <nowiki>Awarded to participants in the Platinum Division during seasons 30 & 31 of UGC 6vs6.</nowiki>
 
#:''Line 7332'': <nowiki>UGC 6vs6 Silver 1st Place</nowiki>
 
#:''Line 7338'': <nowiki>Awarded to first-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.</nowiki>
 
#:''Line 7345'': <nowiki>UGC 6vs6 Silver 2nd Place</nowiki>
 
#:''Line 7351'': <nowiki>Awarded to second-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.</nowiki>
 
#:''Line 7358'': <nowiki>UGC 6vs6 Silver 3rd Place</nowiki>
 
#:''Line 7364'': <nowiki>Awarded to third-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.</nowiki>
 
#:''Line 7371'': <nowiki>UGC 6vs6 Silver Participant</nowiki>
 
#:''Line 7377'': <nowiki>Awarded to participants in the Silver Division during seasons 30 & 31 of UGC 6vs6.</nowiki>
 
#:''Line 7384'': <nowiki>UGC 6vs6 Steel 1st Place</nowiki>
 
#:''Line 7390'': <nowiki>Awarded to first-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.</nowiki>
 
#:''Line 7397'': <nowiki>UGC 6vs6 Steel 2nd Place</nowiki>
 
#:''Line 7403'': <nowiki>Awarded to second-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.</nowiki>
 
#:''Line 7410'': <nowiki>UGC 6vs6 Steel 3rd Place</nowiki>
 
#:''Line 7416'': <nowiki>Awarded to third-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.</nowiki>
 
#:''Line 7423'': <nowiki>UGC 6vs6 Steel Participant</nowiki>
 
#:''Line 7429'': <nowiki>Awarded to participants in the Steel Division during seasons 30 & 31 of UGC 6vs6.</nowiki>
 
#:''Line 7436'': <nowiki>UGC 6vs6 Platinum 1st Place</nowiki>
 
#:''Line 7443'': <nowiki>Awarded to first-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.</nowiki>
 
#:''Line 7450'': <nowiki>UGC 6vs6 Platinum 2nd Place</nowiki>
 
#:''Line 7456'': <nowiki>Awarded to second-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.</nowiki>
 
#:''Line 7463'': <nowiki>UGC 6vs6 Platinum 3rd Place</nowiki>
 
#:''Line 7469'': <nowiki>Awarded to third-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.</nowiki>
 
#:''Line 7476'': <nowiki>UGC 6vs6 Platinum Participant</nowiki>
 
#:''Line 7482'': <nowiki>Awarded to participants in the Platinum Division during seasons 32 & 33 of UGC 6vs6.</nowiki>
 
#:''Line 7489'': <nowiki>UGC 6vs6 Silver 1st Place</nowiki>
 
#:''Line 7495'': <nowiki>Awarded to first-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.</nowiki>
 
#:''Line 7502'': <nowiki>UGC 6vs6 Silver 2nd Place</nowiki>
 
#:''Line 7508'': <nowiki>Awarded to second-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.</nowiki>
 
#:''Line 7515'': <nowiki>UGC 6vs6 Silver 3rd Place</nowiki>
 
#:''Line 7521'': <nowiki>Awarded to third-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.</nowiki>
 
#:''Line 7528'': <nowiki>UGC 6vs6 Silver Participant</nowiki>
 
#:''Line 7534'': <nowiki>Awarded to participants in the Silver Division during seasons 32 & 33 of UGC 6vs6.</nowiki>
 
#:''Line 7541'': <nowiki>UGC 6vs6 Steel 1st Place</nowiki>
 
#:''Line 7547'': <nowiki>Awarded to first-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.</nowiki>
 
#:''Line 7554'': <nowiki>UGC 6vs6 Steel 2nd Place</nowiki>
 
#:''Line 7560'': <nowiki>Awarded to second-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.</nowiki>
 
#:''Line 7567'': <nowiki>UGC 6vs6 Steel 3rd Place</nowiki>
 
#:''Line 7573'': <nowiki>Awarded to third-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.</nowiki>
 
#:''Line 7580'': <nowiki>UGC 6vs6 Steel Participant</nowiki>
 
#:''Line 7586'': <nowiki>Awarded to participants in the Steel Division during seasons 32 & 33 of UGC 6vs6.</nowiki>
 
#:''Line 7601'': <nowiki>UGC Highlander Platinum 1st Place</nowiki>
 
#:''Line 7608'': <nowiki>Awarded to first-place finishers in the Platinum Division during season 3 of UGC Highlander.</nowiki>
 
#:''Line 7615'': <nowiki>UGC Highlander Platinum 2nd Place</nowiki>
 
#:''Line 7621'': <nowiki>Awarded to second-place finishers in the Platinum Division during season 3 of UGC Highlander.</nowiki>
 
#:''Line 7628'': <nowiki>UGC Highlander Platinum 3rd Place</nowiki>
 
#:''Line 7634'': <nowiki>Awarded to third-place finishers in the Platinum Division during season 3 of UGC Highlander.</nowiki>
 
#:''Line 7641'': <nowiki>UGC Highlander Silver 1st Place</nowiki>
 
#:''Line 7647'': <nowiki>Awarded to first-place finishers in the Silver Division during season 3 of UGC Highlander.</nowiki>
 
#:''Line 7654'': <nowiki>UGC Highlander Silver 2nd Place</nowiki>
 
#:''Line 7660'': <nowiki>Awarded to second-place finishers in the Silver Division during season 3 of UGC Highlander.</nowiki>
 
#:''Line 7667'': <nowiki>UGC Highlander Silver 3rd Place</nowiki>
 
#:''Line 7673'': <nowiki>Awarded to third-place finishers in the Silver Division during season 3 of UGC Highlander.</nowiki>
 
#:''Line 7680'': <nowiki>UGC Highlander Iron 1st Place</nowiki>
 
#:''Line 7686'': <nowiki>Awarded to first-place finishers in the Iron Division during season 3 of UGC Highlander.</nowiki>
 
#:''Line 7693'': <nowiki>UGC Highlander Iron 2nd Place</nowiki>
 
#:''Line 7699'': <nowiki>Awarded to second-place finishers in the Iron Division during season 3 of UGC Highlander.</nowiki>
 
#:''Line 7706'': <nowiki>UGC Highlander Iron 3rd Place</nowiki>
 
#:''Line 7712'': <nowiki>Awarded to third-place finishers in the Iron Division during season 3 of UGC Highlander.</nowiki>
 
#:''Line 7719'': <nowiki>UGC Highlander Participant</nowiki>
 
#:''Line 7725'': <nowiki>Awarded to participants in all divisions during season 3 of UGC Highlander.</nowiki>
 
#:''Line 7732'': <nowiki>UGC Highlander Platinum Division</nowiki>
 
#:''Line 7739'': <nowiki>Awarded to all players in the Platinum Division during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Platinum Division during the UGC Highlander Euro tournament.</nowiki>
 
#:''Line 7746'': <nowiki>UGC Highlander Silver Division</nowiki>
 
#:''Line 7752'': <nowiki>Awarded to all players in the Silver Division during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Silver Division during the UGC Highlander Euro tournament.</nowiki>
 
#:''Line 7759'': <nowiki>UGC Highlander Iron & Tin Divisions</nowiki>
 
#:''Line 7765'': <nowiki>Awarded to all players in the Iron and Tin Divisions during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Iron Division, and to other participants, during the UGC Highlander Euro tournament.</nowiki>
 
#:''Line 7772'': <nowiki>UGC Highlander Platinum 1st Place</nowiki>
 
#:''Line 7779'': <nowiki>Awarded to first-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.</nowiki>
 
#:''Line 7786'': <nowiki>UGC Highlander Platinum 2nd Place</nowiki>
 
#:''Line 7792'': <nowiki>Awarded to second-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.</nowiki>
 
#:''Line 7799'': <nowiki>UGC Highlander Platinum 3rd Place</nowiki>
 
#:''Line 7805'': <nowiki>Awarded to third-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.</nowiki>
 
#:''Line 7812'': <nowiki>UGC Highlander Platinum Participant</nowiki>
 
#:''Line 7818'': <nowiki>Awarded to participants in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31, and to league administrators and contributors in 2020.</nowiki>
 
#:''Line 7825'': <nowiki>UGC Highlander Silver 1st Place</nowiki>
 
#:''Line 7831'': <nowiki>Awarded to first-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.</nowiki>
 
#:''Line 7838'': <nowiki>UGC Highlander Silver 2nd Place</nowiki>
 
#:''Line 7844'': <nowiki>Awarded to second-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.</nowiki>
 
#:''Line 7851'': <nowiki>UGC Highlander Silver 3rd Place</nowiki>
 
#:''Line 7857'': <nowiki>Awarded to third-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.</nowiki>
 
#:''Line 7864'': <nowiki>UGC Highlander Silver Participant</nowiki>
 
#:''Line 7870'': <nowiki>Awarded to participants in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.</nowiki>
 
#:''Line 7877'': <nowiki>UGC Highlander Steel 1st Place</nowiki>
 
#:''Line 7883'': <nowiki>Awarded to first-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.</nowiki>
 
#:''Line 7890'': <nowiki>UGC Highlander Steel 2nd Place</nowiki>
 
#:''Line 7896'': <nowiki>Awarded to second-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.</nowiki>
 
#:''Line 7903'': <nowiki>UGC Highlander Steel 3rd Place</nowiki>
 
#:''Line 7909'': <nowiki>Awarded to third-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.</nowiki>
 
#:''Line 7916'': <nowiki>UGC Highlander Steel Participant</nowiki>
 
#:''Line 7922'': <nowiki>Awarded to participants in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.</nowiki>
 
#:''Line 7929'': <nowiki>UGC Highlander Platinum 1st Place</nowiki>
 
#:''Line 7936'': <nowiki>Awarded to first-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 7943'': <nowiki>UGC Highlander Platinum 2nd Place</nowiki>
 
#:''Line 7949'': <nowiki>Awarded to second-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 7956'': <nowiki>UGC Highlander Platinum 3rd Place</nowiki>
 
#:''Line 7962'': <nowiki>Awarded to third-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 7969'': <nowiki>UGC Highlander Platinum Participant</nowiki>
 
#:''Line 7975'': <nowiki>Awarded to participants in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 7982'': <nowiki>UGC Highlander Silver 1st Place</nowiki>
 
#:''Line 7988'': <nowiki>Awarded to first-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 7995'': <nowiki>UGC Highlander Silver 2nd Place</nowiki>
 
#:''Line 8001'': <nowiki>Awarded to second-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 8008'': <nowiki>UGC Highlander Silver 3rd Place</nowiki>
 
#:''Line 8014'': <nowiki>Awarded to third-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 8021'': <nowiki>UGC Highlander Silver Participant</nowiki>
 
#:''Line 8027'': <nowiki>Awarded to participants in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 8034'': <nowiki>UGC Highlander Steel 1st Place</nowiki>
 
#:''Line 8040'': <nowiki>Awarded to first-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 8047'': <nowiki>UGC Highlander Steel 2nd Place</nowiki>
 
#:''Line 8053'': <nowiki>Awarded to second-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 8060'': <nowiki>UGC Highlander Steel 3rd Place</nowiki>
 
#:''Line 8066'': <nowiki>Awarded to third-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 8073'': <nowiki>UGC Highlander Steel Participant</nowiki>
 
#:''Line 8079'': <nowiki>Awarded to participants in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 8086'': <nowiki>UGC Highlander Iron 1st Place</nowiki>
 
#:''Line 8092'': <nowiki>Awarded to first-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 8099'': <nowiki>UGC Highlander Iron 2nd Place</nowiki>
 
#:''Line 8105'': <nowiki>Awarded to second-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 8112'': <nowiki>UGC Highlander Iron 3rd Place</nowiki>
 
#:''Line 8118'': <nowiki>Awarded to third-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 8125'': <nowiki>UGC Highlander Iron Participant</nowiki>
 
#:''Line 8131'': <nowiki>Awarded to participants in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.</nowiki>
 
#:''Line 8138'': <nowiki>UGC Highlander Platinum 1st Place</nowiki>
 
#:''Line 8145'': <nowiki>Awarded to first-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8152'': <nowiki>UGC Highlander Platinum 2nd Place</nowiki>
 
#:''Line 8158'': <nowiki>Awarded to second-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8165'': <nowiki>UGC Highlander Platinum 3rd Place</nowiki>
 
#:''Line 8171'': <nowiki>Awarded to third-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8178'': <nowiki>UGC Highlander Platinum Participant</nowiki>
 
#:''Line 8184'': <nowiki>Awarded to participants in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8191'': <nowiki>UGC Highlander Gold 1st Place</nowiki>
 
#:''Line 8197'': <nowiki>Awarded to first-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8204'': <nowiki>UGC Highlander Gold 2nd Place</nowiki>
 
#:''Line 8210'': <nowiki>Awarded to second-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8217'': <nowiki>UGC Highlander Gold 3rd Place</nowiki>
 
#:''Line 8223'': <nowiki>Awarded to third-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8230'': <nowiki>UGC Highlander Gold Participant</nowiki>
 
#:''Line 8236'': <nowiki>Awarded to participants in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8243'': <nowiki>UGC Highlander Silver 1st Place</nowiki>
 
#:''Line 8249'': <nowiki>Awarded to first-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8256'': <nowiki>UGC Highlander Silver 2nd Place</nowiki>
 
#:''Line 8262'': <nowiki>Awarded to second-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8269'': <nowiki>UGC Highlander Silver 3rd Place</nowiki>
 
#:''Line 8275'': <nowiki>Awarded to third-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8282'': <nowiki>UGC Highlander Silver Participant</nowiki>
 
#:''Line 8288'': <nowiki>Awarded to participants in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8295'': <nowiki>UGC Highlander Steel 1st Place</nowiki>
 
#:''Line 8301'': <nowiki>Awarded to first-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8308'': <nowiki>UGC Highlander Steel 2nd Place</nowiki>
 
#:''Line 8314'': <nowiki>Awarded to second-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8321'': <nowiki>UGC Highlander Steel 3rd Place</nowiki>
 
#:''Line 8327'': <nowiki>Awarded to third-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8334'': <nowiki>UGC Highlander Steel Participant</nowiki>
 
#:''Line 8340'': <nowiki>Awarded to participants in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8347'': <nowiki>UGC Highlander Iron 1st Place</nowiki>
 
#:''Line 8353'': <nowiki>Awarded to first-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8360'': <nowiki>UGC Highlander Iron 2nd Place</nowiki>
 
#:''Line 8366'': <nowiki>Awarded to second-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8373'': <nowiki>UGC Highlander Iron 3rd Place</nowiki>
 
#:''Line 8379'': <nowiki>Awarded to third-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8386'': <nowiki>UGC Highlander Iron Participant</nowiki>
 
#:''Line 8392'': <nowiki>Awarded to participants in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.</nowiki>
 
#:''Line 8399'': <nowiki>UGC Highlander Platinum 1st Place</nowiki>
 
#:''Line 8406'': <nowiki>Awarded to first-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8413'': <nowiki>UGC Highlander Platinum 2nd Place</nowiki>
 
#:''Line 8419'': <nowiki>Awarded to second-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8426'': <nowiki>UGC Highlander Platinum 3rd Place</nowiki>
 
#:''Line 8432'': <nowiki>Awarded to third-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8439'': <nowiki>UGC Highlander Platinum Participant</nowiki>
 
#:''Line 8445'': <nowiki>Awarded to participants in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8452'': <nowiki>UGC Highlander Gold 1st Place</nowiki>
 
#:''Line 8458'': <nowiki>Awarded to first-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8465'': <nowiki>UGC Highlander Gold 2nd Place</nowiki>
 
#:''Line 8471'': <nowiki>Awarded to second-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8478'': <nowiki>UGC Highlander Gold 3rd Place</nowiki>
 
#:''Line 8484'': <nowiki>Awarded to third-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8491'': <nowiki>UGC Highlander Gold Participant</nowiki>
 
#:''Line 8497'': <nowiki>Awarded to participants in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8504'': <nowiki>UGC Highlander Silver 1st Place</nowiki>
 
#:''Line 8510'': <nowiki>Awarded to first-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8517'': <nowiki>UGC Highlander Silver 2nd Place</nowiki>
 
#:''Line 8523'': <nowiki>Awarded to second-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8530'': <nowiki>UGC Highlander Silver 3rd Place</nowiki>
 
#:''Line 8536'': <nowiki>Awarded to third-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8543'': <nowiki>UGC Highlander Silver Participant</nowiki>
 
#:''Line 8549'': <nowiki>Awarded to participants in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8556'': <nowiki>UGC Highlander Steel 1st Place</nowiki>
 
#:''Line 8562'': <nowiki>Awarded to first-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8569'': <nowiki>UGC Highlander Steel 2nd Place</nowiki>
 
#:''Line 8575'': <nowiki>Awarded to second-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8582'': <nowiki>UGC Highlander Steel 3rd Place</nowiki>
 
#:''Line 8588'': <nowiki>Awarded to third-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8595'': <nowiki>UGC Highlander Steel Participant</nowiki>
 
#:''Line 8601'': <nowiki>Awarded to participants in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8608'': <nowiki>UGC Highlander Iron 1st Place</nowiki>
 
#:''Line 8614'': <nowiki>Awarded to first-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8621'': <nowiki>UGC Highlander Iron 2nd Place</nowiki>
 
#:''Line 8627'': <nowiki>Awarded to second-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8633'': <nowiki>UGC Highlander Iron 3rd Place</nowiki>
 
#:''Line 8638'': <nowiki>Awarded to third-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8645'': <nowiki>UGC Highlander Iron Participant</nowiki>
 
#:''Line 8651'': <nowiki>Awarded to participants in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.</nowiki>
 
#:''Line 8658'': <nowiki>UGC Highlander Platinum 1st Place</nowiki>
 
#:''Line 8665'': <nowiki>Awarded to first-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.</nowiki>
 
#:''Line 8672'': <nowiki>UGC Highlander Platinum 2nd Place</nowiki>
 
#:''Line 8678'': <nowiki>Awarded to second-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.</nowiki>
 
#:''Line 8685'': <nowiki>UGC Highlander Platinum 3rd Place</nowiki>
 
#:''Line 8691'': <nowiki>Awarded to third-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.</nowiki>
 
#:''Line 8698'': <nowiki>UGC Highlander Platinum Participant</nowiki>
 
#:''Line 8704'': <nowiki>Awarded to participants in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27, both to Premium Participant players, and to league contributors and administrators.</nowiki>
 
#:''Line 8711'': <nowiki>UGC Highlander Gold 1st Place</nowiki>
 
#:''Line 8717'': <nowiki>Awarded to first-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to first-place finishers in the Main Division during Season 26 & 27.</nowiki>
 
#:''Line 8724'': <nowiki>UGC Highlander Gold 2nd Place</nowiki>
 
#:''Line 8730'': <nowiki>Awarded to second-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to second-place finishers in the Main Division during Season 26 & 27.</nowiki>
 
#:''Line 8737'': <nowiki>UGC Highlander Gold 3rd Place</nowiki>
 
#:''Line 8743'': <nowiki>Awarded to third-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to third-place finishers in the Main Division during Season 26 & 27.</nowiki>
 
#:''Line 8750'': <nowiki>UGC Highlander Gold Participant</nowiki>
 
#:''Line 8756'': <nowiki>Awarded to participants in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to participants in the Main Division during Season 26 & 27.</nowiki>
 
#:''Line 8763'': <nowiki>UGC Highlander Silver 1st Place</nowiki>
 
#:''Line 8770'': <nowiki>Awarded to first-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.</nowiki>
 
#:''Line 8777'': <nowiki>UGC Highlander Silver 2nd Place</nowiki>
 
#:''Line 8783'': <nowiki>Awarded to second-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.</nowiki>
 
#:''Line 8790'': <nowiki>UGC Highlander Silver 3rd Place</nowiki>
 
#:''Line 8796'': <nowiki>Awarded to third-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.</nowiki>
 
#:''Line 8803'': <nowiki>UGC Highlander Silver Participant</nowiki>
 
#:''Line 8809'': <nowiki>Awarded to participants in the Silver Division during seasons 12-14 of UGC Highlander.</nowiki>
 
#:''Line 8816'': <nowiki>UGC Highlander Steel Division</nowiki>
 
#:''Line 8822'': <nowiki>Awarded to all players in the Steel Division during seasons 12-14 of UGC Highlander.</nowiki>
 
#:''Line 8829'': <nowiki>UGC Highlander Iron Division</nowiki>
 
#:''Line 8835'': <nowiki>Awarded to all players in the Iron Division during seasons 12-14 of UGC Highlander.</nowiki>
 
#:''Line 8842'': <nowiki>UGC Highlander Platinum 1st Place</nowiki>
 
#:''Line 8849'': <nowiki>Awarded to first-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 8856'': <nowiki>UGC Highlander Platinum 2nd Place</nowiki>
 
#:''Line 8862'': <nowiki>Awarded to second-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 8869'': <nowiki>UGC Highlander Platinum 3rd Place</nowiki>
 
#:''Line 8875'': <nowiki>Awarded to third-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 8882'': <nowiki>UGC Highlander Platinum Participant</nowiki>
 
#:''Line 8888'': <nowiki>Awarded to participants in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 8895'': <nowiki>UGC Highlander Gold 1st Place</nowiki>
 
#:''Line 8901'': <nowiki>Awarded to first-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 8908'': <nowiki>UGC Highlander Gold 2nd Place</nowiki>
 
#:''Line 8914'': <nowiki>Awarded to second-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 8921'': <nowiki>UGC Highlander Gold 3rd Place</nowiki>
 
#:''Line 8927'': <nowiki>Awarded to third-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 8934'': <nowiki>UGC Highlander Gold Participant</nowiki>
 
#:''Line 8940'': <nowiki>Awarded to participants in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 8947'': <nowiki>UGC Highlander Silver 1st Place</nowiki>
 
#:''Line 8953'': <nowiki>Awarded to first-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 8960'': <nowiki>UGC Highlander Silver 2nd Place</nowiki>
 
#:''Line 8966'': <nowiki>Awarded to second-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 8973'': <nowiki>UGC Highlander Silver 3rd Place</nowiki>
 
#:''Line 8979'': <nowiki>Awarded to third-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 8986'': <nowiki>UGC Highlander Silver Participant</nowiki>
 
#:''Line 8992'': <nowiki>Awarded to participants in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 8999'': <nowiki>UGC Highlander Steel 1st Place</nowiki>
 
#:''Line 9005'': <nowiki>Awarded to first-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 9012'': <nowiki>UGC Highlander Steel 2nd Place</nowiki>
 
#:''Line 9018'': <nowiki>Awarded to second-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 9025'': <nowiki>UGC Highlander Steel 3rd Place</nowiki>
 
#:''Line 9031'': <nowiki>Awarded to third-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 9038'': <nowiki>UGC Highlander Steel Participant</nowiki>
 
#:''Line 9044'': <nowiki>Awarded to participants in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 9051'': <nowiki>UGC Highlander Iron 1st Place</nowiki>
 
#:''Line 9057'': <nowiki>Awarded to first-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 9064'': <nowiki>UGC Highlander Iron 2nd Place</nowiki>
 
#:''Line 9070'': <nowiki>Awarded to second-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 9077'': <nowiki>UGC Highlander Iron 3rd Place</nowiki>
 
#:''Line 9083'': <nowiki>Awarded to third-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 9090'': <nowiki>UGC Highlander Iron Participant</nowiki>
 
#:''Line 9096'': <nowiki>Awarded to participants in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.</nowiki>
 
#:''Line 9103'': <nowiki>UGC Highlander Platinum 1st Place</nowiki>
 
#:''Line 9110'': <nowiki>Awarded to first-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.</nowiki>
 
#:''Line 9117'': <nowiki>UGC Highlander Platinum 2nd Place</nowiki>
 
#:''Line 9123'': <nowiki>Awarded to second-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.</nowiki>
 
#:''Line 9130'': <nowiki>UGC Highlander Platinum 3rd Place</nowiki>
 
#:''Line 9136'': <nowiki>Awarded to third-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.</nowiki>
 
#:''Line 9143'': <nowiki>UGC Highlander Platinum Participant</nowiki>
 
#:''Line 9149'': <nowiki>Awarded to participants in the Platinum Division during season 24 and 25 of UGC Highlander.</nowiki>
 
#:''Line 9156'': <nowiki>UGC Highlander Silver 1st Place</nowiki>
 
#:''Line 9162'': <nowiki>Awarded to first-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.</nowiki>
 
#:''Line 9169'': <nowiki>UGC Highlander Silver 2nd Place</nowiki>
 
#:''Line 9175'': <nowiki>Awarded to second-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.</nowiki>
 
#:''Line 9182'': <nowiki>UGC Highlander Silver 3rd Place</nowiki>
 
#:''Line 9188'': <nowiki>Awarded to third-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.</nowiki>
 
#:''Line 9195'': <nowiki>UGC Highlander Silver Participant</nowiki>
 
#:''Line 9201'': <nowiki>Awarded to participants in the Silver Division during season 24 and 25 of UGC Highlander.</nowiki>
 
#:''Line 9208'': <nowiki>UGC Highlander Steel 1st Place</nowiki>
 
#:''Line 9214'': <nowiki>Awarded to first-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.</nowiki>
 
#:''Line 9221'': <nowiki>UGC Highlander Steel 2nd Place</nowiki>
 
#:''Line 9227'': <nowiki>Awarded to second-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.</nowiki>
 
#:''Line 9234'': <nowiki>UGC Highlander Steel 3rd Place</nowiki>
 
#:''Line 9240'': <nowiki>Awarded to third-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.</nowiki>
 
#:''Line 9247'': <nowiki>UGC Highlander Steel Participant</nowiki>
 
#:''Line 9253'': <nowiki>Awarded to participants in the Steel Division during season 24 and 25 of UGC Highlander.</nowiki>
 
#:''Line 9268'': <nowiki>UGC Ultiduo Platinum 1st Place</nowiki>
 
#:''Line 9275'': <nowiki>Awarded to first-place finishers in the Platinum Division during UGC Ultiduo tournaments.</nowiki>
 
#:''Line 9282'': <nowiki>UGC Ultiduo Platinum 2nd Place</nowiki>
 
#:''Line 9288'': <nowiki>Awarded to second-place finishers in the Platinum Division during UGC Ultiduo tournaments.</nowiki>
 
#:''Line 9295'': <nowiki>UGC Ultiduo Platinum 3rd Place</nowiki>
 
#:''Line 9301'': <nowiki>Awarded to third-place finishers in the Platinum Division during UGC Ultiduo tournaments.</nowiki>
 
#:''Line 9308'': <nowiki>UGC Ultiduo Platinum Participant</nowiki>
 
#:''Line 9314'': <nowiki>Awarded to participants in the Platinum Division during UGC Ultiduo tournaments.</nowiki>
 
#:''Line 9321'': <nowiki>UGC Ultiduo Steel 1st Place</nowiki>
 
#:''Line 9327'': <nowiki>Awarded to first-place finishers in the Steel Division during UGC Ultiduo tournaments.</nowiki>
 
#:''Line 9334'': <nowiki>UGC Ultiduo Steel 2nd Place</nowiki>
 
#:''Line 9340'': <nowiki>Awarded to second-place finishers in the Steel Division during UGC Ultiduo tournaments.</nowiki>
 
#:''Line 9347'': <nowiki>UGC Ultiduo Steel 3rd Place</nowiki>
 
#:''Line 9353'': <nowiki>Awarded to third-place finishers in the Steel Division during UGC Ultiduo tournaments.</nowiki>
 
#:''Line 9360'': <nowiki>UGC Ultiduo Steel Participant</nowiki>
 
#:''Line 9366'': <nowiki>Awarded to participants in the Steel Division during UGC Ultiduo tournaments.</nowiki>
 
#:''Line 9383'': <nowiki>Meant to be awarded for donations to a charity drive during Ready Steady Pan Season 5, which never ran.</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Medic_strange_quality_table&action=edit Template:Medic strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Medic strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 9 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Medic_strange_quality_table&action=edit Template:Medic strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Medic strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 9 translations
 
#:''Line 3'': <nowiki>Possible Medic Strange quality items</nowiki>
 
#:''Line 3'': <nowiki>Possible Medic Strange quality items</nowiki>
#:''Line 521'': <nowiki>Numbers indicate the series of  that each item can be obtained from.</nowiki>
+
#:''Line 527'': <nowiki>Numbers indicate the series of  that each item can be obtained from.</nowiki>
#:''Line 540'': <nowiki>and  are not obtainable from crates. Players who complete a full  will be awarded with a random Botkiller weapon or Australium weapon.</nowiki>
+
#:''Line 546'': <nowiki>and  are not obtainable from crates. Players who complete a full  will be awarded with a random Botkiller weapon or Australium weapon.</nowiki>
#:''Line 555'': <nowiki>These  are not available from crates; instead, they can be created by combining them with a  item, obtained from a specific , which in turn can be obtained as a .</nowiki>
+
#:''Line 561'': <nowiki>These  are not available from crates; instead, they can be created by combining them with a  item, obtained from a specific , which in turn can be obtained as a .</nowiki>
#:''Line 568'': <nowiki>The  is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #85.</nowiki>
+
#:''Line 574'': <nowiki>The  is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #85.</nowiki>
#:''Line 580'': <nowiki>Available by combining with a , available from unboxing  during the  event.</nowiki>
+
#:''Line 586'': <nowiki>Available by combining with a , available from unboxing  during the  event.</nowiki>
#:''Line 591'': <nowiki>Available from unboxing the  during the  event.</nowiki>
+
#:''Line 597'': <nowiki>Available from unboxing the  during the  event.</nowiki>
#:''Line 602'': <nowiki>Available from unboxing the .</nowiki>
+
#:''Line 608'': <nowiki>Available from unboxing the .</nowiki>
#:''Line 611'': <nowiki>Available from unboxing the .</nowiki>
+
#:''Line 617'': <nowiki>Available from unboxing the .</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Pyro_class_hat_table&action=edit Template:Pyro class hat table] has [{{fullurl:Special:WhatLinksHere/Template:Pyro class hat table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Pyro_class_hat_table&action=edit Template:Pyro class hat table] has [{{fullurl:Special:WhatLinksHere/Template:Pyro class hat table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1 translation
 
#:''Line 4'': <nowiki>Pyro</nowiki>
 
#:''Line 4'': <nowiki>Pyro</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Pyro_strange_quality_table&action=edit Template:Pyro strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Pyro strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 10 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Pyro_strange_quality_table&action=edit Template:Pyro strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Pyro strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 10 translations
 
#:''Line 3'': <nowiki>Possible Pyro Strange quality items</nowiki>
 
#:''Line 3'': <nowiki>Possible Pyro Strange quality items</nowiki>
#:''Line 683'': <nowiki>Numbers indicate the series of  that each item can be obtained from.</nowiki>
+
#:''Line 692'': <nowiki>Numbers indicate the series of  that each item can be obtained from.</nowiki>
#:''Line 702'': <nowiki>and  are not obtainable from crates. Players who complete a full  will be awarded with a random Botkiller weapon or Australium weapon.</nowiki>
+
#:''Line 711'': <nowiki>and  are not obtainable from crates. Players who complete a full  will be awarded with a random Botkiller weapon or Australium weapon.</nowiki>
#:''Line 717'': <nowiki>The ,  and  are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #82, the , which can be found inside Crate #85 and the , which can be found inside Crate #90.</nowiki>
+
#:''Line 726'': <nowiki>The ,  and  are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #82, the , which can be found inside Crate #85 and the , which can be found inside Crate #90.</nowiki>
#:''Line 727'': <nowiki>These  are not available from crates; instead, they can be created by combining them with a  item, obtained from a specific , which in turn can be obtained as a .</nowiki>
+
#:''Line 736'': <nowiki>These  are not available from crates; instead, they can be created by combining them with a  item, obtained from a specific , which in turn can be obtained as a .</nowiki>
#:''Line 740'': <nowiki>These  are not available from crates; instead, they can be created by combining them with the  item, obtained from a specific Crate.</nowiki>
+
#:''Line 749'': <nowiki>These  are not available from crates; instead, they can be created by combining them with the  item, obtained from a specific Crate.</nowiki>
#:''Line 751'': <nowiki>Available by combining with a , available from unboxing  during the  event.</nowiki>
+
#:''Line 760'': <nowiki>Available by combining with a , available from unboxing  during the  event.</nowiki>
#:''Line 761'': <nowiki>Available from unboxing the  during the  event.</nowiki>
+
#:''Line 770'': <nowiki>Available from unboxing the  during the  event.</nowiki>
#:''Line 771'': <nowiki>Available from unboxing the .</nowiki>
 
 
#:''Line 780'': <nowiki>Available from unboxing the .</nowiki>
 
#:''Line 780'': <nowiki>Available from unboxing the .</nowiki>
 +
#:''Line 789'': <nowiki>Available from unboxing the .</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scout_strange_quality_table&action=edit Template:Scout strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Scout strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scout_strange_quality_table&action=edit Template:Scout strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Scout strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1 translation
#:''Line 941'': <nowiki>Can no longer be unboxed in Strange quality as of the .</nowiki>
+
#:''Line 952'': <nowiki>Can no longer be unboxed in Strange quality as of the .</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Set_list&action=edit Template:Set list] has [{{fullurl:Special:WhatLinksHere/Template:Set list|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 17 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Set_list&action=edit Template:Set list] has [{{fullurl:Special:WhatLinksHere/Template:Set list|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 17 translations
 
#:''Line 16'': <nowiki>Effect:</nowiki>
 
#:''Line 16'': <nowiki>Effect:</nowiki>
Line 1,538: Line 780:
 
#:''Line 821'': <nowiki>'''Effect:''' Particle effect when taunting</nowiki>
 
#:''Line 821'': <nowiki>'''Effect:''' Particle effect when taunting</nowiki>
 
#:''Line 873'': <nowiki>Contains  items.</nowiki>
 
#:''Line 873'': <nowiki>Contains  items.</nowiki>
#:''Line 883'': <nowiki>This set does not affect gameplay, as its description is meant to be a joke.</nowiki>
+
#:''Line 884'': <nowiki>This set does not affect gameplay, as its description is meant to be a joke.</nowiki>
#:''Line 898'': <nowiki>This set does not affect gameplay, as its description is meant to be a joke. However, it does change a handful of item descriptions, as of .</nowiki>
+
#:''Line 899'': <nowiki>This set does not affect gameplay, as its description is meant to be a joke. However, it does change a handful of item descriptions, as of .</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Summer_2024_Unusual_effects&action=edit Template:Summer 2024 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Summer 2024 Unusual effects|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Soldier_strange_quality_table&action=edit Template:Soldier strange quality table] has [{{fullurl:Special:WhatLinksHere/Template:Soldier strange quality table|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 10 translations
#:''Line 2'': <nowiki>Unusual effects</nowiki>
+
#:''Line 3'': <nowiki>Possible Soldier Strange quality items</nowiki>
 +
#:''Line 576'': <nowiki>Numbers indicate the series of  that each item can be obtained from.</nowiki>
 +
#:''Line 595'': <nowiki>and  are not obtainable from crates. Players who complete a full  will be awarded with a random Botkiller weapon or Australium weapon.</nowiki>
 +
#:''Line 610'': <nowiki>The  is not obtainable from crates. Users who owned a Strange  prior to the  were granted a Strange Escape Plan upon starting the game.</nowiki>
 +
#:''Line 624'': <nowiki>These  are not available from crates; instead, they can be created by combining them with a  item, obtained from a specific , which in turn can be obtained as a .</nowiki>
 +
#:''Line 637'': <nowiki>The , the  and the  are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #85, the , which can be found inside Crate #90, and the , which can be found inside Crate #92.</nowiki>
 +
#:''Line 648'': <nowiki>Available by combining with a , available from unboxing  during the  event.</nowiki>
 +
#:''Line 659'': <nowiki>Available from unboxing the  during the  event.</nowiki>
 +
#:''Line 670'': <nowiki>Available from unboxing the .</nowiki>
 +
#:''Line 679'': <nowiki>Available from unboxing the .</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Very_Scary_Halloween_Special_Unusual_effects&action=edit Template:Very Scary Halloween Special Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Very Scary Halloween Special Unusual effects|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Very_Scary_Halloween_Special_Unusual_effects&action=edit Template:Very Scary Halloween Special Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Very Scary Halloween Special Unusual effects|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Weapon_list&action=edit Template:Weapon list] has [{{fullurl:Special:WhatLinksHere/Template:Weapon list|limit=23&namespace=0&hideredirs=1}} 23 uses] and is missing 153 translations
 +
#:''Line 295'': <nowiki>(Kill time) 4</nowiki>
 +
#:''Line 355'': <nowiki>D/H</nowiki>
 +
#:''Line 376'': <nowiki>D/H</nowiki>
 +
#:''Line 394'': <nowiki>D/H</nowiki>
 +
#:''Line 418'': <nowiki>D/H</nowiki>
 +
#:''Line 432'': <nowiki>18 to buildings</nowiki>
 +
#:''Line 441'': <nowiki>18 to buildings</nowiki>
 +
#:''Line 450'': <nowiki>18 to buildings</nowiki>
 +
#:''Line 460'': <nowiki>Only crits when reflected</nowiki>
 +
#:''Line 473'': <nowiki>48 damage over 6 seconds</nowiki>
 +
#:''Line 482'': <nowiki>60 damage over 6 seconds</nowiki>
 +
#:''Line 501'': <nowiki>D/H</nowiki>
 +
#:''Line 519'': <nowiki>D/H</nowiki>
 +
#:''Line 588'': <nowiki>10 + 3x Fall Damage</nowiki>
 +
#:''Line 611'': <nowiki>(per tick)</nowiki>
 +
#:''Line 620'': <nowiki>(per tick)</nowiki>
 +
#:''Line 630'': <nowiki>(per tick)</nowiki>
 +
#:''Line 640'': <nowiki>(per tick)</nowiki>
 +
#:''Line 649'': <nowiki>(per tick)</nowiki>
 +
#:''Line 749'': <nowiki>(Kill time) 0.5</nowiki>
 +
#:''Line 757'': <nowiki>The Soldier throws his weapon, cracks his knuckles, rips a  from his bandolier and pulls the pin. The blast kills him and any enemy within 96 s (roughly 1.8 meters or 6 feet).</nowiki>
 +
#:''Line 783'': <nowiki>or  with  equipped</nowiki>
 +
#:''Line 802'': <nowiki>The Soldier throws his weapon, cracks his knuckles, rips a Holy Hand Grenade from his bandolier and pulls the pin. The blast kills him and any enemy within 96 Hammer units (roughly 1.8 meters or 6 feet), while an "" sings. Only appears with Lumbricus Lid equipped.</nowiki>
 +
#:''Line 850'': <nowiki>24 damage over 3 sec (minimum), 80 damage over 10 sec (max)</nowiki>
 +
#:''Line 861'': <nowiki>100 damage over 10 seconds</nowiki>
 +
#:''Line 885'': <nowiki>24 damage over 3 sec (minimum), 80 damage over 10 sec (max)</nowiki>
 +
#:''Line 896'': <nowiki>100 damage over 10 seconds</nowiki>
 +
#:''Line 919'': <nowiki>24 damage over 3 sec (minimum), 80 damage over 10 sec (max)</nowiki>
 +
#:''Line 929'': <nowiki>100 damage over 10 seconds</nowiki>
 +
#:''Line 953'': <nowiki>24 damage over 3 sec (minimum), 80 damage over 10 sec (max)</nowiki>
 +
#:''Line 964'': <nowiki>100 damage over 10 seconds</nowiki>
 +
#:''Line 988'': <nowiki>6 damage over 3 sec (minimum), 20 damage over 10 sec (max)</nowiki>
 +
#:''Line 999'': <nowiki>40 damage over 10 seconds</nowiki>
 +
#:''Line 1023'': <nowiki>24 damage over 3 sec (minimum), 80 damage over 10 sec (max)</nowiki>
 +
#:''Line 1034'': <nowiki>100 damage over 10 seconds</nowiki>
 +
#:''Line 1051'': <nowiki>(75 to burning enemies and buildings)</nowiki>
 +
#:''Line 1062'': <nowiki>(75 to burning enemies and buildings)</nowiki>
 +
#:''Line 1074'': <nowiki>(102 to burning enemies)</nowiki>
 +
#:''Line 1085'': <nowiki>(225 to burning enemies)</nowiki>
 +
#:''Line 1098'': <nowiki>16 damage over 2 seconds</nowiki>
 +
#:''Line 1109'': <nowiki>20 damage over 2 seconds</nowiki>
 +
#:''Line 1167'': <nowiki>60 damage over 7.5 seconds</nowiki>
 +
#:''Line 1176'': <nowiki>75 damage over 7.5 seconds</nowiki>
 +
#:''Line 1191'': <nowiki>11-21 (splash)</nowiki>
 +
#:''Line 1200'': <nowiki>15-29 (splash)</nowiki>
 +
#:''Line 1209'': <nowiki>34-63 (splash)</nowiki>
 +
#:''Line 1220'': <nowiki>60 damage over 7.5 seconds</nowiki>
 +
#:''Line 1229'': <nowiki>75 damage over 7.5 seconds</nowiki>
 +
#:''Line 1249'': <nowiki>60 damage over 7.5 seconds</nowiki>
 +
#:''Line 1258'': <nowiki>75 damage over 7.5 seconds</nowiki>
 +
#:''Line 1278'': <nowiki>60 damage over 7.5 seconds</nowiki>
 +
#:''Line 1287'': <nowiki>75 damage over 7.5 seconds</nowiki>
 +
#:''Line 1312'': <nowiki>10 + 3x Fall Damage</nowiki>
 +
#:''Line 1362'': <nowiki>Non-burning: 59<br>Burning:  -</nowiki>
 +
#:''Line 1371'': <nowiki>Non-burning: 131<br>Burning:  -</nowiki>
 +
#:''Line 1387'': <nowiki>130 to buildings</nowiki>
 +
#:''Line 1424'': <nowiki>60 damage over 7.5 seconds</nowiki>
 +
#:''Line 1433'': <nowiki>75 damage over 7.5 seconds</nowiki>
 +
#:''Line 1454'': <nowiki>65 to buildings</nowiki>
 +
#:''Line 1487'': <nowiki>(Kill time) 2</nowiki>
 +
#:''Line 1496'': <nowiki>The Pyro gathers chi and delivers a Hadouken-like fireball that can kill multiple foes.</nowiki>
 +
#:''Line 1524'': <nowiki>Enables a crit boost and gives the player invulnerability for the duration of the taunt, once the '''Mmmph''' bar is full</nowiki>
 +
#:''Line 1542'': <nowiki>The Pyro thrusts its weapon in the air while cackling triumphantly or yelling; as it does such, they receive invulnerability for the duration of the taunt and the Pyro is crit-boosted for 10 seconds.</nowiki>
 +
#:''Line 1563'': <nowiki>Deals base damage to the first target, then every next target gets half the damage of the last one (so 400, 200, 100 etc)</nowiki>
 +
#:''Line 1579'': <nowiki>(Kill time) 3</nowiki>
 +
#:''Line 1588'': <nowiki>A fiery Armageddon erupts from the Pyro, inflicting possibly fatal fire damage to any enemy slow, unaware, or simply unfortunate enough to be within range. Its wide range of fire is capable of hitting multiple targets at once.</nowiki>
 +
#:''Line 1610'': <nowiki>(Kill time) 2</nowiki>
 +
#:''Line 1619'': <nowiki>The Pyro fires a flare from the Scorch Shot, which inflicts the weapon's normal 15 base damage at medium or long range, and 400 damage at close range.</nowiki>
 +
#:''Line 1642'': <nowiki>(Kill time) 4.8</nowiki>
 +
#:''Line 1651'': <nowiki>The Pyro lights a match, turns around, and places it by their rear, immediately followed by releasing a lethally large burst of fire from the Thermal Thruster.</nowiki>
 +
#:''Line 1687'': <nowiki>30-60 (splash)</nowiki>
 +
#:''Line 1696'': <nowiki>41-81 (splash)</nowiki>
 +
#:''Line 1705'': <nowiki>90-180 (splash)</nowiki>
 +
#:''Line 1719'': <nowiki>120 to buildings</nowiki>
 +
#:''Line 1742'': <nowiki>30-60 (splash)</nowiki>
 +
#:''Line 1751'': <nowiki>41-81 (splash)</nowiki>
 +
#:''Line 1760'': <nowiki>90-180 (splash)</nowiki>
 +
#:''Line 1786'': <nowiki>30-60 (splash)</nowiki>
 +
#:''Line 1795'': <nowiki>41-81 (splash)</nowiki>
 +
#:''Line 1804'': <nowiki>90-180 (splash)</nowiki>
 +
#:''Line 1941'': <nowiki>(Detonation)</nowiki>
 +
#:''Line 2000'': <nowiki>(Kill time) 2.5</nowiki>
 +
#:''Line 2009'': <nowiki>The Demoman winds up and beheads any foe within range. Decapitating someone with this taunt adds to the weapon's head count, if it has one.</nowiki>
 +
#:''Line 2101'': <nowiki></nowiki>
 +
#:''Line 2110'': <nowiki></nowiki>
 +
#:''Line 2121'': <nowiki>64 damage over 8 seconds</nowiki>
 +
#:''Line 2130'': <nowiki>80 damage over 8 seconds</nowiki>
 +
#:''Line 2296'': <nowiki>(Kill time) 1.8</nowiki>
 +
#:''Line 2304'': <nowiki>The Heavy mimics a quick-draw Showdown and slays any foe in his sight.</nowiki>
 +
#:''Line 2369'': <nowiki>at sentry's target</nowiki>
 +
#:''Line 2378'': <nowiki>at sentry's target</nowiki>
 +
#:''Line 2387'': <nowiki>at sentry's target</nowiki>
 +
#:''Line 2396'': <nowiki>at sentry's target</nowiki>
 +
#:''Line 2404'': <nowiki>at sentry's target</nowiki>
 +
#:''Line 2418'': <nowiki>12 to buildings</nowiki>
 +
#:''Line 2427'': <nowiki>12 to buildings</nowiki>
 +
#:''Line 2436'': <nowiki>12 to buildings</nowiki>
 +
#:''Line 2511'': <nowiki>on alt-fire</nowiki>
 +
#:''Line 2521'': <nowiki>on alt-fire</nowiki>
 +
#:''Line 2531'': <nowiki>on alt-fire</nowiki>
 +
#:''Line 2573'': <nowiki>Triple Punch</nowiki>
 +
#:''Line 2595'': <nowiki>195 on third hit (without missing)</nowiki>
 +
#:''Line 2721'': <nowiki>(Kill time) 3.6</nowiki>
 +
#:''Line 2730'': <nowiki>The Engineer strums his guitar, then smashes it over an enemy's head.</nowiki>
 +
#:''Line 2758'': <nowiki>+</nowiki>
 +
#:''Line 2767'': <nowiki>(Kill time) 4</nowiki>
 +
#:''Line 2775'': <nowiki>(Stun time) 3.2</nowiki>
 +
#:''Line 2784'': <nowiki>The Engineer pulls the starter rope, his hand whirls, and he jams it into the enemy for a stun and a fatal burst of damage.</nowiki>
 +
#:''Line 2812'': <nowiki>Teleports player to their Teleporter Exit or back to spawn.</nowiki>
 +
#:''Line 2833'': <nowiki>The Engineer raises his wrench into the air and lightning comes from it, teleporting him to spawn or to his Teleporter Exit.</nowiki>
 +
#:''Line 2882'': <nowiki>(Kill time) 3.46</nowiki>
 +
#:''Line 2891'': <nowiki>Spins the  around, then fires one shot.</nowiki>
 +
#:''Line 3046'': <nowiki>ÜberCharge effect</nowiki>
 +
#:''Line 3131'': <nowiki>300% heal rate & stun/knock back immunity</nowiki>
 +
#:''Line 3155'': <nowiki>75% damage resistance and 100% critical hit resistance to selected damage type</nowiki>
 +
#:''Line 3229'': <nowiki>Stun effect</nowiki>
 +
#:''Line 3238'': <nowiki>(Kill time) 3</nowiki>
 +
#:''Line 3246'': <nowiki>(Stun time) 2.2</nowiki>
 +
#:''Line 3284'': <nowiki>Heals the player by 11 health</nowiki>
 +
#:''Line 3309'': <nowiki>The Medic puts his face up to the barrel of his Kritzkrieg and inhales deeply, restoring 11 health to himself.</nowiki>
 +
#:''Line 3337'': <nowiki>Heals nearby teammates</nowiki>
 +
#:''Line 3362'': <nowiki>The Medic places the Amputator on his shoulder and pretends to play it as if it was a violin, healing nearby teammates.</nowiki>
 +
#:''Line 3447'': <nowiki>60 damage over 10 seconds</nowiki>
 +
#:''Line 3456'': <nowiki>80 damage over 10 seconds</nowiki>
 +
#:''Line 3486'': <nowiki>60 damage over 10 seconds</nowiki>
 +
#:''Line 3495'': <nowiki>80 damage over 10 seconds</nowiki>
 +
#:''Line 3562'': <nowiki>-</nowiki>
 +
#:''Line 3571'': <nowiki>-</nowiki>
 +
#:''Line 3580'': <nowiki>-</nowiki>
 +
#:''Line 3598'': <nowiki>-</nowiki>
 +
#:''Line 3607'': <nowiki>-</nowiki>
 +
#:''Line 3616'': <nowiki>-</nowiki>
 +
#:''Line 3750'': <nowiki>(Kill time) 2.2</nowiki>
 +
#:''Line 3758'': <nowiki>(Stun time) 1</nowiki>
 +
#:''Line 3767'': <nowiki>The Sniper jams an arrow into his foe and stuns the enemy, then pulls the arrow to kill them.</nowiki>
 +
#:''Line 3830'': <nowiki>( or buff crit only)</nowiki>
 +
#:''Line 3870'': <nowiki>while disguised</nowiki>
 +
#:''Line 3880'': <nowiki>while disguised</nowiki>
 +
#:''Line 3890'': <nowiki>while disguised</nowiki>
 +
#:''Line 3900'': <nowiki>while disguised</nowiki>
 +
#:''Line 3910'': <nowiki>while disguised</nowiki>
 +
#:''Line 4048'': <nowiki>Enables the Spy to  himself.</nowiki>
 +
#:''Line 4072'': <nowiki>Cloak type</nowiki>
 +
#:''Line 4100'': <nowiki>Timed</nowiki>
 +
#:''Line 4155'': <nowiki>Motion sensitive</nowiki>
 +
#:''Line 4207'': <nowiki>Feign Death</nowiki>
 +
#:''Line 4268'': <nowiki>Level 1 Building</nowiki>
 +
#:''Line 4278'': <nowiki>Level 2 Building</nowiki>
 +
#:''Line 4288'': <nowiki>Level 3 Building</nowiki>
 +
#:''Line 4380'': <nowiki>(Kill time) 4</nowiki>
 +
#:''Line 4389'': <nowiki>The Spy assumes a Fencing position and makes two quick slashes and one fatal thrust.</nowiki>
 +
#:''Line 4520'': <nowiki>Usable by all classes except  and .</nowiki>
 +
#:''Line 4538'': <nowiki>Usable by all classes except .</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Active_promotional_item_list&action=edit Template:Active promotional item list] has [{{fullurl:Special:WhatLinksHere/Template:Active promotional item list|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 8 translations
 +
#:''Line 70'': <nowiki>Awarded in  quality to players who purchase ''Disgaea PC'' on .</nowiki>
 +
#:''Line 339'': <nowiki>This section documents non-medal cosmetic items awarded through participation with special community groups. For lists of medals awarded through community tournaments and other community-led events, see  and .</nowiki>
 +
#:''Line 362'': <nowiki>Awarded in  and  quality to participants and winners of various KritzKast giveaways and contests.</nowiki>
 +
#:''Line 376'': <nowiki>Official Team Fortress Wiki <!-- When you add a lang, don't forget to update the template Promo Nav too. Making a common string won't be necessary since it won't be used enough. --></nowiki>
 +
#:''Line 396'': <nowiki>Awarded in  quality to valuable contributors to the official .</nowiki>
 +
#:''Line 536'': <nowiki>Premium Accounts</nowiki>
 +
#:''Line 625'': <nowiki>Special Events</nowiki>
 +
#:''Line 717'': <nowiki>Weta Workshop</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_demoman_melee&action=edit Template:Class weapons table demoman melee] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table demoman melee|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 3 translations
 +
#:''Line 11'': <nowiki>The Bottle will break upon a successful Critical hit (purely cosmetic feature).</nowiki>
 +
#:''Line 672'': <nowiki>Has 50% longer melee range.<br /></nowiki>
 +
#:''Line 790'': <nowiki>Has 50% longer melee range.<br /></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_demoman_primary&action=edit Template:Class weapons table demoman primary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table demoman primary|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 5 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_demoman_primary&action=edit Template:Class weapons table demoman primary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table demoman primary|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 5 translations
 
#:''Line 16'': <nowiki>Grenades have  on a direct hit.<br /></nowiki>
 
#:''Line 16'': <nowiki>Grenades have  on a direct hit.<br /></nowiki>
Line 1,550: Line 968:
 
#:''Line 523'': <nowiki>Allows player to activate a parachute whilst midair, slowing their descent.<br /></nowiki>
 
#:''Line 523'': <nowiki>Allows player to activate a parachute whilst midair, slowing their descent.<br /></nowiki>
 
#:''Line 567'': <nowiki>Grenades have zero range falloff on a direct hit.<br /></nowiki>
 
#:''Line 567'': <nowiki>Grenades have zero range falloff on a direct hit.<br /></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_engineer_building&action=edit Template:Class weapons table engineer building] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table engineer building|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 2 translations
 +
#:''Line 7'': <nowiki>Allows the player to place the Sentry, Dispenser, and both Teleporters in the world.</nowiki>
 +
#:''Line 31'': <nowiki>Allows the player to destroy their Sentry, Dispenser, and both Teleporters.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_engineer_primary&action=edit Template:Class weapons table engineer primary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table engineer primary|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 6 translations
 +
#:''Line 152'': <nowiki>Number of empty shots before the weapon runs out of its ammunition source. See the weapon's page for details.</nowiki>
 +
#:''Line 169'': <nowiki>Draws 30 metal units from the player's metal reserve (200). See the weapon's page for details.</nowiki>
 +
#:''Line 188'': <nowiki>On hit: damage dealt is returned as ammo.<br /></nowiki>
 +
#:''Line 295'': <nowiki>Shoots an electric projectile instead of shotgun pellets.<br /></nowiki>
 +
#:''Line 448'': <nowiki>Alt-Fire: Use 100 metal to pick up buildings from long range.<br /></nowiki>
 +
#:''Line 557'': <nowiki>+50% bullets per shot.<br /></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_engineer_secondary&action=edit Template:Class weapons table engineer secondary] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table engineer secondary|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 3 translations
 +
#:''Line 17'': <nowiki>Killed enemies suffer a distinctive death by incineration.<br/></nowiki>
 +
#:''Line 49'': <nowiki>Enables manual control of own Sentry Gun.<br /></nowiki>
 +
#:''Line 178'': <nowiki>No reload necessary.<br /></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Haunted_quality_table&action=edit Template:Haunted quality table] has [{{fullurl:Special:WhatLinksHere/Template:Haunted quality table|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Possible Haunted quality items</nowiki>
 +
#:''Line 445'': <nowiki>Multiple classes</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Golden_Wrench_owners&action=edit Template:List of Golden Wrench owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Golden Wrench owners|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Golden_Wrench_owners&action=edit Template:List of Golden Wrench owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Golden Wrench owners|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 2 translations
 
#:''Line 43'': <nowiki>Item link</nowiki>
 
#:''Line 43'': <nowiki>Item link</nowiki>
 
#:''Line 747'': <nowiki>VAC banned; Golden Wrench removed as a result.</nowiki>
 
#:''Line 747'': <nowiki>VAC banned; Golden Wrench removed as a result.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Saxxy_owners&action=edit Template:List of Saxxy owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Saxxy owners|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 4 translations
 +
#:''Line 2'': <nowiki>Category</nowiki>
 +
#:''Line 21'': <nowiki>Recipient</nowiki>
 +
#:''Line 43'': <nowiki>Item link</nowiki>
 +
#:''Line 65'': <nowiki>Backpack</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_maps&action=edit Template:List of maps] has [{{fullurl:Special:WhatLinksHere/Template:List of maps|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 3 translations
 +
#:''Line 9'': <nowiki>'''Note:''' Community maps are identified in ''italics''.</nowiki>
 +
#:''Line 36'': <nowiki>Date added</nowiki>
 +
#:''Line 58'': <nowiki>Developer(s)</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_retired_items&action=edit Template:List of retired items] has [{{fullurl:Special:WhatLinksHere/Template:List of retired items|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 2 translations
 +
#:''Line 28'': <nowiki>Introduced</nowiki>
 +
#:''Line 41'': <nowiki>Retired</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Map_types&action=edit Template:Map types] has [{{fullurl:Special:WhatLinksHere/Template:Map types|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 5 translations
 +
#:''Line 7'': <nowiki>Prefix</nowiki>
 +
#:''Line 23'': <nowiki>Date added</nowiki>
 +
#:''Line 39'': <nowiki>Number of maps</nowiki>
 +
#:''Line 61'': <nowiki>&nbsp;(Standard)</nowiki>
 +
#:''Line 126'': <nowiki>Developer aid</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Paint_Can&action=edit Template:Paint Can] has [{{fullurl:Special:WhatLinksHere/Template:Paint Can|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 35 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Paint_Can&action=edit Template:Paint Can] has [{{fullurl:Special:WhatLinksHere/Template:Paint Can|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 35 translations
 
#:''Line 1'': <nowiki>Colors</nowiki>
 
#:''Line 1'': <nowiki>Colors</nowiki>
Line 1,589: Line 1,042:
 
#:''Line 663'': <nowiki>As a bonus drop from cases</nowiki>
 
#:''Line 663'': <nowiki>As a bonus drop from cases</nowiki>
 
#:''Line 677'': <nowiki>Notes: The availability column shows the standard conditions. Any special, time-limited promotions that may be occurring in the  are not and should not be included.</nowiki>
 
#:''Line 677'': <nowiki>Notes: The availability column shows the standard conditions. Any special, time-limited promotions that may be occurring in the  are not and should not be included.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Smissmas_2023_Unusual_effects&action=edit Template:Smissmas 2023 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Smissmas 2023 Unusual effects|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Spellbook_item&action=edit Template:Spellbook item] has [{{fullurl:Special:WhatLinksHere/Template:Spellbook item|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Spellbook_item&action=edit Template:Spellbook item] has [{{fullurl:Special:WhatLinksHere/Template:Spellbook item|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 1 translation
 
#:''Line 1'': <nowiki>With this item equipped in the Action slot, it enables the user to cast spells. The player's hand emits colorful sparkles in the , and the player can pick up and cast . When a player joins a server hosting a  that has magic spells without a spellbook equipped, a notification is displayed, allowing the player to equip it or decline the notice by the using the keys given in the notification (:  for accepting and  for declining). The notification reappears after respawning until a spellbook is equipped, the server changes to a map without spells, or the player leaves the server.</nowiki>
 
#:''Line 1'': <nowiki>With this item equipped in the Action slot, it enables the user to cast spells. The player's hand emits colorful sparkles in the , and the player can pick up and cast . When a player joins a server hosting a  that has magic spells without a spellbook equipped, a notification is displayed, allowing the player to equip it or decline the notice by the using the keys given in the notification (:  for accepting and  for declining). The notification reappears after respawning until a spellbook is equipped, the server changes to a map without spells, or the player leaves the server.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:TF2_patches&action=edit Template:TF2 patches] has [{{fullurl:Special:WhatLinksHere/Template:TF2 patches|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Voice_actors&action=edit Template:Voice actors] has [{{fullurl:Special:WhatLinksHere/Template:Voice actors|limit=22&namespace=0&hideredirs=1}} 22 uses] and is missing 2 translations
#:''Line 896'': <nowiki>PlayStation 3 patches</nowiki>
+
#:''Line 2'': <nowiki>Voice actor</nowiki>
 +
#:''Line 25'': <nowiki>Character(s)</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Class_weapons_table_spy_building&action=edit Template:Class weapons table spy building] has [{{fullurl:Special:WhatLinksHere/Template:Class weapons table spy building|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 2 translations
 +
#:''Line 10'': <nowiki>Disables and slowly destroys enemy Engineer .</nowiki>
 +
#:''Line 44'': <nowiki>Disables enemy Engineer buildings.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/126&action=edit Template:Crate series/126] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/126|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>126</nowiki>
 +
#:''Line 42'': <nowiki><small>(Contents may be  or  with an Unusual Weapon effect.)</small></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/93&action=edit Template:Crate series/93] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/93|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>93</nowiki>
 +
#:''Line 56'': <nowiki><small>(Contents may be  or  with an Unusual Weapon effect.)</small></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/94&action=edit Template:Crate series/94] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/94|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>94</nowiki>
 +
#:''Line 56'': <nowiki><small>(Contents may be  or  with an Unusual Weapon effect.)</small></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Equalizer_and_Escape_Plan_healing_range&action=edit Template:Equalizer and Escape Plan healing range] has [{{fullurl:Special:WhatLinksHere/Template:Equalizer and Escape Plan healing range|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 34 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Equalizer_and_Escape_Plan_healing_range&action=edit Template:Equalizer and Escape Plan healing range] has [{{fullurl:Special:WhatLinksHere/Template:Equalizer and Escape Plan healing range|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 34 translations
 
#:''Line 3'': <nowiki>Healing sources</nowiki>
 
#:''Line 3'': <nowiki>Healing sources</nowiki>
Line 1,631: Line 1,099:
 
#:''Line 3'': <nowiki>List of items in equip regions</nowiki>
 
#:''Line 3'': <nowiki>List of items in equip regions</nowiki>
 
#:''Line 16'': <nowiki>Equip region</nowiki>
 
#:''Line 16'': <nowiki>Equip region</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Full_moon_status&action=edit Template:Full moon status] has [{{fullurl:Special:WhatLinksHere/Template:Full moon status|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 1 translation
 +
#:''Line 1'': <nowiki>The next full moon is from '''''' through to '''''' (UTC)</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Jiggle_bones&action=edit Template:Jiggle bones] has [{{fullurl:Special:WhatLinksHere/Template:Jiggle bones|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 311 translations
 +
#:''Line 5'': <nowiki>List of items that have Jiggle bones</nowiki>
 +
#:''Line 24'': <nowiki>Slot</nowiki>
 +
#:''Line 36'': <nowiki>Item</nowiki>
 +
#:''Line 57'': <nowiki>The liquid.</nowiki>
 +
#:''Line 80'': <nowiki>The fish.</nowiki>
 +
#:''Line 102'': <nowiki>The hand.</nowiki>
 +
#:''Line 122'': <nowiki>The wrapping paper.</nowiki>
 +
#:''Line 145'': <nowiki>The tip of the hat.</nowiki>
 +
#:''Line 167'': <nowiki>The tail.</nowiki>
 +
#:''Line 189'': <nowiki>The bird.</nowiki>
 +
#:''Line 211'': <nowiki>The head and tail.</nowiki>
 +
#:''Line 231'': <nowiki>The end of the scarf.</nowiki>
 +
#:''Line 251'': <nowiki>The loose money.</nowiki>
 +
#:''Line 271'': <nowiki>The combs.</nowiki>
 +
#:''Line 290'': <nowiki>The end of the headband.</nowiki>
 +
#:''Line 310'': <nowiki>The quiff.</nowiki>
 +
#:''Line 332'': <nowiki>The visor and tail of the helmet.</nowiki>
 +
#:''Line 350'': <nowiki>The ponytail.</nowiki>
 +
#:''Line 372'': <nowiki>The ears.</nowiki>
 +
#:''Line 394'': <nowiki>The loose letters.</nowiki>
 +
#:''Line 412'': <nowiki>The tip of the hat.</nowiki>
 +
#:''Line 434'': <nowiki>The combs and the eyes.</nowiki>
 +
#:''Line 453'': <nowiki>The wings.</nowiki>
 +
#:''Line 467'': <nowiki>The doll.</nowiki>
 +
#:''Line 485'': <nowiki>The pom-pom.</nowiki>
 +
#:''Line 507'': <nowiki>The board.</nowiki>
 +
#:''Line 524'': <nowiki>The end of the belt.</nowiki>
 +
#:''Line 544'': <nowiki>The ends of the tentacles.</nowiki>
 +
#:''Line 564'': <nowiki>The strands of hair at the front.</nowiki>
 +
#:''Line 584'': <nowiki>The camera, the bag's zipper, and the towel.</nowiki>
 +
#:''Line 598'': <nowiki>The loose bandages.</nowiki>
 +
#:''Line 621'': <nowiki>The flap on the back.</nowiki>
 +
#:''Line 643'': <nowiki>The flap on the back.</nowiki>
 +
#:''Line 666'': <nowiki>The flag.</nowiki>
 +
#:''Line 689'': <nowiki>The leather loop.</nowiki>
 +
#:''Line 712'': <nowiki>The Soldier figurine.</nowiki>
 +
#:''Line 726'': <nowiki>The visor.</nowiki>
 +
#:''Line 740'': <nowiki>The end of the cape.</nowiki>
 +
#:''Line 758'': <nowiki>The handles.</nowiki>
 +
#:''Line 772'': <nowiki>The tassels.</nowiki>
 +
#:''Line 792'': <nowiki>The eagle.</nowiki>
 +
#:''Line 814'': <nowiki>The flower.</nowiki>
 +
#:''Line 828'': <nowiki>The ends of the maggots.</nowiki>
 +
#:''Line 848'': <nowiki>The cardboard flaps and coat hanger.</nowiki>
 +
#:''Line 868'': <nowiki>The tassels.</nowiki>
 +
#:''Line 888'': <nowiki>The maggot.</nowiki>
 +
#:''Line 908'': <nowiki>The raccoon.</nowiki>
 +
#:''Line 928'': <nowiki>The raccoon.</nowiki>
 +
#:''Line 948'': <nowiki>The rocket artillery launchers.</nowiki>
 +
#:''Line 962'': <nowiki>The bird.</nowiki>
 +
#:''Line 984'': <nowiki>The tips of the ears and whiskers.</nowiki>
 +
#:''Line 998'': <nowiki>The raccoon.</nowiki>
 +
#:''Line 1012'': <nowiki>The cardboard flap.</nowiki>
 +
#:''Line 1032'': <nowiki>The feather.</nowiki>
 +
#:''Line 1054'': <nowiki>The turret and figurine.</nowiki>
 +
#:''Line 1068'': <nowiki>The straps.</nowiki>
 +
#:''Line 1090'': <nowiki>The loose skin.</nowiki>
 +
#:''Line 1113'': <nowiki>The liquid.</nowiki>
 +
#:''Line 1136'': <nowiki>The filter cartridge and tube.</nowiki>
 +
#:''Line 1155'': <nowiki>The fangs.</nowiki>
 +
#:''Line 1169'': <nowiki>The entire head.</nowiki>
 +
#:''Line 1191'': <nowiki>The barbeque lid.</nowiki>
 +
#:''Line 1211'': <nowiki>The cage door and perch.</nowiki>
 +
#:''Line 1233'': <nowiki>The tip of the beanie.</nowiki>
 +
#:''Line 1247'': <nowiki>The candies.</nowiki>
 +
#:''Line 1261'': <nowiki>The bird.</nowiki>
 +
#:''Line 1283'': <nowiki>The tail.</nowiki>
 +
#:''Line 1305'': <nowiki>The entire hat.</nowiki>
 +
#:''Line 1327'': <nowiki>The fin and tail.</nowiki>
 +
#:''Line 1345'': <nowiki>Each side of the face.</nowiki>
 +
#:''Line 1365'': <nowiki>The dolls.</nowiki>
 +
#:''Line 1387'': <nowiki>The curly ends of the hair.</nowiki>
 +
#:''Line 1407'': <nowiki>The sash and feathers.</nowiki>
 +
#:''Line 1424'': <nowiki>The wings.</nowiki>
 +
#:''Line 1445'': <nowiki>The feathers.</nowiki>
 +
#:''Line 1466'': <nowiki>The phoenix.</nowiki>
 +
#:''Line 1479'': <nowiki>The hose.</nowiki>
 +
#:''Line 1495'': <nowiki>The skulls.</nowiki>
 +
#:''Line 1516'': <nowiki>The present.</nowiki>
 +
#:''Line 1533'': <nowiki>The basket in the oil.</nowiki>
 +
#:''Line 1551'': <nowiki>The hanging goo and bubbles.</nowiki>
 +
#:''Line 1569'': <nowiki>The pupils.</nowiki>
 +
#:''Line 1590'': <nowiki>The contents of the pot.</nowiki>
 +
#:''Line 1608'': <nowiki>The guillotine blade.</nowiki>
 +
#:''Line 1626'': <nowiki>The wooden handle.</nowiki>
 +
#:''Line 1647'': <nowiki>The pom-pom.</nowiki>
 +
#:''Line 1668'': <nowiki>The bells.</nowiki>
 +
#:''Line 1689'': <nowiki>The ends of the chains.</nowiki>
 +
#:''Line 1707'': <nowiki>The stalk.</nowiki>
 +
#:''Line 1725'': <nowiki>The eye.</nowiki>
 +
#:''Line 1746'': <nowiki>The pom-pom.</nowiki>
 +
#:''Line 1767'': <nowiki>The seaweed.</nowiki>
 +
#:''Line 1783'': <nowiki>The brain.</nowiki>
 +
#:''Line 1802'': <nowiki>The doll's head and arms.</nowiki>
 +
#:''Line 1815'': <nowiki>The eyes and the springs.</nowiki>
 +
#:''Line 1833'': <nowiki>The 's fingers.</nowiki>
 +
#:''Line 1854'': <nowiki>The glove's fingers.</nowiki>
 +
#:''Line 1875'': <nowiki>The laser gun.</nowiki>
 +
#:''Line 1894'': <nowiki>The brim and tip.</nowiki>
 +
#:''Line 1907'': <nowiki>The end of the belt and the fan.</nowiki>
 +
#:''Line 1925'': <nowiki>The pupils.</nowiki>
 +
#:''Line 1946'': <nowiki>The lower jaw.</nowiki>
 +
#:''Line 1964'': <nowiki>The fish.</nowiki>
 +
#:''Line 1985'': <nowiki>The entire boot.</nowiki>
 +
#:''Line 2006'': <nowiki>The tie.</nowiki>
 +
#:''Line 2027'': <nowiki>The tail.</nowiki>
 +
#:''Line 2049'': <nowiki>The entire creature.</nowiki>
 +
#:''Line 2070'': <nowiki>The eye stalks.</nowiki>
 +
#:''Line 2088'': <nowiki>The flame.</nowiki>
 +
#:''Line 2109'': <nowiki>The pom-pom.</nowiki>
 +
#:''Line 2132'': <nowiki>The lamp.</nowiki>
 +
#:''Line 2151'': <nowiki>The rim of the hat.</nowiki>
 +
#:''Line 2169'': <nowiki>The plume.</nowiki>
 +
#:''Line 2182'': <nowiki>The bird.</nowiki>
 +
#:''Line 2204'': <nowiki>The metal feathers.</nowiki>
 +
#:''Line 2223'': <nowiki>The "fuse".</nowiki>
 +
#:''Line 2239'': <nowiki>The spring.</nowiki>
 +
#:''Line 2258'': <nowiki>The feathers.</nowiki>
 +
#:''Line 2279'': <nowiki>The tail of the hood.</nowiki>
 +
#:''Line 2301'': <nowiki>The back of the poncho.</nowiki>
 +
#:''Line 2317'': <nowiki>The tassels.</nowiki>
 +
#:''Line 2336'': <nowiki>The stickybomb.</nowiki>
 +
#:''Line 2352'': <nowiki>The spring.</nowiki>
 +
#:''Line 2371'': <nowiki>The end of the scarf.</nowiki>
 +
#:''Line 2390'': <nowiki>The golf clubs.</nowiki>
 +
#:''Line 2409'': <nowiki>The loose material at the front and back.</nowiki>
 +
#:''Line 2427'': <nowiki>The back of the cape.</nowiki>
 +
#:''Line 2448'': <nowiki>The feather.</nowiki>
 +
#:''Line 2469'': <nowiki>The back of the cape.</nowiki>
 +
#:''Line 2490'': <nowiki>The chest itself and its lock.</nowiki>
 +
#:''Line 2511'': <nowiki>The locks.</nowiki>
 +
#:''Line 2532'': <nowiki>The bagpipes.</nowiki>
 +
#:''Line 2545'': <nowiki>The eye.</nowiki>
 +
#:''Line 2566'': <nowiki>The earrings and the end of the bandana.</nowiki>
 +
#:''Line 2584'': <nowiki>The straps.</nowiki>
 +
#:''Line 2605'': <nowiki>The top of the hat.</nowiki>
 +
#:''Line 2621'': <nowiki>The feather.</nowiki>
 +
#:''Line 2645'': <nowiki>The banana peel.</nowiki>
 +
#:''Line 2663'': <nowiki>The top of the head.</nowiki>
 +
#:''Line 2682'': <nowiki>The straps.</nowiki>
 +
#:''Line 2703'': <nowiki>The ornament.</nowiki>
 +
#:''Line 2716'': <nowiki>The quiff.</nowiki>
 +
#:''Line 2737'': <nowiki>The entire tutu.</nowiki>
 +
#:''Line 2758'': <nowiki>The quiff.</nowiki>
 +
#:''Line 2779'': <nowiki>The bottom half of the Sandvich and the end of the tongue.</nowiki>
 +
#:''Line 2797'': <nowiki>The ponytail and earrings.</nowiki>
 +
#:''Line 2810'': <nowiki>The nose ring.</nowiki>
 +
#:''Line 2828'': <nowiki>The hair.</nowiki>
 +
#:''Line 2848'': <nowiki>The chicken's body.</nowiki>
 +
#:''Line 2861'': <nowiki>The straps.</nowiki>
 +
#:''Line 2882'': <nowiki>The hanging .</nowiki>
 +
#:''Line 2900'': <nowiki>The pom-pom.</nowiki>
 +
#:''Line 2922'': <nowiki>The sandvich stack.</nowiki>
 +
#:''Line 2934'': <nowiki>The eye and antennae.</nowiki>
 +
#:''Line 2951'': <nowiki>The tassel.</nowiki>
 +
#:''Line 2971'': <nowiki>The flaps.</nowiki>
 +
#:''Line 2990'': <nowiki>The gloves and springs.</nowiki>
 +
#:''Line 3004'': <nowiki>The wind up key.</nowiki>
 +
#:''Line 3017'': <nowiki>The straps.</nowiki>
 +
#:''Line 3038'': <nowiki>The feelers and mouth.</nowiki>
 +
#:''Line 3057'': <nowiki>The whip and idol.</nowiki>
 +
#:''Line 3073'': <nowiki>The orange tubing.</nowiki>
 +
#:''Line 3087'': <nowiki>The floating polygons.</nowiki>
 +
#:''Line 3101'': <nowiki>The rum.</nowiki>
 +
#:''Line 3118'': <nowiki>The moustache.</nowiki>
 +
#:''Line 3131'': <nowiki>The wings.</nowiki>
 +
#:''Line 3150'': <nowiki>The tentacles.</nowiki>
 +
#:''Line 3163'': <nowiki>The ears.</nowiki>
 +
#:''Line 3176'': <nowiki>The eye.</nowiki>
 +
#:''Line 3197'': <nowiki>The Mini-Sentry.</nowiki>
 +
#:''Line 3210'': <nowiki>The toes.</nowiki>
 +
#:''Line 3229'': <nowiki>The toy.</nowiki>
 +
#:''Line 3242'': <nowiki>The doll.</nowiki>
 +
#:''Line 3260'': <nowiki>The pug's head and hind legs.</nowiki>
 +
#:''Line 3273'': <nowiki>The tail.</nowiki>
 +
#:''Line 3295'': <nowiki>The ghost.</nowiki>
 +
#:''Line 3317'': <nowiki>The bear's head.</nowiki>
 +
#:''Line 3339'': <nowiki>The bear's head and arms.</nowiki>
 +
#:''Line 3358'': <nowiki>The teleporter.</nowiki>
 +
#:''Line 3371'': <nowiki>The toast and slider.</nowiki>
 +
#:''Line 3384'': <nowiki>The sides of the Engineer's head.</nowiki>
 +
#:''Line 3402'': <nowiki>The bag.</nowiki>
 +
#:''Line 3424'': <nowiki>The liquid.</nowiki>
 +
#:''Line 3446'': <nowiki>The bird.</nowiki>
 +
#:''Line 3468'': <nowiki>The bird.</nowiki>
 +
#:''Line 3489'': <nowiki>The entire ice-pack.</nowiki>
 +
#:''Line 3510'': <nowiki>The flaps.</nowiki>
 +
#:''Line 3531'': <nowiki>The hair.</nowiki>
 +
#:''Line 3551'': <nowiki>The neon liquid and antennae.</nowiki>
 +
#:''Line 3572'': <nowiki>The bird.</nowiki>
 +
#:''Line 3594'': <nowiki>The pipe.</nowiki>
 +
#:''Line 3615'': <nowiki>The tubing.</nowiki>
 +
#:''Line 3636'': <nowiki>The hanging material.</nowiki>
 +
#:''Line 3654'': <nowiki>The bird.</nowiki>
 +
#:''Line 3676'': <nowiki>The clipboard attached to the satchel.</nowiki>
 +
#:''Line 3697'': <nowiki>The tube.</nowiki>
 +
#:''Line 3718'': <nowiki>The lightning bolts.</nowiki>
 +
#:''Line 3736'': <nowiki>The wings.</nowiki>
 +
#:''Line 3758'': <nowiki>The pot and .</nowiki>
 +
#:''Line 3779'': <nowiki>The crocodile's tail.</nowiki>
 +
#:''Line 3801'': <nowiki>The fish.</nowiki>
 +
#:''Line 3823'': <nowiki>The feather.</nowiki>
 +
#:''Line 3844'': <nowiki>The head.</nowiki>
 +
#:''Line 3865'': <nowiki>The teeth.</nowiki>
 +
#:''Line 3886'': <nowiki>The coat.</nowiki>
 +
#:''Line 3902'': <nowiki>The "head" and the tongue.</nowiki>
 +
#:''Line 3915'': <nowiki>The string.</nowiki>
 +
#:''Line 3934'': <nowiki>The garlic.</nowiki>
 +
#:''Line 3953'': <nowiki>The tail, fins, and hanging lure.</nowiki>
 +
#:''Line 3966'': <nowiki>The bellows.</nowiki>
 +
#:''Line 3987'': <nowiki>The head.</nowiki>
 +
#:''Line 4008'': <nowiki>The ears.</nowiki>
 +
#:''Line 4029'': <nowiki>The head and tail.</nowiki>
 +
#:''Line 4048'': <nowiki>The corks.</nowiki>
 +
#:''Line 4070'': <nowiki>The plume.</nowiki>
 +
#:''Line 4091'': <nowiki>The bird.</nowiki>
 +
#:''Line 4113'': <nowiki>The pigeon's head.</nowiki>
 +
#:''Line 4126'': <nowiki>The entire head and lower jaw.</nowiki>
 +
#:''Line 4146'': <nowiki>The "eyes" and "claws".</nowiki>
 +
#:''Line 4163'': <nowiki>The end of the cape.</nowiki>
 +
#:''Line 4182'': <nowiki>The pom-pom.</nowiki>
 +
#:''Line 4204'': <nowiki>The rabbit ears and the top of the hat.</nowiki>
 +
#:''Line 4223'': <nowiki>The feather and earrings.</nowiki>
 +
#:''Line 4240'': <nowiki>Multiple classes</nowiki>
 +
#:''Line 4261'': <nowiki>The entire head and lower jaw.</nowiki>
 +
#:''Line 4281'': <nowiki>The meat.</nowiki>
 +
#:''Line 4303'': <nowiki>The lever.</nowiki>
 +
#:''Line 4323'': <nowiki>The robotic arm.</nowiki>
 +
#:''Line 4343'': <nowiki>The flame.</nowiki>
 +
#:''Line 4365'': <nowiki>The top of the hair.</nowiki>
 +
#:''Line 4385'': <nowiki>The hanging ends of the bandana.</nowiki>
 +
#:''Line 4404'': <nowiki>The bells.</nowiki>
 +
#:''Line 4421'': <nowiki>The robot's chainsaw and fuel tank.</nowiki>
 +
#:''Line 4443'': <nowiki>The doll.</nowiki>
 +
#:''Line 4465'': <nowiki>The head.</nowiki>
 +
#:''Line 4487'': <nowiki>The decorations.</nowiki>
 +
#:''Line 4510'': <nowiki>The tree.</nowiki>
 +
#:''Line 4532'': <nowiki>The skull and lower jaw.</nowiki>
 +
#:''Line 4551'': <nowiki>The tail.</nowiki>
 +
#:''Line 4573'': <nowiki>The brim and the spider.</nowiki>
 +
#:''Line 4586'': <nowiki>The gramophone's needle.</nowiki>
 +
#:''Line 4603'': <nowiki>The tip of the hat and the pom-pom.</nowiki>
 +
#:''Line 4623'': <nowiki>The body.</nowiki>
 +
#:''Line 4643'': <nowiki>The arm and lantern.</nowiki>
 +
#:''Line 4662'': <nowiki>The eyeballs.</nowiki>
 +
#:''Line 4676'': <nowiki>The balloon and string.</nowiki>
 +
#:''Line 4696'': <nowiki>The upper jaw.</nowiki>
 +
#:''Line 4710'': <nowiki>The antennae.</nowiki>
 +
#:''Line 4724'': <nowiki>The cube.</nowiki>
 +
#:''Line 4746'': <nowiki>The entire antenna.</nowiki>
 +
#:''Line 4768'': <nowiki>The tip of the hat.</nowiki>
 +
#:''Line 4790'': <nowiki>The back of the head.</nowiki>
 +
#:''Line 4809'': <nowiki>The plume on the back.</nowiki>
 +
#:''Line 4831'': <nowiki>The ghost.</nowiki>
 +
#:''Line 4853'': <nowiki>The cords.</nowiki>
 +
#:''Line 4875'': <nowiki>The eyes.</nowiki>
 +
#:''Line 4888'': <nowiki>The Pyro doll.</nowiki>
 +
#:''Line 4907'': <nowiki>The bug.</nowiki>
 +
#:''Line 4924'': <nowiki>The feathers.</nowiki>
 +
#:''Line 4945'': <nowiki>The pick.</nowiki>
 +
#:''Line 4967'': <nowiki>The legs.</nowiki>
 +
#:''Line 4987'': <nowiki>The pressure gauge and steam pipes.</nowiki>
 +
#:''Line 5007'': <nowiki>The ghost.</nowiki>
 +
#:''Line 5029'': <nowiki>The whole arm.</nowiki>
 +
#:''Line 5048'': <nowiki>The particles inside the globe.</nowiki>
 +
#:''Line 5061'': <nowiki>The chess board.</nowiki>
 +
#:''Line 5080'': <nowiki>The body and cape.</nowiki>
 +
#:''Line 5097'': <nowiki>The bat.</nowiki>
 +
#:''Line 5116'': <nowiki>The ears.</nowiki>
 +
#:''Line 5133'': <nowiki>The ghost.</nowiki>
 +
#:''Line 5155'': <nowiki>The body of the octopus.</nowiki>
 +
#:''Line 5175'': <nowiki>The ears.</nowiki>
 +
#:''Line 5188'': <nowiki>The tip of the hat.</nowiki>
 +
#:''Line 5210'': <nowiki>Ends of the red bandage.</nowiki>
 +
#:''Line 5227'': <nowiki>The ear flaps.</nowiki>
 +
#:''Line 5243'': <nowiki>The whole boat.</nowiki>
 +
#:''Line 5262'': <nowiki>The ears.</nowiki>
 +
#:''Line 5284'': <nowiki>The tassels.</nowiki>
 +
#:''Line 5304'': <nowiki>The hair.</nowiki>
 +
#:''Line 5324'': <nowiki>The eyeball and skin flaps.</nowiki>
 +
#:''Line 5344'': <nowiki>The end of the scarf.</nowiki>
 +
#:''Line 5364'': <nowiki>The penguin.</nowiki>
 +
#:''Line 5378'': <nowiki>The straps.</nowiki>
 +
#:''Line 5400'': <nowiki>The dolls.</nowiki>
 +
#:''Line 5422'': <nowiki>The dolls.</nowiki>
 +
#:''Line 5444'': <nowiki>The Yeti.</nowiki>
 +
#:''Line 5458'': <nowiki>The head.</nowiki>
 +
#:''Line 5480'': <nowiki>The hanging end of the antenna.</nowiki>
 +
#:''Line 5502'': <nowiki>The head, body and tail.</nowiki>
 +
#:''Line 5519'': <nowiki>The bird.</nowiki>
 +
#:''Line 5541'': <nowiki>The comb.</nowiki>
 +
#:''Line 5561'': <nowiki>The body.</nowiki>
 +
#:''Line 5581'': <nowiki>The cube.</nowiki>
 +
#:''Line 5603'': <nowiki>The body.</nowiki>
 +
#:''Line 5623'': <nowiki>The lantern.</nowiki>
 +
#:''Line 5643'': <nowiki>The body.</nowiki>
 +
#:''Line 5663'': <nowiki>The clapper.</nowiki>
 +
#:''Line 5685'': <nowiki>The eyeball.</nowiki>
 +
#:''Line 5707'': <nowiki>The snake's head.</nowiki>
 +
#:''Line 5724'': <nowiki>The tip of the hat.</nowiki>
 +
#:''Line 5746'': <nowiki>The head and body.</nowiki>
 +
#:''Line 5763'': <nowiki>The plume on the back.</nowiki>
 +
#:''Line 5785'': <nowiki>The yellow wire.</nowiki>
 +
#:''Line 5807'': <nowiki>The chest's lid.</nowiki>
 +
#:''Line 5829'': <nowiki>The entire creature.</nowiki>
 +
#:''Line 5850'': <nowiki>The eye, tentacles, and spacecraft.</nowiki>
 +
#:''Line 5869'': <nowiki>The body and arms.</nowiki>
 +
#:''Line 5887'': <nowiki>NPCs</nowiki>
 +
#:''Line 5906'': <nowiki>The Horsemann's cape.</nowiki>
 +
#:''Line 5928'': <nowiki>His cloak, the fish heads, the bag and the eyeball in his hat.</nowiki>
 +
#:''Line 5950'': <nowiki>The eye stalk and flaps of skin at the back.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Kill_taunt_table&action=edit Template:Kill taunt table] has [{{fullurl:Special:WhatLinksHere/Template:Kill taunt table|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 24 translations
 +
#:''Line 48'': <nowiki>425 with the Atomizer</nowiki>
 +
#:''Line 157'': <nowiki>Kills player upon completion</nowiki>
 +
#:''Line 329'': <nowiki>400 on initial or closest target (damage is halved for every enemy hit after initial or closest target)</nowiki>
 +
#:''Line 349'': <nowiki>28 (Afterburn)</nowiki>
 +
#:''Line 369'': <nowiki>Deals heavy damage with  effect within  radius</nowiki>
 +
#:''Line 389'': <nowiki>Applies afterburn</nowiki>
 +
#:''Line 407'': <nowiki>Can kill multiple enemies</nowiki>
 +
#:''Line 425'': <nowiki>Damage reduced by 50% for every enemy hit after the initial target</nowiki>
 +
#:''Line 445'': <nowiki>420 (Close range)</nowiki>
 +
#:''Line 465'': <nowiki>20 (Medium to long range)</nowiki>
 +
#:''Line 484'': <nowiki>(Afterburn)</nowiki>
 +
#:''Line 496'': <nowiki>Deals heavy damage with  effect at point blank or close range</nowiki>
 +
#:''Line 515'': <nowiki>Acts like a normal Scorch Shot flare at longer ranges or on miss</nowiki>
 +
#:''Line 534'': <nowiki>Consumes ammo</nowiki>
 +
#:''Line 552'': <nowiki>Can be aimed</nowiki>
 +
#:''Line 595'': <nowiki>Kills with  effect</nowiki>
 +
#:''Line 633'': <nowiki>Slowest kill taunt</nowiki>
 +
#:''Line 726'': <nowiki>Counts as an honourable kill with the  and allows the user to sheath the weapon without taking damage</nowiki>
 +
#:''Line 800'': <nowiki>Can be aimed</nowiki>
 +
#:''Line 890'': <nowiki>1 per hit (Stun, 14 fast hits)</nowiki>
 +
#:''Line 935'': <nowiki>Initial hit stuns</nowiki>
 +
#:''Line 999'': <nowiki>Spins the  around, then fires one shot.</nowiki>
 +
#:''Line 1158'': <nowiki>Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius</nowiki>
 +
#:''Line 1178'': <nowiki>Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_paintable_weapons&action=edit Template:List of paintable weapons] has [{{fullurl:Special:WhatLinksHere/Template:List of paintable weapons|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 3 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_paintable_weapons&action=edit Template:List of paintable weapons] has [{{fullurl:Special:WhatLinksHere/Template:List of paintable weapons|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 3 translations
 
#:''Line 2'': <nowiki>List of paintable weapons</nowiki>
 
#:''Line 2'': <nowiki>List of paintable weapons</nowiki>
 
#:''Line 138'': <nowiki>Can be painted by the Dragon Slayer War Paint</nowiki>
 
#:''Line 138'': <nowiki>Can be painted by the Dragon Slayer War Paint</nowiki>
 
#:''Line 150'': <nowiki>Cannot be painted by any War Paints except the Dragon Slayer War Paint</nowiki>
 
#:''Line 150'': <nowiki>Cannot be painted by any War Paints except the Dragon Slayer War Paint</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Smissmas_2024_Unusual_effects&action=edit Template:Smissmas 2024 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Smissmas 2024 Unusual effects|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:QWTF_Maps_Nav&action=edit Template:QWTF Maps Nav] has [{{fullurl:Special:WhatLinksHere/Template:QWTF Maps Nav|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 1 translation
#:''Line 2'': <nowiki>Unusual effects</nowiki>
+
#:''Line 22'': <nowiki>Popular maps (Quake)</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Ability_taunt_table&action=edit Template:Ability taunt table] has [{{fullurl:Special:WhatLinksHere/Template:Ability taunt table|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 14 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Series_3_Unusual_effects&action=edit Template:Series 3 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Series 3 Unusual effects|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>Series 3 Unusual effects</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Tool_list&action=edit Template:Tool list] has [{{fullurl:Special:WhatLinksHere/Template:Tool list|limit=21&namespace=0&hideredirs=1}} 21 uses] and is missing 221 translations
 +
#:''Line 66'': <nowiki>Series #6 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a  or a .</nowiki>
 +
#:''Line 95'': <nowiki>Series #22 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a .</nowiki>
 +
#:''Line 121'': <nowiki>Series #30, #40, and #50 of the Mann Co. Supply Crate.</nowiki>
 +
#:''Line 139'': <nowiki>Series #35 of the Mann Co. Supply Crate. One of the 2 limited holiday crates added during the 2011 Holiday event.</nowiki>
 +
#:''Line 163'': <nowiki>Series #36 of the Mann Co Supply Crate. One of the 2 limited holiday crates added during the 2011 Holiday event.</nowiki>
 +
#:''Line 187'': <nowiki>Series #46 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Scorched Key.</nowiki>
 +
#:''Line 208'': <nowiki>Series #48 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Fall Key.</nowiki>
 +
#:''Line 229'': <nowiki>Series #51 of the Mann Co. Supply Crate. A special limited crate that could only be opened via an Eerie Key.</nowiki>
 +
#:''Line 250'': <nowiki>Series #52 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2012.</nowiki>
 +
#:''Line 271'': <nowiki>Series #53 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2012.</nowiki>
 +
#:''Line 291'': <nowiki>Series #58 of the Mann Co. Supply Crate. A special crate that can only be opened via a Robo Community Crate Key.</nowiki>
 +
#:''Line 311'': <nowiki>Series #60 of the Mann Co. Supply Crate.</nowiki>
 +
#:''Line 329'': <nowiki>Series #61 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Summer Appetizer Key.</nowiki>
 +
#:''Line 349'': <nowiki>Series #62 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Red Summer 2013 Cooler Key.</nowiki>
 +
#:''Line 369'': <nowiki>Series #63 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Orange Summer 2013 Cooler Key.</nowiki>
 +
#:''Line 389'': <nowiki>Series #64 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Yellow Summer 2013 Cooler Key.</nowiki>
 +
#:''Line 409'': <nowiki>Series #65 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Green Summer 2013 Cooler Key.</nowiki>
 +
#:''Line 429'': <nowiki>Series #66 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Aqua Summer 2013 Cooler Key.</nowiki>
 +
#:''Line 449'': <nowiki>Series #67 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Blue Summer 2013 Cooler Key.</nowiki>
 +
#:''Line 469'': <nowiki>Series #68 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Brown Summer 2013 Cooler Key.</nowiki>
 +
#:''Line 489'': <nowiki>Series #69 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Black Summer 2013 Cooler Key.</nowiki>
 +
#:''Line 506'': <nowiki>Random when using a Summer Claim Check</nowiki>
 +
#:''Line 516'': <nowiki>Series #72 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Fall 2013 Acorns Crate Key.</nowiki>
 +
#:''Line 535'': <nowiki>Series #73 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Fall 2013 Gourd Crate Key.</nowiki>
 +
#:''Line 554'': <nowiki>Series #74 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Spooky Key.</nowiki>
 +
#:''Line 573'': <nowiki>Series #78 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2013.</nowiki>
 +
#:''Line 592'': <nowiki>Series #79 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2013.</nowiki>
 +
#:''Line 611'': <nowiki>Series #81 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Strongbox Key.</nowiki>
 +
#:''Line 630'': <nowiki>Series #82, #83, #84 and #85 of the Mann Co. Supply Crate.</nowiki>
 +
#:''Line 648'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Stockpile Crate Key.</nowiki>
 +
#:''Line 665'': <nowiki>Seriesless crate of the Mann Co. Supply Crate.</nowiki>
 +
#:''Line 682'': <nowiki>Series #86 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Limited Late Summer Crate Key.</nowiki>
 +
#:''Line 699'': <nowiki>Seriesless crate of the Mann Co. Supply Crate.</nowiki>
 +
#:''Line 716'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 +
#:''Line 733'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 +
#:''Line 750'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 +
#:''Line 767'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 +
#:''Line 784'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 +
#:''Line 801'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 +
#:''Line 818'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 +
#:''Line 835'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 +
#:''Line 852'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.</nowiki>
 +
#:''Line 869'': <nowiki>Series #87 of the Mann Co. Supply Crate.</nowiki>
 +
#:''Line 886'': <nowiki>Series #88 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2014.</nowiki>
 +
#:''Line 903'': <nowiki>Series #89 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2014.</nowiki>
 +
#:''Line 920'': <nowiki>Series #90 and #91 of the Mann Co. Supply Crate.</nowiki>
 +
#:''Line 937'': <nowiki>Series #92 of the Mann Co. Supply Crate.</nowiki>
 +
#:''Line 954'': <nowiki>Series #93 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.</nowiki>
 +
#:''Line 971'': <nowiki>Series #94 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.</nowiki>
 +
#:''Line 988'': <nowiki>Series #95 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Cosmetic Key.</nowiki>
 +
#:''Line 1005'': <nowiki>Series #96 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.</nowiki>
 +
#:''Line 1022'': <nowiki>Series #97 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.</nowiki>
 +
#:''Line 1039'': <nowiki>Series #98 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gargoyle Key.</nowiki>
 +
#:''Line 1056'': <nowiki>Series #99 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.</nowiki>
 +
#:''Line 1073'': <nowiki>Series #100 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.</nowiki>
 +
#:''Line 1090'': <nowiki>Series #101 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Cosmetic Key.</nowiki>
 +
#:''Line 1107'': <nowiki>Series #102 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Mayflower Cosmetic Key.</nowiki>
 +
#:''Line 1124'': <nowiki>Series #103 of the Mann Co. Supply Crate.</nowiki>
 +
#:''Line 1141'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.</nowiki>
 +
#:''Line 1158'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.</nowiki>
 +
#:''Line 1175'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.</nowiki>
 +
#:''Line 1192'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.</nowiki>
 +
#:''Line 1209'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.</nowiki>
 +
#:''Line 1226'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.</nowiki>
 +
#:''Line 1243'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.</nowiki>
 +
#:''Line 1260'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.</nowiki>
 +
#:''Line 1277'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.</nowiki>
 +
#:''Line 1294'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.</nowiki>
 +
#:''Line 1311'': <nowiki>Series #104 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Creepy Crawly Key.</nowiki>
 +
#:''Line 1329'': <nowiki>Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.</nowiki>
 +
#:''Line 1347'': <nowiki>Series #106 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Rainy Day Cosmetic Key.</nowiki>
 +
#:''Line 1365'': <nowiki>Series #107 of the Mann Co. Supply Crate. A special case that can only be opened with an Abominable Cosmetic Key.</nowiki>
 +
#:''Line 1383'': <nowiki>Series #108 of the Mann Co. Supply Crate. A special case that can only be opened with an Unleash the Beast Cosmetic Key.</nowiki>
 +
#:''Line 1401'': <nowiki>Series #109 of the Mann Co. Supply Crate. A special case that can only be opened with a Jungle Jackpot War Paint Key.</nowiki>
 +
#:''Line 1412'': <nowiki>Can be bought at the Mercenary Park Gift Shop using Blood Money</nowiki>
 +
#:''Line 1426'': <nowiki>Series #110 of the Mann Co. Supply Crate. A special case that can only be opened with an Infernal Reward War Paint Key.</nowiki>
 +
#:''Line 1437'': <nowiki>Can be bought at the Mercenary Park Gift Shop using Blood Money</nowiki>
 +
#:''Line 1451'': <nowiki>Series #111 of the Mann Co. Supply Crate. This case contains s from the Decorated War Hero Collection. It is available only by being purchased in the .</nowiki>
 +
#:''Line 1460'': <nowiki>Can be bought at the Mercenary Park Gift Shop using Blood Money</nowiki>
 +
#:''Line 1474'': <nowiki>Series #112 of the Mann Co. Supply Crate. This case contains s from the Decorated War Hero Collection. It is available only by being purchased in the .</nowiki>
 +
#:''Line 1483'': <nowiki>Can be bought at the Mercenary Park Gift Shop using Blood Money</nowiki>
 +
#:''Line 1497'': <nowiki>Series #113 of the Mann Co. Supply Crate. This case contains s from the Decorated War Hero Collection. It is available only by being purchased in the .</nowiki>
 +
#:''Line 1506'': <nowiki>Can be bought at the Mercenary Park Gift Shop using Blood Money</nowiki>
 +
#:''Line 1520'': <nowiki>Series #114 of the Mann Co. Supply Crate. This case contains s from the Contract Campaigner Collection. It is available only via completing specific contracts from the .</nowiki>
 +
#:''Line 1531'': <nowiki>Contract reward from the Jungle Inferno Campaign</nowiki>
 +
#:''Line 1543'': <nowiki>Series #115 of the Mann Co. Supply Crate. This case contains s from the Contract Campaigner Collection. It is available only via completing specific contracts from the .</nowiki>
 +
#:''Line 1554'': <nowiki>Contract reward from the Jungle Inferno Campaign</nowiki>
 +
#:''Line 1566'': <nowiki>Series #116 of the Mann Co. Supply Crate. This case contains s from the Contract Campaigner Collection. It is available only via completing specific contracts from the .</nowiki>
 +
#:''Line 1577'': <nowiki>Contract reward from the Jungle Inferno Campaign</nowiki>
 +
#:''Line 1589'': <nowiki>Series #117 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 Cosmetic Key.</nowiki>
 +
#:''Line 1607'': <nowiki>Series #118 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 War Paint Key.</nowiki>
 +
#:''Line 1625'': <nowiki>Series #119 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Blue Moon Cosmetic Key.</nowiki>
 +
#:''Line 1643'': <nowiki>Series #120 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Violet Vermin Key.</nowiki>
 +
#:''Line 1661'': <nowiki>Series #121 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress X War Paint Key.</nowiki>
 +
#:''Line 1679'': <nowiki>Series #122 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2018 Cosmetic Key.</nowiki>
 +
#:''Line 1697'': <nowiki>Series #123 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2019 Cosmetic Key.</nowiki>
 +
#:''Line 1715'': <nowiki>Series #124 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Spooky Spoils Key.</nowiki>
 +
#:''Line 1733'': <nowiki>Series #125 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 Cosmetic Key.</nowiki>
 +
#:''Line 1751'': <nowiki>Series #126 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 War Paint Key.</nowiki>
 +
#:''Line 1769'': <nowiki>Series #127 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2020 Cosmetic Key.</nowiki>
 +
#:''Line 1787'': <nowiki>Series #128 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Wicked Windfall Key.</nowiki>
 +
#:''Line 1804'': <nowiki>Series #129 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XII War Paint Key.</nowiki>
 +
#:''Line 1821'': <nowiki>Series #130 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 Cosmetic Key.</nowiki>
 +
#:''Line 1838'': <nowiki>Series #131 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 War Paint Key.</nowiki>
 +
#:''Line 1855'': <nowiki>Series #132 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2021 Cosmetic Key.</nowiki>
 +
#:''Line 1872'': <nowiki>Series #133 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Crimson Cache Key.</nowiki>
 +
#:''Line 1889'': <nowiki>Series #134 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XIII War Paint Key.</nowiki>
 +
#:''Line 1906'': <nowiki>Series #135 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2021 Cosmetic Key.</nowiki>
 +
#:''Line 2031'': <nowiki>A key used to open a  or .</nowiki>
 +
#:''Line 2057'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2082'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2107'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2130'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2151'': <nowiki>A key used to open an .</nowiki>
 +
#:''Line 2172'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2192'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2211'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2229'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2247'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2265'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2283'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2301'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2319'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2337'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2355'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2373'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2391'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2409'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2427'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2445'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2463'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2481'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2498'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2515'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2532'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2549'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2566'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2583'': <nowiki>A key used to open either a  or a .</nowiki>
 +
#:''Line 2599'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2615'': <nowiki>A key used to open either a  or a .</nowiki>
 +
#:''Line 2631'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2647'': <nowiki>A key used to open either a  or a .</nowiki>
 +
#:''Line 2663'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2679'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2695'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2712'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2729'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2746'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2763'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2780'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2797'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2814'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2831'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2848'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2865'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2882'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2899'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2916'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2933'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2950'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2967'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2984'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 2999'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 3014'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 3029'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 3044'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 3059'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 3074'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 3089'': <nowiki>A key used to open a .</nowiki>
 +
#:''Line 3159'': <nowiki>#1, #5, or as a bonus drop from cases</nowiki>
 +
#:''Line 3168'': <nowiki>Used to change the description of weapons or cosmetic items.</nowiki>
 +
#:''Line 3192'': <nowiki>#3, #7, or as a bonus drop from cases</nowiki>
 +
#:''Line 3224'': <nowiki>Used to change the image on the , , , or .</nowiki>
 +
#:''Line 3247'': <nowiki>Used to add other variables that are counted on  weapons.</nowiki>
 +
#:''Line 3265'': <nowiki>#41, #42, #43, #44, #45, #47, #49, #54, #55, or as a bonus drop from cases</nowiki>
 +
#:''Line 3274'': <nowiki>Used to add other variables that are counted on  and .</nowiki>
 +
#:''Line 3294'': <nowiki>Used to limit a  weapon's abilities to a certain .</nowiki>
 +
#:''Line 3312'': <nowiki>Used to convert a  to the  quality.</nowiki>
 +
#:''Line 3328'': <nowiki>Used to change specific items to the  quality.</nowiki>
 +
#:''Line 3341'': <nowiki>#60, #82, #85, #90, #92 or by completing a Strangifier Chemistry Set</nowiki>
 +
#:''Line 3350'': <nowiki>Used to add killstreak effects to specific weapons.</nowiki>
 +
#:''Line 3361'': <nowiki>Operation Two Cities Tour Mann Up reward</nowiki>
 +
#:''Line 3372'': <nowiki>Used to transfer stat counts between two -quality weapons of the same base type. Can only be crafted by combining two s.</nowiki>
 +
#:''Line 3385'': <nowiki>As a bonus drop from cases</nowiki>
 +
#:''Line 3394'': <nowiki>Used to make a select weapon into a  variant.</nowiki>
 +
#:''Line 3407'': <nowiki>Smissmas 2015 Festive Gift, #105, #117, #122, #125</nowiki>
 +
#:''Line 3416'': <nowiki>Used to add a  Stat Clock module to a Civilian  weapon, allowing it to track kills. It can only be acquired through  by exchanging with 5 qualifying items.</nowiki>
 +
#:''Line 3432'': <nowiki>Used to add an  effect to a taunt.</nowiki>
 +
#:''Line 3445'': <nowiki>As a bonus drop from cases</nowiki>
 +
#:''Line 3508'': <nowiki>#8, or as a bonus drop from cases</nowiki>
 +
#:''Line 3541'': <nowiki>As a bonus drop from cases</nowiki>
 +
#:''Line 3588'': <nowiki>A tool that, upon use, turns into a pair of  gold rings for all classes.</nowiki>
 +
#:''Line 3606'': <nowiki>Items that were added to craft the .</nowiki>
 +
#:''Line 3621'': <nowiki>Allows entry into official  servers.</nowiki>
 +
#:''Line 3635'': <nowiki>As a bonus drop from cases</nowiki>
 +
#:''Line 3644'': <nowiki>This item grants a  squad an extra item upon mission completion.</nowiki>
 +
#:''Line 3659'': <nowiki>A bundle to hide upcoming .</nowiki>
 +
#:''Line 3674'': <nowiki>Upgrades the user account to a premium account.</nowiki>
 +
#:''Line 3696'': <nowiki>Grants the player up to three random s on use.</nowiki>
 +
#:''Line 3712'': <nowiki>Grants the player a random  when used.</nowiki>
 +
#:''Line 3729'': <nowiki>A recipe item with varying inputs and varying outputs. When all of the inputs are fulfilled, the Chemistry Set gives the items listed in the outputs.</nowiki>
 +
#:''Line 3744'': <nowiki>A recipe item that gives out either a Specialized or Professional  for a specific weapon when the inputs are fulfilled.</nowiki>
 +
#:''Line 3754'': <nowiki>Operation Two Cities Tour Mann Up reward</nowiki>
 +
#:''Line 3765'': <nowiki>This Giftapult can be used to package an item as a gift for another player. Wrapped gifts are delivered to a random online player. Items that are normally not tradable cannot be wrapped and gifted using gift wrap.</nowiki>
 +
#:''Line 3777'': <nowiki>As a bonus drop from cases</nowiki>
 +
#:''Line 3786'': <nowiki>Increases the 's power level to enable the ability to drop more ducks during gameplay. The power level of the Duck Journal cannot exceed 5.</nowiki>
 +
#:''Line 3801'': <nowiki>Grants a  upon activation, making its owner eligible to participate in the .</nowiki>
 +
#:''Line 3816'': <nowiki>A received item which gave access to  contracts and tracks the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.</nowiki>
 +
#:''Line 3831'': <nowiki>An item that allowed a player to gain access to the .</nowiki>
 +
#:''Line 3847'': <nowiki>Grants a  upon activation, making its owner eligible to obtain update-specific Weapon Cases via the drop system.</nowiki>
 +
#:''Line 3862'': <nowiki>A received item by activating the Invasion Community Update Pass. The coin tracked player kills and assists made throughout the course of the event, as well as kills and assists specifically made while playing on Invasion update maps.</nowiki>
 +
#:''Line 3877'': <nowiki>A received item which gave access to , able to  for Halloween items and collect souls.</nowiki>
 +
#:''Line 3887'': <nowiki>During Halloween events</nowiki>
 +
#:''Line 3898'': <nowiki>Grants  upon activation, making its owner eligible to participate in the .</nowiki>
 +
#:''Line 3913'': <nowiki>A received item which gave access to  contracts and tracks the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.</nowiki>
 +
#:''Line 3928'': <nowiki>An item that allowed players to send a Competitive Matchmaking Beta Pass to someone on their friends list or on the current server.</nowiki>
 +
#:''Line 3943'': <nowiki>Grants access to  Matchmaking.</nowiki>
 +
#:''Line 3959'': <nowiki>A received item which gave access to  contracts and earn  to be spent on The Mercenary Park Gift Shop. The Jungle Inferno ConTracker can be equipped in a player's Action Slot.</nowiki>
 +
#:''Line 3969'': <nowiki>Upon activating a Jungle Inferno Campaign or Contracts Pass</nowiki>
 +
#:''Line 3980'': <nowiki>Grants a  upon activation, making its owner eligible to participate in the .</nowiki>
 +
#:''Line 3995'': <nowiki>Grants a  upon activation, making its owner eligible to access the contracts of the  and receive contract rewards.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Ability_taunt_table&action=edit Template:Ability taunt table] has [{{fullurl:Special:WhatLinksHere/Template:Ability taunt table|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 18 translations
 
#:''Line 20'': <nowiki>Drinking</nowiki>
 
#:''Line 20'': <nowiki>Drinking</nowiki>
#:''Line 42'': <nowiki>The Scout takes a short, refreshing drink from his soda can, activating the effects of either drink</nowiki>
+
#:''Line 43'': <nowiki>The Scout takes a short, refreshing drink from his soda can, activating the effects of either drink</nowiki>
#:''Line 61'': <nowiki>: Grants the user invulnerability for 8 seconds, after which they will receive  based on damage absorbed. The user is forced into a third-person perspective and cannot attack or switch weapons for the duration of the effect (but may still taunt)</nowiki>
+
#:''Line 61'': <nowiki>: Grants the user invulnerability for 8 seconds, after which they receive  based on damage absorbed. The user is forced into a third-person perspective and cannot attack or switch weapons for the duration of the effect (but may still taunt)</nowiki>
#:''Line 82'': <nowiki>: Grants the user 8 seconds of guaranteed mini-crits. If the user attacks with any weapon, the user is  for 5 seconds (does not stack)</nowiki>
+
#:''Line 81'': <nowiki>: Grants the user 8 seconds of guaranteed mini-crits. If the user attacks with any weapon, the user is  for 5 seconds (does not stack)</nowiki>
#:''Line 107'': <nowiki>The Pyro lifts the  into the air, enabling a primary weapon crit-boost for 10 seconds<br/>Grants invulnerability and knockback immunity for the duration of the taunt<br/>Only usable once the Phlogistinator's '''Mmmph''' bar is full after dealing 300 fire damage with any weapon</nowiki>
+
#:''Line 107'': <nowiki>The Pyro lifts the  into the air, enabling a primary weapon crit-boost for 10 seconds</nowiki>
#:''Line 128'': <nowiki>Nomming</nowiki>
+
#:''Line 127'': <nowiki>Grants invulnerability and knockback immunity for the duration of the taunt</nowiki>
#:''Line 149'': <nowiki>The Heavy takes a large, noisy nom from his lunchbox item</nowiki>
+
#:''Line 143'': <nowiki>Only usable once the Phlogistinator's '''Mmmph''' bar is full after dealing 300 fire damage with any weapon</nowiki>
#:''Line 169'': <nowiki>and : Gradually restores all health over the duration of the taunt (75 health each second, does not overheal), and will not trigger cooldown if health is already full</nowiki>
+
#:''Line 160'': <nowiki>Nomming</nowiki>
#:''Line 190'': <nowiki>: Grants a unique 15 second buff; restricts the user to their melee weapon, and grants 35% increased movement speed along with a mini-crit boost at the cost of taking an additional 25% damage. Always forced into cooldown upon use</nowiki>
+
#:''Line 182'': <nowiki>The Heavy takes a large, noisy nom from his lunchbox item</nowiki>
#:''Line 211'': <nowiki>and : Grants the user an extra 50 health for 30 seconds and will heal 100 health (25 health each second). Always forced into cooldown upon use</nowiki>
+
#:''Line 201'': <nowiki>and : Gradually restores all health over the duration of the taunt (75 health each second, does not overheal), and does not trigger cooldown if health is already full</nowiki>
#:''Line 232'': <nowiki>: Gradually restores 200 health over the duration of the taunt (50 health each second, does not overheal), and will not trigger cooldown if health is already full</nowiki>
+
#:''Line 221'': <nowiki>: Grants a unique 15 second buff; restricts the user to their melee weapon, and grants 35% increased movement speed along with a mini-crit boost at the cost of taking an additional 25% damage. Always forced into cooldown upon use</nowiki>
#:''Line 254'': <nowiki>The Engineer raises his  to the heavens, causing lightning to strike him<br/>Teleports the player to his own  exit (regardless of whether it is active) or back to spawn</nowiki>
+
#:''Line 241'': <nowiki>and : Grants the user an extra 50 health for 30 seconds and heals 100 health (25 health each second). Always forced into cooldown upon use</nowiki>
#:''Line 279'': <nowiki>The Medic takes a whiff of his own medicine, healing 10 health</nowiki>
+
#:''Line 261'': <nowiki>: Gradually restores 200 health over the duration of the taunt (50 health each second, does not overheal), and does not trigger cooldown if health is already full</nowiki>
#:''Line 303'': <nowiki>The Medic plays a soothing melody, healing all nearby teammates within the taunt's radius<br>Builds low amounts of  with enough healing</nowiki>
+
#:''Line 284'': <nowiki>The Engineer raises his  to the heavens, causing lightning to strike him</nowiki>
 +
#:''Line 301'': <nowiki>Teleports the player to his own  exit (regardless of whether it is active) or back to spawn</nowiki>
 +
#:''Line 321'': <nowiki>The Medic takes a whiff of his own medicine, healing 10 health</nowiki>
 +
#:''Line 346'': <nowiki>The Medic plays a soothing melody, healing all nearby teammates within the taunt's radius</nowiki>
 +
#:''Line 367'': <nowiki>Builds low amounts of  with enough healing</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Australium_weapons_table&action=edit Template:Australium weapons table] has [{{fullurl:Special:WhatLinksHere/Template:Australium weapons table|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Australium_weapons_table&action=edit Template:Australium weapons table] has [{{fullurl:Special:WhatLinksHere/Template:Australium weapons table|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 1 translation
 
#:''Line 3'': <nowiki>Possible Australium weapons</nowiki>
 
#:''Line 3'': <nowiki>Possible Australium weapons</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Bot_names&action=edit Template:Bot names] has [{{fullurl:Special:WhatLinksHere/Template:Bot names|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 2 translations
 +
#:''Line 92'': <nowiki>Unused bot names</nowiki>
 +
#:''Line 104'': <nowiki>The following bot names were found in a leaked source code version of TF2, containing bot names that were never put into production for unknown reasons.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Bpbegin&action=edit Template:Bpbegin] has [{{fullurl:Special:WhatLinksHere/Template:Bpbegin|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 5 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Bpbegin&action=edit Template:Bpbegin] has [{{fullurl:Special:WhatLinksHere/Template:Bpbegin|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 5 translations
 
#:''Line 3'': <nowiki>Blueprint</nowiki>
 
#:''Line 3'': <nowiki>Blueprint</nowiki>
Line 1,660: Line 1,698:
 
#:''Line 66'': <nowiki>Example</nowiki>
 
#:''Line 66'': <nowiki>Example</nowiki>
 
#:''Line 87'': <nowiki></nowiki>
 
#:''Line 87'': <nowiki></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Building_Specifications&action=edit Template:Building Specifications] has [{{fullurl:Special:WhatLinksHere/Template:Building Specifications|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 36 translations
 +
#:''Line 549'': <nowiki>10.5</nowiki>
 +
#:''Line 550'': <nowiki>4.2</nowiki>
 +
#:''Line 551'': <nowiki>3.75</nowiki>
 +
#:''Line 552'': <nowiki>6.0</nowiki>
 +
#:''Line 553'': <nowiki>3.5</nowiki>
 +
#:''Line 554'': <nowiki>2.333</nowiki>
 +
#:''Line 555'': <nowiki>2.1875</nowiki>
 +
#:''Line 556'': <nowiki>2.8</nowiki>
 +
#:''Line 557'': <nowiki>1.6</nowiki>
 +
#:''Line 560'': <nowiki>4.2</nowiki>
 +
#:''Line 561'': <nowiki>2.625</nowiki>
 +
#:''Line 562'': <nowiki>2.442</nowiki>
 +
#:''Line 563'': <nowiki>3.231</nowiki>
 +
#:''Line 564'': <nowiki>2.333</nowiki>
 +
#:''Line 565'': <nowiki>1.75</nowiki>
 +
#:''Line 566'': <nowiki>1.667</nowiki>
 +
#:''Line 567'': <nowiki>2.0</nowiki>
 +
#:''Line 571'': <nowiki>21.0</nowiki>
 +
#:''Line 572'': <nowiki>8.4</nowiki>
 +
#:''Line 573'': <nowiki>7.5</nowiki>
 +
#:''Line 574'': <nowiki>12.0</nowiki>
 +
#:''Line 575'': <nowiki>5.25</nowiki>
 +
#:''Line 576'': <nowiki>3.818</nowiki>
 +
#:''Line 577'': <nowiki>3.621</nowiki>
 +
#:''Line 578'': <nowiki>4.421</nowiki>
 +
#:''Line 579'': <nowiki>1.6</nowiki>
 +
#:''Line 582'': <nowiki>21.0</nowiki>
 +
#:''Line 583'': <nowiki>8.4</nowiki>
 +
#:''Line 584'': <nowiki>7.5</nowiki>
 +
#:''Line 585'': <nowiki>12.0</nowiki>
 +
#:''Line 586'': <nowiki>5.25</nowiki>
 +
#:''Line 587'': <nowiki>3.818</nowiki>
 +
#:''Line 588'': <nowiki>3.621</nowiki>
 +
#:''Line 589'': <nowiki>4.421</nowiki>
 +
#:''Line 590'': <nowiki>1.6</nowiki>
 +
#:''Line 782'': <nowiki>A hit from an Engineer's melee weapon boosts the construction speed for one second. The duration resets each time the building is hit.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/halloween&action=edit Template:Contracts/halloween] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/halloween|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 2 translations
 +
#:''Line 28'': <nowiki>Prerequisites</nowiki>
 +
#:''Line 42'': <nowiki>Objectives</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/halloween/community_maps_1&action=edit Template:Contracts/halloween/community maps 1] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/halloween/community maps 1|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/halloween/community_maps_1&action=edit Template:Contracts/halloween/community maps 1] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/halloween/community maps 1|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 2 translations
 
#:''Line 32'': <nowiki>Prerequisites</nowiki>
 
#:''Line 32'': <nowiki>Prerequisites</nowiki>
Line 1,666: Line 1,744:
 
#:''Line 32'': <nowiki>Prerequisites</nowiki>
 
#:''Line 32'': <nowiki>Prerequisites</nowiki>
 
#:''Line 46'': <nowiki>Objectives</nowiki>
 
#:''Line 46'': <nowiki>Objectives</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/halloween/community_maps_3&action=edit Template:Contracts/halloween/community maps 3] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/halloween/community maps 3|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 2 translations
 +
#:''Line 26'': <nowiki>Prerequisites</nowiki>
 +
#:''Line 40'': <nowiki>Objectives</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/halloween/community_maps_4&action=edit Template:Contracts/halloween/community maps 4] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/halloween/community maps 4|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/halloween/community_maps_4&action=edit Template:Contracts/halloween/community maps 4] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/halloween/community maps 4|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 2 translations
 
#:''Line 25'': <nowiki>Prerequisites</nowiki>
 
#:''Line 25'': <nowiki>Prerequisites</nowiki>
#:''Line 38'': <nowiki>Objectives</nowiki>
+
#:''Line 39'': <nowiki>Objectives</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/halloween/community_maps_5&action=edit Template:Contracts/halloween/community maps 5] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/halloween/community maps 5|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 2 translations
 +
#:''Line 25'': <nowiki>Prerequisites</nowiki>
 +
#:''Line 39'': <nowiki>Objectives</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/halloween/official_maps&action=edit Template:Contracts/halloween/official maps] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/halloween/official maps|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 2 translations
 +
#:''Line 33'': <nowiki>Prerequisites</nowiki>
 +
#:''Line 47'': <nowiki>Objectives</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/100&action=edit Template:Crate series/100] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/100|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>100</nowiki>
 +
#:''Line 58'': <nowiki><small>(Contents may be  or  with an Unusual Weapon effect.)</small></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/131&action=edit Template:Crate series/131] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/131|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>131</nowiki>
 +
#:''Line 53'': <nowiki><small>(Contents may be  or  with an Unusual Weapon effect.)</small></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/99&action=edit Template:Crate series/99] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/99|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>99</nowiki>
 +
#:''Line 82'': <nowiki><small>(Contents may be  or  with an Unusual Weapon effect.)</small></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Festive_items_table&action=edit Template:Festive items table] has [{{fullurl:Special:WhatLinksHere/Template:Festive items table|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 2 translations
 +
#:''Line 3'': <nowiki>Possible Festive items</nowiki>
 +
#:''Line 24'': <nowiki>From Mann Co. Supply Crate series</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Polycount_Pin_owners&action=edit Template:List of Polycount Pin owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Polycount Pin owners|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 25 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Polycount_Pin_owners&action=edit Template:List of Polycount Pin owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Polycount Pin owners|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 25 translations
 
#:''Line 3'': <nowiki>Recipient</nowiki>
 
#:''Line 3'': <nowiki>Recipient</nowiki>
Line 1,695: Line 1,794:
 
#:''Line 1208'': <nowiki>Polycount server admin (Self-Made Pin).</nowiki>
 
#:''Line 1208'': <nowiki>Polycount server admin (Self-Made Pin).</nowiki>
 
#:''Line 1231'': <nowiki>Polycount server admin (Self-Made Pin).</nowiki>
 
#:''Line 1231'': <nowiki>Polycount server admin (Self-Made Pin).</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:QWTF_Maps_Nav&action=edit Template:QWTF Maps Nav] has [{{fullurl:Special:WhatLinksHere/Template:QWTF Maps Nav|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_action_item_styles&action=edit Template:List of action item styles] has [{{fullurl:Special:WhatLinksHere/Template:List of action item styles|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 1 translation
#:''Line 22'': <nowiki>Popular maps (Quake)</nowiki>
+
#:''Line 3'': <nowiki>Action item styles list</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_cosmetic_styles&action=edit Template:List of cosmetic styles] has [{{fullurl:Special:WhatLinksHere/Template:List of cosmetic styles|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 3 translations
 +
#:''Line 3'': <nowiki>Cosmetic styles list</nowiki>
 +
#:''Line 2624'': <nowiki>Changing the style of this item has no effect on its appearance unless it is painted.</nowiki>
 +
#:''Line 2643'': <nowiki>Changing the style of this item has very little effect on its appearance unless it is painted.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapon_styles&action=edit Template:List of weapon styles] has [{{fullurl:Special:WhatLinksHere/Template:List of weapon styles|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 1 translation
 +
#:''Line 3'': <nowiki>Weapons styles list</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scream_Fortress_2024_Unusual_effects&action=edit Template:Scream Fortress 2024 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Scream Fortress 2024 Unusual effects|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Scream_Fortress_2024_Unusual_effects&action=edit Template:Scream Fortress 2024 Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Scream Fortress 2024 Unusual effects|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
 
#:''Line 2'': <nowiki>Unusual effects</nowiki>
Line 1,842: Line 1,947:
 
#:''Line 63'': <nowiki>Without  shielding:&nbsp;</nowiki>
 
#:''Line 63'': <nowiki>Without  shielding:&nbsp;</nowiki>
 
#:''Line 82'': <nowiki>With Wrangler shielding:&nbsp;</nowiki>
 
#:''Line 82'': <nowiki>With Wrangler shielding:&nbsp;</nowiki>
#:''Line 102'': <nowiki>Single barrel machine gun</nowiki>
+
#:''Line 102'': <nowiki>Single-barrel machine gun</nowiki>
 
#:''Line 120'': <nowiki>Maximum ramp-up:&nbsp;</nowiki>
 
#:''Line 120'': <nowiki>Maximum ramp-up:&nbsp;</nowiki>
 
#:''Line 147'': <nowiki>Base damage:&nbsp;</nowiki>
 
#:''Line 147'': <nowiki>Base damage:&nbsp;</nowiki>
Line 1,898: Line 2,003:
 
#:''Line 1158'': <nowiki>Without Wrangler shielding:&nbsp;</nowiki>
 
#:''Line 1158'': <nowiki>Without Wrangler shielding:&nbsp;</nowiki>
 
#:''Line 1177'': <nowiki>With Wrangler shielding:&nbsp;</nowiki>
 
#:''Line 1177'': <nowiki>With Wrangler shielding:&nbsp;</nowiki>
#:''Line 1197'': <nowiki>Single barrel machine gun</nowiki>
+
#:''Line 1197'': <nowiki>Single-barrel machine gun</nowiki>
 
#:''Line 1215'': <nowiki>Maximum ramp-up:&nbsp;</nowiki>
 
#:''Line 1215'': <nowiki>Maximum ramp-up:&nbsp;</nowiki>
 
#:''Line 1242'': <nowiki>Base damage:&nbsp;</nowiki>
 
#:''Line 1242'': <nowiki>Base damage:&nbsp;</nowiki>
Line 1,913: Line 2,018:
 
#:''Line 1470'': <nowiki>Without :&nbsp;</nowiki>
 
#:''Line 1470'': <nowiki>Without :&nbsp;</nowiki>
 
#:''Line 1483'': <nowiki>With Gunslinger:&nbsp;</nowiki>
 
#:''Line 1483'': <nowiki>With Gunslinger:&nbsp;</nowiki>
#:''Line 1496'': <nowiki>Single barrel machine gun</nowiki>
+
#:''Line 1496'': <nowiki>Single-barrel machine gun</nowiki>
 
#:''Line 1514'': <nowiki>Maximum ramp-up:&nbsp;</nowiki>
 
#:''Line 1514'': <nowiki>Maximum ramp-up:&nbsp;</nowiki>
 
#:''Line 1541'': <nowiki>Base damage:&nbsp;</nowiki>
 
#:''Line 1541'': <nowiki>Base damage:&nbsp;</nowiki>
Line 1,922: Line 2,027:
 
#:''Line 1645'': <nowiki>Note: Only available in  as an upgrade and cannot be wrangled, repaired, or have its ammo refilled.</nowiki>
 
#:''Line 1645'': <nowiki>Note: Only available in  as an upgrade and cannot be wrangled, repaired, or have its ammo refilled.</nowiki>
 
#:''Line 1654'': <nowiki>150 rounds</nowiki>
 
#:''Line 1654'': <nowiki>150 rounds</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Stock_weapons&action=edit Template:Stock weapons] has [{{fullurl:Special:WhatLinksHere/Template:Stock weapons|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 24 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Stock_weapons&action=edit Template:Stock weapons] has [{{fullurl:Special:WhatLinksHere/Template:Stock weapons|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 23 translations
#:''Line 153'': <nowiki>6.2 per particle<br>(D/D)</nowiki>
+
#:''Line 101'': <nowiki>6.2 per particle<br>(D/D)</nowiki>
#:''Line 170'': <nowiki>3.72 per particle<br></nowiki>
+
#:''Line 118'': <nowiki>3.72 per particle<br></nowiki>
#:''Line 188'': <nowiki>3x Base damage (see range), per particle, then rounded. 11-19 (D/D)</nowiki>
+
#:''Line 136'': <nowiki>3x Base damage (see range), per particle, then rounded. 11-19<br>(D/D)</nowiki>
#:''Line 343'': <nowiki>27 per bullet</nowiki>
+
#:''Line 241'': <nowiki>27 per bullet</nowiki>
#:''Line 484'': <nowiki>Enables the Engineer to build .</nowiki>
+
#:''Line 326'': <nowiki>Enables the Engineer to construct .</nowiki>
#:''Line 505'': <nowiki>Enables the Engineer to destroy his own Buildings.</nowiki>
+
#:''Line 350'': <nowiki>Enables the Engineer to destroy his own buildings.</nowiki>
#:''Line 569'': <nowiki><10 sec after injury</nowiki>
+
#:''Line 398'': <nowiki><10 sec after injury</nowiki>
#:''Line 588'': <nowiki>>12.5 sec after injury</nowiki>
+
#:''Line 417'': <nowiki>>12.5 sec after injury</nowiki>
#:''Line 607'': <nowiki>>15 sec after injury</nowiki>
+
#:''Line 436'': <nowiki>>15 sec after injury</nowiki>
#:''Line 626'': <nowiki>Invulnerability</nowiki>
+
#:''Line 455'': <nowiki>Invulnerability</nowiki>
#:''Line 791'': <nowiki>Enables the Spy to  himself.</nowiki>
+
#:''Line 577'': <nowiki>Enables the Spy to  himself.</nowiki>
#:''Line 812'': <nowiki>Watch</nowiki>
+
#:''Line 601'': <nowiki>Enables the Spy to .</nowiki>
#:''Line 830'': <nowiki>Cloak type</nowiki>
+
#:''Line 621'': <nowiki>Cloak type: Timed</nowiki>
#:''Line 852'': <nowiki>Timed</nowiki>
+
#:''Line 640'': <nowiki>Can be replenished by collecting  even while cloaked.</nowiki>
#:''Line 871'': <nowiki>Enables the Spy to . Can be replenished by collecting  even while cloaked.</nowiki>
+
#:''Line 664'': <nowiki>25 / s</nowiki>
#:''Line 898'': <nowiki>Level 1 Building</nowiki>
+
#:''Line 684'': <nowiki>150HP = 7 s<br>(Level 1 Building)</nowiki>
#:''Line 914'': <nowiki>Level 2 Building</nowiki>
+
#:''Line 700'': <nowiki>25 / s</nowiki>
#:''Line 930'': <nowiki>Level 3 Building</nowiki>
+
#:''Line 720'': <nowiki>180HP = 8 s<br>(Level 2 Building)</nowiki>
#:''Line 950'': <nowiki>150HP = 7 sec.</nowiki>
+
#:''Line 735'': <nowiki>25 / s</nowiki>
#:''Line 966'': <nowiki>180HP = 8 sec.</nowiki>
+
#:''Line 755'': <nowiki>216HP = ~10 s<br>(Level 3 Building)</nowiki>
#:''Line 981'': <nowiki>216HP = ~10 sec.</nowiki>
+
#:''Line 781'': <nowiki>Allows casting .</nowiki>
#:''Line 1008'': <nowiki>Allows the class to cast .</nowiki>
+
#:''Line 814'': <nowiki>Allows using the grappling hook in .</nowiki>
#:''Line 1041'': <nowiki>Allows the class to use the grappling hook in .</nowiki>
+
#:''Line 829'': <nowiki>Allows using power ups in .<br>'''Note:''' This was previously an achievement-only item until the  and can also be .</nowiki>
#:''Line 1056'': <nowiki>Allows the use of power ups in .<br>'''Note:''' This was previously an achievement-only item until the  and can also be .</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Track_listing&action=edit Template:Track listing] has [{{fullurl:Special:WhatLinksHere/Template:Track listing|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 3 translations
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/58&action=edit Template:Crate series/58] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/58|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 2 translations
+
#:''Line 5'': <nowiki>№</nowiki>
#:''Line 33'': <nowiki>or an Exceedingly Rare Robot-Themed Special Item!</nowiki>
+
#:''Line 28'': <nowiki>Сomposer</nowiki>
#:''Line 45'': <nowiki>All items above except ,  or items are also available in  quality</nowiki>
+
#:''Line 51'': <nowiki>Length</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Unused_Unusual_effects&action=edit Template:Unused Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Unused Unusual effects|limit=20&namespace=0&hideredirs=1}} 20 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>Currently unused Unusual effects</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/134&action=edit Template:Crate series/134] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/134|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>134</nowiki>
 +
#:''Line 50'': <nowiki><small>(Contents may be  or with an Unusual Weapon effect.)</small></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/81&action=edit Template:Crate series/81] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/81|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>81</nowiki>
 +
#:''Line 24'': <nowiki>or an Exceedingly Rare Special Item!</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Escape_Plan_speed&action=edit Template:Escape Plan speed] has [{{fullurl:Special:WhatLinksHere/Template:Escape Plan speed|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 7 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Escape_Plan_speed&action=edit Template:Escape Plan speed] has [{{fullurl:Special:WhatLinksHere/Template:Escape Plan speed|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 7 translations
 
#:''Line 3'': <nowiki>Health range</nowiki>
 
#:''Line 3'': <nowiki>Health range</nowiki>
Line 1,963: Line 2,076:
 
#:''Line 19'': <nowiki>The '''Concussion Grenade''' or '''Conc Grenade''' is a  in the classic Team Fortress games. When the timer goes off, the grenade explodes releasing a blast of energy that pushes anyone in the blast radius away without dealing damage and applying a short-lived disorientation effect. The disorientation effect causes the aim of affected players to sway in a figure-8.</nowiki>
 
#:''Line 19'': <nowiki>The '''Concussion Grenade''' or '''Conc Grenade''' is a  in the classic Team Fortress games. When the timer goes off, the grenade explodes releasing a blast of energy that pushes anyone in the blast radius away without dealing damage and applying a short-lived disorientation effect. The disorientation effect causes the aim of affected players to sway in a figure-8.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_hats_related_to_milestone_achievements&action=edit Template:List of hats related to milestone achievements] has [{{fullurl:Special:WhatLinksHere/Template:List of hats related to milestone achievements|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 5 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_hats_related_to_milestone_achievements&action=edit Template:List of hats related to milestone achievements] has [{{fullurl:Special:WhatLinksHere/Template:List of hats related to milestone achievements|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 5 translations
 +
#:''Line 2'': <nowiki>Group</nowiki>
 +
#:''Line 18'': <nowiki>Achievement</nowiki>
 +
#:''Line 34'': <nowiki>Reward</nowiki>
 +
#:''Line 54'': <nowiki>present</nowiki>
 +
#:''Line 104'': <nowiki>Pyromania</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_skyboxes&action=edit Template:List of skyboxes] has [{{fullurl:Special:WhatLinksHere/Template:List of skyboxes|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 2 translations
 +
#:''Line 3'': <nowiki>Maps used on</nowiki>
 +
#:''Line 21'': <nowiki>Skybox name</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_taunts_related_to_achievements&action=edit Template:List of taunts related to achievements] has [{{fullurl:Special:WhatLinksHere/Template:List of taunts related to achievements|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 3 translations
 +
#:''Line 2'': <nowiki>Group</nowiki>
 +
#:''Line 18'': <nowiki>Achievement</nowiki>
 +
#:''Line 34'': <nowiki>Reward</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_tools_related_to_achievements&action=edit Template:List of tools related to achievements] has [{{fullurl:Special:WhatLinksHere/Template:List of tools related to achievements|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 3 translations
 
#:''Line 2'': <nowiki>Group</nowiki>
 
#:''Line 2'': <nowiki>Group</nowiki>
 
#:''Line 17'': <nowiki>Achievement</nowiki>
 
#:''Line 17'': <nowiki>Achievement</nowiki>
 
#:''Line 32'': <nowiki>Reward</nowiki>
 
#:''Line 32'': <nowiki>Reward</nowiki>
#:''Line 51'': <nowiki>present</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_associated_with_jumping&action=edit Template:List of weapons associated with jumping] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons associated with jumping|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 2 translations
#:''Line 100'': <nowiki>Pyromania</nowiki>
+
#:''Line 2'': <nowiki>List of weapons associated with jumping</nowiki>
 +
#:''Line 164'': <nowiki>Includes , , and  variants.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_related_to_other_achievements&action=edit Template:List of weapons related to other achievements] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons related to other achievements|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 3 translations
 +
#:''Line 3'': <nowiki>Group</nowiki>
 +
#:''Line 18'': <nowiki>Achievement</nowiki>
 +
#:''Line 33'': <nowiki>Reward</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Market_items&action=edit Template:Market items] has [{{fullurl:Special:WhatLinksHere/Template:Market items|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Market_items&action=edit Template:Market items] has [{{fullurl:Special:WhatLinksHere/Template:Market items|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>List of Marketable Tools and Action Items</nowiki>
 
#:''Line 2'': <nowiki>List of Marketable Tools and Action Items</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Merchandise-expired&action=edit Template:Merchandise-expired] has [{{fullurl:Special:WhatLinksHere/Template:Merchandise-expired|limit=19&namespace=0&hideredirs=1}} 19 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Botkiller_items_table&action=edit Template:Botkiller items table] has [{{fullurl:Special:WhatLinksHere/Template:Botkiller items table|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 1 translation
#:''Line 1'': <nowiki><small></small></nowiki>
+
#:''Line 3'': <nowiki>Possible Botkiller items</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Bullet_hitscan_weapons_table&action=edit Template:Bullet hitscan weapons table] has [{{fullurl:Special:WhatLinksHere/Template:Bullet hitscan weapons table|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Bullet_hitscan_weapons_table&action=edit Template:Bullet hitscan weapons table] has [{{fullurl:Special:WhatLinksHere/Template:Bullet hitscan weapons table|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>List of bullet-based hitscan weapons</nowiki>
 
#:''Line 2'': <nowiki>List of bullet-based hitscan weapons</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/74&action=edit Template:Crate series/74] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/74|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/74&action=edit Template:Crate series/74] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/74|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 2 translations
 
#:''Line 41'': <nowiki>If opened during the Halloween Event, may contain an Exceedingly Rare Halloween-Themed Special Item!</nowiki>
 
#:''Line 41'': <nowiki>If opened during the Halloween Event, may contain an Exceedingly Rare Halloween-Themed Special Item!</nowiki>
#:''Line 53'': <nowiki>Items obtained from this crate will have the  quality.</nowiki>
+
#:''Line 55'': <nowiki>Items obtained from this crate will have the  quality.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/87&action=edit Template:Crate series/87] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/87|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/87&action=edit Template:Crate series/87] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/87|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 2 translations
 
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>87</nowiki>
 
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>87</nowiki>
#:''Line 18'': <nowiki>or an Exceedingly Rare Special Item!<br><small>(Items in this crate have a chance to be  or .)</small></nowiki>
+
#:''Line 19'': <nowiki>or an Exceedingly Rare Special Item!<br><small>(Items in this crate have a chance to be  or .)</small></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_action_items_related_to_achievements&action=edit Template:List of action items related to achievements] has [{{fullurl:Special:WhatLinksHere/Template:List of action items related to achievements|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 3 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Halloween_dates&action=edit Template:Halloween dates] has [{{fullurl:Special:WhatLinksHere/Template:Halloween dates|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 2 translations
#:''Line 2'': <nowiki>Group</nowiki>
+
#:''Line 2'': <nowiki>Halloween holiday dates</nowiki>
#:''Line 17'': <nowiki>Achievement</nowiki>
+
#:''Line 46'': <nowiki>Holiday was automatically turned on during the 1st of the month.</nowiki>
#:''Line 32'': <nowiki>Reward</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Halloween-Full_Moon_restricted_items&action=edit Template:Halloween-Full Moon restricted items] has [{{fullurl:Special:WhatLinksHere/Template:Halloween-Full Moon restricted items|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 1 translation
 +
#:''Line 6'': <nowiki>List of Halloween/Full Moon-restricted items</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Memory_Maker_owners&action=edit Template:List of Memory Maker owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Memory Maker owners|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 4 translations
 +
#:''Line 2'': <nowiki>Nominated for</nowiki>
 +
#:''Line 18'': <nowiki>Recipient</nowiki>
 +
#:''Line 40'': <nowiki>Item link</nowiki>
 +
#:''Line 62'': <nowiki>Backpack</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_kill_icons&action=edit Template:List of kill icons] has [{{fullurl:Special:WhatLinksHere/Template:List of kill icons|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 110 translations
 +
#:''Line 3'': <nowiki>These icons are used when one player inflicts a death upon another using a weapon.</nowiki>
 +
#:''Line 38'': <nowiki>Shoving</nowiki>
 +
#:''Line 83'': <nowiki>Ball</nowiki>
 +
#:''Line 140'': <nowiki>Bauble</nowiki>
 +
#:''Line 192'': <nowiki>Suicide afterburn</nowiki>
 +
#:''Line 300'': <nowiki>Bonus damage</nowiki>
 +
#:''Line 388'': <nowiki>Deflected projectiles</nowiki>
 +
#:''Line 407'': <nowiki>Deflected arrow</nowiki>
 +
#:''Line 426'': <nowiki>Deflected arrow</nowiki>
 +
#:''Line 445'': <nowiki>Deflected flaming arrow</nowiki>
 +
#:''Line 464'': <nowiki>Deflected flaming arrow (Afterburn)</nowiki>
 +
#:''Line 482'': <nowiki>Deflected flare</nowiki>
 +
#:''Line 501'': <nowiki>Deflected flare afterburn</nowiki>
 +
#:''Line 521'': <nowiki>Manually detonated deflected Detonator's flare</nowiki>
 +
#:''Line 540'': <nowiki>Deflected Detonator's flare afterburn</nowiki>
 +
#:''Line 560'': <nowiki>Deflected Manmelter projectile</nowiki>
 +
#:''Line 579'': <nowiki>Deflected Manmelter projectile (Afterburn)</nowiki>
 +
#:''Line 597'': <nowiki>Deflected Dragon's Fury projectile</nowiki>
 +
#:''Line 609'': <nowiki>Deflected Dragon's Fury projectile (Afterburn)</nowiki>
 +
#:''Line 622'': <nowiki>Deflected grenade</nowiki>
 +
#:''Line 642'': <nowiki>Deflected stickybombs</nowiki>
 +
#:''Line 662'': <nowiki>Deflected Scottish Resistance stickybombs</nowiki>
 +
#:''Line 681'': <nowiki>Deflected rocket</nowiki>
 +
#:''Line 701'': <nowiki>Deflected Sandman ball</nowiki>
 +
#:''Line 721'': <nowiki>Deflected Cow Mangler 5000 energy blast</nowiki>
 +
#:''Line 740'': <nowiki>Deflected Cow Mangler 5000 energy blast (Afterburn)</nowiki>
 +
#:''Line 760'': <nowiki>Deflected Wrap Assassin bauble</nowiki>
 +
#:''Line 780'': <nowiki>Deflected Scorch Shot</nowiki>
 +
#:''Line 798'': <nowiki></nowiki>
 +
#:''Line 815'': <nowiki>Deflected Scorch Shot (Afterburn)</nowiki>
 +
#:''Line 834'': <nowiki>Deflected Flying Guillotine</nowiki>
 +
#:''Line 854'': <nowiki>Deflected cannonballs (Impact)</nowiki>
 +
#:''Line 871'': <nowiki>Deflected cannonballs (Explosion)</nowiki>
 +
#:''Line 890'': <nowiki>Deflected repair claws</nowiki>
 +
#:''Line 908'': <nowiki>Deflected energy ball</nowiki>
 +
#:''Line 939'': <nowiki>Knockback</nowiki>
 +
#:''Line 1005'': <nowiki>Explosion</nowiki>
 +
#:''Line 1141'': <nowiki>energy ball</nowiki>
 +
#:''Line 1169'': <nowiki>Triple Punch</nowiki>
 +
#:''Line 1208'': <nowiki>Level 1 Sentry Gun</nowiki>
 +
#:''Line 1227'': <nowiki>Level 2 Sentry Gun</nowiki>
 +
#:''Line 1246'': <nowiki>Level 3 Sentry Gun</nowiki>
 +
#:''Line 1268'': <nowiki>Destruction of hauled building</nowiki>
 +
#:''Line 1351'': <nowiki>Flaming</nowiki>
 +
#:''Line 1370'': <nowiki>Flaming Huntsman (Afterburn)</nowiki>
 +
#:''Line 1407'': <nowiki>Penetration</nowiki>
 +
#:''Line 1426'': <nowiki>Headshot through penetration</nowiki>
 +
#:''Line 1443'': <nowiki>Penetration</nowiki>
 +
#:''Line 1462'': <nowiki>Headshot through penetration</nowiki>
 +
#:''Line 1493'': <nowiki>Flaming</nowiki>
 +
#:''Line 1512'': <nowiki>Flaming Fortified Compound (Afterburn)</nowiki>
 +
#:''Line 1669'': <nowiki>Multiple classes</nowiki>
 +
#:''Line 1770'': <nowiki>Critical hits</nowiki>
 +
#:''Line 1786'': <nowiki>Added behind kill icon</nowiki>
 +
#:''Line 1805'': <nowiki>Australium weapons</nowiki>
 +
#:''Line 1824'': <nowiki>Added behind kill icon</nowiki>
 +
#:''Line 1851'': <nowiki>Telefrag</nowiki>
 +
#:''Line 1880'': <nowiki>Kill taunts</nowiki>
 +
#:''Line 1899'': <nowiki>Also known as attack taunts, most of these taunts have the ability to kill almost every opponent in a single hit, as they do 400+ damage.</nowiki>
 +
#:''Line 1933'': <nowiki>with</nowiki>
 +
#:''Line 2010'': <nowiki>These icons are used when one player inflicts a death upon another using an appropriate action item.</nowiki>
 +
#:''Line 2057'': <nowiki>These icons are typically used when a player dies either from an environmental hazard, or causes their own death with their weapon or by other means.</nowiki>
 +
#:''Line 2075'': <nowiki>Related death</nowiki>
 +
#:''Line 2095'': <nowiki>,</nowiki>
 +
#:''Line 2119'': <nowiki>Saw blades</nowiki>
 +
#:''Line 2139'': <nowiki>,</nowiki>
 +
#:''Line 2183'': <nowiki>Necro Smasher</nowiki>
 +
#:''Line 2198'': <nowiki></nowiki>
 +
#:''Line 2213'': <nowiki></nowiki>
 +
#:''Line 2226'': <nowiki></nowiki>
 +
#:''Line 2237'': <nowiki>Salmann</nowiki>
 +
#:''Line 2248'': <nowiki>Krampus</nowiki>
 +
#:''Line 2261'': <nowiki>Ice Resurfacer</nowiki>
 +
#:''Line 2272'': <nowiki></nowiki>
 +
#:''Line 2283'': <nowiki>Nuclear Bomb Explosion</nowiki>
 +
#:''Line 2300'': <nowiki>Domination</nowiki>
 +
#:''Line 2311'': <nowiki>Duckstreak</nowiki>
 +
#:''Line 2381'': <nowiki>There are several unused kill icons that can be found in the game files. Some of these icons are included for custom use by the community, others appear to have been replaced by the currently used kill icons or possibly had their accompanying concept scrapped.</nowiki>
 +
#:''Line 2402'': <nowiki>Potential use</nowiki>
 +
#:''Line 2412'': <nowiki>Environmental death</nowiki>
 +
#:''Line 2430'': <nowiki>Likely implemented early on in development for explosive weapons, this icon has been in the files since the game's release.</nowiki>
 +
#:''Line 2451'': <nowiki>An alternate kill icon for the Half-Zatoichi, assumedly designed for when a Half-Zatoichi wielder instantly kills another Half-Zatoichi wielder.</nowiki>
 +
#:''Line 2471'': <nowiki>An alternate kill icon for killing a player with the alt-fire bauble.</nowiki>
 +
#:''Line 2490'': <nowiki>A kill icon for killing a player via the weapon's damage transfer effect.</nowiki>
 +
#:''Line 2509'': <nowiki>A kill icon for killing a player presumably while they are laughing.</nowiki>
 +
#:''Line 2526'': <nowiki>Deflected arrow headshot</nowiki>
 +
#:''Line 2544'': <nowiki>Scoring a headshot with a deflected arrow.</nowiki>
 +
#:''Line 2562'': <nowiki>Deflected flaming arrow</nowiki>
 +
#:''Line 2580'': <nowiki>Scoring a kill with a deflected flaming arrow.</nowiki>
 +
#:''Line 2598'': <nowiki>Deflected flaming arrow headshot</nowiki>
 +
#:''Line 2616'': <nowiki>Scoring a headshot with a deflected flaming arrow.</nowiki>
 +
#:''Line 2634'': <nowiki>Deflected Sandman ball</nowiki>
 +
#:''Line 2652'': <nowiki>Scoring a kill with a deflected .</nowiki>
 +
#:''Line 2671'': <nowiki>Level 1 Sentry Gun</nowiki>
 +
#:''Line 2688'': <nowiki>This icon appears similar to the standard Level 1 Sentry kill icon with one clear difference: the Sentry appears to have some kind of laser attached to the top. The icon was introduced to the game files months before the Engineer Update.</nowiki>
 +
#:''Line 2707'': <nowiki>Flaming arrow headshot</nowiki>
 +
#:''Line 2725'': <nowiki>Kill icon added with the Engineer Update for scoring a kill with a flaming arrow headshot.</nowiki>
 +
#:''Line 2744'': <nowiki>Ambassador headshot</nowiki>
 +
#:''Line 2761'': <nowiki>Two headshot icons for the Spy's Ambassador. The first was used in-game from the  to the Engineer Update, but was changed to the Sniper Rifle headshot icon for unknown reasons. The second icon was included in the game files, but never used in-game, and is only assumed to be related to the Ambassador.</nowiki>
 +
#:''Line 2784'': <nowiki>A kill icon from the VPK files for a weapon that does not exist in-game.</nowiki>
 +
#:''Line 2803'': <nowiki>A kill icon from the VPK files for a weapon that does not exist in-game.</nowiki>
 +
#:''Line 2822'': <nowiki>A kill icon for the Shred Alert.</nowiki>
 +
#:''Line 2837'': <nowiki>Alien walker</nowiki>
 +
#:''Line 2846'': <nowiki>A kill icon from the VPK files, likely meant to be used for the Alien walkers on .</nowiki>
 +
#:''Line 2858'': <nowiki>A kill icon from the VPK files for an unused "Paint Bomb" weapon.</nowiki>
 +
#:''Line 2877'': <nowiki>dart</nowiki>
 +
#:''Line 2886'': <nowiki>A kill icon that was added to the game in the  alongside the Blutsauger, intended to be used alongside the unused Blutsauger dart model also found in the game files. The icon was eventually entirely replaced in the kill icon VTF by the Axtinguisher's kill icon in the .</nowiki>
 +
#:''Line 2898'': <nowiki>Unused icon for Hale's  ability.</nowiki>
 +
#:''Line 2903'': <nowiki>Previously used on the area of effect of Saxton Hale's normal punch.</nowiki>
 +
#:''Line 2907'': <nowiki>These unused kill icons were created and contributed by .</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_modified_fire_damage_weapons&action=edit Template:List of modified fire damage weapons] has [{{fullurl:Special:WhatLinksHere/Template:List of modified fire damage weapons|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 32 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_modified_fire_damage_weapons&action=edit Template:List of modified fire damage weapons] has [{{fullurl:Special:WhatLinksHere/Template:List of modified fire damage weapons|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 32 translations
 
#:''Line 6'': <nowiki>List of weapons modifying fire damage</nowiki>
 
#:''Line 6'': <nowiki>List of weapons modifying fire damage</nowiki>
Line 2,017: Line 2,265:
 
#:''Line 490'': <nowiki>Can be used to extinguish fire.</nowiki>
 
#:''Line 490'': <nowiki>Can be used to extinguish fire.</nowiki>
 
#:''Line 502'': <nowiki>When activated, gives 3 seconds of afterburn immunity.</nowiki>
 
#:''Line 502'': <nowiki>When activated, gives 3 seconds of afterburn immunity.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Map_stamps_list&action=edit Template:Map stamps list] has [{{fullurl:Special:WhatLinksHere/Template:Map stamps list|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 3 translations
 +
#:''Line 2'': <nowiki>List of Map Stamps</nowiki>
 +
#:''Line 12'': <nowiki>Price</nowiki>
 +
#:''Line 32'': <nowiki>Supporters Leaderboard</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Removed_Unusual_effects&action=edit Template:Removed Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Removed Unusual effects|limit=18&namespace=0&hideredirs=1}} 18 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>Removed Unusual effects</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Bundle_list&action=edit Template:Bundle list] has [{{fullurl:Special:WhatLinksHere/Template:Bundle list|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 60 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Bundle_list&action=edit Template:Bundle list] has [{{fullurl:Special:WhatLinksHere/Template:Bundle list|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 60 translations
 
#:''Line 114'': <nowiki>Bundle description: Includes one of each Halloween Noise Maker. Each Noise Maker has 25 charges.</nowiki>
 
#:''Line 114'': <nowiki>Bundle description: Includes one of each Halloween Noise Maker. Each Noise Maker has 25 charges.</nowiki>
Line 2,085: Line 2,339:
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/89&action=edit Template:Crate series/89] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/89|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/89&action=edit Template:Crate series/89] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/89|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 2 translations
 
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>89</nowiki>
 
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>89</nowiki>
#:''Line 18'': <nowiki>or an Exceedingly Rare Special Item!<br><small>(Items in this crate have a chance to be  or .)</small></nowiki>
+
#:''Line 19'': <nowiki>or an Exceedingly Rare Special Item!<br><small>(Items in this crate have a chance to be  or .)</small></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Killstreak_color_table&action=edit Template:Killstreak color table] has [{{fullurl:Special:WhatLinksHere/Template:Killstreak color table|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 2 translations
 +
#:''Line 4'': <nowiki>Sheen color</nowiki>
 +
#:''Line 7'': <nowiki>Killstreaker colors</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Electric_Badge-aloo_owners&action=edit Template:List of Electric Badge-aloo owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Electric Badge-aloo owners|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 3 translations
 +
#:''Line 3'': <nowiki>Recipient</nowiki>
 +
#:''Line 25'': <nowiki>Item link</nowiki>
 +
#:''Line 47'': <nowiki>Backpack</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Map_Maker's_Medallion_owners&action=edit Template:List of Map Maker's Medallion owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Map Maker's Medallion owners|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 6 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Map_Maker's_Medallion_owners&action=edit Template:List of Map Maker's Medallion owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Map Maker's Medallion owners|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 6 translations
 
#:''Line 3'': <nowiki>Recipient</nowiki>
 
#:''Line 3'': <nowiki>Recipient</nowiki>
Line 2,093: Line 2,354:
 
#:''Line 63'': <nowiki>Wiki profile</nowiki>
 
#:''Line 63'': <nowiki>Wiki profile</nowiki>
 
#:''Line 112'': <nowiki>Creator of the medal.</nowiki>
 
#:''Line 112'': <nowiki>Creator of the medal.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Unusual_Cap_owners&action=edit Template:List of Unusual Cap owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Unusual Cap owners|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 5 translations
 
#:''Line 2'': <nowiki>Contributed</nowiki>
 
#:''Line 16'': <nowiki>Recipient</nowiki>
 
#:''Line 39'': <nowiki>Date awarded</nowiki>
 
#:''Line 62'': <nowiki>Item link</nowiki>
 
#:''Line 85'': <nowiki>Backpack</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Sheens&action=edit Template:Sheens] has [{{fullurl:Special:WhatLinksHere/Template:Sheens|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Sheens&action=edit Template:Sheens] has [{{fullurl:Special:WhatLinksHere/Template:Sheens|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>List of Sheens</nowiki>
 
#:''Line 2'': <nowiki>List of Sheens</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Strange_part_restrictions&action=edit Template:Strange part restrictions] has [{{fullurl:Special:WhatLinksHere/Template:Strange part restrictions|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 54 translations
 +
#:''Line 2'': <nowiki>List of Strange Parts</nowiki>
 +
#:''Line 16'': <nowiki>Tag Required</nowiki>
 +
#:''Line 34'': <nowiki>Can Deal Damage</nowiki>
 +
#:''Line 231'': <nowiki>Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of Spies you kill while they're invisible.</nowiki>
 +
#:''Line 244'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Scouts you kill with that weapon.</nowiki>
 +
#:''Line 257'': <nowiki>Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of Engineers you kill with that weapon.</nowiki>
 +
#:''Line 270'': <nowiki>Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robots you destroy with it in Mann vs. Machine games.</nowiki>
 +
#:''Line 283'': <nowiki>Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of enemies you kill while you have less than 10% health.</nowiki>
 +
#:''Line 310'': <nowiki>Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of enemies you kill during the Halloween event.</nowiki>
 +
#:''Line 323'': <nowiki>Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robots you destroy in Mann vs. Machine games during the Halloween event.</nowiki>
 +
#:''Line 336'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill while they are completely submerged.</nowiki>
 +
#:''Line 349'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Snipers you kill with that weapon.</nowiki>
 +
#:''Line 362'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill while you're under the effect of a Medic's ÜberCharge.</nowiki>
 +
#:''Line 375'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Pyros you kill with that weapon.</nowiki>
 +
#:''Line 402'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill while they are carrying the intel, pushing the cart, or capturing a point.</nowiki>
 +
#:''Line 415'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Medics you kill with that weapon.</nowiki>
 +
#:''Line 428'': <nowiki>Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Tanks you destroy with it in Mann vs. Machine games.</nowiki>
 +
#:''Line 441'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Medics you kill while they have full ÜberCharge.</nowiki>
 +
#:''Line 454'': <nowiki>Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Giant Robots you destroy with it in Mann vs. Machine games.</nowiki>
 +
#:''Line 467'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill with that weapon during Victory Time.</nowiki>
 +
#:''Line 494'': <nowiki>Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robot Spies you destroy with it in Mann vs. Machine games.</nowiki>
 +
#:''Line 507'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies wearing Unusual-quality cosmetic items you kill with that weapon.</nowiki>
 +
#:''Line 519'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Spies you kill with that weapon.</nowiki>
 +
#:''Line 531'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of actively burning enemies you kill with that weapon.</nowiki>
 +
#:''Line 543'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemy player killstreaks you end with that weapon.</nowiki>
 +
#:''Line 555'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the total amount of damage you deal to other players with that weapon.</nowiki>
 +
#:''Line 581'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon from point-blank range (72 or less s).</nowiki>
 +
#:''Line 593'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon while at Full Health or Overhealed.</nowiki>
 +
#:''Line 604'': <nowiki>Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robot Scouts you destroy with it in Mann vs. Machine games.</nowiki>
 +
#:''Line 615'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of taunting players you kill with that weapon.</nowiki>
 +
#:''Line 626'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon that are not Critical nor MiniCrit attacks</nowiki>
 +
#:''Line 637'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemy players you dealt damage to with that weapon.</nowiki>
 +
#:''Line 649'': <nowiki>Can Deal Gib Damage</nowiki>
 +
#:''Line 690'': <nowiki>Can Deal Damage<br>to buildings</nowiki>
 +
#:''Line 731'': <nowiki>Can Headshot</nowiki>
 +
#:''Line 773'': <nowiki>Can Reflect Projectiles</nowiki>
 +
#:''Line 814'': <nowiki>Can Extinguish</nowiki>
 +
#:''Line 855'': <nowiki>Can Deal<br>Posthumous Damage</nowiki>
 +
#:''Line 897'': <nowiki>Can Deal<br>Critical Damage</nowiki>
 +
#:''Line 939'': <nowiki>Can be Equipped<br>by Soldier or Demoman</nowiki>
 +
#:''Line 981'': <nowiki>Can Destroy Sappers</nowiki>
 +
#:''Line 999'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemy sappers you destroy with it.</nowiki>
 +
#:''Line 1013'': <nowiki>Can Deal<br>Long-Range Damage</nowiki>
 +
#:''Line 1031'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill with that weapon from far away (more than 2000 HU).</nowiki>
 +
#:''Line 1045'': <nowiki>Can Deal Taunt Damage</nowiki>
 +
#:''Line 1062'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill with that weapon's taunt attack.</nowiki>
 +
#:''Line 1075'': <nowiki>Is Cosmetic</nowiki>
 +
#:''Line 1099'': <nowiki>Adding this Strange Part to a Strange-quality cosmetic item will enable it to track the number of times you appear in enemy freezecams taunting while wearing it.</nowiki>
 +
#:''Line 1111'': <nowiki>Adding this Strange Part to a Strange-quality cosmetic item will enable it to track the times you survive being lit on fire.</nowiki>
 +
#:''Line 1123'': <nowiki>Adding this Strange Part to a Strange-quality cosmetic will enable it to track the total number of kills you have while wearing that item.</nowiki>
 +
#:''Line 1134'': <nowiki>Adding this Strange Part to a Strange-quality cosmetic will enable it to track the total number of assists you get while wearing that item.</nowiki>
 +
#:''Line 1146'': <nowiki>Can Heal Allies</nowiki>
 +
#:''Line 1163'': <nowiki>Adding this Strange Part to a Strange-quality weapon will enable it to track the total number of allied health points you directly restore with that weapon.</nowiki>
 +
#:''Line 1179'': <nowiki>Numbers indicate the series of  that each item can be obtained from.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Stun_speed&action=edit Template:Stun speed] has [{{fullurl:Special:WhatLinksHere/Template:Stun speed|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Stun_speed&action=edit Template:Stun speed] has [{{fullurl:Special:WhatLinksHere/Template:Stun speed|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 2 translations
 
#:''Line 4'': <nowiki>Stunned speed</nowiki>
 
#:''Line 4'': <nowiki>Stunned speed</nowiki>
Line 2,106: Line 2,416:
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Upgrade_station_building&action=edit Template:Upgrade station building] has [{{fullurl:Special:WhatLinksHere/Template:Upgrade station building|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 12 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Upgrade_station_building&action=edit Template:Upgrade station building] has [{{fullurl:Special:WhatLinksHere/Template:Upgrade station building|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 12 translations
 
#:''Line 1'': <nowiki>These are available only to the .</nowiki>
 
#:''Line 1'': <nowiki>These are available only to the .</nowiki>
#:''Line 17'': <nowiki>Buildings' upgrades</nowiki>
+
#:''Line 18'': <nowiki>Buildings' upgrades</nowiki>
#:''Line 29'': <nowiki>Upgrade</nowiki>
+
#:''Line 31'': <nowiki>Upgrade</nowiki>
#:''Line 48'': <nowiki>Cost</nowiki>
+
#:''Line 51'': <nowiki>Cost</nowiki>
#:''Line 70'': <nowiki>+1 Disposable Sentry Gun</nowiki>
+
#:''Line 74'': <nowiki>+1 Disposable Sentry Gun</nowiki>
#:''Line 88'': <nowiki>Gives the player a disposable Mini-Sentry, which is built by choosing to build a  when the player's primary Sentry already exists. This Mini-Sentry cannot be upgraded, repaired, resupplied, or . It is slightly smaller than the  from the  and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.</nowiki>
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#:''Line 93'': <nowiki>Gives the player a disposable Mini-Sentry, which is built by choosing to build a  when the player's primary Sentry already exists. This Mini-Sentry cannot be upgraded, repaired, resupplied, or . It is slightly smaller than the  from the  and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.</nowiki>
#:''Line 120'': <nowiki>+50%  to the Engineer, not the buildings.</nowiki>
+
#:''Line 127'': <nowiki>+50%  to the Engineer, not the buildings.</nowiki>
#:''Line 136'': <nowiki>+100% Building Health</nowiki>
+
#:''Line 144'': <nowiki>+100% Building Health</nowiki>
#:''Line 151'': <nowiki>All</nowiki>
+
#:''Line 160'': <nowiki>All</nowiki>
#:''Line 188'': <nowiki>10% faster sentry fire rate.</nowiki>
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#:''Line 199'': <nowiki>10% faster sentry fire rate.</nowiki>
#:''Line 222'': <nowiki>Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first is teleported to the other side.</nowiki>
+
#:''Line 235'': <nowiki>Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first is teleported to the other side.</nowiki>
#:''Line 255'': <nowiki>Players can stand further away from the Dispenser to gain Ammo, Metal, and Health.</nowiki>
+
#:''Line 270'': <nowiki>Players can stand further away from the Dispenser to gain Ammo, Metal, and Health.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Chemistry_Set&action=edit Template:Chemistry Set] has [{{fullurl:Special:WhatLinksHere/Template:Chemistry Set|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 6 translations
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Upgrade_station_canteen&action=edit Template:Upgrade station canteen] has [{{fullurl:Special:WhatLinksHere/Template:Upgrade station canteen|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 9 translations
#:''Line 3'': <nowiki>Strangifiers which can be obtained from Chemistry Sets</nowiki>
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#:''Line 3'': <nowiki>These are available to any class with a , , or  in their Action Slot. Canteens can have a maximum of three charges and only one charge type at a time.</nowiki>
#:''Line 201'': <nowiki>'''<sup>1</sup>''' indicates a Series #1 Strangifier.</nowiki>
+
#:''Line 18'': <nowiki>Canteen's upgrades</nowiki>
#:''Line 215'': <nowiki>'''<sup>2</sup>''' indicates a Series #2 Strangifier.</nowiki>
+
#:''Line 31'': <nowiki>Upgrade</nowiki>
#:''Line 229'': <nowiki>'''<sup>3</sup>''' indicates a Series #3 Strangifier.</nowiki>
+
#:''Line 47'': <nowiki>Cost</nowiki>
#:''Line 243'': <nowiki>The inputs are randomly generated for every Chemistry Set that has a Strangifier as an output.</nowiki>
+
#:''Line 81'': <nowiki>user and triples  fire rate for 5 seconds.</nowiki>
#:''Line 260'': <nowiki>The inputs of Series 3 Chemistry Sets are always 3 Strange items and 3 Refined Metal.</nowiki>
+
#:''Line 113'': <nowiki>Gives the user a stock  and a  shield that blocks 90% of incoming damage around the user's Sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Killstreakers&action=edit Template:Killstreakers] has [{{fullurl:Special:WhatLinksHere/Template:Killstreakers|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 35 translations
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#:''Line 145'': <nowiki>Instantly refills almost all weapons' clips and ammunition. Refills metal for Engineers and Sapper for Spies. Does not refill the charge for , Demoman ,  items for Heavy, Energy-based weapons aside from the , the , or .</nowiki>
#:''Line 2'': <nowiki>'''Cerebral Discharge''' is a Killstreaker added in the . It appears as an electrical current running through and out of the eyes of the player.</nowiki>
+
#:''Line 177'': <nowiki>Instantly teleport to spawn and grants a 5 second speed boost.</nowiki>
#:''Line 14'': <nowiki>List of Cerebral Discharge effects</nowiki>
+
#:''Line 210'': <nowiki>Upgrades all existing buildings to Level 3 and fully restores their health.</nowiki>
#:''Line 25'': <nowiki>Effect</nowiki>
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# [https://wiki.teamfortress.com/w/index.php?title=Template:Upgrade_station_class&action=edit Template:Upgrade station class] has [{{fullurl:Special:WhatLinksHere/Template:Upgrade station class|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 11 translations
#:''Line 46'': <nowiki>Tier 1</nowiki>
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#:''Line 2'': <nowiki>Classes' upgrades</nowiki>
#:''Line 65'': <nowiki>Tier 2</nowiki>
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#:''Line 15'': <nowiki>Upgrade</nowiki>
#:''Line 87'': <nowiki>'''Fire Horns''' is a Killstreaker added in the Two Cities Update. It appears as pillars of fire running through and out of the eyes of the player.</nowiki>
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#:''Line 36'': <nowiki>Cost</nowiki>
#:''Line 99'': <nowiki>List of Fire Horns effects</nowiki>
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#:''Line 82'': <nowiki>Take less damage from , including  and .</nowiki>
#:''Line 110'': <nowiki>Effect</nowiki>
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#:''Line 125'': <nowiki>Take less damage from  weapons and taunt attacks.</nowiki>
#:''Line 131'': <nowiki>Tier 1</nowiki>
+
#:''Line 168'': <nowiki>Adds 10% to movement speed.</nowiki>
#:''Line 150'': <nowiki>Tier 2</nowiki>
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#:''Line 211'': <nowiki>Regenerates  every second.</nowiki>
#:''Line 172'': <nowiki>'''Flames''' is a Killstreaker added in the Two Cities Update. It appears as flames emitting from oval-like lights.</nowiki>
+
#:''Line 254'': <nowiki>higher.</nowiki>
#:''Line 184'': <nowiki>List of Flames effects</nowiki>
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#:''Line 297'': <nowiki>Take less damage from fire and .</nowiki>
#:''Line 195'': <nowiki>Effect</nowiki>
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#:''Line 340'': <nowiki>Take less damage from .</nowiki>
#:''Line 216'': <nowiki>Tier 1</nowiki>
+
#:''Line 384'': <nowiki>is regenerated every 5 seconds.</nowiki>
#:''Line 235'': <nowiki>Tier 2</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Upgrade_station_melee&action=edit Template:Upgrade station melee] has [{{fullurl:Special:WhatLinksHere/Template:Upgrade station melee|limit=17&namespace=0&hideredirs=1}} 17 uses] and is missing 17 translations
#:''Line 257'': <nowiki>'''Hypno-Beam''' is a Killstreaker added in the Two Cities Update. It appears as rings emitting from the player's eyes.</nowiki>
+
#:''Line 5'': <nowiki>Melee weapons' upgrades</nowiki>
#:''Line 270'': <nowiki>List of Hypno-Beam effects</nowiki>
+
#:''Line 17'': <nowiki>Upgrade</nowiki>
#:''Line 281'': <nowiki>Effect</nowiki>
+
#:''Line 37'': <nowiki>Cost</nowiki>
#:''Line 302'': <nowiki>Tier 1</nowiki>
+
#:''Line 78'': <nowiki>All melee weapons but  and</nowiki>
#:''Line 321'': <nowiki>Tier 2</nowiki>
+
#:''Line 94'': <nowiki>Increasing the Engineer's melee speed allows him to build, upgrade, resupply, and repair buildings faster.</nowiki>
#:''Line 343'': <nowiki>'''Incinerator''' is a Killstreaker added in the Two Cities Update. It appears as smoke emitting from the player's eyes.</nowiki>
+
#:''Line 128'': <nowiki>All Melee weapons</nowiki>
#:''Line 355'': <nowiki>List of Incinerator effects</nowiki>
+
#:''Line 170'': <nowiki>Upgrade only appears if the Demoman equips a Shield. If the Demoman equips any Stickybomb Launcher, this upgrade no longer appears; however, any previously purchased levels still apply.</nowiki>
#:''Line 366'': <nowiki>Effect</nowiki>
+
#:''Line 217'': <nowiki>Allows s against giant robots at X% (out of 750) damage.</nowiki>
#:''Line 387'': <nowiki>Tier 1</nowiki>
+
#:''Line 269'': <nowiki>2 seconds of 100%  chance per level; switching weapons retains critical hits.</nowiki>
#:''Line 406'': <nowiki>Tier 2</nowiki>
+
#:''Line 321'': <nowiki>Faster baseball/bauble recharge rate.</nowiki>
#:''Line 428'': <nowiki>'''Singularity''' is a Killstreaker added in the Two Cities Update. It appears as beams sucking into and then emitting out of the player's eyes.</nowiki>
+
#:''Line 339'': <nowiki>+100% Max Misc Ammo</nowiki>
#:''Line 440'': <nowiki>List of Singularity effects</nowiki>
+
#:''Line 358'': <nowiki>Gives the Scout one extra baseball/bauble per level.</nowiki>
#:''Line 451'': <nowiki>Effect</nowiki>
+
#:''Line 397'': <nowiki>One target at a time is  on hit with either the Sandman or its baseball projectile. The time is reduced to 7 seconds if the target is a giant robot.</nowiki>
#:''Line 472'': <nowiki>Tier 1</nowiki>
+
#:''Line 416'': <nowiki>Usable by all classes except  and .</nowiki>
#:''Line 491'': <nowiki>Tier 2</nowiki>
+
#:''Line 434'': <nowiki>Usable by all classes except Spy.</nowiki>
#:''Line 513'': <nowiki>'''Tornado''' is a Killstreaker added in the Two Cities Update. It appears as rapidly spinning tornadoes emitting from the player's eyes.</nowiki>
+
#:''Line 449'': <nowiki>Only when equipped by Spy.</nowiki>
#:''Line 525'': <nowiki>List of Tornado effects</nowiki>
+
#:''Line 463'': <nowiki>Only when equipped by .</nowiki>
#:''Line 536'': <nowiki>Effect</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_End_of_the_Line_Community_Update_Medal_owners&action=edit Template:List of End of the Line Community Update Medal owners] has [{{fullurl:Special:WhatLinksHere/Template:List of End of the Line Community Update Medal owners|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 3 translations
#:''Line 557'': <nowiki>Tier 1</nowiki>
+
#:''Line 3'': <nowiki>Recipient</nowiki>
#:''Line 576'': <nowiki>Tier 2</nowiki>
+
#:''Line 25'': <nowiki>Item link</nowiki>
 +
#:''Line 47'': <nowiki>Backpack</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Invasion_Community_Update_Medal_owners&action=edit Template:List of Invasion Community Update Medal owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Invasion Community Update Medal owners|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 3 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Invasion_Community_Update_Medal_owners&action=edit Template:List of Invasion Community Update Medal owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Invasion Community Update Medal owners|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 3 translations
 
#:''Line 3'': <nowiki>Recipient</nowiki>
 
#:''Line 3'': <nowiki>Recipient</nowiki>
Line 2,171: Line 2,482:
 
#:''Line 261'': <nowiki>Pass to me!</nowiki>
 
#:''Line 261'': <nowiki>Pass to me!</nowiki>
 
#:''Line 476'': <nowiki>Pass to me!</nowiki>
 
#:''Line 476'': <nowiki>Pass to me!</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:MvM_canteen&action=edit Template:MvM canteen] has [{{fullurl:Special:WhatLinksHere/Template:MvM canteen|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 13 translations
 +
#:''Line 4'': <nowiki>Image</nowiki>
 +
#:''Line 17'': <nowiki>Type</nowiki>
 +
#:''Line 30'': <nowiki>Usage</nowiki>
 +
#:''Line 45'': <nowiki>Become Übercharged</nowiki>
 +
#:''Line 58'': <nowiki>Supplies 5 seconds of personal invincibility.</nowiki>
 +
#:''Line 73'': <nowiki>Become Crit Boosted</nowiki>
 +
#:''Line 86'': <nowiki>Full critical power for 5 seconds.</nowiki>
 +
#:''Line 101'': <nowiki>Refill Clips and Ammo</nowiki>
 +
#:''Line 114'': <nowiki>Instant  and magazine refill.</nowiki>
 +
#:''Line 129'': <nowiki>Teleport To Spawn</nowiki>
 +
#:''Line 142'': <nowiki>Immediately returns user to  and supplies temporary speed boost.</nowiki>
 +
#:''Line 157'': <nowiki>Building Upgrade</nowiki>
 +
#:''Line 170'': <nowiki>Upgrades user Engineer's  to level 3 in a hurry.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Player_bodygroup&action=edit Template:Player bodygroup] has [{{fullurl:Special:WhatLinksHere/Template:Player bodygroup|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 32 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Player_bodygroup&action=edit Template:Player bodygroup] has [{{fullurl:Special:WhatLinksHere/Template:Player bodygroup|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 32 translations
#:''Line 5'': <nowiki>List of bodygroups on player models</nowiki>
+
#:''Line 4'': <nowiki>List of bodygroups on player models</nowiki>
#:''Line 22'': <nowiki>Group name</nowiki>
+
#:''Line 21'': <nowiki>Group name</nowiki>
#:''Line 37'': <nowiki>Used by</nowiki>
+
#:''Line 63'': <nowiki>, except  and the "Tuned In"  of the .</nowiki>
#:''Line 78'': <nowiki>, except  and the "Tuned in"  of the .</nowiki>
+
#:''Line 79'': <nowiki>Headset</nowiki>
#:''Line 94'': <nowiki>Headset</nowiki>
+
#:''Line 94'': <nowiki>All hats, except , , , the "I Can't Hear You" style of the , the "Tuned in" style of the , the "with Headphones" style of the , and .</nowiki>
#:''Line 109'': <nowiki>All hats, except , , , the "I Can't Hear You" style of the , the "Tuned in" style of the , the "with Headphones" style of the , and .</nowiki>
+
#:''Line 110'': <nowiki>Shoes and socks</nowiki>
#:''Line 125'': <nowiki>Shoes and socks</nowiki>
+
#:''Line 127'': <nowiki>Dog tags</nowiki>
#:''Line 142'': <nowiki>Dog tags</nowiki>
+
#:''Line 169'': <nowiki>, except , , , and a style for both the  and .</nowiki>
#:''Line 184'': <nowiki>, except , , , and a style for both the  and .</nowiki>
+
#:''Line 185'': <nowiki>Grenades</nowiki>
#:''Line 200'': <nowiki>Grenades</nowiki>
+
#:''Line 200'': <nowiki>The 's grenades</nowiki>
#:''Line 215'': <nowiki>The 's grenades</nowiki>
+
#:''Line 216'': <nowiki>Medal</nowiki>
#:''Line 231'': <nowiki>Medal</nowiki>
+
#:''Line 234'': <nowiki>Head</nowiki>
#:''Line 249'': <nowiki>Head</nowiki>
+
#:''Line 249'': <nowiki>and a style of the .</nowiki>
#:''Line 264'': <nowiki>and a style of the .</nowiki>
+
#:''Line 264'': <nowiki>Grenades</nowiki>
#:''Line 279'': <nowiki>Grenades</nowiki>
+
#:''Line 281'': <nowiki>Backpack</nowiki>
#:''Line 296'': <nowiki>Backpack</nowiki>
+
#:''Line 299'': <nowiki>Smiley</nowiki>
#:''Line 314'': <nowiki>Smiley</nowiki>
+
#:''Line 314'': <nowiki>Primary taunts</nowiki>
#:''Line 329'': <nowiki>Primary taunts</nowiki>
+
#:''Line 328'': <nowiki>taunting with  and .</nowiki>
#:''Line 343'': <nowiki>taunting with  and .</nowiki>
+
#:''Line 339'': <nowiki>Shoes</nowiki>
#:''Line 353'': <nowiki>Shoes</nowiki>
+
#:''Line 356'': <nowiki>Grenades</nowiki>
#:''Line 370'': <nowiki>Grenades</nowiki>
+
#:''Line 374'': <nowiki>Hands</nowiki>
#:''Line 388'': <nowiki>Hands</nowiki>
+
#:''Line 389'': <nowiki>except</nowiki>
#:''Line 403'': <nowiki>except</nowiki>
+
#:''Line 403'': <nowiki>and the .</nowiki>
#:''Line 417'': <nowiki>and the .</nowiki>
+
#:''Line 418'': <nowiki>Bullets</nowiki>
#:''Line 457'': <nowiki>, except , , a style for both the  and .</nowiki>
+
#:''Line 460'': <nowiki>, except , , and a style for both the  and .</nowiki>
#:''Line 473'': <nowiki>Right Arm</nowiki>
+
#:''Line 476'': <nowiki>Right Arm</nowiki>
#:''Line 491'': <nowiki>Backpack</nowiki>
+
#:''Line 494'': <nowiki>Backpack</nowiki>
#:''Line 506'': <nowiki>The  and 's backpacks, and the .</nowiki>
+
#:''Line 509'': <nowiki>The  and 's backpacks, , and the .</nowiki>
#:''Line 523'': <nowiki>Arrows</nowiki>
+
#:''Line 526'': <nowiki>Arrows</nowiki>
#:''Line 564'': <nowiki>, except the .</nowiki>
+
#:''Line 567'': <nowiki>, except the .</nowiki>
#:''Line 580'': <nowiki>Bullets</nowiki>
+
#:''Line 583'': <nowiki>Bullets</nowiki>
#:''Line 598'': <nowiki>Mask</nowiki>
+
#:''Line 601'': <nowiki>Mask</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Strange_part_tags&action=edit Template:Strange part tags] has [{{fullurl:Special:WhatLinksHere/Template:Strange part tags|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 24 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Potato_MvM_archive_note&action=edit Template:Potato MvM archive note] has [{{fullurl:Special:WhatLinksHere/Template:Potato MvM archive note|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 2 translations
#:''Line 4'': <nowiki>Strange part tags</nowiki>
+
#:''Line 1'': <nowiki>Missions from this operation can still be played on Potato's Custom MvM . No medals will be awarded for completion.</nowiki>
#:''Line 19'': <nowiki>Can Deal Damage</nowiki>
+
#:''Line 4'': <nowiki>Missions from this operation can still be played on Potato's Custom MvM .</nowiki>
#:''Line 35'': <nowiki>Can Deal Gib Damage</nowiki>
 
#:''Line 51'': <nowiki>Can Reflect Projectiles</nowiki>
 
#:''Line 67'': <nowiki>Can Headshot</nowiki>
 
#:''Line 84'': <nowiki>Any weapon except:</nowiki>
 
#:''Line 181'': <nowiki>Can Deal Posthumous Damage</nowiki>
 
#:''Line 196'': <nowiki>Can Extinguish</nowiki>
 
#:''Line 211'': <nowiki>Can Deal Critical Damage</nowiki>
 
#:''Line 226'': <nowiki>Can be Equipped by Soldier or Demoman</nowiki>
 
#:''Line 306'': <nowiki>Any weapon except:</nowiki>
 
#:''Line 385'': <nowiki>Any Soldier or Demoman weapon except:</nowiki>
 
#:''Line 412'': <nowiki>Can Destroy Sappers</nowiki>
 
#:''Line 426'': <nowiki>Can Deal Long-Range Damage</nowiki>
 
#:''Line 439'': <nowiki>Can Deal Taunt Damage</nowiki>
 
#:''Line 452'': <nowiki>Can Heal Allies</nowiki>
 
#:''Line 475'': <nowiki>Any weapon that can deal damage except:</nowiki>
 
#:''Line 492'': <nowiki>Any  weapon, excluding:</nowiki>
 
#:''Line 573'': <nowiki>Can Deal Damage to Buildings</nowiki>
 
#:''Line 584'': <nowiki>Can Deal Damage to Tanks</nowiki>
 
#:''Line 596'': <nowiki>Any weapon that can deal damage except:</nowiki>
 
#:''Line 611'': <nowiki>Any weapon that can deal damage except:</nowiki>
 
#:''Line 628'': <nowiki>These weapons are not currently  in  quality, see article for more information.</nowiki>
 
#:''Line 643'': <nowiki>Also applies to , , ,  and/or  variants of this weapon.</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Unique_Strange_Rank_Methods&action=edit Template:Unique Strange Rank Methods] has [{{fullurl:Special:WhatLinksHere/Template:Unique Strange Rank Methods|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 25 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Unique_Strange_Rank_Methods&action=edit Template:Unique Strange Rank Methods] has [{{fullurl:Special:WhatLinksHere/Template:Unique Strange Rank Methods|limit=16&namespace=0&hideredirs=1}} 16 uses] and is missing 25 translations
 
#:''Line 3'': <nowiki>Unique Strange Rank Methods</nowiki>
 
#:''Line 3'': <nowiki>Unique Strange Rank Methods</nowiki>
#:''Line 20'': <nowiki>Slot</nowiki>
+
#:''Line 23'': <nowiki>Rank Method</nowiki>
#:''Line 35'': <nowiki>Rank Method</nowiki>
+
#:''Line 44'': <nowiki>Number of times ingested.</nowiki>
#:''Line 55'': <nowiki>Number of times ingested.</nowiki>
+
#:''Line 66'': <nowiki>Number of  enemies, or "Sodden Victims".</nowiki>
#:''Line 76'': <nowiki>Number of  enemies, or "Sodden Victims".</nowiki>
+
#:''Line 91'': <nowiki>Number of banners deployed.</nowiki>
#:''Line 100'': <nowiki>Number of banners deployed.</nowiki>
+
#:''Line 118'': <nowiki>Number of times eaten. Only increases if used to heal damage.</nowiki>
#:''Line 126'': <nowiki>Number of times eaten. Only increases if used to heal damage.</nowiki>
+
#:''Line 138'': <nowiki>Number of times eaten. Increases if used to heal damage or not.</nowiki>
#:''Line 145'': <nowiki>Number of times eaten. Increases if used to heal damage or not.</nowiki>
+
#:''Line 157'': <nowiki>Number of enemies hit from behind, hit with , or "Tickle Fights Won".</nowiki>
#:''Line 163'': <nowiki>Number of enemies hit from behind, hit with , or "Tickle Fights Won".</nowiki>
+
#:''Line 180'': <nowiki>Wrangled  kills.</nowiki>
#:''Line 185'': <nowiki>Wrangled  kills.</nowiki>
+
#:''Line 202'': <nowiki>kills, whether Wrangled or not.<br>(Melee kills are tracked as an automatically-added strange part.)</nowiki>
#:''Line 206'': <nowiki>kills, whether Wrangled or not.<br>(Melee kills are tracked as an automatically-added strange part.)</nowiki>
+
#:''Line 228'': <nowiki>kills, whether Wrangled or not.<br>(Health Dispensed and Allies Teleported are also tracked as automatically-added Strange Parts.)</nowiki>
#:''Line 231'': <nowiki>kills, whether Wrangled or not.<br>(Health Dispensed and Allies Teleported are also tracked as automatically-added Strange Parts.)</nowiki>
+
#:''Line 251'': <nowiki>s on other players.<br>(s are tracked as an automatically-added Strange Part, but do not influence rank.)<br>The 's ÜberCharge number only increases every four ÜberCharges used in one life.</nowiki>
#:''Line 253'': <nowiki>s on other players.<br>(s are tracked as an automatically-added Strange Part, but do not influence rank.)<br>The 's ÜberCharge number only increases every four ÜberCharges used in one life.</nowiki>
+
#:''Line 276'': <nowiki>Number of s.</nowiki>
#:''Line 277'': <nowiki>Number of s.</nowiki>
 
 
#:''Line 299'': <nowiki>Number of soaked enemies, or "Sodden Victims".</nowiki>
 
#:''Line 299'': <nowiki>Number of soaked enemies, or "Sodden Victims".</nowiki>
#:''Line 319'': <nowiki>Number of Spies shocked by backstab attempts, or "Spies Shocked".</nowiki>
+
#:''Line 320'': <nowiki>Number of Spies shocked by backstab attempts, or "Spies Shocked".</nowiki>
#:''Line 341'': <nowiki>Number of  destroyed.</nowiki>
+
#:''Line 343'': <nowiki>Number of  destroyed.</nowiki>
#:''Line 367'': <nowiki>Number of seconds ed. Points are added to counter upon decloak.</nowiki>
+
#:''Line 370'': <nowiki>Number of seconds ed. Points are added to counter upon decloak.</nowiki>
#:''Line 387'': <nowiki>Number of feigned deaths.</nowiki>
+
#:''Line 391'': <nowiki>Number of feigned deaths.</nowiki>
#:''Line 408'': <nowiki>scored while wearing the item.</nowiki>
+
#:''Line 413'': <nowiki>scored while wearing the item.</nowiki>
#:''Line 427'': <nowiki>Kills in the  while wearing the item, or "Carnival Kills".<br>(Carnival Underworld Kills and Carnival Games Won are also tracked as automatically-added Strange Parts.)</nowiki>
+
#:''Line 433'': <nowiki>Kills in the  while wearing the item, or "Carnival Kills".<br>(Carnival Underworld Kills and Carnival Games Won are also tracked as automatically-added Strange Parts.)</nowiki>
#:''Line 440'': <nowiki>Haunted Cosmetic items</nowiki>
+
#:''Line 447'': <nowiki>Haunted Cosmetic items</nowiki>
#:''Line 455'': <nowiki>Number of Power Up Canteens used in .</nowiki>
+
#:''Line 461'': <nowiki>Number of gifts given via s, , , and .</nowiki>
#:''Line 470'': <nowiki>Times performed.</nowiki>
+
#:''Line 473'': <nowiki>Number of Power Up Canteens used in .</nowiki>
#:''Line 488'': <nowiki>Includes , , and  variants.</nowiki>
+
#:''Line 489'': <nowiki>Times performed.</nowiki>
 +
#:''Line 508'': <nowiki>Includes , , and  variants.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/118&action=edit Template:Crate series/118] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/118|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/118&action=edit Template:Crate series/118] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/118|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 2 translations
 
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>118</nowiki>
 
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>118</nowiki>
 
#:''Line 54'': <nowiki><small>(Contents may be  or  with an Unusual Weapon effect.)</small></nowiki>
 
#:''Line 54'': <nowiki><small>(Contents may be  or  with an Unusual Weapon effect.)</small></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/audition&action=edit Template:Crate series/audition] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/audition|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
 +
#:''Line 7'': <nowiki>or an Exceedingly Rare Unusual Taunt!</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/creepyengineer&action=edit Template:Crate series/creepyengineer] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/creepyengineer|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
 +
#:''Line 5'': <nowiki>or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a  or a  of any tier for certain Halloween items, or an .)</small></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/creepyheavy&action=edit Template:Crate series/creepyheavy] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/creepyheavy|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/creepyheavy&action=edit Template:Crate series/creepyheavy] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/creepyheavy|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
 
#:''Line 5'': <nowiki>or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a  or a  of any tier for certain Halloween items, or an .)</small></nowiki>
 
#:''Line 5'': <nowiki>or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a  or a  of any tier for certain Halloween items, or an .)</small></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/creepyscout&action=edit Template:Crate series/creepyscout] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/creepyscout|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/creepymedic&action=edit Template:Crate series/creepymedic] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/creepymedic|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
 +
#:''Line 6'': <nowiki>or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a  or a  of any tier for certain Halloween items, or an .)</small></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/creepypyro&action=edit Template:Crate series/creepypyro] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/creepypyro|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
 
#:''Line 5'': <nowiki>or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a  or a  of any tier for certain Halloween items, or an .)</small></nowiki>
 
#:''Line 5'': <nowiki>or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a  or a  of any tier for certain Halloween items, or an .)</small></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/creepysniper&action=edit Template:Crate series/creepysniper] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/creepysniper|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/creepysniper&action=edit Template:Crate series/creepysniper] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/creepysniper|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
Line 2,268: Line 2,577:
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/creepyspy&action=edit Template:Crate series/creepyspy] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/creepyspy|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/creepyspy&action=edit Template:Crate series/creepyspy] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/creepyspy|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
 
#:''Line 5'': <nowiki>or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a  or a  of any tier for certain Halloween items, or an .)</small></nowiki>
 
#:''Line 5'': <nowiki>or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a  or a  of any tier for certain Halloween items, or an .)</small></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Custom_maps_unreleased_stub&action=edit Template:Custom maps unreleased stub] has [{{fullurl:Special:WhatLinksHere/Template:Custom maps unreleased stub|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 4 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/directors&action=edit Template:Crate series/directors] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/directors|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
#:''Line 6'': <nowiki>You are so small! Is funny to me!</nowiki>
+
#:''Line 7'': <nowiki>or an Exceedingly Rare Unusual Taunt!</nowiki>
#:''Line 30'': <nowiki>'''This  is an '''. As such, it is not complete.</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2008&action=edit Template:Item timeline 2008] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2008|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 3 translations
#:''Line 37'': <nowiki>You can help Team Fortress Wiki by .</nowiki>
+
#:''Line 16'': <nowiki>Also included in this update:</nowiki>
#:''Line 61'': <nowiki>'''''Notes''''':</nowiki>
+
#:''Line 97'': <nowiki>Also included in this update:</nowiki>
 +
#:''Line 178'': <nowiki>Also included in this update:</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Christmas_maps&action=edit Template:List of Christmas maps] has [{{fullurl:Special:WhatLinksHere/Template:List of Christmas maps|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 5 translations
 +
#:''Line 10'': <nowiki>'''Note:''' Custom maps are identified in '''bold'''. Community maps are identified in ''italics''.</nowiki>
 +
#:''Line 53'': <nowiki>Original map</nowiki>
 +
#:''Line 65'': <nowiki>Date added</nowiki>
 +
#:''Line 86'': <nowiki>Event</nowiki>
 +
#:''Line 96'': <nowiki>Developer(s)</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Community_item_owners&action=edit Template:List of Community item owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Community item owners|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 120 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Community_item_owners&action=edit Template:List of Community item owners] has [{{fullurl:Special:WhatLinksHere/Template:List of Community item owners|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 120 translations
 
#:''Line 3'': <nowiki>Recipient</nowiki>
 
#:''Line 3'': <nowiki>Recipient</nowiki>
Line 2,281: Line 2,597:
 
#:''Line 89'': <nowiki>Wiki profile</nowiki>
 
#:''Line 89'': <nowiki>Wiki profile</nowiki>
 
#:''Line 109'': <nowiki>TF2 closed beta lead.</nowiki>
 
#:''Line 109'': <nowiki>TF2 closed beta lead.</nowiki>
#:''Line 124'': <nowiki>Created textures for .</nowiki>
+
#:''Line 125'': <nowiki>Created textures for .</nowiki>
#:''Line 135'': <nowiki>Creator of the popular  map .</nowiki>
+
#:''Line 137'': <nowiki>Creator of the popular  map .</nowiki>
#:''Line 151'': <nowiki>Contributor to  (created the bomb cart).</nowiki>
+
#:''Line 154'': <nowiki>Contributor to  (created the bomb cart).</nowiki>
#:''Line 167'': <nowiki>Creator of .</nowiki>
+
#:''Line 171'': <nowiki>Creator of .</nowiki>
#:''Line 178'': <nowiki>Also created .</nowiki>
+
#:''Line 183'': <nowiki>Also created .</nowiki>
#:''Line 194'': <nowiki>Creator of .</nowiki>
+
#:''Line 200'': <nowiki>Creator of .</nowiki>
#:''Line 205'': <nowiki>Co-creator of Team Fortress 2 Lobby. Also created .</nowiki>
+
#:''Line 212'': <nowiki>Co-creator of Team Fortress 2 Lobby. Also created .</nowiki>
#:''Line 221'': <nowiki>Creator of , , and .</nowiki>
+
#:''Line 229'': <nowiki>Creator of , , and .</nowiki>
#:''Line 237'': <nowiki>Creator of .</nowiki>
+
#:''Line 246'': <nowiki>Creator of .</nowiki>
#:''Line 253'': <nowiki>Created the intro video for .</nowiki>
+
#:''Line 263'': <nowiki>Created the intro video for .</nowiki>
#:''Line 345'': <nowiki>Creator of the TF2 Tips and Tricks video series.</nowiki>
+
#:''Line 356'': <nowiki>Creator of the TF2 Tips and Tricks video series.</nowiki>
#:''Line 407'': <nowiki>Starter of the .</nowiki>
+
#:''Line 419'': <nowiki>Starter of the .</nowiki>
#:''Line 482'': <nowiki>Founder.</nowiki>
+
#:''Line 495'': <nowiki>Founder.</nowiki>
#:''Line 555'': <nowiki>PC Gamer employee. Co-creator of the Equalizer.</nowiki>
+
#:''Line 569'': <nowiki>PC Gamer employee. Co-creator of the Equalizer.</nowiki>
#:''Line 566'': <nowiki>Several of the weapons have altered stats and abilities.</nowiki>
+
#:''Line 581'': <nowiki>Several of the weapons have altered stats and abilities.</nowiki>
#:''Line 588'': <nowiki>PC Gamer employee.</nowiki>
+
#:''Line 604'': <nowiki>PC Gamer employee.</nowiki>
#:''Line 599'': <nowiki>Several of the weapons have altered stats and abilities.</nowiki>
+
#:''Line 616'': <nowiki>Several of the weapons have altered stats and abilities.</nowiki>
#:''Line 616'': <nowiki>Contributor to  (created multiple posters and signs).</nowiki>
+
#:''Line 634'': <nowiki>Contributor to  (created multiple posters and signs).</nowiki>
#:''Line 634'': <nowiki>Contributor to .</nowiki>
+
#:''Line 653'': <nowiki>Contributor to .</nowiki>
#:''Line 650'': <nowiki>News poster at halflife2.net.</nowiki>
+
#:''Line 670'': <nowiki>News poster at halflife2.net.</nowiki>
#:''Line 676'': <nowiki>Founder/Head Admin of .</nowiki>
+
#:''Line 697'': <nowiki>Founder/Head Admin of .</nowiki>
#:''Line 698'': <nowiki>Co-creator of the Equalizer.</nowiki>
+
#:''Line 720'': <nowiki>Co-creator of the Equalizer.</nowiki>
#:''Line 714'': <nowiki>Creator of tf2stats.net.</nowiki>
+
#:''Line 737'': <nowiki>Creator of tf2stats.net.</nowiki>
#:''Line 753'': <nowiki>Creator of .</nowiki>
+
#:''Line 777'': <nowiki>Creator of .</nowiki>
#:''Line 764'': <nowiki>Also created , featured on the .</nowiki>
+
#:''Line 789'': <nowiki>Also created , featured on the .</nowiki>
#:''Line 780'': <nowiki>Main Heavy in .</nowiki>
+
#:''Line 806'': <nowiki>Main Heavy in .</nowiki>
#:''Line 802'': <nowiki>Original Organizer of ETF2L Highlander.</nowiki>
+
#:''Line 829'': <nowiki>Original Organizer of ETF2L Highlander.</nowiki>
#:''Line 815'': <nowiki>Founder of Apocalypse Gaming, Sponsor of SPUF 6v9.</nowiki>
+
#:''Line 843'': <nowiki>Founder of Apocalypse Gaming, Sponsor of SPUF 6v9.</nowiki>
#:''Line 832'': <nowiki>Creator of an IRC channel dedicated to pick up groups for competitive TF2.</nowiki>
+
#:''Line 861'': <nowiki>Creator of an IRC channel dedicated to pick up groups for competitive TF2.</nowiki>
#:''Line 874'': <nowiki>Helped several people texture weapons for the Contribute! program.</nowiki>
+
#:''Line 904'': <nowiki>Helped several people texture weapons for the Contribute! program.</nowiki>
#:''Line 885'': <nowiki>Creator of the  and the , and the updated paint textures added in the . Co-creator of the .</nowiki>
+
#:''Line 916'': <nowiki>Creator of the  and the , and the updated paint textures added in the . Co-creator of the .</nowiki>
#:''Line 901'': <nowiki>Creator of the  items.</nowiki>
+
#:''Line 933'': <nowiki>Creator of the  items.</nowiki>
#:''Line 917'': <nowiki>Creator of kill icons for various weapons.</nowiki>
+
#:''Line 950'': <nowiki>Creator of kill icons for various weapons.</nowiki>
#:''Line 928'': <nowiki>Creator of the .</nowiki>
+
#:''Line 962'': <nowiki>Creator of the .</nowiki>
#:''Line 951'': <nowiki>Creator of the  kill icon.</nowiki>
+
#:''Line 986'': <nowiki>Creator of the  kill icon.</nowiki>
#:''Line 968'': <nowiki>Repeat assistant in helping Valve track down TF2 issues.</nowiki>
+
#:''Line 1004'': <nowiki>Repeat assistant in helping Valve track down TF2 issues.</nowiki>
#:''Line 984'': <nowiki>Helped organize the SPUF 6v9 tournament. Apocalypse Gaming co-founder.</nowiki>
+
#:''Line 1021'': <nowiki>Helped organize the SPUF 6v9 tournament. Apocalypse Gaming co-founder.</nowiki>
#:''Line 1001'': <nowiki>Organizer of the 2010 Gamers With Jobs tournament.</nowiki>
+
#:''Line 1039'': <nowiki>Organizer of the 2010 Gamers With Jobs tournament.</nowiki>
#:''Line 1029'': <nowiki>Contributor to .</nowiki>
+
#:''Line 1068'': <nowiki>Contributor to .</nowiki>
#:''Line 1040'': <nowiki>Created the original concept for Team Fortress 2 Lobby. Creator of the Community HUD. ETF2L League Admin.</nowiki>
+
#:''Line 1080'': <nowiki>Created the original concept for Team Fortress 2 Lobby. Creator of the Community HUD. ETF2L League Admin.</nowiki>
#:''Line 1056'': <nowiki>Gave detailed map exploit information to Valve.</nowiki>
+
#:''Line 1097'': <nowiki>Gave detailed map exploit information to Valve.</nowiki>
#:''Line 1072'': <nowiki>Project Leader of HLStatsX Community Edition.</nowiki>
+
#:''Line 1114'': <nowiki>Project Leader of HLStatsX Community Edition.</nowiki>
#:''Line 1089'': <nowiki>Provided feedback regarding a certain bug.</nowiki>
+
#:''Line 1132'': <nowiki>Provided feedback regarding a certain bug.</nowiki>
#:''Line 1107'': <nowiki>Creator of .</nowiki>
+
#:''Line 1151'': <nowiki>Creator of .</nowiki>
#:''Line 1118'': <nowiki>Contributor to the Swamp Theme. Also created .</nowiki>
+
#:''Line 1163'': <nowiki>Contributor to the . Also created .</nowiki>
#:''Line 1197'': <nowiki>Posted requests and bugs - one of the top avatar submitters .</nowiki>
+
#:''Line 1243'': <nowiki>Posted requests and bugs - one of the top avatar submitters .</nowiki>
#:''Line 1237'': <nowiki>Dutch moderator on Steam Translation Server, helped test "iDeal" for Steam.</nowiki>
+
#:''Line 1284'': <nowiki>Dutch moderator on Steam Translation Server, helped test "iDeal" for Steam.</nowiki>
#:''Line 1248'': <nowiki>Also the creator of TF2Gallery.</nowiki>
+
#:''Line 1295'': <nowiki>Also the creator of TF2Gallery.</nowiki>
#:''Line 1264'': <nowiki>Creator of tools exploiting Steam Platform and Source Engine capacities.</nowiki>
+
#:''Line 1312'': <nowiki>Creator of tools exploiting Steam Platform and Source Engine capacities.</nowiki>
#:''Line 1279'': <nowiki>Dutch moderator on Steam Translation Server.</nowiki>
+
#:''Line 1328'': <nowiki>Dutch moderator on Steam Translation Server.</nowiki>
#:''Line 1394'': <nowiki>German translator at the Steam Translation Server, Webmaster at TFPortal.de.</nowiki>
+
#:''Line 1444'': <nowiki>German translator at the Steam Translation Server, Webmaster at TFPortal.de.</nowiki>
#:''Line 1414'': <nowiki>Helped create the German translation of TF2.</nowiki>
+
#:''Line 1465'': <nowiki>Helped create the German translation of TF2.</nowiki>
#:''Line 1436'': <nowiki>Contributed to the Steam Translation Server.</nowiki>
+
#:''Line 1488'': <nowiki>Contributed to the Steam Translation Server.</nowiki>
#:''Line 1458'': <nowiki>Helped create the Hungarian translation of TF2.</nowiki>
+
#:''Line 1511'': <nowiki>Helped create the Hungarian translation of TF2.</nowiki>
#:''Line 1627'': <nowiki>Helped translating Team Fortress 2 in Romanian.</nowiki>
+
#:''Line 1681'': <nowiki>Helped translating Team Fortress 2 in Romanian.</nowiki>
#:''Line 1637'': <nowiki>Originally had a Wrench.</nowiki>
+
#:''Line 1692'': <nowiki>Originally had a Wrench.</nowiki>
#:''Line 1667'': <nowiki>Russian translator on the Steam Translation Server.</nowiki>
+
#:''Line 1723'': <nowiki>Russian translator on the Steam Translation Server.</nowiki>
#:''Line 1740'': <nowiki>Creator of the ETF2L Highlander Challenge medals.</nowiki>
+
#:''Line 1797'': <nowiki>Creator of the ETF2L Highlander Challenge medals.</nowiki>
#:''Line 1756'': <nowiki>Webmaster at HLPortal.de, Contributor and German Moderator at the Steam Translation Server.</nowiki>
+
#:''Line 1814'': <nowiki>Webmaster at HLPortal.de, Contributor and German Moderator at the Steam Translation Server.</nowiki>
#:''Line 1773'': <nowiki>Chief Editor at HLPortal.de</nowiki>
+
#:''Line 1832'': <nowiki>Chief Editor at HLPortal.de.</nowiki>
#:''Line 1794'': <nowiki>Creator of eXtv.</nowiki>
+
#:''Line 1854'': <nowiki>Creator of eXtv.</nowiki>
#:''Line 1817'': <nowiki>Creator of SOAP DM and MGE mod.</nowiki>
+
#:''Line 1878'': <nowiki>Creator of SOAP DM and MGE mod.</nowiki>
#:''Line 1872'': <nowiki>Created community tips for the June 10, 2010 update.</nowiki>
+
#:''Line 1934'': <nowiki>Created community tips for the June 10, 2010 update.</nowiki>
#:''Line 1889'': <nowiki>Helped organize the .</nowiki>
+
#:''Line 1952'': <nowiki>Helped organize the .</nowiki>
#:''Line 1912'': <nowiki>Creator of the TF2B backpack viewer.</nowiki>
+
#:''Line 1976'': <nowiki>Creator of the TF2B backpack viewer.</nowiki>
#:''Line 1941'': <nowiki>Creator of PropHunt.</nowiki>
+
#:''Line 2006'': <nowiki>Creator of PropHunt.</nowiki>
#:''Line 2029'': <nowiki>Creator of .</nowiki>
+
#:''Line 2095'': <nowiki>Creator of .</nowiki>
#:''Line 2045'': <nowiki>Contributed s in the .</nowiki>
+
#:''Line 2112'': <nowiki>Contributed s in the .</nowiki>
#:''Line 2069'': <nowiki>Contributed ideas and testing for MGEMod by Lange.</nowiki>
+
#:''Line 2137'': <nowiki>Contributed ideas and testing for MGEMod by Lange.</nowiki>
#:''Line 2085'': <nowiki>Creating and maintaining a RIFT code donation thread on the Steam User Forums.</nowiki>
+
#:''Line 2154'': <nowiki>Creating and maintaining a RIFT code donation thread on the Steam User Forums.</nowiki>
#:''Line 2107'': <nowiki>TF2Maps.net founder.</nowiki>
+
#:''Line 2177'': <nowiki>TF2Maps.net founder.</nowiki>
#:''Line 2129'': <nowiki>Submitted many response rules.</nowiki>
+
#:''Line 2200'': <nowiki>Submitted many response rules.</nowiki>
#:''Line 2147'': <nowiki>Was originally given a  and later asked to have it changed to a Degreaser.</nowiki>
+
#:''Line 2219'': <nowiki>Was originally given a  and later asked to have it changed to a Degreaser.</nowiki>
#:''Line 2175'': <nowiki>Novint employee.</nowiki>
+
#:''Line 2248'': <nowiki>Novint employee.</nowiki>
#:''Line 2191'': <nowiki>Creator of .</nowiki>
+
#:''Line 2265'': <nowiki>Creator of .</nowiki>
#:''Line 2207'': <nowiki>Creator of the OPTF2 backpack viewer.</nowiki>
+
#:''Line 2282'': <nowiki>Creator of the OPTF2 backpack viewer.</nowiki>
#:''Line 2218'': <nowiki>Also a  administrator.</nowiki>
+
#:''Line 2294'': <nowiki>Also a  administrator.</nowiki>
#:''Line 2240'': <nowiki>Primary Hat Helper for .</nowiki>
+
#:''Line 2317'': <nowiki>Primary Hat Helper for .</nowiki>
#:''Line 2256'': <nowiki>Created and organised Hats for Help.</nowiki>
+
#:''Line 2334'': <nowiki>Created and organised Hats for Help.</nowiki>
#:''Line 2272'': <nowiki>Organised a charity drive for the CureSearch National Childhood Cancer Foundation.</nowiki>
+
#:''Line 2351'': <nowiki>Organised a charity drive for the CureSearch National Childhood Cancer Foundation.</nowiki>
#:''Line 2318'': <nowiki>Named and helped publicize Hats for Help.</nowiki>
+
#:''Line 2398'': <nowiki>Named and helped publicize Hats for Help.</nowiki>
#:''Line 2341'': <nowiki>For creating the  and assisting Steam Forum members in asset creation for TF2.</nowiki>
+
#:''Line 2422'': <nowiki>For creating the  and assisting Steam Forum members in asset creation for TF2.</nowiki>
#:''Line 2351'': <nowiki>Creator of the . Also contributed to the  and the .</nowiki>
+
#:''Line 2433'': <nowiki>Creator of the . Also contributed to the  and the .</nowiki>
#:''Line 2386'': <nowiki>Creator of the TF2 Feedback system and co-creator of PropHunt.</nowiki>
+
#:''Line 2469'': <nowiki>Creator of the TF2 Feedback system and co-creator of PropHunt.</nowiki>
#:''Line 2402'': <nowiki>Make a Wish Foundation gift.</nowiki>
+
#:''Line 2486'': <nowiki>Make a Wish Foundation gift.</nowiki>
#:''Line 2412'': <nowiki>Has Haunted Ghosts particle effect along with the usual community quality items' effect Community Sparkle.</nowiki>
+
#:''Line 2497'': <nowiki>Has Haunted Ghosts particle effect along with the usual community quality items' effect Community Sparkle.</nowiki>
#:''Line 2496'': <nowiki>Long term ETF2L admin and head admin, helper for the TF2 MixUp matches.</nowiki>
+
#:''Line 2582'': <nowiki>Long term ETF2L admin and head admin, helper for the TF2 MixUp matches.</nowiki>
#:''Line 2506'': <nowiki>Former ETF2L Head Admin, ESL admin, Excello admin and Esports Heaven admin.</nowiki>
+
#:''Line 2593'': <nowiki>Former ETF2L Head Admin, ESL admin, Excello admin and Esports Heaven admin.</nowiki>
#:''Line 2559'': <nowiki>Head of the TF2TV Casting organization.</nowiki>
+
#:''Line 2647'': <nowiki>Head of the TF2TV Casting organization.</nowiki>
#:''Line 2579'': <nowiki>TF2 Outpost creator.</nowiki>
+
#:''Line 2668'': <nowiki>TF2 Outpost creator.</nowiki>
#:''Line 2594'': <nowiki>Administrator of ozfortress.</nowiki>
+
#:''Line 2684'': <nowiki>Administrator of ozfortress.</nowiki>
#:''Line 2609'': <nowiki>Senior Administrator of ozfortress.</nowiki>
+
#:''Line 2700'': <nowiki>Senior Administrator of ozfortress.</nowiki>
#:''Line 2634'': <nowiki>Created the Community Fortress Mentor Program.</nowiki>
+
#:''Line 2726'': <nowiki>Created the Community Fortress Mentor Program.</nowiki>
#:''Line 2654'': <nowiki>VanillaTV Caster - Host of i46 & i49 TF2 Finals.</nowiki>
+
#:''Line 2747'': <nowiki>VanillaTV Caster - Host of i46 & i49 TF2 Finals.</nowiki>
#:''Line 2684'': <nowiki>Founder/Head Admin of VanillaTv.</nowiki>
+
#:''Line 2778'': <nowiki>Founder/Head Admin of VanillaTv.</nowiki>
#:''Line 2698'': <nowiki>Long term ETF2L admin and head admin.</nowiki>
+
#:''Line 2793'': <nowiki>Long term ETF2L admin and head admin.</nowiki>
#:''Line 2713'': <nowiki>Founder/Head Admin of eXtv.</nowiki>
+
#:''Line 2809'': <nowiki>Founder/Head Admin of eXtv.</nowiki>
#:''Line 2746'': <nowiki>Founder/Head Admin of ETF2L.</nowiki>
+
#:''Line 2843'': <nowiki>Founder/Head Admin of ETF2L.</nowiki>
#:''Line 2777'': <nowiki>Founder/Head Admin of Wireplay.</nowiki>
+
#:''Line 2875'': <nowiki>Founder/Head Admin of Wireplay.</nowiki>
#:''Line 2819'': <nowiki>Creator of SteamRep.</nowiki>
+
#:''Line 2918'': <nowiki>Creator of SteamRep.</nowiki>
#:''Line 2834'': <nowiki>Creator of .</nowiki>
+
#:''Line 2934'': <nowiki>Creator of .</nowiki>
#:''Line 2844'': <nowiki>Also SteamRep Admin.</nowiki>
+
#:''Line 2945'': <nowiki>Also SteamRep Admin.</nowiki>
#:''Line 2891'': <nowiki>Assisted Valve in fixing bugs and map exploits.</nowiki>
+
#:''Line 2993'': <nowiki>Assisted Valve in fixing bugs and map exploits.</nowiki>
#:''Line 2913'': <nowiki>Reporting detailed gameplay glitches, bugs, and exploits to Valve.</nowiki>
+
#:''Line 3016'': <nowiki>Reporting detailed gameplay glitches, bugs, and exploits to Valve.</nowiki>
#:''Line 2928'': <nowiki>Contributor to .</nowiki>
+
#:''Line 3032'': <nowiki>Contributor to .</nowiki>
#:''Line 2947'': <nowiki>Creator of marketplace.tf and scrap.tf.</nowiki>
+
#:''Line 3052'': <nowiki>Creator of marketplace.tf and scrap.tf.</nowiki>
#:''Line 2966'': <nowiki>Created the script to link items in-game to the .</nowiki>
+
#:''Line 3072'': <nowiki>Created the script to link items in-game to the .</nowiki>
#:''Line 2976'': <nowiki>Also a  Administrator.</nowiki>
+
#:''Line 3083'': <nowiki>Also a  Administrator.</nowiki>
#:''Line 3004'': <nowiki>Admin, one of the original  Admins.</nowiki>
+
#:''Line 3112'': <nowiki>Admin, one of the original  Admins.</nowiki>
#:''Line 3013'': <nowiki>Originally had a Jarate.</nowiki>
+
#:''Line 3122'': <nowiki>Originally had a Jarate.</nowiki>
#:''Line 3039'': <nowiki>Created and organised Hats for Help.</nowiki>
+
#:''Line 3149'': <nowiki>Created and organised Hats for Help.</nowiki>
#:''Line 3072'': <nowiki>Halflife2.net staff.</nowiki>
+
#:''Line 3183'': <nowiki>Halflife2.net staff.</nowiki>
#:''Line 3093'': <nowiki>Creator of the Nerf Now!! web comic.</nowiki>
+
#:''Line 3205'': <nowiki>Creator of the Nerf Now!! web comic.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_damage_vulnerability_and_resistance_weapons&action=edit Template:List of damage vulnerability and resistance weapons] has [{{fullurl:Special:WhatLinksHere/Template:List of damage vulnerability and resistance weapons|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 33 translations
 
#:''Line 7'': <nowiki>List of weapons with damage vulnerability and resistance</nowiki>
 
#:''Line 25'': <nowiki>While under the effects, immune to all damage.</nowiki>
 
#:''Line 43'': <nowiki>+25%  damage vulnerability on wearer.</nowiki>
 
#:''Line 61'': <nowiki>+25% fire damage resistance when active.</nowiki>
 
#:''Line 79'': <nowiki>While under the effects, +35% damage resistance, +50%  damage resistance, and immunity to  to the Soldier and nearby teammates.</nowiki>
 
#:''Line 98'': <nowiki>+10%  damage vulnerability on wearer.</nowiki>
 
#:''Line 119'': <nowiki>While 'Mmmph' taunting, immune to all damage.</nowiki>
 
#:''Line 137'': <nowiki>+50% explosion self-damage vulnerability on wearer.</nowiki>
 
#:''Line 153'': <nowiki>+20% damage vulnerability when active.</nowiki>
 
#:''Line 174'': <nowiki>+50% fire damage resistance on wearer.</nowiki>
 
#:''Line 187'': <nowiki>+30% explosive damage resistance on wearer.</nowiki>
 
#:''Line 205'': <nowiki>+20% fire damage resistance on wearer.</nowiki>
 
#:''Line 217'': <nowiki>+20% explosive damage resistance on wearer.</nowiki>
 
#:''Line 234'': <nowiki>+15% fire damage resistance on wearer.</nowiki>
 
#:''Line 246'': <nowiki>+15% explosive damage resistance on wearer.</nowiki>
 
#:''Line 264'': <nowiki>+10% bullet damage vulnerability on wearer.</nowiki>
 
#:''Line 281'': <nowiki>+15% damage vulnerability when active.</nowiki>
 
#:''Line 301'': <nowiki>+20% damage resistance when below 50% health and spun up.</nowiki>
 
#:''Line 317'': <nowiki>+20% damage resistance when below 50% health and spun up.</nowiki>
 
#:''Line 334'': <nowiki>While under the effects, +20% damage vulnerability.</nowiki>
 
#:''Line 352'': <nowiki>+30% damage vulnerability when active.</nowiki>
 
#:''Line 367'': <nowiki>+40% damage resistance from ranged sources while active.</nowiki>
 
#:''Line 380'': <nowiki>+100% damage vulnerability from melee sources while active.</nowiki>
 
#:''Line 401'': <nowiki>+20% fire damage vulnerability on wearer.</nowiki>
 
#:''Line 422'': <nowiki>While healing, +10% resistance to the selected damage type to the Medic and his patient.</nowiki>
 
#:''Line 434'': <nowiki>ÜberCharge provides +75% resistance and full crit resistance to the selected damage type to the Medic and his patient.</nowiki>
 
#:''Line 454'': <nowiki>+50% fire damage resistance on wearer.</nowiki>
 
#:''Line 466'': <nowiki>Grants full immunity to the effects of afterburn.</nowiki>
 
#:''Line 484'': <nowiki>20% damage vulnerability when active.</nowiki>
 
#:''Line 505'': <nowiki>On hit by fire, immune to fire damage for 1 second and immune to afterburn for 10 seconds.</nowiki>
 
#:''Line 524'': <nowiki>While , +20% damage resistance.</nowiki>
 
#:''Line 547'': <nowiki>When being damaged (activating Dead Ringer), blocks 75% of incoming damage and gives afterburn immunity for 3 seconds.</nowiki>
 
#:''Line 559'': <nowiki>After Dead Ringer has been activated, +65% damage resistance on wearer which fades to 20% in 3 seconds.</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_item_levels&action=edit Template:List of item levels] has [{{fullurl:Special:WhatLinksHere/Template:List of item levels|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 17 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_item_levels&action=edit Template:List of item levels] has [{{fullurl:Special:WhatLinksHere/Template:List of item levels|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 17 translations
#:''Line 3'': <nowiki>List of item levels</nowiki>
+
#:''Line 1'': <nowiki>List of item levels</nowiki>
#:''Line 19'': <nowiki>Level</nowiki>
+
#:''Line 18'': <nowiki>Level</nowiki>
 
#:''Line 64'': <nowiki>Community items</nowiki>
 
#:''Line 64'': <nowiki>Community items</nowiki>
#:''Line 76'': <nowiki>Self-Made items</nowiki>
+
#:''Line 77'': <nowiki>Self-Made items</nowiki>
#:''Line 93'': <nowiki>Only vintage quality prior to the release of the</nowiki>
+
#:''Line 95'': <nowiki>Only vintage quality prior to the release of the</nowiki>
#:''Line 111'': <nowiki>Valve weapons</nowiki>
+
#:''Line 114'': <nowiki>Valve weapons</nowiki>
#:''Line 132'': <nowiki></nowiki>
+
#:''Line 133'': <nowiki>When created from a , the level is always 99.</nowiki>
#:''Line 147'': <nowiki>Level</nowiki>
+
#:''Line 142'': <nowiki>Level</nowiki>
#:''Line 204'': <nowiki>Vintage hats released in the  &</nowiki>
+
#:''Line 200'': <nowiki>Vintage hats released in the  & Updates</nowiki>
#:''Line 218'': <nowiki>All other</nowiki>
+
#:''Line 215'': <nowiki>All other</nowiki>
#:''Line 238'': <nowiki>Other items</nowiki>
+
#:''Line 236'': <nowiki>Other items</nowiki>
#:''Line 252'': <nowiki>Level</nowiki>
+
#:''Line 251'': <nowiki>Level</nowiki>
 
#:''Line 270'': <nowiki>Tokens</nowiki>
 
#:''Line 270'': <nowiki>Tokens</nowiki>
#:''Line 279'': <nowiki>Strange Filters</nowiki>
+
#:''Line 280'': <nowiki>Strange Filters</nowiki>
#:''Line 288'': <nowiki>Strange Parts</nowiki>
+
#:''Line 289'': <nowiki>Strange Parts</nowiki>
#:''Line 312'': <nowiki>Noise Makers</nowiki>
+
#:''Line 314'': <nowiki>Noise Makers</nowiki>
#:''Line 324'': <nowiki>Paint Cans</nowiki>
+
#:''Line 327'': <nowiki>Paint Cans</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_non-team_fortress_2_achievement_items&action=edit Template:List of non-team fortress 2 achievement items] has [{{fullurl:Special:WhatLinksHere/Template:List of non-team fortress 2 achievement items|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 24 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_non-team_fortress_2_achievement_items&action=edit Template:List of non-team fortress 2 achievement items] has [{{fullurl:Special:WhatLinksHere/Template:List of non-team fortress 2 achievement items|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 24 translations
 
#:''Line 2'': <nowiki>Currently active</nowiki>
 
#:''Line 2'': <nowiki>Currently active</nowiki>
Line 2,471: Line 2,753:
 
#:''Line 435'': <nowiki>Awarded to players who had earned the ''All-Star Agent'' achievement in ''Super Monday Night Combat'' on Steam.</nowiki>
 
#:''Line 435'': <nowiki>Awarded to players who had earned the ''All-Star Agent'' achievement in ''Super Monday Night Combat'' on Steam.</nowiki>
 
#:''Line 452'': <nowiki>Awarded to players who had earned the ''Rookie Agent'' achievement in ''Super Monday Night Combat'' on Steam.</nowiki>
 
#:''Line 452'': <nowiki>Awarded to players who had earned the ''Rookie Agent'' achievement in ''Super Monday Night Combat'' on Steam.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:MvM_bomb_upgrades&action=edit Template:MvM bomb upgrades] has [{{fullurl:Special:WhatLinksHere/Template:MvM bomb upgrades|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 8 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_slowdown-inflicting_weapons&action=edit Template:List of slowdown-inflicting weapons] has [{{fullurl:Special:WhatLinksHere/Template:List of slowdown-inflicting weapons|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 8 translations
#:''Line 3'': <nowiki>Stages</nowiki>
+
#:''Line 5'': <nowiki>List of slowdown-inflicting weapons</nowiki>
#:''Line 16'': <nowiki>Upgrades</nowiki>
+
#:''Line 26'': <nowiki>The Sandman's alt-fire launches a baseball that can slowdown the target for several seconds. The target is slowed down for the duration of the effect based on distance.</nowiki>
#:''Line 29'': <nowiki>First stage</nowiki>
+
#:''Line 42'': <nowiki>s can inflict slowdown by reflecting baseballs with the .</nowiki>
#:''Line 43'': <nowiki>Defensive buff, shared with all nearby robots</nowiki>
+
#:''Line 53'': <nowiki>On Hit: 100% chance to slow target.</nowiki>
#:''Line 57'': <nowiki>Second stage</nowiki>
+
#:''Line 69'': <nowiki>Every bullet that hits the target slows them to approximately 113 s per second. Differences in class or normal running speed do not change this figure.</nowiki>
#:''Line 71'': <nowiki>Health regeneration</nowiki>
+
#:''Line 85'': <nowiki>The slowdown effect is reduced based upon the target's distance, gradually becoming less effective from 512 to 1536 Hammer units away, where it no longer slows the target at all.</nowiki>
#:''Line 85'': <nowiki>Final stage</nowiki>
+
#:''Line 100'': <nowiki>Disguised  and enemies that are being healed by a continuous source of healing are not affected by slowdown from this weapon.</nowiki>
#:''Line 99'': <nowiki>Full  all the time</nowiki>
+
#:''Line 120'': <nowiki>Includes , , and  variants.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_that_provide_health&action=edit Template:List of weapons that provide health] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons that provide health|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 26 translations
 +
#:''Line 3'': <nowiki>List of weapons that provide health</nowiki>
 +
#:''Line 25'': <nowiki>* Restores health equal to 60% of the damage a friendly player inflicts on milk-coated enemies.</nowiki>
 +
#:''Line 47'': <nowiki>* Restores 3 health to user for each enemy player hit.</nowiki>
 +
#:''Line 68'': <nowiki>* Equipping this weapon causes enemies killed by the player to drop a small health pack.</nowiki>
 +
#:''Line 91'': <nowiki>* Restores up to 20 health to user per attack (1 health for every 4.5 damage dealt).</nowiki>
 +
#:''Line 113'': <nowiki>* Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.</nowiki>
 +
#:''Line 163'': <nowiki>* Reflecting rockets fired from the Black Box heals up to 20 health if the reflected rocket damages an opponent.</nowiki>
 +
#:''Line 210'': <nowiki>* Extinguishing a burning ally restores 20 health to the player.</nowiki>
 +
#:''Line 227'': <nowiki>* Restores 25 health upon killing an enemy.</nowiki>
 +
#:''Line 247'': <nowiki>* Increases health from pickups by 50%.</nowiki>
 +
#:''Line 270'': <nowiki>* Restore 15 health upon killing an enemy and can overheal.</nowiki>
 +
#:''Line 298'': <nowiki>* Restores 300 health when eaten over 4 seconds.</nowiki>
 +
#:''Line 362'': <nowiki>* Restores 100 health when eaten over 4 seconds, grants the Heavy an extra 50 maximum health for 30 seconds, and can overheal.</nowiki>
 +
#:''Line 420'': <nowiki>* If dropped by a Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.</nowiki>
 +
#:''Line 468'': <nowiki>* Restores 200 health when eaten over 4 seconds.</nowiki>
 +
#:''Line 531'': <nowiki>* Restore 50 health upon killing an enemy.</nowiki>
 +
#:''Line 547'': <nowiki>* Restores 3 health to user for each enemy player hit.</nowiki>
 +
#:''Line 567'': <nowiki>* Restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.</nowiki>
 +
#:''Line 589'': <nowiki>* Restores 24 to 72 health to the target per second.</nowiki>
 +
#:''Line 610'': <nowiki>* Restores 24 to 72 health to the target per second.</nowiki>
 +
#:''Line 658'': <nowiki>* Restores 34 to 101 health to the target per second.</nowiki>
 +
#:''Line 695'': <nowiki>* Passively regenerates 3 health per second when active.</nowiki>
 +
#:''Line 742'': <nowiki>* Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.</nowiki>
 +
#:''Line 764'': <nowiki>* Grants the victim's remaining health upon bing and can overheal.</nowiki>
 +
#:''Line 787'': <nowiki>* Restores 50% health upon killing an enemy. Health restored above maximum is transferred to overheal.</nowiki>
 +
#:''Line 808'': <nowiki>Includes , , and</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:MvM_giant_robots&action=edit Template:MvM giant robots] has [{{fullurl:Special:WhatLinksHere/Template:MvM giant robots|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 9 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:MvM_giant_robots&action=edit Template:MvM giant robots] has [{{fullurl:Special:WhatLinksHere/Template:MvM giant robots|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 9 translations
 +
#:''Line 2'': <nowiki>Machine Class</nowiki>
 +
#:''Line 15'': <nowiki>Name</nowiki>
 +
#:''Line 27'': <nowiki>Abilities</nowiki>
 +
#:''Line 42'': <nowiki>Super Scout</nowiki>
 +
#:''Line 55'': <nowiki>Unlike other Giant Robots, Super Scout moves lightning fast, so don't let it pick up the bomb!</nowiki>
 +
#:''Line 70'': <nowiki>Rapid Fire Soldier</nowiki>
 +
#:''Line 83'': <nowiki>The machine gun of rocket launchers. Don't stand in one place for too long.</nowiki>
 +
#:''Line 98'': <nowiki>Deflector Heavy</nowiki>
 +
#:''Line 111'': <nowiki>Can shoot down projectiles such as rockets and grenades.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:MvM_sentry_buster&action=edit Template:MvM sentry buster] has [{{fullurl:Special:WhatLinksHere/Template:MvM sentry buster|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 5 translations
 +
#:''Line 2'': <nowiki>Machine</nowiki>
 +
#:''Line 15'': <nowiki>Based on</nowiki>
 +
#:''Line 28'': <nowiki>Abilities</nowiki>
 +
#:''Line 42'': <nowiki>Sentry Buster</nowiki>
 +
#:''Line 56'': <nowiki>Detects Sentry Guns that are dealing sustained damage to the horde and runs at the offending Sentry Gun, exploding after a couple of seconds. Also can destroy Dispensers, Teleporters and kill teammates in the explosion radius.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:MvM_special_robots&action=edit Template:MvM special robots] has [{{fullurl:Special:WhatLinksHere/Template:MvM special robots|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 20 translations
 
#:''Line 2'': <nowiki>Machine Class</nowiki>
 
#:''Line 2'': <nowiki>Machine Class</nowiki>
 
#:''Line 14'': <nowiki>Name</nowiki>
 
#:''Line 14'': <nowiki>Name</nowiki>
#:''Line 25'': <nowiki>Abilities</nowiki>
+
#:''Line 25'': <nowiki>Equipped with</nowiki>
#:''Line 39'': <nowiki>Super Scout</nowiki>
+
#:''Line 37'': <nowiki>Abilities</nowiki>
#:''Line 51'': <nowiki>Unlike other Giant Robots, Super Scout moves lightning fast, so don't let it pick up the bomb!</nowiki>
+
#:''Line 51'': <nowiki>Minor League Scout</nowiki>
#:''Line 65'': <nowiki>Rapid Fire Soldier</nowiki>
+
#:''Line 64'': <nowiki>Uses baseballs to temporarily stun</nowiki>
#:''Line 77'': <nowiki>The machine gun of rocket launchers. Don't stand in one place for too long.</nowiki>
+
#:''Line 78'': <nowiki>Demoknight</nowiki>
#:''Line 91'': <nowiki>Deflector Heavy</nowiki>
+
#:''Line 90'': <nowiki>* Sword-wielding maniac</nowiki>
#:''Line 103'': <nowiki>Can shoot down projectiles such as rockets and grenades.</nowiki>
+
#:''Line 124'': <nowiki>Steel Gauntlet</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Ubercharge_rate&action=edit Template:Ubercharge rate] has [{{fullurl:Special:WhatLinksHere/Template:Ubercharge rate|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 17 translations
+
#:''Line 136'': <nowiki>* Very durable</nowiki>
#:''Line 2'': <nowiki>Healing tool</nowiki>
+
#:''Line 179'': <nowiki>Heavyweight Champ</nowiki>
#:''Line 15'': <nowiki>State of target</nowiki>
+
#:''Line 191'': <nowiki>* Doesn't need weapons to rough you up</nowiki>
#:''Line 28'': <nowiki>Fill rate</nowiki>
+
#:''Line 225'': <nowiki>Quick-Fix Medic</nowiki>
#:''Line 40'': <nowiki>Average percentage points gained per second</nowiki>
+
#:''Line 237'': <nowiki>* Heals fast</nowiki>
#:''Line 54'': <nowiki>Fill time</nowiki>
+
#:''Line 270'': <nowiki>Über Medic</nowiki>
#:''Line 65'': <nowiki>Time necessary healing a target in the specified state to take the Medic's meter from 0% to 100%</nowiki>
+
#:''Line 283'': <nowiki>Übers like a maniac</nowiki>
#:''Line 81'': <nowiki><142.5% health</nowiki>
+
#:''Line 297'': <nowiki>Bowman</nowiki>
#:''Line 90'': <nowiki>>142.5% health + 2nd heal beam</nowiki>
+
#:''Line 309'': <nowiki>* Deadly accurate</nowiki>
#:''Line 99'': <nowiki><142.5% health</nowiki>
+
#:''Line 342'': <nowiki>Sydney Sniper</nowiki>
#:''Line 106'': <nowiki>>142.5% health</nowiki>
+
#:''Line 355'': <nowiki>Shoots -coated darts</nowiki>
#:''Line 113'': <nowiki>>142.5% health + 2nd heal beam</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:MvM_tank_robot&action=edit Template:MvM tank robot] has [{{fullurl:Special:WhatLinksHere/Template:MvM tank robot|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 4 translations
#:''Line 121'': <nowiki><142.5% health</nowiki>
+
#:''Line 2'': <nowiki>Machine</nowiki>
#:''Line 128'': <nowiki>>142.5% health</nowiki>
+
#:''Line 14'': <nowiki>Abilities</nowiki>
#:''Line 135'': <nowiki>>142.5% health + 2nd heal beam</nowiki>
+
#:''Line 27'': <nowiki>Tank</nowiki>
#:''Line 143'': <nowiki><100% health</nowiki>
+
#:''Line 39'': <nowiki>Has an extremely large amount of health, more than most other robots. Does not attack players through any means, but will instantly crush to death any players caught between the tank and (for example) a wall while it is turning. Carries a separate bomb that it will automatically begin to deploy if it reaches the hatch, regardless of whether a robot has the main bomb or not.</nowiki>
#:''Line 152'': <nowiki>>142.5% health</nowiki>
 
#:''Line 159'': <nowiki>>142.5% health + 2nd heal beam</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Weapons_missing_critglows&action=edit Template:Weapons missing critglows] has [{{fullurl:Special:WhatLinksHere/Template:Weapons missing critglows|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Weapons_missing_critglows&action=edit Template:Weapons missing critglows] has [{{fullurl:Special:WhatLinksHere/Template:Weapons missing critglows|limit=15&namespace=0&hideredirs=1}} 15 uses] and is missing 1 translation
 
#:''Line 5'': <nowiki>List of weapons with missing critical glow effect</nowiki>
 
#:''Line 5'': <nowiki>List of weapons with missing critical glow effect</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Assist_items&action=edit Template:Assist items] has [{{fullurl:Special:WhatLinksHere/Template:Assist items|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 2 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/109&action=edit Template:Crate series/109] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/109|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 2 translations
#:''Line 4'': <nowiki>Cosmetic items that affect the killfeed in Pyroland</nowiki>
+
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>109</nowiki>
#:''Line 278'': <nowiki>This item gets credited with the kill instead, with the player receiving the assist credit.</nowiki>
+
#:''Line 44'': <nowiki><small>(Contents may be  or  with an Unusual Weapon effect.)</small></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Cosmetic_grade_table&action=edit Template:Cosmetic grade table] has [{{fullurl:Special:WhatLinksHere/Template:Cosmetic grade table|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 2 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/110&action=edit Template:Crate series/110] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/110|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 2 translations
#:''Line 3'': <nowiki>Cosmetic/Grade</nowiki>
+
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>110</nowiki>
#:''Line 19'': <nowiki>Preview</nowiki>
+
#:''Line 55'': <nowiki><small>(Contents may be  or  with an Unusual Weapon effect.)</small></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/112&action=edit Template:Crate series/112] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/112|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>112</nowiki>
 +
#:''Line 40'': <nowiki><small>(Items in this crate cannot be  or .)</small></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/113&action=edit Template:Crate series/113] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/113|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/113&action=edit Template:Crate series/113] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/113|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 2 translations
 
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>113</nowiki>
 
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>113</nowiki>
 
#:''Line 30'': <nowiki><small>(Items in this crate cannot be  or .)</small></nowiki>
 
#:''Line 30'': <nowiki><small>(Items in this crate cannot be  or .)</small></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/114&action=edit Template:Crate series/114] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/114|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>114</nowiki>
 +
#:''Line 41'': <nowiki><small>(Items in this crate cannot be  or .)</small></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/116&action=edit Template:Crate series/116] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/116|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/116&action=edit Template:Crate series/116] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/116|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 2 translations
 
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>116</nowiki>
 
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>116</nowiki>
#:''Line 28'': <nowiki><small>(Items in this crate cannot be  or .)</small></nowiki>
+
#:''Line 29'': <nowiki><small>(Items in this crate cannot be  or .)</small></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/141&action=edit Template:Crate series/141] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/141|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>141</nowiki>
 +
#:''Line 43'': <nowiki><small>(Contents may be  or  with an Unusual Weapon effect.)</small></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Equalizer_damage_range&action=edit Template:Equalizer damage range] has [{{fullurl:Special:WhatLinksHere/Template:Equalizer damage range|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 9 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Equalizer_damage_range&action=edit Template:Equalizer damage range] has [{{fullurl:Special:WhatLinksHere/Template:Equalizer damage range|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 9 translations
 
#:''Line 6'': <nowiki>Without <br>Battalion's Backup equipped</nowiki>
 
#:''Line 6'': <nowiki>Without <br>Battalion's Backup equipped</nowiki>
Line 2,532: Line 2,864:
 
#:''Line 95'': <nowiki>Critical hits</nowiki>
 
#:''Line 95'': <nowiki>Critical hits</nowiki>
 
#:''Line 120'': <nowiki>Values are approximate and determined by community testing.</nowiki>
 
#:''Line 120'': <nowiki>Values are approximate and determined by community testing.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2010&action=edit Template:Item timeline 2010] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2010|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 22 translations
 +
#:''Line 16'': <nowiki>winners were awarded a unique version of the new hats.</nowiki>
 +
#:''Line 95'': <nowiki>* Added items submitted to the  by members of the community.</nowiki>
 +
#:''Line 151'': <nowiki>* Added Sam & Max items for players who purchased  within the first week of release.</nowiki>
 +
#:''Line 181'': <nowiki>Also included in this update:</nowiki>
 +
#:''Line 227'': <nowiki>Medals awarded to all current players based on when they began playing Team Fortress 2.</nowiki>
 +
#:''Line 279'': <nowiki>* Additional medal added for players who started in the Beta, previous medal requirements adjusted accordingly.</nowiki>
 +
#:''Line 323'': <nowiki>*  is released as a  item. The next day's patch on  moved the item to the  slot.</nowiki>
 +
#:''Line 383'': <nowiki>Also included in this update:</nowiki>
 +
#:''Line 476'': <nowiki>Also included in this update:</nowiki>
 +
#:''Line 558'': <nowiki>* Added Alien Swarm Parasite which was given to those who earned the achievement Hat Trick in the game ''''</nowiki>
 +
#:''Line 581'': <nowiki>* Added  for players who purchased ''Worms: Reloaded'' before September 2, 2010.</nowiki>
 +
#:''Line 604'': <nowiki>Also included in this update:</nowiki>
 +
#:''Line 889'': <nowiki>* Added Ellis' Cap and Frying Pan for players who bought or have owned '''' before October 7, 2010.</nowiki>
 +
#:''Line 949'': <nowiki>* Added ability to send gifts.</nowiki>
 +
#:''Line 972'': <nowiki>* All currently-existing es were changed to a .</nowiki>
 +
#:''Line 1081'': <nowiki>* Added Dealer's Visor for players who pre-ordered ''''.</nowiki>
 +
#:''Line 1104'': <nowiki>* Added awards for '''' achievements.</nowiki>
 +
#:''Line 1238'': <nowiki>* Added awards for completing objectives in .</nowiki>
 +
#:''Line 1297'': <nowiki>* 6 s available</nowiki>
 +
#:''Line 1335'': <nowiki>* Added '''' promotional items.  versions given to players who purchased it before December 14, 2010.  versions given to player who purchased between then and January 4, 2011.</nowiki>
 +
#:''Line 1359'': <nowiki>Also included in this update:</nowiki>
 +
#:''Line 1543'': <nowiki>Also included in this update:</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2012&action=edit Template:Item timeline 2012] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2012|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 23 translations
 +
#:''Line 24'': <nowiki>* Added promotional items for ''''.</nowiki>
 +
#:''Line 61'': <nowiki>* Added promotional items for ''''.</nowiki>
 +
#:''Line 121'': <nowiki>* Added a promotional item for ''''.</nowiki>
 +
#:''Line 150'': <nowiki>* 2 new s were introduced</nowiki>
 +
#:''Line 202'': <nowiki>* Added a promotional item for ''''.</nowiki>
 +
#:''Line 266'': <nowiki>* Added daily periodic reward  for  wins,  purchases, and .</nowiki>
 +
#:''Line 292'': <nowiki>* Added a promotional item for ''''.</nowiki>
 +
#:''Line 314'': <nowiki>* Added three new .</nowiki>
 +
#:''Line 351'': <nowiki>* Added two promotional items for ''''.</nowiki>
 +
#:''Line 413'': <nowiki>* Added three promotional items for ''''.</nowiki>
 +
#:''Line 481'': <nowiki>* Added three promotional items for ''''.</nowiki>
 +
#:''Line 547'': <nowiki>* Added City on Fire items.</nowiki>
 +
#:''Line 707'': <nowiki>* Added .</nowiki>
 +
#:''Line 758'': <nowiki>* Added promotional items for ''''.</nowiki>
 +
#:''Line 808'': <nowiki>* Added promotional items for ''''.</nowiki>
 +
#:''Line 856'': <nowiki>* Added promotional item for ''''.</nowiki>
 +
#:''Line 932'': <nowiki>* Added promotional items for ''''.</nowiki>
 +
#:''Line 1022'': <nowiki>* Added promotional items for ''''.</nowiki>
 +
#:''Line 1072'': <nowiki>* Added promotional items for ''''.</nowiki>
 +
#:''Line 1167'': <nowiki>* Added  promo.</nowiki>
 +
#:''Line 1195'': <nowiki>* 1 new map ()</nowiki>
 +
#:''Line 1306'': <nowiki>* Added promotional item for ''''</nowiki>
 +
#:''Line 1369'': <nowiki>* Added promotional item for ''''.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Mysterious_Promos&action=edit Template:List of Mysterious Promos] has [{{fullurl:Special:WhatLinksHere/Template:List of Mysterious Promos|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 19 translations
 +
#:''Line 3'': <nowiki>Bundle</nowiki>
 +
#:''Line 14'': <nowiki>Bundle release</nowiki>
 +
#:''Line 25'': <nowiki>Items inside</nowiki>
 +
#:''Line 36'': <nowiki>Item revealed</nowiki>
 +
#:''Line 50'': <nowiki><br>&</nowiki>
 +
#:''Line 62'': <nowiki>&</nowiki>
 +
#:''Line 74'': <nowiki></nowiki>
 +
#:''Line 86'': <nowiki></nowiki>
 +
#:''Line 101'': <nowiki></nowiki>
 +
#:''Line 116'': <nowiki></nowiki>
 +
#:''Line 131'': <nowiki></nowiki>
 +
#:''Line 146'': <nowiki></nowiki>
 +
#:''Line 161'': <nowiki></nowiki>
 +
#:''Line 176'': <nowiki></nowiki>
 +
#:''Line 191'': <nowiki></nowiki>
 +
#:''Line 206'': <nowiki>Genuine</nowiki>
 +
#:''Line 221'': <nowiki>Genuine</nowiki>
 +
#:''Line 235'': <nowiki>Genuine</nowiki>
 +
#:''Line 249'': <nowiki></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Tour_of_Duty_Badges&action=edit Template:List of Tour of Duty Badges] has [{{fullurl:Special:WhatLinksHere/Template:List of Tour of Duty Badges|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 7 translations
 +
#:''Line 2'': <nowiki>List of Tour of Duty Badges</nowiki>
 +
#:''Line 24'': <nowiki>Operation Oil Spill</nowiki>
 +
#:''Line 57'': <nowiki>Operation Steel Trap</nowiki>
 +
#:''Line 90'': <nowiki>Operation Mecha Engine</nowiki>
 +
#:''Line 117'': <nowiki>Operation Two Cities</nowiki>
 +
#:''Line 145'': <nowiki>Operation Gear Grinder</nowiki>
 +
#:''Line 176'': <nowiki><sup>†</sup>Only rewarded once, its level goes up by 1 after every subsequent tour.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Weapon_Ban_List&action=edit Template:Weapon Ban List] has [{{fullurl:Special:WhatLinksHere/Template:Weapon Ban List|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 7 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Weapon_Ban_List&action=edit Template:Weapon Ban List] has [{{fullurl:Special:WhatLinksHere/Template:Weapon Ban List|limit=14&namespace=0&hideredirs=1}} 14 uses] and is missing 7 translations
 
#:''Line 1'': <nowiki>This list is currently not being regularly maintained. For more up-to-date information, please check the referenced links.</nowiki>
 
#:''Line 1'': <nowiki>This list is currently not being regularly maintained. For more up-to-date information, please check the referenced links.</nowiki>
Line 2,540: Line 2,947:
 
#:''Line 2023'': <nowiki>This weapon cannot be used by either the Engineer or the Spy.</nowiki>
 
#:''Line 2023'': <nowiki>This weapon cannot be used by either the Engineer or the Spy.</nowiki>
 
#:''Line 2071'': <nowiki>This weapon cannot be used by the Spy.</nowiki>
 
#:''Line 2071'': <nowiki>This weapon cannot be used by the Spy.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/pyroland&action=edit Template:Contracts/pyroland] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/pyroland|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 2 translations
 +
#:''Line 17'': <nowiki>Prerequisites</nowiki>
 +
#:''Line 31'': <nowiki>Objectives</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Cosmetic_drop_list&action=edit Template:Cosmetic drop list] has [{{fullurl:Special:WhatLinksHere/Template:Cosmetic drop list|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 4 translations
 +
#:''Line 4'': <nowiki>Cosmetics that ''cannot'' be found via a random drop</nowiki>
 +
#:''Line 1780'': <nowiki>Tournament Medals</nowiki>
 +
#:''Line 1873'': <nowiki>Tour of Duty Badges</nowiki>
 +
#:''Line 2267'': <nowiki>Dropped previously</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/138&action=edit Template:Crate series/138] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/138|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>138</nowiki>
 +
#:''Line 43'': <nowiki><small>(Contents may be  or  with an Unusual Weapon effect.)</small></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/stockpile&action=edit Template:Crate series/stockpile] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/stockpile|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 1 translation
 +
#:''Line 12'': <nowiki>or an Exceedingly Rare Series #3 Unusual Hat!</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2015&action=edit Template:Item timeline 2015] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2015|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 29 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2015&action=edit Template:Item timeline 2015] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2015|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 29 translations
 
#:''Line 15'': <nowiki>* Added the TF Tomb contest winners and runners-up to the Mann Co. Store.</nowiki>
 
#:''Line 15'': <nowiki>* Added the TF Tomb contest winners and runners-up to the Mann Co. Store.</nowiki>
Line 2,628: Line 3,048:
 
#:''Line 875'': <nowiki>* Added the UGC Highlander Season 21, Highlander Season 22, Highlander Season 23, 6v6 Season 23, 6v6 Season 24, 6v6 Season 25, 4v4 Season 10, 4v4 Season 11, and 4v4 Season 12 tournament medals.</nowiki>
 
#:''Line 875'': <nowiki>* Added the UGC Highlander Season 21, Highlander Season 22, Highlander Season 23, 6v6 Season 23, 6v6 Season 24, 6v6 Season 25, 4v4 Season 10, 4v4 Season 11, and 4v4 Season 12 tournament medals.</nowiki>
 
#:''Line 909'': <nowiki>* Added Ready Steady Pan Season 3 tournament medals.</nowiki>
 
#:''Line 909'': <nowiki>* Added Ready Steady Pan Season 3 tournament medals.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2019&action=edit Template:Item timeline 2019] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2019|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 69 translations
 +
#:''Line 15'': <nowiki>* Added NewbiDuo Cup Winter 2019 tournament medals.</nowiki>
 +
#:''Line 25'': <nowiki>* Added Streamer Cup Season 1 tournament medals.</nowiki>
 +
#:''Line 40'': <nowiki>* Added Respawn League AUS/NZ Highlander Season 2, AUS/NZ 4v4 Season 1, Asia Highlander Season 1, and Asia 4v4 Season 1 tournament medals.</nowiki>
 +
#:''Line 59'': <nowiki>* Added Eu Mixes Cup 1 tournament medals.</nowiki>
 +
#:''Line 69'': <nowiki>* Added KnightComp Season 1 tournament medals.</nowiki>
 +
#:''Line 83'': <nowiki>* Added NHBL Season 8 tournament medals.</nowiki>
 +
#:''Line 93'': <nowiki>* Added Russian Highlander Season 2 tournament medals.</nowiki>
 +
#:''Line 103'': <nowiki>* Added TFCL 2.0 Tester tournament medals.</nowiki>
 +
#:''Line 113'': <nowiki>* Added RGL.gg Season 1 tournament medals.</nowiki>
 +
#:''Line 123'': <nowiki>* Added RGL.gg One Day Prolander Cup Spring 2019 tournament medals.</nowiki>
 +
#:''Line 133'': <nowiki>* Added Fruit Mixes Highlander Season 1 tournament medals.</nowiki>
 +
#:''Line 143'': <nowiki>* Added New Caps Cup Season 1 tournament medals.</nowiki>
 +
#:''Line 153'': <nowiki>* Added UDL Spring 2019 tournament medals.</nowiki>
 +
#:''Line 163'': <nowiki>* Added Rasslabyxa Cup Season 1 tournament medals.</nowiki>
 +
#:''Line 173'': <nowiki>* Added ozfortress Open Season 24 tournament medals.</nowiki>
 +
#:''Line 183'': <nowiki>* Added Australian Hightower Highjinx 2019 tournament medals.</nowiki>
 +
#:''Line 193'': <nowiki>* Added Ultimate Ultiduo Season 3 tournament medals.</nowiki>
 +
#:''Line 203'': <nowiki>* Added Brazil Fortress JumpCup Soldier/Demoman Season 1 tournament medals.</nowiki>
 +
#:''Line 213'': <nowiki>* Added RGL.gg Highlander Experimental Maps Cup Winter 2018 tournament medals.</nowiki>
 +
#:''Line 223'': <nowiki>* Added RETF2 Retrospective 2 Season 2 tournament medals.</nowiki>
 +
#:''Line 233'': <nowiki>* Added ETF2L 6v6 Season 32 tournament medals.</nowiki>
 +
#:''Line 243'': <nowiki>* Added ETF2L Fresh Meat Challenge Season 2 tournament medals.</nowiki>
 +
#:''Line 253'': <nowiki>* Added South American Vanilla Fortress Season 1 tournament medals.</nowiki>
 +
#:''Line 263'': <nowiki>* Added Madness vs Machines community medals.</nowiki>
 +
#:''Line 299'': <nowiki>* Added Asian BBall Cup tournament medals.</nowiki>
 +
#:''Line 313'': <nowiki>* Added Palaise Limitless 6v6 tournament medals.</nowiki>
 +
#:''Line 323'': <nowiki>* Added Respawn League AUS/NZ Highlander Season 3, AUS/NZ 4v4 Season 2, Asia Highlander Season 2, and Asia 4v4 Season 2 tournament medals.</nowiki>
 +
#:''Line 342'': <nowiki>* Added Brazil Fortress Halloween tournament medals.</nowiki>
 +
#:''Line 352'': <nowiki>* Added CLTF2 Prolander tournament medals.</nowiki>
 +
#:''Line 362'': <nowiki>* Added Memes vs. Machines Baked Potato 2019 tournament medals.</nowiki>
 +
#:''Line 372'': <nowiki>* Added Memes vs. Machines PotatOS Server 2019 tournament medals.</nowiki>
 +
#:''Line 382'': <nowiki>* Added FBTF 4v4 Season 1 tournament medals.</nowiki>
 +
#:''Line 392'': <nowiki>* Added TFArena 6v6 Arena Mode Cup tournament medals.</nowiki>
 +
#:''Line 402'': <nowiki>* Added Copenhagen Games 2019 tournament medals.</nowiki>
 +
#:''Line 416'': <nowiki>* Added LBTF2 Highlander Season 4, Cap that Cup, EuroLander, Classic MGE Cup, Late Night TF2 Cup, and EBL tournament medals.</nowiki>
 +
#:''Line 445'': <nowiki>* Added HLMixes Showdown Season 2 tournament medals.</nowiki>
 +
#:''Line 455'': <nowiki>* Added RGL.gg Season 2, 3 and 6 tournament medals.</nowiki>
 +
#:''Line 471'': <nowiki>* Added CLTF2 6v6 Season 1 tournament medals.</nowiki>
 +
#:''Line 481'': <nowiki>* Added RGL.gg Highlander Experimental Maps Cup tournament medals.</nowiki>
 +
#:''Line 491'': <nowiki>* Added BBall One Day Cup tournament medals.</nowiki>
 +
#:''Line 501'': <nowiki>* Added Pugiklander tournament medals.</nowiki>
 +
#:''Line 511'': <nowiki>* Added MidNight Moon tournament medals.</nowiki>
 +
#:''Line 525'': <nowiki>* Added the Summer 2019 Cosmetic Case.</nowiki>
 +
#:''Line 539'': <nowiki>* Added 22 new community-contributed items.</nowiki>
 +
#:''Line 612'': <nowiki>* Added AsiaFortress Cup Season 15 tournament medals.</nowiki>
 +
#:''Line 622'': <nowiki>* Added Electronic Sports League Monthly Challenge tournament medals.</nowiki>
 +
#:''Line 632'': <nowiki>* Added EBL Season 2 tournament medals.</nowiki>
 +
#:''Line 642'': <nowiki>* Added LAN Downunder 2019 tournament medals.</nowiki>
 +
#:''Line 652'': <nowiki>* Added LBTF2 6v6 Season 16 tournament medals.</nowiki>
 +
#:''Line 662'': <nowiki>* Added NHBL 8th Sasha Heavyweight Champion tournament medals.</nowiki>
 +
#:''Line 672'': <nowiki>* Added ozfortress OWL Season 25 tournament medals.</nowiki>
 +
#:''Line 682'': <nowiki>* Added RGB 4 LAN tournament medals.</nowiki>
 +
#:''Line 692'': <nowiki>* Added RGL.gg No Restriction Sixes Season 1 tournament medals.</nowiki>
 +
#:''Line 702'': <nowiki>* Added Russian Highlander Season 3 tournament medals.</nowiki>
 +
#:''Line 712'': <nowiki>* Added UGC 4vs4 Season 15 and 16 tournament medals.</nowiki>
 +
#:''Line 725'': <nowiki>* Added UGC 6v6 Season 15, 16, 28 and 29 tournament medals.</nowiki>
 +
#:''Line 744'': <nowiki>* Added UGC Highlander Season 26 and 27 tournament medals.</nowiki>
 +
#:''Line 761'': <nowiki>* Added some tournament medals.</nowiki>
 +
#:''Line 795'': <nowiki>* Added the TF2Maps 72hr Jam Summer 2019 Participant medal.</nowiki>
 +
#:''Line 804'': <nowiki>* Added Tip of the Hats 2019 community medals.</nowiki>
 +
#:''Line 908'': <nowiki>* Added the Spooky Spoils Case.</nowiki>
 +
#:''Line 925'': <nowiki>* Added ozfortress OWL Season 26 tournament medal.</nowiki>
 +
#:''Line 939'': <nowiki>* Added EU BBall League Season 3 tournament medal.</nowiki>
 +
#:''Line 953'': <nowiki>* Added the Russian Highlander Season 4 tournament medal.</nowiki>
 +
#:''Line 963'': <nowiki>* Added the Late Night TF2 Cup Autumn 2019 medal.</nowiki>
 +
#:''Line 973'': <nowiki>* Added the LBTF2 Highlander Season 5 medal.</nowiki>
 +
#:''Line 1043'': <nowiki>* Added the Winter 2019 Cosmetic Case.</nowiki>
 +
#:''Line 1055'': <nowiki>* Added the Winter 2019 War Paint Case.</nowiki>
 +
#:''Line 1068'': <nowiki>* Added some tournament medals.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2020&action=edit Template:Item timeline 2020] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2020|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 29 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2020&action=edit Template:Item timeline 2020] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2020|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 29 translations
 
#:''Line 15'': <nowiki>* Added some tournament medals.</nowiki>
 
#:''Line 15'': <nowiki>* Added some tournament medals.</nowiki>
Line 2,658: Line 3,148:
 
#:''Line 546'': <nowiki>* Added the Winter 2020 War Paint Case.</nowiki>
 
#:''Line 546'': <nowiki>* Added the Winter 2020 War Paint Case.</nowiki>
 
#:''Line 560'': <nowiki>* Added 8 new community-contributed taunts to the Mann Co. Store</nowiki>
 
#:''Line 560'': <nowiki>* Added 8 new community-contributed taunts to the Mann Co. Store</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2021&action=edit Template:Item timeline 2021] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2021|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 7 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Limited_quantity_table&action=edit Template:Limited quantity table] has [{{fullurl:Special:WhatLinksHere/Template:Limited quantity table|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 2 translations
#:''Line 15'': <nowiki>* Added 18 new community-contributed items.</nowiki>
+
#:''Line 2'': <nowiki>List of items with the Limited attribute</nowiki>
#:''Line 78'': <nowiki>* Added the Summer 2021 Cosmetic Case.</nowiki>
+
#:''Line 210'': <nowiki>Multiple classes</nowiki>
#:''Line 173'': <nowiki>* Added the Crimson Cache Case.</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Halloween_events&action=edit Template:List of Halloween events] has [{{fullurl:Special:WhatLinksHere/Template:List of Halloween events|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 22 translations
#:''Line 187'': <nowiki>* Added the Scream Fortress XIII War Paint Case.</nowiki>
+
#:''Line 4'': <nowiki>'''Note:''' Clicking on the image opens the event's Update page on teamfortress.com, if available. Community maps are identified in italics.</nowiki>
#:''Line 202'': <nowiki>* Added 5 new community-contributed taunts to the Mann Co. Store</nowiki>
+
#:''Line 16'': <nowiki>Event</nowiki>
#:''Line 292'': <nowiki>* Added the Winter 2021 Cosmetic Case.</nowiki>
+
#:''Line 27'': <nowiki>Title <!-- this shall be the VALVE title of the event --></nowiki>
#:''Line 305'': <nowiki>* Added 3 new community-contributed taunts to the Mann Co. Store</nowiki>
+
#:''Line 37'': <nowiki>Dates</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_Halloween_maps&action=edit Template:List of Halloween maps] has [{{fullurl:Special:WhatLinksHere/Template:List of Halloween maps|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 3 translations
+
#:''Line 47'': <nowiki>Update</nowiki>
#:''Line 2'': <nowiki>'''Note:''' Custom maps are shown in '''bold''' and community maps are shown in ''italics''.</nowiki>
+
#:''Line 58'': <nowiki>Haunted</nowiki>
#:''Line 36'': <nowiki>Date added<br>(Event)</nowiki>
+
#:''Line 69'': <nowiki>''Comic''</nowiki>
#:''Line 58'': <nowiki>Developer(s)</nowiki>
+
#:''Line 79'': <nowiki>Monster</nowiki>
 +
#:''Line 89'': <nowiki>Introductions</nowiki>
 +
#:''Line 102'': <nowiki>The Terrifying Team Fortress<br/>Haunted Hallowe'en Special</nowiki>
 +
#:''Line 116'': <nowiki>Last Will and Testament</nowiki>
 +
#:''Line 126'': <nowiki>Ghost</nowiki>
 +
#:''Line 147'': <nowiki>Halloween restriction</nowiki>
 +
#:''Line 162'': <nowiki>The Second Annu-Hell Scream Fortress<br/>Hauntdead Halloween Special</nowiki>
 +
#:''Line 176'': <nowiki>Family Portrait with Silas</nowiki>
 +
#:''Line 210'': <nowiki>Third Annual Scream Fortress<br/>Very Scary Halloween Special</nowiki>
 +
#:''Line 244'': <nowiki>The Fourth Annual Spectral Halloween Special</nowiki>
 +
#:''Line 259'': <nowiki>Voodoo-Cursed Souls</nowiki>
 +
#:''Line 279'': <nowiki>The Fifth Annual Helloween Special</nowiki>
 +
#:''Line 292'': <nowiki>Skeletons</nowiki>
 +
#:''Line 306'': <nowiki>The Sixth Annual Halloween Special</nowiki>
 +
#:''Line 324'': <nowiki>The Seventh Annual Halloween Special</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_strange_filters&action=edit Template:List of strange filters] has [{{fullurl:Special:WhatLinksHere/Template:List of strange filters|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>List of Strange Filters</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_mech_mutilation&action=edit Template:Mvm mission mech mutilation] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission mech mutilation|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 1 translation
 +
#:''Line 171'': <nowiki>Active wave 3E only</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Seventh_annual_saxxy_winners&action=edit Template:Seventh annual saxxy winners] has [{{fullurl:Special:WhatLinksHere/Template:Seventh annual saxxy winners|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 3 translations
 +
#:''Line 2'': <nowiki>Category</nowiki>
 +
#:''Line 18'': <nowiki>Winning Video</nowiki>
 +
#:''Line 34'': <nowiki>Winning Filmmaker(s)</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:StoryTimeline&action=edit Template:StoryTimeline] has [{{fullurl:Special:WhatLinksHere/Template:StoryTimeline|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 156 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:StoryTimeline&action=edit Template:StoryTimeline] has [{{fullurl:Special:WhatLinksHere/Template:StoryTimeline|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 156 translations
 
#:''Line 10'': <nowiki>Legend</nowiki>
 
#:''Line 10'': <nowiki>Legend</nowiki>
Line 2,827: Line 3,339:
 
#:''Line 1802'': <nowiki>71st Century</nowiki>
 
#:''Line 1802'': <nowiki>71st Century</nowiki>
 
#:''Line 1814'': <nowiki>'s ownership rights of the 's likeness expire.</nowiki>
 
#:''Line 1814'': <nowiki>'s ownership rights of the 's likeness expire.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Cart_speeds&action=edit Template:Cart speeds] has [{{fullurl:Special:WhatLinksHere/Template:Cart speeds|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 3 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Strangifiers_table&action=edit Template:Strangifiers table] has [{{fullurl:Special:WhatLinksHere/Template:Strangifiers table|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 1 translation
#:''Line 2'': <nowiki>Multiplier</nowiki>
+
#:''Line 332'': <nowiki>Available from</nowiki>
#:''Line 22'': <nowiki>Rate</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Unused_Maps_Nav&action=edit Template:Unused Maps Nav] has [{{fullurl:Special:WhatLinksHere/Template:Unused Maps Nav|limit=13&namespace=0&hideredirs=1}} 13 uses] and is missing 1 translation
#:''Line 42'': <nowiki>Backwards</nowiki>
+
#:''Line 4'': <nowiki>Unused official maps</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Dispenser_level&action=edit Template:Dispenser level] has [{{fullurl:Special:WhatLinksHere/Template:Dispenser level|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 10 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Craftable_Demoman_hats&action=edit Template:Craftable Demoman hats] has [{{fullurl:Special:WhatLinksHere/Template:Craftable Demoman hats|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 1 translation
#:''Line 2'': <nowiki>Level</nowiki>
+
#:''Line 3'': <nowiki>Craftable cosmetic items for the Demoman.</nowiki>
#:''Line 18'': <nowiki>Cost</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Craftable_Heavy_hats&action=edit Template:Craftable Heavy hats] has [{{fullurl:Special:WhatLinksHere/Template:Craftable Heavy hats|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 1 translation
#:''Line 33'': <nowiki>Generation</nowiki>
+
#:''Line 2'': <nowiki>Craftable cosmetic items for the Heavy.</nowiki>
#:''Line 48'': <nowiki>Effect on cloaking device when cloaked</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Craftable_Medic_hats&action=edit Template:Craftable Medic hats] has [{{fullurl:Special:WhatLinksHere/Template:Craftable Medic hats|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 1 translation
#:''Line 88'': <nowiki>No drain when cloaked</nowiki>
+
#:''Line 3'': <nowiki>Craftable cosmetic items for the Medic.</nowiki>
#:''Line 104'': <nowiki>Drain when cloaked</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Craftable_Scout_hats&action=edit Template:Craftable Scout hats] has [{{fullurl:Special:WhatLinksHere/Template:Craftable Scout hats|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 1 translation
#:''Line 139'': <nowiki>Slow regeneration when cloaked</nowiki>
+
#:''Line 3'': <nowiki>Craftable cosmetic items for the Scout.</nowiki>
#:''Line 155'': <nowiki>Drain when cloaked</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Craftable_Sniper_hats&action=edit Template:Craftable Sniper hats] has [{{fullurl:Special:WhatLinksHere/Template:Craftable Sniper hats|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 1 translation
#:''Line 190'': <nowiki>Slow regeneration when cloaked (slightly faster than that of the level 2 Dispenser)</nowiki>
+
#:''Line 3'': <nowiki>Craftable cosmetic items for the Sniper.</nowiki>
#:''Line 206'': <nowiki>Drain when cloaked</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Craftable_Spy_hats&action=edit Template:Craftable Spy hats] has [{{fullurl:Special:WhatLinksHere/Template:Craftable Spy hats|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 1 translation
# [https://wiki.teamfortress.com/w/index.php?title=Template:Map_name_prefixes&action=edit Template:Map name prefixes] has [{{fullurl:Special:WhatLinksHere/Template:Map name prefixes|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 1 translation
+
#:''Line 3'': <nowiki>Craftable cosmetic items for the Spy.</nowiki>
#:''Line 5'': <nowiki>Prefix</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:DoT/Self-damage_sources&action=edit Template:DoT/Self-damage sources] has [{{fullurl:Special:WhatLinksHere/Template:DoT/Self-damage sources|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 7 translations
 +
#:''Line 3'': <nowiki>Damage over time / Self damage sources</nowiki>
 +
#:''Line 19'': <nowiki>Bleeding</nowiki>
 +
#:''Line 48'': <nowiki>Fire</nowiki>
 +
#:''Line 99'': <nowiki>Charge shot only.</nowiki>
 +
#:''Line 115'': <nowiki>Includes ,  and  variants.</nowiki>
 +
#:''Line 131'': <nowiki>Flame ring only.</nowiki>
 +
#:''Line 147'': <nowiki>Flaming arrows only.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_tradability_list&action=edit Template:Item tradability list] has [{{fullurl:Special:WhatLinksHere/Template:Item tradability list|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 1 translation
 +
#:''Line 108'': <nowiki>Tour of Duty badges</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_bleed-inflicting_weapons&action=edit Template:List of bleed-inflicting weapons] has [{{fullurl:Special:WhatLinksHere/Template:List of bleed-inflicting weapons|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 7 translations
 +
#:''Line 2'': <nowiki>List of bleed-inflicting weapons</nowiki>
 +
#:''Line 22'': <nowiki>* The Flying Guillotine can be thrown by using either primary fire or secondary fire, causing the enemy to bleed when hit. The effect lasts for 5 seconds, allowing for a successful hit to deal 90 damage total.</nowiki>
 +
#:''Line 58'': <nowiki>* The Boston Basher's/Three-Rune Blade's bleeding effect lasts for 5 seconds; a single hit deals 75 damage.</nowiki>
 +
#:''Line 118'': <nowiki>* The Wrap Assassin's alt-fire allows a  to be launched similarly to the 's alt-fire, causing the enemy to bleed when hit directly. The effect lasts for 5 seconds, allowing for a single collision to deal 55 damage total.</nowiki>
 +
#:''Line 180'': <nowiki>* The Southern Hospitality's bleeding effect lasts for 5 seconds, allowing for a single hit to deal 105 damage total.</nowiki>
 +
#:''Line 202'': <nowiki>* The Tribalman's Shiv's bleeding effect lasts for 6 seconds, allowing for a single hit to deal 81 damage total.</nowiki>
 +
#:''Line 224'': <nowiki>* Bleed persists as long as it is attached.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_item_attributes&action=edit Template:List of item attributes] has [{{fullurl:Special:WhatLinksHere/Template:List of item attributes|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 258 translations
 +
#:''Line 55'': <nowiki>Attrib_AltFire_Disabled</nowiki>
 +
#:''Line 107'': <nowiki>Attrib_Scattergun_NoReloadSingle</nowiki>
 +
#:''Line 129'': <nowiki>Wearer cannot ignite</nowiki>
 +
#:''Line 292'': <nowiki>Attrib_SoldierBuffType</nowiki>
 +
#:''Line 294'': <nowiki>Attrib_Dmg_Falloff_Increased</nowiki>
 +
#:''Line 305'': <nowiki>Attrib_DemoBuffType</nowiki>
 +
#:''Line 368'': <nowiki>Item tint color code: '''%s1'''</nowiki>
 +
#:''Line 374'': <nowiki>'''%s1'''% damage penalty</nowiki>
 +
#:''Line 386'': <nowiki>Attrib_Socket</nowiki>
 +
#:''Line 388'': <nowiki>Custom Texture</nowiki>
 +
#:''Line 423'': <nowiki>Attrib_DisguiseDamageReduction</nowiki>
 +
#:''Line 465'': <nowiki>Attrib_DuelLoserAccountID</nowiki>
 +
#:''Line 506'': <nowiki>Attrib_ElevateQuality</nowiki>
 +
#:''Line 520'': <nowiki>Noise Maker</nowiki>
 +
#:''Line 526'': <nowiki>This weapon holsters '''%s1'''% faster</nowiki>
 +
#:''Line 580'': <nowiki>Attrib_Knockback</nowiki>
 +
#:''Line 587'': <nowiki>'''%s1'''% damage penalty</nowiki>
 +
#:''Line 591'': <nowiki>Attrib_DecloakRate</nowiki>
 +
#:''Line 604'': <nowiki>Custom Texture</nowiki>
 +
#:''Line 793'': <nowiki>Attrib_DeflectionSizeMultiplier</nowiki>
 +
#:''Line 795'': <nowiki>Item tint color code: '''%s1'''</nowiki>
 +
#:''Line 821'': <nowiki>'''%s1'''% increased melee attack range</nowiki>
 +
#:''Line 823'': <nowiki>Attrib_MiniCritAirborneEnemiesDeploy</nowiki>
 +
#:''Line 880'': <nowiki>Teleporters can be used in both directions</nowiki>
 +
#:''Line 882'': <nowiki>Attrib_MultipleSentries</nowiki>
 +
#:''Line 884'': <nowiki>+'''%s1'''% increase in recharge rate</nowiki>
 +
#:''Line 886'': <nowiki>+'''%s1'''% max misc ammo on wearer</nowiki>
 +
#:''Line 888'': <nowiki>Overrides the projectile fired from the weapon. Takes values from 1 to 26, each representing a different projectile, and not all projectiles work on all weapons</nowiki>
 +
#:''Line 919'': <nowiki>+'''%s1'''% max building health</nowiki>
 +
#:''Line 921'': <nowiki>+'''%s1'''% Sentry Gun damage bonus</nowiki>
 +
#:''Line 925'': <nowiki>Attrib_CenterFireProjectile</nowiki>
 +
#:''Line 1006'': <nowiki>'''%s1'''% movement speed on targets</nowiki>
 +
#:''Line 1008'': <nowiki>Über duration increased '''%s1''' seconds</nowiki>
 +
#:''Line 1012'': <nowiki>Attrib_AlternateRocketEffect</nowiki>
 +
#:''Line 1014'': <nowiki>+'''%s1'''% faster reload time</nowiki>
 +
#:''Line 1016'': <nowiki>+'''%s1'''% buff duration</nowiki>
 +
#:''Line 1018'': <nowiki>Increased robot Sapper radius and duration</nowiki>
 +
#:''Line 1020'': <nowiki>+'''%s1'''% faster build speed</nowiki>
 +
#:''Line 1022'': <nowiki>'''%s1'''% damage penalty</nowiki>
 +
#:''Line 1024'': <nowiki>Bullets destroy rockets and grenades in-flight.  Increased accuracy and frequency per-level.</nowiki>
 +
#:''Line 1026'': <nowiki>Accuracy scales damage</nowiki>
 +
#:''Line 1028'': <nowiki>+'''%s1'''% bonus currency from packs</nowiki>
 +
#:''Line 1030'': <nowiki>+'''%s1'''% greater jump height when active</nowiki>
 +
#:''Line 1036'': <nowiki>'''%s1'''% reduction in airblast vulnerability</nowiki>
 +
#:''Line 1050'': <nowiki>Unable to see enemy health</nowiki>
 +
#:''Line 1060'': <nowiki>When backstabbed: Jarate attacker</nowiki>
 +
#:''Line 1062'': <nowiki>+'''%s1'''% sentry firing speed</nowiki>
 +
#:''Line 1064'': <nowiki>+'''%s1'''% sentry range</nowiki>
 +
#:''Line 1066'': <nowiki>+'''%s1'''% dispenser range</nowiki>
 +
#:''Line 1078'': <nowiki>Build +'''%s1''' additional disposable-sentry</nowiki>
 +
#:''Line 1086'': <nowiki>Per Shot Missed: -'''%s1''' ammo</nowiki>
 +
#:''Line 1090'': <nowiki>+'''%s1'''% buff duration</nowiki>
 +
#:''Line 1106'': <nowiki>Attrib_SetIcicleKnifeMode</nowiki>
 +
#:''Line 1108'': <nowiki>On Hit: If enemy's belt is at or above eye level,</nowiki>
 +
#:''Line 1138'': <nowiki>Attrib_TauntSoundSuccess</nowiki>
 +
#:''Line 1169'': <nowiki>'''%s1'''% slower move speed when aiming</nowiki>
 +
#:''Line 1191'': <nowiki>Shots go through multiple enemies</nowiki>
 +
#:''Line 1193'': <nowiki>Headshots deal an extra +'''%s1'''% damage</nowiki>
 +
#:''Line 1220'': <nowiki>+'''%s1'''% faster firing speed</nowiki>
 +
#:''Line 1222'': <nowiki>Increased headshot explosion radius and damage to nearby enemies</nowiki>
 +
#:''Line 1224'': <nowiki>+'''%s1'''% faster melee attack speed</nowiki>
 +
#:''Line 1226'': <nowiki>Bullets penetrate +'''%s1''' enemies</nowiki>
 +
#:''Line 1228'': <nowiki>Attrib_RageGainOnAssists</nowiki>
 +
#:''Line 1230'': <nowiki>Increase backstab damage against Giant Robots by '''%s1'''%</nowiki>
 +
#:''Line 1236'': <nowiki>Cannot be backstabbed</nowiki>
 +
#:''Line 1240'': <nowiki>Using your Power Up Canteen will apply the same bonus effect to your heal target</nowiki>
 +
#:''Line 1242'': <nowiki>Attrib_AirBlastVerticalVulnerabilityMultipier</nowiki>
 +
#:''Line 1246'': <nowiki>100% critical hit vs disguised players</nowiki>
 +
#:''Line 1248'': <nowiki>100% critical hit vs non-burning players</nowiki>
 +
#:''Line 1250'': <nowiki>On Kill: Burst into joyous laughter</nowiki>
 +
#:''Line 1256'': <nowiki>'''%s1'''% damage vulnerability on wearer</nowiki>
 +
#:''Line 1277'': <nowiki>You are Marked-For-Death while active, and for short period after switching weapons</nowiki>
 +
#:''Line 1328'': <nowiki>Only visible in Pyroland</nowiki>
 +
#:''Line 1330'': <nowiki>'''%s1'''% clip size</nowiki>
 +
#:''Line 1332'': <nowiki>+'''%s1'''% sapper damage bonus</nowiki>
 +
#:''Line 1336'': <nowiki>+'''%s1''' health regenerated per second for each active sapper</nowiki>
 +
#:''Line 1338'': <nowiki>'''%s1'''% sapper health bonus</nowiki>
 +
#:''Line 1340'': <nowiki>'''%s1'''% sapper health penalty</nowiki>
 +
#:''Line 1348'': <nowiki>'''%s1'''% sapper damage penalty</nowiki>
 +
#:''Line 1372'': <nowiki>100% critical hit vs stunned players</nowiki>
 +
#:''Line 1380'': <nowiki>Attrib_AutoFiresFullClipAllAtOnce</nowiki>
 +
#:''Line 1388'': <nowiki>On Equip: Visit Pyroland</nowiki>
 +
#:''Line 1394'': <nowiki>Attrib_PlayerSkinOverride</nowiki>
 +
#:''Line 1400'': <nowiki>Attrib_Sapper_Voice_Pak</nowiki>
 +
#:''Line 1402'': <nowiki>Attrib_Sapper_Voice_Pak_Idle_Wait</nowiki>
 +
#:''Line 1404'': <nowiki>Killed Merasmus at level '''%s1'''</nowiki>
 +
#:''Line 1426'': <nowiki>Sentry build speed increased by '''%s1'''%</nowiki>
 +
#:''Line 1428'': <nowiki>Increases teleporter build speed by '''%s1'''%.</nowiki>
 +
#:''Line 1430'': <nowiki>Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.</nowiki>
 +
#:''Line 1432'': <nowiki>Cannonballs do not explode on impact</nowiki>
 +
#:''Line 1436'': <nowiki>Alt-Fire: Use '''%s1''' metal to pick up your targeted building from long range</nowiki>
 +
#:''Line 1438'': <nowiki>'''%s1'''% damage on contact with surfaces</nowiki>
 +
#:''Line 1440'': <nowiki>Generate building rescue energy on damage</nowiki>
 +
#:''Line 1442'': <nowiki>Self mark for death when hauling buildings</nowiki>
 +
#:''Line 1444'': <nowiki>Press your reload key to cycle through resist types.</nowiki>
 +
#:''Line 1449'': <nowiki>Fires a special bolt that can repair friendly buildings</nowiki>
 +
#:''Line 1451'': <nowiki>+'''%s1'''% projectile speed</nowiki>
 +
#:''Line 1453'': <nowiki>+'''%s1'''% damage bonus</nowiki>
 +
#:''Line 1455'': <nowiki>Cannonballs push players back on impact</nowiki>
 +
#:''Line 1459'': <nowiki>'''%s1'''% Overheal build rate.</nowiki>
 +
#:''Line 1461'': <nowiki>Share Canteens with your heal target.</nowiki>
 +
#:''Line 1467'': <nowiki>+25% more overheal, +50% longer duration per point</nowiki>
 +
#:''Line 1469'': <nowiki>Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds.</nowiki>
 +
#:''Line 1471'': <nowiki>+15% rocket speed per point.  On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.</nowiki>
 +
#:''Line 1473'': <nowiki>+'''%s1'''% faster move speed on wearer</nowiki>
 +
#:''Line 1475'': <nowiki>+'''%s1''' health regenerated per second on wearer</nowiki>
 +
#:''Line 1477'': <nowiki>+'''%s1'''% critical hit damage resistance on wearer</nowiki>
 +
#:''Line 1479'': <nowiki>+'''%s1'''% fire damage resistance on wearer</nowiki>
 +
#:''Line 1481'': <nowiki>+25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point</nowiki>
 +
#:''Line 1493'': <nowiki>Build energy by healing teammates.  When fully charged, press the Special-Attack key to deploy a frontal projectile shield.</nowiki>
 +
#:''Line 1525'': <nowiki>'''%s1'''% bullet damage vulnerability on wearer</nowiki>
 +
#:''Line 1527'': <nowiki>+'''%s1''' max health on wearer</nowiki>
 +
#:''Line 1539'': <nowiki>+'''%s1'''% greater jump height when active</nowiki>
 +
#:''Line 1541'': <nowiki>'''%s1'''% increase in push force taken from damage</nowiki>
 +
#:''Line 1543'': <nowiki>+'''%s1'''% bonus healing from all sources</nowiki>
 +
#:''Line 1545'': <nowiki>Immune to the effects of afterburn.</nowiki>
 +
#:''Line 1549'': <nowiki>Hype Decays Over Time.</nowiki>
 +
#:''Line 1551'': <nowiki>Extra effects when taunting.</nowiki>
 +
#:''Line 1553'': <nowiki>'''%s1'''% reduction in airblast vulnerability</nowiki>
 +
#:''Line 1555'': <nowiki>'''%s1'''% increase in push force taken from damage</nowiki>
 +
#:''Line 1557'': <nowiki>Increase in push force taken from damage and airblast</nowiki>
 +
#:''Line 1559'': <nowiki>Leave a Calling Card on your victims.</nowiki>
 +
#:''Line 1565'': <nowiki>Attrib_AddHeadOnHit</nowiki>
 +
#:''Line 1577'': <nowiki>This weapon deploys '''%s1'''% faster</nowiki>
 +
#:''Line 1587'': <nowiki>Revive Teammates</nowiki>
 +
#:''Line 1597'': <nowiki>Attrib_TauntSoundSuccess</nowiki>
 +
#:''Line 1599'': <nowiki>Attrib_PhaseCloak</nowiki>
 +
#:''Line 1601'': <nowiki>Attrib_TauntSoundSuccess</nowiki>
 +
#:''Line 1603'': <nowiki>Attrib_PhaseCloak</nowiki>
 +
#:''Line 1605'': <nowiki>'''%s1'''% increased air control.</nowiki>
 +
#:''Line 1607'': <nowiki>Attrib_RocketLaunchImpulse</nowiki>
 +
#:''Line 1609'': <nowiki>On Kill: Gain Mini-crits for '''%s1''' seconds.</nowiki>
 +
#:''Line 1611'': <nowiki>No metal from dispensers when active.</nowiki>
 +
#:''Line 1621'': <nowiki>Mini-crits targets when fired at their back from close range</nowiki>
 +
#:''Line 1625'': <nowiki>Increased attack speed and smaller blast radius while blast jumping</nowiki>
 +
#:''Line 1629'': <nowiki>Attrib_BackHeadshot</nowiki>
 +
#:''Line 1631'': <nowiki>Fires 3 barrages while explosive jumping</nowiki>
 +
#:''Line 1635'': <nowiki>Attrib_AirJumpOnAttack</nowiki>
 +
#:''Line 1637'': <nowiki>Charge and fire shots independent of zoom</nowiki>
 +
#:''Line 1639'': <nowiki>Zoom does not affect charge</nowiki>
 +
#:''Line 1641'': <nowiki>100% critical hits burning players from behind.</nowiki>
 +
#:''Line 1646'': <nowiki>Full turning control while charging</nowiki>
 +
#:''Line 1654'': <nowiki>'''%s1'''% blast damage from rocket jumps</nowiki>
 +
#:''Line 1656'': <nowiki>Clip size increased on kill</nowiki>
 +
#:''Line 1662'': <nowiki>Fires tracer rounds</nowiki>
 +
#:''Line 1664'': <nowiki>Fire rate increases as health decreases</nowiki>
 +
#:''Line 1666'': <nowiki>Rewarded for participating in the 2014 Summer Adventure.</nowiki>
 +
#:''Line 1670'': <nowiki>Stickybombs fizzle '''%s1''' seconds after landing</nowiki>
 +
#:''Line 1672'': <nowiki>Max charge time decreased by '''%s1'''%</nowiki>
 +
#:''Line 1674'': <nowiki>Grenades have very little bounce and roll</nowiki>
 +
#:''Line 1676'': <nowiki>Attrib_Class_Select_Override_VCD</nowiki>
 +
#:''Line 1680'': <nowiki>Taking damage while shield charging reduces remaining charging time</nowiki>
 +
#:''Line 1684'': <nowiki>'''%s1'''% damage on grenades that explode on timer</nowiki>
 +
#:''Line 1698'': <nowiki>Increased Melee damage against Isolated Merc Set</nowiki>
 +
#:''Line 1700'': <nowiki>Increased Nostromo Napalmer damage taken from Isolated Merc Set</nowiki>
 +
#:''Line 1702'': <nowiki>Increased Nostromo Napalmer damage against Isolationist Pack Set</nowiki>
 +
#:''Line 1704'': <nowiki>Increased Melee damage taken from Isolationist Pack Set</nowiki>
 +
#:''Line 1712'': <nowiki>Duck XP Level : '''%s1'''</nowiki>
 +
#:''Line 1714'': <nowiki>Duck Power : '''%s1''' / 5</nowiki>
 +
#:''Line 1716'': <nowiki>Early Supporter of End of the Line Community Update</nowiki>
 +
#:''Line 1720'': <nowiki>Duckstreaks Active</nowiki>
 +
#:''Line 1722'': <nowiki>Hold fire to load up to 4 shells</nowiki>
 +
#:''Line 1724'': <nowiki>Weapon spread increases as health decreases</nowiki>
 +
#:''Line 1726'': <nowiki>Attrib_AutoFiresFullClipNegative</nowiki>
 +
#:''Line 1728'': <nowiki>Attrib_AutoFiresWhenFull</nowiki>
 +
#:''Line 1740'': <nowiki>'''%s1'''% cloak meter when Feign Death is activated</nowiki>
 +
#:''Line 1742'': <nowiki>Up to +'''%s1'''% damage based on charge</nowiki>
 +
#:''Line 1744'': <nowiki>No cloak meter from ammo boxes when invisible</nowiki>
 +
#:''Line 1746'': <nowiki>'''%s1'''% cloak meter from ammo boxes</nowiki>
 +
#:''Line 1748'': <nowiki>Attrib_ElevateQuality</nowiki>
 +
#:''Line 1752'': <nowiki>'''%s1'''% less metal from pickups and dispensers</nowiki>
 +
#:''Line 1754'': <nowiki>Boost reduced when hit</nowiki>
 +
#:''Line 1756'': <nowiki>'''%s1'''% less healing from all sources</nowiki>
 +
#:''Line 1758'': <nowiki>100% critical hit vs burning players</nowiki>
 +
#:''Line 1760'': <nowiki>Gain a speed boost on kill</nowiki>
 +
#:''Line 1762'': <nowiki>On Hit: Gain a speed boost</nowiki>
 +
#:''Line 1764'': <nowiki>'''%s1'''% damage resistance when below 50% health and spun up</nowiki>
 +
#:''Line 1766'': <nowiki>'''%s1'''% ÜberCharge rate on Overhealed patients</nowiki>
 +
#:''Line 1768'': <nowiki>'''%s1'''% less healing from Medic sources</nowiki>
 +
#:''Line 1770'': <nowiki>On Hit: Gain up to +'''%s1''' health per attack</nowiki>
 +
#:''Line 1778'': <nowiki>Team Colored Decorated Weapon</nowiki>
 +
#:''Line 1784'': <nowiki>Items Traded in : '''%s1'''</nowiki>
 +
#:''Line 1802'': <nowiki>This weapon holsters '''%s1'''% slower</nowiki>
 +
#:''Line 1804'': <nowiki>This weapon deploys '''%s1'''% slower</nowiki>
 +
#:''Line 1806'': <nowiki>'''%s1''' sec decrease in charge duration</nowiki>
 +
#:''Line 1808'': <nowiki>'''%s1'''% damage penalty vs buildings</nowiki>
 +
#:''Line 1810'': <nowiki>'''%s1'''% decrease in charge impact damage</nowiki>
 +
#:''Line 1812'': <nowiki>Not Tradable, Marketable, Usable in Crafting, or Gift Wrappable</nowiki>
 +
#:''Line 1814'': <nowiki>Melee hits refill  '''%s1'''% of your charge meter.</nowiki>
 +
#:''Line 1816'': <nowiki>Secondary fire when charged grants mini-crits for '''%s1''' seconds.</nowiki>
 +
#:''Line 1818'': <nowiki>Dealing damage fills charge meter.</nowiki>
 +
#:''Line 1820'': <nowiki>This Weapon has a large melee range and</nowiki>
 +
#:''Line 1825'': <nowiki>Ammo boxes collected also give Charge</nowiki>
 +
#:''Line 1827'': <nowiki>Extinguishing teammates restores '''%s1''' health</nowiki>
 +
#:''Line 1829'': <nowiki>Extinguishing teammates reduces cooldown by '''%s1'''%</nowiki>
 +
#:''Line 1835'': <nowiki>'''%s1'''% fuse time on grenades</nowiki>
 +
#:''Line 1837'': <nowiki>+'''%s1'''% faster move speed on wearer (shield required)</nowiki>
 +
#:''Line 1839'': <nowiki>'''%s1'''% increased damage to your sentry's target</nowiki>
 +
#:''Line 1841'': <nowiki>'''%s1'''% metal cost when constructing or upgrading teleporters</nowiki>
 +
#:''Line 1843'': <nowiki>Attrib_DamageBlastPush</nowiki>
 +
#:''Line 1847'': <nowiki>On Hit: Builds Hype</nowiki>
 +
#:''Line 1849'': <nowiki>+'''%s1'''% fire damage resistance while deployed</nowiki>
 +
#:''Line 1851'': <nowiki>'''%s1'''% damage bonus vs burning players</nowiki>
 +
#:''Line 1855'': <nowiki>Attacks pierce damage resistance effects and bonuses</nowiki>
 +
#:''Line 1857'': <nowiki>+'''%s1'''% damage vulnerability while active</nowiki>
 +
#:''Line 1859'': <nowiki>Revenge crits are lost on death</nowiki>
 +
#:''Line 1861'': <nowiki>'''%s1'''% maximum overheal on wearer</nowiki>
 +
#:''Line 1871'': <nowiki>Collect the organs of your victims</nowiki>
 +
#:''Line 1873'': <nowiki>Successive shots become less accurate</nowiki>
 +
#:''Line 1875'': <nowiki>Fires a wide, fixed shot pattern</nowiki>
 +
#:''Line 1877'': <nowiki>Attrib_NoCloakFromAmmo</nowiki>
 +
#:''Line 1879'': <nowiki>Collect the organs of people you hit</nowiki>
 +
#:''Line 1881'': <nowiki>'''%s1'''% increased air control when blast jumping.</nowiki>
 +
#:''Line 1883'': <nowiki>Immune to push force from damage and airblast when spun up</nowiki>
 +
#:''Line 1889'': <nowiki>Normal disguises require (and consume) a full cloak meter</nowiki>
 +
#:''Line 1901'': <nowiki>Attrib_AirblastDestroyProjectile</nowiki>
 +
#:''Line 1951'': <nowiki>Spawning and resupply do not affect the Gas meter</nowiki>
 +
#:''Line 1953'': <nowiki>+'''%s1'''% faster move speed on wearer</nowiki>
 +
#:''Line 1955'': <nowiki>'''%s1'''% damage vulnerability on wearer</nowiki>
 +
#:''Line 1957'': <nowiki>'''%s1'''% maximum overheal on wearer</nowiki>
 +
#:''Line 1959'': <nowiki>'''%s1'''% health from healers on wearer</nowiki>
 +
#:''Line 1961'': <nowiki>Maximum health is drained while item is active</nowiki>
 +
#:''Line 1981'': <nowiki>Critical damage is affected by range</nowiki>
 +
#:''Line 1983'': <nowiki>Minicrits whenever it would normally crit</nowiki>
 +
#:''Line 1985'': <nowiki>Push enemies back when you land (force and radius based on velocity)</nowiki>
 +
#:''Line 1987'': <nowiki>Stun enemies when you land</nowiki>
 +
#:''Line 1989'': <nowiki>Able to re-launch while already in-flight</nowiki>
 +
#:''Line 1993'': <nowiki>'''%s1'''% faster recharge rate</nowiki>
 +
#:''Line 1995'': <nowiki>Ignited enemies explode</nowiki>
 +
#:''Line 1997'': <nowiki>'''%s1'''% healing effect</nowiki>
 +
#:''Line 1999'': <nowiki>Gain a speed boost when you hit an enemy player</nowiki>
 +
#:''Line 2001'': <nowiki>Gas meter starts empty</nowiki>
 +
#:''Line 2003'': <nowiki>Gas meter builds with damage done and/or time</nowiki>
 +
#:''Line 2005'': <nowiki>'''%s1'''-to-1 health-to-metal ratio when repairing buildings</nowiki>
 +
#:''Line 2018'': <nowiki>'''%s1'''</nowiki>
 +
#:''Line 2020'': <nowiki>'''%s1'''</nowiki>
 +
#:''Line 2022'': <nowiki>Voices From Below</nowiki>
 +
#:''Line 2024'': <nowiki>Pumpkin Bombs</nowiki>
 +
#:''Line 2026'': <nowiki>Halloween Fire</nowiki>
 +
#:''Line 2028'': <nowiki>Exorcism</nowiki>
 +
#:''Line 2058'': <nowiki>Killstreaker: '''%s1'''</nowiki>
 +
#:''Line 2060'': <nowiki>Sheen: '''%s1'''</nowiki>
 +
#:''Line 2064'': <nowiki>Pages of Tumidum: '''%s1'''</nowiki>
 +
#:''Line 2066'': <nowiki>Pages of Gratanter: '''%s1'''</nowiki>
 +
#:''Line 2068'': <nowiki>Pages of Audere: '''%s1'''</nowiki>
 +
#:''Line 2070'': <nowiki>Pages of Congeriae: '''%s1'''</nowiki>
 +
#:''Line 2072'': <nowiki>Pages of Veteris: '''%s1'''</nowiki>
 +
#:''Line 2082'': <nowiki>Killstreaks Active</nowiki>
 +
#:''Line 2098'': <nowiki>Melee kills refill '''%s1'''% of your charge meter.</nowiki>
 +
#:''Line 2112'': <nowiki>★ Unusual Effect: '''%s1'''</nowiki>
 +
#:''Line 2116'': <nowiki>'''%s1'''% slower upgrade rate</nowiki>
 +
#:''Line 2124'': <nowiki>Disables double jump</nowiki>
 +
#:''Line 2126'': <nowiki>Third successful punch in a row always crits.</nowiki>
 +
#:''Line 2134'': <nowiki>Festivized</nowiki>
 +
#:''Line 2150'': <nowiki>Deals 300% damage to burning players</nowiki>
 +
#:''Line 2155'': <nowiki>-50% repressurization rate on Alt-Fire</nowiki>
 +
#:''Line 2157'': <nowiki>Uses a shared pressure tank for Primary Fire and Alt-Fire.</nowiki>
 +
#:''Line 2164'': <nowiki>Mini-crits burning targets and extinguishes them. Damage increases based on remaining duration of afterburn.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_item_attributes/Header&action=edit Template:List of item attributes/Header] has [{{fullurl:Special:WhatLinksHere/Template:List of item attributes/Header|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 3 translations
 +
#:''Line 3'': <nowiki>ID</nowiki>
 +
#:''Line 16'': <nowiki>Value type</nowiki>
 +
#:''Line 27'': <nowiki>Class</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Empire_Escalation&action=edit Template:Mvm mission Empire Escalation] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Empire Escalation|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 4 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Empire_Escalation&action=edit Template:Mvm mission Empire Escalation] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Empire Escalation|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 4 translations
 
#:''Line 216'': <nowiki>Actually 7</nowiki>
 
#:''Line 216'': <nowiki>Actually 7</nowiki>
Line 2,849: Line 3,641:
 
#:''Line 228'': <nowiki>Actually 21</nowiki>
 
#:''Line 228'': <nowiki>Actually 21</nowiki>
 
#:''Line 236'': <nowiki>Divided amongst the 18 first bots</nowiki>
 
#:''Line 236'': <nowiki>Divided amongst the 18 first bots</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Unused_Maps_Nav&action=edit Template:Unused Maps Nav] has [{{fullurl:Special:WhatLinksHere/Template:Unused Maps Nav|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Mannslaughter&action=edit Template:Mvm mission Mannslaughter] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Mannslaughter|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 2 translations
#:''Line 4'': <nowiki>Unused official maps</nowiki>
+
#:''Line 179'': <nowiki>Actually 20</nowiki>
 +
#:''Line 187'': <nowiki>Divided amongst the 18 first bots</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:PatchDiff/November_4,_2011_Patch&action=edit Template:PatchDiff/November 4, 2011 Patch] has [{{fullurl:Special:WhatLinksHere/Template:PatchDiff/November 4, 2011 Patch|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 1 translation
 +
#:''Line 1'': <nowiki>No files changed</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Quick_Fix_Overheal_table&action=edit Template:Quick Fix Overheal table] has [{{fullurl:Special:WhatLinksHere/Template:Quick Fix Overheal table|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 7 translations
 +
#:''Line 3'': <nowiki>Overheal values</nowiki>
 +
#:''Line 14'': <nowiki>Weapon equipped</nowiki>
 +
#:''Line 24'': <nowiki>Max overheal</nowiki>
 +
#:''Line 62'': <nowiki>With the  equipped</nowiki>
 +
#:''Line 87'': <nowiki><!--</nowiki>
 +
#:''Line 268'': <nowiki>With the  equipped</nowiki>
 +
#:''Line 280'': <nowiki>With the  equipped<br>With the  equipped</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:TF_Birthday_dates&action=edit Template:TF Birthday dates] has [{{fullurl:Special:WhatLinksHere/Template:TF Birthday dates|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>TF Birthday dates</nowiki>
 +
#:''Line 41'': <nowiki>Items did not drop in these years.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Zombie_Infection_abilities&action=edit Template:Zombie Infection abilities] has [{{fullurl:Special:WhatLinksHere/Template:Zombie Infection abilities|limit=12&namespace=0&hideredirs=1}} 12 uses] and is missing 50 translations
 +
#:''Line 7'': <nowiki>Ability name</nowiki>
 +
#:''Line 14'': <nowiki>Cooldown</nowiki>
 +
#:''Line 29'': <nowiki>Zombie Scout</nowiki>
 +
#:''Line 63'': <nowiki>Passive: 75% faster movement speed (520 /s) and 25% extra jump height.</nowiki>
 +
#:''Line 76'': <nowiki>Passive: Triple jump.</nowiki>
 +
#:''Line 89'': <nowiki>Passive: 50 less max health (75 total max health).</nowiki>
 +
#:''Line 107'': <nowiki>Zombie Soldier</nowiki>
 +
#:''Line 141'': <nowiki>Ability: Leap into the air, in the direction the player is looking. Landing on a player's head results in a stomp similar to the .</nowiki>
 +
#:''Line 153'': <nowiki>This leap counts as .</nowiki>
 +
#:''Line 165'': <nowiki>Passive: 25 extra max health (225 total max health).</nowiki>
 +
#:''Line 181'': <nowiki>Zombie Pyro</nowiki>
 +
#:''Line 216'': <nowiki>Ability: Shoot a  fireball. The initial cast of the fireball can reflect projectiles and airblast enemies.</nowiki>
 +
#:''Line 227'': <nowiki>Passive: Immunity to all  and liquids. Explodes upon death and knocks back enemies in a 125 Hammer unit radius.</nowiki>
 +
#:''Line 238'': <nowiki>Passive: Every hit ignites Humans for a total of 3 seconds, dealing 8 damage per second. Burning enemies take Mini-Crits.</nowiki>
 +
#:''Line 250'': <nowiki>Passive: 75 extra max health (250 total max health).</nowiki>
 +
#:''Line 262'': <nowiki>Passive: 30% damage penalty.</nowiki>
 +
#:''Line 274'': <nowiki>Passive: Drop a medium  upon death.</nowiki>
 +
#:''Line 289'': <nowiki>Zombie Demoman</nowiki>
 +
#:''Line 325'': <nowiki>Ability: Explosive Charge, similar to the  when wearing a , dealing 275 damage in a 150 Hammer unit radius.</nowiki>
 +
#:''Line 337'': <nowiki>The player is made invulnerable to damage and immobile for a short time before the charge.</nowiki>
 +
#:''Line 347'': <nowiki>Passive: 25 extra max health (200 total max health).</nowiki>
 +
#:''Line 363'': <nowiki>Zombie Heavy</nowiki>
 +
#:''Line 398'': <nowiki>Passive: Deals 220% damage, immune to knockback,<ref name="damage" /> 35% damage resistance, 50% resistance to Sentry Gun damage, and increased knockback dealt.<ref>vscripts\infection\const.nut:L229</ref></nowiki>
 +
#:''Line 410'': <nowiki>Passive: Instantly destroy  in a single hit.</nowiki>
 +
#:''Line 422'': <nowiki>Passive: 225 extra max health (525 total max health).</nowiki>
 +
#:''Line 434'': <nowiki>Passive: 10% slower move speed (207 Hu/s).</nowiki>
 +
#:''Line 446'': <nowiki>Passive: Drop a medium health kit upon death.</nowiki>
 +
#:''Line 461'': <nowiki>Zombie Engineer</nowiki>
 +
#:''Line 495'': <nowiki>Ability: Throw an EMP bomb, temporarily disabling any buildings for 6.5 seconds and doing 110 damage after 3.5 seconds in a 500 Hammer units radius.</nowiki>
 +
#:''Line 507'': <nowiki>EMP explosion shakes the screen of players near it.</nowiki>
 +
#:''Line 519'': <nowiki>Passive: 25 extra max health (150 total max health).</nowiki>
 +
#:''Line 531'': <nowiki>Passive: If an Engineer dies with an unused EMP grenade, he drops a medium ammo pack.</nowiki>
 +
#:''Line 547'': <nowiki>Zombie Medic</nowiki>
 +
#:''Line 582'': <nowiki>Ability: Heals and grants damage invulnerability to himself and teammates in a 275 Hammer units radius around him. Cannot attack while using this ability.</nowiki>
 +
#:''Line 595'': <nowiki>The healing and damage invulnerability effect is identical to the .</nowiki>
 +
#:''Line 607'': <nowiki>Forces the player into a third person perspective when used.</nowiki>
 +
#:''Line 618'': <nowiki>Passive: Heal nearby teammates passively.</nowiki>
 +
#:''Line 629'': <nowiki>Passive: 25 extra max health (175 total max health).</nowiki>
 +
#:''Line 645'': <nowiki>Zombie Sniper</nowiki>
 +
#:''Line 680'': <nowiki>Ability: Spit an acid ball that, when it lands, damages any Human and building that stands on it. The acid deals fire damage, which melts the , and deals half damage to buildings.</nowiki>
 +
#:''Line 692'': <nowiki>The initial acid ball hit deals 45 damage, and the acid pool deals 25 damage per tick (50 damage per second) and stays for 5 seconds. Standing on the acid as a Human shows a green burning overlay on the .</nowiki>
 +
#:''Line 704'': <nowiki>The acid pool has a 130 Hammer unit radius.</nowiki>
 +
#:''Line 716'': <nowiki>The acid ball can be held for a maximum of 5 seconds.</nowiki>
 +
#:''Line 728'': <nowiki>Passive: Drop a pool of acid on death.</nowiki>
 +
#:''Line 740'': <nowiki>Passive: 25 extra max health (150 total max health).</nowiki>
 +
#:''Line 756'': <nowiki>Zombie Spy</nowiki>
 +
#:''Line 791'': <nowiki>Ability: Mark Humans in a radius around the player, revealing their location with an outline.</nowiki>
 +
#:''Line 803'': <nowiki>Reveal has a radius 1000 Hammer units and reveals Humans for 20 seconds.</nowiki>
 +
#:''Line 815'': <nowiki>Passive: Automatically . Attacking or using Reveal uncloaks the Zombie Spy for 3 seconds.</nowiki>
 +
#:''Line 827'': <nowiki>Passive: 25 extra max health (150 total max health).</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Account_type_system_comparisons&action=edit Template:Account type system comparisons] has [{{fullurl:Special:WhatLinksHere/Template:Account type system comparisons|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 21 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Account_type_system_comparisons&action=edit Template:Account type system comparisons] has [{{fullurl:Special:WhatLinksHere/Template:Account type system comparisons|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 21 translations
 
#:''Line 2'': <nowiki>Feature</nowiki>
 
#:''Line 2'': <nowiki>Feature</nowiki>
#:''Line 13'': <nowiki>Free</nowiki>
+
#:''Line 14'': <nowiki>Free</nowiki>
#:''Line 24'': <nowiki>Premium</nowiki>
+
#:''Line 26'': <nowiki>Premium</nowiki>
#:''Line 36'': <nowiki>Backpack</nowiki>
+
#:''Line 39'': <nowiki>Backpack</nowiki>
#:''Line 47'': <nowiki>50 slots</nowiki>
+
#:''Line 51'': <nowiki>50 slots</nowiki>
#:''Line 59'': <nowiki>expandable to  <!--  displays a number --></nowiki>
+
#:''Line 64'': <nowiki>expandable to  <!--  displays a number --></nowiki>
#:''Line 69'': <nowiki>With the use of  Backpack Expanders. <!--  displays a number --></nowiki>
+
#:''Line 75'': <nowiki>With the use of  Backpack Expanders. <!--  displays a number --></nowiki>
#:''Line 80'': <nowiki>300 slots</nowiki>
+
#:''Line 87'': <nowiki>300 slots</nowiki>
#:''Line 90'': <nowiki>Upgrading to Premium unlocks 250 slots.</nowiki>
+
#:''Line 98'': <nowiki>Upgrading to Premium unlocks 250 slots.</nowiki>
#:''Line 102'': <nowiki>expandable to  <!--  displays a number --></nowiki>
+
#:''Line 111'': <nowiki>expandable to  <!--  displays a number --></nowiki>
#:''Line 112'': <nowiki>With the use of  Backpack Expanders. <!--  displays a number --></nowiki>
+
#:''Line 122'': <nowiki>With the use of  Backpack Expanders. <!--  displays a number --></nowiki>
#:''Line 125'': <nowiki></nowiki>
+
#:''Line 136'': <nowiki></nowiki>
#:''Line 136'': <nowiki>Standard, , and</nowiki>
+
#:''Line 148'': <nowiki>Standard, , and</nowiki>
#:''Line 149'': <nowiki>Limited</nowiki>
+
#:''Line 162'': <nowiki>Limited</nowiki>
#:''Line 160'': <nowiki>All blueprints</nowiki>
+
#:''Line 174'': <nowiki>All blueprints</nowiki>
#:''Line 173'': <nowiki>Limited trading</nowiki>
+
#:''Line 188'': <nowiki>Limited trading</nowiki>
#:''Line 183'': <nowiki>Can receive items by trade, and can send only items that were traded to them. Tools are exempt from this limitation.</nowiki>
+
#:''Line 199'': <nowiki>Can receive items by trade, and can send only items that were traded to them. Tools are exempt from this limitation.</nowiki>
#:''Line 194'': <nowiki>Full trading</nowiki>
+
#:''Line 211'': <nowiki>Full trading</nowiki>
#:''Line 206'': <nowiki>Gifting</nowiki>
+
#:''Line 224'': <nowiki>Gifting</nowiki>
#:''Line 217'': <nowiki>Can receive gifts</nowiki>
+
#:''Line 236'': <nowiki>Can receive gifts</nowiki>
#:''Line 228'': <nowiki>Can send and receive gifts</nowiki>
+
#:''Line 248'': <nowiki>Can send and receive gifts</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/mercenary_park/defense&action=edit Template:Contracts/mercenary park/defense] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/mercenary park/defense|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 5 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/mercenary_park/defense&action=edit Template:Contracts/mercenary park/defense] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/mercenary park/defense|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 5 translations
 
#:''Line 16'': <nowiki>Prerequisites</nowiki>
 
#:''Line 16'': <nowiki>Prerequisites</nowiki>
Line 2,883: Line 3,740:
 
#:''Line 30'': <nowiki>Objectives</nowiki>
 
#:''Line 30'': <nowiki>Objectives</nowiki>
 
#:''Line 332'': <nowiki></nowiki>
 
#:''Line 332'': <nowiki></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Craftable_Demoman_hats&action=edit Template:Craftable Demoman hats] has [{{fullurl:Special:WhatLinksHere/Template:Craftable Demoman hats|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/mercenary_park/offense&action=edit Template:Contracts/mercenary park/offense] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/mercenary park/offense|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 4 translations
#:''Line 3'': <nowiki>Craftable cosmetic items for the Demoman.</nowiki>
+
#:''Line 16'': <nowiki>Prerequisites</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Craftable_Engineer_hats&action=edit Template:Craftable Engineer hats] has [{{fullurl:Special:WhatLinksHere/Template:Craftable Engineer hats|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 1 translation
+
#:''Line 30'': <nowiki>Objectives</nowiki>
#:''Line 3'': <nowiki>Craftable cosmetic items for the Engineer.</nowiki>
+
#:''Line 343'': <nowiki></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Craftable_Medic_hats&action=edit Template:Craftable Medic hats] has [{{fullurl:Special:WhatLinksHere/Template:Craftable Medic hats|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 1 translation
+
#:''Line 623'': <nowiki>Activating one of the contracts makes the other two permanently unavailable.</nowiki>
#:''Line 3'': <nowiki>Craftable cosmetic items for the Medic.</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/mercenary_park/support&action=edit Template:Contracts/mercenary park/support] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/mercenary park/support|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 4 translations
# [https://wiki.teamfortress.com/w/index.php?title=Template:Craftable_Soldier_hats&action=edit Template:Craftable Soldier hats] has [{{fullurl:Special:WhatLinksHere/Template:Craftable Soldier hats|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 1 translation
+
#:''Line 16'': <nowiki>Prerequisites</nowiki>
#:''Line 3'': <nowiki>Craftable cosmetic items for the Soldier.</nowiki>
+
#:''Line 30'': <nowiki>Objectives</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_miscellaneous_reward_item_owners&action=edit Template:List of miscellaneous reward item owners] has [{{fullurl:Special:WhatLinksHere/Template:List of miscellaneous reward item owners|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 37 translations
+
#:''Line 344'': <nowiki></nowiki>
#:''Line 3'': <nowiki>Steam Profile</nowiki>
+
#:''Line 588'': <nowiki>Activating one of the contracts makes the other two permanently unavailable.</nowiki>
#:''Line 13'': <nowiki>Item</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Halloween_Package_contents&action=edit Template:Halloween Package contents] has [{{fullurl:Special:WhatLinksHere/Template:Halloween Package contents|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 3 translations
#:''Line 23'': <nowiki>Reason</nowiki>
+
#:''Line 2'': <nowiki>List of items obtainable from the Halloween Package</nowiki>
#:''Line 34'': <nowiki>Notes & Additional Info</nowiki>
+
#:''Line 533'': <nowiki>/-restricted.</nowiki>
#:''Line 45'': <nowiki>Item Link</nowiki>
+
#:''Line 546'': <nowiki>Not available for the Engineer and the Spy.</nowiki>
#:''Line 56'': <nowiki>Backpack</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_MVM_Missions&action=edit Template:List of MVM Missions] has [{{fullurl:Special:WhatLinksHere/Template:List of MVM Missions|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 5 translations
#:''Line 67'': <nowiki>Wiki Profile</nowiki>
+
#:''Line 397'': <nowiki>Part of '''' Tour of Duty.</nowiki>
#:''Line 81'': <nowiki>Reported a serious exploit regarding Strangifiers and Killstreak Kits to Valve.</nowiki>
+
#:''Line 409'': <nowiki>Part of '''' Tour of Duty.</nowiki>
#:''Line 91'': <nowiki>Given in  quality with the Sunbeams effect.</nowiki>
+
#:''Line 421'': <nowiki>Part of '''' Tour of Duty.</nowiki>
#:''Line 107'': <nowiki>Reported a serious exploit regarding item generation to Valve.</nowiki>
+
#:''Line 433'': <nowiki>Part of '''' Tour of Duty.</nowiki>
#:''Line 117'': <nowiki>Given in Unusual quality with the Sunbeams effect.</nowiki>
+
#:''Line 445'': <nowiki>Part of '''' Tour of Duty.</nowiki>
#:''Line 133'': <nowiki>Reported a serious exploit regarding Giftapults and Key generation.</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_items_related_to_headshot&action=edit Template:List of items related to headshot] has [{{fullurl:Special:WhatLinksHere/Template:List of items related to headshot|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 10 translations
#:''Line 143'': <nowiki>Given in Unusual quality with the Burning Flames effect.</nowiki>
+
#:''Line 2'': <nowiki>List of items related to headshots</nowiki>
#:''Line 159'': <nowiki>Reported a serious exploit regarding Giftapults and Key generation.</nowiki>
+
#:''Line 24'': <nowiki>Can only perform headshots after waiting 200 milliseconds while scoped in.</nowiki>
#:''Line 169'': <nowiki>Given in Unusual quality with the Sunbeams effect.</nowiki>
+
#:''Line 59'': <nowiki>s can perform headshots by reflecting arrows with the .</nowiki>
#:''Line 185'': <nowiki>Reported a serious exploit regarding account control to Valve.</nowiki>
+
#:''Line 81'': <nowiki>Can only perform headshots when fully charged.</nowiki>
#:''Line 195'': <nowiki>Given in Unusual quality with the Sunbeams effect.</nowiki>
+
#:''Line 98'': <nowiki>on headshot and reduces cooldown of by 1 second.</nowiki>
#:''Line 211'': <nowiki>Reported a serious exploit regarding name tags to Valve.</nowiki>
+
#:''Line 116'': <nowiki>Can only perform headshot when at full accuracy.</nowiki>
#:''Line 219'': <nowiki>Given in Unusual quality with the Sunbeams effect.</nowiki>
+
#:''Line 132'': <nowiki>After every shot, the Ambassador is unable to deal headshots for 0.95 seconds.</nowiki>
#:''Line 233'': <nowiki>Reported a serious exploit regarding name tags to Valve.</nowiki>
+
#:''Line 147'': <nowiki>Headshots beyond 1200 s deal normal damage instead of a critical hit.</nowiki>
#:''Line 241'': <nowiki>Given in Unusual quality with the Sunbeams effect.</nowiki>
+
#:''Line 164'': <nowiki>Headshots with this item deal 2 damage, while regular hits only deal 1 damage.</nowiki>
#:''Line 255'': <nowiki>gift.</nowiki>
+
#:''Line 181'': <nowiki>Includes , , and  variants.</nowiki>
#:''Line 265'': <nowiki>Given in Unusual quality with the Community Sparkle effect.</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_unable_to_crit_or_mini-crit&action=edit Template:List of weapons unable to crit or mini-crit] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons unable to crit or mini-crit|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 12 translations
#:''Line 281'': <nowiki>Make-A-Wish Foundation gift.</nowiki>
+
#:''Line 5'': <nowiki>List of weapons unable to deal Critical hits or Mini-Crits</nowiki>
#:''Line 289'': <nowiki>Given in Unusual quality. It was given the quality and Sunbeams effect later.</nowiki>
+
#:''Line 18'': <nowiki>Lunchbox items</nowiki>
#:''Line 303'': <nowiki>Make-A-Wish Foundation gift.</nowiki>
+
#:''Line 48'': <nowiki>Jars</nowiki>
#:''Line 311'': <nowiki>Given in Unusual quality with the Sparkling Lights effect.</nowiki>
+
#:''Line 72'': <nowiki>Backpacks</nowiki>
#:''Line 325'': <nowiki>Make-A-Wish Foundation gift.</nowiki>
+
#:''Line 98'': <nowiki>Boots</nowiki>
#:''Line 333'': <nowiki>Given in Unusual quality with the Community Sparkle effect.</nowiki>
+
#:''Line 120'': <nowiki>Shields</nowiki>
#:''Line 347'': <nowiki>Reported a serious exploit regarding Giftapults and name tags.</nowiki>
+
#:''Line 138'': <nowiki>Medi guns</nowiki>
#:''Line 354'': <nowiki>Given in Unusual quality with the Sunbeams effect.</nowiki>
+
#:''Line 160'': <nowiki>Cloaking devices</nowiki>
#:''Line 368'': <nowiki>Reported a serious exploit regarding item renaming without using a Name Tag.</nowiki>
+
#:''Line 184'': <nowiki>Sappers</nowiki>
#:''Line 375'': <nowiki>Given in Unusual quality with the Sunbeams effect.</nowiki>
+
#:''Line 219'': <nowiki>Includes , , , and  variants.</nowiki>
#:''Line 388'': <nowiki>Reported a serious exploit.</nowiki>
+
#:''Line 235'': <nowiki>Jars may appear to Crit when thrown, glowing and trailing team-colored particles, but this has only a cosmetic effect.</nowiki>
#:''Line 395'': <nowiki>Given in Unusual quality with the Nebula effect.</nowiki>
+
#:''Line 249'': <nowiki>If either of these weapons are Crit boosted when the projectile is thrown, the bread monster's size on targets it hits directly is drastically increased. This effect is purely cosmetic.</nowiki>
#:''Line 408'': <nowiki>Reported a serious exploit.</nowiki>
 
#:''Line 415'': <nowiki>Given in Unusual quality with the Burning Flames effect.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_with_random_and_situational_crits&action=edit Template:List of weapons with random and situational crits] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons with random and situational crits|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 8 translations
 
#:''Line 2'': <nowiki>List of weapons able to deal random and situational critical hits</nowiki>
 
#:''Line 18'': <nowiki>* Deals critical hits when striking a burning enemy.</nowiki>
 
#:''Line 34'': <nowiki>* Ornament will crit if it hits from a significant distance.</nowiki>
 
#:''Line 50'': <nowiki>* Will crit at any time it would normally mini-crit.</nowiki>
 
#:''Line 68'': <nowiki>* Will score a critical hit if it hits a player who is already on fire.</nowiki>
 
#:''Line 86'': <nowiki>* Will grant 5 seconds of crit boost to all of the 's weapons upon killing a target.</nowiki>
 
#:''Line 102'': <nowiki>* Will always critical hit from behind. Any critical hits with this weapon will force the target to  instead of dealing damage.</nowiki>
 
#:''Line 119'': <nowiki>Includes  variant.</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_without_random_but_with_situational_crits&action=edit Template:List of weapons without random but with situational crits] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons without random but with situational crits|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 14 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_without_random_but_with_situational_crits&action=edit Template:List of weapons without random but with situational crits] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons without random but with situational crits|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 14 translations
#:''Line 2'': <nowiki>List of weapons unable to deal random crits but able to deal situational crits</nowiki>
+
#:''Line 2'': <nowiki>List of weapons unable to deal random Crits but able to deal situational Crits</nowiki>
#:''Line 18'': <nowiki>* Deals critical damage while the Soldier wielding it is  (or otherwise airborne via explosion).</nowiki>
+
#:''Line 18'': <nowiki>* Deals Critical damage while the Soldier wielding it is  (or otherwise airborne via explosion).</nowiki>
#:''Line 36'': <nowiki>* Guaranteed to crit from behind.</nowiki>
+
#:''Line 36'': <nowiki>* Guaranteed to Crit from behind.</nowiki>
#:''Line 52'': <nowiki>* Gradually fills a "Mmmph" meter as fire damage is done, allowing a Pyro to begin a guaranteed 10-second crit period when full. This boost only affects the Phlogistinator.</nowiki>
+
#:''Line 52'': <nowiki>* Gradually fills a "Mmmph" meter as fire damage is done, allowing a Pyro to begin a guaranteed 10-second Crit period when full. This boost only affects the Phlogistinator.</nowiki>
#:''Line 69'': <nowiki>* Accrues a critical hit each time it is used to extinguish a teammate.</nowiki>
+
#:''Line 69'': <nowiki>* Accrues a Critical hit each time it is used to extinguish a teammate.</nowiki>
 
#:''Line 86'': <nowiki>* Сrits against wet enemies. This includes those who are in or have recently emerged from a source of , and those coated in , , or .</nowiki>
 
#:''Line 86'': <nowiki>* Сrits against wet enemies. This includes those who are in or have recently emerged from a source of , and those coated in , , or .</nowiki>
 
#:''Line 104'': <nowiki>* Accrues 2 Revenge Crits for every kill and 1 for every assist made by the user's Sentry Gun once it is destroyed.</nowiki>
 
#:''Line 104'': <nowiki>* Accrues 2 Revenge Crits for every kill and 1 for every assist made by the user's Sentry Gun once it is destroyed.</nowiki>
#:''Line 121'': <nowiki>* Will perform a critical punch on a third successful consecutive punch, causing a different .</nowiki>
+
#:''Line 121'': <nowiki>* Will perform a Critical punch on a third successful consecutive punch, causing a different .</nowiki>
#:''Line 140'': <nowiki>* Automatically score critical hits on successful s. Rifles can only perform headshot crits while scoped (except for the Classic, which instead only performs headshot crits when fully charged).</nowiki>
+
#:''Line 140'': <nowiki>* Automatically score Critical hits on successful s. Rifles can only perform headshot Crits while scoped (except for the Classic, which instead only performs headshot Crits when fully charged).</nowiki>
#:''Line 181'': <nowiki>* Will critical hit at any time it would normally mini-crit.</nowiki>
+
#:''Line 181'': <nowiki>* Will Critical hit at any time it would normally Mini-Crit.</nowiki>
#:''Line 199'': <nowiki>* Automatically scores critical hits on successful headshots. Only when at full accuracy. The damage of critical hits scales on distance fall-off from 102 to 54. Any shots further than 1200 hammer units will deal only base damage.</nowiki>
+
#:''Line 199'': <nowiki>* Automatically scores Critical hits on successful headshots. Only when at full accuracy. The damage of Critical hits scales on distance fall-off from 102 to 54. Any shots further than 1200 hammer units will deal only base damage.</nowiki>
#:''Line 215'': <nowiki>* Stores one critical hit for every successful  and every building destroyed with the user's  attached.</nowiki>
+
#:''Line 215'': <nowiki>* Stores one Critical hit for every successful  and every building destroyed with the user's  attached.</nowiki>
#:''Line 233'': <nowiki>The Spy's melee weapons always and only crit on backstabs, boosting the damage of a backstab from 2x the victim's current health to 6x. Knives can still be forced to crit, but this will only result in triple the melee damage, not backstab damage.</nowiki>
+
#:''Line 233'': <nowiki>The Spy's melee weapons always and only Crit on backstabs, boosting the damage of a backstab from 2x the victim's current health to 6x. Knives can still be forced to Crit, but this will only result in triple the melee damage, not backstab damage.</nowiki>
 
#:''Line 279'': <nowiki>Includes , ,  and  variants.</nowiki>
 
#:''Line 279'': <nowiki>Includes , ,  and  variants.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_without_random_or_situational_crits&action=edit Template:List of weapons without random or situational crits] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons without random or situational crits|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 4 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_without_random_or_situational_crits&action=edit Template:List of weapons without random or situational crits] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons without random or situational crits|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 4 translations
#:''Line 3'': <nowiki>List of weapons unable to deal random or situational critical hits</nowiki>
+
#:''Line 3'': <nowiki>List of weapons unable to deal random or situational Critical hits</nowiki>
 
#:''Line 16'': <nowiki>Swords</nowiki>
 
#:''Line 16'': <nowiki>Swords</nowiki>
 
#:''Line 40'': <nowiki>Other weapons</nowiki>
 
#:''Line 40'': <nowiki>Other weapons</nowiki>
 
#:''Line 69'': <nowiki>Includes , , , and  variants.</nowiki>
 
#:''Line 69'': <nowiki>Includes , , , and  variants.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mannpower_Powerups&action=edit Template:Mannpower Powerups] has [{{fullurl:Special:WhatLinksHere/Template:Mannpower Powerups|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 114 translations
 +
#:''Line 6'': <nowiki>Usage</nowiki>
 +
#:''Line 18'': <nowiki>Usage when dominating</nowiki>
 +
#:''Line 34'': <nowiki>Strength<!--TF_Powerup_Strength--></nowiki>
 +
#:''Line 46'': <nowiki>Double  for all weapons (ignores the base 30% bonus damage for melee weapons);</nowiki>
 +
#:''Line 58'': <nowiki>Distance damage fall-off immunity;</nowiki>
 +
#:''Line 71'': <nowiki>Does not affect attacks that , but affects attacks that mini-crit.</nowiki>
 +
#:''Line 82'': <nowiki>Damage bonus for all weapons reduced to 1.4x.</nowiki>
 +
#:''Line 98'': <nowiki>Resistance<!--TF_Powerup_Resist--></nowiki>
 +
#:''Line 110'': <nowiki>Reduces incoming damage by 50%;</nowiki>
 +
#:''Line 123'': <nowiki>Immune to Plague;</nowiki>
 +
#:''Line 136'': <nowiki>Immune to Reflect;</nowiki>
 +
#:''Line 149'': <nowiki>Blocks s.</nowiki>
 +
#:''Line 161'': <nowiki>Incoming damage reduction reduced to 35%.</nowiki>
 +
#:''Line 177'': <nowiki>Vampire<!--TF_Powerup_Vampire--></nowiki>
 +
#:''Line 189'': <nowiki>All damage dealt is returned as health;</nowiki>
 +
#:''Line 202'': <nowiki>Overheal health diminishes almost instantly;</nowiki>
 +
#:''Line 214'': <nowiki>Flamethrowers and Miniguns return ~0.558x as much health; melee attacks return 1.25x as much;</nowiki>
 +
#:''Line 227'': <nowiki>25% damage resistance;</nowiki>
 +
#:''Line 240'': <nowiki>Max health increased by 80;</nowiki>
 +
#:''Line 253'': <nowiki>Immune to Reflect;</nowiki>
 +
#:''Line 266'': <nowiki>Blast weapon clip size increased by 50%.</nowiki>
 +
#:''Line 276'': <nowiki>Incoming damage reduction is gone;</nowiki>
 +
#:''Line 288'': <nowiki>Blast weapon clip increase is gone.</nowiki>
 +
#:''Line 304'': <nowiki>Reflect<!--TF_Powerup_Reflect--></nowiki>
 +
#:''Line 316'': <nowiki>80% of damage received is reflected back to the attacker (but damage reflected this way cannot kill the attacker);</nowiki>
 +
#:''Line 329'': <nowiki>Max health increased to 400;</nowiki>
 +
#:''Line 342'': <nowiki>100% of received  damage is reflected back to the Sentry Gun;</nowiki>
 +
#:''Line 355'': <nowiki>Pushback force to players who damaged the powerup carrier.</nowiki>
 +
#:''Line 366'': <nowiki>Max health reduced to 320;</nowiki>
 +
#:''Line 378'': <nowiki>Reflected damage reduced to 50%.</nowiki>
 +
#:''Line 394'': <nowiki>Haste<!--TF_Powerup_Haste--></nowiki>
 +
#:''Line 406'': <nowiki>2x firing speed;</nowiki>
 +
#:''Line 419'': <nowiki>4x reload speed;</nowiki>
 +
#:''Line 432'': <nowiki>2x  refire rate;</nowiki>
 +
#:''Line 444'': <nowiki>5x , , and  refire rate;</nowiki>
 +
#:''Line 456'': <nowiki>2x  refire rate;</nowiki>
 +
#:''Line 468'': <nowiki>2.5x  refire rate;</nowiki>
 +
#:''Line 479'': <nowiki>Double clip size and max ammo count;</nowiki>
 +
#:''Line 490'': <nowiki>increased by 30%;</nowiki>
 +
#:''Line 502'': <nowiki>Stickybombs arm 2x faster;</nowiki>
 +
#:''Line 513'': <nowiki>2x  gain and heal rate;</nowiki>
 +
#:''Line 525'': <nowiki>Sniper rifles have 2x scope speed and 3x charge speed;</nowiki>
 +
#:''Line 536'': <nowiki>Does not affect any of Pyro's primary weapons.</nowiki>
 +
#:''Line 546'': <nowiki>Weapon fire rate increase reduced to 1.5x;</nowiki>
 +
#:''Line 557'': <nowiki>Weapon reload speed increase reduced to double.</nowiki>
 +
#:''Line 572'': <nowiki>Regeneration<!--TF_Powerup_Regen--></nowiki>
 +
#:''Line 584'': <nowiki>Ammo and metal is fully refilled every 5 seconds;</nowiki>
 +
#:''Line 596'': <nowiki>Health is regenerated at a rate equal to the .</nowiki>
 +
#:''Line 607'': <nowiki>Health regeneration is 70% of normal rate.</nowiki>
 +
#:''Line 622'': <nowiki>Precision<!--TF_Powerup_Precision--></nowiki>
 +
#:''Line 634'': <nowiki>;</nowiki>
 +
#:''Line 644'': <nowiki>Distance damage falloff immunity;</nowiki>
 +
#:''Line 656'': <nowiki>Sniper rifles have 2x scope speed and 3x charge speed, and do 2x more damage;</nowiki>
 +
#:''Line 667'': <nowiki>Rocket and grenade travel speed increased by 250%;</nowiki>
 +
#:''Line 679'': <nowiki>Blast weapon clip size increased by 50%;</nowiki>
 +
#:''Line 691'': <nowiki>Explosive projectiles have no radius damage falloff;</nowiki>
 +
#:''Line 703'': <nowiki>Immunity to self-blast damage.</nowiki>
 +
#:''Line 714'': <nowiki>Sniper scope speed reduced to 1.5x;</nowiki>
 +
#:''Line 725'': <nowiki>Sniper charge speed reduced to 2x;</nowiki>
 +
#:''Line 735'': <nowiki>Sniper Rifle damage increase reduced to 1.5x;</nowiki>
 +
#:''Line 745'': <nowiki>Blast weapon radius falloff is normal;</nowiki>
 +
#:''Line 756'': <nowiki>No blast weapon clip size increase.</nowiki>
 +
#:''Line 771'': <nowiki>Agility<!--TF_Powerup_Agility--></nowiki>
 +
#:''Line 783'': <nowiki>Movement speed increased by 50%;</nowiki>
 +
#:''Line 795'': <nowiki>Grapple speed increase;</nowiki>
 +
#:''Line 807'': <nowiki>Jump height increased by 80%;</nowiki>
 +
#:''Line 819'': <nowiki>Immune to fall damage;</nowiki>
 +
#:''Line 831'': <nowiki>Instant weapon switch;</nowiki>
 +
#:''Line 843'': <nowiki>Reduced grapple movement speed bonus when carrying the intelligence.</nowiki>
 +
#:''Line 854'': <nowiki>No changes when dominating.</nowiki>
 +
#:''Line 869'': <nowiki>Knockout<!--TF_Powerup_Knockout--></nowiki>
 +
#:''Line 881'': <nowiki>Restricts the carrier to melee and Grappling Hook only;</nowiki>
 +
#:''Line 893'': <nowiki>Max health increased depending on the class:</nowiki>
 +
#:''Line 904'': <nowiki>Scout, Engineer, Sniper, and Spy: +175 (300)</nowiki>
 +
#:''Line 915'': <nowiki>Soldier, Medic: +150 (350, 300)</nowiki>
 +
#:''Line 926'': <nowiki>Pyro, Heavy: +125 (300, 425)</nowiki>
 +
#:''Line 937'': <nowiki>Demoman: +150 (325)</nowiki>
 +
#:''Line 948'': <nowiki>Demoman with a  equipped: +30</nowiki>
 +
#:''Line 959'': <nowiki>Demoman with the  or , with or without a shield: +20</nowiki>
 +
#:''Line 971'': <nowiki>Immune to airblast and damage pushback; melee weapon deals 190% of base damage and forcibly shoves the victim away;</nowiki>
 +
#:''Line 983'': <nowiki>Melee hit forces the victim to drop their powerup or the flag if they have it;</nowiki>
 +
#:''Line 995'': <nowiki>4x melee damage to buildings;</nowiki>
 +
#:''Line 1007'': <nowiki>Collects health pack health without subtracting their health bonus;</nowiki>
 +
#:''Line 1019'': <nowiki>-80% Shield  refill rate, including charge gained from swords, the , and .</nowiki>
 +
#:''Line 1030'': <nowiki>Melee damage increase reduced to 1.4x.</nowiki>
 +
#:''Line 1045'': <nowiki>King<!--TF_Powerup_King--></nowiki>
 +
#:''Line 1057'': <nowiki>Max health increased by 100;</nowiki>
 +
#:''Line 1069'': <nowiki>Firing and reload speed increased by ~16.7%;</nowiki>
 +
#:''Line 1081'': <nowiki>Sniper rifles have 1.5x scope speed and charge speed;</nowiki>
 +
#:''Line 1092'': <nowiki>50% increase in ÜberCharge gain and heal rate;</nowiki>
 +
#:''Line 1104'': <nowiki>Health is regenerated at a rate equal to 0.3x the class base health regeneration;</nowiki>
 +
#:''Line 1116'': <nowiki>All effects except maximum health increase are shared with teammates in a 750 s radius, though the regeneration buff is only applied to teammates and enemy Spies who also have powerups.</nowiki>
 +
#:''Line 1127'': <nowiki>Max health increase reduced to 20.</nowiki>
 +
#:''Line 1142'': <nowiki>Plague<!--TF_Powerup_Plague--></nowiki>
 +
#:''Line 1154'': <nowiki>Increased health kit collection range (600 );</nowiki>
 +
#:''Line 1166'': <nowiki>Touching an enemy gives them and their nearby teammates (350HU radius) the plague;</nowiki>
 +
#:''Line 1178'': <nowiki>Plague victims bleed to death in 10 seconds unless they pick up a health kit or touch a resupply cabinet;</nowiki>
 +
#:''Line 1190'': <nowiki>Plague blocks King's health regeneration and team buff;</nowiki>
 +
#:''Line 1202'': <nowiki>50% damage resistance against Plague victims.</nowiki>
 +
#:''Line 1213'': <nowiki>Damage resistance to infected players reduced to 20%.</nowiki>
 +
#:''Line 1228'': <nowiki>Supernova<!--TF_Powerup_Supernova--></nowiki>
 +
#:''Line 1240'': <nowiki>Grapple's alt-fire discharges a supernova attack which stuns visible enemies in a 1500 HU radius for up to 4 seconds;</nowiki>
 +
#:''Line 1251'': <nowiki>Requires full Powerup meter;</nowiki>
 +
#:''Line 1263'': <nowiki>Powerup meter fills over time (1%/0.3s; 30s to full charge) and by dealing damage (1%/4hp; 400hp to full charge);</nowiki>
 +
#:''Line 1274'': <nowiki>Stunned enemies drop the intelligence and their Powerups and are pushed away from the Supernova attacker;</nowiki>
 +
#:''Line 1286'': <nowiki>Powerups dropped in this way are coloured in the supernova user's colour;</nowiki>
 +
#:''Line 1298'': <nowiki>Once discharged, the Supernova powerup disappears and respawns;</nowiki>
 +
#:''Line 1310'': <nowiki>When the Powerup meter is full, enemies glow when in range, including disguised Spies.</nowiki>
 +
#:''Line 1321'': <nowiki>No changes when dominating.</nowiki>
 +
#:''Line 1336'': <nowiki>Revenge<!--TF_Powerupvolume_Available--></nowiki>
 +
#:''Line 1348'': <nowiki>Temporary full crit power for 30 seconds;</nowiki>
 +
#:''Line 1360'': <nowiki>Temporary 2x damage to buildings for 30 seconds;</nowiki>
 +
#:''Line 1371'': <nowiki>Activates and spawns when a significant game imbalance is detected.</nowiki>
 +
#:''Line 1382'': <nowiki>No changes when dominating.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Multi-class_hat_table&action=edit Template:Multi-class hat table] has [{{fullurl:Special:WhatLinksHere/Template:Multi-class hat table|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 1 translation
 +
#:''Line 4'': <nowiki>Multi-class</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Portal_2_crossover_cosmetics_table&action=edit Template:Portal 2 crossover cosmetics table] has [{{fullurl:Special:WhatLinksHere/Template:Portal 2 crossover cosmetics table|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 1 translation
 +
#:''Line 30'': <nowiki>Can only be equipped on P-body</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Removed_patch_note&action=edit Template:Removed patch note] has [{{fullurl:Special:WhatLinksHere/Template:Removed patch note|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 1 translation
 +
#:''Line 1'': <nowiki>The patch note was removed by Valve after it was initially published.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Saxton_Health_Table&action=edit Template:Saxton Health Table] has [{{fullurl:Special:WhatLinksHere/Template:Saxton Health Table|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Saxton_Health_Table&action=edit Template:Saxton Health Table] has [{{fullurl:Special:WhatLinksHere/Template:Saxton Health Table|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 1 translation
 
#:''Line 5'': <nowiki>RED players</nowiki>
 
#:''Line 5'': <nowiki>RED players</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Consensus_trivia&action=edit Template:Consensus trivia] has [{{fullurl:Special:WhatLinksHere/Template:Consensus trivia|limit=10&namespace=0&hideredirs=1}} 10 uses] and is missing 2 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Zombie_Infection_starting_zombies_table&action=edit Template:Zombie Infection starting zombies table] has [{{fullurl:Special:WhatLinksHere/Template:Zombie Infection starting zombies table|limit=11&namespace=0&hideredirs=1}} 11 uses] and is missing 3 translations
#:''Line 1'': <nowiki>This piece of trivia was not directly confirmed by a creator, but through user consensus</nowiki>
+
#:''Line 1'': <nowiki>The number of starting Zombies is predefined for each team with less than 18 players. For teams with 18 or more players, it is calculated by rounding up the result of the number of RED players divided by 5.</nowiki>
#:''Line 5'': <nowiki>consensus-based trivia</nowiki>
+
#:''Line 14'': <nowiki>RED players</nowiki>
 +
#:''Line 27'': <nowiki>Nº of Zombies</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Grandmaster_Killstreak&action=edit Template:Grandmaster Killstreak] has [{{fullurl:Special:WhatLinksHere/Template:Grandmaster Killstreak|limit=10&namespace=0&hideredirs=1}} 10 uses] and is missing 13 translations
 +
#:''Line 3'': <nowiki>Number of kills</nowiki>
 +
#:''Line 20'': <nowiki>0 kills</nowiki>
 +
#:''Line 34'': <nowiki>Pawn Piece</nowiki>
 +
#:''Line 52'': <nowiki>1 kill</nowiki>
 +
#:''Line 66'': <nowiki>Rook Piece</nowiki>
 +
#:''Line 84'': <nowiki>2 kills</nowiki>
 +
#:''Line 98'': <nowiki>Knight Piece</nowiki>
 +
#:''Line 116'': <nowiki>3 kills</nowiki>
 +
#:''Line 130'': <nowiki>Bishop Piece</nowiki>
 +
#:''Line 148'': <nowiki>4 kills</nowiki>
 +
#:''Line 162'': <nowiki>Queen Piece <!-- In Latin languages (not sure if it is also applied in other languages), although people may use the translation of "Queen", in competitive/formal chess, the correct name to call this piece is "Lady" ("Dama" in Spanish or "Dame" in French, as examples), moreover when recording a chess game, the letter "D" is used to refer to this piece.--></nowiki>
 +
#:''Line 180'': <nowiki>5 or more kills</nowiki>
 +
#:''Line 194'': <nowiki>King Piece</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2022&action=edit Template:Item timeline 2022] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2022|limit=10&namespace=0&hideredirs=1}} 10 uses] and is missing 7 translations
 +
#:''Line 15'': <nowiki>* Added 25 new community-contributed items.</nowiki>
 +
#:''Line 100'': <nowiki>* Added the Summer 2022 Cosmetic Case.</nowiki>
 +
#:''Line 202'': <nowiki>* Added the Ghoulish Gains Case.</nowiki>
 +
#:''Line 217'': <nowiki>* Added the Scream Fortress XIV War Paint Case.</nowiki>
 +
#:''Line 233'': <nowiki>* Added 5 new community-contributed taunts to the Mann Co. Store</nowiki>
 +
#:''Line 333'': <nowiki>* Added the Winter 2022 Cosmetic Case.</nowiki>
 +
#:''Line 348'': <nowiki>* Added 3 new community-contributed taunts to the Mann Co. Store</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Reskins/limited_classes&action=edit Template:Reskins/limited classes] has [{{fullurl:Special:WhatLinksHere/Template:Reskins/limited classes|limit=10&namespace=0&hideredirs=1}} 10 uses] and is missing 129 translations
 +
#:''Line 3'': <nowiki>List of reskins (limited classes)</nowiki>
 +
#:''Line 46'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 63'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 81'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 103'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 120'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 138'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 160'': <nowiki>Added in the  for the .<br>Replaces dripping effects with a  .</nowiki>
 +
#:''Line 182'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 200'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 215'': <nowiki>Added in the  for the .<br>Vaporizes enemies</nowiki>
 +
#:''Line 237'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 257'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 272'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 282'': <nowiki>Added in the  for the  update. Displays hits in feed with this weapon, like the Holy Mackerel, but displays "ARM KILL!" for a kill with the Unarmed Combat rather than "FISH KILL" for a kill with the Holy Mackerel.</nowiki>
 +
#:''Line 304'': <nowiki>Added in the  for players who pre-purchased ''''.</nowiki>
 +
#:''Line 336'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 353'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 371'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 386'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 403'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 421'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 444'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 465'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 488'': <nowiki>Added in the  as part of the .<br>Pyroland weapon, grants access to the Rainblower taunt.</nowiki>
 +
#:''Line 507'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 524'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 534'': <nowiki>Added in the  for players who pre-purchased ''''.</nowiki>
 +
#:''Line 556'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 578'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 595'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 613'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 635'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 652'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 670'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 684'': <nowiki>Added in the  as part of the .<br>Pyroland weapon</nowiki>
 +
#:''Line 706'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 721'': <nowiki>Added in the  as part of the .</nowiki>
 +
#:''Line 742'': <nowiki>Added in the  for players who pre-purchased ''''.</nowiki>
 +
#:''Line 763'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 780'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 799'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 814'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 831'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 848'': <nowiki>Added in the  as part of the .</nowiki>
 +
#:''Line 869'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 886'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 912'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 929'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 947'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 969'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 991'': <nowiki>Added in the  as part of the .<br>Features a unique breaking effect.</nowiki>
 +
#:''Line 1012'': <nowiki>Added in the  as part of the .</nowiki>
 +
#:''Line 1029'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1044'': <nowiki>Added in the  as part of the , and gained by killing the  and crafting with the  that is dropped.</nowiki>
 +
#:''Line 1065'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1082'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1099'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1126'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1143'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1153'': <nowiki>Added in the  for players who own '''' (must be unlocked in-game).</nowiki>
 +
#:''Line 1166'': <nowiki>As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.</nowiki>
 +
#:''Line 1185'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1206'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1223'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1241'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 1256'': <nowiki>Added in the  for players who opened a  obtained from .</nowiki>
 +
#:''Line 1277'': <nowiki>Added in the  for players who own '''' (must be unlocked in-game).</nowiki>
 +
#:''Line 1298'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1316'': <nowiki>Added in the  for players who pre-purchased ''''.<br> enemies if the killing blow is a  or .</nowiki>
 +
#:''Line 1337'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1352'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 1376'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 1398'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1416'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1431'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 1462'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1479'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1489'': <nowiki>Added in the  for one hundred players who were lucky enough to receive it through crafting, plus one additional one won in a charity auction for Child's Play.</nowiki>
 +
#:''Line 1511'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1540'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1555'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1581'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1598'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1616'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1637'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1659'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1681'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 1696'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1713'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1740'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1757'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1767'': <nowiki>Added in the  for players who pre-purchased ''''.</nowiki>
 +
#:''Line 1789'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 1804'': <nowiki>Added in the  for players who pre-purchased ''''.</nowiki>
 +
#:''Line 1825'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1842'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 1865'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1880'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1897'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1912'': <nowiki>Added in the  for the .<br>Replaces dripping effects with a  .</nowiki>
 +
#:''Line 1935'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1956'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1975'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 1990'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 2000'': <nowiki>Added in the  for players who pre-purchased '''', or purchased it within the first week of release.</nowiki>
 +
#:''Line 2021'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 2048'': <nowiki>Added in the  for players who pre-purchased ''''.</nowiki>
 +
#:''Line 2067'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 2084'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 2094'': <nowiki>Added in the . The Black Rose was awarded to players who completed the '''' achievement ''1st One Down'' by creating a character and playing their first game.</nowiki>
 +
#:''Line 2107'': <nowiki>As of June 29, 2018, the game has been shut down, rendering this item no longer obtainable.</nowiki>
 +
#:''Line 2126'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 2148'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 2170'': <nowiki>Added in the  for players who own '''' (must be unlocked in-game).</nowiki>
 +
#:''Line 2187'': <nowiki>Added in the  for the players who pre-purchase ''''.</nowiki>
 +
#:''Line 2209'': <nowiki>Added in the  for players who opened , granted from purchasing ''Portal 2: Songs to Test By''.</nowiki>
 +
#:''Line 2226'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 2241'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 2265'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 2280'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 2298'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 2317'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 2335'': <nowiki>Added in the  for players who pre-purchased '''', or purchased it within the first week of release. The Lugermorph also became available later with '''' (must be unlocked in-game).</nowiki>
 +
#:''Line 2348'': <nowiki>As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.</nowiki>
 +
#:''Line 2362'': <nowiki>Added in the  for the  update.</nowiki>
 +
#:''Line 2376'': <nowiki>Added in the  for the .</nowiki>
 +
#:''Line 2392'': <nowiki>Added in the  for the  update. Botkiller weapons are awarded at the end of a  campaign, with a tour-dependant random Botkiller head and stock weapon.</nowiki>
 +
#:''Line 2406'': <nowiki>Added in the  as part of the .</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Reskins/multiple_classes&action=edit Template:Reskins/multiple classes] has [{{fullurl:Special:WhatLinksHere/Template:Reskins/multiple classes|limit=10&namespace=0&hideredirs=1}} 10 uses] and is missing 18 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Reskins/multiple_classes&action=edit Template:Reskins/multiple classes] has [{{fullurl:Special:WhatLinksHere/Template:Reskins/multiple classes|limit=10&namespace=0&hideredirs=1}} 10 uses] and is missing 18 translations
 
#:''Line 3'': <nowiki>List of reskins (multiple classes)</nowiki>
 
#:''Line 3'': <nowiki>List of reskins (multiple classes)</nowiki>
#:''Line 20'': <nowiki>Slot</nowiki>
+
#:''Line 21'': <nowiki>Slot</nowiki>
#:''Line 34'': <nowiki>Item</nowiki>
+
#:''Line 35'': <nowiki>Item</nowiki>
#:''Line 48'': <nowiki>Reskin of</nowiki>
+
#:''Line 49'': <nowiki>Reskin of</nowiki>
#:''Line 67'': <nowiki>All default melee weapons</nowiki>
+
#:''Line 68'': <nowiki>All default melee weapons</nowiki>
#:''Line 81'': <nowiki>Added in the  for players who owned ''''.</nowiki>
+
#:''Line 82'': <nowiki>Added in the  for players who owned ''''.</nowiki>
#:''Line 97'': <nowiki>Added in the , as part of the  to promote the .</nowiki>
+
#:''Line 98'': <nowiki>Added in the , as part of the  to promote the .</nowiki>
#:''Line 113'': <nowiki>Added in the  for players who purchased the '''' prior to October 1, 2012. Owning all the games in the collection also rewarded the staff.</nowiki>
+
#:''Line 114'': <nowiki>Added in the  for players who purchased the '''' prior to October 1, 2012. Owning all the games in the collection also rewarded the staff.</nowiki>
#:''Line 129'': <nowiki>Added in the  for the  update.</nowiki>
+
#:''Line 130'': <nowiki>Added in the  for the  update.</nowiki>
#:''Line 146'': <nowiki>Added in the , and has been given to the finalists of the , , , ,  and .</nowiki>
+
#:''Line 147'': <nowiki>Added in the , and has been given to the finalists of the , , , ,  and .</nowiki>
#:''Line 162'': <nowiki>Added in the  for players who pre-purchased ''''.</nowiki>
+
#:''Line 163'': <nowiki>Added in the  for players who pre-purchased ''''.</nowiki>
#:''Line 178'': <nowiki>Added in the  for the .</nowiki>
+
#:''Line 179'': <nowiki>Added in the  for the .</nowiki>
#:''Line 195'': <nowiki>All default melee weapons</nowiki>
+
#:''Line 196'': <nowiki>All default melee weapons</nowiki>
#:''Line 210'': <nowiki>Added in the  for the  update.</nowiki>
+
#:''Line 211'': <nowiki>Added in the  for the  update.</nowiki>
#:''Line 228'': <nowiki>All default melee weapons</nowiki>
+
#:''Line 229'': <nowiki>All default melee weapons</nowiki>
#:''Line 242'': <nowiki>Added in the , and given to the contest winners of the , , , , ,  and .</nowiki>
+
#:''Line 243'': <nowiki>Added in the , and given to the contest winners of the , , , , ,  and .</nowiki>
#:''Line 259'': <nowiki>Added in the  as part of the .</nowiki>
+
#:''Line 260'': <nowiki>Added in the  as part of the .</nowiki>
#:''Line 275'': <nowiki>Added in the  for players who purchased  before the 4th of July, 2016.</nowiki>
+
#:''Line 276'': <nowiki>Added in the  for players who purchased  before the 4th of July, 2016.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Fifth_annual_saxxy_winners&action=edit Template:Fifth annual saxxy winners] has [{{fullurl:Special:WhatLinksHere/Template:Fifth annual saxxy winners|limit=9&namespace=0&hideredirs=1}} 9 uses] and is missing 3 translations
 +
#:''Line 2'': <nowiki>Category</nowiki>
 +
#:''Line 17'': <nowiki>Winning Video</nowiki>
 +
#:''Line 32'': <nowiki>Winning Filmmaker(s)</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:First_annual_saxxy_winners&action=edit Template:First annual saxxy winners] has [{{fullurl:Special:WhatLinksHere/Template:First annual saxxy winners|limit=9&namespace=0&hideredirs=1}} 9 uses] and is missing 4 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:First_annual_saxxy_winners&action=edit Template:First annual saxxy winners] has [{{fullurl:Special:WhatLinksHere/Template:First annual saxxy winners|limit=9&namespace=0&hideredirs=1}} 9 uses] and is missing 4 translations
 
#:''Line 2'': <nowiki>Category</nowiki>
 
#:''Line 2'': <nowiki>Category</nowiki>
Line 2,987: Line 4,111:
 
#:''Line 32'': <nowiki>Winning Filmmaker(s)</nowiki>
 
#:''Line 32'': <nowiki>Winning Filmmaker(s)</nowiki>
 
#:''Line 120'': <nowiki>Players' Choice <ref>Also known as Most Controversial; this category was not present on the voting page.</ref></nowiki>
 
#:''Line 120'': <nowiki>Players' Choice <ref>Also known as Most Controversial; this category was not present on the voting page.</ref></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_companies&action=edit Template:List of companies] has [{{fullurl:Special:WhatLinksHere/Template:List of companies|limit=9&namespace=0&hideredirs=1}} 9 uses] and is missing 290 translations
 
#:''Line 6'': <nowiki>Logo</nowiki>
 
#:''Line 18'': <nowiki>Company<br>(Products)</nowiki>
 
#:''Line 30'': <nowiki>Properties<br>(Signage)<br>or Appearances</nowiki>
 
#:''Line 42'': <nowiki>Team tendency</nowiki>
 
#:''Line 54'': <nowiki>Reference to...</nowiki>
 
#:''Line 65'': <nowiki>Alliance Towing</nowiki>
 
#:''Line 82'': <nowiki>Alpha Electric</nowiki>
 
#:''Line 92'': <nowiki>Alto Elevators</nowiki>
 
#:''Line 102'': <nowiki>Army Surplus General</nowiki>
 
#:''Line 109'': <nowiki>Mapper , contributor to , , and</nowiki>
 
#:''Line 119'': <nowiki>Ball Fortress</nowiki>
 
#:''Line 124'': <nowiki>Label on Sandman's ball</nowiki>
 
#:''Line 137'': <nowiki>Sandman's ball</nowiki>
 
#:''Line 151'': <nowiki>Ballinger</nowiki>
 
#:''Line 157'': <nowiki>, an artist at .<br>Environment artist for ''Team Fortress 2'' launch maps.</nowiki>
 
#:''Line 171'': <nowiki>Banana Bay Exports</nowiki>
 
#:''Line 181'': <nowiki>Bayou Shipping</nowiki>
 
#:''Line 188'': <nowiki>A  is a slow-moving stream, river, marshy lake, wetland, or creek.</nowiki>
 
#:''Line 198'': <nowiki>Beacon</nowiki>
 
#:''Line 208'': <nowiki>Biggs</nowiki>
 
#:''Line 218'': <nowiki>Binder's Popsicles</nowiki>
 
#:''Line 228'': <nowiki>Binksi Logging</nowiki>
 
#:''Line 238'': <nowiki>Binski Paper Co</nowiki>
 
#:''Line 248'': <nowiki>Blue Mountain Pioneering</nowiki>
 
#:''Line 255'': <nowiki>Blue Mountain of the  , seen from  and others, notably  and behind the burning BLU base on  (same mountain, later skybox).</nowiki>
 
#:''Line 265'': <nowiki>Builders League United</nowiki>
 
#:''Line 275'': <nowiki>BLU Blast Complex</nowiki>
 
#:''Line 282'': <nowiki>, a factory where iron ore is refined into steel.<br />(Paired with RED Iron Works)</nowiki>
 
#:''Line 292'': <nowiki>Brewery<br>(Blu Streak Beer)</nowiki>
 
#:''Line 299'': <nowiki>(Paired with Red Shed)</nowiki>
 
#:''Line 309'': <nowiki>BLU Co</nowiki>
 
#:''Line 315'': <nowiki>Blue Corn Co. (graphic art logo)</nowiki>
 
#:''Line 326'': <nowiki>BLU Freight & Shipping</nowiki>
 
#:''Line 333'': <nowiki>(Paired with Redstone Cargo)</nowiki>
 
#:''Line 343'': <nowiki>BLU Industries Incorporated</nowiki>
 
#:''Line 353'': <nowiki>Blue Corn Co.</nowiki>
 
#:''Line 360'': <nowiki>, the main variety of flint corn grown in New Mexico.<br />(Paired with RED Bread)</nowiki>
 
#:''Line 370'': <nowiki>BLU Steel</nowiki>
 
#:''Line 377'': <nowiki>, referencing the color and ''toughness'' of tempered steel.<br />(Paired with RED Iron)</nowiki>
 
#:''Line 386'': <nowiki>BLU Warehouse</nowiki>
 
#:''Line 395'': <nowiki>Boggy Brook's</nowiki>
 
#:''Line 404'': <nowiki>Bonk Batteries</nowiki>
 
#:''Line 410'': <nowiki>Turkeys</nowiki>
 
#:''Line 414'': <nowiki>'Bonk' Energy Drink</nowiki>
 
#:''Line 422'': <nowiki>The Scout's memetic response.</nowiki>
 
#:''Line 437'': <nowiki>"Butchery"</nowiki>
 
#:''Line 446'': <nowiki>Brown Nugget Prospecting</nowiki>
 
#:''Line 455'': <nowiki>Buckshot</nowiki>
 
#:''Line 461'': <nowiki>Mapper , Creator of  and contributor to  and</nowiki>
 
#:''Line 470'': <nowiki>Bullseye Bill's</nowiki>
 
#:''Line 476'': <nowiki>The ''Super Mario'' enemy .</nowiki>
 
#:''Line 488'': <nowiki>"Cafe and bistro"</nowiki>
 
#:''Line 497'': <nowiki>Captain Dan's</nowiki>
 
#:''Line 501'': <nowiki>Edible Wood Pulp, Precooked Meat Product, Army Surplus Beans, Bread in a Can</nowiki>
 
#:''Line 508'': <nowiki>WAR!</nowiki>
 
#:''Line 510'': <nowiki>See</nowiki>
 
#:''Line 519'': <nowiki>Casali Shafting Co.</nowiki>
 
#:''Line 525'': <nowiki>, a level designer at Valve.</nowiki>
 
#:''Line 537'': <nowiki>Cave Raiders</nowiki>
 
#:''Line 546'': <nowiki>Cerveza Royale</nowiki>
 
#:''Line 552'': <nowiki>''Cerveza'', Spanish word meaning beer, which itself references Demoman's  beer run in ''''.</nowiki>
 
#:''Line 561'': <nowiki>Chaps Dry Goods</nowiki>
 
#:''Line 573'': <nowiki>"Castle of Flowers"</nowiki>
 
#:''Line 582'': <nowiki>Charles Darling's Triassic Preserve</nowiki>
 
#:''Line 588'': <nowiki>,<br /></nowiki>
 
#:''Line 597'': <nowiki>Chairman</nowiki>
 
#:''Line 603'': <nowiki>1958 , a favorite car of , who owned several, and who was nicknamed the Chairman<!-- Frank Sinatra was the founding Chairman of the Board of Reprise Records at the same time he was buying and driving Broughams. -->.</nowiki>
 
#:''Line 612'': <nowiki>Chemical Processing Facility</nowiki>
 
#:''Line 621'': <nowiki>Clem's</nowiki>
 
#:''Line 630'': <nowiki>Cliffe Rocks Inc.</nowiki>
 
#:''Line 636'': <nowiki>Jess Cliffe, a level designer and artist at Valve.</nowiki>
 
#:''Line 648'': <nowiki>Conagher Railroads</nowiki>
 
#:''Line 654'': <nowiki>The 's surname.</nowiki>
 
#:''Line 663'': <nowiki>Conagher's Tool & Munitions</nowiki>
 
#:''Line 669'': <nowiki>, grandfather of Dell Conagher, the Engineer.<!-- NOT true and unnecessary if it was true: the Engineer's only mentioned ancestor. --></nowiki>
 
#:''Line 681'': <nowiki>Conga<br />(Professional Grade Dancing Boots)</nowiki>
 
#:''Line 690'': <nowiki>The  taunt.</nowiki>
 
#:''Line 699'': <nowiki>Conquistador Fried Giblets</nowiki>
 
#:''Line 705'': <nowiki>, whose early "chicken buckets" had red and white stripes.</nowiki>
 
#:''Line 714'': <nowiki>Cornwell</nowiki>
 
#:''Line 720'': <nowiki>20th century American illustrator , one of the artists who inspired the visual style for ''Team Fortress 2''.</nowiki>
 
#:''Line 732'': <nowiki>Cracky Pop!</nowiki>
 
#:''Line 741'': <nowiki>Crash Construction</nowiki>
 
#:''Line 747'': <nowiki>References the username of the creator of Probed, Crash. It also appears on other maps he has made or helped work on.</nowiki>
 
#:''Line 756'': <nowiki>Crummy's Burgers</nowiki>
 
#:''Line 765'': <nowiki>Carmack Computers</nowiki>
 
#:''Line 771'': <nowiki>References '''' co-creator .''</nowiki>
 
#:''Line 778'': <nowiki>Dalokohs</nowiki>
 
#:''Line 784'': <nowiki>Dalokohs is shokolad, the Russian word for chocolate, spelled backwards.</nowiki>
 
#:''Line 796'': <nowiki>Dapper Cadaver</nowiki>
 
#:''Line 802'': <nowiki>Fashion magazine the Spy reads in the film ''''.</nowiki>
 
#:''Line 811'': <nowiki>Darling Zoos</nowiki>
 
#:''Line 817'': <nowiki>, nemesis of</nowiki>
 
#:''Line 826'': <nowiki>Der Architect</nowiki>
 
#:''Line 835'': <nowiki>Discount Alchemist</nowiki>
 
#:''Line 838'': <nowiki>()</nowiki>
 
#:''Line 847'': <nowiki></nowiki>
 
#:''Line 856'': <nowiki>Diedrich's Discount Delicatessen</nowiki>
 
#:''Line 865'': <nowiki>Doctor Wilson's Auto-Borax</nowiki>
 
#:''Line 871'': <nowiki>, an unused texture and, as "robot" spelled backwards, was part of the ARG tease for .</nowiki>
 
#:''Line 880'': <nowiki>Driller</nowiki>
 
#:''Line 886'': <nowiki>, a game designer at Valve.<br />(Paired with Jimi Jam)</nowiki>
 
#:''Line 898'': <nowiki>Duck Duck Goos<br />(Salted Sweet Cream Butter)</nowiki>
 
#:''Line 907'': <nowiki>The  action item.<br>The game .</nowiki>
 
#:''Line 916'': <nowiki>Elliphany Electric Trains</nowiki>
 
#:''Line 922'': <nowiki>Elliphany is the name of mapper 's daughter.</nowiki>
 
#:''Line 931'': <nowiki>Ellis' Crawdads</nowiki>
 
#:''Line 937'': <nowiki>"Do you know what 'suck the heads' means? 'Cause I came down here with Keith once, and he didn't know, and― I mean, it ain't nothin' bad. It's about eatin'―"<br />  quote from <br />(Paired with Spawn-N-Go)</nowiki>
 
#:''Line 946'': <nowiki>Emmerich's</nowiki>
 
#:''Line 952'': <nowiki>from the  series<br /> reference: "It's a nice gun, I'll give you that. But the engraving gives you no tactical advantage whatsoever"</nowiki>
 
#:''Line 961'': <nowiki>Finest Hour Ale House</nowiki>
 
#:''Line 967'': <nowiki>Winston Churchill's 1940  speech.</nowiki>
 
#:''Line 976'': <nowiki>Freeman Airboat Tours</nowiki>
 
#:''Line 982'': <nowiki>A reference to Gordon Freeman and the airboat he uses to travel in, as well as the '''' and '''' franchises.  "C17" is an abbreviation for City 17, a location from the ''Half-Life'' series.</nowiki>
 
#:''Line 994'': <nowiki>Freyja's Sushi</nowiki>
 
#:''Line 1000'': <nowiki>Mapper , creator of  and , and contributor to , , and .</nowiki>
 
#:''Line 1009'': <nowiki>FGD Luxury Automobiles</nowiki>
 
#:''Line 1015'': <nowiki>Refers to  who created various assets for the map including the cars in the showroom and the ice resurfacer.</nowiki>
 
#:''Line 1022'': <nowiki>General Industries Co.</nowiki>
 
#:''Line 1031'': <nowiki>Gilded Gold</nowiki>
 
#:''Line 1037'': <nowiki>False or fool's gold.<br /> looks like gold, but it is not.<br />(Paired with Shiny's Bullion)</nowiki>
 
#:''Line 1046'': <nowiki>Gold Medal</nowiki>
 
#:''Line 1052'': <nowiki>Gold Medal Dynamites were products of the real life company, Illinois Powder Mfg. Co.</nowiki>
 
#:''Line 1064'': <nowiki>Goldbloom Tropical Flora Export</nowiki>
 
#:''Line 1070'': <nowiki>''Jurassic Park'' actor</nowiki>
 
#:''Line 1079'': <nowiki>Goldstream Fuel Co.</nowiki>
 
#:''Line 1088'': <nowiki>Gray Gravel Co.</nowiki>
 
#:''Line 1094'': <nowiki>, CEO.</nowiki>
 
#:''Line 1103'': <nowiki>Green Valley Post</nowiki>
 
#:''Line 1112'': <nowiki>Griffivore Banana Co.</nowiki>
 
#:''Line 1118'': <nowiki>Reference to a video of entertainer  eating an unpeeled banana.</nowiki>
 
#:''Line 1127'': <nowiki>Hammond's Amber Mining Co.</nowiki>
 
#:''Line 1133'': <nowiki>and his source of</nowiki>
 
#:''Line 1142'': <nowiki>Hampshire's Heavy Lifting Equipment</nowiki>
 
#:''Line 1148'': <nowiki>The "Hampshire Heavies" ''TF2'' community</nowiki>
 
#:''Line 1158'': <nowiki>Handy Hoe</nowiki>
 
#:''Line 1167'': <nowiki>Happy Farmers Cooperative</nowiki>
 
#:''Line 1173'': <nowiki>A happy face emoticon is incorporated into the circular form logo commonly used by cooperative agricultural groups.</nowiki>
 
#:''Line 1182'': <nowiki>Happy Farmers Cooperative</nowiki>
 
#:''Line 1185'': <nowiki>Tractors</nowiki>
 
#:''Line 1194'': <nowiki>From a promotional artwork for the famous ; the largest selling row crop tractors of the middle 20<sup>th</sup> Century.<br>(Paired with Industrial Tractor)</nowiki>
 
#:''Line 1206'': <nowiki>"Hotel of Love"</nowiki>
 
#:''Line 1215'': <nowiki>Humboldt's Pharmacy</nowiki>
 
#:''Line 1221'': <nowiki>19th century German natural scientist  known to have studied electrical animation of dead tissue.</nowiki>
 
#:''Line 1230'': <nowiki>Humboldt Sauermilch Molkerei GMBH</nowiki>
 
#:''Line 1236'': <nowiki>The Mad Milk Syringes upgrade for Medic's syringe guns in Mann vs. Machine</nowiki>
 
#:''Line 1245'': <nowiki>Hurg Spaceship Parts</nowiki>
 
#:''Line 1254'': <nowiki>Husky Acres</nowiki>
 
#:''Line 1263'': <nowiki>Icarus Airliners</nowiki>
 
#:''Line 1269'': <nowiki>Eric "" Wong, the mapper that created  in which this poster appears.<br />"''Flying High''" is how the mythic  crashed.</nowiki>
 
#:''Line 1284'': <nowiki>Ian "" Spadin, the mapper that created</nowiki>
 
#:''Line 1293'': <nowiki>Imperial Mining</nowiki>
 
#:''Line 1300'': <nowiki>(Paired with Regal Plumbing Supplies)</nowiki>
 
#:''Line 1309'': <nowiki>Industrial</nowiki>
 
#:''Line 1312'': <nowiki>Tractors</nowiki>
 
#:''Line 1321'': <nowiki><br>The first commercially successful tractor to use the iconic "high-drive system" invented by , founding CEO of Caterpillar Inc.<br>(Paired with Happy Farmers Tractor)</nowiki>
 
#:''Line 1330'': <nowiki>Jenkin Coal Co.</nowiki>
 
#:''Line 1339'': <nowiki>Jimi Jam</nowiki>
 
#:''Line 1345'': <nowiki>(Paired with Driller)</nowiki>
 
#:''Line 1354'': <nowiki>Jobbs Orchards</nowiki>
 
#:''Line 1358'': <nowiki>Mac Update trailer</nowiki>
 
#:''Line 1366'': <nowiki>, the former CEO of Apple.</nowiki>
 
#:''Line 1378'': <nowiki>Klintz Hocks</nowiki>
 
#:''Line 1393'': <nowiki>Lucky Plucker</nowiki>
 
#:''Line 1402'': <nowiki>Lumpy Bros</nowiki>
 
#:''Line 1405'': <nowiki>Butter for Less</nowiki>
 
#:''Line 1414'': <nowiki>Mannhattan Used Fireworks</nowiki>
 
#:''Line 1423'': <nowiki>Mann Co.</nowiki>
 
#:''Line 1429'': <nowiki>Mann Co.</nowiki>
 
#:''Line 1433'': <nowiki>Previously owned by , Mann Co. is the company that supplied the ''TF2'' mercenaries with their weapons in the  and the .</nowiki>
 
#:''Line 1445'': <nowiki>Menschnapps</nowiki>
 
#:''Line 1450'': <nowiki>Mann Co.</nowiki>
 
#:''Line 1457'': <nowiki>Mann Co.</nowiki>
 
#:''Line 1460'': <nowiki>(The Mann Co. Genuine Spacesuit)</nowiki>
 
#:''Line 1468'': <nowiki>Mann Co.</nowiki>
 
#:''Line 1472'': <nowiki>The Mann Co. Genuine Spacesuit is a sponsor of radio <br>Refers to the original ''Alien'' .</nowiki>
 
#:''Line 1481'': <nowiki>Sleepy Dog</nowiki>
 
#:''Line 1484'': <nowiki>(Meaty Chunks dog food)</nowiki>
 
#:''Line 1493'': <nowiki>Sleepy Dog's Meaty Chunks dog food is a sponsor of radio</nowiki>
 
#:''Line 1502'': <nowiki>McJohn Power</nowiki>
 
#:''Line 1508'': <nowiki>(Opposes Wood Electric)</nowiki>
 
#:''Line 1517'': <nowiki>(Metal)<!-- not a company name --></nowiki>
 
#:''Line 1525'': <nowiki>, famous  and , which in the 1960s was well-known for this "checkerboard square" logo.<br>(Paired with Seed)</nowiki>
 
#:''Line 1536'': <nowiki>Mann Co.</nowiki>
 
#:''Line 1540'': <nowiki>(Saxton Hale's boutique line)</nowiki>
 
#:''Line 1549'': <nowiki>Neal's Bananaland Ice Cream</nowiki>
 
#:''Line 1555'': <nowiki>Mapper , creator of  and contributor to .<br />STAR_ Team Fortress Classic .</nowiki>
 
#:''Line 1564'': <nowiki>Newell and Sons</nowiki>
 
#:''Line 1568'': <nowiki>Get games faster with Steam</nowiki>
 
#:''Line 1576'': <nowiki>, the co-founder and managing director of Valve.<hr>Steampipe, the current Steam content delivery system.</nowiki>
 
#:''Line 1588'': <nowiki>Newell & Sons Steam Delivering</nowiki>
 
#:''Line 1596'': <nowiki>NJ Productions</nowiki>
 
#:''Line 1602'': <nowiki>Mapper Valentin  Levillain, creator of , , and</nowiki>
 
#:''Line 1611'': <nowiki>Nile Archaeo</nowiki>
 
#:''Line 1617'': <nowiki>(Red Raiders' archaeologist rivals)</nowiki>
 
#:''Line 1626'': <nowiki>Northern Express</nowiki>
 
#:''Line 1632'': <nowiki>and other railroads</nowiki>
 
#:''Line 1641'': <nowiki>Odessa Mining Logistics</nowiki>
 
#:''Line 1649'': <nowiki>Old Geezer</nowiki>
 
#:''Line 1655'': <nowiki>Planned original bobblehead from ''''.</nowiki>
 
#:''Line 1667'': <nowiki>Otto's Cafe</nowiki>
 
#:''Line 1679'': <nowiki>"Ma petite chou-fleur"<br>French for "My little flower"<br /> Quote from ''''</nowiki>
 
#:''Line 1688'': <nowiki>Poco Coop</nowiki>
 
#:''Line 1703'': <nowiki>Pinkerpaw Packaging</nowiki>
 
#:''Line 1712'': <nowiki>Piper & Piper Pipeworks Inc.</nowiki>
 
#:''Line 1721'': <nowiki>Primaprime</nowiki>
 
#:''Line 1725'': <nowiki>Projector screen for instructional films that may be available in s.</nowiki>
 
#:''Line 1736'': <nowiki>Projector Screens</nowiki>
 
#:''Line 1743'': <nowiki>Projector screen for instructional films.</nowiki>
 
#:''Line 1754'': <nowiki>(Pyroland Vision Experience)</nowiki>
 
#:''Line 1763'': <nowiki>The</nowiki>
 
#:''Line 1772'': <nowiki>Reliable Excavation Demolition</nowiki>
 
#:''Line 1781'': <nowiki>Red Bread</nowiki>
 
#:''Line 1785'': <nowiki>Red Bread (Soundtrack)</nowiki>
 
#:''Line 1793'': <nowiki>, the primary classification of ''bread'' wheat grown in United States and Soviet Union (now, Russia and Ukraine).<br>(Paired with Blue Corn Co.)</nowiki>
 
#:''Line 1802'': <nowiki>Red Forest Fur Company</nowiki>
 
#:''Line 1808'': <nowiki>Fess Parker's frontiersmen characters, such as  in 1968, made  popular with school children.</nowiki>
 
#:''Line 1817'': <nowiki>Red Ind. Trading</nowiki>
 
#:''Line 1826'': <nowiki>Red Industries Unincorporated</nowiki>
 
#:''Line 1835'': <nowiki>RED Iron</nowiki>
 
#:''Line 1841'': <nowiki>, referencing the color and ''strength'' of structural steel.<br />(Paired with BLU Steel)</nowiki>
 
#:''Line 1850'': <nowiki>RED Iron Works</nowiki>
 
#:''Line 1856'': <nowiki>, a factory where iron ore is refined into steel.<br />(Paired with BLU Blast Complex)</nowiki>
 
#:''Line 1865'': <nowiki>Red Planet Chemicals</nowiki>
 
#:''Line 1872'': <nowiki>'s premise is RED is poluting BLU's bottle's water supply. In , DDT was a major environmental concern.</nowiki>
 
#:''Line 1882'': <nowiki>Red Raiders</nowiki>
 
#:''Line 1889'': <nowiki>(Nile Archaeo's treasure hunting rivals)</nowiki>
 
#:''Line 1899'': <nowiki>Red Shed</nowiki>
 
#:''Line 1903'': <nowiki>Red Shed Whiskey</nowiki>
 
#:''Line 1907'': <nowiki>Red Shed Beer</nowiki>
 
#:''Line 1917'': <nowiki>Red Valley Mining</nowiki>
 
#:''Line 1927'': <nowiki>Redstone Cargo</nowiki>
 
#:''Line 1935'': <nowiki>(Paired with BLU Freight & Shipping)</nowiki>
 
#:''Line 1945'': <nowiki>Regal Plumbing Supplies</nowiki>
 
#:''Line 1953'': <nowiki>(Paired with Imperial Mining)</nowiki>
 
#:''Line 1963'': <nowiki>Rio Grande Coal Co.</nowiki>
 
#:''Line 1970'': <nowiki>, whose ''molecule in green leaf'' logo from the 1960s and 70s symbolized making chemicals from plants instead of oil or ''coal''.<br />'''': A.D.M.'s 4 atoms are replaced by SpaceChem's 3-atom logo.</nowiki>
 
#:''Line 1980'': <nowiki>Rolling Stone Mining Logistics</nowiki>
 
#:''Line 1990'': <nowiki>Sanders BBQ</nowiki>
 
#:''Line 1997'': <nowiki>,<br />founder of .<br /><br />(Paired with Lucky Plucker)</nowiki>
 
#:''Line 2010'': <nowiki>Sapper Sour Candy</nowiki>
 
#:''Line 2017'': <nowiki>Sapper Mega Sour Bubble Gum</nowiki>
 
#:''Line 2026'': <nowiki>Schucker & Sons</nowiki>
 
#:''Line 2036'': <nowiki>Scoot's Canoe</nowiki>
 
#:''Line 2043'': <nowiki>A fan nickname of the .<br />(Paired with Sunny Hay)<br /></nowiki>
 
#:''Line 2056'': <nowiki>Sea Side Exports</nowiki>
 
#:''Line 2063'': <nowiki>This sign takes the place of the circle C sign that would normally mark the Mannhattan defender's last of three points, or "C side".</nowiki>
 
#:''Line 2073'': <nowiki>(Seed)</nowiki>
 
#:''Line 2080'': <nowiki>(Paired with Metal)</nowiki>
 
#:''Line 2090'': <nowiki>Shifty's Quick Shot</nowiki>
 
#:''Line 2097'': <nowiki>The sign designates a Sniper camp on Swiftwater.  was a WWII  with Easy Company in the 101st Airborne.</nowiki>
 
#:''Line 2107'': <nowiki>Shiny's Bullion</nowiki>
 
#:''Line 2114'': <nowiki>False or fool's gold.<br />(Paired with Gilded Gold)</nowiki>
 
#:''Line 2124'': <nowiki>(double-edged blades)</nowiki>
 
#:''Line 2131'': <nowiki>Mapper , creator of  and contributor to</nowiki>
 
#:''Line 2141'': <nowiki>Smart Fireworks</nowiki>
 
#:''Line 2148'': <nowiki>Mapper , creator of  and contributor to</nowiki>
 
#:''Line 2158'': <nowiki>Spawn-N-Go</nowiki>
 
#:''Line 2165'': <nowiki>20 sec. is the maximum for .<br>(Paired with Ellis' Crawdads)</nowiki>
 
#:''Line 2175'': <nowiki>Strongarm Lifting</nowiki>
 
#:''Line 2185'': <nowiki>Sunny Hay</nowiki>
 
#:''Line 2192'': <nowiki>" grows, ... sun shines, ...."<br />— a tagline of the .<br />(Paired with Scoot's Canoe)</nowiki>
 
#:''Line 2214'': <nowiki>TF Industries</nowiki>
 
#:''Line 2218'': <nowiki></nowiki>
 
#:''Line 2226'': <nowiki>WAR!</nowiki>
 
#:''Line 2226'': <nowiki>Sentry Operating Manual</nowiki>
 
#:''Line 2235'': <nowiki>A reference to both Valve and ''Team Fortress 2''.</nowiki>
 
#:''Line 2248'': <nowiki>Tree Feller 2 Million</nowiki>
 
#:''Line 2255'': <nowiki>TF2M is an abbreviation for .</nowiki>
 
#:''Line 2265'': <nowiki>Trench Diggers FIRST UNION</nowiki>
 
#:''Line 2272'': <nowiki>TF2M is an abbreviation for .</nowiki>
 
#:''Line 2282'': <nowiki>Tycho Corp Off-World Excavations</nowiki>
 
#:''Line 2292'': <nowiki>Vier Augen Optical Co.</nowiki>
 
#:''Line 2299'': <nowiki>''Vier Augen'' is a German phrase, literally meaning "Four Eyes"; in other words, a German , e.g., the Medic.</nowiki>
 
#:''Line 2309'': <nowiki>Wade Canoes</nowiki>
 
#:''Line 2322'': <nowiki>Reskin of</nowiki>
 
#:''Line 2332'': <nowiki>Wood Electric</nowiki>
 
#:''Line 2339'': <nowiki>(Opposes McJohn Power)</nowiki>
 
#:''Line 2349'': <nowiki>Wright Shipping</nowiki>
 
#:''Line 2356'': <nowiki>Matt & Danika Wright, 3D artists at Valve.</nowiki>
 
#:''Line 2372'': <nowiki>A mark indicating extra strong alcoholic beverage.</nowiki>
 
#:''Line 2385'': <nowiki>Yeti Park</nowiki>
 
#:''Line 2392'': <nowiki>Logo of the  fight park; although, the image is of a bear forepaw print.<!-- five toes means it is bear --></nowiki>
 
#:''Line 2402'': <nowiki>YTI</nowiki>
 
#:''Line 2406'': <nowiki>Institute for Research and Development.</nowiki>
 
#:''Line 2413'': <nowiki>Logo of the facility that altered the Yeti for greater strength and aggression.</nowiki>
 
#:''Line 2423'': <nowiki>Yti-Hale Shipping</nowiki>
 
#:''Line 2430'': <nowiki>Saxton Hale's amalgamated violent animal shipping company.</nowiki>
 
#:''Line 2440'': <nowiki>Zippy Plow</nowiki>
 
#:''Line 2447'': <nowiki>The , later known as the .</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_melee_weapons&action=edit Template:List of melee weapons] has [{{fullurl:Special:WhatLinksHere/Template:List of melee weapons|limit=9&namespace=0&hideredirs=1}} 9 uses] and is missing 3 translations
 
#:''Line 2'': <nowiki>List of melee weapons</nowiki>
 
#:''Line 214'': <nowiki>Usable by all classes except  and .</nowiki>
 
#:''Line 232'': <nowiki>Usable by all classes except Spy.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Removed_patch_note&action=edit Template:Removed patch note] has [{{fullurl:Special:WhatLinksHere/Template:Removed patch note|limit=9&namespace=0&hideredirs=1}} 9 uses] and is missing 1 translation
 
#:''Line 1'': <nowiki>The patch note was removed by Valve after it was initially published.</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Tools_drop_list&action=edit Template:Tools drop list] has [{{fullurl:Special:WhatLinksHere/Template:Tools drop list|limit=9&namespace=0&hideredirs=1}} 9 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Tools_drop_list&action=edit Template:Tools drop list] has [{{fullurl:Special:WhatLinksHere/Template:Tools drop list|limit=9&namespace=0&hideredirs=1}} 9 uses] and is missing 1 translation
 
#:''Line 828'': <nowiki>These strange parts dropped previously:</nowiki>
 
#:''Line 828'': <nowiki>These strange parts dropped previously:</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Zombie_Infection_starting_zombies_table&action=edit Template:Zombie Infection starting zombies table] has [{{fullurl:Special:WhatLinksHere/Template:Zombie Infection starting zombies table|limit=9&namespace=0&hideredirs=1}} 9 uses] and is missing 3 translations
 
#:''Line 1'': <nowiki>The number of starting Zombies is predefined for each team with less than 18 players. For teams with 18 or more players, it is calculated by rounding up the result of the number of RED players divided by 5.</nowiki>
 
#:''Line 12'': <nowiki>RED players</nowiki>
 
#:''Line 23'': <nowiki>Nº of Zombies</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Explosion_sources&action=edit Template:Explosion sources] has [{{fullurl:Special:WhatLinksHere/Template:Explosion sources|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 9 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Explosion_sources&action=edit Template:Explosion sources] has [{{fullurl:Special:WhatLinksHere/Template:Explosion sources|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 9 translations
 
#:''Line 2'': <nowiki>Explosion sources</nowiki>
 
#:''Line 2'': <nowiki>Explosion sources</nowiki>
Line 3,300: Line 4,123:
 
#:''Line 169'': <nowiki>Knockback only affects the user.</nowiki>
 
#:''Line 169'': <nowiki>Knockback only affects the user.</nowiki>
 
#:''Line 185'': <nowiki>Level 3 upgrade only.</nowiki>
 
#:''Line 185'': <nowiki>Level 3 upgrade only.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Fourth_annual_saxxy_winners&action=edit Template:Fourth annual saxxy winners] has [{{fullurl:Special:WhatLinksHere/Template:Fourth annual saxxy winners|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 3 translations
 +
#:''Line 2'': <nowiki>Category</nowiki>
 +
#:''Line 17'': <nowiki>Winning Video</nowiki>
 +
#:''Line 32'': <nowiki>Winning Filmmaker(s)</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2024&action=edit Template:Item timeline 2024] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2024|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 8 translations
 +
#:''Line 15'': <nowiki>* 23 neue, von der Community erstellte Gegenstände wurden hinzugefügt.</nowiki>
 +
#:''Line 95'': <nowiki>* Die  wurde hinzugefügt.</nowiki>
 +
#:''Line 113'': <nowiki>* 4 neue, von der Community erstellte Verspottungen wurden dem Mann Co. Store hinzugefügt.</nowiki>
 +
#:''Line 205'': <nowiki>* Die  wurde hinzugefügt.</nowiki>
 +
#:''Line 220'': <nowiki>* Die  wurde hinzugefügt.</nowiki>
 +
#:''Line 236'': <nowiki>* 4 neue, von der Community erstellte Verspottungen wurden dem Mann Co. Store hinzugefügt.</nowiki>
 +
#:''Line 337'': <nowiki>* Die  wurde hinzugefügt.</nowiki>
 +
#:''Line 356'': <nowiki>* 3 neue, von der Community erstellte Verspottungen wurden dem Mann Co. Store hinzugefügt.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_community_blog_entries&action=edit Template:List of community blog entries] has [{{fullurl:Special:WhatLinksHere/Template:List of community blog entries|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 4 translations
 +
#:''Line 2'': <nowiki>List of community blog entries</nowiki>
 +
#:''Line 13'': <nowiki>Date</nowiki>
 +
#:''Line 34'': <nowiki>Author</nowiki>
 +
#:''Line 55'': <nowiki>Title</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_associated_with_juggling&action=edit Template:List of weapons associated with juggling] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons associated with juggling|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 3 translations
 +
#:''Line 3'': <nowiki>List of weapons associated with juggling</nowiki>
 +
#:''Line 81'': <nowiki>Note</nowiki>
 +
#:''Line 92'': <nowiki>Includes  and  variants.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_related_to_pickups&action=edit Template:List of weapons related to pickups] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons related to pickups|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 7 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_related_to_pickups&action=edit Template:List of weapons related to pickups] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons related to pickups|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 7 translations
 
#:''Line 3'': <nowiki>List of weapons related to pickups</nowiki>
 
#:''Line 3'': <nowiki>List of weapons related to pickups</nowiki>
Line 3,308: Line 4,153:
 
#:''Line 101'': <nowiki>With secondary fire, throws it for another player to restore 20.5% health.</nowiki>
 
#:''Line 101'': <nowiki>With secondary fire, throws it for another player to restore 20.5% health.</nowiki>
 
#:''Line 124'': <nowiki>20% less metal from Dispensers and Pickups.</nowiki>
 
#:''Line 124'': <nowiki>20% less metal from Dispensers and Pickups.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mannpower_Powerups&action=edit Template:Mannpower Powerups] has [{{fullurl:Special:WhatLinksHere/Template:Mannpower Powerups|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 41 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mannpower_health_regen&action=edit Template:Mannpower health regen] has [{{fullurl:Special:WhatLinksHere/Template:Mannpower health regen|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 1 translation
#:''Line 8'': <nowiki>Usage</nowiki>
+
#:''Line 16'': <nowiki>HP/s</nowiki>
#:''Line 17'': <nowiki>Usage when dominating</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mechachievements_list&action=edit Template:Mechachievements list] has [{{fullurl:Special:WhatLinksHere/Template:Mechachievements list|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 74 translations
#:''Line 31'': <nowiki>Strength<!--TF_Powerup_Strength--></nowiki>
+
#:''Line 2'': <nowiki>Mechachievements list</nowiki>
#:''Line 40'': <nowiki>Double  for all weapons (ignores the base 30% bonus damage for melee weapons);<br>Distance damage fall-off immunity;<br>Does not affect attacks that , but affects attacks that mini-crit.</nowiki>
+
#:''Line 6'': <nowiki>Icon and Name</nowiki>
#:''Line 49'': <nowiki>Damage bonus for all weapons reduced to 1.4x.</nowiki>
+
#:''Line 15'': <nowiki>Complete a mission using custom upgrades: 100CP</nowiki>
#:''Line 63'': <nowiki>Resistance<!--TF_Powerup_Resist--></nowiki>
+
#:''Line 18'': <nowiki>This achievement only can be done in , ,  and .</nowiki>
#:''Line 72'': <nowiki>Reduces incoming damage by 50%;<br>Immune to Plague;<br>Immune to Reflect;<br>Blocks s.</nowiki>
+
#:''Line 24'': <nowiki>Resist 500 damage with the : 1CP<br>'''Bonus:'''(x5) Resist 2500 damage with the : 7CP<br>'''Bonus:'''(x2) Revive 3 or more teammates in a single life: 20CP</nowiki>
#:''Line 81'': <nowiki>Incoming damage reduction reduced to 35%.</nowiki>
+
#:''Line 31'': <nowiki>Deal 3000 tank damage with the : 1CP<br>'''Bonus:'''(x5) Deal 8000 tank damage with the : 5CP<br>'''Bonus:'''(x2) Deal 20000 tank damage with the : 20CP</nowiki>
#:''Line 95'': <nowiki>Vampire<!--TF_Powerup_Vampire--></nowiki>
+
#:''Line 38'': <nowiki>Mark 3 Giant robots: 1CP<br>'''Bonus:'''(x5) Milk and mark a Giant robot: 5CP<br>'''Bonus:'''(x2) Moonshot a robot with The : 20CP</nowiki>
#:''Line 104'': <nowiki>All damage dealt is returned as health;<br>Overheal health diminishes almost instantly;<br>Flamethrowers and Miniguns return ~0.558x as much health; melee attacks return 1.25x as much;<br>25% damage resistance;<br>Max health increased by 80;<br>Immune to Reflect;<br>Blast weapon clip size increased by 50%.</nowiki>
+
#:''Line 45'': <nowiki>Destroy 5 robots with crits: 1CP<br>'''Bonus:'''(x5) Destroy 3 Giants with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP</nowiki>
#:''Line 113'': <nowiki>Incoming damage reduction is gone;<br>Blast weapon clip increase is gone.</nowiki>
+
#:''Line 48'': <nowiki>'s critical hit does not count towards this achievement.</nowiki>
#:''Line 127'': <nowiki>Reflect<!--TF_Powerup_Reflect--></nowiki>
+
#:''Line 54'': <nowiki>Have a sentry buster destroy the bomb carrier: 100CP</nowiki>
#:''Line 136'': <nowiki>80% of damage received is reflected back to the attacker (but damage reflected this way cannot kill the attacker);<br>Max health increased to 400;<br>100% of received damage is reflected back to the Sentry Gun;<br>Pushback force to players who damaged the powerup carrier.</nowiki>
+
#:''Line 57'': <nowiki>Some mission's sentry buster does not deal friendly fire, making earning the achievement impossible.</nowiki>
#:''Line 145'': <nowiki>Max health reduced to 320;<br>Reflected damage reduced to 50%.</nowiki>
+
#:''Line 63'': <nowiki>Obtain 3 heads with the : 1CP<br>'''Bonus:'''(x5) Assist in destroying 2 Giants with the : 5CP<br>'''Bonus:'''(x2) Destroy 10 Giants with the : 20CP</nowiki>
#:''Line 159'': <nowiki>Haste<!--TF_Powerup_Haste--></nowiki>
+
#:''Line 66'': <nowiki>"Assist in destroying 2 Giants with the " does not work in this achievement.</nowiki>
#:''Line 168'': <nowiki>2x firing speed;<br>4x reload speed;<br>2x  refire rate;<br>5x , , and  refire rate;<br>2x  refire rate;<br>2.5x  refire rate;<br>Double clip size and max ammo count;<br> increased by 30%;<br>Stickybombs arm 2x faster;<br>2x  gain and heal rate;<br>Sniper rifles have 2x scope speed and 3x charge speed;<br>Does not affect any of Pyro's primary weapons.</nowiki>
+
#:''Line 72'': <nowiki>Assist in destroying 15 robots with the : 1CP<br>'''Bonus:'''(x5) Assist in destroying 20 robots with crits in single life with the : 5CP<br>'''Bonus:'''(x2) Share 6 canteens with the : 20CP</nowiki>
#:''Line 177'': <nowiki>Weapon fire rate increase reduced to 1.5x;<br>Weapon reload speed increase reduced to double.</nowiki>
+
#:''Line 79'': <nowiki>Coat 15 robots with the : 1CP<br>'''Bonus:'''(x5) Heal teammates for 3000 HP with the : 5CP<br>'''Bonus:'''(x3) Slow 5 Super Scouts with the : 20CP</nowiki>
#:''Line 191'': <nowiki>Regeneration<!--TF_Powerup_Regen--></nowiki>
+
#:''Line 82'': <nowiki>Mad Milk Syringe also count towards this achievement.</nowiki>
#:''Line 200'': <nowiki>Ammo and metal is fully refilled every 5 seconds;<br>Health is regenerated at a rate equal to the .</nowiki>
+
#:''Line 88'': <nowiki>Destroy a bot with a tauntkill: 100CP</nowiki>
#:''Line 209'': <nowiki>Health regeneration is 70% of normal rate.</nowiki>
+
#:''Line 95'': <nowiki>Deploy a : 1CP<br>'''Bonus:'''(x5) Assist 8000 damage with the in a single life: 5CP</nowiki>
#:''Line 223'': <nowiki>Precision<!--TF_Powerup_Precision--></nowiki>
+
#:''Line 102'': <nowiki>Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Complete a mission with the highest damage dealt: 20CP</nowiki>
#:''Line 232'': <nowiki>;<br>Distance damage falloff immunity;<br>Sniper rifles have 2x scope speed and 3x charge speed, and do 2x more damage;<br>Rocket and grenade travel speed increased by 250%;<br>Blast weapon clip size increased by 50%;<br>Explosive projectiles have no radius damage falloff;<br>Immunity to self-blast damage.</nowiki>
+
#:''Line 105'': <nowiki>"Complete a mission with the highest damage dealt" does not work in this achievement.</nowiki>
#:''Line 241'': <nowiki>Sniper scope speed reduced to 1.5x;<br>Sniper charge speed reduced to 2x;<br>Sniper Rifle damage increase reduced to 1.5x;<br>Blast weapon radius falloff is normal;<br>No blast weapon clip size increase.</nowiki>
+
#:''Line 111'': <nowiki>Ignite 5 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 3 burning Giants with the : 5CP<br>'''Bonus:'''(x2) Destroy 8 Giants ignited by the : 20CP</nowiki>
#:''Line 255'': <nowiki>Agility<!--TF_Powerup_Agility--></nowiki>
+
#:''Line 118'': <nowiki>Destroy 3 Giants with the : 1CP<br>'''Bonus:'''(x5) Destroy 3 Giant Medics with the : 5CP<br>'''Bonus:'''(x2) Save yourself from near death with the : 20CP</nowiki>
#:''Line 264'': <nowiki>Movement speed increased by 50%;<br>Grapple speed increase;<br>Jump height increased by 80%;<br>Immune to fall damage;<br>Instant weapon switch;<br>Reduced grapple movement speed bonus when carrying the intelligence.</nowiki>
+
#:''Line 121'': <nowiki>Near death means below 35 HP.</nowiki>
#:''Line 273'': <nowiki>No changes when dominating.</nowiki>
+
#:''Line 127'': <nowiki>Destroy 10 robots with  crits: 1CP<br>'''Bonus:'''(x5) Deal 8000 tank damage with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP</nowiki>
#:''Line 287'': <nowiki>Knockout<!--TF_Powerup_Knockout--></nowiki>
+
#:''Line 134'': <nowiki>Destroy 3 robots while rocket jumping: 1CP<br>'''Bonus:'''(x5) Destroy 3 or more Uber Medics in 1 second: 5CP<br>'''Bonus:'''(x2) Deal 30000 damage as Soldier: 20CP</nowiki>
#:''Line 296'': <nowiki>Restricts the carrier to melee and Grappling Hook only;<br>Max health increased depending on the class:</nowiki>
+
#:''Line 141'': <nowiki>Destroy 10 robots with the : 1CP<br>'''Bonus:'''(x5) Deal 4500 tank damage with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP</nowiki>
#:''Line 355'': <nowiki>Melee damage increase reduced to 1.4x.</nowiki>
+
#:''Line 148'': <nowiki>Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 8 Uber Medics with the : 5CP<br>'''Bonus:'''(x2) Deal 6000 damage in a single life with the : 20CP</nowiki>
#:''Line 369'': <nowiki>King<!--TF_Powerup_King--></nowiki>
+
#:''Line 155'': <nowiki>Collect 200$ as Scout: 1CP<br>'''Bonus:'''(x5) Achieve an A rating and get the bonus cash as Scout: 5CP<br>'''Bonus:'''(x3) Achieve an A+ rating as Scout: 20CP</nowiki>
#:''Line 378'': <nowiki>Max health increased by 100;<br>Firing and reload speed increased by ~16.7%;<br>Sniper rifles have 1.5x scope speed and charge speed;<br>50% increase in ÜberCharge gain and heal rate;<br>Health is regenerated at a rate equal to 0.3x the ;<br>All effects except maximum health increase are shared with teammates in a 750 s radius, though the regeneration buff is only applied to teammates and enemy Spies who also have powerups.</nowiki>
+
#:''Line 162'': <nowiki>Deploy a : 1CP<br>'''Bonus:'''(x5) Heal 1000 damage with the : 5CP<br>'''Bonus:'''(x5) Heal 3500 damage with the  in a single life: 5CP</nowiki>
#:''Line 387'': <nowiki>Max health increase reduced to 20.</nowiki>
+
#:''Line 165'': <nowiki>Both bonus objective does not work in this achievement.</nowiki>
#:''Line 401'': <nowiki>Plague<!--TF_Powerup_Plague--></nowiki>
+
#:''Line 171'': <nowiki>Deal 3000 damage with the : 1CP<br>'''Bonus:'''(x5) Deal 5000 tank damage with the : 5CP<br>'''Bonus:'''(x2) Destroy 5 Giants with the : 20CP</nowiki>
#:''Line 410'': <nowiki>Increased health kit collection range (600 );<br>Touching an enemy gives them and their nearby teammates (350HU radius) the plague;<br>Plague victims bleed to death in 10 seconds unless they pick up a health kit or touch a resupply cabinet;<br>Plague blocks King's health regeneration and team buff;<br>50% damage resistance against Plague victims.</nowiki>
+
#:''Line 178'': <nowiki>Destroy 6 robots with a Sword: 1CP<br>'''Bonus:'''(x5) Deal 7000 damage with a Sword: 5CP<br>'''Bonus:'''(x2) Destroy 8 Uber Medics with a Sword: 20CP</nowiki>
#:''Line 419'': <nowiki>Damage resistance to infected players reduced to 20%.</nowiki>
+
#:''Line 181'': <nowiki>This achievement can be done with any demoman's melee weapon.</nowiki>
#:''Line 433'': <nowiki>Supernova<!--TF_Powerup_Supernova--></nowiki>
+
#:''Line 187'': <nowiki>Deploy a : 1CP<br>'''Bonus:'''(x5) Resist 1000 damage with the : 5CP<br>'''Bonus:'''(x5) Resist 2000 damage with the  in a single life: 5CP</nowiki>
#:''Line 442'': <nowiki>Discharge your supernova attack (grapple alt-fire) to stun visible enemies in a 1500HU radius for up to 4 seconds;<br>Requires full Powerup meter;<br>Powerup meter fills over time (1%/0.3s; 30s to full charge) and by dealing damage (1%/4hp; 400hp to full charge);<br>Stunned enemies drop the intelligence and their Powerups and are pushed away from the Supernova attacker;<br>Powerups dropped in this way are coloured in the supernova user's colour;<br>Once discharged, the Supernova powerup disappears and respawns;<br>When the Powerup meter is full, enemies glow when in range, including disguised Spies.</nowiki>
+
#:''Line 194'': <nowiki>Milk 3 Giant robots with Mad Milk syringes: 1CP<br>'''Bonus:'''(x5) Heal your teammates for 3000 HP worth of damage with Mad Milk syringes in a single life: 5CP<br>'''Bonus:'''(x2) Coat 30 robots with Mad Milk syringes in a single life: 20CP</nowiki>
#:''Line 451'': <nowiki>No changes when dominating.</nowiki>
+
#:''Line 201'': <nowiki>Deal 3000 sentry damage: 1CP<br>'''Bonus:'''(x5) Destroy 15 robots with the : 3CP<br>'''Bonus:'''(x2) Deal 8000 sentry damage with the : 20CP</nowiki>
#:''Line 465'': <nowiki>Revenge<!--TF_Powerupvolume_Available--></nowiki>
+
#:''Line 208'': <nowiki>Complete a mission with zero failed waves: 50CP</nowiki>
#:''Line 474'': <nowiki>Temporary full crit power for 30 seconds;<br>Temporary 2x damage to buildings for 30 seconds;<br>Activates and spawns when a significant game imbalance is detected.</nowiki>
+
#:''Line 211'': <nowiki>Player must complete two different mission to gain this achievement.</nowiki>
#:''Line 483'': <nowiki>No changes when dominating.</nowiki>
+
#:''Line 217'': <nowiki>Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Operation_Bolted_Barbecue_contracts&action=edit Template:Operation Bolted Barbecue contracts] has [{{fullurl:Special:WhatLinksHere/Template:Operation Bolted Barbecue contracts|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 210 translations
+
#:''Line 224'': <nowiki>Coat 5 robots with slowing : 1CP<br>'''Bonus:'''(x5) Slow a Super Scout with the : 5CP<br>'''Bonus:'''(x2) Assist in killing 75 robots: 20CP</nowiki>
#:''Line 2'': <nowiki></nowiki>
+
#:''Line 227'': <nowiki>does not count towards this achievement.</nowiki>
#:''Line 11'': <nowiki>Callin' the Shots</nowiki>
+
#:''Line 233'': <nowiki>Destroy a blimp: 100CP</nowiki>
#:''Line 14'': <nowiki>Mark 100 robots for death.</nowiki>
+
#:''Line 240'': <nowiki>Block 1500 damage with the : 1CP<br>'''Bonus:'''(x5) Deal 5000 damage with the : 5CP<br>'''Bonus:'''(x2) Heal 10,000 HP worth of damage to your teammates (no overheal): 20CP</nowiki>
#:''Line 19'': <nowiki>Like Father Like Son</nowiki>
+
#:''Line 243'': <nowiki>Fire does not count towards primary achievement.</nowiki>
#:''Line 22'': <nowiki>Deal 40,000 damage to Giant Robots.</nowiki>
+
#:''Line 249'': <nowiki>Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Deal 8000 damage with the : 5CP<br>'''Bonus:'''(x2) Deal the most damage to tanks with a : 20CP</nowiki>
#:''Line 27'': <nowiki>Snipe That Ya Freakin' Coward!</nowiki>
+
#:''Line 252'': <nowiki>This achievement can be done with , ,  and</nowiki>
#:''Line 30'': <nowiki>Kill 25 Sniper Robots.</nowiki>
+
#:''Line 258'': <nowiki>Destroy a Medic with full Ubercharge: 1CP<br>'''Bonus:'''(x5) Destroy 3 Medics with full Ubercharge in 1 second: 5CP<br>'''Bonus:'''(x3) Destroy Giant Medic with full Ubercharge: 20CP</nowiki>
#:''Line 35'': <nowiki>The Underdog</nowiki>
+
#:''Line 265'': <nowiki>Destroy a Giant as : 1CP<br>'''Bonus:'''(x5) Destroy 3 Giant Medics as : 5CP<br>'''Bonus:'''(x2) Destroy 10 Giants as : 20CP</nowiki>
#:''Line 38'': <nowiki>Deal 30,000 damage to Tanks.</nowiki>
+
#:''Line 268'': <nowiki>Player must land final blow in order to count towards achievement.</nowiki>
#:''Line 44'': <nowiki>Home Run</nowiki>
+
#:''Line 274'': <nowiki>Heal your teammates for 3000 HP worth of damage: 1CP<br>'''Bonus:'''(x5) Save yourself from near death (<50 HP) with a  Ubercharge: 5CP<br>'''Bonus:'''(x2) Revive 3 or more teammates in a single life: 20CP</nowiki>
#:''Line 47'': <nowiki>Hit ten robots with a Sandman ball from really far away.</nowiki>
+
#:''Line 281'': <nowiki>Stun a robot with the : 1CP<br>'''Bonus:'''(x5) Stun a medic bot with the : 5CP<br>'''Bonus:'''(x2) Deal 100 stomp damage to Giants with the : 20CP</nowiki>
#:''Line 52'': <nowiki>Rakin' in the Dough</nowiki>
+
#:''Line 288'': <nowiki>Repair your buildings for 400 HP: 1CP<br>'''Bonus:'''(x5) Save your building from a detonating Sentry Buster: 20CP<br>'''Bonus:'''(x2) Save your building from a Sentry Buster 3 times in a single life: 20CP</nowiki>
#:''Line 55'': <nowiki>Complete ten waves with an A rating or higher.</nowiki>
+
#:''Line 291'': <nowiki>Hauling building towards  does not count towards bonus objective.</nowiki>
#:''Line 60'': <nowiki>Sugar Rush</nowiki>
+
#:''Line 297'': <nowiki>Destroy 10 gatebots: 1CP<br>'''Bonus:'''(x5) Defend the gate from Giants: 5CP<br>'''Bonus:'''(x2) Defend the gate from nearly captured: 20CP</nowiki>
#:''Line 63'': <nowiki>Deal 50,000 damage with the Soda Popper.</nowiki>
+
#:''Line 300'': <nowiki>Bonus objective only count if gatebots are inside capture zone.</nowiki>
#:''Line 68'': <nowiki>Team Player</nowiki>
+
#:''Line 306'': <nowiki>Deal 2000 damage with the : 1CP<br>'''Bonus:'''(x5) Destroy 6 robots with the : 5CP<br>'''Bonus:'''(x2) Destroy 3 Uber Medics with the : 20CP</nowiki>
#:''Line 71'': <nowiki>Complete three missions with at least 40,000 Support points.</nowiki>
+
#:''Line 313'': <nowiki>Deal 1000 damage as : 1CP<br>'''Bonus:'''(x5) Destroy 15 robots with mini-crits: 5CP<br>'''Bonus:'''(x5) Deal 30000 damage as : 20CP</nowiki>
#:''Line 77'': <nowiki>Moneybags</nowiki>
+
#:''Line 316'': <nowiki>Any mini-crits count towards bonus objective.</nowiki>
#:''Line 80'': <nowiki>Complete a mission with an A+ rating.</nowiki>
+
#:''Line 322'': <nowiki>Destroy 15 robots: 1CP<br>'''Bonus:'''(x5) Destroy 5 Giant robots: 3CP<br>'''Bonus:'''(x2) Deal 10000 damage: 20CP</nowiki>
#:''Line 86'': <nowiki>Power Hitter</nowiki>
+
#:''Line 329'': <nowiki>Destroy 5 projectiles with : 1CP<br>'''Bonus:'''(x5) Destroy 25 projectiles with : 5CP<br>'''Bonus:'''(x2) Destroy 25 projectiles with  in a single life: 20CP</nowiki>
#:''Line 89'': <nowiki>Complete a mission with the top Damage score.</nowiki>
+
#:''Line 336'': <nowiki>Sap 5 robots: 1CP<br>'''Bonus:'''(x5) Destroy 15 sapped robots: 5CP<br>'''Bonus:'''(x2) Destroy 5 Giant Scouts: 20CP</nowiki>
#:''Line 94'': <nowiki>Untouchable</nowiki>
+
#:''Line 343'': <nowiki>Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP</nowiki>
#:''Line 97'': <nowiki>Complete a mission without any resistances, and three or fewer deaths.</nowiki>
+
#:''Line 350'': <nowiki>Heal 150 HP with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Save yourself from near death (<35 HP) with the  two times: 20CP</nowiki>
#:''Line 104'': <nowiki></nowiki>
+
#:''Line 357'': <nowiki>Destroy 10 robots with the W.A.S.P. Launcher: 1CP<br>'''Bonus:'''(x5) Deal 3000 damage with the W.A.S.P. Launcher in a single life: 5CP<br>'''Bonus:'''(x2) Destroy 8 robots with a single W.A.S.P. Launcher rocket: 20CP</nowiki>
#:''Line 113'': <nowiki>Battle Brother</nowiki>
+
#:''Line 364'': <nowiki>Assist 15 robot kills: 1CP<br>'''Bonus:'''(x5) Heal your teammates for 4000 HP worth of damage: 5CP</nowiki>
#:''Line 116'': <nowiki>Assist in 500 robot kills.</nowiki>
+
#:''Line 371'': <nowiki>Deal 5000 damage with the : 1CP<br>'''Bonus:'''(x5) Absorb 3500 damage with the : 5CP<br>'''Bonus:'''(x2) Destroy 8 Giants with the : 20CP</nowiki>
#:''Line 121'': <nowiki>Battalion's Backup</nowiki>
+
#:''Line 378'': <nowiki>Deal 4000 damage with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giant Scouts with the : 5CP<br>'''Bonus:'''(x2) Destroy 5 Giants with the : 20CP</nowiki>
#:''Line 124'': <nowiki>Deploy the Battalion's Backup 20 times.</nowiki>
+
#:''Line 385'': <nowiki>Destroy a tank: 1CP<br>'''Bonus:'''(x5) Accumulate 10000 tank damage: 5CP<br>'''Bonus:'''(x2) Deal the most damage to tanks: 20CP</nowiki>
#:''Line 129'': <nowiki>Buff Banner</nowiki>
+
#:''Line 392'': <nowiki>Destroy 15 robots with a : 1CP<br>'''Bonus:'''(x5) Deal 6000 damage with a  in a single life: 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with a : 20CP</nowiki>
#:''Line 132'': <nowiki>Deploy the Buff Banner 20 times.</nowiki>
+
#:''Line 395'': <nowiki>This achievement can be done with ,  and .</nowiki>
#:''Line 137'': <nowiki>Concheror</nowiki>
+
#:''Line 401'': <nowiki>Complete a mission with zero deaths: 100CP</nowiki>
#:''Line 140'': <nowiki>Deploy the Concheror 20 times.</nowiki>
+
#:''Line 408'': <nowiki>Obtain a crit boost with the : 1CP<br>'''Bonus:'''(x5) Deal 6000 crit damage in a single life: 5CP<br>'''Bonus:'''(x2) Destroy 10 Uber Medics with the : 20CP</nowiki>
#:''Line 145'': <nowiki>Frag Out</nowiki>
+
#:''Line 411'': <nowiki>Critical hits from  does not count towards primary objective.</nowiki>
#:''Line 148'': <nowiki>Deal over 750 damage in a single attack, five separate times.</nowiki>
+
#:''Line 417'': <nowiki>Destroy 5 robots with : 1CP<br>'''Bonus:'''(x5) Destroy 20 robots with  in a single life: 5CP<br>'''Bonus:'''(x2) Destroy 5 Uber Medics with in a single life: 20CP</nowiki>
#:''Line 153'': <nowiki>Paratrooper</nowiki>
 
#:''Line 156'': <nowiki>Deal 20,000 critical damage to Tanks with the Air Strike, while blast jumping.</nowiki>
 
#:''Line 161'': <nowiki>The Purple Heart</nowiki>
 
#:''Line 164'': <nowiki>Heal 5,000 health with the Black Box.</nowiki>
 
#:''Line 170'': <nowiki>Screamin' Eagles!</nowiki>
 
#:''Line 173'': <nowiki>Kill 100 robots while blast jumping.</nowiki>
 
#:''Line 178'': <nowiki>The Bronze Star</nowiki>
 
#:''Line 181'': <nowiki>Complete a mission with at least 40,000 Support points.</nowiki>
 
#:''Line 187'': <nowiki>The Medal of Honor</nowiki>
 
#:''Line 190'': <nowiki>Complete a mission with the top Damage score.</nowiki>
 
#:''Line 197'': <nowiki></nowiki>
 
#:''Line 206'': <nowiki>Pyro's Perch</nowiki>
 
#:''Line 209'': <nowiki>Reset the bomb carrier three times.</nowiki>
 
#:''Line 214'': <nowiki>Chain Reaction</nowiki>
 
#:''Line 217'': <nowiki>Kill at least two Medic Robots at once with the Third Degree, three separate times.</nowiki>
 
#:''Line 222'': <nowiki>Look Up!</nowiki>
 
#:''Line 225'': <nowiki>Deal 30,000 damage to Tanks.</nowiki>
 
#:''Line 230'': <nowiki>No U</nowiki>
 
#:''Line 233'': <nowiki>Reflect 100 projectiles.</nowiki>
 
#:''Line 239'': <nowiki>Dragon's Fury</nowiki>
 
#:''Line 242'': <nowiki>Deal 50,000 damage to robots with the Dragon's Fury.</nowiki>
 
#:''Line 247'': <nowiki>Medium Rear</nowiki>
 
#:''Line 250'': <nowiki>Deal 25,000 critical damage to Giant Robots from behind with the Backburner.</nowiki>
 
#:''Line 255'': <nowiki>Burnt to a Crisp</nowiki>
 
#:''Line 258'': <nowiki>Deal 50,000 damage to robots with Phlogistinator crits.</nowiki>
 
#:''Line 263'': <nowiki>French Roast</nowiki>
 
#:''Line 266'': <nowiki>Kill 100 Spy Robots.</nowiki>
 
#:''Line 273'': <nowiki></nowiki>
 
#:''Line 282'': <nowiki>Scotch Guard</nowiki>
 
#:''Line 285'': <nowiki>Kill the bomb carrier within two seconds of them picking up the bomb, twenty separate times.</nowiki>
 
#:''Line 290'': <nowiki>When Life Gives You Lemons</nowiki>
 
#:''Line 293'': <nowiki>Deal 50,000 damage to robots with a Grenade Launcher.</nowiki>
 
#:''Line 298'': <nowiki>Kablooie!</nowiki>
 
#:''Line 301'': <nowiki>Kill at least five robots with one detonation, five separate times.</nowiki>
 
#:''Line 307'': <nowiki>Heads Will Roll</nowiki>
 
#:''Line 310'': <nowiki>Collect four or more heads in a single life, five separate times.</nowiki>
 
#:''Line 315'': <nowiki>Crossed Wires</nowiki>
 
#:''Line 318'': <nowiki>Deal over 1,500 damage in a single attack, ten separate times.</nowiki>
 
#:''Line 323'': <nowiki>Whiff of the Ol' Brimstone</nowiki>
 
#:''Line 326'': <nowiki>Deal 30,000 critical damage.</nowiki>
 
#:''Line 332'': <nowiki>Knight of the Round Table</nowiki>
 
#:''Line 335'': <nowiki>Complete a mission with the top Damage score, as a full Demoknight.</nowiki>
 
#:''Line 340'': <nowiki>Pills Here</nowiki>
 
#:''Line 343'': <nowiki>Complete a mission with the top Damage score, using a Grenade Launcher, and no Stickybomb Launcher.</nowiki>
 
#:''Line 350'': <nowiki></nowiki>
 
#:''Line 359'': <nowiki>Bolshevik Behemoth</nowiki>
 
#:''Line 362'': <nowiki>Deal 100,000 damage to Giant Robots.</nowiki>
 
#:''Line 367'': <nowiki>Damn Good Cop</nowiki>
 
#:''Line 370'': <nowiki>Heal 500 health to allies with your Sandvich.</nowiki>
 
#:''Line 375'': <nowiki>Do Not Pass Go</nowiki>
 
#:''Line 378'': <nowiki>Deal 10,000 damage to Giant Scouts with the Natascha.</nowiki>
 
#:''Line 384'': <nowiki>Heavyweight Champ</nowiki>
 
#:''Line 387'': <nowiki>Kill 25 robots with the Killing Gloves of Boxing.</nowiki>
 
#:''Line 392'': <nowiki>Made of Steel</nowiki>
 
#:''Line 395'': <nowiki>Receive 5,000 damage within a single life.</nowiki>
 
#:''Line 401'': <nowiki>The Iron (Glowing) Curtain</nowiki>
 
#:''Line 404'': <nowiki>Deal 50,000 damage to robots while critboosted from a kill.</nowiki>
 
#:''Line 410'': <nowiki>The Red Giant</nowiki>
 
#:''Line 413'': <nowiki>Complete a mission with more than 1.5 times the next best damage on your team.</nowiki>
 
#:''Line 420'': <nowiki></nowiki>
 
#:''Line 429'': <nowiki>Ya Plum Done Daggum Did It Now Son!</nowiki>
 
#:''Line 432'': <nowiki>Kill 100 robots with revenge crits from the Frontier Justice.</nowiki>
 
#:''Line 437'': <nowiki>Remote Technician</nowiki>
 
#:''Line 440'': <nowiki>Heal 2,000 health on your buildings with the Rescue Ranger.</nowiki>
 
#:''Line 446'': <nowiki>Do Tanks Have Wives?</nowiki>
 
#:''Line 449'': <nowiki>Deal 5,000 damage to Tanks with the Widowmaker.</nowiki>
 
#:''Line 454'': <nowiki>Scrapyard</nowiki>
 
#:''Line 457'': <nowiki>Accumulate fifty kills with a single Sentry Gun.</nowiki>
 
#:''Line 462'': <nowiki>Can't Fix What Ain't Broke</nowiki>
 
#:''Line 465'': <nowiki>Complete a wave without using a Building Upgrade canteen.</nowiki>
 
#:''Line 470'': <nowiki>Manual Override</nowiki>
 
#:''Line 473'': <nowiki>Prevent 50,000 damage to your Sentry Gun with the Wrangler.</nowiki>
 
#:''Line 479'': <nowiki>Drugstore Cowboy</nowiki>
 
#:''Line 482'': <nowiki>Heal 20,000 health to teammates with your Dispenser.</nowiki>
 
#:''Line 488'': <nowiki>Built to Last</nowiki>
 
#:''Line 491'': <nowiki>Complete a wave without letting your Sentry Gun get destroyed.</nowiki>
 
#:''Line 498'': <nowiki></nowiki>
 
#:''Line 507'': <nowiki>I Am Ze Übermensch!</nowiki>
 
#:''Line 510'': <nowiki>Deploy fifty ÜberCharges with any Medi Gun besides the Kritzkrieg.</nowiki>
 
#:''Line 515'': <nowiki>Field Medic</nowiki>
 
#:''Line 518'': <nowiki>Heal 150,000 health to your teammates.</nowiki>
 
#:''Line 523'': <nowiki>Frankenstein</nowiki>
 
#:''Line 526'': <nowiki>Revive your teammates twenty times.</nowiki>
 
#:''Line 531'': <nowiki>Short Circuit</nowiki>
 
#:''Line 534'': <nowiki>Deal 10,000 damage to Tanks with your Projectile Shield.</nowiki>
 
#:''Line 539'': <nowiki>Do Much Harm</nowiki>
 
#:''Line 542'': <nowiki>Kill fifty robots with your Projectile Shield.</nowiki>
 
#:''Line 548'': <nowiki>Get Behind Me!</nowiki>
 
#:''Line 551'': <nowiki>Block 50,000 damage with your Projectile Shield.</nowiki>
 
#:''Line 556'': <nowiki>Mad Doktor</nowiki>
 
#:''Line 559'': <nowiki>Maintain an ÜberCharge for over twenty seconds, three separate times.</nowiki>
 
#:''Line 566'': <nowiki></nowiki>
 
#:''Line 575'': <nowiki>Robin Hood</nowiki>
 
#:''Line 578'': <nowiki>Deal 50,000 damage to robots with the Huntsman.</nowiki>
 
#:''Line 583'': <nowiki>Taking Names</nowiki>
 
#:''Line 586'': <nowiki>Kill 1,000 robots.</nowiki>
 
#:''Line 591'': <nowiki>Hotshot</nowiki>
 
#:''Line 594'': <nowiki>Kill a fully charged Giant Über Medic Robot, three separate times.</nowiki>
 
#:''Line 600'': <nowiki>Boom. Headshot.</nowiki>
 
#:''Line 603'': <nowiki>Kill at least three robots with a single shot, twenty-five separate times.</nowiki>
 
#:''Line 608'': <nowiki>Forehead On Ya Like A Coffee Table</nowiki>
 
#:''Line 611'': <nowiki>Kill fifty Giant Robots.</nowiki>
 
#:''Line 616'': <nowiki>Two Birds</nowiki>
 
#:''Line 619'': <nowiki>Kill two fully charged Giant Über Medic Robots with a single shot, ten separate times.</nowiki>
 
#:''Line 625'': <nowiki>Collateral Damage</nowiki>
 
#:''Line 628'': <nowiki>Deal at least 750 damage in a single attack, fifteen separate times.</nowiki>
 
#:''Line 635'': <nowiki></nowiki>
 
#:''Line 644'': <nowiki>Big Iron on His Hip</nowiki>
 
#:''Line 647'': <nowiki>Deal 5,000 damage to Tanks with Diamondback crits.</nowiki>
 
#:''Line 653'': <nowiki>The Bigger They Are...</nowiki>
 
#:''Line 656'': <nowiki>Kill 100 Giant Robots.</nowiki>
 
#:''Line 661'': <nowiki>Stealthy Sabateur</nowiki>
 
#:''Line 664'': <nowiki>Kill 100 sapped robots.</nowiki>
 
#:''Line 670'': <nowiki>Hit and Run</nowiki>
 
#:''Line 673'': <nowiki>Kill ten Giant Medics.</nowiki>
 
#:''Line 678'': <nowiki>Sanguine Snake</nowiki>
 
#:''Line 681'': <nowiki>Steal 2,500 health from your victims with the Conniver's Kunai.</nowiki>
 
#:''Line 686'': <nowiki>Master of Disguise</nowiki>
 
#:''Line 689'': <nowiki>Kill five robots with Your Eternal Reward without dropping your disguise, five separate times.</nowiki>
 
#:''Line 695'': <nowiki>Stabby-Go-Round</nowiki>
 
#:''Line 698'': <nowiki>Perform five backstabs on a Giant Robot within four seconds, three separate times.</nowiki>
 
#:''Line 705'': <nowiki></nowiki>
 
#:''Line 714'': <nowiki>World Tour</nowiki>
 
#:''Line 717'': <nowiki>Complete fifty waves.</nowiki>
 
#:''Line 722'': <nowiki>Finders Keepers</nowiki>
 
#:''Line 725'': <nowiki>Collect 10,000 currency.</nowiki>
 
#:''Line 730'': <nowiki>PROPERTY DAMAGE</nowiki>
 
#:''Line 733'': <nowiki>Deal 500,000 damage to robots.</nowiki>
 
#:''Line 738'': <nowiki>Fair and Balanced</nowiki>
 
#:''Line 741'': <nowiki>Deal 250,000 critical damage to robots.</nowiki>
 
#:''Line 747'': <nowiki>Drop It Like It's Hot</nowiki>
 
#:''Line 750'': <nowiki>Kill thirty fully charged Über Medics.</nowiki>
 
#:''Line 756'': <nowiki>Tank Buster</nowiki>
 
#:''Line 759'': <nowiki>Deal the most damage to a Tank before it dies, three separate times.</nowiki>
 
#:''Line 766'': <nowiki>Mann of Steel</nowiki>
 
#:''Line 769'': <nowiki>Complete a mission without dying.</nowiki>
 
#:''Line 783'': <nowiki>Team International</nowiki>
 
#:''Line 786'': <nowiki>Complete a mission without Scout, Soldier, and Engineer.</nowiki>
 
#:''Line 791'': <nowiki>Team USA</nowiki>
 
#:''Line 794'': <nowiki>Complete a mission with any combination of Scouts, Soldiers, or Engineers.</nowiki>
 
#:''Line 800'': <nowiki>Major Leagues</nowiki>
 
#:''Line 803'': <nowiki>Complete a mission with your entire team playing as Scout.</nowiki>
 
#:''Line 808'': <nowiki>Backup Battalion</nowiki>
 
#:''Line 811'': <nowiki>Complete a mission with your entire team playing as Soldier.</nowiki>
 
#:''Line 816'': <nowiki>Wildfire</nowiki>
 
#:''Line 819'': <nowiki>Complete a mission with your entire team playing as Pyro.</nowiki>
 
#:''Line 824'': <nowiki>Sobriety Test</nowiki>
 
#:''Line 827'': <nowiki>Complete a mission with your entire team playing as Demoman.</nowiki>
 
#:''Line 832'': <nowiki>Brave Hearts</nowiki>
 
#:''Line 835'': <nowiki>Complete a mission with your entire team playing as Demoknight.</nowiki>
 
#:''Line 840'': <nowiki>Russian Roulette</nowiki>
 
#:''Line 843'': <nowiki>Complete a mission with your entire team playing as Heavy.</nowiki>
 
#:''Line 848'': <nowiki>More Gun</nowiki>
 
#:''Line 851'': <nowiki>Complete a mission with your entire team playing as Engineer.</nowiki>
 
#:''Line 856'': <nowiki>Die Übermenschen</nowiki>
 
#:''Line 859'': <nowiki>Complete a mission with your entire team playing as Medic.</nowiki>
 
#:''Line 864'': <nowiki>Pissing Contest</nowiki>
 
#:''Line 867'': <nowiki>Complete a mission with your entire team playing as Sniper.</nowiki>
 
#:''Line 872'': <nowiki>From the Shadows</nowiki>
 
#:''Line 875'': <nowiki>Complete a mission with your entire team playing as Spy.</nowiki>
 
#:''Line 880'': <nowiki>Cool, Calm, and Collected</nowiki>
 
#:''Line 883'': <nowiki>Complete a mission without any buy backs.</nowiki>
 
#:''Line 888'': <nowiki>Lost Connection to the Item Server</nowiki>
 
#:''Line 891'': <nowiki>Complete a mission using only stock weapons (reskins allowed).</nowiki>
 
#:''Line 897'': <nowiki>Diligent Defense</nowiki>
 
#:''Line 900'': <nowiki>Complete three missions without the bomb reaching the hatch area.</nowiki>
 
#:''Line 905'': <nowiki>Four Men of the Apocalypse</nowiki>
 
#:''Line 908'': <nowiki>Complete an expert mission with only three other people.</nowiki>
 
#:''Line 913'': <nowiki>Flawless Victory</nowiki>
 
#:''Line 916'': <nowiki>Complete three missions without any wave failures.</nowiki>
 
#:''Line 921'': <nowiki>Old School</nowiki>
 
#:''Line 924'': <nowiki>Complete three missions without anyone refunding their upgrades past Wave 1.</nowiki>
 
#:''Line 930'': <nowiki>Triple Tag Team</nowiki>
 
#:''Line 933'': <nowiki>Complete an advanced mission with only two other people.</nowiki>
 
#:''Line 939'': <nowiki>Dynamic Duo</nowiki>
 
#:''Line 942'': <nowiki>Complete an intermediate mission with only one other person.</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Reskins&action=edit Template:Reskins] has [{{fullurl:Special:WhatLinksHere/Template:Reskins|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 126 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Reskins&action=edit Template:Reskins] has [{{fullurl:Special:WhatLinksHere/Template:Reskins|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 126 translations
 
#:''Line 4'': <nowiki>List of reskins</nowiki>
 
#:''Line 4'': <nowiki>List of reskins</nowiki>
Line 3,688: Line 4,357:
 
#:''Line 2251'': <nowiki>Added in the  as part of the .</nowiki>
 
#:''Line 2251'': <nowiki>Added in the  as part of the .</nowiki>
 
#:''Line 2268'': <nowiki>Added in the  for players who purchase .</nowiki>
 
#:''Line 2268'': <nowiki>Added in the  for players who purchase .</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:UberCharge_Cart&action=edit Template:UberCharge Cart] has [{{fullurl:Special:WhatLinksHere/Template:UberCharge Cart|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 2 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Soul_Gargoyle_bit&action=edit Template:Soul Gargoyle bit] has [{{fullurl:Special:WhatLinksHere/Template:Soul Gargoyle bit|limit=8&namespace=0&hideredirs=1}} 8 uses] and is missing 1 translation
#:''Line 3'': <nowiki>Push</nowiki>
+
#:''Line 1'': <nowiki>s spawn on the map for each player individually during game play. The first notification of the Soul Gargoyle is vocally announced to the player by , and repeated notifications may appear until the player grabs the Pickup or it disappears. Only the player for which the Soul Gargoyle has spawned sees the notifications or the Pickup. During Halloween Events, picking up a Soul Gargoyle scores the player 10 additional collected souls.</nowiki>
#:''Line 12'': <nowiki>Block</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:AltTimeline&action=edit Template:AltTimeline] has [{{fullurl:Special:WhatLinksHere/Template:AltTimeline|limit=7&namespace=0&hideredirs=1}} 7 uses] and is missing 6 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:AltTimeline&action=edit Template:AltTimeline] has [{{fullurl:Special:WhatLinksHere/Template:AltTimeline|limit=7&namespace=0&hideredirs=1}} 7 uses] and is missing 6 translations
 
#:''Line 3'': <nowiki>Date</nowiki>
 
#:''Line 3'': <nowiki>Date</nowiki>
Line 3,698: Line 4,366:
 
#:''Line 62'': <nowiki>Kisses von Butternubs, a Pomeranian dog in a sweater, is elected president of the United States of America by popular vote.</nowiki>
 
#:''Line 62'': <nowiki>Kisses von Butternubs, a Pomeranian dog in a sweater, is elected president of the United States of America by popular vote.</nowiki>
 
#:''Line 74'': <nowiki>Future Dell Conagher (Engineer), now very old (but very muscular and long bearded) and his arm replaced with a cybernetic one, and Pyro, who is now a floating head in a bubble, travel back in time to 1972, very briefly, to warn the mercenaries not to open Gray Mann's  to prevent the impending '''Hat Wars''' of the 1990s, before having to return to 1999.</nowiki>
 
#:''Line 74'': <nowiki>Future Dell Conagher (Engineer), now very old (but very muscular and long bearded) and his arm replaced with a cybernetic one, and Pyro, who is now a floating head in a bubble, travel back in time to 1972, very briefly, to warn the mercenaries not to open Gray Mann's  to prevent the impending '''Hat Wars''' of the 1990s, before having to return to 1999.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Expired_community_medal_list&action=edit Template:Expired community medal list] has [{{fullurl:Special:WhatLinksHere/Template:Expired community medal list|limit=7&namespace=0&hideredirs=1}} 7 uses] and is missing 102 translations
 +
#:''Line 1'': <nowiki>Expired</nowiki>
 +
#:''Line 28'': <nowiki>Awarded to first place winners of the  weapon design contests.</nowiki>
 +
#:''Line 39'': <nowiki>Awarded to players who placed second in the  weapon design contests.</nowiki>
 +
#:''Line 50'': <nowiki>Awarded to players who placed third in the  weapon design contests.</nowiki>
 +
#:''Line 61'': <nowiki>Awarded to players who participated in the  weapon design contests.</nowiki>
 +
#:''Line 85'': <nowiki>Awarded to players who donated at least US$5.00 to the  and redeemed the promotional code sent to them.</nowiki>
 +
#:''Line 99'': <nowiki>Awarded to players who donated at least US$5.00 to the Humble Bundle supporting the Yogscast Jingle Jam and redeemed the promotional code sent to them.</nowiki>
 +
#:''Line 113'': <nowiki>Awarded to players who donated at least US$5.00 to the Humble Bundle supporting the Yogscast Jingle Jam 2015 and redeemed the promotional code sent to them.</nowiki>
 +
#:''Line 129'': <nowiki>Awarded to players who donated at least US$30.00 to the Humble Bundle supporting the Yogscast Jingle Jam 2016 and redeemed the promotional code sent to them.</nowiki>
 +
#:''Line 149'': <nowiki>Awarded to players who donated at least US$5.00 to the  and redeemed the promotional code sent to them.</nowiki>
 +
#:''Line 177'': <nowiki>Awarded to first place winners of the  item creation contest.</nowiki>
 +
#:''Line 188'': <nowiki>Awarded to players who placed second in the  item creation contest.</nowiki>
 +
#:''Line 199'': <nowiki>Awarded to players who placed third in the  item creation contest.</nowiki>
 +
#:''Line 210'': <nowiki>Awarded to players who participated in the  item creation contest.</nowiki>
 +
#:''Line 234'': <nowiki>Awarded to players who cleared at least 6 of the 7 missions featured in the  Starched Silliness event.</nowiki>
 +
#:''Line 246'': <nowiki>Awarded to content creators for the  Starched Silliness event.</nowiki>
 +
#:''Line 258'': <nowiki>Awarded to players who donated US$5.00 or more to the  supporting Doctors Without Borders during the  Starched Silliness event.</nowiki>
 +
#:''Line 271'': <nowiki>Awarded to content creators whose content was accepted for use in  events between  and .</nowiki>
 +
#:''Line 284'': <nowiki>Awarded to players who cleared at least 6 of the 7 available intermediate difficulty missions of the  Binary Blackout campaign.</nowiki>
 +
#:''Line 295'': <nowiki>Awarded to players who cleared at least 6 of the 13 available advanced difficulty missions of the  Binary Blackout campaign.</nowiki>
 +
#:''Line 306'': <nowiki>Awarded to players who cleared at least 12 of the 13 available advanced difficulty missions of the  Binary Blackout campaign.</nowiki>
 +
#:''Line 317'': <nowiki>Awarded to players who donated US$5.00 or more to the charity drive supporting Child's Play during the  Binary Blackout event, through  or  donations, until April 30th, 2022.</nowiki>
 +
#:''Line 328'': <nowiki>Awarded to players who donated US$15.00 or more to the charity drive supporting Child's Play during the  Binary Blackout event, through  or  donations, until April 30th, 2022.</nowiki>
 +
#:''Line 340'': <nowiki>Awarded to players who completed all intermediate difficulty missions during the  Peculiar Pandemonium event.</nowiki>
 +
#:''Line 350'': <nowiki>Awarded to players who donated AU$6.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through  or  donations, during the  Peculiar Pandemonium event, until April 30th, 2022.</nowiki>
 +
#:''Line 361'': <nowiki>Awarded to players who donated AU$20.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through  or  donations, during the  Peculiar Pandemonium event, until April 30th, 2022.</nowiki>
 +
#:''Line 372'': <nowiki>Awarded to players who donated AU$33.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through  or  donations, during the  Peculiar Pandemonium event, until April 30th, 2022.</nowiki>
 +
#:''Line 384'': <nowiki>Awarded to players who completed any 2 of the available missions during the  Anniversary Annihilation event.</nowiki>
 +
#:''Line 396'': <nowiki>Awarded to players who completed 5 of the 6 available intermediate difficulty missions during the  Anniversary Annihilation event.</nowiki>
 +
#:''Line 408'': <nowiki>Awarded to players who completed 11 of the 19 available advanced or expert difficulty missions during the  Anniversary Annihilation event.</nowiki>
 +
#:''Line 420'': <nowiki>Awarded to players who donated US$5.00 or more to the charity drive supporting The International Fund for Animal Welfare, through  or  donations, during the  Anniversary Annihilation event.</nowiki>
 +
#:''Line 432'': <nowiki>Awarded to players who donated US$10.00 or more to the charity drive supporting The International Fund for Animal Welfare, through  or  donations, during the  Anniversary Annihilation event.</nowiki>
 +
#:''Line 444'': <nowiki>Awarded to players who donated US$15.00 or more to the charity drive supporting The International Fund for Animal Welfare, through  or  donations, during the  Anniversary Annihilation event.</nowiki>
 +
#:''Line 457'': <nowiki>Awarded to players who completed at least 6 of the 7 available missions, during the  Last Laugh event.</nowiki>
 +
#:''Line 466'': <nowiki>Awarded to players who donated US$5.00 or more to the charity drive supporting Food For The Hungry, through  or  donations, during the  Last Laugh event, until April 30, 2023.</nowiki>
 +
#:''Line 475'': <nowiki>Awarded to players who donated US$15.00 or more to the charity drive supporting Food For The Hungry, through  or  donations, during the  Last Laugh event, until April 30, 2023.</nowiki>
 +
#:''Line 484'': <nowiki>Awarded to players who donated US$25.00 or more to the charity drive supporting Food For The Hungry, through  or  donations, during the  Last Laugh event, until April 30, 2023.</nowiki>
 +
#:''Line 493'': <nowiki>Awarded to players who donated US$35.00 or more to the charity drive supporting Food For The Hungry, through  or  donations, during the  Last Laugh event, until April 30, 2023.</nowiki>
 +
#:''Line 503'': <nowiki>Awarded to players who completed at least 6 intermediate or expert difficulty missions during the  Voltaic Violence event.</nowiki>
 +
#:''Line 512'': <nowiki>Awarded to players who completed at least 8 advanced or expert difficulty missions during the  Voltaic Violence event.</nowiki>
 +
#:''Line 521'': <nowiki>Awarded to players who donated US$5.00 or more to the charity drive supporting the ALS Association, through  or  donations, during the  Voltaic Violence event.</nowiki>
 +
#:''Line 531'': <nowiki>Awarded to content creators whose content was accepted for use in  events.</nowiki>
 +
#:''Line 544'': <nowiki>Awarded to players who completed at least 4 missions during the  Firmware Frenzy event.</nowiki>
 +
#:''Line 552'': <nowiki>Awarded to players who donated US$6.00 or more to the charity drive supporting The American Heart Association, through  or  donations, during the  Firmware Frenzy event.</nowiki>
 +
#:''Line 560'': <nowiki>Awarded to players who donated US$12.00 or more to the charity drive supporting The American Heart Association, through  or  donations, during the  Firmware Frenzy event.</nowiki>
 +
#:''Line 568'': <nowiki>Awarded to players who donated US$18.00 or more to the charity drive supporting The American Heart Association, through  or  donations, during the  Firmware Frenzy event.</nowiki>
 +
#:''Line 576'': <nowiki>Awarded to players who donated US$24.00 or more to the charity drive supporting The American Heart Association, through  or  donations, during the  Firmware Frenzy event.</nowiki>
 +
#:''Line 585'': <nowiki>Awarded to players who cleared at least 5 intermediate or expert difficulty missions during the  Magnetic Mayhem event.</nowiki>
 +
#:''Line 591'': <nowiki>Awarded to players who cleared at least 8 advanced or expert difficulty missions during the  Magnetic Mayhem event.</nowiki>
 +
#:''Line 597'': <nowiki>Awarded to players who donated US$5.00 or more to the  Magnetic Mayhem charity drive, through either  or  donations.</nowiki>
 +
#:''Line 603'': <nowiki>Awarded to players who donated US$15.00 or more to the  Magnetic Mayhem charity drive, through either  or  donations.</nowiki>
 +
#:''Line 609'': <nowiki>Awarded to players who donated US$25.00 or more to the  Magnetic Mayhem charity drive, through either  or  donations.</nowiki>
 +
#:''Line 628'': <nowiki>Awarded to players who participated in the  Titanium Tank event.<br><br>Also awarded to players who completed the Titanium Tank: Reforged campaign.</nowiki>
 +
#:''Line 642'': <nowiki>Awarded to players who received 1 Medal Point in the Potato MvM Canteen Crasher event.</nowiki>
 +
#:''Line 655'': <nowiki>Awarded to players who received 30 Medal Points in the Potato MvM Canteen Crasher event.</nowiki>
 +
#:''Line 668'': <nowiki>Awarded to players who received 75 Medal Points in the Potato MvM Canteen Crasher event.</nowiki>
 +
#:''Line 681'': <nowiki>Awarded to players who received 150 Medal Points in the Potato MvM Canteen Crasher event.</nowiki>
 +
#:''Line 694'': <nowiki>Awarded to players who received 225 Medal Points in the Potato MvM Canteen Crasher event.</nowiki>
 +
#:''Line 707'': <nowiki>Awarded to content creators who received 300 Medal Points in the Potato MvM Canteen Crasher event, with at least 60 points from accepted content submissions.<br><br>Also awarded to players who donated US$25.00 or more to the  Osmium Ordinance charity drive, through either  or  donations.</nowiki>
 +
#:''Line 721'': <nowiki>Awarded to players who accumulated 1 Tour Point in the Potato MvM Madness vs. Machines event by completing missions.</nowiki>
 +
#:''Line 735'': <nowiki>Awarded to players who accumulated 25 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 25 contract stars.</nowiki>
 +
#:''Line 749'': <nowiki>Awarded to players who accumulated 50 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 50 contract stars.</nowiki>
 +
#:''Line 763'': <nowiki>Awarded to players who accumulated 75 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 75 contract stars.</nowiki>
 +
#:''Line 777'': <nowiki>Awarded to players who accumulated 100 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 100 contract stars.</nowiki>
 +
#:''Line 791'': <nowiki>Awarded to players who donated US$10.00 or more to the Potato MvM Madness vs. Machines charity drive, through either  or  donations.</nowiki>
 +
#:''Line 804'': <nowiki>Awarded to players who donated US$1.00 or more to the Potato MvM Madness vs. Machines charity drive, through either  or  donations, every time the charity drive passed a US$5,000 threshold.<br><br>Awarded to players who donated at least US$10.00 to the Titanium Tank: Reforged charity drive for IRONAID, through  or  donations.<br><br>Awarded to players who donated at least US$10.00 to the Trevor Project charity drive, through  or  donations in the Potato MvM Hexadecimal Horrors event.</nowiki>
 +
#:''Line 817'': <nowiki>Awarded to content creators who submitted content that was accepted into the Potato MvM Madness vs. Machines event.</nowiki>
 +
#:''Line 831'': <nowiki>Awarded to players who completed 60 minutes of successful wave time during the Potato MvM Memes vs Machines event.<br><br>Also awarded to players who completed 3 hours of successful wave time, or completed at least 6 missions, during the Potato MvM Mashed Mediocrity event.</nowiki>
 +
#:''Line 843'': <nowiki>Awarded to content creators who submitted content that was accepted into the Potato MvM Memes vs Machines event.<br><br>Also awarded to content creators who submitted content that was accepted into the Potato MvM Mashed Mediocrity event, as well as Mashed Mediocrity event helpers.</nowiki>
 +
#:''Line 851'': <nowiki>Awarded to players who donated at least US$5.00 to the Titanium Tank: Reforged charity drive for IRONAID, through  or  donations.</nowiki>
 +
#:''Line 863'': <nowiki>Awarded to players who donated at least US$5.00 to the Trevor Project charity drive, through  or  donations in the Potato MvM Hexadecimal Horrors event.</nowiki>
 +
#:''Line 875'': <nowiki>Awarded to players who donated at least US$5.00 to the Direct Relief charity drive, through  or  donations in the Potato MvM Rewired Rampage event.</nowiki>
 +
#:''Line 887'': <nowiki>Awarded to players who donated at least US$15.00 to the Direct Relief charity drive, through  or  donations in the Potato MvM Rewired Rampage event.</nowiki>
 +
#:''Line 899'': <nowiki>Awarded to players who donated at least US$25.00 to the Direct Relief charity drive, through  or  donations in the Potato MvM Rewired Rampage event.</nowiki>
 +
#:''Line 911'': <nowiki>Awarded to players who donated at least US$40,00 to the Direct Relief charity drive, through  or  donations in the Potato MvM Rewired Rampage event.</nowiki>
 +
#:''Line 923'': <nowiki>Awarded to content creators whose content was accepted for use in the Potato MvM Rewired Rampage event.</nowiki>
 +
#:''Line 936'': <nowiki>Awarded to players who cleared at least 8 missions during  Holographic Harvest event.</nowiki>
 +
#:''Line 947'': <nowiki>Awarded to players who donated US$5.00 or more to the Potato MvM Holographic Harvest charity drive, through either  or  donations.</nowiki>
 +
#:''Line 958'': <nowiki>Awarded to players who donated US$15.00 or more to the Potato MvM Holographic Harvest charity drive, through either  or  donations.</nowiki>
 +
#:''Line 969'': <nowiki>Awarded to players who donated US$25.00 or more to the Potato MvM Holographic Harvest charity drive, through either  or  donations.</nowiki>
 +
#:''Line 981'': <nowiki>Awarded to players who completed at least 12 missions during the  Galvanized Gauntlet event.</nowiki>
 +
#:''Line 991'': <nowiki>Awarded to players who donated US$5.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either  or  donations.</nowiki>
 +
#:''Line 1000'': <nowiki>Awarded to players who donated US$15.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either  or  donations.</nowiki>
 +
#:''Line 1009'': <nowiki>Awarded to players who donated US$25.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either  or  donations.</nowiki>
 +
#:''Line 1020'': <nowiki>Awarded to players who cleared at least 6 missions during the  Osmium Ordinance event.</nowiki>
 +
#:''Line 1026'': <nowiki>Awarded to players who cleared at least 12 missions during the  Osmium Ordinance event.</nowiki>
 +
#:''Line 1032'': <nowiki>Awarded to players who donated US$5.00 or more to the  Osmium Ordinance charity drive, through either  or  donations.</nowiki>
 +
#:''Line 1038'': <nowiki>Awarded to players who donated US$15.00 or more to the  Osmium Ordinance charity drive, through either  or  donations.</nowiki>
 +
#:''Line 1045'': <nowiki>Awarded to players who cleared at least 7 missions during the  Ghoulish Gambit event.</nowiki>
 +
#:''Line 1051'': <nowiki>Awarded to players who cleared at least 15 missions during the  Ghoulish Gambit event.</nowiki>
 +
#:''Line 1057'': <nowiki>Awarded to players who donated US$5.00 or more to the  Ghoulish Gambit charity drive, through either  or  donations.</nowiki>
 +
#:''Line 1063'': <nowiki>Awarded to players who donated US$15.00 or more to the  Ghoulish Gambit charity drive, through either  or  donations.</nowiki>
 +
#:''Line 1069'': <nowiki>Awarded to players who donated US$35.00 or more to the  Ghoulish Gambit charity drive, through either  or  donations.</nowiki>
 +
#:''Line 1088'': <nowiki>Awarded to players who donated to One Step Camp during  2015.</nowiki>
 +
#:''Line 1103'': <nowiki>Awarded to players who donated to One Step Camp during Tip of the Hats 2016.<br><br>Also awarded to donors during Tip of the Hats 2019.</nowiki>
 +
#:''Line 1122'': <nowiki>Awarded to players who donated to One Step Camp during Tip of the Hats 2017.</nowiki>
 +
#:''Line 1141'': <nowiki>Awarded to players who donated to One Step Camp during Tip of the Hats 2018.</nowiki>
 +
#:''Line 1171'': <nowiki>Awarded to players who participated in the  community showcase.</nowiki>
 +
#:''Line 1184'': <nowiki>Awarded to players who donated at least £5.00 to the .</nowiki>
 +
#:''Line 1198'': <nowiki>Awarded to players who participated in the  community showcase.</nowiki>
 +
#:''Line 1211'': <nowiki>Awarded to players who donated at least £5.00 to the .</nowiki>
 +
#:''Line 1225'': <nowiki>Awarded to players who participated in the  community showcase.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2023&action=edit Template:Item timeline 2023] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2023|limit=7&namespace=0&hideredirs=1}} 7 uses] and is missing 8 translations
 +
#:''Line 15'': <nowiki>* Added 25 new community-contributed items.</nowiki>
 +
#:''Line 100'': <nowiki>* Added the Summer 2023 Cosmetic Case.</nowiki>
 +
#:''Line 115'': <nowiki>* Added the Summer 2023 War Paint Case.</nowiki>
 +
#:''Line 130'': <nowiki>* Added 6 new community-contributed taunts to the Mann Co. Store</nowiki>
 +
#:''Line 250'': <nowiki>* Added the Bone-Chilling Bonanza Case.</nowiki>
 +
#:''Line 265'': <nowiki>* Added 4 new community-contributed taunts to the Mann Co. Store</nowiki>
 +
#:''Line 362'': <nowiki>* Added the Winter 2023 Cosmetic Case.</nowiki>
 +
#:''Line 380'': <nowiki>* Added 3 new community-contributed taunts to the Mann Co. Store</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:KritzKast_distribution_list&action=edit Template:KritzKast distribution list] has [{{fullurl:Special:WhatLinksHere/Template:KritzKast distribution list|limit=7&namespace=0&hideredirs=1}} 7 uses] and is missing 31 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:KritzKast_distribution_list&action=edit Template:KritzKast distribution list] has [{{fullurl:Special:WhatLinksHere/Template:KritzKast distribution list|limit=7&namespace=0&hideredirs=1}} 7 uses] and is missing 31 translations
 
#:''Line 2'': <nowiki>distribution list table</nowiki>
 
#:''Line 2'': <nowiki>distribution list table</nowiki>
Line 3,730: Line 4,510:
 
#:''Line 235'': <nowiki>On September 7, 2023, the official KritzKast Twitter account announced a giveaway.<ref></ref> The KritzKast team picked a random Twitch channel subscriber and awarded a Unique quality Lo-Fi Longwave.</nowiki>
 
#:''Line 235'': <nowiki>On September 7, 2023, the official KritzKast Twitter account announced a giveaway.<ref></ref> The KritzKast team picked a random Twitch channel subscriber and awarded a Unique quality Lo-Fi Longwave.</nowiki>
 
#:''Line 243'': <nowiki>On May 28, 2024, an announcement was made in the KritzKast Discord announcing a new way to obtain a Unique quality Lo-Fi Longwave. Every video uploaded to the KritzKast YouTube channel from then on <!-- until X date, once it ends, if it ever does --> contained a hidden Lo-Fi Longwave. Leaving a comment with the time stamp and the paint used on it would award a Unique Lo-Fi Longwave. After the first few videos, the cosmetic item could also be spotted in the form of text (such as "Unpainted Lo-Fi Longwave") rather than the hat itself, or in 3 separate parts with all parts being put together resulting in a single Lo-Fi Longwave being awarded.</nowiki>
 
#:''Line 243'': <nowiki>On May 28, 2024, an announcement was made in the KritzKast Discord announcing a new way to obtain a Unique quality Lo-Fi Longwave. Every video uploaded to the KritzKast YouTube channel from then on <!-- until X date, once it ends, if it ever does --> contained a hidden Lo-Fi Longwave. Leaving a comment with the time stamp and the paint used on it would award a Unique Lo-Fi Longwave. After the first few videos, the cosmetic item could also be spotted in the form of text (such as "Unpainted Lo-Fi Longwave") rather than the hat itself, or in 3 separate parts with all parts being put together resulting in a single Lo-Fi Longwave being awarded.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Sapper_upgrades&action=edit Template:Sapper upgrades] has [{{fullurl:Special:WhatLinksHere/Template:Sapper upgrades|limit=7&namespace=0&hideredirs=1}} 7 uses] and is missing 3 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_community-contributed_War_Paints&action=edit Template:List of community-contributed War Paints] has [{{fullurl:Special:WhatLinksHere/Template:List of community-contributed War Paints|limit=7&namespace=0&hideredirs=1}} 7 uses] and is missing 3 translations
#:''Line 2'': <nowiki>Sapper Power Upgrade Points</nowiki>
+
#:''Line 3'': <nowiki>Collection</nowiki>
#:''Line 7'': <nowiki>/ Duration</nowiki>
+
#:''Line 11'': <nowiki>Date added</nowiki>
#:''Line 12'': <nowiki>Radius of Effect</nowiki>
+
#:''Line 19'': <nowiki>Creator(s)</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_upgrades_gettysburg&action=edit Template:Mvm upgrades gettysburg] has [{{fullurl:Special:WhatLinksHere/Template:Mvm upgrades gettysburg|limit=7&namespace=0&hideredirs=1}} 7 uses] and is missing 50 translations
 +
#:''Line 2'': <nowiki>Modified classes' upgrades</nowiki>
 +
#:''Line 13'': <nowiki>Upgrade</nowiki>
 +
#:''Line 32'': <nowiki>Cost</nowiki>
 +
#:''Line 53'': <nowiki>+4 Health Regen</nowiki>
 +
#:''Line 71'': <nowiki>All classes</nowiki>
 +
#:''Line 91'': <nowiki>Regenerates  every second. <br></nowiki>
 +
#:''Line 110'': <nowiki>+10% Jump Height</nowiki>
 +
#:''Line 130'': <nowiki>higher. <br></nowiki>
 +
#:''Line 149'': <nowiki>+10  Regen</nowiki>
 +
#:''Line 170'': <nowiki>Metal is regenerated every 5 seconds. <br></nowiki>
 +
#:''Line 718'': <nowiki>-25% Push Force On Wearer</nowiki>
 +
#:''Line 840'': <nowiki>Modified melee weapons' upgrades</nowiki>
 +
#:''Line 849'': <nowiki>Upgrade</nowiki>
 +
#:''Line 866'': <nowiki>Cost</nowiki>
 +
#:''Line 886'': <nowiki>+3s Crits On Kill</nowiki>
 +
#:''Line 917'': <nowiki>3 seconds of 100%  chance per level; switching weapons retains critical hits.</nowiki>
 +
#:''Line 944'': <nowiki>+10% Recharge Rate</nowiki>
 +
#:''Line 963'': <nowiki>Faster baseball/bauble recharge rate.</nowiki>
 +
#:''Line 978'': <nowiki>+200% Max Misc Ammo</nowiki>
 +
#:''Line 994'': <nowiki>Gives the Scout two extra baseball/bauble per level.</nowiki>
 +
#:''Line 1009'': <nowiki>Ball Marks Target</nowiki>
 +
#:''Line 1027'': <nowiki>Marks one target at a time, similar to the , on hit with either the Sandman or its baseball projectile. The time will reduced to 7 seconds if the target is a giant robot.</nowiki>
 +
#:''Line 1043'': <nowiki>Usable by all classes except  and .</nowiki>
 +
#:''Line 1059'': <nowiki>Usable by all classes except .</nowiki>
 +
#:''Line 1070'': <nowiki>Only when equipped by Spy</nowiki>
 +
#:''Line 1080'': <nowiki>Only when equipped by Demoman</nowiki>
 +
#:''Line 1183'': <nowiki>Modified buildings' upgrades</nowiki>
 +
#:''Line 1192'': <nowiki>Upgrade</nowiki>
 +
#:''Line 1209'': <nowiki>Cost</nowiki>
 +
#:''Line 1229'': <nowiki>+1 Disposable Sentry Gun</nowiki>
 +
#:''Line 1244'': <nowiki>Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the  from the  and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.</nowiki>
 +
#:''Line 1256'': <nowiki>+10% Sentry Firing Speed</nowiki>
 +
#:''Line 1271'': <nowiki>10% faster sentry fire rate.</nowiki>
 +
#:''Line 1284'': <nowiki>2-Way Teleporters</nowiki>
 +
#:''Line 1296'': <nowiki></nowiki>
 +
#:''Line 1310'': <nowiki>Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first will be teleported to the other side.</nowiki>
 +
#:''Line 1324'': <nowiki>Modified Canteens - All canteens have doubled in price</nowiki>
 +
#:''Line 1335'': <nowiki>Upgrade</nowiki>
 +
#:''Line 1350'': <nowiki>Cost</nowiki>
 +
#:''Line 1366'': <nowiki>Become  Boosted</nowiki>
 +
#:''Line 1380'': <nowiki>All classes</nowiki>
 +
#:''Line 1395'': <nowiki>Crits user and triples sentry fire rate for 5 seconds.</nowiki>
 +
#:''Line 1410'': <nowiki>Become Übercharged</nowiki>
 +
#:''Line 1425'': <nowiki>ÜberCharge and puts a Wrangler shield that blocks 90% of incoming damage around your sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields.</nowiki>
 +
#:''Line 1440'': <nowiki>Refill Clips and Ammo</nowiki>
 +
#:''Line 1456'': <nowiki>Instantly refills all weapons' clips and ammumition. Refills metal for Engineers and Sapper for Spies.</nowiki>
 +
#:''Line 1471'': <nowiki>Teleport to Spawn</nowiki>
 +
#:''Line 1486'': <nowiki>Instantly teleport to spawn and grants a 5 second speed boost.</nowiki>
 +
#:''Line 1501'': <nowiki>Building Upgrade</nowiki>
 +
#:''Line 1517'': <nowiki>Upgrades all existing buildings to Level 3 and fully restores their health.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Operation_Osmium_Ordinance_missions&action=edit Template:Operation Osmium Ordinance missions] has [{{fullurl:Special:WhatLinksHere/Template:Operation Osmium Ordinance missions|limit=7&namespace=0&hideredirs=1}} 7 uses] and is missing 52 translations
 +
#:''Line 8'': <nowiki>Oilrig</nowiki>
 +
#:''Line 11'': <nowiki>Offshore Onslaught</nowiki>
 +
#:''Line 17'': <nowiki>Robotfactory</nowiki>
 +
#:''Line 20'': <nowiki>Industrial Injection</nowiki>
 +
#:''Line 27'': <nowiki>Calendartillery</nowiki>
 +
#:''Line 33'': <nowiki>Scallops</nowiki>
 +
#:''Line 36'': <nowiki>Scaling Somersault</nowiki>
 +
#:''Line 42'': <nowiki>Scrapyard</nowiki>
 +
#:''Line 45'': <nowiki>Midnight Recycled</nowiki>
 +
#:''Line 50'': <nowiki>Waterfront</nowiki>
 +
#:''Line 53'': <nowiki>H2 Oh No</nowiki>
 +
#:''Line 58'': <nowiki>Watermine</nowiki>
 +
#:''Line 61'': <nowiki>Hydrophobia</nowiki>
 +
#:''Line 76'': <nowiki>Area 52</nowiki>
 +
#:''Line 79'': <nowiki>Complex Chaos</nowiki>
 +
#:''Line 85'': <nowiki>Bogland</nowiki>
 +
#:''Line 88'': <nowiki>Swamp Fever</nowiki>
 +
#:''Line 94'': <nowiki>Bog Business</nowiki>
 +
#:''Line 100'': <nowiki>Downpour</nowiki>
 +
#:''Line 103'': <nowiki>Wet Wreckage</nowiki>
 +
#:''Line 109'': <nowiki>Flowerfield</nowiki>
 +
#:''Line 112'': <nowiki>Flamingo Flame</nowiki>
 +
#:''Line 118'': <nowiki>Hideout</nowiki>
 +
#:''Line 121'': <nowiki>Korpoelec Invasion</nowiki>
 +
#:''Line 127'': <nowiki>Lotus</nowiki>
 +
#:''Line 130'': <nowiki>Mud</nowiki>
 +
#:''Line 136'': <nowiki>Mansion</nowiki>
 +
#:''Line 139'': <nowiki>Property Inspection</nowiki>
 +
#:''Line 145'': <nowiki>Robotfactory</nowiki>
 +
#:''Line 148'': <nowiki>Frantic Flood</nowiki>
 +
#:''Line 154'': <nowiki>Short Circuit Execution</nowiki>
 +
#:''Line 160'': <nowiki>Saxford</nowiki>
 +
#:''Line 163'': <nowiki>Grim Memorial</nowiki>
 +
#:''Line 169'': <nowiki>Scallops</nowiki>
 +
#:''Line 172'': <nowiki>Scallywag</nowiki>
 +
#:''Line 177'': <nowiki>Spacepost</nowiki>
 +
#:''Line 180'': <nowiki>Spatial Impasse</nowiki>
 +
#:''Line 186'': <nowiki>Waterfront</nowiki>
 +
#:''Line 189'': <nowiki>Unescapable Undine</nowiki>
 +
#:''Line 197'': <nowiki></nowiki>
 +
#:''Line 210'': <nowiki>Brugge</nowiki>
 +
#:''Line 213'': <nowiki>Netherite Navy <!-- Note: Netherite is an item in Minecraft, the translation from that game may be helpful here --></nowiki>
 +
#:''Line 219'': <nowiki>Derelict</nowiki>
 +
#:''Line 222'': <nowiki>Deaths Door</nowiki>
 +
#:''Line 228'': <nowiki>Robotfactory</nowiki>
 +
#:''Line 231'': <nowiki>Enduring Exceptions</nowiki>
 +
#:''Line 238'': <nowiki>Germanium Gearbox</nowiki>
 +
#:''Line 244'': <nowiki>Scallops</nowiki>
 +
#:''Line 247'': <nowiki>Seafood Slaughter</nowiki>
 +
#:''Line 253'': <nowiki>What The Scallop</nowiki>
 +
#:''Line 259'': <nowiki>Watermine</nowiki>
 +
#:''Line 262'': <nowiki>Electrolysis</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Perks_perk_table&action=edit Template:Perks perk table] has [{{fullurl:Special:WhatLinksHere/Template:Perks perk table|limit=7&namespace=0&hideredirs=1}} 7 uses] and is missing 20 translations
 +
#:''Line 1'': <nowiki>Perks</nowiki>
 +
#:''Line 12'': <nowiki>Perk</nowiki>
 +
#:''Line 49'': <nowiki>+50% reserve ammo and ammo and metal regeneration</nowiki>
 +
#:''Line 84'': <nowiki>On kill, grants 2 seconds of Mini-Crits</nowiki>
 +
#:''Line 118'': <nowiki>On round start, grants 15 seconds of invisibility</nowiki>
 +
#:''Line 123'': <nowiki>Attacking before the 15 seconds ends it prematurely</nowiki>
 +
#:''Line 156'': <nowiki>Mini-Crits become full Critical hits</nowiki>
 +
#:''Line 190'': <nowiki>+40% extra healing gained from all healing sources</nowiki>
 +
#:''Line 225'': <nowiki>On death, summons a friendly Skeleton</nowiki>
 +
#:''Line 260'': <nowiki>+10% movement speed</nowiki>
 +
#:''Line 295'': <nowiki>On death, the killer is Marked For Death for 6 seconds</nowiki>
 +
#:''Line 330'': <nowiki>Double melee damage</nowiki>
 +
#:''Line 339'': <nowiki>Patience</nowiki>
 +
#:''Line 365'': <nowiki>Grants up to 7 health per second</nowiki>
 +
#:''Line 400'': <nowiki>+50% projectile speed and reduced spread</nowiki>
 +
#:''Line 435'': <nowiki>+15% firing, reloading, and weapon switching speed</nowiki>
 +
#:''Line 470'': <nowiki>+10% damage resistance</nowiki>
 +
#:''Line 505'': <nowiki>On kill, reveals the three closest enemies for 5 seconds</nowiki>
 +
#:''Line 540'': <nowiki>Once per round, players can be revived by a Medic</nowiki>
 +
#:''Line 575'': <nowiki>When the Control Point unlocks, +1 capture rate and +20% damage resistance</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Tools_can_drop_list&action=edit Template:Tools can drop list] has [{{fullurl:Special:WhatLinksHere/Template:Tools can drop list|limit=7&namespace=0&hideredirs=1}} 7 uses] and is missing 8 translations
 +
#:''Line 3'': <nowiki>Tools that ''can'' be found via a random drop</nowiki>
 +
#:''Line 25'': <nowiki>Crates</nowiki>
 +
#:''Line 35'': <nowiki>Active</nowiki>
 +
#:''Line 48'': <nowiki>Some tools used to be available via random drops, but have since become unobtainable through this method.</nowiki>
 +
#:''Line 58'': <nowiki>Tools that ''used'' to be found via a random drop</nowiki>
 +
#:''Line 80'': <nowiki>Crates</nowiki>
 +
#:''Line 90'': <nowiki>Retired  and</nowiki>
 +
#:''Line 147'': <nowiki>These Strange Parts dropped previously:</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:War_Paint_collection_table&action=edit Template:War Paint collection table] has [{{fullurl:Special:WhatLinksHere/Template:War Paint collection table|limit=7&namespace=0&hideredirs=1}} 7 uses] and is missing 29 translations
 +
#:''Line 10'': <nowiki></nowiki>
 +
#:''Line 19'': <nowiki></nowiki>
 +
#:''Line 28'': <nowiki></nowiki>
 +
#:''Line 37'': <nowiki></nowiki>
 +
#:''Line 46'': <nowiki></nowiki>
 +
#:''Line 55'': <nowiki></nowiki>
 +
#:''Line 64'': <nowiki></nowiki>
 +
#:''Line 73'': <nowiki></nowiki>
 +
#:''Line 82'': <nowiki></nowiki>
 +
#:''Line 91'': <nowiki></nowiki>
 +
#:''Line 100'': <nowiki></nowiki>
 +
#:''Line 109'': <nowiki></nowiki>
 +
#:''Line 118'': <nowiki></nowiki>
 +
#:''Line 127'': <nowiki></nowiki>
 +
#:''Line 136'': <nowiki></nowiki>
 +
#:''Line 145'': <nowiki></nowiki>
 +
#:''Line 154'': <nowiki></nowiki>
 +
#:''Line 163'': <nowiki></nowiki>
 +
#:''Line 172'': <nowiki></nowiki>
 +
#:''Line 181'': <nowiki></nowiki>
 +
#:''Line 190'': <nowiki></nowiki>
 +
#:''Line 199'': <nowiki></nowiki>
 +
#:''Line 208'': <nowiki></nowiki>
 +
#:''Line 217'': <nowiki></nowiki>
 +
#:''Line 226'': <nowiki></nowiki>
 +
#:''Line 235'': <nowiki></nowiki>
 +
#:''Line 244'': <nowiki></nowiki>
 +
#:''Line 253'': <nowiki></nowiki>
 +
#:''Line 262'': <nowiki></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Case_bonus_drops&action=edit Template:Case bonus drops] has [{{fullurl:Special:WhatLinksHere/Template:Case bonus drops|limit=6&namespace=0&hideredirs=1}} 6 uses] and is missing 4 translations
 +
#:''Line 1'': <nowiki></nowiki>
 +
#:''Line 11'': <nowiki>Possible bonus items from cases</nowiki>
 +
#:''Line 20'': <nowiki></nowiki>
 +
#:''Line 65'': <nowiki>Winter Cosmetic Cases</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Cosmetic_can_drop_list&action=edit Template:Cosmetic can drop list] has [{{fullurl:Special:WhatLinksHere/Template:Cosmetic can drop list|limit=6&namespace=0&hideredirs=1}} 6 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Cosmetic_can_drop_list&action=edit Template:Cosmetic can drop list] has [{{fullurl:Special:WhatLinksHere/Template:Cosmetic can drop list|limit=6&namespace=0&hideredirs=1}} 6 uses] and is missing 2 translations
 
#:''Line 3'': <nowiki>Cosmetics that ''can'' be found via a random drop.</nowiki>
 
#:''Line 3'': <nowiki>Cosmetics that ''can'' be found via a random drop.</nowiki>
Line 3,740: Line 4,689:
 
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>146</nowiki>
 
#:''Line 2'': <nowiki>Crate Series <nowiki>#</nowiki>146</nowiki>
 
#:''Line 44'': <nowiki><small>(Contents may be  or  with an Unusual Weapon effect.)</small></nowiki>
 
#:''Line 44'': <nowiki><small>(Contents may be  or  with an Unusual Weapon effect.)</small></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Enforcer_bypassed_resistances&action=edit Template:Enforcer bypassed resistances] has [{{fullurl:Special:WhatLinksHere/Template:Enforcer bypassed resistances|limit=6&namespace=0&hideredirs=1}} 6 uses] and is missing 13 translations
 +
#:''Line 2'': <nowiki>Resistances that are pierced</nowiki>
 +
#:''Line 10'': <nowiki>Resistances that are not pierced</nowiki>
 +
#:''Line 19'': <nowiki>'s 10% bullet resistance and 75% bullet resistance from an ÜberCharge.</nowiki>
 +
#:''Line 27'': <nowiki>'s 50% damage resistance from the Resistance .<br>25% damage resistance from the Vampire Powerup.<br>50% damage resistance against Plague victims from the Plague Powerup.</nowiki>
 +
#:''Line 36'': <nowiki>The 66% damage resistance gained by  Sentry Guns.</nowiki>
 +
#:''Line 44'': <nowiki>The 33% damage resistance gained by  Sentry Gun's damage resistance.</nowiki>
 +
#:''Line 53'': <nowiki>The 35% damage resistance from the 's rage.</nowiki>
 +
#:''Line 61'': <nowiki>The Critical hit immunity from the Battalion's Backup's rage.</nowiki>
 +
#:''Line 70'': <nowiki>The 20% damage resistance gained by <br>with the  or  equipped when under 50% health.</nowiki>
 +
#:''Line 79'': <nowiki>The 40% damage resistance from the .</nowiki>
 +
#:''Line 88'': <nowiki>The 20% resistance from a Spy's .</nowiki>
 +
#:''Line 97'': <nowiki>The initial 75% resistance upon triggering the .<br>The 65% damage resistances gained for 3 seconds after activation.</nowiki>
 +
#:''Line 106'': <nowiki>Resistances that are not pierced are considered to be bugged and not intentional.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_underworlds&action=edit Template:List of underworlds] has [{{fullurl:Special:WhatLinksHere/Template:List of underworlds|limit=6&namespace=0&hideredirs=1}} 6 uses] and is missing 20 translations
 +
#:''Line 8'': <nowiki>'''Note:''' Community maps are identified in ''italics''.</nowiki>
 +
#:''Line 37'': <nowiki>Contains</nowiki>
 +
#:''Line 46'': <nowiki>On Entrance</nowiki>
 +
#:''Line 55'': <nowiki>On Exit</nowiki>
 +
#:''Line 120'': <nowiki>All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match.</nowiki>
 +
#:''Line 186'': <nowiki>All players are placed in Bumper Cars.<br>The winning team is decided by the last team with at least one living player.</nowiki>
 +
#:''Line 208'': <nowiki>All players are placed in Bumper Cars.<br>The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player.</nowiki>
 +
#:''Line 230'': <nowiki>All players are placed in Bumper Cars.<br>The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player.</nowiki>
 +
#:''Line 281'': <nowiki>Players can only use  weapons and have an endless speed boost while in the underworld.<br>Underworld layout is procedurally generated.</nowiki>
 +
#:''Line 402'': <nowiki>Health drain only applies while portal is closed.</nowiki>
 +
#:''Line 476'': <nowiki>All players are placed in Bumper Cars.<br>The winning team is decided by whoever races to the end first, or the last team with at least one living player.</nowiki>
 +
#:''Line 523'': <nowiki>Health drain only applies after lingering for too long.</nowiki>
 +
#:''Line 549'': <nowiki>Health drain only applies after lingering for too long.</nowiki>
 +
#:''Line 575'': <nowiki>All players are forced into third-person view and can only use melee weapons.<br>The winning team is decided by the last team with at least one living player.</nowiki>
 +
#:''Line 627'': <nowiki>Being inside after the entrance portal closes gives the player a bomb head, which explodes shortly after and kills them.</nowiki>
 +
#:''Line 701'': <nowiki>Health drain only applies while portal is closed.<br>Grants the  upon exit.</nowiki>
 +
#:''Line 731'': <nowiki>Underworld is a 3v3 arena.<br>The team that wins the 3v3 grants guaranteed Critical Hits for themselves and the rest of the team.<br>If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost.</nowiki>
 +
#:''Line 827'': <nowiki>Also grants increased jump height upon exit.</nowiki>
 +
#:''Line 876'': <nowiki>The secret exit also applies the  buff.</nowiki>
 +
#:''Line 955'': <nowiki>Environmental hazards do not include  or similar hazards, as these are found in almost all underworlds.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Merchandise_block&action=edit Template:Merchandise block] has [{{fullurl:Special:WhatLinksHere/Template:Merchandise block|limit=6&namespace=0&hideredirs=1}} 6 uses] and is missing 1 translation
 +
#:''Line 7'': <nowiki>$</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Aerial_Stupidity&action=edit Template:Mvm mission Aerial Stupidity] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Aerial Stupidity|limit=6&namespace=0&hideredirs=1}} 6 uses] and is missing 49 translations
 +
#:''Line 20'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 62'': <nowiki>Disables 1C Scout support on arrival</nowiki>
 +
#:''Line 75'': <nowiki>Flank middle</nowiki>
 +
#:''Line 90'': <nowiki>Flank middle</nowiki>
 +
#:''Line 112'': <nowiki>A loud siren will announce their arrival</nowiki>
 +
#:''Line 117'': <nowiki>Paradrops from above</nowiki>
 +
#:''Line 155'': <nowiki>Disables 2C Shotgun robots Support on arrival</nowiki>
 +
#:''Line 186'': <nowiki>A loud siren will announce their arrival</nowiki>
 +
#:''Line 191'': <nowiki>Paradrops from above</nowiki>
 +
#:''Line 201'': <nowiki>A loud siren will announce their arrival</nowiki>
 +
#:''Line 206'': <nowiki>Paradrops from above</nowiki>
 +
#:''Line 216'': <nowiki>No ring of fire while spun up</nowiki>
 +
#:''Line 221'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 226'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 236'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 252'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 266'': <nowiki>Disables Scout Support on arrival</nowiki>
 +
#:''Line 276'': <nowiki>Disables Scout Support on arrival</nowiki>
 +
#:''Line 289'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 334'': <nowiki>A loud siren will announce their arrival</nowiki>
 +
#:''Line 339'': <nowiki>Paradrops from above</nowiki>
 +
#:''Line 360'': <nowiki>A loud siren will announce their arrival</nowiki>
 +
#:''Line 365'': <nowiki>Paradrops from above then blows up on landing</nowiki>
 +
#:''Line 371'': <nowiki>Limited</nowiki>
 +
#:''Line 380'': <nowiki>A loud siren will announce their arrival</nowiki>
 +
#:''Line 385'': <nowiki>Paradrops from above then blows up on landing</nowiki>
 +
#:''Line 391'': <nowiki>Limited</nowiki>
 +
#:''Line 413'': <nowiki>A loud siren will announce their arrival</nowiki>
 +
#:''Line 418'': <nowiki>Paradrops from above</nowiki>
 +
#:''Line 429'': <nowiki>A loud siren will announce their arrival</nowiki>
 +
#:''Line 434'': <nowiki>Paradrops from above</nowiki>
 +
#:''Line 444'': <nowiki>Paradrops from above</nowiki>
 +
#:''Line 454'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 496'': <nowiki>Paradrops from above</nowiki>
 +
#:''Line 506'': <nowiki>A loud siren will announce their arrival</nowiki>
 +
#:''Line 511'': <nowiki>Paradrops from above</nowiki>
 +
#:''Line 516'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 537'': <nowiki>A loud siren will announce their arrival</nowiki>
 +
#:''Line 542'': <nowiki>Paradrops from above</nowiki>
 +
#:''Line 547'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 552'': <nowiki>Paradrops from above</nowiki>
 +
#:''Line 563'': <nowiki>Boss swaps between several loadouts</nowiki>
 +
#:''Line 573'': <nowiki>Paradrops from above then lands near bomb hatch</nowiki>
 +
#:''Line 584'': <nowiki>Paradrops from above</nowiki>
 +
#:''Line 589'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 595'': <nowiki>Limited</nowiki>
 +
#:''Line 604'': <nowiki>A loud siren will announce their arrival</nowiki>
 +
#:''Line 609'': <nowiki>Paradrops from above then blows up on landing</nowiki>
 +
#:''Line 615'': <nowiki>Limited</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Bison_Barrage&action=edit Template:Mvm mission Bison Barrage] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Bison Barrage|limit=6&namespace=0&hideredirs=1}} 6 uses] and is missing 1 translation
 +
#:''Line 39'': <nowiki>Random choice</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Clanker_Carnage&action=edit Template:Mvm mission Clanker Carnage] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Clanker Carnage|limit=6&namespace=0&hideredirs=1}} 6 uses] and is missing 10 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Clanker_Carnage&action=edit Template:Mvm mission Clanker Carnage] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Clanker Carnage|limit=6&namespace=0&hideredirs=1}} 6 uses] and is missing 10 translations
 
#:''Line 15'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 15'': <nowiki>The&nbsp;</nowiki>
Line 3,775: Line 4,813:
 
#:''Line 240'': <nowiki>Mitigating fire damage</nowiki>
 
#:''Line 240'': <nowiki>Mitigating fire damage</nowiki>
 
#:''Line 253'': <nowiki>Being healed by a Medi Gun, Dispenser, or Payload cart for less than a second.<br>Any kind of passive or on-hit/kill healing, such as the  or the .</nowiki>
 
#:''Line 253'': <nowiki>Being healed by a Medi Gun, Dispenser, or Payload cart for less than a second.<br>Any kind of passive or on-hit/kill healing, such as the  or the .</nowiki>
#:''Line 265'': <nowiki>Drinking the  stops any afterburn damage, but does not extinguish the fire.<br>Additionally, the damage taken from the causes a  effect after the Bonk! effect wears off.</nowiki>
+
#:''Line 265'': <nowiki>Drinking the  stops any afterburn damage, but does not extinguish the fire.<br>Additionally, the damage taken from the fire causes a  effect after the Bonk! effect wears off.</nowiki>
 
#:''Line 277'': <nowiki>Equipping weapons that increase the player's maximum health, such as the  or .</nowiki>
 
#:''Line 277'': <nowiki>Equipping weapons that increase the player's maximum health, such as the  or .</nowiki>
 
#:''Line 288'': <nowiki></nowiki>
 
#:''Line 288'': <nowiki></nowiki>
 
#:''Line 298'': <nowiki>Being under the effects of a , such as  or the .</nowiki>
 
#:''Line 298'': <nowiki>Being under the effects of a , such as  or the .</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Weapon_Halloween_Spell_paragraph1&action=edit Template:Weapon Halloween Spell paragraph1] has [{{fullurl:Special:WhatLinksHere/Template:Weapon Halloween Spell paragraph1|limit=6&namespace=0&hideredirs=1}} 6 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Todo&action=edit Template:Todo] has [{{fullurl:Special:WhatLinksHere/Template:Todo|limit=6&namespace=0&hideredirs=1}} 6 uses] and is missing 2 translations
#:''Line 1'': <nowiki>Casting certain  while equipping a weapon enchanted with this item causes the effects of the weapon's spell to carry over to the magic spells (specifically the changes in projectile and explosion effects). The projectiles of the Magic spells Fireball, Ball O' Lightning, and Meteor Shower gain a purple smoke trail, while the explosions of projectiles from the Magic spell Summon MONOCULUS become orange pumpkin bomb effects.</nowiki>
+
#:''Line 5'': <nowiki>A todo list has been written for this article.</nowiki>
 +
#:''Line 32'': <nowiki>No list provided.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Achievement_Idle_Control_Point_timing&action=edit Template:Achievement Idle Control Point timing] has [{{fullurl:Special:WhatLinksHere/Template:Achievement Idle Control Point timing|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 2 translations
 +
#:''Line 2'': <nowiki>Achievement Idle</nowiki>
 +
#:''Line 46'': <nowiki>Infinite</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/gun_mettle&action=edit Template:Contracts/gun mettle] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/gun mettle|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 84 translations
 +
#:''Line 10'': <nowiki>Objectives</nowiki>
 +
#:''Line 27'': <nowiki>Score points as Scout: 1 CP</nowiki>
 +
#:''Line 31'': <nowiki>Kill a Demoman as Scout: 2 CP</nowiki>
 +
#:''Line 35'': <nowiki>Kill as Scout: 2 CP</nowiki>
 +
#:''Line 39'': <nowiki>Kill while mid-jump as Scout: 5 CP</nowiki>
 +
#:''Line 43'': <nowiki>Kill a Medic as Scout: 5 CP</nowiki>
 +
#:''Line 47'': <nowiki>'''(Advanced)''' Capture an objective as Scout: 10 CP</nowiki>
 +
#:''Line 54'': <nowiki>Score points as Soldier: 1 CP</nowiki>
 +
#:''Line 58'': <nowiki>Get a direct hit with a rocket: 2 CP</nowiki>
 +
#:''Line 62'': <nowiki>Secondary weapon kill as Soldier: 3 CP</nowiki>
 +
#:''Line 66'': <nowiki>'''(Advanced)''' Kill an airborne target with your secondary: 5 CP</nowiki>
 +
#:''Line 70'': <nowiki>'''(Advanced)''' Kill while blast jumping as Soldier: 10 CP</nowiki>
 +
#:''Line 77'': <nowiki>Score points as Pyro: 1 CP</nowiki>
 +
#:''Line 81'': <nowiki>Kill as Pyro: 2 CP</nowiki>
 +
#:''Line 85'': <nowiki>Extinguish a teammate as Pyro: 3 CP</nowiki>
 +
#:''Line 89'': <nowiki>Ignite an invisible or disguised Spy as Pyro: 5 CP</nowiki>
 +
#:''Line 93'': <nowiki>'''(Advanced)''' Environment kill as Pyro: 10 CP</nowiki>
 +
#:''Line 97'': <nowiki>'''(Advanced)''' Kill with a reflected projectile as Pyro: 20 CP</nowiki>
 +
#:''Line 104'': <nowiki>Score points as Demoman: 1 CP</nowiki>
 +
#:''Line 108'': <nowiki>Sticky grenade kill as Demoman: 2 CP</nowiki>
 +
#:''Line 112'': <nowiki>Get a kill as Demoman: 2 CP</nowiki>
 +
#:''Line 116'': <nowiki>'''(Advanced)''' Melee kill as Demoman: 3 CP</nowiki>
 +
#:''Line 120'': <nowiki>'''(Advanced)''' As a Demoman, kill an enemy doing the objective: 4 CP</nowiki>
 +
#:''Line 124'': <nowiki>Bash an enemy with a shield: 7 CP</nowiki>
 +
#:''Line 131'': <nowiki>Score points as Heavy: 1 CP</nowiki>
 +
#:''Line 135'': <nowiki>Get a kill as Heavy: 2 CP</nowiki>
 +
#:''Line 139'': <nowiki>Kill a Scout as Heavy: 4 CP</nowiki>
 +
#:''Line 143'': <nowiki>Kill a Heavy as Heavy: 4 CP</nowiki>
 +
#:''Line 147'': <nowiki>'''(Advanced)''' Destroy an Engineer building as Heavy: 10 CP</nowiki>
 +
#:''Line 151'': <nowiki>'''(Advanced)''' Capture or defend an objective as Heavy: 20 CP</nowiki>
 +
#:''Line 155'': <nowiki>'''(Advanced)''' Take 1000 damage in a single life as Heavy: 20 CP</nowiki>
 +
#:''Line 162'': <nowiki>Score points as Engineer: 1 CP</nowiki>
 +
#:''Line 166'': <nowiki>Get a kill as with a Sentry: 2 CP</nowiki>
 +
#:''Line 170'': <nowiki>Teleport a teammate: 2 CP</nowiki>
 +
#:''Line 174'': <nowiki>Get a kill as Engineer: 5 CP</nowiki>
 +
#:''Line 178'': <nowiki>Dispense 500 health to teammates: 10 CP</nowiki>
 +
#:''Line 182'': <nowiki>'''(Advanced)''' Get 5 kills with a single Sentry: 10 CP</nowiki>
 +
#:''Line 189'': <nowiki>Score points as Medic: 1 CP</nowiki>
 +
#:''Line 193'': <nowiki>'''(Advanced)''' Get an assist with an Ubered Heavy: 10 CP</nowiki>
 +
#:''Line 197'': <nowiki>'''(Advanced)''' Get an assist with an Ubered Demoman: 10 CP</nowiki>
 +
#:''Line 201'': <nowiki>'''(Advanced)''' Assist in destroying a sentry while Ubered: 20 CP</nowiki>
 +
#:''Line 208'': <nowiki>Score points as Sniper: 1 CP</nowiki>
 +
#:''Line 212'': <nowiki>Scoped bodyshot kill as Sniper: 2 CP</nowiki>
 +
#:''Line 216'': <nowiki>Kill a Medic as Sniper: 2 CP</nowiki>
 +
#:''Line 220'': <nowiki>Kill a Heavy as Sniper: 2 CP</nowiki>
 +
#:''Line 224'': <nowiki>Get a kill as Sniper: 2 CP</nowiki>
 +
#:''Line 228'': <nowiki>'''(Advanced)''' Headshot kill as Sniper: 4 CP</nowiki>
 +
#:''Line 235'': <nowiki>Score points as Spy: 2 CP</nowiki>
 +
#:''Line 239'': <nowiki>Kill a Medic as Spy: 4 CP</nowiki>
 +
#:''Line 243'': <nowiki>Kill a Sniper as Spy: 4 CP</nowiki>
 +
#:''Line 247'': <nowiki>Get a kill as Spy: 4 CP</nowiki>
 +
#:''Line 251'': <nowiki>'''(Advanced)''' Destroy a building with a Sapper: 6 CP</nowiki>
 +
#:''Line 255'': <nowiki>'''(Advanced)''' Get a Backstab: 6 CP</nowiki>
 +
#:''Line 259'': <nowiki>'''(Advanced)''' Kill an Engineer as Spy: 6 CP</nowiki>
 +
#:''Line 266'': <nowiki>Get a kill on Powerhouse: 1 CP</nowiki>
 +
#:''Line 270'': <nowiki>Score points on Powerhouse: 1 CP</nowiki>
 +
#:''Line 274'': <nowiki>Capture an objective on Powerhouse: 10 CP</nowiki>
 +
#:''Line 278'': <nowiki>Kill an enemy capturing a point on Powerhouse: 10 CP</nowiki>
 +
#:''Line 282'': <nowiki>'''(Advanced)''' Win a round on Powerhouse: 20 CP</nowiki>
 +
#:''Line 289'': <nowiki>Score points on Snowplow: 1 CP</nowiki>
 +
#:''Line 293'': <nowiki>Capture an objective on Snowplow: 10 CP</nowiki>
 +
#:''Line 297'': <nowiki>Defend an objective on Snowplow: 10 CP</nowiki>
 +
#:''Line 301'': <nowiki>'''(Advanced)''' Win a round on Snowplow: 10 CP</nowiki>
 +
#:''Line 308'': <nowiki>Score points on Borneo: 1 CP</nowiki>
 +
#:''Line 312'': <nowiki>Capture an objective on Borneo: 10 CP</nowiki>
 +
#:''Line 316'': <nowiki>Defend an cart on Borneo: 10 CP</nowiki>
 +
#:''Line 320'': <nowiki>'''(Advanced)''' Win a round on Borneo: 10 CP</nowiki>
 +
#:''Line 327'': <nowiki>Score points on Suijin: 1 CP</nowiki>
 +
#:''Line 331'': <nowiki>Defend the objective on Suijin: 10 CP</nowiki>
 +
#:''Line 335'': <nowiki>Capture the objective on Suijin: 10 CP</nowiki>
 +
#:''Line 339'': <nowiki>'''(Advanced)''' Win a round on Suijin: 10 CP</nowiki>
 +
#:''Line 346'': <nowiki>Score points: 1 CP</nowiki>
 +
#:''Line 350'': <nowiki>'''(Advanced)''' Score 10 points in a single life: 10 CP</nowiki>
 +
#:''Line 357'': <nowiki>Get a kill: 1 CP</nowiki>
 +
#:''Line 361'': <nowiki>Kill a Scout: 3 CP</nowiki>
 +
#:''Line 365'': <nowiki>Kill a Soldier: 3 CP</nowiki>
 +
#:''Line 369'': <nowiki>Kill a Pyro: 3 CP</nowiki>
 +
#:''Line 373'': <nowiki>Kill a Demoman: 3 CP</nowiki>
 +
#:''Line 377'': <nowiki>Kill a Heavy: 3 CP</nowiki>
 +
#:''Line 381'': <nowiki>Kill an Engineer: 3 CP</nowiki>
 +
#:''Line 385'': <nowiki>Kill a Medic: 3 CP</nowiki>
 +
#:''Line 389'': <nowiki>Kill a Sniper: 3 CP</nowiki>
 +
#:''Line 393'': <nowiki>Kill a Spy: 3 CP</nowiki>
 +
#:''Line 397'': <nowiki>'''(Advanced)''' Get 5 kills in a single life: 10 CP</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/merasmissions&action=edit Template:Contracts/merasmissions] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/merasmissions|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/merasmissions&action=edit Template:Contracts/merasmissions] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/merasmissions|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 2 translations
 
#:''Line 10'': <nowiki>Objectives</nowiki>
 
#:''Line 10'': <nowiki>Objectives</nowiki>
 
#:''Line 338'': <nowiki>Added in .</nowiki>
 
#:''Line 338'': <nowiki>Added in .</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_Steel_Trap_missions&action=edit Template:Mvm Steel Trap missions] has [{{fullurl:Special:WhatLinksHere/Template:Mvm Steel Trap missions|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 2 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Contracts/tough_break&action=edit Template:Contracts/tough break] has [{{fullurl:Special:WhatLinksHere/Template:Contracts/tough break|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 109 translations
#:''Line 3'': <nowiki>Operation Steel Trap missions</nowiki>
+
#:''Line 10'': <nowiki>Objectives</nowiki>
 +
#:''Line 27'': <nowiki>Score points: 1 CP</nowiki>
 +
#:''Line 31'': <nowiki>'''(Advanced)''' Score 10 points in a single life: 10 CP</nowiki>
 +
#:''Line 35'': <nowiki>Be MVP at the end of a round: 30 CP</nowiki>
 +
#:''Line 42'': <nowiki>Get a kill: 1 CP</nowiki>
 +
#:''Line 46'': <nowiki>Kill a Scout: 3 CP</nowiki>
 +
#:''Line 50'': <nowiki>Kill a Soldier: 3 CP</nowiki>
 +
#:''Line 54'': <nowiki>Kill a Pyro: 3 CP</nowiki>
 +
#:''Line 58'': <nowiki>Kill a Demoman: 3 CP</nowiki>
 +
#:''Line 62'': <nowiki>Kill a Heavy: 3 CP</nowiki>
 +
#:''Line 66'': <nowiki>Kill an Engineer: 3 CP</nowiki>
 +
#:''Line 70'': <nowiki>Kill a Medic: 3 CP</nowiki>
 +
#:''Line 74'': <nowiki>Kill a Sniper: 3 CP</nowiki>
 +
#:''Line 78'': <nowiki>Kill a Spy: 3 CP</nowiki>
 +
#:''Line 82'': <nowiki>'''(Advanced)''' Get 5 kills in a single life: 10 CP</nowiki>
 +
#:''Line 89'': <nowiki>Score points on a Payload map: 1 CP</nowiki>
 +
#:''Line 93'': <nowiki>Push the Payload Cart: 2 CP</nowiki>
 +
#:''Line 97'': <nowiki>'''(Advanced)''' Kill an enemy pushing the Cart: 3 CP</nowiki>
 +
#:''Line 101'': <nowiki>'''(Advanced)''' Win a round of Payload: 15 CP</nowiki>
 +
#:''Line 108'': <nowiki>Score points on a CP map: 1 CP</nowiki>
 +
#:''Line 112'': <nowiki>Defend a Control Point on a CP map: 3 CP</nowiki>
 +
#:''Line 116'': <nowiki>'''(Advanced)''' Capture a Control Point on a CP map: 5 CP</nowiki>
 +
#:''Line 120'': <nowiki>'''(Advanced)''' Win a round on a CP map: 20 CP</nowiki>
 +
#:''Line 127'': <nowiki>Score points as Scout: 1 CP</nowiki>
 +
#:''Line 131'': <nowiki>Kill as Scout: 3 CP</nowiki>
 +
#:''Line 135'': <nowiki>Kill while jumping as Scout: 5 CP</nowiki>
 +
#:''Line 139'': <nowiki>'''(Advanced)''' Kill while triple jumping as Scout: 10 CP</nowiki>
 +
#:''Line 146'': <nowiki>Score points as Scout: 1 CP</nowiki>
 +
#:''Line 150'': <nowiki>Kill as Scout: 3 CP</nowiki>
 +
#:''Line 154'': <nowiki>'''(Advanced)''' Kill a stunned enemy: 10 CP</nowiki>
 +
#:''Line 158'': <nowiki>'''(Advanced)''' Capture an objective as Scout: 10 CP</nowiki>
 +
#:''Line 165'': <nowiki>Score points as Soldier: 1 CP</nowiki>
 +
#:''Line 169'': <nowiki>Kill as Soldier: 2 CP</nowiki>
 +
#:''Line 173'': <nowiki>'''(Advanced)''' Direct-Hit enemy as Soldier: 2 CP</nowiki>
 +
#:''Line 177'': <nowiki>Minicrit kill as Soldier: 5 CP</nowiki>
 +
#:''Line 181'': <nowiki>'''(Advanced)''' Direct-Hit airborne enemy as Soldier: 15 CP</nowiki>
 +
#:''Line 188'': <nowiki>Score points as Soldier: 1 CP</nowiki>
 +
#:''Line 192'': <nowiki>Kill as Soldier: 3 CP</nowiki>
 +
#:''Line 196'': <nowiki>'''(Advanced)''' Kill while blast jumping as Soldier: 3 CP</nowiki>
 +
#:''Line 200'': <nowiki>'''(Advanced)''' Heal 100 damage on hit in a single life as Soldier: 5 CP</nowiki>
 +
#:''Line 207'': <nowiki>Score points as Pyro: 1 CP</nowiki>
 +
#:''Line 211'': <nowiki>Extinguish a burning teammate: 3 CP</nowiki>
 +
#:''Line 215'': <nowiki>'''(Advanced)''' Environmental kill as Pyro: 3 CP</nowiki>
 +
#:''Line 219'': <nowiki>'''(Advanced)''' Kill with a reflected projectile as Pyro: 15 CP</nowiki>
 +
#:''Line 248'': <nowiki>Score points as Pyro: 1 CP</nowiki>
 +
#:''Line 252'': <nowiki>Kill as Pyro: 3 CP</nowiki>
 +
#:''Line 256'': <nowiki>'''(Advanced)''' Crit kill as Pyro: 3 CP</nowiki>
 +
#:''Line 260'': <nowiki>'''(Advanced)''' Minicrit kill as Pyro: 4 CP</nowiki>
 +
#:''Line 268'': <nowiki>Score points as Demoman: 1 CP</nowiki>
 +
#:''Line 272'': <nowiki>Melee kill as Demoman: 3 CP</nowiki>
 +
#:''Line 276'': <nowiki>Collect a head as Demoman: 3 CP</nowiki>
 +
#:''Line 280'': <nowiki>'''(Advanced)''' Bash an enemy with a shield: 5 CP</nowiki>
 +
#:''Line 284'': <nowiki>'''(Advanced)''' Taunt kill as Demoman: 15 CP</nowiki>
 +
#:''Line 291'': <nowiki>Score points as Demoman: 1 CP</nowiki>
 +
#:''Line 295'': <nowiki>Sticky grenade kill: 3 CP</nowiki>
 +
#:''Line 299'': <nowiki>Kill an enemy doing the objective: 3 CP</nowiki>
 +
#:''Line 303'': <nowiki>'''(Advanced)''' Land a Double Donk with the Loose Cannon: 10 CP</nowiki>
 +
#:''Line 310'': <nowiki>Score points as Heavy: 1 CP</nowiki>
 +
#:''Line 314'': <nowiki>'''(Advanced)''' Feed an injured teammate: 2 CP</nowiki>
 +
#:''Line 318'': <nowiki>Capture or defend an objective as Heavy: 3 CP</nowiki>
 +
#:''Line 322'': <nowiki>'''(Advanced)''' Take 1000 damage in a single life: 10 CP</nowiki>
 +
#:''Line 329'': <nowiki>Score points as Heavy: 1 CP</nowiki>
 +
#:''Line 333'': <nowiki>Kill as Heavy: 3 CP</nowiki>
 +
#:''Line 337'': <nowiki>'''(Advanced)''' Block 500 damage as Heavy: 5 CP</nowiki>
 +
#:''Line 341'': <nowiki>'''(Advanced)''' Take 1000 damage in a single life: 5 CP</nowiki>
 +
#:''Line 348'': <nowiki>Score points as Engineer: 1 CP</nowiki>
 +
#:''Line 352'': <nowiki>Kill with a Sentry: 3 CP</nowiki>
 +
#:''Line 356'': <nowiki>'''(Advanced)''' Kill with a Wrangled Sentry: 3 CP</nowiki>
 +
#:''Line 360'': <nowiki>'''(Advanced)''' Get 5 Sentry kills in a single life: 10 CP</nowiki>
 +
#:''Line 367'': <nowiki>Score points as Engineer: 1 CP</nowiki>
 +
#:''Line 371'': <nowiki>Teleport a teammate: 1 CP</nowiki>
 +
#:''Line 375'': <nowiki>Dispense 500 health to teammates: 3 CP</nowiki>
 +
#:''Line 379'': <nowiki>'''(Advanced)''' Revenge Crit Kill with the Frontier Justice: 5 CP</nowiki>
 +
#:''Line 386'': <nowiki>Score points as Medic: 1 CP</nowiki>
 +
#:''Line 390'': <nowiki>Heal 50 health with the Crusader's Crossbow: 2 CP</nowiki>
 +
#:''Line 394'': <nowiki>Regenerate or collect 200 health as Medic: 2 CP</nowiki>
 +
#:''Line 398'': <nowiki>'''(Advanced)''' Long range heal with the Crusader's Crossbow: 5 CP</nowiki>
 +
#:''Line 405'': <nowiki>Score points as Medic: 1 CP</nowiki>
 +
#:''Line 409'': <nowiki>Assist in a kill as Medic: 3 CP</nowiki>
 +
#:''Line 413'': <nowiki>'''(Advanced)''' Assist in a crit-boosted kill: 4 CP</nowiki>
 +
#:''Line 417'': <nowiki>'''(Advanced)''' Assist in 3 kills in a single Kritzkrieg uber: 10 CP</nowiki>
 +
#:''Line 424'': <nowiki>Score points as Sniper: 1 CP</nowiki>
 +
#:''Line 428'': <nowiki>Kill as Sniper: 1 CP</nowiki>
 +
#:''Line 432'': <nowiki>'''(Advanced)''' Jarate assist as Sniper: 3 CP</nowiki>
 +
#:''Line 436'': <nowiki>'''(Advanced)''' Kill an enemy covered in Jarate: 5 CP</nowiki>
 +
#:''Line 443'': <nowiki>Score points as Sniper: 1 CP</nowiki>
 +
#:''Line 447'': <nowiki>Long range arrow kill as Sniper: 3 CP</nowiki>
 +
#:''Line 451'': <nowiki>'''(Advanced)''' Headshot with an arrow as Sniper: 4 CP</nowiki>
 +
#:''Line 455'': <nowiki>'''(Advanced)''' Close range arrow kill as Sniper: 4 CP</nowiki>
 +
#:''Line 459'': <nowiki>'''(Advanced)''' Taunt kill as Sniper: 15 CP</nowiki>
 +
#:''Line 466'': <nowiki>Score points as Spy: 2 CP</nowiki>
 +
#:''Line 470'': <nowiki>Destroy a building with a sapper: 4 CP</nowiki>
 +
#:''Line 474'': <nowiki>'''(Advanced)''' Absorb 125 health with the Dead Ringer: 5 CP</nowiki>
 +
#:''Line 478'': <nowiki>'''(Advanced)''' Survive an attack that would otherwise kill you: 8 CP</nowiki>
 +
#:''Line 485'': <nowiki>Score points as Spy: 2 CP</nowiki>
 +
#:''Line 489'': <nowiki>'''(Advanced)''' Kill Heavy, Medic, Sniper or Engineer as Spy: 3 CP</nowiki>
 +
#:''Line 493'': <nowiki>Destroy a building with a sapper: 4 CP</nowiki>
 +
#:''Line 497'': <nowiki>Undisguised kill as Spy: 4 CP</nowiki>
 +
#:''Line 501'': <nowiki>'''(Advanced)''' Backstab the enemy you are disguised as: 15 CP</nowiki>
 +
#:''Line 508'': <nowiki>Score points on Snowycoast: 1 CP</nowiki>
 +
#:''Line 512'': <nowiki>'''(Advanced)''' Win a round on Snowycoast: 15 CP</nowiki>
 +
#:''Line 519'': <nowiki>Score points on Vanguard: 1 CP</nowiki>
 +
#:''Line 523'': <nowiki>'''(Advanced)''' Win a round on Vanguard: 15 CP</nowiki>
 +
#:''Line 530'': <nowiki>Score points on Landfall: 1 CP</nowiki>
 +
#:''Line 534'': <nowiki>'''(Advanced)''' Win a round on Landfall: 15 CP</nowiki>
 +
#:''Line 541'': <nowiki>Score points on Highpass: 1 CP</nowiki>
 +
#:''Line 545'': <nowiki>'''(Advanced)''' Win a round on Highpass: 15 CP</nowiki>
 +
#:''Line 551'': <nowiki>Applied to any gamemode that involves the use of .</nowiki>
 +
#:''Line 556'': <nowiki>Despite the name, neither weapon was required to fulfill the contract.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Freaky_Fair_potions_table&action=edit Template:Freaky Fair potions table] has [{{fullurl:Special:WhatLinksHere/Template:Freaky Fair potions table|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 23 translations
 +
#:''Line 1'': <nowiki>Potions</nowiki>
 +
#:''Line 55'': <nowiki>Grants .</nowiki>
 +
#:''Line 85'': <nowiki>Grants .</nowiki>
 +
#:''Line 145'': <nowiki>Instantaneous</nowiki>
 +
#:''Line 180'': <nowiki>Turns the user into a .</nowiki>
 +
#:''Line 210'': <nowiki>Instantaneous</nowiki>
 +
#:''Line 216'': <nowiki>Refills the user's ammo to full.</nowiki>
 +
#:''Line 246'': <nowiki>Turns the user into a miniature  with a pumpkin head. Pressing the primary fire button  causes the user to detonate, dealing 5,000 damage to players and  in range.</nowiki>
 +
#:''Line 275'': <nowiki>Varies</nowiki>
 +
#:''Line 281'': <nowiki>Randomly grants one of the following effects:</nowiki>
 +
#:''Line 291'': <nowiki>'''Bumper Car''' (10 seconds): The user is put into a .</nowiki>
 +
#:''Line 298'': <nowiki>'''Unaffected by damage''' (10 seconds): The user has a 75% chance to dodge sources of incoming damage.</nowiki>
 +
#:''Line 305'': <nowiki>'''Marked For Death''' (10 seconds): The user is Marked for Death and receives 35% more damage from all incoming sources.</nowiki>
 +
#:''Line 312'': <nowiki>'''Frozen stiff''' (5 seconds): The user is unable to move.</nowiki>
 +
#:''Line 319'': <nowiki>'''Low gravity''' (10 seconds): The user's gravity is decreased.</nowiki>
 +
#:''Line 326'': <nowiki>'''Reverse gravity''' (10 seconds): The user's gravity is inverted.</nowiki>
 +
#:''Line 333'': <nowiki>'''1000 health''' (10 seconds): Max health is set to 1000. Once the duration ends, the remaining health is treated as  and begins to decay over time.</nowiki>
 +
#:''Line 340'': <nowiki>'''1 health''' (instantaneous): Max health is set to 1.</nowiki>
 +
#:''Line 347'': <nowiki>'''Overpowered''' (10 seconds): The user's health and ammo are refilled and they receive a Crit boost and invulnerability.</nowiki>
 +
#:''Line 354'': <nowiki>'''Respawned''' (instantaneous): Teleports the user back to spawn.</nowiki>
 +
#:''Line 361'': <nowiki>'''Speed bonus''' (15 seconds): Grants a speed boost.</nowiki>
 +
#:''Line 368'': <nowiki>'''Mini-Crits''' (10 seconds): Grants a mini-crit boost.</nowiki>
 +
#:''Line 375'': <nowiki>'''Midas touch''' (10 seconds): Any enemy killed by the user turns into a golden statue.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Maps_with_bot_support&action=edit Template:Maps with bot support] has [{{fullurl:Special:WhatLinksHere/Template:Maps with bot support|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 1 translation
 +
#:''Line 106'': <nowiki>BLU bots get stuck trying to leave one of BLU's spawn points. Therefore, BLU can only win if few or no BLU bots die when the faulty spawn point is in use.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Medieval_Mode_chat_parser&action=edit Template:Medieval Mode chat parser] has [{{fullurl:Special:WhatLinksHere/Template:Medieval Mode chat parser|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 28 translations
 +
#:''Line 1'': <nowiki>Word replacement</nowiki>
 +
#:''Line 9'': <nowiki>For a full listing of all word replacements, see .</nowiki>
 +
#:''Line 17'': <nowiki>Note: this chat filter is only applied to English words and does not work with other languages.</nowiki>
 +
#:''Line 31'': <nowiki>Original text</nowiki>
 +
#:''Line 39'': <nowiki>Replacement</nowiki>
 +
#:''Line 222'': <nowiki>Original text</nowiki>
 +
#:''Line 230'': <nowiki>Replacement</nowiki>
 +
#:''Line 423'': <nowiki>Punctuation</nowiki>
 +
#:''Line 436'': <nowiki>Original text</nowiki>
 +
#:''Line 444'': <nowiki>Replacement</nowiki>
 +
#:''Line 481'': <nowiki>Original text</nowiki>
 +
#:''Line 489'': <nowiki>Replacement</nowiki>
 +
#:''Line 526'': <nowiki>Insults</nowiki>
 +
#:''Line 536'': <nowiki>Original text</nowiki>
 +
#:''Line 544'': <nowiki>Replacement</nowiki>
 +
#:''Line 554'': <nowiki>''<adjective>'', ''<adjective> <noun>''</nowiki>
 +
#:''Line 569'': <nowiki>Adjectives</nowiki>
 +
#:''Line 638'': <nowiki>Nouns</nowiki>
 +
#:''Line 701'': <nowiki>Original text</nowiki>
 +
#:''Line 709'': <nowiki>Replacement</nowiki>
 +
#:''Line 793'': <nowiki>Original text</nowiki>
 +
#:''Line 801'': <nowiki>Replacement</nowiki>
 +
#:''Line 893'': <nowiki>Added to beginning of chat messages</nowiki>
 +
#:''Line 956'': <nowiki>Gods</nowiki>
 +
#:''Line 1037'': <nowiki>God adjectives</nowiki>
 +
#:''Line 1090'': <nowiki>Body parts</nowiki>
 +
#:''Line 1124'': <nowiki>Body part adjectives</nowiki>
 +
#:''Line 1205'': <nowiki>Added to end of chat messages</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_Gear_Grinder_missions&action=edit Template:Mvm Gear Grinder missions] has [{{fullurl:Special:WhatLinksHere/Template:Mvm Gear Grinder missions|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 2 translations
 +
#:''Line 3'': <nowiki>Operation Gear Grinder missions</nowiki>
 +
#:''Line 14'': <nowiki>Notable Robots</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_Mecha_Engine_missions&action=edit Template:Mvm Mecha Engine missions] has [{{fullurl:Special:WhatLinksHere/Template:Mvm Mecha Engine missions|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 5 translations
 +
#:''Line 3'': <nowiki>Operation Mecha Engine missions</nowiki>
 +
#:''Line 14'': <nowiki>Notable Robots</nowiki>
 +
#:''Line 25'': <nowiki></nowiki>
 +
#:''Line 38'': <nowiki></nowiki>
 +
#:''Line 48'': <nowiki></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_Oil_Spill_missions&action=edit Template:Mvm Oil Spill missions] has [{{fullurl:Special:WhatLinksHere/Template:Mvm Oil Spill missions|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 2 translations
 +
#:''Line 3'': <nowiki>Operation Oil Spill missions</nowiki>
 
#:''Line 14'': <nowiki>Notable Robots</nowiki>
 
#:''Line 14'': <nowiki>Notable Robots</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_Two_Cities_missions&action=edit Template:Mvm Two Cities missions] has [{{fullurl:Special:WhatLinksHere/Template:Mvm Two Cities missions|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 3 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_Two_Cities_missions&action=edit Template:Mvm Two Cities missions] has [{{fullurl:Special:WhatLinksHere/Template:Mvm Two Cities missions|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 3 translations
Line 3,791: Line 5,092:
 
#:''Line 13'': <nowiki>Notable Robots</nowiki>
 
#:''Line 13'': <nowiki>Notable Robots</nowiki>
 
#:''Line 27'': <nowiki></nowiki>
 
#:''Line 27'': <nowiki></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_loot_Oil_Spill&action=edit Template:Mvm loot Oil Spill] has [{{fullurl:Special:WhatLinksHere/Template:Mvm loot Oil Spill|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 10 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_loot_Gear_Grinder&action=edit Template:Mvm loot Gear Grinder] has [{{fullurl:Special:WhatLinksHere/Template:Mvm loot Gear Grinder|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 10 translations
#:''Line 3'': <nowiki>Operation Oil Spill loot</nowiki>
+
#:''Line 3'': <nowiki>Operation Gear Grinder loot</nowiki>
 
#:''Line 18'': <nowiki>Guaranteed loot</nowiki>
 
#:''Line 18'': <nowiki>Guaranteed loot</nowiki>
 
#:''Line 28'': <nowiki>Item from the random drop pool</nowiki>
 
#:''Line 28'': <nowiki>Item from the random drop pool</nowiki>
 
#:''Line 37'': <nowiki>Upon tour<br>completion</nowiki>
 
#:''Line 37'': <nowiki>Upon tour<br>completion</nowiki>
 
#:''Line 44'': <nowiki>Guaranteed loot</nowiki>
 
#:''Line 44'': <nowiki>Guaranteed loot</nowiki>
#:''Line 53'': <nowiki>Rust Botkiller MK.I weapons</nowiki>
+
#:''Line 53'': <nowiki>Carbonado Botkiller MK.I weapon</nowiki>
 
#:''Line 61'': <nowiki>Rare loot</nowiki>
 
#:''Line 61'': <nowiki>Rare loot</nowiki>
#:''Line 70'': <nowiki>Blood Botkiller Mk.I weapons</nowiki>
+
#:''Line 72'': <nowiki>Diamond Botkiller Mk.I weapon</nowiki>
#:''Line 79'': <nowiki>Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.</nowiki>
+
#:''Line 82'': <nowiki>Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.</nowiki>
 +
#:''Line 90'': <nowiki>Only one Botkiller type and weapon is awarded per completion.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_loot_Mecha_Engine&action=edit Template:Mvm loot Mecha Engine] has [{{fullurl:Special:WhatLinksHere/Template:Mvm loot Mecha Engine|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 10 translations
 +
#:''Line 3'': <nowiki>Operation Mecha Engine loot</nowiki>
 +
#:''Line 18'': <nowiki>Guaranteed loot</nowiki>
 +
#:''Line 28'': <nowiki>Item from the random drop pool</nowiki>
 +
#:''Line 37'': <nowiki>Upon tour<br>completion</nowiki>
 +
#:''Line 44'': <nowiki>Guaranteed loot</nowiki>
 +
#:''Line 53'': <nowiki>Silver Botkiller MK.II weapons</nowiki>
 +
#:''Line 61'': <nowiki>Rare loot</nowiki>
 +
#:''Line 72'': <nowiki>Gold Botkiller Mk.II weapons</nowiki>
 +
#:''Line 82'': <nowiki>Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.</nowiki>
 +
#:''Line 90'': <nowiki>Only one Botkiller type and weapon is awarded per completion.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_loot_Oil_Spill&action=edit Template:Mvm loot Oil Spill] has [{{fullurl:Special:WhatLinksHere/Template:Mvm loot Oil Spill|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 10 translations
 +
#:''Line 3'': <nowiki>Operation Oil Spill loot</nowiki>
 +
#:''Line 18'': <nowiki>Guaranteed loot</nowiki>
 +
#:''Line 28'': <nowiki>Item from the random drop pool</nowiki>
 +
#:''Line 37'': <nowiki>Upon tour<br>completion</nowiki>
 +
#:''Line 44'': <nowiki>Guaranteed loot</nowiki>
 +
#:''Line 53'': <nowiki>Rust Botkiller MK.I weapons</nowiki>
 +
#:''Line 61'': <nowiki>Rare loot</nowiki>
 +
#:''Line 70'': <nowiki>Blood Botkiller Mk.I weapons</nowiki>
 +
#:''Line 79'': <nowiki>Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.</nowiki>
 
#:''Line 87'': <nowiki>Only one Botkiller type and weapon is awarded per completion.</nowiki>
 
#:''Line 87'': <nowiki>Only one Botkiller type and weapon is awarded per completion.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Blast_Bevy&action=edit Template:Mvm mission Blast Bevy] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Blast Bevy|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 5 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_loot_Steel_Trap&action=edit Template:Mvm loot Steel Trap] has [{{fullurl:Special:WhatLinksHere/Template:Mvm loot Steel Trap|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 10 translations
#:''Line 43'': <nowiki>Limited</nowiki>
+
#:''Line 3'': <nowiki>Operation Steel Trap loot</nowiki>
#:''Line 128'': <nowiki>Limited</nowiki>
+
#:''Line 18'': <nowiki>Guaranteed loot</nowiki>
#:''Line 188'': <nowiki>Limited</nowiki>
+
#:''Line 28'': <nowiki>Item from the random drop pool</nowiki>
#:''Line 351'': <nowiki>Limited</nowiki>
+
#:''Line 37'': <nowiki>Upon tour<br>completion</nowiki>
#:''Line 362'': <nowiki>Limited</nowiki>
+
#:''Line 44'': <nowiki>Guaranteed loot</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Blastaway&action=edit Template:Mvm mission Blastaway] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Blastaway|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 33 translations
+
#:''Line 53'': <nowiki>Silver Botkiller MK.I weapons</nowiki>
#:''Line 18'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 61'': <nowiki>Rare loot</nowiki>
#:''Line 31'': <nowiki>Spawns with a second bomb</nowiki>
+
#:''Line 72'': <nowiki>Gold Botkiller Mk.I weapons</nowiki>
#:''Line 43'': <nowiki>Spawns from the river</nowiki>
+
#:''Line 82'': <nowiki>Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.</nowiki>
#:''Line 56'': <nowiki>Spawns from the river</nowiki>
+
#:''Line 90'': <nowiki>Only one Botkiller type and weapon is awarded per completion.</nowiki>
#:''Line 101'': <nowiki>Spawns with a second bomb</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_loot_Two_Cities&action=edit Template:Mvm loot Two Cities] has [{{fullurl:Special:WhatLinksHere/Template:Mvm loot Two Cities|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 10 translations
#:''Line 106'': <nowiki>Spawns from the river</nowiki>
+
#:''Line 3'': <nowiki>Operation Two Cities loot</nowiki>
#:''Line 118'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 16'': <nowiki>Guaranteed loot</nowiki>
#:''Line 155'': <nowiki>Spawns with a second bomb</nowiki>
+
#:''Line 32'': <nowiki>Item from the random drop pool</nowiki>
#:''Line 160'': <nowiki>Regenerates 1 HP per second</nowiki>
+
#:''Line 38'': <nowiki>At least 5 random common</nowiki>
#:''Line 165'': <nowiki>Spawns from the river</nowiki>
+
#:''Line 46'': <nowiki>Rare loot</nowiki>
#:''Line 177'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 57'': <nowiki>Rare Robot Part</nowiki>
#:''Line 190'': <nowiki>Spawns with a third bomb</nowiki>
+
#:''Line 64'': <nowiki>Upon tour<br>completion</nowiki>
#:''Line 195'': <nowiki>Spawns from the river</nowiki>
+
#:''Line 70'': <nowiki>Guaranteed loot</nowiki>
#:''Line 234'': <nowiki>Spawns with a second bomb</nowiki>
+
#:''Line 82'': <nowiki>Rare loot</nowiki>
#:''Line 274'': <nowiki>Spawns with a third bomb</nowiki>
+
#:''Line 96'': <nowiki>Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.</nowiki>
#:''Line 279'': <nowiki>Spawns from the river</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Alluvion&action=edit Template:Mvm mission Alluvion] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Alluvion|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 17 translations
#:''Line 289'': <nowiki>Spawns from the river</nowiki>
+
#:''Line 43'': <nowiki>Custom variant</nowiki>
#:''Line 327'': <nowiki>Spawns with a second bomb</nowiki>
+
#:''Line 60'': <nowiki>Custom variant</nowiki>
#:''Line 338'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 122'': <nowiki>Custom variant</nowiki>
#:''Line 358'': <nowiki>Spawns with a third bomb</nowiki>
+
#:''Line 137'': <nowiki>Custom variant</nowiki>
#:''Line 363'': <nowiki>Spawns from the river</nowiki>
+
#:''Line 159'': <nowiki>Custom variant</nowiki>
#:''Line 400'': <nowiki>Spawns with a second bomb</nowiki>
+
#:''Line 172'': <nowiki>Custom variant</nowiki>
#:''Line 405'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 217'': <nowiki>Custom variant</nowiki>
#:''Line 423'': <nowiki>Spawns with a third bomb</nowiki>
+
#:''Line 230'': <nowiki>Custom variant</nowiki>
#:''Line 433'': <nowiki>Spawns from the river</nowiki>
+
#:''Line 248'': <nowiki>Custom variant</nowiki>
#:''Line 447'': <nowiki>Spawns from the river</nowiki>
+
#:''Line 282'': <nowiki>Custom variant</nowiki>
#:''Line 462'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 300'': <nowiki>Custom variant</nowiki>
#:''Line 472'': <nowiki>Spawns from the river</nowiki>
+
#:''Line 338'': <nowiki>Custom variant</nowiki>
#:''Line 510'': <nowiki>Spawns with a second bomb</nowiki>
+
#:''Line 350'': <nowiki>Custom variant</nowiki>
#:''Line 515'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 363'': <nowiki>Custom variant</nowiki>
#:''Line 535'': <nowiki>Spawns from the river</nowiki>
+
#:''Line 385'': <nowiki>Custom variant</nowiki>
#:''Line 547'': <nowiki>Spawns with a third bomb</nowiki>
+
#:''Line 435'': <nowiki>Custom variant</nowiki>
#:''Line 552'': <nowiki>Spawns from the river</nowiki>
+
#:''Line 447'': <nowiki>Custom variant</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Antecedent_Sapience&action=edit Template:Mvm mission Antecedent Sapience] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Antecedent Sapience|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 11 translations
 +
#:''Line 36'': <nowiki>No damage bonus</nowiki>
 +
#:''Line 53'': <nowiki>Regenerates 10 HP per second</nowiki>
 +
#:''Line 136'': <nowiki>Spawns from the river and takes the same path as the bomb</nowiki>
 +
#:''Line 182'': <nowiki>Audio cue announces its arrival</nowiki>
 +
#:''Line 239'': <nowiki>-1 health drained per second</nowiki>
 +
#:''Line 363'': <nowiki>Spawns from the river and takes the same path as the bomb</nowiki>
 +
#:''Line 378'': <nowiki>Spawns from the river and takes the opposite path as the bomb</nowiki>
 +
#:''Line 448'': <nowiki>Regenerates 10 HP per second</nowiki>
 +
#:''Line 511'': <nowiki>Spawns from the garage and takes the same path as the bomb</nowiki>
 +
#:''Line 543'': <nowiki>Spawns from the garage and takes the same path as the bomb</nowiki>
 +
#:''Line 588'': <nowiki>Audio cue announces its arrival</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Armored_Apparatus&action=edit Template:Mvm mission Armored Apparatus] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Armored Apparatus|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 5 translations
 +
#:''Line 53'': <nowiki>No 100% critical hit chance on kill</nowiki>
 +
#:''Line 115'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 205'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 246'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 334'': <nowiki>Spawns from the flank</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Autonomous_Annihilation&action=edit Template:Mvm mission Autonomous Annihilation] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Autonomous Annihilation|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 24 translations
 +
#:''Line 53'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 81'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 88'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 90'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 124'': <nowiki>+320% rage gained on hit</nowiki>
 +
#:''Line 134'': <nowiki>+320% rage gained on hit</nowiki>
 +
#:''Line 141'': <nowiki>+320% rage gained on hit</nowiki>
 +
#:''Line 156'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 196'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 219'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 235'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 240'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 248'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 263'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 265'': <nowiki></nowiki>
 +
#:''Line 267'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 267'': <nowiki>50% faster move speed while deployed</nowiki>
 +
#:''Line 276'': <nowiki></nowiki>
 +
#:''Line 276'': <nowiki>50% slower spin up time</nowiki>
 +
#:''Line 333'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 338'': <nowiki></nowiki>
 +
#:''Line 340'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 365'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 390'': <nowiki>The&nbsp;</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Bandwidth_Beatdown&action=edit Template:Mvm mission Bandwidth Beatdown] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Bandwidth Beatdown|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 44 translations
 +
#:''Line 8'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 13'': <nowiki>The</nowiki>
 +
#:''Line 15'': <nowiki></nowiki>
 +
#:''Line 26'': <nowiki>The</nowiki>
 +
#:''Line 28'': <nowiki>The</nowiki>
 +
#:''Line 30'': <nowiki>The</nowiki>
 +
#:''Line 39'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 54'': <nowiki>Spawns similarly to Spy-bots</nowiki>
 +
#:''Line 86'': <nowiki></nowiki>
 +
#:''Line 101'': <nowiki>The</nowiki>
 +
#:''Line 103'': <nowiki></nowiki>
 +
#:''Line 105'': <nowiki>50% slower move speed while deployed</nowiki>
 +
#:''Line 110'': <nowiki>The</nowiki>
 +
#:''Line 114'': <nowiki></nowiki>
 +
#:''Line 118'': <nowiki>The</nowiki>
 +
#:''Line 123'': <nowiki></nowiki>
 +
#:''Line 125'': <nowiki>50% slower move speed while deployed</nowiki>
 +
#:''Line 130'': <nowiki>The</nowiki>
 +
#:''Line 134'': <nowiki></nowiki>
 +
#:''Line 143'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
 +
#:''Line 158'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 175'': <nowiki>Takes opposite path as the bomb</nowiki>
 +
#:''Line 219'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
 +
#:''Line 229'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
 +
#:''Line 236'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
 +
#:''Line 243'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
 +
#:''Line 267'': <nowiki>Boss will announce its own arrival</nowiki>
 +
#:''Line 285'': <nowiki>Takes opposite path as the bomb</nowiki>
 +
#:''Line 295'': <nowiki>Takes opposite path as the bomb</nowiki>
 +
#:''Line 309'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
 +
#:''Line 323'': <nowiki>Shoots <span style="color:#00ffdd">Cyan</span> colored projectiles</nowiki>
 +
#:''Line 328'': <nowiki>Shoots <span style="color:#32cd32">Lime Green</span> colored projectiles</nowiki>
 +
#:''Line 333'': <nowiki>Shoots <span style="color:#ff0000">Red</span> colored projectiles</nowiki>
 +
#:''Line 343'': <nowiki>Shoots <span style="color:#5885a2">Team Spirit BLU</span> colored projectiles</nowiki>
 +
#:''Line 348'': <nowiki>Shoots <span style="color:#ff69b4">Pink as Hell</span> colored projectiles</nowiki>
 +
#:''Line 353'': <nowiki>Shoots <span style="color:#c36c2d">Cream Spirit RED</span> colored projectiles</nowiki>
 +
#:''Line 367'': <nowiki>Audio cue will announce its arrival</nowiki>
 +
#:''Line 372'': <nowiki>Takes same path as the bomb</nowiki>
 +
#:''Line 407'': <nowiki>Takes opposite path as the bomb</nowiki>
 +
#:''Line 431'': <nowiki>Boss will announce its own arrival</nowiki>
 +
#:''Line 442'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
 +
#:''Line 452'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 457'': <nowiki>The</nowiki>
 +
#:''Line 459'': <nowiki></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Binary_Breaker&action=edit Template:Mvm mission Binary Breaker] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Binary Breaker|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 16 translations
 +
#:''Line 41'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 63'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 96'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 217'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 232'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 263'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 273'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 298'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 308'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 318'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 379'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 389'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 439'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 461'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 466'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 476'': <nowiki>Spawns from the flank</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Brushfire&action=edit Template:Mvm mission Brushfire] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Brushfire|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 26 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Brushfire&action=edit Template:Mvm mission Brushfire] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Brushfire|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 26 translations
 
#:''Line 17'': <nowiki>No overheal penalty</nowiki>
 
#:''Line 17'': <nowiki>No overheal penalty</nowiki>
Line 3,869: Line 5,297:
 
#:''Line 498'': <nowiki>Spawns similarly to Spy-bots</nowiki>
 
#:''Line 498'': <nowiki>Spawns similarly to Spy-bots</nowiki>
 
#:''Line 518'': <nowiki>Administrator will announce its arrival</nowiki>
 
#:''Line 518'': <nowiki>Administrator will announce its arrival</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Cash_Out_Crash_Out&action=edit Template:Mvm mission Cash Out Crash Out] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Cash Out Crash Out|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 26 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Choir_of_Robots&action=edit Template:Mvm mission Choir of Robots] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Choir of Robots|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 2 translations
#:''Line 13'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 257'': <nowiki>Uses Final Tank Skin</nowiki>
#:''Line 14'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 268'': <nowiki>Uses Final Tank Skin</nowiki>
#:''Line 15'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 16'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 17'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 18'': <nowiki></nowiki>
 
#:''Line 19'': <nowiki></nowiki>
 
#:''Line 20'': <nowiki></nowiki>
 
#:''Line 41'': <nowiki>Behaves similarly to regular Sniper-bots</nowiki>
 
#:''Line 51'': <nowiki>Chips carrier</nowiki>
 
#:''Line 83'': <nowiki>Spawns from the right garage and takes the left path</nowiki>
 
#:''Line 93'': <nowiki>Spawns from the left garage and takes the center path</nowiki>
 
#:''Line 108'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 116'': <nowiki>Behaves similarly to regular Sniper-bots</nowiki>
 
#:''Line 126'': <nowiki>Chips carrier</nowiki>
 
#:''Line 173'': <nowiki>Chips carrier</nowiki>
 
#:''Line 178'': <nowiki>Drops 25 chips on death</nowiki>
 
#:''Line 200'': <nowiki>Chips carrier</nowiki>
 
#:''Line 236'': <nowiki>Spawns from the right garage and takes the left path</nowiki>
 
#:''Line 273'': <nowiki>Behaves similarly to regular Sniper-bots</nowiki>
 
#:''Line 283'': <nowiki>Chips carrier</nowiki>
 
#:''Line 361'': <nowiki>Chips carrier</nowiki>
 
#:''Line 375'': <nowiki>Activates Mmmph as if airblasting projectiles</nowiki>
 
#:''Line 420'': <nowiki>Spawns from the left garage and takes the center path</nowiki>
 
#:''Line 431'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 441'': <nowiki>Chips carrier</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Dihydrogen_Monoxide&action=edit Template:Mvm mission Dihydrogen Monoxide] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Dihydrogen Monoxide|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Dihydrogen_Monoxide&action=edit Template:Mvm mission Dihydrogen Monoxide] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Dihydrogen Monoxide|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 2 translations
 
#:''Line 26'': <nowiki>Random choice</nowiki>
 
#:''Line 26'': <nowiki>Random choice</nowiki>
Line 3,904: Line 5,308:
 
#:''Line 434'': <nowiki>Random choice</nowiki>
 
#:''Line 434'': <nowiki>Random choice</nowiki>
 
#:''Line 439'': <nowiki>Icons are hidden</nowiki>
 
#:''Line 439'': <nowiki>Icons are hidden</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_alpine_assault&action=edit Template:Mvm mission alpine assault] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission alpine assault|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 7 translations
 +
#:''Line 21'': <nowiki>Appears at flank<br>Begins with full charge</nowiki>
 +
#:''Line 31'': <nowiki>Appears at flank</nowiki>
 +
#:''Line 39'': <nowiki>Appears at flank</nowiki>
 +
#:''Line 48'': <nowiki>Appears at flank</nowiki>
 +
#:''Line 212'': <nowiki><br>Appears at flank</nowiki>
 +
#:''Line 256'': <nowiki>blast radius increased</nowiki>
 +
#:''Line 314'': <nowiki>Limited support</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_backwood_blockade&action=edit Template:Mvm mission backwood blockade] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission backwood blockade|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 15 translations
 +
#:''Line 18'': <nowiki>Wave begins after 1A-1 is all dead</nowiki>
 +
#:''Line 48'': <nowiki>Wave begins after 2A is all dead</nowiki>
 +
#:''Line 67'': <nowiki>Wave begins after 2B has finished spawning</nowiki>
 +
#:''Line 79'': <nowiki>Wave begins after 2A is all dead</nowiki>
 +
#:''Line 102'': <nowiki>Wave begins after 3A has finished spawning</nowiki>
 +
#:''Line 124'': <nowiki>Wave begins after 3B has finished spawning</nowiki>
 +
#:''Line 165'': <nowiki>Wave begins after 4A is all dead</nowiki>
 +
#:''Line 205'': <nowiki>Wave begins after 5A is all dead</nowiki>
 +
#:''Line 220'': <nowiki>Wave begins after 5A is all dead</nowiki>
 +
#:''Line 251'': <nowiki>Takes left path</nowiki>
 +
#:''Line 261'': <nowiki>Takes right path</nowiki>
 +
#:''Line 307'': <nowiki>Takes left path</nowiki>
 +
#:''Line 317'': <nowiki>Wave begins after 7A-1 is all dead</nowiki>
 +
#:''Line 333'': <nowiki>Wave begins after 7B is all dead</nowiki>
 +
#:''Line 344'': <nowiki>Wave begins after 7C is all dead</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Necromantic_Nonsense_stats_change&action=edit Template:Necromantic Nonsense stats change] has [{{fullurl:Special:WhatLinksHere/Template:Necromantic Nonsense stats change|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 30 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Necromantic_Nonsense_stats_change&action=edit Template:Necromantic Nonsense stats change] has [{{fullurl:Special:WhatLinksHere/Template:Necromantic Nonsense stats change|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 30 translations
 
#:''Line 3'': <nowiki>New Stats/Stats Change</nowiki>
 
#:''Line 3'': <nowiki>New Stats/Stats Change</nowiki>
Line 3,935: Line 5,363:
 
#:''Line 171'': <nowiki>60% faster weapon switch<br> On Hit: 100% chance to stun non-giants for 3 seconds<br> -98.5% damage penalty</nowiki>
 
#:''Line 171'': <nowiki>60% faster weapon switch<br> On Hit: 100% chance to stun non-giants for 3 seconds<br> -98.5% damage penalty</nowiki>
 
#:''Line 177'': <nowiki>+100% buff duration<br> +25% rage gained on hit<br> +50% banner radius</nowiki>
 
#:''Line 177'': <nowiki>+100% buff duration<br> +25% rage gained on hit<br> +50% banner radius</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Freaky_Fair_potions_table&action=edit Template:Freaky Fair potions table] has [{{fullurl:Special:WhatLinksHere/Template:Freaky Fair potions table|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 25 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Prolander_banned_weapons&action=edit Template:Prolander banned weapons] has [{{fullurl:Special:WhatLinksHere/Template:Prolander banned weapons|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 1 translation
#:''Line 1'': <nowiki>Potions</nowiki>
+
#:''Line 43'': <nowiki>Banned from both the default whitelist and the pick/ban process.</nowiki>
#:''Line 9'': <nowiki>Potion</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Reference_pose_list&action=edit Template:Reference pose list] has [{{fullurl:Special:WhatLinksHere/Template:Reference pose list|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 21 translations
#:''Line 22'': <nowiki>Grants .</nowiki>
+
#:''Line 4'': <nowiki>Method</nowiki>
#:''Line 35'': <nowiki>Grants .</nowiki>
+
#:''Line 12'': <nowiki>Equip and switch to the , , or . Walk outside of your spawn room and type  in the . When you respawn, quickly go back to your dropped weapon. Switch to the same weapon and use it by holding down primary fire. While still holding down primary fire, pick up the dropped item. You are now in the reference pose, indicated by a bugged viewmodel.</nowiki>
#:''Line 61'': <nowiki>Instantaneous</nowiki>
+
#:''Line 21'': <nowiki>Equip and switch to the . Walk outside of your spawn room and type  in the console. When you respawn, quickly go back to your dropped Beggar's Bazooka. Switch to it and empty its ammo by holding down primary fire. The last rocket cannot be a misfire. While still holding down primary fire, pick up the dropped Beggar's Bazooka. You are now in the reference pose, indicated by a bugged viewmodel.</nowiki>
#:''Line 66'': <nowiki>Same effect as the .</nowiki>
+
#:''Line 28'': <nowiki>By equipping the  and the , then rocket jumping high enough to take fall damage, you may occasionally switch to the reference pose until you land on either the ground or another player.</nowiki>
#:''Line 79'': <nowiki>Turns the user into a .</nowiki>
+
#:''Line 35'': <nowiki>You can use any of the three s and the  to enter the reference pose. Equip any of the banners, then charge them up by damaging another player; once charged, go into your loadout and equip the B.A.S.E. Jumper. Once done, use the banner by holding down primary fire. Now return to the spawn and simply walk into the . You are now in the reference pose indicated by a bugged viewmodel.</nowiki>
#:''Line 92'': <nowiki>Instantaneous</nowiki>
+
#:''Line 41'': <nowiki>You will not have the effects of the banner you are using, but you can use the B.A.S.E. Jumper's parachute.</nowiki>
#:''Line 97'': <nowiki>Refills the user's ammo to full.</nowiki>
+
#:''Line 50'': <nowiki>Equip and switch to any primary that can . Walk outside of your spawn room and type  in the console. When you respawn, quickly go back to your dropped primary. Switch to it and empty its ammo by holding down alt-fire. While still holding down alt-fire, pick up the dropped primary. You are now in the reference pose, indicated by a bugged viewmodel.</nowiki>
#:''Line 110'': <nowiki>Turns the user into a miniature with a pumpkin head. Pressing the primary fire button  causes the user to detonate, dealing 5,000 damage to players and buildings in range.</nowiki>
+
#:''Line 57'': <nowiki>only</nowiki>
#:''Line 123'': <nowiki>Varies</nowiki>
+
#:''Line 62'': <nowiki>If you use the just as you get turned into the first Zombie, you enter the reference pose.</nowiki>
#:''Line 128'': <nowiki>Grants one of several random effects. The possible effects are:</nowiki>
+
#:''Line 71'': <nowiki>Equip the  and any non-shield secondary. With your secondary weapon out, switch to any shield and refresh your loadout by either swapping the weapons in spawn or touching the Resupply cabinet. You are now in the reference pose, indicated by a bugged viewmodel.</nowiki>
#:''Line 137'': <nowiki>'''Bumper Car''' (10 seconds): The user is put into a .</nowiki>
+
#:''Line 77'': <nowiki>You will not be able to charge with your shield while in the reference pose, but you can use the B.A.S.E. Jumper's parachute.</nowiki>
#:''Line 143'': <nowiki>'''Unaffected by damage''' (10 seconds): The user has a 75% chance to dodge sources of incoming damage.</nowiki>
+
#:''Line 86'': <nowiki>Equip and switch to any primary (the  is recommended due to its increased ammo consumption rate). Type  in the console. When you respawn, quickly go back to your dropped primary. Empty your current weapon by holding primary fire. While still holding down primary fire, pick up the weapon you dropped when you died. You are now in the reference pose, indicated by a bugged viewmodel.</nowiki>
#:''Line 149'': <nowiki>'''Marked For Death''' (10 seconds): The user is Marked for Death and receives 35% more damage from all incoming sources.</nowiki>
+
#:''Line 93'': <nowiki>Zombie Infection only</nowiki>
#:''Line 155'': <nowiki>'''Frozen stiff''' (5 seconds): The user is unable to move.</nowiki>
+
#:''Line 98'': <nowiki>If you unrev your primary just as you get turned into the first Zombie, you will enter the reference pose.</nowiki>
#:''Line 161'': <nowiki>'''Low gravity''' (10 seconds): The user's gravity is decreased.</nowiki>
+
#:''Line 106'': <nowiki>Equip and switch to the . Walk outside of your spawn room and type in the console. When you respawn, quickly go back to your dropped weapon. Switch to the same weapon and use it by holding down primary fire. While still holding down primary fire, pick up the dropped item. You are now in the reference pose, indicated by a bugged viewmodel.</nowiki>
#:''Line 167'': <nowiki>'''Reverse gravity''' (10 seconds): The user's gravity is inverted.</nowiki>
+
#:''Line 114'': <nowiki>While playing any class, find a friendly Engineer's Dispenser. Get close to their Dispenser and type  in console.<br>After respawning, run over and pick up your recently dropped weapon to reset its disappear timer. Try to pick it up while ''standing'' in the Dispenser (easier to do if the Dispenser is up against a wall).</nowiki>
#:''Line 173'': <nowiki>'''1000 health''' (10 seconds): Max health is set to 1000. Once the duration ends, the remaining health is treated as  and begins to decay over time.</nowiki>
+
#:''Line 121'': <nowiki>only</nowiki>
#:''Line 179'': <nowiki>'''1 health''' (instantaneous): Max health is set to 1.</nowiki>
+
#:''Line 126'': <nowiki>While in Setup time, use the command  and then select the class you were playing as to enter the reference pose.</nowiki>
#:''Line 185'': <nowiki>'''Overpowered''' (10 seconds): The user's health and ammo are refilled and they receive a Crit boost and invulnerability.</nowiki>
+
#:''Line 133'': <nowiki>only</nowiki>
#:''Line 191'': <nowiki>'''Respawned''' (instantaneous): Teleports the user back to spawn.</nowiki>
+
#:''Line 138'': <nowiki>While playing as any class, equip a weapon that you can taunt with. Walk outside of the spawn room and equip a different weapon that you can also taunt with. Go back into the spawn room and make sure you have enough money left for an upgrade. While holding the item, go towards the  then taunt. While the taunt is playing, get an upgrade. When you get out of the Upgrade Station, you are in the reference pose as indicated by the bugged viewmodel.</nowiki>
#:''Line 197'': <nowiki>'''Speed bonus''' (15 seconds): Grants a speed boost.</nowiki>
+
#:''Line 144'': <nowiki>If done with a consumable, you can only equip a similar consumable (e.g. if you equip a , you have to equip another food item).</nowiki>
#:''Line 203'': <nowiki>'''Mini-Crits''' (10 seconds): Grants a mini-crit boost.</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Trade_Offer_errors&action=edit Template:Trade Offer errors] has [{{fullurl:Special:WhatLinksHere/Template:Trade Offer errors|limit=5&namespace=0&hideredirs=1}} 5 uses] and is missing 22 translations
#:''Line 209'': <nowiki>'''Midas touch''' (10 seconds): Any enemy killed by the user turns into a golden statue.</nowiki>
+
#:''Line 2'': <nowiki>Steam trade offer errors</nowiki>
 +
#:''Line 12'': <nowiki>Error code<br>Internal name</nowiki>
 +
#:''Line 21'': <nowiki>Encountered when</nowiki>
 +
#:''Line 30'': <nowiki>Explanation</nowiki>
 +
#:''Line 41'': <nowiki>Sending, accepting, declining, or cancelling trade offers.</nowiki>
 +
#:''Line 50'': <nowiki>Generic failure, shown if a more specific error could not be determined.</nowiki>
 +
#:''Line 61'': <nowiki>Sending, accepting, declining, or cancelling trade offers.</nowiki>
 +
#:''Line 70'': <nowiki>The trade offer is in an "invalid state" and cannot be acted upon. Often requires a new trade offer to be sent.</nowiki>
 +
#:''Line 81'': <nowiki>Sending, accepting, declining, or cancelling trade offers.</nowiki>
 +
#:''Line 90'': <nowiki>The trade offer cannot be sent or accepted due to you being unable to trade with the other user.<br>Possibly also caused by an invalid trade token (when using a trade offer URL).<br>The other user is unable to send or receive one of the items in the trade (due to a  ban or having a full inventory).</nowiki>
 +
#:''Line 101'': <nowiki>Sending, accepting, declining, or cancelling trade offers.</nowiki>
 +
#:''Line 110'': <nowiki>Steam's trade offer server took too long to reply. It is possible the trade offer succeeded anyway.</nowiki>
 +
#:''Line 121'': <nowiki>Sending, accepting, declining, or cancelling trade offers.</nowiki>
 +
#:''Line 130'': <nowiki>The trade offer service is currently unavailable.</nowiki>
 +
#:''Line 141'': <nowiki>Sending, accepting, declining, or cancelling trade offers.</nowiki>
 +
#:''Line 150'': <nowiki>You are over your limit of active trade offers (including those that require confirmation, but does not include those in escrow).<br>Users are limited to 5 offers to a single recipient, or 30 active offers total.<br>If this error occurs when accepting a trade offer, one of the items in the trade may exceed your inventory for that game.</nowiki>
 +
#:''Line 161'': <nowiki>Sending, accepting, declining, or cancelling trade offers.</nowiki>
 +
#:''Line 170'': <nowiki>One or more of the items in the trade offer do not exist in the inventory anymore. Also used for revoked guest passes.</nowiki>
 +
#:''Line 181'': <nowiki>Accepting trade offers.</nowiki>
 +
#:''Line 190'': <nowiki>Trade offer has already been accepted, also used for guest passes that have already been redeemed.</nowiki>
 +
#:''Line 201'': <nowiki>Sending trade offers.</nowiki>
 +
#:''Line 210'': <nowiki>Trade offer cannot be sent because you have recently changed your Steam username.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Audio_cue&action=edit Template:Audio cue] has [{{fullurl:Special:WhatLinksHere/Template:Audio cue|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 3 translations
 +
#:''Line 3'': <nowiki>Play</nowiki>
 +
#:''Line 8'': <nowiki>Resume</nowiki>
 +
#:''Line 13'': <nowiki>Play</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Backpack_sounds&action=edit Template:Backpack sounds] has [{{fullurl:Special:WhatLinksHere/Template:Backpack sounds|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 67 translations
 +
#:''Line 2'': <nowiki>Backpack item noises</nowiki>
 +
#:''Line 10'': <nowiki>Noise</nowiki>
 +
#:''Line 17'': <nowiki>Example item</nowiki>
 +
#:''Line 25'': <nowiki>Pickup noise</nowiki>
 +
#:''Line 32'': <nowiki>Drop noise</nowiki>
 +
#:''Line 40'': <nowiki>Parasite pickup</nowiki>
 +
#:''Line 47'': <nowiki>Parasite drop</nowiki>
 +
#:''Line 56'': <nowiki>Bag pickup</nowiki>
 +
#:''Line 63'': <nowiki>Bag drop</nowiki>
 +
#:''Line 72'': <nowiki>Bald head</nowiki>
 +
#:''Line 82'': <nowiki>Bottle pickup</nowiki>
 +
#:''Line 89'': <nowiki>Bottle drop</nowiki>
 +
#:''Line 98'': <nowiki>Boxing gloves pickup</nowiki>
 +
#:''Line 105'': <nowiki>Boxing gloves drop</nowiki>
 +
#:''Line 114'': <nowiki>Cardboard pickup</nowiki>
 +
#:''Line 121'': <nowiki>Cardboard drop</nowiki>
 +
#:''Line 130'': <nowiki>ConTracker pickup</nowiki>
 +
#:''Line 137'': <nowiki>ConTracker drop</nowiki>
 +
#:''Line 146'': <nowiki>Crate pickup</nowiki>
 +
#:''Line 153'': <nowiki>Crate drop</nowiki>
 +
#:''Line 162'': <nowiki>Default pickup</nowiki>
 +
#:''Line 169'': <nowiki>Default drop</nowiki>
 +
#:''Line 178'': <nowiki>Revolver cylinder spin</nowiki>
 +
#:''Line 188'': <nowiki>Gooey pickup</nowiki>
 +
#:''Line 198'': <nowiki>Hat pickup</nowiki>
 +
#:''Line 205'': <nowiki>Hat drop</nowiki>
 +
#:''Line 214'': <nowiki>Heavy gun pickup</nowiki>
 +
#:''Line 221'': <nowiki>Heavy gun drop</nowiki>
 +
#:''Line 230'': <nowiki>Helmet pickup</nowiki>
 +
#:''Line 237'': <nowiki>Helmet drop</nowiki>
 +
#:''Line 246'': <nowiki>Large knife pickup</nowiki>
 +
#:''Line 256'': <nowiki>Small knife pickup</nowiki>
 +
#:''Line 266'': <nowiki>Leather pickup</nowiki>
 +
#:''Line 276'': <nowiki>Light gun pickup</nowiki>
 +
#:''Line 283'': <nowiki>Light gun drop</nowiki>
 +
#:''Line 292'': <nowiki>Medal pickup</nowiki>
 +
#:''Line 302'': <nowiki>Metal pot pickup</nowiki>
 +
#:''Line 309'': <nowiki>Metal pot drop</nowiki>
 +
#:''Line 318'': <nowiki>Metal scrap pickup</nowiki>
 +
#:''Line 325'': <nowiki>Metal scrap drop</nowiki>
 +
#:''Line 334'': <nowiki>Tiny metal pickup</nowiki>
 +
#:''Line 341'': <nowiki>Tiny metal drop</nowiki>
 +
#:''Line 350'': <nowiki>Metal weapon pickup</nowiki>
 +
#:''Line 357'': <nowiki>Metal weapon drop</nowiki>
 +
#:''Line 366'': <nowiki>Pyroland item pickup</nowiki>
 +
#:''Line 373'': <nowiki>Pyroland item drop</nowiki>
 +
#:''Line 382'': <nowiki>Night vision goggles turning on</nowiki>
 +
#:''Line 392'': <nowiki>Item pack pickup</nowiki>
 +
#:''Line 399'': <nowiki>Item pack drop</nowiki>
 +
#:''Line 408'': <nowiki>Paint can pickup</nowiki>
 +
#:''Line 418'': <nowiki>Paper pickup</nowiki>
 +
#:''Line 428'': <nowiki>Robot arm pickup</nowiki>
 +
#:''Line 435'': <nowiki>Robot arm drop</nowiki>
 +
#:''Line 444'': <nowiki>Rubber pickup</nowiki>
 +
#:''Line 454'': <nowiki>Sandwich pickup</nowiki>
 +
#:''Line 461'': <nowiki>Sandwich drop</nowiki>
 +
#:''Line 470'': <nowiki>Shovel pickup</nowiki>
 +
#:''Line 477'': <nowiki>Shovel drop</nowiki>
 +
#:''Line 486'': <nowiki>Soda can pickup</nowiki>
 +
#:''Line 493'': <nowiki>Soda can drop</nowiki>
 +
#:''Line 502'': <nowiki>Umbrella pickup</nowiki>
 +
#:''Line 512'': <nowiki>Watch pickup</nowiki>
 +
#:''Line 519'': <nowiki>Watch drop</nowiki>
 +
#:''Line 528'': <nowiki>Wooden pole pickup</nowiki>
 +
#:''Line 535'': <nowiki>Wood pole drop</nowiki>
 +
#:''Line 544'': <nowiki>Wood weapon pickup</nowiki>
 +
#:''Line 551'': <nowiki>Wood weapon drop</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Golden_Charity_destroyed_wrenches&action=edit Template:Golden Charity destroyed wrenches] has [{{fullurl:Special:WhatLinksHere/Template:Golden Charity destroyed wrenches|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 4 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Golden_Charity_destroyed_wrenches&action=edit Template:Golden Charity destroyed wrenches] has [{{fullurl:Special:WhatLinksHere/Template:Golden Charity destroyed wrenches|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 4 translations
 
#:''Line 1'': <nowiki>Participants are listed in the order in which they joined the fundraiser, with handles displayed as they appeared at the time of their involvement.</nowiki>
 
#:''Line 1'': <nowiki>Participants are listed in the order in which they joined the fundraiser, with handles displayed as they appeared at the time of their involvement.</nowiki>
Line 3,966: Line 5,487:
 
#:''Line 38'': <nowiki>Backpack</nowiki>
 
#:''Line 38'': <nowiki>Backpack</nowiki>
 
#:''Line 49'': <nowiki>Wiki Profile</nowiki>
 
#:''Line 49'': <nowiki>Wiki Profile</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_cosmetics_with_Genteel_Smoke&action=edit Template:List of cosmetics with Genteel Smoke] has [{{fullurl:Special:WhatLinksHere/Template:List of cosmetics with Genteel Smoke|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 3 translations
 +
#:''Line 2'': <nowiki>Cosmetics with</nowiki>
 +
#:''Line 126'': <nowiki>Does not apply to all .</nowiki>
 +
#:''Line 131'': <nowiki>Uses a thinner variant.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:List_of_weapons_associated_with_knockback&action=edit Template:List of weapons associated with knockback] has [{{fullurl:Special:WhatLinksHere/Template:List of weapons associated with knockback|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>List of weapons associated with knockback</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Marina_Mayhem_stats_change&action=edit Template:Marina Mayhem stats change] has [{{fullurl:Special:WhatLinksHere/Template:Marina Mayhem stats change|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 31 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Marina_Mayhem_stats_change&action=edit Template:Marina Mayhem stats change] has [{{fullurl:Special:WhatLinksHere/Template:Marina Mayhem stats change|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 31 translations
 
#:''Line 3'': <nowiki>New Stats/Stats Change</nowiki>
 
#:''Line 3'': <nowiki>New Stats/Stats Change</nowiki>
Line 3,998: Line 5,525:
 
#:''Line 206'': <nowiki>Critical damage is affected by range</nowiki>
 
#:''Line 206'': <nowiki>Critical damage is affected by range</nowiki>
 
#:''Line 213'': <nowiki>+25% damage bonus<br> +25% damage bonus while disguised</nowiki>
 
#:''Line 213'': <nowiki>+25% damage bonus<br> +25% damage bonus while disguised</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Circuit_Board_Torture&action=edit Template:Mvm mission Circuit Board Torture] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Circuit Board Torture|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 21 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Astronautical_Nausea&action=edit Template:Mvm mission Astronautical Nausea] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Astronautical Nausea|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 1 translation
#:''Line 75'': <nowiki>Play sound when subwave is over</nowiki>
+
#:''Line 324'': <nowiki>Spawns from the wormhole</nowiki>
#:''Line 84'': <nowiki>Play sound when subwave is over</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Binary_Broadcast&action=edit Template:Mvm mission Binary Broadcast] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Binary Broadcast|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 13 translations
#:''Line 133'': <nowiki>Play sound when subwave begin</nowiki>
+
#:''Line 39'': <nowiki>Spawns from the carrier tank or the top</nowiki>
#:''Line 137'': <nowiki>Play sound when subwave is over</nowiki>
+
#:''Line 82'': <nowiki>Spawns from the carrier tank or the top</nowiki>
#:''Line 269'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 105'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
#:''Line 313'': <nowiki>100% slower spin up time</nowiki>
+
#:''Line 159'': <nowiki>Spawns from the carrier tank or the top</nowiki>
#:''Line 323'': <nowiki></nowiki>
+
#:''Line 168'': <nowiki>Spawns from the carrier tank or the top</nowiki>
#:''Line 381'': <nowiki>Play sound when subwave begin</nowiki>
+
#:''Line 191'': <nowiki>Spawns from the carrier tank or the top</nowiki>
#:''Line 392'': <nowiki>Tank comes with sticky cannon</nowiki>
+
#:''Line 203'': <nowiki>Audio cue announces its arrival</nowiki>
#:''Line 407'': <nowiki>Play sound when subwave begin</nowiki>
+
#:''Line 272'': <nowiki>Spawns from the carrier tank or the top</nowiki>
#:''Line 433'': <nowiki>Play sound when subwave begin</nowiki>
+
#:''Line 403'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
#:''Line 442'': <nowiki></nowiki>
+
#:''Line 413'': <nowiki>Spawns from the carrier tank or the top</nowiki>
#:''Line 450'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 434'': <nowiki>Spawns from the carrier tank or the top</nowiki>
#:''Line 452'': <nowiki>On hit: Force victim to laugh</nowiki>
+
#:''Line 453'': <nowiki>Spawns from the carrier tank or the top</nowiki>
#:''Line 470'': <nowiki>Play sound when subwave start spawning</nowiki>
+
#:''Line 472'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
#:''Line 573'': <nowiki>Drag enemy towards them on hit</nowiki>
 
#:''Line 582'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 603'': <nowiki>Play sound when subwave begin</nowiki>
 
#:''Line 642'': <nowiki>Does not leave spawn</nowiki>
 
#:''Line 651'': <nowiki>Does not leave spawn</nowiki>
 
#:''Line 660'': <nowiki>Does not leave spawn</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Collapsing_Cores&action=edit Template:Mvm mission Collapsing Cores] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Collapsing Cores|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 22 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Collapsing_Cores&action=edit Template:Mvm mission Collapsing Cores] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Collapsing Cores|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 22 translations
 
#:''Line 28'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 28'': <nowiki>The&nbsp;</nowiki>
Line 4,043: Line 5,564:
 
#:''Line 432'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 432'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 432'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 432'': <nowiki>The&nbsp;</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Corroding_Cadavers&action=edit Template:Mvm mission Corroding Cadavers] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Corroding Cadavers|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 9 translations
 
#:''Line 7'': <nowiki></nowiki>
 
#:''Line 28'': <nowiki></nowiki>
 
#:''Line 92'': <nowiki>Opens front upgrade station when subwave is active</nowiki>
 
#:''Line 96'': <nowiki>Change bomb route when subwave is active</nowiki>
 
#:''Line 194'': <nowiki>Opens front upgrade station when subwave is active</nowiki>
 
#:''Line 198'': <nowiki>Change bomb route when subwave is active</nowiki>
 
#:''Line 208'': <nowiki>Close front upgrade station when subwave is active</nowiki>
 
#:''Line 259'': <nowiki>Play sound when subwave start spawning</nowiki>
 
#:''Line 264'': <nowiki>Limited</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Covert_Compromise&action=edit Template:Mvm mission Covert Compromise] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Covert Compromise|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 11 translations
 
#:''Line 78'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 111'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 138'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 198'': <nowiki>Flank lobby</nowiki>
 
#:''Line 248'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 253'': <nowiki></nowiki>
 
#:''Line 267'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 277'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 280'': <nowiki>Kill forces Engineer-bot to laugh</nowiki>
 
#:''Line 354'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 359'': <nowiki>The&nbsp;</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Dazed_Disassembly&action=edit Template:Mvm mission Dazed Disassembly] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Dazed Disassembly|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 5 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Dazed_Disassembly&action=edit Template:Mvm mission Dazed Disassembly] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Dazed Disassembly|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 5 translations
 
#:''Line 36'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 36'': <nowiki>The&nbsp;</nowiki>
Line 4,071: Line 5,570:
 
#:''Line 142'': <nowiki>Kill forces Engineer-bot to laugh</nowiki>
 
#:''Line 142'': <nowiki>Kill forces Engineer-bot to laugh</nowiki>
 
#:''Line 251'': <nowiki>Spawns from the side</nowiki>
 
#:''Line 251'': <nowiki>Spawns from the side</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Dead_Space&action=edit Template:Mvm mission Dead Space] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Dead Space|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 15 translations
 +
#:''Line 35'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 40'': <nowiki></nowiki>
 +
#:''Line 55'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 57'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 138'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 160'': <nowiki>No stats change</nowiki>
 +
#:''Line 234'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 236'': <nowiki></nowiki>
 +
#:''Line 239'': <nowiki></nowiki>
 +
#:''Line 246'': <nowiki>Wormhole appears in the sky when subwave is over</nowiki>
 +
#:''Line 262'': <nowiki>Spawn from the wormhole</nowiki>
 +
#:''Line 271'': <nowiki></nowiki>
 +
#:''Line 282'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 299'': <nowiki>Spawn from the wormhole</nowiki>
 +
#:''Line 303'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Dead_of_Night&action=edit Template:Mvm mission Dead of Night] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Dead of Night|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 15 translations
 +
#:''Line 77'': <nowiki>Spawns from the left or the carrier tank</nowiki>
 +
#:''Line 95'': <nowiki>Spawns from the river and takes the opposite path as the bomb</nowiki>
 +
#:''Line 155'': <nowiki>Spawns from the left or the carrier tank</nowiki>
 +
#:''Line 255'': <nowiki>Regenerates 1 HP per second</nowiki>
 +
#:''Line 272'': <nowiki>Spawns from the river and takes the same path as the bomb</nowiki>
 +
#:''Line 281'': <nowiki>Spawns from the river and takes the opposite path as the bomb</nowiki>
 +
#:''Line 325'': <nowiki>Spawns from the river and takes the opposite path as the bomb</nowiki>
 +
#:''Line 334'': <nowiki>Spawns from the river and takes the opposite path as the bomb</nowiki>
 +
#:''Line 349'': <nowiki>Regenerates 1 HP per second</nowiki>
 +
#:''Line 438'': <nowiki>Spawns from the garage and takes the same path as the bomb</nowiki>
 +
#:''Line 468'': <nowiki>Spawns from the river and takes the same path as the bomb</nowiki>
 +
#:''Line 488'': <nowiki>Spawns from the river and takes the opposite path as the bomb</nowiki>
 +
#:''Line 508'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 513'': <nowiki></nowiki>
 +
#:''Line 518'': <nowiki>Regenerates 1 HP per second</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Distillery_Destruction&action=edit Template:Mvm mission Distillery Destruction] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Distillery Destruction|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 21 translations
 +
#:''Line 7'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 26'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 55'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 91'': <nowiki>Spawns from the tunnel and takes the storeroom path</nowiki>
 +
#:''Line 100'': <nowiki>Spawns from the B entrance and takes the outside path</nowiki>
 +
#:''Line 119'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 151'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 170'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 194'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 218'': <nowiki>Spawns from the B entrance and takes the outside path</nowiki>
 +
#:''Line 250'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 277'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 288'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 297'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 357'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 373'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 382'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 418'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 427'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 433'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 457'': <nowiki>Spawns from the tunnel and takes the storeroom path</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Donacdum&action=edit Template:Mvm mission Donacdum] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Donacdum|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 45 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Donacdum&action=edit Template:Mvm mission Donacdum] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Donacdum|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 45 translations
 
#:''Line 95'': <nowiki>Tank spawns randomly</nowiki>
 
#:''Line 95'': <nowiki>Tank spawns randomly</nowiki>
Line 4,117: Line 5,670:
 
#:''Line 673'': <nowiki>Play sound when subwave finishes spawning</nowiki>
 
#:''Line 673'': <nowiki>Play sound when subwave finishes spawning</nowiki>
 
#:''Line 677'': <nowiki>Play sound when subwave is over</nowiki>
 
#:''Line 677'': <nowiki>Play sound when subwave is over</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Evil_Eye&action=edit Template:Mvm mission Evil Eye] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Evil Eye|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 4 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Empire_Excavation&action=edit Template:Mvm mission Empire Excavation] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Empire Excavation|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 35 translations
#:''Line 89'': <nowiki>Cannot be crit boosted</nowiki>
+
#:''Line 8'': <nowiki>The&nbsp;</nowiki>
#:''Line 101'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 13'': <nowiki>The&nbsp;</nowiki>
#:''Line 249'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 15'': <nowiki></nowiki>
#:''Line 305'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 17'': <nowiki>The&nbsp;</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Fabrication_Plan&action=edit Template:Mvm mission Fabrication Plan] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Fabrication Plan|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 14 translations
+
#:''Line 22'': <nowiki>The&nbsp;</nowiki>
#:''Line 25'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 24'': <nowiki></nowiki>
#:''Line 54'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 27'': <nowiki>Spawns similarly to Spy-bots</nowiki>
#:''Line 64'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 46'': <nowiki></nowiki>
#:''Line 97'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 51'': <nowiki>The&nbsp;</nowiki>
#:''Line 114'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 57'': <nowiki>The&nbsp;</nowiki>
#:''Line 156'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 62'': <nowiki>Shoots <span style="color:#10009c">Dark Blue</span> colored projectiles</nowiki>
#:''Line 202'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 85'': <nowiki>Spawns from the side</nowiki>
#:''Line 212'': <nowiki>Boss announces its own arrival and death</nowiki>
+
#:''Line 94'': <nowiki>Spawns from the side</nowiki>
#:''Line 261'': <nowiki>Robots announce their arrival</nowiki>
+
#:''Line 140'': <nowiki>Activates Mmmph as if airblasting projectiles</nowiki>
#:''Line 282'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 144'': <nowiki>The&nbsp;</nowiki>
#:''Line 291'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 183'': <nowiki>Spawns from the side</nowiki>
#:''Line 302'': <nowiki>Boss announces its own arrival and death</nowiki>
+
#:''Line 251'': <nowiki>Activates Mmmph as if airblasting projectiles</nowiki>
#:''Line 340'': <nowiki>Spawns from the flank</nowiki>
+
#:''Line 255'': <nowiki>The&nbsp;</nowiki>
#:''Line 361'': <nowiki>Boss announces its own arrival and death</nowiki>
+
#:''Line 255'': <nowiki>Spawns from the side</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Flash_Flood_Flurry&action=edit Template:Mvm mission Flash Flood Flurry] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Flash Flood Flurry|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 36 translations
+
#:''Line 265'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 291'': <nowiki>Boss announces its own arrival</nowiki>
 +
#:''Line 302'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 307'': <nowiki></nowiki>
 +
#:''Line 309'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 313'': <nowiki></nowiki>
 +
#:''Line 349'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 356'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 359'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 371'': <nowiki>Boss announces its own arrival</nowiki>
 +
#:''Line 387'': <nowiki>Spawns similarly to Spy-bots</nowiki>
 +
#:''Line 396'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 405'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 411'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 423'': <nowiki>Administrator announces their arrival</nowiki>
 +
#:''Line 427'': <nowiki>Spawns from the side</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Energy_Entropy&action=edit Template:Mvm mission Energy Entropy] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Energy Entropy|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 42 translations
 +
#:''Line 124'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 133'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 142'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 152'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 166'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 176'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 185'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 194'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 209'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 232'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 244'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 253'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 267'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 277'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 286'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 295'': <nowiki></nowiki>
 +
#:''Line 301'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 315'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 327'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 336'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 345'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 366'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 375'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 384'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 403'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 452'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 461'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 470'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 482'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 482'': <nowiki>Shoots <span style="color:#cf7336">Mann Co. Orange</span> colored projectiles</nowiki>
 +
#:''Line 486'': <nowiki>Shoots <span style="color:#d8bed8">Color No. 216-190-216</span> colored projectiles</nowiki>
 +
#:''Line 490'': <nowiki>Shoots <span style="color:#141414">A Distinctive Lack of Hue</span> colored projectiles</nowiki>
 +
#:''Line 494'': <nowiki>Shoots <span style="color:#a57545">Muskelmannbraun</span> colored projectiles</nowiki>
 +
#:''Line 498'': <nowiki>Shoots <span style="color:#2f4f4f">A Color Similar to Slate</span> colored projectiles</nowiki>
 +
#:''Line 502'': <nowiki>Shoots <span style="color:#7c6c57">Ye Olde Rustic Color</span> colored projectiles</nowiki>
 +
#:''Line 506'': <nowiki>Shoots <span style="color:#B88035">BLU Cream Spirit</span> colored projectiles</nowiki>
 +
#:''Line 510'': <nowiki>Shoots <span style="color:#32cd32">The Bitter Taste of Defeat and Lime</span> colored projectiles</nowiki>
 +
#:''Line 519'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 530'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 542'': <nowiki>A loud siren will announce its arrival</nowiki>
 +
#:''Line 546'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 571'': <nowiki>The&nbsp;</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Fiefdom_Fiasco&action=edit Template:Mvm mission Fiefdom Fiasco] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Fiefdom Fiasco|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 14 translations
 +
#:''Line 74'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 108'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 118'': <nowiki>Spawns from the carrier tank or the left</nowiki>
 +
#:''Line 127'': <nowiki>Spawns from the carrier tank or the left</nowiki>
 +
#:''Line 156'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 204'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 219'': <nowiki>Spawns from the carrier tank or the right</nowiki>
 +
#:''Line 239'': <nowiki>Behaves similarly to regular Sniper-bots</nowiki>
 +
#:''Line 314'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 343'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 382'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 411'': <nowiki>Behaves similarly to regular Sniper-bots</nowiki>
 +
#:''Line 453'': <nowiki>Spawns from the carrier tank or the left</nowiki>
 +
#:''Line 486'': <nowiki>Spawns from the carrier tank or the left</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Flash_Flood_Flurry&action=edit Template:Mvm mission Flash Flood Flurry] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Flash Flood Flurry|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 36 translations
 
#:''Line 17'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 17'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 52'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 52'': <nowiki>The&nbsp;</nowiki>
Line 4,174: Line 5,801:
 
#:''Line 401'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 401'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 402'': <nowiki>Limited</nowiki>
 
#:''Line 402'': <nowiki>Limited</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Flemish_Feud&action=edit Template:Mvm mission Flemish Feud] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Flemish Feud|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 5 translations
 +
#:''Line 67'': <nowiki>Takes the left path</nowiki>
 +
#:''Line 116'': <nowiki>Takes the left path</nowiki>
 +
#:''Line 158'': <nowiki>Takes the left path</nowiki>
 +
#:''Line 248'': <nowiki>Administrator will announce their arrival</nowiki>
 +
#:''Line 253'': <nowiki>Limited</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Forest_Fight&action=edit Template:Mvm mission Forest Fight] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Forest Fight|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 7 translations
 +
#:''Line 489'': <nowiki>Announces its own arrival</nowiki>
 +
#:''Line 493'': <nowiki>Announces its own death</nowiki>
 +
#:''Line 504'': <nowiki></nowiki>
 +
#:''Line 510'': <nowiki></nowiki>
 +
#:''Line 522'': <nowiki></nowiki>
 +
#:''Line 522'': <nowiki></nowiki>
 +
#:''Line 522'': <nowiki>The&nbsp;</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Frightful_Freight&action=edit Template:Mvm mission Frightful Freight] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Frightful Freight|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 30 translations
 +
#:''Line 8'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 17'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 30'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 64'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 73'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 108'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 117'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 122'': <nowiki>Limited</nowiki>
 +
#:''Line 143'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 152'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 159'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 181'': <nowiki>Spawns from the B entrance and takes the outside path</nowiki>
 +
#:''Line 192'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 201'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 207'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 227'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 248'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 274'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 283'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 289'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 303'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 335'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 349'': <nowiki>Spawns from the B entrance and takes the outside path</nowiki>
 +
#:''Line 368'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 378'': <nowiki>Spawns from the tunnel and takes the storeroom path</nowiki>
 +
#:''Line 393'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 427'': <nowiki>Audio cue announces its arrival</nowiki>
 +
#:''Line 459'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 469'': <nowiki>Spawns from the tunnel and takes the storeroom path</nowiki>
 +
#:''Line 505'': <nowiki>Spawns from the flank</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Frozen_Fortitude&action=edit Template:Mvm mission Frozen Fortitude] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Frozen Fortitude|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 13 translations
 +
#:''Line 12'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 99'': <nowiki>Loses Bonk! when gates are captured</nowiki>
 +
#:''Line 120'': <nowiki>Stops firing continuously after gates are captured</nowiki>
 +
#:''Line 164'': <nowiki>+100% fire vulnerability</nowiki>
 +
#:''Line 176'': <nowiki>Ignores enemies before gates are captured</nowiki>
 +
#:''Line 190'': <nowiki></nowiki>
 +
#:''Line 196'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 201'': <nowiki></nowiki>
 +
#:''Line 226'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 228'': <nowiki>Loses Bonk! when gates are captured</nowiki>
 +
#:''Line 244'': <nowiki></nowiki>
 +
#:''Line 277'': <nowiki></nowiki>
 +
#:''Line 309'': <nowiki>Fires continuously in phase 3</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Frozen_Freaks&action=edit Template:Mvm mission Frozen Freaks] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Frozen Freaks|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 19 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Frozen_Freaks&action=edit Template:Mvm mission Frozen Freaks] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Frozen Freaks|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 19 translations
 
#:''Line 32'': <nowiki>Spawns at the right flank</nowiki>
 
#:''Line 32'': <nowiki>Spawns at the right flank</nowiki>
Line 4,194: Line 5,880:
 
#:''Line 335'': <nowiki>Spawns from the secondary main spawn</nowiki>
 
#:''Line 335'': <nowiki>Spawns from the secondary main spawn</nowiki>
 
#:''Line 344'': <nowiki>Spawns from the secondary main spawn</nowiki>
 
#:''Line 344'': <nowiki>Spawns from the secondary main spawn</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Funeral_Toll&action=edit Template:Mvm mission Funeral Toll] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Funeral Toll|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 11 translations
 +
#:''Line 43'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 107'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 147'': <nowiki>Takes the left path</nowiki>
 +
#:''Line 161'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 230'': <nowiki>Takes the left path</nowiki>
 +
#:''Line 267'': <nowiki>Takes the left path</nowiki>
 +
#:''Line 307'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 318'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 349'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 354'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 360'': <nowiki>The&nbsp;</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Gambler's_Gambit&action=edit Template:Mvm mission Gambler's Gambit] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Gambler's Gambit|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 139 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Gambler's_Gambit&action=edit Template:Mvm mission Gambler's Gambit] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Gambler's Gambit|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 139 translations
 
#:''Line 12'': <nowiki>Merasmus announces its arrival</nowiki>
 
#:''Line 12'': <nowiki>Merasmus announces its arrival</nowiki>
Line 4,334: Line 6,032:
 
#:''Line 1050'': <nowiki>Audio cue announces its arrival and death</nowiki>
 
#:''Line 1050'': <nowiki>Audio cue announces its arrival and death</nowiki>
 
#:''Line 1058'': <nowiki>Limited</nowiki>
 
#:''Line 1058'': <nowiki>Limited</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Garden_Warfare&action=edit Template:Mvm mission Garden Warfare] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Garden Warfare|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 15 translations
 +
#:''Line 7'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 19'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 97'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 108'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 192'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 203'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 317'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 328'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 430'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 442'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 552'': <nowiki>5 minutes timer</nowiki>
 +
#:''Line 557'': <nowiki>Play sound when subwave is over</nowiki>
 +
#:''Line 568'': <nowiki>Doesn't leave spawn</nowiki>
 +
#:''Line 573'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 584'': <nowiki>Play sound when subwave is active</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Gatebot_Apocalypse&action=edit Template:Mvm mission Gatebot Apocalypse] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Gatebot Apocalypse|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 22 translations
 +
#:''Line 36'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 47'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 84'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 99'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 143'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 153'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 167'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 190'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 222'': <nowiki>Spawns with a second bomb</nowiki>
 +
#:''Line 234'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 239'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 264'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 274'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 295'': <nowiki>Spawns with a second bomb</nowiki>
 +
#:''Line 311'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 350'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 382'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 391'': <nowiki>Spawns with a second bomb</nowiki>
 +
#:''Line 406'': <nowiki>Spawns with a third bomb</nowiki>
 +
#:''Line 418'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 423'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 428'': <nowiki>The&nbsp;</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Goldrush&action=edit Template:Mvm mission Goldrush] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Goldrush|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Goldrush&action=edit Template:Mvm mission Goldrush] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Goldrush|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 2 translations
 
#:''Line 268'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 268'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 276'': <nowiki>Boss will announce its own arrival</nowiki>
 
#:''Line 276'': <nowiki>Boss will announce its own arrival</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Greenhouse_Roughhousing&action=edit Template:Mvm mission Greenhouse Roughhousing] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Greenhouse Roughhousing|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 40 translations
 +
#:''Line 7'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 28'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 46'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 53'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 64'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 83'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 94'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 111'': <nowiki>Limited</nowiki>
 +
#:''Line 119'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 129'': <nowiki>Limited</nowiki>
 +
#:''Line 141'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 146'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 148'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 148'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 163'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 163'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 185'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 190'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 206'': <nowiki>Wave pauses when these robots are all dead</nowiki>
 +
#:''Line 210'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 210'': <nowiki>Spawns from either front or side</nowiki>
 +
#:''Line 220'': <nowiki>Administrator will announce its arrival</nowiki>
 +
#:''Line 240'': <nowiki>Wave resumes when these robots arrive</nowiki>
 +
#:''Line 244'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 248'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 249'': <nowiki>Limited</nowiki>
 +
#:''Line 257'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 272'': <nowiki>Boss will announce its own arrival</nowiki>
 +
#:''Line 288'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 292'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 304'': <nowiki></nowiki>
 +
#:''Line 327'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 327'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 343'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 346'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 366'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 366'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 375'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 375'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 380'': <nowiki>Limited</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_HoHoHoes_Holiday&action=edit Template:Mvm mission HoHoHoes Holiday] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission HoHoHoes Holiday|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 95 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_HoHoHoes_Holiday&action=edit Template:Mvm mission HoHoHoes Holiday] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission HoHoHoes Holiday|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 95 translations
 
#:''Line 7'': <nowiki>Type</nowiki>
 
#:''Line 7'': <nowiki>Type</nowiki>
Line 4,455: Line 6,233:
 
#:''Line 455'': <nowiki>Tank is blast proof</nowiki>
 
#:''Line 455'': <nowiki>Tank is blast proof</nowiki>
 
#:''Line 467'': <nowiki>Limited support</nowiki>
 
#:''Line 467'': <nowiki>Limited support</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Metroll_Malice&action=edit Template:Mvm mission Metroll Malice] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Metroll Malice|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 3 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Northern_Lights&action=edit Template:Mvm mission Northern Lights] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Northern Lights|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 37 translations
#:''Line 1'': <nowiki>Note: Some robots use different models. Some subwave shown below are used for message or audio shown in-game.</nowiki>
+
#:''Line 7'': <nowiki>Play sound when subwave is active</nowiki>
#:''Line 17'': <nowiki>Taunt constantly when see player</nowiki>
+
#:''Line 28'': <nowiki>The&nbsp;</nowiki>
#:''Line 22'': <nowiki>On hit: Target gain bumper car for 8 seconds</nowiki>
+
#:''Line 35'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 37'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 66'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 83'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 93'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 101'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 111'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 120'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 134'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 134'': <nowiki>Spawn from behind players</nowiki>
 +
#:''Line 152'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 163'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 213'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 225'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 230'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 232'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 251'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 256'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 258'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 261'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 266'': <nowiki></nowiki>
 +
#:''Line 276'': <nowiki>Spawn from behind players</nowiki>
 +
#:''Line 289'': <nowiki>Tank comes in small variant</nowiki>
 +
#:''Line 294'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 311'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 318'': <nowiki>Forced to taunt on kill</nowiki>
 +
#:''Line 342'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 354'': <nowiki>Limited support</nowiki>
 +
#:''Line 371'': <nowiki>Tank comes with Sticky Cannon</nowiki>
 +
#:''Line 376'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 387'': <nowiki>Play sound when subwave is active</nowiki>
 +
#:''Line 399'': <nowiki></nowiki>
 +
#:''Line 399'': <nowiki>Batsaber comes with different color</nowiki>
 +
#:''Line 409'': <nowiki></nowiki>
 +
#:''Line 409'': <nowiki>Mark enemy on hit</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Nuclear_Winter&action=edit Template:Mvm mission Nuclear Winter] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Nuclear Winter|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 1 translation
 +
#:''Line 338'': <nowiki>Limited Support</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Outdated_Processing&action=edit Template:Mvm mission Outdated Processing] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Outdated Processing|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 5 translations
 +
#:''Line 70'': <nowiki>No 100% critical hit chance on kill</nowiki>
 +
#:''Line 79'': <nowiki>Concheror deploys 50% slower</nowiki>
 +
#:''Line 219'': <nowiki>Concheror deploys 1% slower</nowiki>
 +
#:''Line 292'': <nowiki>Boss announces its own arrival</nowiki>
 +
#:''Line 301'': <nowiki>Buff Banner deploys 50% slower</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Raid_Resort&action=edit Template:Mvm mission Raid Resort] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Raid Resort|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 11 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Raid_Resort&action=edit Template:Mvm mission Raid Resort] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Raid Resort|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 11 translations
 
#:''Line 55'': <nowiki>"</nowiki>
 
#:''Line 55'': <nowiki>"</nowiki>
Line 4,652: Line 6,472:
 
#:''Line 394'': <nowiki>"</nowiki>
 
#:''Line 394'': <nowiki>"</nowiki>
 
#:''Line 394'': <nowiki>Spawns at</nowiki>
 
#:''Line 394'': <nowiki>Spawns at</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Stacked_Deck&action=edit Template:Mvm mission Stacked Deck] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Stacked Deck|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 4 translations
 +
#:''Line 218'': <nowiki>Random choice</nowiki>
 +
#:''Line 229'': <nowiki>Random choice</nowiki>
 +
#:''Line 240'': <nowiki>Random choice</nowiki>
 +
#:''Line 250'': <nowiki>Random choice</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_There_is_no_Meme&action=edit Template:Mvm mission There is no Meme] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission There is no Meme|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 56 translations
 +
#:''Line 57'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 94'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 151'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 153'': <nowiki>No health regen</nowiki>
 +
#:''Line 168'': <nowiki></nowiki>
 +
#:''Line 186'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 191'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 193'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 195'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 197'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 210'': <nowiki></nowiki>
 +
#:''Line 226'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 237'': <nowiki>Play sound when subwave begin</nowiki>
 +
#:''Line 247'': <nowiki>No health regen</nowiki>
 +
#:''Line 266'': <nowiki>Play sound when subwave begins</nowiki>
 +
#:''Line 271'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 287'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 302'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 307'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 323'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 328'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 339'': <nowiki>Play sound when subwave begins</nowiki>
 +
#:''Line 344'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 365'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 370'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 402'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 407'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 441'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 446'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 460'': <nowiki>Play sound when subwave begins</nowiki>
 +
#:''Line 471'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 476'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 487'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 492'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 503'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 508'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 520'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 525'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 539'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 544'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 557'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 562'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 573'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 578'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 589'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 594'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 605'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 616'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 621'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 633'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 638'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 652'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 657'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 669'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 721'': <nowiki>Play sound when subwave over</nowiki>
 +
#:''Line 737'': <nowiki>Play sound when subwave begins</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Trash&action=edit Template:Mvm mission Trash] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Trash|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Trash&action=edit Template:Mvm mission Trash] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Trash|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 2 translations
 
#:''Line 38'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 38'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 46'': <nowiki></nowiki>
 
#:''Line 46'': <nowiki></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_backwood_blockade&action=edit Template:Mvm mission backwood blockade] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission backwood blockade|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 15 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_WelcomeToMyMine&action=edit Template:Mvm mission WelcomeToMyMine] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission WelcomeToMyMine|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 209 translations
#:''Line 18'': <nowiki>Wave begins after 1A-1 is all dead</nowiki>
+
#:''Line 10'': <nowiki>"</nowiki>
#:''Line 48'': <nowiki>Wave begins after 2A is all dead</nowiki>
+
#:''Line 10'': <nowiki>"</nowiki>
#:''Line 67'': <nowiki>Wave begins after 2B has finished spawning</nowiki>
+
#:''Line 18'': <nowiki>"</nowiki>
#:''Line 79'': <nowiki>Wave begins after 2A is all dead</nowiki>
+
#:''Line 18'': <nowiki>"</nowiki>
#:''Line 102'': <nowiki>Wave begins after 3A has finished spawning</nowiki>
+
#:''Line 26'': <nowiki>"</nowiki>
#:''Line 124'': <nowiki>Wave begins after 3B has finished spawning</nowiki>
+
#:''Line 26'': <nowiki>"</nowiki>
#:''Line 165'': <nowiki>Wave begins after 4A is all dead</nowiki>
+
#:''Line 26'': <nowiki></nowiki>
#:''Line 205'': <nowiki>Wave begins after 5A is all dead</nowiki>
+
#:''Line 33'': <nowiki>A</nowiki>
#:''Line 220'': <nowiki>Wave begins after 5A is all dead</nowiki>
+
#:''Line 34'': <nowiki></nowiki>
#:''Line 251'': <nowiki>Takes left path</nowiki>
+
#:''Line 39'': <nowiki></nowiki>
#:''Line 261'': <nowiki>Takes right path</nowiki>
+
#:''Line 44'': <nowiki>B</nowiki>
#:''Line 307'': <nowiki>Takes left path</nowiki>
+
#:''Line 45'': <nowiki></nowiki>
#:''Line 317'': <nowiki>Wave begins after 7A-1 is all dead</nowiki>
+
#:''Line 52'': <nowiki>A</nowiki>
#:''Line 333'': <nowiki>Wave begins after 7B is all dead</nowiki>
+
#:''Line 53'': <nowiki>"</nowiki>
#:''Line 344'': <nowiki>Wave begins after 7C is all dead</nowiki>
+
#:''Line 53'': <nowiki>"</nowiki>
 +
#:''Line 58'': <nowiki>B</nowiki>
 +
#:''Line 58'': <nowiki>A</nowiki>
 +
#:''Line 59'': <nowiki>Unused type</nowiki>
 +
#:''Line 70'': <nowiki>C</nowiki>
 +
#:''Line 70'': <nowiki>B</nowiki>
 +
#:''Line 76'': <nowiki>C</nowiki>
 +
#:''Line 76'': <nowiki>C</nowiki>
 +
#:''Line 82'': <nowiki>C</nowiki>
 +
#:''Line 82'': <nowiki>C</nowiki>
 +
#:''Line 88'': <nowiki>C</nowiki>
 +
#:''Line 88'': <nowiki>C</nowiki>
 +
#:''Line 94'': <nowiki>D</nowiki>
 +
#:''Line 94'': <nowiki>C</nowiki>
 +
#:''Line 95'': <nowiki>Unused type</nowiki>
 +
#:''Line 108'': <nowiki>A</nowiki>
 +
#:''Line 109'': <nowiki>Unused type</nowiki>
 +
#:''Line 115'': <nowiki>"</nowiki>
 +
#:''Line 115'': <nowiki>"</nowiki>
 +
#:''Line 115'': <nowiki></nowiki>
 +
#:''Line 120'': <nowiki>B</nowiki>
 +
#:''Line 120'': <nowiki>B</nowiki>
 +
#:''Line 121'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 132'': <nowiki>B</nowiki>
 +
#:''Line 132'': <nowiki>B</nowiki>
 +
#:''Line 133'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 144'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 155'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 166'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 177'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 188'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 199'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 210'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 221'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 232'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 243'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 254'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 265'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 276'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 287'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 298'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 309'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 320'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 331'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 342'': <nowiki>Not required to finish the wave</nowiki>
 +
#:''Line 361'': <nowiki>A</nowiki>
 +
#:''Line 362'': <nowiki>"</nowiki>
 +
#:''Line 362'': <nowiki>"</nowiki>
 +
#:''Line 367'': <nowiki>"</nowiki>
 +
#:''Line 367'': <nowiki>"</nowiki>
 +
#:''Line 367'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 367'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 372'': <nowiki>B</nowiki>
 +
#:''Line 372'': <nowiki>A</nowiki>
 +
#:''Line 373'': <nowiki>"</nowiki>
 +
#:''Line 373'': <nowiki>"</nowiki>
 +
#:''Line 378'': <nowiki>B</nowiki>
 +
#:''Line 378'': <nowiki>B</nowiki>
 +
#:''Line 379'': <nowiki>"</nowiki>
 +
#:''Line 379'': <nowiki>"</nowiki>
 +
#:''Line 384'': <nowiki>"</nowiki>
 +
#:''Line 384'': <nowiki>"</nowiki>
 +
#:''Line 389'': <nowiki>C</nowiki>
 +
#:''Line 389'': <nowiki>B</nowiki>
 +
#:''Line 390'': <nowiki>"</nowiki>
 +
#:''Line 390'': <nowiki>"</nowiki>
 +
#:''Line 400'': <nowiki>"</nowiki>
 +
#:''Line 400'': <nowiki>"</nowiki>
 +
#:''Line 400'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 400'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 405'': <nowiki>D</nowiki>
 +
#:''Line 406'': <nowiki>"</nowiki>
 +
#:''Line 406'': <nowiki>"</nowiki>
 +
#:''Line 406'': <nowiki></nowiki>
 +
#:''Line 406'': <nowiki></nowiki>
 +
#:''Line 411'': <nowiki>E</nowiki>
 +
#:''Line 413'': <nowiki>"</nowiki>
 +
#:''Line 413'': <nowiki>"</nowiki>
 +
#:''Line 418'': <nowiki>"</nowiki>
 +
#:''Line 418'': <nowiki>"</nowiki>
 +
#:''Line 420'': <nowiki>F</nowiki>
 +
#:''Line 421'': <nowiki>"</nowiki>
 +
#:''Line 421'': <nowiki>"</nowiki>
 +
#:''Line 426'': <nowiki>G</nowiki>
 +
#:''Line 428'': <nowiki>"</nowiki>
 +
#:''Line 428'': <nowiki>"</nowiki>
 +
#:''Line 433'': <nowiki>"</nowiki>
 +
#:''Line 433'': <nowiki>"</nowiki>
 +
#:''Line 435'': <nowiki>"</nowiki>
 +
#:''Line 435'': <nowiki>"</nowiki>
 +
#:''Line 439'': <nowiki>A</nowiki>
 +
#:''Line 440'': <nowiki></nowiki>
 +
#:''Line 440'': <nowiki></nowiki>
 +
#:''Line 445'': <nowiki>A</nowiki>
 +
#:''Line 447'': <nowiki></nowiki>
 +
#:''Line 447'': <nowiki></nowiki>
 +
#:''Line 452'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 452'': <nowiki></nowiki>
 +
#:''Line 452'': <nowiki></nowiki>
 +
#:''Line 454'': <nowiki>B</nowiki>
 +
#:''Line 454'': <nowiki>A</nowiki>
 +
#:''Line 455'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 455'': <nowiki></nowiki>
 +
#:''Line 455'': <nowiki></nowiki>
 +
#:''Line 460'': <nowiki>B</nowiki>
 +
#:''Line 460'': <nowiki>B</nowiki>
 +
#:''Line 461'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 461'': <nowiki></nowiki>
 +
#:''Line 461'': <nowiki></nowiki>
 +
#:''Line 466'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 466'': <nowiki></nowiki>
 +
#:''Line 466'': <nowiki></nowiki>
 +
#:''Line 471'': <nowiki>C</nowiki>
 +
#:''Line 471'': <nowiki>A</nowiki>
 +
#:''Line 472'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 472'': <nowiki></nowiki>
 +
#:''Line 472'': <nowiki></nowiki>
 +
#:''Line 477'': <nowiki>C</nowiki>
 +
#:''Line 477'': <nowiki>C</nowiki>
 +
#:''Line 478'': <nowiki></nowiki>
 +
#:''Line 478'': <nowiki></nowiki>
 +
#:''Line 483'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 483'': <nowiki></nowiki>
 +
#:''Line 483'': <nowiki></nowiki>
 +
#:''Line 489'': <nowiki></nowiki>
 +
#:''Line 490'': <nowiki></nowiki>
 +
#:''Line 498'': <nowiki>"</nowiki>
 +
#:''Line 498'': <nowiki>"</nowiki>
 +
#:''Line 503'': <nowiki>"</nowiki>
 +
#:''Line 503'': <nowiki>"</nowiki>
 +
#:''Line 508'': <nowiki>"</nowiki>
 +
#:''Line 508'': <nowiki>"</nowiki>
 +
#:''Line 513'': <nowiki>"</nowiki>
 +
#:''Line 513'': <nowiki>"</nowiki>
 +
#:''Line 518'': <nowiki>"</nowiki>
 +
#:''Line 518'': <nowiki>"</nowiki>
 +
#:''Line 523'': <nowiki>"</nowiki>
 +
#:''Line 523'': <nowiki>"</nowiki>
 +
#:''Line 529'': <nowiki>"</nowiki>
 +
#:''Line 529'': <nowiki>"</nowiki>
 +
#:''Line 534'': <nowiki>"</nowiki>
 +
#:''Line 534'': <nowiki>"</nowiki>
 +
#:''Line 540'': <nowiki>"</nowiki>
 +
#:''Line 540'': <nowiki>"</nowiki>
 +
#:''Line 547'': <nowiki>A</nowiki>
 +
#:''Line 548'': <nowiki>"</nowiki>
 +
#:''Line 548'': <nowiki>"</nowiki>
 +
#:''Line 553'': <nowiki>B</nowiki>
 +
#:''Line 553'': <nowiki>A</nowiki>
 +
#:''Line 567'': <nowiki>"</nowiki>
 +
#:''Line 567'': <nowiki>"</nowiki>
 +
#:''Line 569'': <nowiki>B</nowiki>
 +
#:''Line 569'': <nowiki>B</nowiki>
 +
#:''Line 576'': <nowiki>"</nowiki>
 +
#:''Line 576'': <nowiki>"</nowiki>
 +
#:''Line 576'': <nowiki>A</nowiki>
 +
#:''Line 581'': <nowiki>"</nowiki>
 +
#:''Line 581'': <nowiki>"</nowiki>
 +
#:''Line 581'': <nowiki>A</nowiki>
 +
#:''Line 586'': <nowiki>"</nowiki>
 +
#:''Line 586'': <nowiki>"</nowiki>
 +
#:''Line 586'': <nowiki>A</nowiki>
 +
#:''Line 594'': <nowiki>"</nowiki>
 +
#:''Line 594'': <nowiki>"</nowiki>
 +
#:''Line 601'': <nowiki>A</nowiki>
 +
#:''Line 602'': <nowiki>Normal Variants</nowiki>
 +
#:''Line 608'': <nowiki>"</nowiki>
 +
#:''Line 608'': <nowiki>"</nowiki>
 +
#:''Line 608'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 613'': <nowiki>A</nowiki>
 +
#:''Line 613'': <nowiki>A</nowiki>
 +
#:''Line 614'': <nowiki>Giant Variants</nowiki>
 +
#:''Line 620'': <nowiki>"</nowiki>
 +
#:''Line 620'': <nowiki>"</nowiki>
 +
#:''Line 620'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 625'': <nowiki>B</nowiki>
 +
#:''Line 625'': <nowiki>A</nowiki>
 +
#:''Line 626'': <nowiki>Normal Variants</nowiki>
 +
#:''Line 632'': <nowiki>"</nowiki>
 +
#:''Line 632'': <nowiki>"</nowiki>
 +
#:''Line 637'': <nowiki>B</nowiki>
 +
#:''Line 637'': <nowiki>B</nowiki>
 +
#:''Line 638'': <nowiki>Giant Variants</nowiki>
 +
#:''Line 644'': <nowiki>"</nowiki>
 +
#:''Line 644'': <nowiki>"</nowiki>
 +
#:''Line 649'': <nowiki>C</nowiki>
 +
#:''Line 649'': <nowiki>B</nowiki>
 +
#:''Line 650'': <nowiki>"</nowiki>
 +
#:''Line 650'': <nowiki>"</nowiki>
 +
#:''Line 650'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 655'': <nowiki>C</nowiki>
 +
#:''Line 655'': <nowiki>C</nowiki>
 +
#:''Line 656'': <nowiki>"</nowiki>
 +
#:''Line 656'': <nowiki>"</nowiki>
 +
#:''Line 656'': <nowiki>The&nbsp;</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_coldfront_coalition&action=edit Template:Mvm mission coldfront coalition] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission coldfront coalition|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_coldfront_coalition&action=edit Template:Mvm mission coldfront coalition] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission coldfront coalition|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 1 translation
 
#:''Line 301'': <nowiki>3/5 prefer alternative path</nowiki>
 
#:''Line 301'': <nowiki>3/5 prefer alternative path</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Need3D&action=edit Template:Need3D] has [{{fullurl:Special:WhatLinksHere/Template:Need3D|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 4 translations
 +
#:''Line 5'': <nowiki>What are you lookin' at?!</nowiki>
 +
#:''Line 16'': <nowiki>This page or section would benefit from the addition or updating of one or more 3D views.</nowiki>
 +
#:''Line 27'': <nowiki>Please add a suitable 3D image or update the existing ones, then remove this notice.</nowiki>
 +
#:''Line 38'': <nowiki>The specific instructions are:</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Operation_Titanium_Tank_contest&action=edit Template:Operation Titanium Tank contest] has [{{fullurl:Special:WhatLinksHere/Template:Operation Titanium Tank contest|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Operation_Titanium_Tank_contest&action=edit Template:Operation Titanium Tank contest] has [{{fullurl:Special:WhatLinksHere/Template:Operation Titanium Tank contest|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 1 translation
 
#:''Line 58'': <nowiki>''The tie was broken by the beta testers voting on their personal preference out of the two missions. Both creators still received an extra medal.''</nowiki>
 
#:''Line 58'': <nowiki>''The tie was broken by the beta testers voting on their personal preference out of the two missions. Both creators still received an extra medal.''</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:UGC_Highlander_medals&action=edit Template:UGC Highlander medals] has [{{fullurl:Special:WhatLinksHere/Template:UGC Highlander medals|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 1 translation
 
#:''Line 2'': <nowiki>''Only participant variants are displayed here. For other medal designs, see the  section.''</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Unusual_effects&action=edit Template:Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Unusual effects|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 173 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Unusual_effects&action=edit Template:Unusual effects] has [{{fullurl:Special:WhatLinksHere/Template:Unusual effects|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 173 translations
 
#:''Line 2'': <nowiki>Standard Series</nowiki>
 
#:''Line 2'': <nowiki>Standard Series</nowiki>
Line 4,851: Line 6,930:
 
#:''Line 854'': <nowiki></nowiki>
 
#:''Line 854'': <nowiki></nowiki>
 
#:''Line 858'': <nowiki></nowiki>
 
#:''Line 858'': <nowiki></nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Water_locations_table&action=edit Template:Water locations table] has [{{fullurl:Special:WhatLinksHere/Template:Water locations table|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 87 translations
 +
#:''Line 4'': <nowiki>List of maps with water</nowiki>
 +
#:''Line 13'': <nowiki>Water location</nowiki>
 +
#:''Line 23'': <nowiki>There is a large pool of deep water beneath the bridge in the center of the map. The sewers at each team's base contain shallow water as well.</nowiki>
 +
#:''Line 33'': <nowiki>Identical to the water on 2Fort.</nowiki>
 +
#:''Line 43'': <nowiki>There is a shallow puddle of water leading to the courtyard in both team's buildings.</nowiki>
 +
#:''Line 53'': <nowiki>On each side, inside both bases, there is deep water under the B point.</nowiki>
 +
#:''Line 63'': <nowiki>The map takes place on an island that is surrounded by water.</nowiki>
 +
#:''Line 73'': <nowiki>There is a large pool of water under the delivery point.<br>There is a small pool of water near the catwalk stairs.</nowiki>
 +
#:''Line 83'': <nowiki>On each side, there is a small pond of deep water beneath the small concrete bridge to the left of the .</nowiki>
 +
#:''Line 93'': <nowiki>Identical water locations to the Arena version.</nowiki>
 +
#:''Line 103'': <nowiki>The entire map is surrounded by an ocean of deep water.</nowiki>
 +
#:''Line 113'': <nowiki>A large pool of water is seen near the robot spawn area, with a waterfall running into it. It is out of bounds, however.</nowiki>
 +
#:''Line 123'': <nowiki>There is a shallow pool of blood-colored water between the second and third checkpoints.</nowiki>
 +
#:''Line 133'': <nowiki>A river flows along the side of the map near the the first Control Point.</nowiki>
 +
#:''Line 143'': <nowiki>The helicopter and entrances to the caves are surrounded by shallow water.<br>A lake stretches across the edge of the map.<br>Between both spawns out-of-bounds is a pool of deep water (and a submarine).</nowiki>
 +
#:''Line 153'': <nowiki>A bay of deep water connected to the ocean resides under the central Control Point.</nowiki>
 +
#:''Line 163'': <nowiki>A river runs underneath two bridges near the final checkpoint.</nowiki>
 +
#:''Line 173'': <nowiki>There is a large puddle of water with floating chunks of ice around the base of control point C's tower.<br>Another large puddle of water with chunks of ice is found in front of the small shack near control point B and it continues into the cave.</nowiki>
 +
#:''Line 183'': <nowiki>The coastline surrounds the outdoor portions of the map. There is a large deadly body of water in the back of the BLU team's first spawn room.</nowiki>
 +
#:''Line 193'': <nowiki>There is a shallow pool of water under the bridge in the center of the map.</nowiki>
 +
#:''Line 203'': <nowiki>At the end of the cove is the sea, which can be partially entered. Additionally, when players enter Davy Jones' Locker, Jones has driven the water back from the shipwreck.<br>After a time Jones allows the swimable water to return, drowing players that do not leave it soon enough.</nowiki>
 +
#:''Line 212'': <nowiki>A straight partially frozen over river running through the center of the map. The side furthest from the cart has a section of water with no ice on top.</nowiki>
 +
#:''Line 220'': <nowiki>A waterfall flows into a large lake at the bottom of a gorge running along the side of the map.</nowiki>
 +
#:''Line 229'': <nowiki>There are flooded corridors and room at the bottom of the play-space.</nowiki>
 +
#:''Line 238'': <nowiki>There is a pool of water at the bottom of a gorge underneath a building.</nowiki>
 +
#:''Line 247'': <nowiki>There is a small pool of deep water at the broken crate area, underneath the pick-up location for the neutral Australium.</nowiki>
 +
#:''Line 256'': <nowiki>A pool of deep water is found beneath the drop hatches of the spawn rooms.</nowiki>
 +
#:''Line 265'': <nowiki>The ocean is below the start of the Payload track.<br>A small room contains a shallow hot spa.</nowiki>
 +
#:''Line 274'': <nowiki>A large body of water containing , separate from the main map. Falling in causes instant death.</nowiki>
 +
#:''Line 283'': <nowiki>Two large bodies of water connect from the exits of  and 's buildings under the main buildings to a small pool on the other side of the midpoint.<br>The water allows for flanking and an easy way around the trains.</nowiki>
 +
#:''Line 292'': <nowiki>The rightmost exit of BLU spawn leads to a small, barely noticeable area covered with shallow water.</nowiki>
 +
#:''Line 301'': <nowiki>On the first stage there is a small lake behind a fence near the second control point.<br>On the second stage there is a large lake down below, behind BLU's spawn as well as one behind RED's spawn.<br>There is also a small body of water behind a fence near control point B. On the third stage a river runs through the map right outside of BLU's spawn.</nowiki>
 +
#:''Line 310'': <nowiki>A large body of water containing , separate from the main map. Falling in causes instant death.</nowiki>
 +
#:''Line 319'': <nowiki>Multiple small puddles surround the central building.</nowiki>
 +
#:''Line 328'': <nowiki>Leading into Control Point C is a sewer containing shallow water.<br>Out-of-bounds underneath BLU spawn is a pool of deep water.</nowiki>
 +
#:''Line 337'': <nowiki>There is a lake out-of-bounds behind the BLU team's initial spawn building.</nowiki>
 +
#:''Line 346'': <nowiki>One of the places the trains drive through has a bridge with a river underneath.<br>Another has a lake at the bottom of a canyon. Another is entirely underwater (only cosmetic).</nowiki>
 +
#:''Line 355'': <nowiki>There is shallow water in the Dam and Warehouse territories.</nowiki>
 +
#:''Line 364'': <nowiki>Underneath the capture point is a small stream of near-deep water. Further up the stream it becomes more shallow as it surrounds a statue.</nowiki>
 +
#:''Line 373'': <nowiki>Holes on the tracks drop players onto the crocodile-infested waters below the boardwalk. The whole map is set on a boardwalk.</nowiki>
 +
#:''Line 382'': <nowiki>In the center building next to the control point there is a small pool of deep water. A lake is next to the middle of the map.</nowiki>
 +
#:''Line 391'': <nowiki>A large ocean exists that surrounds the outer areas of the robot carrier tank (out of bounds).</nowiki>
 +
#:''Line 400'': <nowiki>A river runs underneath the bridge to Dracula's castle.</nowiki>
 +
#:''Line 409'': <nowiki>A pool of water in Mall First Floor Area 1 adjacent to the control point.</nowiki>
 +
#:''Line 417'': <nowiki>Next to both spawn rooms behind a fence are small pools of water.</nowiki>
 +
#:''Line 426'': <nowiki>The map takes place on an island in the middle of the ocean.</nowiki>
 +
#:''Line 435'': <nowiki>A lagoon surrounds the center control point areas.</nowiki>
 +
#:''Line 444'': <nowiki>There is a small stream of water just after point A.</nowiki>
 +
#:''Line 453'': <nowiki>The majority of the outdoor area is covered with water.</nowiki>
 +
#:''Line 462'': <nowiki>On stage 3, there is a very small pond of deep water in the center of the map under the cart tracks.</nowiki>
 +
#:''Line 471'': <nowiki>The ocean resides off the edge of the cliff near the second capture point.</nowiki>
 +
#:''Line 480'': <nowiki>There is a river along the right edges of the map near BLU's spawn.</nowiki>
 +
#:''Line 489'': <nowiki>The second stage goes over a stream and has a pond of water to the right side of BLU. The third stage has a waterfall that the cart pushes up with a pool of water below it.</nowiki>
 +
#:''Line 497'': <nowiki>There is an out-of-bounds lake behind the RED team's flag capture zone. There is an out-of-bounds pool of water near the overpass in the centre of the map.<br>There is a pool of water underneath the overpass in the middle of the map. There are two pools of water in the underground tunnels connecting to the vents.</nowiki>
 +
#:''Line 506'': <nowiki>There is a room with a pool of water in both RED and BLU's underground tunnels connecting to the vents.</nowiki>
 +
#:''Line 514'': <nowiki>There is a water wheel behind BLU's first spawn building that leads into a small stream that enters the spawn.<br>There is a shallow pool of water next to BLU's first spawn building.<br>There is a shallow pool of water near the final checkpoint.</nowiki>
 +
#:''Line 523'': <nowiki>A long canal of deep water runs through the center of the map underneath the first capture point. The indoor dockyard with the third capture point has deep water.<br>The map is surrounded by ocean, but the island cannot be circumnavigated.</nowiki>
 +
#:''Line 532'': <nowiki>On stage 3, the small canal beneath the cart tracks has deep water.</nowiki>
 +
#:''Line 541'': <nowiki>A small lake resides outside the map behind the final checkpoint. Another is in the clearing behind BLU Team's second spawn room.</nowiki>
 +
#:''Line 550'': <nowiki>The center of the map has a channel of deep water.</nowiki>
 +
#:''Line 559'': <nowiki>At the lower side of the map underneath the tall, large building, deep water can be found in the small alcove.</nowiki>
 +
#:''Line 568'': <nowiki>There are two lakes out-of-bounds next to roads. There is rushing water under the pipes next to the final control points.</nowiki>
 +
#:''Line 577'': <nowiki>At the left side of the spawn area, a large river of water can be found over a railing.</nowiki>
 +
#:''Line 586'': <nowiki>A long river flows out of a dam and runs along one side of the map.</nowiki>
 +
#:''Line 595'': <nowiki>A hose pours water into a large puddle at the bottom of a gorge running along the side of the map.</nowiki>
 +
#:''Line 604'': <nowiki>There is water in the fountain in the courtyard.</nowiki>
 +
#:''Line 613'': <nowiki>Bodies of deep water are found at the Lumbershack and Waterfall areas of the map.<br>In the  version, shallow water also covers the Intelligence room's floor.</nowiki>
 +
#:''Line 622'': <nowiki>The map takes place on a harbour connected to the sea.</nowiki>
 +
#:''Line 631'': <nowiki>The harbour area around the control point is full of instant-death shark-infested water. There are shark tanks in both spawn rooms.</nowiki>
 +
#:''Line 640'': <nowiki>There is a large lake out-of-bounds. There is a small pool of water connected to a waterfall in a cave. The water is alligator-infested and instantly kills mercenaries.</nowiki>
 +
#:''Line 649'': <nowiki>Water surrounds the play-space. A hallway next to the control point leads into a flooded tunnel. There is a beach with shallow water near the control point.<br>On both sides of the map, outside the spawn rooms there is a ramp with a shallow puddle.</nowiki>
 +
#:''Line 658'': <nowiki>On both sides of the map connected to the central building is drop-down to a flooded passageway.</nowiki>
 +
#:''Line 667'': <nowiki>Water surrounds the mothership at the final point's pitfall.</nowiki>
 +
#:''Line 676'': <nowiki>The map is surrounded by the ocean. There is a fountain near the start of the Payload track.<br>There is a circular pond, a pool on a balcony, and another fountain near the final checkpoint.</nowiki>
 +
#:''Line 685'': <nowiki>Shallow water surrounds the platform Point A is on.</nowiki>
 +
#:''Line 694'': <nowiki>The river surrounds the center control point (shallow water), and waterfalls off the edge of the cliff.</nowiki>
 +
#:''Line 703'': <nowiki>There is a miniature pond behind BLU's spawn room. There is a tub of steaming water inside BLU's spawn room.<br>There is a small pool of steaming water outside of BLU's spawn leading to control point A.<br>There is a river and multiple waterfalls next to and underneath control point A.<br>There is a lake of steaming water underneath control point B.<br>This lake connects to a large pool of boiling water surrounding and enveloping control point D.</nowiki>
 +
#:''Line 712'': <nowiki>There is an ocean outside the map.</nowiki>
 +
#:''Line 720'': <nowiki>First BLU spawn leads to small river (shallow water).</nowiki>
 +
#:''Line 729'': <nowiki>On stage 2, there is a small stream which has deep water right outside of the BLU spawn.</nowiki>
 +
#:''Line 738'': <nowiki>Small pools around the map.</nowiki>
 +
#:''Line 747'': <nowiki>There is a lake of water far out-of-bounds at the end of a large gorge.</nowiki>
 +
#:''Line 756'': <nowiki>There is an ocean behind BLU's initial spawn room. The map has canals of water running through it.</nowiki>
 +
#:''Line 765'': <nowiki>There are small ponds of deep water around the valley below the central tower.</nowiki>
 +
#:''Line 774'': <nowiki>The center of the map has a canal of deep water.</nowiki>
 +
#:''Line 783'': <nowiki>Deep water channels outside the teams' buildings consisting of underwater routes connecting each team's base building to the central train house building.<br>The  is similar to the Control Point version, except the route to the central building is removed with the building itself.<br>The  features a small pool adjacent to the central building which offers a quick route to the main point.</nowiki>
 +
#:''Line 792'': <nowiki>There is a large lake with a boathouse.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Weapon_list_(Classic)&action=edit Template:Weapon list (Classic)] has [{{fullurl:Special:WhatLinksHere/Template:Weapon list (Classic)|limit=4&namespace=0&hideredirs=1}} 4 uses] and is missing 55 translations
 +
#:''Line 9'': <nowiki>Slot 1 Weapons</nowiki>
 +
#:''Line 17'': <nowiki>HUD icon</nowiki>
 +
#:''Line 39'': <nowiki>Infection</nowiki>
 +
#:''Line 52'': <nowiki>Instant kill</nowiki>
 +
#:''Line 72'': <nowiki>Slot 2 Weapons</nowiki>
 +
#:''Line 80'': <nowiki>HUD icon</nowiki>
 +
#:''Line 97'': <nowiki>Shells</nowiki>
 +
#:''Line 116'': <nowiki>Shells</nowiki>
 +
#:''Line 124'': <nowiki>Varies</nowiki>
 +
#:''Line 134'': <nowiki>Shells</nowiki>
 +
#:''Line 147'': <nowiki>Nails</nowiki>
 +
#:''Line 158'': <nowiki>Slot 3 Weapons</nowiki>
 +
#:''Line 166'': <nowiki>HUD icon</nowiki>
 +
#:''Line 183'': <nowiki>Shells</nowiki>
 +
#:''Line 196'': <nowiki>Shells</nowiki>
 +
#:''Line 212'': <nowiki>Slot 4 Weapons</nowiki>
 +
#:''Line 220'': <nowiki>HUD icon</nowiki>
 +
#:''Line 237'': <nowiki>Nails</nowiki>
 +
#:''Line 253'': <nowiki>Rockets</nowiki>
 +
#:''Line 266'': <nowiki>Nails</nowiki>
 +
#:''Line 279'': <nowiki>Cells</nowiki>
 +
#:''Line 292'': <nowiki>Slot 5 Weapons</nowiki>
 +
#:''Line 300'': <nowiki>HUD icon</nowiki>
 +
#:''Line 317'': <nowiki>Rockets</nowiki>
 +
#:''Line 325'': <nowiki>Varies</nowiki>
 +
#:''Line 335'': <nowiki>Rockets</nowiki>
 +
#:''Line 348'': <nowiki>Shells</nowiki>
 +
#:''Line 361'': <nowiki>Rockets</nowiki>
 +
#:''Line 372'': <nowiki>Primary Grenades</nowiki>
 +
#:''Line 385'': <nowiki>Varies</nowiki>
 +
#:''Line 392'': <nowiki>Deals massive damage on a four second fuse.</nowiki>
 +
#:''Line 402'': <nowiki>Causes leg injury which slows down enemies.</nowiki>
 +
#:''Line 410'': <nowiki>Secondary Grenades</nowiki>
 +
#:''Line 425'': <nowiki>Releases nails for a short while before detonation.</nowiki>
 +
#:''Line 435'': <nowiki>Splits into multiple grenades upon detonation, which detonate shortly afterward.</nowiki>
 +
#:''Line 445'': <nowiki>Deals no damage, but causes considerable  and disorientation.</nowiki>
 +
#:''Line 455'': <nowiki>Ignites environment and enemies within blast radius for a limited amount of time upon explosion.</nowiki>
 +
#:''Line 465'': <nowiki>Continuously deals slight damage and causes knockback and "hallucinations" (mirage objects) on activation.</nowiki>
 +
#:''Line 473'': <nowiki>Varies</nowiki>
 +
#:''Line 480'': <nowiki>Detonates all of the ammo an enemy is holding.</nowiki>
 +
#:''Line 488'': <nowiki>Special</nowiki>
 +
#:''Line 500'': <nowiki>Detpack</nowiki>
 +
#:''Line 506'': <nowiki>Instant kill</nowiki>
 +
#:''Line 513'': <nowiki>Deals massive damage on a 5, 20, or 50 second fuse. Can destroy designated parts of certain maps.</nowiki>
 +
#:''Line 521'': <nowiki>Cut weapons</nowiki>
 +
#:''Line 534'': <nowiki>presumed no ammo</nowiki>
 +
#:''Line 540'': <nowiki>presumed all classes</nowiki>
 +
#:''Line 546'': <nowiki>Weapon from the '''' mod. Was not added in the end. It was added in '''' for the  game mode.</nowiki>
 +
#:''Line 554'': <nowiki>presumed no ammo</nowiki>
 +
#:''Line 561'': <nowiki>The medkit's alternate fire, before it and the medkit were merged into one weapon.</nowiki>
 +
#:''Line 568'': <nowiki>, Teleporters Return</nowiki>
 +
#:''Line 574'': <nowiki>Cells</nowiki>
 +
#:''Line 581'': <nowiki>Spy-detecting weapon from the '''' mod. Ultimately not added.</nowiki>
 +
#:''Line 589'': <nowiki>Grenade</nowiki>
 +
#:''Line 596'': <nowiki>The Sniper's secondary grenade. Cut for unknown reasons.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Aquarius_water_speed&action=edit Template:Aquarius water speed] has [{{fullurl:Special:WhatLinksHere/Template:Aquarius water speed|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 4 translations
 +
#:''Line 3'': <nowiki>Speed boost</nowiki>
 +
#:''Line 9'': <nowiki>Underwater speed on Aquarius</nowiki>
 +
#:''Line 15'': <nowiki>Regular underwater speed</nowiki>
 +
#:''Line 68'': <nowiki>Due to the maximum movement speed in water being 416 Hammer units/s, Scout's movement speed buff is effectively 30% instead</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Back_Scratcher_healing_rates&action=edit Template:Back Scratcher healing rates] has [{{fullurl:Special:WhatLinksHere/Template:Back Scratcher healing rates|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 25 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Back_Scratcher_healing_rates&action=edit Template:Back Scratcher healing rates] has [{{fullurl:Special:WhatLinksHere/Template:Back Scratcher healing rates|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 25 translations
 
#:''Line 2'': <nowiki>Heal Source</nowiki>
 
#:''Line 2'': <nowiki>Heal Source</nowiki>
#:''Line 6'': <nowiki>Healing Rate</nowiki>
+
#:''Line 7'': <nowiki>Healing Rate</nowiki>
#:''Line 11'': <nowiki>Injured ≤ 10 seconds ago</nowiki>
+
#:''Line 13'': <nowiki>Injured ≤ 10 seconds ago</nowiki>
#:''Line 15'': <nowiki>Injured ≥ 15 seconds ago</nowiki>
+
#:''Line 18'': <nowiki>Injured ≥ 15 seconds ago</nowiki>
#:''Line 21'': <nowiki>6 per second</nowiki>
+
#:''Line 25'': <nowiki>6 per second</nowiki>
#:''Line 26'': <nowiki>'''Vaccinator ''':<br>2 per second</nowiki>
+
#:''Line 31'': <nowiki>'''Vaccinator ''':<br>2 per second</nowiki>
#:''Line 30'': <nowiki>18 per second</nowiki>
+
#:''Line 36'': <nowiki>18 per second</nowiki>
#:''Line 35'': <nowiki>'''Vaccinator overheal''':<br>6 per second</nowiki>
+
#:''Line 42'': <nowiki>'''Vaccinator overheal''':<br>6 per second</nowiki>
#:''Line 41'': <nowiki>8.4 per second</nowiki>
+
#:''Line 49'': <nowiki>8.4 per second</nowiki>
#:''Line 46'': <nowiki>'''With ''':<br>25.2 per second</nowiki>
+
#:''Line 55'': <nowiki>'''With ''':<br>25.2 per second</nowiki>
#:''Line 50'': <nowiki>25.2 per second</nowiki>
+
#:''Line 60'': <nowiki>25.2 per second</nowiki>
#:''Line 55'': <nowiki>'''With ÜberCharge''':<br>75.6 per second</nowiki>
+
#:''Line 66'': <nowiki>'''With ÜberCharge''':<br>75.6 per second</nowiki>
#:''Line 61'': <nowiki>6.25 per second</nowiki>
+
#:''Line 73'': <nowiki>6.25 per second</nowiki>
#:''Line 65'': <nowiki>18.75 per second</nowiki>
+
#:''Line 78'': <nowiki>18.75 per second</nowiki>
#:''Line 71'': <nowiki>'''Level 1''':<br>2.5 per second</nowiki>
 
#:''Line 76'': <nowiki>'''Level 2''':<br>3.75 per second</nowiki>
 
#:''Line 81'': <nowiki>'''Level 3''':<br>5 per second</nowiki>
 
 
#:''Line 85'': <nowiki>'''Level 1''':<br>2.5 per second</nowiki>
 
#:''Line 85'': <nowiki>'''Level 1''':<br>2.5 per second</nowiki>
#:''Line 90'': <nowiki>'''Level 2''':<br>3.75 per second</nowiki>
+
#:''Line 91'': <nowiki>'''Level 2''':<br>3.75 per second</nowiki>
#:''Line 95'': <nowiki>'''Level 3''':<br>5 per second</nowiki>
+
#:''Line 97'': <nowiki>'''Level 3''':<br>5 per second</nowiki>
#:''Line 100'': <nowiki>Payload#Carts</nowiki>
+
#:''Line 102'': <nowiki>'''Level 1''':<br>2.5 per second</nowiki>
#:''Line 103'': <nowiki></nowiki>
+
#:''Line 108'': <nowiki>'''Level 2''':<br>3.75 per second</nowiki>
#:''Line 107'': <nowiki>2.5 per second</nowiki>
+
#:''Line 114'': <nowiki>'''Level 3''':<br>5 per second</nowiki>
#:''Line 111'': <nowiki>2.5 per second</nowiki>
+
#:''Line 120'': <nowiki>Payload#Carts</nowiki>
#:''Line 116'': <nowiki>Values are approximate and determined by community testing.</nowiki>
+
#:''Line 123'': <nowiki></nowiki>
 +
#:''Line 128'': <nowiki>2.5 per second</nowiki>
 +
#:''Line 133'': <nowiki>2.5 per second</nowiki>
 +
#:''Line 139'': <nowiki>Values are approximate and determined by community testing.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Disconnect_reasons&action=edit Template:Disconnect reasons] has [{{fullurl:Special:WhatLinksHere/Template:Disconnect reasons|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 24 translations
 +
#:''Line 2'': <nowiki>Disconnect messages</nowiki>
 +
#:''Line 10'': <nowiki>Message</nowiki>
 +
#:''Line 17'': <nowiki>Meaning</nowiki>
 +
#:''Line 25'': <nowiki>Disconnected by user</nowiki>
 +
#:''Line 30'': <nowiki>User manually disconnected from the server.</nowiki>
 +
#:''Line 38'': <nowiki>Removed from match by system</nowiki>
 +
#:''Line 43'': <nowiki>User was taken to another match by the matchmaking system.</nowiki>
 +
#:''Line 51'': <nowiki><player name> timed out</nowiki>
 +
#:''Line 56'': <nowiki>The player lost connection to the server for too long.</nowiki>
 +
#:''Line 63'': <nowiki>User was VAC banned from secure server</nowiki>
 +
#:''Line 68'': <nowiki>User was caught  and was banned from the server by the  (VAC), or tried to connect to a VAC-secured server while having a VAC ban for ''Team Fortress 2''.</nowiki>
 +
#:''Line 76'': <nowiki>Steam auth ticket has been canceled</nowiki>
 +
#:''Line 81'': <nowiki>The game crashed during loading; the "auth ticket" refers to a user identification system used by Steam's networking.</nowiki>
 +
#:''Line 89'': <nowiki>An issue with your computer is blocking the VAC system.</nowiki>
 +
#:''Line 94'': <nowiki>Third-party software is interfering with the user's game or with their Steam client which prevents VAC from working. See this  for help.</nowiki>
 +
#:''Line 102'': <nowiki>Issued too many commands to server.</nowiki>
 +
#:''Line 107'': <nowiki>Certain  commands can cause the server to lag, inputting too many of these commands kicks the player to prevent server lag.</nowiki>
 +
#:''Line 115'': <nowiki>Buffer overflow in net message</nowiki>
 +
#:''Line 120'': <nowiki>Caused by an overflow of information in networking messages. Most often happens in  when refunding a large amount of upgrades or when changing classes with a large amount of upgrades, and in other game modes when too many players are using the .</nowiki>
 +
#:''Line 128'': <nowiki>This Steam account does not own this game. Please login to the correct Steam account.</nowiki>
 +
#:''Line 133'': <nowiki>The account has been locked by  and cannot play on VAC secured servers.</nowiki>
 +
#:''Line 141'': <nowiki>Bad challenge</nowiki>
 +
#:''Line 154'': <nowiki>Connection failed after 4 retries</nowiki>
 +
#:''Line 159'': <nowiki>The client cannot establish a connection with the server and has exceeded the limit (4) on connection retries.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Improveimage&action=edit Template:Improveimage] has [{{fullurl:Special:WhatLinksHere/Template:Improveimage|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 3 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Improveimage&action=edit Template:Improveimage] has [{{fullurl:Special:WhatLinksHere/Template:Improveimage|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 3 translations
 
#:''Line 5'': <nowiki>Bloody hell, you're awful!</nowiki>
 
#:''Line 5'': <nowiki>Bloody hell, you're awful!</nowiki>
 
#:''Line 21'': <nowiki>This image file requires improvement</nowiki>
 
#:''Line 21'': <nowiki>This image file requires improvement</nowiki>
 
#:''Line 38'': <nowiki>You can help Team Fortress Wiki by  (see ).</nowiki>
 
#:''Line 38'': <nowiki>You can help Team Fortress Wiki by  (see ).</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:LODbuildingsmodelTable&action=edit Template:LODbuildingsmodelTable] has [{{fullurl:Special:WhatLinksHere/Template:LODbuildingsmodelTable|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 4 translations
 +
#:''Line 3'': <nowiki>Item</nowiki>
 +
#:''Line 12'': <nowiki>Highest quality (polycount)</nowiki>
 +
#:''Line 21'': <nowiki>Lowest quality LOD (polycount)</nowiki>
 +
#:''Line 30'': <nowiki>LOD efficiency</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:LODcosmeticsmodelTable&action=edit Template:LODcosmeticsmodelTable] has [{{fullurl:Special:WhatLinksHere/Template:LODcosmeticsmodelTable|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 5 translations
 +
#:''Line 3'': <nowiki>Item</nowiki>
 +
#:''Line 13'': <nowiki>Highest quality (polycount)</nowiki>
 +
#:''Line 23'': <nowiki>Lowest quality LOD (polycount)</nowiki>
 +
#:''Line 33'': <nowiki>LOD efficiency</nowiki>
 +
#:''Line 44'': <nowiki>(includes grenades)</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:LODwmodelTable&action=edit Template:LODwmodelTable] has [{{fullurl:Special:WhatLinksHere/Template:LODwmodelTable|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 4 translations
 +
#:''Line 3'': <nowiki>Item</nowiki>
 +
#:''Line 13'': <nowiki>Highest quality (polycount)</nowiki>
 +
#:''Line 23'': <nowiki>Lowest quality LOD (polycount)</nowiki>
 +
#:''Line 33'': <nowiki>LOD efficiency</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Alpine_Skylines&action=edit Template:Mvm mission Alpine Skylines] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Alpine Skylines|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 33 translations
 +
#:''Line 68'': <nowiki>Robot prefer going after player</nowiki>
 +
#:''Line 102'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 105'': <nowiki>Spawn from behind player</nowiki>
 +
#:''Line 117'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 120'': <nowiki>Spawn from behind player</nowiki>
 +
#:''Line 145'': <nowiki>Spawn from behind player</nowiki>
 +
#:''Line 183'': <nowiki>Tank use blimp model</nowiki>
 +
#:''Line 186'': <nowiki>Tank floats in mid-air</nowiki>
 +
#:''Line 215'': <nowiki>faster firing speed</nowiki>
 +
#:''Line 218'': <nowiki>faster reload speed</nowiki>
 +
#:''Line 251'': <nowiki>fire resistance</nowiki>
 +
#:''Line 314'': <nowiki>damage bonus</nowiki>
 +
#:''Line 317'': <nowiki>faster firing speed</nowiki>
 +
#:''Line 320'': <nowiki>faster reload speed</nowiki>
 +
#:''Line 323'': <nowiki>Lose 200 HP per second</nowiki>
 +
#:''Line 331'': <nowiki>Immune to bullet damage</nowiki>
 +
#:''Line 338'': <nowiki>damage bonus</nowiki>
 +
#:''Line 341'': <nowiki>faster firing speed</nowiki>
 +
#:''Line 344'': <nowiki>faster reload speed</nowiki>
 +
#:''Line 347'': <nowiki>Lose 200 HP per second</nowiki>
 +
#:''Line 355'': <nowiki>Immune to fire damage</nowiki>
 +
#:''Line 362'': <nowiki>damage bonus</nowiki>
 +
#:''Line 365'': <nowiki>faster firing speed</nowiki>
 +
#:''Line 368'': <nowiki>faster reload speed</nowiki>
 +
#:''Line 371'': <nowiki>Lose 100 HP per second</nowiki>
 +
#:''Line 379'': <nowiki>Immune to blast damage</nowiki>
 +
#:''Line 401'': <nowiki>Robot self-destuct when near player</nowiki>
 +
#:''Line 475'': <nowiki>Tank use blimp model</nowiki>
 +
#:''Line 478'': <nowiki>Tank floats in mid-air</nowiki>
 +
#:''Line 481'': <nowiki>Tank is fireproof</nowiki>
 +
#:''Line 524'': <nowiki>Spawn from upper level</nowiki>
 +
#:''Line 532'': <nowiki>Spawn from lower level</nowiki>
 +
#:''Line 585'': <nowiki>mini-crit chance</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Entertainers_Entourage&action=edit Template:Mvm mission Entertainers Entourage] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Entertainers Entourage|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Entertainers_Entourage&action=edit Template:Mvm mission Entertainers Entourage] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Entertainers Entourage|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 1 translation
 
#:''Line 407'': <nowiki>Play sound when subwave start spawning</nowiki>
 
#:''Line 407'': <nowiki>Play sound when subwave start spawning</nowiki>
Line 4,916: Line 7,219:
 
#:''Line 501'': <nowiki></nowiki>
 
#:''Line 501'': <nowiki></nowiki>
 
#:''Line 543'': <nowiki>Only 50 will drop money</nowiki>
 
#:''Line 543'': <nowiki>Only 50 will drop money</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Homestead_Happenings&action=edit Template:Mvm mission Homestead Happenings] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Homestead Happenings|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 42 translations
 +
#:''Line 17'': <nowiki>Spawns at the left or right</nowiki>
 +
#:''Line 21'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 94'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 101'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 122'': <nowiki>Spawns at the right or left</nowiki>
 +
#:''Line 128'': <nowiki>Spawns at the right or left</nowiki>
 +
#:''Line 132'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 141'': <nowiki>Behaves similarly to regular Sniper-bots</nowiki>
 +
#:''Line 145'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 150'': <nowiki>Spawns at the right or left</nowiki>
 +
#:''Line 168'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 168'': <nowiki>Spawns at the right or left</nowiki>
 +
#:''Line 177'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 196'': <nowiki>Spawns at the right or left</nowiki>
 +
#:''Line 203'': <nowiki>Spawns from the flying saucer</nowiki>
 +
#:''Line 213'': <nowiki>Audio cue will announce its arrival</nowiki>
 +
#:''Line 217'': <nowiki>Spawns from the flying saucer</nowiki>
 +
#:''Line 226'': <nowiki>Spawns from the flying saucer</nowiki>
 +
#:''Line 235'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 235'': <nowiki>Spawns from the flying saucer</nowiki>
 +
#:''Line 241'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 241'': <nowiki>Spawns from the flying saucer</nowiki>
 +
#:''Line 252'': <nowiki>Spawns from the flying saucer</nowiki>
 +
#:''Line 278'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 278'': <nowiki>Spawns from the flying saucer</nowiki>
 +
#:''Line 288'': <nowiki>Spawns from the flying saucer</nowiki>
 +
#:''Line 299'': <nowiki>Spawns at the right or left</nowiki>
 +
#:''Line 308'': <nowiki>Spawns at the right or left</nowiki>
 +
#:''Line 321'': <nowiki>Spawns from the flying saucer</nowiki>
 +
#:''Line 330'': <nowiki>Spawns from the flying saucer</nowiki>
 +
#:''Line 340'': <nowiki>Spawns from the flying saucer</nowiki>
 +
#:''Line 349'': <nowiki>Spawns at the right or left</nowiki>
 +
#:''Line 359'': <nowiki>Spawns from the flying saucer</nowiki>
 +
#:''Line 368'': <nowiki>Spawns at the right or left</nowiki>
 +
#:''Line 388'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 420'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 428'': <nowiki>Spawns at the right or left</nowiki>
 +
#:''Line 439'': <nowiki></nowiki>
 +
#:''Line 456'': <nowiki>Wave is lost when this boss is dead</nowiki>
 +
#:''Line 460'': <nowiki>Audio cue will announce its arrival</nowiki>
 +
#:''Line 464'': <nowiki>Spawns from the flying saucer</nowiki>
 +
#:''Line 483'': <nowiki>The&nbsp;</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Insomniac's_Insanity&action=edit Template:Mvm mission Insomniac's Insanity] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Insomniac's Insanity|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 23 translations
 +
#:''Line 29'': <nowiki>Random choice</nowiki>
 +
#:''Line 53'': <nowiki>Random choice</nowiki>
 +
#:''Line 108'': <nowiki>Starts with Subwave 2E</nowiki>
 +
#:''Line 128'': <nowiki>Bot spawns with shield ready</nowiki>
 +
#:''Line 149'': <nowiki>Stops after subwave 3D</nowiki>
 +
#:''Line 154'': <nowiki>Stops after subwave 3D</nowiki>
 +
#:''Line 159'': <nowiki>Starts with subwave 3E</nowiki>
 +
#:''Line 167'': <nowiki>Random choice</nowiki>
 +
#:''Line 189'': <nowiki>From this point onward, the wave automatically starts the next subwave without waiting for the previous one to end. See the delay before starting for reference.</nowiki>
 +
#:''Line 196'': <nowiki>Random choice</nowiki>
 +
#:''Line 196'': <nowiki>33% Red bullet trails<br>33% White bullet trails<br>33% Blue bullet trails</nowiki>
 +
#:''Line 206'': <nowiki>Random choice</nowiki>
 +
#:''Line 217'': <nowiki>Random choice</nowiki>
 +
#:''Line 217'': <nowiki>33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile</nowiki>
 +
#:''Line 226'': <nowiki>Random choice</nowiki>
 +
#:''Line 226'': <nowiki>33% Red Cow Mangler projectile<br>33% White Cow Mangler projectile<br>33% Blue Cow Mangler projectile</nowiki>
 +
#:''Line 236'': <nowiki>Random choice</nowiki>
 +
#:''Line 264'': <nowiki>Starts with Subwave 4C-6</nowiki>
 +
#:''Line 264'': <nowiki>Random choice</nowiki>
 +
#:''Line 264'': <nowiki>33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile</nowiki>
 +
#:''Line 273'': <nowiki>Starts with Subwave 4C-6</nowiki>
 +
#:''Line 273'': <nowiki>Random choice</nowiki>
 +
#:''Line 273'': <nowiki>33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Jesty_Joker_Jamble&action=edit Template:Mvm mission Jesty Joker Jamble] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Jesty Joker Jamble|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 3 translations
 +
#:''Line 125'': <nowiki>Random choice</nowiki>
 +
#:''Line 134'': <nowiki>Random choice</nowiki>
 +
#:''Line 143'': <nowiki>Random choice</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Kinetic_Energy&action=edit Template:Mvm mission Kinetic Energy] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Kinetic Energy|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 69 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Kinetic_Energy&action=edit Template:Mvm mission Kinetic Energy] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Kinetic Energy|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 69 translations
 
#:''Line 37'': <nowiki>Paradrops from above</nowiki>
 
#:''Line 37'': <nowiki>Paradrops from above</nowiki>
Line 4,986: Line 7,360:
 
#:''Line 716'': <nowiki>Spawns at the left or right</nowiki>
 
#:''Line 716'': <nowiki>Spawns at the left or right</nowiki>
 
#:''Line 736'': <nowiki>Paradrops from above<br>Spawns from the carrier tank</nowiki>
 
#:''Line 736'': <nowiki>Paradrops from above<br>Spawns from the carrier tank</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Malefic_Mining&action=edit Template:Mvm mission Malefic Mining] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Malefic Mining|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 9 translations
 +
#:''Line 73'': <nowiki>Takes same path as the bomb</nowiki>
 +
#:''Line 198'': <nowiki>Takes same path as the bomb</nowiki>
 +
#:''Line 207'': <nowiki>Takes opposite path as the bomb</nowiki>
 +
#:''Line 243'': <nowiki></nowiki>
 +
#:''Line 303'': <nowiki>Takes same path as the bomb</nowiki>
 +
#:''Line 335'': <nowiki>Takes same path as the bomb</nowiki>
 +
#:''Line 344'': <nowiki>Takes same path as the bomb</nowiki>
 +
#:''Line 358'': <nowiki>Takes same path as the bomb</nowiki>
 +
#:''Line 378'': <nowiki>Boss announces its own arrival</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Mannure&action=edit Template:Mvm mission Mannure] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Mannure|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 46 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Mannure&action=edit Template:Mvm mission Mannure] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Mannure|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 46 translations
 
#:''Line 13'': <nowiki>No modified stats</nowiki>
 
#:''Line 13'': <nowiki>No modified stats</nowiki>
Line 5,033: Line 7,417:
 
#:''Line 503'': <nowiki>Spawns from the side</nowiki>
 
#:''Line 503'': <nowiki>Spawns from the side</nowiki>
 
#:''Line 513'': <nowiki>Spawn from player behind</nowiki>
 
#:''Line 513'': <nowiki>Spawn from player behind</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Mechanical_Magic&action=edit Template:Mvm mission Mechanical Magic] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Mechanical Magic|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 22 translations
 +
#:''Line 8'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 16'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 21'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 21'': <nowiki>Spawns from the side near bomb path</nowiki>
 +
#:''Line 72'': <nowiki>Spawns from the side near bomb path</nowiki>
 +
#:''Line 95'': <nowiki>Takes the opposite path as the bomb</nowiki>
 +
#:''Line 105'': <nowiki>Spawns from the side near bomb path</nowiki>
 +
#:''Line 115'': <nowiki></nowiki>
 +
#:''Line 129'': <nowiki>Spawns from the side near bomb path</nowiki>
 +
#:''Line 138'': <nowiki>Spawns from the side near bomb path</nowiki>
 +
#:''Line 161'': <nowiki>Bomb is reset on death</nowiki>
 +
#:''Line 187'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 193'': <nowiki>Spawns from the side near bomb path</nowiki>
 +
#:''Line 210'': <nowiki>Spawns from the side near bomb path</nowiki>
 +
#:''Line 230'': <nowiki>Death pit will close on arrival</nowiki>
 +
#:''Line 262'': <nowiki>Takes the same path as the bomb</nowiki>
 +
#:''Line 272'': <nowiki>0.7x smaller in size</nowiki>
 +
#:''Line 281'': <nowiki>0.7x smaller in size</nowiki>
 +
#:''Line 305'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 352'': <nowiki>Takes the same path as the bomb</nowiki>
 +
#:''Line 377'': <nowiki>Boss will announce its own arrival and death</nowiki>
 +
#:''Line 381'': <nowiki>Death pit will close on arrival</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Midnight_Gambling&action=edit Template:Mvm mission Midnight Gambling] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Midnight Gambling|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 14 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Midnight_Gambling&action=edit Template:Mvm mission Midnight Gambling] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Midnight Gambling|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 14 translations
 
#:''Line 52'': <nowiki>Spawns from the right garage and takes the left path</nowiki>
 
#:''Line 52'': <nowiki>Spawns from the right garage and takes the left path</nowiki>
Line 5,048: Line 7,455:
 
#:''Line 517'': <nowiki>Spawns from the left garage and takes the center path</nowiki>
 
#:''Line 517'': <nowiki>Spawns from the left garage and takes the center path</nowiki>
 
#:''Line 526'': <nowiki>Audio cue will announce its arrival</nowiki>
 
#:''Line 526'': <nowiki>Audio cue will announce its arrival</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Mineral_Mania&action=edit Template:Mvm mission Mineral Mania] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Mineral Mania|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 1 translation
 +
#:''Line 316'': <nowiki>Limited support bots</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Overclock&action=edit Template:Mvm mission Overclock] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Overclock|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 13 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Overclock&action=edit Template:Mvm mission Overclock] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Overclock|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 13 translations
 
#:''Line 116'': <nowiki>Only 1 will drop money</nowiki>
 
#:''Line 116'': <nowiki>Only 1 will drop money</nowiki>
Line 5,062: Line 7,471:
 
#:''Line 505'': <nowiki>Bomb resets after the last bot has spawned</nowiki>
 
#:''Line 505'': <nowiki>Bomb resets after the last bot has spawned</nowiki>
 
#:''Line 518'': <nowiki>Bomb resets after the last bot has spawned</nowiki>
 
#:''Line 518'': <nowiki>Bomb resets after the last bot has spawned</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Particle_Protocol&action=edit Template:Mvm mission Particle Protocol] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Particle Protocol|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 4 translations
 +
#:''Line 73'': <nowiki>Custom variant</nowiki>
 +
#:''Line 217'': <nowiki>1/2 Flank left<br>1/2 Flank right</nowiki>
 +
#:''Line 247'': <nowiki>Flank right</nowiki>
 +
#:''Line 256'': <nowiki>Flank left</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Pepper_Boys&action=edit Template:Mvm mission Pepper Boys] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Pepper Boys|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 12 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Pepper_Boys&action=edit Template:Mvm mission Pepper Boys] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Pepper Boys|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 12 translations
 
#:''Line 63'': <nowiki>999,999,999,999,999</nowiki>
 
#:''Line 63'': <nowiki>999,999,999,999,999</nowiki>
Line 5,075: Line 7,489:
 
#:''Line 476'': <nowiki>999,999,999,999,999</nowiki>
 
#:''Line 476'': <nowiki>999,999,999,999,999</nowiki>
 
#:''Line 481'': <nowiki>999,999,999,999,999</nowiki>
 
#:''Line 481'': <nowiki>999,999,999,999,999</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Pirate_Domination&action=edit Template:Mvm mission Pirate Domination] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Pirate Domination|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 11 translations
 +
#:''Line 65'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 82'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 132'': <nowiki>Spawns from the tunnel</nowiki>
 +
#:''Line 171'': <nowiki>Spawns from the tunnel</nowiki>
 +
#:''Line 180'': <nowiki>Spawn from the tunnel</nowiki>
 +
#:''Line 240'': <nowiki>Spawns from the tunnel</nowiki>
 +
#:''Line 259'': <nowiki></nowiki>
 +
#:''Line 319'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 372'': <nowiki>Spawns from the tunnel</nowiki>
 +
#:''Line 382'': <nowiki>Spawns from the tunnel</nowiki>
 +
#:''Line 392'': <nowiki>Limited Support</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Power_Program&action=edit Template:Mvm mission Power Program] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Power Program|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 5 translations
 +
#:''Line 219'': <nowiki>Robots announce their own arrival</nowiki>
 +
#:''Line 241'': <nowiki>Limited</nowiki>
 +
#:''Line 254'': <nowiki>Activates 'Mmmph' as if airblasting projectiles</nowiki>
 +
#:''Line 290'': <nowiki>Activates 'Mmmph' as if airblasting projectiles</nowiki>
 +
#:''Line 300'': <nowiki>Audio cue announces its arrival</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Recursive_Reinforcements&action=edit Template:Mvm mission Recursive Reinforcements] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Recursive Reinforcements|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 25 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Recursive_Reinforcements&action=edit Template:Mvm mission Recursive Reinforcements] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Recursive Reinforcements|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 25 translations
 
#:''Line 57'': <nowiki>A loud siren will announce their arrival</nowiki>
 
#:''Line 57'': <nowiki>A loud siren will announce their arrival</nowiki>
Line 5,108: Line 7,540:
 
#:''Line 550'': <nowiki>No damage bonus</nowiki>
 
#:''Line 550'': <nowiki>No damage bonus</nowiki>
 
#:''Line 568'': <nowiki>Boss announces its own arrival</nowiki>
 
#:''Line 568'': <nowiki>Boss announces its own arrival</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Restless_Robotics&action=edit Template:Mvm mission Restless Robotics] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Restless Robotics|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 2 translations
 +
#:''Line 279'': <nowiki>Audio cue announces its arrival</nowiki>
 +
#:''Line 299'': <nowiki>Pushes through the hatch</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Rodeotron&action=edit Template:Mvm mission Rodeotron] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Rodeotron|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 22 translations
 +
#:''Line 19'': <nowiki>No overheal penalty</nowiki>
 +
#:''Line 38'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 45'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 50'': <nowiki>No overheal penalty</nowiki>
 +
#:''Line 58'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 71'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 86'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 91'': <nowiki>No overheal penalty</nowiki>
 +
#:''Line 113'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 139'': <nowiki>Batsaber is colored <span style="color:#00ff00">Lime</span></nowiki>
 +
#:''Line 143'': <nowiki>Batsaber is colored <span style="color:#ff00ff">Fuchsia</span></nowiki>
 +
#:''Line 147'': <nowiki>Batsaber is colored <span style="color:#ff0000">Red</span></nowiki>
 +
#:''Line 151'': <nowiki>Batsaber is colored <span style="color:#0000ff">Blue</span></nowiki>
 +
#:''Line 155'': <nowiki>Batsaber is colored <span style="color:#00ffff">Aqua</span></nowiki>
 +
#:''Line 159'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 182'': <nowiki>Robots will announce their arrival</nowiki>
 +
#:''Line 192'': <nowiki>An additional audio cue will announce its arrival</nowiki>
 +
#:''Line 196'': <nowiki>Stickybomb Tank</nowiki>
 +
#:''Line 206'': <nowiki>An additional audio cue will play on death</nowiki>
 +
#:''Line 328'': <nowiki>An audio cue will announce their arrival</nowiki>
 +
#:''Line 375'': <nowiki>No overheal penalty</nowiki>
 +
#:''Line 456'': <nowiki>An audio cue will announce their arrival and death</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Rustbelt&action=edit Template:Mvm mission Rustbelt] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Rustbelt|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 14 translations
 +
#:''Line 31'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 75'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 172'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 182'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 215'': <nowiki>Boss announces its own arrival</nowiki>
 +
#:''Line 231'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 256'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 299'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
 +
#:''Line 313'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 400'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 420'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 429'': <nowiki>Spawns from the side</nowiki>
 +
#:''Line 442'': <nowiki>Audio cue announces its arrival</nowiki>
 +
#:''Line 468'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Rusted_Retribution&action=edit Template:Mvm mission Rusted Retribution] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Rusted Retribution|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 18 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Rusted_Retribution&action=edit Template:Mvm mission Rusted Retribution] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Rusted Retribution|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 18 translations
 
#:''Line 8'': <nowiki></nowiki>
 
#:''Line 8'': <nowiki></nowiki>
Line 5,159: Line 7,632:
 
#:''Line 507'': <nowiki>Spawns from the left flank</nowiki>
 
#:''Line 507'': <nowiki>Spawns from the left flank</nowiki>
 
#:''Line 521'': <nowiki>Spawns from the left flank</nowiki>
 
#:''Line 521'': <nowiki>Spawns from the left flank</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Shudder&action=edit Template:Mvm mission Shudder] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Shudder|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 18 translations
 +
#:''Line 46'': <nowiki>Wait between spawn after death<!-- ??? --></nowiki>
 +
#:''Line 93'': <nowiki>+100% Teleporter build speed</nowiki>
 +
#:''Line 122'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 134'': <nowiki>Flank defenders's left and top left</nowiki>
 +
#:''Line 159'': <nowiki>+100% Teleporter build speed</nowiki>
 +
#:''Line 221'': <nowiki>Flank defenders's left and top left</nowiki>
 +
#:''Line 230'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 240'': <nowiki>+100% Teleporter build speed</nowiki>
 +
#:''Line 270'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 287'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 320'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 355'': <nowiki>The&nbsp</nowiki>
 +
#:''Line 360'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 369'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 376'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 408'': <nowiki>Flank defenders's left and top left</nowiki>
 +
#:''Line 452'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 457'': <nowiki>The&nbsp;</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Signal_Shutdown&action=edit Template:Mvm mission Signal Shutdown] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Signal Shutdown|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 30 translations
 +
#:''Line 24'': <nowiki>Spawns from the upper area</nowiki>
 +
#:''Line 47'': <nowiki>Spawns from the upper area</nowiki>
 +
#:''Line 71'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
 +
#:''Line 80'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
 +
#:''Line 93'': <nowiki>Spawns from the upper area</nowiki>
 +
#:''Line 110'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 185'': <nowiki>Spawns from the upper area</nowiki>
 +
#:''Line 212'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 249'': <nowiki>Spawns from the carrier tank or the upper area</nowiki>
 +
#:''Line 281'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
 +
#:''Line 322'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
 +
#:''Line 379'': <nowiki>Spawns from the flank</nowiki>
 +
#:''Line 403'': <nowiki>Spawns from the upper area</nowiki>
 +
#:''Line 441'': <nowiki>Spawns from the carrier tank or the upper area</nowiki>
 +
#:''Line 450'': <nowiki>Spawns from the Teleporter Tank</nowiki>
 +
#:''Line 459'': <nowiki>Spawns from the Teleporter Tank</nowiki>
 +
#:''Line 465'': <nowiki>Spawns from the Teleporter Tank</nowiki>
 +
#:''Line 471'': <nowiki>Spawns from the Teleporter Tank</nowiki>
 +
#:''Line 477'': <nowiki>Spawns from the Teleporter Tank</nowiki>
 +
#:''Line 500'': <nowiki>Spawns from the upper area</nowiki>
 +
#:''Line 522'': <nowiki>Spawns from the upper area</nowiki>
 +
#:''Line 537'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
 +
#:''Line 554'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
 +
#:''Line 565'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
 +
#:''Line 582'': <nowiki>Spawns from the carrier tank or the uppear area</nowiki>
 +
#:''Line 591'': <nowiki>Spawns from the carrier tank or the upper area</nowiki>
 +
#:''Line 600'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
 +
#:''Line 609'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
 +
#:''Line 618'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
 +
#:''Line 624'': <nowiki>Spawns from the carrier tank or the flank</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Sketchy_Swing&action=edit Template:Mvm mission Sketchy Swing] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Sketchy Swing|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 78 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Sketchy_Swing&action=edit Template:Mvm mission Sketchy Swing] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Sketchy Swing|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 78 translations
 
#:''Line 12'': <nowiki>Spawns at the left or right</nowiki>
 
#:''Line 12'': <nowiki>Spawns at the left or right</nowiki>
Line 5,238: Line 7,761:
 
#:''Line 1066'': <nowiki>Chips carrier</nowiki>
 
#:''Line 1066'': <nowiki>Chips carrier</nowiki>
 
#:''Line 1070'': <nowiki>Drops 10 chips on death</nowiki>
 
#:''Line 1070'': <nowiki>Drops 10 chips on death</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Sparkbag_Subroutine&action=edit Template:Mvm mission Sparkbag Subroutine] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Sparkbag Subroutine|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 43 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Spade_Segregation&action=edit Template:Mvm mission Spade Segregation] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Spade Segregation|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 18 translations
#:''Line 16'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 19'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 47'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 61'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 61'': <nowiki>Flanks</nowiki>
+
#:''Line 70'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 81'': <nowiki>Takes the right bridge path</nowiki>
+
#:''Line 92'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 115'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 117'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 120'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 145'': <nowiki>Spawns at the right</nowiki>
#:''Line 136'': <nowiki>Kill forces Engineer-bot to laugh</nowiki>
+
#:''Line 154'': <nowiki>Spawns at the right</nowiki>
#:''Line 184'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 186'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 189'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 195'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 206'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 224'': <nowiki>Spawns from the left tunnel</nowiki>
#:''Line 211'': <nowiki>Spawns similarly to Spy-bots</nowiki>
+
#:''Line 239'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 220'': <nowiki>Spawns normally</nowiki>
+
#:''Line 263'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 224'': <nowiki>Flanks</nowiki>
+
#:''Line 272'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 251'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 297'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 264'': <nowiki>Takes the left path</nowiki>
+
#:''Line 308'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 274'': <nowiki>Spawns from the main spawn or the left</nowiki>
+
#:''Line 339'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 283'': <nowiki>Spawns from the main spawn or the left</nowiki>
+
#:''Line 373'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 311'': <nowiki>Kill forces Engineer-bot to laugh</nowiki>
+
#:''Line 405'': <nowiki>Spawns from the left tunnel</nowiki>
#:''Line 320'': <nowiki>No modified stats</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Spiral_Slaughter&action=edit Template:Mvm mission Spiral Slaughter] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Spiral Slaughter|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 9 translations
#:''Line 324'': <nowiki>Flanks</nowiki>
+
#:''Line 91'': <nowiki>Limited</nowiki>
#:''Line 328'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 100'': <nowiki>Limited</nowiki>
#:''Line 351'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 176'': <nowiki>Limited</nowiki>
#:''Line 351'': <nowiki>Flanks</nowiki>
+
#:''Line 185'': <nowiki>Limited</nowiki>
#:''Line 361'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 421'': <nowiki>Behaves similarly to Sniper-bots</nowiki>
#:''Line 361'': <nowiki>Flanks</nowiki>
+
#:''Line 477'': <nowiki>On Hit: target is engulfed in flames</nowiki>
#:''Line 370'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 506'': <nowiki>Limited</nowiki>
#:''Line 389'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 515'': <nowiki>Limited</nowiki>
#:''Line 397'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 524'': <nowiki>Limited</nowiki>
#:''Line 402'': <nowiki>Spawns at the left or right</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Storm_Surge&action=edit Template:Mvm mission Storm Surge] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Storm Surge|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 13 translations
#:''Line 411'': <nowiki>Flanks</nowiki>
+
#:''Line 16'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 415'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 175'': <nowiki>Custom variant</nowiki>
#:''Line 424'': <nowiki>Flanks</nowiki>
+
#:''Line 179'': <nowiki>A heavy storm begins on this wavespawn</nowiki>
#:''Line 428'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 196'': <nowiki>The&nbsp;</nowiki>
#:''Line 437'': <nowiki>Takes the left path</nowiki>
+
#:''Line 215'': <nowiki>The&nbsp;</nowiki>
#:''Line 495'': <nowiki></nowiki>
+
#:''Line 244'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 495'': <nowiki></nowiki>
+
#:''Line 266'': <nowiki>Custom variant</nowiki>
#:''Line 500'': <nowiki>Kill forces Engineer-bot to laugh</nowiki>
+
#:''Line 275'': <nowiki>Custom variant</nowiki>
#:''Line 504'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 287'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 505'': <nowiki>Limited</nowiki>
+
#:''Line 359'': <nowiki>Audio cue announces their arrival</nowiki>
#:''Line 513'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 396'': <nowiki>Spawns at the left or right</nowiki>
#:''Line 513'': <nowiki>Spawns at the left or right</nowiki>
+
#:''Line 418'': <nowiki>A heavy storm begins on this wavespawn</nowiki>
#:''Line 522'': <nowiki>Flanks</nowiki>
+
#:''Line 431'': <nowiki>Custom variant</nowiki>
#:''Line 526'': <nowiki>Spawns at the left or right</nowiki>
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Ticket_to_Die&action=edit Template:Mvm mission Ticket to Die] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Ticket to Die|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 22 translations
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Spyware_Shipping&action=edit Template:Mvm mission Spyware Shipping] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Spyware Shipping|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 25 translations
+
#:''Line 43'': <nowiki>The&nbsp;</nowiki>
#:''Line 94'': <nowiki>Play sound when subwave begins</nowiki>
+
#:''Line 70'': <nowiki></nowiki>
#:''Line 97'': <nowiki>Play sound when subwave starts spawning</nowiki>
+
#:''Line 105'': <nowiki></nowiki>
#:''Line 100'': <nowiki>Tank spawns near gate spawn</nowiki>
 
#:''Line 169'': <nowiki>Play sound when subwave begins</nowiki>
 
#:''Line 172'': <nowiki>Play sound when subwave starts spawning</nowiki>
 
#:''Line 175'': <nowiki>Always spawn at gate</nowiki>
 
#:''Line 188'': <nowiki>Play sound when subwave starts spawning</nowiki>
 
#:''Line 191'': <nowiki>Always spawn at gate</nowiki>
 
#:''Line 204'': <nowiki>Play sound when subwave starts spawning</nowiki>
 
#:''Line 207'': <nowiki>Play sound when subwave is over</nowiki>
 
#:''Line 210'': <nowiki>Always spawn at gate</nowiki>
 
#:''Line 250'': <nowiki>Close gate door when subwave begins</nowiki>
 
#:''Line 421'': <nowiki>Play sound when subwave begins</nowiki>
 
#:''Line 435'': <nowiki>Play sound when subwave starts spawning</nowiki>
 
#:''Line 439'': <nowiki>Play sound when subwave finished spawning</nowiki>
 
#:''Line 449'': <nowiki>Play sound when subwave starts spawning</nowiki>
 
#:''Line 453'': <nowiki>Play sound when subwave finished spawning</nowiki>
 
#:''Line 463'': <nowiki>Play sound when subwave starts spawning</nowiki>
 
#:''Line 467'': <nowiki>Play sound when subwave finished spawning</nowiki>
 
#:''Line 477'': <nowiki>Play sound when subwave starts spawning</nowiki>
 
#:''Line 481'': <nowiki>Play sound when subwave is over</nowiki>
 
#:''Line 550'': <nowiki>Bot does not leave spawn</nowiki>
 
#:''Line 554'': <nowiki>Play sound when subwave begins</nowiki>
 
#:''Line 558'': <nowiki>Play sound when subwave start spawning</nowiki>
 
#:''Line 562'': <nowiki>Play sound when subwave finished spawning</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Terrorist_Simulation&action=edit Template:Mvm mission Terrorist Simulation] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Terrorist Simulation|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 13 translations
 
#:''Line 13'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 36'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 85'': <nowiki></nowiki>
 
#:''Line 96'': <nowiki>The&nbsp;</nowiki>
 
 
#:''Line 112'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 112'': <nowiki>The&nbsp;</nowiki>
#:''Line 149'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 122'': <nowiki>The&nbsp;</nowiki>
#:''Line 174'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 158'': <nowiki></nowiki>
#:''Line 221'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 259'': <nowiki></nowiki>
#:''Line 227'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 370'': <nowiki></nowiki>
#:''Line 247'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 383'': <nowiki>The&nbsp;</nowiki>
#:''Line 257'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 436'': <nowiki></nowiki>
#:''Line 318'': <nowiki>Takes the left path</nowiki>
+
#:''Line 436'': <nowiki></nowiki>
#:''Line 397'': <nowiki>The&nbsp;</nowiki>
+
#:''Line 442'': <nowiki></nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Thriller_Terror&action=edit Template:Mvm mission Thriller Terror] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Thriller Terror|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 5 translations
+
#:''Line 442'': <nowiki></nowiki>
#:''Line 80'': <nowiki>Goes to the hatch first</nowiki>
+
#:''Line 448'': <nowiki></nowiki>
#:''Line 107'': <nowiki>Goes to the hatch first</nowiki>
+
#:''Line 448'': <nowiki></nowiki>
#:''Line 195'': <nowiki>Goes to the hatch first</nowiki>
+
#:''Line 506'': <nowiki></nowiki>
#:''Line 250'': <nowiki>Goes to the hatch first</nowiki>
+
#:''Line 545'': <nowiki></nowiki>
#:''Line 331'': <nowiki>Goes to the hatch first</nowiki>
+
#:''Line 556'': <nowiki></nowiki>
 +
#:''Line 562'': <nowiki></nowiki>
 +
#:''Line 569'': <nowiki>The&nbsp;</nowiki>
 +
#:''Line 574'': <nowiki></nowiki>
 +
#:''Line 587'': <nowiki></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Treacherous_Waters&action=edit Template:Mvm mission Treacherous Waters] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Treacherous Waters|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 9 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Treacherous_Waters&action=edit Template:Mvm mission Treacherous Waters] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Treacherous Waters|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 9 translations
 
#:''Line 58'': <nowiki>The&nbsp;</nowiki>
 
#:''Line 58'': <nowiki>The&nbsp;</nowiki>
Line 5,394: Line 7,893:
 
#:''Line 527'': <nowiki>Spawns at the left or right</nowiki>
 
#:''Line 527'': <nowiki>Spawns at the left or right</nowiki>
 
#:''Line 534'': <nowiki>Spawns at the left or right</nowiki>
 
#:''Line 534'': <nowiki>Spawns at the left or right</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_WhatHaveIDone&action=edit Template:Mvm mission WhatHaveIDone] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission WhatHaveIDone|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 1 translation
 
#:''Line 215'': <nowiki>The&nbsp;</nowiki>
 
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Whirly_Wallop&action=edit Template:Mvm mission Whirly Wallop] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Whirly Wallop|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 8 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Whirly_Wallop&action=edit Template:Mvm mission Whirly Wallop] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Whirly Wallop|limit=3&namespace=0&hideredirs=1}} 3 uses] and is missing 8 translations
 
#:''Line 31'': <nowiki>Spawn from behind players</nowiki>
 
#:''Line 31'': <nowiki>Spawn from behind players</nowiki>
Line 5,539: Line 8,036:
 
#:''Line 609'': <nowiki>Attempts to block the capture of a control point?</nowiki>
 
#:''Line 609'': <nowiki>Attempts to block the capture of a control point?</nowiki>
 
#:''Line 621'': <nowiki>A list of quiet weapons can be found below</nowiki>
 
#:''Line 621'': <nowiki>A list of quiet weapons can be found below</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/Unlocked_cosmetic_crate_engineer&action=edit Template:Crate series/Unlocked cosmetic crate engineer] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/Unlocked cosmetic crate engineer|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 1 translation
 +
#:''Line 11'': <nowiki>Items in this crate have a chance to be ,  ( only), or both.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/Unlocked_cosmetic_crate_heavy&action=edit Template:Crate series/Unlocked cosmetic crate heavy] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/Unlocked cosmetic crate heavy|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 1 translation
 +
#:''Line 11'': <nowiki>Items in this crate have a chance to be ,  ( only), or both.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/Unlocked_cosmetic_crate_medic&action=edit Template:Crate series/Unlocked cosmetic crate medic] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/Unlocked cosmetic crate medic|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/Unlocked_cosmetic_crate_medic&action=edit Template:Crate series/Unlocked cosmetic crate medic] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/Unlocked cosmetic crate medic|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 1 translation
 
#:''Line 12'': <nowiki>Items in this crate have a chance to be ,  ( only), or both.</nowiki>
 
#:''Line 12'': <nowiki>Items in this crate have a chance to be ,  ( only), or both.</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/Unlocked_cosmetic_crate_multi_class&action=edit Template:Crate series/Unlocked cosmetic crate multi class] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/Unlocked cosmetic crate multi class|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 1 translation
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/Unlocked_cosmetic_crate_pyro&action=edit Template:Crate series/Unlocked cosmetic crate pyro] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/Unlocked cosmetic crate pyro|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 1 translation
#:''Line 18'': <nowiki>Items in this crate have a chance to be ,  ( only), or both.</nowiki>
+
#:''Line 14'': <nowiki>Items in this crate have a chance to be ,  ( only), or both.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/Unlocked_cosmetic_crate_scout&action=edit Template:Crate series/Unlocked cosmetic crate scout] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/Unlocked cosmetic crate scout|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 1 translation
 +
#:''Line 11'': <nowiki>Items in this crate have a chance to be ,  ( only), or both.</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/Unlocked_cosmetic_crate_sniper&action=edit Template:Crate series/Unlocked cosmetic crate sniper] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/Unlocked cosmetic crate sniper|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/Unlocked_cosmetic_crate_sniper&action=edit Template:Crate series/Unlocked cosmetic crate sniper] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/Unlocked cosmetic crate sniper|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 1 translation
 
#:''Line 10'': <nowiki>Items in this crate have a chance to be ,  ( only), or both.</nowiki>
 
#:''Line 10'': <nowiki>Items in this crate have a chance to be ,  ( only), or both.</nowiki>
Line 5,549: Line 8,052:
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/Unlocked_cosmetic_crate_spy&action=edit Template:Crate series/Unlocked cosmetic crate spy] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/Unlocked cosmetic crate spy|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 1 translation
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Crate_series/Unlocked_cosmetic_crate_spy&action=edit Template:Crate series/Unlocked cosmetic crate spy] has [{{fullurl:Special:WhatLinksHere/Template:Crate series/Unlocked cosmetic crate spy|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 1 translation
 
#:''Line 9'': <nowiki>Items in this crate have a chance to be ,  ( only), or both.</nowiki>
 
#:''Line 9'': <nowiki>Items in this crate have a chance to be ,  ( only), or both.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Item_timeline_2025&action=edit Template:Item timeline 2025] has [{{fullurl:Special:WhatLinksHere/Template:Item timeline 2025|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 6 translations
 +
#:''Line 15'': <nowiki>* Added 23 new community-contributed items.</nowiki>
 +
#:''Line 95'': <nowiki>* Added the Summer 2025 Cosmetic Case.</nowiki>
 +
#:''Line 113'': <nowiki>* Added 4 new community-contributed taunts to the Mann Co. Store.</nowiki>
 +
#:''Line 139'': <nowiki>* Added 27 new community-contributed items.</nowiki>
 +
#:''Line 231'': <nowiki>* Added the Spectral Stash Case.</nowiki>
 +
#:''Line 241'': <nowiki>* Added 3 new community-contributed taunts to the Mann Co. Store.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:LODcharactermodelTable&action=edit Template:LODcharactermodelTable] has [{{fullurl:Special:WhatLinksHere/Template:LODcharactermodelTable|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 3 translations
 +
#:''Line 4'': <nowiki>Highest quality (polycount)</nowiki>
 +
#:''Line 13'': <nowiki>Lowest quality LOD (polycount)</nowiki>
 +
#:''Line 22'': <nowiki>LOD efficiency</nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mann_Vs_Machine_Nav/no_category&action=edit Template:Mann Vs Machine Nav/no category] has [{{fullurl:Special:WhatLinksHere/Template:Mann Vs Machine Nav/no category|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 3 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mann_Vs_Machine_Nav/no_category&action=edit Template:Mann Vs Machine Nav/no category] has [{{fullurl:Special:WhatLinksHere/Template:Mann Vs Machine Nav/no category|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 3 translations
 
#:''Line 80'': <nowiki>Mann Up</nowiki>
 
#:''Line 80'': <nowiki>Mann Up</nowiki>
 
#:''Line 93'': <nowiki>Boot Camp</nowiki>
 
#:''Line 93'': <nowiki>Boot Camp</nowiki>
 
#:''Line 101'': <nowiki>Credits</nowiki>
 
#:''Line 101'': <nowiki>Credits</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_Missions_Nav/missioncategoryonly&action=edit Template:Mvm Missions Nav/missioncategoryonly] has [{{fullurl:Special:WhatLinksHere/Template:Mvm Missions Nav/missioncategoryonly|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 3 translations
+
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mobocracy_stats_change&action=edit Template:Mobocracy stats change] has [{{fullurl:Special:WhatLinksHere/Template:Mobocracy stats change|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 88 translations
#:''Line 15'': <nowiki>Mann vs. Machine Missions</nowiki>
+
#:''Line 3'': <nowiki>New Stats/Stats Change</nowiki>
#:''Line 32'': <nowiki>Tour of Duty</nowiki>
+
#:''Line 8'': <nowiki><br></nowiki>
#:''Line 53'': <nowiki>No tour</nowiki>
+
#:''Line 13'': <nowiki>+25% faster reload speed</nowiki>
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Watershed_Waylay&action=edit Template:Mvm mission Watershed Waylay] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Watershed Waylay|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 1 translation
+
#:''Line 18'': <nowiki>Hidden: 46% slower reload speed<br> Increase in push force taken from damage and airblast</nowiki>
#:''Line 407'': <nowiki>Boss door opens when subwave is active</nowiki>
+
#:''Line 23'': <nowiki><br></nowiki>
 +
#:''Line 28'': <nowiki>-34% clip size</nowiki>
 +
#:''Line 33'': <nowiki>On Kill: 3 seconds of 100% critical chance</nowiki>
 +
#:''Line 38'': <nowiki>On Kill: 3 seconds of 100% critical chance</nowiki>
 +
#:''Line 43'': <nowiki>On Kill: 3 seconds of 100% critical chance</nowiki>
 +
#:''Line 48'': <nowiki>100% critical hit chance</nowiki>
 +
#:''Line 53'': <nowiki>On Kill: Victim turns into ash<br> +35% damage bonus</nowiki>
 +
#:''Line 58'': <nowiki>+100 max health<br> 65% faster weapon switch<br> No reload necessary</nowiki>
 +
#:''Line 63'': <nowiki>100% slower reload</nowiki>
 +
#:''Line 67'': <nowiki>Pyro and Soldier only</nowiki>
 +
#:''Line 70'': <nowiki>On Kill: 3 seconds of 100% critical chance</nowiki>
 +
#:''Line 75'': <nowiki>On Kill: 3 seconds of 100% critical chance</nowiki>
 +
#:''Line 80'': <nowiki>On Kill: Gain Mini-crits for 5 seconds</nowiki>
 +
#:''Line 85'': <nowiki>+300% increased air control</nowiki>
 +
#:''Line 90'': <nowiki>On Kill: Gain Mini-crits for 5 seconds</nowiki>
 +
#:''Line 95'': <nowiki>Wearer never takes falling damage</nowiki>
 +
#:''Line 100'': <nowiki>(hidden): +15% damage bonus</nowiki>
 +
#:''Line 105'': <nowiki>+100% damage bonus<br> 100% slower attack speed</nowiki>
 +
#:''Line 110'': <nowiki><br></nowiki>
 +
#:''Line 115'': <nowiki>-50% max primary ammo on wearer</nowiki>
 +
#:''Line 120'': <nowiki>-25% damage penalty</nowiki>
 +
#:''Line 125'': <nowiki><br></nowiki>
 +
#:''Line 130'': <nowiki><br><br></nowiki>
 +
#:''Line 135'': <nowiki>+400% afterburn damage</nowiki>
 +
#:''Line 140'': <nowiki><br></nowiki>
 +
#:''Line 145'': <nowiki>100% critical hits from behind<br> 40% slower firing speed</nowiki>
 +
#:''Line 150'': <nowiki>On Hit: Gain a speed boost for 5 seconds</nowiki>
 +
#:''Line 155'': <nowiki>+1 jump in mid-air</nowiki>
 +
#:''Line 160'': <nowiki>Does not deal knockback<br> +100% blast radius<br> -25% damage penalty</nowiki>
 +
#:''Line 165'': <nowiki>+25% fire damage resistance on wearer<br> +25% explosive damage resistance on wearer<br> Melee attack hits multiple enemies</nowiki>
 +
#:''Line 170'': <nowiki>+25% fire damage resistance on wearer<br> +25% explosive damage resistance on wearer<br> Taking damage while shield charging reduces remaining charging time</nowiki>
 +
#:''Line 175'': <nowiki>-6 max stickybombs out</nowiki>
 +
#:''Line 180'': <nowiki>-25% clip size<br> Max charge time decreased by 50%<br> Up to +35% damage based on charge<br> Stickybombs fizzle 2 seconds after landing</nowiki>
 +
#:''Line 185'': <nowiki>Deploy and holster time penalty.</nowiki>
 +
#:''Line 190'': <nowiki>On Kill: Turn victim to ice<br> Deploy and holster time penalty.</nowiki>
 +
#:''Line 195'': <nowiki>Deploy and holster time penalty.</nowiki>
 +
#:''Line 200'': <nowiki>+15% damage bonus (hidden)<br> No random critical hits<br> 20% slower firing speed<br> This weapon deploys 100% slower</nowiki>
 +
#:''Line 205'': <nowiki>Deploy and holster time penalty.</nowiki>
 +
#:''Line 210'': <nowiki>Deploy and holster time penalty.</nowiki>
 +
#:''Line 215'': <nowiki><br> No random critical hits</nowiki>
 +
#:''Line 220'': <nowiki>+25% damage bonus<br> 50% slower spin up time<br> -100% slower move speed while deployed<br> -20% damage resistance when below 50% health and spun up</nowiki>
 +
#:''Line 225'': <nowiki>Can switch to other weapon while deployed</nowiki>
 +
#:''Line 230'': <nowiki><br><br></nowiki>
 +
#:''Line 235'': <nowiki>On Kill: Gain Mini-Crits for 5 seconds</nowiki>
 +
#:''Line 239'': <nowiki>Heavy only</nowiki>
 +
#:''Line 242'': <nowiki><br></nowiki>
 +
#:''Line 247'': <nowiki><br></nowiki>
 +
#:''Line 252'': <nowiki><br></nowiki>
 +
#:''Line 257'': <nowiki>On Kill: Turn victim to ice</nowiki>
 +
#:''Line 261'': <nowiki>Engineer only</nowiki>
 +
#:''Line 264'': <nowiki>On Kill: Gain Mini-Crits for 5 seconds</nowiki>
 +
#:''Line 269'': <nowiki>Per shot: -50 metal<br> +10% increased damage to your Sentry's target</nowiki>
 +
#:''Line 274'': <nowiki>Damage removes Sappers<br> Deals only 20% damage to buildings</nowiki>
 +
#:''Line 279'': <nowiki>Self mark for death when hauling buildings<br> -25 max health</nowiki>
 +
#:''Line 284'': <nowiki>-25 max health</nowiki>
 +
#:''Line 289'': <nowiki>-25 max health</nowiki>
 +
#:''Line 294'': <nowiki>Unlimited sentry range<br> +200% max sentry ammo</nowiki>
 +
#:''Line 299'': <nowiki><br></nowiki>
 +
#:''Line 304'': <nowiki><br><br></nowiki>
 +
#:''Line 309'': <nowiki><br></nowiki>
 +
#:''Line 314'': <nowiki>Can heal friendly buildings</nowiki>
 +
#:''Line 319'': <nowiki>-50% shield duration</nowiki>
 +
#:''Line 324'': <nowiki>+50% heal rate<br> +50% ÜberCharge rate<br> No overheal</nowiki>
 +
#:''Line 329'': <nowiki>40% slower firing speed<br> No random critical hits</nowiki>
 +
#:''Line 334'': <nowiki><br></nowiki>
 +
#:''Line 339'': <nowiki><br></nowiki>
 +
#:''Line 344'': <nowiki><br><br></nowiki>
 +
#:''Line 349'': <nowiki><br><br><br></nowiki>
 +
#:''Line 354'': <nowiki><br></nowiki>
 +
#:''Line 359'': <nowiki>On Kill: Gain Mini-Crits for 10 seconds</nowiki>
 +
#:''Line 364'': <nowiki><br></nowiki>
 +
#:''Line 369'': <nowiki>On Kill: 5 seconds of 100% critical chance<br> Dealing damage fills charge meter<br>  Secondary fire when charged grants mini-crits for 8 seconds</nowiki>
 +
#:''Line 374'': <nowiki><br></nowiki>
 +
#:''Line 379'': <nowiki>Critical damage is affected by range<br> Level 1 Explosive Headshot</nowiki>
 +
#:''Line 384'': <nowiki>+25% damage bonus<br> 20% slower firing speed<br> No random critical hits<br> Attacks pierce damage resistance effects and bonuses<br> -25 max health</nowiki>
 +
#:''Line 389'': <nowiki>-50% clip size</nowiki>
 +
#:''Line 394'': <nowiki>50% sapper health penalty</nowiki>
 +
#:''Line 399'': <nowiki>-60 max health on wearer</nowiki>
 +
#:''Line 404'': <nowiki><br></nowiki>
 +
#:''Line 409'': <nowiki>+50 max health on wearer</nowiki>
 +
#:''Line 414'': <nowiki>+50 max health on wearer</nowiki>
 +
#:''Line 419'': <nowiki></nowiki>
 +
#:''Line 424'': <nowiki></nowiki>
 +
#:''Line 429'': <nowiki>Also applies to</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_mission_Hell_Overdrive&action=edit Template:Mvm mission Hell Overdrive] has [{{fullurl:Special:WhatLinksHere/Template:Mvm mission Hell Overdrive|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 6 translations
 +
#:''Line 49'': <nowiki>200% slower attack speed</nowiki>
 +
#:''Line 69'': <nowiki>200% slower attack speed</nowiki>
 +
#:''Line 91'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
#:''Line 195'': <nowiki>Takes left path</nowiki>
 +
#:''Line 205'': <nowiki>Takes right path</nowiki>
 +
#:''Line 415'': <nowiki>Play sound when subwave start spawning</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Mvm_upgrades_hellmet&action=edit Template:Mvm upgrades hellmet] has [{{fullurl:Special:WhatLinksHere/Template:Mvm upgrades hellmet|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 35 translations
 +
#:''Line 2'': <nowiki>Modified classes' upgrades</nowiki>
 +
#:''Line 13'': <nowiki>Upgrade</nowiki>
 +
#:''Line 32'': <nowiki>Cost</nowiki>
 +
#:''Line 53'': <nowiki>+10% Jump Height</nowiki>
 +
#:''Line 71'': <nowiki>All classes</nowiki>
 +
#:''Line 91'': <nowiki>higher. <br></nowiki>
 +
#:''Line 110'': <nowiki>+5  Regen</nowiki>
 +
#:''Line 131'': <nowiki>Metal is regenerated every 5 seconds. <br></nowiki>
 +
#:''Line 840'': <nowiki>Modified melee weapons' upgrades</nowiki>
 +
#:''Line 850'': <nowiki>Upgrade</nowiki>
 +
#:''Line 868'': <nowiki>Cost</nowiki>
 +
#:''Line 888'': <nowiki>Armor Penetration</nowiki>
 +
#:''Line 914'': <nowiki>Allows backstabs against giant robots at X% (out of 750) damage.</nowiki>
 +
#:''Line 932'': <nowiki>Only when equipped by Spy</nowiki>
 +
#:''Line 947'': <nowiki>Modified buildings' upgrades</nowiki>
 +
#:''Line 957'': <nowiki>Upgrade</nowiki>
 +
#:''Line 975'': <nowiki>Cost</nowiki>
 +
#:''Line 995'': <nowiki>+1 Disposable Sentry Gun</nowiki>
 +
#:''Line 1010'': <nowiki>Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the  from the  and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.</nowiki>
 +
#:''Line 1022'': <nowiki>+10% Sentry Firing Speed</nowiki>
 +
#:''Line 1037'': <nowiki>10% faster sentry fire rate.</nowiki>
 +
#:''Line 1053'': <nowiki>Modified Canteens</nowiki>
 +
#:''Line 1064'': <nowiki>Upgrade</nowiki>
 +
#:''Line 1079'': <nowiki>Cost</nowiki>
 +
#:''Line 1095'': <nowiki>Become  Boosted</nowiki>
 +
#:''Line 1109'': <nowiki>All classes</nowiki>
 +
#:''Line 1124'': <nowiki>Crits user and triples sentry fire rate for 5 seconds.</nowiki>
 +
#:''Line 1139'': <nowiki>Become Übercharged</nowiki>
 +
#:''Line 1154'': <nowiki>ÜberCharge and puts a Wrangler shield that blocks 90% of incoming damage around your sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields.</nowiki>
 +
#:''Line 1169'': <nowiki>Refill Clips and Ammo</nowiki>
 +
#:''Line 1185'': <nowiki>Instantly refills all weapons' clips and ammumition. Refills metal for Engineers and Sapper for Spies.</nowiki>
 +
#:''Line 1200'': <nowiki>Teleport to Spawn</nowiki>
 +
#:''Line 1215'': <nowiki>Instantly teleport to spawn and grants a 5 second speed boost.</nowiki>
 +
#:''Line 1230'': <nowiki>Building Upgrade</nowiki>
 +
#:''Line 1246'': <nowiki>Upgrades all existing buildings to Level 3 and fully restores their health.</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Ocean_Commotion_stats_change&action=edit Template:Ocean Commotion stats change] has [{{fullurl:Special:WhatLinksHere/Template:Ocean Commotion stats change|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 22 translations
 +
#:''Line 3'': <nowiki>New Stats/Stats Change</nowiki>
 +
#:''Line 9'': <nowiki>'''The Sneeze Gun'''<br></nowiki>
 +
#:''Line 15'': <nowiki>20% less accurate</nowiki>
 +
#:''Line 21'': <nowiki>'''The Battering Ram'''<br></nowiki>
 +
#:''Line 27'': <nowiki><br></nowiki>
 +
#:''Line 33'': <nowiki>'''The Flame Jumper'''<br><br></nowiki>
 +
#:''Line 39'': <nowiki>'''The Conductor'''<br><br></nowiki>
 +
#:''Line 45'': <nowiki>No self blast damage taken</nowiki>
 +
#:''Line 51'': <nowiki>Shoots normal grenade</nowiki>
 +
#:''Line 57'': <nowiki>'''The '''<br></nowiki>
 +
#:''Line 63'': <nowiki>-20% damage resistance when below 50% health and spun up<br> -65% slower move speed while deployed</nowiki>
 +
#:''Line 69'': <nowiki></nowiki>
 +
#:''Line 75'': <nowiki>Per shot: -50 metal</nowiki>
 +
#:''Line 81'': <nowiki>'''The Laser Tag'''<br><br></nowiki>
 +
#:''Line 87'': <nowiki><br> -25 max health on wearer</nowiki>
 +
#:''Line 93'': <nowiki><br> +200% faster taunt speed</nowiki>
 +
#:''Line 99'': <nowiki>'''The '''<br></nowiki>
 +
#:''Line 105'': <nowiki>On Hit: 12.5% ÜberCharge added</nowiki>
 +
#:''Line 111'': <nowiki>+2 arrows per shot</nowiki>
 +
#:''Line 117'': <nowiki>-25% "Focus" duration</nowiki>
 +
#:''Line 123'': <nowiki></nowiki>
 +
#:''Line 129'': <nowiki></nowiki>
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:TFBot_quiet_weapons_list&action=edit Template:TFBot quiet weapons list] has [{{fullurl:Special:WhatLinksHere/Template:TFBot quiet weapons list|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 2 translations
 
# [https://wiki.teamfortress.com/w/index.php?title=Template:TFBot_quiet_weapons_list&action=edit Template:TFBot quiet weapons list] has [{{fullurl:Special:WhatLinksHere/Template:TFBot quiet weapons list|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 2 translations
 
#:''Line 2'': <nowiki>List of quiet weapons</nowiki>
 
#:''Line 2'': <nowiki>List of quiet weapons</nowiki>
#:''Line 10'': <nowiki>Weapon ID</nowiki>
+
#:''Line 11'': <nowiki>Weapon ID</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:UGC_6vs6_medals&action=edit Template:UGC 6vs6 medals] has [{{fullurl:Special:WhatLinksHere/Template:UGC 6vs6 medals|limit=2&namespace=0&hideredirs=1}} 2 uses] and is missing 1 translation
 +
#:''Line 2'': <nowiki>''Only participant variants are displayed here. For other medal designs, see the  section.''</nowiki>
 +
# [https://wiki.teamfortress.com/w/index.php?title=Template:Merasmus_props_table&action=edit Template:Merasmus props table] has [{{fullurl:Special:WhatLinksHere/Template:Merasmus props table|limit=1&namespace=0&hideredirs=1}} 1 use] and is missing 33 translations
 +
#:''Line 2'': <nowiki>List of props Merasmus can disguise as</nowiki>
 +
#:''Line 8'': <nowiki>Prop</nowiki>
 +
#:''Line 18'': <nowiki>Pumpkin</nowiki>
 +
#:''Line 25'': <nowiki>Listed twice, thus twice as likely</nowiki>
 +
#:''Line 31'': <nowiki>Palm tree</nowiki>
 +
#:''Line 40'': <nowiki>Control room console</nowiki>
 +
#:''Line 49'': <nowiki>Work table</nowiki>
 +
#:''Line 58'': <nowiki>Boulder</nowiki>
 +
#:''Line 67'': <nowiki>Concrete block</nowiki>
 +
#:''Line 76'': <nowiki>Welding machine</nowiki>
 +
#:''Line 85'': <nowiki>Resupply locker</nowiki>
 +
#:''Line 94'': <nowiki>Target</nowiki>
 +
#:''Line 103'': <nowiki>Picnic table</nowiki>
 +
#:''Line 112'': <nowiki>Grand piano</nowiki>
 +
#:''Line 121'': <nowiki>Bookcase</nowiki>
 +
#:''Line 130'': <nowiki>Chair</nowiki>
 +
#:''Line 139'': <nowiki>Couch</nowiki>
 +
#:''Line 148'': <nowiki>Grandfather clock</nowiki>
 +
#:''Line 157'': <nowiki>Coffin</nowiki>
 +
#:''Line 166'': <nowiki>Mining crate</nowiki>
 +
#:''Line 175'': <nowiki>Oil drum</nowiki>
 +
#:''Line 184'': <nowiki>Hand truck</nowiki>
 +
#:''Line 193'': <nowiki>Minecart</nowiki>
 +
#:''Line 202'': <nowiki>Tire pile</nowiki>
 +
#:''Line 210'': <nowiki>Computer cart</nowiki>
 +
#:''Line 219'': <nowiki>Dump truck</nowiki>
 +
#:''Line 228'': <nowiki>Tent</nowiki>
 +
#:''Line 236'': <nowiki>Tractor tire</nowiki>
 +
#:''Line 245'': <nowiki>Tractor</nowiki>
 +
#:''Line 254'': <nowiki>Haybale</nowiki>
 +
#:''Line 263'': <nowiki>Wooden barrel</nowiki>
 +
#:''Line 272'': <nowiki>Wood pile</nowiki>
 +
#:''Line 281'': <nowiki>Pallet</nowiki>

Latest revision as of 03:36, 12 October 2025

Pages missing in Norwegian (no – norsk): 511 in total. Data as of 03:05, 12 October 2025 (GMT).

See also

List

  1. Template:Achievement has 7165 uses and is missing 2 translations
    Line 192: Varies
    Line 288: Unachievable
  2. Template:Quotation has 6500 uses and is missing 2 translations
    Line 50: Click to resume
    Line 60: Click to pause
  3. Template:Pyro Nav has 5695 uses and is missing 5 translations
    Line 78: Sapper removing
    Line 98: Soaked
    Line 397: Pyro strategy
    Line 426: Pyro match-ups
    Line 448: Ambushing
  4. Template:Styles table has 5083 uses and is missing 1 translation
    Line 48: ''This item has no effect on its appearance when its styles are changed unless painted. paint is used here for demonstration purposes.''
  5. Template:Steamid has 5000 uses and is missing 1 translation
    Line 2: This user has deleted their Steam account.
  6. Template:Scout Nav has 4969 uses and is missing 3 translations
    Line 66: Drinking
    Line 112: Multiple jumps
    Line 128: Soaked
  7. Template:Heavy Nav has 4075 uses and is missing 3 translations
    Line 61: Nomming
    Line 307: Heavy strategy
    Line 336: Heavy match-ups
  8. Template:Map infobox has 3605 uses and is missing 1 translation
    Line 927: Supporters leaderboard not yet added.
  9. Template:Medic Nav has 3500 uses and is missing 4 translations
    Line 259: Medic strategy
    Line 290: Medic match-ups
    Line 315: Medic buddy
    Line 340: ÜberCharge strategy
  10. Template:Sniper Nav has 3475 uses and is missing 1 translation
    Line 64: Soaked
  11. Template:Item infobox has 3000 uses and is missing 1 translation
    Line 921: Equip region:
  12. Template:Canbeusedwithpart has 2900 uses and is missing 3 translations
    Line 3: This part cannot be used on this item.
    Line 20: This part could previously be used with this item.
    Line 34: This part can be used on this item.
  13. Template:Item schema has 2500 uses and is missing 1 translation
    Line 6: update
  14. Template:Promo Nav has 2500 uses and is missing 1 translation
    Line 527: Official Team Fortress Wiki
  15. Template:Get on Steam has 1249 uses and is missing 3 translations
    Line 34: Install
    Line 58: Details
    Line 83: Details
  16. Template:Spectral Halloween Special Nav has 1202 uses and is missing 1 translation
    Line 66: Voodoo-Cursed Souls
  17. Template:Competitive Nav has 1162 uses and is missing 5 translations
    Line 7: General
    Line 25: Class Counters
    Line 37: Formats
    Line 55: Ultiduo
    Line 115: Medals
  18. Template:Unused Content Nav has 1126 uses and is missing 13 translations
    Line 4:  
    Line 4:  
    Line 9: Pre-Release
    Line 91: Armor
    Line 110: <br>
    Line 156: Leaks
    Line 196: Bosses
    Line 215: Leaks
    Line 256: Throwables
    Line 284: <br>Leaks
    Line 338: Cut<br>Unused<br>Experimental
    Line 403: Throwables
    Line 455: Female classes
  19. Template:Engineer Nav has 1000 uses and is missing 4 translations
    Line 353: Basic
    Line 376: Community
    Line 399: Anti-class
    Line 448: Team strategy
  20. Template:Halloween restricted has 1000 uses and is missing 1 translation
    Line 26: This effect is only active around or during a ; at other times of the year, it does not activate in gameplay, unless the server has enabled. However, items with the Spell applied can be equipped at any time and their effect becomes active on the , even when it is not activate during matches.
  21. Template:Mission infobox has 1000 uses and is missing 16 translations
    Line 7: Basic Information
    Line 25: Name
    Line 48: File Name
    Line 69: Developer(s):
    Line 93: Map
    Line 117: Mission type
    Line 133: Waves
    Line 153: Difficulty
    Line 171: Starting credits
    Line 195: Maximum possible credits
    Line 216: Minimum respawn wave time
    Line 237: Maximum respawn wave time
    Line 258: Fixed respawn time
    Line 278: Tour
    Line 300: Sentry Buster spawn time
    Line 321: Sentry Buster respawn time
  22. Template:Manniversary Nav has 942 uses and is missing 1 translation
    Line 78: Hey Sniper!
  23. Template:Control Point Timing/Official Map has 835 uses and is missing 6 translations
    Line 6: Both control points
    Line 307: All control points
    Line 396: All control points
    Line 758: Center four control points
    Line 777: Final control points
    Line 807: All control points
  24. Template:Featured article tag has 687 uses and is missing 1 translation
    Line 3: Classic Featured article
  25. Template:Custom mission has 627 uses and is missing 3 translations
    Line 5: I built that.
    Line 17: This page contains information about a custom that is not an official Mann vs. Machine mission.
    Line 29: To see official Mann vs. Machine missions, go to .
  26. Template:Mvm Missions Nav has 473 uses and is missing 3 translations
    Line 13: Mann vs. Machine Missions
    Line 31: Tour of Duty
    Line 55: No tour
  27. Template:Tough Break Update Nav has 473 uses and is missing 2 translations
    Line 43: Weapon skins
    Line 133: Loaner Program
  28. Template:Changelog has 467 uses and is missing 1 translation
    Line 2: Changelog:
  29. Template:Video infobox has 463 uses and is missing 3 translations
    Line 27: Video Info
    Line 52: Released:
    Line 78: Run time:
  30. Template:Madness vs Machines nav has 442 uses and is missing 1 translation
    Line 182: <b>Items in bold are endurance missions</b> <br> <i>Items in italics are maps submitted from the contest phase</i>
  31. Template:Community Events Nav has 412 uses and is missing 32 translations
    Line 5: Community events
    Line 27: Contests
    Line 49: A/D CTF and Payload Race Contest
    Line 66: Arkham Knight Contest
    Line 73: Art Pass Contest
    Line 89: (A)Symmetry CP Contest
    Line 104: Competitive CTF Contest
    Line 120: Connect 5 Contest
    Line 136: Hat Describing Contest
    Line 152: Meet the Demoman Uncensored
    Line 155: Mercs vs. Aliens
    Line 169: Polycount Pack
    Line 186: Propaganda Contest
    Line 202: TF Tomb Contest
    Line 210: Contests & Tours
    Line 225: Mappers vs. Machines
    Line 263: Updates
    Line 283: Guard Dog Update
    Line 299: Fancy vs. Nasty Update
    Line 315: Mechanical Engineer Update
    Line 331: Medieval Update
    Line 347: Wiki Birthday Update
    Line 363: Night of the Living Update
    Line 381: Other events
    Line 403: BlapBash
    Line 415: ETF2L Highlander Community Challenge
    Line 432: Golden Charity
    Line 448: Hugs.tf
    Line 461: Jingle Jam
    Line 474: Pubstars vs Pros
    Line 490: Rally Call
    Line 502: TF2Maps 72hr Jam
  32. Template:Conflicting equip region has 391 uses and is missing 1 translation
    Line 1: This item cannot be worn with the , as they occupy the same .
  33. Template:No Paint Diff has 364 uses and is missing 3 translations
    Line 1: the paint provides absolutely no visual difference in-game on either team. This happens because the exact same color values are used for both the paint and the default "unpainted" color for the item.
    Line 16: the paint provides absolutely no visual difference in-game on the team. This happens because the exact same color values are used for both the paint and the default "unpainted" color for the team.
    Line 31: On the "" style, using the paint on this item provides absolutely no visual difference in-game on either team. This happens because the exact same color values are used for both the paint and the default "unpainted" color for the "" style.
  34. Template:Class health pack and overheal table has 348 uses and is missing 10 translations
    Line 6:
    Line 128: With the equipped
    Line 351: With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 0 heads
    Line 377: With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 1 head
    Line 403: With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 2 heads
    Line 429: With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 3 heads
    Line 455: With ''weapon slot boots'' and a ''head-taking melee weapon'' equipped with 4 or more heads
    Line 512: With the equipped
    Line 526: With the equipped and while under the effects of the or
    Line 697: Theoretical value. Overheal does not exceed 150% of the classes' maximum health.
  35. Template:Comic infobox has 344 uses and is missing 9 translations
    Line 7: Comic Strip Info
    Line 28: Released
    Line 50: Number of pages
    Line 72: Artist
    Line 93: Artists
    Line 104: Writer
    Line 123: Writers
    Line 134: Colorist
    Line 153: Colorists
  36. Template:Mapping Nav has 330 uses and is missing 29 translations
    Line 6: Mapping
    Line 26: Contests
    Line 46: A/D CTF and Payload Race Contest
    Line 63: Competitive CTF Contest
    Line 80: Art Pass Contest
    Line 97: (A)Symmetry CP Contest
    Line 112: Dynamic Payload Contest
    Line 126: Highlander King of the Hill Contest
    Line 140: Mercs vs. Aliens
    Line 154: Mappers vs Machines Contest
    Line 165: Connect 5 Contest
    Line 180: Content packs
    Line 200: Construction Theme
    Line 217: Swamp Theme
    Line 234: Bullet Crops Project
    Line 251: Japan Content Pack
    Line 265: Frontline Supply Drop
    Line 278: The London Pack
    Line 292: Source SDK
    Line 310: Control point timing
    Line 328: Valve Hammer Editor
    Line 344: Hammer unit
    Line 361: List of skyboxes
    Line 379: Mission Briefing
    Line 397: VScript
    Line 409: Websites
    Line 431: Custom maps
    Line 449: Developer commentary
    Line 469: Cosmetics
  37. Template:ClassicWeaponsNav has 322 uses and is missing 9 translations
    Line 4: Weapons (Classic)
    Line 19: Slot 1 Weapons
    Line 42: Slot 2 Weapons
    Line 64: Slot 3 Weapons
    Line 87: Slot 4 Weapons
    Line 109: Slot 5 Weapons
    Line 131: Primary Grenades
    Line 151: Secondary Grenades
    Line 174: Special
  38. Template:Notable Person Nav has 293 uses and is missing 40 translations
    Line 3:
    Line 18: Pages in this navigation template are intended only as augmented disambiguations, indexes, and redirects.
    Line 40: Valve ''TF'' executive staff
    Line 55: Gabe Newell
    Line 67: Robin Walker
    Line 79: John Cook
    Line 91: Ian Caughley
    Line 104: Valve ''TF'' employees
    Line 119: Dario Casali
    Line 131: Dave Riller
    Line 143: Dhabih Eng
    Line 155: Eric Smith
    Line 167: Jeff Ballinger
    Line 179: Moby Francke
    Line 192: Voice actors
    Line 207: Dennis Bateman
    Line 219: JB Blanc
    Line 231: Ashly Burch
    Line 243: Robin Atkin Downes
    Line 255: Grant Goodeve
    Line 267: John Patrick Lowrie
    Line 279: Rick May
    Line 291: Ellen McLain
    Line 303: Stephen Merchant
    Line 315: Nolan North
    Line 327: Gary Schwartz
    Line 339: Nathan Vetterlein
    Line 352: Soundtrack composers
    Line 367: Mike Morasky
    Line 380: Media artists, colorists,<br>writers, etc
    Line 395: Heather Campbell
    Line 407: Maren Marmulla
    Line 419: Michael Oeming
    Line 431: Minttu Hynninen
    Line 443: Jim Murray
    Line 455: Saren Stone
    Line 467: Jay Pinkerton
    Line 479: Nick Filardi
    Line 491: Erik Wolpaw
    Line 503: Death of a Salesbot team
  39. Template:NP Policy has 283 uses and is missing 1 translation
    Line 1: This notable person page is subject to .
  40. Template:Smissmas Events Nav has 283 uses and is missing 1 translation
    Line 7: Events
  41. Template:Item Lists Nav has 243 uses and is missing 1 translation
    Line 60: Miscellaneous Rewards
  42. Template:SteamVR wearables Nav has 223 uses and is missing 1 translation
    Line 8: SteamVR wearables
  43. Template:Community strategy stub has 220 uses and is missing 4 translations
    Line 6: Sun Tzu's got nothing on us!
    Line 18: '''This is a '''. As such, it is not complete.
    Line 29: You can help the Team Fortress Wiki by .
    Line 41: '''''Notes''''':
  44. Template:Class bio has 211 uses and is missing 1 translation
    Line 247: emblems:
  45. Template:Pickup infobox has 205 uses and is missing 1 translation
    Line 12: Pickup Type:
  46. Template:Competitive has 190 uses and is missing 1 translation
    Line 1: This article is for , based on the . <br />'''The community competitive scene changes frequently. Some or all info may be outdated.'''
  47. Template:Mysterious Treasures Nav has 189 uses and is missing 1 translation
    Line 12: Crafting ingredients
  48. Template:Pickup Nav has 186 uses and is missing 6 translations
    Line 10: Pumpkins
    Line 32: PD Pickups
    Line 44: Power Cores
    Line 57: Ducks
    Line 73: JACK
    Line 87: Lunchbox drops
  49. Template:Haunted Halloween Special Nav has 180 uses and is missing 3 translations
    Line 55: Ghost
    Line 75: Non-player_characters#Zepheniah_Mann
    Line 96: Halloween pumpkin
  50. Template:Overheal tool has 180 uses and is missing 4 translations
    Line 1: /
    Line 12: Adrenalised
    Line 24: Overhealed
    Line 42: by a Medic
  51. Template:Cite web has 178 uses and is missing 3 translations
    Line 34: Published
    Line 70: Retrieved
    Line 90:
  52. Template:Dr. Grordbort's Victory Pack Nav has 169 uses and is missing 1 translation
    Line 20: Grockets
  53. Template:Portal 2 Crossover Hat Nav has 168 uses and is missing 1 translation
    Line 8: Portal 2 crossover cosmetics
  54. Template:Game infobox has 129 uses and is missing 22 translations
    Line 6: Basic Information
    Line 29: Released:
    Line 54: Developer:
    Line 79: Developers:
    Line 95: Publisher:
    Line 120: Publishers:
    Line 136: Distributor:
    Line 161: Engines:
    Line 177: Engine:
    Line 202: Genres:
    Line 218: Genre:
    Line 243: Modes:
    Line 268: Mode:
    Line 284: Designer(s):
    Line 309: Designers:
    Line 325: Composer:
    Line 341: Composers:
    Line 357: Ratings:
    Line 382: Platforms:
    Line 407: Platform:
    Line 432: Media:
    Line 457: Requirements:
  55. Template:All class hat table has 112 uses and is missing 1 translation
    Line 4: All class
  56. Template:Community Mann vs. Machine Operations Nav has 110 uses and is missing 1 translation
    Line 13: Community Mann vs. Machine Operations
  57. Template:ClassicEngineerNav has 104 uses and is missing 7 translations
    Line 4: Engineer (Classic)
    Line 29: Buildings
    Line 42: Sentry Gun
    Line 55: Dispenser
    Line 68: Teleporter
    Line 126: Class match-ups
    Line 146: Anti-class strategy
  58. Template:Classic Pickup nav has 97 uses and is missing 9 translations
    Line 7: Pickups
    Line 21: Ammo
    Line 34: Armor
    Line 47: Backpack
    Line 60: Biosuit
    Line 73: Health
    Line 86: Pentagram of Protection
    Line 99: Quad Damage
    Line 112: Ring of Shadows
  59. Template:Correction has 96 uses and is missing 3 translations
    Line 5: Yippee ki-yay, my dead, illiterate friend!
    Line 23: This page has been marked for grammatical correction.
    Line 42: Please see for information on how to possibly improve wording too.
  60. Template:Class strategy (Classic) has 88 uses and is missing 2 translations
    Line 80: Class match-ups
    Line 115: Anti-class strategy
  61. Template:ClassicSpyNav has 87 uses and is missing 6 translations
    Line 4: Spy (Classic)
    Line 30: Grenade jump
    Line 43: Disguise
    Line 56: Feign death
    Line 114: Class match-ups
    Line 134: Anti-class strategy
  62. Template:Fancy vs. Nasty Update original item has 84 uses and is missing 2 translations
    Line 2: This weapon was originally created in the as a replacement for the and since has been officially added to the game.
    Line 12: This item was originally created in the and since has been officially added to the game.
  63. Template:ClassicSniperNav has 83 uses and is missing 5 translations
    Line 4: Sniper (Classic)
    Line 27: ( only)
    Line 43: Sniper jump
    Line 101: Class match-ups
    Line 121: Anti-class strategy
  64. Template:ClassicScoutNav has 82 uses and is missing 4 translations
    Line 4: Scout (Classic)
    Line 29: Grenade jumping
    Line 87: Class match-ups
    Line 107: Anti-class strategy
  65. Template:Media Nav has 78 uses and is missing 7 translations
    Line 4: Team Fortress media
    Line 23: Concept art
    Line 40: Comics
    Line 57: Movies
    Line 71: Poses
    Line 82: Promotional images
    Line 99: Wallpapers
  66. Template:ClassicDemomanNav has 76 uses and is missing 6 translations
    Line 4: Demoman (Classic)
    Line 31: Pipebomb jump
    Line 45: Grenade jump
    Line 59: Detpack
    Line 118: Class match-ups
    Line 138: Anti-class strategy
  67. Template:ClassicSoldierNav has 74 uses and is missing 5 translations
    Line 4: Soldier (Classic)
    Line 30: Rocket jump
    Line 43: Grenade jump
    Line 101: Class match-ups
    Line 121: Anti-class strategy
  68. Template:Campaign pass map commission has 71 uses and is missing 1 translation
    Line 1: A portion of the money made from the sales of the goes to the authors of the map.
  69. Template:ClassicPyroNav has 69 uses and is missing 5 translations
    Line 4: Pyro (Classic)
    Line 29: Rocket jump
    Line 42: Grenade jump
    Line 100: Class match-ups
    Line 120: Anti-class strategy
  70. Template:ClassicMedicNav has 67 uses and is missing 5 translations
    Line 4: Medic (Classic)
    Line 31: Concussion jumping
    Line 44: Grenade jumping
    Line 102: Class match-ups
    Line 122: Anti-class strategy
  71. Template:Crate series table has 67 uses and is missing 10 translations
    Line 5: Drops
    Line 56: or an Exceedingly Rare Halloween-Themed Special Item!
    Line 77: or an Exceedingly Rare Unusual Weapon!
    Line 125: Drop rate is an estimate only.
    Line 148: weapons obtained from this crate may be or .
    Line 166: Weapons obtained from this crate will have the quality.
    Line 189: Items obtained from this crate will have the quality.
    Line 212: Items obtained from this crate might have the quality.
    Line 234: Weapons obtained from this crate will have the quality and Cosmetics might have the Strange quality.
    Line 252: Killstreak Kits obtained from this crate may be of Specialized or Professional grade.
  72. Template:Crate series table/row has 67 uses and is missing 1 translation
    Line 20: Odds are approximately % when accounting for Unusual drops.
  73. Template:Decorated collection table has 64 uses and is missing 29 translations
    Line 10:
    Line 25:
    Line 41:
    Line 57:
    Line 73:
    Line 89:
    Line 105:
    Line 121:
    Line 137:
    Line 153:
    Line 169:
    Line 185:
    Line 201:
    Line 217:
    Line 233:
    Line 249:
    Line 265:
    Line 281:
    Line 297:
    Line 313:
    Line 329:
    Line 345:
    Line 361:
    Line 377:
    Line 393:
    Line 409:
    Line 425:
    Line 441:
    Line 457:
  74. Template:Campaign Nav has 63 uses and is missing 1 translation
    Line 5: Campaigns
  75. Template:Class speed table/Demoman has 60 uses and is missing 10 translations
    Line 16: With '''' and a '''' equipped
    Line 187: With ''weapon slot boots'', a ''shield'', and a ''head-taking melee weapon'' equipped with 0 heads
    Line 213: With ''weapon slot boots'', a ''shield'', and a ''head-taking melee weapon'' equipped with 1 head
    Line 239: With ''weapon slot boots'', a ''shield'', and a ''head-taking melee weapon'' equipped with 2 heads
    Line 265: With ''weapon slot boots'', a ''shield'', and a ''head-taking melee weapon'' equipped with 3 heads
    Line 291: With ''weapon slot boots'', a ''shield'', and a ''head-taking melee weapon'' equipped with 4 or more heads
    Line 344: Wielding the Scotsman's Skullcutter with ''weapon slot boots'' and a ''shield'' equipped
    Line 365: Charging with a ''shield''
    Line 393: Charging with a ''shield'' and wielding the Scotsman's Skullcutter
    Line 418: Charging with a ''shield'' and wielding the Scotsman's Skullcutter with ''weapon slot boots'' equipped
  76. Template:Needvideo has 58 uses and is missing 4 translations
    Line 5: You prancin' show ponies!
    Line 19: This page would benefit from the addition of one or more videos.
    Line 36: Please add a suitable video, then remove this notice. You may check for further information.
    Line 53: The specific instructions are:
  77. Template:Changelog note has 55 uses and is missing 1 translation
    Line 1: This is the changelog of the map before it was added to the game.
  78. Template:Class speed table/Sniper has 45 uses and is missing 1 translation
    Line 44: Charging the Classic at either zoom level
  79. Template:Weapon Halloween Spell paragraph2 has 45 uses and is missing 1 translation
    Line 1: Prior to , it could be found during Halloween events inside of s on , or from a .
  80. Template:Class speed table/Heavy has 44 uses and is missing 1 translation
    Line 131: Wielding the
  81. Template:Partner taunt has 44 uses and is missing 2 translations
    Line 2: Any other player (including ) can accept the initiator's invitation by standing in front of them and pressing the taunt button , regardless of team or if they own the taunt. Other players see an icon above the initiator's head indicating that the taunt is active, and players seeing it for the first time also receive a tutorial-like prompt informing them of how and where to accept it. The taunt cannot be initiated if there is insufficient space for it to be performed, such as a map height difference or obstacle in front of the initiator; trying to do so causes a message to appear on their informing them of why they are unable to taunt. The initiator can hold the inviting stage of the taunt indefinitely; pressing the taunt button again or jumping before another player accepts the invitation ends the taunt instantly.
    Line 17: Any other player (including ) can join any player performing this taunt by standing close to them and pressing the taunt button , regardless of team or if they own the taunt. Other players see an icon above the taunting players' heads indicating that the taunt is active. The taunt can be spread throughout the players on a server even if the player who initiated it stops taunting or leaves the server and is not limited to two people. Pressing the taunt button again or jumping ends the taunt instantly.
  82. Template:Mann Co Sub Pages Nav has 43 uses and is missing 4 translations
    Line 6: Mann Co. Store
    Line 24: Pricelist
    Line 42: Previously purchasable items
    Line 59: Non-purchasable items
  83. Template:Class speed table/Medic has 42 uses and is missing 1 translation
    Line 45: Healing a
  84. Template:Merchandise Nav has 42 uses and is missing 3 translations
    Line 6: Merchandise
    Line 24: Trading cards
    Line 40: Holiday cards
  85. Template:Commentary Nav has 41 uses and is missing 1 translation
    Line 5: Developer commentary
  86. Template:Saxxy Awards Nav has 41 uses and is missing 1 translation
    Line 4: Annual Saxxy Awards
  87. Template:Class speed table/Pyro has 40 uses and is missing 1 translation
    Line 16: Wielding the
  88. Template:Droptainable paints has 39 uses and is missing 1 translation
    Line 2: Paints obtainable through the item drop system
  89. Template:Heavy class hat table has 39 uses and is missing 1 translation
    Line 4: Heavy
  90. Template:Color themes has 37 uses and is missing 2 translations
    Line 2: Color themes:
    Line 14: **
  91. Template:Demoman class hat table has 37 uses and is missing 1 translation
    Line 4: Demoman
  92. Template:Engineer class hat table has 37 uses and is missing 1 translation
    Line 4: Engineer
  93. Template:Expandlist has 37 uses and is missing 1 translation
    Line 1: This list is incomplete. You can help Team Fortress Wiki by .
  94. Template:Love & War Update Unusual effects has 37 uses and is missing 1 translation
    Line 2: Unusual effects
  95. Template:VScript refnote has 37 uses and is missing 1 translation
    Line 1: When updates release, the code will likely have shifted a few lines or have moved somewhere else entirely.
  96. Template:Charging speed has 36 uses and is missing 2 translations
    Line 11: Charging
    Line 30: Charging while wielding the
  97. Template:Robotic Boogaloo Unusual effects has 36 uses and is missing 1 translation
    Line 2: Unusual effects
  98. Template:Scream Fortress 2020 Unusual effects has 36 uses and is missing 1 translation
    Line 2: Unusual effects
  99. Template:Series 1 Unusual effects has 35 uses and is missing 1 translation
    Line 2: Series 1 Unusual effects
  100. Template:Smissmas 2020 Unusual effects has 35 uses and is missing 1 translation
    Line 2: Unusual effects
  101. Template:Summer 2022 Pack Unusual effects has 35 uses and is missing 1 translation
    Line 2: Unusual effects
  102. Template:Beta content has 33 uses and is missing 3 translations
    Line 5: Now I've seen everything!
    Line 25: This page details content that is in Mann Co. Beta Testing.
    Line 45: As such, the contents of page are subject to frequent changes.
  103. Template:Gun Mettle Update Unusual effects has 33 uses and is missing 2 translations
    Line 2: Unusual effects
    Line 28: Removed from all Unusual pools
  104. Template:Smissmas 2021 Unusual effects has 33 uses and is missing 1 translation
    Line 2: Unusual effects
  105. Template:Summer 2020 Pack Unusual effects has 33 uses and is missing 1 translation
    Line 2: Unusual effects
  106. Template:Cosmetic item collector's quality table has 32 uses and is missing 2 translations
    Line 7: Possible Collector's quality cosmetic items
    Line 484: Multiple classes
  107. Template:Scream Fortress 2022 Unusual effects has 32 uses and is missing 1 translation
    Line 2: Unusual effects
  108. Template:Fan Games Nav has 30 uses and is missing 1 translation
    Line 5: Team Fortress Fan games
  109. Template:List of projectiles has 30 uses and is missing 57 translations
    Line 2: List of projectiles
    Line 22: Projectile
    Line 42: Initial speed. Arced projectiles change speed over time.
    Line 58: Arcs
    Line 76: Determines if the projectile travels in a straight line or if it slowly arcs to the ground
    Line 94: Sticks
    Line 112: Determines if the projectile sticks to a surface
    Line 130: Reflectable
    Line 148: Determines if the projectile can be reflected by the Pyro's compression blast
    Line 166: Can be destroyed by
    Line 186: Jar
    Line 214: Jar
    Line 235: Cleaver
    Line 263: Baseball
    Line 291: Bauble
    Line 311: Rocket
    Line 350: Large energy beam
    Line 373: Rocket
    Line 397: Small energy beam
    Line 424: Fireball
    Line 444: Flare
    Line 473: Flare
    Line 495: Flare
    Line 519: Gas Can
    Line 539: Grenade
    Line 575: Cannonball
    Line 599: Grenade
    Line 624: Stickybomb
    Line 649: Minimum charge
    Line 666: Maximum charge
    Line 685: To world
    Line 703: In air
    Line 722: On surface
    Line 741: Bullets
    Line 760: Melee weapons
    Line 779: Syringes
    Line 803: Stickybomb
    Line 825: Stickybomb
    Line 847: Stickybomb
    Line 872: Minimum charge
    Line 889: Maximum charge
    Line 908: Rocket
    Line 937: Small energy beam
    Line 964: Repair claw
    Line 992: Syringe
    Line 1016: To world
    Line 1051: Uncharged
    Line 1068: Fully charged
    Line 1092: Jar
    Line 1120: Jar
    Line 1140: Grappling Hook
    Line 1170: Pumpkin MIRV and Skeleton Horde split projectiles.
    Line 1183: Sometimes
    Line 1194: All projectile spells will arc except for Fireball, Ball O' Lightning, and Boxing Rocket.
    Line 1211: Rocket
    Line 1234: Firing normally
    Line 1251: Enraged
  110. Template:Summer 2023 Unusual effects has 30 uses and is missing 1 translation
    Line 2: Unusual effects
  111. Template:Class weapons table heavy primary has 29 uses and is missing 3 translations
    Line 266: Secondary fire spins-up the barrel without firing.<br />
    Line 411: Secondary fire deploys the barrel without firing.<br />
    Line 547: Secondary fire deploys the barrel without firing.<br />
  112. Template:Disciplinary action speed has 29 uses and is missing 4 translations
    Line 4: Original speed <small>()</small>
    Line 22: Boosted speed <small>(HU/s)</small>
    Line 40: Boost percentage
    Line 104: While aiming, the Sniper's speed boost is
  113. Template:Class weapons table medic melee has 27 uses and is missing 1 translation
    Line 294: Allows the Medic to see an enemy's health.<br/>
  114. Template:Class weapons table medic secondary has 27 uses and is missing 2 translations
    Line 175: Über effect: Megaheal
    Line 367: Reload: Cycle through resist types.<br/>
  115. Template:Class weapons table soldier primary has 27 uses and is missing 5 translations
    Line 14: Rockets fly straight down the crosshair from the center of the screen.
    Line 360: +25% clip size.<br/>
    Line 465: Does not use ammo (replaced with an ammo meter).<br/>
    Line 647: Hold Fire to load up to three rockets.<br/>
    Line 778: -15% damage from rocket jumps.<br/>
  116. Template:Class weapons table engineer melee has 26 uses and is missing 5 translations
    Line 3: Note that all the Engineer's melee weapons are capable of building, repairing and upgrading buildings, as well as removing s.
    Line 54: Replaces standard Sentry Gun with .<br />
    Line 238: On hit: causes opponent to for 5 seconds.<br />
    Line 326: Construction hit speed boost increased by 30%.<br />
    Line 426: Pressing the reload key allows the user to teleport to either their spawn area or their Teleporter Exit.<br>
  117. Template:Class weapons table spy melee has 26 uses and is missing 4 translations
    Line 45: Upon a successful backstab, the Spy instantly disguises as the backstab victim.<br/>
    Line 190: On Backstab: Absorbs the health from your victim (minimum gain of 75 health points). Can overheal up to 300% of Spy's (reduced) health, i.e. up to 210 health points.<br/>
    Line 264: Upon a kill, the Spy gains 30% of his cloak meter.<br/>
    Line 348: On Hit by Fire: Fireproof for 1 second and afterburn immunity for 10 seconds.<br/>
  118. Template:Golden Wrench notes has 26 uses and is missing 1 translation
    Line 1: <small>Limited item from the .</small><br />
  119. Template:Purchasable items with blood money has 26 uses and is missing 3 translations
    Line 2: Items available for purchase
    Line 15: Supply
    Line 26: Price
  120. Template:Scream Fortress 2016 Unusual effects has 26 uses and is missing 1 translation
    Line 2: Unusual effects
  121. Template:Scream Fortress 2019 Unusual effects has 26 uses and is missing 1 translation
    Line 2: Unusual effects
  122. Template:Scream Fortress 2023 Unusual effects has 26 uses and is missing 1 translation
    Line 2: Unusual effects
  123. Template:Class weapons table demoman secondary has 25 uses and is missing 4 translations
    Line 466: Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.<br />
    Line 655: Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line (turning is limited to very slight angles to the left or right). During the charge, the next melee swing is a guaranteed mini-crit at 25% charge or a critical hit at 60% charge. Any enemy hit by only the shield charge takes up to 85 damage (scales by distance), with additional damage based on the number of heads collected with the , or .<br/>
    Line 822: Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line. During the charge, the next melee swing is a guaranteed mini-crit at 25% charge. Any enemy hit by only the shield charge takes up to 50 damage (scales by distance), with additional damage based on the number of heads collected with the , or .<br/>
    Line 954: Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.<br />
  124. Template:Class weapons table pyro primary has 25 uses and is missing 5 translations
    Line 392: On hit: ignites enemy.<br/>
    Line 490: On hit: ignites enemy.<br/>
    Line 590: Against unignited enemies
    Line 602: Against ignited enemies
    Line 615: On hit: ignites enemy.<br/>
  125. Template:Class weapons table spy primary pda has 25 uses and is missing 1 translation
    Line 9: Allows the Spy to himself as an enemy or a friendly player.
  126. Template:Class weapons table spy secondary pda has 25 uses and is missing 3 translations
    Line 11: '''Cloak type:''' Timed<br/>
    Line 108: '''Cloak type:''' Motion sensitive<br/>
    Line 268: '''Cloak type:''' Feign death<br/>
  127. Template:List of medieval weapons has 25 uses and is missing 2 translations
    Line 2: Medieval weapons whitelist
    Line 134: Includes variants.
  128. Template:Stanley Parable item has 25 uses and is missing 3 translations
    Line 1: This item makes an appearance in an easter egg in the game ''''. Typing "" into the game's can randomly load this page or the page for the .
    Line 58: All of these items were contributed by Andrea Jörgensen, who also worked on ''The Stanley Parable'' as a 3D artist.
    Line 64: Andrea's portfolio
  129. Template:Scream Fortress 2014 Unusual effects has 24 uses and is missing 1 translation
    Line 2: Unusual effects
  130. Template:Summer 2024 Unusual effects has 24 uses and is missing 1 translation
    Line 2: Unusual effects
  131. Template:Class weapons table pyro secondary has 23 uses and is missing 7 translations
    Line 111: On hit: ignites enemy.<br/>
    Line 275: 20% faster weapon switch-to speed.<br/>
    Line 367: On hit: ignites enemy.<br/>
    Line 514: On hit: ignites enemy.<br/>
    Line 650: +50% bullets per shot.<br />
    Line 731: Pushes nearby enemies away upon landing.<br/>
    Line 820: Creates a horrific visible gas that coats enemies with a flammable material.<br/>
  132. Template:Class weapons table soldier melee has 23 uses and is missing 4 translations
    Line 231: 50% longer melee range.<br/>
    Line 344: 70% longer melee range.<br/>
    Line 423: Deals crits while the wielder is rocket jumping.<br/>
    Line 495: When weapon is active:<br/>
  133. Template:Class weapons table soldier secondary has 23 uses and is missing 6 translations
    Line 262: Charges its rage meter with damage dealt — takes 480 damage to fully charge rage meter.<br/>
    Line 352: –75% reduction in push force taken from enemy damage.<br/>
    Line 455: 20% faster weapon switch-to speed.<br/>
    Line 553: Shoots an electric projectile instead of shotgun pellets.<br/>
    Line 705: Allows player to activate a parachute whilst midair, slowing their descent.<br/>
    Line 738: +50% bullets per shot.<br />
  134. Template:Demoman strange quality table has 23 uses and is missing 8 translations
    Line 3: Possible Demoman Strange quality items
    Line 573: Numbers indicate the series of that each item can be obtained from.
    Line 592: and are not obtainable from crates. Players who complete a full will be awarded with a random Botkiller weapon or Australium weapon.
    Line 607: These are not available from crates; instead, they can be created by combining them with a item, obtained from a specific , which in turn can be obtained as a .
    Line 620: Available by combining with a , available from unboxing during the event.
    Line 630: Available from unboxing the during the event.
    Line 640: Available from unboxing the .
    Line 648: Available from unboxing the .
  135. Template:End of the Line Update Unusual effects has 23 uses and is missing 1 translation
    Line 2: Unusual effects
  136. Template:Engineer strange quality table has 23 uses and is missing 8 translations
    Line 3: Possible Engineer Strange quality items
    Line 634: Numbers indicate the series of that each item can be obtained from.
    Line 653: and are not obtainable from crates. Players who complete a full will be awarded with a random Botkiller weapon or Australium weapon.
    Line 668: The is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #60.
    Line 681: Available by combining with a , available from unboxing during the event.
    Line 692: Available from unboxing the during the event.
    Line 703: Available from unboxing the
    Line 712: Available from unboxing the .
  137. Template:FeaturedArticle/article/Hydro has 23 uses and is missing 3 translations
    Line 3: Hydro
    Line 12: Hydro
    Line 21: '''Hydro''' is a map and was one of the six initial maps included with the game's release. So far, Hydro is the only official territorial control map of its kind, most possibly due to the complexity and difficulty of designing such a map type.
  138. Template:Item timeline by year has 23 uses and is missing 1 translation
    Line 1: Item timeline by year
  139. Template:Medic strange quality table has 23 uses and is missing 9 translations
    Line 3: Possible Medic Strange quality items
    Line 527: Numbers indicate the series of that each item can be obtained from.
    Line 546: and are not obtainable from crates. Players who complete a full will be awarded with a random Botkiller weapon or Australium weapon.
    Line 561: These are not available from crates; instead, they can be created by combining them with a item, obtained from a specific , which in turn can be obtained as a .
    Line 574: The is not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #85.
    Line 586: Available by combining with a , available from unboxing during the event.
    Line 597: Available from unboxing the during the event.
    Line 608: Available from unboxing the .
    Line 617: Available from unboxing the .
  140. Template:Pyro class hat table has 23 uses and is missing 1 translation
    Line 4: Pyro
  141. Template:Pyro strange quality table has 23 uses and is missing 10 translations
    Line 3: Possible Pyro Strange quality items
    Line 692: Numbers indicate the series of that each item can be obtained from.
    Line 711: and are not obtainable from crates. Players who complete a full will be awarded with a random Botkiller weapon or Australium weapon.
    Line 726: The , and are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #82, the , which can be found inside Crate #85 and the , which can be found inside Crate #90.
    Line 736: These are not available from crates; instead, they can be created by combining them with a item, obtained from a specific , which in turn can be obtained as a .
    Line 749: These are not available from crates; instead, they can be created by combining them with the item, obtained from a specific Crate.
    Line 760: Available by combining with a , available from unboxing during the event.
    Line 770: Available from unboxing the during the event.
    Line 780: Available from unboxing the .
    Line 789: Available from unboxing the .
  142. Template:Scout strange quality table has 23 uses and is missing 1 translation
    Line 952: Can no longer be unboxed in Strange quality as of the .
  143. Template:Set list has 23 uses and is missing 17 translations
    Line 16: Effect:
    Line 106: Effect:
    Line 158: Effect:
    Line 216: '''Effect:''' Enables additional voice responses<br>Allows the Soldier to perform the taunt
    Line 286: Effect:
    Line 376: Effect:
    Line 439: '''Effect:''' Allows the Demoman to perform the taunt
    Line 516: '''Effect:''' Allows the Heavy to perform the taunt
    Line 540: '''Effect:''' Enables additional voice responses
    Line 583: '''Effect:''' 's vocalizations are 145% higher pitch
    Line 660: Effect:
    Line 724: Effect:
    Line 764: Effect:
    Line 821: '''Effect:''' Particle effect when taunting
    Line 873: Contains items.
    Line 884: This set does not affect gameplay, as its description is meant to be a joke.
    Line 899: This set does not affect gameplay, as its description is meant to be a joke. However, it does change a handful of item descriptions, as of .
  144. Template:Soldier strange quality table has 23 uses and is missing 10 translations
    Line 3: Possible Soldier Strange quality items
    Line 576: Numbers indicate the series of that each item can be obtained from.
    Line 595: and are not obtainable from crates. Players who complete a full will be awarded with a random Botkiller weapon or Australium weapon.
    Line 610: The is not obtainable from crates. Users who owned a Strange prior to the were granted a Strange Escape Plan upon starting the game.
    Line 624: These are not available from crates; instead, they can be created by combining them with a item, obtained from a specific , which in turn can be obtained as a .
    Line 637: The , the and the are not directly obtainable from crates, but instead can be created by combining a Unique version of the item with the , which can be found inside Crate #85, the , which can be found inside Crate #90, and the , which can be found inside Crate #92.
    Line 648: Available by combining with a , available from unboxing during the event.
    Line 659: Available from unboxing the during the event.
    Line 670: Available from unboxing the .
    Line 679: Available from unboxing the .
  145. Template:Very Scary Halloween Special Unusual effects has 23 uses and is missing 1 translation
    Line 2: Unusual effects
  146. Template:Weapon list has 23 uses and is missing 153 translations
    Line 295: (Kill time) 4
    Line 355: D/H
    Line 376: D/H
    Line 394: D/H
    Line 418: D/H
    Line 432: 18 to buildings
    Line 441: 18 to buildings
    Line 450: 18 to buildings
    Line 460: Only crits when reflected
    Line 473: 48 damage over 6 seconds
    Line 482: 60 damage over 6 seconds
    Line 501: D/H
    Line 519: D/H
    Line 588: 10 + 3x Fall Damage
    Line 611: (per tick)
    Line 620: (per tick)
    Line 630: (per tick)
    Line 640: (per tick)
    Line 649: (per tick)
    Line 749: (Kill time) 0.5
    Line 757: The Soldier throws his weapon, cracks his knuckles, rips a from his bandolier and pulls the pin. The blast kills him and any enemy within 96 s (roughly 1.8 meters or 6 feet).
    Line 783: or with equipped
    Line 802: The Soldier throws his weapon, cracks his knuckles, rips a Holy Hand Grenade from his bandolier and pulls the pin. The blast kills him and any enemy within 96 Hammer units (roughly 1.8 meters or 6 feet), while an "" sings. Only appears with Lumbricus Lid equipped.
    Line 850: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 861: 100 damage over 10 seconds
    Line 885: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 896: 100 damage over 10 seconds
    Line 919: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 929: 100 damage over 10 seconds
    Line 953: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 964: 100 damage over 10 seconds
    Line 988: 6 damage over 3 sec (minimum), 20 damage over 10 sec (max)
    Line 999: 40 damage over 10 seconds
    Line 1023: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
    Line 1034: 100 damage over 10 seconds
    Line 1051: (75 to burning enemies and buildings)
    Line 1062: (75 to burning enemies and buildings)
    Line 1074: (102 to burning enemies)
    Line 1085: (225 to burning enemies)
    Line 1098: 16 damage over 2 seconds
    Line 1109: 20 damage over 2 seconds
    Line 1167: 60 damage over 7.5 seconds
    Line 1176: 75 damage over 7.5 seconds
    Line 1191: 11-21 (splash)
    Line 1200: 15-29 (splash)
    Line 1209: 34-63 (splash)
    Line 1220: 60 damage over 7.5 seconds
    Line 1229: 75 damage over 7.5 seconds
    Line 1249: 60 damage over 7.5 seconds
    Line 1258: 75 damage over 7.5 seconds
    Line 1278: 60 damage over 7.5 seconds
    Line 1287: 75 damage over 7.5 seconds
    Line 1312: 10 + 3x Fall Damage
    Line 1362: Non-burning: 59<br>Burning: -
    Line 1371: Non-burning: 131<br>Burning: -
    Line 1387: 130 to buildings
    Line 1424: 60 damage over 7.5 seconds
    Line 1433: 75 damage over 7.5 seconds
    Line 1454: 65 to buildings
    Line 1487: (Kill time) 2
    Line 1496: The Pyro gathers chi and delivers a Hadouken-like fireball that can kill multiple foes.
    Line 1524: Enables a crit boost and gives the player invulnerability for the duration of the taunt, once the '''Mmmph''' bar is full
    Line 1542: The Pyro thrusts its weapon in the air while cackling triumphantly or yelling; as it does such, they receive invulnerability for the duration of the taunt and the Pyro is crit-boosted for 10 seconds.
    Line 1563: Deals base damage to the first target, then every next target gets half the damage of the last one (so 400, 200, 100 etc)
    Line 1579: (Kill time) 3
    Line 1588: A fiery Armageddon erupts from the Pyro, inflicting possibly fatal fire damage to any enemy slow, unaware, or simply unfortunate enough to be within range. Its wide range of fire is capable of hitting multiple targets at once.
    Line 1610: (Kill time) 2
    Line 1619: The Pyro fires a flare from the Scorch Shot, which inflicts the weapon's normal 15 base damage at medium or long range, and 400 damage at close range.
    Line 1642: (Kill time) 4.8
    Line 1651: The Pyro lights a match, turns around, and places it by their rear, immediately followed by releasing a lethally large burst of fire from the Thermal Thruster.
    Line 1687: 30-60 (splash)
    Line 1696: 41-81 (splash)
    Line 1705: 90-180 (splash)
    Line 1719: 120 to buildings
    Line 1742: 30-60 (splash)
    Line 1751: 41-81 (splash)
    Line 1760: 90-180 (splash)
    Line 1786: 30-60 (splash)
    Line 1795: 41-81 (splash)
    Line 1804: 90-180 (splash)
    Line 1941: (Detonation)
    Line 2000: (Kill time) 2.5
    Line 2009: The Demoman winds up and beheads any foe within range. Decapitating someone with this taunt adds to the weapon's head count, if it has one.
    Line 2101:
    Line 2110:
    Line 2121: 64 damage over 8 seconds
    Line 2130: 80 damage over 8 seconds
    Line 2296: (Kill time) 1.8
    Line 2304: The Heavy mimics a quick-draw Showdown and slays any foe in his sight.
    Line 2369: at sentry's target
    Line 2378: at sentry's target
    Line 2387: at sentry's target
    Line 2396: at sentry's target
    Line 2404: at sentry's target
    Line 2418: 12 to buildings
    Line 2427: 12 to buildings
    Line 2436: 12 to buildings
    Line 2511: on alt-fire
    Line 2521: on alt-fire
    Line 2531: on alt-fire
    Line 2573: Triple Punch
    Line 2595: 195 on third hit (without missing)
    Line 2721: (Kill time) 3.6
    Line 2730: The Engineer strums his guitar, then smashes it over an enemy's head.
    Line 2758: +
    Line 2767: (Kill time) 4
    Line 2775: (Stun time) 3.2
    Line 2784: The Engineer pulls the starter rope, his hand whirls, and he jams it into the enemy for a stun and a fatal burst of damage.
    Line 2812: Teleports player to their Teleporter Exit or back to spawn.
    Line 2833: The Engineer raises his wrench into the air and lightning comes from it, teleporting him to spawn or to his Teleporter Exit.
    Line 2882: (Kill time) 3.46
    Line 2891: Spins the around, then fires one shot.
    Line 3046: ÜberCharge effect
    Line 3131: 300% heal rate & stun/knock back immunity
    Line 3155: 75% damage resistance and 100% critical hit resistance to selected damage type
    Line 3229: Stun effect
    Line 3238: (Kill time) 3
    Line 3246: (Stun time) 2.2
    Line 3284: Heals the player by 11 health
    Line 3309: The Medic puts his face up to the barrel of his Kritzkrieg and inhales deeply, restoring 11 health to himself.
    Line 3337: Heals nearby teammates
    Line 3362: The Medic places the Amputator on his shoulder and pretends to play it as if it was a violin, healing nearby teammates.
    Line 3447: 60 damage over 10 seconds
    Line 3456: 80 damage over 10 seconds
    Line 3486: 60 damage over 10 seconds
    Line 3495: 80 damage over 10 seconds
    Line 3562: -
    Line 3571: -
    Line 3580: -
    Line 3598: -
    Line 3607: -
    Line 3616: -
    Line 3750: (Kill time) 2.2
    Line 3758: (Stun time) 1
    Line 3767: The Sniper jams an arrow into his foe and stuns the enemy, then pulls the arrow to kill them.
    Line 3830: ( or buff crit only)
    Line 3870: while disguised
    Line 3880: while disguised
    Line 3890: while disguised
    Line 3900: while disguised
    Line 3910: while disguised
    Line 4048: Enables the Spy to himself.
    Line 4072: Cloak type
    Line 4100: Timed
    Line 4155: Motion sensitive
    Line 4207: Feign Death
    Line 4268: Level 1 Building
    Line 4278: Level 2 Building
    Line 4288: Level 3 Building
    Line 4380: (Kill time) 4
    Line 4389: The Spy assumes a Fencing position and makes two quick slashes and one fatal thrust.
    Line 4520: Usable by all classes except and .
    Line 4538: Usable by all classes except .
  147. Template:Active promotional item list has 22 uses and is missing 8 translations
    Line 70: Awarded in quality to players who purchase ''Disgaea PC'' on .
    Line 339: This section documents non-medal cosmetic items awarded through participation with special community groups. For lists of medals awarded through community tournaments and other community-led events, see and .
    Line 362: Awarded in and quality to participants and winners of various KritzKast giveaways and contests.
    Line 376: Official Team Fortress Wiki <!-- When you add a lang, don't forget to update the template Promo Nav too. Making a common string won't be necessary since it won't be used enough. -->
    Line 396: Awarded in quality to valuable contributors to the official .
    Line 536: Premium Accounts
    Line 625: Special Events
    Line 717: Weta Workshop
  148. Template:Class weapons table demoman melee has 22 uses and is missing 3 translations
    Line 11: The Bottle will break upon a successful Critical hit (purely cosmetic feature).
    Line 672: Has 50% longer melee range.<br />
    Line 790: Has 50% longer melee range.<br />
  149. Template:Class weapons table demoman primary has 22 uses and is missing 5 translations
    Line 16: Grenades have on a direct hit.<br />
    Line 270: Increases maximum health by 25.<br />
    Line 394: Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.<br />
    Line 523: Allows player to activate a parachute whilst midair, slowing their descent.<br />
    Line 567: Grenades have zero range falloff on a direct hit.<br />
  150. Template:Class weapons table engineer building has 22 uses and is missing 2 translations
    Line 7: Allows the player to place the Sentry, Dispenser, and both Teleporters in the world.
    Line 31: Allows the player to destroy their Sentry, Dispenser, and both Teleporters.
  151. Template:Class weapons table engineer primary has 22 uses and is missing 6 translations
    Line 152: Number of empty shots before the weapon runs out of its ammunition source. See the weapon's page for details.
    Line 169: Draws 30 metal units from the player's metal reserve (200). See the weapon's page for details.
    Line 188: On hit: damage dealt is returned as ammo.<br />
    Line 295: Shoots an electric projectile instead of shotgun pellets.<br />
    Line 448: Alt-Fire: Use 100 metal to pick up buildings from long range.<br />
    Line 557: +50% bullets per shot.<br />
  152. Template:Class weapons table engineer secondary has 22 uses and is missing 3 translations
    Line 17: Killed enemies suffer a distinctive death by incineration.<br/>
    Line 49: Enables manual control of own Sentry Gun.<br />
    Line 178: No reload necessary.<br />
  153. Template:Haunted quality table has 22 uses and is missing 2 translations
    Line 2: Possible Haunted quality items
    Line 445: Multiple classes
  154. Template:List of Golden Wrench owners has 22 uses and is missing 2 translations
    Line 43: Item link
    Line 747: VAC banned; Golden Wrench removed as a result.
  155. Template:List of Saxxy owners has 22 uses and is missing 4 translations
    Line 2: Category
    Line 21: Recipient
    Line 43: Item link
    Line 65: Backpack
  156. Template:List of maps has 22 uses and is missing 3 translations
    Line 9: '''Note:''' Community maps are identified in ''italics''.
    Line 36: Date added
    Line 58: Developer(s)
  157. Template:List of retired items has 22 uses and is missing 2 translations
    Line 28: Introduced
    Line 41: Retired
  158. Template:Map types has 22 uses and is missing 5 translations
    Line 7: Prefix
    Line 23: Date added
    Line 39: Number of maps
    Line 61:  (Standard)
    Line 126: Developer aid
  159. Template:Paint Can has 22 uses and is missing 35 translations
    Line 1: Colors
    Line 26: Single colors
    Line 44: The following colors retain their appearance regardless of the player's current team.
    Line 80: #9, #13, or as a bonus drop from cases
    Line 98: #10, #16, or as a bonus drop from cases
    Line 117: #2, #11, #17, or as a bonus drop from cases
    Line 135: #11, #18, or as a bonus drop from cases
    Line 154: #1, #3, #14, or as a bonus drop from cases
    Line 172: #12, #16, or as a bonus drop from cases
    Line 191: #39 or as a bonus drop from cases
    Line 209: #10, #18, or as a bonus drop from cases
    Line 228: #39 or as a bonus drop from cases
    Line 246: #12, #17, or as a bonus drop from cases
    Line 265: As a bonus drop from cases
    Line 283: #9, #13, or as a bonus drop from cases
    Line 302: #1, #4, #13, or as a bonus drop from cases
    Line 320: #12, #18, or as a bonus drop from cases
    Line 339: #2 or as a bonus drop from cases
    Line 357: #9, #14, or as a bonus drop from cases
    Line 376: #5, #11, #16, or as a bonus drop from cases
    Line 394: #9, #15, or as a bonus drop from cases
    Line 413: #9, #15 or as a bonus drop from cases
    Line 431: As a bonus drop from cases
    Line 450: #9, #14, or as a bonus drop from cases
    Line 468: #10, #17, or as a bonus drop from cases
    Line 483: Team colors
    Line 501: The following colors change their appearance according to the player's current team.
    Line 537: As a bonus drop from cases
    Line 555: #7, #15, or as a bonus drop from cases
    Line 579: As a bonus drop from cases
    Line 597: As a bonus drop from cases
    Line 621: As a bonus drop from cases
    Line 639: As a bonus drop from cases
    Line 663: As a bonus drop from cases
    Line 677: Notes: The availability column shows the standard conditions. Any special, time-limited promotions that may be occurring in the are not and should not be included.
  160. Template:Smissmas 2023 Unusual effects has 22 uses and is missing 1 translation
    Line 2: Unusual effects
  161. Template:Spellbook item has 22 uses and is missing 1 translation
    Line 1: With this item equipped in the Action slot, it enables the user to cast spells. The player's hand emits colorful sparkles in the , and the player can pick up and cast . When a player joins a server hosting a that has magic spells without a spellbook equipped, a notification is displayed, allowing the player to equip it or decline the notice by the using the keys given in the notification (: for accepting and for declining). The notification reappears after respawning until a spellbook is equipped, the server changes to a map without spells, or the player leaves the server.
  162. Template:Voice actors has 22 uses and is missing 2 translations
    Line 2: Voice actor
    Line 25: Character(s)
  163. Template:Class weapons table spy building has 21 uses and is missing 2 translations
    Line 10: Disables and slowly destroys enemy Engineer .
    Line 44: Disables enemy Engineer buildings.
  164. Template:Crate series/126 has 21 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#126</nowiki>
    Line 42: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  165. Template:Crate series/93 has 21 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#93</nowiki>
    Line 56: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  166. Template:Crate series/94 has 21 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#94</nowiki>
    Line 56: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  167. Template:Equalizer and Escape Plan healing range has 21 uses and is missing 34 translations
    Line 3: Healing sources
    Line 13: Healing rate
    Line 24: In combat
    Line 33: Target has taken damage in the last 10 seconds
    Line 43: Out of combat
    Line 52: Target has not taken damage in the last 15 seconds
    Line 63: While Equalizer or Escape Plan is not being used
    Line 73: While Equalizer or Escape Plan is being used
    Line 83: While Equalizer or Escape Plan is not being used
    Line 93: While Equalizer or Escape Plan is being used
    Line 124: s
    Line 125: s
    Line 126: s
    Line 127: s
    Line 131: s
    Line 132: s
    Line 133: s
    Line 134: s
    Line 137: s
    Line 138: s
    Line 139: s
    Line 140: s
    Line 144: s
    Line 145: s
    Line 146: s
    Line 147: s
    Line 150: s
    Line 151: s
    Line 152: s
    Line 153: s
    Line 156: 4 ticks
    Line 157: 4 ticks
    Line 158: 4 ticks
    Line 159: 4 ticks
  168. Template:Equip region table has 21 uses and is missing 2 translations
    Line 3: List of items in equip regions
    Line 16: Equip region
  169. Template:Full moon status has 21 uses and is missing 1 translation
    Line 1: The next full moon is from '''''' through to '''''' (UTC)
  170. Template:Jiggle bones has 21 uses and is missing 311 translations
    Line 5: List of items that have Jiggle bones
    Line 24: Slot
    Line 36: Item
    Line 57: The liquid.
    Line 80: The fish.
    Line 102: The hand.
    Line 122: The wrapping paper.
    Line 145: The tip of the hat.
    Line 167: The tail.
    Line 189: The bird.
    Line 211: The head and tail.
    Line 231: The end of the scarf.
    Line 251: The loose money.
    Line 271: The combs.
    Line 290: The end of the headband.
    Line 310: The quiff.
    Line 332: The visor and tail of the helmet.
    Line 350: The ponytail.
    Line 372: The ears.
    Line 394: The loose letters.
    Line 412: The tip of the hat.
    Line 434: The combs and the eyes.
    Line 453: The wings.
    Line 467: The doll.
    Line 485: The pom-pom.
    Line 507: The board.
    Line 524: The end of the belt.
    Line 544: The ends of the tentacles.
    Line 564: The strands of hair at the front.
    Line 584: The camera, the bag's zipper, and the towel.
    Line 598: The loose bandages.
    Line 621: The flap on the back.
    Line 643: The flap on the back.
    Line 666: The flag.
    Line 689: The leather loop.
    Line 712: The Soldier figurine.
    Line 726: The visor.
    Line 740: The end of the cape.
    Line 758: The handles.
    Line 772: The tassels.
    Line 792: The eagle.
    Line 814: The flower.
    Line 828: The ends of the maggots.
    Line 848: The cardboard flaps and coat hanger.
    Line 868: The tassels.
    Line 888: The maggot.
    Line 908: The raccoon.
    Line 928: The raccoon.
    Line 948: The rocket artillery launchers.
    Line 962: The bird.
    Line 984: The tips of the ears and whiskers.
    Line 998: The raccoon.
    Line 1012: The cardboard flap.
    Line 1032: The feather.
    Line 1054: The turret and figurine.
    Line 1068: The straps.
    Line 1090: The loose skin.
    Line 1113: The liquid.
    Line 1136: The filter cartridge and tube.
    Line 1155: The fangs.
    Line 1169: The entire head.
    Line 1191: The barbeque lid.
    Line 1211: The cage door and perch.
    Line 1233: The tip of the beanie.
    Line 1247: The candies.
    Line 1261: The bird.
    Line 1283: The tail.
    Line 1305: The entire hat.
    Line 1327: The fin and tail.
    Line 1345: Each side of the face.
    Line 1365: The dolls.
    Line 1387: The curly ends of the hair.
    Line 1407: The sash and feathers.
    Line 1424: The wings.
    Line 1445: The feathers.
    Line 1466: The phoenix.
    Line 1479: The hose.
    Line 1495: The skulls.
    Line 1516: The present.
    Line 1533: The basket in the oil.
    Line 1551: The hanging goo and bubbles.
    Line 1569: The pupils.
    Line 1590: The contents of the pot.
    Line 1608: The guillotine blade.
    Line 1626: The wooden handle.
    Line 1647: The pom-pom.
    Line 1668: The bells.
    Line 1689: The ends of the chains.
    Line 1707: The stalk.
    Line 1725: The eye.
    Line 1746: The pom-pom.
    Line 1767: The seaweed.
    Line 1783: The brain.
    Line 1802: The doll's head and arms.
    Line 1815: The eyes and the springs.
    Line 1833: The 's fingers.
    Line 1854: The glove's fingers.
    Line 1875: The laser gun.
    Line 1894: The brim and tip.
    Line 1907: The end of the belt and the fan.
    Line 1925: The pupils.
    Line 1946: The lower jaw.
    Line 1964: The fish.
    Line 1985: The entire boot.
    Line 2006: The tie.
    Line 2027: The tail.
    Line 2049: The entire creature.
    Line 2070: The eye stalks.
    Line 2088: The flame.
    Line 2109: The pom-pom.
    Line 2132: The lamp.
    Line 2151: The rim of the hat.
    Line 2169: The plume.
    Line 2182: The bird.
    Line 2204: The metal feathers.
    Line 2223: The "fuse".
    Line 2239: The spring.
    Line 2258: The feathers.
    Line 2279: The tail of the hood.
    Line 2301: The back of the poncho.
    Line 2317: The tassels.
    Line 2336: The stickybomb.
    Line 2352: The spring.
    Line 2371: The end of the scarf.
    Line 2390: The golf clubs.
    Line 2409: The loose material at the front and back.
    Line 2427: The back of the cape.
    Line 2448: The feather.
    Line 2469: The back of the cape.
    Line 2490: The chest itself and its lock.
    Line 2511: The locks.
    Line 2532: The bagpipes.
    Line 2545: The eye.
    Line 2566: The earrings and the end of the bandana.
    Line 2584: The straps.
    Line 2605: The top of the hat.
    Line 2621: The feather.
    Line 2645: The banana peel.
    Line 2663: The top of the head.
    Line 2682: The straps.
    Line 2703: The ornament.
    Line 2716: The quiff.
    Line 2737: The entire tutu.
    Line 2758: The quiff.
    Line 2779: The bottom half of the Sandvich and the end of the tongue.
    Line 2797: The ponytail and earrings.
    Line 2810: The nose ring.
    Line 2828: The hair.
    Line 2848: The chicken's body.
    Line 2861: The straps.
    Line 2882: The hanging .
    Line 2900: The pom-pom.
    Line 2922: The sandvich stack.
    Line 2934: The eye and antennae.
    Line 2951: The tassel.
    Line 2971: The flaps.
    Line 2990: The gloves and springs.
    Line 3004: The wind up key.
    Line 3017: The straps.
    Line 3038: The feelers and mouth.
    Line 3057: The whip and idol.
    Line 3073: The orange tubing.
    Line 3087: The floating polygons.
    Line 3101: The rum.
    Line 3118: The moustache.
    Line 3131: The wings.
    Line 3150: The tentacles.
    Line 3163: The ears.
    Line 3176: The eye.
    Line 3197: The Mini-Sentry.
    Line 3210: The toes.
    Line 3229: The toy.
    Line 3242: The doll.
    Line 3260: The pug's head and hind legs.
    Line 3273: The tail.
    Line 3295: The ghost.
    Line 3317: The bear's head.
    Line 3339: The bear's head and arms.
    Line 3358: The teleporter.
    Line 3371: The toast and slider.
    Line 3384: The sides of the Engineer's head.
    Line 3402: The bag.
    Line 3424: The liquid.
    Line 3446: The bird.
    Line 3468: The bird.
    Line 3489: The entire ice-pack.
    Line 3510: The flaps.
    Line 3531: The hair.
    Line 3551: The neon liquid and antennae.
    Line 3572: The bird.
    Line 3594: The pipe.
    Line 3615: The tubing.
    Line 3636: The hanging material.
    Line 3654: The bird.
    Line 3676: The clipboard attached to the satchel.
    Line 3697: The tube.
    Line 3718: The lightning bolts.
    Line 3736: The wings.
    Line 3758: The pot and .
    Line 3779: The crocodile's tail.
    Line 3801: The fish.
    Line 3823: The feather.
    Line 3844: The head.
    Line 3865: The teeth.
    Line 3886: The coat.
    Line 3902: The "head" and the tongue.
    Line 3915: The string.
    Line 3934: The garlic.
    Line 3953: The tail, fins, and hanging lure.
    Line 3966: The bellows.
    Line 3987: The head.
    Line 4008: The ears.
    Line 4029: The head and tail.
    Line 4048: The corks.
    Line 4070: The plume.
    Line 4091: The bird.
    Line 4113: The pigeon's head.
    Line 4126: The entire head and lower jaw.
    Line 4146: The "eyes" and "claws".
    Line 4163: The end of the cape.
    Line 4182: The pom-pom.
    Line 4204: The rabbit ears and the top of the hat.
    Line 4223: The feather and earrings.
    Line 4240: Multiple classes
    Line 4261: The entire head and lower jaw.
    Line 4281: The meat.
    Line 4303: The lever.
    Line 4323: The robotic arm.
    Line 4343: The flame.
    Line 4365: The top of the hair.
    Line 4385: The hanging ends of the bandana.
    Line 4404: The bells.
    Line 4421: The robot's chainsaw and fuel tank.
    Line 4443: The doll.
    Line 4465: The head.
    Line 4487: The decorations.
    Line 4510: The tree.
    Line 4532: The skull and lower jaw.
    Line 4551: The tail.
    Line 4573: The brim and the spider.
    Line 4586: The gramophone's needle.
    Line 4603: The tip of the hat and the pom-pom.
    Line 4623: The body.
    Line 4643: The arm and lantern.
    Line 4662: The eyeballs.
    Line 4676: The balloon and string.
    Line 4696: The upper jaw.
    Line 4710: The antennae.
    Line 4724: The cube.
    Line 4746: The entire antenna.
    Line 4768: The tip of the hat.
    Line 4790: The back of the head.
    Line 4809: The plume on the back.
    Line 4831: The ghost.
    Line 4853: The cords.
    Line 4875: The eyes.
    Line 4888: The Pyro doll.
    Line 4907: The bug.
    Line 4924: The feathers.
    Line 4945: The pick.
    Line 4967: The legs.
    Line 4987: The pressure gauge and steam pipes.
    Line 5007: The ghost.
    Line 5029: The whole arm.
    Line 5048: The particles inside the globe.
    Line 5061: The chess board.
    Line 5080: The body and cape.
    Line 5097: The bat.
    Line 5116: The ears.
    Line 5133: The ghost.
    Line 5155: The body of the octopus.
    Line 5175: The ears.
    Line 5188: The tip of the hat.
    Line 5210: Ends of the red bandage.
    Line 5227: The ear flaps.
    Line 5243: The whole boat.
    Line 5262: The ears.
    Line 5284: The tassels.
    Line 5304: The hair.
    Line 5324: The eyeball and skin flaps.
    Line 5344: The end of the scarf.
    Line 5364: The penguin.
    Line 5378: The straps.
    Line 5400: The dolls.
    Line 5422: The dolls.
    Line 5444: The Yeti.
    Line 5458: The head.
    Line 5480: The hanging end of the antenna.
    Line 5502: The head, body and tail.
    Line 5519: The bird.
    Line 5541: The comb.
    Line 5561: The body.
    Line 5581: The cube.
    Line 5603: The body.
    Line 5623: The lantern.
    Line 5643: The body.
    Line 5663: The clapper.
    Line 5685: The eyeball.
    Line 5707: The snake's head.
    Line 5724: The tip of the hat.
    Line 5746: The head and body.
    Line 5763: The plume on the back.
    Line 5785: The yellow wire.
    Line 5807: The chest's lid.
    Line 5829: The entire creature.
    Line 5850: The eye, tentacles, and spacecraft.
    Line 5869: The body and arms.
    Line 5887: NPCs
    Line 5906: The Horsemann's cape.
    Line 5928: His cloak, the fish heads, the bag and the eyeball in his hat.
    Line 5950: The eye stalk and flaps of skin at the back.
  171. Template:Kill taunt table has 21 uses and is missing 24 translations
    Line 48: 425 with the Atomizer
    Line 157: Kills player upon completion
    Line 329: 400 on initial or closest target (damage is halved for every enemy hit after initial or closest target)
    Line 349: 28 (Afterburn)
    Line 369: Deals heavy damage with effect within radius
    Line 389: Applies afterburn
    Line 407: Can kill multiple enemies
    Line 425: Damage reduced by 50% for every enemy hit after the initial target
    Line 445: 420 (Close range)
    Line 465: 20 (Medium to long range)
    Line 484: (Afterburn)
    Line 496: Deals heavy damage with effect at point blank or close range
    Line 515: Acts like a normal Scorch Shot flare at longer ranges or on miss
    Line 534: Consumes ammo
    Line 552: Can be aimed
    Line 595: Kills with effect
    Line 633: Slowest kill taunt
    Line 726: Counts as an honourable kill with the and allows the user to sheath the weapon without taking damage
    Line 800: Can be aimed
    Line 890: 1 per hit (Stun, 14 fast hits)
    Line 935: Initial hit stuns
    Line 999: Spins the around, then fires one shot.
    Line 1158: Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius
    Line 1178: Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal
  172. Template:List of paintable weapons has 21 uses and is missing 3 translations
    Line 2: List of paintable weapons
    Line 138: Can be painted by the Dragon Slayer War Paint
    Line 150: Cannot be painted by any War Paints except the Dragon Slayer War Paint
  173. Template:QWTF Maps Nav has 21 uses and is missing 1 translation
    Line 22: Popular maps (Quake)
  174. Template:Series 3 Unusual effects has 21 uses and is missing 1 translation
    Line 2: Series 3 Unusual effects
  175. Template:Tool list has 21 uses and is missing 221 translations
    Line 66: Series #6 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a or a .
    Line 95: Series #22 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a .
    Line 121: Series #30, #40, and #50 of the Mann Co. Supply Crate.
    Line 139: Series #35 of the Mann Co. Supply Crate. One of the 2 limited holiday crates added during the 2011 Holiday event.
    Line 163: Series #36 of the Mann Co Supply Crate. One of the 2 limited holiday crates added during the 2011 Holiday event.
    Line 187: Series #46 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Scorched Key.
    Line 208: Series #48 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Fall Key.
    Line 229: Series #51 of the Mann Co. Supply Crate. A special limited crate that could only be opened via an Eerie Key.
    Line 250: Series #52 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2012.
    Line 271: Series #53 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2012.
    Line 291: Series #58 of the Mann Co. Supply Crate. A special crate that can only be opened via a Robo Community Crate Key.
    Line 311: Series #60 of the Mann Co. Supply Crate.
    Line 329: Series #61 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Summer Appetizer Key.
    Line 349: Series #62 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Red Summer 2013 Cooler Key.
    Line 369: Series #63 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Orange Summer 2013 Cooler Key.
    Line 389: Series #64 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Yellow Summer 2013 Cooler Key.
    Line 409: Series #65 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Green Summer 2013 Cooler Key.
    Line 429: Series #66 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Aqua Summer 2013 Cooler Key.
    Line 449: Series #67 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Blue Summer 2013 Cooler Key.
    Line 469: Series #68 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Brown Summer 2013 Cooler Key.
    Line 489: Series #69 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Black Summer 2013 Cooler Key.
    Line 506: Random when using a Summer Claim Check
    Line 516: Series #72 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Fall 2013 Acorns Crate Key.
    Line 535: Series #73 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Fall 2013 Gourd Crate Key.
    Line 554: Series #74 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Spooky Key.
    Line 573: Series #78 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2013.
    Line 592: Series #79 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2013.
    Line 611: Series #81 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Strongbox Key.
    Line 630: Series #82, #83, #84 and #85 of the Mann Co. Supply Crate.
    Line 648: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Stockpile Crate Key.
    Line 665: Seriesless crate of the Mann Co. Supply Crate.
    Line 682: Series #86 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Limited Late Summer Crate Key.
    Line 699: Seriesless crate of the Mann Co. Supply Crate.
    Line 716: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 733: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 750: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 767: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 784: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 801: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 818: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 835: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 852: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 869: Series #87 of the Mann Co. Supply Crate.
    Line 886: Series #88 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2014.
    Line 903: Series #89 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2014.
    Line 920: Series #90 and #91 of the Mann Co. Supply Crate.
    Line 937: Series #92 of the Mann Co. Supply Crate.
    Line 954: Series #93 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.
    Line 971: Series #94 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.
    Line 988: Series #95 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Cosmetic Key.
    Line 1005: Series #96 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.
    Line 1022: Series #97 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.
    Line 1039: Series #98 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gargoyle Key.
    Line 1056: Series #99 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.
    Line 1073: Series #100 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.
    Line 1090: Series #101 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Cosmetic Key.
    Line 1107: Series #102 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Mayflower Cosmetic Key.
    Line 1124: Series #103 of the Mann Co. Supply Crate.
    Line 1141: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1158: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1175: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1192: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1209: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1226: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1243: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1260: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1277: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1294: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1311: Series #104 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Creepy Crawly Key.
    Line 1329: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1347: Series #106 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Rainy Day Cosmetic Key.
    Line 1365: Series #107 of the Mann Co. Supply Crate. A special case that can only be opened with an Abominable Cosmetic Key.
    Line 1383: Series #108 of the Mann Co. Supply Crate. A special case that can only be opened with an Unleash the Beast Cosmetic Key.
    Line 1401: Series #109 of the Mann Co. Supply Crate. A special case that can only be opened with a Jungle Jackpot War Paint Key.
    Line 1412: Can be bought at the Mercenary Park Gift Shop using Blood Money
    Line 1426: Series #110 of the Mann Co. Supply Crate. A special case that can only be opened with an Infernal Reward War Paint Key.
    Line 1437: Can be bought at the Mercenary Park Gift Shop using Blood Money
    Line 1451: Series #111 of the Mann Co. Supply Crate. This case contains s from the Decorated War Hero Collection. It is available only by being purchased in the .
    Line 1460: Can be bought at the Mercenary Park Gift Shop using Blood Money
    Line 1474: Series #112 of the Mann Co. Supply Crate. This case contains s from the Decorated War Hero Collection. It is available only by being purchased in the .
    Line 1483: Can be bought at the Mercenary Park Gift Shop using Blood Money
    Line 1497: Series #113 of the Mann Co. Supply Crate. This case contains s from the Decorated War Hero Collection. It is available only by being purchased in the .
    Line 1506: Can be bought at the Mercenary Park Gift Shop using Blood Money
    Line 1520: Series #114 of the Mann Co. Supply Crate. This case contains s from the Contract Campaigner Collection. It is available only via completing specific contracts from the .
    Line 1531: Contract reward from the Jungle Inferno Campaign
    Line 1543: Series #115 of the Mann Co. Supply Crate. This case contains s from the Contract Campaigner Collection. It is available only via completing specific contracts from the .
    Line 1554: Contract reward from the Jungle Inferno Campaign
    Line 1566: Series #116 of the Mann Co. Supply Crate. This case contains s from the Contract Campaigner Collection. It is available only via completing specific contracts from the .
    Line 1577: Contract reward from the Jungle Inferno Campaign
    Line 1589: Series #117 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 Cosmetic Key.
    Line 1607: Series #118 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 War Paint Key.
    Line 1625: Series #119 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Blue Moon Cosmetic Key.
    Line 1643: Series #120 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Violet Vermin Key.
    Line 1661: Series #121 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress X War Paint Key.
    Line 1679: Series #122 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2018 Cosmetic Key.
    Line 1697: Series #123 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2019 Cosmetic Key.
    Line 1715: Series #124 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Spooky Spoils Key.
    Line 1733: Series #125 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 Cosmetic Key.
    Line 1751: Series #126 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 War Paint Key.
    Line 1769: Series #127 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2020 Cosmetic Key.
    Line 1787: Series #128 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Wicked Windfall Key.
    Line 1804: Series #129 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XII War Paint Key.
    Line 1821: Series #130 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 Cosmetic Key.
    Line 1838: Series #131 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 War Paint Key.
    Line 1855: Series #132 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2021 Cosmetic Key.
    Line 1872: Series #133 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Crimson Cache Key.
    Line 1889: Series #134 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XIII War Paint Key.
    Line 1906: Series #135 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2021 Cosmetic Key.
    Line 2031: A key used to open a or .
    Line 2057: A key used to open a .
    Line 2082: A key used to open a .
    Line 2107: A key used to open a .
    Line 2130: A key used to open a .
    Line 2151: A key used to open an .
    Line 2172: A key used to open a .
    Line 2192: A key used to open a .
    Line 2211: A key used to open a .
    Line 2229: A key used to open a .
    Line 2247: A key used to open a .
    Line 2265: A key used to open a .
    Line 2283: A key used to open a .
    Line 2301: A key used to open a .
    Line 2319: A key used to open a .
    Line 2337: A key used to open a .
    Line 2355: A key used to open a .
    Line 2373: A key used to open a .
    Line 2391: A key used to open a .
    Line 2409: A key used to open a .
    Line 2427: A key used to open a .
    Line 2445: A key used to open a .
    Line 2463: A key used to open a .
    Line 2481: A key used to open a .
    Line 2498: A key used to open a .
    Line 2515: A key used to open a .
    Line 2532: A key used to open a .
    Line 2549: A key used to open a .
    Line 2566: A key used to open a .
    Line 2583: A key used to open either a or a .
    Line 2599: A key used to open a .
    Line 2615: A key used to open either a or a .
    Line 2631: A key used to open a .
    Line 2647: A key used to open either a or a .
    Line 2663: A key used to open a .
    Line 2679: A key used to open a .
    Line 2695: A key used to open a .
    Line 2712: A key used to open a .
    Line 2729: A key used to open a .
    Line 2746: A key used to open a .
    Line 2763: A key used to open a .
    Line 2780: A key used to open a .
    Line 2797: A key used to open a .
    Line 2814: A key used to open a .
    Line 2831: A key used to open a .
    Line 2848: A key used to open a .
    Line 2865: A key used to open a .
    Line 2882: A key used to open a .
    Line 2899: A key used to open a .
    Line 2916: A key used to open a .
    Line 2933: A key used to open a .
    Line 2950: A key used to open a .
    Line 2967: A key used to open a .
    Line 2984: A key used to open a .
    Line 2999: A key used to open a .
    Line 3014: A key used to open a .
    Line 3029: A key used to open a .
    Line 3044: A key used to open a .
    Line 3059: A key used to open a .
    Line 3074: A key used to open a .
    Line 3089: A key used to open a .
    Line 3159: #1, #5, or as a bonus drop from cases
    Line 3168: Used to change the description of weapons or cosmetic items.
    Line 3192: #3, #7, or as a bonus drop from cases
    Line 3224: Used to change the image on the , , , or .
    Line 3247: Used to add other variables that are counted on weapons.
    Line 3265: #41, #42, #43, #44, #45, #47, #49, #54, #55, or as a bonus drop from cases
    Line 3274: Used to add other variables that are counted on and .
    Line 3294: Used to limit a weapon's abilities to a certain .
    Line 3312: Used to convert a to the quality.
    Line 3328: Used to change specific items to the quality.
    Line 3341: #60, #82, #85, #90, #92 or by completing a Strangifier Chemistry Set
    Line 3350: Used to add killstreak effects to specific weapons.
    Line 3361: Operation Two Cities Tour Mann Up reward
    Line 3372: Used to transfer stat counts between two -quality weapons of the same base type. Can only be crafted by combining two s.
    Line 3385: As a bonus drop from cases
    Line 3394: Used to make a select weapon into a variant.
    Line 3407: Smissmas 2015 Festive Gift, #105, #117, #122, #125
    Line 3416: Used to add a Stat Clock module to a Civilian weapon, allowing it to track kills. It can only be acquired through by exchanging with 5 qualifying items.
    Line 3432: Used to add an effect to a taunt.
    Line 3445: As a bonus drop from cases
    Line 3508: #8, or as a bonus drop from cases
    Line 3541: As a bonus drop from cases
    Line 3588: A tool that, upon use, turns into a pair of gold rings for all classes.
    Line 3606: Items that were added to craft the .
    Line 3621: Allows entry into official servers.
    Line 3635: As a bonus drop from cases
    Line 3644: This item grants a squad an extra item upon mission completion.
    Line 3659: A bundle to hide upcoming .
    Line 3674: Upgrades the user account to a premium account.
    Line 3696: Grants the player up to three random s on use.
    Line 3712: Grants the player a random when used.
    Line 3729: A recipe item with varying inputs and varying outputs. When all of the inputs are fulfilled, the Chemistry Set gives the items listed in the outputs.
    Line 3744: A recipe item that gives out either a Specialized or Professional for a specific weapon when the inputs are fulfilled.
    Line 3754: Operation Two Cities Tour Mann Up reward
    Line 3765: This Giftapult can be used to package an item as a gift for another player. Wrapped gifts are delivered to a random online player. Items that are normally not tradable cannot be wrapped and gifted using gift wrap.
    Line 3777: As a bonus drop from cases
    Line 3786: Increases the 's power level to enable the ability to drop more ducks during gameplay. The power level of the Duck Journal cannot exceed 5.
    Line 3801: Grants a upon activation, making its owner eligible to participate in the .
    Line 3816: A received item which gave access to contracts and tracks the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.
    Line 3831: An item that allowed a player to gain access to the .
    Line 3847: Grants a upon activation, making its owner eligible to obtain update-specific Weapon Cases via the drop system.
    Line 3862: A received item by activating the Invasion Community Update Pass. The coin tracked player kills and assists made throughout the course of the event, as well as kills and assists specifically made while playing on Invasion update maps.
    Line 3877: A received item which gave access to , able to for Halloween items and collect souls.
    Line 3887: During Halloween events
    Line 3898: Grants upon activation, making its owner eligible to participate in the .
    Line 3913: A received item which gave access to contracts and tracks the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.
    Line 3928: An item that allowed players to send a Competitive Matchmaking Beta Pass to someone on their friends list or on the current server.
    Line 3943: Grants access to Matchmaking.
    Line 3959: A received item which gave access to contracts and earn to be spent on The Mercenary Park Gift Shop. The Jungle Inferno ConTracker can be equipped in a player's Action Slot.
    Line 3969: Upon activating a Jungle Inferno Campaign or Contracts Pass
    Line 3980: Grants a upon activation, making its owner eligible to participate in the .
    Line 3995: Grants a upon activation, making its owner eligible to access the contracts of the and receive contract rewards.
  176. Template:Ability taunt table has 20 uses and is missing 18 translations
    Line 20: Drinking
    Line 43: The Scout takes a short, refreshing drink from his soda can, activating the effects of either drink
    Line 61: : Grants the user invulnerability for 8 seconds, after which they receive based on damage absorbed. The user is forced into a third-person perspective and cannot attack or switch weapons for the duration of the effect (but may still taunt)
    Line 81: : Grants the user 8 seconds of guaranteed mini-crits. If the user attacks with any weapon, the user is for 5 seconds (does not stack)
    Line 107: The Pyro lifts the into the air, enabling a primary weapon crit-boost for 10 seconds
    Line 127: Grants invulnerability and knockback immunity for the duration of the taunt
    Line 143: Only usable once the Phlogistinator's '''Mmmph''' bar is full after dealing 300 fire damage with any weapon
    Line 160: Nomming
    Line 182: The Heavy takes a large, noisy nom from his lunchbox item
    Line 201: and : Gradually restores all health over the duration of the taunt (75 health each second, does not overheal), and does not trigger cooldown if health is already full
    Line 221: : Grants a unique 15 second buff; restricts the user to their melee weapon, and grants 35% increased movement speed along with a mini-crit boost at the cost of taking an additional 25% damage. Always forced into cooldown upon use
    Line 241: and : Grants the user an extra 50 health for 30 seconds and heals 100 health (25 health each second). Always forced into cooldown upon use
    Line 261: : Gradually restores 200 health over the duration of the taunt (50 health each second, does not overheal), and does not trigger cooldown if health is already full
    Line 284: The Engineer raises his to the heavens, causing lightning to strike him
    Line 301: Teleports the player to his own exit (regardless of whether it is active) or back to spawn
    Line 321: The Medic takes a whiff of his own medicine, healing 10 health
    Line 346: The Medic plays a soothing melody, healing all nearby teammates within the taunt's radius
    Line 367: Builds low amounts of with enough healing
  177. Template:Australium weapons table has 20 uses and is missing 1 translation
    Line 3: Possible Australium weapons
  178. Template:Bot names has 20 uses and is missing 2 translations
    Line 92: Unused bot names
    Line 104: The following bot names were found in a leaked source code version of TF2, containing bot names that were never put into production for unknown reasons.
  179. Template:Bpbegin has 20 uses and is missing 5 translations
    Line 3: Blueprint
    Line 24: Requires
    Line 45: Produces
    Line 66: Example
    Line 87:
  180. Template:Building Specifications has 20 uses and is missing 36 translations
    Line 549: 10.5
    Line 550: 4.2
    Line 551: 3.75
    Line 552: 6.0
    Line 553: 3.5
    Line 554: 2.333
    Line 555: 2.1875
    Line 556: 2.8
    Line 557: 1.6
    Line 560: 4.2
    Line 561: 2.625
    Line 562: 2.442
    Line 563: 3.231
    Line 564: 2.333
    Line 565: 1.75
    Line 566: 1.667
    Line 567: 2.0
    Line 571: 21.0
    Line 572: 8.4
    Line 573: 7.5
    Line 574: 12.0
    Line 575: 5.25
    Line 576: 3.818
    Line 577: 3.621
    Line 578: 4.421
    Line 579: 1.6
    Line 582: 21.0
    Line 583: 8.4
    Line 584: 7.5
    Line 585: 12.0
    Line 586: 5.25
    Line 587: 3.818
    Line 588: 3.621
    Line 589: 4.421
    Line 590: 1.6
    Line 782: A hit from an Engineer's melee weapon boosts the construction speed for one second. The duration resets each time the building is hit.
  181. Template:Contracts/halloween has 20 uses and is missing 2 translations
    Line 28: Prerequisites
    Line 42: Objectives
  182. Template:Contracts/halloween/community maps 1 has 20 uses and is missing 2 translations
    Line 32: Prerequisites
    Line 45: Objectives
  183. Template:Contracts/halloween/community maps 2 has 20 uses and is missing 2 translations
    Line 32: Prerequisites
    Line 46: Objectives
  184. Template:Contracts/halloween/community maps 3 has 20 uses and is missing 2 translations
    Line 26: Prerequisites
    Line 40: Objectives
  185. Template:Contracts/halloween/community maps 4 has 20 uses and is missing 2 translations
    Line 25: Prerequisites
    Line 39: Objectives
  186. Template:Contracts/halloween/community maps 5 has 20 uses and is missing 2 translations
    Line 25: Prerequisites
    Line 39: Objectives
  187. Template:Contracts/halloween/official maps has 20 uses and is missing 2 translations
    Line 33: Prerequisites
    Line 47: Objectives
  188. Template:Crate series/100 has 20 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#100</nowiki>
    Line 58: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  189. Template:Crate series/131 has 20 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#131</nowiki>
    Line 53: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  190. Template:Crate series/99 has 20 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#99</nowiki>
    Line 82: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  191. Template:Festive items table has 20 uses and is missing 2 translations
    Line 3: Possible Festive items
    Line 24: From Mann Co. Supply Crate series
  192. Template:List of Polycount Pin owners has 20 uses and is missing 25 translations
    Line 3: Recipient
    Line 23: Class
    Line 43: Polycount Pack Name & Link
    Line 63: Notes
    Line 83: Item link
    Line 103: Backpack
    Line 123: Wiki Profile
    Line 150: Contest Winner. Added to the game as part of the .
    Line 195: This set was later added to the game as part of the .
    Line 216: Created the .
    Line 235: Contest Winner. Added to the game as part of the .
    Line 252: This set was later added to the game as part of the .
    Line 302: Created the .
    Line 352: Contest Winner. Added to the game as part of the .
    Line 544: Created the .
    Line 851: Contest Winner. Added to the game as part of the .
    Line 910: This set was later added to the game as part of the .
    Line 966: Contest Winner. Added to the game as part of the .
    Line 1057: Founder/Owner of Polycount ( Pin).
    Line 1081: Polycount staff (Self-Made Pin).
    Line 1104: Polycount staff (Self-Made Pin).
    Line 1127: Polycount staff (Self-Made Pin).
    Line 1142: Polycount staff (Self-Made Pin).
    Line 1208: Polycount server admin (Self-Made Pin).
    Line 1231: Polycount server admin (Self-Made Pin).
  193. Template:List of action item styles has 20 uses and is missing 1 translation
    Line 3: Action item styles list
  194. Template:List of cosmetic styles has 20 uses and is missing 3 translations
    Line 3: Cosmetic styles list
    Line 2624: Changing the style of this item has no effect on its appearance unless it is painted.
    Line 2643: Changing the style of this item has very little effect on its appearance unless it is painted.
  195. Template:List of weapon styles has 20 uses and is missing 1 translation
    Line 3: Weapons styles list
  196. Template:Scream Fortress 2024 Unusual effects has 20 uses and is missing 1 translation
    Line 2: Unusual effects
  197. Template:Self-illumination has 20 uses and is missing 136 translations
    Line 9: List of items with Self-illumination
    Line 37: The orange segments.
    Line 60: The lens.
    Line 80: The monocle.
    Line 104: The laser and monocle.
    Line 126: The horn lighting.
    Line 146: The eyes.
    Line 168: The eyes.
    Line 190: The burnt end of the cigar.
    Line 213: The neon tubing.
    Line 233: The orange segments.
    Line 255: The heated coil.
    Line 278: The whole head.
    Line 298: The horns, ears, and eyes.
    Line 318: The eyes.
    Line 340: The lightbulb.
    Line 362: The wings.
    Line 384: The whole head.
    Line 404: The lenses.
    Line 426: The eyes.
    Line 448: The goo.
    Line 467: The eye-slits and ear-holes.
    Line 489: The window on the house in the snow globe.
    Line 508: The lenses.
    Line 530: The neon tubing.
    Line 550: The skull.
    Line 569: The tail.
    Line 591: The lenses.
    Line 613: The lenses.
    Line 635: The flame and the top of the candle.
    Line 658: The stripe and the end of the grenades.
    Line 678: The stripe and the circles on the side of the grenades.
    Line 696: The fuse and plug on the cannonball.
    Line 717: The team-colored sections of the stickybombs.
    Line 735: The stickybombs.
    Line 756: The eye.
    Line 776: The eye.
    Line 796: The eyes.
    Line 818: The screen.
    Line 840: The mushroom cloud.
    Line 858: The eyes.
    Line 880: The eyes and teeth.
    Line 903: The stripe and the end of the grenades.
    Line 926: The light.
    Line 949: The gems.
    Line 970: The flames.
    Line 992: The brain.
    Line 1012: The gems.
    Line 1032: The eyes.
    Line 1054: The sandwich.
    Line 1073: The bolts and the wounds.
    Line 1093: The whole hat.
    Line 1113: The star.
    Line 1138: The screen and the light.
    Line 1159: The light emitted.
    Line 1178: The lenses, when using the Paint Eyes style.
    Line 1192: The watch.
    Line 1204: The lenses.
    Line 1226: The whole hat.
    Line 1246: The light.
    Line 1268: The festive lights.
    Line 1291: The lenses.
    Line 1313: The festive lights.
    Line 1335: The light.
    Line 1357: The screen and buttons.
    Line 1379: The lenses.
    Line 1401: The lenses.
    Line 1427: The team-colored muzzle and stripe.
    Line 1448: The yellow lines on the barrel.
    Line 1470: The lights on the backpack.
    Line 1490: The beaker, hose, hose connector on the backpack, and the nozzle.
    Line 1511: The team-colored liquid and the nozzle.
    Line 1531: The team-colored liquid.
    Line 1554: The eyes.
    Line 1576: The lenses.
    Line 1598: The lenses.
    Line 1620: The neon liquid and the symbol.
    Line 1640: The vials and heart.
    Line 1658: The vials.
    Line 1680: The lenses.
    Line 1702: The eyes.
    Line 1724: The lights.
    Line 1744: The x-ray.
    Line 1764: The eyes.
    Line 1786: The bullets and symbol.
    Line 1806: The lenses.
    Line 1828: The nose.
    Line 1847: The eyes.
    Line 1869: The lense and attachments.
    Line 1892: The eye.
    Line 1913: The eyes.
    Line 1935: The lenses.
    Line 1960: The lights.
    Line 1980: The monocle.
    Line 2002: The liquid.
    Line 2024: The eyes.
    Line 2050: The Australium plating.
    Line 2064: The eyes on Mk. 1 Silver, Gold, Rust, and Blood botkiller weapons.
    Line 2084: The texture. (Only applied to certain items)
    Line 2098: The festive lights.
    Line 2122: The pan.
    Line 2137: The statue.
    Line 2152: The festive lights.
    Line 2174: The skull.
    Line 2193: The lightbulb with a team-colored lens.
    Line 2215: The insignia.
    Line 2237: The flame and the top of the candle.
    Line 2257: The Nightmare style, under the following circumstances:
    Line 2265: The right eye, when equipped on Pyro, alongside the Voodoo-Cursed Pyro Soul.
    Line 2273: The goggles, when equipped on Engineer.
    Line 2286: The rainbow circle.
    Line 2303: The eyes and gums.
    Line 2325: The halo.
    Line 2347: The bulb.
    Line 2369: The ghost.
    Line 2389: The outline.
    Line 2409: The headphones.
    Line 2421: The monocle.
    Line 2443: The festive lights.
    Line 2465: The outline.
    Line 2485: The ghost.
    Line 2508: The inside areas. Set to fade in and out.
    Line 2530: The outline.
    Line 2550: The heart.
    Line 2567: The screen.
    Line 2580: The eyes and mouth.
    Line 2599: The jet flame and the eye.
    Line 2619: The bulb.
    Line 2641: The screen.
    Line 2663: The monkey.
    Line 2685: The lenses, ear covers and inside screen.
    Line 2705: The eyes and brain.
    Line 2726: The button on the Return to Base canteen.
    Line 2741: The on the Übercharge canteen.
    Line 2756: The strap on the Ammo/Clip Refill, Buildings Upgrade, Critical Hit Boost, and Übercharge canteens.
    Line 2771: The symbol on all five canteens.
  198. Template:Sentry Gun level has 20 uses and is missing 85 translations
    Line 2: Level
    Line 20: Cost
    Line 36: Weaponry
    Line 63: Without shielding: 
    Line 82: With Wrangler shielding: 
    Line 102: Single-barrel machine gun
    Line 120: Maximum ramp-up: 
    Line 147: Base damage: 
    Line 174: Maximum fall-off: 
    Line 201: Attack interval
    Line 221: Without Wrangler: 
    Line 238: The base value is 0.2 seconds, but it is rounded up to the nearest multiple of 0.045 seconds because Sentries are only simulated every 3 ticks.
    Line 248: With Wrangler: 
    Line 265: The base value is 0.1 seconds, but it is rounded up to the nearest multiple of 0.045 seconds because Sentries are only simulated every 3 ticks.
    Line 274: Average DPS
    Line 290: Without Wrangler: 
    Line 309: With Wrangler: 
    Line 328: 150 rounds
    Line 353: Without Wrangler shielding: 
    Line 372: With Wrangler shielding: 
    Line 392: Twin-mounted Gatling guns
    Line 410: Maximum ramp-up: 
    Line 437: Base damage: 
    Line 464: Maximum fall-off: 
    Line 491: Attack interval
    Line 511: Without Wrangler: 
    Line 528: The base value is 0.1 seconds, but it is rounded up to the nearest multiple of 0.045 seconds because Sentries are only simulated every 3 ticks.
    Line 538: With Wrangler: 
    Line 555: The base value is 0.05 seconds, but it is rounded up to the nearest multiple of 0.045 seconds because Sentries are only simulated every 3 ticks.
    Line 564: Average DPS
    Line 580: Without Wrangler: 
    Line 599: With Wrangler: 
    Line 618: 200 rounds
    Line 643: Without Wrangler shielding: 
    Line 662: With Wrangler shielding: 
    Line 682: Twin-mounted Gatling guns and rocket salvos
    Line 698: Gatling guns
    Line 716: Maximum ramp-up: 
    Line 743: Base damage: 
    Line 770: Maximum fall-off: 
    Line 797: Attack interval
    Line 817: Without Wrangler: 
    Line 834: The base value is 0.1 seconds, but it is rounded up to the nearest multiple of 0.045 seconds because Sentries are only simulated every 3 ticks.
    Line 844: With Wrangler: 
    Line 861: The base value is 0.05 seconds, but it is rounded up to the nearest multiple of 0.045 seconds because Sentries are only simulated every 3 ticks.
    Line 872: Average DPS
    Line 888: Without Wrangler: 
    Line 907: With Wrangler: 
    Line 926: Rockets
    Line 944: Maximum ramp-up: 
    Line 971: Base damage: 
    Line 998: Maximum fall-off: 
    Line 1025: Falloff is calculated from the distance of the Engineer to the target, not from the Sentry to the target
    Line 1042: Attack interval
    Line 1062: Without Wrangler: 
    Line 1081: With Wrangler: 
    Line 1100: Note: Can be reflected with the 's
    Line 1117: 200 rounds
    Line 1133: 20 rocket salvos
    Line 1158: Without Wrangler shielding: 
    Line 1177: With Wrangler shielding: 
    Line 1197: Single-barrel machine gun
    Line 1215: Maximum ramp-up: 
    Line 1242: Base damage: 
    Line 1268: Maximum fall-off: 
    Line 1295: Attack interval
    Line 1315: Without Wrangler: 
    Line 1332: The base value is 0.15 seconds, but it is rounded up to the nearest multiple of 0.045 seconds because Sentries are only simulated every 3 ticks.
    Line 1342: With Wrangler: 
    Line 1359: The base value is 0.075 seconds, but it is rounded up to the nearest multiple of 0.045 seconds because Sentries are only simulated every 3 ticks.
    Line 1369: Average DPS
    Line 1385: Without Wrangler: 
    Line 1404: With Wrangler: 
    Line 1423: 150 rounds
    Line 1470: Without : 
    Line 1483: With Gunslinger: 
    Line 1496: Single-barrel machine gun
    Line 1514: Maximum ramp-up: 
    Line 1541: Base damage: 
    Line 1568: Maximum fall-off: 
    Line 1595: Attack interval: 
    Line 1616: The base value is 0.2 seconds, but it is rounded up to the nearest multiple of 0.045 seconds because Sentries are only simulated every 3 ticks.
    Line 1626: Average DPS: 
    Line 1645: Note: Only available in as an upgrade and cannot be wrangled, repaired, or have its ammo refilled.
    Line 1654: 150 rounds
  199. Template:Stock weapons has 20 uses and is missing 23 translations
    Line 101: 6.2 per particle<br>(D/D)
    Line 118: 3.72 per particle<br>
    Line 136: 3x Base damage (see range), per particle, then rounded. 11-19<br>(D/D)
    Line 241: 27 per bullet
    Line 326: Enables the Engineer to construct .
    Line 350: Enables the Engineer to destroy his own buildings.
    Line 398: <10 sec after injury
    Line 417: >12.5 sec after injury
    Line 436: >15 sec after injury
    Line 455: Invulnerability
    Line 577: Enables the Spy to himself.
    Line 601: Enables the Spy to .
    Line 621: Cloak type: Timed
    Line 640: Can be replenished by collecting even while cloaked.
    Line 664: 25 / s
    Line 684: 150HP = 7 s<br>(Level 1 Building)
    Line 700: 25 / s
    Line 720: 180HP = 8 s<br>(Level 2 Building)
    Line 735: 25 / s
    Line 755: 216HP = ~10 s<br>(Level 3 Building)
    Line 781: Allows casting .
    Line 814: Allows using the grappling hook in .
    Line 829: Allows using power ups in .<br>'''Note:''' This was previously an achievement-only item until the and can also be .
  200. Template:Track listing has 20 uses and is missing 3 translations
    Line 5: №
    Line 28: Сomposer
    Line 51: Length
  201. Template:Unused Unusual effects has 20 uses and is missing 1 translation
    Line 2: Currently unused Unusual effects
  202. Template:Crate series/134 has 19 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#134</nowiki>
    Line 50: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  203. Template:Crate series/81 has 19 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#81</nowiki>
    Line 24: or an Exceedingly Rare Special Item!
  204. Template:Escape Plan speed has 19 uses and is missing 7 translations
    Line 3: Health range
    Line 25: Relative <br>speed increase
    Line 50: No increase
    Line 64: Slight increase in speed
    Line 78: Faster than the
    Line 102: Faster than the
    Line 126: % as fast as
  205. Template:FeaturedArticleClassic/article/Concussion Grenade has 19 uses and is missing 3 translations
    Line 3: Concussion Grenade
    Line 11: Concussion Grenade
    Line 19: The '''Concussion Grenade''' or '''Conc Grenade''' is a in the classic Team Fortress games. When the timer goes off, the grenade explodes releasing a blast of energy that pushes anyone in the blast radius away without dealing damage and applying a short-lived disorientation effect. The disorientation effect causes the aim of affected players to sway in a figure-8.
  206. Template:List of hats related to milestone achievements has 19 uses and is missing 5 translations
    Line 2: Group
    Line 18: Achievement
    Line 34: Reward
    Line 54: present
    Line 104: Pyromania
  207. Template:List of skyboxes has 19 uses and is missing 2 translations
    Line 3: Maps used on
    Line 21: Skybox name
  208. Template:List of taunts related to achievements has 19 uses and is missing 3 translations
    Line 2: Group
    Line 18: Achievement
    Line 34: Reward
  209. Template:List of tools related to achievements has 19 uses and is missing 3 translations
    Line 2: Group
    Line 17: Achievement
    Line 32: Reward
  210. Template:List of weapons associated with jumping has 19 uses and is missing 2 translations
    Line 2: List of weapons associated with jumping
    Line 164: Includes , , and variants.
  211. Template:List of weapons related to other achievements has 19 uses and is missing 3 translations
    Line 3: Group
    Line 18: Achievement
    Line 33: Reward
  212. Template:Market items has 19 uses and is missing 1 translation
    Line 2: List of Marketable Tools and Action Items
  213. Template:Botkiller items table has 18 uses and is missing 1 translation
    Line 3: Possible Botkiller items
  214. Template:Bullet hitscan weapons table has 18 uses and is missing 1 translation
    Line 2: List of bullet-based hitscan weapons
  215. Template:Crate series/74 has 18 uses and is missing 2 translations
    Line 41: If opened during the Halloween Event, may contain an Exceedingly Rare Halloween-Themed Special Item!
    Line 55: Items obtained from this crate will have the quality.
  216. Template:Crate series/87 has 18 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#87</nowiki>
    Line 19: or an Exceedingly Rare Special Item!<br><small>(Items in this crate have a chance to be or .)</small>
  217. Template:Halloween dates has 18 uses and is missing 2 translations
    Line 2: Halloween holiday dates
    Line 46: Holiday was automatically turned on during the 1st of the month.
  218. Template:Halloween-Full Moon restricted items has 18 uses and is missing 1 translation
    Line 6: List of Halloween/Full Moon-restricted items
  219. Template:List of Memory Maker owners has 18 uses and is missing 4 translations
    Line 2: Nominated for
    Line 18: Recipient
    Line 40: Item link
    Line 62: Backpack
  220. Template:List of kill icons has 18 uses and is missing 110 translations
    Line 3: These icons are used when one player inflicts a death upon another using a weapon.
    Line 38: Shoving
    Line 83: Ball
    Line 140: Bauble
    Line 192: Suicide afterburn
    Line 300: Bonus damage
    Line 388: Deflected projectiles
    Line 407: Deflected arrow
    Line 426: Deflected arrow
    Line 445: Deflected flaming arrow
    Line 464: Deflected flaming arrow (Afterburn)
    Line 482: Deflected flare
    Line 501: Deflected flare afterburn
    Line 521: Manually detonated deflected Detonator's flare
    Line 540: Deflected Detonator's flare afterburn
    Line 560: Deflected Manmelter projectile
    Line 579: Deflected Manmelter projectile (Afterburn)
    Line 597: Deflected Dragon's Fury projectile
    Line 609: Deflected Dragon's Fury projectile (Afterburn)
    Line 622: Deflected grenade
    Line 642: Deflected stickybombs
    Line 662: Deflected Scottish Resistance stickybombs
    Line 681: Deflected rocket
    Line 701: Deflected Sandman ball
    Line 721: Deflected Cow Mangler 5000 energy blast
    Line 740: Deflected Cow Mangler 5000 energy blast (Afterburn)
    Line 760: Deflected Wrap Assassin bauble
    Line 780: Deflected Scorch Shot
    Line 798:
    Line 815: Deflected Scorch Shot (Afterburn)
    Line 834: Deflected Flying Guillotine
    Line 854: Deflected cannonballs (Impact)
    Line 871: Deflected cannonballs (Explosion)
    Line 890: Deflected repair claws
    Line 908: Deflected energy ball
    Line 939: Knockback
    Line 1005: Explosion
    Line 1141: energy ball
    Line 1169: Triple Punch
    Line 1208: Level 1 Sentry Gun
    Line 1227: Level 2 Sentry Gun
    Line 1246: Level 3 Sentry Gun
    Line 1268: Destruction of hauled building
    Line 1351: Flaming
    Line 1370: Flaming Huntsman (Afterburn)
    Line 1407: Penetration
    Line 1426: Headshot through penetration
    Line 1443: Penetration
    Line 1462: Headshot through penetration
    Line 1493: Flaming
    Line 1512: Flaming Fortified Compound (Afterburn)
    Line 1669: Multiple classes
    Line 1770: Critical hits
    Line 1786: Added behind kill icon
    Line 1805: Australium weapons
    Line 1824: Added behind kill icon
    Line 1851: Telefrag
    Line 1880: Kill taunts
    Line 1899: Also known as attack taunts, most of these taunts have the ability to kill almost every opponent in a single hit, as they do 400+ damage.
    Line 1933: with
    Line 2010: These icons are used when one player inflicts a death upon another using an appropriate action item.
    Line 2057: These icons are typically used when a player dies either from an environmental hazard, or causes their own death with their weapon or by other means.
    Line 2075: Related death
    Line 2095: ,
    Line 2119: Saw blades
    Line 2139: ,
    Line 2183: Necro Smasher
    Line 2198:
    Line 2213:
    Line 2226:
    Line 2237: Salmann
    Line 2248: Krampus
    Line 2261: Ice Resurfacer
    Line 2272:
    Line 2283: Nuclear Bomb Explosion
    Line 2300: Domination
    Line 2311: Duckstreak
    Line 2381: There are several unused kill icons that can be found in the game files. Some of these icons are included for custom use by the community, others appear to have been replaced by the currently used kill icons or possibly had their accompanying concept scrapped.
    Line 2402: Potential use
    Line 2412: Environmental death
    Line 2430: Likely implemented early on in development for explosive weapons, this icon has been in the files since the game's release.
    Line 2451: An alternate kill icon for the Half-Zatoichi, assumedly designed for when a Half-Zatoichi wielder instantly kills another Half-Zatoichi wielder.
    Line 2471: An alternate kill icon for killing a player with the alt-fire bauble.
    Line 2490: A kill icon for killing a player via the weapon's damage transfer effect.
    Line 2509: A kill icon for killing a player presumably while they are laughing.
    Line 2526: Deflected arrow headshot
    Line 2544: Scoring a headshot with a deflected arrow.
    Line 2562: Deflected flaming arrow
    Line 2580: Scoring a kill with a deflected flaming arrow.
    Line 2598: Deflected flaming arrow headshot
    Line 2616: Scoring a headshot with a deflected flaming arrow.
    Line 2634: Deflected Sandman ball
    Line 2652: Scoring a kill with a deflected .
    Line 2671: Level 1 Sentry Gun
    Line 2688: This icon appears similar to the standard Level 1 Sentry kill icon with one clear difference: the Sentry appears to have some kind of laser attached to the top. The icon was introduced to the game files months before the Engineer Update.
    Line 2707: Flaming arrow headshot
    Line 2725: Kill icon added with the Engineer Update for scoring a kill with a flaming arrow headshot.
    Line 2744: Ambassador headshot
    Line 2761: Two headshot icons for the Spy's Ambassador. The first was used in-game from the to the Engineer Update, but was changed to the Sniper Rifle headshot icon for unknown reasons. The second icon was included in the game files, but never used in-game, and is only assumed to be related to the Ambassador.
    Line 2784: A kill icon from the VPK files for a weapon that does not exist in-game.
    Line 2803: A kill icon from the VPK files for a weapon that does not exist in-game.
    Line 2822: A kill icon for the Shred Alert.
    Line 2837: Alien walker
    Line 2846: A kill icon from the VPK files, likely meant to be used for the Alien walkers on .
    Line 2858: A kill icon from the VPK files for an unused "Paint Bomb" weapon.
    Line 2877: dart
    Line 2886: A kill icon that was added to the game in the alongside the Blutsauger, intended to be used alongside the unused Blutsauger dart model also found in the game files. The icon was eventually entirely replaced in the kill icon VTF by the Axtinguisher's kill icon in the .
    Line 2898: Unused icon for Hale's ability.
    Line 2903: Previously used on the area of effect of Saxton Hale's normal punch.
    Line 2907: These unused kill icons were created and contributed by .
  221. Template:List of modified fire damage weapons has 18 uses and is missing 32 translations
    Line 6: List of weapons modifying fire damage
    Line 26: +25% fire damage resistance while deployed.
    Line 42: While under the effects, +35% damage resistance to the Soldier and nearby teammates.
    Line 62: +20% damage vulnerability when active.
    Line 82: +50% fire damage resistance on wearer.
    Line 96: Charging extinguishes user.
    Line 111: +20% fire damage resistance on wearer.
    Line 125: Charging extinguishes user.
    Line 140: +15% fire damage resistance on wearer.
    Line 154: Charging extinguishes user.
    Line 170: +15% damage vulnerability when active.
    Line 190: +20% damage resistance when below 50% health and spun up.
    Line 205: +20% damage resistance when below 50% health and spun up.
    Line 221: While under the effects, +20% damage vulnerability.
    Line 236: +40% damage resistance from ranged sources on wearer when active.
    Line 250: +30% damage vulnerability when active.
    Line 270: +20% fire damage vulnerability on wearer.
    Line 292: While healing, +10% resistance to the selected damage type to the Medic and his patient.
    Line 305: ÜberCharge provides +75% resistance and full crit resistance to the selected damage type to the Medic and his patient.
    Line 326: +50% fire damage resistance on wearer.
    Line 340: Immunity to afterburn.
    Line 354: +20% damage vulnerability when active.
    Line 376: On hit by fire, immune to fire damage for 1 second and immune to afterburn for 10 seconds.
    Line 390: Can be used to extinguish fire.
    Line 409: While , +20% damage resistance.
    Line 419: Reduced afterburn duration while cloaked.
    Line 439: While cloaked, +20% damage resistance.
    Line 449: Reduced afterburn duration while cloaked.
    Line 464: When struck by fire, blocks 75% of incoming damage.
    Line 477: After Dead Ringer activated, 65% damage resistance on wearer which fades to 20% in 3 seconds.
    Line 490: Can be used to extinguish fire.
    Line 502: When activated, gives 3 seconds of afterburn immunity.
  222. Template:Map stamps list has 18 uses and is missing 3 translations
    Line 2: List of Map Stamps
    Line 12: Price
    Line 32: Supporters Leaderboard
  223. Template:Removed Unusual effects has 18 uses and is missing 1 translation
    Line 2: Removed Unusual effects
  224. Template:Bundle list has 17 uses and is missing 60 translations
    Line 114: Bundle description: Includes one of each Halloween Noise Maker. Each Noise Maker has 25 charges.
    Line 194: Bundle description: Includes one stamp for each community-made map.
    Line 223: Bundle description: Includes one Map Stamp and one Strange Filter for each community-made map from the Tough Break campaign.
    Line 248: Bundle description: Contains a variety of incredibly fancy hats.
    Line 273: Bundle description: An assortment of particularly nasty weapons.
    Line 301: Bundle description: Get all eight items. This haiku is not lying. Get. All. Eight. Items.
    Line 325: Bundle description: Limited-edition hats and noisemakers! All proceeds (net of applicable taxes) go directly to the American Red Cross for disaster relief in Japan.
    Line 350: Bundle description: The perfect set of items to enjoy the sun's warmth.
    Line 395: Bundle description: When will it be the future? Right now! See for yourself with these eight items.
    Line 437: Bundle description: Pick a side and show your pride.
    Line 460: Bundle description: Includes both the Equalizer and the Escape Plan.
    Line 485: Bundle description: Deciding whether or not to start your own crime syndicate? Test the gangster waters with the Public Enemy Bundle.
    Line 508: Bundle description: Finally! Experience the thrill of being homeless from the comfort of your own home.
    Line 532: Bundle description: Nothing commands respect like a beanie, sunglasses and an incredibly large sniper rifle.
    Line 560: Bundle description: The Summer 2012 Community Bundle is filled with amazing creations by members of the TF2 community. So if you happen to be on parole, this actually probably counts as community service.
    Line 603: Bundle description: If you bought all this gear separately, it would cost over $100. If you buy it all in this bundle, it would cost less. So we think the choice is clear: Buy them separately. Please?
    Line 629: Bundle description: Celebrate QuakeCon 2012 with this assortment of iconic items from twenty years of gaming history.
    Line 658: Bundle description: Trick an incredibly violent and secretive underground Asian crime syndicate into thinking you're one of them! It's a well-known fact that the first thing you get when you join the Chinese mafia is a meat cleaver, a bunch of tattoos, and a special Chinese mafia helmet that will protect your head when you launch yourself at rival gangs out of an ancient Chinese crime cannon. Get in on the ground floor, though, because eventually the Chinese mafia is going to get wise to this bundle and change the contents of their complementary initiation gift basket.
    Line 695: Bundle description: This heroic bundle contains a gift copy of Hero Academy with all DLC on Steam, as well as all four Hero Academy-themed hats.
    Line 738: Bundle description: This spooky bundle contains more than twenty incredible items created by members of the TF2 community to celebrate the Fourth Annual Spectral Halloween Special.
    Line 762: Bundle description: The only holiday bundle 100% guaranteed to prevent visitations from your undead business partners and their ghastly time-travelling pals.
    Line 786: Bundle description: Become one of a horribly paid, nameless group of lackeys doomed to meet a gruesome end at the hands of your employer's enemies! Join the Fluttering Horde today!
    Line 809: Bundle description: You're a pyromaniac clown! You light propaaaane!
    Line 833: Bundle description: Like all of us, you're hairy, sweaty, obese and balding. And yet, game technology has never been able to accurately portray this sexy reality. Until now. Presenting the Carl Brutananadilewski collection.
    Line 865: Bundle description: This bundle contains a collection of Adult Swim items.
    Line 893: Bundle description: Why does the Roman Empire fall? So it can get back up again, courtesy of these era-appropriate duds (including the Romevision-creating Hardy Laurel).
    Line 1016: Bundle description: This spooky bundle contains more than a hundred incredible items created by members of the TF2 community to celebrate the Fifth Annual Spectral Halloween Special. There's no way to fit it all on one screen but we'll try.
    Line 1042: Bundle description: Includes the complete set of new gameplay weapons from the Love And War update.
    Line 1078: Bundle description: Celebrate with your friends and torment your enemies with these 15 taunts.
    Line 1143: Bundle description: All 44 new cosmetic items in one bundle so big it barely even fits.
    Line 1215: Bundle description: This creepy bundle contains FIFTY exquisite items created by members of the TF2 community to celebrate the Sixth Annual Scream Fortress event. There's no way to fit it all on one screen but we'll try:
    Line 1375: Bundle description: Includes all the Polycount Contest winning entries.
    Line 1400: Bundle description: Includes all the Polycount Scout Items.
    Line 1424: Bundle description: Includes all the Polycount Soldier Items.
    Line 1448: Bundle description: Includes all the Polycount Pyro Items.
    Line 1473: Bundle description: Includes all the Polycount Sniper Items.
    Line 1497: Bundle description: Includes all the Polycount Spy Items.
    Line 1528: Bundle description: Includes all items from the Polycount Pack and the Winter Update Pack.
    Line 1601: Bundle description: Includes all items from the Polycount Pack and the Winter Update Pack.
    Line 1630: Bundle description: Load up on these Mafia themed items for the Heavy and Spy.
    Line 1662: Bundle description: Load up on these (mostly) Mid-Eastern themed items for the Sniper, Scout, and Demoman.
    Line 1691: Bundle description: Load up on these military themed items for the Soldier.
    Line 1717: Bundle description: Load up on these items celebrating the Meet the Medic video.
    Line 1772: Bundle description: Get every new item in the Über Update in one massive bundle.
    Line 1797: Bundle description: Grab the whole pack of Dr. Grordbort items for the Soldier, designed by WETA Workshop!
    Line 1845: Bundle description: Celebrate Halloween using these items.
    Line 1870: Bundle description: Grab the whole pack of Dr. Grordbort items for the Engineer, designed by WETA Workshop!
    Line 1896: Bundle description: Grab the whole pack of Dr. Grordbort items for the Pyro, designed by WETA Workshop!
    Line 1928: Bundle description: Grab the whole pack of Dr. Grordbort items for the Pyro and the Engineer, designed by WETA Workshop!
    Line 1952: Bundle description: As seen in the timeless holiday classic, A Smissmas Story.
    Line 1992: The starter packs are a series of bundles released with the on and then updated in the on , currently, catering towards newer players offering them a quick way to obtain for the of their choosing. All packs contain all () of the weapons for the said class, and one .
    Line 2116: Bundle description: Want to play as Scout? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
    Line 2161: Bundle description: Want to play as Soldier? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
    Line 2200: Bundle description: Want to play as Pyro? We put every functionally unique weapon they've ever gotten into one handy, low-priced package.
    Line 2242: Bundle description: Want to play as Demoman? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
    Line 2279: Bundle description: Want to play as Heavy? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
    Line 2312: Bundle description: Want to play as Engineer? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
    Line 2344: Bundle description: Want to play as Medic? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
    Line 2380: Bundle description: Want to play as Sniper? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
    Line 2413: Bundle description: Want to play as Spy? We put every functionally unique weapon he's ever gotten into one handy, low-priced package.
  225. Template:Community Sparkle Unusual effects has 17 uses and is missing 1 translation
    Line 2: Community Sparkle Unusual effects
  226. Template:Crate series/121 has 17 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#121</nowiki>
    Line 42: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  227. Template:Crate series/89 has 17 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#89</nowiki>
    Line 19: or an Exceedingly Rare Special Item!<br><small>(Items in this crate have a chance to be or .)</small>
  228. Template:Killstreak color table has 17 uses and is missing 2 translations
    Line 4: Sheen color
    Line 7: Killstreaker colors
  229. Template:List of Electric Badge-aloo owners has 17 uses and is missing 3 translations
    Line 3: Recipient
    Line 25: Item link
    Line 47: Backpack
  230. Template:List of Map Maker's Medallion owners has 17 uses and is missing 6 translations
    Line 3: Recipient
    Line 18: Notes
    Line 33: Item link
    Line 48: Backpack
    Line 63: Wiki profile
    Line 112: Creator of the medal.
  231. Template:Sheens has 17 uses and is missing 1 translation
    Line 2: List of Sheens
  232. Template:Strange part restrictions has 17 uses and is missing 54 translations
    Line 2: List of Strange Parts
    Line 16: Tag Required
    Line 34: Can Deal Damage
    Line 231: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of Spies you kill while they're invisible.
    Line 244: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Scouts you kill with that weapon.
    Line 257: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of Engineers you kill with that weapon.
    Line 270: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robots you destroy with it in Mann vs. Machine games.
    Line 283: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of enemies you kill while you have less than 10% health.
    Line 310: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of enemies you kill during the Halloween event.
    Line 323: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robots you destroy in Mann vs. Machine games during the Halloween event.
    Line 336: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill while they are completely submerged.
    Line 349: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Snipers you kill with that weapon.
    Line 362: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill while you're under the effect of a Medic's ÜberCharge.
    Line 375: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Pyros you kill with that weapon.
    Line 402: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill while they are carrying the intel, pushing the cart, or capturing a point.
    Line 415: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Medics you kill with that weapon.
    Line 428: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Tanks you destroy with it in Mann vs. Machine games.
    Line 441: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Medics you kill while they have full ÜberCharge.
    Line 454: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Giant Robots you destroy with it in Mann vs. Machine games.
    Line 467: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill with that weapon during Victory Time.
    Line 494: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robot Spies you destroy with it in Mann vs. Machine games.
    Line 507: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies wearing Unusual-quality cosmetic items you kill with that weapon.
    Line 519: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of Spies you kill with that weapon.
    Line 531: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of actively burning enemies you kill with that weapon.
    Line 543: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemy player killstreaks you end with that weapon.
    Line 555: Adding this Strange Part to a Strange-quality weapon will enable it to track the total amount of damage you deal to other players with that weapon.
    Line 581: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon from point-blank range (72 or less s).
    Line 593: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon while at Full Health or Overhealed.
    Line 604: Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of invading Robot Scouts you destroy with it in Mann vs. Machine games.
    Line 615: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of taunting players you kill with that weapon.
    Line 626: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of players you kill with that weapon that are not Critical nor MiniCrit attacks
    Line 637: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemy players you dealt damage to with that weapon.
    Line 649: Can Deal Gib Damage
    Line 690: Can Deal Damage<br>to buildings
    Line 731: Can Headshot
    Line 773: Can Reflect Projectiles
    Line 814: Can Extinguish
    Line 855: Can Deal<br>Posthumous Damage
    Line 897: Can Deal<br>Critical Damage
    Line 939: Can be Equipped<br>by Soldier or Demoman
    Line 981: Can Destroy Sappers
    Line 999: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemy sappers you destroy with it.
    Line 1013: Can Deal<br>Long-Range Damage
    Line 1031: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill with that weapon from far away (more than 2000 HU).
    Line 1045: Can Deal Taunt Damage
    Line 1062: Adding this Strange Part to a Strange-quality weapon will enable it to track the number of enemies you kill with that weapon's taunt attack.
    Line 1075: Is Cosmetic
    Line 1099: Adding this Strange Part to a Strange-quality cosmetic item will enable it to track the number of times you appear in enemy freezecams taunting while wearing it.
    Line 1111: Adding this Strange Part to a Strange-quality cosmetic item will enable it to track the times you survive being lit on fire.
    Line 1123: Adding this Strange Part to a Strange-quality cosmetic will enable it to track the total number of kills you have while wearing that item.
    Line 1134: Adding this Strange Part to a Strange-quality cosmetic will enable it to track the total number of assists you get while wearing that item.
    Line 1146: Can Heal Allies
    Line 1163: Adding this Strange Part to a Strange-quality weapon will enable it to track the total number of allied health points you directly restore with that weapon.
    Line 1179: Numbers indicate the series of that each item can be obtained from.
  233. Template:Stun speed has 17 uses and is missing 2 translations
    Line 4: Stunned speed
    Line 22: Original speed
  234. Template:Upgrade station building has 17 uses and is missing 12 translations
    Line 1: These are available only to the .
    Line 18: Buildings' upgrades
    Line 31: Upgrade
    Line 51: Cost
    Line 74: +1 Disposable Sentry Gun
    Line 93: Gives the player a disposable Mini-Sentry, which is built by choosing to build a when the player's primary Sentry already exists. This Mini-Sentry cannot be upgraded, repaired, resupplied, or . It is slightly smaller than the from the and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
    Line 127: +50% to the Engineer, not the buildings.
    Line 144: +100% Building Health
    Line 160: All
    Line 199: 10% faster sentry fire rate.
    Line 235: Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first is teleported to the other side.
    Line 270: Players can stand further away from the Dispenser to gain Ammo, Metal, and Health.
  235. Template:Upgrade station canteen has 17 uses and is missing 9 translations
    Line 3: These are available to any class with a , , or in their Action Slot. Canteens can have a maximum of three charges and only one charge type at a time.
    Line 18: Canteen's upgrades
    Line 31: Upgrade
    Line 47: Cost
    Line 81: user and triples fire rate for 5 seconds.
    Line 113: Gives the user a stock and a shield that blocks 90% of incoming damage around the user's Sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields.
    Line 145: Instantly refills almost all weapons' clips and ammunition. Refills metal for Engineers and Sapper for Spies. Does not refill the charge for , Demoman , items for Heavy, Energy-based weapons aside from the , the , or .
    Line 177: Instantly teleport to spawn and grants a 5 second speed boost.
    Line 210: Upgrades all existing buildings to Level 3 and fully restores their health.
  236. Template:Upgrade station class has 17 uses and is missing 11 translations
    Line 2: Classes' upgrades
    Line 15: Upgrade
    Line 36: Cost
    Line 82: Take less damage from , including and .
    Line 125: Take less damage from weapons and taunt attacks.
    Line 168: Adds 10% to movement speed.
    Line 211: Regenerates every second.
    Line 254: higher.
    Line 297: Take less damage from fire and .
    Line 340: Take less damage from .
    Line 384: is regenerated every 5 seconds.
  237. Template:Upgrade station melee has 17 uses and is missing 17 translations
    Line 5: Melee weapons' upgrades
    Line 17: Upgrade
    Line 37: Cost
    Line 78: All melee weapons but and
    Line 94: Increasing the Engineer's melee speed allows him to build, upgrade, resupply, and repair buildings faster.
    Line 128: All Melee weapons
    Line 170: Upgrade only appears if the Demoman equips a Shield. If the Demoman equips any Stickybomb Launcher, this upgrade no longer appears; however, any previously purchased levels still apply.
    Line 217: Allows s against giant robots at X% (out of 750) damage.
    Line 269: 2 seconds of 100% chance per level; switching weapons retains critical hits.
    Line 321: Faster baseball/bauble recharge rate.
    Line 339: +100% Max Misc Ammo
    Line 358: Gives the Scout one extra baseball/bauble per level.
    Line 397: One target at a time is on hit with either the Sandman or its baseball projectile. The time is reduced to 7 seconds if the target is a giant robot.
    Line 416: Usable by all classes except and .
    Line 434: Usable by all classes except Spy.
    Line 449: Only when equipped by Spy.
    Line 463: Only when equipped by .
  238. Template:List of End of the Line Community Update Medal owners has 16 uses and is missing 3 translations
    Line 3: Recipient
    Line 25: Item link
    Line 47: Backpack
  239. Template:List of Invasion Community Update Medal owners has 16 uses and is missing 3 translations
    Line 3: Recipient
    Line 25: Item link
    Line 47: Backpack
  240. Template:List of voice commands has 16 uses and is missing 6 translations
    Line 2: List of voice commands
    Line 18: Voice Menu 1
    Line 33: Voice Menu 2
    Line 48: Voice Menu 3
    Line 261: Pass to me!
    Line 476: Pass to me!
  241. Template:MvM canteen has 16 uses and is missing 13 translations
    Line 4: Image
    Line 17: Type
    Line 30: Usage
    Line 45: Become Übercharged
    Line 58: Supplies 5 seconds of personal invincibility.
    Line 73: Become Crit Boosted
    Line 86: Full critical power for 5 seconds.
    Line 101: Refill Clips and Ammo
    Line 114: Instant and magazine refill.
    Line 129: Teleport To Spawn
    Line 142: Immediately returns user to and supplies temporary speed boost.
    Line 157: Building Upgrade
    Line 170: Upgrades user Engineer's to level 3 in a hurry.
  242. Template:Player bodygroup has 16 uses and is missing 32 translations
    Line 4: List of bodygroups on player models
    Line 21: Group name
    Line 63: , except and the "Tuned In" of the .
    Line 79: Headset
    Line 94: All hats, except , , , the "I Can't Hear You" style of the , the "Tuned in" style of the , the "with Headphones" style of the , and .
    Line 110: Shoes and socks
    Line 127: Dog tags
    Line 169: , except , , , and a style for both the and .
    Line 185: Grenades
    Line 200: The 's grenades
    Line 216: Medal
    Line 234: Head
    Line 249: and a style of the .
    Line 264: Grenades
    Line 281: Backpack
    Line 299: Smiley
    Line 314: Primary taunts
    Line 328: taunting with and .
    Line 339: Shoes
    Line 356: Grenades
    Line 374: Hands
    Line 389: except
    Line 403: and the .
    Line 418: Bullets
    Line 460: , except , , and a style for both the and .
    Line 476: Right Arm
    Line 494: Backpack
    Line 509: The and 's backpacks, , and the .
    Line 526: Arrows
    Line 567: , except the .
    Line 583: Bullets
    Line 601: Mask
  243. Template:Potato MvM archive note has 16 uses and is missing 2 translations
    Line 1: Missions from this operation can still be played on Potato's Custom MvM . No medals will be awarded for completion.
    Line 4: Missions from this operation can still be played on Potato's Custom MvM .
  244. Template:Unique Strange Rank Methods has 16 uses and is missing 25 translations
    Line 3: Unique Strange Rank Methods
    Line 23: Rank Method
    Line 44: Number of times ingested.
    Line 66: Number of enemies, or "Sodden Victims".
    Line 91: Number of banners deployed.
    Line 118: Number of times eaten. Only increases if used to heal damage.
    Line 138: Number of times eaten. Increases if used to heal damage or not.
    Line 157: Number of enemies hit from behind, hit with , or "Tickle Fights Won".
    Line 180: Wrangled kills.
    Line 202: kills, whether Wrangled or not.<br>(Melee kills are tracked as an automatically-added strange part.)
    Line 228: kills, whether Wrangled or not.<br>(Health Dispensed and Allies Teleported are also tracked as automatically-added Strange Parts.)
    Line 251: s on other players.<br>(s are tracked as an automatically-added Strange Part, but do not influence rank.)<br>The 's ÜberCharge number only increases every four ÜberCharges used in one life.
    Line 276: Number of s.
    Line 299: Number of soaked enemies, or "Sodden Victims".
    Line 320: Number of Spies shocked by backstab attempts, or "Spies Shocked".
    Line 343: Number of destroyed.
    Line 370: Number of seconds ed. Points are added to counter upon decloak.
    Line 391: Number of feigned deaths.
    Line 413: scored while wearing the item.
    Line 433: Kills in the while wearing the item, or "Carnival Kills".<br>(Carnival Underworld Kills and Carnival Games Won are also tracked as automatically-added Strange Parts.)
    Line 447: Haunted Cosmetic items
    Line 461: Number of gifts given via s, , , and .
    Line 473: Number of Power Up Canteens used in .
    Line 489: Times performed.
    Line 508: Includes , , and variants.
  245. Template:Crate series/118 has 15 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#118</nowiki>
    Line 54: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  246. Template:Crate series/audition has 15 uses and is missing 1 translation
    Line 7: or an Exceedingly Rare Unusual Taunt!
  247. Template:Crate series/creepyengineer has 15 uses and is missing 1 translation
    Line 5: or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a or a of any tier for certain Halloween items, or an .)</small>
  248. Template:Crate series/creepyheavy has 15 uses and is missing 1 translation
    Line 5: or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a or a of any tier for certain Halloween items, or an .)</small>
  249. Template:Crate series/creepymedic has 15 uses and is missing 1 translation
    Line 6: or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a or a of any tier for certain Halloween items, or an .)</small>
  250. Template:Crate series/creepypyro has 15 uses and is missing 1 translation
    Line 5: or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a or a of any tier for certain Halloween items, or an .)</small>
  251. Template:Crate series/creepysniper has 15 uses and is missing 1 translation
    Line 6: or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a or a of any tier for certain Halloween items, or an .)</small>
  252. Template:Crate series/creepysoldier has 15 uses and is missing 1 translation
    Line 5: or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a or a of any tier for certain Halloween items, or an .)</small>
  253. Template:Crate series/creepyspy has 15 uses and is missing 1 translation
    Line 5: or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a or a of any tier for certain Halloween items, or an .)</small>
  254. Template:Crate series/directors has 15 uses and is missing 1 translation
    Line 7: or an Exceedingly Rare Unusual Taunt!
  255. Template:Item timeline 2008 has 15 uses and is missing 3 translations
    Line 16: Also included in this update:
    Line 97: Also included in this update:
    Line 178: Also included in this update:
  256. Template:List of Christmas maps has 15 uses and is missing 5 translations
    Line 10: '''Note:''' Custom maps are identified in '''bold'''. Community maps are identified in ''italics''.
    Line 53: Original map
    Line 65: Date added
    Line 86: Event
    Line 96: Developer(s)
  257. Template:List of Community item owners has 15 uses and is missing 120 translations
    Line 3: Recipient
    Line 20: Weapon(s)
    Line 37: Reason
    Line 55: Item link
    Line 72: Backpack
    Line 89: Wiki profile
    Line 109: TF2 closed beta lead.
    Line 125: Created textures for .
    Line 137: Creator of the popular map .
    Line 154: Contributor to (created the bomb cart).
    Line 171: Creator of .
    Line 183: Also created .
    Line 200: Creator of .
    Line 212: Co-creator of Team Fortress 2 Lobby. Also created .
    Line 229: Creator of , , and .
    Line 246: Creator of .
    Line 263: Created the intro video for .
    Line 356: Creator of the TF2 Tips and Tricks video series.
    Line 419: Starter of the .
    Line 495: Founder.
    Line 569: PC Gamer employee. Co-creator of the Equalizer.
    Line 581: Several of the weapons have altered stats and abilities.
    Line 604: PC Gamer employee.
    Line 616: Several of the weapons have altered stats and abilities.
    Line 634: Contributor to (created multiple posters and signs).
    Line 653: Contributor to .
    Line 670: News poster at halflife2.net.
    Line 697: Founder/Head Admin of .
    Line 720: Co-creator of the Equalizer.
    Line 737: Creator of tf2stats.net.
    Line 777: Creator of .
    Line 789: Also created , featured on the .
    Line 806: Main Heavy in .
    Line 829: Original Organizer of ETF2L Highlander.
    Line 843: Founder of Apocalypse Gaming, Sponsor of SPUF 6v9.
    Line 861: Creator of an IRC channel dedicated to pick up groups for competitive TF2.
    Line 904: Helped several people texture weapons for the Contribute! program.
    Line 916: Creator of the and the , and the updated paint textures added in the . Co-creator of the .
    Line 933: Creator of the items.
    Line 950: Creator of kill icons for various weapons.
    Line 962: Creator of the .
    Line 986: Creator of the kill icon.
    Line 1004: Repeat assistant in helping Valve track down TF2 issues.
    Line 1021: Helped organize the SPUF 6v9 tournament. Apocalypse Gaming co-founder.
    Line 1039: Organizer of the 2010 Gamers With Jobs tournament.
    Line 1068: Contributor to .
    Line 1080: Created the original concept for Team Fortress 2 Lobby. Creator of the Community HUD. ETF2L League Admin.
    Line 1097: Gave detailed map exploit information to Valve.
    Line 1114: Project Leader of HLStatsX Community Edition.
    Line 1132: Provided feedback regarding a certain bug.
    Line 1151: Creator of .
    Line 1163: Contributor to the . Also created .
    Line 1243: Posted requests and bugs - one of the top avatar submitters .
    Line 1284: Dutch moderator on Steam Translation Server, helped test "iDeal" for Steam.
    Line 1295: Also the creator of TF2Gallery.
    Line 1312: Creator of tools exploiting Steam Platform and Source Engine capacities.
    Line 1328: Dutch moderator on Steam Translation Server.
    Line 1444: German translator at the Steam Translation Server, Webmaster at TFPortal.de.
    Line 1465: Helped create the German translation of TF2.
    Line 1488: Contributed to the Steam Translation Server.
    Line 1511: Helped create the Hungarian translation of TF2.
    Line 1681: Helped translating Team Fortress 2 in Romanian.
    Line 1692: Originally had a Wrench.
    Line 1723: Russian translator on the Steam Translation Server.
    Line 1797: Creator of the ETF2L Highlander Challenge medals.
    Line 1814: Webmaster at HLPortal.de, Contributor and German Moderator at the Steam Translation Server.
    Line 1832: Chief Editor at HLPortal.de.
    Line 1854: Creator of eXtv.
    Line 1878: Creator of SOAP DM and MGE mod.
    Line 1934: Created community tips for the June 10, 2010 update.
    Line 1952: Helped organize the .
    Line 1976: Creator of the TF2B backpack viewer.
    Line 2006: Creator of PropHunt.
    Line 2095: Creator of .
    Line 2112: Contributed s in the .
    Line 2137: Contributed ideas and testing for MGEMod by Lange.
    Line 2154: Creating and maintaining a RIFT code donation thread on the Steam User Forums.
    Line 2177: TF2Maps.net founder.
    Line 2200: Submitted many response rules.
    Line 2219: Was originally given a and later asked to have it changed to a Degreaser.
    Line 2248: Novint employee.
    Line 2265: Creator of .
    Line 2282: Creator of the OPTF2 backpack viewer.
    Line 2294: Also a administrator.
    Line 2317: Primary Hat Helper for .
    Line 2334: Created and organised Hats for Help.
    Line 2351: Organised a charity drive for the CureSearch National Childhood Cancer Foundation.
    Line 2398: Named and helped publicize Hats for Help.
    Line 2422: For creating the and assisting Steam Forum members in asset creation for TF2.
    Line 2433: Creator of the . Also contributed to the and the .
    Line 2469: Creator of the TF2 Feedback system and co-creator of PropHunt.
    Line 2486: Make a Wish Foundation gift.
    Line 2497: Has Haunted Ghosts particle effect along with the usual community quality items' effect Community Sparkle.
    Line 2582: Long term ETF2L admin and head admin, helper for the TF2 MixUp matches.
    Line 2593: Former ETF2L Head Admin, ESL admin, Excello admin and Esports Heaven admin.
    Line 2647: Head of the TF2TV Casting organization.
    Line 2668: TF2 Outpost creator.
    Line 2684: Administrator of ozfortress.
    Line 2700: Senior Administrator of ozfortress.
    Line 2726: Created the Community Fortress Mentor Program.
    Line 2747: VanillaTV Caster - Host of i46 & i49 TF2 Finals.
    Line 2778: Founder/Head Admin of VanillaTv.
    Line 2793: Long term ETF2L admin and head admin.
    Line 2809: Founder/Head Admin of eXtv.
    Line 2843: Founder/Head Admin of ETF2L.
    Line 2875: Founder/Head Admin of Wireplay.
    Line 2918: Creator of SteamRep.
    Line 2934: Creator of .
    Line 2945: Also SteamRep Admin.
    Line 2993: Assisted Valve in fixing bugs and map exploits.
    Line 3016: Reporting detailed gameplay glitches, bugs, and exploits to Valve.
    Line 3032: Contributor to .
    Line 3052: Creator of marketplace.tf and scrap.tf.
    Line 3072: Created the script to link items in-game to the .
    Line 3083: Also a Administrator.
    Line 3112: Admin, one of the original Admins.
    Line 3122: Originally had a Jarate.
    Line 3149: Created and organised Hats for Help.
    Line 3183: Halflife2.net staff.
    Line 3205: Creator of the Nerf Now!! web comic.
  258. Template:List of item levels has 15 uses and is missing 17 translations
    Line 1: List of item levels
    Line 18: Level
    Line 64: Community items
    Line 77: Self-Made items
    Line 95: Only vintage quality prior to the release of the
    Line 114: Valve weapons
    Line 133: When created from a , the level is always 99.
    Line 142: Level
    Line 200: Vintage hats released in the & Updates
    Line 215: All other
    Line 236: Other items
    Line 251: Level
    Line 270: Tokens
    Line 280: Strange Filters
    Line 289: Strange Parts
    Line 314: Noise Makers
    Line 327: Paint Cans
  259. Template:List of non-team fortress 2 achievement items has 15 uses and is missing 24 translations
    Line 2: Currently active
    Line 10: These achievement items can currently be obtained by playing their respective games and earning the necessary achievement.
    Line 32: Awarded to players who earn the ''Hat Trick'' achievement in ''Alien Swarm'' on Steam.
    Line 62: Can be crafted using the promotional ''SpaceChem'' items.
    Line 84: Awarded to players who complete the -themed levels in ''SpaceChem'' on Steam, and earn the related achievements.
    Line 117: Awarded to players who earn the ''Mission Accomplished'' achievement in ''Spiral Knights'' on Steam.
    Line 133: Partially active
    Line 141: These achievement items are only partially available due to their respective games being delisted from the Steam store. Players who still house the games in their Steam library may still obtain the achievement items by playing their respective games and earning the necessary achievement.
    Line 163: Awarded to players who earn the ''Special Item: The Heavy'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 181: Awarded to players who earn the ''Special Item: Tycho'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 199: Awarded to players who earn the ''Special Item: Max'' achievement in ''Poker Night at the Inventory'' on Steam.<br><br>This version of the Lugermorph can only be obtained in .
    Line 217: Awarded to players who earn the ''Special Item: Strong Bad'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 234: Awarded to players who earn the ''Special Item: Max'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 263: Awarded to players who earn the ''Personality Goes a Long Way'' achievement in ''Poker Night 2'' on Steam.
    Line 280: Awarded to players who earn the ''Book 'Em'' achievement in ''Poker Night 2'' on Steam.
    Line 297: Awarded to players who earn the ''Orb 'n' Legends'' achievement in ''Poker Night 2'' on Steam.
    Line 314: Awarded to players who earn the ''Banjo Hero'' achievement in ''Poker Night 2'' on Steam.
    Line 331: Awarded to players who earn the ''Trophy Wife'' achievement in ''Poker Night 2'' on Steam.
    Line 347: Expired
    Line 355: These achievement items are no longer available due to their respective games being shut down and delisted from the Steam store.
    Line 377: Awarded to players who had earned the ''1st One Down'' achievement in ''Alliance of Valiant Arms'' on Steam.
    Line 406: Awarded to players who had earned the ''Key to the City'' achievement in ''CrimeCraft GangWars'' on Steam.
    Line 435: Awarded to players who had earned the ''All-Star Agent'' achievement in ''Super Monday Night Combat'' on Steam.
    Line 452: Awarded to players who had earned the ''Rookie Agent'' achievement in ''Super Monday Night Combat'' on Steam.
  260. Template:List of slowdown-inflicting weapons has 15 uses and is missing 8 translations
    Line 5: List of slowdown-inflicting weapons
    Line 26: The Sandman's alt-fire launches a baseball that can slowdown the target for several seconds. The target is slowed down for the duration of the effect based on distance.
    Line 42: s can inflict slowdown by reflecting baseballs with the .
    Line 53: On Hit: 100% chance to slow target.
    Line 69: Every bullet that hits the target slows them to approximately 113 s per second. Differences in class or normal running speed do not change this figure.
    Line 85: The slowdown effect is reduced based upon the target's distance, gradually becoming less effective from 512 to 1536 Hammer units away, where it no longer slows the target at all.
    Line 100: Disguised and enemies that are being healed by a continuous source of healing are not affected by slowdown from this weapon.
    Line 120: Includes , , and variants.
  261. Template:List of weapons that provide health has 15 uses and is missing 26 translations
    Line 3: List of weapons that provide health
    Line 25: * Restores health equal to 60% of the damage a friendly player inflicts on milk-coated enemies.
    Line 47: * Restores 3 health to user for each enemy player hit.
    Line 68: * Equipping this weapon causes enemies killed by the player to drop a small health pack.
    Line 91: * Restores up to 20 health to user per attack (1 health for every 4.5 damage dealt).
    Line 113: * Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.
    Line 163: * Reflecting rockets fired from the Black Box heals up to 20 health if the reflected rocket damages an opponent.
    Line 210: * Extinguishing a burning ally restores 20 health to the player.
    Line 227: * Restores 25 health upon killing an enemy.
    Line 247: * Increases health from pickups by 50%.
    Line 270: * Restore 15 health upon killing an enemy and can overheal.
    Line 298: * Restores 300 health when eaten over 4 seconds.
    Line 362: * Restores 100 health when eaten over 4 seconds, grants the Heavy an extra 50 maximum health for 30 seconds, and can overheal.
    Line 420: * If dropped by a Heavy upon death, it heals a Scout for 75 HP and all other classes for 50.
    Line 468: * Restores 200 health when eaten over 4 seconds.
    Line 531: * Restore 50 health upon killing an enemy.
    Line 547: * Restores 3 health to user for each enemy player hit.
    Line 567: * Restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
    Line 589: * Restores 24 to 72 health to the target per second.
    Line 610: * Restores 24 to 72 health to the target per second.
    Line 658: * Restores 34 to 101 health to the target per second.
    Line 695: * Passively regenerates 3 health per second when active.
    Line 742: * Passively regenerates 4 health per second. Varies depending on if the player has recently taken damage.
    Line 764: * Grants the victim's remaining health upon bing and can overheal.
    Line 787: * Restores 50% health upon killing an enemy. Health restored above maximum is transferred to overheal.
    Line 808: Includes , , and
  262. Template:MvM giant robots has 15 uses and is missing 9 translations
    Line 2: Machine Class
    Line 15: Name
    Line 27: Abilities
    Line 42: Super Scout
    Line 55: Unlike other Giant Robots, Super Scout moves lightning fast, so don't let it pick up the bomb!
    Line 70: Rapid Fire Soldier
    Line 83: The machine gun of rocket launchers. Don't stand in one place for too long.
    Line 98: Deflector Heavy
    Line 111: Can shoot down projectiles such as rockets and grenades.
  263. Template:MvM sentry buster has 15 uses and is missing 5 translations
    Line 2: Machine
    Line 15: Based on
    Line 28: Abilities
    Line 42: Sentry Buster
    Line 56: Detects Sentry Guns that are dealing sustained damage to the horde and runs at the offending Sentry Gun, exploding after a couple of seconds. Also can destroy Dispensers, Teleporters and kill teammates in the explosion radius.
  264. Template:MvM special robots has 15 uses and is missing 20 translations
    Line 2: Machine Class
    Line 14: Name
    Line 25: Equipped with
    Line 37: Abilities
    Line 51: Minor League Scout
    Line 64: Uses baseballs to temporarily stun
    Line 78: Demoknight
    Line 90: * Sword-wielding maniac
    Line 124: Steel Gauntlet
    Line 136: * Very durable
    Line 179: Heavyweight Champ
    Line 191: * Doesn't need weapons to rough you up
    Line 225: Quick-Fix Medic
    Line 237: * Heals fast
    Line 270: Über Medic
    Line 283: Übers like a maniac
    Line 297: Bowman
    Line 309: * Deadly accurate
    Line 342: Sydney Sniper
    Line 355: Shoots -coated darts
  265. Template:MvM tank robot has 15 uses and is missing 4 translations
    Line 2: Machine
    Line 14: Abilities
    Line 27: Tank
    Line 39: Has an extremely large amount of health, more than most other robots. Does not attack players through any means, but will instantly crush to death any players caught between the tank and (for example) a wall while it is turning. Carries a separate bomb that it will automatically begin to deploy if it reaches the hatch, regardless of whether a robot has the main bomb or not.
  266. Template:Weapons missing critglows has 15 uses and is missing 1 translation
    Line 5: List of weapons with missing critical glow effect
  267. Template:Crate series/109 has 14 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#109</nowiki>
    Line 44: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  268. Template:Crate series/110 has 14 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#110</nowiki>
    Line 55: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  269. Template:Crate series/112 has 14 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#112</nowiki>
    Line 40: <small>(Items in this crate cannot be or .)</small>
  270. Template:Crate series/113 has 14 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#113</nowiki>
    Line 30: <small>(Items in this crate cannot be or .)</small>
  271. Template:Crate series/114 has 14 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#114</nowiki>
    Line 41: <small>(Items in this crate cannot be or .)</small>
  272. Template:Crate series/116 has 14 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#116</nowiki>
    Line 29: <small>(Items in this crate cannot be or .)</small>
  273. Template:Crate series/141 has 14 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#141</nowiki>
    Line 43: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  274. Template:Equalizer damage range has 14 uses and is missing 9 translations
    Line 6: Without <br>Battalion's Backup equipped
    Line 20: With <br>Battalion's Backup equipped
    Line 35: Base damage
    Line 47: Mini-Crits
    Line 59: Critical hits
    Line 71: Base damage
    Line 83: Mini-Crits
    Line 95: Critical hits
    Line 120: Values are approximate and determined by community testing.
  275. Template:Item timeline 2010 has 14 uses and is missing 22 translations
    Line 16: winners were awarded a unique version of the new hats.
    Line 95: * Added items submitted to the by members of the community.
    Line 151: * Added Sam & Max items for players who purchased within the first week of release.
    Line 181: Also included in this update:
    Line 227: Medals awarded to all current players based on when they began playing Team Fortress 2.
    Line 279: * Additional medal added for players who started in the Beta, previous medal requirements adjusted accordingly.
    Line 323: * is released as a item. The next day's patch on moved the item to the slot.
    Line 383: Also included in this update:
    Line 476: Also included in this update:
    Line 558: * Added Alien Swarm Parasite which was given to those who earned the achievement Hat Trick in the game ''''
    Line 581: * Added for players who purchased ''Worms: Reloaded'' before September 2, 2010.
    Line 604: Also included in this update:
    Line 889: * Added Ellis' Cap and Frying Pan for players who bought or have owned '''' before October 7, 2010.
    Line 949: * Added ability to send gifts.
    Line 972: * All currently-existing es were changed to a .
    Line 1081: * Added Dealer's Visor for players who pre-ordered ''''.
    Line 1104: * Added awards for '''' achievements.
    Line 1238: * Added awards for completing objectives in .
    Line 1297: * 6 s available
    Line 1335: * Added '''' promotional items. versions given to players who purchased it before December 14, 2010. versions given to player who purchased between then and January 4, 2011.
    Line 1359: Also included in this update:
    Line 1543: Also included in this update:
  276. Template:Item timeline 2012 has 14 uses and is missing 23 translations
    Line 24: * Added promotional items for ''''.
    Line 61: * Added promotional items for ''''.
    Line 121: * Added a promotional item for ''''.
    Line 150: * 2 new s were introduced
    Line 202: * Added a promotional item for ''''.
    Line 266: * Added daily periodic reward for wins, purchases, and .
    Line 292: * Added a promotional item for ''''.
    Line 314: * Added three new .
    Line 351: * Added two promotional items for ''''.
    Line 413: * Added three promotional items for ''''.
    Line 481: * Added three promotional items for ''''.
    Line 547: * Added City on Fire items.
    Line 707: * Added .
    Line 758: * Added promotional items for ''''.
    Line 808: * Added promotional items for ''''.
    Line 856: * Added promotional item for ''''.
    Line 932: * Added promotional items for ''''.
    Line 1022: * Added promotional items for ''''.
    Line 1072: * Added promotional items for ''''.
    Line 1167: * Added promo.
    Line 1195: * 1 new map ()
    Line 1306: * Added promotional item for ''''
    Line 1369: * Added promotional item for ''''.
  277. Template:List of Mysterious Promos has 14 uses and is missing 19 translations
    Line 3: Bundle
    Line 14: Bundle release
    Line 25: Items inside
    Line 36: Item revealed
    Line 50: <br>&
    Line 62: &
    Line 74:
    Line 86:
    Line 101:
    Line 116:
    Line 131:
    Line 146:
    Line 161:
    Line 176:
    Line 191:
    Line 206: Genuine
    Line 221: Genuine
    Line 235: Genuine
    Line 249:
  278. Template:List of Tour of Duty Badges has 14 uses and is missing 7 translations
    Line 2: List of Tour of Duty Badges
    Line 24: Operation Oil Spill
    Line 57: Operation Steel Trap
    Line 90: Operation Mecha Engine
    Line 117: Operation Two Cities
    Line 145: Operation Gear Grinder
    Line 176: <sup>†</sup>Only rewarded once, its level goes up by 1 after every subsequent tour.
  279. Template:Weapon Ban List has 14 uses and is missing 7 translations
    Line 1: This list is currently not being regularly maintained. For more up-to-date information, please check the referenced links.
    Line 10: Slot
    Line 18: 6v6
    Line 25: Highlander
    Line 32: 4v4
    Line 2023: This weapon cannot be used by either the Engineer or the Spy.
    Line 2071: This weapon cannot be used by the Spy.
  280. Template:Contracts/pyroland has 13 uses and is missing 2 translations
    Line 17: Prerequisites
    Line 31: Objectives
  281. Template:Cosmetic drop list has 13 uses and is missing 4 translations
    Line 4: Cosmetics that ''cannot'' be found via a random drop
    Line 1780: Tournament Medals
    Line 1873: Tour of Duty Badges
    Line 2267: Dropped previously
  282. Template:Crate series/138 has 13 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#138</nowiki>
    Line 43: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  283. Template:Crate series/stockpile has 13 uses and is missing 1 translation
    Line 12: or an Exceedingly Rare Series #3 Unusual Hat!
  284. Template:Item timeline 2015 has 13 uses and is missing 29 translations
    Line 15: * Added the TF Tomb contest winners and runners-up to the Mann Co. Store.
    Line 32: * Added the Pubstars vs. Pros 6vs9 medal.
    Line 47: * Added TF2Connexion Season 14 tournament medals.
    Line 62: * Added OzFortress Season 12 tournament medals.
    Line 77: * Added 3 community-created taunts.
    Line 95: * Added OSL.tf and Florida LAN tournament medals.
    Line 113: * Added UGC tournament medals.
    Line 144: * Added Gamers Assembly 2015 tournament medals.
    Line 159: * Added ETF2L tournament medals.
    Line 176: * Added Tip of the Hats 2015 community medal.
    Line 192: * Added OWL 13 tournament medals.
    Line 203: * Added TF2Connexion Season 15 tournament medals.
    Line 217:
    Line 225: *
    Line 272: * Added ETF2L 6v6 Season 21 tournament medals.
    Line 287: * Added Arms Race 1 and Arms Race 2 community event medals.
    Line 302: * Added a new hat: The Finder's Fee.
    Line 317: * Added the Gun Mettle Cosmetic Case which contains new community cosmetic items.
    Line 373: * Added the OWL 14 tournament medals.
    Line 388: * Added the DeutschLAN 2015 tournament medals.
    Line 403: * Added LBTF2 Highlander Season 2 and 6v6 Season 11 tournament medals.
    Line 421: * Added more LBTF2 Highlander Season 2 tournament medals.
    Line 606: * Added UGC tournament medals.
    Line 636: * Added GA'lloween 2015 tournament medals.
    Line 652: * Added Asiafortress Season 8 tournament medals.
    Line 669: * Added Jingle Jam 2015 community medals.
    Line 687: * Added the Arkham Knight workshop contest winners and runners-up.
    Line 734: * Added the Workshop Wonderland 2015 community medals.
    Line 838: * Added the EdgeGamers UltiDuo Participant 2015 tournament medal.
  285. Template:Item timeline 2016 has 13 uses and is missing 15 translations
    Line 15: * Added LBTF2 6v6 Season 12 and LBTF2 Highlander Season 3 .
    Line 33: * Added the Civilian Grade Stat Clock.
    Line 48: * Added Gamers Assembly 2016 tournament medals.
    Line 63: * Added tournament medals for AsiaFortress Cup Season 9, ozfortress Season 15, and ozfortress Summer Cup 2016, ETF2L 6v6 Season 22 and Season 23, and ETF2L Highlander Season 9 and Season 10.
    Line 97: * Added the Mayflower Cosmetic Case which contains new community cosmetic items.
    Line 158: * Added UGC tournament medals for Highlander Seasons 17 and 18, 6v6 Seasons 19 and 20, and 4v4 Seasons 6 and 7.
    Line 250: * Added Random Acts of TF2 medals.
    Line 261: * Added TF2Maps 72hr TF2Jam Summer Participant medal.
    Line 272: * Added Prinny promo items for purchasing
    Line 294: * Added the Florida LAN 2016 community medal.
    Line 309: * Added the Tip of the Hats 2016 community event medals.
    Line 425: * Added the GA'lloween 2016 community event medals.
    Line 440: * Added the Unusual Cap to be used for granting a Self-Made Unusual Cap to Unusual particle effect contributors.
    Line 451: * Added the Chapelaria 6v6 Season 1 tournament medals.
    Line 534: * Added the Winter Wonderland 2016 community medals.
  286. Template:Item timeline 2017 has 13 uses and is missing 41 translations
    Line 15: * Added the LBTF2 6v6 Season 14 tournament medals.
    Line 29: * Added TF2Maps 72hr TF2Jam Winter Participant 2017 community medal.
    Line 39: * Added Rally Call Charity Tournament community medals.
    Line 49: * Added ozfortress Season 18 tournament medals.
    Line 63: * Added UGC Highlander Season 19/Season 20, UGC 6vs6 Season 21/Season 22, and UGC 4vs4 Season 8/Season 9 tournament medals.
    Line 88: * Added Gamers Assembly 2017 tournament medals.
    Line 102: * Added tournament medals and community medals.
    Line 147: * Added the Audio File for the .
    Line 157: * Added the CappingTV Ultiduo Summer Brawl 2017 tournament medals.
    Line 171: * Added the Heartfelt Hug community medal for the hugs.tf charity event.
    Line 185: * New community cosmetics case with 19 items.
    Line 249: * Added the Snack's Summery Ultiduo Siesta tournament medals.
    Line 260: * Added the Rainy Day Cosmetic Case and Rainy Day Cosmetic Key.
    Line 277: * Added Arms Race 3 community medals.
    Line 287: * Added FBTF Cup 6v6 Season 4 tournament medals.
    Line 301: * Added ozfortress Season 19, ETF2L 6vs6 Mid Season 27, and ETF2L Fresh Meat Challenge tournament medals.
    Line 322: * Added AsiaFortress Cup Season 11 tournament medals.
    Line 332: * Added the Chapelaria Ultiduo Season 1 tournament medals.
    Line 342: * Added the TFCL 6v6 Alpha and Season 2 tournament medals.
    Line 352: * Added the TFCL Ultiduo Alpha, Season 2, and Season 3 tournament medals.
    Line 362: * Added the Blapature Co. Contributor 2017 community event medal.
    Line 372: * Added the TF2Maps 72hr TF2Jam Summer Participant 2017 community medal.
    Line 382: * Added the TF2Maps Charitable Heart.
    Line 638: * Added Ready Steady Pan tournament medals.
    Line 648: * Added ETF2L Highlander Season 13 and ETF2L 6v6 Season 28 tournament medals.
    Line 661: * Added TFCL Highlander Season 1, Ultiduo Season 4, 6v6 Season 3, 4v4 Season 1, and bball Season 1 tournament medals.
    Line 683: * Added AsiaFortress Cup Season 12 tournament medals.
    Line 693: * Added Insomnia 61 tournament medals.
    Line 703: * Added CappingTV Ultiduo Winter Chalice tournament medals.
    Line 713: * Added RGL.gg Pick/Ban Prolander Participant tournament medal.
    Line 723: * Added ozfortress Season 20 tournament medals.
    Line 733: * Added Tip of the Hats 2017 community medals.
    Line 749: * Added Snack's Summery Ultiduo Siesta (Season 2) tournament medals.
    Line 796: * Added the Titanium Tank Participant medal.
    Line 810: * Added Jingle Jam 2017 community medals.
    Line 827: * Added the Chapelaria 6v6 Season 3 tournament medals.
    Line 841: * Added the Heals for Reals 2017 community medals.
    Line 851: * Added the Philanthropist's Indulgence community medal for Random Acts of TF2.
    Line 861: * Added the Spectral Snowflake community medal for the Nightmare Before Smissmas 2017 community showcase.
    Line 875: * Added the UGC Highlander Season 21, Highlander Season 22, Highlander Season 23, 6v6 Season 23, 6v6 Season 24, 6v6 Season 25, 4v4 Season 10, 4v4 Season 11, and 4v4 Season 12 tournament medals.
    Line 909: * Added Ready Steady Pan Season 3 tournament medals.
  287. Template:Item timeline 2019 has 13 uses and is missing 69 translations
    Line 15: * Added NewbiDuo Cup Winter 2019 tournament medals.
    Line 25: * Added Streamer Cup Season 1 tournament medals.
    Line 40: * Added Respawn League AUS/NZ Highlander Season 2, AUS/NZ 4v4 Season 1, Asia Highlander Season 1, and Asia 4v4 Season 1 tournament medals.
    Line 59: * Added Eu Mixes Cup 1 tournament medals.
    Line 69: * Added KnightComp Season 1 tournament medals.
    Line 83: * Added NHBL Season 8 tournament medals.
    Line 93: * Added Russian Highlander Season 2 tournament medals.
    Line 103: * Added TFCL 2.0 Tester tournament medals.
    Line 113: * Added RGL.gg Season 1 tournament medals.
    Line 123: * Added RGL.gg One Day Prolander Cup Spring 2019 tournament medals.
    Line 133: * Added Fruit Mixes Highlander Season 1 tournament medals.
    Line 143: * Added New Caps Cup Season 1 tournament medals.
    Line 153: * Added UDL Spring 2019 tournament medals.
    Line 163: * Added Rasslabyxa Cup Season 1 tournament medals.
    Line 173: * Added ozfortress Open Season 24 tournament medals.
    Line 183: * Added Australian Hightower Highjinx 2019 tournament medals.
    Line 193: * Added Ultimate Ultiduo Season 3 tournament medals.
    Line 203: * Added Brazil Fortress JumpCup Soldier/Demoman Season 1 tournament medals.
    Line 213: * Added RGL.gg Highlander Experimental Maps Cup Winter 2018 tournament medals.
    Line 223: * Added RETF2 Retrospective 2 Season 2 tournament medals.
    Line 233: * Added ETF2L 6v6 Season 32 tournament medals.
    Line 243: * Added ETF2L Fresh Meat Challenge Season 2 tournament medals.
    Line 253: * Added South American Vanilla Fortress Season 1 tournament medals.
    Line 263: * Added Madness vs Machines community medals.
    Line 299: * Added Asian BBall Cup tournament medals.
    Line 313: * Added Palaise Limitless 6v6 tournament medals.
    Line 323: * Added Respawn League AUS/NZ Highlander Season 3, AUS/NZ 4v4 Season 2, Asia Highlander Season 2, and Asia 4v4 Season 2 tournament medals.
    Line 342: * Added Brazil Fortress Halloween tournament medals.
    Line 352: * Added CLTF2 Prolander tournament medals.
    Line 362: * Added Memes vs. Machines Baked Potato 2019 tournament medals.
    Line 372: * Added Memes vs. Machines PotatOS Server 2019 tournament medals.
    Line 382: * Added FBTF 4v4 Season 1 tournament medals.
    Line 392: * Added TFArena 6v6 Arena Mode Cup tournament medals.
    Line 402: * Added Copenhagen Games 2019 tournament medals.
    Line 416: * Added LBTF2 Highlander Season 4, Cap that Cup, EuroLander, Classic MGE Cup, Late Night TF2 Cup, and EBL tournament medals.
    Line 445: * Added HLMixes Showdown Season 2 tournament medals.
    Line 455: * Added RGL.gg Season 2, 3 and 6 tournament medals.
    Line 471: * Added CLTF2 6v6 Season 1 tournament medals.
    Line 481: * Added RGL.gg Highlander Experimental Maps Cup tournament medals.
    Line 491: * Added BBall One Day Cup tournament medals.
    Line 501: * Added Pugiklander tournament medals.
    Line 511: * Added MidNight Moon tournament medals.
    Line 525: * Added the Summer 2019 Cosmetic Case.
    Line 539: * Added 22 new community-contributed items.
    Line 612: * Added AsiaFortress Cup Season 15 tournament medals.
    Line 622: * Added Electronic Sports League Monthly Challenge tournament medals.
    Line 632: * Added EBL Season 2 tournament medals.
    Line 642: * Added LAN Downunder 2019 tournament medals.
    Line 652: * Added LBTF2 6v6 Season 16 tournament medals.
    Line 662: * Added NHBL 8th Sasha Heavyweight Champion tournament medals.
    Line 672: * Added ozfortress OWL Season 25 tournament medals.
    Line 682: * Added RGB 4 LAN tournament medals.
    Line 692: * Added RGL.gg No Restriction Sixes Season 1 tournament medals.
    Line 702: * Added Russian Highlander Season 3 tournament medals.
    Line 712: * Added UGC 4vs4 Season 15 and 16 tournament medals.
    Line 725: * Added UGC 6v6 Season 15, 16, 28 and 29 tournament medals.
    Line 744: * Added UGC Highlander Season 26 and 27 tournament medals.
    Line 761: * Added some tournament medals.
    Line 795: * Added the TF2Maps 72hr Jam Summer 2019 Participant medal.
    Line 804: * Added Tip of the Hats 2019 community medals.
    Line 908: * Added the Spooky Spoils Case.
    Line 925: * Added ozfortress OWL Season 26 tournament medal.
    Line 939: * Added EU BBall League Season 3 tournament medal.
    Line 953: * Added the Russian Highlander Season 4 tournament medal.
    Line 963: * Added the Late Night TF2 Cup Autumn 2019 medal.
    Line 973: * Added the LBTF2 Highlander Season 5 medal.
    Line 1043: * Added the Winter 2019 Cosmetic Case.
    Line 1055: * Added the Winter 2019 War Paint Case.
    Line 1068: * Added some tournament medals.
  288. Template:Item timeline 2020 has 13 uses and is missing 29 translations
    Line 15: * Added some tournament medals.
    Line 32: * Added Operation Mashed Mediocrity community medals.
    Line 48: * Added Brazil Fortress 6v6 Season 5 medals.
    Line 58: * Added Brazil Fortress Halloween 2019 tournament medals.
    Line 68: * Added Classic MGE Cup Spring 2020 tournament medals.
    Line 78: * Added ETF2L 6v6 Season 35 tournament medals.
    Line 88: * Added ETF2L Highlander Open Season 3 tournament medals.
    Line 98: * Added ETF2L Highlander Tournament Season 21 tournament medals.
    Line 108: * Added EU Bball League Season 4 tournament medals.
    Line 118: * Added HLMixes Season 3 tournament medals.
    Line 128: * Added National Heavy Boxing League Season 9 tournament medals.
    Line 138: * Added ozfortress OWL 6vs6 Season 27 tournament medals.
    Line 148: * Added Rasslabyxa Cup Season 2 tournament medals.
    Line 158: * Added Respawn League Season 5 tournament medals.
    Line 168: * Added United Dodgeball League Summer 2020 tournament medals.
    Line 182: * Added Asian BBall Cup 2020 tournament medals.
    Line 192: * Added Respawn League AUS/NZ Highlander Premier Season 6 tournament medals.
    Line 202: * Added AsiaFortress Cup Season 16 tournament medals.
    Line 216: * Added Pugiklander Summer 2020 tournament medals.
    Line 226: * Added ozfortress OWL 6vs6 Season 28 tournament medals.
    Line 240: * Added Pugiklander Premier Division Summer 2020 tournament medals.
    Line 250: * Added NHBL 9th Sasha Heavyweight Champion tournament medals.
    Line 264: * Added 22 new community-contributed items.
    Line 338: * Added the Summer 2020 Cosmetic Case.
    Line 441: * Added the Wicked Windfall Case.
    Line 454: * Added the Scream Fortress XII War Paint Case.
    Line 533: * Added the Winter 2020 Cosmetic Case.
    Line 546: * Added the Winter 2020 War Paint Case.
    Line 560: * Added 8 new community-contributed taunts to the Mann Co. Store
  289. Template:Limited quantity table has 13 uses and is missing 2 translations
    Line 2: List of items with the Limited attribute
    Line 210: Multiple classes
  290. Template:List of Halloween events has 13 uses and is missing 22 translations
    Line 4: '''Note:''' Clicking on the image opens the event's Update page on teamfortress.com, if available. Community maps are identified in italics.
    Line 16: Event
    Line 27: Title <!-- this shall be the VALVE title of the event -->
    Line 37: Dates
    Line 47: Update
    Line 58: Haunted
    Line 69: ''Comic''
    Line 79: Monster
    Line 89: Introductions
    Line 102: The Terrifying Team Fortress<br/>Haunted Hallowe'en Special
    Line 116: Last Will and Testament
    Line 126: Ghost
    Line 147: Halloween restriction
    Line 162: The Second Annu-Hell Scream Fortress<br/>Hauntdead Halloween Special
    Line 176: Family Portrait with Silas
    Line 210: Third Annual Scream Fortress<br/>Very Scary Halloween Special
    Line 244: The Fourth Annual Spectral Halloween Special
    Line 259: Voodoo-Cursed Souls
    Line 279: The Fifth Annual Helloween Special
    Line 292: Skeletons
    Line 306: The Sixth Annual Halloween Special
    Line 324: The Seventh Annual Halloween Special
  291. Template:List of strange filters has 13 uses and is missing 1 translation
    Line 2: List of Strange Filters
  292. Template:Mvm mission mech mutilation has 13 uses and is missing 1 translation
    Line 171: Active wave 3E only
  293. Template:Seventh annual saxxy winners has 13 uses and is missing 3 translations
    Line 2: Category
    Line 18: Winning Video
    Line 34: Winning Filmmaker(s)
  294. Template:StoryTimeline has 13 uses and is missing 156 translations
    Line 10: Legend
    Line 25: Important event
    Line 43: Date
    Line 57: Event
    Line 71: Source
    Line 86: c. 4000BCE
    Line 95: claims to have been born around this time.
    Line 106: 17<sup>th</sup> Century
    Line 118: Members of the DeGroot family begin production of that the would become a fan of centuries later.
    Line 131: 18<sup>th</sup> Century
    Line 146: December 18th
    Line 160: turns his boat around to conquer the South Pole while on a voyage to Australia.
    Line 177: Italian physicist Alessandro Volta invented the battery by mixing zinc, ammonium chloride and molten salt together.
    Line 189: 19<sup>th</sup> Century
    Line 205: The company that produces the that the Demoman would become a fan of over a century later begins production of their product.
    Line 222: An editorial cartoon is published in the ''Gentle Manne's Monthly'' entitled "An Editorial Cartoon of Some Insighte"<!-- unnecessary, it's in the link, and the NPC page: starring the editorial's mascot the Gentle Manne of Leisure along with his "Companione" -->.
    Line 238: circa 1822
    Line 246: The , begins acquiring the world's largest supply of .
    Line 256: September 2nd
    Line 267: Redmond, Blutarch and Gray Mann are born. Of the three, Gray was "absconded with by that scourge of London, the Eagle".
    Line 280: Claude Huggins founded the town of Hugginsville on the site of his wife's bear mauling death, renaming it this year to Two Farts, then later to .
    Line 291: Gray Mann resurfaces this year and threatens to blackmail Zepheniah Mann for all his "miracle gravel" ().
    Line 303: The last will and testament of is written and enacted.<br>Mann bequeaths his cache of "miracle gravel" to his maidservant, .
    Line 320: Australia becomes the world's most advanced country.
    Line 337: Abraham Lincoln invents stairs, replacing .
    Line 353: August 21th
    Line 364: Redmond and Blutarch Mann sell their gravel mine to for 5 cents. Hale then turns it into a coal mine promising jobs for the surrounding region.
    Line 377: August 5th
    Line 391: Scientists in Australia "nervously assure the world" that there is "No after all..." Gold prospectors turn gaze to Canada.
    Line 408: Abraham Lincoln holds his Second Inaugural Address, stating "I say this to you with unvarnished factualism of plain talk: I love ."
    Line 424: April 20th
    Line 438: The War Department publishes a wanted poster for John "Tower of Hats" Booth for the assassination of Abraham Lincoln.
    Line 455: is established.
    Line 472: The woman who in 10 years will convince Radigan Conagher to build an additional begins her search for Australium.
    Line 489: commissions to build a Life Extender Machine.
    Line 506: A woman of similar appearance to Elizabeth 40 years earlier requests Conagher to build a Life Extender Machine for as well.
    Line 523: starts producing steel rods.
    Line 539: July 17th
    Line 553: Radigan Conagher finishes building a Life Extender Machine for Blutarch Mann.
    Line 569: August 3rd
    Line 583: Radigan Conagher finishes another Life Extender Machine for Redmond Mann as well.
    Line 598: Unknown year, April 14th
    Line 612: Radigan Conagher finishes a third Life Extender Machine.
    Line 628: January 25th
    Line 642: "" The ''Here's Some News, Mate!'' newspaper runs a story about Australia stating "Mysterious new geographic lumps confound men of Australian science".
    Line 658: March 6th
    Line 672: "War, Mate!" Two months later, the king of Australia declares war on hills stating "There will be time to study these so-called hills after they are dead".
    Line 688: April 5th
    Line 702: "King Conquers Hill!" It is reported by the ''Here's Some News, Mate!'' newspaper that the "Coward Mound Surrendered Without a Fight".
    Line 718: 20<sup>th</sup> Century
    Line 733: January 23rd
    Line 747: " invents 'ro-bot'." It is revealed by an Australian newspaper that Mann Co., an Australian weapons giant, has invented the "robot". In the article, Mann Co. officials attempt to assure public concerns over their 'ro-bot' by stating that "These automatons will only be used for violence"<!-- so minor as to be unnecessary: On a minor note, a poll shows that "Robin" is the most popular Australian girl's name.-->.
    Line 766: Australia tries to colonize space by this time. They seem to have failed.
    Line 783: Newell and Sons debuts a "turnless" board game - ''Teams and Fortresses 2'' - with explosive "real-time" gameplay.
    Line 799: June 15th
    Line 810: wins safest workplace in .
    Line 822: January 24th
    Line 833: wins their bid to be the sole munitions supplier to and mercenaries.
    Line 845: August 13th
    Line 855: A mineshaft collapses on ​​ and his employees, but Bilious Hale punches his way out saving himself and his surviving employees. 14 die from cave-in and punch-related injuries.
    Line 867: Franklin D. Roosevelt loses both of his legs while rocket jumping. As a result, he perfects the modern staircase.
    Line 882: , eager to re-ignite the nation's waning interest in coal, introduces the at the Paris World Fashion Expo.
    Line 893: March 13th
    Line 903: Bilious Hale permanently halts production of all coal-powered weapons.
    Line 914: March 13th
    Line 924: Mann Co. shuts down their dual coal mine and munitions factory after 50 years of operation, but preserves it as a museum of Mann Co. history.
    Line 936: ​whiskey<!-- The date is taken from the whiskey sign, not the beer label. --> distilled in Tougaloo.
    Line 951: '''' takes place - Redmond and Blutarch Mann hire the Classic Mercs to battle in the Gravel Wars. Bilious Hale supplies them with weapons and ammunition.
    Line 960: American soft drink magnate Theophilus Bonk added sugar to the same mixture as the first set of batteries, creating Cola.
    Line 970: New Zealand is encapsulated in a dome and sunk to the bottom of the Pacific Ocean.
    Line 979: is established.
    Line 994: September 1st
    Line 1006: World War II begins. Though he wanted desperately to fight in World War II, the Soldier was rejected from every branch of the U.S. military. Undaunted, he bought his own ticket to Europe. After arriving and finally locating Poland, the Soldier taught himself how to load and fire a variety of weapons before embarking on a Nazi killing spree for which he was awarded several medals that he designed and made himself.
    Line 1022: The 's father, a counter-revolutionary, is killed. The Heavy and his family are deported to a North Siberian gulag.
    Line 1037: The North Siberian gulag burns to the ground with all its guards tortured to death and all prisoners escape, including the and his family.
    Line 1052: New Zealander infant Mun-Dee accidentally breaks a hole in his country's underwater dome while flying away in a rocketship, leaving his parents the only survivors. The rocket crashes in Australia, where the baby is raised by a local couple, growing up to become the .
    Line 1060: September 2nd
    Line 1072: World War II ends.
    Line 1087: Jeremy, the , is born in or around this year.
    Line 1096: The ends his Nazi killing spree in Poland upon hearing that World War II had already ended in 1945.
    Line 1112: While and are beating panthers to death, Charles Darling absconds with the panthers to put them in his new animal dungeon.
    Line 1122: produces series of instructional films.
    Line 1135: Early 1960s
    Line 1147: ''Saxton Hale's Barbershop Action'' debuts in the U.S. It is followed by ancillary titles ''Saxton Hale's Barbershop Romance'' and ''Haircut Horrors Starring Saxton Hale's Ghost''.
    Line 1161: ''Saxton Hale's Thrilling Tales'' first arrives on newsstands.
    Line 1177: ''Saxton Hale's Jungle Brawl'' debuts in the U.S.
    Line 1193: Margret's husband Roger's funeral is held. A giant snapping turtle attacks and Saxton Hale promptly strangles it with his suit jacket.
    Line 1203: Mayor Mike starts making Trevor act like an Italian Stereotype.
    Line 1213: The alcoholic Demoman's body begins to scrounge most of its nutrients from grain alcohol and aspirin.
    Line 1222: Only four items are being produced for the elderly: hats, meat, caskets, and ''Saxton Hale's Mildly Thrilling Tales''. ''Saxton Hale Visits His Mother Monthly'' and ''Soothing Stories of Familiar Things'' soon follow.
    Line 1238: The first, and possibly only, issue of ''Saxton Hale's Mail Storm'' is published.
    Line 1254: The creates several mechanical contraptions, including the , while under contract with .
    Line 1270: established; does not stay open very long.
    Line 1279: ''Boy's Adventure Starring Saxton Hale'' comes under fire from the Senate Subcommittee on Juvenile Delinquency. Pressured by the Senate, Mann Co. changes the title to ''Girl's Adventure Starring Saxton Hale''.
    Line 1294: Gravel War
    Line 1303: The Gravel War - the main setting for ''''.
    Line 1318: 1968, later in the year
    Line 1322: A rocket carrying the monkeynaut Poopy Joe is launched, but due to its Australium fuel supply being replaced with gravel water from defective suitcase explosives.
    Line 1330: Saxton Hale firebombs Woodstock from a helicopter due to a longtime feud with hippies.
    Line 1344: In ​the Teufort ​Library, microfiche genealogy records are destroyed "for no reason", leaving only paper originals.
    Line 1354: ''Saxton Hale's Jungle Brawl'' ends publication.
    Line 1368: The RED team , the Engineer does experiments with teleporting bread, and the RED team must fight against a large bread monster with the help of .
    Line 1376: 1 day
    Line 1382: Gray Mann assassinates Redmond and Blutarch Mann to gain control of their respective corporations. This marks the end of The Gravel War.
    Line 1393: that evening/night
    Line 1399: The ghosts of Redmond and Blutarch Mann enlist the final services of their mercenaries, each team to carry the other brother's body to ''''.
    Line 1408: Robot War
    Line 1416: next day
    Line 1422: Saxton Hale fights and captures the last surviving . Catching wind of Gray Mann's plans to use an army of robots to gain control of , Saxton re-hires both RED and BLU unemployed mercenary teams to protect his company and kill robots without pay.
    Line 1434: The returns to his home country, studying and perfecting and male pregnancy.
    Line 1443: are reported stolen from the Gravelpit Community College.
    Line 1452: The Medic surgically added the of his teammates to himself.
    Line 1460: October 29th
    Line 1470: the Magician attends WizardCon MCLVI as a guest speaker, giving a two-hour talk titled "Living with a Non-Wizard".
    Line 1481: October 30th
    Line 1491: Merasmus returns from WizardCon to find that his castle has been made into the John Doe Raccoon Sanctuary, for which his , the RED , was appointed park ranger. Being evicted from his own home as a result, and Soldier gaining residence in the castle, Merasmus snaps and transforms into a powerful ghost version of himself, vowing to kill everyone the Soldier cares about.
    Line 1503: In the midst of the Robot War, and the mercenaries struggle to defend Mann Co.'s sprawling domain. The Soldier reveals that he is able to infiltrate Gray Gravel Co. and learn their battle plans by wearing a . Wearing more of the same, Miss Pauling, Soldier, and Heavy infiltrate the base together a week later, witnessing the unveiling of the .
    Line 1515: Saxton Hale kills the steroid-enhanced Yeti with his bare hands at .
    Line 1523: Australium Chase
    Line 1530: '''''Takeover'''''<br/>(first half of year)
    Line 1536: Gray Mann surrenders to Saxton Hale, ceasing all fighting. , at that moment CEO of Gray Gravel Co., invokes the ''Mann Co. Challenge'', winning the challenge for lack of any Mann Co. CEO willing to fight her for the company. Olivia immediately transfers the Mann Co. acquisition to her father Gray Mann, who then fires the mercs.
    Line 1545: immediately after
    Line 1551: Administrator, hearing the news of Gray Mann's takeover of Mann Co., goes into hiding, ordering her assistant Miss Pauling to do the same.
    Line 1560: the following two weeks
    Line 1566: Soldier is evicted from the Raccoon Sanctuary.<br/>Having broken both arms helping Soldier move, Scout gets the Spy to help him recover his savings from the Teufort Bank's vault, where the two are arrested for the destruction of Teufort.
    Line 1574: September 7th
    Line 1583: Date of mug shot of Spy and Scout (arms healed).
    Line 1591: six months after Takeover,<br/>before the Trial at Teufort
    Line 1597: Miss Pauling, under orders from Administrator, begins to reassemble the Mercs, recovering Soldier from Hollywood, Pyro from , and Demoman from his home.<br/>Gray and Olivia finally manage to find , only to discover that it had already been taken.
    Line 1606: before the Trial at Teufort
    Line 1612: Soldier murders in his own home. Merasmus, who was Tom Jones' roommate, gets charged for the murder. Merasmus is sentenced to <!-- necessary: with three other prisoners, one named T-Bone -->.
    Line 1622: around the time of the trial
    Line 1628: Saxton Hale is released from the Millhaven Ultra Prison for Dangerous Men, held there for burning down most of Charles Darling's zoo months earlier. Margret, an old friend, takes Saxton to meet with Darling. Darling ​recruits Hale to recover the Australium (to prolong the lives of his "almost extinct" animals), presumed stolen by the Administrator.
    Line 1637: '''''Trial at Teufort'''''<br/>(second half of year)
    Line 1643: Soldier and Demoman attempt to free Scout and Spy from their trial, but are exposed, and all four are sentenced to hang. Miss Pauling saves the mercenaries with a simple civics lesson given to the lead-poisoned populace.<br/>Miss Pauling destroys original paper 1850 birth records at the Teufort Library, one remaining fragment bears the name Helen.
    Line 1652: Early December<br/>a week after the trial<!-- Gray gets to the library a week after Pauling. Note the Christmas decorations in this, the preceding, and the following comics, as well as the heavy winter snow that does not settle into that ​region until mid-November. Heavy visits Dzhugdzhur the first of every month. -->
    Line 1658: Scout, Soldier, and Pyro find Heavy with his family in the Dzhugdzhur Mountains of Siberia.<br/>Learning his sisters had killed the men that had been sent to kill them, Heavy returns to America with his mother and sisters; Zhanna joins the team, becoming Soldier's fiance.<br/>Gray and Olivia discover Pauling has burned the 1850 birth records a week ahead of them.
    Line 1667: The Team Fortress Classic team is sent by Gray Mann to hunt the rebuilding Team Fortress 2 team.
    Line 1676: weeks later<!-- the opening flashback to the day of the trial dates these events "weeks" after the trial. --><br/>Australia
    Line 1682: While securing a small submarine, Spy, Soldier, and Zhanna discover that the ​Australians have lost their famous vitality.<br/>Heavy and Scout encounter Saxton and Maggie at and discover that the secret Australium mine has suddenly played out.<br/>Demoman and Miss Pauling learn that Sniper's adoptive parents died at about the time of Gray's ​acquisition of Mann Co., incidentally leading him to learn of his birth parents.
    Line 1690: later<br/>New Zealand
    Line 1696: Miss Pauling's squad finds Sniper's birth parents in the flooded remains of undersea New Zealand.<br/>Sniper's mother escapes to space with the last of the Australium that Miss Pauling could ​possibly find, flooding the remainder of New Zealand.<br/>The Classic mercenaries arrive at New Zealand with the TF2 Medic, killing Sniper, and capturing the others.
    Line 1704: elsewhere
    Line 1710: TF2 Engineer has been maintaining the Life Extender Machines of an elderly woman in 19th century attire, resembling Helen, but extremely aged, who, like Gray Mann, is running out of Australium.
    Line 1718: "at least six hours" later<!-- Medic's assessment of Sniper's corpse, Old Wounds -->
    Line 1724: The Classic team interrogates their captives at Gray Mann's island base.<br/>Medic performs perfected reanimation on Sniper.<br/>Classic Heavy rips out Gray's Life Extender Machine for himself and his aging team.<br/>The TF2 team escapes, killing three Classic mercenaries, but are overcome by blood-sucking robots.
    Line 1732: an hour later<!-- Saxton and Mags reminisce for an hour before jumping, the Naked and the Dead, page 43 -->
    Line 1738: Pauling's team is saved by Demoman's resistance to the blood-sucking robots and by resuscitation by Medic. They are joined by parachuting Heavy and Scout, only to be ​surrounded, unarmed, by the final wave of the remaining robot army.<br/>Resupplied and ​reinforced by Saxton, Mags, and Jerry, the team destroys all robots and kill all the remaining TFC mercenaries except for their Engineer.<br/>TF2 Engineer's client uses up the remainder of her Australium in one go, expecting then to survive only an hour more, at most.
    Line 1747: School in Teufort starts after being cancelled for 6 years.
    Line 1757: December 4th
    Line 1765: According to God himself, dies.
    Line 1773: 21st Century
    Line 1784: The lease for Teufort's Federal Pedophile Sanctuary expires.
    Line 1795: An elderly Saxton and Maggie find themselves at the edge of a cliff, surrounded by a pack of angry cheetahs after fist-fighting a prior cheetah pack. After a brief exchange, they eagerly ready themselves to fight the rest of the cheetahs.
    Line 1802: 71st Century
    Line 1814: 's ownership rights of the 's likeness expire.
  295. Template:Strangifiers table has 13 uses and is missing 1 translation
    Line 332: Available from
  296. Template:Unused Maps Nav has 13 uses and is missing 1 translation
    Line 4: Unused official maps
  297. Template:Craftable Demoman hats has 12 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Demoman.
  298. Template:Craftable Heavy hats has 12 uses and is missing 1 translation
    Line 2: Craftable cosmetic items for the Heavy.
  299. Template:Craftable Medic hats has 12 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Medic.
  300. Template:Craftable Scout hats has 12 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Scout.
  301. Template:Craftable Sniper hats has 12 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Sniper.
  302. Template:Craftable Spy hats has 12 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Spy.
  303. Template:DoT/Self-damage sources has 12 uses and is missing 7 translations
    Line 3: Damage over time / Self damage sources
    Line 19: Bleeding
    Line 48: Fire
    Line 99: Charge shot only.
    Line 115: Includes , and variants.
    Line 131: Flame ring only.
    Line 147: Flaming arrows only.
  304. Template:Item tradability list has 12 uses and is missing 1 translation
    Line 108: Tour of Duty badges
  305. Template:List of bleed-inflicting weapons has 12 uses and is missing 7 translations
    Line 2: List of bleed-inflicting weapons
    Line 22: * The Flying Guillotine can be thrown by using either primary fire or secondary fire, causing the enemy to bleed when hit. The effect lasts for 5 seconds, allowing for a successful hit to deal 90 damage total.
    Line 58: * The Boston Basher's/Three-Rune Blade's bleeding effect lasts for 5 seconds; a single hit deals 75 damage.
    Line 118: * The Wrap Assassin's alt-fire allows a to be launched similarly to the 's alt-fire, causing the enemy to bleed when hit directly. The effect lasts for 5 seconds, allowing for a single collision to deal 55 damage total.
    Line 180: * The Southern Hospitality's bleeding effect lasts for 5 seconds, allowing for a single hit to deal 105 damage total.
    Line 202: * The Tribalman's Shiv's bleeding effect lasts for 6 seconds, allowing for a single hit to deal 81 damage total.
    Line 224: * Bleed persists as long as it is attached.
  306. Template:List of item attributes has 12 uses and is missing 258 translations
    Line 55: Attrib_AltFire_Disabled
    Line 107: Attrib_Scattergun_NoReloadSingle
    Line 129: Wearer cannot ignite
    Line 292: Attrib_SoldierBuffType
    Line 294: Attrib_Dmg_Falloff_Increased
    Line 305: Attrib_DemoBuffType
    Line 368: Item tint color code: '''%s1'''
    Line 374: '''%s1'''% damage penalty
    Line 386: Attrib_Socket
    Line 388: Custom Texture
    Line 423: Attrib_DisguiseDamageReduction
    Line 465: Attrib_DuelLoserAccountID
    Line 506: Attrib_ElevateQuality
    Line 520: Noise Maker
    Line 526: This weapon holsters '''%s1'''% faster
    Line 580: Attrib_Knockback
    Line 587: '''%s1'''% damage penalty
    Line 591: Attrib_DecloakRate
    Line 604: Custom Texture
    Line 793: Attrib_DeflectionSizeMultiplier
    Line 795: Item tint color code: '''%s1'''
    Line 821: '''%s1'''% increased melee attack range
    Line 823: Attrib_MiniCritAirborneEnemiesDeploy
    Line 880: Teleporters can be used in both directions
    Line 882: Attrib_MultipleSentries
    Line 884: +'''%s1'''% increase in recharge rate
    Line 886: +'''%s1'''% max misc ammo on wearer
    Line 888: Overrides the projectile fired from the weapon. Takes values from 1 to 26, each representing a different projectile, and not all projectiles work on all weapons
    Line 919: +'''%s1'''% max building health
    Line 921: +'''%s1'''% Sentry Gun damage bonus
    Line 925: Attrib_CenterFireProjectile
    Line 1006: '''%s1'''% movement speed on targets
    Line 1008: Über duration increased '''%s1''' seconds
    Line 1012: Attrib_AlternateRocketEffect
    Line 1014: +'''%s1'''% faster reload time
    Line 1016: +'''%s1'''% buff duration
    Line 1018: Increased robot Sapper radius and duration
    Line 1020: +'''%s1'''% faster build speed
    Line 1022: '''%s1'''% damage penalty
    Line 1024: Bullets destroy rockets and grenades in-flight. Increased accuracy and frequency per-level.
    Line 1026: Accuracy scales damage
    Line 1028: +'''%s1'''% bonus currency from packs
    Line 1030: +'''%s1'''% greater jump height when active
    Line 1036: '''%s1'''% reduction in airblast vulnerability
    Line 1050: Unable to see enemy health
    Line 1060: When backstabbed: Jarate attacker
    Line 1062: +'''%s1'''% sentry firing speed
    Line 1064: +'''%s1'''% sentry range
    Line 1066: +'''%s1'''% dispenser range
    Line 1078: Build +'''%s1''' additional disposable-sentry
    Line 1086: Per Shot Missed: -'''%s1''' ammo
    Line 1090: +'''%s1'''% buff duration
    Line 1106: Attrib_SetIcicleKnifeMode
    Line 1108: On Hit: If enemy's belt is at or above eye level,
    Line 1138: Attrib_TauntSoundSuccess
    Line 1169: '''%s1'''% slower move speed when aiming
    Line 1191: Shots go through multiple enemies
    Line 1193: Headshots deal an extra +'''%s1'''% damage
    Line 1220: +'''%s1'''% faster firing speed
    Line 1222: Increased headshot explosion radius and damage to nearby enemies
    Line 1224: +'''%s1'''% faster melee attack speed
    Line 1226: Bullets penetrate +'''%s1''' enemies
    Line 1228: Attrib_RageGainOnAssists
    Line 1230: Increase backstab damage against Giant Robots by '''%s1'''%
    Line 1236: Cannot be backstabbed
    Line 1240: Using your Power Up Canteen will apply the same bonus effect to your heal target
    Line 1242: Attrib_AirBlastVerticalVulnerabilityMultipier
    Line 1246: 100% critical hit vs disguised players
    Line 1248: 100% critical hit vs non-burning players
    Line 1250: On Kill: Burst into joyous laughter
    Line 1256: '''%s1'''% damage vulnerability on wearer
    Line 1277: You are Marked-For-Death while active, and for short period after switching weapons
    Line 1328: Only visible in Pyroland
    Line 1330: '''%s1'''% clip size
    Line 1332: +'''%s1'''% sapper damage bonus
    Line 1336: +'''%s1''' health regenerated per second for each active sapper
    Line 1338: '''%s1'''% sapper health bonus
    Line 1340: '''%s1'''% sapper health penalty
    Line 1348: '''%s1'''% sapper damage penalty
    Line 1372: 100% critical hit vs stunned players
    Line 1380: Attrib_AutoFiresFullClipAllAtOnce
    Line 1388: On Equip: Visit Pyroland
    Line 1394: Attrib_PlayerSkinOverride
    Line 1400: Attrib_Sapper_Voice_Pak
    Line 1402: Attrib_Sapper_Voice_Pak_Idle_Wait
    Line 1404: Killed Merasmus at level '''%s1'''
    Line 1426: Sentry build speed increased by '''%s1'''%
    Line 1428: Increases teleporter build speed by '''%s1'''%.
    Line 1430: Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.
    Line 1432: Cannonballs do not explode on impact
    Line 1436: Alt-Fire: Use '''%s1''' metal to pick up your targeted building from long range
    Line 1438: '''%s1'''% damage on contact with surfaces
    Line 1440: Generate building rescue energy on damage
    Line 1442: Self mark for death when hauling buildings
    Line 1444: Press your reload key to cycle through resist types.
    Line 1449: Fires a special bolt that can repair friendly buildings
    Line 1451: +'''%s1'''% projectile speed
    Line 1453: +'''%s1'''% damage bonus
    Line 1455: Cannonballs push players back on impact
    Line 1459: '''%s1'''% Overheal build rate.
    Line 1461: Share Canteens with your heal target.
    Line 1467: +25% more overheal, +50% longer duration per point
    Line 1469: Syringes deliver a highly concentrated dose of Mad Milk. Duration increases per hit to a max of 4 seconds.
    Line 1471: +15% rocket speed per point. On direct hits: rocket does maximum damage, stuns target, and blast radius increased +15% per point.
    Line 1473: +'''%s1'''% faster move speed on wearer
    Line 1475: +'''%s1''' health regenerated per second on wearer
    Line 1477: +'''%s1'''% critical hit damage resistance on wearer
    Line 1479: +'''%s1'''% fire damage resistance on wearer
    Line 1481: +25% heal rate for patient, +25% faster revive rate, and +25% self heal rate, per point
    Line 1493: Build energy by healing teammates. When fully charged, press the Special-Attack key to deploy a frontal projectile shield.
    Line 1525: '''%s1'''% bullet damage vulnerability on wearer
    Line 1527: +'''%s1''' max health on wearer
    Line 1539: +'''%s1'''% greater jump height when active
    Line 1541: '''%s1'''% increase in push force taken from damage
    Line 1543: +'''%s1'''% bonus healing from all sources
    Line 1545: Immune to the effects of afterburn.
    Line 1549: Hype Decays Over Time.
    Line 1551: Extra effects when taunting.
    Line 1553: '''%s1'''% reduction in airblast vulnerability
    Line 1555: '''%s1'''% increase in push force taken from damage
    Line 1557: Increase in push force taken from damage and airblast
    Line 1559: Leave a Calling Card on your victims.
    Line 1565: Attrib_AddHeadOnHit
    Line 1577: This weapon deploys '''%s1'''% faster
    Line 1587: Revive Teammates
    Line 1597: Attrib_TauntSoundSuccess
    Line 1599: Attrib_PhaseCloak
    Line 1601: Attrib_TauntSoundSuccess
    Line 1603: Attrib_PhaseCloak
    Line 1605: '''%s1'''% increased air control.
    Line 1607: Attrib_RocketLaunchImpulse
    Line 1609: On Kill: Gain Mini-crits for '''%s1''' seconds.
    Line 1611: No metal from dispensers when active.
    Line 1621: Mini-crits targets when fired at their back from close range
    Line 1625: Increased attack speed and smaller blast radius while blast jumping
    Line 1629: Attrib_BackHeadshot
    Line 1631: Fires 3 barrages while explosive jumping
    Line 1635: Attrib_AirJumpOnAttack
    Line 1637: Charge and fire shots independent of zoom
    Line 1639: Zoom does not affect charge
    Line 1641: 100% critical hits burning players from behind.
    Line 1646: Full turning control while charging
    Line 1654: '''%s1'''% blast damage from rocket jumps
    Line 1656: Clip size increased on kill
    Line 1662: Fires tracer rounds
    Line 1664: Fire rate increases as health decreases
    Line 1666: Rewarded for participating in the 2014 Summer Adventure.
    Line 1670: Stickybombs fizzle '''%s1''' seconds after landing
    Line 1672: Max charge time decreased by '''%s1'''%
    Line 1674: Grenades have very little bounce and roll
    Line 1676: Attrib_Class_Select_Override_VCD
    Line 1680: Taking damage while shield charging reduces remaining charging time
    Line 1684: '''%s1'''% damage on grenades that explode on timer
    Line 1698: Increased Melee damage against Isolated Merc Set
    Line 1700: Increased Nostromo Napalmer damage taken from Isolated Merc Set
    Line 1702: Increased Nostromo Napalmer damage against Isolationist Pack Set
    Line 1704: Increased Melee damage taken from Isolationist Pack Set
    Line 1712: Duck XP Level : '''%s1'''
    Line 1714: Duck Power : '''%s1''' / 5
    Line 1716: Early Supporter of End of the Line Community Update
    Line 1720: Duckstreaks Active
    Line 1722: Hold fire to load up to 4 shells
    Line 1724: Weapon spread increases as health decreases
    Line 1726: Attrib_AutoFiresFullClipNegative
    Line 1728: Attrib_AutoFiresWhenFull
    Line 1740: '''%s1'''% cloak meter when Feign Death is activated
    Line 1742: Up to +'''%s1'''% damage based on charge
    Line 1744: No cloak meter from ammo boxes when invisible
    Line 1746: '''%s1'''% cloak meter from ammo boxes
    Line 1748: Attrib_ElevateQuality
    Line 1752: '''%s1'''% less metal from pickups and dispensers
    Line 1754: Boost reduced when hit
    Line 1756: '''%s1'''% less healing from all sources
    Line 1758: 100% critical hit vs burning players
    Line 1760: Gain a speed boost on kill
    Line 1762: On Hit: Gain a speed boost
    Line 1764: '''%s1'''% damage resistance when below 50% health and spun up
    Line 1766: '''%s1'''% ÜberCharge rate on Overhealed patients
    Line 1768: '''%s1'''% less healing from Medic sources
    Line 1770: On Hit: Gain up to +'''%s1''' health per attack
    Line 1778: Team Colored Decorated Weapon
    Line 1784: Items Traded in : '''%s1'''
    Line 1802: This weapon holsters '''%s1'''% slower
    Line 1804: This weapon deploys '''%s1'''% slower
    Line 1806: '''%s1''' sec decrease in charge duration
    Line 1808: '''%s1'''% damage penalty vs buildings
    Line 1810: '''%s1'''% decrease in charge impact damage
    Line 1812: Not Tradable, Marketable, Usable in Crafting, or Gift Wrappable
    Line 1814: Melee hits refill '''%s1'''% of your charge meter.
    Line 1816: Secondary fire when charged grants mini-crits for '''%s1''' seconds.
    Line 1818: Dealing damage fills charge meter.
    Line 1820: This Weapon has a large melee range and
    Line 1825: Ammo boxes collected also give Charge
    Line 1827: Extinguishing teammates restores '''%s1''' health
    Line 1829: Extinguishing teammates reduces cooldown by '''%s1'''%
    Line 1835: '''%s1'''% fuse time on grenades
    Line 1837: +'''%s1'''% faster move speed on wearer (shield required)
    Line 1839: '''%s1'''% increased damage to your sentry's target
    Line 1841: '''%s1'''% metal cost when constructing or upgrading teleporters
    Line 1843: Attrib_DamageBlastPush
    Line 1847: On Hit: Builds Hype
    Line 1849: +'''%s1'''% fire damage resistance while deployed
    Line 1851: '''%s1'''% damage bonus vs burning players
    Line 1855: Attacks pierce damage resistance effects and bonuses
    Line 1857: +'''%s1'''% damage vulnerability while active
    Line 1859: Revenge crits are lost on death
    Line 1861: '''%s1'''% maximum overheal on wearer
    Line 1871: Collect the organs of your victims
    Line 1873: Successive shots become less accurate
    Line 1875: Fires a wide, fixed shot pattern
    Line 1877: Attrib_NoCloakFromAmmo
    Line 1879: Collect the organs of people you hit
    Line 1881: '''%s1'''% increased air control when blast jumping.
    Line 1883: Immune to push force from damage and airblast when spun up
    Line 1889: Normal disguises require (and consume) a full cloak meter
    Line 1901: Attrib_AirblastDestroyProjectile
    Line 1951: Spawning and resupply do not affect the Gas meter
    Line 1953: +'''%s1'''% faster move speed on wearer
    Line 1955: '''%s1'''% damage vulnerability on wearer
    Line 1957: '''%s1'''% maximum overheal on wearer
    Line 1959: '''%s1'''% health from healers on wearer
    Line 1961: Maximum health is drained while item is active
    Line 1981: Critical damage is affected by range
    Line 1983: Minicrits whenever it would normally crit
    Line 1985: Push enemies back when you land (force and radius based on velocity)
    Line 1987: Stun enemies when you land
    Line 1989: Able to re-launch while already in-flight
    Line 1993: '''%s1'''% faster recharge rate
    Line 1995: Ignited enemies explode
    Line 1997: '''%s1'''% healing effect
    Line 1999: Gain a speed boost when you hit an enemy player
    Line 2001: Gas meter starts empty
    Line 2003: Gas meter builds with damage done and/or time
    Line 2005: '''%s1'''-to-1 health-to-metal ratio when repairing buildings
    Line 2018: '''%s1'''
    Line 2020: '''%s1'''
    Line 2022: Voices From Below
    Line 2024: Pumpkin Bombs
    Line 2026: Halloween Fire
    Line 2028: Exorcism
    Line 2058: Killstreaker: '''%s1'''
    Line 2060: Sheen: '''%s1'''
    Line 2064: Pages of Tumidum: '''%s1'''
    Line 2066: Pages of Gratanter: '''%s1'''
    Line 2068: Pages of Audere: '''%s1'''
    Line 2070: Pages of Congeriae: '''%s1'''
    Line 2072: Pages of Veteris: '''%s1'''
    Line 2082: Killstreaks Active
    Line 2098: Melee kills refill '''%s1'''% of your charge meter.
    Line 2112: ★ Unusual Effect: '''%s1'''
    Line 2116: '''%s1'''% slower upgrade rate
    Line 2124: Disables double jump
    Line 2126: Third successful punch in a row always crits.
    Line 2134: Festivized
    Line 2150: Deals 300% damage to burning players
    Line 2155: -50% repressurization rate on Alt-Fire
    Line 2157: Uses a shared pressure tank for Primary Fire and Alt-Fire.
    Line 2164: Mini-crits burning targets and extinguishes them. Damage increases based on remaining duration of afterburn.
  307. Template:List of item attributes/Header has 12 uses and is missing 3 translations
    Line 3: ID
    Line 16: Value type
    Line 27: Class
  308. Template:Mvm mission Empire Escalation has 12 uses and is missing 4 translations
    Line 216: Actually 7
    Line 222: Actually 7
    Line 228: Actually 21
    Line 236: Divided amongst the 18 first bots
  309. Template:Mvm mission Mannslaughter has 12 uses and is missing 2 translations
    Line 179: Actually 20
    Line 187: Divided amongst the 18 first bots
  310. Template:PatchDiff/November 4, 2011 Patch has 12 uses and is missing 1 translation
    Line 1: No files changed
  311. Template:Quick Fix Overheal table has 12 uses and is missing 7 translations
    Line 3: Overheal values
    Line 14: Weapon equipped
    Line 24: Max overheal
    Line 62: With the equipped
    Line 87: <!--
    Line 268: With the equipped
    Line 280: With the equipped<br>With the equipped
  312. Template:TF Birthday dates has 12 uses and is missing 2 translations
    Line 2: TF Birthday dates
    Line 41: Items did not drop in these years.
  313. Template:Zombie Infection abilities has 12 uses and is missing 50 translations
    Line 7: Ability name
    Line 14: Cooldown
    Line 29: Zombie Scout
    Line 63: Passive: 75% faster movement speed (520 /s) and 25% extra jump height.
    Line 76: Passive: Triple jump.
    Line 89: Passive: 50 less max health (75 total max health).
    Line 107: Zombie Soldier
    Line 141: Ability: Leap into the air, in the direction the player is looking. Landing on a player's head results in a stomp similar to the .
    Line 153: This leap counts as .
    Line 165: Passive: 25 extra max health (225 total max health).
    Line 181: Zombie Pyro
    Line 216: Ability: Shoot a fireball. The initial cast of the fireball can reflect projectiles and airblast enemies.
    Line 227: Passive: Immunity to all and liquids. Explodes upon death and knocks back enemies in a 125 Hammer unit radius.
    Line 238: Passive: Every hit ignites Humans for a total of 3 seconds, dealing 8 damage per second. Burning enemies take Mini-Crits.
    Line 250: Passive: 75 extra max health (250 total max health).
    Line 262: Passive: 30% damage penalty.
    Line 274: Passive: Drop a medium upon death.
    Line 289: Zombie Demoman
    Line 325: Ability: Explosive Charge, similar to the when wearing a , dealing 275 damage in a 150 Hammer unit radius.
    Line 337: The player is made invulnerable to damage and immobile for a short time before the charge.
    Line 347: Passive: 25 extra max health (200 total max health).
    Line 363: Zombie Heavy
    Line 398: Passive: Deals 220% damage, immune to knockback,<ref name="damage" /> 35% damage resistance, 50% resistance to Sentry Gun damage, and increased knockback dealt.<ref>vscripts\infection\const.nut:L229</ref>
    Line 410: Passive: Instantly destroy in a single hit.
    Line 422: Passive: 225 extra max health (525 total max health).
    Line 434: Passive: 10% slower move speed (207 Hu/s).
    Line 446: Passive: Drop a medium health kit upon death.
    Line 461: Zombie Engineer
    Line 495: Ability: Throw an EMP bomb, temporarily disabling any buildings for 6.5 seconds and doing 110 damage after 3.5 seconds in a 500 Hammer units radius.
    Line 507: EMP explosion shakes the screen of players near it.
    Line 519: Passive: 25 extra max health (150 total max health).
    Line 531: Passive: If an Engineer dies with an unused EMP grenade, he drops a medium ammo pack.
    Line 547: Zombie Medic
    Line 582: Ability: Heals and grants damage invulnerability to himself and teammates in a 275 Hammer units radius around him. Cannot attack while using this ability.
    Line 595: The healing and damage invulnerability effect is identical to the .
    Line 607: Forces the player into a third person perspective when used.
    Line 618: Passive: Heal nearby teammates passively.
    Line 629: Passive: 25 extra max health (175 total max health).
    Line 645: Zombie Sniper
    Line 680: Ability: Spit an acid ball that, when it lands, damages any Human and building that stands on it. The acid deals fire damage, which melts the , and deals half damage to buildings.
    Line 692: The initial acid ball hit deals 45 damage, and the acid pool deals 25 damage per tick (50 damage per second) and stays for 5 seconds. Standing on the acid as a Human shows a green burning overlay on the .
    Line 704: The acid pool has a 130 Hammer unit radius.
    Line 716: The acid ball can be held for a maximum of 5 seconds.
    Line 728: Passive: Drop a pool of acid on death.
    Line 740: Passive: 25 extra max health (150 total max health).
    Line 756: Zombie Spy
    Line 791: Ability: Mark Humans in a radius around the player, revealing their location with an outline.
    Line 803: Reveal has a radius 1000 Hammer units and reveals Humans for 20 seconds.
    Line 815: Passive: Automatically . Attacking or using Reveal uncloaks the Zombie Spy for 3 seconds.
    Line 827: Passive: 25 extra max health (150 total max health).
  314. Template:Account type system comparisons has 11 uses and is missing 21 translations
    Line 2: Feature
    Line 14: Free
    Line 26: Premium
    Line 39: Backpack
    Line 51: 50 slots
    Line 64: expandable to <!-- displays a number -->
    Line 75: With the use of Backpack Expanders. <!-- displays a number -->
    Line 87: 300 slots
    Line 98: Upgrading to Premium unlocks 250 slots.
    Line 111: expandable to <!-- displays a number -->
    Line 122: With the use of Backpack Expanders. <!-- displays a number -->
    Line 136:
    Line 148: Standard, , and
    Line 162: Limited
    Line 174: All blueprints
    Line 188: Limited trading
    Line 199: Can receive items by trade, and can send only items that were traded to them. Tools are exempt from this limitation.
    Line 211: Full trading
    Line 224: Gifting
    Line 236: Can receive gifts
    Line 248: Can send and receive gifts
  315. Template:Contracts/mercenary park/defense has 11 uses and is missing 5 translations
    Line 16: Prerequisites
    Line 30: Objectives
    Line 343:
    Line 549:
    Line 593: Activating one of the contracts makes the other two permanently unavailable.
  316. Template:Contracts/mercenary park/maps has 11 uses and is missing 3 translations
    Line 16: Prerequisites
    Line 30: Objectives
    Line 332:
  317. Template:Contracts/mercenary park/offense has 11 uses and is missing 4 translations
    Line 16: Prerequisites
    Line 30: Objectives
    Line 343:
    Line 623: Activating one of the contracts makes the other two permanently unavailable.
  318. Template:Contracts/mercenary park/support has 11 uses and is missing 4 translations
    Line 16: Prerequisites
    Line 30: Objectives
    Line 344:
    Line 588: Activating one of the contracts makes the other two permanently unavailable.
  319. Template:Halloween Package contents has 11 uses and is missing 3 translations
    Line 2: List of items obtainable from the Halloween Package
    Line 533: /-restricted.
    Line 546: Not available for the Engineer and the Spy.
  320. Template:List of MVM Missions has 11 uses and is missing 5 translations
    Line 397: Part of '''' Tour of Duty.
    Line 409: Part of '''' Tour of Duty.
    Line 421: Part of '''' Tour of Duty.
    Line 433: Part of '''' Tour of Duty.
    Line 445: Part of '''' Tour of Duty.
  321. Template:List of items related to headshot has 11 uses and is missing 10 translations
    Line 2: List of items related to headshots
    Line 24: Can only perform headshots after waiting 200 milliseconds while scoped in.
    Line 59: s can perform headshots by reflecting arrows with the .
    Line 81: Can only perform headshots when fully charged.
    Line 98: on headshot and reduces cooldown of by 1 second.
    Line 116: Can only perform headshot when at full accuracy.
    Line 132: After every shot, the Ambassador is unable to deal headshots for 0.95 seconds.
    Line 147: Headshots beyond 1200 s deal normal damage instead of a critical hit.
    Line 164: Headshots with this item deal 2 damage, while regular hits only deal 1 damage.
    Line 181: Includes , , and variants.
  322. Template:List of weapons unable to crit or mini-crit has 11 uses and is missing 12 translations
    Line 5: List of weapons unable to deal Critical hits or Mini-Crits
    Line 18: Lunchbox items
    Line 48: Jars
    Line 72: Backpacks
    Line 98: Boots
    Line 120: Shields
    Line 138: Medi guns
    Line 160: Cloaking devices
    Line 184: Sappers
    Line 219: Includes , , , and variants.
    Line 235: Jars may appear to Crit when thrown, glowing and trailing team-colored particles, but this has only a cosmetic effect.
    Line 249: If either of these weapons are Crit boosted when the projectile is thrown, the bread monster's size on targets it hits directly is drastically increased. This effect is purely cosmetic.
  323. Template:List of weapons without random but with situational crits has 11 uses and is missing 14 translations
    Line 2: List of weapons unable to deal random Crits but able to deal situational Crits
    Line 18: * Deals Critical damage while the Soldier wielding it is (or otherwise airborne via explosion).
    Line 36: * Guaranteed to Crit from behind.
    Line 52: * Gradually fills a "Mmmph" meter as fire damage is done, allowing a Pyro to begin a guaranteed 10-second Crit period when full. This boost only affects the Phlogistinator.
    Line 69: * Accrues a Critical hit each time it is used to extinguish a teammate.
    Line 86: * Сrits against wet enemies. This includes those who are in or have recently emerged from a source of , and those coated in , , or .
    Line 104: * Accrues 2 Revenge Crits for every kill and 1 for every assist made by the user's Sentry Gun once it is destroyed.
    Line 121: * Will perform a Critical punch on a third successful consecutive punch, causing a different .
    Line 140: * Automatically score Critical hits on successful s. Rifles can only perform headshot Crits while scoped (except for the Classic, which instead only performs headshot Crits when fully charged).
    Line 181: * Will Critical hit at any time it would normally Mini-Crit.
    Line 199: * Automatically scores Critical hits on successful headshots. Only when at full accuracy. The damage of Critical hits scales on distance fall-off from 102 to 54. Any shots further than 1200 hammer units will deal only base damage.
    Line 215: * Stores one Critical hit for every successful and every building destroyed with the user's attached.
    Line 233: The Spy's melee weapons always and only Crit on backstabs, boosting the damage of a backstab from 2x the victim's current health to 6x. Knives can still be forced to Crit, but this will only result in triple the melee damage, not backstab damage.
    Line 279: Includes , , and variants.
  324. Template:List of weapons without random or situational crits has 11 uses and is missing 4 translations
    Line 3: List of weapons unable to deal random or situational Critical hits
    Line 16: Swords
    Line 40: Other weapons
    Line 69: Includes , , , and variants.
  325. Template:Mannpower Powerups has 11 uses and is missing 114 translations
    Line 6: Usage
    Line 18: Usage when dominating
    Line 34: Strength<!--TF_Powerup_Strength-->
    Line 46: Double for all weapons (ignores the base 30% bonus damage for melee weapons);
    Line 58: Distance damage fall-off immunity;
    Line 71: Does not affect attacks that , but affects attacks that mini-crit.
    Line 82: Damage bonus for all weapons reduced to 1.4x.
    Line 98: Resistance<!--TF_Powerup_Resist-->
    Line 110: Reduces incoming damage by 50%;
    Line 123: Immune to Plague;
    Line 136: Immune to Reflect;
    Line 149: Blocks s.
    Line 161: Incoming damage reduction reduced to 35%.
    Line 177: Vampire<!--TF_Powerup_Vampire-->
    Line 189: All damage dealt is returned as health;
    Line 202: Overheal health diminishes almost instantly;
    Line 214: Flamethrowers and Miniguns return ~0.558x as much health; melee attacks return 1.25x as much;
    Line 227: 25% damage resistance;
    Line 240: Max health increased by 80;
    Line 253: Immune to Reflect;
    Line 266: Blast weapon clip size increased by 50%.
    Line 276: Incoming damage reduction is gone;
    Line 288: Blast weapon clip increase is gone.
    Line 304: Reflect<!--TF_Powerup_Reflect-->
    Line 316: 80% of damage received is reflected back to the attacker (but damage reflected this way cannot kill the attacker);
    Line 329: Max health increased to 400;
    Line 342: 100% of received damage is reflected back to the Sentry Gun;
    Line 355: Pushback force to players who damaged the powerup carrier.
    Line 366: Max health reduced to 320;
    Line 378: Reflected damage reduced to 50%.
    Line 394: Haste<!--TF_Powerup_Haste-->
    Line 406: 2x firing speed;
    Line 419: 4x reload speed;
    Line 432: 2x refire rate;
    Line 444: 5x , , and refire rate;
    Line 456: 2x refire rate;
    Line 468: 2.5x refire rate;
    Line 479: Double clip size and max ammo count;
    Line 490: increased by 30%;
    Line 502: Stickybombs arm 2x faster;
    Line 513: 2x gain and heal rate;
    Line 525: Sniper rifles have 2x scope speed and 3x charge speed;
    Line 536: Does not affect any of Pyro's primary weapons.
    Line 546: Weapon fire rate increase reduced to 1.5x;
    Line 557: Weapon reload speed increase reduced to double.
    Line 572: Regeneration<!--TF_Powerup_Regen-->
    Line 584: Ammo and metal is fully refilled every 5 seconds;
    Line 596: Health is regenerated at a rate equal to the .
    Line 607: Health regeneration is 70% of normal rate.
    Line 622: Precision<!--TF_Powerup_Precision-->
    Line 634: ;
    Line 644: Distance damage falloff immunity;
    Line 656: Sniper rifles have 2x scope speed and 3x charge speed, and do 2x more damage;
    Line 667: Rocket and grenade travel speed increased by 250%;
    Line 679: Blast weapon clip size increased by 50%;
    Line 691: Explosive projectiles have no radius damage falloff;
    Line 703: Immunity to self-blast damage.
    Line 714: Sniper scope speed reduced to 1.5x;
    Line 725: Sniper charge speed reduced to 2x;
    Line 735: Sniper Rifle damage increase reduced to 1.5x;
    Line 745: Blast weapon radius falloff is normal;
    Line 756: No blast weapon clip size increase.
    Line 771: Agility<!--TF_Powerup_Agility-->
    Line 783: Movement speed increased by 50%;
    Line 795: Grapple speed increase;
    Line 807: Jump height increased by 80%;
    Line 819: Immune to fall damage;
    Line 831: Instant weapon switch;
    Line 843: Reduced grapple movement speed bonus when carrying the intelligence.
    Line 854: No changes when dominating.
    Line 869: Knockout<!--TF_Powerup_Knockout-->
    Line 881: Restricts the carrier to melee and Grappling Hook only;
    Line 893: Max health increased depending on the class:
    Line 904: Scout, Engineer, Sniper, and Spy: +175 (300)
    Line 915: Soldier, Medic: +150 (350, 300)
    Line 926: Pyro, Heavy: +125 (300, 425)
    Line 937: Demoman: +150 (325)
    Line 948: Demoman with a equipped: +30
    Line 959: Demoman with the or , with or without a shield: +20
    Line 971: Immune to airblast and damage pushback; melee weapon deals 190% of base damage and forcibly shoves the victim away;
    Line 983: Melee hit forces the victim to drop their powerup or the flag if they have it;
    Line 995: 4x melee damage to buildings;
    Line 1007: Collects health pack health without subtracting their health bonus;
    Line 1019: -80% Shield refill rate, including charge gained from swords, the , and .
    Line 1030: Melee damage increase reduced to 1.4x.
    Line 1045: King<!--TF_Powerup_King-->
    Line 1057: Max health increased by 100;
    Line 1069: Firing and reload speed increased by ~16.7%;
    Line 1081: Sniper rifles have 1.5x scope speed and charge speed;
    Line 1092: 50% increase in ÜberCharge gain and heal rate;
    Line 1104: Health is regenerated at a rate equal to 0.3x the class base health regeneration;
    Line 1116: All effects except maximum health increase are shared with teammates in a 750 s radius, though the regeneration buff is only applied to teammates and enemy Spies who also have powerups.
    Line 1127: Max health increase reduced to 20.
    Line 1142: Plague<!--TF_Powerup_Plague-->
    Line 1154: Increased health kit collection range (600 );
    Line 1166: Touching an enemy gives them and their nearby teammates (350HU radius) the plague;
    Line 1178: Plague victims bleed to death in 10 seconds unless they pick up a health kit or touch a resupply cabinet;
    Line 1190: Plague blocks King's health regeneration and team buff;
    Line 1202: 50% damage resistance against Plague victims.
    Line 1213: Damage resistance to infected players reduced to 20%.
    Line 1228: Supernova<!--TF_Powerup_Supernova-->
    Line 1240: Grapple's alt-fire discharges a supernova attack which stuns visible enemies in a 1500 HU radius for up to 4 seconds;
    Line 1251: Requires full Powerup meter;
    Line 1263: Powerup meter fills over time (1%/0.3s; 30s to full charge) and by dealing damage (1%/4hp; 400hp to full charge);
    Line 1274: Stunned enemies drop the intelligence and their Powerups and are pushed away from the Supernova attacker;
    Line 1286: Powerups dropped in this way are coloured in the supernova user's colour;
    Line 1298: Once discharged, the Supernova powerup disappears and respawns;
    Line 1310: When the Powerup meter is full, enemies glow when in range, including disguised Spies.
    Line 1321: No changes when dominating.
    Line 1336: Revenge<!--TF_Powerupvolume_Available-->
    Line 1348: Temporary full crit power for 30 seconds;
    Line 1360: Temporary 2x damage to buildings for 30 seconds;
    Line 1371: Activates and spawns when a significant game imbalance is detected.
    Line 1382: No changes when dominating.
  326. Template:Multi-class hat table has 11 uses and is missing 1 translation
    Line 4: Multi-class
  327. Template:Portal 2 crossover cosmetics table has 11 uses and is missing 1 translation
    Line 30: Can only be equipped on P-body
  328. Template:Removed patch note has 11 uses and is missing 1 translation
    Line 1: The patch note was removed by Valve after it was initially published.
  329. Template:Saxton Health Table has 11 uses and is missing 1 translation
    Line 5: RED players
  330. Template:Zombie Infection starting zombies table has 11 uses and is missing 3 translations
    Line 1: The number of starting Zombies is predefined for each team with less than 18 players. For teams with 18 or more players, it is calculated by rounding up the result of the number of RED players divided by 5.
    Line 14: RED players
    Line 27: Nº of Zombies
  331. Template:Grandmaster Killstreak has 10 uses and is missing 13 translations
    Line 3: Number of kills
    Line 20: 0 kills
    Line 34: Pawn Piece
    Line 52: 1 kill
    Line 66: Rook Piece
    Line 84: 2 kills
    Line 98: Knight Piece
    Line 116: 3 kills
    Line 130: Bishop Piece
    Line 148: 4 kills
    Line 162: Queen Piece <!-- In Latin languages (not sure if it is also applied in other languages), although people may use the translation of "Queen", in competitive/formal chess, the correct name to call this piece is "Lady" ("Dama" in Spanish or "Dame" in French, as examples), moreover when recording a chess game, the letter "D" is used to refer to this piece.-->
    Line 180: 5 or more kills
    Line 194: King Piece
  332. Template:Item timeline 2022 has 10 uses and is missing 7 translations
    Line 15: * Added 25 new community-contributed items.
    Line 100: * Added the Summer 2022 Cosmetic Case.
    Line 202: * Added the Ghoulish Gains Case.
    Line 217: * Added the Scream Fortress XIV War Paint Case.
    Line 233: * Added 5 new community-contributed taunts to the Mann Co. Store
    Line 333: * Added the Winter 2022 Cosmetic Case.
    Line 348: * Added 3 new community-contributed taunts to the Mann Co. Store
  333. Template:Reskins/limited classes has 10 uses and is missing 129 translations
    Line 3: List of reskins (limited classes)
    Line 46: Added in the for the update.
    Line 63: Added in the for the update.
    Line 81: Added in the for the update.
    Line 103: Added in the for the update.
    Line 120: Added in the for the update.
    Line 138: Added in the for the update.
    Line 160: Added in the for the .<br>Replaces dripping effects with a .
    Line 182: Added in the for the update.
    Line 200: Added in the for the update.
    Line 215: Added in the for the .<br>Vaporizes enemies
    Line 237: Added in the for the update.
    Line 257: Added in the for the .
    Line 272: Added in the for the update.
    Line 282: Added in the for the update. Displays hits in feed with this weapon, like the Holy Mackerel, but displays "ARM KILL!" for a kill with the Unarmed Combat rather than "FISH KILL" for a kill with the Holy Mackerel.
    Line 304: Added in the for players who pre-purchased ''''.
    Line 336: Added in the for the update.
    Line 353: Added in the for the update.
    Line 371: Added in the for the update.
    Line 386: Added in the for the update.
    Line 403: Added in the for the update.
    Line 421: Added in the for the .
    Line 444: Added in the for the update.
    Line 465: Added in the for the update.
    Line 488: Added in the as part of the .<br>Pyroland weapon, grants access to the Rainblower taunt.
    Line 507: Added in the for the update.
    Line 524: Added in the for the update.
    Line 534: Added in the for players who pre-purchased ''''.
    Line 556: Added in the for the update.
    Line 578: Added in the for the update.
    Line 595: Added in the for the update.
    Line 613: Added in the for the update.
    Line 635: Added in the for the update.
    Line 652: Added in the for the update.
    Line 670: Added in the for the update.
    Line 684: Added in the as part of the .<br>Pyroland weapon
    Line 706: Added in the for the .
    Line 721: Added in the as part of the .
    Line 742: Added in the for players who pre-purchased ''''.
    Line 763: Added in the for the update.
    Line 780: Added in the for the update.
    Line 799: Added in the for the .
    Line 814: Added in the for the update.
    Line 831: Added in the for the update.
    Line 848: Added in the as part of the .
    Line 869: Added in the for the update.
    Line 886: Added in the for the update.
    Line 912: Added in the for the update.
    Line 929: Added in the for the update.
    Line 947: Added in the for the update.
    Line 969: Added in the for the update.
    Line 991: Added in the as part of the .<br>Features a unique breaking effect.
    Line 1012: Added in the as part of the .
    Line 1029: Added in the for the update.
    Line 1044: Added in the as part of the , and gained by killing the and crafting with the that is dropped.
    Line 1065: Added in the for the update.
    Line 1082: Added in the for the update.
    Line 1099: Added in the for the update.
    Line 1126: Added in the for the update.
    Line 1143: Added in the for the update.
    Line 1153: Added in the for players who own '''' (must be unlocked in-game).
    Line 1166: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
    Line 1185: Added in the for the update.
    Line 1206: Added in the for the update.
    Line 1223: Added in the for the update.
    Line 1241: Added in the for the .
    Line 1256: Added in the for players who opened a obtained from .
    Line 1277: Added in the for players who own '''' (must be unlocked in-game).
    Line 1298: Added in the for the update.
    Line 1316: Added in the for players who pre-purchased ''''.<br> enemies if the killing blow is a or .
    Line 1337: Added in the for the update.
    Line 1352: Added in the for the .
    Line 1376: Added in the for the .
    Line 1398: Added in the for the update.
    Line 1416: Added in the for the update.
    Line 1431: Added in the for the .
    Line 1462: Added in the for the update.
    Line 1479: Added in the for the update.
    Line 1489: Added in the for one hundred players who were lucky enough to receive it through crafting, plus one additional one won in a charity auction for Child's Play.
    Line 1511: Added in the for the update.
    Line 1540: Added in the for the update.
    Line 1555: Added in the for the update.
    Line 1581: Added in the for the update.
    Line 1598: Added in the for the update.
    Line 1616: Added in the for the update.
    Line 1637: Added in the for the update.
    Line 1659: Added in the for the update.
    Line 1681: Added in the for the .
    Line 1696: Added in the for the update.
    Line 1713: Added in the for the update.
    Line 1740: Added in the for the update.
    Line 1757: Added in the for the update.
    Line 1767: Added in the for players who pre-purchased ''''.
    Line 1789: Added in the for the .
    Line 1804: Added in the for players who pre-purchased ''''.
    Line 1825: Added in the for the update.
    Line 1842: Added in the for the .
    Line 1865: Added in the for the update.
    Line 1880: Added in the for the update.
    Line 1897: Added in the for the update.
    Line 1912: Added in the for the .<br>Replaces dripping effects with a .
    Line 1935: Added in the for the update.
    Line 1956: Added in the for the update.
    Line 1975: Added in the for the update.
    Line 1990: Added in the for the update.
    Line 2000: Added in the for players who pre-purchased '''', or purchased it within the first week of release.
    Line 2021: Added in the for the .
    Line 2048: Added in the for players who pre-purchased ''''.
    Line 2067: Added in the for the update.
    Line 2084: Added in the for the update.
    Line 2094: Added in the . The Black Rose was awarded to players who completed the '''' achievement ''1st One Down'' by creating a character and playing their first game.
    Line 2107: As of June 29, 2018, the game has been shut down, rendering this item no longer obtainable.
    Line 2126: Added in the for the update.
    Line 2148: Added in the for the update.
    Line 2170: Added in the for players who own '''' (must be unlocked in-game).
    Line 2187: Added in the for the players who pre-purchase ''''.
    Line 2209: Added in the for players who opened , granted from purchasing ''Portal 2: Songs to Test By''.
    Line 2226: Added in the for the update.
    Line 2241: Added in the for the .
    Line 2265: Added in the for the update.
    Line 2280: Added in the for the .
    Line 2298: Added in the for the update.
    Line 2317: Added in the for the update.
    Line 2335: Added in the for players who pre-purchased '''', or purchased it within the first week of release. The Lugermorph also became available later with '''' (must be unlocked in-game).
    Line 2348: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
    Line 2362: Added in the for the update.
    Line 2376: Added in the for the .
    Line 2392: Added in the for the update. Botkiller weapons are awarded at the end of a campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 2406: Added in the as part of the .
  334. Template:Reskins/multiple classes has 10 uses and is missing 18 translations
    Line 3: List of reskins (multiple classes)
    Line 21: Slot
    Line 35: Item
    Line 49: Reskin of
    Line 68: All default melee weapons
    Line 82: Added in the for players who owned ''''.
    Line 98: Added in the , as part of the to promote the .
    Line 114: Added in the for players who purchased the '''' prior to October 1, 2012. Owning all the games in the collection also rewarded the staff.
    Line 130: Added in the for the update.
    Line 147: Added in the , and has been given to the finalists of the , , , , and .
    Line 163: Added in the for players who pre-purchased ''''.
    Line 179: Added in the for the .
    Line 196: All default melee weapons
    Line 211: Added in the for the update.
    Line 229: All default melee weapons
    Line 243: Added in the , and given to the contest winners of the , , , , , and .
    Line 260: Added in the as part of the .
    Line 276: Added in the for players who purchased before the 4th of July, 2016.
  335. Template:Fifth annual saxxy winners has 9 uses and is missing 3 translations
    Line 2: Category
    Line 17: Winning Video
    Line 32: Winning Filmmaker(s)
  336. Template:First annual saxxy winners has 9 uses and is missing 4 translations
    Line 2: Category
    Line 17: Winning Video
    Line 32: Winning Filmmaker(s)
    Line 120: Players' Choice <ref>Also known as Most Controversial; this category was not present on the voting page.</ref>
  337. Template:Tools drop list has 9 uses and is missing 1 translation
    Line 828: These strange parts dropped previously:
  338. Template:Explosion sources has 8 uses and is missing 9 translations
    Line 2: Explosion sources
    Line 19: Rockets
    Line 59: Grenades
    Line 84: Stickybombs
    Line 109: Exploding flares
    Line 131: Environment
    Line 153: Includes , , and variants.
    Line 169: Knockback only affects the user.
    Line 185: Level 3 upgrade only.
  339. Template:Fourth annual saxxy winners has 8 uses and is missing 3 translations
    Line 2: Category
    Line 17: Winning Video
    Line 32: Winning Filmmaker(s)
  340. Template:Item timeline 2024 has 8 uses and is missing 8 translations
    Line 15: * 23 neue, von der Community erstellte Gegenstände wurden hinzugefügt.
    Line 95: * Die wurde hinzugefügt.
    Line 113: * 4 neue, von der Community erstellte Verspottungen wurden dem Mann Co. Store hinzugefügt.
    Line 205: * Die wurde hinzugefügt.
    Line 220: * Die wurde hinzugefügt.
    Line 236: * 4 neue, von der Community erstellte Verspottungen wurden dem Mann Co. Store hinzugefügt.
    Line 337: * Die wurde hinzugefügt.
    Line 356: * 3 neue, von der Community erstellte Verspottungen wurden dem Mann Co. Store hinzugefügt.
  341. Template:List of community blog entries has 8 uses and is missing 4 translations
    Line 2: List of community blog entries
    Line 13: Date
    Line 34: Author
    Line 55: Title
  342. Template:List of weapons associated with juggling has 8 uses and is missing 3 translations
    Line 3: List of weapons associated with juggling
    Line 81: Note
    Line 92: Includes and variants.
  343. Template:List of weapons related to pickups has 8 uses and is missing 7 translations
    Line 3: List of weapons related to pickups
    Line 20: On kill: A small health pack is dropped.
    Line 39: +50% health from packs on wearer.
    Line 58: Ammo boxes collected give Charge.
    Line 77: With secondary fire, throws it for another player to restore 50% health.
    Line 101: With secondary fire, throws it for another player to restore 20.5% health.
    Line 124: 20% less metal from Dispensers and Pickups.
  344. Template:Mannpower health regen has 8 uses and is missing 1 translation
    Line 16: HP/s
  345. Template:Mechachievements list has 8 uses and is missing 74 translations
    Line 2: Mechachievements list
    Line 6: Icon and Name
    Line 15: Complete a mission using custom upgrades: 100CP
    Line 18: This achievement only can be done in , , and .
    Line 24: Resist 500 damage with the : 1CP<br>'''Bonus:'''(x5) Resist 2500 damage with the : 7CP<br>'''Bonus:'''(x2) Revive 3 or more teammates in a single life: 20CP
    Line 31: Deal 3000 tank damage with the : 1CP<br>'''Bonus:'''(x5) Deal 8000 tank damage with the : 5CP<br>'''Bonus:'''(x2) Deal 20000 tank damage with the : 20CP
    Line 38: Mark 3 Giant robots: 1CP<br>'''Bonus:'''(x5) Milk and mark a Giant robot: 5CP<br>'''Bonus:'''(x2) Moonshot a robot with The : 20CP
    Line 45: Destroy 5 robots with crits: 1CP<br>'''Bonus:'''(x5) Destroy 3 Giants with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
    Line 48: 's critical hit does not count towards this achievement.
    Line 54: Have a sentry buster destroy the bomb carrier: 100CP
    Line 57: Some mission's sentry buster does not deal friendly fire, making earning the achievement impossible.
    Line 63: Obtain 3 heads with the : 1CP<br>'''Bonus:'''(x5) Assist in destroying 2 Giants with the : 5CP<br>'''Bonus:'''(x2) Destroy 10 Giants with the : 20CP
    Line 66: "Assist in destroying 2 Giants with the " does not work in this achievement.
    Line 72: Assist in destroying 15 robots with the : 1CP<br>'''Bonus:'''(x5) Assist in destroying 20 robots with crits in single life with the : 5CP<br>'''Bonus:'''(x2) Share 6 canteens with the : 20CP
    Line 79: Coat 15 robots with the : 1CP<br>'''Bonus:'''(x5) Heal teammates for 3000 HP with the : 5CP<br>'''Bonus:'''(x3) Slow 5 Super Scouts with the : 20CP
    Line 82: Mad Milk Syringe also count towards this achievement.
    Line 88: Destroy a bot with a tauntkill: 100CP
    Line 95: Deploy a : 1CP<br>'''Bonus:'''(x5) Assist 8000 damage with the in a single life: 5CP
    Line 102: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Complete a mission with the highest damage dealt: 20CP
    Line 105: "Complete a mission with the highest damage dealt" does not work in this achievement.
    Line 111: Ignite 5 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 3 burning Giants with the : 5CP<br>'''Bonus:'''(x2) Destroy 8 Giants ignited by the : 20CP
    Line 118: Destroy 3 Giants with the : 1CP<br>'''Bonus:'''(x5) Destroy 3 Giant Medics with the : 5CP<br>'''Bonus:'''(x2) Save yourself from near death with the : 20CP
    Line 121: Near death means below 35 HP.
    Line 127: Destroy 10 robots with crits: 1CP<br>'''Bonus:'''(x5) Deal 8000 tank damage with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
    Line 134: Destroy 3 robots while rocket jumping: 1CP<br>'''Bonus:'''(x5) Destroy 3 or more Uber Medics in 1 second: 5CP<br>'''Bonus:'''(x2) Deal 30000 damage as Soldier: 20CP
    Line 141: Destroy 10 robots with the : 1CP<br>'''Bonus:'''(x5) Deal 4500 tank damage with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
    Line 148: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 8 Uber Medics with the : 5CP<br>'''Bonus:'''(x2) Deal 6000 damage in a single life with the : 20CP
    Line 155: Collect 200$ as Scout: 1CP<br>'''Bonus:'''(x5) Achieve an A rating and get the bonus cash as Scout: 5CP<br>'''Bonus:'''(x3) Achieve an A+ rating as Scout: 20CP
    Line 162: Deploy a : 1CP<br>'''Bonus:'''(x5) Heal 1000 damage with the : 5CP<br>'''Bonus:'''(x5) Heal 3500 damage with the in a single life: 5CP
    Line 165: Both bonus objective does not work in this achievement.
    Line 171: Deal 3000 damage with the : 1CP<br>'''Bonus:'''(x5) Deal 5000 tank damage with the : 5CP<br>'''Bonus:'''(x2) Destroy 5 Giants with the : 20CP
    Line 178: Destroy 6 robots with a Sword: 1CP<br>'''Bonus:'''(x5) Deal 7000 damage with a Sword: 5CP<br>'''Bonus:'''(x2) Destroy 8 Uber Medics with a Sword: 20CP
    Line 181: This achievement can be done with any demoman's melee weapon.
    Line 187: Deploy a : 1CP<br>'''Bonus:'''(x5) Resist 1000 damage with the : 5CP<br>'''Bonus:'''(x5) Resist 2000 damage with the in a single life: 5CP
    Line 194: Milk 3 Giant robots with Mad Milk syringes: 1CP<br>'''Bonus:'''(x5) Heal your teammates for 3000 HP worth of damage with Mad Milk syringes in a single life: 5CP<br>'''Bonus:'''(x2) Coat 30 robots with Mad Milk syringes in a single life: 20CP
    Line 201: Deal 3000 sentry damage: 1CP<br>'''Bonus:'''(x5) Destroy 15 robots with the : 3CP<br>'''Bonus:'''(x2) Deal 8000 sentry damage with the : 20CP
    Line 208: Complete a mission with zero failed waves: 50CP
    Line 211: Player must complete two different mission to gain this achievement.
    Line 217: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
    Line 224: Coat 5 robots with slowing : 1CP<br>'''Bonus:'''(x5) Slow a Super Scout with the : 5CP<br>'''Bonus:'''(x2) Assist in killing 75 robots: 20CP
    Line 227: does not count towards this achievement.
    Line 233: Destroy a blimp: 100CP
    Line 240: Block 1500 damage with the : 1CP<br>'''Bonus:'''(x5) Deal 5000 damage with the : 5CP<br>'''Bonus:'''(x2) Heal 10,000 HP worth of damage to your teammates (no overheal): 20CP
    Line 243: Fire does not count towards primary achievement.
    Line 249: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Deal 8000 damage with the : 5CP<br>'''Bonus:'''(x2) Deal the most damage to tanks with a : 20CP
    Line 252: This achievement can be done with , , and
    Line 258: Destroy a Medic with full Ubercharge: 1CP<br>'''Bonus:'''(x5) Destroy 3 Medics with full Ubercharge in 1 second: 5CP<br>'''Bonus:'''(x3) Destroy Giant Medic with full Ubercharge: 20CP
    Line 265: Destroy a Giant as : 1CP<br>'''Bonus:'''(x5) Destroy 3 Giant Medics as : 5CP<br>'''Bonus:'''(x2) Destroy 10 Giants as : 20CP
    Line 268: Player must land final blow in order to count towards achievement.
    Line 274: Heal your teammates for 3000 HP worth of damage: 1CP<br>'''Bonus:'''(x5) Save yourself from near death (<50 HP) with a Ubercharge: 5CP<br>'''Bonus:'''(x2) Revive 3 or more teammates in a single life: 20CP
    Line 281: Stun a robot with the : 1CP<br>'''Bonus:'''(x5) Stun a medic bot with the : 5CP<br>'''Bonus:'''(x2) Deal 100 stomp damage to Giants with the : 20CP
    Line 288: Repair your buildings for 400 HP: 1CP<br>'''Bonus:'''(x5) Save your building from a detonating Sentry Buster: 20CP<br>'''Bonus:'''(x2) Save your building from a Sentry Buster 3 times in a single life: 20CP
    Line 291: Hauling building towards does not count towards bonus objective.
    Line 297: Destroy 10 gatebots: 1CP<br>'''Bonus:'''(x5) Defend the gate from Giants: 5CP<br>'''Bonus:'''(x2) Defend the gate from nearly captured: 20CP
    Line 300: Bonus objective only count if gatebots are inside capture zone.
    Line 306: Deal 2000 damage with the : 1CP<br>'''Bonus:'''(x5) Destroy 6 robots with the : 5CP<br>'''Bonus:'''(x2) Destroy 3 Uber Medics with the : 20CP
    Line 313: Deal 1000 damage as : 1CP<br>'''Bonus:'''(x5) Destroy 15 robots with mini-crits: 5CP<br>'''Bonus:'''(x5) Deal 30000 damage as : 20CP
    Line 316: Any mini-crits count towards bonus objective.
    Line 322: Destroy 15 robots: 1CP<br>'''Bonus:'''(x5) Destroy 5 Giant robots: 3CP<br>'''Bonus:'''(x2) Deal 10000 damage: 20CP
    Line 329: Destroy 5 projectiles with : 1CP<br>'''Bonus:'''(x5) Destroy 25 projectiles with : 5CP<br>'''Bonus:'''(x2) Destroy 25 projectiles with in a single life: 20CP
    Line 336: Sap 5 robots: 1CP<br>'''Bonus:'''(x5) Destroy 15 sapped robots: 5CP<br>'''Bonus:'''(x2) Destroy 5 Giant Scouts: 20CP
    Line 343: Destroy 15 robots with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with the : 20CP
    Line 350: Heal 150 HP with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giants with the : 5CP<br>'''Bonus:'''(x2) Save yourself from near death (<35 HP) with the two times: 20CP
    Line 357: Destroy 10 robots with the W.A.S.P. Launcher: 1CP<br>'''Bonus:'''(x5) Deal 3000 damage with the W.A.S.P. Launcher in a single life: 5CP<br>'''Bonus:'''(x2) Destroy 8 robots with a single W.A.S.P. Launcher rocket: 20CP
    Line 364: Assist 15 robot kills: 1CP<br>'''Bonus:'''(x5) Heal your teammates for 4000 HP worth of damage: 5CP
    Line 371: Deal 5000 damage with the : 1CP<br>'''Bonus:'''(x5) Absorb 3500 damage with the : 5CP<br>'''Bonus:'''(x2) Destroy 8 Giants with the : 20CP
    Line 378: Deal 4000 damage with the : 1CP<br>'''Bonus:'''(x5) Destroy 5 Giant Scouts with the : 5CP<br>'''Bonus:'''(x2) Destroy 5 Giants with the : 20CP
    Line 385: Destroy a tank: 1CP<br>'''Bonus:'''(x5) Accumulate 10000 tank damage: 5CP<br>'''Bonus:'''(x2) Deal the most damage to tanks: 20CP
    Line 392: Destroy 15 robots with a : 1CP<br>'''Bonus:'''(x5) Deal 6000 damage with a in a single life: 5CP<br>'''Bonus:'''(x2) Deal 30000 damage with a : 20CP
    Line 395: This achievement can be done with , and .
    Line 401: Complete a mission with zero deaths: 100CP
    Line 408: Obtain a crit boost with the : 1CP<br>'''Bonus:'''(x5) Deal 6000 crit damage in a single life: 5CP<br>'''Bonus:'''(x2) Destroy 10 Uber Medics with the : 20CP
    Line 411: Critical hits from does not count towards primary objective.
    Line 417: Destroy 5 robots with : 1CP<br>'''Bonus:'''(x5) Destroy 20 robots with in a single life: 5CP<br>'''Bonus:'''(x2) Destroy 5 Uber Medics with in a single life: 20CP
  346. Template:Reskins has 8 uses and is missing 126 translations
    Line 4: List of reskins
    Line 19: Slot
    Line 33: Item
    Line 47: Reskin of
    Line 68: Added in the for the update.
    Line 86: Added in the for the update. Botkiller weapons are awarded at the end of a campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 112: Added in the as part of the .
    Line 132: Added in the for the update.
    Line 151: Added in the for the update.
    Line 169: Added in the for the update.
    Line 188: Added in the for players who pre-purchased ''''.
    Line 206: Added in the for the update. Displays hits in feed with this weapon, like the Holy Mackerel, but displays "ARM KILL!" for a kill with the Unarmed Combat rather than "FISH KILL" for a kill with the Holy Mackerel.
    Line 223: Added in the for the .
    Line 241: Added in the for the update.
    Line 258: Added in the for the .
    Line 276: Added in the for the update.
    Line 296: Added in the for the update.
    Line 314: Added in the for the update. Botkiller weapons are awarded at the end of a campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 340: Added in the as part of the .
    Line 360: Added in the for the update.
    Line 379: Added in the for the .
    Line 398: Added in the for the update.
    Line 418: Added in the for the update.
    Line 435: Added in the as part of the .
    Line 453: Added in the for the update. Botkiller weapons are awarded at the end of a campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 479: Added in the as part of the .
    Line 496: Added in the for players who pre-purchased ''''.
    Line 513: Added in the for the update.
    Line 532: Added in the for the update.
    Line 551: Added in the for players who pre-purchased ''''.
    Line 569: Added in the as part of the .
    Line 586: Added in the for the .
    Line 603: Added in the as part of the .
    Line 621: Added in the as part of the .
    Line 638: Added in the for the update.
    Line 658: Added in the as part of the .
    Line 676: Added in the for the .
    Line 693: Added in the as part of the .
    Line 712: Added in the for the update.
    Line 730: Added in the for the update. Botkiller weapons are awarded at the end of a campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 756: Added in the as part of the .
    Line 774: Added in the for the update.
    Line 792: Added in the for the update.
    Line 811: Added in the as part of the , and gained by killing the and crafting with the that is dropped.
    Line 827: Added in the as part of the .
    Line 843: Added in the as part of the .
    Line 860: Added in the for the update.
    Line 878: Added in the as part of the .
    Line 898: Added in the for players who own '''' (must be unlocked in-game).
    Line 911: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
    Line 921: Added in the for the update.
    Line 939: Added in the for the update. Botkiller weapons are awarded at the end of a campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 965: Added in the as part of the .
    Line 986: Added in the for the update.
    Line 1005: Added in the for players who own '''' (must be unlocked in-game).
    Line 1022: Added in the for players who opened a obtained from .
    Line 1038: Added in the for the .
    Line 1057: Added in the for players who pre-purchased ''''. s enemies if the killing blow is a or .
    Line 1075: Added in the for the update.
    Line 1092: Added in the for the update.
    Line 1111: Added in the for the .
    Line 1128: Added in the as part of the .
    Line 1147: Added in the for the update.
    Line 1164: Added in the for the .
    Line 1183: Added in the for one hundred players who were lucky enough to receive it through crafting, plus one additional one won in a charity auction for Child's Play.
    Line 1200: Added in the for the update.
    Line 1218: Added in the for the update. Botkiller weapons are awarded at the end of a campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 1244: Added in the as part of the .
    Line 1262: Added in the for the update.
    Line 1282: Added in the as part of the .
    Line 1300: Added in the for the update.
    Line 1319: Added in the for the update.
    Line 1337: Added in the for the update. Botkiller weapons are awarded at the end of a campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 1363: Added in the as part of the .
    Line 1381: Added in the for the update.
    Line 1403: Added in the for the .
    Line 1421: Added in the for the update.
    Line 1441: Added in the for the update.
    Line 1458: Added in the for players who pre-purchased ''''.
    Line 1476: Added in the for the update. Botkiller weapons are awarded at the end of a campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 1502: Added in the as part of the .
    Line 1520: Added in the for the .
    Line 1537: Added in the for players who pre-purchased ''''.
    Line 1554: Added in the for the .
    Line 1573: Added in the as part of the .
    Line 1590: Added in the for the update.
    Line 1608: Added in the for the update.
    Line 1625: Added in the for the update.
    Line 1643: Added in the for the update.
    Line 1663: Added in the for players who pre-purchased '''', or purchased it within the first week of release.
    Line 1680: Added in the for the update.
    Line 1698: Added in the for the .
    Line 1715: Added in the as part of the .
    Line 1734: Added in the for the update.
    Line 1752: Added in the for players who pre-purchased ''''.
    Line 1769: Added in the for the update.
    Line 1786: Added in the . The Black Rose was awarded to players who completed the '''' achievement ''1st One Down'' by creating a character and playing their first game.
    Line 1800: As of June 29, 2018, the game has been shut down, rendering this item no longer obtainable.
    Line 1813: Added in the for the update. Botkiller weapons are awarded at the end of a campaign, with a tour-dependant random Botkiller head and stock weapon.
    Line 1839: Added in the as part of the .
    Line 1857: Added in the for the update.
    Line 1876: Added in the for players who own '''' (must be unlocked in-game).
    Line 1890: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
    Line 1901: Added in the for the players who pre-purchase ''''.
    Line 1920: Added in the for players who opened , granted from purchasing ''Portal 2: Songs to Test By''.
    Line 1937: Added in the for the update.
    Line 1954: Added in the for the update.
    Line 1974: Added in the for the update.
    Line 1994: Added in the for players who pre-purchased '''', or purchased it within the first week of release. The Lugermorph also became available later with '''' (must be unlocked in-game).
    Line 2008: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
    Line 2019: Added in the for the .
    Line 2036: Added in the for the update.
    Line 2054: All default melee weapons
    Line 2068: Added in the for players who owned ''''.
    Line 2085: Added in the , as part of the to promote the .
    Line 2102: Added in the for players who purchased the '''' prior to October 1, 2012. Owning all the games in the collection also rewarded the staff.
    Line 2119: Added in the for the update.
    Line 2136: Added in the , and has been given to the finalists of the , , , , and .
    Line 2153: Added in the for players who pre-purchased ''''.
    Line 2170: Added in the for the .
    Line 2187: All default melee weapons
    Line 2202: Added in the for the update.
    Line 2219: All default melee weapons
    Line 2233: Added in the , and given to the contest winners of the , , , , , and .
    Line 2251: Added in the as part of the .
    Line 2268: Added in the for players who purchase .
  347. Template:Soul Gargoyle bit has 8 uses and is missing 1 translation
    Line 1: s spawn on the map for each player individually during game play. The first notification of the Soul Gargoyle is vocally announced to the player by , and repeated notifications may appear until the player grabs the Pickup or it disappears. Only the player for which the Soul Gargoyle has spawned sees the notifications or the Pickup. During Halloween Events, picking up a Soul Gargoyle scores the player 10 additional collected souls.
  348. Template:AltTimeline has 7 uses and is missing 6 translations
    Line 3: Date
    Line 18: Event
    Line 33: Source
    Line 50: Gray Mann, on the verge of bankruptcy, reprograms his robot army to, instead of trying to kill the mercs, sell them robot themed hats to recoup his losses and to edge-in on Mann Co.'s ever growing lucrative hat sales revenue.
    Line 62: Kisses von Butternubs, a Pomeranian dog in a sweater, is elected president of the United States of America by popular vote.
    Line 74: Future Dell Conagher (Engineer), now very old (but very muscular and long bearded) and his arm replaced with a cybernetic one, and Pyro, who is now a floating head in a bubble, travel back in time to 1972, very briefly, to warn the mercenaries not to open Gray Mann's to prevent the impending '''Hat Wars''' of the 1990s, before having to return to 1999.
  349. Template:Expired community medal list has 7 uses and is missing 102 translations
    Line 1: Expired
    Line 28: Awarded to first place winners of the weapon design contests.
    Line 39: Awarded to players who placed second in the weapon design contests.
    Line 50: Awarded to players who placed third in the weapon design contests.
    Line 61: Awarded to players who participated in the weapon design contests.
    Line 85: Awarded to players who donated at least US$5.00 to the and redeemed the promotional code sent to them.
    Line 99: Awarded to players who donated at least US$5.00 to the Humble Bundle supporting the Yogscast Jingle Jam and redeemed the promotional code sent to them.
    Line 113: Awarded to players who donated at least US$5.00 to the Humble Bundle supporting the Yogscast Jingle Jam 2015 and redeemed the promotional code sent to them.
    Line 129: Awarded to players who donated at least US$30.00 to the Humble Bundle supporting the Yogscast Jingle Jam 2016 and redeemed the promotional code sent to them.
    Line 149: Awarded to players who donated at least US$5.00 to the and redeemed the promotional code sent to them.
    Line 177: Awarded to first place winners of the item creation contest.
    Line 188: Awarded to players who placed second in the item creation contest.
    Line 199: Awarded to players who placed third in the item creation contest.
    Line 210: Awarded to players who participated in the item creation contest.
    Line 234: Awarded to players who cleared at least 6 of the 7 missions featured in the Starched Silliness event.
    Line 246: Awarded to content creators for the Starched Silliness event.
    Line 258: Awarded to players who donated US$5.00 or more to the supporting Doctors Without Borders during the Starched Silliness event.
    Line 271: Awarded to content creators whose content was accepted for use in events between and .
    Line 284: Awarded to players who cleared at least 6 of the 7 available intermediate difficulty missions of the Binary Blackout campaign.
    Line 295: Awarded to players who cleared at least 6 of the 13 available advanced difficulty missions of the Binary Blackout campaign.
    Line 306: Awarded to players who cleared at least 12 of the 13 available advanced difficulty missions of the Binary Blackout campaign.
    Line 317: Awarded to players who donated US$5.00 or more to the charity drive supporting Child's Play during the Binary Blackout event, through or donations, until April 30th, 2022.
    Line 328: Awarded to players who donated US$15.00 or more to the charity drive supporting Child's Play during the Binary Blackout event, through or donations, until April 30th, 2022.
    Line 340: Awarded to players who completed all intermediate difficulty missions during the Peculiar Pandemonium event.
    Line 350: Awarded to players who donated AU$6.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through or donations, during the Peculiar Pandemonium event, until April 30th, 2022.
    Line 361: Awarded to players who donated AU$20.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through or donations, during the Peculiar Pandemonium event, until April 30th, 2022.
    Line 372: Awarded to players who donated AU$33.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through or donations, during the Peculiar Pandemonium event, until April 30th, 2022.
    Line 384: Awarded to players who completed any 2 of the available missions during the Anniversary Annihilation event.
    Line 396: Awarded to players who completed 5 of the 6 available intermediate difficulty missions during the Anniversary Annihilation event.
    Line 408: Awarded to players who completed 11 of the 19 available advanced or expert difficulty missions during the Anniversary Annihilation event.
    Line 420: Awarded to players who donated US$5.00 or more to the charity drive supporting The International Fund for Animal Welfare, through or donations, during the Anniversary Annihilation event.
    Line 432: Awarded to players who donated US$10.00 or more to the charity drive supporting The International Fund for Animal Welfare, through or donations, during the Anniversary Annihilation event.
    Line 444: Awarded to players who donated US$15.00 or more to the charity drive supporting The International Fund for Animal Welfare, through or donations, during the Anniversary Annihilation event.
    Line 457: Awarded to players who completed at least 6 of the 7 available missions, during the Last Laugh event.
    Line 466: Awarded to players who donated US$5.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
    Line 475: Awarded to players who donated US$15.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
    Line 484: Awarded to players who donated US$25.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
    Line 493: Awarded to players who donated US$35.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
    Line 503: Awarded to players who completed at least 6 intermediate or expert difficulty missions during the Voltaic Violence event.
    Line 512: Awarded to players who completed at least 8 advanced or expert difficulty missions during the Voltaic Violence event.
    Line 521: Awarded to players who donated US$5.00 or more to the charity drive supporting the ALS Association, through or donations, during the Voltaic Violence event.
    Line 531: Awarded to content creators whose content was accepted for use in events.
    Line 544: Awarded to players who completed at least 4 missions during the Firmware Frenzy event.
    Line 552: Awarded to players who donated US$6.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
    Line 560: Awarded to players who donated US$12.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
    Line 568: Awarded to players who donated US$18.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
    Line 576: Awarded to players who donated US$24.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
    Line 585: Awarded to players who cleared at least 5 intermediate or expert difficulty missions during the Magnetic Mayhem event.
    Line 591: Awarded to players who cleared at least 8 advanced or expert difficulty missions during the Magnetic Mayhem event.
    Line 597: Awarded to players who donated US$5.00 or more to the Magnetic Mayhem charity drive, through either or donations.
    Line 603: Awarded to players who donated US$15.00 or more to the Magnetic Mayhem charity drive, through either or donations.
    Line 609: Awarded to players who donated US$25.00 or more to the Magnetic Mayhem charity drive, through either or donations.
    Line 628: Awarded to players who participated in the Titanium Tank event.<br><br>Also awarded to players who completed the Titanium Tank: Reforged campaign.
    Line 642: Awarded to players who received 1 Medal Point in the Potato MvM Canteen Crasher event.
    Line 655: Awarded to players who received 30 Medal Points in the Potato MvM Canteen Crasher event.
    Line 668: Awarded to players who received 75 Medal Points in the Potato MvM Canteen Crasher event.
    Line 681: Awarded to players who received 150 Medal Points in the Potato MvM Canteen Crasher event.
    Line 694: Awarded to players who received 225 Medal Points in the Potato MvM Canteen Crasher event.
    Line 707: Awarded to content creators who received 300 Medal Points in the Potato MvM Canteen Crasher event, with at least 60 points from accepted content submissions.<br><br>Also awarded to players who donated US$25.00 or more to the Osmium Ordinance charity drive, through either or donations.
    Line 721: Awarded to players who accumulated 1 Tour Point in the Potato MvM Madness vs. Machines event by completing missions.
    Line 735: Awarded to players who accumulated 25 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 25 contract stars.
    Line 749: Awarded to players who accumulated 50 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 50 contract stars.
    Line 763: Awarded to players who accumulated 75 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 75 contract stars.
    Line 777: Awarded to players who accumulated 100 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 100 contract stars.
    Line 791: Awarded to players who donated US$10.00 or more to the Potato MvM Madness vs. Machines charity drive, through either or donations.
    Line 804: Awarded to players who donated US$1.00 or more to the Potato MvM Madness vs. Machines charity drive, through either or donations, every time the charity drive passed a US$5,000 threshold.<br><br>Awarded to players who donated at least US$10.00 to the Titanium Tank: Reforged charity drive for IRONAID, through or donations.<br><br>Awarded to players who donated at least US$10.00 to the Trevor Project charity drive, through or donations in the Potato MvM Hexadecimal Horrors event.
    Line 817: Awarded to content creators who submitted content that was accepted into the Potato MvM Madness vs. Machines event.
    Line 831: Awarded to players who completed 60 minutes of successful wave time during the Potato MvM Memes vs Machines event.<br><br>Also awarded to players who completed 3 hours of successful wave time, or completed at least 6 missions, during the Potato MvM Mashed Mediocrity event.
    Line 843: Awarded to content creators who submitted content that was accepted into the Potato MvM Memes vs Machines event.<br><br>Also awarded to content creators who submitted content that was accepted into the Potato MvM Mashed Mediocrity event, as well as Mashed Mediocrity event helpers.
    Line 851: Awarded to players who donated at least US$5.00 to the Titanium Tank: Reforged charity drive for IRONAID, through or donations.
    Line 863: Awarded to players who donated at least US$5.00 to the Trevor Project charity drive, through or donations in the Potato MvM Hexadecimal Horrors event.
    Line 875: Awarded to players who donated at least US$5.00 to the Direct Relief charity drive, through or donations in the Potato MvM Rewired Rampage event.
    Line 887: Awarded to players who donated at least US$15.00 to the Direct Relief charity drive, through or donations in the Potato MvM Rewired Rampage event.
    Line 899: Awarded to players who donated at least US$25.00 to the Direct Relief charity drive, through or donations in the Potato MvM Rewired Rampage event.
    Line 911: Awarded to players who donated at least US$40,00 to the Direct Relief charity drive, through or donations in the Potato MvM Rewired Rampage event.
    Line 923: Awarded to content creators whose content was accepted for use in the Potato MvM Rewired Rampage event.
    Line 936: Awarded to players who cleared at least 8 missions during Holographic Harvest event.
    Line 947: Awarded to players who donated US$5.00 or more to the Potato MvM Holographic Harvest charity drive, through either or donations.
    Line 958: Awarded to players who donated US$15.00 or more to the Potato MvM Holographic Harvest charity drive, through either or donations.
    Line 969: Awarded to players who donated US$25.00 or more to the Potato MvM Holographic Harvest charity drive, through either or donations.
    Line 981: Awarded to players who completed at least 12 missions during the Galvanized Gauntlet event.
    Line 991: Awarded to players who donated US$5.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either or donations.
    Line 1000: Awarded to players who donated US$15.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either or donations.
    Line 1009: Awarded to players who donated US$25.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either or donations.
    Line 1020: Awarded to players who cleared at least 6 missions during the Osmium Ordinance event.
    Line 1026: Awarded to players who cleared at least 12 missions during the Osmium Ordinance event.
    Line 1032: Awarded to players who donated US$5.00 or more to the Osmium Ordinance charity drive, through either or donations.
    Line 1038: Awarded to players who donated US$15.00 or more to the Osmium Ordinance charity drive, through either or donations.
    Line 1045: Awarded to players who cleared at least 7 missions during the Ghoulish Gambit event.
    Line 1051: Awarded to players who cleared at least 15 missions during the Ghoulish Gambit event.
    Line 1057: Awarded to players who donated US$5.00 or more to the Ghoulish Gambit charity drive, through either or donations.
    Line 1063: Awarded to players who donated US$15.00 or more to the Ghoulish Gambit charity drive, through either or donations.
    Line 1069: Awarded to players who donated US$35.00 or more to the Ghoulish Gambit charity drive, through either or donations.
    Line 1088: Awarded to players who donated to One Step Camp during 2015.
    Line 1103: Awarded to players who donated to One Step Camp during Tip of the Hats 2016.<br><br>Also awarded to donors during Tip of the Hats 2019.
    Line 1122: Awarded to players who donated to One Step Camp during Tip of the Hats 2017.
    Line 1141: Awarded to players who donated to One Step Camp during Tip of the Hats 2018.
    Line 1171: Awarded to players who participated in the community showcase.
    Line 1184: Awarded to players who donated at least £5.00 to the .
    Line 1198: Awarded to players who participated in the community showcase.
    Line 1211: Awarded to players who donated at least £5.00 to the .
    Line 1225: Awarded to players who participated in the community showcase.
  350. Template:Item timeline 2023 has 7 uses and is missing 8 translations
    Line 15: * Added 25 new community-contributed items.
    Line 100: * Added the Summer 2023 Cosmetic Case.
    Line 115: * Added the Summer 2023 War Paint Case.
    Line 130: * Added 6 new community-contributed taunts to the Mann Co. Store
    Line 250: * Added the Bone-Chilling Bonanza Case.
    Line 265: * Added 4 new community-contributed taunts to the Mann Co. Store
    Line 362: * Added the Winter 2023 Cosmetic Case.
    Line 380: * Added 3 new community-contributed taunts to the Mann Co. Store
  351. Template:KritzKast distribution list has 7 uses and is missing 31 translations
    Line 2: distribution list table
    Line 11: The hat was first awarded in Vintage quality to a limited but unspecified number of players for being a member of the KritzKast Steam Group prior to 7pm (GMT+1) June 12th 2011, 1 hour before the live recording of podcast episode #121. Before a hat was awarded, the members had to obtain a passing score on the . Players who did not win on the quiz were allowed to retake it as often as they wished so long as they left four hours between attempts. Those who were not part of the KritzKast Steam Group before the deadline received a message from stating they were "manly enough ''not'' to receive" the "girly" hat.
    Line 19: The 30 winners of the Lo-Fi Longwave Owners Group event were also awarded Vintage hats. Those who were already in possession of Vintage were awarded a Unique version of the hat instead.
    Line 27: Players were able to submit questions before August 31, 2011 for a KritzKast interview with the creator of . The questions used in the interview had the player quoted and granted a Vintage Lo-Fi Longwave.<ref></ref>
    Line 35: Since episode #129, a Vintage hat has been given to each "Player of the Week", assuming they did not already have one. This policy has been retroactively enforced.
    Line 43: As part of the celebrations for episode #200, a total of 600 Unique Lo-Fi Longwaves were given out via the KritzKast Facebook page, Twitter, and Steam Group.<ref></ref>
    Line 51: Players were able to submit questions before January 14, 2013 for a KritzKast interview with the creator of Backpack.tf, Brad Pitt. The 23 players whose questions were picked from the more than 6,000 submissions all received a Vintage Lo-Fi Longwave, on their backpack.tf profile, and had their question used in the interview with Brad Pitt.<ref></ref><ref></ref>
    Line 59: Players were able to submit questions for a KritzKast interview with co-creator of Scrap.tf, Geel9, until May 12, 2013. Users whose questions were picked for interview received a Vintage Lo-Fi Longwave. In addition to this, 100 random participants in voting on questions received a Unique version of the hat.<ref></ref>
    Line 67: Each month, a Monthly Screenshot Competition is run in the . Players that win one of these competitions receive a Vintage Lo-Fi Longwave.
    Line 75: In celebration of 1000 Facebook likes, KritzKast held a competition for a signed poster from . Additionally, everyone who entered the competition received a Unique Lo-Fi Longwave.<ref></ref><ref></ref>
    Line 83: During the for , KritzKast had announced at the $10,000 donation milestone that those that had donated $30 or more would get a Vintage Lo-Fi Longwave as an added bonus to the other perks for donating to the charity. The Lo-Fi Longwave was also given out randomly to players that were on the AbleGamers server during each donation milestone in Vintage quality.
    Line 91: KritzKast's favorite participant entries to the were rewarded with a Unique Lo-Fi Longwave.
    Line 99: During Valentine's Day in 2014, a single random winner would be drawn from within the people who commented on found in the KritzKast Steam Group with the person who they think should win and their nominee would receive a Vintage Lo-Fi Longwave and a bucket of the paint. The players who nominated someone for the Lo-Fi also got one in Unique quality.<ref></ref>
    Line 107: On March 13th 2014, as Steam servers went down a single player could obtain a Vintage Lo-Fi Longwave by coming up with the most original comment on a KritzKast Facebook post.<ref></ref>
    Line 115: On November 16th 2014, KritzKast announced on their Steam Group page, in celebration of PodKast Episode #300, 300 Lo-Fi Longwaves would be awarded to everyone who completed the . Although, toward the end of the podcast, they announced that all 700+ people who enter the mini-comp would get a Unique Lo-Fi Longwave.
    Line 123: During the , KritzKast donated 5 Lo-Fi Longwaves to celebrate the joyous event. Two players could get two each, for themselves and a chosen friend, if they send a screenshot of them inviting said friend to the subreddit and supported either Heavy or Pyro. Another one got up for grabs for commenting the best bit of advice for beginner players.
    Line 131: On August 8th 2016, KritzKast member uberchain announced a contest via their Steam Group page that whoever could post video evidence of them beating his high score in the fan-made game before August 13th would receive a Unique Lo-Fi Longwave. The person who had the highest score by the deadline would receive a Vintage version instead.<ref></ref>
    Line 139: On September 24th 2016, KritzKast member Agro created a "Lo-Fi Caption Contest" on the which entailed that the best two entries would win a Vintage Lo-Fi Longwave; one for the submitter, and a Unique Lo-Fi Longwave for their friend. Due to vote fluffing and various other problems related to the voting method, all that entered received a Vintage Lo-Fi Longwave and those who entered the contest past the deadline received a Unique Lo-Fi Longwave in compensation for the problems.
    Line 147: On October 15 2017, KritzKast member Agro announced a "Death and Despair" themed killcam contest on the . Agro gave all participants a few weeks to submit their entries, and the best five entries would be chosen by admins on October 31 2017, at midnight (UK time). The prizes consisted of a Vintage Lo-fi Longwave for the first place winner with a bonus of a random can of paint, and four Unique Lo-fi Longwaves for the four runner ups.
    Line 155: On February 5th 2018, it was announced on the KritzKast blog that three Vintage Lo-fi Longwaves would be given out along with cash prizes to the winners of a ''Team Fortress 2'' themed tattoo designing contest in celebration of Valentine's day. Participants had until the 23rd of February to submit their art. Winners who already had a Vintage Lo-Fi Longwave in their inventory were given the opportunity to select a friend who would instead receive one in a Unique quality.<ref></ref>
    Line 163: On January 2020, KritzKast member Agro announced an "Edging" competition beta to test the ruleset. Participants have to get as close as possible to levelling up in with the highest score and tier. On 27 May 2020, the KritzKast Twitter the competition, making it public. First and second place winners received a Vintage Lo-Fi Longwave, a friend of the first place winner and a random participant could receive a Unique version. Participants who achieved 1 XP from levelling up would get a place in the Hall of Fame.
    Line 171: On August 13, 2020, the official KritzKast Twitter account announced a competition.<ref></ref> The KritzKast Twitter account uploaded a gridded image with numbers in its X-axis and letters in the Y-axis. The objective of this competition was to guess and pinpoint where the BLU Spy's left foot was located. The KritzKast account could only give "YES" or "NO" answers as hints. The winner was awarded a Vintage Lo-Fi Longwave.
    Line 179: On April 28, 2021, KritzKast announced the distribution of 10 Lo-Fi Longwaves to take place on June 10th, 2021, in celebration of the 10th anniversary of the hat's introduction to the game, and for the 10,000 follower milestone on the KritzKast Twitter page.<ref></ref> They announced through their Discord server that one Lo-Fi Longwave would be distributed to a random active Discord member every day through June, 2021. They announced through a YouTube Community post that they would be distributing a Lo-Fi Longwave to one random comment from a public subscriber on any video posted in June 2021.<ref></ref><ref></ref>
    Line 187: On June 18, 2021, the official KritzKast Twitter account announced a second wave of Lo-Fi Longwaves giveaway for their 10th anniversary of the hat's introduction to the game.<ref></ref> The winners were picked randomly to whoever was active in the channel in their Discord server. The winners were awarded a Unique Lo-Fi Longwave.
    Line 195: Individuals can still earn a Vintage Lo-Fi Longwave by creating an or similar media poster and submitting it to the KritzKast Discord.<ref></ref><!-- Do not add a link to the Discord --> It must meet the requirements found in the relevant channel and, if the poster is approved, it may be used in a YouTube thumbnail and the individual receives a Vintage Lo-Fi Longwave shortly after.
    Line 203: On February 14, 2023, the official KritzKast Twitter account announced a 24-hour competition for Valentine's Day.<ref></ref> The objective of this competition was to post a picture of a ; some users made real-life sandwiches, as well as digital art. The rule of the competition remained unclear throughout the day, but was later revealed that the secret rule was "The way to a Mann's heart is through his ribcage but I'd rather you offer me something I might like to eat!"<ref></ref> The winners were awarded a Vintage Lo-Fi Longwave.
    Line 211: On June 11, 2023, the official KritzKast channel on Youtube made a Community post stating that any user that comments in one of their YouTube videos have a chance to win a Unique quality Lo-Fi Longwave.<ref></ref>
    Line 219: On July 6, 2023, the official KritzKast Twitter account announced a 40-minute competition as a celebration for the Summer Update 2023.<ref></ref> The objective of this competition was to cosplay as any of the TF2 mercenaries using only "found" items. Only two winners were picked after the competition was over and were awarded a Unique quality Lo-Fi Longwave.
    Line 227: On September 2, 2023, the official KritzKast Twitter account announced an 8-hour Photoshop competition.<ref></ref><ref></ref> The objective of this competition was for players to showcase their favorite map without explicitly showing their favorite map using Photoshop (or any editing software). Only one winner was picked after the competition was over and was awarded a Vintage quality Lo-Fi Longwave.
    Line 235: On September 7, 2023, the official KritzKast Twitter account announced a giveaway.<ref></ref> The KritzKast team picked a random Twitch channel subscriber and awarded a Unique quality Lo-Fi Longwave.
    Line 243: On May 28, 2024, an announcement was made in the KritzKast Discord announcing a new way to obtain a Unique quality Lo-Fi Longwave. Every video uploaded to the KritzKast YouTube channel from then on <!-- until X date, once it ends, if it ever does --> contained a hidden Lo-Fi Longwave. Leaving a comment with the time stamp and the paint used on it would award a Unique Lo-Fi Longwave. After the first few videos, the cosmetic item could also be spotted in the form of text (such as "Unpainted Lo-Fi Longwave") rather than the hat itself, or in 3 separate parts with all parts being put together resulting in a single Lo-Fi Longwave being awarded.
  352. Template:List of community-contributed War Paints has 7 uses and is missing 3 translations
    Line 3: Collection
    Line 11: Date added
    Line 19: Creator(s)
  353. Template:Mvm upgrades gettysburg has 7 uses and is missing 50 translations
    Line 2: Modified classes' upgrades
    Line 13: Upgrade
    Line 32: Cost
    Line 53: +4 Health Regen
    Line 71: All classes
    Line 91: Regenerates every second. <br>
    Line 110: +10% Jump Height
    Line 130: higher. <br>
    Line 149: +10 Regen
    Line 170: Metal is regenerated every 5 seconds. <br>
    Line 718: -25% Push Force On Wearer
    Line 840: Modified melee weapons' upgrades
    Line 849: Upgrade
    Line 866: Cost
    Line 886: +3s Crits On Kill
    Line 917: 3 seconds of 100% chance per level; switching weapons retains critical hits.
    Line 944: +10% Recharge Rate
    Line 963: Faster baseball/bauble recharge rate.
    Line 978: +200% Max Misc Ammo
    Line 994: Gives the Scout two extra baseball/bauble per level.
    Line 1009: Ball Marks Target
    Line 1027: Marks one target at a time, similar to the , on hit with either the Sandman or its baseball projectile. The time will reduced to 7 seconds if the target is a giant robot.
    Line 1043: Usable by all classes except and .
    Line 1059: Usable by all classes except .
    Line 1070: Only when equipped by Spy
    Line 1080: Only when equipped by Demoman
    Line 1183: Modified buildings' upgrades
    Line 1192: Upgrade
    Line 1209: Cost
    Line 1229: +1 Disposable Sentry Gun
    Line 1244: Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the from the and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
    Line 1256: +10% Sentry Firing Speed
    Line 1271: 10% faster sentry fire rate.
    Line 1284: 2-Way Teleporters
    Line 1296:
    Line 1310: Allows players to stand on a Teleporter Exit and teleport to the Entrance in addition to the normal Entrance-to-Exit functionality. Both directions use the same charge meter. If there is a player on each end, whoever got there first will be teleported to the other side.
    Line 1324: Modified Canteens - All canteens have doubled in price
    Line 1335: Upgrade
    Line 1350: Cost
    Line 1366: Become Boosted
    Line 1380: All classes
    Line 1395: Crits user and triples sentry fire rate for 5 seconds.
    Line 1410: Become Übercharged
    Line 1425: ÜberCharge and puts a Wrangler shield that blocks 90% of incoming damage around your sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields.
    Line 1440: Refill Clips and Ammo
    Line 1456: Instantly refills all weapons' clips and ammumition. Refills metal for Engineers and Sapper for Spies.
    Line 1471: Teleport to Spawn
    Line 1486: Instantly teleport to spawn and grants a 5 second speed boost.
    Line 1501: Building Upgrade
    Line 1517: Upgrades all existing buildings to Level 3 and fully restores their health.
  354. Template:Operation Osmium Ordinance missions has 7 uses and is missing 52 translations
    Line 8: Oilrig
    Line 11: Offshore Onslaught
    Line 17: Robotfactory
    Line 20: Industrial Injection
    Line 27: Calendartillery
    Line 33: Scallops
    Line 36: Scaling Somersault
    Line 42: Scrapyard
    Line 45: Midnight Recycled
    Line 50: Waterfront
    Line 53: H2 Oh No
    Line 58: Watermine
    Line 61: Hydrophobia
    Line 76: Area 52
    Line 79: Complex Chaos
    Line 85: Bogland
    Line 88: Swamp Fever
    Line 94: Bog Business
    Line 100: Downpour
    Line 103: Wet Wreckage
    Line 109: Flowerfield
    Line 112: Flamingo Flame
    Line 118: Hideout
    Line 121: Korpoelec Invasion
    Line 127: Lotus
    Line 130: Mud
    Line 136: Mansion
    Line 139: Property Inspection
    Line 145: Robotfactory
    Line 148: Frantic Flood
    Line 154: Short Circuit Execution
    Line 160: Saxford
    Line 163: Grim Memorial
    Line 169: Scallops
    Line 172: Scallywag
    Line 177: Spacepost
    Line 180: Spatial Impasse
    Line 186: Waterfront
    Line 189: Unescapable Undine
    Line 197:
    Line 210: Brugge
    Line 213: Netherite Navy <!-- Note: Netherite is an item in Minecraft, the translation from that game may be helpful here -->
    Line 219: Derelict
    Line 222: Deaths Door
    Line 228: Robotfactory
    Line 231: Enduring Exceptions
    Line 238: Germanium Gearbox
    Line 244: Scallops
    Line 247: Seafood Slaughter
    Line 253: What The Scallop
    Line 259: Watermine
    Line 262: Electrolysis
  355. Template:Perks perk table has 7 uses and is missing 20 translations
    Line 1: Perks
    Line 12: Perk
    Line 49: +50% reserve ammo and ammo and metal regeneration
    Line 84: On kill, grants 2 seconds of Mini-Crits
    Line 118: On round start, grants 15 seconds of invisibility
    Line 123: Attacking before the 15 seconds ends it prematurely
    Line 156: Mini-Crits become full Critical hits
    Line 190: +40% extra healing gained from all healing sources
    Line 225: On death, summons a friendly Skeleton
    Line 260: +10% movement speed
    Line 295: On death, the killer is Marked For Death for 6 seconds
    Line 330: Double melee damage
    Line 339: Patience
    Line 365: Grants up to 7 health per second
    Line 400: +50% projectile speed and reduced spread
    Line 435: +15% firing, reloading, and weapon switching speed
    Line 470: +10% damage resistance
    Line 505: On kill, reveals the three closest enemies for 5 seconds
    Line 540: Once per round, players can be revived by a Medic
    Line 575: When the Control Point unlocks, +1 capture rate and +20% damage resistance
  356. Template:Tools can drop list has 7 uses and is missing 8 translations
    Line 3: Tools that ''can'' be found via a random drop
    Line 25: Crates
    Line 35: Active
    Line 48: Some tools used to be available via random drops, but have since become unobtainable through this method.
    Line 58: Tools that ''used'' to be found via a random drop
    Line 80: Crates
    Line 90: Retired and
    Line 147: These Strange Parts dropped previously:
  357. Template:War Paint collection table has 7 uses and is missing 29 translations
    Line 10:
    Line 19:
    Line 28:
    Line 37:
    Line 46:
    Line 55:
    Line 64:
    Line 73:
    Line 82:
    Line 91:
    Line 100:
    Line 109:
    Line 118:
    Line 127:
    Line 136:
    Line 145:
    Line 154:
    Line 163:
    Line 172:
    Line 181:
    Line 190:
    Line 199:
    Line 208:
    Line 217:
    Line 226:
    Line 235:
    Line 244:
    Line 253:
    Line 262:
  358. Template:Case bonus drops has 6 uses and is missing 4 translations
    Line 1:
    Line 11: Possible bonus items from cases
    Line 20:
    Line 65: Winter Cosmetic Cases
  359. Template:Cosmetic can drop list has 6 uses and is missing 2 translations
    Line 3: Cosmetics that ''can'' be found via a random drop.
    Line 891: Multiple classes
  360. Template:Crate series/146 has 6 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#146</nowiki>
    Line 44: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  361. Template:Enforcer bypassed resistances has 6 uses and is missing 13 translations
    Line 2: Resistances that are pierced
    Line 10: Resistances that are not pierced
    Line 19: 's 10% bullet resistance and 75% bullet resistance from an ÜberCharge.
    Line 27: 's 50% damage resistance from the Resistance .<br>25% damage resistance from the Vampire Powerup.<br>50% damage resistance against Plague victims from the Plague Powerup.
    Line 36: The 66% damage resistance gained by Sentry Guns.
    Line 44: The 33% damage resistance gained by Sentry Gun's damage resistance.
    Line 53: The 35% damage resistance from the 's rage.
    Line 61: The Critical hit immunity from the Battalion's Backup's rage.
    Line 70: The 20% damage resistance gained by <br>with the or equipped when under 50% health.
    Line 79: The 40% damage resistance from the .
    Line 88: The 20% resistance from a Spy's .
    Line 97: The initial 75% resistance upon triggering the .<br>The 65% damage resistances gained for 3 seconds after activation.
    Line 106: Resistances that are not pierced are considered to be bugged and not intentional.
  362. Template:List of underworlds has 6 uses and is missing 20 translations
    Line 8: '''Note:''' Community maps are identified in ''italics''.
    Line 37: Contains
    Line 46: On Entrance
    Line 55: On Exit
    Line 120: All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match.
    Line 186: All players are placed in Bumper Cars.<br>The winning team is decided by the last team with at least one living player.
    Line 208: All players are placed in Bumper Cars.<br>The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player.
    Line 230: All players are placed in Bumper Cars.<br>The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player.
    Line 281: Players can only use weapons and have an endless speed boost while in the underworld.<br>Underworld layout is procedurally generated.
    Line 402: Health drain only applies while portal is closed.
    Line 476: All players are placed in Bumper Cars.<br>The winning team is decided by whoever races to the end first, or the last team with at least one living player.
    Line 523: Health drain only applies after lingering for too long.
    Line 549: Health drain only applies after lingering for too long.
    Line 575: All players are forced into third-person view and can only use melee weapons.<br>The winning team is decided by the last team with at least one living player.
    Line 627: Being inside after the entrance portal closes gives the player a bomb head, which explodes shortly after and kills them.
    Line 701: Health drain only applies while portal is closed.<br>Grants the upon exit.
    Line 731: Underworld is a 3v3 arena.<br>The team that wins the 3v3 grants guaranteed Critical Hits for themselves and the rest of the team.<br>If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost.
    Line 827: Also grants increased jump height upon exit.
    Line 876: The secret exit also applies the buff.
    Line 955: Environmental hazards do not include or similar hazards, as these are found in almost all underworlds.
  363. Template:Merchandise block has 6 uses and is missing 1 translation
    Line 7: $
  364. Template:Mvm mission Aerial Stupidity has 6 uses and is missing 49 translations
    Line 20: Spawns from the side
    Line 62: Disables 1C Scout support on arrival
    Line 75: Flank middle
    Line 90: Flank middle
    Line 112: A loud siren will announce their arrival
    Line 117: Paradrops from above
    Line 155: Disables 2C Shotgun robots Support on arrival
    Line 186: A loud siren will announce their arrival
    Line 191: Paradrops from above
    Line 201: A loud siren will announce their arrival
    Line 206: Paradrops from above
    Line 216: No ring of fire while spun up
    Line 221: The 
    Line 226: Spawns from the side
    Line 236: Spawns from the side
    Line 252: The 
    Line 266: Disables Scout Support on arrival
    Line 276: Disables Scout Support on arrival
    Line 289: The 
    Line 334: A loud siren will announce their arrival
    Line 339: Paradrops from above
    Line 360: A loud siren will announce their arrival
    Line 365: Paradrops from above then blows up on landing
    Line 371: Limited
    Line 380: A loud siren will announce their arrival
    Line 385: Paradrops from above then blows up on landing
    Line 391: Limited
    Line 413: A loud siren will announce their arrival
    Line 418: Paradrops from above
    Line 429: A loud siren will announce their arrival
    Line 434: Paradrops from above
    Line 444: Paradrops from above
    Line 454: Spawns from the side
    Line 496: Paradrops from above
    Line 506: A loud siren will announce their arrival
    Line 511: Paradrops from above
    Line 516: Spawns from the side
    Line 537: A loud siren will announce their arrival
    Line 542: Paradrops from above
    Line 547: The 
    Line 552: Paradrops from above
    Line 563: Boss swaps between several loadouts
    Line 573: Paradrops from above then lands near bomb hatch
    Line 584: Paradrops from above
    Line 589: The 
    Line 595: Limited
    Line 604: A loud siren will announce their arrival
    Line 609: Paradrops from above then blows up on landing
    Line 615: Limited
  365. Template:Mvm mission Bison Barrage has 6 uses and is missing 1 translation
    Line 39: Random choice
  366. Template:Mvm mission Clanker Carnage has 6 uses and is missing 10 translations
    Line 15: The 
    Line 96: The 
    Line 109: The 
    Line 117: The 
    Line 175: The 
    Line 221: Spawns similarly to Spy-bots
    Line 231: Spawns normally
    Line 328: The 
    Line 373: The 
    Line 419: The 
  367. Template:Surviving fire table has 6 uses and is missing 27 translations
    Line 2: Instant extinguish
    Line 14: Pickups
    Line 24: Picking up a pack, thrown lunchbox item, <br>or a dropped ammo pack from a dead Heavy that was holding a lunchbox item before death.
    Line 35:
    Line 45: Touching a , switching in the spawn room, or switching while in the spawn room.
    Line 56: Water
    Line 66: Entering below eye level. Puddles and low-level water (such as in the sewer tunnels in ) do not extinguish a burning player.
    Line 77: Healing
    Line 87: Being healed by a , , or for a full second.
    Line 99: Being the recipient of a stock .<br>Being ÜberCharged by a , , or does not affect the rate at which fire is extinguished by healing.
    Line 110: Container-based liquids
    Line 120: Being splashed with , , , , or from a teammate or after being .<br>These items can also extinguish the wielder themselves by throwing their respective containers at their feet.
    Line 132: Being airblasted by a friendly Pyro.
    Line 144: Being near a friendly Pyro when they land with the .
    Line 156: Activating the as a .
    Line 168: Having the as the active weapon while burning.
    Line 180: Being extinguished by the alt-fire of a friendly Pyro's .
    Line 192: bing someone with the .
    Line 204: with any . Only the start of the charge extinguishes the Demoman; if set on fire during the charge, the Demoman is not extinguished.
    Line 216: Being hit by a friendly Sniper's .
    Line 228: Wearing the Darwin's Danger Shield prevents afterburn entirely, as well as reducing direct flame damage.
    Line 240: Mitigating fire damage
    Line 253: Being healed by a Medi Gun, Dispenser, or Payload cart for less than a second.<br>Any kind of passive or on-hit/kill healing, such as the or the .
    Line 265: Drinking the stops any afterburn damage, but does not extinguish the fire.<br>Additionally, the damage taken from the fire causes a effect after the Bonk! effect wears off.
    Line 277: Equipping weapons that increase the player's maximum health, such as the or .
    Line 288:
    Line 298: Being under the effects of a , such as or the .
  368. Template:Todo has 6 uses and is missing 2 translations
    Line 5: A todo list has been written for this article.
    Line 32: No list provided.
  369. Template:Achievement Idle Control Point timing has 5 uses and is missing 2 translations
    Line 2: Achievement Idle
    Line 46: Infinite
  370. Template:Contracts/gun mettle has 5 uses and is missing 84 translations
    Line 10: Objectives
    Line 27: Score points as Scout: 1 CP
    Line 31: Kill a Demoman as Scout: 2 CP
    Line 35: Kill as Scout: 2 CP
    Line 39: Kill while mid-jump as Scout: 5 CP
    Line 43: Kill a Medic as Scout: 5 CP
    Line 47: '''(Advanced)''' Capture an objective as Scout: 10 CP
    Line 54: Score points as Soldier: 1 CP
    Line 58: Get a direct hit with a rocket: 2 CP
    Line 62: Secondary weapon kill as Soldier: 3 CP
    Line 66: '''(Advanced)''' Kill an airborne target with your secondary: 5 CP
    Line 70: '''(Advanced)''' Kill while blast jumping as Soldier: 10 CP
    Line 77: Score points as Pyro: 1 CP
    Line 81: Kill as Pyro: 2 CP
    Line 85: Extinguish a teammate as Pyro: 3 CP
    Line 89: Ignite an invisible or disguised Spy as Pyro: 5 CP
    Line 93: '''(Advanced)''' Environment kill as Pyro: 10 CP
    Line 97: '''(Advanced)''' Kill with a reflected projectile as Pyro: 20 CP
    Line 104: Score points as Demoman: 1 CP
    Line 108: Sticky grenade kill as Demoman: 2 CP
    Line 112: Get a kill as Demoman: 2 CP
    Line 116: '''(Advanced)''' Melee kill as Demoman: 3 CP
    Line 120: '''(Advanced)''' As a Demoman, kill an enemy doing the objective: 4 CP
    Line 124: Bash an enemy with a shield: 7 CP
    Line 131: Score points as Heavy: 1 CP
    Line 135: Get a kill as Heavy: 2 CP
    Line 139: Kill a Scout as Heavy: 4 CP
    Line 143: Kill a Heavy as Heavy: 4 CP
    Line 147: '''(Advanced)''' Destroy an Engineer building as Heavy: 10 CP
    Line 151: '''(Advanced)''' Capture or defend an objective as Heavy: 20 CP
    Line 155: '''(Advanced)''' Take 1000 damage in a single life as Heavy: 20 CP
    Line 162: Score points as Engineer: 1 CP
    Line 166: Get a kill as with a Sentry: 2 CP
    Line 170: Teleport a teammate: 2 CP
    Line 174: Get a kill as Engineer: 5 CP
    Line 178: Dispense 500 health to teammates: 10 CP
    Line 182: '''(Advanced)''' Get 5 kills with a single Sentry: 10 CP
    Line 189: Score points as Medic: 1 CP
    Line 193: '''(Advanced)''' Get an assist with an Ubered Heavy: 10 CP
    Line 197: '''(Advanced)''' Get an assist with an Ubered Demoman: 10 CP
    Line 201: '''(Advanced)''' Assist in destroying a sentry while Ubered: 20 CP
    Line 208: Score points as Sniper: 1 CP
    Line 212: Scoped bodyshot kill as Sniper: 2 CP
    Line 216: Kill a Medic as Sniper: 2 CP
    Line 220: Kill a Heavy as Sniper: 2 CP
    Line 224: Get a kill as Sniper: 2 CP
    Line 228: '''(Advanced)''' Headshot kill as Sniper: 4 CP
    Line 235: Score points as Spy: 2 CP
    Line 239: Kill a Medic as Spy: 4 CP
    Line 243: Kill a Sniper as Spy: 4 CP
    Line 247: Get a kill as Spy: 4 CP
    Line 251: '''(Advanced)''' Destroy a building with a Sapper: 6 CP
    Line 255: '''(Advanced)''' Get a Backstab: 6 CP
    Line 259: '''(Advanced)''' Kill an Engineer as Spy: 6 CP
    Line 266: Get a kill on Powerhouse: 1 CP
    Line 270: Score points on Powerhouse: 1 CP
    Line 274: Capture an objective on Powerhouse: 10 CP
    Line 278: Kill an enemy capturing a point on Powerhouse: 10 CP
    Line 282: '''(Advanced)''' Win a round on Powerhouse: 20 CP
    Line 289: Score points on Snowplow: 1 CP
    Line 293: Capture an objective on Snowplow: 10 CP
    Line 297: Defend an objective on Snowplow: 10 CP
    Line 301: '''(Advanced)''' Win a round on Snowplow: 10 CP
    Line 308: Score points on Borneo: 1 CP
    Line 312: Capture an objective on Borneo: 10 CP
    Line 316: Defend an cart on Borneo: 10 CP
    Line 320: '''(Advanced)''' Win a round on Borneo: 10 CP
    Line 327: Score points on Suijin: 1 CP
    Line 331: Defend the objective on Suijin: 10 CP
    Line 335: Capture the objective on Suijin: 10 CP
    Line 339: '''(Advanced)''' Win a round on Suijin: 10 CP
    Line 346: Score points: 1 CP
    Line 350: '''(Advanced)''' Score 10 points in a single life: 10 CP
    Line 357: Get a kill: 1 CP
    Line 361: Kill a Scout: 3 CP
    Line 365: Kill a Soldier: 3 CP
    Line 369: Kill a Pyro: 3 CP
    Line 373: Kill a Demoman: 3 CP
    Line 377: Kill a Heavy: 3 CP
    Line 381: Kill an Engineer: 3 CP
    Line 385: Kill a Medic: 3 CP
    Line 389: Kill a Sniper: 3 CP
    Line 393: Kill a Spy: 3 CP
    Line 397: '''(Advanced)''' Get 5 kills in a single life: 10 CP
  371. Template:Contracts/merasmissions has 5 uses and is missing 2 translations
    Line 10: Objectives
    Line 338: Added in .
  372. Template:Contracts/tough break has 5 uses and is missing 109 translations
    Line 10: Objectives
    Line 27: Score points: 1 CP
    Line 31: '''(Advanced)''' Score 10 points in a single life: 10 CP
    Line 35: Be MVP at the end of a round: 30 CP
    Line 42: Get a kill: 1 CP
    Line 46: Kill a Scout: 3 CP
    Line 50: Kill a Soldier: 3 CP
    Line 54: Kill a Pyro: 3 CP
    Line 58: Kill a Demoman: 3 CP
    Line 62: Kill a Heavy: 3 CP
    Line 66: Kill an Engineer: 3 CP
    Line 70: Kill a Medic: 3 CP
    Line 74: Kill a Sniper: 3 CP
    Line 78: Kill a Spy: 3 CP
    Line 82: '''(Advanced)''' Get 5 kills in a single life: 10 CP
    Line 89: Score points on a Payload map: 1 CP
    Line 93: Push the Payload Cart: 2 CP
    Line 97: '''(Advanced)''' Kill an enemy pushing the Cart: 3 CP
    Line 101: '''(Advanced)''' Win a round of Payload: 15 CP
    Line 108: Score points on a CP map: 1 CP
    Line 112: Defend a Control Point on a CP map: 3 CP
    Line 116: '''(Advanced)''' Capture a Control Point on a CP map: 5 CP
    Line 120: '''(Advanced)''' Win a round on a CP map: 20 CP
    Line 127: Score points as Scout: 1 CP
    Line 131: Kill as Scout: 3 CP
    Line 135: Kill while jumping as Scout: 5 CP
    Line 139: '''(Advanced)''' Kill while triple jumping as Scout: 10 CP
    Line 146: Score points as Scout: 1 CP
    Line 150: Kill as Scout: 3 CP
    Line 154: '''(Advanced)''' Kill a stunned enemy: 10 CP
    Line 158: '''(Advanced)''' Capture an objective as Scout: 10 CP
    Line 165: Score points as Soldier: 1 CP
    Line 169: Kill as Soldier: 2 CP
    Line 173: '''(Advanced)''' Direct-Hit enemy as Soldier: 2 CP
    Line 177: Minicrit kill as Soldier: 5 CP
    Line 181: '''(Advanced)''' Direct-Hit airborne enemy as Soldier: 15 CP
    Line 188: Score points as Soldier: 1 CP
    Line 192: Kill as Soldier: 3 CP
    Line 196: '''(Advanced)''' Kill while blast jumping as Soldier: 3 CP
    Line 200: '''(Advanced)''' Heal 100 damage on hit in a single life as Soldier: 5 CP
    Line 207: Score points as Pyro: 1 CP
    Line 211: Extinguish a burning teammate: 3 CP
    Line 215: '''(Advanced)''' Environmental kill as Pyro: 3 CP
    Line 219: '''(Advanced)''' Kill with a reflected projectile as Pyro: 15 CP
    Line 248: Score points as Pyro: 1 CP
    Line 252: Kill as Pyro: 3 CP
    Line 256: '''(Advanced)''' Crit kill as Pyro: 3 CP
    Line 260: '''(Advanced)''' Minicrit kill as Pyro: 4 CP
    Line 268: Score points as Demoman: 1 CP
    Line 272: Melee kill as Demoman: 3 CP
    Line 276: Collect a head as Demoman: 3 CP
    Line 280: '''(Advanced)''' Bash an enemy with a shield: 5 CP
    Line 284: '''(Advanced)''' Taunt kill as Demoman: 15 CP
    Line 291: Score points as Demoman: 1 CP
    Line 295: Sticky grenade kill: 3 CP
    Line 299: Kill an enemy doing the objective: 3 CP
    Line 303: '''(Advanced)''' Land a Double Donk with the Loose Cannon: 10 CP
    Line 310: Score points as Heavy: 1 CP
    Line 314: '''(Advanced)''' Feed an injured teammate: 2 CP
    Line 318: Capture or defend an objective as Heavy: 3 CP
    Line 322: '''(Advanced)''' Take 1000 damage in a single life: 10 CP
    Line 329: Score points as Heavy: 1 CP
    Line 333: Kill as Heavy: 3 CP
    Line 337: '''(Advanced)''' Block 500 damage as Heavy: 5 CP
    Line 341: '''(Advanced)''' Take 1000 damage in a single life: 5 CP
    Line 348: Score points as Engineer: 1 CP
    Line 352: Kill with a Sentry: 3 CP
    Line 356: '''(Advanced)''' Kill with a Wrangled Sentry: 3 CP
    Line 360: '''(Advanced)''' Get 5 Sentry kills in a single life: 10 CP
    Line 367: Score points as Engineer: 1 CP
    Line 371: Teleport a teammate: 1 CP
    Line 375: Dispense 500 health to teammates: 3 CP
    Line 379: '''(Advanced)''' Revenge Crit Kill with the Frontier Justice: 5 CP
    Line 386: Score points as Medic: 1 CP
    Line 390: Heal 50 health with the Crusader's Crossbow: 2 CP
    Line 394: Regenerate or collect 200 health as Medic: 2 CP
    Line 398: '''(Advanced)''' Long range heal with the Crusader's Crossbow: 5 CP
    Line 405: Score points as Medic: 1 CP
    Line 409: Assist in a kill as Medic: 3 CP
    Line 413: '''(Advanced)''' Assist in a crit-boosted kill: 4 CP
    Line 417: '''(Advanced)''' Assist in 3 kills in a single Kritzkrieg uber: 10 CP
    Line 424: Score points as Sniper: 1 CP
    Line 428: Kill as Sniper: 1 CP
    Line 432: '''(Advanced)''' Jarate assist as Sniper: 3 CP
    Line 436: '''(Advanced)''' Kill an enemy covered in Jarate: 5 CP
    Line 443: Score points as Sniper: 1 CP
    Line 447: Long range arrow kill as Sniper: 3 CP
    Line 451: '''(Advanced)''' Headshot with an arrow as Sniper: 4 CP
    Line 455: '''(Advanced)''' Close range arrow kill as Sniper: 4 CP
    Line 459: '''(Advanced)''' Taunt kill as Sniper: 15 CP
    Line 466: Score points as Spy: 2 CP
    Line 470: Destroy a building with a sapper: 4 CP
    Line 474: '''(Advanced)''' Absorb 125 health with the Dead Ringer: 5 CP
    Line 478: '''(Advanced)''' Survive an attack that would otherwise kill you: 8 CP
    Line 485: Score points as Spy: 2 CP
    Line 489: '''(Advanced)''' Kill Heavy, Medic, Sniper or Engineer as Spy: 3 CP
    Line 493: Destroy a building with a sapper: 4 CP
    Line 497: Undisguised kill as Spy: 4 CP
    Line 501: '''(Advanced)''' Backstab the enemy you are disguised as: 15 CP
    Line 508: Score points on Snowycoast: 1 CP
    Line 512: '''(Advanced)''' Win a round on Snowycoast: 15 CP
    Line 519: Score points on Vanguard: 1 CP
    Line 523: '''(Advanced)''' Win a round on Vanguard: 15 CP
    Line 530: Score points on Landfall: 1 CP
    Line 534: '''(Advanced)''' Win a round on Landfall: 15 CP
    Line 541: Score points on Highpass: 1 CP
    Line 545: '''(Advanced)''' Win a round on Highpass: 15 CP
    Line 551: Applied to any gamemode that involves the use of .
    Line 556: Despite the name, neither weapon was required to fulfill the contract.
  373. Template:Freaky Fair potions table has 5 uses and is missing 23 translations
    Line 1: Potions
    Line 55: Grants .
    Line 85: Grants .
    Line 145: Instantaneous
    Line 180: Turns the user into a .
    Line 210: Instantaneous
    Line 216: Refills the user's ammo to full.
    Line 246: Turns the user into a miniature with a pumpkin head. Pressing the primary fire button causes the user to detonate, dealing 5,000 damage to players and in range.
    Line 275: Varies
    Line 281: Randomly grants one of the following effects:
    Line 291: '''Bumper Car''' (10 seconds): The user is put into a .
    Line 298: '''Unaffected by damage''' (10 seconds): The user has a 75% chance to dodge sources of incoming damage.
    Line 305: '''Marked For Death''' (10 seconds): The user is Marked for Death and receives 35% more damage from all incoming sources.
    Line 312: '''Frozen stiff''' (5 seconds): The user is unable to move.
    Line 319: '''Low gravity''' (10 seconds): The user's gravity is decreased.
    Line 326: '''Reverse gravity''' (10 seconds): The user's gravity is inverted.
    Line 333: '''1000 health''' (10 seconds): Max health is set to 1000. Once the duration ends, the remaining health is treated as and begins to decay over time.
    Line 340: '''1 health''' (instantaneous): Max health is set to 1.
    Line 347: '''Overpowered''' (10 seconds): The user's health and ammo are refilled and they receive a Crit boost and invulnerability.
    Line 354: '''Respawned''' (instantaneous): Teleports the user back to spawn.
    Line 361: '''Speed bonus''' (15 seconds): Grants a speed boost.
    Line 368: '''Mini-Crits''' (10 seconds): Grants a mini-crit boost.
    Line 375: '''Midas touch''' (10 seconds): Any enemy killed by the user turns into a golden statue.
  374. Template:Maps with bot support has 5 uses and is missing 1 translation
    Line 106: BLU bots get stuck trying to leave one of BLU's spawn points. Therefore, BLU can only win if few or no BLU bots die when the faulty spawn point is in use.
  375. Template:Medieval Mode chat parser has 5 uses and is missing 28 translations
    Line 1: Word replacement
    Line 9: For a full listing of all word replacements, see .
    Line 17: Note: this chat filter is only applied to English words and does not work with other languages.
    Line 31: Original text
    Line 39: Replacement
    Line 222: Original text
    Line 230: Replacement
    Line 423: Punctuation
    Line 436: Original text
    Line 444: Replacement
    Line 481: Original text
    Line 489: Replacement
    Line 526: Insults
    Line 536: Original text
    Line 544: Replacement
    Line 554: ''<adjective>'', ''<adjective> <noun>''
    Line 569: Adjectives
    Line 638: Nouns
    Line 701: Original text
    Line 709: Replacement
    Line 793: Original text
    Line 801: Replacement
    Line 893: Added to beginning of chat messages
    Line 956: Gods
    Line 1037: God adjectives
    Line 1090: Body parts
    Line 1124: Body part adjectives
    Line 1205: Added to end of chat messages
  376. Template:Mvm Gear Grinder missions has 5 uses and is missing 2 translations
    Line 3: Operation Gear Grinder missions
    Line 14: Notable Robots
  377. Template:Mvm Mecha Engine missions has 5 uses and is missing 5 translations
    Line 3: Operation Mecha Engine missions
    Line 14: Notable Robots
    Line 25:
    Line 38:
    Line 48:
  378. Template:Mvm Oil Spill missions has 5 uses and is missing 2 translations
    Line 3: Operation Oil Spill missions
    Line 14: Notable Robots
  379. Template:Mvm Two Cities missions has 5 uses and is missing 3 translations
    Line 3: Operation Two Cities missions
    Line 13: Notable Robots
    Line 27:
  380. Template:Mvm loot Gear Grinder has 5 uses and is missing 10 translations
    Line 3: Operation Gear Grinder loot
    Line 18: Guaranteed loot
    Line 28: Item from the random drop pool
    Line 37: Upon tour<br>completion
    Line 44: Guaranteed loot
    Line 53: Carbonado Botkiller MK.I weapon
    Line 61: Rare loot
    Line 72: Diamond Botkiller Mk.I weapon
    Line 82: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
    Line 90: Only one Botkiller type and weapon is awarded per completion.
  381. Template:Mvm loot Mecha Engine has 5 uses and is missing 10 translations
    Line 3: Operation Mecha Engine loot
    Line 18: Guaranteed loot
    Line 28: Item from the random drop pool
    Line 37: Upon tour<br>completion
    Line 44: Guaranteed loot
    Line 53: Silver Botkiller MK.II weapons
    Line 61: Rare loot
    Line 72: Gold Botkiller Mk.II weapons
    Line 82: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
    Line 90: Only one Botkiller type and weapon is awarded per completion.
  382. Template:Mvm loot Oil Spill has 5 uses and is missing 10 translations
    Line 3: Operation Oil Spill loot
    Line 18: Guaranteed loot
    Line 28: Item from the random drop pool
    Line 37: Upon tour<br>completion
    Line 44: Guaranteed loot
    Line 53: Rust Botkiller MK.I weapons
    Line 61: Rare loot
    Line 70: Blood Botkiller Mk.I weapons
    Line 79: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
    Line 87: Only one Botkiller type and weapon is awarded per completion.
  383. Template:Mvm loot Steel Trap has 5 uses and is missing 10 translations
    Line 3: Operation Steel Trap loot
    Line 18: Guaranteed loot
    Line 28: Item from the random drop pool
    Line 37: Upon tour<br>completion
    Line 44: Guaranteed loot
    Line 53: Silver Botkiller MK.I weapons
    Line 61: Rare loot
    Line 72: Gold Botkiller Mk.I weapons
    Line 82: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
    Line 90: Only one Botkiller type and weapon is awarded per completion.
  384. Template:Mvm loot Two Cities has 5 uses and is missing 10 translations
    Line 3: Operation Two Cities loot
    Line 16: Guaranteed loot
    Line 32: Item from the random drop pool
    Line 38: At least 5 random common
    Line 46: Rare loot
    Line 57: Rare Robot Part
    Line 64: Upon tour<br>completion
    Line 70: Guaranteed loot
    Line 82: Rare loot
    Line 96: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
  385. Template:Mvm mission Alluvion has 5 uses and is missing 17 translations
    Line 43: Custom variant
    Line 60: Custom variant
    Line 122: Custom variant
    Line 137: Custom variant
    Line 159: Custom variant
    Line 172: Custom variant
    Line 217: Custom variant
    Line 230: Custom variant
    Line 248: Custom variant
    Line 282: Custom variant
    Line 300: Custom variant
    Line 338: Custom variant
    Line 350: Custom variant
    Line 363: Custom variant
    Line 385: Custom variant
    Line 435: Custom variant
    Line 447: Custom variant
  386. Template:Mvm mission Antecedent Sapience has 5 uses and is missing 11 translations
    Line 36: No damage bonus
    Line 53: Regenerates 10 HP per second
    Line 136: Spawns from the river and takes the same path as the bomb
    Line 182: Audio cue announces its arrival
    Line 239: -1 health drained per second
    Line 363: Spawns from the river and takes the same path as the bomb
    Line 378: Spawns from the river and takes the opposite path as the bomb
    Line 448: Regenerates 10 HP per second
    Line 511: Spawns from the garage and takes the same path as the bomb
    Line 543: Spawns from the garage and takes the same path as the bomb
    Line 588: Audio cue announces its arrival
  387. Template:Mvm mission Armored Apparatus has 5 uses and is missing 5 translations
    Line 53: No 100% critical hit chance on kill
    Line 115: Spawns from the flank
    Line 205: Spawns from the flank
    Line 246: The 
    Line 334: Spawns from the flank
  388. Template:Mvm mission Autonomous Annihilation has 5 uses and is missing 24 translations
    Line 53: The 
    Line 81: The 
    Line 88: The 
    Line 90: The 
    Line 124: +320% rage gained on hit
    Line 134: +320% rage gained on hit
    Line 141: +320% rage gained on hit
    Line 156: The 
    Line 196: The 
    Line 219: The 
    Line 235: The 
    Line 240: The 
    Line 248: The 
    Line 263: The 
    Line 265:
    Line 267: The 
    Line 267: 50% faster move speed while deployed
    Line 276:
    Line 276: 50% slower spin up time
    Line 333: The 
    Line 338:
    Line 340: The 
    Line 365: The 
    Line 390: The 
  389. Template:Mvm mission Bandwidth Beatdown has 5 uses and is missing 44 translations
    Line 8: The 
    Line 13: The
    Line 15:
    Line 26: The
    Line 28: The
    Line 30: The
    Line 39: The 
    Line 54: Spawns similarly to Spy-bots
    Line 86:
    Line 101: The
    Line 103:
    Line 105: 50% slower move speed while deployed
    Line 110: The
    Line 114:
    Line 118: The
    Line 123:
    Line 125: 50% slower move speed while deployed
    Line 130: The
    Line 134:
    Line 143: Behaves similarly to Sniper-bots
    Line 158: The 
    Line 175: Takes opposite path as the bomb
    Line 219: Behaves similarly to Sniper-bots
    Line 229: Behaves similarly to Sniper-bots
    Line 236: Behaves similarly to Sniper-bots
    Line 243: Behaves similarly to Sniper-bots
    Line 267: Boss will announce its own arrival
    Line 285: Takes opposite path as the bomb
    Line 295: Takes opposite path as the bomb
    Line 309: Behaves similarly to Sniper-bots
    Line 323: Shoots <span style="color:#00ffdd">Cyan</span> colored projectiles
    Line 328: Shoots <span style="color:#32cd32">Lime Green</span> colored projectiles
    Line 333: Shoots <span style="color:#ff0000">Red</span> colored projectiles
    Line 343: Shoots <span style="color:#5885a2">Team Spirit BLU</span> colored projectiles
    Line 348: Shoots <span style="color:#ff69b4">Pink as Hell</span> colored projectiles
    Line 353: Shoots <span style="color:#c36c2d">Cream Spirit RED</span> colored projectiles
    Line 367: Audio cue will announce its arrival
    Line 372: Takes same path as the bomb
    Line 407: Takes opposite path as the bomb
    Line 431: Boss will announce its own arrival
    Line 442: Behaves similarly to Sniper-bots
    Line 452: The 
    Line 457: The
    Line 459:
  390. Template:Mvm mission Binary Breaker has 5 uses and is missing 16 translations
    Line 41: Spawns from the flank
    Line 63: Spawns from the flank
    Line 96: Spawns from the flank
    Line 217: Spawns from the flank
    Line 232: Spawns from the flank
    Line 263: Spawns from the flank
    Line 273: Spawns from the flank
    Line 298: The 
    Line 308: Spawns from the flank
    Line 318: Spawns from the flank
    Line 379: Spawns from the flank
    Line 389: Spawns from the flank
    Line 439: Spawns from the flank
    Line 461: The 
    Line 466: Spawns from the flank
    Line 476: Spawns from the flank
  391. Template:Mvm mission Brushfire has 5 uses and is missing 26 translations
    Line 17: No overheal penalty
    Line 28: No overheal penalty
    Line 36: No overheal penalty
    Line 44: No overheal penalty
    Line 52: No overheal penalty
    Line 60: Resists bullet damage
    Line 66: No overheal penalty
    Line 74: Resists blast damage
    Line 80: No overheal penalty
    Line 88: Resists fire damage
    Line 94: No overheal penalty
    Line 111: No overheal penalty
    Line 144: No modified health and size
    Line 162: The 
    Line 207: No overheal penalty
    Line 274: No overheal penalty
    Line 287: No overheal penalty
    Line 318: Behaves similarly to regular Sniper-bots
    Line 344: Cannot disguise
    Line 368: Does not take falling damage
    Line 393: Does not take falling damage
    Line 457: The 
    Line 469: Reverses enemy building construction
    Line 487: Behaves similarly to regular Sniper-bots
    Line 498: Spawns similarly to Spy-bots
    Line 518: Administrator will announce its arrival
  392. Template:Mvm mission Choir of Robots has 5 uses and is missing 2 translations
    Line 257: Uses Final Tank Skin
    Line 268: Uses Final Tank Skin
  393. Template:Mvm mission Dihydrogen Monoxide has 5 uses and is missing 2 translations
    Line 26: Random choice
    Line 207: Random choice
  394. Template:Mvm mission Extended Deadline has 5 uses and is missing 4 translations
    Line 253: Random choice
    Line 287: Random choice
    Line 434: Random choice
    Line 439: Icons are hidden
  395. Template:Mvm mission alpine assault has 5 uses and is missing 7 translations
    Line 21: Appears at flank<br>Begins with full charge
    Line 31: Appears at flank
    Line 39: Appears at flank
    Line 48: Appears at flank
    Line 212: <br>Appears at flank
    Line 256: blast radius increased
    Line 314: Limited support
  396. Template:Mvm mission backwood blockade has 5 uses and is missing 15 translations
    Line 18: Wave begins after 1A-1 is all dead
    Line 48: Wave begins after 2A is all dead
    Line 67: Wave begins after 2B has finished spawning
    Line 79: Wave begins after 2A is all dead
    Line 102: Wave begins after 3A has finished spawning
    Line 124: Wave begins after 3B has finished spawning
    Line 165: Wave begins after 4A is all dead
    Line 205: Wave begins after 5A is all dead
    Line 220: Wave begins after 5A is all dead
    Line 251: Takes left path
    Line 261: Takes right path
    Line 307: Takes left path
    Line 317: Wave begins after 7A-1 is all dead
    Line 333: Wave begins after 7B is all dead
    Line 344: Wave begins after 7C is all dead
  397. Template:Necromantic Nonsense stats change has 5 uses and is missing 30 translations
    Line 3: New Stats/Stats Change
    Line 9: -15% damage taken<br> -30% damage taken from melee
    Line 15: -20% damage taken from melee
    Line 21: 100% critical hit chance
    Line 27: Crit when normally mini-crits
    Line 33: On Hit: Bleed for 20 seconds<br> On Miss: Hit yourself, idiot.
    Line 39: +75 max health
    Line 45: +150 max health<br> +10 health regenerated per second on wearer<br> Immune to the effects of Mad Milk and Jarate<br> Wearer immune to fall damage
    Line 51: +15% damage resistance on wearer<br> +50% damage resistance to melee<br> +25% damage resistance to ranged
    Line 57: +50% damage bonus
    Line 63: +50% damage bonus<br> Gain crit boost when below 60% health
    Line 69: Gain crit boost when below 75% health
    Line 75: Shoots mini-sentry which self-destruct after 8 seconds<br> 320% slower fire rate
    Line 81: On Hit: Bleed for 4 seeconds<br> Melee attack hits multiple enemies
    Line 87: Melee attack hits multiple enemies<br> On Hit: 100% chance to stun non-giants for 3 seconds<br> 50% slower firing speed
    Line 93: Melee attack hits multiple enemies
    Line 99: 100% critical hits from behind<br> On Hit: Gain a speed boost for 3 seconds<br> +25% faster firing speed
    Line 105: Caber regenerates on hit<br> 25% chance to bleed and stun enemies for 2 seconds<br> 50% slower firing speed<br> -99% self damage push force
    Line 111: +25% damage resistance on wearer<br> Maximum health is drained while item is active<br> On Hit: Gain a speed boost
    Line 117: <br>
    Line 123: <br>
    Line 129: <br>
    Line 135: On hit: 50% chance to apply healing effect to all nearby teammates for 24 HP<br> Maximum health is drained while item is active (Drain down to 100 health)
    Line 141: +50% faster firing speed<br> +30% movement speed
    Line 147: +30% faster firing speed<br> +10 health regenerated per second on wearer
    Line 153: +50% damage bonus<br> -50% slower firing speed
    Line 159: On Hit: Bleed for 10 seconds<br> -10 max health on wearer
    Line 165: On Hit: Applies a healing effect to all nearby teammates for 24 HP<br> +100 max health on wearer<br> +10% damage resistance on wearer<br> 75% damage from melee sources while active
    Line 171: 60% faster weapon switch<br> On Hit: 100% chance to stun non-giants for 3 seconds<br> -98.5% damage penalty
    Line 177: +100% buff duration<br> +25% rage gained on hit<br> +50% banner radius
  398. Template:Prolander banned weapons has 5 uses and is missing 1 translation
    Line 43: Banned from both the default whitelist and the pick/ban process.
  399. Template:Reference pose list has 5 uses and is missing 21 translations
    Line 4: Method
    Line 12: Equip and switch to the , , or . Walk outside of your spawn room and type in the . When you respawn, quickly go back to your dropped weapon. Switch to the same weapon and use it by holding down primary fire. While still holding down primary fire, pick up the dropped item. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 21: Equip and switch to the . Walk outside of your spawn room and type in the console. When you respawn, quickly go back to your dropped Beggar's Bazooka. Switch to it and empty its ammo by holding down primary fire. The last rocket cannot be a misfire. While still holding down primary fire, pick up the dropped Beggar's Bazooka. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 28: By equipping the and the , then rocket jumping high enough to take fall damage, you may occasionally switch to the reference pose until you land on either the ground or another player.
    Line 35: You can use any of the three s and the to enter the reference pose. Equip any of the banners, then charge them up by damaging another player; once charged, go into your loadout and equip the B.A.S.E. Jumper. Once done, use the banner by holding down primary fire. Now return to the spawn and simply walk into the . You are now in the reference pose indicated by a bugged viewmodel.
    Line 41: You will not have the effects of the banner you are using, but you can use the B.A.S.E. Jumper's parachute.
    Line 50: Equip and switch to any primary that can . Walk outside of your spawn room and type in the console. When you respawn, quickly go back to your dropped primary. Switch to it and empty its ammo by holding down alt-fire. While still holding down alt-fire, pick up the dropped primary. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 57: only
    Line 62: If you use the just as you get turned into the first Zombie, you enter the reference pose.
    Line 71: Equip the and any non-shield secondary. With your secondary weapon out, switch to any shield and refresh your loadout by either swapping the weapons in spawn or touching the Resupply cabinet. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 77: You will not be able to charge with your shield while in the reference pose, but you can use the B.A.S.E. Jumper's parachute.
    Line 86: Equip and switch to any primary (the is recommended due to its increased ammo consumption rate). Type in the console. When you respawn, quickly go back to your dropped primary. Empty your current weapon by holding primary fire. While still holding down primary fire, pick up the weapon you dropped when you died. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 93: Zombie Infection only
    Line 98: If you unrev your primary just as you get turned into the first Zombie, you will enter the reference pose.
    Line 106: Equip and switch to the . Walk outside of your spawn room and type in the console. When you respawn, quickly go back to your dropped weapon. Switch to the same weapon and use it by holding down primary fire. While still holding down primary fire, pick up the dropped item. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 114: While playing any class, find a friendly Engineer's Dispenser. Get close to their Dispenser and type in console.<br>After respawning, run over and pick up your recently dropped weapon to reset its disappear timer. Try to pick it up while ''standing'' in the Dispenser (easier to do if the Dispenser is up against a wall).
    Line 121: only
    Line 126: While in Setup time, use the command and then select the class you were playing as to enter the reference pose.
    Line 133: only
    Line 138: While playing as any class, equip a weapon that you can taunt with. Walk outside of the spawn room and equip a different weapon that you can also taunt with. Go back into the spawn room and make sure you have enough money left for an upgrade. While holding the item, go towards the then taunt. While the taunt is playing, get an upgrade. When you get out of the Upgrade Station, you are in the reference pose as indicated by the bugged viewmodel.
    Line 144: If done with a consumable, you can only equip a similar consumable (e.g. if you equip a , you have to equip another food item).
  400. Template:Trade Offer errors has 5 uses and is missing 22 translations
    Line 2: Steam trade offer errors
    Line 12: Error code<br>Internal name
    Line 21: Encountered when
    Line 30: Explanation
    Line 41: Sending, accepting, declining, or cancelling trade offers.
    Line 50: Generic failure, shown if a more specific error could not be determined.
    Line 61: Sending, accepting, declining, or cancelling trade offers.
    Line 70: The trade offer is in an "invalid state" and cannot be acted upon. Often requires a new trade offer to be sent.
    Line 81: Sending, accepting, declining, or cancelling trade offers.
    Line 90: The trade offer cannot be sent or accepted due to you being unable to trade with the other user.<br>Possibly also caused by an invalid trade token (when using a trade offer URL).<br>The other user is unable to send or receive one of the items in the trade (due to a ban or having a full inventory).
    Line 101: Sending, accepting, declining, or cancelling trade offers.
    Line 110: Steam's trade offer server took too long to reply. It is possible the trade offer succeeded anyway.
    Line 121: Sending, accepting, declining, or cancelling trade offers.
    Line 130: The trade offer service is currently unavailable.
    Line 141: Sending, accepting, declining, or cancelling trade offers.
    Line 150: You are over your limit of active trade offers (including those that require confirmation, but does not include those in escrow).<br>Users are limited to 5 offers to a single recipient, or 30 active offers total.<br>If this error occurs when accepting a trade offer, one of the items in the trade may exceed your inventory for that game.
    Line 161: Sending, accepting, declining, or cancelling trade offers.
    Line 170: One or more of the items in the trade offer do not exist in the inventory anymore. Also used for revoked guest passes.
    Line 181: Accepting trade offers.
    Line 190: Trade offer has already been accepted, also used for guest passes that have already been redeemed.
    Line 201: Sending trade offers.
    Line 210: Trade offer cannot be sent because you have recently changed your Steam username.
  401. Template:Audio cue has 4 uses and is missing 3 translations
    Line 3: Play
    Line 8: Resume
    Line 13: Play
  402. Template:Backpack sounds has 4 uses and is missing 67 translations
    Line 2: Backpack item noises
    Line 10: Noise
    Line 17: Example item
    Line 25: Pickup noise
    Line 32: Drop noise
    Line 40: Parasite pickup
    Line 47: Parasite drop
    Line 56: Bag pickup
    Line 63: Bag drop
    Line 72: Bald head
    Line 82: Bottle pickup
    Line 89: Bottle drop
    Line 98: Boxing gloves pickup
    Line 105: Boxing gloves drop
    Line 114: Cardboard pickup
    Line 121: Cardboard drop
    Line 130: ConTracker pickup
    Line 137: ConTracker drop
    Line 146: Crate pickup
    Line 153: Crate drop
    Line 162: Default pickup
    Line 169: Default drop
    Line 178: Revolver cylinder spin
    Line 188: Gooey pickup
    Line 198: Hat pickup
    Line 205: Hat drop
    Line 214: Heavy gun pickup
    Line 221: Heavy gun drop
    Line 230: Helmet pickup
    Line 237: Helmet drop
    Line 246: Large knife pickup
    Line 256: Small knife pickup
    Line 266: Leather pickup
    Line 276: Light gun pickup
    Line 283: Light gun drop
    Line 292: Medal pickup
    Line 302: Metal pot pickup
    Line 309: Metal pot drop
    Line 318: Metal scrap pickup
    Line 325: Metal scrap drop
    Line 334: Tiny metal pickup
    Line 341: Tiny metal drop
    Line 350: Metal weapon pickup
    Line 357: Metal weapon drop
    Line 366: Pyroland item pickup
    Line 373: Pyroland item drop
    Line 382: Night vision goggles turning on
    Line 392: Item pack pickup
    Line 399: Item pack drop
    Line 408: Paint can pickup
    Line 418: Paper pickup
    Line 428: Robot arm pickup
    Line 435: Robot arm drop
    Line 444: Rubber pickup
    Line 454: Sandwich pickup
    Line 461: Sandwich drop
    Line 470: Shovel pickup
    Line 477: Shovel drop
    Line 486: Soda can pickup
    Line 493: Soda can drop
    Line 502: Umbrella pickup
    Line 512: Watch pickup
    Line 519: Watch drop
    Line 528: Wooden pole pickup
    Line 535: Wood pole drop
    Line 544: Wood weapon pickup
    Line 551: Wood weapon drop
  403. Template:Golden Charity destroyed wrenches has 4 uses and is missing 4 translations
    Line 1: Participants are listed in the order in which they joined the fundraiser, with handles displayed as they appeared at the time of their involvement.
    Line 28: Steam Profile
    Line 38: Backpack
    Line 49: Wiki Profile
  404. Template:List of cosmetics with Genteel Smoke has 4 uses and is missing 3 translations
    Line 2: Cosmetics with
    Line 126: Does not apply to all .
    Line 131: Uses a thinner variant.
  405. Template:List of weapons associated with knockback has 4 uses and is missing 1 translation
    Line 2: List of weapons associated with knockback
  406. Template:Marina Mayhem stats change has 4 uses and is missing 31 translations
    Line 3: New Stats/Stats Change
    Line 10: +25% bonus healing from all sources
    Line 17: Boost reduced when hit
    Line 24: 20% less accurate
    Line 31: On Miss: Hit yourself. Idiot.
    Line 38: Immune to afterburn.
    Line 45: <br>
    Line 52: +25% blast radius<br> -25% damage penalty<br> +25% clip size<br> 25% slower firing speed
    Line 59: +50 max health on wearer
    Line 66: +50% damage bonus<br> -35% projectile speed
    Line 73: +10% faster move speed on wearer<br> +1 capture rate on wearer
    Line 80: Reflected rocket had +35% blast radius<br> Reflected rocket had rocket specialist effect
    Line 87: <br><br>
    Line 94: <br>
    Line 101: +70% damage bonus<br> 100% minicrits vs burning players
    Line 108: +200% afterburn damage<br> -75% damage penalty
    Line 115: 5 seconds crit boost on kill
    Line 122: +15% damage bonus<br> -50% clip size<br> +20% damage vs buildings<br> -50% explosion radius
    Line 129: +20% explosion radius
    Line 136: When weapon is active:<br> 15% damage vulnerability on wearer<br> -15 max health on wearer
    Line 143: On kill: turn victim to ice
    Line 150: Can shoot down projectiles<br> Bullets penetrate 1 target<br> 20% less inaccurate<br> 25% slower firing speed
    Line 157: Unusual Effect: Massed Flies
    Line 164: Maximum health is drained while item is active<br> User Marked-For-Death while active
    Line 171: Maximum health is drained while item is active
    Line 178: Shoots tracer bullet<br> +400% clip size<br> 30% more accurate<br> +200% damage bonus<br> +80% faster firing speed<br> +80% faster reload speed<br> On Hit: Victim loses up to 5% cloak<br> On Hit: Victim loses up to 2% Medigun charge
    Line 185: When weapon is active:
    Line 192: +25 max health
    Line 199: +25% charge rate<br> On Full Charge: +49% damage per shot<br> -10% damage on body shot<br>No headshots when not fully charged<br> -33% damage penalty
    Line 206: Critical damage is affected by range
    Line 213: +25% damage bonus<br> +25% damage bonus while disguised
  407. Template:Mvm mission Astronautical Nausea has 4 uses and is missing 1 translation
    Line 324: Spawns from the wormhole
  408. Template:Mvm mission Binary Broadcast has 4 uses and is missing 13 translations
    Line 39: Spawns from the carrier tank or the top
    Line 82: Spawns from the carrier tank or the top
    Line 105: Spawns from the carrier tank or the flank
    Line 159: Spawns from the carrier tank or the top
    Line 168: Spawns from the carrier tank or the top
    Line 191: Spawns from the carrier tank or the top
    Line 203: Audio cue announces its arrival
    Line 272: Spawns from the carrier tank or the top
    Line 403: Spawns from the carrier tank or the flank
    Line 413: Spawns from the carrier tank or the top
    Line 434: Spawns from the carrier tank or the top
    Line 453: Spawns from the carrier tank or the top
    Line 472: Spawns from the carrier tank or the flank
  409. Template:Mvm mission Collapsing Cores has 4 uses and is missing 22 translations
    Line 28: The 
    Line 39: The 
    Line 103: Takes the outdoors path
    Line 155: Gains übercharge when using übercharge
    Line 167: Gains übercharge when using übercharge
    Line 199: Uses übercharge 2 seconds after health is at or below 51
    Line 237: Pit doors will close when spawned
    Line 241: Pit doors will open when killed
    Line 266: Uses übercharge 2 seconds after health is at or below 51
    Line 298: Takes the indoors path
    Line 313: Uses übercharge 1 seconds after health is at or below 51
    Line 331: Uses übercharge 1 seconds after health is at or below 51
    Line 344: Gains übercharge when using übercharge
    Line 371: Gains übercharge when using übercharge
    Line 383: Takes the outdoors path
    Line 398: Gains übercharge when using übercharge
    Line 402: Übercharge does not affect self
    Line 409: The 
    Line 421: Gains übercharge when using übercharge
    Line 425: Übercharge does not affect self
    Line 432: The 
    Line 432: The 
  410. Template:Mvm mission Dazed Disassembly has 4 uses and is missing 5 translations
    Line 36: The 
    Line 86: The 
    Line 127: Activates Mmmph as if airblasting projectiles
    Line 142: Kill forces Engineer-bot to laugh
    Line 251: Spawns from the side
  411. Template:Mvm mission Dead Space has 4 uses and is missing 15 translations
    Line 35: The 
    Line 40:
    Line 55: The 
    Line 57: The 
    Line 138: The 
    Line 160: No stats change
    Line 234: The 
    Line 236:
    Line 239:
    Line 246: Wormhole appears in the sky when subwave is over
    Line 262: Spawn from the wormhole
    Line 271:
    Line 282: The 
    Line 299: Spawn from the wormhole
    Line 303: Play sound when subwave start spawning
  412. Template:Mvm mission Dead of Night has 4 uses and is missing 15 translations
    Line 77: Spawns from the left or the carrier tank
    Line 95: Spawns from the river and takes the opposite path as the bomb
    Line 155: Spawns from the left or the carrier tank
    Line 255: Regenerates 1 HP per second
    Line 272: Spawns from the river and takes the same path as the bomb
    Line 281: Spawns from the river and takes the opposite path as the bomb
    Line 325: Spawns from the river and takes the opposite path as the bomb
    Line 334: Spawns from the river and takes the opposite path as the bomb
    Line 349: Regenerates 1 HP per second
    Line 438: Spawns from the garage and takes the same path as the bomb
    Line 468: Spawns from the river and takes the same path as the bomb
    Line 488: Spawns from the river and takes the opposite path as the bomb
    Line 508: The 
    Line 513:
    Line 518: Regenerates 1 HP per second
  413. Template:Mvm mission Distillery Destruction has 4 uses and is missing 21 translations
    Line 7: Spawns from the flank
    Line 26: Spawns from the flank
    Line 55: Spawns from the flank
    Line 91: Spawns from the tunnel and takes the storeroom path
    Line 100: Spawns from the B entrance and takes the outside path
    Line 119: Spawns from the flank
    Line 151: Spawns from the flank
    Line 170: Spawns from the flank
    Line 194: Spawns from the flank
    Line 218: Spawns from the B entrance and takes the outside path
    Line 250: Spawns from the flank
    Line 277: Spawns from the flank
    Line 288: Spawns from the flank
    Line 297: Spawns from the flank
    Line 357: Spawns from the flank
    Line 373: Spawns from the flank
    Line 382: Spawns from the flank
    Line 418: Spawns from the flank
    Line 427: Spawns from the flank
    Line 433: Spawns from the flank
    Line 457: Spawns from the tunnel and takes the storeroom path
  414. Template:Mvm mission Donacdum has 4 uses and is missing 45 translations
    Line 95: Tank spawns randomly
    Line 119: River pit closes when subwave is active
    Line 129: River pit opens when subwave is active
    Line 186: Play sound when subwave is over
    Line 196: Play sound when subwave is over
    Line 206: Play sound when subwave is over
    Line 215: Play sound when subwave is over
    Line 225: Play sound when subwave begins
    Line 229: Play sound when subwave starts spawning
    Line 233: Play sound when subwave finishes spawning
    Line 237: Play sound when subwave is over
    Line 326: Play sound when subwave begins
    Line 348: Train always crashes the tank
    Line 352: Train spawns when subwave starts spawning
    Line 454: Play sound when subwave begins
    Line 466: Play sound when subwave begins
    Line 478: Play sound when subwave begins
    Line 490:
    Line 490: Play sound when subwave starts spawning
    Line 494: Play sound when subwave is over
    Line 503:
    Line 503: Play sound when subwave starts spawning
    Line 507: Play sound when subwave is over
    Line 517:
    Line 517: Play sound when subwave starts spawning
    Line 521: Play sound when subwave is over
    Line 531:
    Line 531: Play sound when subwave starts spawning
    Line 535: Play sound when subwave is over
    Line 544:
    Line 544: Play sound when subwave starts spawning
    Line 548: Play sound when subwave is over
    Line 557:
    Line 557: Play sound when subwave starts spawning
    Line 561: Play sound when subwave is over
    Line 570:
    Line 570: Play sound when subwave starts spawning
    Line 574: Play sound when subwave is over
    Line 592: River pit closes when subwave is active
    Line 608: River pit opens when subwave is active
    Line 655: River pit closes when subwave is active
    Line 665: Play sound when subwave begins
    Line 669: Play sound when subwave starts spawning
    Line 673: Play sound when subwave finishes spawning
    Line 677: Play sound when subwave is over
  415. Template:Mvm mission Empire Excavation has 4 uses and is missing 35 translations
    Line 8: The 
    Line 13: The 
    Line 15:
    Line 17: The 
    Line 22: The 
    Line 24:
    Line 27: Spawns similarly to Spy-bots
    Line 46:
    Line 51: The 
    Line 57: The 
    Line 62: Shoots <span style="color:#10009c">Dark Blue</span> colored projectiles
    Line 85: Spawns from the side
    Line 94: Spawns from the side
    Line 140: Activates Mmmph as if airblasting projectiles
    Line 144: The 
    Line 183: Spawns from the side
    Line 251: Activates Mmmph as if airblasting projectiles
    Line 255: The 
    Line 255: Spawns from the side
    Line 265: The 
    Line 291: Boss announces its own arrival
    Line 302: The 
    Line 307:
    Line 309: The 
    Line 313:
    Line 349: The 
    Line 356: The 
    Line 359: Spawns from the side
    Line 371: Boss announces its own arrival
    Line 387: Spawns similarly to Spy-bots
    Line 396: Spawns from the side
    Line 405: Spawns from the side
    Line 411: Spawns from the side
    Line 423: Administrator announces their arrival
    Line 427: Spawns from the side
  416. Template:Mvm mission Energy Entropy has 4 uses and is missing 42 translations
    Line 124: Spawns at the left or right
    Line 133: Spawns at the left or right
    Line 142: Spawns at the left or right
    Line 152: Spawns at the left or right
    Line 166: Spawns at the left or right
    Line 176: Spawns at the left or right
    Line 185: Spawns at the left or right
    Line 194: Spawns at the left or right
    Line 209: The 
    Line 232: Spawns at the left or right
    Line 244: Spawns at the left or right
    Line 253: Spawns at the left or right
    Line 267: Spawns at the left or right
    Line 277: Spawns at the left or right
    Line 286: Spawns at the left or right
    Line 295:
    Line 301: Spawns at the left or right
    Line 315: Spawns at the left or right
    Line 327: Spawns at the left or right
    Line 336: Spawns at the left or right
    Line 345: Spawns at the left or right
    Line 366: Spawns at the left or right
    Line 375: Spawns at the left or right
    Line 384: Spawns at the left or right
    Line 403: Spawns at the left or right
    Line 452: Spawns at the left or right
    Line 461: Spawns at the left or right
    Line 470: Spawns at the left or right
    Line 482: The 
    Line 482: Shoots <span style="color:#cf7336">Mann Co. Orange</span> colored projectiles
    Line 486: Shoots <span style="color:#d8bed8">Color No. 216-190-216</span> colored projectiles
    Line 490: Shoots <span style="color:#141414">A Distinctive Lack of Hue</span> colored projectiles
    Line 494: Shoots <span style="color:#a57545">Muskelmannbraun</span> colored projectiles
    Line 498: Shoots <span style="color:#2f4f4f">A Color Similar to Slate</span> colored projectiles
    Line 502: Shoots <span style="color:#7c6c57">Ye Olde Rustic Color</span> colored projectiles
    Line 506: Shoots <span style="color:#B88035">BLU Cream Spirit</span> colored projectiles
    Line 510: Shoots <span style="color:#32cd32">The Bitter Taste of Defeat and Lime</span> colored projectiles
    Line 519: Spawns at the left or right
    Line 530: Spawns at the left or right
    Line 542: A loud siren will announce its arrival
    Line 546: Spawns at the left or right
    Line 571: The 
  417. Template:Mvm mission Fiefdom Fiasco has 4 uses and is missing 14 translations
    Line 74: Spawns at the left or right
    Line 108: Spawns at the left or right
    Line 118: Spawns from the carrier tank or the left
    Line 127: Spawns from the carrier tank or the left
    Line 156: Spawns at the left or right
    Line 204: Spawns at the left or right
    Line 219: Spawns from the carrier tank or the right
    Line 239: Behaves similarly to regular Sniper-bots
    Line 314: Spawns at the left or right
    Line 343: Spawns at the left or right
    Line 382: Spawns at the left or right
    Line 411: Behaves similarly to regular Sniper-bots
    Line 453: Spawns from the carrier tank or the left
    Line 486: Spawns from the carrier tank or the left
  418. Template:Mvm mission Flash Flood Flurry has 4 uses and is missing 36 translations
    Line 17: The 
    Line 52: The 
    Line 63: The 
    Line 79: The 
    Line 84: The 
    Line 104: The 
    Line 115: A heavy storm begins on this wavespawn
    Line 119: Uses both Primary and Secondary weapons
    Line 128: The 
    Line 139: The 
    Line 158: The 
    Line 169: The 
    Line 174: The 
    Line 190: The 
    Line 195: The 
    Line 200: The 
    Line 206: The 
    Line 211: +600% more pellets per shot
    Line 221: A heavy storm begins on this wavespawn
    Line 225: Uses both Primary and Secondary weapons
    Line 234: The 
    Line 260: On Hit: Bleed for 2 seconds
    Line 269: The 
    Line 291: A heavy storm begins on this wavespawn
    Line 300: Uses both Primary and Secondary weapons
    Line 320: The 
    Line 320: -90% speed on target
    Line 329: The 
    Line 342: The 
    Line 363: The 
    Line 369: Uses both Primary and Secondary weapons
    Line 379: Uses both Primary and Secondary weapons
    Line 384: Limited
    Line 393: Limited
    Line 401: The 
    Line 402: Limited
  419. Template:Mvm mission Flemish Feud has 4 uses and is missing 5 translations
    Line 67: Takes the left path
    Line 116: Takes the left path
    Line 158: Takes the left path
    Line 248: Administrator will announce their arrival
    Line 253: Limited
  420. Template:Mvm mission Forest Fight has 4 uses and is missing 7 translations
    Line 489: Announces its own arrival
    Line 493: Announces its own death
    Line 504:
    Line 510:
    Line 522:
    Line 522:
    Line 522: The 
  421. Template:Mvm mission Frightful Freight has 4 uses and is missing 30 translations
    Line 8: Spawns from the flank
    Line 17: Spawns from the flank
    Line 30: Spawns from the flank
    Line 64: Spawns from the flank
    Line 73: Spawns from the flank
    Line 108: Spawns from the flank
    Line 117: Spawns from the flank
    Line 122: Limited
    Line 143: Spawns from the flank
    Line 152: Spawns from the flank
    Line 159: Spawns from the flank
    Line 181: Spawns from the B entrance and takes the outside path
    Line 192: Spawns from the flank
    Line 201: Spawns from the flank
    Line 207: Spawns from the flank
    Line 227: Spawns from the flank
    Line 248: Spawns from the flank
    Line 274: Spawns from the flank
    Line 283: Spawns from the flank
    Line 289: Spawns from the flank
    Line 303: Spawns from the flank
    Line 335: Spawns from the flank
    Line 349: Spawns from the B entrance and takes the outside path
    Line 368: Spawns from the flank
    Line 378: Spawns from the tunnel and takes the storeroom path
    Line 393: Spawns from the flank
    Line 427: Audio cue announces its arrival
    Line 459: Spawns from the flank
    Line 469: Spawns from the tunnel and takes the storeroom path
    Line 505: Spawns from the flank
  422. Template:Mvm mission Frozen Fortitude has 4 uses and is missing 13 translations
    Line 12: The 
    Line 99: Loses Bonk! when gates are captured
    Line 120: Stops firing continuously after gates are captured
    Line 164: +100% fire vulnerability
    Line 176: Ignores enemies before gates are captured
    Line 190:
    Line 196: The 
    Line 201:
    Line 226: The 
    Line 228: Loses Bonk! when gates are captured
    Line 244:
    Line 277:
    Line 309: Fires continuously in phase 3
  423. Template:Mvm mission Frozen Freaks has 4 uses and is missing 19 translations
    Line 32: Spawns at the right flank
    Line 67: Spawns from the secondary main spawn
    Line 77: Spawns from the secondary main spawn
    Line 86: Spawns at the right flank
    Line 129: Spawns in both main spawns
    Line 160: Death pit closes on arrival
    Line 189: Spawns at the right flank
    Line 198: Death pit opens on arrival
    Line 202: Spawns at the right flank
    Line 219: Spawns at the right flank
    Line 228: Spawns at the right flank
    Line 233: Limited
    Line 267: Spawns at the right flank
    Line 278: Spawns from the secondary main spawn
    Line 288:
    Line 311: Play sound when subwave is active
    Line 315: Spawns at the right flank
    Line 335: Spawns from the secondary main spawn
    Line 344: Spawns from the secondary main spawn
  424. Template:Mvm mission Funeral Toll has 4 uses and is missing 11 translations
    Line 43: The 
    Line 107: The 
    Line 147: Takes the left path
    Line 161: The 
    Line 230: Takes the left path
    Line 267: Takes the left path
    Line 307: The 
    Line 318: The 
    Line 349: The 
    Line 354: The 
    Line 360: The 
  425. Template:Mvm mission Gambler's Gambit has 4 uses and is missing 139 translations
    Line 12: Merasmus announces its arrival
    Line 16: 1 chip earned on death
    Line 27: 1 chip earned on death
    Line 36: 1 chip earned on death
    Line 40: Attacks do not cancel charge
    Line 44: +150% increase in charge recharge rate
    Line 48: +2 sec increase in charge duration
    Line 54: 1 chip earned on death
    Line 62: 1 chip earned on death
    Line 71: 1 chip earned on death
    Line 75: Attacks do not cancel charge
    Line 79: +150% increase in charge recharge rate
    Line 83: +2 sec increase in charge duration
    Line 89: 1 chip earned on death
    Line 97: 1 chip earned on death
    Line 106: 1 chip earned on death
    Line 110: Attacks do not cancel charge
    Line 114: +150% increase in charge recharge rate
    Line 118: +2 sec increase in charge duration
    Line 124: 1 chip earned on death
    Line 143: 1 chip earned on death
    Line 152: 1 chip earned on death
    Line 158: 1 chip earned on death
    Line 164: 1 chip earned on death
    Line 172: 1 chip earned on death
    Line 185: 1 chip earned on death
    Line 198: 2 chips earned on death
    Line 213: 2 chips earned on death
    Line 228: 2 chips earned on death
    Line 243: 2 chips earned on death
    Line 258: 2 chips earned on death
    Line 272: 1 chip earned on death
    Line 282: 1 chip earned on death
    Line 292: 1 chip earned on death
    Line 302: 1 chip earned on death
    Line 326: Bomb is silently reset before arrival and after death
    Line 330: 5 chips earned on death
    Line 334: Audio cue announces its arrival
    Line 338: Wave pauses when this boss is dead
    Line 349: 2 chips earned on death
    Line 353: Wave pauses when this boss is dead
    Line 372: 2 chips earned on death
    Line 376: Wave pauses when this boss is dead
    Line 388: 1 chip earned on death
    Line 392: Spawns from the left garage and takes the center path
    Line 403: 1 chip earned on death
    Line 412: 1 chip earned on death
    Line 418: 1 chip earned on death
    Line 424: 1 chip earned on death
    Line 432: 1 chip earned on death
    Line 441: 1 chip earned on death
    Line 447: 1 chip earned on death
    Line 453: 1 chip earned on death
    Line 461: 1 chip earned on death
    Line 465: Audio cue announces its arrival
    Line 469: 1 chip earned on death
    Line 478: 1 chip earned on death
    Line 482: Audio cue announces its arrival
    Line 488: 1 chip earned on death
    Line 492: Audio cue announces its arrival
    Line 498: 1 chip earned on death
    Line 502: Audio cue announces its arrival
    Line 510: 3 chips earned on death
    Line 519: 3 chips earned on death
    Line 525: 3 chips earned on death
    Line 531: 3 chips earned on death
    Line 537: 3 chips earned on death
    Line 545: 1 chip earned on death
    Line 549: 1 chip earned on death
    Line 558: 1 chip earned on death
    Line 564: 1 chip earned on death
    Line 570: 1 chip earned on death
    Line 578: 3 chips earned on death
    Line 587: 3 chips earned on death
    Line 593: 3 chips earned on death
    Line 599: 3 chips earned on death
    Line 605: 3 chips earned on death
    Line 613: 3 chips earned on death
    Line 617: 1 chip earned on death
    Line 626: 3 chips earned on death
    Line 632: 3 chips earned on death
    Line 672: Bomb is silently reset before arrival and after death
    Line 676: 5 chips earned on death
    Line 680: Wave pauses when these robots are dead
    Line 691: Attacks do not cancel charge
    Line 695: +40% increase in charge recharge rate
    Line 705: Wave resumes when these robots arrive
    Line 709: Merasmus announces the arrival of last robots
    Line 720: 3 chips earned on death
    Line 729: 3 chips earned on death
    Line 735: 3 chips earned on death
    Line 741: 3 chips earned on death
    Line 747: 3 chips earned on death
    Line 755: Audio cue announces its arrival and death
    Line 759:
    Line 768: 3 chips earned on death
    Line 777: 3 chips earned on death
    Line 783: 3 chips earned on death
    Line 789: 3 chips earned on death
    Line 795: 3 chips earned on death
    Line 802: Attacks do not cancel charge
    Line 806: +40% increase in charge recharge rate
    Line 815: Sentry Tank
    Line 819: Audio cue announces its arrival
    Line 823: Spawns from the right garage and takes the left path
    Line 832: Merasmus announces its arrival
    Line 836: Attacks do not cancel charge
    Line 840: +40% increase in charge recharge rate
    Line 856: Audio cue announces its arrival
    Line 860: 3 chips earned on death
    Line 864: 1 chip earned on death
    Line 874: Audio cue announces its arrival
    Line 878: 3 chips earned on death
    Line 882: 1 chip earned on death
    Line 886: +2500 health restored on kill
    Line 903: 3 chips earned on death
    Line 912: 3 chips earned on death
    Line 918: 3 chips earned on death
    Line 924: 3 chips earned on death
    Line 930: 3 chips earned on death
    Line 938: 3 chips earned on death
    Line 947: 3 chips earned on death
    Line 953: 3 chips earned on death
    Line 959: 3 chips earned on death
    Line 965: 3 chips earned on death
    Line 973: 3 chips earned on death
    Line 977: 1 chip earned on death
    Line 981: +2500 health restored on kill
    Line 990: 3 chips earned on death
    Line 996: 3 chips earned on death
    Line 1004: 3 chips earned on death
    Line 1008: 1 chip earned on death
    Line 1012: +2500 health restored on kill
    Line 1021: 3 chips earned on death
    Line 1027: 3 chips earned on death
    Line 1035: Audio cue announces its arrival and death
    Line 1044: Audio cue announces its arrival and death
    Line 1050: Audio cue announces its arrival and death
    Line 1058: Limited
  426. Template:Mvm mission Garden Warfare has 4 uses and is missing 15 translations
    Line 7: Play sound when subwave is active
    Line 19: Play sound when subwave is active
    Line 97: Play sound when subwave is active
    Line 108: Play sound when subwave is active
    Line 192: Play sound when subwave is active
    Line 203: Play sound when subwave is active
    Line 317: Play sound when subwave is active
    Line 328: Play sound when subwave is active
    Line 430: Play sound when subwave is active
    Line 442: Play sound when subwave is active
    Line 552: 5 minutes timer
    Line 557: Play sound when subwave is over
    Line 568: Doesn't leave spawn
    Line 573: Play sound when subwave is active
    Line 584: Play sound when subwave is active
  427. Template:Mvm mission Gatebot Apocalypse has 4 uses and is missing 22 translations
    Line 36: Spawns from the side
    Line 47: Spawns from the side
    Line 84: Spawns from the side
    Line 99: Spawns from the side
    Line 143: Spawns from the side
    Line 153: The 
    Line 167: Spawns from the side
    Line 190: Spawns from the side
    Line 222: Spawns with a second bomb
    Line 234: The 
    Line 239: The 
    Line 264: Spawns from the side
    Line 274: Spawns from the side
    Line 295: Spawns with a second bomb
    Line 311: Spawns from the side
    Line 350: Spawns from the side
    Line 382: Spawns from the side
    Line 391: Spawns with a second bomb
    Line 406: Spawns with a third bomb
    Line 418: The 
    Line 423: The 
    Line 428: The 
  428. Template:Mvm mission Goldrush has 4 uses and is missing 2 translations
    Line 268: The 
    Line 276: Boss will announce its own arrival
  429. Template:Mvm mission Greenhouse Roughhousing has 4 uses and is missing 40 translations
    Line 7: Spawns from the side
    Line 28: Spawns from the side
    Line 46: The 
    Line 53: Spawns from the side
    Line 64: Spawns from the side
    Line 83: Spawns from the side
    Line 94: Spawns from the side
    Line 111: Limited
    Line 119: Spawns from the side
    Line 129: Limited
    Line 141: The 
    Line 146: The 
    Line 148: The 
    Line 148: Spawns from the side
    Line 163: The 
    Line 163: Spawns from the side
    Line 185: The 
    Line 190: Spawns from the side
    Line 206: Wave pauses when these robots are all dead
    Line 210: The 
    Line 210: Spawns from either front or side
    Line 220: Administrator will announce its arrival
    Line 240: Wave resumes when these robots arrive
    Line 244: Spawns from the side
    Line 248: The 
    Line 249: Limited
    Line 257: The 
    Line 272: Boss will announce its own arrival
    Line 288: Spawns from the side
    Line 292: The 
    Line 304:
    Line 327: The 
    Line 327: Spawns from the side
    Line 343: The 
    Line 346: Spawns from the side
    Line 366: The 
    Line 366: Spawns from the side
    Line 375: The 
    Line 375: Spawns from the side
    Line 380: Limited
  430. Template:Mvm mission HoHoHoes Holiday has 4 uses and is missing 95 translations
    Line 7: Type
    Line 7: "
    Line 7: "
    Line 13: "
    Line 13: "
    Line 18: "
    Line 18: "
    Line 23: "
    Line 23: "
    Line 30: A
    Line 32: "
    Line 32: "
    Line 32: The 
    Line 32:
    Line 39: B
    Line 39: A
    Line 40: Type
    Line 40: Type
    Line 40: "
    Line 40: "
    Line 45: C
    Line 45: B
    Line 47: "
    Line 47: "
    Line 54: D
    Line 54: B
    Line 55: Normal Variants
    Line 55: "
    Line 55: "
    Line 60: E
    Line 60: D
    Line 61: Normal Variants
    Line 61: "
    Line 61: "
    Line 67: "
    Line 67: "
    Line 72: "
    Line 72: "
    Line 72: D
    Line 79: A
    Line 80: "
    Line 80: "
    Line 80: The 
    Line 80: The 
    Line 85: A
    Line 86: "
    Line 86: "
    Line 86: The 
    Line 86: The 
    Line 86: The 
    Line 86:
    Line 91: A
    Line 92: "
    Line 92: "
    Line 97: B
    Line 97: A
    Line 98: Type
    Line 98: Type
    Line 98: "
    Line 98: "
    Line 103: C
    Line 103: B
    Line 104: "
    Line 104: "
    Line 104: The 
    Line 104: The 
    Line 104: The 
    Line 109: D
    Line 109: C
    Line 110: "
    Line 110: "
    Line 117: A
    Line 118: "
    Line 118: "
    Line 123: A
    Line 124: "
    Line 124: "
    Line 124: The 
    Line 129: A
    Line 130: "
    Line 130: "
    Line 130: The 
    Line 135: B
    Line 135: A
    Line 136: "
    Line 136: "
    Line 142: "
    Line 142: "
    Line 147: "
    Line 147: "
    Line 155: "
    Line 155: "
    Line 155: The 
    Line 162: "
    Line 162: "
  431. Template:Mvm mission Mayfield Heights has 4 uses and is missing 21 translations
    Line 23:
    Line 27:
    Line 40: Play sound when subwave is active
    Line 52: Play sound when subwave is active
    Line 106: Play sound when subwave is active
    Line 116: Play sound when subwave is active
    Line 132: Play sound when subwave is over
    Line 165: Tank spawns randomly
    Line 174: Tank spawns randomly
    Line 194: Tank is fire proof
    Line 203: Tank is fire proof
    Line 271: Play sound when subwave is active
    Line 299: Play sound when subwave is active
    Line 342: Play sound when subwave is active
    Line 372:
    Line 416: Play sound when subwave begin
    Line 420: Play sound when subwave is active
    Line 430: Play sound when subwave is active
    Line 446: Tank is bullet proof
    Line 455: Tank is blast proof
    Line 467: Limited support
  432. Template:Mvm mission Northern Lights has 4 uses and is missing 37 translations
    Line 7: Play sound when subwave is active
    Line 28: The 
    Line 35: The 
    Line 37: The 
    Line 66: Play sound when subwave is active
    Line 83: Play sound when subwave is active
    Line 93: The 
    Line 101: The 
    Line 111: The 
    Line 120: The 
    Line 134: The 
    Line 134: Spawn from behind players
    Line 152: Play sound when subwave is active
    Line 163: Play sound when subwave is active
    Line 213: Play sound when subwave is active
    Line 225: The 
    Line 230: The 
    Line 232: The 
    Line 251: The 
    Line 256: The 
    Line 258: The 
    Line 261: The 
    Line 266:
    Line 276: Spawn from behind players
    Line 289: Tank comes in small variant
    Line 294: Play sound when subwave is active
    Line 311: The 
    Line 318: Forced to taunt on kill
    Line 342: Play sound when subwave is active
    Line 354: Limited support
    Line 371: Tank comes with Sticky Cannon
    Line 376: Play sound when subwave is active
    Line 387: Play sound when subwave is active
    Line 399:
    Line 399: Batsaber comes with different color
    Line 409:
    Line 409: Mark enemy on hit
  433. Template:Mvm mission Nuclear Winter has 4 uses and is missing 1 translation
    Line 338: Limited Support
  434. Template:Mvm mission Outdated Processing has 4 uses and is missing 5 translations
    Line 70: No 100% critical hit chance on kill
    Line 79: Concheror deploys 50% slower
    Line 219: Concheror deploys 1% slower
    Line 292: Boss announces its own arrival
    Line 301: Buff Banner deploys 50% slower
  435. Template:Mvm mission Raid Resort has 4 uses and is missing 11 translations
    Line 55: "
    Line 55: "
    Line 145: "
    Line 145: "
    Line 236: "
    Line 236: "
    Line 267:
    Line 306: "
    Line 306: "
    Line 313: The 
    Line 318: The 
  436. Template:Mvm mission Scrap Metal has 4 uses and is missing 15 translations
    Line 34: The
    Line 46: The
    Line 63: Gain 5 seconds mini crit boost on kill
    Line 124: The
    Line 217: The
    Line 235:
    Line 313: The
    Line 359: The
    Line 379: The
    Line 402: The
    Line 407:
    Line 415: Plays sound when subwave is active
    Line 420: Plays sound when subwave is over
    Line 436: The
    Line 441:
  437. Template:Mvm mission Short Circuit has 4 uses and is missing 164 translations
    Line 8: Spawns at
    Line 13: Spawns at
    Line 20: "
    Line 20: "
    Line 20: Minicrits become crits
    Line 20: Spawns at
    Line 20: The 
    Line 34: Spawns at
    Line 53: "
    Line 53: "
    Line 53: On Hit: Bleed for
    Line 53: seconds
    Line 53: Spawns at
    Line 58: "
    Line 58: "
    Line 58: Spawns at
    Line 62: Spawns at
    Line 69: Spawns at
    Line 92: "
    Line 92: "
    Line 94: "
    Line 94: "
    Line 100: "
    Line 100: "
    Line 100: On Hit: Bleed for
    Line 100: seconds
    Line 105: Spawns at
    Line 115: "
    Line 115: "
    Line 120: "
    Line 120: "
    Line 120: resistance to bullets (passive)
    Line 120: resistance to bullets (shield bubble)
    Line 120: has
    Line 123: "
    Line 123: "
    Line 128: "
    Line 128: "
    Line 128: resistance to explosions (passive)
    Line 128: resistance to explosions (shield bubble)
    Line 128: has
    Line 132: 20,000
    Line 139: "
    Line 139: "
    Line 139: On Hit: Bleed for
    Line 139: seconds
    Line 139: Spawns at
    Line 151: Spawns at
    Line 168: "
    Line 168: "
    Line 172: Spawns at
    Line 180: "
    Line 180: "
    Line 180: Spawns at
    Line 185: "
    Line 185: "
    Line 185: Spawns at
    Line 190: Spawn at
    Line 195: Spawn at
    Line 200: "
    Line 200: "
    Line 200: damage bonus
    Line 200: Spawns at
    Line 205: Spawns at
    Line 209: "
    Line 209: "
    Line 209: bullets per shot
    Line 209: Spawns at
    Line 214: "
    Line 214: "
    Line 214: Spawns at
    Line 219: "
    Line 219: "
    Line 219: Spawns at
    Line 224: Spawns at
    Line 233: "
    Line 233: "
    Line 233: Projectile penetration
    Line 233: flame size
    Line 233: afterburn duration
    Line 233: Spawns at
    Line 238: Type
    Line 238: Type
    Line 238: Spawn at
    Line 242: "
    Line 242: "
    Line 242: Spawns at
    Line 242: The 
    Line 247: Spawns at
    Line 252: "
    Line 252: "
    Line 257: "
    Line 257: "
    Line 257: Spawns at
    Line 265: "
    Line 265: "
    Line 265: Spawns at
    Line 270: Spawns at
    Line 279: The 
    Line 286: "
    Line 286: "
    Line 286: degree rocket spread
    Line 286: Spawns at
    Line 291: "
    Line 291: "
    Line 291: Spawns at
    Line 301: "
    Line 301: "
    Line 306: "
    Line 306: "
    Line 310: Spawns at
    Line 317: "
    Line 317: "
    Line 317: On Hit: Bleed for
    Line 317: seconds
    Line 329: Spawns at
    Line 334: "
    Line 334: "
    Line 339: "
    Line 339: "
    Line 339: Spawns at
    Line 344: "
    Line 344: "
    Line 344: Spawns at
    Line 346: "
    Line 346: "
    Line 346: Spawns at
    Line 350: "
    Line 350: "
    Line 350: bullets per shot
    Line 350: Spawns at
    Line 358: "
    Line 358: "
    Line 358: The 
    Line 358: On Hit: Bleed for
    Line 358: seconds
    Line 359: The 
    Line 359: On Hit: Bleed for
    Line 359: seconds
    Line 359: has
    Line 368: "
    Line 368: "
    Line 368: The 
    Line 368: On Hit: Bleed for
    Line 368: seconds
    Line 368: Spawns at
    Line 376: "
    Line 376: "
    Line 376: The 
    Line 381: "
    Line 381: "
    Line 381: resistance to bullets (passive)
    Line 381: resistance to bullets (shield bubble)
    Line 381: has
    Line 383: "
    Line 383: "
    Line 383: resistance to explosions (passive)
    Line 383: resistance to explosions (shield bubble)
    Line 383: has
    Line 387: "
    Line 387: "
    Line 394: "
    Line 394: "
    Line 394: Spawns at
  438. Template:Mvm mission Stacked Deck has 4 uses and is missing 4 translations
    Line 218: Random choice
    Line 229: Random choice
    Line 240: Random choice
    Line 250: Random choice
  439. Template:Mvm mission There is no Meme has 4 uses and is missing 56 translations
    Line 57: The 
    Line 94: The 
    Line 151: The 
    Line 153: No health regen
    Line 168:
    Line 186: The 
    Line 191: The 
    Line 193: The 
    Line 195: The 
    Line 197: The 
    Line 210:
    Line 226: Play sound when subwave over
    Line 237: Play sound when subwave begin
    Line 247: No health regen
    Line 266: Play sound when subwave begins
    Line 271: Play sound when subwave over
    Line 287: The 
    Line 302: Play sound when subwave start spawning
    Line 307: Play sound when subwave over
    Line 323: Play sound when subwave start spawning
    Line 328: Play sound when subwave over
    Line 339: Play sound when subwave begins
    Line 344: Play sound when subwave over
    Line 365: Play sound when subwave start spawning
    Line 370: Play sound when subwave over
    Line 402: Play sound when subwave start spawning
    Line 407: Play sound when subwave over
    Line 441: Play sound when subwave start spawning
    Line 446: Play sound when subwave over
    Line 460: Play sound when subwave begins
    Line 471: Play sound when subwave start spawning
    Line 476: Play sound when subwave over
    Line 487: Play sound when subwave start spawning
    Line 492: Play sound when subwave over
    Line 503: Play sound when subwave start spawning
    Line 508: Play sound when subwave over
    Line 520: Play sound when subwave start spawning
    Line 525: Play sound when subwave over
    Line 539: Play sound when subwave start spawning
    Line 544: Play sound when subwave over
    Line 557: Play sound when subwave start spawning
    Line 562: Play sound when subwave over
    Line 573: Play sound when subwave start spawning
    Line 578: Play sound when subwave over
    Line 589: Play sound when subwave start spawning
    Line 594: Play sound when subwave over
    Line 605: Play sound when subwave over
    Line 616: Play sound when subwave start spawning
    Line 621: Play sound when subwave over
    Line 633: Play sound when subwave start spawning
    Line 638: Play sound when subwave over
    Line 652: Play sound when subwave start spawning
    Line 657: Play sound when subwave over
    Line 669: Play sound when subwave over
    Line 721: Play sound when subwave over
    Line 737: Play sound when subwave begins
  440. Template:Mvm mission Trash has 4 uses and is missing 2 translations
    Line 38: The 
    Line 46:
  441. Template:Mvm mission WelcomeToMyMine has 4 uses and is missing 209 translations
    Line 10: "
    Line 10: "
    Line 18: "
    Line 18: "
    Line 26: "
    Line 26: "
    Line 26:
    Line 33: A
    Line 34:
    Line 39:
    Line 44: B
    Line 45:
    Line 52: A
    Line 53: "
    Line 53: "
    Line 58: B
    Line 58: A
    Line 59: Unused type
    Line 70: C
    Line 70: B
    Line 76: C
    Line 76: C
    Line 82: C
    Line 82: C
    Line 88: C
    Line 88: C
    Line 94: D
    Line 94: C
    Line 95: Unused type
    Line 108: A
    Line 109: Unused type
    Line 115: "
    Line 115: "
    Line 115:
    Line 120: B
    Line 120: B
    Line 121: Not required to finish the wave
    Line 132: B
    Line 132: B
    Line 133: Not required to finish the wave
    Line 144: Not required to finish the wave
    Line 155: Not required to finish the wave
    Line 166: Not required to finish the wave
    Line 177: Not required to finish the wave
    Line 188: Not required to finish the wave
    Line 199: Not required to finish the wave
    Line 210: Not required to finish the wave
    Line 221: Not required to finish the wave
    Line 232: Not required to finish the wave
    Line 243: Not required to finish the wave
    Line 254: Not required to finish the wave
    Line 265: Not required to finish the wave
    Line 276: Not required to finish the wave
    Line 287: Not required to finish the wave
    Line 298: Not required to finish the wave
    Line 309: Not required to finish the wave
    Line 320: Not required to finish the wave
    Line 331: Not required to finish the wave
    Line 342: Not required to finish the wave
    Line 361: A
    Line 362: "
    Line 362: "
    Line 367: "
    Line 367: "
    Line 367: The 
    Line 367: The 
    Line 372: B
    Line 372: A
    Line 373: "
    Line 373: "
    Line 378: B
    Line 378: B
    Line 379: "
    Line 379: "
    Line 384: "
    Line 384: "
    Line 389: C
    Line 389: B
    Line 390: "
    Line 390: "
    Line 400: "
    Line 400: "
    Line 400: The 
    Line 400: The 
    Line 405: D
    Line 406: "
    Line 406: "
    Line 406:
    Line 406:
    Line 411: E
    Line 413: "
    Line 413: "
    Line 418: "
    Line 418: "
    Line 420: F
    Line 421: "
    Line 421: "
    Line 426: G
    Line 428: "
    Line 428: "
    Line 433: "
    Line 433: "
    Line 435: "
    Line 435: "
    Line 439: A
    Line 440:
    Line 440:
    Line 445: A
    Line 447:
    Line 447:
    Line 452: The 
    Line 452:
    Line 452:
    Line 454: B
    Line 454: A
    Line 455: The 
    Line 455:
    Line 455:
    Line 460: B
    Line 460: B
    Line 461: The 
    Line 461:
    Line 461:
    Line 466: The 
    Line 466:
    Line 466:
    Line 471: C
    Line 471: A
    Line 472: The 
    Line 472:
    Line 472:
    Line 477: C
    Line 477: C
    Line 478:
    Line 478:
    Line 483: The 
    Line 483:
    Line 483:
    Line 489:
    Line 490:
    Line 498: "
    Line 498: "
    Line 503: "
    Line 503: "
    Line 508: "
    Line 508: "
    Line 513: "
    Line 513: "
    Line 518: "
    Line 518: "
    Line 523: "
    Line 523: "
    Line 529: "
    Line 529: "
    Line 534: "
    Line 534: "
    Line 540: "
    Line 540: "
    Line 547: A
    Line 548: "
    Line 548: "
    Line 553: B
    Line 553: A
    Line 567: "
    Line 567: "
    Line 569: B
    Line 569: B
    Line 576: "
    Line 576: "
    Line 576: A
    Line 581: "
    Line 581: "
    Line 581: A
    Line 586: "
    Line 586: "
    Line 586: A
    Line 594: "
    Line 594: "
    Line 601: A
    Line 602: Normal Variants
    Line 608: "
    Line 608: "
    Line 608: The 
    Line 613: A
    Line 613: A
    Line 614: Giant Variants
    Line 620: "
    Line 620: "
    Line 620: The 
    Line 625: B
    Line 625: A
    Line 626: Normal Variants
    Line 632: "
    Line 632: "
    Line 637: B
    Line 637: B
    Line 638: Giant Variants
    Line 644: "
    Line 644: "
    Line 649: C
    Line 649: B
    Line 650: "
    Line 650: "
    Line 650: The 
    Line 655: C
    Line 655: C
    Line 656: "
    Line 656: "
    Line 656: The 
  442. Template:Mvm mission coldfront coalition has 4 uses and is missing 1 translation
    Line 301: 3/5 prefer alternative path
  443. Template:Need3D has 4 uses and is missing 4 translations
    Line 5: What are you lookin' at?!
    Line 16: This page or section would benefit from the addition or updating of one or more 3D views.
    Line 27: Please add a suitable 3D image or update the existing ones, then remove this notice.
    Line 38: The specific instructions are:
  444. Template:Operation Titanium Tank contest has 4 uses and is missing 1 translation
    Line 58: ''The tie was broken by the beta testers voting on their personal preference out of the two missions. Both creators still received an extra medal.''
  445. Template:Unusual effects has 4 uses and is missing 173 translations
    Line 2: Standard Series
    Line 13: Standard Unusual effects can be found in specific crate series.
    Line 25: Gen 1
    Line 37: The first generation of standard Unusual effects was added in the . They can be obtained in crates onward.
    Line 51: Gen 2
    Line 63: The second generation of standard Unusual effects was added in the . They can be obtained in crates onward.
    Line 77: Gen 3
    Line 89: The third and current generation of standard Unusual effects was added in the . They can be obtained in crates and cases onward.
    Line 104: An exclusive Unusual effect was added in the . It is automatically applied to and items.
    Line 116: List of Community Sparkle effects
    Line 137: Scream Fortress Series
    Line 147: Scream Fortress Unusual effects can be found in specific Scream Fortress crates. During Scream Fortress events, they're available in all other crate series.
    Line 160: The first Scream Fortress generation of Unusual Effects was added in the . They could be obtained in any crate during the event.
    Line 172: List of Very Scary Halloween Special Unusual effects
    Line 187:
    Line 188:
    Line 189:
    Line 190:
    Line 195: The second Scream Fortress generation of Unusual Effects was added in the . They could be obtained in any crate during the event.
    Line 207: List of Spectral Halloween Special Unusual effects
    Line 223:
    Line 224:
    Line 225:
    Line 226:
    Line 227:
    Line 232: The third Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event.
    Line 244: List of Unusual effects
    Line 263:
    Line 264:
    Line 265:
    Line 266:
    Line 267:
    Line 268:
    Line 269:
    Line 270:
    Line 275: The fourth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event.
    Line 287: List of Unusual effects
    Line 305:
    Line 306:
    Line 307:
    Line 308:
    Line 309:
    Line 310:
    Line 316:
    Line 317:
    Line 321: The fifth Scream Fortress generation of Unusual effects was added in the update. They could only be obtained by opening a during the event. They can still be obtained by opening a .
    Line 333: List of Unusual effects
    Line 351:
    Line 352:
    Line 353:
    Line 354:
    Line 355:
    Line 356:
    Line 357:
    Line 362: The sixth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a .
    Line 374: List of Unusual effects
    Line 390:
    Line 391:
    Line 392:
    Line 393:
    Line 401:
    Line 402:
    Line 403:
    Line 404:
    Line 408: The seventh Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a .
    Line 420: List of Unusual effects
    Line 440:
    Line 441:
    Line 442:
    Line 443:
    Line 444:
    Line 445:
    Line 446:
    Line 447:
    Line 453:
    Line 454:
    Line 455:
    Line 465:
    Line 466:
    Line 467:
    Line 468:
    Line 469:
    Line 470:
    Line 475: The eighth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a .
    Line 487: List of Unusual effects
    Line 507:
    Line 508:
    Line 509:
    Line 510:
    Line 511:
    Line 512:
    Line 513:
    Line 514:
    Line 521:
    Line 522:
    Line 523:
    Line 524:
    Line 536:
    Line 537:
    Line 538:
    Line 539:
    Line 540:
    Line 541:
    Line 542:
    Line 543:
    Line 547: Smissmas Series
    Line 557: Smissmas Unusual effects can be found in specific Smissmas crates. During Smissmas events, they're available in all other crate series.
    Line 570: The first and current Smissmas generation of Unusual effects was added in the update. Currently, they can be obtained in any crate.
    Line 582: List of Unusual effects
    Line 604:
    Line 605:
    Line 606:
    Line 607:
    Line 608:
    Line 611:
    Line 612:
    Line 621:
    Line 622:
    Line 623:
    Line 624:
    Line 626:
    Line 636:
    Line 637:
    Line 638:
    Line 639:
    Line 640:
    Line 641:
    Line 646: An exclusive generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a .
    Line 658: List of Unusual effects
    Line 677:
    Line 678:
    Line 679:
    Line 680:
    Line 681:
    Line 682:
    Line 683:
    Line 684:
    Line 689:
    Line 690:
    Line 695: An exclusive generation of Unusual effects was added in the . They can be obtained through .
    Line 707: List of Unusual effects
    Line 726:
    Line 727:
    Line 728:
    Line 729:
    Line 730:
    Line 731:
    Line 735:
    Line 740:
    Line 741:
    Line 746: An exclusive generation of Unusual effects was added in the . They could be obtained in any crate during the event. They can still be obtained by opening an .
    Line 758: List of Unusual effects
    Line 773:
    Line 774:
    Line 775:
    Line 776:
    Line 781: An exclusive generation of Unusual effects was added in the . They can be obtained through cases.<br><br>With the introduction of the , the Energy Orb effect has been removed from the Unusual effect pool due to issues with it disappearing and/or not fitting some weapons properly. Only the three remaining effects can be obtained now.
    Line 793: List of Unusual effects
    Line 808:
    Line 809:
    Line 810:
    Line 811:
    Line 816: An exclusive generation of Unusual effects was added in the . They could be obtained in any crate during the event. They can still be obtained by opening a or a .
    Line 828: List of Unusual effects
    Line 847:
    Line 848:
    Line 849:
    Line 850:
    Line 851:
    Line 852:
    Line 853:
    Line 854:
    Line 858:
  446. Template:Water locations table has 4 uses and is missing 87 translations
    Line 4: List of maps with water
    Line 13: Water location
    Line 23: There is a large pool of deep water beneath the bridge in the center of the map. The sewers at each team's base contain shallow water as well.
    Line 33: Identical to the water on 2Fort.
    Line 43: There is a shallow puddle of water leading to the courtyard in both team's buildings.
    Line 53: On each side, inside both bases, there is deep water under the B point.
    Line 63: The map takes place on an island that is surrounded by water.
    Line 73: There is a large pool of water under the delivery point.<br>There is a small pool of water near the catwalk stairs.
    Line 83: On each side, there is a small pond of deep water beneath the small concrete bridge to the left of the .
    Line 93: Identical water locations to the Arena version.
    Line 103: The entire map is surrounded by an ocean of deep water.
    Line 113: A large pool of water is seen near the robot spawn area, with a waterfall running into it. It is out of bounds, however.
    Line 123: There is a shallow pool of blood-colored water between the second and third checkpoints.
    Line 133: A river flows along the side of the map near the the first Control Point.
    Line 143: The helicopter and entrances to the caves are surrounded by shallow water.<br>A lake stretches across the edge of the map.<br>Between both spawns out-of-bounds is a pool of deep water (and a submarine).
    Line 153: A bay of deep water connected to the ocean resides under the central Control Point.
    Line 163: A river runs underneath two bridges near the final checkpoint.
    Line 173: There is a large puddle of water with floating chunks of ice around the base of control point C's tower.<br>Another large puddle of water with chunks of ice is found in front of the small shack near control point B and it continues into the cave.
    Line 183: The coastline surrounds the outdoor portions of the map. There is a large deadly body of water in the back of the BLU team's first spawn room.
    Line 193: There is a shallow pool of water under the bridge in the center of the map.
    Line 203: At the end of the cove is the sea, which can be partially entered. Additionally, when players enter Davy Jones' Locker, Jones has driven the water back from the shipwreck.<br>After a time Jones allows the swimable water to return, drowing players that do not leave it soon enough.
    Line 212: A straight partially frozen over river running through the center of the map. The side furthest from the cart has a section of water with no ice on top.
    Line 220: A waterfall flows into a large lake at the bottom of a gorge running along the side of the map.
    Line 229: There are flooded corridors and room at the bottom of the play-space.
    Line 238: There is a pool of water at the bottom of a gorge underneath a building.
    Line 247: There is a small pool of deep water at the broken crate area, underneath the pick-up location for the neutral Australium.
    Line 256: A pool of deep water is found beneath the drop hatches of the spawn rooms.
    Line 265: The ocean is below the start of the Payload track.<br>A small room contains a shallow hot spa.
    Line 274: A large body of water containing , separate from the main map. Falling in causes instant death.
    Line 283: Two large bodies of water connect from the exits of and 's buildings under the main buildings to a small pool on the other side of the midpoint.<br>The water allows for flanking and an easy way around the trains.
    Line 292: The rightmost exit of BLU spawn leads to a small, barely noticeable area covered with shallow water.
    Line 301: On the first stage there is a small lake behind a fence near the second control point.<br>On the second stage there is a large lake down below, behind BLU's spawn as well as one behind RED's spawn.<br>There is also a small body of water behind a fence near control point B. On the third stage a river runs through the map right outside of BLU's spawn.
    Line 310: A large body of water containing , separate from the main map. Falling in causes instant death.
    Line 319: Multiple small puddles surround the central building.
    Line 328: Leading into Control Point C is a sewer containing shallow water.<br>Out-of-bounds underneath BLU spawn is a pool of deep water.
    Line 337: There is a lake out-of-bounds behind the BLU team's initial spawn building.
    Line 346: One of the places the trains drive through has a bridge with a river underneath.<br>Another has a lake at the bottom of a canyon. Another is entirely underwater (only cosmetic).
    Line 355: There is shallow water in the Dam and Warehouse territories.
    Line 364: Underneath the capture point is a small stream of near-deep water. Further up the stream it becomes more shallow as it surrounds a statue.
    Line 373: Holes on the tracks drop players onto the crocodile-infested waters below the boardwalk. The whole map is set on a boardwalk.
    Line 382: In the center building next to the control point there is a small pool of deep water. A lake is next to the middle of the map.
    Line 391: A large ocean exists that surrounds the outer areas of the robot carrier tank (out of bounds).
    Line 400: A river runs underneath the bridge to Dracula's castle.
    Line 409: A pool of water in Mall First Floor Area 1 adjacent to the control point.
    Line 417: Next to both spawn rooms behind a fence are small pools of water.
    Line 426: The map takes place on an island in the middle of the ocean.
    Line 435: A lagoon surrounds the center control point areas.
    Line 444: There is a small stream of water just after point A.
    Line 453: The majority of the outdoor area is covered with water.
    Line 462: On stage 3, there is a very small pond of deep water in the center of the map under the cart tracks.
    Line 471: The ocean resides off the edge of the cliff near the second capture point.
    Line 480: There is a river along the right edges of the map near BLU's spawn.
    Line 489: The second stage goes over a stream and has a pond of water to the right side of BLU. The third stage has a waterfall that the cart pushes up with a pool of water below it.
    Line 497: There is an out-of-bounds lake behind the RED team's flag capture zone. There is an out-of-bounds pool of water near the overpass in the centre of the map.<br>There is a pool of water underneath the overpass in the middle of the map. There are two pools of water in the underground tunnels connecting to the vents.
    Line 506: There is a room with a pool of water in both RED and BLU's underground tunnels connecting to the vents.
    Line 514: There is a water wheel behind BLU's first spawn building that leads into a small stream that enters the spawn.<br>There is a shallow pool of water next to BLU's first spawn building.<br>There is a shallow pool of water near the final checkpoint.
    Line 523: A long canal of deep water runs through the center of the map underneath the first capture point. The indoor dockyard with the third capture point has deep water.<br>The map is surrounded by ocean, but the island cannot be circumnavigated.
    Line 532: On stage 3, the small canal beneath the cart tracks has deep water.
    Line 541: A small lake resides outside the map behind the final checkpoint. Another is in the clearing behind BLU Team's second spawn room.
    Line 550: The center of the map has a channel of deep water.
    Line 559: At the lower side of the map underneath the tall, large building, deep water can be found in the small alcove.
    Line 568: There are two lakes out-of-bounds next to roads. There is rushing water under the pipes next to the final control points.
    Line 577: At the left side of the spawn area, a large river of water can be found over a railing.
    Line 586: A long river flows out of a dam and runs along one side of the map.
    Line 595: A hose pours water into a large puddle at the bottom of a gorge running along the side of the map.
    Line 604: There is water in the fountain in the courtyard.
    Line 613: Bodies of deep water are found at the Lumbershack and Waterfall areas of the map.<br>In the version, shallow water also covers the Intelligence room's floor.
    Line 622: The map takes place on a harbour connected to the sea.
    Line 631: The harbour area around the control point is full of instant-death shark-infested water. There are shark tanks in both spawn rooms.
    Line 640: There is a large lake out-of-bounds. There is a small pool of water connected to a waterfall in a cave. The water is alligator-infested and instantly kills mercenaries.
    Line 649: Water surrounds the play-space. A hallway next to the control point leads into a flooded tunnel. There is a beach with shallow water near the control point.<br>On both sides of the map, outside the spawn rooms there is a ramp with a shallow puddle.
    Line 658: On both sides of the map connected to the central building is drop-down to a flooded passageway.
    Line 667: Water surrounds the mothership at the final point's pitfall.
    Line 676: The map is surrounded by the ocean. There is a fountain near the start of the Payload track.<br>There is a circular pond, a pool on a balcony, and another fountain near the final checkpoint.
    Line 685: Shallow water surrounds the platform Point A is on.
    Line 694: The river surrounds the center control point (shallow water), and waterfalls off the edge of the cliff.
    Line 703: There is a miniature pond behind BLU's spawn room. There is a tub of steaming water inside BLU's spawn room.<br>There is a small pool of steaming water outside of BLU's spawn leading to control point A.<br>There is a river and multiple waterfalls next to and underneath control point A.<br>There is a lake of steaming water underneath control point B.<br>This lake connects to a large pool of boiling water surrounding and enveloping control point D.
    Line 712: There is an ocean outside the map.
    Line 720: First BLU spawn leads to small river (shallow water).
    Line 729: On stage 2, there is a small stream which has deep water right outside of the BLU spawn.
    Line 738: Small pools around the map.
    Line 747: There is a lake of water far out-of-bounds at the end of a large gorge.
    Line 756: There is an ocean behind BLU's initial spawn room. The map has canals of water running through it.
    Line 765: There are small ponds of deep water around the valley below the central tower.
    Line 774: The center of the map has a canal of deep water.
    Line 783: Deep water channels outside the teams' buildings consisting of underwater routes connecting each team's base building to the central train house building.<br>The is similar to the Control Point version, except the route to the central building is removed with the building itself.<br>The features a small pool adjacent to the central building which offers a quick route to the main point.
    Line 792: There is a large lake with a boathouse.
  447. Template:Weapon list (Classic) has 4 uses and is missing 55 translations
    Line 9: Slot 1 Weapons
    Line 17: HUD icon
    Line 39: Infection
    Line 52: Instant kill
    Line 72: Slot 2 Weapons
    Line 80: HUD icon
    Line 97: Shells
    Line 116: Shells
    Line 124: Varies
    Line 134: Shells
    Line 147: Nails
    Line 158: Slot 3 Weapons
    Line 166: HUD icon
    Line 183: Shells
    Line 196: Shells
    Line 212: Slot 4 Weapons
    Line 220: HUD icon
    Line 237: Nails
    Line 253: Rockets
    Line 266: Nails
    Line 279: Cells
    Line 292: Slot 5 Weapons
    Line 300: HUD icon
    Line 317: Rockets
    Line 325: Varies
    Line 335: Rockets
    Line 348: Shells
    Line 361: Rockets
    Line 372: Primary Grenades
    Line 385: Varies
    Line 392: Deals massive damage on a four second fuse.
    Line 402: Causes leg injury which slows down enemies.
    Line 410: Secondary Grenades
    Line 425: Releases nails for a short while before detonation.
    Line 435: Splits into multiple grenades upon detonation, which detonate shortly afterward.
    Line 445: Deals no damage, but causes considerable and disorientation.
    Line 455: Ignites environment and enemies within blast radius for a limited amount of time upon explosion.
    Line 465: Continuously deals slight damage and causes knockback and "hallucinations" (mirage objects) on activation.
    Line 473: Varies
    Line 480: Detonates all of the ammo an enemy is holding.
    Line 488: Special
    Line 500: Detpack
    Line 506: Instant kill
    Line 513: Deals massive damage on a 5, 20, or 50 second fuse. Can destroy designated parts of certain maps.
    Line 521: Cut weapons
    Line 534: presumed no ammo
    Line 540: presumed all classes
    Line 546: Weapon from the '''' mod. Was not added in the end. It was added in '''' for the game mode.
    Line 554: presumed no ammo
    Line 561: The medkit's alternate fire, before it and the medkit were merged into one weapon.
    Line 568: , Teleporters Return
    Line 574: Cells
    Line 581: Spy-detecting weapon from the '''' mod. Ultimately not added.
    Line 589: Grenade
    Line 596: The Sniper's secondary grenade. Cut for unknown reasons.
  448. Template:Aquarius water speed has 3 uses and is missing 4 translations
    Line 3: Speed boost
    Line 9: Underwater speed on Aquarius
    Line 15: Regular underwater speed
    Line 68: Due to the maximum movement speed in water being 416 Hammer units/s, Scout's movement speed buff is effectively 30% instead
  449. Template:Back Scratcher healing rates has 3 uses and is missing 25 translations
    Line 2: Heal Source
    Line 7: Healing Rate
    Line 13: Injured ≤ 10 seconds ago
    Line 18: Injured ≥ 15 seconds ago
    Line 25: 6 per second
    Line 31: '''Vaccinator ''':<br>2 per second
    Line 36: 18 per second
    Line 42: '''Vaccinator overheal''':<br>6 per second
    Line 49: 8.4 per second
    Line 55: '''With ''':<br>25.2 per second
    Line 60: 25.2 per second
    Line 66: '''With ÜberCharge''':<br>75.6 per second
    Line 73: 6.25 per second
    Line 78: 18.75 per second
    Line 85: '''Level 1''':<br>2.5 per second
    Line 91: '''Level 2''':<br>3.75 per second
    Line 97: '''Level 3''':<br>5 per second
    Line 102: '''Level 1''':<br>2.5 per second
    Line 108: '''Level 2''':<br>3.75 per second
    Line 114: '''Level 3''':<br>5 per second
    Line 120: Payload#Carts
    Line 123:
    Line 128: 2.5 per second
    Line 133: 2.5 per second
    Line 139: Values are approximate and determined by community testing.
  450. Template:Disconnect reasons has 3 uses and is missing 24 translations
    Line 2: Disconnect messages
    Line 10: Message
    Line 17: Meaning
    Line 25: Disconnected by user
    Line 30: User manually disconnected from the server.
    Line 38: Removed from match by system
    Line 43: User was taken to another match by the matchmaking system.
    Line 51: <player name> timed out
    Line 56: The player lost connection to the server for too long.
    Line 63: User was VAC banned from secure server
    Line 68: User was caught and was banned from the server by the (VAC), or tried to connect to a VAC-secured server while having a VAC ban for ''Team Fortress 2''.
    Line 76: Steam auth ticket has been canceled
    Line 81: The game crashed during loading; the "auth ticket" refers to a user identification system used by Steam's networking.
    Line 89: An issue with your computer is blocking the VAC system.
    Line 94: Third-party software is interfering with the user's game or with their Steam client which prevents VAC from working. See this for help.
    Line 102: Issued too many commands to server.
    Line 107: Certain commands can cause the server to lag, inputting too many of these commands kicks the player to prevent server lag.
    Line 115: Buffer overflow in net message
    Line 120: Caused by an overflow of information in networking messages. Most often happens in when refunding a large amount of upgrades or when changing classes with a large amount of upgrades, and in other game modes when too many players are using the .
    Line 128: This Steam account does not own this game. Please login to the correct Steam account.
    Line 133: The account has been locked by and cannot play on VAC secured servers.
    Line 141: Bad challenge
    Line 154: Connection failed after 4 retries
    Line 159: The client cannot establish a connection with the server and has exceeded the limit (4) on connection retries.
  451. Template:Improveimage has 3 uses and is missing 3 translations
    Line 5: Bloody hell, you're awful!
    Line 21: This image file requires improvement
    Line 38: You can help Team Fortress Wiki by (see ).
  452. Template:LODbuildingsmodelTable has 3 uses and is missing 4 translations
    Line 3: Item
    Line 12: Highest quality (polycount)
    Line 21: Lowest quality LOD (polycount)
    Line 30: LOD efficiency
  453. Template:LODcosmeticsmodelTable has 3 uses and is missing 5 translations
    Line 3: Item
    Line 13: Highest quality (polycount)
    Line 23: Lowest quality LOD (polycount)
    Line 33: LOD efficiency
    Line 44: (includes grenades)
  454. Template:LODwmodelTable has 3 uses and is missing 4 translations
    Line 3: Item
    Line 13: Highest quality (polycount)
    Line 23: Lowest quality LOD (polycount)
    Line 33: LOD efficiency
  455. Template:Mvm mission Alpine Skylines has 3 uses and is missing 33 translations
    Line 68: Robot prefer going after player
    Line 102: Play sound when subwave start spawning
    Line 105: Spawn from behind player
    Line 117: Play sound when subwave start spawning
    Line 120: Spawn from behind player
    Line 145: Spawn from behind player
    Line 183: Tank use blimp model
    Line 186: Tank floats in mid-air
    Line 215: faster firing speed
    Line 218: faster reload speed
    Line 251: fire resistance
    Line 314: damage bonus
    Line 317: faster firing speed
    Line 320: faster reload speed
    Line 323: Lose 200 HP per second
    Line 331: Immune to bullet damage
    Line 338: damage bonus
    Line 341: faster firing speed
    Line 344: faster reload speed
    Line 347: Lose 200 HP per second
    Line 355: Immune to fire damage
    Line 362: damage bonus
    Line 365: faster firing speed
    Line 368: faster reload speed
    Line 371: Lose 100 HP per second
    Line 379: Immune to blast damage
    Line 401: Robot self-destuct when near player
    Line 475: Tank use blimp model
    Line 478: Tank floats in mid-air
    Line 481: Tank is fireproof
    Line 524: Spawn from upper level
    Line 532: Spawn from lower level
    Line 585: mini-crit chance
  456. Template:Mvm mission Entertainers Entourage has 3 uses and is missing 1 translation
    Line 407: Play sound when subwave start spawning
  457. Template:Mvm mission Haphazard Routine has 3 uses and is missing 32 translations
    Line 27: The 
    Line 27:
    Line 35: Only 50 will drop money
    Line 67: Only 30 will drop money
    Line 102: The 
    Line 108:
    Line 134: Only 50 will drop money
    Line 166: Only 28 will drop money
    Line 178: The 
    Line 178: Melee has separate
    Line 210: The 
    Line 210:
    Line 224: Only 50 will drop money
    Line 256: Only 18 will drop money
    Line 266: Only 10 will drop money
    Line 291: The 
    Line 300:
    Line 307:
    Line 312:
    Line 312:
    Line 316: The 
    Line 345: Only 25 will drop money
    Line 406: The 
    Line 412: The 
    Line 418: The 
    Line 430: Only 18 will drop money
    Line 440: Only 50 will drop money
    Line 472: Only 18 will drop money
    Line 495:
    Line 495:
    Line 501:
    Line 543: Only 50 will drop money
  458. Template:Mvm mission Homestead Happenings has 3 uses and is missing 42 translations
    Line 17: Spawns at the left or right
    Line 21: The 
    Line 94: The 
    Line 101: The 
    Line 122: Spawns at the right or left
    Line 128: Spawns at the right or left
    Line 132: The 
    Line 141: Behaves similarly to regular Sniper-bots
    Line 145: The 
    Line 150: Spawns at the right or left
    Line 168: The 
    Line 168: Spawns at the right or left
    Line 177: The 
    Line 196: Spawns at the right or left
    Line 203: Spawns from the flying saucer
    Line 213: Audio cue will announce its arrival
    Line 217: Spawns from the flying saucer
    Line 226: Spawns from the flying saucer
    Line 235: The 
    Line 235: Spawns from the flying saucer
    Line 241: The 
    Line 241: Spawns from the flying saucer
    Line 252: Spawns from the flying saucer
    Line 278: The 
    Line 278: Spawns from the flying saucer
    Line 288: Spawns from the flying saucer
    Line 299: Spawns at the right or left
    Line 308: Spawns at the right or left
    Line 321: Spawns from the flying saucer
    Line 330: Spawns from the flying saucer
    Line 340: Spawns from the flying saucer
    Line 349: Spawns at the right or left
    Line 359: Spawns from the flying saucer
    Line 368: Spawns at the right or left
    Line 388: The 
    Line 420: The 
    Line 428: Spawns at the right or left
    Line 439:
    Line 456: Wave is lost when this boss is dead
    Line 460: Audio cue will announce its arrival
    Line 464: Spawns from the flying saucer
    Line 483: The 
  459. Template:Mvm mission Insomniac's Insanity has 3 uses and is missing 23 translations
    Line 29: Random choice
    Line 53: Random choice
    Line 108: Starts with Subwave 2E
    Line 128: Bot spawns with shield ready
    Line 149: Stops after subwave 3D
    Line 154: Stops after subwave 3D
    Line 159: Starts with subwave 3E
    Line 167: Random choice
    Line 189: From this point onward, the wave automatically starts the next subwave without waiting for the previous one to end. See the delay before starting for reference.
    Line 196: Random choice
    Line 196: 33% Red bullet trails<br>33% White bullet trails<br>33% Blue bullet trails
    Line 206: Random choice
    Line 217: Random choice
    Line 217: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
    Line 226: Random choice
    Line 226: 33% Red Cow Mangler projectile<br>33% White Cow Mangler projectile<br>33% Blue Cow Mangler projectile
    Line 236: Random choice
    Line 264: Starts with Subwave 4C-6
    Line 264: Random choice
    Line 264: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
    Line 273: Starts with Subwave 4C-6
    Line 273: Random choice
    Line 273: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
  460. Template:Mvm mission Jesty Joker Jamble has 3 uses and is missing 3 translations
    Line 125: Random choice
    Line 134: Random choice
    Line 143: Random choice
  461. Template:Mvm mission Kinetic Energy has 3 uses and is missing 69 translations
    Line 37: Paradrops from above
    Line 47: Paradrops from above
    Line 57: Paradrops from above
    Line 67: The 
    Line 72: Paradrops from above
    Line 77: Limited
    Line 89: Spawns at top or bottom
    Line 93: Paradrops from above
    Line 102: Paradrops from above
    Line 109: Paradrops from above
    Line 119: Paradrops from above
    Line 149: Spawns at top or bottom
    Line 158: Paradrops from above
    Line 167: Paradrops from above
    Line 175: Paradrops from above
    Line 184: Paradrops from above
    Line 190: Paradrops from above
    Line 202: Paradrops from above
    Line 207: Limited
    Line 218: Paradrops from above
    Line 234: Paradrops from above
    Line 240: Paradrops from above
    Line 250: Paradrops from above<br>Spawns from the carrier tank
    Line 260: Paradrops from above<br>Spawns at the left or right
    Line 270: Spawns at the left or right
    Line 280: Spawns at the left or right
    Line 290: Spawns from the carrier tank
    Line 300: Paradrops from above<br>Spawns from the carrier tank
    Line 310: Paradrops from above<br>Spawns from the carrier tank
    Line 321: Spawns at the left or right
    Line 330: Paradrops from above
    Line 338: Spawns at the left or right
    Line 347: Paradrops from above
    Line 356: Spawns at the left or right
    Line 365: Spawns at the left or right
    Line 380: Spawns at the left or right
    Line 385: Limited
    Line 397: Spawns from the carrier tank
    Line 409: Spawns at the left or right
    Line 420: Spawns at the left or right
    Line 432: Paradrops from above<br>Spawns at the left or right
    Line 443: Spawns from the carrier tank
    Line 455: Spawns at the left or right
    Line 464: Spawns from the carrier tank
    Line 479: Paradrops from above<br>Spawns from the carrier tank
    Line 488: Paradrops from above
    Line 494: Spawns from the carrier tank
    Line 505: Spawns at the left or right
    Line 523: Spawns from the carrier tank
    Line 532: Spawns from the carrier tank
    Line 542: Spawns at the left or right
    Line 552: Spawns from the carrier tank
    Line 563: Paradrops from above<br>Spawns at the left or right
    Line 572: Paradrops from above
    Line 578: Paradrops from above
    Line 585: Spawns at the left or right
    Line 594: Spawns at the left or right
    Line 604: Spawns at the left or right
    Line 614: Paradrops from above<br>Spawns from the carrier tank
    Line 624: Spawns at the left or right
    Line 644: Paradrops from above<br>Spawns at the left or right
    Line 653: Paradrops from above
    Line 665: Paradrops from above<br>Spawns from the carrier tank
    Line 670: Limited
    Line 678: Paradrops from above
    Line 688: Spawns at the left or right
    Line 703: Spawns at the left or right
    Line 716: Spawns at the left or right
    Line 736: Paradrops from above<br>Spawns from the carrier tank
  462. Template:Mvm mission Malefic Mining has 3 uses and is missing 9 translations
    Line 73: Takes same path as the bomb
    Line 198: Takes same path as the bomb
    Line 207: Takes opposite path as the bomb
    Line 243:
    Line 303: Takes same path as the bomb
    Line 335: Takes same path as the bomb
    Line 344: Takes same path as the bomb
    Line 358: Takes same path as the bomb
    Line 378: Boss announces its own arrival
  463. Template:Mvm mission Mannure has 3 uses and is missing 46 translations
    Line 13: No modified stats
    Line 22: Spawns from the side
    Line 32: Spawn from player behind
    Line 40: The 
    Line 47: The 
    Line 47: Spawns from the side
    Line 65: Spawns from the side
    Line 93: No overheal penalty
    Line 100: Spawns from the side
    Line 110: Spawn from player behind
    Line 118: The 
    Line 139: Spawns from the side`
    Line 155: Spawns from the side
    Line 168: Spawns from the side
    Line 181: Spawns from the side
    Line 194: Spawns from the side
    Line 206: Spawn from player behind
    Line 214: Behaves similarly to Sniper-bots
    Line 218: The 
    Line 223: The 
    Line 260: Blocks a single backstab attempt
    Line 264: No overheal penalty
    Line 272: The 
    Line 281: Spawns from the side
    Line 290: No overheal penalty
    Line 305: No overheal penalty
    Line 314: Spawn from player behind
    Line 322: Spawns from the side
    Line 340: Spawns from both sides
    Line 360: The 
    Line 363: Spawns from the side
    Line 382: Audio cue will announce its death
    Line 386: Spawns from the side
    Line 396: Spawn from player behind
    Line 404: Behaves similarly to Sniper-bots
    Line 413: Spawns from the side
    Line 422: Audio cue will announce their arrival
    Line 426: Spawns from the side
    Line 450: +600% charge recharge rate increased
    Line 461: No overheal penalty
    Line 476: The 
    Line 480: The 
    Line 482: Spawn from player behind
    Line 499: Boss will announce its own arrival and death
    Line 503: Spawns from the side
    Line 513: Spawn from player behind
  464. Template:Mvm mission Mechanical Magic has 3 uses and is missing 22 translations
    Line 8: The 
    Line 16: The 
    Line 21: The 
    Line 21: Spawns from the side near bomb path
    Line 72: Spawns from the side near bomb path
    Line 95: Takes the opposite path as the bomb
    Line 105: Spawns from the side near bomb path
    Line 115:
    Line 129: Spawns from the side near bomb path
    Line 138: Spawns from the side near bomb path
    Line 161: Bomb is reset on death
    Line 187: The 
    Line 193: Spawns from the side near bomb path
    Line 210: Spawns from the side near bomb path
    Line 230: Death pit will close on arrival
    Line 262: Takes the same path as the bomb
    Line 272: 0.7x smaller in size
    Line 281: 0.7x smaller in size
    Line 305: The 
    Line 352: Takes the same path as the bomb
    Line 377: Boss will announce its own arrival and death
    Line 381: Death pit will close on arrival
  465. Template:Mvm mission Midnight Gambling has 3 uses and is missing 14 translations
    Line 52: Spawns from the right garage and takes the left path
    Line 62: Chips carrier
    Line 147: Chips carrier
    Line 159: Spawns from the right garage and takes the left path
    Line 221: Spawns from the left garage and takes the center path
    Line 244: Chips carrier
    Line 341:
    Line 346: Chips carrier
    Line 400: Spawns from the left garage and takes the center path
    Line 409: Spawns from the right garage and takes the left path
    Line 435: Chips carrier
    Line 454:
    Line 517: Spawns from the left garage and takes the center path
    Line 526: Audio cue will announce its arrival
  466. Template:Mvm mission Mineral Mania has 3 uses and is missing 1 translation
    Line 316: Limited support bots
  467. Template:Mvm mission Overclock has 3 uses and is missing 13 translations
    Line 116: Only 1 will drop money
    Line 126: Only 1 will drop money
    Line 136: Only 1 will drop money
    Line 207: Only 1 will drop money
    Line 217: Only 1 will drop money
    Line 227: Only 1 will drop money
    Line 237: Only 1 will drop money
    Line 247: Only 1 will drop money
    Line 320: Only 1 will drop money
    Line 330: Only 1 will drop money
    Line 340: Only 1 will drop money
    Line 505: Bomb resets after the last bot has spawned
    Line 518: Bomb resets after the last bot has spawned
  468. Template:Mvm mission Particle Protocol has 3 uses and is missing 4 translations
    Line 73: Custom variant
    Line 217: 1/2 Flank left<br>1/2 Flank right
    Line 247: Flank right
    Line 256: Flank left
  469. Template:Mvm mission Pepper Boys has 3 uses and is missing 12 translations
    Line 63: 999,999,999,999,999
    Line 121: 999,999,999,999,999
    Line 201: 999,999,999,999,999
    Line 206: 999,999,999,999,999
    Line 282: 999,999,999,999,999
    Line 287: 999,999,999,999,999
    Line 372: 999,999,999,999,999
    Line 377: 999,999,999,999,999
    Line 466: 999,999,999,999,999
    Line 471: 999,999,999,999,999
    Line 476: 999,999,999,999,999
    Line 481: 999,999,999,999,999
  470. Template:Mvm mission Pirate Domination has 3 uses and is missing 11 translations
    Line 65: The 
    Line 82: The 
    Line 132: Spawns from the tunnel
    Line 171: Spawns from the tunnel
    Line 180: Spawn from the tunnel
    Line 240: Spawns from the tunnel
    Line 259:
    Line 319: The 
    Line 372: Spawns from the tunnel
    Line 382: Spawns from the tunnel
    Line 392: Limited Support
  471. Template:Mvm mission Power Program has 3 uses and is missing 5 translations
    Line 219: Robots announce their own arrival
    Line 241: Limited
    Line 254: Activates 'Mmmph' as if airblasting projectiles
    Line 290: Activates 'Mmmph' as if airblasting projectiles
    Line 300: Audio cue announces its arrival
  472. Template:Mvm mission Recursive Reinforcements has 3 uses and is missing 25 translations
    Line 57: A loud siren will announce their arrival
    Line 61: Paradrops from above
    Line 75: Spawns from the opposite carrier tank
    Line 84: Paradrops from above
    Line 131: Paradrops from above
    Line 153: The 
    Line 159:
    Line 182: Spawns at the opposite side of the bomb route
    Line 230: A loud siren will announce their arrival
    Line 234: Paradrops from above
    Line 243:
    Line 256: Spawns from the opposite carrier tank
    Line 296: The 
    Line 323:
    Line 338:
    Line 388:
    Line 400: Paradrops from above
    Line 415: Paradrops from above
    Line 429: Paradrops from above
    Line 438: The 
    Line 451: Paradrops from above
    Line 473: The 
    Line 491: Paradrops from above
    Line 511: The 
    Line 516: Paradrops from above
  473. Template:Mvm mission Rescindment has 3 uses and is missing 6 translations
    Line 36: Activates Mmmph as if airblasting projectiles
    Line 198: Boss announces its own arrival
    Line 280: Boss announces its own arrival
    Line 485: Boss announces its own arrival
    Line 550: No damage bonus
    Line 568: Boss announces its own arrival
  474. Template:Mvm mission Restless Robotics has 3 uses and is missing 2 translations
    Line 279: Audio cue announces its arrival
    Line 299: Pushes through the hatch
  475. Template:Mvm mission Rodeotron has 3 uses and is missing 22 translations
    Line 19: No overheal penalty
    Line 38: The 
    Line 45: The 
    Line 50: No overheal penalty
    Line 58: The 
    Line 71: The 
    Line 86: The 
    Line 91: No overheal penalty
    Line 113: The 
    Line 139: Batsaber is colored <span style="color:#00ff00">Lime</span>
    Line 143: Batsaber is colored <span style="color:#ff00ff">Fuchsia</span>
    Line 147: Batsaber is colored <span style="color:#ff0000">Red</span>
    Line 151: Batsaber is colored <span style="color:#0000ff">Blue</span>
    Line 155: Batsaber is colored <span style="color:#00ffff">Aqua</span>
    Line 159: The 
    Line 182: Robots will announce their arrival
    Line 192: An additional audio cue will announce its arrival
    Line 196: Stickybomb Tank
    Line 206: An additional audio cue will play on death
    Line 328: An audio cue will announce their arrival
    Line 375: No overheal penalty
    Line 456: An audio cue will announce their arrival and death
  476. Template:Mvm mission Rustbelt has 3 uses and is missing 14 translations
    Line 31: Spawns from the side
    Line 75: Spawns from the side
    Line 172: Spawns from the side
    Line 182: Spawns from the side
    Line 215: Boss announces its own arrival
    Line 231: Spawns from the side
    Line 256: Spawns from the side
    Line 299: Behaves similarly to Sniper-bots
    Line 313: Spawns from the side
    Line 400: Spawns from the side
    Line 420: Spawns from the side
    Line 429: Spawns from the side
    Line 442: Audio cue announces its arrival
    Line 468: Behaves similarly to Sniper-bots
  477. Template:Mvm mission Rusted Retribution has 3 uses and is missing 18 translations
    Line 8:
    Line 8: The 
    Line 13:
    Line 13:
    Line 15:
    Line 83:
    Line 83: The 
    Line 83: Marks enemies for death
    Line 90:
    Line 90: The 
    Line 117: Marks enemies for death
    Line 141: The 
    Line 151: Starts counting down when the previous bot dies
    Line 158: when using
    Line 162: Jarate only
    Line 224:
    Line 229: The 
    Line 334: Marks enemies for death
  478. Template:Mvm mission Seaside Sacrifice has 3 uses and is missing 31 translations
    Line 12: Spawns from above the tunnel
    Line 27: Spawns from above the tunnel
    Line 57: Spawns from above the tunnel
    Line 66: Spawns from the left flank
    Line 90: The 
    Line 90: Spawns from the left flank
    Line 101:
    Line 101: Spawns from the tunnel
    Line 128: Spawns from the left flank
    Line 140: Takes the same path as the bomb
    Line 160: Spawns from the left flank
    Line 170: Spawns from above the tunnel
    Line 243: 0.5 seconds recharge time
    Line 266: Spawns from the left flank
    Line 276: Spawns from the left flank
    Line 280: The 
    Line 302: Spawns from above the tunnel
    Line 311: Spawns from the left flank
    Line 323: Spawns from the left flank
    Line 338: Spawns from above the tunnel
    Line 383: Spawns from the left flank
    Line 392: Spawns from the left flank
    Line 414: Spawns from the left flank
    Line 425: Spawns from above the tunnel
    Line 457: Spawns from the left flank
    Line 473: The 
    Line 488: Boss announces its own arrival
    Line 498: Behaves similarly to Sniper-bots
    Line 502: The 
    Line 507: Spawns from the left flank
    Line 521: Spawns from the left flank
  479. Template:Mvm mission Shudder has 3 uses and is missing 18 translations
    Line 46: Wait between spawn after death<!-- ??? -->
    Line 93: +100% Teleporter build speed
    Line 122: The 
    Line 134: Flank defenders's left and top left
    Line 159: +100% Teleporter build speed
    Line 221: Flank defenders's left and top left
    Line 230: The 
    Line 240: +100% Teleporter build speed
    Line 270: The 
    Line 287: The 
    Line 320: The 
    Line 355: The&nbsp
    Line 360: The 
    Line 369: The 
    Line 376: The 
    Line 408: Flank defenders's left and top left
    Line 452: The 
    Line 457: The 
  480. Template:Mvm mission Signal Shutdown has 3 uses and is missing 30 translations
    Line 24: Spawns from the upper area
    Line 47: Spawns from the upper area
    Line 71: Spawns from the carrier tank or the flank
    Line 80: Spawns from the carrier tank or the flank
    Line 93: Spawns from the upper area
    Line 110: Spawns from the flank
    Line 185: Spawns from the upper area
    Line 212: Spawns from the flank
    Line 249: Spawns from the carrier tank or the upper area
    Line 281: Spawns from the carrier tank or the flank
    Line 322: Spawns from the carrier tank or the flank
    Line 379: Spawns from the flank
    Line 403: Spawns from the upper area
    Line 441: Spawns from the carrier tank or the upper area
    Line 450: Spawns from the Teleporter Tank
    Line 459: Spawns from the Teleporter Tank
    Line 465: Spawns from the Teleporter Tank
    Line 471: Spawns from the Teleporter Tank
    Line 477: Spawns from the Teleporter Tank
    Line 500: Spawns from the upper area
    Line 522: Spawns from the upper area
    Line 537: Spawns from the carrier tank or the flank
    Line 554: Spawns from the carrier tank or the flank
    Line 565: Spawns from the carrier tank or the flank
    Line 582: Spawns from the carrier tank or the uppear area
    Line 591: Spawns from the carrier tank or the upper area
    Line 600: Spawns from the carrier tank or the flank
    Line 609: Spawns from the carrier tank or the flank
    Line 618: Spawns from the carrier tank or the flank
    Line 624: Spawns from the carrier tank or the flank
  481. Template:Mvm mission Sketchy Swing has 3 uses and is missing 78 translations
    Line 12: Spawns at the left or right
    Line 56: Chips carrier
    Line 68: Spawns at the left or right
    Line 93: Spawns at the left or the mid
    Line 104: Spawns at the right or the mid
    Line 113: Spawns at the right or the mid
    Line 128: Spawns from the right garage and takes the left path
    Line 162: Chips carrier
    Line 171: Behaves similarly to Sniper-bots
    Line 175: The 
    Line 196: Spawns at the left or right
    Line 215: Spawns at the left or right
    Line 237: Spawns at the left or right
    Line 250: Spawns at the left or right
    Line 267: Chips carrier
    Line 276: Chips carrier
    Line 280: Drops 3 chips on death
    Line 286: Chips carrier
    Line 290: Drops 3 chips on death
    Line 309: Spawns at the left or right
    Line 327: Spawns at the left or right
    Line 342: Spawns at the left or right
    Line 360: Spawns at the left or right
    Line 370: Spawns from the left garage and takes the center path
    Line 387: Chips carrier
    Line 396: Chips carrier
    Line 400: Drops 3 chips on death
    Line 406: Chips carrier
    Line 410: Drops 3 chips on death
    Line 424: Spawns at the left or right
    Line 448: Spawns at the left or right
    Line 489: Chips carrier
    Line 498: Chips carrier
    Line 502: Drops 3 chips on death
    Line 508: Chips carrier
    Line 512: Drops 3 chips on death
    Line 518: Chips carrier
    Line 522: Drops 5 chips on death
    Line 541: Spawns at the left or the center
    Line 550: Spawns at the right or the mid
    Line 583: Spawns at the left or the mid
    Line 592: Spawns at the right or the mid
    Line 657: The 
    Line 667: Chips carrier
    Line 676: Chips carrier
    Line 680: Drops 3 chips on death
    Line 686: Chips carrier
    Line 690: Drops 3 chips on death
    Line 696: Chips carrier
    Line 700: Drops 5 chips on death
    Line 709: Spawns at the left or right
    Line 752: Spawns at the left or right
    Line 788: Spawns from the left garage and takes the center path
    Line 797: Spawns from the right garage and takes the left path
    Line 836: Chips carrier
    Line 840: Drops 3 chips on death
    Line 849: Chips carrier
    Line 853: Drops 3 chips on death
    Line 859: Chips carrier
    Line 863: Drops 5 chips on death
    Line 869: Chips carrier
    Line 873: Drops 10 chips on death
    Line 888: Spawns at the left or right
    Line 925: Spawns at the left or right
    Line 966: Sentry Tank
    Line 970: Spawns from the left garage and takes the center path
    Line 990: Audio cue announces its arrival
    Line 999: Audio cue announces its arrival
    Line 1008: Spawns at the left or right
    Line 1017: Audio cue announces its arrival
    Line 1033: Chips carrier
    Line 1037: Drops 3 chips on death
    Line 1046: Chips carrier
    Line 1050: Drops 3 chips on death
    Line 1056: Chips carrier
    Line 1060: Drops 5 chips on death
    Line 1066: Chips carrier
    Line 1070: Drops 10 chips on death
  482. Template:Mvm mission Spade Segregation has 3 uses and is missing 18 translations
    Line 19: Spawns at the left or right
    Line 61: Spawns at the left or right
    Line 70: Spawns at the left or right
    Line 92: Spawns at the left or right
    Line 117: Spawns at the left or right
    Line 145: Spawns at the right
    Line 154: Spawns at the right
    Line 186: Spawns at the left or right
    Line 195: Spawns at the left or right
    Line 224: Spawns from the left tunnel
    Line 239: Spawns at the left or right
    Line 263: Spawns at the left or right
    Line 272: Spawns at the left or right
    Line 297: Spawns at the left or right
    Line 308: Spawns at the left or right
    Line 339: Spawns at the left or right
    Line 373: Spawns at the left or right
    Line 405: Spawns from the left tunnel
  483. Template:Mvm mission Spiral Slaughter has 3 uses and is missing 9 translations
    Line 91: Limited
    Line 100: Limited
    Line 176: Limited
    Line 185: Limited
    Line 421: Behaves similarly to Sniper-bots
    Line 477: On Hit: target is engulfed in flames
    Line 506: Limited
    Line 515: Limited
    Line 524: Limited
  484. Template:Mvm mission Storm Surge has 3 uses and is missing 13 translations
    Line 16: Spawns at the left or right
    Line 175: Custom variant
    Line 179: A heavy storm begins on this wavespawn
    Line 196: The 
    Line 215: The 
    Line 244: Spawns at the left or right
    Line 266: Custom variant
    Line 275: Custom variant
    Line 287: Spawns at the left or right
    Line 359: Audio cue announces their arrival
    Line 396: Spawns at the left or right
    Line 418: A heavy storm begins on this wavespawn
    Line 431: Custom variant
  485. Template:Mvm mission Ticket to Die has 3 uses and is missing 22 translations
    Line 43: The 
    Line 70:
    Line 105:
    Line 112: The 
    Line 122: The 
    Line 158:
    Line 259:
    Line 370:
    Line 383: The 
    Line 436:
    Line 436:
    Line 442:
    Line 442:
    Line 448:
    Line 448:
    Line 506:
    Line 545:
    Line 556:
    Line 562:
    Line 569: The 
    Line 574:
    Line 587:
  486. Template:Mvm mission Treacherous Waters has 3 uses and is missing 9 translations
    Line 58: The 
    Line 67: The 
    Line 95: The 
    Line 223: The 
    Line 242: The 
    Line 250: Boss door open when subwave is active
    Line 297: The 
    Line 314: The 
    Line 367: The 
  487. Template:Mvm mission Vindicated Vices has 3 uses and is missing 20 translations
    Line 56: Chips carrier
    Line 61: Limited
    Line 83: Spawns from the right garage and takes the left path
    Line 146: Behaves similarly to Sniper-bots
    Line 155: Chips carrier
    Line 160: Limited
    Line 215: Chips carrier
    Line 220: Limited
    Line 228: Behaves similarly to Sniper-bots
    Line 317: Spawns from the left garage and takes the center path
    Line 328: Spawns similarly to Spy-bots
    Line 337: Spawns similarly to Spy-bots
    Line 343: Chips carrier
    Line 348: Limited
    Line 364: Boss announces its own arrival and death
    Line 428: Chips carrier
    Line 433: Limited
    Line 471: Boss announces its own arrival
    Line 482: Boss announces its own arrival
    Line 515: Behaves similarly to Sniper-bots
  488. Template:Mvm mission Waterway Wringout has 3 uses and is missing 34 translations
    Line 18: Spawns at the left or right
    Line 47: Bomb is silently reset before arriving and after death
    Line 52: Boss announces its own arrival and death
    Line 57: Waves pauses when this boss is dead
    Line 68: Wave resumes when this robot arrives
    Line 78: Spawns at the left or right
    Line 88: Spawns at the left or right
    Line 110: Delay starts after the first Giant dies
    Line 118: Spawns at the left or right
    Line 135: Spawns at the left or right
    Line 148: Spawns at the left or right
    Line 159: Spawns at the left or right
    Line 177: Limited
    Line 186: Spawns at the left or right
    Line 196: Spawns at the left or right
    Line 209: Spawns at the left or right
    Line 251: Spawns at the left or right
    Line 268: Spawns at the left or right
    Line 280: Spawns at the left or right
    Line 317: Spawns at the left or right
    Line 330: Bomb is silently reset before arriving
    Line 335: Boss announces its own arrival and death
    Line 351: Spawns at the left or right
    Line 361: Spawns at the left or right
    Line 379: Spawns at the left or right
    Line 405: Spawns at the left or right
    Line 430: Spawns at the left or right
    Line 456: Spawns at the left or right
    Line 474: Spawns at the left or right
    Line 496: Bomb is silently reset before arriving
    Line 501: Boss announces its own arrival
    Line 517: Spawns at the left or right
    Line 527: Spawns at the left or right
    Line 534: Spawns at the left or right
  489. Template:Mvm mission Whirly Wallop has 3 uses and is missing 8 translations
    Line 31: Spawn from behind players
    Line 49: The 
    Line 73: Take same path as the bomb
    Line 83: Take opposite path as the bomb
    Line 94: The 
    Line 164: The 
    Line 187: Take opposite path as the bomb
    Line 277: Boss door opens when subwave is active
  490. Template:Mvm mission Winter's Bite has 3 uses and is missing 9 translations
    Line 8: The 
    Line 61: The 
    Line 125: The 
    Line 144: The 
    Line 221: Wait between spawn after death<!-- ??? -->
    Line 229: The 
    Line 237: The 
    Line 246: Bomb resets when subwave is active
    Line 331: The 
  491. Template:Mvm mission Woodchip Wound has 3 uses and is missing 15 translations
    Line 95: Spawns from the main spawn or flank
    Line 117: Spawns from the main spawn or flank
    Line 134: Spawns from the flank
    Line 144: Spawns from the flank
    Line 156: Spawns from the flank
    Line 221: Spawns from the flank
    Line 234: Spawns from the flank
    Line 244: Spawns from the flank
    Line 289: Spawns from the flank
    Line 305: Spawns from the flank
    Line 419: Spawns from the flank
    Line 471: Spawns from the flank
    Line 489: Spawns from the flank
    Line 501: Spawns from the flank
    Line 523: Spawns from the flank
  492. Template:Mvm mission cliffside clashing has 3 uses and is missing 26 translations
    Line 12: Wave begins after 1A has finished spawning
    Line 22: Wave begins after 1A is all dead
    Line 32: Wave begins after 1B-1 and 1B-2 is all dead
    Line 53: Wave begins after 1A is all dead
    Line 78: Wave begins after 2A has finished spawning
    Line 93: Wave begins after 2A is all dead
    Line 106: Wave begins after 2B-1 and 2B-2 is all dead
    Line 116: Wave begins after 2B-1 and 2B-2 is all dead
    Line 129: Wave begins after 2C-2 has finished spawning
    Line 143: Wave begins after 2B-1 and 2B-2 is all dead
    Line 180: Wave begins after 3A-3 has finished spawning
    Line 217: Wave begins after 4A has finished spawning
    Line 227: Wave begins after 4A is all dead
    Line 242: Wave begins after 4B-1 and 4B-2 is all dead
    Line 260: Wave begins after 4C is all dead
    Line 299: Wave begins after 5A is all dead
    Line 314: Wave begins after 5A is all dead
    Line 324: Wave begins after 5B-1 is all dead
    Line 342: Wave begins after 5C has finished spawning
    Line 353: Wave begins after 5A is all dead
    Line 385: Wave begins after 6A is all dead
    Line 398: Wave begins after 6B has finished spawning
    Line 411: Wave begins after 6C is all dead
    Line 424: Wave begins after 6D is all dead
    Line 434: Wave begins after 6E has finished spawning
    Line 445: Wave begins after 6B has finished spawning
  493. Template:Bot skill levels has 2 uses and is missing 80 translations
    Line 2: Differences between bot skill levels
    Line 11: Skill
    Line 19: Skill level
    Line 29: Easy
    Line 37: Normal
    Line 45: Hard
    Line 53: Expert
    Line 62: Reaction time
    Line 74: Time until bot reacts to a player entering its field of view
    Line 83: Aiming interval
    Line 94: How often the bot adjusts their aim. Spies are always forced to Normal skill level
    Line 103: / aim
    Line 111: Vertical compensation:
    Line 119: Compensates based on . Does not compensate based on projectile speed. Does not compensate on at all.
    Line 128: aim
    Line 136: Vertical compensation:
    Line 143: Aims for headshot?
    Line 151: Vertical compensation:
    Line 158: Aims for headshot?
    Line 165: Only close range (150 s)
    Line 173: Vertical compensation:
    Line 180: Aims for headshot?
    Line 187: Always
    Line 195: Aims based on the command
    Line 204: aim
    Line 212: Always aims at the enemy's center
    Line 220: Aims at the target's feet if they are further than 150 Hammer units away. Aims at head if closer than 150 Hammer units
    Line 227: Bots with the or always aim at the body
    Line 236: aim
    Line 244: Always aims for body
    Line 251: Aims between the head and center
    Line 258: Always aims for the head
    Line 267: Reacting to quiet weapons within a radius of 500 Hammer units
    Line 274: 10% chance
    Line 281: 30% chance
    Line 288: 60% chance
    Line 295: 90% chance
    Line 302: 100% chance up to 3000 Hammer units (based on ) for loud weapons. Quiet weapon radius based on
    Line 310: Prioritizes over healing target?
    Line 318: 50% chance
    Line 328: Considers Medics, s, and s beyond 500 Hammer units a threat?
    Line 337: Other enemies further than 500 Hammer units are considered lower priority threats
    Line 345: Dodging skills
    Line 352: Never attempts to dodge
    Line 359: Dodges when holding a damage-dealing weapon
    Line 366: Never dodges if the bot is in a hurry, under the effect of any ÜberCharge, taunting, zoomed in as Sniper, spun-up as Heavy, or charging up a Huntsman arrow. Additionally, Engineers never attempt to dodge
    Line 374: Avoids running into enemies?
    Line 383: Usually only used by Spy bots to avoid bumping into enemies while cloaked
    Line 391: Chance to
    Line 398: 0% chance
    Line 405: 50% chance
    Line 412: 90% chance
    Line 419: 100% chance
    Line 426: Used for both reflecting projectiles and pushing players away
    Line 434: choice
    Line 441: Random class
    Line 448: Random member of the enemy team's class
    Line 457: Disguise behavior
    Line 464: Looks towards enemy players when in view
    Line 471: Avoids looking at enemies
    Line 479: Attempts to ?
    Line 486: Always attempts to backstab players, even if enemy is facing the bot
    Line 493: Only backstabs if the enemies are turned less than 45 degrees away
    Line 500: Only backstabs if the enemies are turned less than 78 degrees away
    Line 507: Only backstabs if a backstab is possible on the enemy
    Line 515: Switches to secondary?
    Line 523: s switch away if primary is empty
    Line 529: s switch away if primary is empty and enemy is closer than 500 Hammer units
    Line 535: Snipers switch away if enemy is closer than 750 Hammer units
    Line 541: s switch away if enemies are further than 750 Hammer units, unless the enemy is a Soldier or
    Line 549: Retreats to reload?
    Line 558: Only if the bot's AI has no other input about retreating. Bots never retreat to reload if they are under the effect of an ÜberCharge
    Line 566: Chance to roam far away when defending control point?
    Line 573: 10% chance
    Line 580: 50% chance
    Line 587: 75% chance
    Line 594: 90% chance
    Line 601: Bots only roam if there is enough time left on the clock (determined by )
    Line 609: Attempts to block the capture of a control point?
    Line 621: A list of quiet weapons can be found below
  494. Template:Crate series/Unlocked cosmetic crate engineer has 2 uses and is missing 1 translation
    Line 11: Items in this crate have a chance to be , ( only), or both.
  495. Template:Crate series/Unlocked cosmetic crate heavy has 2 uses and is missing 1 translation
    Line 11: Items in this crate have a chance to be , ( only), or both.
  496. Template:Crate series/Unlocked cosmetic crate medic has 2 uses and is missing 1 translation
    Line 12: Items in this crate have a chance to be , ( only), or both.
  497. Template:Crate series/Unlocked cosmetic crate pyro has 2 uses and is missing 1 translation
    Line 14: Items in this crate have a chance to be , ( only), or both.
  498. Template:Crate series/Unlocked cosmetic crate scout has 2 uses and is missing 1 translation
    Line 11: Items in this crate have a chance to be , ( only), or both.
  499. Template:Crate series/Unlocked cosmetic crate sniper has 2 uses and is missing 1 translation
    Line 10: Items in this crate have a chance to be , ( only), or both.
  500. Template:Crate series/Unlocked cosmetic crate soldier has 2 uses and is missing 1 translation
    Line 11: Items in this crate have a chance to be , ( only), or both.
  501. Template:Crate series/Unlocked cosmetic crate spy has 2 uses and is missing 1 translation
    Line 9: Items in this crate have a chance to be , ( only), or both.
  502. Template:Item timeline 2025 has 2 uses and is missing 6 translations
    Line 15: * Added 23 new community-contributed items.
    Line 95: * Added the Summer 2025 Cosmetic Case.
    Line 113: * Added 4 new community-contributed taunts to the Mann Co. Store.
    Line 139: * Added 27 new community-contributed items.
    Line 231: * Added the Spectral Stash Case.
    Line 241: * Added 3 new community-contributed taunts to the Mann Co. Store.
  503. Template:LODcharactermodelTable has 2 uses and is missing 3 translations
    Line 4: Highest quality (polycount)
    Line 13: Lowest quality LOD (polycount)
    Line 22: LOD efficiency
  504. Template:Mann Vs Machine Nav/no category has 2 uses and is missing 3 translations
    Line 80: Mann Up
    Line 93: Boot Camp
    Line 101: Credits
  505. Template:Mobocracy stats change has 2 uses and is missing 88 translations
    Line 3: New Stats/Stats Change
    Line 8: <br>
    Line 13: +25% faster reload speed
    Line 18: Hidden: 46% slower reload speed<br> Increase in push force taken from damage and airblast
    Line 23: <br>
    Line 28: -34% clip size
    Line 33: On Kill: 3 seconds of 100% critical chance
    Line 38: On Kill: 3 seconds of 100% critical chance
    Line 43: On Kill: 3 seconds of 100% critical chance
    Line 48: 100% critical hit chance
    Line 53: On Kill: Victim turns into ash<br> +35% damage bonus
    Line 58: +100 max health<br> 65% faster weapon switch<br> No reload necessary
    Line 63: 100% slower reload
    Line 67: Pyro and Soldier only
    Line 70: On Kill: 3 seconds of 100% critical chance
    Line 75: On Kill: 3 seconds of 100% critical chance
    Line 80: On Kill: Gain Mini-crits for 5 seconds
    Line 85: +300% increased air control
    Line 90: On Kill: Gain Mini-crits for 5 seconds
    Line 95: Wearer never takes falling damage
    Line 100: (hidden): +15% damage bonus
    Line 105: +100% damage bonus<br> 100% slower attack speed
    Line 110: <br>
    Line 115: -50% max primary ammo on wearer
    Line 120: -25% damage penalty
    Line 125: <br>
    Line 130: <br><br>
    Line 135: +400% afterburn damage
    Line 140: <br>
    Line 145: 100% critical hits from behind<br> 40% slower firing speed
    Line 150: On Hit: Gain a speed boost for 5 seconds
    Line 155: +1 jump in mid-air
    Line 160: Does not deal knockback<br> +100% blast radius<br> -25% damage penalty
    Line 165: +25% fire damage resistance on wearer<br> +25% explosive damage resistance on wearer<br> Melee attack hits multiple enemies
    Line 170: +25% fire damage resistance on wearer<br> +25% explosive damage resistance on wearer<br> Taking damage while shield charging reduces remaining charging time
    Line 175: -6 max stickybombs out
    Line 180: -25% clip size<br> Max charge time decreased by 50%<br> Up to +35% damage based on charge<br> Stickybombs fizzle 2 seconds after landing
    Line 185: Deploy and holster time penalty.
    Line 190: On Kill: Turn victim to ice<br> Deploy and holster time penalty.
    Line 195: Deploy and holster time penalty.
    Line 200: +15% damage bonus (hidden)<br> No random critical hits<br> 20% slower firing speed<br> This weapon deploys 100% slower
    Line 205: Deploy and holster time penalty.
    Line 210: Deploy and holster time penalty.
    Line 215: <br> No random critical hits
    Line 220: +25% damage bonus<br> 50% slower spin up time<br> -100% slower move speed while deployed<br> -20% damage resistance when below 50% health and spun up
    Line 225: Can switch to other weapon while deployed
    Line 230: <br><br>
    Line 235: On Kill: Gain Mini-Crits for 5 seconds
    Line 239: Heavy only
    Line 242: <br>
    Line 247: <br>
    Line 252: <br>
    Line 257: On Kill: Turn victim to ice
    Line 261: Engineer only
    Line 264: On Kill: Gain Mini-Crits for 5 seconds
    Line 269: Per shot: -50 metal<br> +10% increased damage to your Sentry's target
    Line 274: Damage removes Sappers<br> Deals only 20% damage to buildings
    Line 279: Self mark for death when hauling buildings<br> -25 max health
    Line 284: -25 max health
    Line 289: -25 max health
    Line 294: Unlimited sentry range<br> +200% max sentry ammo
    Line 299: <br>
    Line 304: <br><br>
    Line 309: <br>
    Line 314: Can heal friendly buildings
    Line 319: -50% shield duration
    Line 324: +50% heal rate<br> +50% ÜberCharge rate<br> No overheal
    Line 329: 40% slower firing speed<br> No random critical hits
    Line 334: <br>
    Line 339: <br>
    Line 344: <br><br>
    Line 349: <br><br><br>
    Line 354: <br>
    Line 359: On Kill: Gain Mini-Crits for 10 seconds
    Line 364: <br>
    Line 369: On Kill: 5 seconds of 100% critical chance<br> Dealing damage fills charge meter<br> Secondary fire when charged grants mini-crits for 8 seconds
    Line 374: <br>
    Line 379: Critical damage is affected by range<br> Level 1 Explosive Headshot
    Line 384: +25% damage bonus<br> 20% slower firing speed<br> No random critical hits<br> Attacks pierce damage resistance effects and bonuses<br> -25 max health
    Line 389: -50% clip size
    Line 394: 50% sapper health penalty
    Line 399: -60 max health on wearer
    Line 404: <br>
    Line 409: +50 max health on wearer
    Line 414: +50 max health on wearer
    Line 419:
    Line 424:
    Line 429: Also applies to
  506. Template:Mvm mission Hell Overdrive has 2 uses and is missing 6 translations
    Line 49: 200% slower attack speed
    Line 69: 200% slower attack speed
    Line 91: Play sound when subwave start spawning
    Line 195: Takes left path
    Line 205: Takes right path
    Line 415: Play sound when subwave start spawning
  507. Template:Mvm upgrades hellmet has 2 uses and is missing 35 translations
    Line 2: Modified classes' upgrades
    Line 13: Upgrade
    Line 32: Cost
    Line 53: +10% Jump Height
    Line 71: All classes
    Line 91: higher. <br>
    Line 110: +5 Regen
    Line 131: Metal is regenerated every 5 seconds. <br>
    Line 840: Modified melee weapons' upgrades
    Line 850: Upgrade
    Line 868: Cost
    Line 888: Armor Penetration
    Line 914: Allows backstabs against giant robots at X% (out of 750) damage.
    Line 932: Only when equipped by Spy
    Line 947: Modified buildings' upgrades
    Line 957: Upgrade
    Line 975: Cost
    Line 995: +1 Disposable Sentry Gun
    Line 1010: Gives the player a disposable mini-sentry, which is built by choosing to build a sentry when the player's primary sentry already exists. This mini-sentry cannot be upgraded, repaired, resupplied, or wrangled. It is slightly smaller than the from the and fires at the rate of normal level 1 Sentry Gun. Once it runs out of ammunition, it self-destructs. Not affected by building health upgrades.
    Line 1022: +10% Sentry Firing Speed
    Line 1037: 10% faster sentry fire rate.
    Line 1053: Modified Canteens
    Line 1064: Upgrade
    Line 1079: Cost
    Line 1095: Become Boosted
    Line 1109: All classes
    Line 1124: Crits user and triples sentry fire rate for 5 seconds.
    Line 1139: Become Übercharged
    Line 1154: ÜberCharge and puts a Wrangler shield that blocks 90% of incoming damage around your sentry for 5 seconds. This Wrangler shield does not stack with existent Wrangler shields.
    Line 1169: Refill Clips and Ammo
    Line 1185: Instantly refills all weapons' clips and ammumition. Refills metal for Engineers and Sapper for Spies.
    Line 1200: Teleport to Spawn
    Line 1215: Instantly teleport to spawn and grants a 5 second speed boost.
    Line 1230: Building Upgrade
    Line 1246: Upgrades all existing buildings to Level 3 and fully restores their health.
  508. Template:Ocean Commotion stats change has 2 uses and is missing 22 translations
    Line 3: New Stats/Stats Change
    Line 9: '''The Sneeze Gun'''<br>
    Line 15: 20% less accurate
    Line 21: '''The Battering Ram'''<br>
    Line 27: <br>
    Line 33: '''The Flame Jumper'''<br><br>
    Line 39: '''The Conductor'''<br><br>
    Line 45: No self blast damage taken
    Line 51: Shoots normal grenade
    Line 57: '''The '''<br>
    Line 63: -20% damage resistance when below 50% health and spun up<br> -65% slower move speed while deployed
    Line 69:
    Line 75: Per shot: -50 metal
    Line 81: '''The Laser Tag'''<br><br>
    Line 87: <br> -25 max health on wearer
    Line 93: <br> +200% faster taunt speed
    Line 99: '''The '''<br>
    Line 105: On Hit: 12.5% ÜberCharge added
    Line 111: +2 arrows per shot
    Line 117: -25% "Focus" duration
    Line 123:
    Line 129:
  509. Template:TFBot quiet weapons list has 2 uses and is missing 2 translations
    Line 2: List of quiet weapons
    Line 11: Weapon ID
  510. Template:UGC 6vs6 medals has 2 uses and is missing 1 translation
    Line 2: ''Only participant variants are displayed here. For other medal designs, see the section.''
  511. Template:Merasmus props table has 1 use and is missing 33 translations
    Line 2: List of props Merasmus can disguise as
    Line 8: Prop
    Line 18: Pumpkin
    Line 25: Listed twice, thus twice as likely
    Line 31: Palm tree
    Line 40: Control room console
    Line 49: Work table
    Line 58: Boulder
    Line 67: Concrete block
    Line 76: Welding machine
    Line 85: Resupply locker
    Line 94: Target
    Line 103: Picnic table
    Line 112: Grand piano
    Line 121: Bookcase
    Line 130: Chair
    Line 139: Couch
    Line 148: Grandfather clock
    Line 157: Coffin
    Line 166: Mining crate
    Line 175: Oil drum
    Line 184: Hand truck
    Line 193: Minecart
    Line 202: Tire pile
    Line 210: Computer cart
    Line 219: Dump truck
    Line 228: Tent
    Line 236: Tractor tire
    Line 245: Tractor
    Line 254: Haybale
    Line 263: Wooden barrel
    Line 272: Wood pile
    Line 281: Pallet