List of weapons that provide health
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Primary
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- Increased healing from health kits by 20%.
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Shortstop
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Secondary
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- Restores health equal to 60% of the damage a friendly player inflicts on milk-coated enemies.
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Mad Milk
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Melee
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- Equipping this weapon causes enemies killed by the player to drop a small health pack.
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Candy Cane
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Primary
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- Restores 15 health to user for each enemy player hit.
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Black Box
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Secondary
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- Passively regenerates 2 health per second.
- Restores health equal to 35% of the damage the Soldier who activated the rally or a friendly player nearby inflicts.
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Concheror
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Primary
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- Restores 100% health upon activation of "Mmmph".
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Phlogistinator
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- Reflecting rockets fired from the Black Box heal 15 health if the reflected rocket damages an opponent.
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Compression blast
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Melee
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- Restores 75 health upon killing an enemy and can overheal.
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Powerjack
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- Increases health from pickups by 50%.
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Back Scratcher
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Melee
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- Restore 15 health upon killing an enemy and can overheal.
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Eyelander
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Horseless Headless Horsemann's Headtaker
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Nessie's Nine Iron
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- Converts all dropped weapons and ammunition boxes into health, equivalent to the percentage of ammo the ammo box would restore.
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Persian Persuader
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Secondary
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- Restores 300 health when eaten over 4 seconds.
- If dropped by the Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
- If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
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Sandvich†
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Robo-Sandvich
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- Restores 100 health when eaten over 4 seconds, and grants the Heavy an extra 50 maximum health for 30 seconds.
- If dropped by a Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
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Dalokohs Bar
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Fishcake
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- If dropped by a Heavy upon death, it will heal a Scout for 75 HP and all other classes for 50.
- If the Heavy drops it using alt-fire, restores 50% of the max health of any player other than the Heavy himself.
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Buffalo Steak Sandvich
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Primary
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- Restores 3 health to user for each enemy player hit.
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Blutsauger
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- Restores 75 health to the target at point blank, 112 health at medium range, and 150 health at long range.
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Crusader's Crossbow†
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Secondary
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- Restores 24 health to 72 health to the target per second.
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Medi Gun†
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Vaccinator
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- Restores 24 health to 72 health to the target per second.
- Oktoberfest taunt restores 11 health over 4 seconds.
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Kritzkrieg
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- Restores 34 health to 101 health to the target per second.
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Quick-Fix
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Melee
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- Passively regenerates 3 health per second when active.
- Medicating Melody taunt puts a health restoring effect on all nearby allies, restoring from 105 up to 315 health over 4.2 seconds, depending on how long ago the healing target was last damaged.
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Amputator
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Secondary
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- Passively regenerates 1 health per second.
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Cozy Camper
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Secondary
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- Grants the victim's remaining health upon backstabbing and can overheal.
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Conniver's Kunai
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Soldier Demoman
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Melee
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- Restores 100% health upon killing an enemy.
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Half-Zatoichi
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Note
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