173 templates missing German translation
Pages missing in German (de
– Deutsch): 173 in total. Data as of 02:16, 05 September 2025 (GMT).
- See also
List
- Template:Damage table has 2500 uses and is missing 2 translations
- Line 868: Charge fill health
- Line 1844: Damage charging delay
- Template:Map infobox has 2000 uses and is missing 9 translations
- Line 7: Buy Map Stamp
- Line 197: Variants:
- Line 473: Hazards ():
- Line 520: Pyrovision Support:
- Line 540: Magic spells:
- Line 560: Bot support:
- Line 700: None
- Line 853: Loading screen photos.
- Line 924: Supporters leaderboard not yet added.
- Template:Scout Nav has 1000 uses and is missing 1 translation
- Line 128: Soaked
- Template:Conflicting equip region has 383 uses and is missing 2 translations
- Line 2: This item cannot be worn with the , , , or , as they occupy the same .
- Line 71: This item cannot be worn with the , as they occupy the same .
- Template:Comic infobox has 342 uses and is missing 3 translations
- Line 93: Artists
- Line 122: Writers
- Line 151: Colorists
- Template:Mapping Nav has 329 uses and is missing 1 translation
- Line 390: VScript
- Template:Mechanics Nav has 256 uses and is missing 20 translations
- Line 5: Mechanics
- Line 30: Combat
- Line 44: Projectiles
- Line 54: Hitscan
- Line 64: Critical hits
- Line 74:
- Line 93: Telefrag
- Line 106: Death
- Line 116: Kill feed
- Line 126: Surfing
- Line 133: Status effects
- Line 149: Soaked
- Line 159:
- Line 174: Respawn
- Line 184: Ragdoll
- Line 194: Communication
- Line 204: Lag compensation
- Line 214: Announcer
- Line 224: Deathcam
- Line 235: Player ghost
- Template:Mod Nav has 252 uses and is missing 1 translation
- Line 103: Jump maps
- Template:Item Lists Nav has 243 uses and is missing 1 translation
- Line 61: Miscellaneous Rewards
- Template:Community Mann vs. Machine Operations Nav has 105 uses and is missing 1 translation
- Line 13: Community Mann vs. Machine Operations
- Template:Weapon Halloween Spell paragraph2 has 45 uses and is missing 1 translation
- Line 1: Prior to , it could be found during Halloween events inside of s on , or from a .
- Template:Partner taunt has 41 uses and is missing 2 translations
- Line 2: Any other player (including ) can accept the initiator's invitation by standing in front of them and pressing the taunt button , regardless of team or if they own the taunt. Other players see an icon above the initiator's head indicating that the taunt is active, and players seeing it for the first time also receive a tutorial-like prompt informing them of how and where to accept it. The taunt cannot be initiated if there is insufficient space for it to be performed, such as a map height difference or obstacle in front of the initiator; trying to do so causes a message to appear on their informing them of why they are unable to taunt. The initiator can hold the inviting stage of the taunt indefinitely; pressing the taunt button again or jumping before another player accepts the invitation ends the taunt instantly.
- Line 13: Any other player (including ) can join any player performing this taunt by standing close to them and pressing the taunt button , regardless of team or if they own the taunt. Other players see an icon above the taunting players' heads indicating that the taunt is active. The taunt can be spread throughout the players on a server even if the player who initiated it stops taunting or leaves the server and is not limited to two people. Pressing the taunt button again or jumping ends the taunt instantly.
- Template:VScript refnote has 33 uses and is missing 1 translation
- Line 1: When updates release, the code will likely have shifted a few lines or have moved somewhere else entirely.
- Template:Gun Mettle Update Unusual effects has 32 uses and is missing 1 translation
- Line 28: Removed from all Unusual pools
- Template:Class weapons table pyro primary has 25 uses and is missing 2 translations
- Line 590: Against unignited enemies
- Line 602: Against ignited enemies
- Template:Class weapons table scout melee has 23 uses and is missing 1 translation
- Line 220:
- Template:Demoman strange quality table has 23 uses and is missing 4 translations
- Line 617: Available by combining with a , available from unboxing during the event.
- Line 627: Available from unboxing the during the event.
- Line 637: Available from unboxing the .
- Line 645: Available from unboxing the .
- Template:Engineer strange quality table has 23 uses and is missing 2 translations
- Line 675: Available by combining with a , available from unboxing during the event.
- Line 686: Available from unboxing the during the event.
- Template:Heavy strange quality table has 23 uses and is missing 3 translations
- Line 621: Obtained from the . from the to the date of July 9th, 2014.
- Line 633: Available by combining with a , available from unboxing during the event.
- Line 644: Available from unboxing the during the event.
- Template:List of Wiki Cap owners has 23 uses and is missing 1 translation
- Line 26: Region
- Template:List of tournament medals has 23 uses and is missing 1160 translations
- Line 9: Awarded to first-place finishers in Asia BBall Cups.
- Line 19: Awarded to second-place finishers in Asia BBall Cups.
- Line 29: Awarded to third-place finishers in Asia BBall Cups.
- Line 39: Awarded to participants in Asia BBall Cups.
- Line 59: Awarded to first-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to first-place finishers in Divisions 2 and 3 during Seasons 7 and 8.
- Line 69: Awarded to second-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to second-place finishers in Divisions 2 and 3 during Seasons 7 and 8.
- Line 79: Awarded to third-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to third-place finishers in Divisions 2 and 3 during Seasons 7 and 8.
- Line 89: Awarded to participants in all divisions of AsiaFortress Cups.
- Line 100: Awarded to first-place finishers in Division 2 of AsiaFortress Cups.
- Line 110: Awarded to second-place finishers in Division 2 of AsiaFortress Cups.
- Line 120: Awarded to third-place finishers in Division 2 of AsiaFortress Cups.
- Line 130: Awarded to first-place finishers in Division 3 of AsiaFortress Cups.
- Line 140: Awarded to second-place finishers in Division 3 of AsiaFortress Cups.
- Line 150: Awarded to third-place finishers in Division 3 of AsiaFortress Cups.
- Line 169: Awarded to first-place finishers at the AsiaFortress Community LAN.
- Line 179: Awarded to second-place finishers at the AsiaFortress Community LAN.
- Line 189: Awarded to third-place finishers at the AsiaFortress Community LAN.
- Line 199: Awarded to participants at the AsiaFortress Community LAN.
- Line 209: Awarded to attendees at the AsiaFortress Community LAN venue, the Gam3.Asia Arena.
- Line 220: AsiaFortress Invite
- Line 234: Awarded to first-place finishers of AsiaFortress Invite.
- Line 243: Awarded to second-place finishers of AsiaFortress Invite.
- Line 252: Awarded to third-place finishers of AsiaFortress Invite.
- Line 261: Awarded to participants in AsiaFortress Invite.
- Line 270: Awarded to participants in the qualifiers of AsiaFortress Invite.
- Line 288: Awarded to the winners of AsiaFortress International's test season.
- Line 306: Awarded to first-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.
- Line 313: Awarded to second-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.
- Line 320: Awarded to third-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.
- Line 327: Awarded to participants in AsiaFortress tournaments sponsored by Liquid.tf.
- Line 334: Awarded to attendees at MCM Comic Con London in May 2024.
- Line 341: Awarded to coaches during AsiaFortress tournaments sponsored by Liquid.tf.
- Line 357: Awarded to winners of Australian Hightower Highjinx tournaments.
- Line 367: Awarded to participants in Australian Hightower Highjinx tournaments.
- Line 377: Awarded to helpers who aided behind the scenes during Australian Hightower Highjinx tournaments.
- Line 387: Awarded for donations to the Australian Hightower Hijinx charity drive, benefiting ''Lifeline''.
- Line 406: Awarded to first-place finishers in BBall One Day Cups.
- Line 416: Awarded to second-place finishers in BBall One Day Cups.
- Line 426: Awarded to third-place finishers in BBall One Day Cups.
- Line 436: Awarded to participants in BBall One Day Cups.
- Line 446: Awarded to staff members of BBall One Day Cups.
- Line 465: Awarded to first-place finishers in TF2RJweekly's 5th jumping competition.
- Line 475: Awarded to second-place finishers in TF2RJweekly's 5th jumping competition.
- Line 485: Awarded to third-place finishers in TF2RJweekly's 5th jumping competition.
- Line 495: Awarded to participants in TF2RJweekly's 5th jumping competition.
- Line 505: Awarded to helpers who aided behind the scenes during TF2RJweekly's 5th jumping competition.
- Line 524: Awarded to first-place finishers in BETA LAN tournaments.
- Line 534: Awarded to second-place finishers in BETA LAN tournaments.
- Line 544: Awarded to third-place finishers in BETA LAN tournaments.
- Line 554: Awarded to participants in BETA LAN tournaments.
- Line 565: Brazil Fortress
- Line 573: Brazil Fortress 6v6
- Line 588: Awarded to first-place finishers in Brazil Fortress 6v6 tournaments.
- Line 597: Awarded to second-place finishers in Brazil Fortress 6v6 tournaments.
- Line 606: Awarded to third-place finishers in Brazil Fortress 6v6 tournaments.
- Line 615: Awarded to participants in Brazil Fortress 6v6 tournaments.
- Line 625: Brazil Fortress Halloween
- Line 640: Awarded to first-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded to first-place finishers in the Scary Group, and the overall winners in the Ghastly and Haunted Groups, during Brazil Fortress Halloween in 2019.
- Line 649: Awarded to second-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded exclusively to second-place finishers in the Scary Group during Brazil Fortress Halloween in 2019.
- Line 658: Awarded to third-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded exclusively to third-place finishers in the Scary Group during Brazil Fortress Halloween in 2019.
- Line 667: Awarded to players who competed in playoff matches in Brazil Fortress Halloween's 2018 tournament.<br><br>Also awarded to participants in the Scary Group during Brazil Fortress Halloween in 2019.
- Line 676: Awarded to participants in Brazil Fortress Halloween tournaments.
- Line 685: Awarded to helpers who aided behind the scenes during Brazil Fortress Halloween tournaments.
- Line 695: Brazil Fortress Jump Cup
- Line 710: Awarded to first-place finishers in Brazil Fortress Jump Cups.
- Line 719: Awarded to second-place finishers in Brazil Fortress Jump Cups.
- Line 728: Awarded to third-place finishers in Brazil Fortress Jump Cups.
- Line 737: Awarded to participants in Brazil Fortress Jump Cups.
- Line 746: Awarded to helpers who aided behind the scenes during Brazil Fortress Jump Cups.
- Line 764: Awarded to first-place finishers in Cap that Cup tournaments.
- Line 773: Awarded to second-place finishers in Cap that Cup tournaments.
- Line 782: Awarded to third-place finishers in Cap that Cup tournaments.
- Line 791: Awarded to participants in Cap that Cup tournaments.
- Line 800: Awarded to staff members of Cap that Cup.<br><br>Also awarded for donations to Cap that Charity charity drive, benefiting the Pink Ribbon Foundation.
- Line 819: Awarded to first-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
- Line 828: Awarded to second-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
- Line 837: Awarded to third-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
- Line 846: Awarded to participants in CappingTV Summer Brawl and Winter Chalice tournaments.
- Line 862: Awarded to first-place finishers in the CappingTV Summer Brawl.
- Line 877: Awarded to second-place finishers in the CappingTV Summer Brawl.
- Line 892: Awarded to third-place finishers in the CappingTV Summer Brawl.
- Line 907: Awarded to participants in the CappingTV Summer Brawl.
- Line 917: CappingTV PASS Time Championship
- Line 937: Awarded to first-place finishers in CappingTV PASS Time Championship tournaments.
- Line 952: Awarded to second-place finishers in CappingTV PASS Time Championship tournaments.
- Line 967: Awarded to third-place finishers in CappingTV PASS Time Championship tournaments.
- Line 975: CappingTV PASS Time Championship Participant
- Line 982: Awarded to participants in CappingTV PASS Time Championship tournaments.
- Line 993: Chapelaria 6v6
- Line 1008: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
- Line 1017: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
- Line 1026: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
- Line 1035: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
- Line 1053: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
- Line 1062: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
- Line 1071: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
- Line 1080: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
- Line 1098: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.<br><br>Also awarded to overall winners in the Brazuca and Hermanos Divsions.
- Line 1107: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.
- Line 1116: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.
- Line 1125: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.<br><br>Also awarded to participants in the Brazuca and Hermanos Divsions.
- Line 1143: Awarded to first-place finishers in Classic MGE Cups.
- Line 1151: Awarded to second-place finishers in Classic MGE Cups.
- Line 1159: Awarded to third-place finishers in Classic MGE Cups.
- Line 1167: Awarded to participants in Classic MGE Cups.
- Line 1175: Awarded to helpers who aided behind the scenes during Classic MGE Cups.
- Line 1190: Copenhagen Games 1st Place
- Line 1197: Awarded to first-place finishers in the Copenhagen Games.
- Line 1204: Copenhagen Games 2nd Place
- Line 1210: Awarded to second-place finishers in the Copenhagen Games.
- Line 1217: Copenhagen Games 3rd Place
- Line 1223: Awarded to third-place finishers in the Copenhagen Games.
- Line 1230: Copenhagen Games Participant
- Line 1236: Awarded to participants in the Copenhagen Games.
- Line 1243: Copenhagen Games Staff
- Line 1249: Awarded to staff members of the Copenhagen Games.
- Line 1256: Copenhagen Games 6v6 1st Place
- Line 1263: Awarded to first-place finishers in the 6v6 event during the Copenhagen Games.
- Line 1270: Copenhagen Games 6v6 2nd Place
- Line 1276: Awarded to second-place finishers in the 6v6 event during the Copenhagen Games.
- Line 1283: Copenhagen Games 6v6 3rd Place
- Line 1289: Awarded to third-place finishers in the 6v6 event during the Copenhagen Games.
- Line 1296: Copenhagen Games Highlander 1st Place
- Line 1302: Awarded to first-place finishers in the Highlander event during the Copenhagen Games.
- Line 1309: Copenhagen Games Highlander 2nd Place
- Line 1315: Awarded to second-place finishers in the Highlander event during the Copenhagen Games.
- Line 1322: Copenhagen Games Highlander 3rd Place
- Line 1328: Awarded to third-place finishers in the Highlander event during the Copenhagen Games.
- Line 1335: Copenhagen Games Participant
- Line 1341: Awarded to participants in all events during the Copenhagen Games.
- Line 1348: Copenhagen Games Staff
- Line 1354: Awarded to staff members of the Copenhagen Games.
- Line 1371: Awarded to first-place finishers in CustomLander TF2 tournaments.
- Line 1379: Awarded to second-place finishers in CustomLander TF2 tournaments.
- Line 1387: Awarded to third-place finishers in CustomLander TF2 tournaments.
- Line 1395: Awarded to participants in CustomLander TF2 tournaments.
- Line 1403: Awarded to valuable contributors to CustomLander TF2 tournaments.<br><br>Also awarded to staff members of CustomLander TF2 during 6v6 Season 3.
- Line 1420: Awarded to first-place finishers in DeutschLAN tournaments.
- Line 1428: Awarded to second-place finishers in DeutschLAN tournaments.
- Line 1436: Awarded to third-place finishers in DeutschLAN tournaments.
- Line 1444: Awarded to participants in DeutschLAN tournaments.
- Line 1452: Awarded to valuable contributors to DeutschLAN tournaments.
- Line 1469: Awarded to participants in EdgeGamers UltiDuo tournaments.
- Line 1486: Awarded to first-place finishers in Electronic Sports League tournaments.
- Line 1494: Awarded to second-place finishers in Electronic Sports League tournaments.
- Line 1502: Awarded to third-place finishers in Electronic Sports League tournaments.
- Line 1510: Awarded to participants in Electronic Sports League tournaments.
- Line 1527: Awarded to first-place finishers in ESA Rewind 2017.
- Line 1535: Awarded to second-place finishers in ESA Rewind 2017.
- Line 1543: Awarded to third-place finishers in ESA Rewind 2017.
- Line 1551: Awarded to participants in ESA Rewind 2017.
- Line 1560: Awarded to the top 8 teams in the Invite Bracket of ESA Rewind II.
- Line 1568: Awarded to participants in ESA Rewind II.
- Line 1576: Awarded for donations to the ESA Rewind II prize pool.
- Line 1597: Awarded to first-place finishers in ESEA 6s Invite tournaments.
- Line 1605: Awarded to second-place finishers in ESEA 6s Invite tournaments.
- Line 1613: Awarded to third-place finishers in ESEA 6s Invite tournaments.
- Line 1621: Awarded to participants in ESEA 6s Invite tournaments.
- Line 1638: Awarded to the winners of ESportsHeaven Ultiduo tournaments.
- Line 1655: Awarded to first-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to first-place finishers during the DreamHack Community Clash.
- Line 1663: Awarded to second-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to second-place finishers during the DreamHack Community Clash.
- Line 1671: Awarded to third-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to third-place finishers during the DreamHack Community Clash.
- Line 1679: Awarded to participants in Essentials.TF Monthly Tournaments.<br><br>Also awarded to participants during the DreamHack Community Clash.
- Line 1687: Awarded to valuable contributors to Essentials.TF Monthly Tournaments.<br><br>Also awarded to staff members of the DreamHack Community Clash.
- Line 1703: ETF2L 6v6 Premiership Gold Medal
- Line 1710: Awarded to first-place finishers in the Premier Division in ETF2L 6v6 tournaments.
- Line 1717: ETF2L 6v6 Premiership Silver Medal
- Line 1723: Awarded to second-place finishers in the Premier Division in ETF2L 6v6 tournaments.
- Line 1730: ETF2L 6v6 Premiership Bronze Medal
- Line 1736: Awarded to third-place finishers in the Premier Division in ETF2L 6v6 tournaments.
- Line 1743: ETF2L 6v6 Group Winner
- Line 1749: Awarded to winners in divisions that were not eligible for placement medals in ETF2L 6v6 tournaments.
- Line 1756: ETF2L 6v6 Participation Medal
- Line 1762: Awarded to participants in all divisions in ETF2L 6v6 tournaments.
- Line 1769: ETF2L 6v6 Gold Medal
- Line 1776: Awarded to first-place finishers in ETF2L 6v6 tournaments.
- Line 1783: ETF2L 6v6 Silver Medal
- Line 1789: Awarded to second-place finishers in ETF2L 6v6 tournaments.
- Line 1796: ETF2L 6v6 Bronze Medal
- Line 1802: Awarded to third-place finishers in ETF2L 6v6 tournaments.
- Line 1809: ETF2L 6v6 Group Winner
- Line 1815: Awarded to winners in divisions that were not eligible for placement medals in ETF2L 6v6 tournaments.<br><br>Also awarded to players who competed in playoff matches, beginning in Season 20.
- Line 1822: ETF2L 6v6 Participation Medal
- Line 1828: Awarded to participants in all divisions in ETF2L 6v6 tournaments.
- Line 1835: ETF2L 6v6 Gold Medal
- Line 1842: Awarded to first-place finishers in ETF2L 6v6 tournaments.
- Line 1849: ETF2L 6v6 Silver Medal
- Line 1855: Awarded to second-place finishers in ETF2L 6v6 tournaments.
- Line 1862: ETF2L 6v6 Bronze Medal
- Line 1868: Awarded to third-place finishers in ETF2L 6v6 tournaments.
- Line 1875: ETF2L 6v6 Playoff Medal
- Line 1881: Awarded to players who competed in playoff matches in ETF2L 6v6 tournaments.
- Line 1888: ETF2L 6v6 Participation Medal
- Line 1894: Awarded to participants in ETF2L 6v6 tournaments.
- Line 1911: Awarded to first-place finishers in ETF2L Fresh Meat Challenge tournaments.
- Line 1919: Awarded to second-place finishers in ETF2L Fresh Meat Challenge tournaments.
- Line 1927: Awarded to third-place finishers in ETF2L Fresh Meat Challenge tournaments.
- Line 1935: Awarded to participants in ETF2L Fresh Meat Challenge tournaments.
- Line 1952: Awarded to first-place finishers in the 2010 .
- Line 1960: Awarded to second-place finishers in the 2010 .
- Line 1968: Awarded to third-place finishers in the 2010 .
- Line 1976: Awarded to participants in the 2010 .
- Line 1983: ETF2L Highlander Gold Medal
- Line 1990: Awarded to first-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
- Line 1997: ETF2L Highlander Silver Medal
- Line 2003: Awarded to second-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
- Line 2010: ETF2L Highlander Bronze Medal
- Line 2016: Awarded to third-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
- Line 2023: ETF2L Highlander Group Winner
- Line 2029: Awarded to winners in divisions that were not eligible for placement medals in ETF2L Highlander tournaments.
- Line 2036: ETF2L Highlander Participation Medal
- Line 2042: Awarded to participants in all divisions in ETF2L Highlander tournaments.
- Line 2049: ETF2L Highlander Gold Medal
- Line 2056: Awarded to first-place finishers in the Premier Division in ETF2L Highlander tournaments.
- Line 2063: ETF2L Highlander Silver Medal
- Line 2069: Awarded to second-place finishers in the Premier Division in ETF2L Highlander tournaments.
- Line 2076: ETF2L Highlander Bronze Medal
- Line 2082: Awarded to third-place finishers in the Premier Division in ETF2L Highlander tournaments.
- Line 2089: ETF2L Highlander Group Winner
- Line 2095: Awarded to winners in divisions that were not eligible for placement medals in ETF2L Highlander tournaments.
- Line 2102: ETF2L Highlander Participation Medal
- Line 2108: Awarded to participants in all divisions in ETF2L Highlander tournaments.
- Line 2115: ETF2L Highlander Gold Medal
- Line 2122: Awarded to first-place finishers in ETF2L Highlander tournaments.
- Line 2129: ETF2L Highlander Silver Medal
- Line 2135: Awarded to second-place finishers in ETF2L Highlander tournaments.
- Line 2142: ETF2L Highlander Bronze Medal
- Line 2148: Awarded to third-place finishers in ETF2L Highlander tournaments.
- Line 2155: ETF2L Highlander Playoff Medal
- Line 2161: Awarded to players who competed in playoff matches in ETF2L Highlander tournaments.
- Line 2168: ETF2L Highlander Participation Medal
- Line 2174: Awarded to participants in ETF2L Highlander tournaments.
- Line 2191: Awarded to first-place finishers in ETF2L Highlander Open tournaments.
- Line 2199: Awarded to second-place finishers in ETF2L Highlander Open tournaments.
- Line 2207: Awarded to third-place finishers in ETF2L Highlander Open tournaments.
- Line 2215: Awarded to participants in ETF2L Highlander Open tournaments.
- Line 2232: Awarded to the winners of ETF2L Ultiduo tournaments.<br><br>Also awarded to all players during ETF2L Ultiduo Seasons 5 & 6.
- Line 2249: Awarded to first-place finishers in EU Bball League tournaments.
- Line 2257: Awarded to second-place finishers in EU Bball League tournaments.
- Line 2265: Awarded to third-place finishers in EU Bball League tournaments.
- Line 2273: Awarded to participants in EU Bball League tournaments.
- Line 2281: Awarded to staff members of EU Bball League.
- Line 2298: Awarded to first-place finishers in Eu Mixes tournaments.
- Line 2306: Awarded to second-place finishers in Eu Mixes tournaments.
- Line 2314: Awarded to third-place finishers in Eu Mixes tournaments.
- Line 2322: Awarded to players who competed in playoff matches during Eu Mixes tournaments.
- Line 2330: Awarded to participants in Eu Mixes tournaments.
- Line 2338: Awarded to staff members of Eu Mixes.
- Line 2355: Awarded to first-place finishers in EuroLander tournaments.
- Line 2363: Awarded to second-place finishers in EuroLander tournaments.
- Line 2371: Awarded to third-place finishers in EuroLander tournaments.
- Line 2379: Awarded to participants in EuroLander tournaments.
- Line 2387: Awarded to valuable contributors to EuroLander tournaments.
- Line 2405: Awarded to first-place finishers in FBTF 4v4 tournaments.
- Line 2414: Awarded to second-place finishers in FBTF 4v4 tournaments.
- Line 2423: Awarded to third-place finishers in FBTF 4v4 tournaments.
- Line 2432: Awarded to participants in FBTF 4v4 tournaments.
- Line 2448: FBTF Cup 6v6 1st Place
- Line 2456: Awarded to first-place finishers in FBTF Cup 6v6 tournaments.
- Line 2464: FBTF Cup 6v6 2nd Place
- Line 2471: Awarded to second-place finishers in FBTF Cup 6v6 tournaments.
- Line 2479: FBTF Cup 6v6 3rd Place
- Line 2486: Awarded to third-place finishers in FBTF Cup 6v6 tournaments.
- Line 2494: FBTF Cup 6v6 Participant
- Line 2501: Awarded to participants in FBTF Cup 6v6 tournaments.
- Line 2519: Awarded to participants in Florida LAN 2014.
- Line 2529: Awarded to participants in Florida LAN 2015.
- Line 2539: Awarded to participants in Florida LAN 2016, as well as for donations to the tournament's fundraiser.
- Line 2549: Awarded for donations to the Florida LAN 2018 charity drive, benefiting Miggy's Gift.
- Line 2558: Awarded to participants in Florida LAN 2018.
- Line 2567: Awarded to helpers who aided behind the scenes during Florida LAN 2018.
- Line 2585: Awarded to first-place finishers in Fresh Meat Prolander Cups.
- Line 2594: Awarded to second-place finishers in Fresh Meat Prolander Cups.
- Line 2603: Awarded to third-place finishers in Fresh Meat Prolander Cups.
- Line 2612: Awarded to participants in Fresh Meat Prolander Cups.
- Line 2621: Awarded to helpers who aided behind the scenes during Fresh Meat Prolander Cups.
- Line 2639: Awarded to first-place finishers in Fruit Mixes Highlander tournaments.
- Line 2647: Awarded to second-place finishers in Fruit Mixes Highlander tournaments.
- Line 2655: Awarded to third-place finishers in Fruit Mixes Highlander tournaments.
- Line 2663: Awarded to participants in Fruit Mixes Highlander tournaments.
- Line 2671: Awarded to staff members of Fruit Mixes Highlander.
- Line 2688: Awarded to first-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to first-place finishers in GA'lloween tournaments.
- Line 2696: Awarded to second-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to second-place finishers in GA'lloween tournaments.
- Line 2704: Awarded to third-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to third-place finishers in GA'lloween tournaments.
- Line 2712: Awarded to participants in Gamers Assembly tournaments.<br><br>Also awarded to participants in GA'lloween tournaments.
- Line 2729: Awarded to first-place finishers in Gamers With Jobs tournaments.
- Line 2738: Awarded to second-place finishers in Gamers With Jobs tournaments.
- Line 2747: Awarded to participants in Gamers With Jobs tournaments.
- Line 2765: Awarded to the winners of the Gette it Onne! tournament.
- Line 2773: Awarded to players who competed in playoff matches during the Gette it Onne! tournament.
- Line 2781: Awarded to participants in the Gette it Onne! tournament.
- Line 2789: Awarded to helpers who aided behind the scenes during the Gette it Onne! tournament.
- Line 2806: Awarded to first-place finishers in the Heals for Reals Ultiduo tournament.
- Line 2814: Awarded to second-place finishers in the Heals for Reals Ultiduo tournament.
- Line 2822: Awarded to third-place finishers in the Heals for Reals Ultiduo tournament.
- Line 2830: Awarded to participants in the Heals for Reals Ultiduo tournament.
- Line 2838: Awarded for donations to the Heals for Reals charity drive, benefiting the American Foundation for Suicide Prevention.
- Line 2855: Awarded to first-place finishers in HLMixes Showdown tournaments.
- Line 2863: Awarded to finalists in HLMixes Showdown tournaments.
- Line 2871: Awarded to participants in HLMixes Showdown tournaments.
- Line 2888: Awarded to first-place finishers in HLPugs.tf Highlander Cups.
- Line 2897: Awarded to second-place finishers in HLPugs.tf Highlander Cups.
- Line 2906: Awarded to third-place finishers in HLPugs.tf Highlander Cups.
- Line 2915: Awarded to participants in HLPugs.tf Highlander Cups.
- Line 2924: Awarded to valuable contributors to HLPugs.tf Highlander Cups.
- Line 2942: Awarded to participants in Hydro.tf tournaments.
- Line 2950: Awarded for donations to the Hydro.tf charity drive, benefiting the Wounded Warrior Project.
- Line 2967: Awarded to participants in the Team Fortress 2 tournament at the 2014 InfoShow LAN Party.
- Line 2984: Awarded to first-place finishers in Insomnia tournaments.
- Line 2993: Awarded to second-place finishers in Insomnia tournaments.
- Line 3002: Awarded to third-place finishers in Insomnia tournaments.
- Line 3011: Awarded to participants in Insomnia tournaments.
- Line 3020: Awarded to valuable contributors to Insomnia tournaments.<br><br>Also awarded to staff members of Insomnia.
- Line 3038: Awarded to first-place finishers in KnightComp tournaments.
- Line 3047: Awarded to second-place finishers in KnightComp tournaments.
- Line 3056: Awarded to third-place finishers in KnightComp tournaments.
- Line 3065: Awarded to participants in KnightComp tournaments.
- Line 3074: Awarded to helpers who aided behind the scenes during KnightComp tournaments.
- Line 3092: Awarded to first-place finishers in LAN Downunder tournaments.
- Line 3101: Awarded to second-place finishers in LAN Downunder tournaments.
- Line 3110: Awarded to third-place finishers in LAN Downunder tournaments.
- Line 3119: Awarded to participants in LAN Downunder tournaments.
- Line 3137: Awarded to first-place finishers in Late Night TF2 Cups.
- Line 3146: Awarded to second-place finishers in Late Night TF2 Cups.
- Line 3155: Awarded to third-place finishers in Late Night TF2 Cups.
- Line 3164: Awarded to participants in Late Night TF2 Cups.
- Line 3173: Awarded to helpers who aided behind the scenes during Late Night TF2 Cups.
- Line 3190: LBTF2 6v6 1st Place
- Line 3197: Awarded to first-place finishers in LBTF2 6v6 tournaments.
- Line 3204: LBTF2 6v6 2nd Place
- Line 3210: Awarded to second-place finishers in LBTF2 6v6 tournaments.
- Line 3217: LBTF2 6v6 3rd Place
- Line 3223: Awarded to third-place finishers in LBTF2 6v6 tournaments.
- Line 3230: LBTF2 6v6 Participant
- Line 3236: Awarded to participants in LBTF2 6v6 tournaments.
- Line 3243: LBTF2 6v6 1st Place
- Line 3250: Awarded to first-place finishers in LBTF2 6v6 tournaments.
- Line 3257: LBTF2 6v6 2nd Place
- Line 3263: Awarded to second-place finishers in LBTF2 6v6 tournaments.
- Line 3270: LBTF2 6v6 3rd Place
- Line 3276: Awarded to third-place finishers in LBTF2 6v6 tournaments.
- Line 3283: LBTF2 6v6 Participant
- Line 3289: Awarded to participants in LBTF2 6v6 tournaments.
- Line 3304: LBTF2 Highlander 1st Place
- Line 3311: Awarded to first-place finishers in LBTF2 Highlander tournaments.
- Line 3318: LBTF2 Highlander 2nd Place
- Line 3324: Awarded to second-place finishers in LBTF2 Highlander tournaments.
- Line 3331: LBTF2 Highlander 3rd Place
- Line 3337: Awarded to third-place finishers in LBTF2 Highlander tournaments.
- Line 3345: LBTF2 Highlander Participant
- Line 3351: Awarded to participants in LBTF2 Highlander tournaments.
- Line 3358: LBTF2 Highlander 1st Place
- Line 3365: Awarded to first-place finishers in LBTF2 Highlander tournaments.
- Line 3372: LBTF2 Highlander 2nd Place
- Line 3378: Awarded to second-place finishers in LBTF2 Highlander tournaments.
- Line 3385: LBTF2 Highlander 3rd Place
- Line 3391: Awarded to third-place finishers in LBTF2 Highlander tournaments.
- Line 3398: LBTF2 Highlander Participant
- Line 3404: Awarded to participants in LBTF2 Highlander tournaments.
- Line 3421: Awarded to first-place finishers in MidNight Moon tournaments.
- Line 3430: Awarded to second-place finishers in MidNight Moon tournaments.
- Line 3439: Awarded to third-place finishers in MidNight Moon tournaments.
- Line 3448: Awarded to participants in MidNight Moon tournaments.
- Line 3457: Awarded to staff members of MidNight Moon.
- Line 3475: Awarded to first-place finishers in Moscow LAN tournaments.
- Line 3484: Awarded to second-place finishers in Moscow LAN tournaments.
- Line 3493: Awarded to third-place finishers in Moscow LAN tournaments.
- Line 3503: Awarded to participants in Moscow LAN tournaments.
- Line 3512: Awarded to staff members of Moscow LAN.
- Line 3530: Awarded to the winners of National Heavy Boxing League tournaments.
- Line 3538: Awarded to second-place finishers in National Heavy Boxing League tournaments.
- Line 3546: Awarded to third-place finishers in National Heavy Boxing League tournaments.
- Line 3554: Awarded to fourth-place finishers in National Heavy Boxing League tournaments.
- Line 3562: Awarded to participants in National Heavy Boxing League tournaments.
- Line 3579: Awarded to first-place finishers in New Caps Cups.
- Line 3588: Awarded to second-place finishers in New Caps Cups.
- Line 3597: Awarded to third-place finishers in New Caps Cups.
- Line 3606: Awarded to participants in New Caps Cups.
- Line 3624: Awarded to first-place finishers in NewbiDuo Cups.
- Line 3632: Awarded to second-place finishers in NewbiDuo Cups.
- Line 3640: Awarded to third-place finishers in NewbiDuo Cups.
- Line 3648: Awarded to participants in NewbiDuo Cups.
- Line 3656: Awarded to helpers who aided behind the scenes during NewbiDuo Cups.
- Line 3673: Awarded to first-place finishers in Open Sniping League Cups.
- Line 3681: Awarded to second-place finishers in Open Sniping League Cups.
- Line 3689: Awarded to third-place finishers in Open Sniping League Cups.
- Line 3697: Awarded to participants in Open Sniping League Cups.
- Line 3715: Awarded to first-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to first-place finishers in ozfortress Highlander numbered seasons.
- Line 3723: Awarded to second-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to second-place finishers in ozfortress Highlander numbered seasons.
- Line 3731: Awarded to third-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to third-place finishers in ozfortress Highlander numbered seasons.
- Line 3739: Awarded to participants in AU Highlander Community League tournaments.<br><br>Also awarded to participants in ozfortress Highlander numbered seasons.
- Line 3756: Awarded to first-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3764: Awarded to second-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3772: Awarded to third-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3780: Awarded to participants in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3788: Awarded to first-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3796: Awarded to second-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3804: Awarded to third-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3812: Awarded to participants in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
- Line 3829: Awarded to first-place finishers in ozfortress Summer Cups.
- Line 3837: Awarded to second-place finishers in ozfortress Summer Cups.
- Line 3845: Awarded to third-place finishers in ozfortress Summer Cups.
- Line 3853: Awarded to participants in ozfortress Summer Cups.
- Line 3871: Awarded to the winners of Palaise tournaments.
- Line 3879: Awarded to runner-ups in Palaise tournaments.
- Line 3887: Awarded to participants in Palaise tournaments.
- Line 3904: Awarded to first-place finishers in PASS Time Federation tournaments.
- Line 3912: Awarded to second-place finishers in PASS Time Federation tournaments.
- Line 3920: Awarded to third-place finishers in PASS Time Federation tournaments.
- Line 3928: Awarded to participants in PASS Time Federation tournaments.
- Line 3936: Awarded to helpers who aided behind the scenes during PASS Time Federation tournaments.<br><br>Also awarded to staff members of PASS Time Federation.
- Line 3953: Awarded to first-place finishers in the PASS Time Tournament.
- Line 3961: Awarded to second-place finishers in the PASS Time Tournament.
- Line 3969: Awarded to third-place finishers in the PASS Time Tournament.
- Line 3986: Awarded to participants in the Pubstars vs. Pros events.
- Line 4003: Awarded to first-place finishers in Pugiklander tournaments.
- Line 4011: Awarded to second-place finishers in Pugiklander tournaments.
- Line 4019: Awarded to third-place finishers in Pugiklander tournaments.
- Line 4027: Awarded to participants in Pugiklander tournaments.
- Line 4035: Awarded to staff members of Pugiklander tournaments.<br><br>Also awarded to helpers who aided behind the scenes during Pugiklander tournaments.
- Line 4052: Awarded to first-place finishers in the Premier Division in PURE League tournaments.
- Line 4060: Awarded to second-place finishers in the Premier Division in PURE League tournaments.
- Line 4068: Awarded to third-place finishers in the Premier Division in PURE League tournaments.
- Line 4076: Awarded to first-place finishers in the Intermediate Division in PURE League tournaments.
- Line 4084: Awarded to second-place finishers in the Intermediate Division in PURE League tournaments.
- Line 4092: Awarded to third-place finishers in the Intermediate Division in PURE League tournaments.
- Line 4100: Awarded to first-place finishers in the Open Division in PURE League tournaments.
- Line 4108: Awarded to second-place finishers in the Open Division in PURE League tournaments.
- Line 4116: Awarded to third-place finishers in the Open Division in PURE League tournaments.
- Line 4124: Awarded to participants in all divisions in PURE League tournaments.
- Line 4141: Awarded to first-place finishers in the 2017 Rally Call Charity Tournament.
- Line 4149: Awarded to second-place finishers in the 2017 Rally Call Charity Tournament.
- Line 4157: Awarded to participants in the 2017 Rally Call Charity Tournament, as well as those who aided behind the scenes.
- Line 4165: Awarded for donations to the 2017 Rally Call charity drive, benefiting International Animal Rescue.
- Line 4174: Awarded to participants in the 2018 Rally Call Charity Tournament.
- Line 4182: Awarded for donations to the 2018 Rally Call charity drive, benefiting International Animal Rescue.
- Line 4199: Awarded to first-place finishers in Rasslabyxa Cups.
- Line 4207: Awarded to second-place finishers in Rasslabyxa Cups.
- Line 4215: Awarded to third-place finishers in Rasslabyxa Cups.
- Line 4223: Awarded to participants in Rasslabyxa Cups.
- Line 4231: Awarded to helpers who aided behind the scenes during Rasslabyxa Cups.
- Line 4248: Awarded to participants during Season 1 of Ready Steady Pan.<br><br>Also awarded to players who participated in, and competed in the playoffs during Season 5 of Ready Steady Pan.
- Line 4255: Ready Steady Pan Participant
- Line 4262: Awarded to participants during Season 2 of Ready Steady Pan.
- Line 4271: Awarded to the top three placing teams during Season 3 of Ready Steady Pan.
- Line 4279: Awarded to participants during Season 3 of Ready Steady Pan.
- Line 4287: Awarded to players who competed in playoff matches during Season 3 of Ready Steady Pan.
- Line 4294: Ready Steady Pan Helper
- Line 4300: Awarded to helpers who aided behind the scenes during Season 3 of Ready Steady Pan.
- Line 4309: Awarded to first-place finishers in Season 4 and 5 of Ready Steady Pan.
- Line 4317: Awarded to second-place finishers in Season 4 and 5 of Ready Steady Pan.
- Line 4325: Awarded to third-place finishers in Season 4 and 5 of Ready Steady Pan.
- Line 4334: Awarded to players who participated in Season 4 of Ready Steady Pan.
- Line 4342: Awarded to players who competed in playoff matches during Season 4 of Ready Steady Pan.
- Line 4350: Awarded to helpers who aided behind the scenes during Season 4 of Ready Steady Pan.
- Line 4368: Awarded to first-place finishers in the Invite Division during RGL.gg tournaments.
- Line 4376: Awarded to second-place finishers in the Invite Division during RGL.gg tournaments.
- Line 4384: Awarded to third-place finishers in the Invite Division during RGL.gg tournaments.
- Line 4392: Awarded to participants in the Invite Division during RGL.gg tournaments.
- Line 4400: Awarded to all players in the Advanced Division during RGL.gg tournaments.
- Line 4408: Awarded to all players in the Main Division during RGL.gg tournaments.
- Line 4416: Awarded to all players in the Intermediate Division during RGL.gg tournaments.
- Line 4424: Awarded to all players in the Open Division during RGL.gg tournaments.
- Line 4441: Awarded to participants in RGL.gg Highlander Experimental Maps Cups.
- Line 4456: RGL.gg One Day Prolander Cup
- Line 4463: Awarded to participants in RGL.gg One Day Prolander Cups.
- Line 4470: RGL.gg One Day Prolander Cup - NA
- Line 4477: Awarded to participants in North American RGL.gg One Day Prolander Cups.
- Line 4485: Awarded to staff members of RGL.gg One Day Prolander Cup.
- Line 4502: Awarded to participants in the RGL.gg Pick/Ban Prolander tournament.
- Line 4519: Awarded to first-place finishers in the Invite Division during RGL.gg Prolander tournaments.
- Line 4527: Awarded to participants in the Invite Division during RGL.gg Prolander tournaments.
- Line 4535: Awarded to all participants in Division 1 or Division 2 during RGL.gg Prolander tournaments.
- Line 4543: Awarded to all participants in the Recreational League during RGL.gg Prolander tournaments.
- Line 4560: Awarded to first-place finishers during Respawn League tournaments.
- Line 4568: Awarded to second-place finishers during Respawn League tournaments.
- Line 4576: Awarded to third-place finishers during Respawn League tournaments.
- Line 4584: Awarded to participants during Respawn League tournaments.
- Line 4593: Awarded to all players during the first season of Respawn League's Highlander tournament.
- Line 4610: Awarded to winners of the 4v4, 6v6, Dodgeball, and Ready Steady Pan events during the RETF2 Euskal Encounter Retrospective.
- Line 4618: Awarded to participants in the 4v4, 6v6, Dodgeball, and Ready Steady Pan events during the RETF2 Euskal Encounter Retrospective.
- Line 4627: Awarded to winners and finalists of the Ultiduo event during Retrospective 2.
- Line 4635: Awarded to participants in the Ultiduo event during Retrospective 2.
- Line 4643: Awarded to winners and finalists of the 6v6 Newbie event during Retrospective 2.
- Line 4651: Awarded to participants in the 6v6 Newbie event during Retrospective 2.
- Line 4659: Awarded to winners and finalists of the Arena Respawn event during Retrospective 2.
- Line 4667: Awarded to participants in the Arena Respawn event during Retrospective 2.
- Line 4675: Awarded to winners and finalists of the Highlander event during Retrospective 2.
- Line 4683: Awarded to participants in the Highlander event during Retrospective 2.
- Line 4691: Awarded to winners and finalists of the Ready Steady Pan! event during Retrospective 2.
- Line 4699: Awarded to participants in the Ready Steady Pan! event during Retrospective 2.
- Line 4707: Awarded to winners and finalists of the 6v6 Senior event during Retrospective 2.
- Line 4715: Awarded to participants in the 6v6 Senior event during Retrospective 2.
- Line 4723: Awarded to helpers who aided behind the scenes during Retrospective 2.
- Line 4740: Awarded to first-place finishers in RGB LAN tournaments.
- Line 4748: Awarded to second-place finishers in RGB LAN tournaments.
- Line 4756: Awarded to third-place finishers in RGB LAN tournaments.
- Line 4764: Awarded to participants in RGB LAN tournaments.
- Line 4773: Awarded to first-place finishers in RGB LAN tournaments.
- Line 4781: Awarded to second-place finishers in RGB LAN tournaments.
- Line 4789: Awarded to third-place finishers in RGB LAN tournaments.
- Line 4797: Awarded to participants in RGB LAN tournaments.
- Line 4814: Awarded to first-place finishers in Russian Highlander tournaments.
- Line 4822: Awarded to second-place finishers in Russian Highlander tournaments.
- Line 4830: Awarded to third-place finishers in Russian Highlander tournaments.
- Line 4838: Awarded to participants in Russian Highlander tournaments.
- Line 4846: Awarded to staff members of Russian Highlander.
- Line 4863: Awarded to first-place finishers in Sacred Scouts 6v6 tournaments.
- Line 4871: Awarded to second-place finishers in Sacred Scouts 6v6 tournaments.
- Line 4879: Awarded to third-place finishers in Sacred Scouts 6v6 tournaments.
- Line 4887: Awarded to participants in Sacred Scouts 6v6 tournaments.
- Line 4904: Awarded to first-place finishers in Snack's Summery Ultiduo Siesta.
- Line 4912: Awarded to second-place finishers in Snack's Summery Ultiduo Siesta.
- Line 4920: Awarded to third-place finishers in Snack's Summery Ultiduo Siesta.
- Line 4928: Awarded to participants in Snack's Summery Ultiduo Siesta.
- Line 4945: Awarded to first-place finishers in South American Vanilla Fortress tournaments.
- Line 4953: Awarded to second-place finishers in South American Vanilla Fortress tournaments.
- Line 4961: Awarded to third-place finishers in South American Vanilla Fortress tournaments.
- Line 4969: Awarded to participants in South American Vanilla Fortress tournaments.
- Line 4977: Awarded to valuable contributors to South American Vanilla Fortress tournaments.
- Line 4994: Awarded to first-place finishers in Streamer Cups.
- Line 5002: Awarded to second-place finishers in Streamer Cups.
- Line 5010: Awarded to third-place finishers in Streamer Cups.
- Line 5018: Awarded to participants in Streamer Cups.
- Line 5026: Awarded to staff members of Streamer Cup.
- Line 5043: Awarded to first-place finishers in Team Fortress 2 Competitive League tournaments.
- Line 5051: Awarded to second-place finishers in Team Fortress 2 Competitive League tournaments.
- Line 5059: Awarded to third-place finishers in Team Fortress 2 Competitive League tournaments.
- Line 5067: Awarded to participants in Team Fortress 2 Competitive League tournaments.
- Line 5075: Awarded to participants in tournaments during Team Fortress 2 Competitive League's earliest seasons, people who aided behind the scenes of the league, testers for the league's 2.0 revamp, and as special placement medals.
- Line 5093: Awarded to first-place finishers Newbie Highlander Cups.
- Line 5101: Awarded to second-place finishers in Newbie Highlander Cups.
- Line 5109: Awarded to third-place finishers in Newbie Highlander Cups.
- Line 5117: Awarded to participants in Newbie Highlander Cups.
- Line 5134: Awarded to first-place finishers in Newbie Prolander Cups.
- Line 5142: Awarded to second-place finishers in Newbie Prolander Cups.
- Line 5150: Awarded to third-place finishers in Newbie Prolander Cups.
- Line 5158: Awarded to participants in Newbie Prolander Cups.
- Line 5175: Awarded to first-place finishers in TF2Connexion tournaments.
- Line 5183: Awarded to second-place finishers in TF2Connexion tournaments.
- Line 5191: Awarded to third-place finishers in TF2Connexion tournaments.
- Line 5199: Awarded to participants in TF2Connexion tournaments.
- Line 5216: Awarded to first-place finishers in TFArena 6v6 Arena Mode Cups.
- Line 5224: Awarded to second-place finishers in TFArena 6v6 Arena Mode Cups.
- Line 5232: Awarded to third-place finishers in TFArena 6v6 Arena Mode Cups.
- Line 5240: Awarded to participants in TFArena 6v6 Arena Mode Cups.
- Line 5248: Awarded to helpers who aided behind the scenes during TFArena 6v6 Arena Mode Cups.
- Line 5265: Awarded to first-place finishers and coaches whose teams reached first place in TFNew 6v6 Newbie Cups.
- Line 5273: Awarded to second-place finishers and coaches whose teams reached second place in TFNew 6v6 Newbie Cups.
- Line 5281: Awarded to third-place finishers and coaches whose teams reached third place in TFNew 6v6 Newbie Cups.
- Line 5289: Awarded to participants and coaches of participating teams in TFNew 6v6 Newbie Cups.
- Line 5306: Awarded to participants in the Tumblr vs. Reddit matches.
- Line 5313: Tumblr Vs Reddit Participant
- Line 5331: Awarded to first-place finishers in Ultimate Ultiduo tournaments.
- Line 5339: Awarded to second-place finishers in Ultimate Ultiduo tournaments.
- Line 5347: Awarded to third-place finishers in Ultimate Ultiduo tournaments.
- Line 5355: Awarded to participants in Ultimate Ultiduo tournaments.
- Line 5363: Awarded to helpers who aided behind the scenes during Ultimate Ultiduo tournaments.
- Line 5380: Awarded to first-place finishers in United Dodgeball League tournaments.
- Line 5388: Awarded to second-place finishers in United Dodgeball League tournaments.
- Line 5396: Awarded to third-place finishers in United Dodgeball League tournaments.
- Line 5403: United Dodgeball League Participant
- Line 5409: Awarded to participants in United Dodgeball League tournaments.
- Line 5418: Awarded to first-place finishers in United Dodgeball League tournaments.
- Line 5426: Awarded to second-place finishers in United Dodgeball League tournaments.
- Line 5434: Awarded to third-place finishers in United Dodgeball League tournaments.
- Line 5441: United Dodgeball League Participant
- Line 5447: Awarded to participants in United Dodgeball League tournaments.
- Line 5456: Awarded to valuable contributors to United Dodgeball League tournaments.
- Line 5472: UGC 4vs4 Gold 1st Place
- Line 5479: Awarded to first-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5486: UGC 4vs4 Gold 2nd Place
- Line 5492: Awarded to second-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5499: UGC 4vs4 Gold 3rd Place
- Line 5505: Awarded to third-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5512: UGC 4vs4 Gold Participant
- Line 5518: Awarded to participants in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5525: UGC 4vs4 Silver 1st Place
- Line 5531: Awarded to first-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5538: UGC 4vs4 Silver 2nd Place
- Line 5544: Awarded to second-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5551: UGC 4vs4 Silver 3rd Place
- Line 5557: Awarded to third-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5564:
- Line 5570: Awarded to participants in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
- Line 5577: UGC 4vs4 Steel 1st Place
- Line 5584: Awarded to first-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
- Line 5591: UGC 4vs4 Steel 2nd Place
- Line 5597: Awarded to second-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
- Line 5604: UGC 4vs4 Steel 3rd Place
- Line 5610: Awarded to third-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
- Line 5617: UGC 4vs4 Steel Participant
- Line 5624: Awarded to all players in the Steel Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded to participants in the Steel Division during seasons 15 & 16 of UGC 4vs4.
- Line 5631: UGC 4vs4 Iron Division
- Line 5638: Awarded to all players in the Iron Division during seasons 1-3 of UGC 4vs4.
- Line 5645: UGC 4vs4 Gold 1st Place
- Line 5652: Awarded to first-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
- Line 5659: UGC 4vs4 Gold 2nd Place
- Line 5665: Awarded to second-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
- Line 5672: UGC 4vs4 Gold 3rd Place
- Line 5678: Awarded to third-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
- Line 5685: UGC 4vs4 Gold Participant
- Line 5691: Awarded to participants in the Gold Division during Season 4-7 of UGC 4vs4.
- Line 5698: UGC 4vs4 Silver 1st Place
- Line 5704: Awarded to first-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
- Line 5711: UGC 4vs4 Silver 2nd Place
- Line 5717: Awarded to second-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
- Line 5724: UGC 4vs4 Silver 3rd Place
- Line 5730: Awarded to third-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
- Line 5737: UGC 4vs4 Silver Participant
- Line 5743: Awarded to participants in the Silver Division during Season 4-7 of UGC 4vs4.
- Line 5750: UGC 4vs4 Steel Division
- Line 5756: Awarded to all players in the Steel Division during Season 4-7 of UGC 4vs4.
- Line 5763: UGC 4vs4 Iron Division
- Line 5769: Awarded to all players in the Iron Division during Season 4-7 of UGC 4vs4.
- Line 5776: UGC 4vs4 Gold 1st Place
- Line 5783: Awarded to first-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
- Line 5790: UGC 4vs4 Gold 2nd Place
- Line 5796: Awarded to second-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
- Line 5803: UGC 4vs4 Gold 3rd Place
- Line 5809: Awarded to third-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
- Line 5816: UGC 4vs4 Gold Participant
- Line 5822: Awarded to participants in the Gold Division during season 8 & 9 of UGC 4vs4.
- Line 5829: UGC 4vs4 Silver 1st Place
- Line 5835: Awarded to first-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
- Line 5842: UGC 4vs4 Silver 2nd Place
- Line 5848: Awarded to second-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
- Line 5855: UGC 4vs4 Silver 3rd Place
- Line 5861: Awarded to third-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
- Line 5868: UGC 4vs4 Silver Participant
- Line 5874: Awarded to participants in the Silver Division during season 8 & 9 of UGC 4vs4.
- Line 5881: UGC 4vs4 Steel Division
- Line 5887: Awarded to all players in the Steel Division during season 8 & 9 of UGC 4vs4.
- Line 5894: UGC 4vs4 Iron Division
- Line 5900: Awarded to all players in the Iron Division during season 8 & 9 of UGC 4vs4.
- Line 5907: UGC 4vs4 Gold 1st Place
- Line 5914: Awarded to first-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
- Line 5921: UGC 4vs4 Gold 2nd Place
- Line 5927: Awarded to second-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
- Line 5934: UGC 4vs4 Gold 3rd Place
- Line 5940: Awarded to third-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
- Line 5947: UGC 4vs4 Gold Participant
- Line 5953: Awarded to participants in the Gold Division during season 10-12 of UGC 4vs4.
- Line 5960: UGC 4vs4 Silver Division
- Line 5966: Awarded to all players in the Silver Division during season 10-12 of UGC 4vs4.
- Line 5973: UGC 4vs4 Steel Division
- Line 5979: Awarded to all players in the Steel Division during season 10-12 of UGC 4vs4.
- Line 5986: UGC 4vs4 Gold 1st Place
- Line 5993: Awarded to first-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
- Line 6000: UGC 4vs4 Gold 2nd Place
- Line 6006: Awarded to second-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
- Line 6013: UGC 4vs4 Gold 3rd Place
- Line 6019: Awarded to third-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
- Line 6026: UGC 4vs4 Gold Participant
- Line 6032: Awarded to participants in the Gold Division during season 13 & 14 of UGC 4vs4.
- Line 6039: UGC 4vs4 Silver Division
- Line 6045: Awarded to all players in the Silver Division during season 13 & 14 of UGC 4vs4.
- Line 6052: UGC 4vs4 Steel Division
- Line 6058: Awarded to all players in the Steel Division during season 13 & 14 of UGC 4vs4.
- Line 6065: UGC 4vs4 Gold 1st Place
- Line 6072: Awarded to first-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
- Line 6079: UGC 4vs4 Gold 2nd Place
- Line 6085: Awarded to second-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
- Line 6092: UGC 4vs4 Gold 3rd Place
- Line 6098: Awarded to third-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
- Line 6105: UGC 4vs4 Gold Participant
- Line 6111: Awarded to participants in the Gold Division during season 17 & 18 of UGC 4vs4.
- Line 6118: UGC 4vs4 Silver 1st Place
- Line 6124: Awarded to first-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
- Line 6131: UGC 4vs4 Silver 2nd Place
- Line 6137: Awarded to second-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
- Line 6144: UGC 4vs4 Silver 3rd Place
- Line 6150: Awarded to third-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
- Line 6157: UGC 4vs4 Silver Participant
- Line 6163: Awarded to participants in the Silver Division during season 17 & 18 of UGC 4vs4.
- Line 6170: UGC 4vs4 Steel 1st Place
- Line 6176: Awarded to first-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
- Line 6183: UGC 4vs4 Steel 2nd Place
- Line 6189: Awarded to second-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
- Line 6196: UGC 4vs4 Steel 3rd Place
- Line 6202: Awarded to third-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
- Line 6209: UGC 4vs4 Steel Participant
- Line 6215: Awarded to participants in the Steel Division during season 17 & 18 of UGC 4vs4.
- Line 6222: UGC 4vs4 Gold 1st Place
- Line 6229: Awarded to first-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
- Line 6236: UGC 4vs4 Gold 2nd Place
- Line 6242: Awarded to second-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
- Line 6249: UGC 4vs4 Gold 3rd Place
- Line 6255: Awarded to third-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
- Line 6262: UGC 4vs4 Gold Participant
- Line 6268: Awarded to participants in the Gold Division during season 19 & 20 of UGC 4vs4.
- Line 6275: UGC 4vs4 Silver 1st Place
- Line 6281: Awarded to first-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
- Line 6288: UGC 4vs4 Silver 2nd Place
- Line 6294: Awarded to second-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
- Line 6301: UGC 4vs4 Silver 3rd Place
- Line 6307: Awarded to third-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
- Line 6314: UGC 4vs4 Silver Participant
- Line 6320: Awarded to participants in the Silver Division during season 19 & 20 of UGC 4vs4.
- Line 6327: UGC 4vs4 Steel 1st Place
- Line 6333: Awarded to first-place finishers in the Iron Division during season 19 & 20 of UGC 4vs4.
- Line 6340: UGC 4vs4 Steel 2nd Place
- Line 6346: Awarded to second-place finishers in the Steel Division during season 19 & 20 of UGC 4vs4.
- Line 6353: UGC 4vs4 Steel 3rd Place
- Line 6359: Awarded to third-place finishers in the Steel Division during season 19 & 20 of UGC 4vs4.
- Line 6366: UGC 4vs4 Steel Participant
- Line 6372: Awarded to participants in the Steel Division during season 19 & 20 of UGC 4vs4.
- Line 6379: UGC 4vs4 Gold 1st Place
- Line 6386: Awarded to first-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
- Line 6393: UGC 4vs4 Gold 2nd Place
- Line 6399: Awarded to second-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
- Line 6406: UGC 4vs4 Gold 3rd Place
- Line 6412: Awarded to third-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
- Line 6419: UGC 4vs4 Gold Participant
- Line 6425: Awarded to participants in the Gold Division during season 21 & 22 of UGC 4vs4.
- Line 6432: UGC 4vs4 Silver 1st Place
- Line 6438: Awarded to first-place finishers in the Silver Division during season 21 & 22 of UGC 4vs4.
- Line 6445: UGC 4vs4 Silver 2nd Place
- Line 6451: Awarded to second-place finishers in the Silver Division dduring season 21 & 22 of UGC 4vs4.
- Line 6458: UGC 4vs4 Silver 3rd Place
- Line 6464: Awarded to third-place finishers in the Silver Division during season 21 & 22 of UGC 4vs4.
- Line 6471: UGC 4vs4 Silver Participant
- Line 6477: Awarded to participants in the Silver Division during season 21 & 22 of UGC 4vs4.
- Line 6484: UGC 4vs4 Steel 1st Place
- Line 6490: Awarded to first-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
- Line 6497: UGC 4vs4 Steel 2nd Place
- Line 6503: Awarded to second-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
- Line 6510: UGC 4vs4 Steel 3rd Place
- Line 6516: Awarded to third-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
- Line 6523: UGC 4vs4 Steel Participant
- Line 6529: Awarded to participants in the Steel Division during season 21 & 22 of UGC 4vs4.
- Line 6544: UGC 6vs6 Platinum 1st Place
- Line 6552: Awarded to first-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
- Line 6559: UGC 6vs6 Platinum 2nd Place
- Line 6565: Awarded to second-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
- Line 6572: UGC 6vs6 Platinum 3rd Place
- Line 6578: Awarded to third-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
- Line 6585: UGC 6vs6 Platinum Participant
- Line 6592: Awarded to all players in the Platinum Division during season 11 of UGC 6vs6.<br><br>Also awarded to participants in the Platinum Division during Seasons 23-25.
- Line 6599: UGC 6vs6 Silver Division
- Line 6605: Awarded to all players in the Silver Division during season 11 of UGC 6vs6.<br><br>Also awarded to participants in the UGC 6vs6 European tournament, and to all players in the Silver Division during Seasons 23-25.
- Line 6612: UGC 6vs6 Steel Division
- Line 6618: Awarded to all players in the Steel Division during season 11 of UGC 6vs6.<br><br>Also awarded to all players in the Steel Division during Seasons 23-25.
- Line 6625: UGC 6vs6 Platinum 1st Place
- Line 6632: Awarded to first-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
- Line 6639: UGC 6vs6 Platinum 2nd Place
- Line 6645: Awarded to second-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
- Line 6652: UGC 6vs6 Platinum 3rd Place
- Line 6658: Awarded to third-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
- Line 6665: UGC 6vs6 Platinum Participant
- Line 6671: Awarded to participants in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
- Line 6678: UGC 6vs6 Silver Division
- Line 6684: Awarded to all players in the Silver Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
- Line 6691: UGC 6vs6 Steel Division
- Line 6697: Awarded to all players in the Steel Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
- Line 6704: UGC 6vs6 Iron Division
- Line 6710: Awarded to all players in the Iron Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
- Line 6717: UGC 6vs6 Platinum 1st Place
- Line 6724: Awarded to first-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 6731: UGC 6vs6 Platinum 2nd Place
- Line 6737: Awarded to second-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 6744: UGC 6vs6 Platinum 3rd Place
- Line 6750: Awarded to third-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 6757: UGC 6vs6 Platinum Participant
- Line 6763: Awarded to participants in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 6770: UGC 6vs6 Gold Division
- Line 6777: Awarded to all players in the Gold Division during seasons 14-16 of UGC 6vs6.
- Line 6784: UGC 6vs6 Silver 1st Place
- Line 6791: Awarded to first-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
- Line 6798: UGC 6vs6 Silver 2nd Place
- Line 6804: Awarded to second-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
- Line 6811: UGC 6vs6 Silver 3rd Place
- Line 6817: Awarded to third-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
- Line 6824: UGC 6vs6 Silver Participant
- Line 6831: Awarded to all players in the Silver Division during seasons 14-16 of UGC 6vs6.<br><br>Also awarded to participants in the Silver Division during Seasons 28 & 29.
- Line 6838: UGC 6vs6 Steel 1st Place
- Line 6845: Awarded to first-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
- Line 6852: UGC 6vs6 Steel 2nd Place
- Line 6858: Awarded to second-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
- Line 6865: UGC 6vs6 Steel 3rd Place
- Line 6871: Awarded to third-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
- Line 6878: UGC 6vs6 Steel Participant
- Line 6885: Awarded to all players in the Steel Division during seasons 14-16 of UGC 6vs6.<br><br>Also awarded to participants in the Steel Division during Seasons 28 & 29.
- Line 6892: UGC 6vs6 Iron Division
- Line 6899: Awarded to all players in the Iron Division during seasons 14-16 of UGC 6vs6.
- Line 6906: UGC 6vs6 Platinum 1st Place
- Line 6913: Awarded to first-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
- Line 6920: UGC 6vs6 Platinum 2nd Place
- Line 6926: Awarded to second-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
- Line 6933: UGC 6vs6 Platinum 3rd Place
- Line 6939: Awarded to third-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
- Line 6946: UGC 6vs6 Platinum Participant
- Line 6952: Awarded to participants in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
- Line 6959: UGC 6vs6 Gold Division
- Line 6966: Awarded to all players in the Gold Division during seasons 17-20 of UGC 6vs6.
- Line 6973: UGC 6vs6 Silver 1st Place
- Line 6980: Awarded to first-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
- Line 6987: UGC 6vs6 Silver 2nd Place
- Line 6993: Awarded to second-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
- Line 7000: UGC 6vs6 Silver 3rd Place
- Line 7006: Awarded to third-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
- Line 7013: UGC 6vs6 Silver Participant
- Line 7020: Awarded to all players in the Silver Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded to participants in the Silver Division during seasons 34 & 35.
- Line 7027: UGC 6vs6 Steel 1st Place
- Line 7034: Awarded to first-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
- Line 7041: UGC 6vs6 Steel 2nd Place
- Line 7047: Awarded to second-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
- Line 7054: UGC 6vs6 Steel 3rd Place
- Line 7060: Awarded to third-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
- Line 7067: UGC 6vs6 Steel Participant
- Line 7074: Awarded to all players in the Steel Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded to participants in the Steel Division during seasons 34 & 35.
- Line 7081: UGC 6vs6 Iron Division
- Line 7088: Awarded to all players in the Iron Division during seasons 17-20 of UGC 6vs6.
- Line 7095: UGC 6vs6 Platinum 1st Place
- Line 7102: Awarded to first-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 7109: UGC 6vs6 Platinum 2nd Place
- Line 7115: Awarded to second-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 7122: UGC 6vs6 Platinum 3rd Place
- Line 7128: Awarded to third-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 7135: UGC 6vs6 Platinum Participant
- Line 7141: Awarded to participants in the Platinum Division during seasons 14-16 of UGC 6vs6.
- Line 7148: UGC 6vs6 Gold Division
- Line 7154: Awarded to all players in the Gold Division during seasons 14-16 of UGC 6vs6.
- Line 7161: UGC 6vs6 Silver Division
- Line 7167: Awarded to all players in the Silver Division during seasons 14-16 of UGC 6vs6.
- Line 7174: UGC 6vs6 Steel Division
- Line 7180: Awarded to all players in the Steel Division during seasons 14-16 of UGC 6vs6.
- Line 7187: UGC 6vs6 Iron Division
- Line 7193: Awarded to all players in the Iron Division during seasons 14-16 of UGC 6vs6.
- Line 7200: UGC 6vs6 Platinum 1st Place
- Line 7207: Awarded to first-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
- Line 7214: UGC 6vs6 Platinum 2nd Place
- Line 7220: Awarded to second-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
- Line 7227: UGC 6vs6 Platinum 3rd Place
- Line 7233: Awarded to third-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
- Line 7240: UGC 6vs6 Platinum Participant
- Line 7246: Awarded to participants in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
- Line 7253: UGC 6vs6 Silver Division
- Line 7259: Awarded to all players in the Silver Division during seasons 26 & 27 of UGC 6vs6.
- Line 7266: UGC 6vs6 Steel Division
- Line 7272: Awarded to all players in the Steel Division during seasons 26 & 27 of UGC 6vs6.
- Line 7279: UGC 6vs6 Platinum 1st Place
- Line 7286: Awarded to first-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
- Line 7293: UGC 6vs6 Platinum 2nd Place
- Line 7299: Awarded to second-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
- Line 7306: UGC 6vs6 Platinum 3rd Place
- Line 7312: Awarded to third-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
- Line 7319: UGC 6vs6 Platinum Participant
- Line 7325: Awarded to participants in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
- Line 7332: UGC 6vs6 Silver 1st Place
- Line 7338: Awarded to first-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
- Line 7345: UGC 6vs6 Silver 2nd Place
- Line 7351: Awarded to second-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
- Line 7358: UGC 6vs6 Silver 3rd Place
- Line 7364: Awarded to third-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
- Line 7371: UGC 6vs6 Silver Participant
- Line 7377: Awarded to participants in the Silver Division during seasons 30 & 31 of UGC 6vs6.
- Line 7384: UGC 6vs6 Steel 1st Place
- Line 7390: Awarded to first-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
- Line 7397: UGC 6vs6 Steel 2nd Place
- Line 7403: Awarded to second-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
- Line 7410: UGC 6vs6 Steel 3rd Place
- Line 7416: Awarded to third-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
- Line 7423: UGC 6vs6 Steel Participant
- Line 7429: Awarded to participants in the Steel Division during seasons 30 & 31 of UGC 6vs6.
- Line 7436: UGC 6vs6 Platinum 1st Place
- Line 7443: Awarded to first-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
- Line 7450: UGC 6vs6 Platinum 2nd Place
- Line 7456: Awarded to second-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
- Line 7463: UGC 6vs6 Platinum 3rd Place
- Line 7469: Awarded to third-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
- Line 7476: UGC 6vs6 Platinum Participant
- Line 7482: Awarded to participants in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
- Line 7489: UGC 6vs6 Silver 1st Place
- Line 7495: Awarded to first-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
- Line 7502: UGC 6vs6 Silver 2nd Place
- Line 7508: Awarded to second-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
- Line 7515: UGC 6vs6 Silver 3rd Place
- Line 7521: Awarded to third-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
- Line 7528: UGC 6vs6 Silver Participant
- Line 7534: Awarded to participants in the Silver Division during seasons 32 & 33 of UGC 6vs6.
- Line 7541: UGC 6vs6 Steel 1st Place
- Line 7547: Awarded to first-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
- Line 7554: UGC 6vs6 Steel 2nd Place
- Line 7560: Awarded to second-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
- Line 7567: UGC 6vs6 Steel 3rd Place
- Line 7573: Awarded to third-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
- Line 7580: UGC 6vs6 Steel Participant
- Line 7586: Awarded to participants in the Steel Division during seasons 32 & 33 of UGC 6vs6.
- Line 7601: UGC Highlander Platinum 1st Place
- Line 7608: Awarded to first-place finishers in the Platinum Division during season 3 of UGC Highlander.
- Line 7615: UGC Highlander Platinum 2nd Place
- Line 7621: Awarded to second-place finishers in the Platinum Division during season 3 of UGC Highlander.
- Line 7628: UGC Highlander Platinum 3rd Place
- Line 7634: Awarded to third-place finishers in the Platinum Division during season 3 of UGC Highlander.
- Line 7641: UGC Highlander Silver 1st Place
- Line 7647: Awarded to first-place finishers in the Silver Division during season 3 of UGC Highlander.
- Line 7654: UGC Highlander Silver 2nd Place
- Line 7660: Awarded to second-place finishers in the Silver Division during season 3 of UGC Highlander.
- Line 7667: UGC Highlander Silver 3rd Place
- Line 7673: Awarded to third-place finishers in the Silver Division during season 3 of UGC Highlander.
- Line 7680: UGC Highlander Iron 1st Place
- Line 7686: Awarded to first-place finishers in the Iron Division during season 3 of UGC Highlander.
- Line 7693: UGC Highlander Iron 2nd Place
- Line 7699: Awarded to second-place finishers in the Iron Division during season 3 of UGC Highlander.
- Line 7706: UGC Highlander Iron 3rd Place
- Line 7712: Awarded to third-place finishers in the Iron Division during season 3 of UGC Highlander.
- Line 7719: UGC Highlander Participant
- Line 7725: Awarded to participants in all divisions during season 3 of UGC Highlander.
- Line 7732: UGC Highlander Platinum Division
- Line 7739: Awarded to all players in the Platinum Division during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Platinum Division during the UGC Highlander Euro tournament.
- Line 7746: UGC Highlander Silver Division
- Line 7752: Awarded to all players in the Silver Division during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Silver Division during the UGC Highlander Euro tournament.
- Line 7759: UGC Highlander Iron & Tin Divisions
- Line 7765: Awarded to all players in the Iron and Tin Divisions during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Iron Division, and to other participants, during the UGC Highlander Euro tournament.
- Line 7772: UGC Highlander Platinum 1st Place
- Line 7779: Awarded to first-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7786: UGC Highlander Platinum 2nd Place
- Line 7792: Awarded to second-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7799: UGC Highlander Platinum 3rd Place
- Line 7805: Awarded to third-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7812: UGC Highlander Platinum Participant
- Line 7818: Awarded to participants in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31, and to league administrators and contributors in 2020.
- Line 7825: UGC Highlander Silver 1st Place
- Line 7831: Awarded to first-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7838: UGC Highlander Silver 2nd Place
- Line 7844: Awarded to second-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7851: UGC Highlander Silver 3rd Place
- Line 7857: Awarded to third-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7864: UGC Highlander Silver Participant
- Line 7870: Awarded to participants in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7877: UGC Highlander Steel 1st Place
- Line 7883: Awarded to first-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7890: UGC Highlander Steel 2nd Place
- Line 7896: Awarded to second-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7903: UGC Highlander Steel 3rd Place
- Line 7909: Awarded to third-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7916: UGC Highlander Steel Participant
- Line 7922: Awarded to participants in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
- Line 7929: UGC Highlander Platinum 1st Place
- Line 7936: Awarded to first-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 7943: UGC Highlander Platinum 2nd Place
- Line 7949: Awarded to second-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 7956: UGC Highlander Platinum 3rd Place
- Line 7962: Awarded to third-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 7969: UGC Highlander Platinum Participant
- Line 7975: Awarded to participants in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 7982: UGC Highlander Silver 1st Place
- Line 7988: Awarded to first-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 7995: UGC Highlander Silver 2nd Place
- Line 8001: Awarded to second-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8008: UGC Highlander Silver 3rd Place
- Line 8014: Awarded to third-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8021: UGC Highlander Silver Participant
- Line 8027: Awarded to participants in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8034: UGC Highlander Steel 1st Place
- Line 8040: Awarded to first-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8047: UGC Highlander Steel 2nd Place
- Line 8053: Awarded to second-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8060: UGC Highlander Steel 3rd Place
- Line 8066: Awarded to third-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8073: UGC Highlander Steel Participant
- Line 8079: Awarded to participants in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8086: UGC Highlander Iron 1st Place
- Line 8092: Awarded to first-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8099: UGC Highlander Iron 2nd Place
- Line 8105: Awarded to second-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8112: UGC Highlander Iron 3rd Place
- Line 8118: Awarded to third-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8125: UGC Highlander Iron Participant
- Line 8131: Awarded to participants in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
- Line 8138: UGC Highlander Platinum 1st Place
- Line 8145: Awarded to first-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8152: UGC Highlander Platinum 2nd Place
- Line 8158: Awarded to second-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8165: UGC Highlander Platinum 3rd Place
- Line 8171: Awarded to third-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8178: UGC Highlander Platinum Participant
- Line 8184: Awarded to participants in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8191: UGC Highlander Gold 1st Place
- Line 8197: Awarded to first-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8204: UGC Highlander Gold 2nd Place
- Line 8210: Awarded to second-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8217: UGC Highlander Gold 3rd Place
- Line 8223: Awarded to third-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8230: UGC Highlander Gold Participant
- Line 8236: Awarded to participants in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8243: UGC Highlander Silver 1st Place
- Line 8249: Awarded to first-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8256: UGC Highlander Silver 2nd Place
- Line 8262: Awarded to second-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8269: UGC Highlander Silver 3rd Place
- Line 8275: Awarded to third-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8282: UGC Highlander Silver Participant
- Line 8288: Awarded to participants in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8295: UGC Highlander Steel 1st Place
- Line 8301: Awarded to first-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8308: UGC Highlander Steel 2nd Place
- Line 8314: Awarded to second-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8321: UGC Highlander Steel 3rd Place
- Line 8327: Awarded to third-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8334: UGC Highlander Steel Participant
- Line 8340: Awarded to participants in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8347: UGC Highlander Iron 1st Place
- Line 8353: Awarded to first-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8360: UGC Highlander Iron 2nd Place
- Line 8366: Awarded to second-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8373: UGC Highlander Iron 3rd Place
- Line 8379: Awarded to third-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8386: UGC Highlander Iron Participant
- Line 8392: Awarded to participants in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
- Line 8399: UGC Highlander Platinum 1st Place
- Line 8406: Awarded to first-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8413: UGC Highlander Platinum 2nd Place
- Line 8419: Awarded to second-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8426: UGC Highlander Platinum 3rd Place
- Line 8432: Awarded to third-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8439: UGC Highlander Platinum Participant
- Line 8445: Awarded to participants in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8452: UGC Highlander Gold 1st Place
- Line 8458: Awarded to first-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8465: UGC Highlander Gold 2nd Place
- Line 8471: Awarded to second-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8478: UGC Highlander Gold 3rd Place
- Line 8484: Awarded to third-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8491: UGC Highlander Gold Participant
- Line 8497: Awarded to participants in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8504: UGC Highlander Silver 1st Place
- Line 8510: Awarded to first-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8517: UGC Highlander Silver 2nd Place
- Line 8523: Awarded to second-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8530: UGC Highlander Silver 3rd Place
- Line 8536: Awarded to third-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8543: UGC Highlander Silver Participant
- Line 8549: Awarded to participants in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8556: UGC Highlander Steel 1st Place
- Line 8562: Awarded to first-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8569: UGC Highlander Steel 2nd Place
- Line 8575: Awarded to second-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8582: UGC Highlander Steel 3rd Place
- Line 8588: Awarded to third-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8595: UGC Highlander Steel Participant
- Line 8601: Awarded to participants in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8608: UGC Highlander Iron 1st Place
- Line 8614: Awarded to first-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8621: UGC Highlander Iron 2nd Place
- Line 8627: Awarded to second-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8633: UGC Highlander Iron 3rd Place
- Line 8638: Awarded to third-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8645: UGC Highlander Iron Participant
- Line 8651: Awarded to participants in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
- Line 8658: UGC Highlander Platinum 1st Place
- Line 8665: Awarded to first-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
- Line 8672: UGC Highlander Platinum 2nd Place
- Line 8678: Awarded to second-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
- Line 8685: UGC Highlander Platinum 3rd Place
- Line 8691: Awarded to third-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
- Line 8698: UGC Highlander Platinum Participant
- Line 8704: Awarded to participants in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27, both to Premium Participant players, and to league contributors and administrators.
- Line 8711: UGC Highlander Gold 1st Place
- Line 8717: Awarded to first-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to first-place finishers in the Main Division during Season 26 & 27.
- Line 8724: UGC Highlander Gold 2nd Place
- Line 8730: Awarded to second-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to second-place finishers in the Main Division during Season 26 & 27.
- Line 8737: UGC Highlander Gold 3rd Place
- Line 8743: Awarded to third-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to third-place finishers in the Main Division during Season 26 & 27.
- Line 8750: UGC Highlander Gold Participant
- Line 8756: Awarded to participants in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to participants in the Main Division during Season 26 & 27.
- Line 8763: UGC Highlander Silver 1st Place
- Line 8770: Awarded to first-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
- Line 8777: UGC Highlander Silver 2nd Place
- Line 8783: Awarded to second-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
- Line 8790: UGC Highlander Silver 3rd Place
- Line 8796: Awarded to third-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
- Line 8803: UGC Highlander Silver Participant
- Line 8809: Awarded to participants in the Silver Division during seasons 12-14 of UGC Highlander.
- Line 8816: UGC Highlander Steel Division
- Line 8822: Awarded to all players in the Steel Division during seasons 12-14 of UGC Highlander.
- Line 8829: UGC Highlander Iron Division
- Line 8835: Awarded to all players in the Iron Division during seasons 12-14 of UGC Highlander.
- Line 8842: UGC Highlander Platinum 1st Place
- Line 8849: Awarded to first-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8856: UGC Highlander Platinum 2nd Place
- Line 8862: Awarded to second-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8869: UGC Highlander Platinum 3rd Place
- Line 8875: Awarded to third-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8882: UGC Highlander Platinum Participant
- Line 8888: Awarded to participants in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8895: UGC Highlander Gold 1st Place
- Line 8901: Awarded to first-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8908: UGC Highlander Gold 2nd Place
- Line 8914: Awarded to second-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8921: UGC Highlander Gold 3rd Place
- Line 8927: Awarded to third-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8934: UGC Highlander Gold Participant
- Line 8940: Awarded to participants in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8947: UGC Highlander Silver 1st Place
- Line 8953: Awarded to first-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8960: UGC Highlander Silver 2nd Place
- Line 8966: Awarded to second-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8973: UGC Highlander Silver 3rd Place
- Line 8979: Awarded to third-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8986: UGC Highlander Silver Participant
- Line 8992: Awarded to participants in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 8999: UGC Highlander Steel 1st Place
- Line 9005: Awarded to first-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9012: UGC Highlander Steel 2nd Place
- Line 9018: Awarded to second-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9025: UGC Highlander Steel 3rd Place
- Line 9031: Awarded to third-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9038: UGC Highlander Steel Participant
- Line 9044: Awarded to participants in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9051: UGC Highlander Iron 1st Place
- Line 9057: Awarded to first-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9064: UGC Highlander Iron 2nd Place
- Line 9070: Awarded to second-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9077: UGC Highlander Iron 3rd Place
- Line 9083: Awarded to third-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9090: UGC Highlander Iron Participant
- Line 9096: Awarded to participants in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
- Line 9103: UGC Highlander Platinum 1st Place
- Line 9110: Awarded to first-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
- Line 9117: UGC Highlander Platinum 2nd Place
- Line 9123: Awarded to second-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
- Line 9130: UGC Highlander Platinum 3rd Place
- Line 9136: Awarded to third-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
- Line 9143: UGC Highlander Platinum Participant
- Line 9149: Awarded to participants in the Platinum Division during season 24 and 25 of UGC Highlander.
- Line 9156: UGC Highlander Silver 1st Place
- Line 9162: Awarded to first-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
- Line 9169: UGC Highlander Silver 2nd Place
- Line 9175: Awarded to second-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
- Line 9182: UGC Highlander Silver 3rd Place
- Line 9188: Awarded to third-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
- Line 9195: UGC Highlander Silver Participant
- Line 9201: Awarded to participants in the Silver Division during season 24 and 25 of UGC Highlander.
- Line 9208: UGC Highlander Steel 1st Place
- Line 9214: Awarded to first-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
- Line 9221: UGC Highlander Steel 2nd Place
- Line 9227: Awarded to second-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
- Line 9234: UGC Highlander Steel 3rd Place
- Line 9240: Awarded to third-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
- Line 9247: UGC Highlander Steel Participant
- Line 9253: Awarded to participants in the Steel Division during season 24 and 25 of UGC Highlander.
- Line 9268: UGC Ultiduo Platinum 1st Place
- Line 9275: Awarded to first-place finishers in the Platinum Division during UGC Ultiduo tournaments.
- Line 9282: UGC Ultiduo Platinum 2nd Place
- Line 9288: Awarded to second-place finishers in the Platinum Division during UGC Ultiduo tournaments.
- Line 9295: UGC Ultiduo Platinum 3rd Place
- Line 9301: Awarded to third-place finishers in the Platinum Division during UGC Ultiduo tournaments.
- Line 9308: UGC Ultiduo Platinum Participant
- Line 9314: Awarded to participants in the Platinum Division during UGC Ultiduo tournaments.
- Line 9321: UGC Ultiduo Steel 1st Place
- Line 9327: Awarded to first-place finishers in the Steel Division during UGC Ultiduo tournaments.
- Line 9334: UGC Ultiduo Steel 2nd Place
- Line 9340: Awarded to second-place finishers in the Steel Division during UGC Ultiduo tournaments.
- Line 9347: UGC Ultiduo Steel 3rd Place
- Line 9353: Awarded to third-place finishers in the Steel Division during UGC Ultiduo tournaments.
- Line 9360: UGC Ultiduo Steel Participant
- Line 9366: Awarded to participants in the Steel Division during UGC Ultiduo tournaments.
- Line 9383: Meant to be awarded for donations to a charity drive during Ready Steady Pan Season 5, which never ran.
- Template:Set list has 23 uses and is missing 1 translation
- Line 873: Contains items.
- Template:Weapon list has 23 uses and is missing 117 translations
- Line 295: (Kill time) 4
- Line 355: D/H
- Line 376: D/H
- Line 394: D/H
- Line 418: D/H
- Line 432: 18 to buildings
- Line 441: 18 to buildings
- Line 450: 18 to buildings
- Line 460: Only crits when reflected
- Line 473: 48 damage over 6 seconds
- Line 482: 60 damage over 6 seconds
- Line 501: D/H
- Line 519: D/H
- Line 611: (per tick)
- Line 620: (per tick)
- Line 630: (per tick)
- Line 640: (per tick)
- Line 649: (per tick)
- Line 749: (Kill time) 0.5
- Line 850: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
- Line 861: 100 damage over 10 seconds
- Line 885: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
- Line 896: 100 damage over 10 seconds
- Line 919: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
- Line 929: 100 damage over 10 seconds
- Line 953: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
- Line 964: 100 damage over 10 seconds
- Line 988: 6 damage over 3 sec (minimum), 20 damage over 10 sec (max)
- Line 999: 40 damage over 10 seconds
- Line 1023: 24 damage over 3 sec (minimum), 80 damage over 10 sec (max)
- Line 1034: 100 damage over 10 seconds
- Line 1051: (75 to burning enemies and buildings)
- Line 1062: (75 to burning enemies and buildings)
- Line 1074: (102 to burning enemies)
- Line 1085: (225 to burning enemies)
- Line 1098: 16 damage over 2 seconds
- Line 1109: 20 damage over 2 seconds
- Line 1167: 60 damage over 7.5 seconds
- Line 1176: 75 damage over 7.5 seconds
- Line 1191: 11-21 (splash)
- Line 1200: 15-29 (splash)
- Line 1209: 34-63 (splash)
- Line 1220: 60 damage over 7.5 seconds
- Line 1229: 75 damage over 7.5 seconds
- Line 1249: 60 damage over 7.5 seconds
- Line 1258: 75 damage over 7.5 seconds
- Line 1278: 60 damage over 7.5 seconds
- Line 1287: 75 damage over 7.5 seconds
- Line 1362: Non-burning: 59<br>Burning: -
- Line 1371: Non-burning: 131<br>Burning: -
- Line 1387: 130 to buildings
- Line 1424: 60 damage over 7.5 seconds
- Line 1433: 75 damage over 7.5 seconds
- Line 1454: 65 to buildings
- Line 1487: (Kill time) 2
- Line 1579: (Kill time) 3
- Line 1610: (Kill time) 2
- Line 1642: (Kill time) 4.8
- Line 1687: 30-60 (splash)
- Line 1696: 41-81 (splash)
- Line 1705: 90-180 (splash)
- Line 1719: 120 to buildings
- Line 1742: 30-60 (splash)
- Line 1751: 41-81 (splash)
- Line 1760: 90-180 (splash)
- Line 1786: 30-60 (splash)
- Line 1795: 41-81 (splash)
- Line 1804: 90-180 (splash)
- Line 1941: (Detonation)
- Line 2000: (Kill time) 2.5
- Line 2101:
- Line 2110:
- Line 2121: 64 damage over 8 seconds
- Line 2130: 80 damage over 8 seconds
- Line 2296: (Kill time) 1.8
- Line 2369: at sentry's target
- Line 2378: at sentry's target
- Line 2387: at sentry's target
- Line 2396: at sentry's target
- Line 2404: at sentry's target
- Line 2418: 12 to buildings
- Line 2427: 12 to buildings
- Line 2436: 12 to buildings
- Line 2511: on alt-fire
- Line 2521: on alt-fire
- Line 2531: on alt-fire
- Line 2721: (Kill time) 3.6
- Line 2758: +
- Line 2767: (Kill time) 4
- Line 2775: (Stun time) 3.2
- Line 3027: Invulnerability
- Line 3113: 75% damage resistance and 100% critical hit resistance to selected damage type
- Line 3187: Stun effect
- Line 3196: (Kill time) 3
- Line 3204: (Stun time) 2.2
- Line 3405: 60 damage over 10 seconds
- Line 3414: 80 damage over 10 seconds
- Line 3444: 60 damage over 10 seconds
- Line 3453: 80 damage over 10 seconds
- Line 3520: -
- Line 3529: -
- Line 3538: -
- Line 3556: -
- Line 3565: -
- Line 3574: -
- Line 3708: (Kill time) 2.2
- Line 3716: (Stun time) 1
- Line 3828: while disguised
- Line 3838: while disguised
- Line 3848: while disguised
- Line 3858: while disguised
- Line 3868: while disguised
- Line 4226: Level 1 Building
- Line 4236: Level 2 Building
- Line 4246: Level 3 Building
- Line 4338: (Kill time) 4
- Line 4496: Usable by all classes except .
- Template:Active promotional item list has 22 uses and is missing 9 translations
- Line 70: Awarded in quality to players who purchase ''Disgaea PC'' on .
- Line 339: This section documents non-medal cosmetic items awarded through participation with special community groups. For lists of medals awarded through community tournaments and other community-led events, see and .
- Line 362: Awarded in and quality to participants and winners of various KritzKast giveaways and contests.
- Line 376: Official Team Fortress Wiki <!-- When you add a lang, don't forget to update the template Promo Nav too. Making a common string won't be necessary since it won't be used enough. -->
- Line 396: Awarded in quality to valuable contributors to the official .
- Line 423: Awarded to players who had purchased ''Fight Songs: The Music of Team Fortress 2'' from the or and redeemed the code that came with it.<br /><br />Upon using the item after , the player receives the in quality.
- Line 536: Premium Accounts
- Line 625: Special Events
- Line 717: Weta Workshop
- Template:Expired promotional item list has 22 uses and is missing 19 translations
- Line 17: Any remaining codes that grant a promotional item may still be redeemed, even if its associated promotion has expired.
- Line 71: Awarded in quality to players who pre-purchased ''Alien: Isolation'' on before October 7, 2014.
- Line 178: Awarded in to players who pre-purchased ''Batman: Arkham Knight'' on before November 16, 2015.
- Line 256: Awarded in to players who purchased the ''BioShock Infinite Season Pass'' on before March 24, 2014.
- Line 289: Awarded in to players who purchased ''The Binding of Isaac: Rebirth'' on before December 10, 2014.
- Line 619: Awarded in to players who pre-purchased ''Don't Starve'' on before April 23, 2013.
- Line 1027: Awarded in to players who pre-purchased ''Lara Croft and the Temple of Osiris'' on before December 9, 2014.
- Line 1399: Any existing owners of ''Poker Night at the Inventory'' may still receive its achievement items, if the associated achievements are earned.
- Line 1515: Any existing owners of ''Poker Night 2'' may still receive its promotional items, if the associated achievements are earned.
- Line 2060: Awarded in to players who purchased ''Tomb Raider'' on before March 12, 2013.
- Line 2080: Total War Franchise
- Line 3120: Awarded in to players that pre-purchased an Oculus Rift development kit from the official developer website before April 1st, 2013, or backed the official Kickstarter campaign at any level.
- Line 3180: Special Events
- Line 3295: Steam Winter Sale 2013
- Line 3313: Awarded by random chance when crafting badges during the Steam Winter Sale 2013.
- Line 3415: Awarded to players who purchased the ''Companion Square'' toy sold at San Diego Comic Con 2012 and redeemed the code that came with it.<br><br>Upon using the item after , the player will receive the and the in .
- Line 3431: Awarded to players who purchased the 1:1 toy sold at San Diego Comic Con 2012 or any of its limited re-releases and redeemed the code that came with it.<br><br>Upon using the item after , the player will receive the and the in .
- Line 3450: Awarded in to players who purchased the or Heavy Robot toy from and redeemed the code that came with it.
- Line 3467: Awarded in to players who purchased the toy from and redeemed the code that came with it.
- Template:List of Golden Wrench owners has 22 uses and is missing 1 translation
- Line 747: VAC banned; Golden Wrench removed as a result.
- Template:TF2 patches has 22 uses and is missing 1 translation
- Line 896: PlayStation 3 patches
- Template:Equalizer and Escape Plan healing range has 21 uses and is missing 34 translations
- Line 3: Healing sources
- Line 13: Healing rate
- Line 24: In combat
- Line 33: Target has taken damage in the last 10 seconds
- Line 43: Out of combat
- Line 52: Target has not taken damage in the last 15 seconds
- Line 63: While Equalizer or Escape Plan is not being used
- Line 73: While Equalizer or Escape Plan is being used
- Line 83: While Equalizer or Escape Plan is not being used
- Line 93: While Equalizer or Escape Plan is being used
- Line 124: s
- Line 125: s
- Line 126: s
- Line 127: s
- Line 131: s
- Line 132: s
- Line 133: s
- Line 134: s
- Line 137: s
- Line 138: s
- Line 139: s
- Line 140: s
- Line 144: s
- Line 145: s
- Line 146: s
- Line 147: s
- Line 150: s
- Line 151: s
- Line 152: s
- Line 153: s
- Line 156: 4 ticks
- Line 157: 4 ticks
- Line 158: 4 ticks
- Line 159: 4 ticks
- Template:Building Specifications has 20 uses and is missing 36 translations
- Line 549: 10.5
- Line 550: 4.2
- Line 551: 3.75
- Line 552: 6.0
- Line 553: 3.5
- Line 554: 2.333
- Line 555: 2.1875
- Line 556: 2.8
- Line 557: 1.6
- Line 560: 4.2
- Line 561: 2.625
- Line 562: 2.442
- Line 563: 3.231
- Line 564: 2.333
- Line 565: 1.75
- Line 566: 1.667
- Line 567: 2.0
- Line 571: 21.0
- Line 572: 8.4
- Line 573: 7.5
- Line 574: 12.0
- Line 575: 5.25
- Line 576: 3.818
- Line 577: 3.621
- Line 578: 4.421
- Line 579: 1.6
- Line 582: 21.0
- Line 583: 8.4
- Line 584: 7.5
- Line 585: 12.0
- Line 586: 5.25
- Line 587: 3.818
- Line 588: 3.621
- Line 589: 4.421
- Line 590: 1.6
- Line 782: The first and second hits on a stock sentry gun will save 1.5 seconds, while all others will save 1 second. On dispensers, the first hit will save 2 seconds and all others will save 1 second.
- Template:Crate series/131 has 20 uses and is missing 2 translations
- Line 2: Crate Series <nowiki>#131</nowiki>
- Line 52: <small>(Contents may be or with an Unusual Weapon effect.)</small>
- Template:List of Polycount Pin owners has 20 uses and is missing 8 translations
- Line 150: Contest Winner. Added to the game as part of the .
- Line 216: Created the .
- Line 235: Contest Winner. Added to the game as part of the .
- Line 352: Contest Winner. Added to the game as part of the .
- Line 851: Contest Winner. Added to the game as part of the .
- Line 966: Contest Winner. Added to the game as part of the .
- Line 1127: Polycount staff (Self-Made Pin).
- Line 1142: Polycount staff (Self-Made Pin).
- Template:Self-illumination has 20 uses and is missing 11 translations
- Line 1178: The lenses, when using the Paint Eyes style.
- Line 1192: The watch.
- Line 2050: The Australium plating.
- Line 2084: The texture. (Only applied to certain items)
- Line 2122: The pan.
- Line 2137: The statue.
- Line 2257: The Nightmare style, under the following circumstances:
- Line 2265: The right eye, when equipped on Pyro, alongside the Voodoo-Cursed Pyro Soul.
- Line 2273: The goggles, when equipped on Engineer.
- Line 2409: The headphones.
- Line 2567: The screen.
- Template:Escape Plan speed has 19 uses and is missing 2 translations
- Line 50: No increase
- Line 64: Slight increase in speed
- Template:FeaturedArticleClassic/article/Concussion Grenade has 19 uses and is missing 3 translations
- Line 3: Concussion Grenade
- Line 11: Concussion Grenade
- Line 19: The '''Concussion Grenade''' or '''Conc Grenade''' is a in the classic Team Fortress games. When the timer goes off, the grenade explodes releasing a blast of energy that pushes anyone in the blast radius away without dealing damage and applying a short-lived disorientation effect. The disorientation effect causes the aim of affected players to sway in a figure-8.
- Template:List of hats related to milestone achievements has 19 uses and is missing 2 translations
- Line 51: present
- Line 100: Pyromania
- Template:Visiting Pyroland has 19 uses and is missing 1 translation
- Line 1: When equipped, players see the world through ; are transformed into a Pyroland version, and are replaced with their counterparts from , low-violence mode is activated, other players' voices become high-pitched, and all players laugh when injured or killed. Additionally, show up in the .
- Template:Halloween dates has 18 uses and is missing 1 translation
- Line 46: Holiday was automatically turned on during the 1st of the month.
- Template:List of modified fire damage weapons has 18 uses and is missing 20 translations
- Line 26: +25% fire damage resistance while deployed.
- Line 42: While under the effects, +35% damage resistance to the Soldier and nearby teammates.
- Line 62: +20% damage vulnerability when active.
- Line 96: Charging extinguishes user.
- Line 125: Charging extinguishes user.
- Line 154: Charging extinguishes user.
- Line 170: +15% damage vulnerability when active.
- Line 190: +20% damage resistance when below 50% health and spun up.
- Line 205: +20% damage resistance when below 50% health and spun up.
- Line 221: While under the effects, +20% damage vulnerability.
- Line 236: +40% damage resistance from ranged sources on wearer when active.
- Line 250: +30% damage vulnerability when active.
- Line 340: Immunity to afterburn.
- Line 390: Can be used to extinguish fire.
- Line 409: While , +20% damage resistance.
- Line 419: Reduced afterburn duration while cloaked.
- Line 439: While cloaked, +20% damage resistance.
- Line 449: Reduced afterburn duration while cloaked.
- Line 490: Can be used to extinguish fire.
- Line 502: When activated, gives 3 seconds of afterburn immunity.
- Template:Merchandise-expired has 18 uses and is missing 1 translation
- Line 1: <small></small>
- Template:Compression blast kill icons has 17 uses and is missing 2 translations
- Line 169: Deflected Dragon's Fury fireball
- Line 485: Deflected Energy Orb
- Template:Killstreak color table has 17 uses and is missing 2 translations
- Line 4: Sheen color
- Line 7: Killstreaker colors
- Template:List of afterburn-inflicting weapons has 17 uses and is missing 3 translations
- Line 118: Fires short range projectiles instead of normal flames.
- Line 243: Doused enemies are ignited when attacked, applying an afterburn effect for 10 seconds. Includes other Pyros, which are normally immune to the effects of afterburn.
- Line 317: Includes , and variants.
- Template:Smissmas dates has 17 uses and is missing 1 translation
- Line 42: Holiday was automatically turned on during the 1st of the month.
- Template:Upgrade station building has 17 uses and is missing 2 translations
- Line 17: Buildings' upgrades
- Line 29: Upgrade
- Template:Upgrade station sapper has 17 uses and is missing 2 translations
- Line 4: Building weapons' upgrades
- Line 16: Upgrade
- Template:Killstreakers has 16 uses and is missing 35 translations
- Line 2: '''Cerebral Discharge''' is a Killstreaker added in the . It appears as an electrical current running through and out of the eyes of the player.
- Line 14: List of Cerebral Discharge effects
- Line 25: Effect
- Line 46: Tier 1
- Line 65: Tier 2
- Line 87: '''Fire Horns''' is a Killstreaker added in the Two Cities Update. It appears as pillars of fire running through and out of the eyes of the player.
- Line 99: List of Fire Horns effects
- Line 110: Effect
- Line 131: Tier 1
- Line 150: Tier 2
- Line 172: '''Flames''' is a Killstreaker added in the Two Cities Update. It appears as flames emitting from oval-like lights.
- Line 184: List of Flames effects
- Line 195: Effect
- Line 216: Tier 1
- Line 235: Tier 2
- Line 257: '''Hypno-Beam''' is a Killstreaker added in the Two Cities Update. It appears as rings emitting from the player's eyes.
- Line 270: List of Hypno-Beam effects
- Line 281: Effect
- Line 302: Tier 1
- Line 321: Tier 2
- Line 343: '''Incinerator''' is a Killstreaker added in the Two Cities Update. It appears as smoke emitting from the player's eyes.
- Line 355: List of Incinerator effects
- Line 366: Effect
- Line 387: Tier 1
- Line 406: Tier 2
- Line 428: '''Singularity''' is a Killstreaker added in the Two Cities Update. It appears as beams sucking into and then emitting out of the player's eyes.
- Line 440: List of Singularity effects
- Line 451: Effect
- Line 472: Tier 1
- Line 491: Tier 2
- Line 513: '''Tornado''' is a Killstreaker added in the Two Cities Update. It appears as rapidly spinning tornadoes emitting from the player's eyes.
- Line 525: List of Tornado effects
- Line 536: Effect
- Line 557: Tier 1
- Line 576: Tier 2
- Template:Player bodygroup has 16 uses and is missing 1 translation
- Line 343: taunting with and .
- Template:Strange part tags has 16 uses and is missing 11 translations
- Line 4: Strange part tags
- Line 412: Can Destroy Sappers
- Line 426: Can Deal Long-Range Damage
- Line 439: Can Deal Taunt Damage
- Line 452: Can Heal Allies
- Line 492: Any weapon, excluding:
- Line 573: Can Deal Damage to Buildings
- Line 584: Can Deal Damage to Tanks
- Line 596: Any weapon that can deal damage except:
- Line 611: Any weapon that can deal damage except:
- Line 643: Also applies to , , , and/or variants of this weapon.
- Template:Unique Strange Rank Methods has 16 uses and is missing 7 translations
- Line 20: Slot
- Line 145: Number of times eaten. Increases if used to heal damage or not.
- Line 427: Kills in the while wearing the item, or "Carnival Kills".<br>(Carnival Underworld Kills and Carnival Games Won are also tracked as automatically-added Strange Parts.)
- Line 440: Haunted Cosmetic items
- Line 455: Number of Power Up Canteens used in .
- Line 470: Times performed.
- Line 488: Includes , , and variants.
- Template:List of item levels has 15 uses and is missing 1 translation
- Line 76: Self-Made items
- Template:List of non-team fortress 2 achievement items has 15 uses and is missing 6 translations
- Line 2: Currently active
- Line 10: These achievement items can currently be obtained by playing their respective games and earning the necessary achievement.
- Line 133: Partially active
- Line 141: These achievement items are only partially available due to their respective games being delisted from the Steam store. Players who still house the games in their Steam library may still obtain the achievement items by playing their respective games and earning the necessary achievement.
- Line 347: Expired
- Line 355: These achievement items are no longer available due to their respective games being shut down and delisted from the Steam store.
- Template:List of slowdown penalty weapons has 15 uses and is missing 1 translation
- Line 59: * Applies a slowdown effect for 5 seconds to the player after phasing wears off, based on the amount of damage they absorbed. Speed decreased by -25% at low damage, to -50% at 200+ damage.
- Template:MvM giant robots has 15 uses and is missing 4 translations
- Line 14: Name
- Line 39: Super Scout
- Line 65: Rapid Fire Soldier
- Line 91: Deflector Heavy
- Template:MvM sentry buster has 15 uses and is missing 1 translation
- Line 39: Sentry Buster
- Template:MvM special robots has 15 uses and is missing 9 translations
- Line 14: Name
- Line 51: Minor League Scout
- Line 78: Demoknight
- Line 124: Steel Gauntlet
- Line 179: Heavyweight Champ
- Line 225: Quick-Fix Medic
- Line 270: Über Medic
- Line 297: Bowman
- Line 342: Sydney Sniper
- Template:Crate series/109 has 14 uses and is missing 2 translations
- Line 2: Crate Series <nowiki>#109</nowiki>
- Line 43: <small>(Contents may be or with an Unusual Weapon effect.)</small>
- Template:Crate series/111 has 14 uses and is missing 2 translations
- Line 2: Crate Series <nowiki>#111</nowiki>
- Line 42: <small>(Items in this crate cannot be or .)</small>
- Template:Crate series/115 has 14 uses and is missing 2 translations
- Line 2: Crate Series <nowiki>#115</nowiki>
- Line 30: <small>(Items in this crate cannot be or .)</small>
- Template:Crate series/116 has 14 uses and is missing 2 translations
- Line 2: Crate Series <nowiki>#116</nowiki>
- Line 28: <small>(Items in this crate cannot be or .)</small>
- Template:List of Tour of Duty Badges has 14 uses and is missing 2 translations
- Line 2: List of Tour of Duty Badges
- Line 176: <sup>†</sup>Only rewarded once, its level goes up by 1 after every subsequent tour.
- Template:Item timeline 2011 has 13 uses and is missing 32 translations
- Line 193: * Added the for players who purchased and played every game in the pack.
- Line 246: * Added items for players who pre-purchased '''' before May 3, 2011.
- Line 265: * Added items for players who play ''''.
- Line 295: * Added the items Genuine quality for players who purchased or already owned '''' on Steam before May 5, 2011.
- Line 318: * Added the Frontline Field Recorder, for performance of achievement ''''.
- Line 390: * Added items in Genuine quality for players who purchased '''' before May 17, 2011.
- Line 417: * Added the Conjurer's Cowl for players who purchased '''' before June 5, 2011.
- Line 437: * Added the Maul for players who pre-purchased '''' before June 6, 2011.
- Line 453: * Added items for players who pre-purchased '''' before June 15, 2011.
- Line 477: * Added the Saxxy melee weapon for contest winners of the .
- Line 497: * Added the Lo-Fi Longwave, a KritzKast promotional hat.
- Line 516: * Added the Spiral Sallet for players who complete the achievement ''Mission Accomplished'' in ''''.
- Line 536: * The was given to players who purchased the game before this update.
- Line 740: * Added the , a special limited summer edition .
- Line 760: Also included in this update:
- Line 847: * Promotional codes to obtain a quality were available from the San Diego Comic Con 2011.
- Line 893: * Added winner and participant medals for those involved in the ETF2L Highlander, UGC Highlander or GWJ tournaments.
- Line 919: * The was awarded to players who pre-order '''' before August 17, 2011.
- Line 939: * The and were awarded to players who pre-order '''' before August 30, 2011.
- Line 961: * The was awarded to players who pre-purchase '''' before August 7, 2011.
- Line 1034: * All weapons, hats, and miscellaneous items in the Manno-Technology Bundle were awarded to players who pre-purchased '''' before August 22, 2011.
- Line 1075: Also included in this update:
- Line 1109: * The was awarded to players who pre-purchase '''' before September 1, 2011.
- Line 1137: Also included in this update:
- Line 1355: * Added class-specific acquired by picking up presents on .
- Line 1531: * Added items for players who purchased '''' before November 15, 2011.
- Line 1557: * Added items for players who purchased '''' before December 6, 2011.
- Line 1587: * Added items for players who pre-purchased '''' before November 29th, 2011.
- Line 1625: * Added a "Buy Now" feature that allows item purchases on the web.
- Line 1654: * Added the Naughty and Nice Winter Crates, two special limited winter edition s.
- Line 1675: * has begun!
- Line 1840: * This item's game files were added to the game, the item became available from the in the .
- Template:Item timeline 2012 has 13 uses and is missing 12 translations
- Line 527: * Added City on Fire items.
- Line 679: * Added .
- Line 726: * Added promotional items for ''''.
- Line 775: * Added promotional items for ''''.
- Line 820: * Added promotional item for ''''.
- Line 895: * Added promotional items for ''''.
- Line 982: * Added promotional items for ''''.
- Line 1029: * Added promotional items for ''''.
- Line 1121: * Added promo.
- Line 1147: * 1 new map ()
- Line 1257: * Added promotional item for ''''
- Line 1317: * Added promotional item for ''''.
- Template:Item timeline 2014 has 13 uses and is missing 35 translations
- Line 23: * Added for UGC competitors.
- Line 41: * Added 43 community-contributed items to the Strongbox Crate.
- Line 178: * Added a tournament medal for Tumblr vs Reddit competitors.
- Line 190: * Added a key to unlock the Strongbox Crate.
- Line 202: * Added promotional items for players who purchase '''' on Steam before March 24, 2014.
- Line 223: * Added promotional weapon for players who purchased '''' on Steam before March 7, 2014.
- Line 238: * Added promotional items for players who purchased ''Thief'' on Steam before March 7, 2014.
- Line 262: * Added promotional item for players who purchase a RED or BLU Heavy Robot toy from ThreeA toys.
- Line 273: * Added a tournament medal for InfoShow LAN Party participants.
- Line 285: * Added Mann Co. Supply Munition #82 & #83.
- Line 307: * Added tournament medals for ETF2L competitors.
- Line 325: * Added promotional items for players who pre-purchased '''' on Steam before May 20, 2014.
- Line 343: * Added tournament medals for LBTF2 competitors.
- Line 358: * Added tournament medals for AsiaFortress Cup competitors.
- Line 373: *
- Line 628: * Added tournament medals for UGC and Tumblr vs Reddit competitors.
- Line 652: * Added a promotional item for those that purchase the plush version from WeLoveFine.
- Line 667: * Added a promotional item for players that support Rock Paper Shotgun through their Supporter program.
- Line 682: * Added tournament medals for ETF2L and RETF2 competitors.
- Line 721: * Added promotional items for players who pre-purchased '''' on Steam before October 7, 2014.
- Line 756: * Added 9 community-contributed items to the Limited Late Summer Crate.
- Line 791: * Added a tournament medal for BETA LAN 2014 competitors.
- Line 803: * Added a key to unlock the Limited Late Summer Crate.
- Line 818: * Added a tournament medal for 2014 Florida LAN participants.
- Line 833: *
- Line 1046: * Added a promotional item for players who purchase the Double Pack of both Pyro Robot toys from ThreeA Toys.
- Line 1069: * Added Gamers Assembly tournament medals.
- Line 1089: * Added the TF2mixup 2014 medal.
- Line 1104: * Added the TF Tomb Contest 2014 winners.
- Line 1121: * Added a promotional item for players who purchased '''' on Steam before December 10, 2014.
- Line 1136: *
- Line 1248: * Added a cosmetic item to the .
- Line 1274: * Added a medal for those who contributed to the End of the Line Update.
- Line 1289: * begins.
- Line 1439: * Added tournament medals for LBTF2 and FBTF competitors.
- Template:Item timeline 2021 has 13 uses and is missing 7 translations
- Line 15: * Added 18 new community-contributed items.
- Line 78: * Added the Summer 2021 Cosmetic Case.
- Line 173: * Added the Crimson Cache Case.
- Line 187: * Added the Scream Fortress XIII War Paint Case.
- Line 202: * Added 5 new community-contributed taunts to the Mann Co. Store
- Line 292: * Added the Winter 2021 Cosmetic Case.
- Line 305: * Added 3 new community-contributed taunts to the Mann Co. Store
- Template:List of Halloween events has 13 uses and is missing 37 translations
- Line 4: '''Note:''' Clicking on the image opens the event's Update page on teamfortress.com, if available. Community maps are identified in italics.
- Line 16: Event
- Line 28: Title <!-- this shall be the VALVE title of the event -->
- Line 38: (Dates)
- Line 48: Update
- Line 60: Haunted
- Line 71: ''Comic''
- Line 81: Monster
- Line 91: Introductions
- Line 104: The Terrifying Team Fortress<br/>Haunted Hallowe'en Special
- Line 114: October 29 - November 9, 2009
- Line 128: Last Will and Testament
- Line 161: Halloween restriction
- Line 176: The Second Annu-Hell Scream Fortress<br/>Hauntdead Halloween Special
- Line 186: October 27 - November 8, 2010
- Line 200: Family Portrait with Silas
- Line 235: Third Annual Scream Fortress<br/>Very Scary Halloween Special
- Line 245: October 27 - November 6, 2011
- Line 279: The Fourth Annual Spectral Halloween Special
- Line 289: October 26 - November 8, 2012
- Line 324: The Fifth Annual Helloween Special
- Line 334: October 29 - November 11, 2013
- Line 347: Skeletons
- Line 360: The Sixth Annual Halloween Special
- Line 370: October 29 - November 12, 2014
- Line 388: The Seventh Annual Halloween Special
- Line 398: October 28 - November 12, 2015
- Line 420: October 21 - November 16, 2016
- Line 438: October 26 - November 8, 2017
- Line 455: October 19 - November 14, 2018
- Line 474: October 1<!-- there were more Halloween features active in the week before the Patch than there was in ANY of the first six event, the event stated on the 1st, call it the extended pre-event if you have to --> - November 7, 2019
- Line 491: October 1 - November 7, 2020
- Line 510: October 1 - November 7, 2021
- Line 531: October 1 - November 7, 2022
- Line 552: October 1 - November 7, 2023
- Line 576: Zombie Infection
- Line 586: October 10 - November 7, 2024
- Template:Respawn times/hoodoo has 13 uses and is missing 1 translation
- Line 23: Nearing Final Checkpoint
- Template:Respawn times/mercenary park has 13 uses and is missing 1 translation
- Line 16: While contesting 3
- Template:Respawn times/pass time has 13 uses and is missing 3 translations
- Line 6: Default
- Line 18: Jack is near BLU's base
- Line 31: Jack is near RED's base
- Template:Respawn times/pit of death has 13 uses and is missing 2 translations
- Line 6: BLU ahead
- Line 18: RED ahead
- Template:Respawn times/thunder mountain has 13 uses and is missing 7 translations
- Line 12: Once bridge rises
- Line 25: Once cart crosses bridge
- Line 42: Down the hill
- Line 59: Through first tunnel
- Line 72: Through second tunnel
- Line 85: On Checkpoint 2 bridge
- Line 98: Through forth tunnel
- Template:Mvm mission Empire Escalation has 12 uses and is missing 4 translations
- Line 216: Actually 7
- Line 222: Actually 7
- Line 228: Actually 21
- Line 236: Divided amongst the 18 first bots
- Template:Mvm mission Mannslaughter has 12 uses and is missing 2 translations
- Line 179: Actually 20
- Line 187: Divided amongst the 18 first bots
- Template:PatchDiff/November 4, 2011 Patch has 12 uses and is missing 1 translation
- Line 1: No files changed
- Template:Contracts/mercenary park has 11 uses and is missing 3 translations
- Line 152:
- Line 230:
- Line 438: Activating one of the contracts makes the other two permanently unavailable (e.g. activating the CTF contract makes the Payload and Capture Points contracts permanently unavailable).
- Template:Halloween Package contents has 11 uses and is missing 3 translations
- Line 2: List of items obtainable from the Halloween Package
- Line 533: /-restricted.
- Line 546: Not available for the Engineer and the Spy.
- Template:List of items related to headshot has 11 uses and is missing 4 translations
- Line 81: Can only perform headshots when fully charged.
- Line 98: on headshot and reduces cooldown of by 1 second.
- Line 147: Headshots beyond 1200 s deal normal damage instead of a critical hit.
- Line 164: Headshots with this item deal 2 damage, while regular hits only deal 1 damage.
- Template:List of weapons unable to crit has 11 uses and is missing 10 translations
- Line 3: List of weapons unable to deal Critical hits in any way
- Line 18: * The Cow Mangler 5000 is unable to deal Critical damage, with Crit boosts being converted to Mini-Crit boosts instead.
- Line 34: * The Chargin' Targe is unable to deal Critical damage, but can deal Mini-Crits under respective buffs or enemy debuffs.
- Line 49: * The Splendid Screen is unable to deal Critical damage, but can deal Mini-Crits under respective buffs or enemy debuffs.
- Line 64: * The Tide Turner is unable to deal Critical damage, but can deal Mini-Crits under respective buffs or enemy debuffs.
- Line 82: * The Short Circuit is unable to deal Critical damage, but can deal Mini-Crits under respective buffs or enemy debuffs.
- Line 98: * Sentry Guns will never inflict Critical hits. However, they Mini-Crit enemies if the owner is under a Mini-Crit boost or the target has a Mini-Crit-accepting status (such as being Marked For Death).
- Line 115: * The spells cannot be Crit boosted, however they can still be Mini-Crit boosted to deal additional damage.
- Line 129: * All are unable to deal Critical damage, but are still able to Mini-Crit.
- Line 143: The and mechanics do not Crit, but do Mini-Crit if the attacking player is Mini-Crit boosted or if the target is under a Mini-Crit debuff.
- Template:List of weapons without random or situational crits has 11 uses and is missing 1 translation
- Line 16: Swords
- Template:Item timeline 2022 has 10 uses and is missing 7 translations
- Line 15: * Added 25 new community-contributed items.
- Line 100: * Added the Summer 2022 Cosmetic Case.
- Line 202: * Added the Ghoulish Gains Case.
- Line 217: * Added the Scream Fortress XIV War Paint Case.
- Line 233: * Added 5 new community-contributed taunts to the Mann Co. Store
- Line 333: * Added the Winter 2022 Cosmetic Case.
- Line 348: * Added 3 new community-contributed taunts to the Mann Co. Store
- Template:Multi-class hat table has 10 uses and is missing 1 translation
- Line 4: Multi-class
- Template:Zombie Infection abilities has 10 uses and is missing 50 translations
- Line 8: Cooldown
- Line 18: HUD icon
- Line 31: Zombie Scout
- Line 62: Passive: 75% faster movement speed (520 /s) and 25% extra jump height.
- Line 72: Passive: Triple jump.
- Line 82: Passive: 50 less max health (75 total max health).
- Line 97: Zombie Soldier
- Line 128: Ability: Leap into the air, in the direction the player is looking. Landing on a player's head results in a stomp similar to the .
- Line 138: This leap counts as .
- Line 148: Passive: 25 extra max health (225 total max health).
- Line 163: Zombie Pyro
- Line 194: Ability: Shoot a fireball. The initial cast of the fireball can reflect projectiles and airblast enemies.
- Line 203: Passive: Immunity to all and liquids. Explodes upon death and knocks back enemies in a 125 Hammer unit radius.
- Line 212: Passive: Every hit ignites Humans for a total of 3 seconds, dealing 8 damage per second. Burning enemies take Mini-Crits.
- Line 222: Passive: 75 extra max health (250 total max health).
- Line 232: Passive: 30% damage penalty.
- Line 241: Passive: Drop a medium upon death.
- Line 255: Zombie Demoman
- Line 288: Ability: Explosive Charge, similar to the when wearing a , dealing 275 damage in a 150 Hammer unit radius.
- Line 298: The player is d and made immobile for a short time before the charge.
- Line 306: Passive: 25 extra max health (200 total max health).
- Line 321: Zombie Heavy
- Line 353: Passive: Deals 220% damage, immune to knockback,<ref name="damage" /> 35% damage resistance, 50% resistance to Sentry Gun damage, and increased knockback dealt.<ref>vscripts\infection\const.nut:L229</ref>
- Line 363: Passive: Instantly destroy in a single hit.
- Line 373: Passive: 225 extra max health (525 total max health).
- Line 383: Passive: 10% slower move speed (207 Hu/s).
- Line 393: Passive: Drop a medium health kit upon death.
- Line 407: Zombie Engineer
- Line 438: Ability: Throw an EMP bomb, temporarily disabling any buildings for 6.5 seconds and doing 110 damage after 3.5 seconds in a 500 Hammer units radius.
- Line 448: EMP explosion shakes the screen of players near it.
- Line 458: Passive: 25 extra max health (150 total max health).
- Line 468: Passive: If an Engineer dies with an unused EMP grenade, he drops a medium ammo pack.
- Line 483: Zombie Medic
- Line 515: Ability: Heals and ÜberCharges himself and teammates in a 275 Hammer units radius around him. Cannot attack while using this ability.
- Line 525: The healing and ÜberCharge effect is identical to the .
- Line 535: Forces the player into a third person perspective when used.
- Line 544: Passive: Heal nearby teammates passively.
- Line 553: Passive: 25 extra max health (175 total max health).
- Line 568: Zombie Sniper
- Line 600: Ability: Spit an acid ball that, when it lands, damages any Human and building that stands on it. The acid deals fire damage, which melts the , and deals half damage to buildings.
- Line 610: The initial acid ball hit deals 45 damage and the acid pool deals 25 damage per tick (50 damage per second) and stays for 5 seconds. Standing on the acid as a Human shows a green burning overlay on the .
- Line 620: The acid pool has a 130 Hammer unit radius.
- Line 630: The acid ball can be held for a maximum of 5 seconds.
- Line 640: Passive: Drop a pool of acid on death.
- Line 650: Passive: 25 extra max health (150 total max health).
- Line 665: Zombie Spy
- Line 697: Ability: Mark Humans in a radius around the player, revealing their location with an outline.
- Line 707: Reveal has a radius 1000 Hammer units and reveals Humans for 20 seconds.
- Line 717: Passive: Automatically . Attacking or using Reveal uncloaks the Zombie Spy for 3 seconds.
- Line 727: Passive: 25 extra max health (150 total max health).
- Template:Tools drop list has 9 uses and is missing 1 translation
- Line 828: These strange parts dropped previously:
- Template:Mannpower Powerups has 8 uses and is missing 41 translations
- Line 8: Usage
- Line 17: Usage when dominating
- Line 31: Strength<!--TF_Powerup_Strength-->
- Line 40: Double for all weapons (ignores the base 30% bonus damage for melee weapons);<br>Distance damage fall-off immunity;<br>Does not affect attacks that , but affects attacks that mini-crit.
- Line 49: Damage bonus for all weapons reduced to 1.4x.
- Line 63: Resistance<!--TF_Powerup_Resist-->
- Line 72: Reduces incoming damage by 50%;<br>Immune to Plague;<br>Immune to Reflect;<br>Blocks s.
- Line 81: Incoming damage reduction reduced to 35%.
- Line 95: Vampire<!--TF_Powerup_Vampire-->
- Line 104: All damage dealt is returned as health;<br>Overheal health diminishes almost instantly;<br>Flamethrowers and Miniguns return ~0.558x as much health; melee attacks return 1.25x as much;<br>25% damage resistance;<br>Max health increased by 80;<br>Immune to Reflect;<br>Blast weapon clip size increased by 50%.
- Line 113: Incoming damage reduction is gone;<br>Blast weapon clip increase is gone.
- Line 127: Reflect<!--TF_Powerup_Reflect-->
- Line 136: 80% of damage received is reflected back to the attacker (but damage reflected this way cannot kill the attacker);<br>Max health increased to 400;<br>100% of received damage is reflected back to the Sentry Gun;<br>Pushback force to players who damaged the powerup carrier.
- Line 145: Max health reduced to 320;<br>Reflected damage reduced to 50%.
- Line 159: Haste<!--TF_Powerup_Haste-->
- Line 168: 2x firing speed;<br>4x reload speed;<br>2x refire rate;<br>5x , , and refire rate;<br>2x refire rate;<br>2.5x refire rate;<br>Double clip size and max ammo count;<br> increased by 30%;<br>Stickybombs arm 2x faster;<br>2x gain and heal rate;<br>Sniper rifles have 2x scope speed and 3x charge speed;<br>Does not affect any of Pyro's primary weapons.
- Line 177: Weapon fire rate increase reduced to 1.5x;<br>Weapon reload speed increase reduced to double.
- Line 191: Regeneration<!--TF_Powerup_Regen-->
- Line 200: Ammo and metal is fully refilled every 5 seconds;<br>Health is regenerated at a rate equal to the .
- Line 209: Health regeneration is 70% of normal rate.
- Line 223: Precision<!--TF_Powerup_Precision-->
- Line 232: ;<br>Distance damage falloff immunity;<br>Sniper rifles have 2x scope speed and 3x charge speed, and do 2x more damage;<br>Rocket and grenade travel speed increased by 250%;<br>Blast weapon clip size increased by 50%;<br>Explosive projectiles have no radius damage falloff;<br>Immunity to self-blast damage.
- Line 241: Sniper scope speed reduced to 1.5x;<br>Sniper charge speed reduced to 2x;<br>Sniper Rifle damage increase reduced to 1.5x;<br>Blast weapon radius falloff is normal;<br>No blast weapon clip size increase.
- Line 255: Agility<!--TF_Powerup_Agility-->
- Line 264: Movement speed increased by 50%;<br>Grapple speed increase;<br>Jump height increased by 80%;<br>Immune to fall damage;<br>Instant weapon switch;<br>Reduced grapple movement speed bonus when carrying the intelligence.
- Line 273: No changes when dominating.
- Line 287: Knockout<!--TF_Powerup_Knockout-->
- Line 296: Restricts the carrier to melee and Grappling Hook only;<br>Max health increased depending on the class:
- Line 355: Melee damage increase reduced to 1.4x.
- Line 369: King<!--TF_Powerup_King-->
- Line 378: Max health increased by 100;<br>Firing and reload speed increased by ~16.7%;<br>Sniper rifles have 1.5x scope speed and charge speed;<br>50% increase in ÜberCharge gain and heal rate;<br>Health is regenerated at a rate equal to 0.3x the ;<br>All effects except maximum health increase are shared with teammates in a 750 s radius, though the regeneration buff is only applied to teammates and enemy Spies who also have powerups.
- Line 387: Max health increase reduced to 20.
- Line 401: Plague<!--TF_Powerup_Plague-->
- Line 410: Increased health kit collection range (600 );<br>Touching an enemy gives them and their nearby teammates (350HU radius) the plague;<br>Plague victims bleed to death in 10 seconds unless they pick up a health kit or touch a resupply cabinet;<br>Plague blocks King's health regeneration and team buff;<br>50% damage resistance against Plague victims.
- Line 419: Damage resistance to infected players reduced to 20%.
- Line 433: Supernova<!--TF_Powerup_Supernova-->
- Line 442: Discharge your supernova attack (grapple alt-fire) to stun visible enemies in a 1500HU radius for up to 4 seconds;<br>Requires full Powerup meter;<br>Powerup meter fills over time (1%/0.3s; 30s to full charge) and by dealing damage (1%/4hp; 400hp to full charge);<br>Stunned enemies drop the intelligence and their Powerups and are pushed away from the Supernova attacker;<br>Powerups dropped in this way are coloured in the supernova user's colour;<br>Once discharged, the Supernova powerup disappears and respawns;<br>When the Powerup meter is full, enemies glow when in range, including disguised Spies.
- Line 451: No changes when dominating.
- Line 465: Revenge<!--TF_Powerupvolume_Available-->
- Line 474: Temporary full crit power for 30 seconds;<br>Temporary 2x damage to buildings for 30 seconds;<br>Activates and spawns when a significant game imbalance is detected.
- Line 483: No changes when dominating.
- Template:Mannpower health regen has 8 uses and is missing 1 translation
- Line 16: HP/s
- Template:Operation Bolted Barbecue contracts has 8 uses and is missing 210 translations
- Line 2:
- Line 11: Callin' the Shots
- Line 14: Mark 100 robots for death.
- Line 19: Like Father Like Son
- Line 22: Deal 40,000 damage to Giant Robots.
- Line 27: Snipe That Ya Freakin' Coward!
- Line 30: Kill 25 Sniper Robots.
- Line 35: The Underdog
- Line 38: Deal 30,000 damage to Tanks.
- Line 44: Home Run
- Line 47: Hit ten robots with a Sandman ball from really far away.
- Line 52: Rakin' in the Dough
- Line 55: Complete ten waves with an A rating or higher.
- Line 60: Sugar Rush
- Line 63: Deal 50,000 damage with the Soda Popper.
- Line 68: Team Player
- Line 71: Complete three missions with at least 40,000 Support points.
- Line 77: Moneybags
- Line 80: Complete a mission with an A+ rating.
- Line 86: Power Hitter
- Line 89: Complete a mission with the top Damage score.
- Line 94: Untouchable
- Line 97: Complete a mission without any resistances, and three or fewer deaths.
- Line 104:
- Line 113: Battle Brother
- Line 116: Assist in 500 robot kills.
- Line 121: Battalion's Backup
- Line 124: Deploy the Battalion's Backup 20 times.
- Line 129: Buff Banner
- Line 132: Deploy the Buff Banner 20 times.
- Line 137: Concheror
- Line 140: Deploy the Concheror 20 times.
- Line 145: Frag Out
- Line 148: Deal over 750 damage in a single attack, five separate times.
- Line 153: Paratrooper
- Line 156: Deal 20,000 critical damage to Tanks with the Air Strike, while blast jumping.
- Line 161: The Purple Heart
- Line 164: Heal 5,000 health with the Black Box.
- Line 170: Screamin' Eagles!
- Line 173: Kill 100 robots while blast jumping.
- Line 178: The Bronze Star
- Line 181: Complete a mission with at least 40,000 Support points.
- Line 187: The Medal of Honor
- Line 190: Complete a mission with the top Damage score.
- Line 197:
- Line 206: Pyro's Perch
- Line 209: Reset the bomb carrier three times.
- Line 214: Chain Reaction
- Line 217: Kill at least two Medic Robots at once with the Third Degree, three separate times.
- Line 222: Look Up!
- Line 225: Deal 30,000 damage to Tanks.
- Line 230: No U
- Line 233: Reflect 100 projectiles.
- Line 239: Dragon's Fury
- Line 242: Deal 50,000 damage to robots with the Dragon's Fury.
- Line 247: Medium Rear
- Line 250: Deal 25,000 critical damage to Giant Robots from behind with the Backburner.
- Line 255: Burnt to a Crisp
- Line 258: Deal 50,000 damage to robots with Phlogistinator crits.
- Line 263: French Roast
- Line 266: Kill 100 Spy Robots.
- Line 273:
- Line 282: Scotch Guard
- Line 285: Kill the bomb carrier within two seconds of them picking up the bomb, twenty separate times.
- Line 290: When Life Gives You Lemons
- Line 293: Deal 50,000 damage to robots with a Grenade Launcher.
- Line 298: Kablooie!
- Line 301: Kill at least five robots with one detonation, five separate times.
- Line 307: Heads Will Roll
- Line 310: Collect four or more heads in a single life, five separate times.
- Line 315: Crossed Wires
- Line 318: Deal over 1,500 damage in a single attack, ten separate times.
- Line 323: Whiff of the Ol' Brimstone
- Line 326: Deal 30,000 critical damage.
- Line 332: Knight of the Round Table
- Line 335: Complete a mission with the top Damage score, as a full Demoknight.
- Line 340: Pills Here
- Line 343: Complete a mission with the top Damage score, using a Grenade Launcher, and no Stickybomb Launcher.
- Line 350:
- Line 359: Bolshevik Behemoth
- Line 362: Deal 100,000 damage to Giant Robots.
- Line 367: Damn Good Cop
- Line 370: Heal 500 health to allies with your Sandvich.
- Line 375: Do Not Pass Go
- Line 378: Deal 10,000 damage to Giant Scouts with the Natascha.
- Line 384: Heavyweight Champ
- Line 387: Kill 25 robots with the Killing Gloves of Boxing.
- Line 392: Made of Steel
- Line 395: Receive 5,000 damage within a single life.
- Line 401: The Iron (Glowing) Curtain
- Line 404: Deal 50,000 damage to robots while critboosted from a kill.
- Line 410: The Red Giant
- Line 413: Complete a mission with more than 1.5 times the next best damage on your team.
- Line 420:
- Line 429: Ya Plum Done Daggum Did It Now Son!
- Line 432: Kill 100 robots with revenge crits from the Frontier Justice.
- Line 437: Remote Technician
- Line 440: Heal 2,000 health on your buildings with the Rescue Ranger.
- Line 446: Do Tanks Have Wives?
- Line 449: Deal 5,000 damage to Tanks with the Widowmaker.
- Line 454: Scrapyard
- Line 457: Accumulate fifty kills with a single Sentry Gun.
- Line 462: Can't Fix What Ain't Broke
- Line 465: Complete a wave without using a Building Upgrade canteen.
- Line 470: Manual Override
- Line 473: Prevent 50,000 damage to your Sentry Gun with the Wrangler.
- Line 479: Drugstore Cowboy
- Line 482: Heal 20,000 health to teammates with your Dispenser.
- Line 488: Built to Last
- Line 491: Complete a wave without letting your Sentry Gun get destroyed.
- Line 498:
- Line 507: I Am Ze Übermensch!
- Line 510: Deploy fifty ÜberCharges with any Medi Gun besides the Kritzkrieg.
- Line 515: Field Medic
- Line 518: Heal 150,000 health to your teammates.
- Line 523: Frankenstein
- Line 526: Revive your teammates twenty times.
- Line 531: Short Circuit
- Line 534: Deal 10,000 damage to Tanks with your Projectile Shield.
- Line 539: Do Much Harm
- Line 542: Kill fifty robots with your Projectile Shield.
- Line 548: Get Behind Me!
- Line 551: Block 50,000 damage with your Projectile Shield.
- Line 556: Mad Doktor
- Line 559: Maintain an ÜberCharge for over twenty seconds, three separate times.
- Line 566:
- Line 575: Robin Hood
- Line 578: Deal 50,000 damage to robots with the Huntsman.
- Line 583: Taking Names
- Line 586: Kill 1,000 robots.
- Line 591: Hotshot
- Line 594: Kill a fully charged Giant Über Medic Robot, three separate times.
- Line 600: Boom. Headshot.
- Line 603: Kill at least three robots with a single shot, twenty-five separate times.
- Line 608: Forehead On Ya Like A Coffee Table
- Line 611: Kill fifty Giant Robots.
- Line 616: Two Birds
- Line 619: Kill two fully charged Giant Über Medic Robots with a single shot, ten separate times.
- Line 625: Collateral Damage
- Line 628: Deal at least 750 damage in a single attack, fifteen separate times.
- Line 635:
- Line 644: Big Iron on His Hip
- Line 647: Deal 5,000 damage to Tanks with Diamondback crits.
- Line 653: The Bigger They Are...
- Line 656: Kill 100 Giant Robots.
- Line 661: Stealthy Sabateur
- Line 664: Kill 100 sapped robots.
- Line 670: Hit and Run
- Line 673: Kill ten Giant Medics.
- Line 678: Sanguine Snake
- Line 681: Steal 2,500 health from your victims with the Conniver's Kunai.
- Line 686: Master of Disguise
- Line 689: Kill five robots with Your Eternal Reward without dropping your disguise, five separate times.
- Line 695: Stabby-Go-Round
- Line 698: Perform five backstabs on a Giant Robot within four seconds, three separate times.
- Line 705:
- Line 714: World Tour
- Line 717: Complete fifty waves.
- Line 722: Finders Keepers
- Line 725: Collect 10,000 currency.
- Line 730: PROPERTY DAMAGE
- Line 733: Deal 500,000 damage to robots.
- Line 738: Fair and Balanced
- Line 741: Deal 250,000 critical damage to robots.
- Line 747: Drop It Like It's Hot
- Line 750: Kill thirty fully charged Über Medics.
- Line 756: Tank Buster
- Line 759: Deal the most damage to a Tank before it dies, three separate times.
- Line 766: Mann of Steel
- Line 769: Complete a mission without dying.
- Line 783: Team International
- Line 786: Complete a mission without Scout, Soldier, and Engineer.
- Line 791: Team USA
- Line 794: Complete a mission with any combination of Scouts, Soldiers, or Engineers.
- Line 800: Major Leagues
- Line 803: Complete a mission with your entire team playing as Scout.
- Line 808: Backup Battalion
- Line 811: Complete a mission with your entire team playing as Soldier.
- Line 816: Wildfire
- Line 819: Complete a mission with your entire team playing as Pyro.
- Line 824: Sobriety Test
- Line 827: Complete a mission with your entire team playing as Demoman.
- Line 832: Brave Hearts
- Line 835: Complete a mission with your entire team playing as Demoknight.
- Line 840: Russian Roulette
- Line 843: Complete a mission with your entire team playing as Heavy.
- Line 848: More Gun
- Line 851: Complete a mission with your entire team playing as Engineer.
- Line 856: Die Übermenschen
- Line 859: Complete a mission with your entire team playing as Medic.
- Line 864: Pissing Contest
- Line 867: Complete a mission with your entire team playing as Sniper.
- Line 872: From the Shadows
- Line 875: Complete a mission with your entire team playing as Spy.
- Line 880: Cool, Calm, and Collected
- Line 883: Complete a mission without any buy backs.
- Line 888: Lost Connection to the Item Server
- Line 891: Complete a mission using only stock weapons (reskins allowed).
- Line 897: Diligent Defense
- Line 900: Complete three missions without the bomb reaching the hatch area.
- Line 905: Four Men of the Apocalypse
- Line 908: Complete an expert mission with only three other people.
- Line 913: Flawless Victory
- Line 916: Complete three missions without any wave failures.
- Line 921: Old School
- Line 924: Complete three missions without anyone refunding their upgrades past Wave 1.
- Line 930: Triple Tag Team
- Line 933: Complete an advanced mission with only two other people.
- Line 939: Dynamic Duo
- Line 942: Complete an intermediate mission with only one other person.
- Template:Reskins has 8 uses and is missing 4 translations
- Line 911: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
- Line 1800: As of June 29, 2018, the game has been shut down, rendering this item no longer obtainable.
- Line 1890: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
- Line 2008: As of May 23, 2019, the game has been removed from sale. However, any owners may still obtain its promotional items.
- Template:Soul Gargoyle bit has 8 uses and is missing 1 translation
- Line 1: s spawn on the map for each player individually during game play. The first notification of the Soul Gargoyle is vocally announced to the player by , and repeated notifications may appear until the player grabs the Pickup or it disappears. Only the player for which the Soul Gargoyle has spawned sees the notifications or the Pickup. During Halloween Events, picking up a Soul Gargoyle scores the player 10 additional collected souls.
- Template:Expired community medal list has 7 uses and is missing 101 translations
- Line 28: Awarded to first place winners of the weapon design contests.
- Line 39: Awarded to players who placed second in the weapon design contests.
- Line 50: Awarded to players who placed third in the weapon design contests.
- Line 61: Awarded to players who participated in the weapon design contests.
- Line 85: Awarded to players who donated at least US$5.00 to the and redeemed the promotional code sent to them.
- Line 99: Awarded to players who donated at least US$5.00 to the Humble Bundle supporting the Yogscast Jingle Jam and redeemed the promotional code sent to them.
- Line 113: Awarded to players who donated at least US$5.00 to the Humble Bundle supporting the Yogscast Jingle Jam 2015 and redeemed the promotional code sent to them.
- Line 129: Awarded to players who donated at least US$30.00 to the Humble Bundle supporting the Yogscast Jingle Jam 2016 and redeemed the promotional code sent to them.
- Line 149: Awarded to players who donated at least US$5.00 to the and redeemed the promotional code sent to them.
- Line 177: Awarded to first place winners of the item creation contest.
- Line 188: Awarded to players who placed second in the item creation contest.
- Line 199: Awarded to players who placed third in the item creation contest.
- Line 210: Awarded to players who participated in the item creation contest.
- Line 234: Awarded to players who cleared at least 6 of the 7 missions featured in the Starched Silliness event.
- Line 246: Awarded to content creators for the Starched Silliness event.
- Line 258: Awarded to players who donated US$5.00 or more to the supporting Doctors Without Borders during the Starched Silliness event.
- Line 271: Awarded to content creators whose content was accepted for use in events between and .
- Line 284: Awarded to players who cleared at least 6 of the 7 available intermediate difficulty missions of the Binary Blackout campaign.
- Line 295: Awarded to players who cleared at least 6 of the 13 available advanced difficulty missions of the Binary Blackout campaign.
- Line 306: Awarded to players who cleared at least 12 of the 13 available advanced difficulty missions of the Binary Blackout campaign.
- Line 317: Awarded to players who donated US$5.00 or more to the charity drive supporting Child's Play during the Binary Blackout event, through or donations, until April 30th, 2022.
- Line 328: Awarded to players who donated US$15.00 or more to the charity drive supporting Child's Play during the Binary Blackout event, through or donations, until April 30th, 2022.
- Line 340: Awarded to players who completed all intermediate difficulty missions during the Peculiar Pandemonium event.
- Line 350: Awarded to players who donated AU$6.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through or donations, during the Peculiar Pandemonium event, until April 30th, 2022.
- Line 361: Awarded to players who donated AU$20.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through or donations, during the Peculiar Pandemonium event, until April 30th, 2022.
- Line 372: Awarded to players who donated AU$33.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through or donations, during the Peculiar Pandemonium event, until April 30th, 2022.
- Line 384: Awarded to players who completed any 2 of the available missions during the Anniversary Annihilation event.
- Line 396: Awarded to players who completed 5 of the 6 available intermediate difficulty missions during the Anniversary Annihilation event.
- Line 408: Awarded to players who completed 11 of the 19 available advanced or expert difficulty missions during the Anniversary Annihilation event.
- Line 420: Awarded to players who donated US$5.00 or more to the charity drive supporting The International Fund for Animal Welfare, through or donations, during the Anniversary Annihilation event.
- Line 432: Awarded to players who donated US$10.00 or more to the charity drive supporting The International Fund for Animal Welfare, through or donations, during the Anniversary Annihilation event.
- Line 444: Awarded to players who donated US$15.00 or more to the charity drive supporting The International Fund for Animal Welfare, through or donations, during the Anniversary Annihilation event.
- Line 457: Awarded to players who completed at least 6 of the 7 available missions, during the Last Laugh event.
- Line 466: Awarded to players who donated US$5.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
- Line 475: Awarded to players who donated US$15.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
- Line 484: Awarded to players who donated US$25.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
- Line 493: Awarded to players who donated US$35.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
- Line 503: Awarded to players who completed at least 6 intermediate or expert difficulty missions during the Voltaic Violence event.
- Line 512: Awarded to players who completed at least 8 advanced or expert difficulty missions during the Voltaic Violence event.
- Line 521: Awarded to players who donated US$5.00 or more to the charity drive supporting the ALS Association, through or donations, during the Voltaic Violence event.
- Line 531: Awarded to content creators whose content was accepted for use in events.
- Line 544: Awarded to players who completed at least 4 missions during the Firmware Frenzy event.
- Line 552: Awarded to players who donated US$6.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
- Line 560: Awarded to players who donated US$12.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
- Line 568: Awarded to players who donated US$18.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
- Line 576: Awarded to players who donated US$24.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
- Line 585: Awarded to players who cleared at least 5 intermediate or expert difficulty missions during the Magnetic Mayhem event.
- Line 591: Awarded to players who cleared at least 8 advanced or expert difficulty missions during the Magnetic Mayhem event.
- Line 597: Awarded to players who donated US$5.00 or more to the Magnetic Mayhem charity drive, through either or donations.
- Line 603: Awarded to players who donated US$15.00 or more to the Magnetic Mayhem charity drive, through either or donations.
- Line 609: Awarded to players who donated US$25.00 or more to the Magnetic Mayhem charity drive, through either or donations.
- Line 628: Awarded to players who participated in the Titanium Tank event.<br><br>Also awarded to players who completed the Titanium Tank: Reforged campaign.
- Line 642: Awarded to players who received 1 Medal Point in the Potato MvM Canteen Crasher event.
- Line 655: Awarded to players who received 30 Medal Points in the Potato MvM Canteen Crasher event.
- Line 668: Awarded to players who received 75 Medal Points in the Potato MvM Canteen Crasher event.
- Line 681: Awarded to players who received 150 Medal Points in the Potato MvM Canteen Crasher event.
- Line 694: Awarded to players who received 225 Medal Points in the Potato MvM Canteen Crasher event.
- Line 707: Awarded to content creators who received 300 Medal Points in the Potato MvM Canteen Crasher event, with at least 60 points from accepted content submissions.<br><br>Also awarded to players who donated US$25.00 or more to the Osmium Ordinance charity drive, through either or donations.
- Line 721: Awarded to players who accumulated 1 Tour Point in the Potato MvM Madness vs. Machines event by completing missions.
- Line 735: Awarded to players who accumulated 25 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 25 contract stars.
- Line 749: Awarded to players who accumulated 50 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 50 contract stars.
- Line 763: Awarded to players who accumulated 75 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 75 contract stars.
- Line 777: Awarded to players who accumulated 100 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 100 contract stars.
- Line 791: Awarded to players who donated US$10.00 or more to the Potato MvM Madness vs. Machines charity drive, through either or donations.
- Line 804: Awarded to players who donated US$1.00 or more to the Potato MvM Madness vs. Machines charity drive, through either or donations, every time the charity drive passed a US$5,000 threshold.<br><br>Awarded to players who donated at least US$10.00 to the Titanium Tank: Reforged charity drive for IRONAID, through or donations.<br><br>Awarded to players who donated at least US$10.00 to the Trevor Project charity drive, through or donations in the Potato MvM Hexadecimal Horrors event.
- Line 817: Awarded to content creators who submitted content that was accepted into the Potato MvM Madness vs. Machines event.
- Line 831: Awarded to players who completed 60 minutes of successful wave time during the Potato MvM Memes vs Machines event.<br><br>Also awarded to players who completed 3 hours of successful wave time, or completed at least 6 missions, during the Potato MvM Mashed Mediocrity event.
- Line 843: Awarded to content creators who submitted content that was accepted into the Potato MvM Memes vs Machines event.<br><br>Also awarded to content creators who submitted content that was accepted into the Potato MvM Mashed Mediocrity event, as well as Mashed Mediocrity event helpers.
- Line 851: Awarded to players who donated at least US$5.00 to the Titanium Tank: Reforged charity drive for IRONAID, through or donations.
- Line 863: Awarded to players who donated at least US$5.00 to the Trevor Project charity drive, through or donations in the Potato MvM Hexadecimal Horrors event.
- Line 875: Awarded to players who donated at least US$5.00 to the Direct Relief charity drive, through or donations in the Potato MvM Rewired Rampage event.
- Line 887: Awarded to players who donated at least US$15.00 to the Direct Relief charity drive, through or donations in the Potato MvM Rewired Rampage event.
- Line 899: Awarded to players who donated at least US$25.00 to the Direct Relief charity drive, through or donations in the Potato MvM Rewired Rampage event.
- Line 911: Awarded to players who donated at least US$40,00 to the Direct Relief charity drive, through or donations in the Potato MvM Rewired Rampage event.
- Line 923: Awarded to content creators whose content was accepted for use in the Potato MvM Rewired Rampage event.
- Line 936: Awarded to players who cleared at least 8 missions during Holographic Harvest event.
- Line 947: Awarded to players who donated US$5.00 or more to the Potato MvM Holographic Harvest charity drive, through either or donations.
- Line 958: Awarded to players who donated US$15.00 or more to the Potato MvM Holographic Harvest charity drive, through either or donations.
- Line 969: Awarded to players who donated US$25.00 or more to the Potato MvM Holographic Harvest charity drive, through either or donations.
- Line 981: Awarded to players who completed at least 12 missions during the Galvanized Gauntlet event.
- Line 991: Awarded to players who donated US$5.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either or donations.
- Line 1000: Awarded to players who donated US$15.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either or donations.
- Line 1009: Awarded to players who donated US$25.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either or donations.
- Line 1020: Awarded to players who cleared at least 6 missions during the Osmium Ordinance event.
- Line 1026: Awarded to players who cleared at least 12 missions during the Osmium Ordinance event.
- Line 1032: Awarded to players who donated US$5.00 or more to the Osmium Ordinance charity drive, through either or donations.
- Line 1038: Awarded to players who donated US$15.00 or more to the Osmium Ordinance charity drive, through either or donations.
- Line 1045: Awarded to players who cleared at least 7 missions during the Ghoulish Gambit event.
- Line 1051: Awarded to players who cleared at least 15 missions during the Ghoulish Gambit event.
- Line 1057: Awarded to players who donated US$5.00 or more to the Ghoulish Gambit charity drive, through either or donations.
- Line 1063: Awarded to players who donated US$15.00 or more to the Ghoulish Gambit charity drive, through either or donations.
- Line 1069: Awarded to players who donated US$35.00 or more to the Ghoulish Gambit charity drive, through either or donations.
- Line 1088: Awarded to players who donated to One Step Camp during 2015.
- Line 1103: Awarded to players who donated to One Step Camp during Tip of the Hats 2016.<br><br>Also awarded to donors during Tip of the Hats 2019.
- Line 1122: Awarded to players who donated to One Step Camp during Tip of the Hats 2017.
- Line 1141: Awarded to players who donated to One Step Camp during Tip of the Hats 2018.
- Line 1171: Awarded to players who participated in the community showcase.
- Line 1184: Awarded to players who donated at least £5.00 to the .
- Line 1198: Awarded to players who participated in the community showcase.
- Line 1211: Awarded to players who donated at least £5.00 to the .
- Line 1225: Awarded to players who participated in the community showcase.
- Template:Item timeline 2023 has 7 uses and is missing 8 translations
- Line 15: * Added 25 new community-contributed items.
- Line 100: * Added the Summer 2023 Cosmetic Case.
- Line 115: * Added the Summer 2023 War Paint Case.
- Line 130: * Added 6 new community-contributed taunts to the Mann Co. Store
- Line 250: * Added the Bone-Chilling Bonanza Case.
- Line 265: * Added 4 new community-contributed taunts to the Mann Co. Store
- Line 362: * Added the Winter 2023 Cosmetic Case.
- Line 380: * Added 3 new community-contributed taunts to the Mann Co. Store
- Template:Operation Osmium Ordinance missions has 7 uses and is missing 52 translations
- Line 8: Oilrig
- Line 11: Offshore Onslaught
- Line 17: Robotfactory
- Line 20: Industrial Injection
- Line 27: Calendartillery
- Line 33: Scallops
- Line 36: Scaling Somersault
- Line 42: Scrapyard
- Line 45: Midnight Recycled
- Line 50: Waterfront
- Line 53: H2 Oh No
- Line 58: Watermine
- Line 61: Hydrophobia
- Line 76: Area 52
- Line 79: Complex Chaos
- Line 85: Bogland
- Line 88: Swamp Fever
- Line 94: Bog Business
- Line 100: Downpour
- Line 103: Wet Wreckage
- Line 109: Flowerfield
- Line 112: Flamingo Flame
- Line 118: Hideout
- Line 121: Korpoelec Invasion
- Line 127: Lotus
- Line 130: Mud
- Line 136: Mansion
- Line 139: Property Inspection
- Line 145: Robotfactory
- Line 148: Frantic Flood
- Line 154: Short Circuit Execution
- Line 160: Saxford
- Line 163: Grim Memorial
- Line 169: Scallops
- Line 172: Scallywag
- Line 177: Spacepost
- Line 180: Spatial Impasse
- Line 186: Waterfront
- Line 189: Unescapable Undine
- Line 197:
- Line 210: Brugge
- Line 213: Netherite Navy <!-- Note: Netherite is an item in Minecraft, the translation from that game may be helpful here -->
- Line 219: Derelict
- Line 222: Deaths Door
- Line 228: Robotfactory
- Line 231: Enduring Exceptions
- Line 238: Germanium Gearbox
- Line 244: Scallops
- Line 247: Seafood Slaughter
- Line 253: What The Scallop
- Line 259: Watermine
- Line 262: Electrolysis
- Template:Sapper upgrades has 7 uses and is missing 3 translations
- Line 2: Sapper Power Upgrade Points
- Line 7: / Duration
- Line 12: Radius of Effect
- Template:Tools can drop list has 7 uses and is missing 8 translations
- Line 3: Tools that ''can'' be found via a random drop
- Line 24: Crates
- Line 33: Active
- Line 45: Some tools used to be available via random drops, but have since become unobtainable through this method.
- Line 54: Tools that ''used'' to be found via a random drop
- Line 75: Crates
- Line 84: Retired and
- Line 140: These Strange Parts dropped previously:
- Template:Enforcer bypassed resistances has 6 uses and is missing 13 translations
- Line 2: Resistances that are pierced
- Line 10: Resistances that are not pierced
- Line 19: 's 10% bullet resistance and 75% bullet resistance from an ÜberCharge.
- Line 27: 's 50% damage resistance from the Resistance .<br>25% damage resistance from the Vampire Powerup.<br>50% damage resistance against Plague victims from the Plague Powerup.
- Line 36: The 66% damage resistance gained by Sentry Guns.
- Line 44: The 33% damage resistance gained by Sentry Gun's damage resistance.
- Line 53: The 35% damage resistance from the 's rage.
- Line 61: The Critical hit immunity from the Battalion's Backup's rage.
- Line 70: The 20% damage resistance gained by <br>with the or equipped when under 50% health.
- Line 79: The 40% damage resistance from the .
- Line 88: The 20% resistance from a Spy's .
- Line 97: The initial 75% resistance upon triggering the .<br>The 65% damage resistances gained for 3 seconds after activation.
- Line 106: Resistances that are not pierced are considered to be bugged and not intentional.
- Template:Perks perk table has 6 uses and is missing 19 translations
- Line 1: Perks
- Line 11: Perk
- Line 47: +50% reserve ammo and ammo and metal regeneration
- Line 81: On kill, grants 2 seconds of Mini-Crits
- Line 114: On round start, grants 15 seconds of invisibility<br>Attacking before the 15 seconds ends it prematurely
- Line 147: Mini-Crits become full Critical hits
- Line 180: +40% extra healing gained from all healing sources
- Line 214: On death, summons a friendly Skeleton
- Line 248: +10% movement speed
- Line 282: On death, the killer is Marked For Death for 6 seconds
- Line 316: Double melee damage
- Line 324: Patience
- Line 350: Grants up to 7 health per second
- Line 384: +50% projectile speed and reduced spread
- Line 418: +15% firing, reloading, and weapon switching speed
- Line 452: +10% damage resistance
- Line 487: On kill, reveals the three closest enemies for 5 seconds
- Line 521: Once per round, players can be revived by a Medic
- Line 555: When the Control Point unlocks, +1 capture rate and +20% damage resistance
- Template:Surviving fire table has 6 uses and is missing 27 translations
- Line 2: Instant extinguish
- Line 14: Pickups
- Line 24: Picking up a pack, thrown lunchbox item, <br>or a dropped ammo pack from a dead Heavy that was holding a lunchbox item before death.
- Line 35:
- Line 45: Touching a , switching in the spawn room, or switching while in the spawn room.
- Line 56: Water
- Line 66: Entering below eye level. Puddles and low-level water (such as in the sewer tunnels in ) do not extinguish a burning player.
- Line 77: Healing
- Line 87: Being healed by a , , or for a full second.
- Line 99: Being the recipient of a stock .<br>Being ÜberCharged by a , , or does not affect the rate at which fire is extinguished by healing.
- Line 110: Container-based liquids
- Line 120: Being splashed with , , , , or from a teammate or after being .<br>These items can also extinguish the wielder themselves by throwing their respective containers at their feet.
- Line 132: Being airblasted by a friendly Pyro.
- Line 144: Being near a friendly Pyro when they land with the .
- Line 156: Activating the as a .
- Line 168: Having the as the active weapon while burning.
- Line 180: Being extinguished by the alt-fire of a friendly Pyro's .
- Line 192: bing someone with the .
- Line 204: with any . Only the start of the charge extinguishes the Demoman; if set on fire during the charge, the Demoman is not extinguished.
- Line 216: Being hit by a friendly Sniper's .
- Line 228: Wearing the Darwin's Danger Shield prevents afterburn entirely, as well as reducing direct flame damage.
- Line 240: Mitigating fire damage
- Line 253: Being healed by a Medi Gun, Dispenser, or Payload cart for less than a second.<br>Any kind of passive or on-hit/kill healing, such as the or the .
- Line 265: Drinking the stops any afterburn damage, but does not extinguish the fire.<br>Additionally, the damage taken from the causes a effect after the Bonk! effect wears off.
- Line 277: Equipping weapons that increase the player's maximum health, such as the or .
- Line 288:
- Line 298: Being under the effects of a , such as or the .
- Template:Contracts/tough break has 5 uses and is missing 108 translations
- Line 27: Score points: 1 CP
- Line 31: '''(Advanced)''' Score 10 points in a single life: 10 CP
- Line 35: Be MVP at the end of a round: 30 CP
- Line 42: Get a kill: 1 CP
- Line 46: Kill a Scout: 3 CP
- Line 50: Kill a Soldier: 3 CP
- Line 54: Kill a Pyro: 3 CP
- Line 58: Kill a Demoman: 3 CP
- Line 62: Kill a Heavy: 3 CP
- Line 66: Kill an Engineer: 3 CP
- Line 70: Kill a Medic: 3 CP
- Line 74: Kill a Sniper: 3 CP
- Line 78: Kill a Spy: 3 CP
- Line 82: '''(Advanced)''' Get 5 kills in a single life: 10 CP
- Line 89: Score points on a Payload map: 1 CP
- Line 93: Push the Payload Cart: 2 CP
- Line 97: '''(Advanced)''' Kill an enemy pushing the Cart: 3 CP
- Line 101: '''(Advanced)''' Win a round of Payload: 15 CP
- Line 108: Score points on a CP map: 1 CP
- Line 112: Defend a Control Point on a CP map: 3 CP
- Line 116: '''(Advanced)''' Capture a Control Point on a CP map: 5 CP
- Line 120: '''(Advanced)''' Win a round on a CP map: 20 CP
- Line 127: Score points as Scout: 1 CP
- Line 131: Kill as Scout: 3 CP
- Line 135: Kill while jumping as Scout: 5 CP
- Line 139: '''(Advanced)''' Kill while triple jumping as Scout: 10 CP
- Line 146: Score points as Scout: 1 CP
- Line 150: Kill as Scout: 3 CP
- Line 154: '''(Advanced)''' Kill a stunned enemy: 10 CP
- Line 158: '''(Advanced)''' Capture an objective as Scout: 10 CP
- Line 165: Score points as Soldier: 1 CP
- Line 169: Kill as Soldier: 2 CP
- Line 173: '''(Advanced)''' Direct-Hit enemy as Soldier: 2 CP
- Line 177: Minicrit kill as Soldier: 5 CP
- Line 181: '''(Advanced)''' Direct-Hit airborne enemy as Soldier: 15 CP
- Line 188: Score points as Soldier: 1 CP
- Line 192: Kill as Soldier: 3 CP
- Line 196: '''(Advanced)''' Kill while blast jumping as Soldier: 3 CP
- Line 200: '''(Advanced)''' Heal 100 damage on hit in a single life as Soldier: 5 CP
- Line 207: Score points as Pyro: 1 CP
- Line 211: Extinguish a burning teammate: 3 CP
- Line 215: '''(Advanced)''' Environmental kill as Pyro: 3 CP
- Line 219: '''(Advanced)''' Kill with a reflected projectile as Pyro: 15 CP
- Line 248: Score points as Pyro: 1 CP
- Line 252: Kill as Pyro: 3 CP
- Line 256: '''(Advanced)''' Crit kill as Pyro: 3 CP
- Line 260: '''(Advanced)''' Minicrit kill as Pyro: 4 CP
- Line 268: Score points as Demoman: 1 CP
- Line 272: Melee kill as Demoman: 3 CP
- Line 276: Collect a head as Demoman: 3 CP
- Line 280: '''(Advanced)''' Bash an enemy with a shield: 5 CP
- Line 284: '''(Advanced)''' Taunt kill as Demoman: 15 CP
- Line 291: Score points as Demoman: 1 CP
- Line 295: Sticky grenade kill: 3 CP
- Line 299: Kill an enemy doing the objective: 3 CP
- Line 303: '''(Advanced)''' Land a Double Donk with the Loose Cannon: 10 CP
- Line 310: Score points as Heavy: 1 CP
- Line 314: '''(Advanced)''' Feed an injured teammate: 2 CP
- Line 318: Capture or defend an objective as Heavy: 3 CP
- Line 322: '''(Advanced)''' Take 1000 damage in a single life: 10 CP
- Line 329: Score points as Heavy: 1 CP
- Line 333: Kill as Heavy: 3 CP
- Line 337: '''(Advanced)''' Block 500 damage as Heavy: 5 CP
- Line 341: '''(Advanced)''' Take 1000 damage in a single life: 5 CP
- Line 348: Score points as Engineer: 1 CP
- Line 352: Kill with a Sentry: 3 CP
- Line 356: '''(Advanced)''' Kill with a Wrangled Sentry: 3 CP
- Line 360: '''(Advanced)''' Get 5 Sentry kills in a single life: 10 CP
- Line 367: Score points as Engineer: 1 CP
- Line 371: Teleport a teammate: 1 CP
- Line 375: Dispense 500 health to teammates: 3 CP
- Line 379: '''(Advanced)''' Revenge Crit Kill with the Frontier Justice: 5 CP
- Line 386: Score points as Medic: 1 CP
- Line 390: Heal 50 health with the Crusader's Crossbow: 2 CP
- Line 394: Regenerate or collect 200 health as Medic: 2 CP
- Line 398: '''(Advanced)''' Long range heal with the Crusader's Crossbow: 5 CP
- Line 405: Score points as Medic: 1 CP
- Line 409: Assist in a kill as Medic: 3 CP
- Line 413: '''(Advanced)''' Assist in a crit-boosted kill: 4 CP
- Line 417: '''(Advanced)''' Assist in 3 kills in a single Kritzkrieg uber: 10 CP
- Line 424: Score points as Sniper: 1 CP
- Line 428: Kill as Sniper: 1 CP
- Line 432: '''(Advanced)''' Jarate assist as Sniper: 3 CP
- Line 436: '''(Advanced)''' Kill an enemy covered in Jarate: 5 CP
- Line 443: Score points as Sniper: 1 CP
- Line 447: Long range arrow kill as Sniper: 3 CP
- Line 451: '''(Advanced)''' Headshot with an arrow as Sniper: 4 CP
- Line 455: '''(Advanced)''' Close range arrow kill as Sniper: 4 CP
- Line 459: '''(Advanced)''' Taunt kill as Sniper: 15 CP
- Line 466: Score points as Spy: 2 CP
- Line 470: Destroy a building with a sapper: 4 CP
- Line 474: '''(Advanced)''' Absorb 125 health with the Dead Ringer: 5 CP
- Line 478: '''(Advanced)''' Survive an attack that would otherwise kill you: 8 CP
- Line 485: Score points as Spy: 2 CP
- Line 489: '''(Advanced)''' Kill Heavy, Medic, Sniper or Engineer as Spy: 3 CP
- Line 493: Destroy a building with a sapper: 4 CP
- Line 497: Undisguised kill as Spy: 4 CP
- Line 501: '''(Advanced)''' Backstab the enemy you are disguised as: 15 CP
- Line 508: Score points on Snowycoast: 1 CP
- Line 512: '''(Advanced)''' Win a round on Snowycoast: 15 CP
- Line 519: Score points on Vanguard: 1 CP
- Line 523: '''(Advanced)''' Win a round on Vanguard: 15 CP
- Line 530: Score points on Landfall: 1 CP
- Line 534: '''(Advanced)''' Win a round on Landfall: 15 CP
- Line 541: Score points on Highpass: 1 CP
- Line 545: '''(Advanced)''' Win a round on Highpass: 15 CP
- Line 551: Applied to any gamemode that involves the use of .
- Line 556: Despite the name, neither weapon was required to fulfill the contract.
- Template:Mvm Gear Grinder missions has 5 uses and is missing 2 translations
- Line 3: Operation Gear Grinder missions
- Line 14: Notable Robots
- Template:Mvm Mecha Engine missions has 5 uses and is missing 5 translations
- Line 3: Operation Mecha Engine missions
- Line 14: Notable Robots
- Line 25:
- Line 38:
- Line 48:
- Template:Mvm loot Oil Spill has 5 uses and is missing 10 translations
- Line 3: Operation Oil Spill loot
- Line 18: Guaranteed loot
- Line 28: Item from the random drop pool
- Line 37: Upon tour<br>completion
- Line 44: Guaranteed loot
- Line 53: Rust Botkiller MK.I weapons
- Line 61: Rare loot
- Line 70: Blood Botkiller Mk.I weapons
- Line 79: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
- Line 87: Only one Botkiller type and weapon is awarded per completion.
- Template:Mvm loot Two Cities has 5 uses and is missing 10 translations
- Line 3: Operation Two Cities loot
- Line 16: Guaranteed loot
- Line 32: Item from the random drop pool
- Line 38: At least 5 random common
- Line 46: Rare loot
- Line 57: Rare Robot Part
- Line 64: Upon tour<br>completion
- Line 70: Guaranteed loot
- Line 82: Rare loot
- Line 96: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
- Template:Mvm mission Antecedent Sapience has 5 uses and is missing 11 translations
- Line 36: No damage bonus
- Line 53: Regenerates 10 HP per second
- Line 136: Spawns from the river and takes the same path as the bomb
- Line 182: Audio cue announces its arrival
- Line 239: -1 health drained per second
- Line 363: Spawns from the river and takes the same path as the bomb
- Line 378: Spawns from the river and takes the opposite path as the bomb
- Line 448: Regenerates 10 HP per second
- Line 511: Spawns from the garage and takes the same path as the bomb
- Line 543: Spawns from the garage and takes the same path as the bomb
- Line 588: Audio cue announces its arrival
- Template:Mvm mission Autonomous Annihilation has 5 uses and is missing 24 translations
- Line 53: The
- Line 81: The
- Line 88: The
- Line 90: The
- Line 124: +320% rage gained on hit
- Line 134: +320% rage gained on hit
- Line 141: +320% rage gained on hit
- Line 156: The
- Line 196: The
- Line 219: The
- Line 235: The
- Line 240: The
- Line 248: The
- Line 263: The
- Line 265:
- Line 267: The
- Line 267: 50% faster move speed while deployed
- Line 276:
- Line 276: 50% slower spin up time
- Line 333: The
- Line 338:
- Line 340: The
- Line 365: The
- Line 390: The
- Template:Mvm mission Binary Breaker has 5 uses and is missing 16 translations
- Line 41: Spawns from the flank
- Line 63: Spawns from the flank
- Line 96: Spawns from the flank
- Line 217: Spawns from the flank
- Line 232: Spawns from the flank
- Line 263: Spawns from the flank
- Line 273: Spawns from the flank
- Line 298: The
- Line 308: Spawns from the flank
- Line 318: Spawns from the flank
- Line 379: Spawns from the flank
- Line 389: Spawns from the flank
- Line 439: Spawns from the flank
- Line 461: The
- Line 466: Spawns from the flank
- Line 476: Spawns from the flank
- Template:Mvm mission Blast Bevy has 5 uses and is missing 5 translations
- Line 43: Limited
- Line 128: Limited
- Line 188: Limited
- Line 351: Limited
- Line 362: Limited
- Template:Mvm mission Dihydrogen Monoxide has 5 uses and is missing 2 translations
- Line 26: Random choice
- Line 207: Random choice
- Template:Prolander banned weapons has 5 uses and is missing 1 translation
- Line 43: Banned from both the default whitelist and the pick/ban process.
- Template:Competitive outdated has 4 uses and is missing 1 translation
- Line 1: '''The community competitive scene changes frequently. Some or all info may be outdated.'''
- Template:List of weapons associated with knockback has 4 uses and is missing 1 translation
- Line 2: List of weapons associated with knockback
- Template:Mvm mission Dazed Disassembly has 4 uses and is missing 5 translations
- Line 36: The
- Line 86: The
- Line 127: Activates Mmmph as if airblasting projectiles
- Line 142: Kill forces Engineer-bot to laugh
- Line 251: Spawns from the side
- Template:Mvm mission Dead Space has 4 uses and is missing 15 translations
- Line 35: The
- Line 40:
- Line 55: The
- Line 57: The
- Line 138: The
- Line 160: No stats change
- Line 234: The
- Line 236:
- Line 239:
- Line 246: Wormhole appears in the sky when subwave is over
- Line 262: Spawn from the wormhole
- Line 271:
- Line 282: The
- Line 299: Spawn from the wormhole
- Line 303: Play sound when subwave start spawning
- Template:Mvm mission Donacdum has 4 uses and is missing 45 translations
- Line 95: Tank spawns randomly
- Line 119: River pit closes when subwave is active
- Line 129: River pit opens when subwave is active
- Line 186: Play sound when subwave is over
- Line 196: Play sound when subwave is over
- Line 206: Play sound when subwave is over
- Line 215: Play sound when subwave is over
- Line 225: Play sound when subwave begins
- Line 229: Play sound when subwave starts spawning
- Line 233: Play sound when subwave finishes spawning
- Line 237: Play sound when subwave is over
- Line 326: Play sound when subwave begins
- Line 348: Train always crashes the tank
- Line 352: Train spawns when subwave starts spawning
- Line 454: Play sound when subwave begins
- Line 466: Play sound when subwave begins
- Line 478: Play sound when subwave begins
- Line 490:
- Line 490: Play sound when subwave starts spawning
- Line 494: Play sound when subwave is over
- Line 503:
- Line 503: Play sound when subwave starts spawning
- Line 507: Play sound when subwave is over
- Line 517:
- Line 517: Play sound when subwave starts spawning
- Line 521: Play sound when subwave is over
- Line 531:
- Line 531: Play sound when subwave starts spawning
- Line 535: Play sound when subwave is over
- Line 544:
- Line 544: Play sound when subwave starts spawning
- Line 548: Play sound when subwave is over
- Line 557:
- Line 557: Play sound when subwave starts spawning
- Line 561: Play sound when subwave is over
- Line 570:
- Line 570: Play sound when subwave starts spawning
- Line 574: Play sound when subwave is over
- Line 592: River pit closes when subwave is active
- Line 608: River pit opens when subwave is active
- Line 655: River pit closes when subwave is active
- Line 665: Play sound when subwave begins
- Line 669: Play sound when subwave starts spawning
- Line 673: Play sound when subwave finishes spawning
- Line 677: Play sound when subwave is over
- Template:Mvm mission Endothermic Espionage has 4 uses and is missing 3 translations
- Line 193: No modified stats
- Line 334: No modified stats
- Line 486: The
- Template:Mvm mission Evil Eye has 4 uses and is missing 4 translations
- Line 89: Cannot be crit boosted
- Line 101: The
- Line 249: The
- Line 305: The
- Template:Mvm mission Flemish Feud has 4 uses and is missing 5 translations
- Line 67: Takes the left path
- Line 116: Takes the left path
- Line 158: Takes the left path
- Line 248: Administrator will announce their arrival
- Line 253: Limited
- Template:Mvm mission Forest Fight has 4 uses and is missing 7 translations
- Line 489: Announces its own arrival
- Line 493: Announces its own death
- Line 504:
- Line 510:
- Line 522:
- Line 522:
- Line 522: The
- Template:Mvm mission Gambler's Gambit has 4 uses and is missing 139 translations
- Line 12: Merasmus announces its arrival
- Line 16: 1 chip earned on death
- Line 27: 1 chip earned on death
- Line 36: 1 chip earned on death
- Line 40: Attacks do not cancel charge
- Line 44: +150% increase in charge recharge rate
- Line 48: +2 sec increase in charge duration
- Line 54: 1 chip earned on death
- Line 62: 1 chip earned on death
- Line 71: 1 chip earned on death
- Line 75: Attacks do not cancel charge
- Line 79: +150% increase in charge recharge rate
- Line 83: +2 sec increase in charge duration
- Line 89: 1 chip earned on death
- Line 97: 1 chip earned on death
- Line 106: 1 chip earned on death
- Line 110: Attacks do not cancel charge
- Line 114: +150% increase in charge recharge rate
- Line 118: +2 sec increase in charge duration
- Line 124: 1 chip earned on death
- Line 143: 1 chip earned on death
- Line 152: 1 chip earned on death
- Line 158: 1 chip earned on death
- Line 164: 1 chip earned on death
- Line 172: 1 chip earned on death
- Line 185: 1 chip earned on death
- Line 198: 2 chips earned on death
- Line 213: 2 chips earned on death
- Line 228: 2 chips earned on death
- Line 243: 2 chips earned on death
- Line 258: 2 chips earned on death
- Line 272: 1 chip earned on death
- Line 282: 1 chip earned on death
- Line 292: 1 chip earned on death
- Line 302: 1 chip earned on death
- Line 326: Bomb is silently reset before arrival and after death
- Line 330: 5 chips earned on death
- Line 334: Audio cue announces its arrival
- Line 338: Wave pauses when this boss is dead
- Line 349: 2 chips earned on death
- Line 353: Wave pauses when this boss is dead
- Line 372: 2 chips earned on death
- Line 376: Wave pauses when this boss is dead
- Line 388: 1 chip earned on death
- Line 392: Spawns from the left garage and takes the center path
- Line 403: 1 chip earned on death
- Line 412: 1 chip earned on death
- Line 418: 1 chip earned on death
- Line 424: 1 chip earned on death
- Line 432: 1 chip earned on death
- Line 441: 1 chip earned on death
- Line 447: 1 chip earned on death
- Line 453: 1 chip earned on death
- Line 461: 1 chip earned on death
- Line 465: Audio cue announces its arrival
- Line 469: 1 chip earned on death
- Line 478: 1 chip earned on death
- Line 482: Audio cue announces its arrival
- Line 488: 1 chip earned on death
- Line 492: Audio cue announces its arrival
- Line 498: 1 chip earned on death
- Line 502: Audio cue announces its arrival
- Line 510: 3 chips earned on death
- Line 519: 3 chips earned on death
- Line 525: 3 chips earned on death
- Line 531: 3 chips earned on death
- Line 537: 3 chips earned on death
- Line 545: 1 chip earned on death
- Line 549: 1 chip earned on death
- Line 558: 1 chip earned on death
- Line 564: 1 chip earned on death
- Line 570: 1 chip earned on death
- Line 578: 3 chips earned on death
- Line 587: 3 chips earned on death
- Line 593: 3 chips earned on death
- Line 599: 3 chips earned on death
- Line 605: 3 chips earned on death
- Line 613: 3 chips earned on death
- Line 617: 1 chip earned on death
- Line 626: 3 chips earned on death
- Line 632: 3 chips earned on death
- Line 672: Bomb is silently reset before arrival and after death
- Line 676: 5 chips earned on death
- Line 680: Wave pauses when these robots are dead
- Line 691: Attacks do not cancel charge
- Line 695: +40% increase in charge recharge rate
- Line 705: Wave resumes when these robots arrive
- Line 709: Merasmus announces the arrival of last robots
- Line 720: 3 chips earned on death
- Line 729: 3 chips earned on death
- Line 735: 3 chips earned on death
- Line 741: 3 chips earned on death
- Line 747: 3 chips earned on death
- Line 755: Audio cue announces its arrival and death
- Line 759:
- Line 768: 3 chips earned on death
- Line 777: 3 chips earned on death
- Line 783: 3 chips earned on death
- Line 789: 3 chips earned on death
- Line 795: 3 chips earned on death
- Line 802: Attacks do not cancel charge
- Line 806: +40% increase in charge recharge rate
- Line 815: Sentry Tank
- Line 819: Audio cue announces its arrival
- Line 823: Spawns from the right garage and takes the left path
- Line 832: Merasmus announces its arrival
- Line 836: Attacks do not cancel charge
- Line 840: +40% increase in charge recharge rate
- Line 856: Audio cue announces its arrival
- Line 860: 3 chips earned on death
- Line 864: 1 chip earned on death
- Line 874: Audio cue announces its arrival
- Line 878: 3 chips earned on death
- Line 882: 1 chip earned on death
- Line 886: +2500 health restored on kill
- Line 903: 3 chips earned on death
- Line 912: 3 chips earned on death
- Line 918: 3 chips earned on death
- Line 924: 3 chips earned on death
- Line 930: 3 chips earned on death
- Line 938: 3 chips earned on death
- Line 947: 3 chips earned on death
- Line 953: 3 chips earned on death
- Line 959: 3 chips earned on death
- Line 965: 3 chips earned on death
- Line 973: 3 chips earned on death
- Line 977: 1 chip earned on death
- Line 981: +2500 health restored on kill
- Line 990: 3 chips earned on death
- Line 996: 3 chips earned on death
- Line 1004: 3 chips earned on death
- Line 1008: 1 chip earned on death
- Line 1012: +2500 health restored on kill
- Line 1021: 3 chips earned on death
- Line 1027: 3 chips earned on death
- Line 1035: Audio cue announces its arrival and death
- Line 1044: Audio cue announces its arrival and death
- Line 1050: Audio cue announces its arrival and death
- Line 1058: Limited
- Template:Mvm mission Gatebot Apocalypse has 4 uses and is missing 22 translations
- Line 36: Spawns from the side
- Line 47: Spawns from the side
- Line 84: Spawns from the side
- Line 99: Spawns from the side
- Line 143: Spawns from the side
- Line 153: The
- Line 167: Spawns from the side
- Line 190: Spawns from the side
- Line 222: Spawns with a second bomb
- Line 234: The
- Line 239: The
- Line 264: Spawns from the side
- Line 274: Spawns from the side
- Line 295: Spawns with a second bomb
- Line 311: Spawns from the side
- Line 350: Spawns from the side
- Line 382: Spawns from the side
- Line 391: Spawns with a second bomb
- Line 406: Spawns with a third bomb
- Line 418: The
- Line 423: The
- Line 428: The
- Template:Mvm mission HoHoHoes Holiday has 4 uses and is missing 95 translations
- Line 7: Type
- Line 7: "
- Line 7: "
- Line 13: "
- Line 13: "
- Line 18: "
- Line 18: "
- Line 23: "
- Line 23: "
- Line 30: A
- Line 32: "
- Line 32: "
- Line 32: The
- Line 32:
- Line 39: B
- Line 39: A
- Line 40: Type
- Line 40: Type
- Line 40: "
- Line 40: "
- Line 45: C
- Line 45: B
- Line 47: "
- Line 47: "
- Line 54: D
- Line 54: B
- Line 55: Normal Variants
- Line 55: "
- Line 55: "
- Line 60: E
- Line 60: D
- Line 61: Normal Variants
- Line 61: "
- Line 61: "
- Line 67: "
- Line 67: "
- Line 72: "
- Line 72: "
- Line 72: D
- Line 79: A
- Line 80: "
- Line 80: "
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- Line 80: The
- Line 85: A
- Line 86: "
- Line 86: "
- Line 86: The
- Line 86: The
- Line 86: The
- Line 86:
- Line 91: A
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- Line 97: B
- Line 97: A
- Line 98: Type
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- Line 98: "
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- Line 103: C
- Line 103: B
- Line 104: "
- Line 104: "
- Line 104: The
- Line 104: The
- Line 104: The
- Line 109: D
- Line 109: C
- Line 110: "
- Line 110: "
- Line 117: A
- Line 118: "
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- Line 123: A
- Line 124: "
- Line 124: "
- Line 124: The
- Line 129: A
- Line 130: "
- Line 130: "
- Line 130: The
- Line 135: B
- Line 135: A
- Line 136: "
- Line 136: "
- Line 142: "
- Line 142: "
- Line 147: "
- Line 147: "
- Line 155: "
- Line 155: "
- Line 155: The
- Line 162: "
- Line 162: "
- Template:Mvm mission Mayfield Heights has 4 uses and is missing 21 translations
- Line 23:
- Line 27:
- Line 40: Play sound when subwave is active
- Line 52: Play sound when subwave is active
- Line 106: Play sound when subwave is active
- Line 116: Play sound when subwave is active
- Line 132: Play sound when subwave is over
- Line 165: Tank spawns randomly
- Line 174: Tank spawns randomly
- Line 194: Tank is fire proof
- Line 203: Tank is fire proof
- Line 271: Play sound when subwave is active
- Line 299: Play sound when subwave is active
- Line 342: Play sound when subwave is active
- Line 372:
- Line 416: Play sound when subwave begin
- Line 420: Play sound when subwave is active
- Line 430: Play sound when subwave is active
- Line 446: Tank is bullet proof
- Line 455: Tank is blast proof
- Line 467: Limited support
- Template:Mvm mission Outdated Processing has 4 uses and is missing 5 translations
- Line 70: No 100% critical hit chance on kill
- Line 79: Concheror deploys 50% slower
- Line 219: Concheror deploys 1% slower
- Line 292: Boss announces its own arrival
- Line 301: Buff Banner deploys 50% slower
- Template:Mvm mission Shadows has 4 uses and is missing 7 translations
- Line 46: Attacks set enemies on fire
- Line 63: -50% weapon switch speed
- Line 72: -50% weapon switch speed
- Line 78: -50% weapon switch speed
- Line 99: Attacks set enemies on fire
- Line 169: Random choice
- Line 202: Attacks set enemies on fire
- Template:Mvm mission Stacked Deck has 4 uses and is missing 4 translations
- Line 218: Random choice
- Line 229: Random choice
- Line 240: Random choice
- Line 250: Random choice
- Template:Mvm mission Trash has 4 uses and is missing 2 translations
- Line 38: The
- Line 46:
- Template:Mvm mission WelcomeToMyMine has 4 uses and is missing 209 translations
- Line 10: "
- Line 10: "
- Line 18: "
- Line 18: "
- Line 26: "
- Line 26: "
- Line 26:
- Line 33: A
- Line 34:
- Line 39:
- Line 44: B
- Line 45:
- Line 52: A
- Line 53: "
- Line 53: "
- Line 58: B
- Line 58: A
- Line 59: Unused type
- Line 70: C
- Line 70: B
- Line 76: C
- Line 76: C
- Line 82: C
- Line 82: C
- Line 88: C
- Line 88: C
- Line 94: D
- Line 94: C
- Line 95: Unused type
- Line 108: A
- Line 109: Unused type
- Line 115: "
- Line 115: "
- Line 115:
- Line 120: B
- Line 120: B
- Line 121: Not required to finish the wave
- Line 132: B
- Line 132: B
- Line 133: Not required to finish the wave
- Line 144: Not required to finish the wave
- Line 155: Not required to finish the wave
- Line 166: Not required to finish the wave
- Line 177: Not required to finish the wave
- Line 188: Not required to finish the wave
- Line 199: Not required to finish the wave
- Line 210: Not required to finish the wave
- Line 221: Not required to finish the wave
- Line 232: Not required to finish the wave
- Line 243: Not required to finish the wave
- Line 254: Not required to finish the wave
- Line 265: Not required to finish the wave
- Line 276: Not required to finish the wave
- Line 287: Not required to finish the wave
- Line 298: Not required to finish the wave
- Line 309: Not required to finish the wave
- Line 320: Not required to finish the wave
- Line 331: Not required to finish the wave
- Line 342: Not required to finish the wave
- Line 361: A
- Line 362: "
- Line 362: "
- Line 367: "
- Line 367: "
- Line 367: The
- Line 367: The
- Line 372: B
- Line 372: A
- Line 373: "
- Line 373: "
- Line 378: B
- Line 378: B
- Line 379: "
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- Line 384: "
- Line 384: "
- Line 389: C
- Line 389: B
- Line 390: "
- Line 390: "
- Line 400: "
- Line 400: "
- Line 400: The
- Line 400: The
- Line 405: D
- Line 406: "
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- Line 406:
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- Line 411: E
- Line 413: "
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- Line 418: "
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- Line 420: F
- Line 421: "
- Line 421: "
- Line 426: G
- Line 428: "
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- Line 433: "
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- Line 435: "
- Line 435: "
- Line 439: A
- Line 440:
- Line 440:
- Line 445: A
- Line 447:
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- Line 452: The
- Line 452:
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- Line 454: B
- Line 454: A
- Line 455: The
- Line 455:
- Line 455:
- Line 460: B
- Line 460: B
- Line 461: The
- Line 461:
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- Line 466: The
- Line 466:
- Line 466:
- Line 471: C
- Line 471: A
- Line 472: The
- Line 472:
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- Line 477: C
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- Line 483:
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- Line 534: "
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- Line 540: "
- Line 540: "
- Line 547: A
- Line 548: "
- Line 548: "
- Line 553: B
- Line 553: A
- Line 567: "
- Line 567: "
- Line 569: B
- Line 569: B
- Line 576: "
- Line 576: "
- Line 576: A
- Line 581: "
- Line 581: "
- Line 581: A
- Line 586: "
- Line 586: "
- Line 586: A
- Line 594: "
- Line 594: "
- Line 601: A
- Line 602: Normal Variants
- Line 608: "
- Line 608: "
- Line 608: The
- Line 613: A
- Line 613: A
- Line 614: Giant Variants
- Line 620: "
- Line 620: "
- Line 620: The
- Line 625: B
- Line 625: A
- Line 626: Normal Variants
- Line 632: "
- Line 632: "
- Line 637: B
- Line 637: B
- Line 638: Giant Variants
- Line 644: "
- Line 644: "
- Line 649: C
- Line 649: B
- Line 650: "
- Line 650: "
- Line 650: The
- Line 655: C
- Line 655: C
- Line 656: "
- Line 656: "
- Line 656: The
- Template:Mvm mission alpine assault has 4 uses and is missing 7 translations
- Line 21: Appears at flank<br>Begins with full charge
- Line 31: Appears at flank
- Line 39: Appears at flank
- Line 48: Appears at flank
- Line 212: <br>Appears at flank
- Line 256: blast radius increased
- Line 314: Limited support
- Template:Mvm mission coldfront coalition has 4 uses and is missing 1 translation
- Line 301: 3/5 prefer alternative path
- Template:Operation Ghoulish Gambit missions has 4 uses and is missing 65 translations
- Line 8: Butcher
- Line 12: Malpractice
- Line 19: Creepside
- Line 23: Midnight Massacre
- Line 30: Decay
- Line 34: Night Errors
- Line 41: Legerdemain
- Line 45: Legacy Heresy
- Line 52: Madhattan
- Line 56: Apoplexy
- Line 63: Nightsky
- Line 67: Night of Fire
- Line 73: Skeleclipse
- Line 77: Twilight of Terror
- Line 84: Sludge
- Line 88: Logging Dreadwood
- Line 94: Underworld
- Line 98: Astral Projection
- Line 113: Bloodmoon
- Line 117: Sed De Sangre
- Line 124: Spooky Spiral
- Line 131: Boogge
- Line 135: Boneyard Shift
- Line 142: Night Of The Living Bread
- Line 149: Butcher
- Line 153: Meat Grinder
- Line 160: Creepside
- Line 164: Catastrophic Conjuring
- Line 171: Dust to Dust
- Line 178: Decompose
- Line 182: Deprecated Designs
- Line 189: Heatrock
- Line 193: Heated Argument
- Line 200: Outlands
- Line 204: Hectic Haywire
- Line 211: Rancher
- Line 215: Contact
- Line 221: Skeleclipse
- Line 225: Vicious Delicious
- Line 232: Swirl Event
- Line 236: Sordid Scene
- Line 243: Terrorlict
- Line 247: Accursed Aggrievocation
- Line 253: Underworld
- Line 257: Undead Dread
- Line 264: Villa
- Line 268: Forgotten
- Line 284: Meltdown
- Line 288: Lights Out
- Line 295: Memorial
- Line 299: Necropolis
- Line 305: Null
- Line 309: 0
- Line 316: Whitecliff Event
- Line 320: Light Up The Night
- Line 335: Bloodlust
- Line 339: Reanimation
- Line 345: Metro
- Line 349: Baleful Bonanza
- Line 363: Condemned
- Line 367: Trespasser Remaster
- Line 373: Redridge
- Line 377: Red Ridge
- Line 383: Terrorlict
- Line 387: Echoes Of A Warzone
- Template:UGC Highlander medals has 4 uses and is missing 1 translation
- Line 2: ''Only participant variants are displayed here. For other medal designs, see the section.''
- Template:Unusual effects has 4 uses and is missing 173 translations
- Line 2: Standard Series
- Line 13: Standard Unusual effects can be found in specific crate series.
- Line 25: Gen 1
- Line 37: The first generation of standard Unusual effects was added in the . They can be obtained in crates onward.
- Line 51: Gen 2
- Line 63: The second generation of standard Unusual effects was added in the . They can be obtained in crates onward.
- Line 77: Gen 3
- Line 89: The third and current generation of standard Unusual effects was added in the . They can be obtained in crates and cases onward.
- Line 104: An exclusive Unusual effect was added in the . It is automatically applied to and items.
- Line 116: List of Community Sparkle effects
- Line 137: Scream Fortress Series
- Line 147: Scream Fortress Unusual effects can be found in specific Scream Fortress crates. During Scream Fortress events, they're available in all other crate series.
- Line 160: The first Scream Fortress generation of Unusual Effects was added in the . They could be obtained in any crate during the event.
- Line 172: List of Very Scary Halloween Special Unusual effects
- Line 187:
- Line 188:
- Line 189:
- Line 190:
- Line 195: The second Scream Fortress generation of Unusual Effects was added in the . They could be obtained in any crate during the event.
- Line 207: List of Spectral Halloween Special Unusual effects
- Line 223:
- Line 224:
- Line 225:
- Line 226:
- Line 227:
- Line 232: The third Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event.
- Line 244: List of Unusual effects
- Line 263:
- Line 264:
- Line 265:
- Line 266:
- Line 267:
- Line 268:
- Line 269:
- Line 270:
- Line 275: The fourth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event.
- Line 287: List of Unusual effects
- Line 305:
- Line 306:
- Line 307:
- Line 308:
- Line 309:
- Line 310:
- Line 316:
- Line 317:
- Line 321: The fifth Scream Fortress generation of Unusual effects was added in the update. They could only be obtained by opening a during the event. They can still be obtained by opening a .
- Line 333: List of Unusual effects
- Line 351:
- Line 352:
- Line 353:
- Line 354:
- Line 355:
- Line 356:
- Line 357:
- Line 362: The sixth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a .
- Line 374: List of Unusual effects
- Line 390:
- Line 391:
- Line 392:
- Line 393:
- Line 401:
- Line 402:
- Line 403:
- Line 404:
- Line 408: The seventh Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a .
- Line 420: List of Unusual effects
- Line 440:
- Line 441:
- Line 442:
- Line 443:
- Line 444:
- Line 445:
- Line 446:
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- Line 454:
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- Line 465:
- Line 466:
- Line 467:
- Line 468:
- Line 469:
- Line 470:
- Line 475: The eighth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a .
- Line 487: List of Unusual effects
- Line 507:
- Line 508:
- Line 509:
- Line 510:
- Line 511:
- Line 512:
- Line 513:
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- Line 522:
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- Line 536:
- Line 537:
- Line 538:
- Line 539:
- Line 540:
- Line 541:
- Line 542:
- Line 543:
- Line 547: Smissmas Series
- Line 557: Smissmas Unusual effects can be found in specific Smissmas crates. During Smissmas events, they're available in all other crate series.
- Line 570: The first and current Smissmas generation of Unusual effects was added in the update. Currently, they can be obtained in any crate.
- Line 582: List of Unusual effects
- Line 604:
- Line 605:
- Line 606:
- Line 607:
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- Line 646: An exclusive generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a .
- Line 658: List of Unusual effects
- Line 677:
- Line 678:
- Line 679:
- Line 680:
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- Line 695: An exclusive generation of Unusual effects was added in the . They can be obtained through .
- Line 707: List of Unusual effects
- Line 726:
- Line 727:
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- Line 731:
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- Line 740:
- Line 741:
- Line 746: An exclusive generation of Unusual effects was added in the . They could be obtained in any crate during the event. They can still be obtained by opening an .
- Line 758: List of Unusual effects
- Line 773:
- Line 774:
- Line 775:
- Line 776:
- Line 781: An exclusive generation of Unusual effects was added in the . They can be obtained through cases.<br><br>With the introduction of the , the Energy Orb effect has been removed from the Unusual effect pool due to issues with it disappearing and/or not fitting some weapons properly. Only the three remaining effects can be obtained now.
- Line 793: List of Unusual effects
- Line 808:
- Line 809:
- Line 810:
- Line 811:
- Line 816: An exclusive generation of Unusual effects was added in the . They could be obtained in any crate during the event. They can still be obtained by opening a or a .
- Line 828: List of Unusual effects
- Line 847:
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- Line 850:
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- Template:Weapon list (Classic) has 4 uses and is missing 55 translations
- Line 9: Slot 1 Weapons
- Line 17: HUD icon
- Line 39: Infection
- Line 52: Instant kill
- Line 72: Slot 2 Weapons
- Line 80: HUD icon
- Line 97: Shells
- Line 116: Shells
- Line 124: Varies
- Line 134: Shells
- Line 147: Nails
- Line 158: Slot 3 Weapons
- Line 166: HUD icon
- Line 183: Shells
- Line 196: Shells
- Line 212: Slot 4 Weapons
- Line 220: HUD icon
- Line 237: Nails
- Line 253: Rockets
- Line 266: Nails
- Line 279: Cells
- Line 292: Slot 5 Weapons
- Line 300: HUD icon
- Line 317: Rockets
- Line 325: Varies
- Line 335: Rockets
- Line 348: Shells
- Line 361: Rockets
- Line 372: Primary Grenades
- Line 385: Varies
- Line 392: Deals massive damage on a four second fuse.
- Line 402: Causes leg injury which slows down enemies.
- Line 410: Secondary Grenades
- Line 425: Releases nails for a short while before detonation.
- Line 435: Splits into multiple grenades upon detonation, which detonate shortly afterward.
- Line 445: Deals no damage, but causes considerable and disorientation.
- Line 455: Ignites environment and enemies within blast radius for a limited amount of time upon explosion.
- Line 465: Continuously deals slight damage and causes knockback and "hallucinations" (mirage objects) on activation.
- Line 473: Varies
- Line 480: Detonates all of the ammo an enemy is holding.
- Line 488: Special
- Line 500: Detpack
- Line 506: Instant kill
- Line 513: Deals massive damage on a 5, 20, or 50 second fuse. Can destroy designated parts of certain maps.
- Line 521: Cut weapons
- Line 534: presumed no ammo
- Line 540: presumed all classes
- Line 546: Weapon from the '''' mod. Was not added in the end. It was added in '''' for the game mode.
- Line 554: presumed no ammo
- Line 561: The medkit's alternate fire, before it and the medkit were merged into one weapon.
- Line 568: , Teleporters Return
- Line 574: Cells
- Line 581: Spy-detecting weapon from the '''' mod. Ultimately not added.
- Line 589: Grenade
- Line 596: The Sniper's secondary grenade. Cut for unknown reasons.
- Template:Disconnect reasons has 3 uses and is missing 24 translations
- Line 2: Disconnect messages
- Line 10: Message
- Line 17: Meaning
- Line 25: Disconnected by user
- Line 30: User manually disconnected from the server.
- Line 38: Removed from match by system
- Line 43: User was taken to another match by the matchmaking system.
- Line 51: <player name> timed out
- Line 56: The player lost connection to the server for too long.
- Line 63: User was VAC banned from secure server
- Line 68: User was caught and was banned from the server by the (VAC), or tried to connect to a VAC-secured server while having a VAC ban for ''Team Fortress 2''.
- Line 76: Steam auth ticket has been canceled
- Line 81: The game crashed during loading; the "auth ticket" refers to a user identification system used by Steam's networking.
- Line 89: An issue with your computer is blocking the VAC system.
- Line 94: Third-party software is interfering with the user's game or with their Steam client which prevents VAC from working. See this for help.
- Line 102: Issued too many commands to server.
- Line 107: Certain commands can cause the server to lag, inputting too many of these commands kicks the player to prevent server lag.
- Line 115: Buffer overflow in net message
- Line 120: Caused by an overflow of information in networking messages. Most often happens in when refunding a large amount of upgrades or when changing classes with a large amount of upgrades, and in other game modes when too many players are using the .
- Line 128: This Steam account does not own this game. Please login to the correct Steam account.
- Line 133: The account has been locked by and cannot play on VAC secured servers.
- Line 141: Bad challenge
- Line 154: Connection failed after 4 retries
- Line 159: The client cannot establish a connection with the server and has exceeded the limit (4) on connection retries.
- Template:Mvm mission Alpine Skylines has 3 uses and is missing 33 translations
- Line 68: Robot prefer going after player
- Line 102: Play sound when subwave start spawning
- Line 105: Spawn from behind player
- Line 117: Play sound when subwave start spawning
- Line 120: Spawn from behind player
- Line 145: Spawn from behind player
- Line 183: Tank use blimp model
- Line 186: Tank floats in mid-air
- Line 215: faster firing speed
- Line 218: faster reload speed
- Line 251: fire resistance
- Line 314: damage bonus
- Line 317: faster firing speed
- Line 320: faster reload speed
- Line 323: Lose 200 HP per second
- Line 331: Immune to bullet damage
- Line 338: damage bonus
- Line 341: faster firing speed
- Line 344: faster reload speed
- Line 347: Lose 200 HP per second
- Line 355: Immune to fire damage
- Line 362: damage bonus
- Line 365: faster firing speed
- Line 368: faster reload speed
- Line 371: Lose 100 HP per second
- Line 379: Immune to blast damage
- Line 401: Robot self-destuct when near player
- Line 475: Tank use blimp model
- Line 478: Tank floats in mid-air
- Line 481: Tank is fireproof
- Line 524: Spawn from upper level
- Line 532: Spawn from lower level
- Line 585: mini-crit chance
- Template:Mvm mission Entertainers Entourage has 3 uses and is missing 1 translation
- Line 407: Play sound when subwave start spawning
- Template:Mvm mission Homestead Happenings has 3 uses and is missing 42 translations
- Line 17: Spawns at the left or right
- Line 21: The
- Line 94: The
- Line 101: The
- Line 122: Spawns at the right or left
- Line 128: Spawns at the right or left
- Line 132: The
- Line 141: Behaves similarly to regular Sniper-bots
- Line 145: The
- Line 150: Spawns at the right or left
- Line 168: The
- Line 168: Spawns at the right or left
- Line 177: The
- Line 196: Spawns at the right or left
- Line 203: Spawns from the flying saucer
- Line 213: Audio cue will announce its arrival
- Line 217: Spawns from the flying saucer
- Line 226: Spawns from the flying saucer
- Line 235: The
- Line 235: Spawns from the flying saucer
- Line 241: The
- Line 241: Spawns from the flying saucer
- Line 252: Spawns from the flying saucer
- Line 278: The
- Line 278: Spawns from the flying saucer
- Line 288: Spawns from the flying saucer
- Line 299: Spawns at the right or left
- Line 308: Spawns at the right or left
- Line 321: Spawns from the flying saucer
- Line 330: Spawns from the flying saucer
- Line 340: Spawns from the flying saucer
- Line 349: Spawns at the right or left
- Line 359: Spawns from the flying saucer
- Line 368: Spawns at the right or left
- Line 388: The
- Line 420: The
- Line 428: Spawns at the right or left
- Line 439:
- Line 456: Wave is lost when this boss is dead
- Line 460: Audio cue will announce its arrival
- Line 464: Spawns from the flying saucer
- Line 483: The
- Template:Mvm mission Kinetic Energy has 3 uses and is missing 69 translations
- Line 37: Paradrops from above
- Line 47: Paradrops from above
- Line 57: Paradrops from above
- Line 67: The
- Line 72: Paradrops from above
- Line 77: Limited
- Line 89: Spawns at top or bottom
- Line 93: Paradrops from above
- Line 102: Paradrops from above
- Line 109: Paradrops from above
- Line 119: Paradrops from above
- Line 149: Spawns at top or bottom
- Line 158: Paradrops from above
- Line 167: Paradrops from above
- Line 175: Paradrops from above
- Line 184: Paradrops from above
- Line 190: Paradrops from above
- Line 202: Paradrops from above
- Line 207: Limited
- Line 218: Paradrops from above
- Line 234: Paradrops from above
- Line 240: Paradrops from above
- Line 250: Paradrops from above<br>Spawns from the carrier tank
- Line 260: Paradrops from above<br>Spawns at the left or right
- Line 270: Spawns at the left or right
- Line 280: Spawns at the left or right
- Line 290: Spawns from the carrier tank
- Line 300: Paradrops from above<br>Spawns from the carrier tank
- Line 310: Paradrops from above<br>Spawns from the carrier tank
- Line 321: Spawns at the left or right
- Line 330: Paradrops from above
- Line 338: Spawns at the left or right
- Line 347: Paradrops from above
- Line 356: Spawns at the left or right
- Line 365: Spawns at the left or right
- Line 380: Spawns at the left or right
- Line 385: Limited
- Line 397: Spawns from the carrier tank
- Line 409: Spawns at the left or right
- Line 420: Spawns at the left or right
- Line 432: Paradrops from above<br>Spawns at the left or right
- Line 443: Spawns from the carrier tank
- Line 455: Spawns at the left or right
- Line 464: Spawns from the carrier tank
- Line 479: Paradrops from above<br>Spawns from the carrier tank
- Line 488: Paradrops from above
- Line 494: Spawns from the carrier tank
- Line 505: Spawns at the left or right
- Line 523: Spawns from the carrier tank
- Line 532: Spawns from the carrier tank
- Line 542: Spawns at the left or right
- Line 552: Spawns from the carrier tank
- Line 563: Paradrops from above<br>Spawns at the left or right
- Line 572: Paradrops from above
- Line 578: Paradrops from above
- Line 585: Spawns at the left or right
- Line 594: Spawns at the left or right
- Line 604: Spawns at the left or right
- Line 614: Paradrops from above<br>Spawns from the carrier tank
- Line 624: Spawns at the left or right
- Line 644: Paradrops from above<br>Spawns at the left or right
- Line 653: Paradrops from above
- Line 665: Paradrops from above<br>Spawns from the carrier tank
- Line 670: Limited
- Line 678: Paradrops from above
- Line 688: Spawns at the left or right
- Line 703: Spawns at the left or right
- Line 716: Spawns at the left or right
- Line 736: Paradrops from above<br>Spawns from the carrier tank
- Template:Mvm mission Launch Sequence has 3 uses and is missing 15 translations
- Line 17: Spawns from the secondary main spawn
- Line 181: Spawns at the right flank
- Line 253: Spawns at the right flank
- Line 262: Spawns at the right flank
- Line 278: Spawns at the right flank
- Line 336: Spawns from the secondary main spawn
- Line 366: Spawns from the secondary main spawn
- Line 389: Spawns at the right flank
- Line 445: Spawns from the secondary main spawn
- Line 471: Spawns from the secondary main spawn
- Line 486: Spawns at the right flank
- Line 508: Spawns at the right flank
- Line 519: Spawns at the right flank
- Line 542: Spawns at the right flank
- Line 571: Spawns at the right flank
- Template:Mvm mission Malefic Mining has 3 uses and is missing 9 translations
- Line 73: Takes same path as the bomb
- Line 198: Takes same path as the bomb
- Line 207: Takes opposite path as the bomb
- Line 243:
- Line 303: Takes same path as the bomb
- Line 335: Takes same path as the bomb
- Line 344: Takes same path as the bomb
- Line 358: Takes same path as the bomb
- Line 378: Boss announces its own arrival
- Template:Mvm mission Mannstorm has 3 uses and is missing 5 translations
- Line 138: Only 10 will drop money
- Line 148: Only 20 will drop money
- Line 334: The
- Line 345: The
- Line 487: Only 20 will drop money
- Template:Mvm mission Mediocre Nonsense has 3 uses and is missing 7 translations
- Line 56: The
- Line 80: The
- Line 86: The
- Line 101: The
- Line 106: The
- Line 133: The
- Line 141: The
- Template:Mvm mission Midnight Gambling has 3 uses and is missing 14 translations
- Line 52: Spawns from the right garage and takes the left path
- Line 62: Chips carrier
- Line 147: Chips carrier
- Line 159: Spawns from the right garage and takes the left path
- Line 221: Spawns from the left garage and takes the center path
- Line 244: Chips carrier
- Line 341:
- Line 346: Chips carrier
- Line 400: Spawns from the left garage and takes the center path
- Line 409: Spawns from the right garage and takes the left path
- Line 435: Chips carrier
- Line 454:
- Line 517: Spawns from the left garage and takes the center path
- Line 526: Audio cue will announce its arrival
- Template:Mvm mission Particle Protocol has 3 uses and is missing 4 translations
- Line 73: Custom variant
- Line 217: 1/2 Flank left<br>1/2 Flank right
- Line 247: Flank right
- Line 256: Flank left
- Template:Mvm mission Pepper Boys has 3 uses and is missing 12 translations
- Line 63: 999,999,999,999,999
- Line 121: 999,999,999,999,999
- Line 201: 999,999,999,999,999
- Line 206: 999,999,999,999,999
- Line 282: 999,999,999,999,999
- Line 287: 999,999,999,999,999
- Line 372: 999,999,999,999,999
- Line 377: 999,999,999,999,999
- Line 466: 999,999,999,999,999
- Line 471: 999,999,999,999,999
- Line 476: 999,999,999,999,999
- Line 481: 999,999,999,999,999
- Template:Mvm mission Pirate Domination has 3 uses and is missing 11 translations
- Line 65: The
- Line 82: The
- Line 132: Spawns from the tunnel
- Line 171: Spawns from the tunnel
- Line 180: Spawn from the tunnel
- Line 240: Spawns from the tunnel
- Line 259:
- Line 319: The
- Line 372: Spawns from the tunnel
- Line 382: Spawns from the tunnel
- Line 392: Limited Support
- Template:Mvm mission Platinum Parade has 3 uses and is missing 39 translations
- Line 21: Spawns at the left or right
- Line 35: Spawns at the left or right
- Line 75: Chips carrier
- Line 84: Chips carrier
- Line 88: Drops 3 chips on death
- Line 94: Spawns at the left or right
- Line 106: On Hit: target is engulfed in flames
- Line 110: Spawns at the left or right
- Line 140: Spawns from the right garage and takes the left path
- Line 155: Spawns at the left or right
- Line 168: Spawns at the left or right
- Line 185: Spawns at the left or right
- Line 201: Chips carrier
- Line 210: Chips carrier
- Line 214: Drops 3 chips on death
- Line 221: Limited
- Line 229: The
- Line 229:
- Line 231: The
- Line 231: The
- Line 233: The
- Line 235: The
- Line 237: Spawns at the left or right
- Line 283: Spawns at the left or right
- Line 292: Spawns at the left or right
- Line 307: Spawns at the left or right
- Line 328: Spawns from the left garage and takes the center path
- Line 346: Chips carrier
- Line 355: Chips carrier
- Line 359: Drops 3 chips on death
- Line 365: Spawns at the left or right
- Line 378: Spawns at the left or right
- Line 389: Spawns at the left or right
- Line 432: Spawns at the left or right
- Line 444: Sentry Tank
- Line 448: Spawns from the left garage and takes the center path
- Line 470: Chips carrier
- Line 479: Chips carrier
- Line 483: Drops 3 chips on death
- Template:Mvm mission Power Program has 3 uses and is missing 5 translations
- Line 219: Robots announce their own arrival
- Line 241: Limited
- Line 254: Activates 'Mmmph' as if airblasting projectiles
- Line 290: Activates 'Mmmph' as if airblasting projectiles
- Line 300: Audio cue announces its arrival
- Template:Mvm mission Roadblock Retaliation has 3 uses and is missing 2 translations
- Line 230: The
- Line 278: The
- Template:Mvm mission Rodeotron has 3 uses and is missing 22 translations
- Line 19: No overheal penalty
- Line 38: The
- Line 45: The
- Line 50: No overheal penalty
- Line 58: The
- Line 71: The
- Line 86: The
- Line 91: No overheal penalty
- Line 113: The
- Line 139: Batsaber is colored <span style="color:#00ff00">Lime</span>
- Line 143: Batsaber is colored <span style="color:#ff00ff">Fuchsia</span>
- Line 147: Batsaber is colored <span style="color:#ff0000">Red</span>
- Line 151: Batsaber is colored <span style="color:#0000ff">Blue</span>
- Line 155: Batsaber is colored <span style="color:#00ffff">Aqua</span>
- Line 159: The
- Line 182: Robots will announce their arrival
- Line 192: An additional audio cue will announce its arrival
- Line 196: Stickybomb Tank
- Line 206: An additional audio cue will play on death
- Line 328: An audio cue will announce their arrival
- Line 375: No overheal penalty
- Line 456: An audio cue will announce their arrival and death
- Template:Mvm mission Rural Roadblock has 3 uses and is missing 17 translations
- Line 40: Spawns from the left or near the carrier tank
- Line 115: The
- Line 121: Spawns from the river and takes the same path as the bomb
- Line 130: Spawns from the river and takes the opposite path as the bomb
- Line 139: Spawns from the river and takes the same path as the bomb
- Line 154: Regenerates 1 HP per second
- Line 180: Regenerates 1 HP per second
- Line 233: Spawns from the river and takes the same path as the bomb
- Line 242: Spawns from the river and takes the opposite path as the bomb
- Line 266: Spawns from the river and takes the same path as the bomb
- Line 275: Spawns from the river and takes the opposite path as the bomb
- Line 320: The
- Line 337: The
- Line 381: Spawns from the garage and takes the opposite path as the bomb
- Line 412: Spawns from the river and takes the opposite path as the bomb
- Line 422: The
- Line 427: Regenerates 1 HP per second
- Template:Mvm mission Rustbelt has 3 uses and is missing 14 translations
- Line 31: Spawns from the side
- Line 75: Spawns from the side
- Line 172: Spawns from the side
- Line 182: Spawns from the side
- Line 215: Boss announces its own arrival
- Line 231: Spawns from the side
- Line 256: Spawns from the side
- Line 299: Behaves similarly to Sniper-bots
- Line 313: Spawns from the side
- Line 400: Spawns from the side
- Line 420: Spawns from the side
- Line 429: Spawns from the side
- Line 442: Audio cue announces its arrival
- Line 468: Behaves similarly to Sniper-bots
- Template:Mvm mission Rusted Retribution has 3 uses and is missing 18 translations
- Line 8:
- Line 8: The
- Line 13:
- Line 13:
- Line 15:
- Line 83:
- Line 83: The
- Line 83: Marks enemies for death
- Line 90:
- Line 90: The
- Line 117: Marks enemies for death
- Line 141: The
- Line 151: Starts counting down when the previous bot dies
- Line 158: when using
- Line 162: Jarate only
- Line 224:
- Line 229: The
- Line 334: Marks enemies for death
- Template:Mvm mission Seaside Sacrifice has 3 uses and is missing 31 translations
- Line 12: Spawns from above the tunnel
- Line 27: Spawns from above the tunnel
- Line 57: Spawns from above the tunnel
- Line 66: Spawns from the left flank
- Line 90: The
- Line 90: Spawns from the left flank
- Line 101:
- Line 101: Spawns from the tunnel
- Line 128: Spawns from the left flank
- Line 140: Takes the same path as the bomb
- Line 160: Spawns from the left flank
- Line 170: Spawns from above the tunnel
- Line 243: 0.5 seconds recharge time
- Line 266: Spawns from the left flank
- Line 276: Spawns from the left flank
- Line 280: The
- Line 302: Spawns from above the tunnel
- Line 311: Spawns from the left flank
- Line 323: Spawns from the left flank
- Line 338: Spawns from above the tunnel
- Line 383: Spawns from the left flank
- Line 392: Spawns from the left flank
- Line 414: Spawns from the left flank
- Line 425: Spawns from above the tunnel
- Line 457: Spawns from the left flank
- Line 473: The
- Line 488: Boss announces its own arrival
- Line 498: Behaves similarly to Sniper-bots
- Line 502: The
- Line 507: Spawns from the left flank
- Line 521: Spawns from the left flank
- Template:Mvm mission Signal Shutdown has 3 uses and is missing 30 translations
- Line 24: Spawns from the upper area
- Line 47: Spawns from the upper area
- Line 71: Spawns from the carrier tank or the flank
- Line 80: Spawns from the carrier tank or the flank
- Line 93: Spawns from the upper area
- Line 110: Spawns from the flank
- Line 185: Spawns from the upper area
- Line 212: Spawns from the flank
- Line 249: Spawns from the carrier tank or the upper area
- Line 281: Spawns from the carrier tank or the flank
- Line 322: Spawns from the carrier tank or the flank
- Line 379: Spawns from the flank
- Line 403: Spawns from the upper area
- Line 441: Spawns from the carrier tank or the upper area
- Line 450: Spawns from the Teleporter Tank
- Line 459: Spawns from the Teleporter Tank
- Line 465: Spawns from the Teleporter Tank
- Line 471: Spawns from the Teleporter Tank
- Line 477: Spawns from the Teleporter Tank
- Line 500: Spawns from the upper area
- Line 522: Spawns from the upper area
- Line 537: Spawns from the carrier tank or the flank
- Line 554: Spawns from the carrier tank or the flank
- Line 565: Spawns from the carrier tank or the flank
- Line 582: Spawns from the carrier tank or the uppear area
- Line 591: Spawns from the carrier tank or the upper area
- Line 600: Spawns from the carrier tank or the flank
- Line 609: Spawns from the carrier tank or the flank
- Line 618: Spawns from the carrier tank or the flank
- Line 624: Spawns from the carrier tank or the flank
- Template:Mvm mission Sparkbag Subroutine has 3 uses and is missing 43 translations
- Line 16: The
- Line 47: The
- Line 61: Flanks
- Line 81: Takes the right bridge path
- Line 115: The
- Line 120: The
- Line 136: Kill forces Engineer-bot to laugh
- Line 184: The
- Line 189: The
- Line 206: The
- Line 211: Spawns similarly to Spy-bots
- Line 220: Spawns normally
- Line 224: Flanks
- Line 251: The
- Line 264: Takes the left path
- Line 274: Spawns from the main spawn or the left
- Line 283: Spawns from the main spawn or the left
- Line 311: Kill forces Engineer-bot to laugh
- Line 320: No modified stats
- Line 324: Flanks
- Line 328: Spawns at the left or right
- Line 351: The
- Line 351: Flanks
- Line 361: The
- Line 361: Flanks
- Line 370: The
- Line 389: The
- Line 397: The
- Line 402: Spawns at the left or right
- Line 411: Flanks
- Line 415: Spawns at the left or right
- Line 424: Flanks
- Line 428: Spawns at the left or right
- Line 437: Takes the left path
- Line 495:
- Line 495:
- Line 500: Kill forces Engineer-bot to laugh
- Line 504: The
- Line 505: Limited
- Line 513: The
- Line 513: Spawns at the left or right
- Line 522: Flanks
- Line 526: Spawns at the left or right
- Template:Mvm mission Spyware Shipping has 3 uses and is missing 25 translations
- Line 94: Play sound when subwave begins
- Line 97: Play sound when subwave starts spawning
- Line 100: Tank spawns near gate spawn
- Line 169: Play sound when subwave begins
- Line 172: Play sound when subwave starts spawning
- Line 175: Always spawn at gate
- Line 188: Play sound when subwave starts spawning
- Line 191: Always spawn at gate
- Line 204: Play sound when subwave starts spawning
- Line 207: Play sound when subwave is over
- Line 210: Always spawn at gate
- Line 250: Close gate door when subwave begins
- Line 421: Play sound when subwave begins
- Line 435: Play sound when subwave starts spawning
- Line 439: Play sound when subwave finished spawning
- Line 449: Play sound when subwave starts spawning
- Line 453: Play sound when subwave finished spawning
- Line 463: Play sound when subwave starts spawning
- Line 467: Play sound when subwave finished spawning
- Line 477: Play sound when subwave starts spawning
- Line 481: Play sound when subwave is over
- Line 550: Bot does not leave spawn
- Line 554: Play sound when subwave begins
- Line 558: Play sound when subwave start spawning
- Line 562: Play sound when subwave finished spawning
- Template:Mvm mission Storm Surge has 3 uses and is missing 13 translations
- Line 16: Spawns at the left or right
- Line 175: Custom variant
- Line 179: A heavy storm begins on this wavespawn
- Line 196: The
- Line 215: The
- Line 244: Spawns at the left or right
- Line 266: Custom variant
- Line 275: Custom variant
- Line 287: Spawns at the left or right
- Line 359: Audio cue announces their arrival
- Line 396: Spawns at the left or right
- Line 418: A heavy storm begins on this wavespawn
- Line 431: Custom variant
- Template:Mvm mission Terrorist Simulation has 3 uses and is missing 13 translations
- Line 13: The
- Line 36: The
- Line 85:
- Line 96: The
- Line 112: The
- Line 149: The
- Line 174: The
- Line 221: The
- Line 227: The
- Line 247: The
- Line 257: The
- Line 318: Takes the left path
- Line 397: The
- Template:Mvm mission Thriller Terror has 3 uses and is missing 5 translations
- Line 80: Goes to the hatch first
- Line 107: Goes to the hatch first
- Line 195: Goes to the hatch first
- Line 250: Goes to the hatch first
- Line 331: Goes to the hatch first
- Template:Mvm mission Vindicated Vices has 3 uses and is missing 20 translations
- Line 56: Chips carrier
- Line 61: Limited
- Line 83: Spawns from the right garage and takes the left path
- Line 146: Behaves similarly to Sniper-bots
- Line 155: Chips carrier
- Line 160: Limited
- Line 215: Chips carrier
- Line 220: Limited
- Line 228: Behaves similarly to Sniper-bots
- Line 317: Spawns from the left garage and takes the center path
- Line 328: Spawns similarly to Spy-bots
- Line 337: Spawns similarly to Spy-bots
- Line 343: Chips carrier
- Line 348: Limited
- Line 364: Boss announces its own arrival and death
- Line 428: Chips carrier
- Line 433: Limited
- Line 471: Boss announces its own arrival
- Line 482: Boss announces its own arrival
- Line 515: Behaves similarly to Sniper-bots
- Template:Mvm mission Voltaic Outrage has 3 uses and is missing 6 translations
- Line 107: Spawns at the left or mid
- Line 196: Boss will announce its own arrival
- Line 207: Spawns at the left or right
- Line 218: Spawns at the left or right
- Line 230: Spawns at the left or right
- Line 243: Spawns at the left or right
- Template:Mvm mission Woodchip Wound has 3 uses and is missing 15 translations
- Line 95: Spawns from the main spawn or flank
- Line 117: Spawns from the main spawn or flank
- Line 134: Spawns from the flank
- Line 144: Spawns from the flank
- Line 156: Spawns from the flank
- Line 221: Spawns from the flank
- Line 234: Spawns from the flank
- Line 244: Spawns from the flank
- Line 289: Spawns from the flank
- Line 305: Spawns from the flank
- Line 419: Spawns from the flank
- Line 471: Spawns from the flank
- Line 489: Spawns from the flank
- Line 501: Spawns from the flank
- Line 523: Spawns from the flank
- Template:Mvm mission cliffside clashing has 3 uses and is missing 26 translations
- Line 12: Wave begins after 1A has finished spawning
- Line 22: Wave begins after 1A is all dead
- Line 32: Wave begins after 1B-1 and 1B-2 is all dead
- Line 53: Wave begins after 1A is all dead
- Line 78: Wave begins after 2A has finished spawning
- Line 93: Wave begins after 2A is all dead
- Line 106: Wave begins after 2B-1 and 2B-2 is all dead
- Line 116: Wave begins after 2B-1 and 2B-2 is all dead
- Line 129: Wave begins after 2C-2 has finished spawning
- Line 143: Wave begins after 2B-1 and 2B-2 is all dead
- Line 180: Wave begins after 3A-3 has finished spawning
- Line 217: Wave begins after 4A has finished spawning
- Line 227: Wave begins after 4A is all dead
- Line 242: Wave begins after 4B-1 and 4B-2 is all dead
- Line 260: Wave begins after 4C is all dead
- Line 299: Wave begins after 5A is all dead
- Line 314: Wave begins after 5A is all dead
- Line 324: Wave begins after 5B-1 is all dead
- Line 342: Wave begins after 5C has finished spawning
- Line 353: Wave begins after 5A is all dead
- Line 385: Wave begins after 6A is all dead
- Line 398: Wave begins after 6B has finished spawning
- Line 411: Wave begins after 6C is all dead
- Line 424: Wave begins after 6D is all dead
- Line 434: Wave begins after 6E has finished spawning
- Line 445: Wave begins after 6B has finished spawning
- Template:Mvm mission fallout frenzy has 3 uses and is missing 34 translations
- Line 24: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
- Line 33: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
- Line 45: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
- Line 66: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
- Line 88: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
- Line 100: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
- Line 109: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
- Line 118: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
- Line 141: Wave begins after 2C-2 wave has finished spawning
- Line 168: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
- Line 180: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
- Line 192: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
- Line 208: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
- Line 243: Wave begins after 4A-1 wave is all dead
- Line 252: Wave begins after 4A-2 wave is all dead
- Line 261: Wave begins after 4A-3 wave is all dead
- Line 273: Wave begins after 4B-3 has finished spawning
- Line 285: Wave begins after 4C wave is all dead
- Line 307: Wave begins after 4D wave is all dead
- Line 322: Wave begins after 4D wave is all dead
- Line 330: Wave begins after 4D wave is all dead
- Line 338: Wave begins after 4E wave is all dead
- Line 369: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
- Line 381: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
- Line 393: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
- Line 405: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
- Line 423: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
- Line 457: Wave begins after 6A-1 is all dead
- Line 473: Wave begins after 6A-2 has finished spawning
- Line 487: Wave begins after 6B-1 is all dead
- Line 503: Wave begins after 6B-2 has finished spawning
- Line 519: Wave begins after 6C-1 and 6C-2 wave is all dead
- Line 530: Wave begins after 6A-1 wave is all dead
- Line 545: Wave begins after 6A-1 wave is all dead
- Template:Bot skill levels has 2 uses and is missing 80 translations
- Line 2: Differences between bot skill levels
- Line 11: Skill
- Line 19: Skill level
- Line 29: Easy
- Line 37: Normal
- Line 45: Hard
- Line 53: Expert
- Line 62: Reaction time
- Line 74: Time until bot reacts to a player entering its field of view
- Line 83: Aiming interval
- Line 94: How often the bot adjusts their aim. Spies are always forced to Normal skill level
- Line 103: / aim
- Line 111: Vertical compensation:
- Line 119: Compensates based on . Does not compensate based on projectile speed. Does not compensate on at all.
- Line 128: aim
- Line 136: Vertical compensation:
- Line 143: Aims for headshot?
- Line 151: Vertical compensation:
- Line 158: Aims for headshot?
- Line 165: Only close range (150 s)
- Line 173: Vertical compensation:
- Line 180: Aims for headshot?
- Line 187: Always
- Line 195: Aims based on the command
- Line 204: aim
- Line 212: Always aims at the enemy's center
- Line 220: Aims at the target's feet if they are further than 150 Hammer units away. Aims at head if closer than 150 Hammer units
- Line 227: Bots with the or always aim at the body
- Line 236: aim
- Line 244: Always aims for body
- Line 251: Aims between the head and center
- Line 258: Always aims for the head
- Line 267: Reacting to quiet weapons within a radius of 500 Hammer units
- Line 274: 10% chance
- Line 281: 30% chance
- Line 288: 60% chance
- Line 295: 90% chance
- Line 302: 100% chance up to 3000 Hammer units (based on ) for loud weapons. Quiet weapon radius based on
- Line 310: Prioritizes over healing target?
- Line 318: 50% chance
- Line 328: Considers Medics, s, and s beyond 500 Hammer units a threat?
- Line 337: Other enemies further than 500 Hammer units are considered lower priority threats
- Line 345: Dodging skills
- Line 352: Never attempts to dodge
- Line 359: Dodges when holding a damage-dealing weapon
- Line 366: Never dodges if the bot is in a hurry, under the effect of any ÜberCharge, taunting, zoomed in as Sniper, spun-up as Heavy, or charging up a Huntsman arrow. Additionally, Engineers never attempt to dodge
- Line 374: Avoids running into enemies?
- Line 383: Usually only used by Spy bots to avoid bumping into enemies while cloaked
- Line 391: Chance to
- Line 398: 0% chance
- Line 405: 50% chance
- Line 412: 90% chance
- Line 419: 100% chance
- Line 426: Used for both reflecting projectiles and pushing players away
- Line 434: choice
- Line 441: Random class
- Line 448: Random member of the enemy team's class
- Line 457: Disguise behavior
- Line 464: Looks towards enemy players when in view
- Line 471: Avoids looking at enemies
- Line 479: Attempts to ?
- Line 486: Always attempts to backstab players, even if enemy is facing the bot
- Line 493: Only backstabs if the enemies are turned less than 45 degrees away
- Line 500: Only backstabs if the enemies are turned less than 78 degrees away
- Line 507: Only backstabs if a backstab is possible on the enemy
- Line 515: Switches to secondary?
- Line 523: s switch away if primary is empty
- Line 529: s switch away if primary is empty and enemy is closer than 500 Hammer units
- Line 535: Snipers switch away if enemy is closer than 750 Hammer units
- Line 541: s switch away if enemies are further than 750 Hammer units, unless the enemy is a Soldier or
- Line 549: Retreats to reload?
- Line 558: Only if the bot's AI has no other input about retreating. Bots never retreat to reload if they are under the effect of an ÜberCharge
- Line 566: Chance to roam far away when defending control point?
- Line 573: 10% chance
- Line 580: 50% chance
- Line 587: 75% chance
- Line 594: 90% chance
- Line 601: Bots only roam if there is enough time left on the clock (determined by )
- Line 609: Attempts to block the capture of a control point?
- Line 621: A list of quiet weapons can be found below
- Template:Crate series/Unlocked cosmetic crate engineer has 2 uses and is missing 1 translation
- Line 11: Items in this crate have a chance to be , ( only), or both.
- Template:Crate series/Unlocked cosmetic crate multi class has 2 uses and is missing 1 translation
- Line 18: Items in this crate have a chance to be , ( only), or both.
- Template:Crate series/Unlocked cosmetic crate scout has 2 uses and is missing 1 translation
- Line 11: Items in this crate have a chance to be , ( only), or both.
- Template:Crate series/Unlocked cosmetic crate spy has 2 uses and is missing 1 translation
- Line 9: Items in this crate have a chance to be , ( only), or both.
- Template:Mann Vs Machine Nav/no category has 2 uses and is missing 3 translations
- Line 80: Mann Up
- Line 93: Boot Camp
- Line 101: Credits
- Template:Ocean Commotion stats change has 2 uses and is missing 22 translations
- Line 3: New Stats/Stats Change
- Line 9: '''The Sneeze Gun'''<br>
- Line 15: 20% less accurate
- Line 21: '''The Battering Ram'''<br>
- Line 27: <br>
- Line 33: '''The Flame Jumper'''<br><br>
- Line 39: '''The Conductor'''<br><br>
- Line 45: No self blast damage taken
- Line 51: Shoots normal grenade
- Line 57: '''The '''<br>
- Line 63: -20% damage resistance when below 50% health and spun up<br> -65% slower move speed while deployed
- Line 69:
- Line 75: Per shot: -50 metal
- Line 81: '''The Laser Tag'''<br><br>
- Line 87: <br> -25 max health on wearer
- Line 93: <br> +200% faster taunt speed
- Line 99: '''The '''<br>
- Line 105: On Hit: 12.5% ÜberCharge added
- Line 111: +2 arrows per shot
- Line 117: -25% "Focus" duration
- Line 123:
- Line 129:
- Template:Recent addition has 2 uses and is missing 1 translation
- Line 97: You can help improve it by adding new information to the .
- Template:Sentry Buster Requirement has 2 uses and is missing 4 translations
- Line 2: Sentry Guns
- Line 11: Kills
- Line 21: Damage
- Line 43: Note: Giant kills count as 5 kills in regards to these kill thresholds.
- Template:UGC 6vs6 medals has 2 uses and is missing 1 translation
- Line 2: ''Only participant variants are displayed here. For other medal designs, see the section.''
- Template:UGC 4vs4 medals has 1 use and is missing 1 translation
- Line 2: ''Only participant variants are displayed here. For other medal designs, see the section.''