243 templates missing Danish translation

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Revision as of 02:20, 9 September 2025 by DarkBOT (talk | contribs) (Automatic update via https://github.com/jbzdarkid/TFWiki-scripts)
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Pages missing in Danish (da – dansk): 243 in total. Data as of 02:16, 09 September 2025 (GMT).

See also

List

  1. Template:Quotation has 5000 uses and is missing 2 translations
    Line 50: Click to resume
    Line 60: Click to pause
  2. Template:Map infobox has 3500 uses and is missing 14 translations
    Line 7: Buy Map Stamp
    Line 197: Variants:
    Line 212: Last updated:
    Line 287: Link(s):
    Line 473: Hazards ():
    Line 520: Pyrovision Support:
    Line 540: Magic spells:
    Line 560: Bot support:
    Line 700: None
    Line 832: Map Photos
    Line 853: Loading screen photos.
    Line 870: Map Overview
    Line 894: Map Overview
    Line 924: Supporters leaderboard not yet added.
  3. Template:Patch layout/Diff header has 3500 uses and is missing 1 translation
    Line 46: ''A significant part of this changelog has been automatically generated from data, courtesy of .''
  4. Template:Promo Nav has 3500 uses and is missing 1 translation
    Line 527: Official Team Fortress Wiki
  5. Template:Steamid has 3500 uses and is missing 1 translation
    Line 2: This user has deleted their Steam account.
  6. Template:Canbeusedwithpart has 2898 uses and is missing 1 translation
    Line 20: This part could previously be used with this item.
  7. Template:Buy now has 2500 uses and is missing 1 translation
    Line 1: / /
  8. Template:Scout Nav has 2000 uses and is missing 3 translations
    Line 66: Drinking
    Line 112: Multiple jumps
    Line 128: Soaked
  9. Template:Assisting in Pyroland has 1757 uses and is missing 1 translation
    Line 1: When players equipped with this item kill an enemy unassisted by another player, the killfeed shows everyone in that the item gets the kill instead, with its if it has one, and the player gets credited with the .
  10. Template:Patch layout has 1500 uses and is missing 4 translations
    Line 137: TF2 Beta forums (Web Archive)
    Line 264: Patch 1
    Line 284: Patch 2
    Line 304: Patch 3
  11. Template:Unused Content Nav has 1125 uses and is missing 12 translations
    Line 4:  
    Line 4:  
    Line 9: Pre-Release
    Line 107: <br>
    Line 151: Leaks
    Line 189: Bosses
    Line 206: Leaks
    Line 245: Throwables
    Line 271: <br>Leaks
    Line 323: Cut<br>Unused<br>Experimental
    Line 379: Throwables
    Line 429: Female classes
  12. Template:Mann Vs Machine Nav has 919 uses and is missing 1 translation
    Line 74: Boot Camp
  13. Template:Featured article tag has 685 uses and is missing 1 translation
    Line 3: Classic Featured article
  14. Template:Class Strategy Nav has 504 uses and is missing 1 translation
    Line 150: Official tips
  15. Template:Update info has 500 uses and is missing 1 translation
    Line 1: This article is specific to the patch released. For information on the update, see .
  16. Template:Video Nav has 481 uses and is missing 19 translations
    Line 5: TF2 videos
    Line 64: Map intros
    Line 86: Introduction Video
    Line 104: Introduction Video
    Line 122: Introduction Video
    Line 140: Introduction Video
    Line 158: Introduction Video
    Line 176: Introduction Video
    Line 194: Introduction Video
    Line 212: Introduction Video
    Line 230: Introduction Video
    Line 248: Introduction Video
    Line 266: Introduction Video
    Line 284: Introduction Video
    Line 302: Introduction Video
    Line 320: Introduction Video
    Line 340: Promotional
    Line 380: Developer
    Line 405: Brotherhood of Arms
  17. Template:Mvm Missions Nav has 473 uses and is missing 3 translations
    Line 13: Mann vs. Machine Missions
    Line 30: Tour of Duty
    Line 52: No tour
  18. Template:Replay Update Nav has 430 uses and is missing 1 translation
    Line 44: First Annual Saxxy Awards
  19. Template:Class health pack and overheal table has 347 uses and is missing 4 translations
    Line 6:
    Line 507: With the equipped
    Line 521: With the equipped and while under the effects of the or
    Line 692: Theoretical value. Overheal does not exceed 150% of the classes' maximum health.
  20. Template:Notable Person Nav has 281 uses and is missing 40 translations
    Line 3:
    Line 18: Pages in this navigation template are intended only as augmented disambiguations, indexes, and redirects.
    Line 40: Valve ''TF'' executive staff
    Line 55: Gabe Newell
    Line 67: Robin Walker
    Line 79: John Cook
    Line 91: Ian Caughley
    Line 104: Valve ''TF'' employees
    Line 119: Dario Casali
    Line 131: Dave Riller
    Line 143: Dhabih Eng
    Line 155: Eric Smith
    Line 166: Jeff Ballinger
    Line 178: Moby Francke
    Line 191: Voice actors
    Line 206: Dennis Bateman
    Line 218: JB Blanc
    Line 230: Ashly Burch
    Line 242: Robin Atkin Downes
    Line 253: Grant Goodeve
    Line 265: John Patrick Lowrie
    Line 277: Rick May
    Line 289: Ellen McLain
    Line 301: Stephen Merchant
    Line 313: Nolan North
    Line 325: Gary Schwartz
    Line 337: Nathan Vetterlein
    Line 350: Soundtrack composers
    Line 365: Mike Morasky
    Line 378: Media artists, colorists,<br>writers, etc
    Line 393: Heather Campbell
    Line 405: Maren Marmulla
    Line 417: Michael Oeming
    Line 429: Minttu Hynninen
    Line 441: Jim Murray
    Line 453: Saren Stone
    Line 464: Jay Pinkerton
    Line 476: Nick Filardi
    Line 488: Erik Wolpaw
    Line 500: Death of a Salesbot team
  21. Template:Scream Fortress Events Nav has 276 uses and is missing 1 translation
    Line 8: Events
  22. Template:Saxxy notes has 216 uses and is missing 1 translation
    Line 1: <small>Limited item from the .</small><br />
  23. Template:Cite web has 177 uses and is missing 1 translation
    Line 90:
  24. Template:Game infobox has 129 uses and is missing 22 translations
    Line 6: Basic Information
    Line 29: Released:
    Line 54: Developer:
    Line 79: Developers:
    Line 95: Publisher:
    Line 120: Publishers:
    Line 136: Distributor:
    Line 161: Engines:
    Line 177: Engine:
    Line 202: Genres:
    Line 218: Genre:
    Line 243: Modes:
    Line 268: Mode:
    Line 284: Designer(s):
    Line 309: Designers:
    Line 325: Composer:
    Line 341: Composers:
    Line 357: Ratings:
    Line 382: Platforms:
    Line 407: Platform:
    Line 432: Media:
    Line 457: Requirements:
  25. Template:ClassicEngineerNav has 104 uses and is missing 5 translations
    Line 4: Engineer (Classic)
    Line 29: Buildings
    Line 42: Sentry Gun
    Line 55: Dispenser
    Line 68: Teleporter
  26. Template:ClassicSpyNav has 87 uses and is missing 4 translations
    Line 4: Spy (Classic)
    Line 30: Grenade jump
    Line 43: Disguise
    Line 56: Feign death
  27. Template:Mac Update Nav has 87 uses and is missing 1 translation
    Line 24: Mac Update trailer
  28. Template:Media Nav has 78 uses and is missing 7 translations
    Line 4: Team Fortress media
    Line 23: Concept art
    Line 40: Comics
    Line 57: Movies
    Line 71: Poses
    Line 82: Promotional images
    Line 99: Wallpapers
  29. Template:ClassicMedicNav has 67 uses and is missing 3 translations
    Line 4: Medic (Classic)
    Line 31: Concussion jumping
    Line 44: Grenade jumping
  30. Template:Needvideo has 64 uses and is missing 4 translations
    Line 5: You prancin' show ponies!
    Line 19: This page would benefit from the addition of one or more videos.
    Line 36: Please add a suitable video, then remove this notice. You may check for further information.
    Line 53: The specific instructions are:
  31. Template:Campaign Nav has 63 uses and is missing 1 translation
    Line 5: Campaigns
  32. Template:Decorated collection table has 63 uses and is missing 29 translations
    Line 10:
    Line 25:
    Line 41:
    Line 57:
    Line 73:
    Line 89:
    Line 105:
    Line 121:
    Line 137:
    Line 153:
    Line 169:
    Line 185:
    Line 201:
    Line 217:
    Line 233:
    Line 249:
    Line 265:
    Line 281:
    Line 297:
    Line 313:
    Line 329:
    Line 345:
    Line 361:
    Line 377:
    Line 393:
    Line 409:
    Line 425:
    Line 441:
    Line 457:
  33. Template:Event end has 48 uses and is missing 2 translations
    Line 2: The event is set to end on .
    Line 12: The event ended on .
  34. Template:Weapon Halloween Spell paragraph2 has 45 uses and is missing 1 translation
    Line 1: Prior to , it could be found during Halloween events inside of s on , or from a .
  35. Template:Merchandise Nav has 42 uses and is missing 3 translations
    Line 6: Merchandise
    Line 24: Trading cards
    Line 40: Holiday cards
  36. Template:Droptainable paints has 39 uses and is missing 1 translation
    Line 2: Paints obtainable through the item drop system
  37. Template:Summer 2021 Pack Unusual effects has 36 uses and is missing 1 translation
    Line 2: Unusual effects
  38. Template:Smissmas 2022 Unusual effects has 34 uses and is missing 1 translation
    Line 2: Unusual effects
  39. Template:Strange Mantreads ranks has 34 uses and is missing 1 translation
    Line 95: The game schema shows a 21st rank with a requirement of 1,000 kills, however, the rank does not have a name.
  40. Template:Smissmas 2021 Unusual effects has 33 uses and is missing 1 translation
    Line 2: Unusual effects
  41. Template:Gun Mettle Update Unusual effects has 32 uses and is missing 2 translations
    Line 2: Unusual effects
    Line 28: Removed from all Unusual pools
  42. Template:Scream Fortress 2022 Unusual effects has 32 uses and is missing 1 translation
    Line 2: Unusual effects
  43. Template:List of projectiles has 30 uses and is missing 6 translations
    Line 291: Bauble
    Line 424: Fireball
    Line 519: Gas Can
    Line 1170: Pumpkin MIRV and Skeleton Horde split projectiles.
    Line 1183: Sometimes
    Line 1194: All projectile spells will arc except for Fireball, Ball O' Lightning, and Boxing Rocket.
  44. Template:Disciplinary action speed has 29 uses and is missing 4 translations
    Line 6: Original speed <small>()</small>
    Line 24: Boosted speed <small>(HU/s)</small>
    Line 42: Boost percentage
    Line 106: While aiming, the Sniper's speed boost is
  45. Template:Scream Fortress 2015 Unusual effects has 29 uses and is missing 1 translation
    Line 2: Unusual effects
  46. Template:Summer 2023 Unusual effects has 29 uses and is missing 1 translation
    Line 2: Unusual effects
  47. Template:Class weapons table medic melee has 27 uses and is missing 1 translation
    Line 294: Allows the Medic to see an enemy's health.<br/>
  48. Template:Class weapons table medic secondary has 27 uses and is missing 2 translations
    Line 175: Über effect: Megaheal
    Line 367: Reload: Cycle through resist types.<br/>
  49. Template:Series 2 Unusual effects has 27 uses and is missing 1 translation
    Line 2: Series 2 Unusual effects
  50. Template:Strange Razorback ranks has 27 uses and is missing 1 translation
    Line 95: The game schema shows a 21st rank with a requirement of 10,000 kills, however, the rank does not have a name.
  51. Template:Class weapons table engineer melee has 26 uses and is missing 5 translations
    Line 3: Note that all the Engineer's melee weapons are capable of building, repairing and upgrading buildings, as well as removing s.
    Line 54: Replaces standard Sentry Gun with .<br />
    Line 238: On hit: causes opponent to for 5 seconds.<br />
    Line 326: Construction hit speed boost increased by 30%.<br />
    Line 426: Pressing the reload key allows the user to teleport to either their spawn area or their Teleporter Exit.<br>
  52. Template:Class weapons table scout primary has 26 uses and is missing 5 translations
    Line 18: On hit: applies a effect that propels enemies backwards and the user in the opposite direction (if airborne). This allows the user to perform a and to horizontally prolong any other .<br/>
    Line 176: 42% faster firing speed.<br/>
    Line 347: A hype meter is placed on the when the Soda Popper is equipped. Damage dealt by the player will build up 'hype'. After dealing roughly 350 damages, the player can activate Hype mode for 8 seconds, allowing for 5 additional air jumps.<br/>
    Line 484: Equipping the Baby Face's Blaster will slow the Scout down from 133% of normal speed to 120% of normal speed. A boost meter is placed on the HUD when the Baby Face's Blaster is equipped. Dealing damage, regardless of weapon used while equipping the Baby Face's Blaster, builds up the boost meter, increasing the Scout's speed to 173% of normal speed. The boost meter maxes at 100 points of damage dealt.<br/>
    Line 611: Minicrits targets when fired at their back from close range.<br/>
  53. Template:Class weapons table sniper primary has 26 uses and is missing 2 translations
    Line 825: Charges while zoomed.<br/>
    Line 1048: Does not automatically start charging when zoomed.<br/>
  54. Template:Class weapons table spy melee has 26 uses and is missing 1 translation
    Line 348: On Hit by Fire: Fireproof for 1 second and afterburn immunity for 10 seconds.<br/>
  55. Template:Scream Fortress 2016 Unusual effects has 26 uses and is missing 1 translation
    Line 2: Unusual effects
  56. Template:Scream Fortress 2019 Unusual effects has 26 uses and is missing 1 translation
    Line 2: Unusual effects
  57. Template:Scream Fortress 2023 Unusual effects has 26 uses and is missing 1 translation
    Line 2: Unusual effects
  58. Template:Class weapons table demoman secondary has 25 uses and is missing 2 translations
    Line 822: Secondary fire (with any weapon deployed) makes the player charge forward at high speed in a straight line. During the charge, the next melee swing is a guaranteed mini-crit at 25% charge. Any enemy hit by only the shield charge takes up to 50 damage (scales by distance), with additional damage based on the number of heads collected with the , or .<br/>
    Line 954: Primary fire launches the bombs, secondary fire (with any weapon deployed) makes all armed stickybombs explode at once. Holding primary fire launches the bomb farther.<br />
  59. Template:Scream Fortress 2013 Unusual effects has 24 uses and is missing 1 translation
    Line 2: Unusual effects
  60. Template:Scream Fortress 2014 Unusual effects has 24 uses and is missing 1 translation
    Line 2: Unusual effects
  61. Template:Class weapons table sniper secondary has 23 uses and is missing 2 translations
    Line 362: No flinching when aiming and primary weapon is fully charged.<br/>
    Line 468: Dealing damage charges a "Crikey" meter.<br/>
  62. Template:Class weapons table soldier melee has 23 uses and is missing 7 translations
    Line 52: Damage increases as the health decreases
    Line 75: When weapon is active:
    Line 163: Increases user's capture rate by 1 for points and carts.<br/>
    Line 231: 50% longer melee range.<br/>
    Line 344: 70% longer melee range.<br/>
    Line 423: Deals crits while the wielder is rocket jumping.<br/>
    Line 495: When weapon is active:<br/>
  63. Template:Item timeline by year has 23 uses and is missing 1 translation
    Line 1: Item timeline by year
  64. Template:List of tournament medals has 23 uses and is missing 1160 translations
    Line 9: Awarded to first-place finishers in Asia BBall Cups.
    Line 19: Awarded to second-place finishers in Asia BBall Cups.
    Line 29: Awarded to third-place finishers in Asia BBall Cups.
    Line 39: Awarded to participants in Asia BBall Cups.
    Line 59: Awarded to first-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to first-place finishers in Divisions 2 and 3 during Seasons 7 and 8.
    Line 69: Awarded to second-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to second-place finishers in Divisions 2 and 3 during Seasons 7 and 8.
    Line 79: Awarded to third-place finishers in Division 1 of AsiaFortress Cups.<br><br>Also awarded to third-place finishers in Divisions 2 and 3 during Seasons 7 and 8.
    Line 89: Awarded to participants in all divisions of AsiaFortress Cups.
    Line 100: Awarded to first-place finishers in Division 2 of AsiaFortress Cups.
    Line 110: Awarded to second-place finishers in Division 2 of AsiaFortress Cups.
    Line 120: Awarded to third-place finishers in Division 2 of AsiaFortress Cups.
    Line 130: Awarded to first-place finishers in Division 3 of AsiaFortress Cups.
    Line 140: Awarded to second-place finishers in Division 3 of AsiaFortress Cups.
    Line 150: Awarded to third-place finishers in Division 3 of AsiaFortress Cups.
    Line 169: Awarded to first-place finishers at the AsiaFortress Community LAN.
    Line 179: Awarded to second-place finishers at the AsiaFortress Community LAN.
    Line 189: Awarded to third-place finishers at the AsiaFortress Community LAN.
    Line 199: Awarded to participants at the AsiaFortress Community LAN.
    Line 209: Awarded to attendees at the AsiaFortress Community LAN venue, the Gam3.Asia Arena.
    Line 220: AsiaFortress Invite
    Line 234: Awarded to first-place finishers of AsiaFortress Invite.
    Line 243: Awarded to second-place finishers of AsiaFortress Invite.
    Line 252: Awarded to third-place finishers of AsiaFortress Invite.
    Line 261: Awarded to participants in AsiaFortress Invite.
    Line 270: Awarded to participants in the qualifiers of AsiaFortress Invite.
    Line 288: Awarded to the winners of AsiaFortress International's test season.
    Line 306: Awarded to first-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.
    Line 313: Awarded to second-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.
    Line 320: Awarded to third-place finishers of AsiaFortress tournaments sponsored by Liquid.tf.
    Line 327: Awarded to participants in AsiaFortress tournaments sponsored by Liquid.tf.
    Line 334: Awarded to attendees at MCM Comic Con London in May 2024.
    Line 341: Awarded to coaches during AsiaFortress tournaments sponsored by Liquid.tf.
    Line 357: Awarded to winners of Australian Hightower Highjinx tournaments.
    Line 367: Awarded to participants in Australian Hightower Highjinx tournaments.
    Line 377: Awarded to helpers who aided behind the scenes during Australian Hightower Highjinx tournaments.
    Line 387: Awarded for donations to the Australian Hightower Hijinx charity drive, benefiting ''Lifeline''.
    Line 406: Awarded to first-place finishers in BBall One Day Cups.
    Line 416: Awarded to second-place finishers in BBall One Day Cups.
    Line 426: Awarded to third-place finishers in BBall One Day Cups.
    Line 436: Awarded to participants in BBall One Day Cups.
    Line 446: Awarded to staff members of BBall One Day Cups.
    Line 465: Awarded to first-place finishers in TF2RJweekly's 5th jumping competition.
    Line 475: Awarded to second-place finishers in TF2RJweekly's 5th jumping competition.
    Line 485: Awarded to third-place finishers in TF2RJweekly's 5th jumping competition.
    Line 495: Awarded to participants in TF2RJweekly's 5th jumping competition.
    Line 505: Awarded to helpers who aided behind the scenes during TF2RJweekly's 5th jumping competition.
    Line 524: Awarded to first-place finishers in BETA LAN tournaments.
    Line 534: Awarded to second-place finishers in BETA LAN tournaments.
    Line 544: Awarded to third-place finishers in BETA LAN tournaments.
    Line 554: Awarded to participants in BETA LAN tournaments.
    Line 565: Brazil Fortress
    Line 573: Brazil Fortress 6v6
    Line 588: Awarded to first-place finishers in Brazil Fortress 6v6 tournaments.
    Line 597: Awarded to second-place finishers in Brazil Fortress 6v6 tournaments.
    Line 606: Awarded to third-place finishers in Brazil Fortress 6v6 tournaments.
    Line 615: Awarded to participants in Brazil Fortress 6v6 tournaments.
    Line 625: Brazil Fortress Halloween
    Line 640: Awarded to first-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded to first-place finishers in the Scary Group, and the overall winners in the Ghastly and Haunted Groups, during Brazil Fortress Halloween in 2019.
    Line 649: Awarded to second-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded exclusively to second-place finishers in the Scary Group during Brazil Fortress Halloween in 2019.
    Line 658: Awarded to third-place finishers in Brazil Fortress Halloween tournaments.<br><br>Also awarded exclusively to third-place finishers in the Scary Group during Brazil Fortress Halloween in 2019.
    Line 667: Awarded to players who competed in playoff matches in Brazil Fortress Halloween's 2018 tournament.<br><br>Also awarded to participants in the Scary Group during Brazil Fortress Halloween in 2019.
    Line 676: Awarded to participants in Brazil Fortress Halloween tournaments.
    Line 685: Awarded to helpers who aided behind the scenes during Brazil Fortress Halloween tournaments.
    Line 695: Brazil Fortress Jump Cup
    Line 710: Awarded to first-place finishers in Brazil Fortress Jump Cups.
    Line 719: Awarded to second-place finishers in Brazil Fortress Jump Cups.
    Line 728: Awarded to third-place finishers in Brazil Fortress Jump Cups.
    Line 737: Awarded to participants in Brazil Fortress Jump Cups.
    Line 746: Awarded to helpers who aided behind the scenes during Brazil Fortress Jump Cups.
    Line 764: Awarded to first-place finishers in Cap that Cup tournaments.
    Line 773: Awarded to second-place finishers in Cap that Cup tournaments.
    Line 782: Awarded to third-place finishers in Cap that Cup tournaments.
    Line 791: Awarded to participants in Cap that Cup tournaments.
    Line 800: Awarded to staff members of Cap that Cup.<br><br>Also awarded for donations to Cap that Charity charity drive, benefiting the Pink Ribbon Foundation.
    Line 819: Awarded to first-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 828: Awarded to second-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 837: Awarded to third-place finishers in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 846: Awarded to participants in CappingTV Summer Brawl and Winter Chalice tournaments.
    Line 862: Awarded to first-place finishers in the CappingTV Summer Brawl.
    Line 877: Awarded to second-place finishers in the CappingTV Summer Brawl.
    Line 892: Awarded to third-place finishers in the CappingTV Summer Brawl.
    Line 907: Awarded to participants in the CappingTV Summer Brawl.
    Line 917: CappingTV PASS Time Championship
    Line 937: Awarded to first-place finishers in CappingTV PASS Time Championship tournaments.
    Line 952: Awarded to second-place finishers in CappingTV PASS Time Championship tournaments.
    Line 967: Awarded to third-place finishers in CappingTV PASS Time Championship tournaments.
    Line 975: CappingTV PASS Time Championship Participant
    Line 982: Awarded to participants in CappingTV PASS Time Championship tournaments.
    Line 993: Chapelaria 6v6
    Line 1008: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 1017: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 1026: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 1035: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria 6v6 tournaments.
    Line 1053: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 1062: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 1071: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 1080: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria Highlander tournaments.
    Line 1098: Awarded to first-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.<br><br>Also awarded to overall winners in the Brazuca and Hermanos Divsions.
    Line 1107: Awarded to second-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.
    Line 1116: Awarded to third-place finishers in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.
    Line 1125: Awarded to participants in the Legatus and Gladiator Divisions in Chapelaria Ultiduo tournaments.<br><br>Also awarded to participants in the Brazuca and Hermanos Divsions.
    Line 1143: Awarded to first-place finishers in Classic MGE Cups.
    Line 1151: Awarded to second-place finishers in Classic MGE Cups.
    Line 1159: Awarded to third-place finishers in Classic MGE Cups.
    Line 1167: Awarded to participants in Classic MGE Cups.
    Line 1175: Awarded to helpers who aided behind the scenes during Classic MGE Cups.
    Line 1190: Copenhagen Games 1st Place
    Line 1197: Awarded to first-place finishers in the Copenhagen Games.
    Line 1204: Copenhagen Games 2nd Place
    Line 1210: Awarded to second-place finishers in the Copenhagen Games.
    Line 1217: Copenhagen Games 3rd Place
    Line 1223: Awarded to third-place finishers in the Copenhagen Games.
    Line 1230: Copenhagen Games Participant
    Line 1236: Awarded to participants in the Copenhagen Games.
    Line 1243: Copenhagen Games Staff
    Line 1249: Awarded to staff members of the Copenhagen Games.
    Line 1256: Copenhagen Games 6v6 1st Place
    Line 1263: Awarded to first-place finishers in the 6v6 event during the Copenhagen Games.
    Line 1270: Copenhagen Games 6v6 2nd Place
    Line 1276: Awarded to second-place finishers in the 6v6 event during the Copenhagen Games.
    Line 1283: Copenhagen Games 6v6 3rd Place
    Line 1289: Awarded to third-place finishers in the 6v6 event during the Copenhagen Games.
    Line 1296: Copenhagen Games Highlander 1st Place
    Line 1302: Awarded to first-place finishers in the Highlander event during the Copenhagen Games.
    Line 1309: Copenhagen Games Highlander 2nd Place
    Line 1315: Awarded to second-place finishers in the Highlander event during the Copenhagen Games.
    Line 1322: Copenhagen Games Highlander 3rd Place
    Line 1328: Awarded to third-place finishers in the Highlander event during the Copenhagen Games.
    Line 1335: Copenhagen Games Participant
    Line 1341: Awarded to participants in all events during the Copenhagen Games.
    Line 1348: Copenhagen Games Staff
    Line 1354: Awarded to staff members of the Copenhagen Games.
    Line 1371: Awarded to first-place finishers in CustomLander TF2 tournaments.
    Line 1379: Awarded to second-place finishers in CustomLander TF2 tournaments.
    Line 1387: Awarded to third-place finishers in CustomLander TF2 tournaments.
    Line 1395: Awarded to participants in CustomLander TF2 tournaments.
    Line 1403: Awarded to valuable contributors to CustomLander TF2 tournaments.<br><br>Also awarded to staff members of CustomLander TF2 during 6v6 Season 3.
    Line 1420: Awarded to first-place finishers in DeutschLAN tournaments.
    Line 1428: Awarded to second-place finishers in DeutschLAN tournaments.
    Line 1436: Awarded to third-place finishers in DeutschLAN tournaments.
    Line 1444: Awarded to participants in DeutschLAN tournaments.
    Line 1452: Awarded to valuable contributors to DeutschLAN tournaments.
    Line 1469: Awarded to participants in EdgeGamers UltiDuo tournaments.
    Line 1486: Awarded to first-place finishers in Electronic Sports League tournaments.
    Line 1494: Awarded to second-place finishers in Electronic Sports League tournaments.
    Line 1502: Awarded to third-place finishers in Electronic Sports League tournaments.
    Line 1510: Awarded to participants in Electronic Sports League tournaments.
    Line 1527: Awarded to first-place finishers in ESA Rewind 2017.
    Line 1535: Awarded to second-place finishers in ESA Rewind 2017.
    Line 1543: Awarded to third-place finishers in ESA Rewind 2017.
    Line 1551: Awarded to participants in ESA Rewind 2017.
    Line 1560: Awarded to the top 8 teams in the Invite Bracket of ESA Rewind II.
    Line 1568: Awarded to participants in ESA Rewind II.
    Line 1576: Awarded for donations to the ESA Rewind II prize pool.
    Line 1597: Awarded to first-place finishers in ESEA 6s Invite tournaments.
    Line 1605: Awarded to second-place finishers in ESEA 6s Invite tournaments.
    Line 1613: Awarded to third-place finishers in ESEA 6s Invite tournaments.
    Line 1621: Awarded to participants in ESEA 6s Invite tournaments.
    Line 1638: Awarded to the winners of ESportsHeaven Ultiduo tournaments.
    Line 1655: Awarded to first-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to first-place finishers during the DreamHack Community Clash.
    Line 1663: Awarded to second-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to second-place finishers during the DreamHack Community Clash.
    Line 1671: Awarded to third-place finishers in Essentials.TF Monthly Tournaments.<br><br>Also awarded to third-place finishers during the DreamHack Community Clash.
    Line 1679: Awarded to participants in Essentials.TF Monthly Tournaments.<br><br>Also awarded to participants during the DreamHack Community Clash.
    Line 1687: Awarded to valuable contributors to Essentials.TF Monthly Tournaments.<br><br>Also awarded to staff members of the DreamHack Community Clash.
    Line 1703: ETF2L 6v6 Premiership Gold Medal
    Line 1710: Awarded to first-place finishers in the Premier Division in ETF2L 6v6 tournaments.
    Line 1717: ETF2L 6v6 Premiership Silver Medal
    Line 1723: Awarded to second-place finishers in the Premier Division in ETF2L 6v6 tournaments.
    Line 1730: ETF2L 6v6 Premiership Bronze Medal
    Line 1736: Awarded to third-place finishers in the Premier Division in ETF2L 6v6 tournaments.
    Line 1743: ETF2L 6v6 Group Winner
    Line 1749: Awarded to winners in divisions that were not eligible for placement medals in ETF2L 6v6 tournaments.
    Line 1756: ETF2L 6v6 Participation Medal
    Line 1762: Awarded to participants in all divisions in ETF2L 6v6 tournaments.
    Line 1769: ETF2L 6v6 Gold Medal
    Line 1776: Awarded to first-place finishers in ETF2L 6v6 tournaments.
    Line 1783: ETF2L 6v6 Silver Medal
    Line 1789: Awarded to second-place finishers in ETF2L 6v6 tournaments.
    Line 1796: ETF2L 6v6 Bronze Medal
    Line 1802: Awarded to third-place finishers in ETF2L 6v6 tournaments.
    Line 1809: ETF2L 6v6 Group Winner
    Line 1815: Awarded to winners in divisions that were not eligible for placement medals in ETF2L 6v6 tournaments.<br><br>Also awarded to players who competed in playoff matches, beginning in Season 20.
    Line 1822: ETF2L 6v6 Participation Medal
    Line 1828: Awarded to participants in all divisions in ETF2L 6v6 tournaments.
    Line 1835: ETF2L 6v6 Gold Medal
    Line 1842: Awarded to first-place finishers in ETF2L 6v6 tournaments.
    Line 1849: ETF2L 6v6 Silver Medal
    Line 1855: Awarded to second-place finishers in ETF2L 6v6 tournaments.
    Line 1862: ETF2L 6v6 Bronze Medal
    Line 1868: Awarded to third-place finishers in ETF2L 6v6 tournaments.
    Line 1875: ETF2L 6v6 Playoff Medal
    Line 1881: Awarded to players who competed in playoff matches in ETF2L 6v6 tournaments.
    Line 1888: ETF2L 6v6 Participation Medal
    Line 1894: Awarded to participants in ETF2L 6v6 tournaments.
    Line 1911: Awarded to first-place finishers in ETF2L Fresh Meat Challenge tournaments.
    Line 1919: Awarded to second-place finishers in ETF2L Fresh Meat Challenge tournaments.
    Line 1927: Awarded to third-place finishers in ETF2L Fresh Meat Challenge tournaments.
    Line 1935: Awarded to participants in ETF2L Fresh Meat Challenge tournaments.
    Line 1952: Awarded to first-place finishers in the 2010 .
    Line 1960: Awarded to second-place finishers in the 2010 .
    Line 1968: Awarded to third-place finishers in the 2010 .
    Line 1976: Awarded to participants in the 2010 .
    Line 1983: ETF2L Highlander Gold Medal
    Line 1990: Awarded to first-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
    Line 1997: ETF2L Highlander Silver Medal
    Line 2003: Awarded to second-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
    Line 2010: ETF2L Highlander Bronze Medal
    Line 2016: Awarded to third-place finishers in Division 1 or the Premier Division in ETF2L Highlander tournaments.
    Line 2023: ETF2L Highlander Group Winner
    Line 2029: Awarded to winners in divisions that were not eligible for placement medals in ETF2L Highlander tournaments.
    Line 2036: ETF2L Highlander Participation Medal
    Line 2042: Awarded to participants in all divisions in ETF2L Highlander tournaments.
    Line 2049: ETF2L Highlander Gold Medal
    Line 2056: Awarded to first-place finishers in the Premier Division in ETF2L Highlander tournaments.
    Line 2063: ETF2L Highlander Silver Medal
    Line 2069: Awarded to second-place finishers in the Premier Division in ETF2L Highlander tournaments.
    Line 2076: ETF2L Highlander Bronze Medal
    Line 2082: Awarded to third-place finishers in the Premier Division in ETF2L Highlander tournaments.
    Line 2089: ETF2L Highlander Group Winner
    Line 2095: Awarded to winners in divisions that were not eligible for placement medals in ETF2L Highlander tournaments.
    Line 2102: ETF2L Highlander Participation Medal
    Line 2108: Awarded to participants in all divisions in ETF2L Highlander tournaments.
    Line 2115: ETF2L Highlander Gold Medal
    Line 2122: Awarded to first-place finishers in ETF2L Highlander tournaments.
    Line 2129: ETF2L Highlander Silver Medal
    Line 2135: Awarded to second-place finishers in ETF2L Highlander tournaments.
    Line 2142: ETF2L Highlander Bronze Medal
    Line 2148: Awarded to third-place finishers in ETF2L Highlander tournaments.
    Line 2155: ETF2L Highlander Playoff Medal
    Line 2161: Awarded to players who competed in playoff matches in ETF2L Highlander tournaments.
    Line 2168: ETF2L Highlander Participation Medal
    Line 2174: Awarded to participants in ETF2L Highlander tournaments.
    Line 2191: Awarded to first-place finishers in ETF2L Highlander Open tournaments.
    Line 2199: Awarded to second-place finishers in ETF2L Highlander Open tournaments.
    Line 2207: Awarded to third-place finishers in ETF2L Highlander Open tournaments.
    Line 2215: Awarded to participants in ETF2L Highlander Open tournaments.
    Line 2232: Awarded to the winners of ETF2L Ultiduo tournaments.<br><br>Also awarded to all players during ETF2L Ultiduo Seasons 5 & 6.
    Line 2249: Awarded to first-place finishers in EU Bball League tournaments.
    Line 2257: Awarded to second-place finishers in EU Bball League tournaments.
    Line 2265: Awarded to third-place finishers in EU Bball League tournaments.
    Line 2273: Awarded to participants in EU Bball League tournaments.
    Line 2281: Awarded to staff members of EU Bball League.
    Line 2298: Awarded to first-place finishers in Eu Mixes tournaments.
    Line 2306: Awarded to second-place finishers in Eu Mixes tournaments.
    Line 2314: Awarded to third-place finishers in Eu Mixes tournaments.
    Line 2322: Awarded to players who competed in playoff matches during Eu Mixes tournaments.
    Line 2330: Awarded to participants in Eu Mixes tournaments.
    Line 2338: Awarded to staff members of Eu Mixes.
    Line 2355: Awarded to first-place finishers in EuroLander tournaments.
    Line 2363: Awarded to second-place finishers in EuroLander tournaments.
    Line 2371: Awarded to third-place finishers in EuroLander tournaments.
    Line 2379: Awarded to participants in EuroLander tournaments.
    Line 2387: Awarded to valuable contributors to EuroLander tournaments.
    Line 2405: Awarded to first-place finishers in FBTF 4v4 tournaments.
    Line 2414: Awarded to second-place finishers in FBTF 4v4 tournaments.
    Line 2423: Awarded to third-place finishers in FBTF 4v4 tournaments.
    Line 2432: Awarded to participants in FBTF 4v4 tournaments.
    Line 2448: FBTF Cup 6v6 1st Place
    Line 2456: Awarded to first-place finishers in FBTF Cup 6v6 tournaments.
    Line 2464: FBTF Cup 6v6 2nd Place
    Line 2471: Awarded to second-place finishers in FBTF Cup 6v6 tournaments.
    Line 2479: FBTF Cup 6v6 3rd Place
    Line 2486: Awarded to third-place finishers in FBTF Cup 6v6 tournaments.
    Line 2494: FBTF Cup 6v6 Participant
    Line 2501: Awarded to participants in FBTF Cup 6v6 tournaments.
    Line 2519: Awarded to participants in Florida LAN 2014.
    Line 2529: Awarded to participants in Florida LAN 2015.
    Line 2539: Awarded to participants in Florida LAN 2016, as well as for donations to the tournament's fundraiser.
    Line 2549: Awarded for donations to the Florida LAN 2018 charity drive, benefiting Miggy's Gift.
    Line 2558: Awarded to participants in Florida LAN 2018.
    Line 2567: Awarded to helpers who aided behind the scenes during Florida LAN 2018.
    Line 2585: Awarded to first-place finishers in Fresh Meat Prolander Cups.
    Line 2594: Awarded to second-place finishers in Fresh Meat Prolander Cups.
    Line 2603: Awarded to third-place finishers in Fresh Meat Prolander Cups.
    Line 2612: Awarded to participants in Fresh Meat Prolander Cups.
    Line 2621: Awarded to helpers who aided behind the scenes during Fresh Meat Prolander Cups.
    Line 2639: Awarded to first-place finishers in Fruit Mixes Highlander tournaments.
    Line 2647: Awarded to second-place finishers in Fruit Mixes Highlander tournaments.
    Line 2655: Awarded to third-place finishers in Fruit Mixes Highlander tournaments.
    Line 2663: Awarded to participants in Fruit Mixes Highlander tournaments.
    Line 2671: Awarded to staff members of Fruit Mixes Highlander.
    Line 2688: Awarded to first-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to first-place finishers in GA'lloween tournaments.
    Line 2696: Awarded to second-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to second-place finishers in GA'lloween tournaments.
    Line 2704: Awarded to third-place finishers in Gamers Assembly tournaments.<br><br>Also awarded to third-place finishers in GA'lloween tournaments.
    Line 2712: Awarded to participants in Gamers Assembly tournaments.<br><br>Also awarded to participants in GA'lloween tournaments.
    Line 2729: Awarded to first-place finishers in Gamers With Jobs tournaments.
    Line 2738: Awarded to second-place finishers in Gamers With Jobs tournaments.
    Line 2747: Awarded to participants in Gamers With Jobs tournaments.
    Line 2765: Awarded to the winners of the Gette it Onne! tournament.
    Line 2773: Awarded to players who competed in playoff matches during the Gette it Onne! tournament.
    Line 2781: Awarded to participants in the Gette it Onne! tournament.
    Line 2789: Awarded to helpers who aided behind the scenes during the Gette it Onne! tournament.
    Line 2806: Awarded to first-place finishers in the Heals for Reals Ultiduo tournament.
    Line 2814: Awarded to second-place finishers in the Heals for Reals Ultiduo tournament.
    Line 2822: Awarded to third-place finishers in the Heals for Reals Ultiduo tournament.
    Line 2830: Awarded to participants in the Heals for Reals Ultiduo tournament.
    Line 2838: Awarded for donations to the Heals for Reals charity drive, benefiting the American Foundation for Suicide Prevention.
    Line 2855: Awarded to first-place finishers in HLMixes Showdown tournaments.
    Line 2863: Awarded to finalists in HLMixes Showdown tournaments.
    Line 2871: Awarded to participants in HLMixes Showdown tournaments.
    Line 2888: Awarded to first-place finishers in HLPugs.tf Highlander Cups.
    Line 2897: Awarded to second-place finishers in HLPugs.tf Highlander Cups.
    Line 2906: Awarded to third-place finishers in HLPugs.tf Highlander Cups.
    Line 2915: Awarded to participants in HLPugs.tf Highlander Cups.
    Line 2924: Awarded to valuable contributors to HLPugs.tf Highlander Cups.
    Line 2942: Awarded to participants in Hydro.tf tournaments.
    Line 2950: Awarded for donations to the Hydro.tf charity drive, benefiting the Wounded Warrior Project.
    Line 2967: Awarded to participants in the Team Fortress 2 tournament at the 2014 InfoShow LAN Party.
    Line 2984: Awarded to first-place finishers in Insomnia tournaments.
    Line 2993: Awarded to second-place finishers in Insomnia tournaments.
    Line 3002: Awarded to third-place finishers in Insomnia tournaments.
    Line 3011: Awarded to participants in Insomnia tournaments.
    Line 3020: Awarded to valuable contributors to Insomnia tournaments.<br><br>Also awarded to staff members of Insomnia.
    Line 3038: Awarded to first-place finishers in KnightComp tournaments.
    Line 3047: Awarded to second-place finishers in KnightComp tournaments.
    Line 3056: Awarded to third-place finishers in KnightComp tournaments.
    Line 3065: Awarded to participants in KnightComp tournaments.
    Line 3074: Awarded to helpers who aided behind the scenes during KnightComp tournaments.
    Line 3092: Awarded to first-place finishers in LAN Downunder tournaments.
    Line 3101: Awarded to second-place finishers in LAN Downunder tournaments.
    Line 3110: Awarded to third-place finishers in LAN Downunder tournaments.
    Line 3119: Awarded to participants in LAN Downunder tournaments.
    Line 3137: Awarded to first-place finishers in Late Night TF2 Cups.
    Line 3146: Awarded to second-place finishers in Late Night TF2 Cups.
    Line 3155: Awarded to third-place finishers in Late Night TF2 Cups.
    Line 3164: Awarded to participants in Late Night TF2 Cups.
    Line 3173: Awarded to helpers who aided behind the scenes during Late Night TF2 Cups.
    Line 3190: LBTF2 6v6 1st Place
    Line 3197: Awarded to first-place finishers in LBTF2 6v6 tournaments.
    Line 3204: LBTF2 6v6 2nd Place
    Line 3210: Awarded to second-place finishers in LBTF2 6v6 tournaments.
    Line 3217: LBTF2 6v6 3rd Place
    Line 3223: Awarded to third-place finishers in LBTF2 6v6 tournaments.
    Line 3230: LBTF2 6v6 Participant
    Line 3236: Awarded to participants in LBTF2 6v6 tournaments.
    Line 3243: LBTF2 6v6 1st Place
    Line 3250: Awarded to first-place finishers in LBTF2 6v6 tournaments.
    Line 3257: LBTF2 6v6 2nd Place
    Line 3263: Awarded to second-place finishers in LBTF2 6v6 tournaments.
    Line 3270: LBTF2 6v6 3rd Place
    Line 3276: Awarded to third-place finishers in LBTF2 6v6 tournaments.
    Line 3283: LBTF2 6v6 Participant
    Line 3289: Awarded to participants in LBTF2 6v6 tournaments.
    Line 3304: LBTF2 Highlander 1st Place
    Line 3311: Awarded to first-place finishers in LBTF2 Highlander tournaments.
    Line 3318: LBTF2 Highlander 2nd Place
    Line 3324: Awarded to second-place finishers in LBTF2 Highlander tournaments.
    Line 3331: LBTF2 Highlander 3rd Place
    Line 3337: Awarded to third-place finishers in LBTF2 Highlander tournaments.
    Line 3345: LBTF2 Highlander Participant
    Line 3351: Awarded to participants in LBTF2 Highlander tournaments.
    Line 3358: LBTF2 Highlander 1st Place
    Line 3365: Awarded to first-place finishers in LBTF2 Highlander tournaments.
    Line 3372: LBTF2 Highlander 2nd Place
    Line 3378: Awarded to second-place finishers in LBTF2 Highlander tournaments.
    Line 3385: LBTF2 Highlander 3rd Place
    Line 3391: Awarded to third-place finishers in LBTF2 Highlander tournaments.
    Line 3398: LBTF2 Highlander Participant
    Line 3404: Awarded to participants in LBTF2 Highlander tournaments.
    Line 3421: Awarded to first-place finishers in MidNight Moon tournaments.
    Line 3430: Awarded to second-place finishers in MidNight Moon tournaments.
    Line 3439: Awarded to third-place finishers in MidNight Moon tournaments.
    Line 3448: Awarded to participants in MidNight Moon tournaments.
    Line 3457: Awarded to staff members of MidNight Moon.
    Line 3475: Awarded to first-place finishers in Moscow LAN tournaments.
    Line 3484: Awarded to second-place finishers in Moscow LAN tournaments.
    Line 3493: Awarded to third-place finishers in Moscow LAN tournaments.
    Line 3503: Awarded to participants in Moscow LAN tournaments.
    Line 3512: Awarded to staff members of Moscow LAN.
    Line 3530: Awarded to the winners of National Heavy Boxing League tournaments.
    Line 3538: Awarded to second-place finishers in National Heavy Boxing League tournaments.
    Line 3546: Awarded to third-place finishers in National Heavy Boxing League tournaments.
    Line 3554: Awarded to fourth-place finishers in National Heavy Boxing League tournaments.
    Line 3562: Awarded to participants in National Heavy Boxing League tournaments.
    Line 3579: Awarded to first-place finishers in New Caps Cups.
    Line 3588: Awarded to second-place finishers in New Caps Cups.
    Line 3597: Awarded to third-place finishers in New Caps Cups.
    Line 3606: Awarded to participants in New Caps Cups.
    Line 3624: Awarded to first-place finishers in NewbiDuo Cups.
    Line 3632: Awarded to second-place finishers in NewbiDuo Cups.
    Line 3640: Awarded to third-place finishers in NewbiDuo Cups.
    Line 3648: Awarded to participants in NewbiDuo Cups.
    Line 3656: Awarded to helpers who aided behind the scenes during NewbiDuo Cups.
    Line 3673: Awarded to first-place finishers in Open Sniping League Cups.
    Line 3681: Awarded to second-place finishers in Open Sniping League Cups.
    Line 3689: Awarded to third-place finishers in Open Sniping League Cups.
    Line 3697: Awarded to participants in Open Sniping League Cups.
    Line 3715: Awarded to first-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to first-place finishers in ozfortress Highlander numbered seasons.
    Line 3723: Awarded to second-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to second-place finishers in ozfortress Highlander numbered seasons.
    Line 3731: Awarded to third-place finishers in AU Highlander Community League tournaments.<br><br>Also awarded to third-place finishers in ozfortress Highlander numbered seasons.
    Line 3739: Awarded to participants in AU Highlander Community League tournaments.<br><br>Also awarded to participants in ozfortress Highlander numbered seasons.
    Line 3756: Awarded to first-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3764: Awarded to second-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3772: Awarded to third-place finishers in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3780: Awarded to participants in the Premier Division in ozfortress Sixes tournaments, Division 1 in the 2021 Winter League, and Division 1 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3788: Awarded to first-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3796: Awarded to second-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3804: Awarded to third-place finishers in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3812: Awarded to participants in all Regular Divisions of ozfortress Sixes tournaments, Divisions 2-4 in the 2021 Winter League, and Divisions 2-5 in Experimental Cups which focus on changes to the Sixes ruleset.
    Line 3829: Awarded to first-place finishers in ozfortress Summer Cups.
    Line 3837: Awarded to second-place finishers in ozfortress Summer Cups.
    Line 3845: Awarded to third-place finishers in ozfortress Summer Cups.
    Line 3853: Awarded to participants in ozfortress Summer Cups.
    Line 3871: Awarded to the winners of Palaise tournaments.
    Line 3879: Awarded to runner-ups in Palaise tournaments.
    Line 3887: Awarded to participants in Palaise tournaments.
    Line 3904: Awarded to first-place finishers in PASS Time Federation tournaments.
    Line 3912: Awarded to second-place finishers in PASS Time Federation tournaments.
    Line 3920: Awarded to third-place finishers in PASS Time Federation tournaments.
    Line 3928: Awarded to participants in PASS Time Federation tournaments.
    Line 3936: Awarded to helpers who aided behind the scenes during PASS Time Federation tournaments.<br><br>Also awarded to staff members of PASS Time Federation.
    Line 3953: Awarded to first-place finishers in the PASS Time Tournament.
    Line 3961: Awarded to second-place finishers in the PASS Time Tournament.
    Line 3969: Awarded to third-place finishers in the PASS Time Tournament.
    Line 3986: Awarded to participants in the Pubstars vs. Pros events.
    Line 4003: Awarded to first-place finishers in Pugiklander tournaments.
    Line 4011: Awarded to second-place finishers in Pugiklander tournaments.
    Line 4019: Awarded to third-place finishers in Pugiklander tournaments.
    Line 4027: Awarded to participants in Pugiklander tournaments.
    Line 4035: Awarded to staff members of Pugiklander tournaments.<br><br>Also awarded to helpers who aided behind the scenes during Pugiklander tournaments.
    Line 4052: Awarded to first-place finishers in the Premier Division in PURE League tournaments.
    Line 4060: Awarded to second-place finishers in the Premier Division in PURE League tournaments.
    Line 4068: Awarded to third-place finishers in the Premier Division in PURE League tournaments.
    Line 4076: Awarded to first-place finishers in the Intermediate Division in PURE League tournaments.
    Line 4084: Awarded to second-place finishers in the Intermediate Division in PURE League tournaments.
    Line 4092: Awarded to third-place finishers in the Intermediate Division in PURE League tournaments.
    Line 4100: Awarded to first-place finishers in the Open Division in PURE League tournaments.
    Line 4108: Awarded to second-place finishers in the Open Division in PURE League tournaments.
    Line 4116: Awarded to third-place finishers in the Open Division in PURE League tournaments.
    Line 4124: Awarded to participants in all divisions in PURE League tournaments.
    Line 4141: Awarded to first-place finishers in the 2017 Rally Call Charity Tournament.
    Line 4149: Awarded to second-place finishers in the 2017 Rally Call Charity Tournament.
    Line 4157: Awarded to participants in the 2017 Rally Call Charity Tournament, as well as those who aided behind the scenes.
    Line 4165: Awarded for donations to the 2017 Rally Call charity drive, benefiting International Animal Rescue.
    Line 4174: Awarded to participants in the 2018 Rally Call Charity Tournament.
    Line 4182: Awarded for donations to the 2018 Rally Call charity drive, benefiting International Animal Rescue.
    Line 4199: Awarded to first-place finishers in Rasslabyxa Cups.
    Line 4207: Awarded to second-place finishers in Rasslabyxa Cups.
    Line 4215: Awarded to third-place finishers in Rasslabyxa Cups.
    Line 4223: Awarded to participants in Rasslabyxa Cups.
    Line 4231: Awarded to helpers who aided behind the scenes during Rasslabyxa Cups.
    Line 4248: Awarded to participants during Season 1 of Ready Steady Pan.<br><br>Also awarded to players who participated in, and competed in the playoffs during Season 5 of Ready Steady Pan.
    Line 4255: Ready Steady Pan Participant
    Line 4262: Awarded to participants during Season 2 of Ready Steady Pan.
    Line 4271: Awarded to the top three placing teams during Season 3 of Ready Steady Pan.
    Line 4279: Awarded to participants during Season 3 of Ready Steady Pan.
    Line 4287: Awarded to players who competed in playoff matches during Season 3 of Ready Steady Pan.
    Line 4294: Ready Steady Pan Helper
    Line 4300: Awarded to helpers who aided behind the scenes during Season 3 of Ready Steady Pan.
    Line 4309: Awarded to first-place finishers in Season 4 and 5 of Ready Steady Pan.
    Line 4317: Awarded to second-place finishers in Season 4 and 5 of Ready Steady Pan.
    Line 4325: Awarded to third-place finishers in Season 4 and 5 of Ready Steady Pan.
    Line 4334: Awarded to players who participated in Season 4 of Ready Steady Pan.
    Line 4342: Awarded to players who competed in playoff matches during Season 4 of Ready Steady Pan.
    Line 4350: Awarded to helpers who aided behind the scenes during Season 4 of Ready Steady Pan.
    Line 4368: Awarded to first-place finishers in the Invite Division during RGL.gg tournaments.
    Line 4376: Awarded to second-place finishers in the Invite Division during RGL.gg tournaments.
    Line 4384: Awarded to third-place finishers in the Invite Division during RGL.gg tournaments.
    Line 4392: Awarded to participants in the Invite Division during RGL.gg tournaments.
    Line 4400: Awarded to all players in the Advanced Division during RGL.gg tournaments.
    Line 4408: Awarded to all players in the Main Division during RGL.gg tournaments.
    Line 4416: Awarded to all players in the Intermediate Division during RGL.gg tournaments.
    Line 4424: Awarded to all players in the Open Division during RGL.gg tournaments.
    Line 4441: Awarded to participants in RGL.gg Highlander Experimental Maps Cups.
    Line 4456: RGL.gg One Day Prolander Cup
    Line 4463: Awarded to participants in RGL.gg One Day Prolander Cups.
    Line 4470: RGL.gg One Day Prolander Cup - NA
    Line 4477: Awarded to participants in North American RGL.gg One Day Prolander Cups.
    Line 4485: Awarded to staff members of RGL.gg One Day Prolander Cup.
    Line 4502: Awarded to participants in the RGL.gg Pick/Ban Prolander tournament.
    Line 4519: Awarded to first-place finishers in the Invite Division during RGL.gg Prolander tournaments.
    Line 4527: Awarded to participants in the Invite Division during RGL.gg Prolander tournaments.
    Line 4535: Awarded to all participants in Division 1 or Division 2 during RGL.gg Prolander tournaments.
    Line 4543: Awarded to all participants in the Recreational League during RGL.gg Prolander tournaments.
    Line 4560: Awarded to first-place finishers during Respawn League tournaments.
    Line 4568: Awarded to second-place finishers during Respawn League tournaments.
    Line 4576: Awarded to third-place finishers during Respawn League tournaments.
    Line 4584: Awarded to participants during Respawn League tournaments.
    Line 4593: Awarded to all players during the first season of Respawn League's Highlander tournament.
    Line 4610: Awarded to winners of the 4v4, 6v6, Dodgeball, and Ready Steady Pan events during the RETF2 Euskal Encounter Retrospective.
    Line 4618: Awarded to participants in the 4v4, 6v6, Dodgeball, and Ready Steady Pan events during the RETF2 Euskal Encounter Retrospective.
    Line 4627: Awarded to winners and finalists of the Ultiduo event during Retrospective 2.
    Line 4635: Awarded to participants in the Ultiduo event during Retrospective 2.
    Line 4643: Awarded to winners and finalists of the 6v6 Newbie event during Retrospective 2.
    Line 4651: Awarded to participants in the 6v6 Newbie event during Retrospective 2.
    Line 4659: Awarded to winners and finalists of the Arena Respawn event during Retrospective 2.
    Line 4667: Awarded to participants in the Arena Respawn event during Retrospective 2.
    Line 4675: Awarded to winners and finalists of the Highlander event during Retrospective 2.
    Line 4683: Awarded to participants in the Highlander event during Retrospective 2.
    Line 4691: Awarded to winners and finalists of the Ready Steady Pan! event during Retrospective 2.
    Line 4699: Awarded to participants in the Ready Steady Pan! event during Retrospective 2.
    Line 4707: Awarded to winners and finalists of the 6v6 Senior event during Retrospective 2.
    Line 4715: Awarded to participants in the 6v6 Senior event during Retrospective 2.
    Line 4723: Awarded to helpers who aided behind the scenes during Retrospective 2.
    Line 4740: Awarded to first-place finishers in RGB LAN tournaments.
    Line 4748: Awarded to second-place finishers in RGB LAN tournaments.
    Line 4756: Awarded to third-place finishers in RGB LAN tournaments.
    Line 4764: Awarded to participants in RGB LAN tournaments.
    Line 4773: Awarded to first-place finishers in RGB LAN tournaments.
    Line 4781: Awarded to second-place finishers in RGB LAN tournaments.
    Line 4789: Awarded to third-place finishers in RGB LAN tournaments.
    Line 4797: Awarded to participants in RGB LAN tournaments.
    Line 4814: Awarded to first-place finishers in Russian Highlander tournaments.
    Line 4822: Awarded to second-place finishers in Russian Highlander tournaments.
    Line 4830: Awarded to third-place finishers in Russian Highlander tournaments.
    Line 4838: Awarded to participants in Russian Highlander tournaments.
    Line 4846: Awarded to staff members of Russian Highlander.
    Line 4863: Awarded to first-place finishers in Sacred Scouts 6v6 tournaments.
    Line 4871: Awarded to second-place finishers in Sacred Scouts 6v6 tournaments.
    Line 4879: Awarded to third-place finishers in Sacred Scouts 6v6 tournaments.
    Line 4887: Awarded to participants in Sacred Scouts 6v6 tournaments.
    Line 4904: Awarded to first-place finishers in Snack's Summery Ultiduo Siesta.
    Line 4912: Awarded to second-place finishers in Snack's Summery Ultiduo Siesta.
    Line 4920: Awarded to third-place finishers in Snack's Summery Ultiduo Siesta.
    Line 4928: Awarded to participants in Snack's Summery Ultiduo Siesta.
    Line 4945: Awarded to first-place finishers in South American Vanilla Fortress tournaments.
    Line 4953: Awarded to second-place finishers in South American Vanilla Fortress tournaments.
    Line 4961: Awarded to third-place finishers in South American Vanilla Fortress tournaments.
    Line 4969: Awarded to participants in South American Vanilla Fortress tournaments.
    Line 4977: Awarded to valuable contributors to South American Vanilla Fortress tournaments.
    Line 4994: Awarded to first-place finishers in Streamer Cups.
    Line 5002: Awarded to second-place finishers in Streamer Cups.
    Line 5010: Awarded to third-place finishers in Streamer Cups.
    Line 5018: Awarded to participants in Streamer Cups.
    Line 5026: Awarded to staff members of Streamer Cup.
    Line 5043: Awarded to first-place finishers in Team Fortress 2 Competitive League tournaments.
    Line 5051: Awarded to second-place finishers in Team Fortress 2 Competitive League tournaments.
    Line 5059: Awarded to third-place finishers in Team Fortress 2 Competitive League tournaments.
    Line 5067: Awarded to participants in Team Fortress 2 Competitive League tournaments.
    Line 5075: Awarded to participants in tournaments during Team Fortress 2 Competitive League's earliest seasons, people who aided behind the scenes of the league, testers for the league's 2.0 revamp, and as special placement medals.
    Line 5093: Awarded to first-place finishers Newbie Highlander Cups.
    Line 5101: Awarded to second-place finishers in Newbie Highlander Cups.
    Line 5109: Awarded to third-place finishers in Newbie Highlander Cups.
    Line 5117: Awarded to participants in Newbie Highlander Cups.
    Line 5134: Awarded to first-place finishers in Newbie Prolander Cups.
    Line 5142: Awarded to second-place finishers in Newbie Prolander Cups.
    Line 5150: Awarded to third-place finishers in Newbie Prolander Cups.
    Line 5158: Awarded to participants in Newbie Prolander Cups.
    Line 5175: Awarded to first-place finishers in TF2Connexion tournaments.
    Line 5183: Awarded to second-place finishers in TF2Connexion tournaments.
    Line 5191: Awarded to third-place finishers in TF2Connexion tournaments.
    Line 5199: Awarded to participants in TF2Connexion tournaments.
    Line 5216: Awarded to first-place finishers in TFArena 6v6 Arena Mode Cups.
    Line 5224: Awarded to second-place finishers in TFArena 6v6 Arena Mode Cups.
    Line 5232: Awarded to third-place finishers in TFArena 6v6 Arena Mode Cups.
    Line 5240: Awarded to participants in TFArena 6v6 Arena Mode Cups.
    Line 5248: Awarded to helpers who aided behind the scenes during TFArena 6v6 Arena Mode Cups.
    Line 5265: Awarded to first-place finishers and coaches whose teams reached first place in TFNew 6v6 Newbie Cups.
    Line 5273: Awarded to second-place finishers and coaches whose teams reached second place in TFNew 6v6 Newbie Cups.
    Line 5281: Awarded to third-place finishers and coaches whose teams reached third place in TFNew 6v6 Newbie Cups.
    Line 5289: Awarded to participants and coaches of participating teams in TFNew 6v6 Newbie Cups.
    Line 5306: Awarded to participants in the Tumblr vs. Reddit matches.
    Line 5313: Tumblr Vs Reddit Participant
    Line 5331: Awarded to first-place finishers in Ultimate Ultiduo tournaments.
    Line 5339: Awarded to second-place finishers in Ultimate Ultiduo tournaments.
    Line 5347: Awarded to third-place finishers in Ultimate Ultiduo tournaments.
    Line 5355: Awarded to participants in Ultimate Ultiduo tournaments.
    Line 5363: Awarded to helpers who aided behind the scenes during Ultimate Ultiduo tournaments.
    Line 5380: Awarded to first-place finishers in United Dodgeball League tournaments.
    Line 5388: Awarded to second-place finishers in United Dodgeball League tournaments.
    Line 5396: Awarded to third-place finishers in United Dodgeball League tournaments.
    Line 5403: United Dodgeball League Participant
    Line 5409: Awarded to participants in United Dodgeball League tournaments.
    Line 5418: Awarded to first-place finishers in United Dodgeball League tournaments.
    Line 5426: Awarded to second-place finishers in United Dodgeball League tournaments.
    Line 5434: Awarded to third-place finishers in United Dodgeball League tournaments.
    Line 5441: United Dodgeball League Participant
    Line 5447: Awarded to participants in United Dodgeball League tournaments.
    Line 5456: Awarded to valuable contributors to United Dodgeball League tournaments.
    Line 5472: UGC 4vs4 Gold 1st Place
    Line 5479: Awarded to first-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 5486: UGC 4vs4 Gold 2nd Place
    Line 5492: Awarded to second-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 5499: UGC 4vs4 Gold 3rd Place
    Line 5505: Awarded to third-place finishers in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 5512: UGC 4vs4 Gold Participant
    Line 5518: Awarded to participants in the Gold Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 5525: UGC 4vs4 Silver 1st Place
    Line 5531: Awarded to first-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 5538: UGC 4vs4 Silver 2nd Place
    Line 5544: Awarded to second-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 5551: UGC 4vs4 Silver 3rd Place
    Line 5557: Awarded to third-place finishers in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 5564:
    Line 5570: Awarded to participants in the Silver Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded during Season 15 & 16.
    Line 5577: UGC 4vs4 Steel 1st Place
    Line 5584: Awarded to first-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 5591: UGC 4vs4 Steel 2nd Place
    Line 5597: Awarded to second-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 5604: UGC 4vs4 Steel 3rd Place
    Line 5610: Awarded to third-place finishers in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 5617: UGC 4vs4 Steel Participant
    Line 5624: Awarded to all players in the Steel Division during seasons 1-3 of UGC 4vs4.<br><br>Also awarded to participants in the Steel Division during seasons 15 & 16 of UGC 4vs4.
    Line 5631: UGC 4vs4 Iron Division
    Line 5638: Awarded to all players in the Iron Division during seasons 1-3 of UGC 4vs4.
    Line 5645: UGC 4vs4 Gold 1st Place
    Line 5652: Awarded to first-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 5659: UGC 4vs4 Gold 2nd Place
    Line 5665: Awarded to second-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 5672: UGC 4vs4 Gold 3rd Place
    Line 5678: Awarded to third-place finishers in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 5685: UGC 4vs4 Gold Participant
    Line 5691: Awarded to participants in the Gold Division during Season 4-7 of UGC 4vs4.
    Line 5698: UGC 4vs4 Silver 1st Place
    Line 5704: Awarded to first-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 5711: UGC 4vs4 Silver 2nd Place
    Line 5717: Awarded to second-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 5724: UGC 4vs4 Silver 3rd Place
    Line 5730: Awarded to third-place finishers in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 5737: UGC 4vs4 Silver Participant
    Line 5743: Awarded to participants in the Silver Division during Season 4-7 of UGC 4vs4.
    Line 5750: UGC 4vs4 Steel Division
    Line 5756: Awarded to all players in the Steel Division during Season 4-7 of UGC 4vs4.
    Line 5763: UGC 4vs4 Iron Division
    Line 5769: Awarded to all players in the Iron Division during Season 4-7 of UGC 4vs4.
    Line 5776: UGC 4vs4 Gold 1st Place
    Line 5783: Awarded to first-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 5790: UGC 4vs4 Gold 2nd Place
    Line 5796: Awarded to second-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 5803: UGC 4vs4 Gold 3rd Place
    Line 5809: Awarded to third-place finishers in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 5816: UGC 4vs4 Gold Participant
    Line 5822: Awarded to participants in the Gold Division during season 8 & 9 of UGC 4vs4.
    Line 5829: UGC 4vs4 Silver 1st Place
    Line 5835: Awarded to first-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 5842: UGC 4vs4 Silver 2nd Place
    Line 5848: Awarded to second-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 5855: UGC 4vs4 Silver 3rd Place
    Line 5861: Awarded to third-place finishers in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 5868: UGC 4vs4 Silver Participant
    Line 5874: Awarded to participants in the Silver Division during season 8 & 9 of UGC 4vs4.
    Line 5881: UGC 4vs4 Steel Division
    Line 5887: Awarded to all players in the Steel Division during season 8 & 9 of UGC 4vs4.
    Line 5894: UGC 4vs4 Iron Division
    Line 5900: Awarded to all players in the Iron Division during season 8 & 9 of UGC 4vs4.
    Line 5907: UGC 4vs4 Gold 1st Place
    Line 5914: Awarded to first-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
    Line 5921: UGC 4vs4 Gold 2nd Place
    Line 5927: Awarded to second-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
    Line 5934: UGC 4vs4 Gold 3rd Place
    Line 5940: Awarded to third-place finishers in the Gold Division during season 10-12 of UGC 4vs4.
    Line 5947: UGC 4vs4 Gold Participant
    Line 5953: Awarded to participants in the Gold Division during season 10-12 of UGC 4vs4.
    Line 5960: UGC 4vs4 Silver Division
    Line 5966: Awarded to all players in the Silver Division during season 10-12 of UGC 4vs4.
    Line 5973: UGC 4vs4 Steel Division
    Line 5979: Awarded to all players in the Steel Division during season 10-12 of UGC 4vs4.
    Line 5986: UGC 4vs4 Gold 1st Place
    Line 5993: Awarded to first-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 6000: UGC 4vs4 Gold 2nd Place
    Line 6006: Awarded to second-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 6013: UGC 4vs4 Gold 3rd Place
    Line 6019: Awarded to third-place finishers in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 6026: UGC 4vs4 Gold Participant
    Line 6032: Awarded to participants in the Gold Division during season 13 & 14 of UGC 4vs4.
    Line 6039: UGC 4vs4 Silver Division
    Line 6045: Awarded to all players in the Silver Division during season 13 & 14 of UGC 4vs4.
    Line 6052: UGC 4vs4 Steel Division
    Line 6058: Awarded to all players in the Steel Division during season 13 & 14 of UGC 4vs4.
    Line 6065: UGC 4vs4 Gold 1st Place
    Line 6072: Awarded to first-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 6079: UGC 4vs4 Gold 2nd Place
    Line 6085: Awarded to second-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 6092: UGC 4vs4 Gold 3rd Place
    Line 6098: Awarded to third-place finishers in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 6105: UGC 4vs4 Gold Participant
    Line 6111: Awarded to participants in the Gold Division during season 17 & 18 of UGC 4vs4.
    Line 6118: UGC 4vs4 Silver 1st Place
    Line 6124: Awarded to first-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 6131: UGC 4vs4 Silver 2nd Place
    Line 6137: Awarded to second-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 6144: UGC 4vs4 Silver 3rd Place
    Line 6150: Awarded to third-place finishers in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 6157: UGC 4vs4 Silver Participant
    Line 6163: Awarded to participants in the Silver Division during season 17 & 18 of UGC 4vs4.
    Line 6170: UGC 4vs4 Steel 1st Place
    Line 6176: Awarded to first-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 6183: UGC 4vs4 Steel 2nd Place
    Line 6189: Awarded to second-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 6196: UGC 4vs4 Steel 3rd Place
    Line 6202: Awarded to third-place finishers in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 6209: UGC 4vs4 Steel Participant
    Line 6215: Awarded to participants in the Steel Division during season 17 & 18 of UGC 4vs4.
    Line 6222: UGC 4vs4 Gold 1st Place
    Line 6229: Awarded to first-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 6236: UGC 4vs4 Gold 2nd Place
    Line 6242: Awarded to second-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 6249: UGC 4vs4 Gold 3rd Place
    Line 6255: Awarded to third-place finishers in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 6262: UGC 4vs4 Gold Participant
    Line 6268: Awarded to participants in the Gold Division during season 19 & 20 of UGC 4vs4.
    Line 6275: UGC 4vs4 Silver 1st Place
    Line 6281: Awarded to first-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 6288: UGC 4vs4 Silver 2nd Place
    Line 6294: Awarded to second-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 6301: UGC 4vs4 Silver 3rd Place
    Line 6307: Awarded to third-place finishers in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 6314: UGC 4vs4 Silver Participant
    Line 6320: Awarded to participants in the Silver Division during season 19 & 20 of UGC 4vs4.
    Line 6327: UGC 4vs4 Steel 1st Place
    Line 6333: Awarded to first-place finishers in the Iron Division during season 19 & 20 of UGC 4vs4.
    Line 6340: UGC 4vs4 Steel 2nd Place
    Line 6346: Awarded to second-place finishers in the Steel Division during season 19 & 20 of UGC 4vs4.
    Line 6353: UGC 4vs4 Steel 3rd Place
    Line 6359: Awarded to third-place finishers in the Steel Division during season 19 & 20 of UGC 4vs4.
    Line 6366: UGC 4vs4 Steel Participant
    Line 6372: Awarded to participants in the Steel Division during season 19 & 20 of UGC 4vs4.
    Line 6379: UGC 4vs4 Gold 1st Place
    Line 6386: Awarded to first-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 6393: UGC 4vs4 Gold 2nd Place
    Line 6399: Awarded to second-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 6406: UGC 4vs4 Gold 3rd Place
    Line 6412: Awarded to third-place finishers in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 6419: UGC 4vs4 Gold Participant
    Line 6425: Awarded to participants in the Gold Division during season 21 & 22 of UGC 4vs4.
    Line 6432: UGC 4vs4 Silver 1st Place
    Line 6438: Awarded to first-place finishers in the Silver Division during season 21 & 22 of UGC 4vs4.
    Line 6445: UGC 4vs4 Silver 2nd Place
    Line 6451: Awarded to second-place finishers in the Silver Division dduring season 21 & 22 of UGC 4vs4.
    Line 6458: UGC 4vs4 Silver 3rd Place
    Line 6464: Awarded to third-place finishers in the Silver Division during season 21 & 22 of UGC 4vs4.
    Line 6471: UGC 4vs4 Silver Participant
    Line 6477: Awarded to participants in the Silver Division during season 21 & 22 of UGC 4vs4.
    Line 6484: UGC 4vs4 Steel 1st Place
    Line 6490: Awarded to first-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 6497: UGC 4vs4 Steel 2nd Place
    Line 6503: Awarded to second-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 6510: UGC 4vs4 Steel 3rd Place
    Line 6516: Awarded to third-place finishers in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 6523: UGC 4vs4 Steel Participant
    Line 6529: Awarded to participants in the Steel Division during season 21 & 22 of UGC 4vs4.
    Line 6544: UGC 6vs6 Platinum 1st Place
    Line 6552: Awarded to first-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
    Line 6559: UGC 6vs6 Platinum 2nd Place
    Line 6565: Awarded to second-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
    Line 6572: UGC 6vs6 Platinum 3rd Place
    Line 6578: Awarded to third-place finishers in the Platinum Division during season 23-25 of UGC 6vs6.
    Line 6585: UGC 6vs6 Platinum Participant
    Line 6592: Awarded to all players in the Platinum Division during season 11 of UGC 6vs6.<br><br>Also awarded to participants in the Platinum Division during Seasons 23-25.
    Line 6599: UGC 6vs6 Silver Division
    Line 6605: Awarded to all players in the Silver Division during season 11 of UGC 6vs6.<br><br>Also awarded to participants in the UGC 6vs6 European tournament, and to all players in the Silver Division during Seasons 23-25.
    Line 6612: UGC 6vs6 Steel Division
    Line 6618: Awarded to all players in the Steel Division during season 11 of UGC 6vs6.<br><br>Also awarded to all players in the Steel Division during Seasons 23-25.
    Line 6625: UGC 6vs6 Platinum 1st Place
    Line 6632: Awarded to first-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 6639: UGC 6vs6 Platinum 2nd Place
    Line 6645: Awarded to second-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 6652: UGC 6vs6 Platinum 3rd Place
    Line 6658: Awarded to third-place finishers in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 6665: UGC 6vs6 Platinum Participant
    Line 6671: Awarded to participants in the Platinum Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 6678: UGC 6vs6 Silver Division
    Line 6684: Awarded to all players in the Silver Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 6691: UGC 6vs6 Steel Division
    Line 6697: Awarded to all players in the Steel Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 6704: UGC 6vs6 Iron Division
    Line 6710: Awarded to all players in the Iron Division during season 13 of UGC 6vs6.<br><br>Also awarded during Season 21 & 22.
    Line 6717: UGC 6vs6 Platinum 1st Place
    Line 6724: Awarded to first-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 6731: UGC 6vs6 Platinum 2nd Place
    Line 6737: Awarded to second-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 6744: UGC 6vs6 Platinum 3rd Place
    Line 6750: Awarded to third-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 6757: UGC 6vs6 Platinum Participant
    Line 6763: Awarded to participants in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 6770: UGC 6vs6 Gold Division
    Line 6777: Awarded to all players in the Gold Division during seasons 14-16 of UGC 6vs6.
    Line 6784: UGC 6vs6 Silver 1st Place
    Line 6791: Awarded to first-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
    Line 6798: UGC 6vs6 Silver 2nd Place
    Line 6804: Awarded to second-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
    Line 6811: UGC 6vs6 Silver 3rd Place
    Line 6817: Awarded to third-place finishers in the Silver Division during Season 28 & 29 of UGC 6vs6.
    Line 6824: UGC 6vs6 Silver Participant
    Line 6831: Awarded to all players in the Silver Division during seasons 14-16 of UGC 6vs6.<br><br>Also awarded to participants in the Silver Division during Seasons 28 & 29.
    Line 6838: UGC 6vs6 Steel 1st Place
    Line 6845: Awarded to first-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
    Line 6852: UGC 6vs6 Steel 2nd Place
    Line 6858: Awarded to second-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
    Line 6865: UGC 6vs6 Steel 3rd Place
    Line 6871: Awarded to third-place finishers in the Steel Division during Season 28 & 29 of UGC 6vs6.
    Line 6878: UGC 6vs6 Steel Participant
    Line 6885: Awarded to all players in the Steel Division during seasons 14-16 of UGC 6vs6.<br><br>Also awarded to participants in the Steel Division during Seasons 28 & 29.
    Line 6892: UGC 6vs6 Iron Division
    Line 6899: Awarded to all players in the Iron Division during seasons 14-16 of UGC 6vs6.
    Line 6906: UGC 6vs6 Platinum 1st Place
    Line 6913: Awarded to first-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 6920: UGC 6vs6 Platinum 2nd Place
    Line 6926: Awarded to second-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 6933: UGC 6vs6 Platinum 3rd Place
    Line 6939: Awarded to third-place finishers in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 6946: UGC 6vs6 Platinum Participant
    Line 6952: Awarded to participants in the Platinum Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded during seasons 34 & 35.
    Line 6959: UGC 6vs6 Gold Division
    Line 6966: Awarded to all players in the Gold Division during seasons 17-20 of UGC 6vs6.
    Line 6973: UGC 6vs6 Silver 1st Place
    Line 6980: Awarded to first-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
    Line 6987: UGC 6vs6 Silver 2nd Place
    Line 6993: Awarded to second-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
    Line 7000: UGC 6vs6 Silver 3rd Place
    Line 7006: Awarded to third-place finishers in the Silver Division during seasons 34 & 35 of UGC 6vs6.
    Line 7013: UGC 6vs6 Silver Participant
    Line 7020: Awarded to all players in the Silver Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded to participants in the Silver Division during seasons 34 & 35.
    Line 7027: UGC 6vs6 Steel 1st Place
    Line 7034: Awarded to first-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
    Line 7041: UGC 6vs6 Steel 2nd Place
    Line 7047: Awarded to second-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
    Line 7054: UGC 6vs6 Steel 3rd Place
    Line 7060: Awarded to third-place finishers in the Steel Division during seasons 34 & 35 of UGC 6vs6.
    Line 7067: UGC 6vs6 Steel Participant
    Line 7074: Awarded to all players in the Steel Division during seasons 17-20 of UGC 6vs6.<br><br>Also awarded to participants in the Steel Division during seasons 34 & 35.
    Line 7081: UGC 6vs6 Iron Division
    Line 7088: Awarded to all players in the Iron Division during seasons 17-20 of UGC 6vs6.
    Line 7095: UGC 6vs6 Platinum 1st Place
    Line 7102: Awarded to first-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 7109: UGC 6vs6 Platinum 2nd Place
    Line 7115: Awarded to second-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 7122: UGC 6vs6 Platinum 3rd Place
    Line 7128: Awarded to third-place finishers in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 7135: UGC 6vs6 Platinum Participant
    Line 7141: Awarded to participants in the Platinum Division during seasons 14-16 of UGC 6vs6.
    Line 7148: UGC 6vs6 Gold Division
    Line 7154: Awarded to all players in the Gold Division during seasons 14-16 of UGC 6vs6.
    Line 7161: UGC 6vs6 Silver Division
    Line 7167: Awarded to all players in the Silver Division during seasons 14-16 of UGC 6vs6.
    Line 7174: UGC 6vs6 Steel Division
    Line 7180: Awarded to all players in the Steel Division during seasons 14-16 of UGC 6vs6.
    Line 7187: UGC 6vs6 Iron Division
    Line 7193: Awarded to all players in the Iron Division during seasons 14-16 of UGC 6vs6.
    Line 7200: UGC 6vs6 Platinum 1st Place
    Line 7207: Awarded to first-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 7214: UGC 6vs6 Platinum 2nd Place
    Line 7220: Awarded to second-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 7227: UGC 6vs6 Platinum 3rd Place
    Line 7233: Awarded to third-place finishers in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 7240: UGC 6vs6 Platinum Participant
    Line 7246: Awarded to participants in the Platinum Division during seasons 26 & 27 of UGC 6vs6.
    Line 7253: UGC 6vs6 Silver Division
    Line 7259: Awarded to all players in the Silver Division during seasons 26 & 27 of UGC 6vs6.
    Line 7266: UGC 6vs6 Steel Division
    Line 7272: Awarded to all players in the Steel Division during seasons 26 & 27 of UGC 6vs6.
    Line 7279: UGC 6vs6 Platinum 1st Place
    Line 7286: Awarded to first-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 7293: UGC 6vs6 Platinum 2nd Place
    Line 7299: Awarded to second-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 7306: UGC 6vs6 Platinum 3rd Place
    Line 7312: Awarded to third-place finishers in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 7319: UGC 6vs6 Platinum Participant
    Line 7325: Awarded to participants in the Platinum Division during seasons 30 & 31 of UGC 6vs6.
    Line 7332: UGC 6vs6 Silver 1st Place
    Line 7338: Awarded to first-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 7345: UGC 6vs6 Silver 2nd Place
    Line 7351: Awarded to second-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 7358: UGC 6vs6 Silver 3rd Place
    Line 7364: Awarded to third-place finishers in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 7371: UGC 6vs6 Silver Participant
    Line 7377: Awarded to participants in the Silver Division during seasons 30 & 31 of UGC 6vs6.
    Line 7384: UGC 6vs6 Steel 1st Place
    Line 7390: Awarded to first-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 7397: UGC 6vs6 Steel 2nd Place
    Line 7403: Awarded to second-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 7410: UGC 6vs6 Steel 3rd Place
    Line 7416: Awarded to third-place finishers in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 7423: UGC 6vs6 Steel Participant
    Line 7429: Awarded to participants in the Steel Division during seasons 30 & 31 of UGC 6vs6.
    Line 7436: UGC 6vs6 Platinum 1st Place
    Line 7443: Awarded to first-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 7450: UGC 6vs6 Platinum 2nd Place
    Line 7456: Awarded to second-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 7463: UGC 6vs6 Platinum 3rd Place
    Line 7469: Awarded to third-place finishers in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 7476: UGC 6vs6 Platinum Participant
    Line 7482: Awarded to participants in the Platinum Division during seasons 32 & 33 of UGC 6vs6.
    Line 7489: UGC 6vs6 Silver 1st Place
    Line 7495: Awarded to first-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 7502: UGC 6vs6 Silver 2nd Place
    Line 7508: Awarded to second-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 7515: UGC 6vs6 Silver 3rd Place
    Line 7521: Awarded to third-place finishers in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 7528: UGC 6vs6 Silver Participant
    Line 7534: Awarded to participants in the Silver Division during seasons 32 & 33 of UGC 6vs6.
    Line 7541: UGC 6vs6 Steel 1st Place
    Line 7547: Awarded to first-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 7554: UGC 6vs6 Steel 2nd Place
    Line 7560: Awarded to second-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 7567: UGC 6vs6 Steel 3rd Place
    Line 7573: Awarded to third-place finishers in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 7580: UGC 6vs6 Steel Participant
    Line 7586: Awarded to participants in the Steel Division during seasons 32 & 33 of UGC 6vs6.
    Line 7601: UGC Highlander Platinum 1st Place
    Line 7608: Awarded to first-place finishers in the Platinum Division during season 3 of UGC Highlander.
    Line 7615: UGC Highlander Platinum 2nd Place
    Line 7621: Awarded to second-place finishers in the Platinum Division during season 3 of UGC Highlander.
    Line 7628: UGC Highlander Platinum 3rd Place
    Line 7634: Awarded to third-place finishers in the Platinum Division during season 3 of UGC Highlander.
    Line 7641: UGC Highlander Silver 1st Place
    Line 7647: Awarded to first-place finishers in the Silver Division during season 3 of UGC Highlander.
    Line 7654: UGC Highlander Silver 2nd Place
    Line 7660: Awarded to second-place finishers in the Silver Division during season 3 of UGC Highlander.
    Line 7667: UGC Highlander Silver 3rd Place
    Line 7673: Awarded to third-place finishers in the Silver Division during season 3 of UGC Highlander.
    Line 7680: UGC Highlander Iron 1st Place
    Line 7686: Awarded to first-place finishers in the Iron Division during season 3 of UGC Highlander.
    Line 7693: UGC Highlander Iron 2nd Place
    Line 7699: Awarded to second-place finishers in the Iron Division during season 3 of UGC Highlander.
    Line 7706: UGC Highlander Iron 3rd Place
    Line 7712: Awarded to third-place finishers in the Iron Division during season 3 of UGC Highlander.
    Line 7719: UGC Highlander Participant
    Line 7725: Awarded to participants in all divisions during season 3 of UGC Highlander.
    Line 7732: UGC Highlander Platinum Division
    Line 7739: Awarded to all players in the Platinum Division during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Platinum Division during the UGC Highlander Euro tournament.
    Line 7746: UGC Highlander Silver Division
    Line 7752: Awarded to all players in the Silver Division during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Silver Division during the UGC Highlander Euro tournament.
    Line 7759: UGC Highlander Iron & Tin Divisions
    Line 7765: Awarded to all players in the Iron and Tin Divisions during season 5 of UGC Highlander.<br><br>Also awarded to all players in the Iron Division, and to other participants, during the UGC Highlander Euro tournament.
    Line 7772: UGC Highlander Platinum 1st Place
    Line 7779: Awarded to first-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 7786: UGC Highlander Platinum 2nd Place
    Line 7792: Awarded to second-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 7799: UGC Highlander Platinum 3rd Place
    Line 7805: Awarded to third-place finishers in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 7812: UGC Highlander Platinum Participant
    Line 7818: Awarded to participants in the Platinum Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31, and to league administrators and contributors in 2020.
    Line 7825: UGC Highlander Silver 1st Place
    Line 7831: Awarded to first-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 7838: UGC Highlander Silver 2nd Place
    Line 7844: Awarded to second-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 7851: UGC Highlander Silver 3rd Place
    Line 7857: Awarded to third-place finishers in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 7864: UGC Highlander Silver Participant
    Line 7870: Awarded to participants in the Silver Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 7877: UGC Highlander Steel 1st Place
    Line 7883: Awarded to first-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 7890: UGC Highlander Steel 2nd Place
    Line 7896: Awarded to second-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 7903: UGC Highlander Steel 3rd Place
    Line 7909: Awarded to third-place finishers in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 7916: UGC Highlander Steel Participant
    Line 7922: Awarded to participants in the Steel Division during season 6 of UGC Highlander.<br><br>Also awarded during Season 30 & 31.
    Line 7929: UGC Highlander Platinum 1st Place
    Line 7936: Awarded to first-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 7943: UGC Highlander Platinum 2nd Place
    Line 7949: Awarded to second-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 7956: UGC Highlander Platinum 3rd Place
    Line 7962: Awarded to third-place finishers in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 7969: UGC Highlander Platinum Participant
    Line 7975: Awarded to participants in the Platinum Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 7982: UGC Highlander Silver 1st Place
    Line 7988: Awarded to first-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 7995: UGC Highlander Silver 2nd Place
    Line 8001: Awarded to second-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 8008: UGC Highlander Silver 3rd Place
    Line 8014: Awarded to third-place finishers in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 8021: UGC Highlander Silver Participant
    Line 8027: Awarded to participants in the Silver Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 8034: UGC Highlander Steel 1st Place
    Line 8040: Awarded to first-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 8047: UGC Highlander Steel 2nd Place
    Line 8053: Awarded to second-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 8060: UGC Highlander Steel 3rd Place
    Line 8066: Awarded to third-place finishers in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 8073: UGC Highlander Steel Participant
    Line 8079: Awarded to participants in the Steel Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 8086: UGC Highlander Iron 1st Place
    Line 8092: Awarded to first-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 8099: UGC Highlander Iron 2nd Place
    Line 8105: Awarded to second-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 8112: UGC Highlander Iron 3rd Place
    Line 8118: Awarded to third-place finishers in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 8125: UGC Highlander Iron Participant
    Line 8131: Awarded to participants in the Iron Division during season 8 of UGC Highlander.<br><br>Also awarded during Season 28 & 29.
    Line 8138: UGC Highlander Platinum 1st Place
    Line 8145: Awarded to first-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8152: UGC Highlander Platinum 2nd Place
    Line 8158: Awarded to second-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8165: UGC Highlander Platinum 3rd Place
    Line 8171: Awarded to third-place finishers in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8178: UGC Highlander Platinum Participant
    Line 8184: Awarded to participants in the Platinum Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8191: UGC Highlander Gold 1st Place
    Line 8197: Awarded to first-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8204: UGC Highlander Gold 2nd Place
    Line 8210: Awarded to second-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8217: UGC Highlander Gold 3rd Place
    Line 8223: Awarded to third-place finishers in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8230: UGC Highlander Gold Participant
    Line 8236: Awarded to participants in the Gold Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8243: UGC Highlander Silver 1st Place
    Line 8249: Awarded to first-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8256: UGC Highlander Silver 2nd Place
    Line 8262: Awarded to second-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8269: UGC Highlander Silver 3rd Place
    Line 8275: Awarded to third-place finishers in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8282: UGC Highlander Silver Participant
    Line 8288: Awarded to participants in the Silver Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8295: UGC Highlander Steel 1st Place
    Line 8301: Awarded to first-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8308: UGC Highlander Steel 2nd Place
    Line 8314: Awarded to second-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8321: UGC Highlander Steel 3rd Place
    Line 8327: Awarded to third-place finishers in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8334: UGC Highlander Steel Participant
    Line 8340: Awarded to participants in the Steel Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8347: UGC Highlander Iron 1st Place
    Line 8353: Awarded to first-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8360: UGC Highlander Iron 2nd Place
    Line 8366: Awarded to second-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8373: UGC Highlander Iron 3rd Place
    Line 8379: Awarded to third-place finishers in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8386: UGC Highlander Iron Participant
    Line 8392: Awarded to participants in the Iron Division during season 9 of UGC Highlander.<br><br>Also awarded during Season 21-23.
    Line 8399: UGC Highlander Platinum 1st Place
    Line 8406: Awarded to first-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8413: UGC Highlander Platinum 2nd Place
    Line 8419: Awarded to second-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8426: UGC Highlander Platinum 3rd Place
    Line 8432: Awarded to third-place finishers in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8439: UGC Highlander Platinum Participant
    Line 8445: Awarded to participants in the Platinum Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8452: UGC Highlander Gold 1st Place
    Line 8458: Awarded to first-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8465: UGC Highlander Gold 2nd Place
    Line 8471: Awarded to second-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8478: UGC Highlander Gold 3rd Place
    Line 8484: Awarded to third-place finishers in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8491: UGC Highlander Gold Participant
    Line 8497: Awarded to participants in the Gold Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8504: UGC Highlander Silver 1st Place
    Line 8510: Awarded to first-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8517: UGC Highlander Silver 2nd Place
    Line 8523: Awarded to second-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8530: UGC Highlander Silver 3rd Place
    Line 8536: Awarded to third-place finishers in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8543: UGC Highlander Silver Participant
    Line 8549: Awarded to participants in the Silver Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8556: UGC Highlander Steel 1st Place
    Line 8562: Awarded to first-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8569: UGC Highlander Steel 2nd Place
    Line 8575: Awarded to second-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8582: UGC Highlander Steel 3rd Place
    Line 8588: Awarded to third-place finishers in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8595: UGC Highlander Steel Participant
    Line 8601: Awarded to participants in the Steel Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8608: UGC Highlander Iron 1st Place
    Line 8614: Awarded to first-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8621: UGC Highlander Iron 2nd Place
    Line 8627: Awarded to second-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8633: UGC Highlander Iron 3rd Place
    Line 8638: Awarded to third-place finishers in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8645: UGC Highlander Iron Participant
    Line 8651: Awarded to participants in the Iron Division during season 11 of UGC Highlander.<br><br>Also awarded during Season 19 & 20.
    Line 8658: UGC Highlander Platinum 1st Place
    Line 8665: Awarded to first-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
    Line 8672: UGC Highlander Platinum 2nd Place
    Line 8678: Awarded to second-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
    Line 8685: UGC Highlander Platinum 3rd Place
    Line 8691: Awarded to third-place finishers in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27.
    Line 8698: UGC Highlander Platinum Participant
    Line 8704: Awarded to participants in the Platinum Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded during Season 26 & 27, both to Premium Participant players, and to league contributors and administrators.
    Line 8711: UGC Highlander Gold 1st Place
    Line 8717: Awarded to first-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to first-place finishers in the Main Division during Season 26 & 27.
    Line 8724: UGC Highlander Gold 2nd Place
    Line 8730: Awarded to second-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to second-place finishers in the Main Division during Season 26 & 27.
    Line 8737: UGC Highlander Gold 3rd Place
    Line 8743: Awarded to third-place finishers in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to third-place finishers in the Main Division during Season 26 & 27.
    Line 8750: UGC Highlander Gold Participant
    Line 8756: Awarded to participants in the Gold Division during seasons 12-14 of UGC Highlander.<br><br>Also awarded to participants in the Main Division during Season 26 & 27.
    Line 8763: UGC Highlander Silver 1st Place
    Line 8770: Awarded to first-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 8777: UGC Highlander Silver 2nd Place
    Line 8783: Awarded to second-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 8790: UGC Highlander Silver 3rd Place
    Line 8796: Awarded to third-place finishers in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 8803: UGC Highlander Silver Participant
    Line 8809: Awarded to participants in the Silver Division during seasons 12-14 of UGC Highlander.
    Line 8816: UGC Highlander Steel Division
    Line 8822: Awarded to all players in the Steel Division during seasons 12-14 of UGC Highlander.
    Line 8829: UGC Highlander Iron Division
    Line 8835: Awarded to all players in the Iron Division during seasons 12-14 of UGC Highlander.
    Line 8842: UGC Highlander Platinum 1st Place
    Line 8849: Awarded to first-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 8856: UGC Highlander Platinum 2nd Place
    Line 8862: Awarded to second-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 8869: UGC Highlander Platinum 3rd Place
    Line 8875: Awarded to third-place finishers in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 8882: UGC Highlander Platinum Participant
    Line 8888: Awarded to participants in the Platinum Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 8895: UGC Highlander Gold 1st Place
    Line 8901: Awarded to first-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 8908: UGC Highlander Gold 2nd Place
    Line 8914: Awarded to second-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 8921: UGC Highlander Gold 3rd Place
    Line 8927: Awarded to third-place finishers in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 8934: UGC Highlander Gold Participant
    Line 8940: Awarded to participants in the Gold Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 8947: UGC Highlander Silver 1st Place
    Line 8953: Awarded to first-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 8960: UGC Highlander Silver 2nd Place
    Line 8966: Awarded to second-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 8973: UGC Highlander Silver 3rd Place
    Line 8979: Awarded to third-place finishers in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 8986: UGC Highlander Silver Participant
    Line 8992: Awarded to participants in the Silver Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 8999: UGC Highlander Steel 1st Place
    Line 9005: Awarded to first-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 9012: UGC Highlander Steel 2nd Place
    Line 9018: Awarded to second-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 9025: UGC Highlander Steel 3rd Place
    Line 9031: Awarded to third-place finishers in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 9038: UGC Highlander Steel Participant
    Line 9044: Awarded to participants in the Steel Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 9051: UGC Highlander Iron 1st Place
    Line 9057: Awarded to first-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 9064: UGC Highlander Iron 2nd Place
    Line 9070: Awarded to second-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 9077: UGC Highlander Iron 3rd Place
    Line 9083: Awarded to third-place finishers in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 9090: UGC Highlander Iron Participant
    Line 9096: Awarded to participants in the Iron Division during Season 15 of UGC Highlander.<br><br>Also awarded during Season 32 & 33.
    Line 9103: UGC Highlander Platinum 1st Place
    Line 9110: Awarded to first-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 9117: UGC Highlander Platinum 2nd Place
    Line 9123: Awarded to second-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 9130: UGC Highlander Platinum 3rd Place
    Line 9136: Awarded to third-place finishers in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 9143: UGC Highlander Platinum Participant
    Line 9149: Awarded to participants in the Platinum Division during season 24 and 25 of UGC Highlander.
    Line 9156: UGC Highlander Silver 1st Place
    Line 9162: Awarded to first-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 9169: UGC Highlander Silver 2nd Place
    Line 9175: Awarded to second-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 9182: UGC Highlander Silver 3rd Place
    Line 9188: Awarded to third-place finishers in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 9195: UGC Highlander Silver Participant
    Line 9201: Awarded to participants in the Silver Division during season 24 and 25 of UGC Highlander.
    Line 9208: UGC Highlander Steel 1st Place
    Line 9214: Awarded to first-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 9221: UGC Highlander Steel 2nd Place
    Line 9227: Awarded to second-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 9234: UGC Highlander Steel 3rd Place
    Line 9240: Awarded to third-place finishers in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 9247: UGC Highlander Steel Participant
    Line 9253: Awarded to participants in the Steel Division during season 24 and 25 of UGC Highlander.
    Line 9268: UGC Ultiduo Platinum 1st Place
    Line 9275: Awarded to first-place finishers in the Platinum Division during UGC Ultiduo tournaments.
    Line 9282: UGC Ultiduo Platinum 2nd Place
    Line 9288: Awarded to second-place finishers in the Platinum Division during UGC Ultiduo tournaments.
    Line 9295: UGC Ultiduo Platinum 3rd Place
    Line 9301: Awarded to third-place finishers in the Platinum Division during UGC Ultiduo tournaments.
    Line 9308: UGC Ultiduo Platinum Participant
    Line 9314: Awarded to participants in the Platinum Division during UGC Ultiduo tournaments.
    Line 9321: UGC Ultiduo Steel 1st Place
    Line 9327: Awarded to first-place finishers in the Steel Division during UGC Ultiduo tournaments.
    Line 9334: UGC Ultiduo Steel 2nd Place
    Line 9340: Awarded to second-place finishers in the Steel Division during UGC Ultiduo tournaments.
    Line 9347: UGC Ultiduo Steel 3rd Place
    Line 9353: Awarded to third-place finishers in the Steel Division during UGC Ultiduo tournaments.
    Line 9360: UGC Ultiduo Steel Participant
    Line 9366: Awarded to participants in the Steel Division during UGC Ultiduo tournaments.
    Line 9383: Meant to be awarded for donations to a charity drive during Ready Steady Pan Season 5, which never ran.
  65. Template:Summer 2024 Unusual effects has 23 uses and is missing 1 translation
    Line 2: Unusual effects
  66. Template:Wqc/table/allclasses has 23 uses and is missing 1 translation
    Line 29: The weapon the Festivizer is used on retains its original quality, however, new copies of Stock weapons are only created in the listed qualities.
  67. Template:All classes strange quality table has 22 uses and is missing 1 translation
    Line 860: The is not obtainable from crates; instead, it is awarded to winners of the Annual Saxxy Awards.
  68. Template:Class weapons table demoman primary has 22 uses and is missing 3 translations
    Line 394: Cannonballs have a fuse time of 1 second; fuses can be primed to explode earlier by holding down the fire key.<br />
    Line 523: Allows player to activate a parachute whilst midair, slowing their descent.<br />
    Line 567: Grenades have zero range falloff on a direct hit.<br />
  69. Template:Class weapons table engineer secondary has 22 uses and is missing 2 translations
    Line 17: Killed enemies suffer a distinctive death by incineration.<br/>
    Line 178: No reload necessary.<br />
  70. Template:Expired promotional item list has 22 uses and is missing 132 translations
    Line 2: Expired
    Line 17: Any remaining codes that grant a promotional item may still be redeemed, even if its associated promotion has expired.
    Line 42: Awarded to players who had earned the ''1st One Down'' achievement in ''Alliance of Valiant Arms'' on .<br><br>As of June 29, 2018 this achievement item is no longer obtainable due to the game shutting down.
    Line 71: Awarded in quality to players who pre-purchased ''Alien: Isolation'' on before October 7, 2014.
    Line 109: Awarded in to players who pre-purchased ''Assassin's Creed: Revelations'' on before December 1, 2011.
    Line 142: Awarded in to players who pre-purchased ''Awesomenauts'' on before September 5, 2012.
    Line 178: Awarded in to players who pre-purchased ''Batman: Arkham Knight'' on before November 16, 2015.
    Line 210: Awarded in to players who pre-purchased ''BioShock Infinite'' on before March 26, 2013.
    Line 256: Awarded in to players who purchased the ''BioShock Infinite Season Pass'' on before March 24, 2014.
    Line 289: Awarded in to players who purchased ''The Binding of Isaac: Rebirth'' on before December 10, 2014.
    Line 316: Awarded in to players who pre-purchased ''BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien'' on before February 26, 2013.
    Line 345: Awarded in to players who purchased ''Brink'' on before August 8, 2011.
    Line 375: Awarded in to players who pre-purchased ''Brütal Legend'' on before February 26, 2013.
    Line 407: Awarded in to players who pre-purchased ''The Cave'' on before January 23, 2013.
    Line 441: Awarded in to players who pre-purchased ''Company of Heroes 2'' on before June 25, 2013.
    Line 477: Awarded in to players who pre-purchased ''Counter-Strike: Global Offensive'' on before August 21, 2012.
    Line 507: Awarded to players who had completed the ''CrimeCraft GangWars'' achievement ''Key to the City''.<br><br>As of August 31st, 2017, this achievement item is no longer obtainable due to the game shutting down.
    Line 534: Awarded in to players who pre-purchased ''Deus Ex: Human Revolution'' on before August 23, 2011.
    Line 586: Awarded in to players who pre-purchased ''Dishonored'' on before October 9, 2012.
    Line 619: Awarded in to players who pre-purchased ''Don't Starve'' on before April 23, 2013.
    Line 651: Awarded in to players who pre-purchased ''The Elder Scrolls V: Skyrim'' on before August 8, 2011.
    Line 681: Awarded in to players who purchased ''Faerie Solitaire'' on before December 13, 2012.
    Line 711: Awarded in to players who purchased ''Fallout: New Vegas'' on before August 8, 2011.
    Line 741: Awarded in to players who pre-purchased ''Football Manager 2012'' on before October 21, 2011.
    Line 777: Awarded in to players who pre-purchased ''From Dust'' on before August 17, 2011.
    Line 807: Awarded to players who purchased ''Hero Academy'' on .<br><br>As of April 8th, 2019, the servers for Hero Academy shut down, and these items are no longer obtainable.
    Line 849: Awarded in to players who pre-purchased ''Hitman: Absolution'' on before November 19, 2012.
    Line 894: Awarded in to players who pre-purchased ''Homefront'' on before March 15, 2011.
    Line 924: Awarded in to players who pre-purchased ''Jagged Alliance - Back in Action'' on before February 7, 2012.
    Line 960: Awarded in to players who purchased ''Killing Floor'' on before December 14, 2010, or if purchased between December 14, 2010 and January 4, 2011.
    Line 992: Awarded in to players who pre-purchased ''Kingdoms of Amalur: Reckoning'' on before February 7, 2012.
    Line 1027: Awarded in to players who pre-purchased ''Lara Croft and the Temple of Osiris'' on before December 9, 2014.
    Line 1059: Awarded to players who pre-purchased ''Left 4 Dead 2'' on before November 17, 2009.
    Line 1089: Awarded in to players who pre-purchased ''Magic: The Gathering - Duels of the Planeswalkers 2012'' on before June 15, 2011.
    Line 1122: Awarded in to players who purchased ''Magicka: Nippon'' on Steam before June 5, 2011.
    Line 1152: Awarded to players who purchased ''Monday Night Combat'' on before February 1, 2011.
    Line 1187: Awarded in to players who pre-purchased ''Mount & Blade: With Fire & Sword'' on before May 3, 2011.
    Line 1220: Awarded in to players who redeemed a code found within ''PC Gamer UK issue 232'' (Retail), or purchased ''PC Gamer Digital Episode 1''.
    Line 1250: Awarded in to players who purchased ''Plants vs. Zombies'' on before May 5, 2011.
    Line 1283: Awarded to players who pre-purchased ''Poker Night at the Inventory'' on before November 22, 2010.
    Line 1301: Awarded to players who earn the ''Special Item: The Heavy'' achievement in ''Poker Night at the Inventory'' on .
    Line 1321: Awarded to players who earn the ''Special Item: Tycho'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 1341: Awarded to players who earn the ''Special Item: Max'' achievement in ''Poker Night at the Inventory'' on Steam.<br><br>This version of the Lugermorph can only be obtained in .
    Line 1361: Awarded to players who earn the ''Special Item: Strong Bad'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 1380: Awarded to players who earn the ''Special Item: Max'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 1399: Any existing owners of ''Poker Night at the Inventory'' may still receive its achievement items, if the associated achievements are earned.
    Line 1425: Awarded to players who earn the ''Personality Goes a Long Way'' achievement in ''Poker Night 2'' on .
    Line 1443: Awarded to players who earn the ''Book 'Em'' achievement in ''Poker Night 2'' on Steam.
    Line 1461: Awarded to players who earn the ''Orb 'n' Legends'' achievement in ''Poker Night 2'' on Steam.
    Line 1479: Awarded to players who earn the ''Banjo Hero'' achievement in ''Poker Night 2'' on Steam.
    Line 1497: Awarded to players who earn the ''Trophy Wife'' achievement in ''Poker Night 2'' on Steam.
    Line 1515: Any existing owners of ''Poker Night 2'' may still receive its promotional items, if the associated achievements are earned.
    Line 1540: Awarded in to players who pre-purchased ''Portal 2'' on before April 19, 2011.
    Line 1570: Awarded in to players who purchased ''QUAKE 4'' on before August 8, 2011.
    Line 1600: Awarded in to players who pre-purchased ''Quantum Conundrum'' on before June 21, 2012.
    Line 1636: Awarded in to players who pre-purchased ''RAGE'' on before August 7, 2011.
    Line 1666: Awarded in to players who pre-purchased ''Red Faction: Armageddon'' on before June 9, 2011.
    Line 1696: Awarded in to players who pre-purchased ''RIFT'' on before March 1, 2011.
    Line 1717: Awarded to players who completed the ''Team Fortress 2'' achievement '''' before the .<br><br>Activating the item creates a redemption code for use in the game ''RIFT'', which rewards players with a "Well Spun Hat" item.
    Line 1747: Awarded in to players who pre-purchased ''Saints Row: The Third'' on before November 15, 2011.
    Line 1783: Awarded to players who purchased ''Sam & Max: The Devil's Playhouse'' on before April 26, 2010.<br><br>The promotion was also extended to players who purchased the game from the Telltale Games store within the same deadline and redeemed the promotional code they were eligible to claim.<br><br>All Lugermorphs acquired from this promotion have been changed to .
    Line 1821: Awarded in to players who pre-purchased ''Scribblenauts Unlimited'' on before November 20, 2012 in North America or February 15, 2013 in other regions.
    Line 1851: Awarded in quality to players who pre-purchased ''Shoot Many Robots'' on before April 6, 2012.
    Line 1881: Awarded in to players who pre-purchased ''Sleeping Dogs'' on before August 14, 2012.
    Line 1935: Awarded to players who had earned the ''All-Star Agent'' achievement in ''Super Monday Night Combat'' on .<br><br>As of May the 24th, 2018, this achievement item is no longer obtainable due to the game shutting down.
    Line 1952: Awarded to players who had earned the ''Rookie Agent'' achievement in ''Super Monday Night Combat'' on Steam.<br><br>As of May the 24th, 2018 this achievement item is no longer obtainable due to the game shutting down.
    Line 1982: Awarded in to players who pre-purchased ''Thief'' on before March 7, 2014.
    Line 2024: Awarded in to players who pre-purchased ''Tom Clancy's Ghost Recon: Future Soldier'' on before June 26, 2012.
    Line 2060: Awarded in to players who purchased ''Tomb Raider'' on before March 12, 2013.
    Line 2080: Total War Franchise
    Line 2100: Awarded in to players who pre-purchased ''Total War: SHOGUN 2'' on before March 15, 2011.
    Line 2147: Awarded in Genuine quality to players who purchased the ''Total War Master Collection'', or owned all of the games in the collection, before October 1, 2012.<br><br>Can still be obtained by activating a retail version of ''Total War Master Collection'' on Steam, or owning all of the games in the collection.
    Line 2165: Awarded in Genuine quality to players who purchased ''Medieval II: Total War'' or ''Total War Battles: SHOGUN'' on Steam before October 1, 2012.<br><br>Can still be obtained by activating a retail version of ''Medieval II: Total War'', ''Total War Battles: SHOGUN'' or ''Total War Master Collection'' on Steam.
    Line 2182: Awarded in Genuine quality quality to players who purchased ''Napoleon: Total War'' or ''Empire: Total War'' on Steam before October 1, 2012.<br><br>Can still be obtained by activating a retail version of ''Napoleon: Total War'', ''Empire: Total War'' or ''Total War Master Collection'' on Steam.
    Line 2202: Awarded in Genuine quality to players who purchased ''Medieval II: Total War'', ''Empire: Total War'' or ''Total War Battles: SHOGUN'' on Steam before October 1, 2012.<br><br>Can still be obtained by activating a retail version of ''Medieval II: Total War'', ''Empire: Total War'', ''Total War Battles: SHOGUN'' or ''Total War Master Collection'' on Steam.
    Line 2219: Awarded in Genuine quality to players who purchased ''Total War: Shogun 2'' or ''Total War: Shogun 2 - Fall of the Samurai'' on Steam before October 1, 2012.<br><br>Can still be obtained by activating a retail version of ''Total War: Shogun 2'', ''Total War: Shogun 2 - Fall of the Samurai'' or ''Total War Master Collection'' on Steam.
    Line 2236: Awarded in Genuine quality quality to players who purchased ''Rome: Total War'' on Steam before October 1, 2012.<br><br>Can still be obtained by activating a retail version of ''Rome: Total War'' or ''Total War Master Collection'' on Steam.
    Line 2255: Awarded in Genuine quality to players who purchased ''Total War: ROME II'' on Steam before September 3rd 2013.
    Line 2299: Awarded in to players who pre-purchased ''Trine 2'' on before December 6, 2011; or players who purchased the collector's edition while it was available.
    Line 2332: Awarded in to players who pre-purchased ''Tropico 4: Steam Special Edition'' before September 1, 2011.
    Line 2362: Awarded in to players who pre-purchased ''The Witcher 2: Assassins of Kings'' on before May 17, 2011.
    Line 2397: Awarded in to players who pre-purchased ''Wolfenstein: The New Order'' on before May 20, 2014.
    Line 2429: Awarded to players who pre-purchased ''Worms Reloaded'' on before September 2, 2010.
    Line 2459: Awarded in to players who pre-purchased ''XCOM: Enemy Unknown'' on before October 9, 2012.
    Line 2495: Awarded in to players who participated on the Orangered team in Reddit's April Fools 2013 event and who linked their accounts to their Steam accounts.
    Line 2509: Awarded in Genuine quality to players who participated on the Periwinkle team in Reddit's April Fools 2013 event and who linked their Reddit accounts to their Steam accounts.
    Line 2538: Awarded in to players who signed up for the ''Adult Swim'' newsletter before midnight July 4, 2012 and redeemed the promotional code emailed to them.
    Line 2568: Awarded in quality to players who purchased the and redeemed the promotional code sent to them.
    Line 2596: Awarded by random chance when completing objectives or crafting coal during the Steam Great Gift Pile event between December 28, 2011 through January 1, 2012.
    Line 2629: Awarded to players who completed at least 5 out of 28 objectives in The Great Steam Treasure Hunt.
    Line 2645: Awarded to players who completed at least 15 out of 28 objectives in The Great Steam Treasure Hunt.
    Line 2661: Awarded to players who completed all 28 objectives in The Great Steam Treasure Hunt.
    Line 2690: These items were available for purchase from the between March 23 and April 6, 2011, with all proceeds (excluding taxes) going to fund relief operations in Japan following the .
    Line 2715: Merchandise
    Line 2739: Awarded in to players who had purchased an Archimedes Plush from the and redeemed the code that came with it.
    Line 2757: Awarded in quality to players who purchase an from the and activate the code sent with it.
    Line 2777: Awarded to players who had purchased the ''Portal 2: Songs to Test By Soundtrack'' from the or any retail store and redeemed the code that came with it.<br><br>Upon using the item after , the player will receive the in .
    Line 2794: Awarded in to players who purchased the Exclusive Team Fortress 2 Chess Set from ThinkGeek or the Valve Store and redeemed the code that came with it.
    Line 2811: Awarded in Genuine quality to players who purchased a from the Valve Store or and activated the code sent with it.
    Line 2841: Awarded in to players who purchase a RED Pyro action figure and redeem the code that comes with it.
    Line 2858: Awarded in to players who purchase a RED Demoman action figure and redeem the code that comes with it.
    Line 2876: Awarded in to players who purchase a RED Soldier action figure and redeem the code that comes with it.
    Line 2892: Awarded in to players who purchase a BLU Soldier action figure and redeem the code that comes with it.
    Line 2909: Awarded in to players who purchase a BLU Pyro action figure and redeem the code that comes with it.
    Line 2926: Awarded in to players who purchase a BLU Demoman action figure and redeem the code that comes with it.
    Line 2943: Awarded in to players who purchase a RED Heavy action figure and redeem the code that comes with it.
    Line 2959: Awarded in to players who purchase a BLU Heavy action figure and redeem the code that comes with it.
    Line 2976: Awarded in to players who purchase a RED Engineer action figure and redeem the code that comes with it.
    Line 2994: Awarded in to players who purchase a BLU Engineer action figure and redeem the code that comes with it.
    Line 3013: Awarded in to players who purchase a RED Spy action figure and redeem the code that comes with it.
    Line 3031: Awarded in to players who purchase a BLU Spy action figure and redeem the code that comes with it.
    Line 3050: Awarded in to players who purchase a RED Scout action figure and redeem the code that comes with it.
    Line 3069: Awarded in to players who purchase a RED Medic action figure and redeem the code that comes with it.
    Line 3088: Awarded in to players who purchase a RED Sniper action figure and redeem the code that comes with it.
    Line 3120: Awarded in to players that pre-purchased an Oculus Rift development kit from the official developer website before April 1st, 2013, or backed the official Kickstarter campaign at any level.
    Line 3146: Awarded in to players who purchased the bundle on before April 5, 2011.
    Line 3163: Awarded in to players who played all the games in the bundle on before April 19, 2011.
    Line 3180: Special Events
    Line 3198: Awarded to players that launched ''Team Fortress 2'' through the version of before August 16, 2010.
    Line 3216: Awarded to players who played ''Team Fortress 2'' during the .<br><br>Upon using the item, the player will receive the , with a rare chance of the player receiving one .
    Line 3234: Awarded in to players who played ''Team Fortress 2'' during the event (between June 27, 2012 and July 5, 2012).
    Line 3251: Awarded to players that launched ''Team Fortress 2'' through the version of Steam between February 14 and March 1, 2013.
    Line 3279: May be given to users of for any applied string.
    Line 3295: Steam Winter Sale 2013
    Line 3313: Awarded by random chance when crafting badges during the Steam Winter Sale 2013.
    Line 3352: Awarded by random chance when crafting badges during the Steam Summer Adventure 2014.
    Line 3385: Awarded to players who redeemed it with three tickets during the .
    Line 3415: Awarded to players who purchased the ''Companion Square'' toy sold at San Diego Comic Con 2012 and redeemed the code that came with it.<br><br>Upon using the item after , the player will receive the and the in .
    Line 3431: Awarded to players who purchased the 1:1 toy sold at San Diego Comic Con 2012 or any of its limited re-releases and redeemed the code that came with it.<br><br>Upon using the item after , the player will receive the and the in .
    Line 3450: Awarded in to players who purchased the or Heavy Robot toy from and redeemed the code that came with it.
    Line 3467: Awarded in to players who purchased the toy from and redeemed the code that came with it.
    Line 3495: Awarded in to players who redeemed a coupon code handed out by Weta Workshop at San Diego Comic Con 2011.
  71. Template:Genuine quality table has 22 uses and is missing 1 translation
    Line 603: Tournament Medals
  72. Template:Haunted quality table has 22 uses and is missing 1 translation
    Line 2: Possible Haunted quality items
  73. Template:List of retired items has 22 uses and is missing 2 translations
    Line 28: Introduced
    Line 41: Retired
  74. Template:Smissmas 2023 Unusual effects has 22 uses and is missing 1 translation
    Line 2: Unusual effects
  75. Template:Spectral Halloween Special Unusual effects has 22 uses and is missing 1 translation
    Line 2: Unusual effects
  76. Template:Spellbook item has 22 uses and is missing 1 translation
    Line 1: With this item equipped in the Action slot, it enables the user to cast spells. The player's hand emits colorful sparkles in the , and the player can pick up and cast . When a player joins a server hosting a that has magic spells without a spellbook equipped, a notification is displayed, allowing the player to equip it or decline the notice by the using the keys given in the notification (: for accepting and for declining). The notification reappears after respawning until a spellbook is equipped, the server changes to a map without spells, or the player leaves the server.
  77. Template:Crate series/126 has 21 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#126</nowiki>
    Line 42: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  78. Template:Crate series/94 has 21 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#94</nowiki>
    Line 55: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  79. Template:Jiggle bones has 21 uses and is missing 46 translations
    Line 453: The wings.
    Line 584: The camera, the bag's zipper, and the towel.
    Line 712: The Soldier figurine.
    Line 726: The visor.
    Line 758: The handles.
    Line 814: The flower.
    Line 948: The rocket artillery launchers.
    Line 984: The tips of the ears and whiskers.
    Line 998: The raccoon.
    Line 1054: The turret and figurine.
    Line 1155: The fangs.
    Line 1233: The tip of the beanie.
    Line 1247: The candies.
    Line 1466: The phoenix.
    Line 1802: The doll's head and arms.
    Line 1894: The brim and tip.
    Line 2169: The plume.
    Line 2532: The bagpipes.
    Line 2703: The ornament.
    Line 2797: The ponytail and earrings.
    Line 2848: The chicken's body.
    Line 2922: The sandvich stack.
    Line 2990: The gloves and springs.
    Line 3004: The wind up key.
    Line 3073: The orange tubing.
    Line 3087: The floating polygons.
    Line 3118: The moustache.
    Line 3150: The tentacles.
    Line 3163: The ears.
    Line 3197: The Mini-Sentry.
    Line 3229: The toy.
    Line 3260: The pug's head and hind legs.
    Line 3358: The teleporter.
    Line 3371: The toast and slider.
    Line 3902: The "head" and the tongue.
    Line 3953: The tail, fins, and hanging lure.
    Line 4113: The pigeon's head.
    Line 4573: The brim and the spider.
    Line 4662: The eyeballs.
    Line 4696: The upper jaw.
    Line 4710: The antennae.
    Line 4875: The eyes.
    Line 5048: The particles inside the globe.
    Line 5175: The ears.
    Line 5364: The penguin.
    Line 5444: The Yeti.
  80. Template:List of blog entries has 21 uses and is missing 77 translations
    Line 608: Saxton Hale
    Line 663: Saxton Hale
    Line 690: Saxton Hale
    Line 738: Saxton Hale
    Line 794: Community Creator and TF Team
    Line 806: Dave Riller
    Line 830: TF2 Writers
    Line 864: Saxton Hale
    Line 896: Bay Raitt
    Line 924: Robin Walker
    Line 996: Francis the Talking France
    Line 1139: Whitaker
    Line 1155: Robin Walker
    Line 1191: Brandon Reinhart
    Line 1207: Robin Walker
    Line 1243: Robin Walker
    Line 1271: Dave Riller
    Line 1287: Robin Walker
    Line 1299: Robin Walker
    Line 1315: Erik Johnson
    Line 1330: Tom Bui
    Line 1349: Brandon Reinhart
    Line 1376: Mike Booth
    Line 1395: Robin Walker
    Line 1406: Robin Walker
    Line 1417: Robin Walker
    Line 1432: Robin Walker
    Line 1443: Robin Walker
    Line 1454: Robin Walker
    Line 1465: Robin Walker
    Line 1476: Saxton Hale
    Line 1488: Robin Walker
    Line 1523: Robin Walker
    Line 1538: Wade Schin
    Line 1549: Saxton Hale
    Line 1561: Robin Walker
    Line 1572: Erik Johnson
    Line 1583: Corey Peters
    Line 1594: Robin Walker
    Line 1613: Robin Walker
    Line 1624: Mike Booth
    Line 1639: Dave Riller
    Line 1654: Erik Johnson
    Line 1669: Saxton Hale
    Line 1681: Stavros Xanthis
    Line 1692: Robin Walker
    Line 1703: Robin Walker
    Line 1714: Jay Pinkerton
    Line 1725: Robin Walker
    Line 1736: Robin Walker
    Line 1759: Eric Smith
    Line 1774: Robin Walker
    Line 1789: Eric Smith
    Line 1800: Robin Walker
    Line 1811: Greg Cherlin
    Line 1822: Robin Walker
    Line 1833: Robin Walker
    Line 1852: Robin Walker
    Line 1863: Greg Cherlin
    Line 1874: Robin Walker
    Line 1885: Robin Walker
    Line 1896: Robin Walker
    Line 1925: Robin Walker
    Line 1936: Robin Walker
    Line 1947: Dhabih Eng
    Line 1962: Dhabih Eng
    Line 1973: Robin Walker
    Line 1984: Jakob Jungels
    Line 1995: Jakob Jungels
    Line 2006: Eric Smith
    Line 2017: Robin Walker
    Line 2028: Jakob Jungels
    Line 2039: Robin Walker
    Line 2050: Jakob Jungels
    Line 2061: Robin Walker
    Line 2072: Eric Kirchmer
    Line 2083: Robin Walker
  81. Template:Tool list has 21 uses and is missing 223 translations
    Line 66: Series #6 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a or a .
    Line 95: Series #22 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a .
    Line 121: Series #30, #40, and #50 of the Mann Co. Supply Crate.
    Line 138: Series #35 of the Mann Co. Supply Crate. One of the 2 limited holiday crates added during the 2011 Holiday event.
    Line 162: Series #36 of the Mann Co Supply Crate. One of the 2 limited holiday crates added during the 2011 Holiday event.
    Line 186: Series #46 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Scorched Key.
    Line 207: Series #48 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Fall Key.
    Line 227: Series #51 of the Mann Co. Supply Crate. A special limited crate that could only be opened via an Eerie Key.
    Line 247: Series #52 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2012.
    Line 267: Series #53 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2012.
    Line 286: Series #58 of the Mann Co. Supply Crate. A special crate that can only be opened via a Robo Community Crate Key.
    Line 305: Series #60 of the Mann Co. Supply Crate.
    Line 322: Series #61 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Summer Appetizer Key.
    Line 341: Series #62 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Red Summer 2013 Cooler Key.
    Line 360: Series #63 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Orange Summer 2013 Cooler Key.
    Line 379: Series #64 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Yellow Summer 2013 Cooler Key.
    Line 398: Series #65 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Green Summer 2013 Cooler Key.
    Line 417: Series #66 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Aqua Summer 2013 Cooler Key.
    Line 436: Series #67 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Blue Summer 2013 Cooler Key.
    Line 455: Series #68 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Brown Summer 2013 Cooler Key.
    Line 474: Series #69 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Black Summer 2013 Cooler Key.
    Line 490: Random when using a Summer Claim Check
    Line 499: Series #72 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Fall 2013 Acorns Crate Key.
    Line 517: Series #73 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Fall 2013 Gourd Crate Key.
    Line 535: Series #74 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Spooky Key.
    Line 553: Series #78 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2013.
    Line 571: Series #79 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2013.
    Line 589: Series #81 of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Strongbox Key.
    Line 607: Series #82, #83, #84 and #85 of the Mann Co. Supply Crate.
    Line 624: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that can only be opened via a Mann Co. Stockpile Crate Key.
    Line 640: Seriesless crate of the Mann Co. Supply Crate.
    Line 656: Series #86 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Limited Late Summer Crate Key.
    Line 672: Seriesless crate of the Mann Co. Supply Crate.
    Line 688: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 704: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 720: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 736: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 752: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 768: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 784: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 800: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 816: Seriesless crate of the Mann Co. Supply Crate. A special limited crate that could only be purchased during Scream Fortress 2014.
    Line 832: Series #87 of the Mann Co. Supply Crate.
    Line 848: Series #88 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Naughty Winter Crate Key 2014.
    Line 864: Series #89 of the Mann Co. Supply Crate. A special limited crate that could only be opened via a Nice Winter Crate Key 2014.
    Line 880: Series #90 and #91 of the Mann Co. Supply Crate.
    Line 896: Series #92 of the Mann Co. Supply Crate.
    Line 912: Series #93 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.
    Line 928: Series #94 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Key.
    Line 944: Series #95 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gun Mettle Cosmetic Key.
    Line 960: Series #96 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.
    Line 976: Series #97 of the Mann Co. Supply Crate. A special limited case that can only be opened with an Invasion Community Update Key.
    Line 992: Series #98 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Gargoyle Key.
    Line 1008: Series #99 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.
    Line 1024: Series #100 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Key.
    Line 1040: Series #101 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Tough Break Cosmetic Key.
    Line 1056: Series #102 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Mayflower Cosmetic Key.
    Line 1072: Series #103 of the Mann Co. Supply Crate.
    Line 1088: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1104: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1120: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1136: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1152: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1168: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1184: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1200: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1216: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1232: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1248: Series #104 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Creepy Crawly Key.
    Line 1265: Seriesless crate of the Mann Co. Supply Crate. Does not require a key to open.
    Line 1282: Series #106 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Rainy Day Cosmetic Key.
    Line 1299: Series #107 of the Mann Co. Supply Crate. A special case that can only be opened with an Abominable Cosmetic Key.
    Line 1316: Series #108 of the Mann Co. Supply Crate. A special case that can only be opened with an Unleash the Beast Cosmetic Key.
    Line 1333: Series #109 of the Mann Co. Supply Crate. A special case that can only be opened with a Jungle Jackpot War Paint Key.
    Line 1343: Can be bought at the Mercenary Park Gift Shop using Blood Money
    Line 1356: Series #110 of the Mann Co. Supply Crate. A special case that can only be opened with an Infernal Reward War Paint Key.
    Line 1366: Can be bought at the Mercenary Park Gift Shop using Blood Money
    Line 1379: Series #111 of the Mann Co. Supply Crate. This case contains s from the Decorated War Hero Collection. It is available only by being purchased in the .
    Line 1387: Can be bought at the Mercenary Park Gift Shop using Blood Money
    Line 1400: Series #112 of the Mann Co. Supply Crate. This case contains s from the Decorated War Hero Collection. It is available only by being purchased in the .
    Line 1408: Can be bought at the Mercenary Park Gift Shop using Blood Money
    Line 1421: Series #113 of the Mann Co. Supply Crate. This case contains s from the Decorated War Hero Collection. It is available only by being purchased in the .
    Line 1429: Can be bought at the Mercenary Park Gift Shop using Blood Money
    Line 1442: Series #114 of the Mann Co. Supply Crate. This case contains s from the Contract Campaigner Collection. It is available only via completing specific contracts from the .
    Line 1452: Contract reward from the Jungle Inferno Campaign
    Line 1463: Series #115 of the Mann Co. Supply Crate. This case contains s from the Contract Campaigner Collection. It is available only via completing specific contracts from the .
    Line 1473: Contract reward from the Jungle Inferno Campaign
    Line 1484: Series #116 of the Mann Co. Supply Crate. This case contains s from the Contract Campaigner Collection. It is available only via completing specific contracts from the .
    Line 1494: Contract reward from the Jungle Inferno Campaign
    Line 1505: Series #117 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 Cosmetic Key.
    Line 1522: Series #118 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2017 War Paint Key.
    Line 1539: Series #119 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Blue Moon Cosmetic Key.
    Line 1556: Series #120 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Violet Vermin Key.
    Line 1573: Series #121 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress X War Paint Key.
    Line 1590: Series #122 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2018 Cosmetic Key.
    Line 1607: Series #123 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2019 Cosmetic Key.
    Line 1624: Series #124 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Spooky Spoils Key.
    Line 1641: Series #125 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 Cosmetic Key.
    Line 1658: Series #126 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2019 War Paint Key.
    Line 1675: Series #127 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2020 Cosmetic Key.
    Line 1692: Series #128 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Wicked Windfall Key.
    Line 1708: Series #129 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XII War Paint Key.
    Line 1724: Series #130 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 Cosmetic Key.
    Line 1740: Series #131 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2020 War Paint Key.
    Line 1756: Series #132 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Summer 2021 Cosmetic Key.
    Line 1772: Series #133 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Crimson Cache Key.
    Line 1788: Series #134 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Scream Fortress XIII War Paint Key.
    Line 1804: Series #135 of the Mann Co. Supply Crate. A special limited case that can only be opened with a Winter 2021 Cosmetic Key.
    Line 2069: A key used to open a .
    Line 2089: A key used to open a .
    Line 2108: A key used to open a .
    Line 2126: A key used to open a .
    Line 2144: A key used to open a .
    Line 2162: A key used to open a .
    Line 2180: A key used to open a .
    Line 2198: A key used to open a .
    Line 2216: A key used to open a .
    Line 2234: A key used to open a .
    Line 2252: A key used to open a .
    Line 2270: A key used to open a .
    Line 2288: A key used to open a .
    Line 2306: A key used to open a .
    Line 2324: A key used to open a .
    Line 2342: A key used to open a .
    Line 2360: A key used to open a .
    Line 2378: A key used to open a .
    Line 2395: A key used to open a .
    Line 2412: A key used to open a .
    Line 2429: A key used to open a .
    Line 2446: A key used to open a .
    Line 2463: A key used to open a .
    Line 2480: A key used to open either a or a .
    Line 2496: A key used to open a .
    Line 2512: A key used to open either a or a .
    Line 2528: A key used to open a .
    Line 2544: A key used to open either a or a .
    Line 2560: A key used to open a .
    Line 2576: A key used to open a .
    Line 2592: A key used to open a .
    Line 2609: A key used to open a .
    Line 2626: A key used to open a .
    Line 2643: A key used to open a .
    Line 2660: A key used to open a .
    Line 2677: A key used to open a .
    Line 2694: A key used to open a .
    Line 2711: A key used to open a .
    Line 2728: A key used to open a .
    Line 2745: A key used to open a .
    Line 2762: A key used to open a .
    Line 2779: A key used to open a .
    Line 2796: A key used to open a .
    Line 2813: A key used to open a .
    Line 2830: A key used to open a .
    Line 2847: A key used to open a .
    Line 2864: A key used to open a .
    Line 2881: A key used to open a .
    Line 2896: A key used to open a .
    Line 2911: A key used to open a .
    Line 2926: A key used to open a .
    Line 2941: A key used to open a .
    Line 2956: A key used to open a .
    Line 2971: A key used to open a .
    Line 2986: A key used to open a .
    Line 3001: Item customization
    Line 3031: Used to rename or .
    Line 3056: #1, #5, or as a bonus drop from cases
    Line 3065: Used to change the description of weapons or cosmetic items.
    Line 3089: #3, #7, or as a bonus drop from cases
    Line 3098: Used to change the coloring of most .
    Line 3121: Used to change the image on the , , , or .
    Line 3144: Used to add other variables that are counted on weapons.
    Line 3162: #41, #42, #43, #44, #45, #47, #49, #54, #55, or as a bonus drop from cases
    Line 3171: Used to add other variables that are counted on and .
    Line 3191: Used to limit a weapon's abilities to a certain .
    Line 3209: Used to convert a to the quality.
    Line 3225: Used to change specific items to the quality.
    Line 3238: #60, #82, #85, #90, #92 or by completing a Strangifier Chemistry Set
    Line 3247: Used to add killstreak effects to specific weapons.
    Line 3258: Operation Two Cities Tour Mann Up reward
    Line 3269: Used to transfer stat counts between two -quality weapons of the same base type. Can only be crafted by combining two s.
    Line 3282: As a bonus drop from cases
    Line 3291: Used to make a select weapon into a variant.
    Line 3304: Smissmas 2015 Festive Gift, #105, #117, #122, #125
    Line 3313: Used to add a Stat Clock module to a Civilian weapon, allowing it to track kills. It can only be acquired through by exchanging with 5 qualifying items.
    Line 3329: Used to add an effect to a taunt.
    Line 3342: As a bonus drop from cases
    Line 3352: Other tools
    Line 3381: This gift wrap can be used to package an item as a gift for another player. Wrapped gifts can be delivered to offline players. Items that are normally not tradable cannot be wrapped and gifted using gift wrap.
    Line 3405: #8, or as a bonus drop from cases
    Line 3414: Adds 100 extra slots to your backpack to a maximum of 3000 slots.
    Line 3438: As a bonus drop from cases
    Line 3447: Allows a player to redeem a "Well Spun Hat" in ''''.
    Line 3466: Formerly given to players who earn the "Riftwalker" . Currently cannot be earned in any way.
    Line 3485: A tool that, upon use, turns into a pair of gold rings for all classes.
    Line 3503: Items that were added to craft the .
    Line 3518: Allows entry into official servers.
    Line 3532: As a bonus drop from cases
    Line 3541: This item grants a squad an extra item upon mission completion.
    Line 3556: A bundle to hide upcoming .
    Line 3571: Upgrades the user account to a premium account.
    Line 3593: Grants the player up to three random s on use.
    Line 3609: Grants the player a random when used.
    Line 3626: A recipe item with varying inputs and varying outputs. When all of the inputs are fulfilled, the Chemistry Set gives the items listed in the outputs.
    Line 3641: A recipe item that gives out either a Specialized or Professional for a specific weapon when the inputs are fulfilled.
    Line 3651: Operation Two Cities Tour Mann Up reward
    Line 3662: This Giftapult can be used to package an item as a gift for another player. Wrapped gifts are delivered to a random online player. Items that are normally not tradable cannot be wrapped and gifted using gift wrap.
    Line 3674: As a bonus drop from cases
    Line 3683: Increases the 's power level to enable the ability to drop more ducks during gameplay. The power level of the Duck Journal cannot exceed 5.
    Line 3698: Grants a upon activation, making its owner eligible to participate in the .
    Line 3713: A received item which gave access to contracts and tracks the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.
    Line 3728: An item that allowed a player to gain access to the .
    Line 3744: Grants a upon activation, making its owner eligible to obtain update-specific Weapon Cases via the drop system.
    Line 3759: A received item by activating the Invasion Community Update Pass. The coin tracked player kills and assists made throughout the course of the event, as well as kills and assists specifically made while playing on Invasion update maps.
    Line 3774: A received item which gave access to , able to for Halloween items and collect souls.
    Line 3784: During Halloween events
    Line 3795: Grants upon activation, making its owner eligible to participate in the .
    Line 3810: A received item which gave access to contracts and tracks the player's contract progress during the campaign, including: Campaign Contract Bonus Points, Campaign Contracts Completed and Campaign Kills.
    Line 3825: An item that allowed players to send a Competitive Matchmaking Beta Pass to someone on their friends list or on the current server.
    Line 3840: Grants access to Matchmaking.
    Line 3856: A received item which gave access to contracts and earn to be spent on The Mercenary Park Gift Shop. The Jungle Inferno ConTracker can be equipped in a player's Action Slot.
    Line 3866: Upon activating a Jungle Inferno Campaign or Contracts Pass
    Line 3877: Grants a upon activation, making its owner eligible to participate in the .
    Line 3892: Grants a upon activation, making its owner eligible to access the contracts of the and receive contract rewards.
  82. Template:Building Specifications has 20 uses and is missing 80 translations
    Line 2: Building type
    Line 17: Cost in metal
    Line 36: Health points
    Line 55: Scrap Metal<br>when destroyed
    Line 75: Build
    Line 94: Upgrade
    Line 113: Level 1
    Line 132: Level 2
    Line 151: Level 3
    Line 172: Stock
    Line 190: Effective HP when the Wrangler shield is active (+66% resistance)
    Line 206: Effective HP versus Heavy primary weapons (+15% resistance)
    Line 221: Effective HP when the Wrangler shield is active (+66% resistance)
    Line 237: Effective HP versus Heavy primary weapons (+20% resistance)
    Line 252: Effective HP when the Wrangler shield is active (+66% resistance)
    Line 273: Effective HP when the Wrangler shield is active (+66% resistance)
    Line 290: Provides ammo, but no metal
    Line 321: Entry
    Line 335: Exit
    Line 354: Building type
    Line 370: Build time (seconds)
    Line 387: Initial construction
    Line 403: Initial construction + boosted by<br>
    Line 419: Initial construction + boosted by<br>
    Line 435: Initial construction + boosted by<br>
    Line 451: Redeployed
    Line 467: Redeployed + boosted by<br>
    Line 483: Redeployed + boosted by<br>
    Line 499: Redeployed + boosted by<br>
    Line 515: Upgrade
    Line 533: Stock
    Line 549: 10.5
    Line 550: 4.2
    Line 551: 3.75
    Line 552: 6.0
    Line 553: 3.5
    Line 554: 2.333
    Line 555: 2.1875
    Line 556: 2.8
    Line 557: 1.6
    Line 560: 4.2
    Line 561: 2.625
    Line 562: 2.442
    Line 563: 3.231
    Line 564: 2.333
    Line 565: 1.75
    Line 566: 1.667
    Line 567: 2.0
    Line 571: 21.0
    Line 572: 8.4
    Line 573: 7.5
    Line 574: 12.0
    Line 575: 5.25
    Line 576: 3.818
    Line 577: 3.621
    Line 578: 4.421
    Line 579: 1.6
    Line 582: 21.0
    Line 583: 8.4
    Line 584: 7.5
    Line 585: 12.0
    Line 586: 5.25
    Line 587: 3.818
    Line 588: 3.621
    Line 589: 4.421
    Line 590: 1.6
    Line 593: Building construction speed
    Line 608: Default construction speed
    Line 623: sum of all boosts
    Line 639: Default construction speed (Sentry Guns)
    Line 655: Default construction speed (Dispensers and Teleporters)
    Line 670: Sentry Gun speed
    Line 686: Redeployment boost (Sentry Guns)
    Line 702: Redeployment boost (Dispensers and Teleporters)
    Line 718: Mini-Sentry boost
    Line 734: Stock wrench boost
    Line 750: Jag boost
    Line 766: Eureka Effect boost
    Line 782: The first and second hits on a stock sentry gun will save 1.5 seconds, while all others will save 1 second. On dispensers, the first hit will save 2 seconds and all others will save 1 second.
    Line 793: Times assume wrench boosting is in constant effect. As the builder cannot swing their wrench until their weapon switch delay wears off, these values will be slightly slower in practice. Each additional Engineer adds their own personal wrench boost to the formula.
  83. Template:Casual Mode Levels has 20 uses and is missing 4 translations
    Line 3: Level icon
    Line 19: Level
    Line 35: Needed XP
    Line 51: Owned XP
  84. Template:Contracts/halloween has 20 uses and is missing 2 translations
    Line 28: Prerequisites
    Line 42: Objectives
  85. Template:Crate series/99 has 20 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#99</nowiki>
    Line 81: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  86. Template:Normal quality table has 20 uses and is missing 3 translations
    Line 2: Possible Normal quality items
    Line 129: This item is not actually accessible via loadout.
    Line 147: Items not listed on this table may exist in Normal quality due to Steam Support granting their owners these items.
  87. Template:Scream Fortress 2024 Unusual effects has 20 uses and is missing 1 translation
    Line 2: Unusual effects
  88. Template:Self-illumination has 20 uses and is missing 13 translations
    Line 1178: The lenses, when using the Paint Eyes style.
    Line 1192: The watch.
    Line 2050: The Australium plating.
    Line 2084: The texture. (Only applied to certain items)
    Line 2122: The pan.
    Line 2137: The statue.
    Line 2257: The Nightmare style, under the following circumstances:
    Line 2265: The right eye, when equipped on Pyro, alongside the Voodoo-Cursed Pyro Soul.
    Line 2273: The goggles, when equipped on Engineer.
    Line 2286: The rainbow circle.
    Line 2409: The headphones.
    Line 2550: The heart.
    Line 2567: The screen.
  89. Template:FeaturedArticleClassic/article/Concussion Grenade has 19 uses and is missing 3 translations
    Line 3: Concussion Grenade
    Line 11: Concussion Grenade
    Line 19: The '''Concussion Grenade''' or '''Conc Grenade''' is a in the classic Team Fortress games. When the timer goes off, the grenade explodes releasing a blast of energy that pushes anyone in the blast radius away without dealing damage and applying a short-lived disorientation effect. The disorientation effect causes the aim of affected players to sway in a figure-8.
  90. Template:List of hats related to milestone achievements has 19 uses and is missing 2 translations
    Line 51: present
    Line 100: Pyromania
  91. Template:Market items has 19 uses and is missing 1 translation
    Line 2: List of Marketable Tools and Action Items
  92. Template:Summer 2025 Unusual effects has 19 uses and is missing 1 translation
    Line 2: Unusual effects
  93. Template:List of Memory Maker owners has 18 uses and is missing 1 translation
    Line 2: Nominated for
  94. Template:List of modified fire damage weapons has 18 uses and is missing 2 translations
    Line 26: +25% fire damage resistance while deployed.
    Line 340: Immunity to afterburn.
  95. Template:Map stamps list has 18 uses and is missing 4 translations
    Line 3: Map
    Line 23: Image
    Line 43: Price
    Line 63: Supporters Leaderboard
  96. Template:Removed Unusual effects has 18 uses and is missing 1 translation
    Line 2: Removed Unusual effects
  97. Template:Bundle list has 17 uses and is missing 4 translations
    Line 223: Bundle description: Includes one Map Stamp and one Strange Filter for each community-made map from the Tough Break campaign.
    Line 485: Bundle description: Deciding whether or not to start your own crime syndicate? Test the gangster waters with the Public Enemy Bundle.
    Line 658: Bundle description: Trick an incredibly violent and secretive underground Asian crime syndicate into thinking you're one of them! It's a well-known fact that the first thing you get when you join the Chinese mafia is a meat cleaver, a bunch of tattoos, and a special Chinese mafia helmet that will protect your head when you launch yourself at rival gangs out of an ancient Chinese crime cannon. Get in on the ground floor, though, because eventually the Chinese mafia is going to get wise to this bundle and change the contents of their complementary initiation gift basket.
    Line 786: Bundle description: Become one of a horribly paid, nameless group of lackeys doomed to meet a gruesome end at the hands of your employer's enemies! Join the Fluttering Horde today!
  98. Template:Casual Mode Tiers has 17 uses and is missing 2 translations
    Line 3: Tier icon
    Line 17: Tier
  99. Template:Community Sparkle Unusual effects has 17 uses and is missing 1 translation
    Line 2: Community Sparkle Unusual effects
  100. Template:Crate series/121 has 17 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#121</nowiki>
    Line 42: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  101. Template:Crate series/89 has 17 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#89</nowiki>
    Line 18: or an Exceedingly Rare Special Item!<br><small>(Items in this crate have a chance to be or .)</small>
  102. Template:Upgrade station melee has 17 uses and is missing 1 translation
    Line 258: 2 seconds of 100% chance per level; switching weapons retains critical hits.
  103. Template:Upgrade station secondary has 17 uses and is missing 2 translations
    Line 360: '''Gas Passer only:''' Recharge rate is also applied to recharge rate done by damage, while also increasing the base rate that builds over time.
    Line 657: Explosion deals up to 350 splash damage.
  104. Template:MvM canteen has 16 uses and is missing 13 translations
    Line 4: Image
    Line 16: Type
    Line 28: Usage
    Line 42: Become Übercharged
    Line 54: Supplies 5 seconds of personal invincibility.
    Line 68: Become Crit Boosted
    Line 80: Full critical power for 5 seconds.
    Line 94: Refill Clips and Ammo
    Line 106: Instant and magazine refill.
    Line 120: Teleport To Spawn
    Line 132: Immediately returns user to and supplies temporary speed boost.
    Line 146: Building Upgrade
    Line 158: Upgrades user Engineer's to level 3 in a hurry.
  105. Template:Player bodygroup has 16 uses and is missing 1 translation
    Line 343: taunting with and .
  106. Template:Unique Strange Rank Methods has 16 uses and is missing 24 translations
    Line 3: Unique Strange Rank Methods
    Line 20: Slot
    Line 35: Rank Method
    Line 55: Number of times ingested.
    Line 76: Number of enemies, or "Sodden Victims".
    Line 100: Number of banners deployed.
    Line 126: Number of times eaten. Only increases if used to heal damage.
    Line 145: Number of times eaten. Increases if used to heal damage or not.
    Line 163: Number of enemies hit from behind, hit with , or "Tickle Fights Won".
    Line 185: Wrangled kills.
    Line 206: kills, whether Wrangled or not.<br>(Melee kills are tracked as an automatically-added strange part.)
    Line 231: kills, whether Wrangled or not.<br>(Health Dispensed and Allies Teleported are also tracked as automatically-added Strange Parts.)
    Line 253: s on other players.<br>(s are tracked as an automatically-added Strange Part, but do not influence rank.)<br>The 's ÜberCharge number only increases every four ÜberCharges used in one life.
    Line 277: Number of s.
    Line 299: Number of soaked enemies, or "Sodden Victims".
    Line 319: Number of Spies shocked by backstab attempts, or "Spies Shocked".
    Line 341: Number of destroyed.
    Line 367: Number of seconds ed. Points are added to counter upon decloak.
    Line 387: Number of feigned deaths.
    Line 408: scored while wearing the item.
    Line 427: Kills in the while wearing the item, or "Carnival Kills".<br>(Carnival Underworld Kills and Carnival Games Won are also tracked as automatically-added Strange Parts.)
    Line 440: Haunted Cosmetic items
    Line 455: Number of Power Up Canteens used in .
    Line 470: Times performed.
  107. Template:Crate series/creepydemo has 15 uses and is missing 1 translation
    Line 5: or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a or a of any tier for certain Halloween items, or an .)</small>
  108. Template:Crate series/creepyheavy has 15 uses and is missing 1 translation
    Line 5: or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a or a of any tier for certain Halloween items, or an .)</small>
  109. Template:Crate series/creepyscout has 15 uses and is missing 1 translation
    Line 5: or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a or a of any tier for certain Halloween items, or an .)</small>
  110. Template:Crate series/creepysniper has 15 uses and is missing 1 translation
    Line 6: or an Exceedingly Rare Halloween-themed Special item!<br><small>(Can be a or a of any tier for certain Halloween items, or an .)</small>
  111. Template:List of non-team fortress 2 achievement items has 15 uses and is missing 24 translations
    Line 2: Currently active
    Line 10: These achievement items can currently be obtained by playing their respective games and earning the necessary achievement.
    Line 32: Awarded to players who earn the ''Hat Trick'' achievement in ''Alien Swarm'' on Steam.
    Line 62: Can be crafted using the promotional ''SpaceChem'' items.
    Line 84: Awarded to players who complete the -themed levels in ''SpaceChem'' on Steam, and earn the related achievements.
    Line 117: Awarded to players who earn the ''Mission Accomplished'' achievement in ''Spiral Knights'' on Steam.
    Line 133: Partially active
    Line 141: These achievement items are only partially available due to their respective games being delisted from the Steam store. Players who still house the games in their Steam library may still obtain the achievement items by playing their respective games and earning the necessary achievement.
    Line 163: Awarded to players who earn the ''Special Item: The Heavy'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 181: Awarded to players who earn the ''Special Item: Tycho'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 199: Awarded to players who earn the ''Special Item: Max'' achievement in ''Poker Night at the Inventory'' on Steam.<br><br>This version of the Lugermorph can only be obtained in .
    Line 217: Awarded to players who earn the ''Special Item: Strong Bad'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 234: Awarded to players who earn the ''Special Item: Max'' achievement in ''Poker Night at the Inventory'' on Steam.
    Line 263: Awarded to players who earn the ''Personality Goes a Long Way'' achievement in ''Poker Night 2'' on Steam.
    Line 280: Awarded to players who earn the ''Book 'Em'' achievement in ''Poker Night 2'' on Steam.
    Line 297: Awarded to players who earn the ''Orb 'n' Legends'' achievement in ''Poker Night 2'' on Steam.
    Line 314: Awarded to players who earn the ''Banjo Hero'' achievement in ''Poker Night 2'' on Steam.
    Line 331: Awarded to players who earn the ''Trophy Wife'' achievement in ''Poker Night 2'' on Steam.
    Line 347: Expired
    Line 355: These achievement items are no longer available due to their respective games being shut down and delisted from the Steam store.
    Line 377: Awarded to players who had earned the ''1st One Down'' achievement in ''Alliance of Valiant Arms'' on Steam.
    Line 406: Awarded to players who had earned the ''Key to the City'' achievement in ''CrimeCraft GangWars'' on Steam.
    Line 435: Awarded to players who had earned the ''All-Star Agent'' achievement in ''Super Monday Night Combat'' on Steam.
    Line 452: Awarded to players who had earned the ''Rookie Agent'' achievement in ''Super Monday Night Combat'' on Steam.
  112. Template:MvM tank robot has 15 uses and is missing 4 translations
    Line 2: Machine
    Line 14: Abilities
    Line 27: Tank
    Line 39: Has an extremely large amount of health, more than most other robots. Does not attack players through any means, but will instantly crush to death any players caught between the tank and (for example) a wall while it is turning. Carries a separate bomb that it will automatically begin to deploy if it reaches the hatch, regardless of whether a robot has the main bomb or not.
  113. Template:Crate series/111 has 14 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#111</nowiki>
    Line 42: <small>(Items in this crate cannot be or .)</small>
  114. Template:List of Mysterious Promos has 14 uses and is missing 19 translations
    Line 3: Bundle
    Line 14: Bundle release
    Line 25: Items inside
    Line 36: Item revealed
    Line 50: <br>&
    Line 62: &
    Line 74:
    Line 86:
    Line 101:
    Line 116:
    Line 131:
    Line 146:
    Line 161:
    Line 176:
    Line 191:
    Line 206: Genuine
    Line 221: Genuine
    Line 235: Genuine
    Line 249:
  115. Template:Weapons drop list has 14 uses and is missing 2 translations
    Line 3: Weapons that ''cannot'' be found via a random drop.
    Line 167: Usable by all classes except Engineer and Spy.
  116. Template:Cosmetic drop list has 13 uses and is missing 4 translations
    Line 4: Cosmetics that ''cannot'' be found via a random drop
    Line 1570: Multiple classes
    Line 1793: Tournament Medals
    Line 1886: Tour of Duty Badges
  117. Template:Item timeline 2011 has 13 uses and is missing 38 translations
    Line 16: * Added items for players who purchased '''' before 10am PST (6pm UTC), February 1, 2011.
    Line 44: * Added items in quality for players who purchased before March 1, 2011.
    Line 72: * Added the Hero's Hachimaki for players who purchased '''' before March 15, 2011.
    Line 93: * Added the for players who pre-purchased '''' before March 15, 2011.
    Line 139: * Added .
    Line 172: * Added the Aperture Labs Hard Hat for players who purchased the '''' on Steam before April 5, 2011.
    Line 193: * Added the for players who purchased and played every game in the pack.
    Line 246: * Added items for players who pre-purchased '''' before May 3, 2011.
    Line 265: * Added items for players who play ''''.
    Line 295: * Added the items Genuine quality for players who purchased or already owned '''' on Steam before May 5, 2011.
    Line 318: * Added the Frontline Field Recorder, for performance of achievement ''''.
    Line 390: * Added items in Genuine quality for players who purchased '''' before May 17, 2011.
    Line 417: * Added the Conjurer's Cowl for players who purchased '''' before June 5, 2011.
    Line 437: * Added the Maul for players who pre-purchased '''' before June 6, 2011.
    Line 453: * Added items for players who pre-purchased '''' before June 15, 2011.
    Line 477: * Added the Saxxy melee weapon for contest winners of the .
    Line 497: * Added the Lo-Fi Longwave, a KritzKast promotional hat.
    Line 516: * Added the Spiral Sallet for players who complete the achievement ''Mission Accomplished'' in ''''.
    Line 536: * The was given to players who purchased the game before this update.
    Line 740: * Added the , a special limited summer edition .
    Line 760: Also included in this update:
    Line 847: * Promotional codes to obtain a quality were available from the San Diego Comic Con 2011.
    Line 893: * Added winner and participant medals for those involved in the ETF2L Highlander, UGC Highlander or GWJ tournaments.
    Line 919: * The was awarded to players who pre-order '''' before August 17, 2011.
    Line 939: * The and were awarded to players who pre-order '''' before August 30, 2011.
    Line 961: * The was awarded to players who pre-purchase '''' before August 7, 2011.
    Line 1034: * All weapons, hats, and miscellaneous items in the Manno-Technology Bundle were awarded to players who pre-purchased '''' before August 22, 2011.
    Line 1075: Also included in this update:
    Line 1109: * The was awarded to players who pre-purchase '''' before September 1, 2011.
    Line 1137: Also included in this update:
    Line 1355: * Added class-specific acquired by picking up presents on .
    Line 1531: * Added items for players who purchased '''' before November 15, 2011.
    Line 1557: * Added items for players who purchased '''' before December 6, 2011.
    Line 1587: * Added items for players who pre-purchased '''' before November 29th, 2011.
    Line 1625: * Added a "Buy Now" feature that allows item purchases on the web.
    Line 1654: * Added the Naughty and Nice Winter Crates, two special limited winter edition s.
    Line 1675: * has begun!
    Line 1840: * This item's game files were added to the game, the item became available from the in the .
  118. Template:Item timeline 2018 has 13 uses and is missing 66 translations
    Line 15: * Added 19 community-created cosmetic items.
    Line 79: * Added the ozfortress Season 21 tournament medals.
    Line 89: * Added the National Heavy Boxing League tournament medals.
    Line 99: * Added ETF2L Highlander Season 14 and 6v6 Season 29 tournament medals.
    Line 112: * Added the Ultimate Ultiduo tournament medals.
    Line 122: * Added RGL.gg Pick/Ban Prolander Participant Season 2 tournament medal.
    Line 132: * Added the RGL.gg One Day Prolander Cup tournament medals.
    Line 142: * Added the Palaise tournament medals.
    Line 152: * Added the Newbie Prolander Cup tournament medals.
    Line 162: * Added the ESA Rewind II tournament medals.
    Line 172: * Added the Florida LAN 2018 community medals.
    Line 182: * Added the Journey to the East community medals.
    Line 192: * Added the Canteen Crasher community medals.
    Line 218: * Added cosmetic case.
    Line 236: * Added AsiaFortress Season 13 tournament medals.
    Line 250: * Added HLPugs.tf tournament medals.
    Line 260: * Added Gette it Onne! tournament medals.
    Line 270: * Added TFCL tournament medals.
    Line 280: * Added Copenhagen Games tournament medals.
    Line 294: * Added The Heartfelt Hero medal for the Hugs.tf 2018 community event.
    Line 308: * Added RGL.gg tournament medals.
    Line 318: * Added Copenhagen Games tournament medals.
    Line 328: * Added PURE League tournament medals.
    Line 338: * Added Beginnings 5 tournament medals.
    Line 348: * Added ozfortress Season 22 tournament medals.
    Line 362: * Added tournament/community medals for HLMixes, Hydro.tf, and Ready Steady Pan Season 4.
    Line 378: * Added tournament/community medals for Blapature.
    Line 398: * Added NHBL Heavyweight Champion Season 7 tournament medals.
    Line 408: * Added TF2Maps 72hr Summer Jam 2018 community medal.
    Line 418: * Added Chapelaria Ultiduo Gladiator Season 2 tournament medals.
    Line 428: * Added Newbie Highlander Season 2 tournament medals.
    Line 438: * Added Newbie Prolander Season 3 tournament medals.
    Line 448: * Added Rally Call 2018 community medals.
    Line 462: * Added UGC Highlander Season 24 and 25, 6v6 Season 26 and 27, and 4v4 Season 13 and 14 tournament medals.
    Line 487: * Added TFCL 6v6 Season 4, Ultiduo Season 5, and Highlander Season 2 tournament medals.
    Line 503: * Added TF2Maps 72hr TF2Jam Summer Participant 2018 community medal.
    Line 513: * Added Insomnia 63 tournament medals.
    Line 523: * Added Essentials.TF Monthly tournament medals.
    Line 537: * Added LBTF2 6v6 Season 15 tournament medals.
    Line 547: * Added NewbieDuo Cup Summer 2018 tournament medals.
    Line 557: * Added Ultimate Ultiduo Season 2 tournament medals.
    Line 567: * Added Fresh Meat Prolander Cup Summer 2018 and Autumn 2018 tournament medals.
    Line 580: * Added ETF2L Highlander Season 15 and 16, and 6v6 Season 30 tournament medals.
    Line 596: * Added Newbie Highlander Season 4 tournament medals.
    Line 606: * Added RGL.gg Season 4, Season 5, and One Day Prolander Cup tournament medals.
    Line 622: * Added PASS Time Federation Season 1 tournament medals.
    Line 632: * Added Chapelaria Highlander Season 1 tournament medals.
    Line 642: * Added Respawn League Highlander Season 1 tournament medals.
    Line 652: * Added Moscow LAN Summer 2018 tournament medals.
    Line 763: * Added Tip of the Hats 2018 community medals.
    Line 779: * Added ozfortress Season 23 tournament medals.
    Line 789: * Added TFNew 6v6 Newbie Cup tournament medals.
    Line 799: * Added RGB 3 LAN tournament medals.
    Line 809: * Added United Dodgeball League Season 1 tournament medals.
    Line 820: * Added two new official taunts.
    Line 834: * Added the Violet Vermin Case.
    Line 851: * Added ESEA 6s Invite Season 29 and Season 30 tournament medals.
    Line 864: * Added Brazil Fortress 6v6 Season 1 and Season 2 tournament medals.
    Line 960: * Added LAN Downunder 2018 tournament medals.
    Line 970: * Added ETF2L 6v6 Season 31 and Highlander Season 17 tournament medals.
    Line 983: * Added Brazil Fortress Season 3 tournament medals.
    Line 993: * Added Russian Highlander Season 1 tournament medals.
    Line 1003: * Added Sacred Scouts 6v6 tournament medals.
    Line 1013: * Added AsiaFortress Cup Season 14 tournament medals.
    Line 1023: * Added AsiaFortress LAN 2018 tournament medals.
    Line 1034: * Added cosmetic case.
  119. Template:Item timeline 2020 has 13 uses and is missing 29 translations
    Line 15: * Added some tournament medals.
    Line 32: * Added Operation Mashed Mediocrity community medals.
    Line 48: * Added Brazil Fortress 6v6 Season 5 medals.
    Line 58: * Added Brazil Fortress Halloween 2019 tournament medals.
    Line 68: * Added Classic MGE Cup Spring 2020 tournament medals.
    Line 78: * Added ETF2L 6v6 Season 35 tournament medals.
    Line 88: * Added ETF2L Highlander Open Season 3 tournament medals.
    Line 98: * Added ETF2L Highlander Tournament Season 21 tournament medals.
    Line 108: * Added EU Bball League Season 4 tournament medals.
    Line 118: * Added HLMixes Season 3 tournament medals.
    Line 128: * Added National Heavy Boxing League Season 9 tournament medals.
    Line 138: * Added ozfortress OWL 6vs6 Season 27 tournament medals.
    Line 148: * Added Rasslabyxa Cup Season 2 tournament medals.
    Line 158: * Added Respawn League Season 5 tournament medals.
    Line 168: * Added United Dodgeball League Summer 2020 tournament medals.
    Line 182: * Added Asian BBall Cup 2020 tournament medals.
    Line 192: * Added Respawn League AUS/NZ Highlander Premier Season 6 tournament medals.
    Line 202: * Added AsiaFortress Cup Season 16 tournament medals.
    Line 216: * Added Pugiklander Summer 2020 tournament medals.
    Line 226: * Added ozfortress OWL 6vs6 Season 28 tournament medals.
    Line 240: * Added Pugiklander Premier Division Summer 2020 tournament medals.
    Line 250: * Added NHBL 9th Sasha Heavyweight Champion tournament medals.
    Line 264: * Added 22 new community-contributed items.
    Line 338: * Added the Summer 2020 Cosmetic Case.
    Line 441: * Added the Wicked Windfall Case.
    Line 454: * Added the Scream Fortress XII War Paint Case.
    Line 533: * Added the Winter 2020 Cosmetic Case.
    Line 546: * Added the Winter 2020 War Paint Case.
    Line 560: * Added 8 new community-contributed taunts to the Mann Co. Store
  120. Template:Item timeline 2021 has 13 uses and is missing 7 translations
    Line 15: * Added 18 new community-contributed items.
    Line 78: * Added the Summer 2021 Cosmetic Case.
    Line 173: * Added the Crimson Cache Case.
    Line 187: * Added the Scream Fortress XIII War Paint Case.
    Line 202: * Added 5 new community-contributed taunts to the Mann Co. Store
    Line 292: * Added the Winter 2021 Cosmetic Case.
    Line 305: * Added 3 new community-contributed taunts to the Mann Co. Store
  121. Template:Mvm mission mech mutilation has 13 uses and is missing 1 translation
    Line 171: Active wave 3E only
  122. Template:Respawn times has 13 uses and is missing 12 translations
    Line 2: All CTF maps have the same spawn times.
    Line 20: All KOTH maps use the same spawn times, assuming the scalar value is always 1 (with a few exceptions).
    Line 38: Respawn times for RED. Note that these maps are symmetrical: If RED owns this many points, then these are the spawn times for BLU.
    Line 69: Degroot Keep has a unique set of spawn times. After capturing both outer control points, and unlocking the gate, if the gate closes again, BLU gets an increased spawn timer. If both points are captured again, BLU's spawns are returned to 0.
    Line 83: Single-stage
    Line 112: Multi-stage
    Line 143: All SD maps have the same spawn times.
    Line 157: Hydro has a unique set of spawn times. For normal rounds, teams spawn faster while they are capturing the enemy CP. For defense rounds, respawn times do not change throughout the round.
    Line 175: All PASS Time maps have the same spawn times. The spawn timers are at 7.5, unless the jack is close to a team's goal, in which case their spawn timer is reduced to 5.
    Line 189: All Robot Destruction maps have the same spawn times.
    Line 207: Mann vs. Machine has a unique set of spawn times as they are determined by the .pop file rather than the map, and starts at 2 seconds on the first wave, then adding 2 seconds on each consecutive wave up to the max, except for the italicized map names listed below which are already maxed.
    Line 231: All Mannpower maps have the same spawn times.
  123. Template:Respawn times/hydro has 13 uses and is missing 7 translations
    Line 4: Normal Round Respawn Times
    Line 22: Default
    Line 40: Capturing Enemy CP
    Line 60: Defense Round Respawn Times
    Line 75: Team Role
    Line 93: Defenders
    Line 111: Attackers
  124. Template:Respawn times/mercenary park has 13 uses and is missing 1 translation
    Line 16: While contesting 3
  125. Template:Respawn times/pit of death has 13 uses and is missing 2 translations
    Line 6: BLU ahead
    Line 18: RED ahead
  126. Template:Seventh annual saxxy winners has 13 uses and is missing 3 translations
    Line 2: Category
    Line 18: Winning Video
    Line 34: Winning Filmmaker(s)
  127. Template:StoryTimeline has 13 uses and is missing 156 translations
    Line 10: Legend
    Line 25: Important event
    Line 43: Date
    Line 57: Event
    Line 71: Source
    Line 86: c. 4000BCE
    Line 95: claims to have been born around this time.
    Line 106: 17<sup>th</sup> Century
    Line 118: Members of the DeGroot family begin production of that the would become a fan of centuries later.
    Line 131: 18<sup>th</sup> Century
    Line 146: December 18th
    Line 160: turns his boat around to conquer the South Pole while on a voyage to Australia.
    Line 177: Italian physicist Alessandro Volta invented the battery by mixing zinc, ammonium chloride and molten salt together.
    Line 189: 19<sup>th</sup> Century
    Line 205: The company that produces the that the Demoman would become a fan of over a century later begins production of their product.
    Line 222: An editorial cartoon is published in the ''Gentle Manne's Monthly'' entitled "An Editorial Cartoon of Some Insighte"<!-- unnecessary, it's in the link, and the NPC page: starring the editorial's mascot the Gentle Manne of Leisure along with his "Companione" -->.
    Line 238: circa 1822
    Line 246: The , begins acquiring the world's largest supply of .
    Line 256: September 2nd
    Line 267: Redmond, Blutarch and Gray Mann are born. Of the three, Gray was "absconded with by that scourge of London, the Eagle".
    Line 280: Claude Huggins founded the town of Hugginsville on the site of his wife's bear mauling death, renaming it this year to Two Farts, then later to .
    Line 291: Gray Mann resurfaces this year and threatens to blackmail Zepheniah Mann for all his "miracle gravel" ().
    Line 303: The last will and testament of is written and enacted.<br>Mann bequeaths his cache of "miracle gravel" to his maidservant, .
    Line 320: Australia becomes the world's most advanced country.
    Line 337: Abraham Lincoln invents stairs, replacing .
    Line 353: August 21th
    Line 364: Redmond and Blutarch Mann sell their gravel mine to for 5 cents. Hale then turns it into a coal mine promising jobs for the surrounding region.
    Line 377: August 5th
    Line 391: Scientists in Australia "nervously assure the world" that there is "No after all..." Gold prospectors turn gaze to Canada.
    Line 408: Abraham Lincoln holds his Second Inaugural Address, stating "I say this to you with unvarnished factualism of plain talk: I love ."
    Line 424: April 20th
    Line 438: The War Department publishes a wanted poster for John "Tower of Hats" Booth for the assassination of Abraham Lincoln.
    Line 455: is established.
    Line 472: The woman who in 10 years will convince Radigan Conagher to build an additional begins her search for Australium.
    Line 489: commissions to build a Life Extender Machine.
    Line 506: A woman of similar appearance to Elizabeth 40 years earlier requests Conagher to build a Life Extender Machine for as well.
    Line 523: starts producing steel rods.
    Line 539: July 17th
    Line 553: Radigan Conagher finishes building a Life Extender Machine for Blutarch Mann.
    Line 569: August 3rd
    Line 583: Radigan Conagher finishes another Life Extender Machine for Redmond Mann as well.
    Line 598: Unknown year, April 14th
    Line 612: Radigan Conagher finishes a third Life Extender Machine.
    Line 628: January 25th
    Line 642: "" The ''Here's Some News, Mate!'' newspaper runs a story about Australia stating "Mysterious new geographic lumps confound men of Australian science".
    Line 658: March 6th
    Line 672: "War, Mate!" Two months later, the king of Australia declares war on hills stating "There will be time to study these so-called hills after they are dead".
    Line 688: April 5th
    Line 702: "King Conquers Hill!" It is reported by the ''Here's Some News, Mate!'' newspaper that the "Coward Mound Surrendered Without a Fight".
    Line 718: 20<sup>th</sup> Century
    Line 733: January 23rd
    Line 747: " invents 'ro-bot'." It is revealed by an Australian newspaper that Mann Co., an Australian weapons giant, has invented the "robot". In the article, Mann Co. officials attempt to assure public concerns over their 'ro-bot' by stating that "These automatons will only be used for violence"<!-- so minor as to be unnecessary: On a minor note, a poll shows that "Robin" is the most popular Australian girl's name.-->.
    Line 766: Australia tries to colonize space by this time. They seem to have failed.
    Line 783: Newell and Sons debuts a "turnless" board game - ''Teams and Fortresses 2'' - with explosive "real-time" gameplay.
    Line 799: June 15th
    Line 810: wins safest workplace in .
    Line 822: January 24th
    Line 833: wins their bid to be the sole munitions supplier to and mercenaries.
    Line 845: August 13th
    Line 855: A mineshaft collapses on ​​ and his employees, but Bilious Hale punches his way out saving himself and his surviving employees. 14 die from cave-in and punch-related injuries.
    Line 867: Franklin D. Roosevelt loses both of his legs while rocket jumping. As a result, he perfects the modern staircase.
    Line 882: , eager to re-ignite the nation's waning interest in coal, introduces the at the Paris World Fashion Expo.
    Line 893: March 13th
    Line 903: Bilious Hale permanently halts production of all coal-powered weapons.
    Line 914: March 13th
    Line 924: Mann Co. shuts down their dual coal mine and munitions factory after 50 years of operation, but preserves it as a museum of Mann Co. history.
    Line 936: ​whiskey<!-- The date is taken from the whiskey sign, not the beer label. --> distilled in Tougaloo.
    Line 951: '''' takes place - Redmond and Blutarch Mann hire the Classic Mercs to battle in the Gravel Wars. Bilious Hale supplies them with weapons and ammunition.
    Line 960: American soft drink magnate Theophilus Bonk added sugar to the same mixture as the first set of batteries, creating Cola.
    Line 970: New Zealand is encapsulated in a dome and sunk to the bottom of the Pacific Ocean.
    Line 979: is established.
    Line 994: September 1st
    Line 1006: World War II begins. Though he wanted desperately to fight in World War II, the Soldier was rejected from every branch of the U.S. military. Undaunted, he bought his own ticket to Europe. After arriving and finally locating Poland, the Soldier taught himself how to load and fire a variety of weapons before embarking on a Nazi killing spree for which he was awarded several medals that he designed and made himself.
    Line 1022: The 's father, a counter-revolutionary, is killed. The Heavy and his family are deported to a North Siberian gulag.
    Line 1037: The North Siberian gulag burns to the ground with all its guards tortured to death and all prisoners escape, including the and his family.
    Line 1052: New Zealander infant Mun-Dee accidentally breaks a hole in his country's underwater dome while flying away in a rocketship, leaving his parents the only survivors. The rocket crashes in Australia, where the baby is raised by a local couple, growing up to become the .
    Line 1060: September 2nd
    Line 1072: World War II ends.
    Line 1087: Jeremy, the , is born in or around this year.
    Line 1096: The ends his Nazi killing spree in Poland upon hearing that World War II had already ended in 1945.
    Line 1112: While and are beating panthers to death, Charles Darling absconds with the panthers to put them in his new animal dungeon.
    Line 1122: produces series of instructional films.
    Line 1135: Early 1960s
    Line 1147: ''Saxton Hale's Barbershop Action'' debuts in the U.S. It is followed by ancillary titles ''Saxton Hale's Barbershop Romance'' and ''Haircut Horrors Starring Saxton Hale's Ghost''.
    Line 1161: ''Saxton Hale's Thrilling Tales'' first arrives on newsstands.
    Line 1177: ''Saxton Hale's Jungle Brawl'' debuts in the U.S.
    Line 1193: Margret's husband Roger's funeral is held. A giant snapping turtle attacks and Saxton Hale promptly strangles it with his suit jacket.
    Line 1203: Mayor Mike starts making Trevor act like an Italian Stereotype.
    Line 1213: The alcoholic Demoman's body begins to scrounge most of its nutrients from grain alcohol and aspirin.
    Line 1222: Only four items are being produced for the elderly: hats, meat, caskets, and ''Saxton Hale's Mildly Thrilling Tales''. ''Saxton Hale Visits His Mother Monthly'' and ''Soothing Stories of Familiar Things'' soon follow.
    Line 1238: The first, and possibly only, issue of ''Saxton Hale's Mail Storm'' is published.
    Line 1254: The creates several mechanical contraptions, including the , while under contract with .
    Line 1270: established; does not stay open very long.
    Line 1279: ''Boy's Adventure Starring Saxton Hale'' comes under fire from the Senate Subcommittee on Juvenile Delinquency. Pressured by the Senate, Mann Co. changes the title to ''Girl's Adventure Starring Saxton Hale''.
    Line 1294: Gravel War
    Line 1303: The Gravel War - the main setting for ''''.
    Line 1318: 1968, later in the year
    Line 1322: A rocket carrying the monkeynaut Poopy Joe is launched, but due to its Australium fuel supply being replaced with gravel water from defective suitcase explosives.
    Line 1330: Saxton Hale firebombs Woodstock from a helicopter due to a longtime feud with hippies.
    Line 1344: In ​the Teufort ​Library, microfiche genealogy records are destroyed "for no reason", leaving only paper originals.
    Line 1354: ''Saxton Hale's Jungle Brawl'' ends publication.
    Line 1368: The RED team , the Engineer does experiments with teleporting bread, and the RED team must fight against a large bread monster with the help of .
    Line 1376: 1 day
    Line 1382: Gray Mann assassinates Redmond and Blutarch Mann to gain control of their respective corporations. This marks the end of The Gravel War.
    Line 1393: that evening/night
    Line 1399: The ghosts of Redmond and Blutarch Mann enlist the final services of their mercenaries, each team to carry the other brother's body to ''''.
    Line 1408: Robot War
    Line 1416: next day
    Line 1422: Saxton Hale fights and captures the last surviving . Catching wind of Gray Mann's plans to use an army of robots to gain control of , Saxton re-hires both RED and BLU unemployed mercenary teams to protect his company and kill robots without pay.
    Line 1434: The returns to his home country, studying and perfecting and male pregnancy.
    Line 1443: are reported stolen from the Gravelpit Community College.
    Line 1452: The Medic surgically added the of his teammates to himself.
    Line 1460: October 29th
    Line 1470: the Magician attends WizardCon MCLVI as a guest speaker, giving a two-hour talk titled "Living with a Non-Wizard".
    Line 1481: October 30th
    Line 1491: Merasmus returns from WizardCon to find that his castle has been made into the John Doe Raccoon Sanctuary, for which his , the RED , was appointed park ranger. Being evicted from his own home as a result, and Soldier gaining residence in the castle, Merasmus snaps and transforms into a powerful ghost version of himself, vowing to kill everyone the Soldier cares about.
    Line 1503: In the midst of the Robot War, and the mercenaries struggle to defend Mann Co.'s sprawling domain. The Soldier reveals that he is able to infiltrate Gray Gravel Co. and learn their battle plans by wearing a . Wearing more of the same, Miss Pauling, Soldier, and Heavy infiltrate the base together a week later, witnessing the unveiling of the .
    Line 1515: Saxton Hale kills the steroid-enhanced Yeti with his bare hands at .
    Line 1523: Australium Chase
    Line 1530: '''''Takeover'''''<br/>(first half of year)
    Line 1536: Gray Mann surrenders to Saxton Hale, ceasing all fighting. , at that moment CEO of Gray Gravel Co., invokes the ''Mann Co. Challenge'', winning the challenge for lack of any Mann Co. CEO willing to fight her for the company. Olivia immediately transfers the Mann Co. acquisition to her father Gray Mann, who then fires the mercs.
    Line 1545: immediately after
    Line 1551: Administrator, hearing the news of Gray Mann's takeover of Mann Co., goes into hiding, ordering her assistant Miss Pauling to do the same.
    Line 1560: the following two weeks
    Line 1566: Soldier is evicted from the Raccoon Sanctuary.<br/>Having broken both arms helping Soldier move, Scout gets the Spy to help him recover his savings from the Teufort Bank's vault, where the two are arrested for the destruction of Teufort.
    Line 1574: September 7th
    Line 1583: Date of mug shot of Spy and Scout (arms healed).
    Line 1591: six months after Takeover,<br/>before the Trial at Teufort
    Line 1597: Miss Pauling, under orders from Administrator, begins to reassemble the Mercs, recovering Soldier from Hollywood, Pyro from , and Demoman from his home.<br/>Gray and Olivia finally manage to find , only to discover that it had already been taken.
    Line 1606: before the Trial at Teufort
    Line 1612: Soldier murders in his own home. Merasmus, who was Tom Jones' roommate, gets charged for the murder. Merasmus is sentenced to <!-- necessary: with three other prisoners, one named T-Bone -->.
    Line 1622: around the time of the trial
    Line 1628: Saxton Hale is released from the Millhaven Ultra Prison for Dangerous Men, held there for burning down most of Charles Darling's zoo months earlier. Margret, an old friend, takes Saxton to meet with Darling. Darling ​recruits Hale to recover the Australium (to prolong the lives of his "almost extinct" animals), presumed stolen by the Administrator.
    Line 1637: '''''Trial at Teufort'''''<br/>(second half of year)
    Line 1643: Soldier and Demoman attempt to free Scout and Spy from their trial, but are exposed, and all four are sentenced to hang. Miss Pauling saves the mercenaries with a simple civics lesson given to the lead-poisoned populace.<br/>Miss Pauling destroys original paper 1850 birth records at the Teufort Library, one remaining fragment bears the name Helen.
    Line 1652: Early December<br/>a week after the trial<!-- Gray gets to the library a week after Pauling. Note the Christmas decorations in this, the preceding, and the following comics, as well as the heavy winter snow that does not settle into that ​region until mid-November. Heavy visits Dzhugdzhur the first of every month. -->
    Line 1658: Scout, Soldier, and Pyro find Heavy with his family in the Dzhugdzhur Mountains of Siberia.<br/>Learning his sisters had killed the men that had been sent to kill them, Heavy returns to America with his mother and sisters; Zhanna joins the team, becoming Soldier's fiance.<br/>Gray and Olivia discover Pauling has burned the 1850 birth records a week ahead of them.
    Line 1667: The Team Fortress Classic team is sent by Gray Mann to hunt the rebuilding Team Fortress 2 team.
    Line 1676: weeks later<!-- the opening flashback to the day of the trial dates these events "weeks" after the trial. --><br/>Australia
    Line 1682: While securing a small submarine, Spy, Soldier, and Zhanna discover that the ​Australians have lost their famous vitality.<br/>Heavy and Scout encounter Saxton and Maggie at and discover that the secret Australium mine has suddenly played out.<br/>Demoman and Miss Pauling learn that Sniper's adoptive parents died at about the time of Gray's ​acquisition of Mann Co., incidentally leading him to learn of his birth parents.
    Line 1690: later<br/>New Zealand
    Line 1696: Miss Pauling's squad finds Sniper's birth parents in the flooded remains of undersea New Zealand.<br/>Sniper's mother escapes to space with the last of the Australium that Miss Pauling could ​possibly find, flooding the remainder of New Zealand.<br/>The Classic mercenaries arrive at New Zealand with the TF2 Medic, killing Sniper, and capturing the others.
    Line 1704: elsewhere
    Line 1710: TF2 Engineer has been maintaining the Life Extender Machines of an elderly woman in 19th century attire, resembling Helen, but extremely aged, who, like Gray Mann, is running out of Australium.
    Line 1718: "at least six hours" later<!-- Medic's assessment of Sniper's corpse, Old Wounds -->
    Line 1724: The Classic team interrogates their captives at Gray Mann's island base.<br/>Medic performs perfected reanimation on Sniper.<br/>Classic Heavy rips out Gray's Life Extender Machine for himself and his aging team.<br/>The TF2 team escapes, killing three Classic mercenaries, but are overcome by blood-sucking robots.
    Line 1732: an hour later<!-- Saxton and Mags reminisce for an hour before jumping, the Naked and the Dead, page 43 -->
    Line 1738: Pauling's team is saved by Demoman's resistance to the blood-sucking robots and by resuscitation by Medic. They are joined by parachuting Heavy and Scout, only to be ​surrounded, unarmed, by the final wave of the remaining robot army.<br/>Resupplied and ​reinforced by Saxton, Mags, and Jerry, the team destroys all robots and kill all the remaining TFC mercenaries except for their Engineer.<br/>TF2 Engineer's client uses up the remainder of her Australium in one go, expecting then to survive only an hour more, at most.
    Line 1747: School in Teufort starts after being cancelled for 6 years.
    Line 1757: December 4th
    Line 1765: According to God himself, dies.
    Line 1773: 21st Century
    Line 1784: The lease for Teufort's Federal Pedophile Sanctuary expires.
    Line 1795: An elderly Saxton and Maggie find themselves at the edge of a cliff, surrounded by a pack of angry cheetahs after fist-fighting a prior cheetah pack. After a brief exchange, they eagerly ready themselves to fight the rest of the cheetahs.
    Line 1802: 71st Century
    Line 1814: 's ownership rights of the 's likeness expire.
  128. Template:Item tradability list has 12 uses and is missing 2 translations
    Line 28: Multiple classes
    Line 123: Tour of Duty badges
  129. Template:List of item attributes/Header has 12 uses and is missing 3 translations
    Line 3: ID
    Line 16: Value type
    Line 27: Class
  130. Template:Mvm mission Empire Escalation has 12 uses and is missing 4 translations
    Line 216: Actually 7
    Line 222: Actually 7
    Line 228: Actually 21
    Line 236: Divided amongst the 18 first bots
  131. Template:PatchDiff/November 4, 2011 Patch has 12 uses and is missing 1 translation
    Line 1: No files changed
  132. Template:Rewrite has 12 uses and is missing 2 translations
    Line 7: This article or section '''may need to be rewritten entirely''' to comply with Team Fortress Wiki's .
    Line 25: . The may contain suggestions.
  133. Template:Unused Maps Nav has 12 uses and is missing 1 translation
    Line 4: Unused official maps
  134. Template:Contracts/mercenary park/offense has 11 uses and is missing 4 translations
    Line 16: Prerequisites
    Line 30: Objectives
    Line 343:
    Line 623: Activating one of the contracts makes the other two permanently unavailable.
  135. Template:Craftable Demoman hats has 11 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Demoman.
  136. Template:Craftable Scout hats has 11 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Scout.
  137. Template:Craftable Soldier hats has 11 uses and is missing 1 translation
    Line 3: Craftable cosmetic items for the Soldier.
  138. Template:List of items related to headshot has 11 uses and is missing 2 translations
    Line 98: on headshot and reduces cooldown of by 1 second.
    Line 147: Headshots beyond 1200 s deal normal damage instead of a critical hit.
  139. Template:List of miscellaneous reward item owners has 11 uses and is missing 37 translations
    Line 3: Steam Profile
    Line 13: Item
    Line 23: Reason
    Line 34: Notes & Additional Info
    Line 45: Item Link
    Line 56: Backpack
    Line 67: Wiki Profile
    Line 81: Reported a serious exploit regarding Strangifiers and Killstreak Kits to Valve.
    Line 91: Given in quality with the Sunbeams effect.
    Line 107: Reported a serious exploit regarding item generation to Valve.
    Line 117: Given in Unusual quality with the Sunbeams effect.
    Line 133: Reported a serious exploit regarding Giftapults and Key generation.
    Line 143: Given in Unusual quality with the Burning Flames effect.
    Line 159: Reported a serious exploit regarding Giftapults and Key generation.
    Line 169: Given in Unusual quality with the Sunbeams effect.
    Line 185: Reported a serious exploit regarding account control to Valve.
    Line 195: Given in Unusual quality with the Sunbeams effect.
    Line 211: Reported a serious exploit regarding name tags to Valve.
    Line 219: Given in Unusual quality with the Sunbeams effect.
    Line 233: Reported a serious exploit regarding name tags to Valve.
    Line 241: Given in Unusual quality with the Sunbeams effect.
    Line 255: gift.
    Line 265: Given in Unusual quality with the Community Sparkle effect.
    Line 281: Make-A-Wish Foundation gift.
    Line 289: Given in Unusual quality. It was given the quality and Sunbeams effect later.
    Line 303: Make-A-Wish Foundation gift.
    Line 311: Given in Unusual quality with the Sparkling Lights effect.
    Line 325: Make-A-Wish Foundation gift.
    Line 333: Given in Unusual quality with the Community Sparkle effect.
    Line 347: Reported a serious exploit regarding Giftapults and name tags.
    Line 354: Given in Unusual quality with the Sunbeams effect.
    Line 368: Reported a serious exploit regarding item renaming without using a Name Tag.
    Line 375: Given in Unusual quality with the Sunbeams effect.
    Line 388: Reported a serious exploit.
    Line 395: Given in Unusual quality with the Nebula effect.
    Line 408: Reported a serious exploit.
    Line 415: Given in Unusual quality with the Burning Flames effect.
  140. Template:List of weapons unable to crit or mini-crit has 11 uses and is missing 12 translations
    Line 5: List of weapons unable to deal critical hits or mini-crits
    Line 18: Lunchbox items
    Line 48: Jars
    Line 72: Backpacks
    Line 98: Boots
    Line 120: Shields
    Line 138: Medi guns
    Line 160: Cloaking devices
    Line 184: Sappers
    Line 219: Includes , , , and variants.
    Line 235: Jars may appear to crit when thrown, glowing and trailing team-colored particles, but this has only a cosmetic effect.
    Line 249: If either of these weapons are crit boosted when the projectile is thrown, the bread monster's size on targets it hits directly is drastically increased. This effect is purely cosmetic.
  141. Template:List of weapons with random and situational crits has 11 uses and is missing 8 translations
    Line 2: List of weapons able to deal random and situational critical hits
    Line 18: * Deals critical hits when striking a burning enemy.
    Line 34: * Ornament will crit if it hits from a significant distance.
    Line 50: * Will crit at any time it would normally mini-crit.
    Line 68: * Will score a critical hit if it hits a player who is already on fire.
    Line 86: * Will grant 5 seconds of crit boost to all of the 's weapons upon killing a target.
    Line 102: * Will always critical hit from behind. Any critical hits with this weapon will force the target to instead of dealing damage.
    Line 119: Includes variant.
  142. Template:List of weapons without random or situational crits has 11 uses and is missing 4 translations
    Line 3: List of weapons unable to deal random or situational critical hits
    Line 16: Swords
    Line 40: Other weapons
    Line 69: Includes , , , and variants.
  143. Template:Teleporter level has 11 uses and is missing 5 translations
    Line 2: Level
    Line 20: Cost (Metal)
    Line 37: Recharge time
    Line 55: Without
    Line 67: With
  144. Template:Notice has 10 uses and is missing 2 translations
    Line 14: Notice:
    Line 24: <i>No notice provided.</i>
  145. Template:Fifth annual saxxy winners has 9 uses and is missing 3 translations
    Line 2: Category
    Line 17: Winning Video
    Line 32: Winning Filmmaker(s)
  146. Template:Second annual saxxy finalists has 9 uses and is missing 1 translation
    Line 18: This video is no longer available
  147. Template:Tools drop list has 9 uses and is missing 4 translations
    Line 3: Tools that ''cannot'' be found via a random drop.
    Line 32: Craft items
    Line 278: Crates
    Line 828: These strange parts dropped previously:
  148. Template:Item timeline 2024 has 8 uses and is missing 8 translations
    Line 15: * 23 neue, von der Community erstellte Gegenstände wurden hinzugefügt.
    Line 95: * Die wurde hinzugefügt.
    Line 113: * 4 neue, von der Community erstellte Verspottungen wurden dem Mann Co. Store hinzugefügt.
    Line 205: * Die wurde hinzugefügt.
    Line 220: * Die wurde hinzugefügt.
    Line 236: * 4 neue, von der Community erstellte Verspottungen wurden dem Mann Co. Store hinzugefügt.
    Line 337: * Die wurde hinzugefügt.
    Line 356: * 3 neue, von der Community erstellte Verspottungen wurden dem Mann Co. Store hinzugefügt.
  149. Template:List of community blog entries has 8 uses and is missing 1 translation
    Line 2: List of community blog entries
  150. Template:Mannpower health regen has 8 uses and is missing 1 translation
    Line 16: HP/s
  151. Template:Operation Bolted Barbecue contracts has 8 uses and is missing 210 translations
    Line 2:
    Line 11: Callin' the Shots
    Line 14: Mark 100 robots for death.
    Line 19: Like Father Like Son
    Line 22: Deal 40,000 damage to Giant Robots.
    Line 27: Snipe That Ya Freakin' Coward!
    Line 30: Kill 25 Sniper Robots.
    Line 35: The Underdog
    Line 38: Deal 30,000 damage to Tanks.
    Line 44: Home Run
    Line 47: Hit ten robots with a Sandman ball from really far away.
    Line 52: Rakin' in the Dough
    Line 55: Complete ten waves with an A rating or higher.
    Line 60: Sugar Rush
    Line 63: Deal 50,000 damage with the Soda Popper.
    Line 68: Team Player
    Line 71: Complete three missions with at least 40,000 Support points.
    Line 77: Moneybags
    Line 80: Complete a mission with an A+ rating.
    Line 86: Power Hitter
    Line 89: Complete a mission with the top Damage score.
    Line 94: Untouchable
    Line 97: Complete a mission without any resistances, and three or fewer deaths.
    Line 104:
    Line 113: Battle Brother
    Line 116: Assist in 500 robot kills.
    Line 121: Battalion's Backup
    Line 124: Deploy the Battalion's Backup 20 times.
    Line 129: Buff Banner
    Line 132: Deploy the Buff Banner 20 times.
    Line 137: Concheror
    Line 140: Deploy the Concheror 20 times.
    Line 145: Frag Out
    Line 148: Deal over 750 damage in a single attack, five separate times.
    Line 153: Paratrooper
    Line 156: Deal 20,000 critical damage to Tanks with the Air Strike, while blast jumping.
    Line 161: The Purple Heart
    Line 164: Heal 5,000 health with the Black Box.
    Line 170: Screamin' Eagles!
    Line 173: Kill 100 robots while blast jumping.
    Line 178: The Bronze Star
    Line 181: Complete a mission with at least 40,000 Support points.
    Line 187: The Medal of Honor
    Line 190: Complete a mission with the top Damage score.
    Line 197:
    Line 206: Pyro's Perch
    Line 209: Reset the bomb carrier three times.
    Line 214: Chain Reaction
    Line 217: Kill at least two Medic Robots at once with the Third Degree, three separate times.
    Line 222: Look Up!
    Line 225: Deal 30,000 damage to Tanks.
    Line 230: No U
    Line 233: Reflect 100 projectiles.
    Line 239: Dragon's Fury
    Line 242: Deal 50,000 damage to robots with the Dragon's Fury.
    Line 247: Medium Rear
    Line 250: Deal 25,000 critical damage to Giant Robots from behind with the Backburner.
    Line 255: Burnt to a Crisp
    Line 258: Deal 50,000 damage to robots with Phlogistinator crits.
    Line 263: French Roast
    Line 266: Kill 100 Spy Robots.
    Line 273:
    Line 282: Scotch Guard
    Line 285: Kill the bomb carrier within two seconds of them picking up the bomb, twenty separate times.
    Line 290: When Life Gives You Lemons
    Line 293: Deal 50,000 damage to robots with a Grenade Launcher.
    Line 298: Kablooie!
    Line 301: Kill at least five robots with one detonation, five separate times.
    Line 307: Heads Will Roll
    Line 310: Collect four or more heads in a single life, five separate times.
    Line 315: Crossed Wires
    Line 318: Deal over 1,500 damage in a single attack, ten separate times.
    Line 323: Whiff of the Ol' Brimstone
    Line 326: Deal 30,000 critical damage.
    Line 332: Knight of the Round Table
    Line 335: Complete a mission with the top Damage score, as a full Demoknight.
    Line 340: Pills Here
    Line 343: Complete a mission with the top Damage score, using a Grenade Launcher, and no Stickybomb Launcher.
    Line 350:
    Line 359: Bolshevik Behemoth
    Line 362: Deal 100,000 damage to Giant Robots.
    Line 367: Damn Good Cop
    Line 370: Heal 500 health to allies with your Sandvich.
    Line 375: Do Not Pass Go
    Line 378: Deal 10,000 damage to Giant Scouts with the Natascha.
    Line 384: Heavyweight Champ
    Line 387: Kill 25 robots with the Killing Gloves of Boxing.
    Line 392: Made of Steel
    Line 395: Receive 5,000 damage within a single life.
    Line 401: The Iron (Glowing) Curtain
    Line 404: Deal 50,000 damage to robots while critboosted from a kill.
    Line 410: The Red Giant
    Line 413: Complete a mission with more than 1.5 times the next best damage on your team.
    Line 420:
    Line 429: Ya Plum Done Daggum Did It Now Son!
    Line 432: Kill 100 robots with revenge crits from the Frontier Justice.
    Line 437: Remote Technician
    Line 440: Heal 2,000 health on your buildings with the Rescue Ranger.
    Line 446: Do Tanks Have Wives?
    Line 449: Deal 5,000 damage to Tanks with the Widowmaker.
    Line 454: Scrapyard
    Line 457: Accumulate fifty kills with a single Sentry Gun.
    Line 462: Can't Fix What Ain't Broke
    Line 465: Complete a wave without using a Building Upgrade canteen.
    Line 470: Manual Override
    Line 473: Prevent 50,000 damage to your Sentry Gun with the Wrangler.
    Line 479: Drugstore Cowboy
    Line 482: Heal 20,000 health to teammates with your Dispenser.
    Line 488: Built to Last
    Line 491: Complete a wave without letting your Sentry Gun get destroyed.
    Line 498:
    Line 507: I Am Ze Übermensch!
    Line 510: Deploy fifty ÜberCharges with any Medi Gun besides the Kritzkrieg.
    Line 515: Field Medic
    Line 518: Heal 150,000 health to your teammates.
    Line 523: Frankenstein
    Line 526: Revive your teammates twenty times.
    Line 531: Short Circuit
    Line 534: Deal 10,000 damage to Tanks with your Projectile Shield.
    Line 539: Do Much Harm
    Line 542: Kill fifty robots with your Projectile Shield.
    Line 548: Get Behind Me!
    Line 551: Block 50,000 damage with your Projectile Shield.
    Line 556: Mad Doktor
    Line 559: Maintain an ÜberCharge for over twenty seconds, three separate times.
    Line 566:
    Line 575: Robin Hood
    Line 578: Deal 50,000 damage to robots with the Huntsman.
    Line 583: Taking Names
    Line 586: Kill 1,000 robots.
    Line 591: Hotshot
    Line 594: Kill a fully charged Giant Über Medic Robot, three separate times.
    Line 600: Boom. Headshot.
    Line 603: Kill at least three robots with a single shot, twenty-five separate times.
    Line 608: Forehead On Ya Like A Coffee Table
    Line 611: Kill fifty Giant Robots.
    Line 616: Two Birds
    Line 619: Kill two fully charged Giant Über Medic Robots with a single shot, ten separate times.
    Line 625: Collateral Damage
    Line 628: Deal at least 750 damage in a single attack, fifteen separate times.
    Line 635:
    Line 644: Big Iron on His Hip
    Line 647: Deal 5,000 damage to Tanks with Diamondback crits.
    Line 653: The Bigger They Are...
    Line 656: Kill 100 Giant Robots.
    Line 661: Stealthy Sabateur
    Line 664: Kill 100 sapped robots.
    Line 670: Hit and Run
    Line 673: Kill ten Giant Medics.
    Line 678: Sanguine Snake
    Line 681: Steal 2,500 health from your victims with the Conniver's Kunai.
    Line 686: Master of Disguise
    Line 689: Kill five robots with Your Eternal Reward without dropping your disguise, five separate times.
    Line 695: Stabby-Go-Round
    Line 698: Perform five backstabs on a Giant Robot within four seconds, three separate times.
    Line 705:
    Line 714: World Tour
    Line 717: Complete fifty waves.
    Line 722: Finders Keepers
    Line 725: Collect 10,000 currency.
    Line 730: PROPERTY DAMAGE
    Line 733: Deal 500,000 damage to robots.
    Line 738: Fair and Balanced
    Line 741: Deal 250,000 critical damage to robots.
    Line 747: Drop It Like It's Hot
    Line 750: Kill thirty fully charged Über Medics.
    Line 756: Tank Buster
    Line 759: Deal the most damage to a Tank before it dies, three separate times.
    Line 766: Mann of Steel
    Line 769: Complete a mission without dying.
    Line 783: Team International
    Line 786: Complete a mission without Scout, Soldier, and Engineer.
    Line 791: Team USA
    Line 794: Complete a mission with any combination of Scouts, Soldiers, or Engineers.
    Line 800: Major Leagues
    Line 803: Complete a mission with your entire team playing as Scout.
    Line 808: Backup Battalion
    Line 811: Complete a mission with your entire team playing as Soldier.
    Line 816: Wildfire
    Line 819: Complete a mission with your entire team playing as Pyro.
    Line 824: Sobriety Test
    Line 827: Complete a mission with your entire team playing as Demoman.
    Line 832: Brave Hearts
    Line 835: Complete a mission with your entire team playing as Demoknight.
    Line 840: Russian Roulette
    Line 843: Complete a mission with your entire team playing as Heavy.
    Line 848: More Gun
    Line 851: Complete a mission with your entire team playing as Engineer.
    Line 856: Die Übermenschen
    Line 859: Complete a mission with your entire team playing as Medic.
    Line 864: Pissing Contest
    Line 867: Complete a mission with your entire team playing as Sniper.
    Line 872: From the Shadows
    Line 875: Complete a mission with your entire team playing as Spy.
    Line 880: Cool, Calm, and Collected
    Line 883: Complete a mission without any buy backs.
    Line 888: Lost Connection to the Item Server
    Line 891: Complete a mission using only stock weapons (reskins allowed).
    Line 897: Diligent Defense
    Line 900: Complete three missions without the bomb reaching the hatch area.
    Line 905: Four Men of the Apocalypse
    Line 908: Complete an expert mission with only three other people.
    Line 913: Flawless Victory
    Line 916: Complete three missions without any wave failures.
    Line 921: Old School
    Line 924: Complete three missions without anyone refunding their upgrades past Wave 1.
    Line 930: Triple Tag Team
    Line 933: Complete an advanced mission with only two other people.
    Line 939: Dynamic Duo
    Line 942: Complete an intermediate mission with only one other person.
  152. Template:Operation Bolted Barbecue missions has 8 uses and is missing 107 translations
    Line 9: Bionic Breach
    Line 15: Bogland
    Line 18: Crocodile Operation
    Line 23: Charon
    Line 26: Crash Landing
    Line 32: Orbital Breach
    Line 37: Coldtown
    Line 40: Chilling Clique
    Line 46: Dusk
    Line 49: Clanker Conflict
    Line 55: Electricavenue
    Line 58: Rolling Raccoons
    Line 63: Flowerfield
    Line 66: The Blooming Bulb
    Line 72: Hoovydam
    Line 75: Damn Breach
    Line 81: Jungleworks
    Line 84: Jungle Bungle
    Line 89: Marsbase
    Line 92: Martian Civilizations
    Line 97: Metro
    Line 100: Metropolis
    Line 106: Monsoon
    Line 109: Weathered Wrecks
    Line 114: Oilrig
    Line 117: Orson Oligarchy
    Line 123: Sand
    Line 126: Solar Solder
    Line 131: Smog
    Line 134: Hazardous Haze
    Line 140: Steep
    Line 143: Mnemonic Mechanics
    Line 147: Ventus
    Line 150: Vacationvasion
    Line 156: Waterfront
    Line 159: Corrosion Of Dignity
    Line 174: Apex
    Line 177: Glacial Gantlet
    Line 183: Malware Malfunction
    Line 188: Autumnull
    Line 191: Steelblock
    Line 198: Breaking Point
    Line 204: Bogland
    Line 207: Dire Mire
    Line 213: Mud Maker
    Line 219: Casino City
    Line 222: Gangsters Pair Of Dice
    Line 227: Charon
    Line 230: Atmos Quake
    Line 235: Coastrock
    Line 238: Cobalt Cruise
    Line 244: Coldtown
    Line 247: 6 Scottish Pentathlon
    Line 253: Dockyard
    Line 256: Jammer Jeopardy
    Line 262: Dusk
    Line 265: Til Dawn
    Line 271: Humbridge
    Line 274: Runtime Optimization
    Line 280: Jungleworks
    Line 283: Manntained Machines
    Line 289: Lotus
    Line 292: Mechanical Damnation
    Line 298: Scorched Skies
    Line 303: Monsoon
    Line 306: Rolling Thunder
    Line 312: Quetzal
    Line 315: Neotropic Nightmare
    Line 322: Assault And Battery
    Line 328: Scallops
    Line 331: Crustacean Cremation
    Line 336: Scrapyard
    Line 339: Illegal Industry 1010
    Line 344: Quantum Processing
    Line 350: Rust Bucket
    Line 356: Trashyard Throwdown
    Line 362: Sludge
    Line 365: Claire De Lune
    Line 371: Smog
    Line 374: Respiration Restriction
    Line 380: Snowpine
    Line 383: Shivering Slumber
    Line 388: Underground
    Line 391: Mining Operation
    Line 397: Quartz Quadrant
    Line 402: Waterfront
    Line 405: Splash Zone
    Line 410: Watermine
    Line 413: Dig Of Wreckoning
    Line 428: Doppler
    Line 431: Drop Database Devastation
    Line 437: Electricavenue
    Line 440: Obsolescence
    Line 446: Havana
    Line 449: Night Feast
    Line 455: Jungleworks
    Line 458: Agaglobulinemiagenesis
    Line 464: Ax20
    Line 470: Rancher
    Line 473: Impasse
    Line 479: Bx20
    Line 485: Spacepost
    Line 488: Astral Annihilation
    Line 493: Waterfront
    Line 496: Eradication
    Line 509: Charon
    Line 512: Oz Terror
  153. Template:Soul Gargoyle bit has 8 uses and is missing 1 translation
    Line 1: s spawn on the map for each player individually during game play. The first notification of the Soul Gargoyle is vocally announced to the player by , and repeated notifications may appear until the player grabs the Pickup or it disappears. Only the player for which the Soul Gargoyle has spawned sees the notifications or the Pickup. During Halloween Events, picking up a Soul Gargoyle scores the player 10 additional collected souls.
  154. Template:AltTimeline has 7 uses and is missing 6 translations
    Line 3: Date
    Line 18: Event
    Line 33: Source
    Line 50: Gray Mann, on the verge of bankruptcy, reprograms his robot army to, instead of trying to kill the mercs, sell them robot themed hats to recoup his losses and to edge-in on Mann Co.'s ever growing lucrative hat sales revenue.
    Line 62: Kisses von Butternubs, a Pomeranian dog in a sweater, is elected president of the United States of America by popular vote.
    Line 74: Future Dell Conagher (Engineer), now very old (but very muscular and long bearded) and his arm replaced with a cybernetic one, and Pyro, who is now a floating head in a bubble, travel back in time to 1972, very briefly, to warn the mercenaries not to open Gray Mann's to prevent the impending '''Hat Wars''' of the 1990s, before having to return to 1999.
  155. Template:Carrier health table has 7 uses and is missing 1 translation
    Line 18: RED players
  156. Template:Expired community medal list has 7 uses and is missing 102 translations
    Line 1: Expired
    Line 28: Awarded to first place winners of the weapon design contests.
    Line 39: Awarded to players who placed second in the weapon design contests.
    Line 50: Awarded to players who placed third in the weapon design contests.
    Line 61: Awarded to players who participated in the weapon design contests.
    Line 85: Awarded to players who donated at least US$5.00 to the and redeemed the promotional code sent to them.
    Line 99: Awarded to players who donated at least US$5.00 to the Humble Bundle supporting the Yogscast Jingle Jam and redeemed the promotional code sent to them.
    Line 113: Awarded to players who donated at least US$5.00 to the Humble Bundle supporting the Yogscast Jingle Jam 2015 and redeemed the promotional code sent to them.
    Line 129: Awarded to players who donated at least US$30.00 to the Humble Bundle supporting the Yogscast Jingle Jam 2016 and redeemed the promotional code sent to them.
    Line 149: Awarded to players who donated at least US$5.00 to the and redeemed the promotional code sent to them.
    Line 177: Awarded to first place winners of the item creation contest.
    Line 188: Awarded to players who placed second in the item creation contest.
    Line 199: Awarded to players who placed third in the item creation contest.
    Line 210: Awarded to players who participated in the item creation contest.
    Line 234: Awarded to players who cleared at least 6 of the 7 missions featured in the Starched Silliness event.
    Line 246: Awarded to content creators for the Starched Silliness event.
    Line 258: Awarded to players who donated US$5.00 or more to the supporting Doctors Without Borders during the Starched Silliness event.
    Line 271: Awarded to content creators whose content was accepted for use in events between and .
    Line 284: Awarded to players who cleared at least 6 of the 7 available intermediate difficulty missions of the Binary Blackout campaign.
    Line 295: Awarded to players who cleared at least 6 of the 13 available advanced difficulty missions of the Binary Blackout campaign.
    Line 306: Awarded to players who cleared at least 12 of the 13 available advanced difficulty missions of the Binary Blackout campaign.
    Line 317: Awarded to players who donated US$5.00 or more to the charity drive supporting Child's Play during the Binary Blackout event, through or donations, until April 30th, 2022.
    Line 328: Awarded to players who donated US$15.00 or more to the charity drive supporting Child's Play during the Binary Blackout event, through or donations, until April 30th, 2022.
    Line 340: Awarded to players who completed all intermediate difficulty missions during the Peculiar Pandemonium event.
    Line 350: Awarded to players who donated AU$6.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through or donations, during the Peculiar Pandemonium event, until April 30th, 2022.
    Line 361: Awarded to players who donated AU$20.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through or donations, during the Peculiar Pandemonium event, until April 30th, 2022.
    Line 372: Awarded to players who donated AU$33.00 or more to the charity drive supporting The National Breast Cancer Foundation of Australia, through or donations, during the Peculiar Pandemonium event, until April 30th, 2022.
    Line 384: Awarded to players who completed any 2 of the available missions during the Anniversary Annihilation event.
    Line 396: Awarded to players who completed 5 of the 6 available intermediate difficulty missions during the Anniversary Annihilation event.
    Line 408: Awarded to players who completed 11 of the 19 available advanced or expert difficulty missions during the Anniversary Annihilation event.
    Line 420: Awarded to players who donated US$5.00 or more to the charity drive supporting The International Fund for Animal Welfare, through or donations, during the Anniversary Annihilation event.
    Line 432: Awarded to players who donated US$10.00 or more to the charity drive supporting The International Fund for Animal Welfare, through or donations, during the Anniversary Annihilation event.
    Line 444: Awarded to players who donated US$15.00 or more to the charity drive supporting The International Fund for Animal Welfare, through or donations, during the Anniversary Annihilation event.
    Line 457: Awarded to players who completed at least 6 of the 7 available missions, during the Last Laugh event.
    Line 466: Awarded to players who donated US$5.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
    Line 475: Awarded to players who donated US$15.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
    Line 484: Awarded to players who donated US$25.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
    Line 493: Awarded to players who donated US$35.00 or more to the charity drive supporting Food For The Hungry, through or donations, during the Last Laugh event, until April 30, 2023.
    Line 503: Awarded to players who completed at least 6 intermediate or expert difficulty missions during the Voltaic Violence event.
    Line 512: Awarded to players who completed at least 8 advanced or expert difficulty missions during the Voltaic Violence event.
    Line 521: Awarded to players who donated US$5.00 or more to the charity drive supporting the ALS Association, through or donations, during the Voltaic Violence event.
    Line 531: Awarded to content creators whose content was accepted for use in events.
    Line 544: Awarded to players who completed at least 4 missions during the Firmware Frenzy event.
    Line 552: Awarded to players who donated US$6.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
    Line 560: Awarded to players who donated US$12.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
    Line 568: Awarded to players who donated US$18.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
    Line 576: Awarded to players who donated US$24.00 or more to the charity drive supporting The American Heart Association, through or donations, during the Firmware Frenzy event.
    Line 585: Awarded to players who cleared at least 5 intermediate or expert difficulty missions during the Magnetic Mayhem event.
    Line 591: Awarded to players who cleared at least 8 advanced or expert difficulty missions during the Magnetic Mayhem event.
    Line 597: Awarded to players who donated US$5.00 or more to the Magnetic Mayhem charity drive, through either or donations.
    Line 603: Awarded to players who donated US$15.00 or more to the Magnetic Mayhem charity drive, through either or donations.
    Line 609: Awarded to players who donated US$25.00 or more to the Magnetic Mayhem charity drive, through either or donations.
    Line 628: Awarded to players who participated in the Titanium Tank event.<br><br>Also awarded to players who completed the Titanium Tank: Reforged campaign.
    Line 642: Awarded to players who received 1 Medal Point in the Potato MvM Canteen Crasher event.
    Line 655: Awarded to players who received 30 Medal Points in the Potato MvM Canteen Crasher event.
    Line 668: Awarded to players who received 75 Medal Points in the Potato MvM Canteen Crasher event.
    Line 681: Awarded to players who received 150 Medal Points in the Potato MvM Canteen Crasher event.
    Line 694: Awarded to players who received 225 Medal Points in the Potato MvM Canteen Crasher event.
    Line 707: Awarded to content creators who received 300 Medal Points in the Potato MvM Canteen Crasher event, with at least 60 points from accepted content submissions.<br><br>Also awarded to players who donated US$25.00 or more to the Osmium Ordinance charity drive, through either or donations.
    Line 721: Awarded to players who accumulated 1 Tour Point in the Potato MvM Madness vs. Machines event by completing missions.
    Line 735: Awarded to players who accumulated 25 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 25 contract stars.
    Line 749: Awarded to players who accumulated 50 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 50 contract stars.
    Line 763: Awarded to players who accumulated 75 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 75 contract stars.
    Line 777: Awarded to players who accumulated 100 Tour Points in the Potato MvM Madness vs. Machines event by completing missions, upon the community collectively obtaining 100 contract stars.
    Line 791: Awarded to players who donated US$10.00 or more to the Potato MvM Madness vs. Machines charity drive, through either or donations.
    Line 804: Awarded to players who donated US$1.00 or more to the Potato MvM Madness vs. Machines charity drive, through either or donations, every time the charity drive passed a US$5,000 threshold.<br><br>Awarded to players who donated at least US$10.00 to the Titanium Tank: Reforged charity drive for IRONAID, through or donations.<br><br>Awarded to players who donated at least US$10.00 to the Trevor Project charity drive, through or donations in the Potato MvM Hexadecimal Horrors event.
    Line 817: Awarded to content creators who submitted content that was accepted into the Potato MvM Madness vs. Machines event.
    Line 831: Awarded to players who completed 60 minutes of successful wave time during the Potato MvM Memes vs Machines event.<br><br>Also awarded to players who completed 3 hours of successful wave time, or completed at least 6 missions, during the Potato MvM Mashed Mediocrity event.
    Line 843: Awarded to content creators who submitted content that was accepted into the Potato MvM Memes vs Machines event.<br><br>Also awarded to content creators who submitted content that was accepted into the Potato MvM Mashed Mediocrity event, as well as Mashed Mediocrity event helpers.
    Line 851: Awarded to players who donated at least US$5.00 to the Titanium Tank: Reforged charity drive for IRONAID, through or donations.
    Line 863: Awarded to players who donated at least US$5.00 to the Trevor Project charity drive, through or donations in the Potato MvM Hexadecimal Horrors event.
    Line 875: Awarded to players who donated at least US$5.00 to the Direct Relief charity drive, through or donations in the Potato MvM Rewired Rampage event.
    Line 887: Awarded to players who donated at least US$15.00 to the Direct Relief charity drive, through or donations in the Potato MvM Rewired Rampage event.
    Line 899: Awarded to players who donated at least US$25.00 to the Direct Relief charity drive, through or donations in the Potato MvM Rewired Rampage event.
    Line 911: Awarded to players who donated at least US$40,00 to the Direct Relief charity drive, through or donations in the Potato MvM Rewired Rampage event.
    Line 923: Awarded to content creators whose content was accepted for use in the Potato MvM Rewired Rampage event.
    Line 936: Awarded to players who cleared at least 8 missions during Holographic Harvest event.
    Line 947: Awarded to players who donated US$5.00 or more to the Potato MvM Holographic Harvest charity drive, through either or donations.
    Line 958: Awarded to players who donated US$15.00 or more to the Potato MvM Holographic Harvest charity drive, through either or donations.
    Line 969: Awarded to players who donated US$25.00 or more to the Potato MvM Holographic Harvest charity drive, through either or donations.
    Line 981: Awarded to players who completed at least 12 missions during the Galvanized Gauntlet event.
    Line 991: Awarded to players who donated US$5.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either or donations.
    Line 1000: Awarded to players who donated US$15.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either or donations.
    Line 1009: Awarded to players who donated US$25.00 or more to the Potato MvM Galvanized Gauntlet charity drive, through either or donations.
    Line 1020: Awarded to players who cleared at least 6 missions during the Osmium Ordinance event.
    Line 1026: Awarded to players who cleared at least 12 missions during the Osmium Ordinance event.
    Line 1032: Awarded to players who donated US$5.00 or more to the Osmium Ordinance charity drive, through either or donations.
    Line 1038: Awarded to players who donated US$15.00 or more to the Osmium Ordinance charity drive, through either or donations.
    Line 1045: Awarded to players who cleared at least 7 missions during the Ghoulish Gambit event.
    Line 1051: Awarded to players who cleared at least 15 missions during the Ghoulish Gambit event.
    Line 1057: Awarded to players who donated US$5.00 or more to the Ghoulish Gambit charity drive, through either or donations.
    Line 1063: Awarded to players who donated US$15.00 or more to the Ghoulish Gambit charity drive, through either or donations.
    Line 1069: Awarded to players who donated US$35.00 or more to the Ghoulish Gambit charity drive, through either or donations.
    Line 1088: Awarded to players who donated to One Step Camp during 2015.
    Line 1103: Awarded to players who donated to One Step Camp during Tip of the Hats 2016.<br><br>Also awarded to donors during Tip of the Hats 2019.
    Line 1122: Awarded to players who donated to One Step Camp during Tip of the Hats 2017.
    Line 1141: Awarded to players who donated to One Step Camp during Tip of the Hats 2018.
    Line 1171: Awarded to players who participated in the community showcase.
    Line 1184: Awarded to players who donated at least £5.00 to the .
    Line 1198: Awarded to players who participated in the community showcase.
    Line 1211: Awarded to players who donated at least £5.00 to the .
    Line 1225: Awarded to players who participated in the community showcase.
  157. Template:List of community-contributed War Paints has 7 uses and is missing 3 translations
    Line 3: Collection
    Line 11: Date added
    Line 19: Creator(s)
  158. Template:Tools can drop list has 7 uses and is missing 8 translations
    Line 3: Tools that ''can'' be found via a random drop
    Line 24: Crates
    Line 33: Active
    Line 45: Some tools used to be available via random drops, but have since become unobtainable through this method.
    Line 54: Tools that ''used'' to be found via a random drop
    Line 75: Crates
    Line 84: Retired and
    Line 140: These Strange Parts dropped previously:
  159. Template:War Paint collection table has 7 uses and is missing 29 translations
    Line 10:
    Line 19:
    Line 28:
    Line 37:
    Line 46:
    Line 55:
    Line 64:
    Line 73:
    Line 82:
    Line 91:
    Line 100:
    Line 109:
    Line 118:
    Line 127:
    Line 136:
    Line 145:
    Line 154:
    Line 163:
    Line 172:
    Line 181:
    Line 190:
    Line 199:
    Line 208:
    Line 217:
    Line 226:
    Line 235:
    Line 244:
    Line 253:
    Line 262:
  160. Template:Case bonus drops has 6 uses and is missing 4 translations
    Line 1:
    Line 11: Possible bonus items from cases
    Line 20:
    Line 65: Winter Cosmetic Cases
  161. Template:Crate series/146 has 6 uses and is missing 2 translations
    Line 2: Crate Series <nowiki>#146</nowiki>
    Line 44: <small>(Contents may be or with an Unusual Weapon effect.)</small>
  162. Template:Merchandise block has 6 uses and is missing 1 translation
    Line 7: $
  163. Template:Weapon Halloween Spell paragraph1 has 6 uses and is missing 1 translation
    Line 1: Casting certain while equipping a weapon enchanted with this item causes the effects of the weapon's spell to carry over to the magic spells (specifically the changes in projectile and explosion effects). The projectiles of the Magic spells Fireball, Ball O' Lightning, and Meteor Shower gain a purple smoke trail, while the explosions of projectiles from the Magic spell Summon MONOCULUS become orange pumpkin bomb effects.
  164. Template:Contracts/tough break has 5 uses and is missing 109 translations
    Line 10: Objectives
    Line 27: Score points: 1 CP
    Line 31: '''(Advanced)''' Score 10 points in a single life: 10 CP
    Line 35: Be MVP at the end of a round: 30 CP
    Line 42: Get a kill: 1 CP
    Line 46: Kill a Scout: 3 CP
    Line 50: Kill a Soldier: 3 CP
    Line 54: Kill a Pyro: 3 CP
    Line 58: Kill a Demoman: 3 CP
    Line 62: Kill a Heavy: 3 CP
    Line 66: Kill an Engineer: 3 CP
    Line 70: Kill a Medic: 3 CP
    Line 74: Kill a Sniper: 3 CP
    Line 78: Kill a Spy: 3 CP
    Line 82: '''(Advanced)''' Get 5 kills in a single life: 10 CP
    Line 89: Score points on a Payload map: 1 CP
    Line 93: Push the Payload Cart: 2 CP
    Line 97: '''(Advanced)''' Kill an enemy pushing the Cart: 3 CP
    Line 101: '''(Advanced)''' Win a round of Payload: 15 CP
    Line 108: Score points on a CP map: 1 CP
    Line 112: Defend a Control Point on a CP map: 3 CP
    Line 116: '''(Advanced)''' Capture a Control Point on a CP map: 5 CP
    Line 120: '''(Advanced)''' Win a round on a CP map: 20 CP
    Line 127: Score points as Scout: 1 CP
    Line 131: Kill as Scout: 3 CP
    Line 135: Kill while jumping as Scout: 5 CP
    Line 139: '''(Advanced)''' Kill while triple jumping as Scout: 10 CP
    Line 146: Score points as Scout: 1 CP
    Line 150: Kill as Scout: 3 CP
    Line 154: '''(Advanced)''' Kill a stunned enemy: 10 CP
    Line 158: '''(Advanced)''' Capture an objective as Scout: 10 CP
    Line 165: Score points as Soldier: 1 CP
    Line 169: Kill as Soldier: 2 CP
    Line 173: '''(Advanced)''' Direct-Hit enemy as Soldier: 2 CP
    Line 177: Minicrit kill as Soldier: 5 CP
    Line 181: '''(Advanced)''' Direct-Hit airborne enemy as Soldier: 15 CP
    Line 188: Score points as Soldier: 1 CP
    Line 192: Kill as Soldier: 3 CP
    Line 196: '''(Advanced)''' Kill while blast jumping as Soldier: 3 CP
    Line 200: '''(Advanced)''' Heal 100 damage on hit in a single life as Soldier: 5 CP
    Line 207: Score points as Pyro: 1 CP
    Line 211: Extinguish a burning teammate: 3 CP
    Line 215: '''(Advanced)''' Environmental kill as Pyro: 3 CP
    Line 219: '''(Advanced)''' Kill with a reflected projectile as Pyro: 15 CP
    Line 248: Score points as Pyro: 1 CP
    Line 252: Kill as Pyro: 3 CP
    Line 256: '''(Advanced)''' Crit kill as Pyro: 3 CP
    Line 260: '''(Advanced)''' Minicrit kill as Pyro: 4 CP
    Line 268: Score points as Demoman: 1 CP
    Line 272: Melee kill as Demoman: 3 CP
    Line 276: Collect a head as Demoman: 3 CP
    Line 280: '''(Advanced)''' Bash an enemy with a shield: 5 CP
    Line 284: '''(Advanced)''' Taunt kill as Demoman: 15 CP
    Line 291: Score points as Demoman: 1 CP
    Line 295: Sticky grenade kill: 3 CP
    Line 299: Kill an enemy doing the objective: 3 CP
    Line 303: '''(Advanced)''' Land a Double Donk with the Loose Cannon: 10 CP
    Line 310: Score points as Heavy: 1 CP
    Line 314: '''(Advanced)''' Feed an injured teammate: 2 CP
    Line 318: Capture or defend an objective as Heavy: 3 CP
    Line 322: '''(Advanced)''' Take 1000 damage in a single life: 10 CP
    Line 329: Score points as Heavy: 1 CP
    Line 333: Kill as Heavy: 3 CP
    Line 337: '''(Advanced)''' Block 500 damage as Heavy: 5 CP
    Line 341: '''(Advanced)''' Take 1000 damage in a single life: 5 CP
    Line 348: Score points as Engineer: 1 CP
    Line 352: Kill with a Sentry: 3 CP
    Line 356: '''(Advanced)''' Kill with a Wrangled Sentry: 3 CP
    Line 360: '''(Advanced)''' Get 5 Sentry kills in a single life: 10 CP
    Line 367: Score points as Engineer: 1 CP
    Line 371: Teleport a teammate: 1 CP
    Line 375: Dispense 500 health to teammates: 3 CP
    Line 379: '''(Advanced)''' Revenge Crit Kill with the Frontier Justice: 5 CP
    Line 386: Score points as Medic: 1 CP
    Line 390: Heal 50 health with the Crusader's Crossbow: 2 CP
    Line 394: Regenerate or collect 200 health as Medic: 2 CP
    Line 398: '''(Advanced)''' Long range heal with the Crusader's Crossbow: 5 CP
    Line 405: Score points as Medic: 1 CP
    Line 409: Assist in a kill as Medic: 3 CP
    Line 413: '''(Advanced)''' Assist in a crit-boosted kill: 4 CP
    Line 417: '''(Advanced)''' Assist in 3 kills in a single Kritzkrieg uber: 10 CP
    Line 424: Score points as Sniper: 1 CP
    Line 428: Kill as Sniper: 1 CP
    Line 432: '''(Advanced)''' Jarate assist as Sniper: 3 CP
    Line 436: '''(Advanced)''' Kill an enemy covered in Jarate: 5 CP
    Line 443: Score points as Sniper: 1 CP
    Line 447: Long range arrow kill as Sniper: 3 CP
    Line 451: '''(Advanced)''' Headshot with an arrow as Sniper: 4 CP
    Line 455: '''(Advanced)''' Close range arrow kill as Sniper: 4 CP
    Line 459: '''(Advanced)''' Taunt kill as Sniper: 15 CP
    Line 466: Score points as Spy: 2 CP
    Line 470: Destroy a building with a sapper: 4 CP
    Line 474: '''(Advanced)''' Absorb 125 health with the Dead Ringer: 5 CP
    Line 478: '''(Advanced)''' Survive an attack that would otherwise kill you: 8 CP
    Line 485: Score points as Spy: 2 CP
    Line 489: '''(Advanced)''' Kill Heavy, Medic, Sniper or Engineer as Spy: 3 CP
    Line 493: Destroy a building with a sapper: 4 CP
    Line 497: Undisguised kill as Spy: 4 CP
    Line 501: '''(Advanced)''' Backstab the enemy you are disguised as: 15 CP
    Line 508: Score points on Snowycoast: 1 CP
    Line 512: '''(Advanced)''' Win a round on Snowycoast: 15 CP
    Line 519: Score points on Vanguard: 1 CP
    Line 523: '''(Advanced)''' Win a round on Vanguard: 15 CP
    Line 530: Score points on Landfall: 1 CP
    Line 534: '''(Advanced)''' Win a round on Landfall: 15 CP
    Line 541: Score points on Highpass: 1 CP
    Line 545: '''(Advanced)''' Win a round on Highpass: 15 CP
    Line 551: Applied to any gamemode that involves the use of .
    Line 556: Despite the name, neither weapon was required to fulfill the contract.
  165. Template:Mvm Gear Grinder missions has 5 uses and is missing 2 translations
    Line 3: Operation Gear Grinder missions
    Line 14: Notable Robots
  166. Template:Mvm Oil Spill missions has 5 uses and is missing 2 translations
    Line 3: Operation Oil Spill missions
    Line 14: Notable Robots
  167. Template:Mvm loot Mecha Engine has 5 uses and is missing 10 translations
    Line 3: Operation Mecha Engine loot
    Line 18: Guaranteed loot
    Line 28: Item from the random drop pool
    Line 37: Upon tour<br>completion
    Line 44: Guaranteed loot
    Line 53: Silver Botkiller MK.II weapons
    Line 61: Rare loot
    Line 72: Gold Botkiller Mk.II weapons
    Line 82: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
    Line 90: Only one Botkiller type and weapon is awarded per completion.
  168. Template:Mvm loot Oil Spill has 5 uses and is missing 10 translations
    Line 3: Operation Oil Spill loot
    Line 18: Guaranteed loot
    Line 28: Item from the random drop pool
    Line 37: Upon tour<br>completion
    Line 44: Guaranteed loot
    Line 53: Rust Botkiller MK.I weapons
    Line 61: Rare loot
    Line 70: Blood Botkiller Mk.I weapons
    Line 79: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
    Line 87: Only one Botkiller type and weapon is awarded per completion.
  169. Template:Mvm loot Two Cities has 5 uses and is missing 10 translations
    Line 3: Operation Two Cities loot
    Line 16: Guaranteed loot
    Line 32: Item from the random drop pool
    Line 38: At least 5 random common
    Line 46: Rare loot
    Line 57: Rare Robot Part
    Line 64: Upon tour<br>completion
    Line 70: Guaranteed loot
    Line 82: Rare loot
    Line 96: Only upon completion of the first mission of the first tour, or upon completion of the first mission of the first tour after deleting the item. Deleting the item resets the tour count.
  170. Template:Mvm mission Armored Apparatus has 5 uses and is missing 5 translations
    Line 53: No 100% critical hit chance on kill
    Line 115: Spawns from the flank
    Line 205: Spawns from the flank
    Line 246: The 
    Line 334: Spawns from the flank
  171. Template:Mvm mission Binary Breaker has 5 uses and is missing 16 translations
    Line 41: Spawns from the flank
    Line 63: Spawns from the flank
    Line 96: Spawns from the flank
    Line 217: Spawns from the flank
    Line 232: Spawns from the flank
    Line 263: Spawns from the flank
    Line 273: Spawns from the flank
    Line 298: The 
    Line 308: Spawns from the flank
    Line 318: Spawns from the flank
    Line 379: Spawns from the flank
    Line 389: Spawns from the flank
    Line 439: Spawns from the flank
    Line 461: The 
    Line 466: Spawns from the flank
    Line 476: Spawns from the flank
  172. Template:Mvm mission Blast Bevy has 5 uses and is missing 5 translations
    Line 43: Limited
    Line 128: Limited
    Line 188: Limited
    Line 351: Limited
    Line 362: Limited
  173. Template:Mvm mission Brushfire has 5 uses and is missing 26 translations
    Line 17: No overheal penalty
    Line 28: No overheal penalty
    Line 36: No overheal penalty
    Line 44: No overheal penalty
    Line 52: No overheal penalty
    Line 60: Resists bullet damage
    Line 66: No overheal penalty
    Line 74: Resists blast damage
    Line 80: No overheal penalty
    Line 88: Resists fire damage
    Line 94: No overheal penalty
    Line 111: No overheal penalty
    Line 144: No modified health and size
    Line 162: The 
    Line 207: No overheal penalty
    Line 274: No overheal penalty
    Line 287: No overheal penalty
    Line 318: Behaves similarly to regular Sniper-bots
    Line 344: Cannot disguise
    Line 368: Does not take falling damage
    Line 393: Does not take falling damage
    Line 457: The 
    Line 469: Reverses enemy building construction
    Line 487: Behaves similarly to regular Sniper-bots
    Line 498: Spawns similarly to Spy-bots
    Line 518: Administrator will announce its arrival
  174. Template:Mvm mission Cash Out Crash Out has 5 uses and is missing 26 translations
    Line 13: The 
    Line 14: The 
    Line 15: The 
    Line 16: The 
    Line 17: The 
    Line 18:
    Line 19:
    Line 20:
    Line 41: Behaves similarly to regular Sniper-bots
    Line 51: Chips carrier
    Line 83: Spawns from the right garage and takes the left path
    Line 93: Spawns from the left garage and takes the center path
    Line 108: The 
    Line 116: Behaves similarly to regular Sniper-bots
    Line 126: Chips carrier
    Line 173: Chips carrier
    Line 178: Drops 25 chips on death
    Line 200: Chips carrier
    Line 236: Spawns from the right garage and takes the left path
    Line 273: Behaves similarly to regular Sniper-bots
    Line 283: Chips carrier
    Line 361: Chips carrier
    Line 375: Activates Mmmph as if airblasting projectiles
    Line 420: Spawns from the left garage and takes the center path
    Line 431: The 
    Line 441: Chips carrier
  175. Template:Mvm mission Extended Deadline has 5 uses and is missing 4 translations
    Line 253: Random choice
    Line 287: Random choice
    Line 434: Random choice
    Line 439: Icons are hidden
  176. Template:Necromantic Nonsense stats change has 5 uses and is missing 30 translations
    Line 3: New Stats/Stats Change
    Line 9: -15% damage taken<br> -30% damage taken from melee
    Line 15: -20% damage taken from melee
    Line 21: 100% critical hit chance
    Line 27: Crit when normally mini-crits
    Line 33: On Hit: Bleed for 20 seconds<br> On Miss: Hit yourself, idiot.
    Line 39: +75 max health
    Line 45: +150 max health<br> +10 health regenerated per second on wearer<br> Immune to the effects of Mad Milk and Jarate<br> Wearer immune to fall damage
    Line 51: +15% damage resistance on wearer<br> +50% damage resistance to melee<br> +25% damage resistance to ranged
    Line 57: +50% damage bonus
    Line 63: +50% damage bonus<br> Gain crit boost when below 60% health
    Line 69: Gain crit boost when below 75% health
    Line 75: Shoots mini-sentry which self-destruct after 8 seconds<br> 320% slower fire rate
    Line 81: On Hit: Bleed for 4 seeconds<br> Melee attack hits multiple enemies
    Line 87: Melee attack hits multiple enemies<br> On Hit: 100% chance to stun non-giants for 3 seconds<br> 50% slower firing speed
    Line 93: Melee attack hits multiple enemies
    Line 99: 100% critical hits from behind<br> On Hit: Gain a speed boost for 3 seconds<br> +25% faster firing speed
    Line 105: Caber regenerates on hit<br> 25% chance to bleed and stun enemies for 2 seconds<br> 50% slower firing speed<br> -99% self damage push force
    Line 111: +25% damage resistance on wearer<br> Maximum health is drained while item is active<br> On Hit: Gain a speed boost
    Line 117: <br>
    Line 123: <br>
    Line 129: <br>
    Line 135: On hit: 50% chance to apply healing effect to all nearby teammates for 24 HP<br> Maximum health is drained while item is active (Drain down to 100 health)
    Line 141: +50% faster firing speed<br> +30% movement speed
    Line 147: +30% faster firing speed<br> +10 health regenerated per second on wearer
    Line 153: +50% damage bonus<br> -50% slower firing speed
    Line 159: On Hit: Bleed for 10 seconds<br> -10 max health on wearer
    Line 165: On Hit: Applies a healing effect to all nearby teammates for 24 HP<br> +100 max health on wearer<br> +10% damage resistance on wearer<br> 75% damage from melee sources while active
    Line 171: 60% faster weapon switch<br> On Hit: 100% chance to stun non-giants for 3 seconds<br> -98.5% damage penalty
    Line 177: +100% buff duration<br> +25% rage gained on hit<br> +50% banner radius
  177. Template:Reference pose list has 5 uses and is missing 21 translations
    Line 4: Method
    Line 11: Equip and switch to the , , or . Walk outside of your spawn room and type in the . When you respawn, quickly go back to your dropped weapon. Switch to the same weapon and use it by holding down primary fire. While still holding down primary fire, pick up the dropped item. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 20: Equip and switch to the . Walk outside of your spawn room and type in the console. When you respawn, quickly go back to your dropped Beggar's Bazooka. Switch to it and empty its ammo by holding down primary fire. The last rocket cannot be a misfire. While still holding down primary fire, pick up the dropped Beggar's Bazooka. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 27: By equipping the and the , then rocket jumping high enough to take fall damage, you may occasionally switch to the reference pose until you land on either the ground or another player.
    Line 34: You can use any of the three s and the to enter the reference pose. Equip any of the banners, then charge them up by damaging another player; once charged, go into your loadout and equip the B.A.S.E. Jumper. Once done, use the banner by holding down primary fire. Now return to the spawn and simply walk into the . You are now in the reference pose indicated by a bugged viewmodel.
    Line 40: You will not have the effects of the banner you are using, but you can use the B.A.S.E. Jumper's parachute.
    Line 49: Equip and switch to any primary that can . Walk outside of your spawn room and type in the console. When you respawn, quickly go back to your dropped primary. Switch to it and empty its ammo by holding down alt-fire. While still holding down alt-fire, pick up the dropped primary. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 56: only
    Line 61: If you use the just as you get turned into the first Zombie, you enter the reference pose.
    Line 70: Equip the and any non-shield secondary. With your secondary weapon out, switch to any shield and refresh your loadout by either swapping the weapons in spawn or touching the Resupply cabinet. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 76: You will not be able to charge with your shield while in the reference pose, but you can use the B.A.S.E. Jumper's parachute.
    Line 85: Equip and switch to any primary (the is recommended due to its increased ammo consumption rate). Type in the console. When you respawn, quickly go back to your dropped primary. Empty your current weapon by holding primary fire. While still holding down primary fire, pick up the weapon you dropped when you died. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 92: Zombie Infection only
    Line 97: If you unrev your primary just as you get turned into the first Zombie, you will enter the reference pose.
    Line 105: Equip and switch to the . Walk outside of your spawn room and type in the console. When you respawn, quickly go back to your dropped weapon. Switch to the same weapon and use it by holding down primary fire. While still holding down primary fire, pick up the dropped item. You are now in the reference pose, indicated by a bugged viewmodel.
    Line 113: While playing any class, find a friendly Engineer's Dispenser. Get close to their Dispenser and type in console.<br>After respawning, run over and pick up your recently dropped weapon to reset its disappear timer. Try to pick it up while ''standing'' in the Dispenser (easier to do if the Dispenser is up against a wall).
    Line 120: only
    Line 125: While in Setup time, use the command and then select the class you were playing as to enter the reference pose.
    Line 132: only
    Line 137: While playing as any class, equip a weapon that you can taunt with. Walk outside of the spawn room and equip a different weapon that you can also taunt with. Go back into the spawn room and make sure you have enough money left for an upgrade. While holding the item, go towards the then taunt. While the taunt is playing, get an upgrade. When you get out of the Upgrade Station, you are in the reference pose as indicated by the bugged viewmodel.
    Line 143: If done with a consumable, you can only equip a similar consumable (e.g. if you equip a , you have to equip another food item).
  178. Template:Unreleased promotional item list has 5 uses and is missing 4 translations
    Line 17: Awarded in Genuine quality to players who contributed US$30.00 or more to the Keep Skullgirls Growing Indiegogo campaign.<ref> of the Keep Skullgirls Growing campaign page, showing the offer for the cosmetic.</ref><br><br>The promotion was later
    Line 39: Awarded in Genuine quality to players who purchase a BLU Scout action figure and redeem the code that comes with it.<br><br>This figure has not been released by NECA or Valve.
    Line 59: Awarded in Genuine quality to players who purchase a BLU Medic action figure and redeem the code that comes with it.<br><br>This figure has not been released by NECA or Valve.
    Line 79: Awarded in Genuine quality to players who purchase a BLU Sniper action figure and redeem the code that comes with it.<br><br>This figure has not been released by NECA or Valve.
  179. Template:Improveimage has 4 uses and is missing 3 translations
    Line 5: Bloody hell, you're awful!
    Line 21: This image file requires improvement
    Line 38: You can help Team Fortress Wiki by (see ).
  180. Template:List of weapons associated with knockback has 4 uses and is missing 1 translation
    Line 2: List of weapons associated with knockback
  181. Template:Mvm mission Astronautical Nausea has 4 uses and is missing 1 translation
    Line 324: Spawns from the wormhole
  182. Template:Mvm mission Binary Broadcast has 4 uses and is missing 13 translations
    Line 39: Spawns from the carrier tank or the top
    Line 82: Spawns from the carrier tank or the top
    Line 105: Spawns from the carrier tank or the flank
    Line 159: Spawns from the carrier tank or the top
    Line 168: Spawns from the carrier tank or the top
    Line 191: Spawns from the carrier tank or the top
    Line 203: Audio cue announces its arrival
    Line 272: Spawns from the carrier tank or the top
    Line 403: Spawns from the carrier tank or the flank
    Line 413: Spawns from the carrier tank or the top
    Line 434: Spawns from the carrier tank or the top
    Line 453: Spawns from the carrier tank or the top
    Line 472: Spawns from the carrier tank or the flank
  183. Template:Mvm mission Circuit Board Torture has 4 uses and is missing 21 translations
    Line 75: Play sound when subwave is over
    Line 84: Play sound when subwave is over
    Line 133: Play sound when subwave begin
    Line 137: Play sound when subwave is over
    Line 269: Play sound when subwave start spawning
    Line 313: 100% slower spin up time
    Line 323:
    Line 381: Play sound when subwave begin
    Line 392: Tank comes with sticky cannon
    Line 407: Play sound when subwave begin
    Line 433: Play sound when subwave begin
    Line 442:
    Line 450: The 
    Line 452: On hit: Force victim to laugh
    Line 470: Play sound when subwave start spawning
    Line 573: Drag enemy towards them on hit
    Line 582: The 
    Line 603: Play sound when subwave begin
    Line 642: Does not leave spawn
    Line 651: Does not leave spawn
    Line 660: Does not leave spawn
  184. Template:Mvm mission Covert Compromise has 4 uses and is missing 11 translations
    Line 78: The 
    Line 111: The 
    Line 138: The 
    Line 198: Flank lobby
    Line 248: The 
    Line 253:
    Line 267: The 
    Line 277: The 
    Line 280: Kill forces Engineer-bot to laugh
    Line 354: The 
    Line 359: The 
  185. Template:Mvm mission Dead of Night has 4 uses and is missing 15 translations
    Line 77: Spawns from the left or the carrier tank
    Line 95: Spawns from the river and takes the opposite path as the bomb
    Line 155: Spawns from the left or the carrier tank
    Line 255: Regenerates 1 HP per second
    Line 272: Spawns from the river and takes the same path as the bomb
    Line 281: Spawns from the river and takes the opposite path as the bomb
    Line 325: Spawns from the river and takes the opposite path as the bomb
    Line 334: Spawns from the river and takes the opposite path as the bomb
    Line 349: Regenerates 1 HP per second
    Line 438: Spawns from the garage and takes the same path as the bomb
    Line 468: Spawns from the river and takes the same path as the bomb
    Line 488: Spawns from the river and takes the opposite path as the bomb
    Line 508: The 
    Line 513:
    Line 518: Regenerates 1 HP per second
  186. Template:Mvm mission Distillery Destruction has 4 uses and is missing 21 translations
    Line 7: Spawns from the flank
    Line 26: Spawns from the flank
    Line 55: Spawns from the flank
    Line 91: Spawns from the tunnel and takes the storeroom path
    Line 100: Spawns from the B entrance and takes the outside path
    Line 119: Spawns from the flank
    Line 151: Spawns from the flank
    Line 170: Spawns from the flank
    Line 194: Spawns from the flank
    Line 218: Spawns from the B entrance and takes the outside path
    Line 250: Spawns from the flank
    Line 277: Spawns from the flank
    Line 288: Spawns from the flank
    Line 297: Spawns from the flank
    Line 357: Spawns from the flank
    Line 373: Spawns from the flank
    Line 382: Spawns from the flank
    Line 418: Spawns from the flank
    Line 427: Spawns from the flank
    Line 433: Spawns from the flank
    Line 457: Spawns from the tunnel and takes the storeroom path
  187. Template:Mvm mission Drop Zone has 4 uses and is missing 37 translations
    Line 12: Spawns from the flank
    Line 33: Spawns with a second bomb
    Line 67: Spawns from the river
    Line 76: Spawns with a second bomb
    Line 121: Last robot spawns with a second bomb
    Line 139: Spawns from the river
    Line 179: Spawns from the river
    Line 188: Spawns with a second bomb
    Line 192: Spawns from the flank
    Line 246: Spawns with a second bomb
    Line 263: Spawns with a third bomb
    Line 267: Spawns from the river
    Line 289: Spawns from the flank
    Line 307: Robots will announce their arrival
    Line 316: Robots will announce their arrival
    Line 320: Spawns from the flank
    Line 329: Robots will announce their arrival
    Line 338: Robots will announce their arrival
    Line 342: Spawns from the river
    Line 351: Robots will announce their arrival
    Line 355: Spawns from the flank
    Line 364: Robots will announce their arrival
    Line 368: Spawns from the flank
    Line 379: Spawns with a third bomb
    Line 383: Robots will announce their arrival
    Line 387: Spawns from the river
    Line 396: Robots will announce their arrival
    Line 405: Robots will announce their arrival
    Line 409: Spawns from the river
    Line 418: Robots will announce their arrival
    Line 438: Spawns with a second bomb
    Line 463: Last robot spawns with a second bomb
    Line 479: Spawns from the river
    Line 490: Spawns from the river
    Line 501: Spawns from the flank
    Line 516: The 
    Line 551: Limited
  188. Template:Mvm mission Endothermic Espionage has 4 uses and is missing 3 translations
    Line 193: No modified stats
    Line 334: No modified stats
    Line 486: The 
  189. Template:Mvm mission Evil Eye has 4 uses and is missing 4 translations
    Line 89: Cannot be crit boosted
    Line 101: The 
    Line 249: The 
    Line 305: The 
  190. Template:Mvm mission Flash Flood Flurry has 4 uses and is missing 36 translations
    Line 17: The 
    Line 52: The 
    Line 63: The 
    Line 79: The 
    Line 84: The 
    Line 104: The 
    Line 115: A heavy storm begins on this wavespawn
    Line 119: Uses both Primary and Secondary weapons
    Line 128: The 
    Line 139: The 
    Line 158: The 
    Line 169: The 
    Line 174: The 
    Line 190: The 
    Line 195: The 
    Line 200: The 
    Line 206: The 
    Line 211: +600% more pellets per shot
    Line 221: A heavy storm begins on this wavespawn
    Line 225: Uses both Primary and Secondary weapons
    Line 234: The 
    Line 260: On Hit: Bleed for 2 seconds
    Line 269: The 
    Line 291: A heavy storm begins on this wavespawn
    Line 300: Uses both Primary and Secondary weapons
    Line 320: The 
    Line 320: -90% speed on target
    Line 329: The 
    Line 342: The 
    Line 363: The 
    Line 369: Uses both Primary and Secondary weapons
    Line 379: Uses both Primary and Secondary weapons
    Line 384: Limited
    Line 393: Limited
    Line 401: The 
    Line 402: Limited
  191. Template:Mvm mission Flemish Feud has 4 uses and is missing 5 translations
    Line 67: Takes the left path
    Line 116: Takes the left path
    Line 158: Takes the left path
    Line 248: Administrator will announce their arrival
    Line 253: Limited
  192. Template:Mvm mission Frightful Freight has 4 uses and is missing 30 translations
    Line 8: Spawns from the flank
    Line 17: Spawns from the flank
    Line 30: Spawns from the flank
    Line 64: Spawns from the flank
    Line 73: Spawns from the flank
    Line 108: Spawns from the flank
    Line 117: Spawns from the flank
    Line 122: Limited
    Line 143: Spawns from the flank
    Line 152: Spawns from the flank
    Line 159: Spawns from the flank
    Line 181: Spawns from the B entrance and takes the outside path
    Line 192: Spawns from the flank
    Line 201: Spawns from the flank
    Line 207: Spawns from the flank
    Line 227: Spawns from the flank
    Line 248: Spawns from the flank
    Line 274: Spawns from the flank
    Line 283: Spawns from the flank
    Line 289: Spawns from the flank
    Line 303: Spawns from the flank
    Line 335: Spawns from the flank
    Line 349: Spawns from the B entrance and takes the outside path
    Line 368: Spawns from the flank
    Line 378: Spawns from the tunnel and takes the storeroom path
    Line 393: Spawns from the flank
    Line 427: Audio cue announces its arrival
    Line 459: Spawns from the flank
    Line 469: Spawns from the tunnel and takes the storeroom path
    Line 505: Spawns from the flank
  193. Template:Mvm mission Frozen Fortitude has 4 uses and is missing 13 translations
    Line 12: The 
    Line 99: Loses Bonk! when gates are captured
    Line 120: Stops firing continuously after gates are captured
    Line 164: +100% fire vulnerability
    Line 176: Ignores enemies before gates are captured
    Line 190:
    Line 196: The 
    Line 201:
    Line 226: The 
    Line 228: Loses Bonk! when gates are captured
    Line 244:
    Line 277:
    Line 309: Fires continuously in phase 3
  194. Template:Mvm mission Frozen Freaks has 4 uses and is missing 19 translations
    Line 32: Spawns at the right flank
    Line 67: Spawns from the secondary main spawn
    Line 77: Spawns from the secondary main spawn
    Line 86: Spawns at the right flank
    Line 129: Spawns in both main spawns
    Line 160: Death pit closes on arrival
    Line 189: Spawns at the right flank
    Line 198: Death pit opens on arrival
    Line 202: Spawns at the right flank
    Line 219: Spawns at the right flank
    Line 228: Spawns at the right flank
    Line 233: Limited
    Line 267: Spawns at the right flank
    Line 278: Spawns from the secondary main spawn
    Line 288:
    Line 311: Play sound when subwave is active
    Line 315: Spawns at the right flank
    Line 335: Spawns from the secondary main spawn
    Line 344: Spawns from the secondary main spawn
  195. Template:Mvm mission Fusion and Intrusion has 4 uses and is missing 4 translations
    Line 58: Icon does not appear in the wavebar
    Line 77: Spawns from the flank
    Line 233: The 
    Line 310: Spawns from the flank
  196. Template:Mvm mission Gatebot Apocalypse has 4 uses and is missing 22 translations
    Line 36: Spawns from the side
    Line 47: Spawns from the side
    Line 84: Spawns from the side
    Line 99: Spawns from the side
    Line 143: Spawns from the side
    Line 153: The 
    Line 167: Spawns from the side
    Line 190: Spawns from the side
    Line 222: Spawns with a second bomb
    Line 234: The 
    Line 239: The 
    Line 264: Spawns from the side
    Line 274: Spawns from the side
    Line 295: Spawns with a second bomb
    Line 311: Spawns from the side
    Line 350: Spawns from the side
    Line 382: Spawns from the side
    Line 391: Spawns with a second bomb
    Line 406: Spawns with a third bomb
    Line 418: The 
    Line 423: The 
    Line 428: The 
  197. Template:Mvm mission Goldrush has 4 uses and is missing 2 translations
    Line 268: The 
    Line 276: Boss will announce its own arrival
  198. Template:Mvm mission Metroll Malice has 4 uses and is missing 3 translations
    Line 1: Note: Some robots use different models. Some subwave shown below are used for message or audio shown in-game.
    Line 17: Taunt constantly when see player
    Line 22: On hit: Target gain bumper car for 8 seconds
  199. Template:Mvm mission Out of Options has 4 uses and is missing 8 translations
    Line 108: Limited Support
    Line 182: Limited Support
    Line 261: Limited Support
    Line 275: The 
    Line 283: The 
    Line 356: Limited Support
    Line 365: The 
    Line 370: The 
  200. Template:Mvm mission Shadows has 4 uses and is missing 7 translations
    Line 46: Attacks set enemies on fire
    Line 63: -50% weapon switch speed
    Line 72: -50% weapon switch speed
    Line 78: -50% weapon switch speed
    Line 99: Attacks set enemies on fire
    Line 169: Random choice
    Line 202: Attacks set enemies on fire
  201. Template:Mvm mission alpine assault has 4 uses and is missing 7 translations
    Line 21: Appears at flank<br>Begins with full charge
    Line 31: Appears at flank
    Line 39: Appears at flank
    Line 48: Appears at flank
    Line 212: <br>Appears at flank
    Line 256: blast radius increased
    Line 314: Limited support
  202. Template:Unusual effects has 4 uses and is missing 173 translations
    Line 2: Standard Series
    Line 13: Standard Unusual effects can be found in specific crate series.
    Line 25: Gen 1
    Line 37: The first generation of standard Unusual effects was added in the . They can be obtained in crates onward.
    Line 51: Gen 2
    Line 63: The second generation of standard Unusual effects was added in the . They can be obtained in crates onward.
    Line 77: Gen 3
    Line 89: The third and current generation of standard Unusual effects was added in the . They can be obtained in crates and cases onward.
    Line 104: An exclusive Unusual effect was added in the . It is automatically applied to and items.
    Line 116: List of Community Sparkle effects
    Line 137: Scream Fortress Series
    Line 147: Scream Fortress Unusual effects can be found in specific Scream Fortress crates. During Scream Fortress events, they're available in all other crate series.
    Line 160: The first Scream Fortress generation of Unusual Effects was added in the . They could be obtained in any crate during the event.
    Line 172: List of Very Scary Halloween Special Unusual effects
    Line 187:
    Line 188:
    Line 189:
    Line 190:
    Line 195: The second Scream Fortress generation of Unusual Effects was added in the . They could be obtained in any crate during the event.
    Line 207: List of Spectral Halloween Special Unusual effects
    Line 223:
    Line 224:
    Line 225:
    Line 226:
    Line 227:
    Line 232: The third Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event.
    Line 244: List of Unusual effects
    Line 263:
    Line 264:
    Line 265:
    Line 266:
    Line 267:
    Line 268:
    Line 269:
    Line 270:
    Line 275: The fourth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event.
    Line 287: List of Unusual effects
    Line 305:
    Line 306:
    Line 307:
    Line 308:
    Line 309:
    Line 310:
    Line 316:
    Line 317:
    Line 321: The fifth Scream Fortress generation of Unusual effects was added in the update. They could only be obtained by opening a during the event. They can still be obtained by opening a .
    Line 333: List of Unusual effects
    Line 351:
    Line 352:
    Line 353:
    Line 354:
    Line 355:
    Line 356:
    Line 357:
    Line 362: The sixth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a .
    Line 374: List of Unusual effects
    Line 390:
    Line 391:
    Line 392:
    Line 393:
    Line 401:
    Line 402:
    Line 403:
    Line 404:
    Line 408: The seventh Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a .
    Line 420: List of Unusual effects
    Line 440:
    Line 441:
    Line 442:
    Line 443:
    Line 444:
    Line 445:
    Line 446:
    Line 447:
    Line 453:
    Line 454:
    Line 455:
    Line 465:
    Line 466:
    Line 467:
    Line 468:
    Line 469:
    Line 470:
    Line 475: The eighth Scream Fortress generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a .
    Line 487: List of Unusual effects
    Line 507:
    Line 508:
    Line 509:
    Line 510:
    Line 511:
    Line 512:
    Line 513:
    Line 514:
    Line 521:
    Line 522:
    Line 523:
    Line 524:
    Line 536:
    Line 537:
    Line 538:
    Line 539:
    Line 540:
    Line 541:
    Line 542:
    Line 543:
    Line 547: Smissmas Series
    Line 557: Smissmas Unusual effects can be found in specific Smissmas crates. During Smissmas events, they're available in all other crate series.
    Line 570: The first and current Smissmas generation of Unusual effects was added in the update. Currently, they can be obtained in any crate.
    Line 582: List of Unusual effects
    Line 604:
    Line 605:
    Line 606:
    Line 607:
    Line 608:
    Line 611:
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    Line 641:
    Line 646: An exclusive generation of Unusual effects was added in the update. They could be obtained in any crate during the event. They can still be obtained by opening a .
    Line 658: List of Unusual effects
    Line 677:
    Line 678:
    Line 679:
    Line 680:
    Line 681:
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    Line 683:
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    Line 689:
    Line 690:
    Line 695: An exclusive generation of Unusual effects was added in the . They can be obtained through .
    Line 707: List of Unusual effects
    Line 726:
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    Line 735:
    Line 740:
    Line 741:
    Line 746: An exclusive generation of Unusual effects was added in the . They could be obtained in any crate during the event. They can still be obtained by opening an .
    Line 758: List of Unusual effects
    Line 773:
    Line 774:
    Line 775:
    Line 776:
    Line 781: An exclusive generation of Unusual effects was added in the . They can be obtained through cases.<br><br>With the introduction of the , the Energy Orb effect has been removed from the Unusual effect pool due to issues with it disappearing and/or not fitting some weapons properly. Only the three remaining effects can be obtained now.
    Line 793: List of Unusual effects
    Line 808:
    Line 809:
    Line 810:
    Line 811:
    Line 816: An exclusive generation of Unusual effects was added in the . They could be obtained in any crate during the event. They can still be obtained by opening a or a .
    Line 828: List of Unusual effects
    Line 847:
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  203. Template:Back Scratcher healing rates has 3 uses and is missing 24 translations
    Line 2: Heal Source
    Line 6: Healing Rate
    Line 11: Injured ≤ 10 seconds ago
    Line 15: Injured ≥ 15 seconds ago
    Line 21: 6 per second
    Line 26: '''Vaccinator ''':<br>2 per second
    Line 30: 18 per second
    Line 35: '''Vaccinator overheal''':<br>6 per second
    Line 41: 8.4 per second
    Line 46: '''With ''':<br>25.2 per second
    Line 50: 25.2 per second
    Line 55: '''With ÜberCharge''':<br>75.6 per second
    Line 61: 6.25 per second
    Line 65: 18.75 per second
    Line 71: '''Level 1''':<br>2.5 per second
    Line 76: '''Level 2''':<br>3.75 per second
    Line 81: '''Level 3''':<br>5 per second
    Line 85: '''Level 1''':<br>2.5 per second
    Line 90: '''Level 2''':<br>3.75 per second
    Line 95: '''Level 3''':<br>5 per second
    Line 100: Payload#Carts
    Line 103:
    Line 107: 2.5 per second
    Line 111: 2.5 per second
  204. Template:LODcosmeticsmodelTable has 3 uses and is missing 5 translations
    Line 3: Item
    Line 13: Highest quality (polycount)
    Line 23: Lowest quality LOD (polycount)
    Line 33: LOD efficiency
    Line 44: (includes grenades)
  205. Template:Merge has 3 uses and is missing 4 translations
    Line 5: We go together, Doctor!
    Line 20: It has been suggested that this or section be merged with ''''.
    Line 35: Discussion to support or oppose the merge should be on this article's talk page under the heading "".
    Line 52: The creator of this merge request has set an expiry date of ''''''.
  206. Template:Mvm mission Alpine Skylines has 3 uses and is missing 33 translations
    Line 68: Robot prefer going after player
    Line 102: Play sound when subwave start spawning
    Line 105: Spawn from behind player
    Line 117: Play sound when subwave start spawning
    Line 120: Spawn from behind player
    Line 145: Spawn from behind player
    Line 183: Tank use blimp model
    Line 186: Tank floats in mid-air
    Line 215: faster firing speed
    Line 218: faster reload speed
    Line 251: fire resistance
    Line 314: damage bonus
    Line 317: faster firing speed
    Line 320: faster reload speed
    Line 323: Lose 200 HP per second
    Line 331: Immune to bullet damage
    Line 338: damage bonus
    Line 341: faster firing speed
    Line 344: faster reload speed
    Line 347: Lose 200 HP per second
    Line 355: Immune to fire damage
    Line 362: damage bonus
    Line 365: faster firing speed
    Line 368: faster reload speed
    Line 371: Lose 100 HP per second
    Line 379: Immune to blast damage
    Line 401: Robot self-destuct when near player
    Line 475: Tank use blimp model
    Line 478: Tank floats in mid-air
    Line 481: Tank is fireproof
    Line 524: Spawn from upper level
    Line 532: Spawn from lower level
    Line 585: mini-crit chance
  207. Template:Mvm mission Insomniac's Insanity has 3 uses and is missing 23 translations
    Line 29: Random choice
    Line 53: Random choice
    Line 108: Starts with Subwave 2E
    Line 128: Bot spawns with shield ready
    Line 149: Stops after subwave 3D
    Line 154: Stops after subwave 3D
    Line 159: Starts with subwave 3E
    Line 167: Random choice
    Line 189: From this point onward, the wave automatically starts the next subwave without waiting for the previous one to end. See the delay before starting for reference.
    Line 196: Random choice
    Line 196: 33% Red bullet trails<br>33% White bullet trails<br>33% Blue bullet trails
    Line 206: Random choice
    Line 217: Random choice
    Line 217: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
    Line 226: Random choice
    Line 226: 33% Red Cow Mangler projectile<br>33% White Cow Mangler projectile<br>33% Blue Cow Mangler projectile
    Line 236: Random choice
    Line 264: Starts with Subwave 4C-6
    Line 264: Random choice
    Line 264: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
    Line 273: Starts with Subwave 4C-6
    Line 273: Random choice
    Line 273: 33% Red Bison projectile<br>33% White Bison projectile<br>33% Blue Bison projectile
  208. Template:Mvm mission Mannstorm has 3 uses and is missing 5 translations
    Line 138: Only 10 will drop money
    Line 148: Only 20 will drop money
    Line 334: The 
    Line 345: The 
    Line 487: Only 20 will drop money
  209. Template:Mvm mission Mannure has 3 uses and is missing 46 translations
    Line 13: No modified stats
    Line 22: Spawns from the side
    Line 32: Spawn from player behind
    Line 40: The 
    Line 47: The 
    Line 47: Spawns from the side
    Line 65: Spawns from the side
    Line 93: No overheal penalty
    Line 100: Spawns from the side
    Line 110: Spawn from player behind
    Line 118: The 
    Line 139: Spawns from the side`
    Line 155: Spawns from the side
    Line 168: Spawns from the side
    Line 181: Spawns from the side
    Line 194: Spawns from the side
    Line 206: Spawn from player behind
    Line 214: Behaves similarly to Sniper-bots
    Line 218: The 
    Line 223: The 
    Line 260: Blocks a single backstab attempt
    Line 264: No overheal penalty
    Line 272: The 
    Line 281: Spawns from the side
    Line 290: No overheal penalty
    Line 305: No overheal penalty
    Line 314: Spawn from player behind
    Line 322: Spawns from the side
    Line 340: Spawns from both sides
    Line 360: The 
    Line 363: Spawns from the side
    Line 382: Audio cue will announce its death
    Line 386: Spawns from the side
    Line 396: Spawn from player behind
    Line 404: Behaves similarly to Sniper-bots
    Line 413: Spawns from the side
    Line 422: Audio cue will announce their arrival
    Line 426: Spawns from the side
    Line 450: +600% charge recharge rate increased
    Line 461: No overheal penalty
    Line 476: The 
    Line 480: The 
    Line 482: Spawn from player behind
    Line 499: Boss will announce its own arrival and death
    Line 503: Spawns from the side
    Line 513: Spawn from player behind
  210. Template:Mvm mission Mechanical Magic has 3 uses and is missing 22 translations
    Line 8: The 
    Line 16: The 
    Line 21: The 
    Line 21: Spawns from the side near bomb path
    Line 72: Spawns from the side near bomb path
    Line 95: Takes the opposite path as the bomb
    Line 105: Spawns from the side near bomb path
    Line 115:
    Line 129: Spawns from the side near bomb path
    Line 138: Spawns from the side near bomb path
    Line 161: Bomb is reset on death
    Line 187: The 
    Line 193: Spawns from the side near bomb path
    Line 210: Spawns from the side near bomb path
    Line 230: Death pit will close on arrival
    Line 262: Takes the same path as the bomb
    Line 272: 0.7x smaller in size
    Line 281: 0.7x smaller in size
    Line 305: The 
    Line 352: Takes the same path as the bomb
    Line 377: Boss will announce its own arrival and death
    Line 381: Death pit will close on arrival
  211. Template:Mvm mission Midnight Gambling has 3 uses and is missing 14 translations
    Line 52: Spawns from the right garage and takes the left path
    Line 62: Chips carrier
    Line 147: Chips carrier
    Line 159: Spawns from the right garage and takes the left path
    Line 221: Spawns from the left garage and takes the center path
    Line 244: Chips carrier
    Line 341:
    Line 346: Chips carrier
    Line 400: Spawns from the left garage and takes the center path
    Line 409: Spawns from the right garage and takes the left path
    Line 435: Chips carrier
    Line 454:
    Line 517: Spawns from the left garage and takes the center path
    Line 526: Audio cue will announce its arrival
  212. Template:Mvm mission One Down has 3 uses and is missing 11 translations
    Line 63: Takes left path
    Line 72: Takes right path
    Line 81: Takes left path
    Line 96: Spawn another bomb when subwave start spawning
    Line 115: Takes right path
    Line 160: Spawn another bomb when subwave start spawning
    Line 187: Takes left path
    Line 196: Takes right path
    Line 205: Takes left path
    Line 214: Takes right path
    Line 241: Takes left path
  213. Template:Mvm mission Overclock has 3 uses and is missing 13 translations
    Line 116: Only 1 will drop money
    Line 126: Only 1 will drop money
    Line 136: Only 1 will drop money
    Line 207: Only 1 will drop money
    Line 217: Only 1 will drop money
    Line 227: Only 1 will drop money
    Line 237: Only 1 will drop money
    Line 247: Only 1 will drop money
    Line 320: Only 1 will drop money
    Line 330: Only 1 will drop money
    Line 340: Only 1 will drop money
    Line 505: Bomb resets after the last bot has spawned
    Line 518: Bomb resets after the last bot has spawned
  214. Template:Mvm mission Pepper Boys has 3 uses and is missing 12 translations
    Line 63: 999,999,999,999,999
    Line 121: 999,999,999,999,999
    Line 201: 999,999,999,999,999
    Line 206: 999,999,999,999,999
    Line 282: 999,999,999,999,999
    Line 287: 999,999,999,999,999
    Line 372: 999,999,999,999,999
    Line 377: 999,999,999,999,999
    Line 466: 999,999,999,999,999
    Line 471: 999,999,999,999,999
    Line 476: 999,999,999,999,999
    Line 481: 999,999,999,999,999
  215. Template:Mvm mission Rescindment has 3 uses and is missing 6 translations
    Line 36: Activates Mmmph as if airblasting projectiles
    Line 198: Boss announces its own arrival
    Line 280: Boss announces its own arrival
    Line 485: Boss announces its own arrival
    Line 550: No damage bonus
    Line 568: Boss announces its own arrival
  216. Template:Mvm mission Roadblock Retaliation has 3 uses and is missing 2 translations
    Line 230: The 
    Line 278: The 
  217. Template:Mvm mission Rustbelt has 3 uses and is missing 14 translations
    Line 31: Spawns from the side
    Line 75: Spawns from the side
    Line 172: Spawns from the side
    Line 182: Spawns from the side
    Line 215: Boss announces its own arrival
    Line 231: Spawns from the side
    Line 256: Spawns from the side
    Line 299: Behaves similarly to Sniper-bots
    Line 313: Spawns from the side
    Line 400: Spawns from the side
    Line 420: Spawns from the side
    Line 429: Spawns from the side
    Line 442: Audio cue announces its arrival
    Line 468: Behaves similarly to Sniper-bots
  218. Template:Mvm mission Rusted Retribution has 3 uses and is missing 18 translations
    Line 8:
    Line 8: The 
    Line 13:
    Line 13:
    Line 15:
    Line 83:
    Line 83: The 
    Line 83: Marks enemies for death
    Line 90:
    Line 90: The 
    Line 117: Marks enemies for death
    Line 141: The 
    Line 151: Starts counting down when the previous bot dies
    Line 158: when using
    Line 162: Jarate only
    Line 224:
    Line 229: The 
    Line 334: Marks enemies for death
  219. Template:Mvm mission Rusty Sound Wave has 3 uses and is missing 9 translations
    Line 47: Only 9 will drop money
    Line 56: Only 12 will drop money
    Line 67: The 
    Line 108: Only 20 will drop money
    Line 175: Only 20 will drop money
    Line 232: Only 20 will drop money
    Line 246: Only 20 will drop money
    Line 316: Only 30 will drop money
    Line 325: Only 30 will drop money
  220. Template:Mvm mission Sawdust Storage has 3 uses and is missing 24 translations
    Line 8: Spawns from the main spawn or flank
    Line 161: Spawns from the flank
    Line 209: Spawns from the flank
    Line 273: Custom variant
    Line 283: Custom variant
    Line 292: Spawns from the main spawn or flank
    Line 307: Spawns from the main spawn or flank
    Line 355: Spawns from the main spawn or top
    Line 366: Custom variant
    Line 382: Spawns from the flank
    Line 392: Spawns from the flank
    Line 405: Spawns from the flank
    Line 419: Spawns from the flank
    Line 433: Spawns from the flank
    Line 461: Spawns from the flank
    Line 471: Spawns from the flank
    Line 476: Flanks left
    Line 503: Spawns from the main spawn or flank
    Line 513: Spawns from the flank
    Line 538: Spawns from the flank
    Line 567: Spawns from the flank
    Line 577: Spawns from the flank
    Line 590: Spawns from the main spawn or flank
    Line 601: Spawns from the flank
  221. Template:Mvm mission Shattered Iceshard has 3 uses and is missing 3 translations
    Line 155: Spawns from both sides
    Line 432: The 
    Line 436:
  222. Template:Mvm mission Signal Shutdown has 3 uses and is missing 30 translations
    Line 24: Spawns from the upper area
    Line 47: Spawns from the upper area
    Line 71: Spawns from the carrier tank or the flank
    Line 80: Spawns from the carrier tank or the flank
    Line 93: Spawns from the upper area
    Line 110: Spawns from the flank
    Line 185: Spawns from the upper area
    Line 212: Spawns from the flank
    Line 249: Spawns from the carrier tank or the upper area
    Line 281: Spawns from the carrier tank or the flank
    Line 322: Spawns from the carrier tank or the flank
    Line 379: Spawns from the flank
    Line 403: Spawns from the upper area
    Line 441: Spawns from the carrier tank or the upper area
    Line 450: Spawns from the Teleporter Tank
    Line 459: Spawns from the Teleporter Tank
    Line 465: Spawns from the Teleporter Tank
    Line 471: Spawns from the Teleporter Tank
    Line 477: Spawns from the Teleporter Tank
    Line 500: Spawns from the upper area
    Line 522: Spawns from the upper area
    Line 537: Spawns from the carrier tank or the flank
    Line 554: Spawns from the carrier tank or the flank
    Line 565: Spawns from the carrier tank or the flank
    Line 582: Spawns from the carrier tank or the uppear area
    Line 591: Spawns from the carrier tank or the upper area
    Line 600: Spawns from the carrier tank or the flank
    Line 609: Spawns from the carrier tank or the flank
    Line 618: Spawns from the carrier tank or the flank
    Line 624: Spawns from the carrier tank or the flank
  223. Template:Mvm mission Slaughter Screamhouse has 3 uses and is missing 11 translations
    Line 49: Takes the left path
    Line 66: Boss announces its own arrival and death
    Line 171: Takes the left path
    Line 180: Takes the left path
    Line 195: Boss announces its own arrival and death
    Line 218: Takes the left path
    Line 269: Shoots <span style="color:#ff69b4"></span> colored projectiles
    Line 278: Shoots White colored projectiles
    Line 287: Shoots <span style="color:#990000">Crimson Red</span> colored projectiles
    Line 296: Shoots <span style="color:#ff9933">Deep Saffron</span> colored projectiles
    Line 320: Boss announces its own arrival and death
  224. Template:Mvm mission Storm Surge has 3 uses and is missing 13 translations
    Line 16: Spawns at the left or right
    Line 175: Custom variant
    Line 179: A heavy storm begins on this wavespawn
    Line 196: The 
    Line 215: The 
    Line 244: Spawns at the left or right
    Line 266: Custom variant
    Line 275: Custom variant
    Line 287: Spawns at the left or right
    Line 359: Audio cue announces their arrival
    Line 396: Spawns at the left or right
    Line 418: A heavy storm begins on this wavespawn
    Line 431: Custom variant
  225. Template:Mvm mission Thriller Terror has 3 uses and is missing 5 translations
    Line 80: Goes to the hatch first
    Line 107: Goes to the hatch first
    Line 195: Goes to the hatch first
    Line 250: Goes to the hatch first
    Line 331: Goes to the hatch first
  226. Template:Mvm mission Ticket to Die has 3 uses and is missing 22 translations
    Line 43: The 
    Line 70:
    Line 105:
    Line 112: The 
    Line 122: The 
    Line 158:
    Line 259:
    Line 370:
    Line 383: The 
    Line 436:
    Line 436:
    Line 442:
    Line 442:
    Line 448:
    Line 448:
    Line 506:
    Line 545:
    Line 556:
    Line 562:
    Line 569: The 
    Line 574:
    Line 587:
  227. Template:Mvm mission Treacherous Waters has 3 uses and is missing 9 translations
    Line 58: The 
    Line 67: The 
    Line 95: The 
    Line 223: The 
    Line 242: The 
    Line 250: Boss door open when subwave is active
    Line 297: The 
    Line 314: The 
    Line 367: The 
  228. Template:Mvm mission Voltaic Outrage has 3 uses and is missing 6 translations
    Line 107: Spawns at the left or mid
    Line 196: Boss will announce its own arrival
    Line 207: Spawns at the left or right
    Line 218: Spawns at the left or right
    Line 230: Spawns at the left or right
    Line 243: Spawns at the left or right
  229. Template:Mvm mission Waterway Wringout has 3 uses and is missing 34 translations
    Line 18: Spawns at the left or right
    Line 47: Bomb is silently reset before arriving and after death
    Line 52: Boss announces its own arrival and death
    Line 57: Waves pauses when this boss is dead
    Line 68: Wave resumes when this robot arrives
    Line 78: Spawns at the left or right
    Line 88: Spawns at the left or right
    Line 110: Delay starts after the first Giant dies
    Line 118: Spawns at the left or right
    Line 135: Spawns at the left or right
    Line 148: Spawns at the left or right
    Line 159: Spawns at the left or right
    Line 177: Limited
    Line 186: Spawns at the left or right
    Line 196: Spawns at the left or right
    Line 209: Spawns at the left or right
    Line 251: Spawns at the left or right
    Line 268: Spawns at the left or right
    Line 280: Spawns at the left or right
    Line 317: Spawns at the left or right
    Line 330: Bomb is silently reset before arriving
    Line 335: Boss announces its own arrival and death
    Line 351: Spawns at the left or right
    Line 361: Spawns at the left or right
    Line 379: Spawns at the left or right
    Line 405: Spawns at the left or right
    Line 430: Spawns at the left or right
    Line 456: Spawns at the left or right
    Line 474: Spawns at the left or right
    Line 496: Bomb is silently reset before arriving
    Line 501: Boss announces its own arrival
    Line 517: Spawns at the left or right
    Line 527: Spawns at the left or right
    Line 534: Spawns at the left or right
  230. Template:Mvm mission WhatHaveIDone has 3 uses and is missing 1 translation
    Line 215: The 
  231. Template:Mvm mission Whirly Wallop has 3 uses and is missing 8 translations
    Line 31: Spawn from behind players
    Line 49: The 
    Line 73: Take same path as the bomb
    Line 83: Take opposite path as the bomb
    Line 94: The 
    Line 164: The 
    Line 187: Take opposite path as the bomb
    Line 277: Boss door opens when subwave is active
  232. Template:Mvm mission fallout frenzy has 3 uses and is missing 34 translations
    Line 24: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
    Line 33: Wave begins after 1A-1 wave has finished spawning and 1A-2 wave is all dead
    Line 45: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
    Line 66: Wave begins after 1B-1 wave is all dead and 1B-2 wave has finished spawning
    Line 88: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
    Line 100: Wave begins after 2A-1 wave is all dead and 2A-2 wave has finished spawning
    Line 109: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
    Line 118: Wave begins after 2B-1 wave is all dead and 2B-2 wave has finished spawning
    Line 141: Wave begins after 2C-2 wave has finished spawning
    Line 168: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
    Line 180: Wave begins after 3A-1 wave is all dead and 3A-2 wave has finished spawning
    Line 192: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
    Line 208: Wave begins after 3B-1 wave is all dead and 3B-2 wave has finished spawning
    Line 243: Wave begins after 4A-1 wave is all dead
    Line 252: Wave begins after 4A-2 wave is all dead
    Line 261: Wave begins after 4A-3 wave is all dead
    Line 273: Wave begins after 4B-3 has finished spawning
    Line 285: Wave begins after 4C wave is all dead
    Line 307: Wave begins after 4D wave is all dead
    Line 322: Wave begins after 4D wave is all dead
    Line 330: Wave begins after 4D wave is all dead
    Line 338: Wave begins after 4E wave is all dead
    Line 369: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
    Line 381: Wave begins after 5A-2 is all dead and 5A-3 has finished spawning
    Line 393: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
    Line 405: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
    Line 423: Wave begins after 5B-1 is all dead and 5B-2 has finished spawning
    Line 457: Wave begins after 6A-1 is all dead
    Line 473: Wave begins after 6A-2 has finished spawning
    Line 487: Wave begins after 6B-1 is all dead
    Line 503: Wave begins after 6B-2 has finished spawning
    Line 519: Wave begins after 6C-1 and 6C-2 wave is all dead
    Line 530: Wave begins after 6A-1 wave is all dead
    Line 545: Wave begins after 6A-1 wave is all dead
  233. Template:Crate series/Unlocked cosmetic crate heavy has 2 uses and is missing 1 translation
    Line 11: Items in this crate have a chance to be , ( only), or both.
  234. Template:Crate series/Unlocked cosmetic crate pyro has 2 uses and is missing 1 translation
    Line 14: Items in this crate have a chance to be , ( only), or both.
  235. Template:Crate series/Unlocked cosmetic crate scout has 2 uses and is missing 1 translation
    Line 11: Items in this crate have a chance to be , ( only), or both.
  236. Template:Mobocracy stats change has 2 uses and is missing 88 translations
    Line 3: New Stats/Stats Change
    Line 8: <br>
    Line 13: +25% faster reload speed
    Line 18: Hidden: 46% slower reload speed<br> Increase in push force taken from damage and airblast
    Line 23: <br>
    Line 28: -34% clip size
    Line 33: On Kill: 3 seconds of 100% critical chance
    Line 38: On Kill: 3 seconds of 100% critical chance
    Line 43: On Kill: 3 seconds of 100% critical chance
    Line 48: 100% critical hit chance
    Line 53: On Kill: Victim turns into ash<br> +35% damage bonus
    Line 58: +100 max health<br> 65% faster weapon switch<br> No reload necessary
    Line 63: 100% slower reload
    Line 67: Pyro and Soldier only
    Line 70: On Kill: 3 seconds of 100% critical chance
    Line 75: On Kill: 3 seconds of 100% critical chance
    Line 80: On Kill: Gain Mini-crits for 5 seconds
    Line 85: +300% increased air control
    Line 90: On Kill: Gain Mini-crits for 5 seconds
    Line 95: Wearer never takes falling damage
    Line 100: (hidden): +15% damage bonus
    Line 105: +100% damage bonus<br> 100% slower attack speed
    Line 110: <br>
    Line 115: -50% max primary ammo on wearer
    Line 120: -25% damage penalty
    Line 125: <br>
    Line 130: <br><br>
    Line 135: +400% afterburn damage
    Line 140: <br>
    Line 145: 100% critical hits from behind<br> 40% slower firing speed
    Line 150: On Hit: Gain a speed boost for 5 seconds
    Line 155: +1 jump in mid-air
    Line 160: Does not deal knockback<br> +100% blast radius<br> -25% damage penalty
    Line 165: +25% fire damage resistance on wearer<br> +25% explosive damage resistance on wearer<br> Melee attack hits multiple enemies
    Line 170: +25% fire damage resistance on wearer<br> +25% explosive damage resistance on wearer<br> Taking damage while shield charging reduces remaining charging time
    Line 175: -6 max stickybombs out
    Line 180: -25% clip size<br> Max charge time decreased by 50%<br> Up to +35% damage based on charge<br> Stickybombs fizzle 2 seconds after landing
    Line 185: Deploy and holster time penalty.
    Line 190: On Kill: Turn victim to ice<br> Deploy and holster time penalty.
    Line 195: Deploy and holster time penalty.
    Line 200: +15% damage bonus (hidden)<br> No random critical hits<br> 20% slower firing speed<br> This weapon deploys 100% slower
    Line 205: Deploy and holster time penalty.
    Line 210: Deploy and holster time penalty.
    Line 215: <br> No random critical hits
    Line 220: +25% damage bonus<br> 50% slower spin up time<br> -100% slower move speed while deployed<br> -20% damage resistance when below 50% health and spun up
    Line 225: Can switch to other weapon while deployed
    Line 230: <br><br>
    Line 235: On Kill: Gain Mini-Crits for 5 seconds
    Line 239: Heavy only
    Line 242: <br>
    Line 247: <br>
    Line 252: <br>
    Line 257: On Kill: Turn victim to ice
    Line 261: Engineer only
    Line 264: On Kill: Gain Mini-Crits for 5 seconds
    Line 269: Per shot: -50 metal<br> +10% increased damage to your Sentry's target
    Line 274: Damage removes Sappers<br> Deals only 20% damage to buildings
    Line 279: Self mark for death when hauling buildings<br> -25 max health
    Line 284: -25 max health
    Line 289: -25 max health
    Line 294: Unlimited sentry range<br> +200% max sentry ammo
    Line 299: <br>
    Line 304: <br><br>
    Line 309: <br>
    Line 314: Can heal friendly buildings
    Line 319: -50% shield duration
    Line 324: +50% heal rate<br> +50% ÜberCharge rate<br> No overheal
    Line 329: 40% slower firing speed<br> No random critical hits
    Line 334: <br>
    Line 339: <br>
    Line 344: <br><br>
    Line 349: <br><br><br>
    Line 354: <br>
    Line 359: On Kill: Gain Mini-Crits for 10 seconds
    Line 364: <br>
    Line 369: On Kill: 5 seconds of 100% critical chance<br> Dealing damage fills charge meter<br> Secondary fire when charged grants mini-crits for 8 seconds
    Line 374: <br>
    Line 379: Critical damage is affected by range<br> Level 1 Explosive Headshot
    Line 384: +25% damage bonus<br> 20% slower firing speed<br> No random critical hits<br> Attacks pierce damage resistance effects and bonuses<br> -25 max health
    Line 389: -50% clip size
    Line 394: 50% sapper health penalty
    Line 399: -60 max health on wearer
    Line 404: <br>
    Line 409: +50 max health on wearer
    Line 414: +50 max health on wearer
    Line 419:
    Line 424:
    Line 429: Also applies to
  237. Template:Mvm Missions Nav/missioncategoryonly has 2 uses and is missing 3 translations
    Line 15: Mann vs. Machine Missions
    Line 32: Tour of Duty
    Line 53: No tour
  238. Template:Mvm mission Peak Performance has 2 uses and is missing 9 translations
    Line 12: The 
    Line 74: The 
    Line 92:
    Line 107: The 
    Line 176: The 
    Line 321: The 
    Line 394: Play sound when subwave starts spawning
    Line 399: Play sound when subwave is over
    Line 421: The 
  239. Template:Mvm mission Power Palliative has 2 uses and is missing 6 translations
    Line 426: Play sound when subwave begins
    Line 432: Play sound when subwave start spawning
    Line 438: Play sound when subwave finished spawning
    Line 593: Play sound when subwave begins
    Line 599: Play sound when subwave start spawning
    Line 605: Play sound when subwave finished spawning
  240. Template:Mvm upgrades hellmet has 2 uses and is missing 3 translations
    Line 664: Explode on Ignite
    Line 692: Able to re-launch while already in-flight
    Line 706: Stun enemies when you land
  241. Template:Sentry Buster Requirement has 2 uses and is missing 4 translations
    Line 2: Sentry Guns
    Line 11: Kills
    Line 21: Damage
    Line 43: Note: Giant kills count as 5 kills in regards to these kill thresholds.
  242. Template:TFBot quiet weapons list has 2 uses and is missing 2 translations
    Line 2: List of quiet weapons
    Line 10: Weapon ID
  243. Template:UGC 6vs6 medals has 2 uses and is missing 1 translation
    Line 2: ''Only participant variants are displayed here. For other medal designs, see the section.''