Difference between revisions of "Particle effects"

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File:Community Sparkle Effect.png|Particle overlay for the "Community Sparkle" effect.
 
 
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Revision as of 21:07, 22 February 2011

Particle effects are used frequently in Team Fortress 2 to serve as decoration or visual cues for various in-game events.

A detailed explanation of particle effects in general can be found on Template:W. Documentation for the Source engine's implementation can be found here.

It is important to note that an item does not need to possess a particular quality in order for a particle effect to be attached to it.

G.R.U. Skull

The G.R.U. skull particle effect is emitted when the Gloves of Running Urgently are wielded by the player.

Overheal

When a player is overhealed by a Medic, the player will emit medical crosses.

Holy Glow

Attached to the Cheater's Lament

Community Sparkle

Attached to Community or Self-Made items.

Treasure Hat

There is no known localized name for the Treasure Hat's effect, but it is attached as a new particle system defined as "coin_spin". The particles from this effect are influenced by the movement of the wearer and will only be emitted when the player is in motion.

Map Stamps

Attached to the World Traveler's Hat. These render similarly to the purple and green Unusual confetti effects but use stamp sprites instead. Like the Treasure Hat, this effect is affected by the movement of the wearer and will only be emitted when the player is in motion.

Flying Bits

Intended to be used for rendering flames on gibs, this effect is also attached to certain Valve weapons.

Musical Notes

The Earbuds emit musical note particles from time to time.

Noise Makers effects

The Noise Makers emit musical note or ghost particles when used.

Unusual effects

Unusual particle effects are particles attached to Unusual quality items.

The different particle effects are viewable in this animation, as well as in this video.

Name Particle Effect
Green Confetti (#6) 75px
Purple Confetti (#7) 75px
Haunted Ghosts (#8) 75px
Green Energy (#9) 75px
Purple Energy (#10) 75px
Circling TF Logo (#11) 75px
Massed Flies (#12) 75px
Name Particle Effect
Burning Flames (#13) 75px
Scorching Flames (#14) 75px
Searing Plasma (#15) 75px
Vivid Plasma (#16) 75px
Sunbeams (#17) 75px
Circling Peace Sign (#18) 75px
Circling Heart (#19) 75px



Update history

December 20, 2007 Patch

  • Fixed the teleporter's player shaped particles not drawing

January 25, 2008 Patch

  • Added more particle optimizations for mid range and low end hardware

February 14, 2008 Patch

  • Optimized some particle systems to improve performance on some hardware configurations