Difference between revisions of "User:Gabrielwoj/ShugoWeaponRotations"
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− | |[[File:Item icon Loose Cannon.png|100px]] [[Loose Cannon]]<br>{{code|}} | + | |[[File:Item icon Loose Cannon.png|100px]] [[Loose Cannon]]<br>{{code|models.workshop.weapons.c_models.c_demo_cannon.c_demo_cannon.mdl}} |
| (38.537308 -159.222855 14.664165) | | (38.537308 -159.222855 14.664165) | ||
| (25.276474 -38.199379 -18.572231) | | (25.276474 -38.199379 -18.572231) | ||
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− | |[[File:Item icon Medi Gun.png|100px]] [[Medi Gun]]<br>{{code|models | + | |[[File:Item icon Medi Gun.png|100px]] [[Medi Gun]]<br>{{code|models.weapons.c_models.c_medigun.c_medigun.mdl}}<br>'''Note:''' In the process of removing the background on both black and white shots, you must use this [[:File:User Gabrielwoj Medi Guns Alpha Mask|alpha mask]] to properly add the transparency featured in icons for the Medi Gun. This alpha mask works if you set all the values exactly the same as here ({{code|lightrot}}, {{code|Rot}} and {{code|Trans}}), and you are working on a 1366x768 monitor. |
| (75.179977 -171.145279 97.997749) | | (75.179977 -171.145279 97.997749) | ||
| (25.276474 -38.199379 -18.572231) | | (25.276474 -38.199379 -18.572231) | ||
− | | ( | + | | (383.560089 0.000000 -0.999940) |
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Revision as of 15:37, 18 July 2019
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My Userpage | My Usertalk | My Contributions | Sandbox |
Weapons "Item icon" HLMV values table
"Shugo" style. To be used for weapon attachments (Festivized, Festive, etc.), weapon skins (Australiums), as well Decorated and War Painted Weapons
The position for the model can be adjusted by zooming in (RMB) or panning the model (Left Shift+LMB), so it can fit on your screen. Make sure HLMV is maximized, and try keeping the model centered to the screen. Do not use other commands such as Rotate or Turning, as it will change the weapon's angle.
Weapon | lightrot
|
Rot
|
Trans
|
FOV
|
---|---|---|---|---|
![]() models.workshop.weapons.c_models.c_atom_launcher.c_atom_launcher.mdl
|
(56.037506 -126.714699 70.780380) | (25.276474 -38.199379 -18.572231) | (386.149414 0.000000 4.789900) | 15 |
![]() models.workshop.weapons.c_models.c_amputator.c_amputator.mdl
|
(37.503155 -174.238144 6.750810) | (25.276474 -38.199379 -18.572231) | (246.800049 -6.000000 -5.655086) | 15 |
![]() models.workshop.weapons.c_models.c_back_scratcher.c_back_scratcher.mdl
|
(54.457260 143.759354 23.050745) | (-53.826340 4.070602 142.646698) | (319.335388 -6.000000 -4.144500) | 15 |
![]() models.workshop.weapons.c_models.c_bazaar_sniper.c_bazaar_sniper.mdl
|
(67.359261 -139.756943 25.221939) | (25.276474 -38.199379 -18.572231) | (387.794373 -3.000000 -1.061951) | 15 |
![]() models.workshop.weapons.c_models.c_blackbox.c_blackbox.mdl
|
(22.078571 -155.949738 26.795063) | (25.276474 -38.199379 -18.572231) | (390.226044 1.000000 3.245072) | 15 |
![]() models.workshop.weapons.c_models.c_gatling_gun.c_gatling_gun.mdl Note: Weapon will appear as mirrored. This is intentional. You must flip both images horizontally after taking the black and white background shots. |
(48.387466 111.648537 -37.518196) | (24.954298 39.244915 19.016012) | (516.390747 8.000000 -16.511429) | 15 |
![]() models.workshop.weapons.c_models.c_claidheamohmor.c_claidheamohmor.mdl
|
(51.482227 -175.440094 17.057791) | (-43.997791 21.901791 129.179932) | (476.335388 -12.000000 -12.144501) | 15 |
![]() models.workshop.weapons.c_models.c_crusaders_crossbow.c_crusaders_crossbow.mdl
|
(9.878617 166.803345 5.297861) | (25.276474 -38.199379 -18.572231) | (233.580719 -3.000000 1.902364) | 15 |
![]() models.workshop.weapons.c_models.c_degreaser.c_degreaser.mdl
|
(23.847404 -130.480103 111.581383) | (25.276474 -38.199379 -18.572231) | (486.566162 -18.000000 -16.031086) | 15 |
![]() models.workshop.weapons.c_models.c_detonator.c_detonator.mdl
|
(47.318954 -165.526672 -129.025192) | (25.276474 -38.199379 -18.572231) | (217.417419 -7.000000 -0.639708) | 15 |
![]() models.workshop.weapons.c_models.c_riding_crop.c_riding_crop.mdl
|
(-0.293072 142.957855 23.590454) | (55.864223 -167.110031 -135.978333) | (250.039948 -7.000000 -6.872500) | 15 |
![]() models.weapons.c_models.c_flameball.c_flameball.mdl
|
(31.651701 -87.790886 18.465763) | (25.276474 -38.199379 -18.572231) | (470.124176 -22.000000 -12.686971) | 15 |
![]() models.workshop.weapons.c_models.c_russian_riot.c_russian_riot.mdl
|
(86.958580 -125.500435 118.592224) | (25.276474 -38.199379 -18.572231) | (304.603424 -8.000000 -2.733530) | 15 |
![]() models.weapons.c_models.c_flamethrower.c_flamethrower.mdl Note: Must load models\weapons\c_models\c_flamethrower\c_flamethrower_pilotlight.mdl as a "Weapon". |
(24.985514 174.822083 -0.479729) | (25.276474 -38.199379 -18.572231) | (500.421082 -19.000000 -15.758209) | 15 |
![]() models.weapons.c_models.c_grenadelauncher.c_grenadelauncher.mdl
|
(31.008665 173.735245 -0.648103) | (25.276474 -38.199379 -18.572231) | (294.661072 -6.000000 -4.944470) | 15 |
![]() models.workshop.weapons.c_models.c_holymackerel.c_holymackerel.mdl
|
(37.816837 169.059845 -2.746107) | (-38.415272 32.998032 120.997200) | (177.006927 -7.000000 -5.879183) | 15 |
![]() models.workshop.weapons.c_models.c_quadball.c_quadball.mdl
|
(54.092560 -172.026993 -6.134377) | (25.276474 -38.199379 -18.572231) | (325.940857 -6.000000 -4.121552) | 15 |
![]() models.workshop.weapons.c_models.c_jag.c_jag.mdl
|
(57.243694 164.335129 -9.259720) | (42.575447 75.975204 120.849709) | (215.492218 -5.000000 -7.441322) | 15 |
![]() models.weapons.c_models.c_knife.c_knife.mdl
|
(43.532864 -138.949600 -151.871063) | (38.415272 73.470955 120.997200) | (97.885788 -3.000000 -0.631433) | 15 |
![]() models.workshop.weapons.c_models.c_lochnload.c_lochnload.mdl
|
(-6.327069 158.604950 -5.530706) | (25.276474 -38.199379 -18.572231) | (333.379608 -7.000000 -3.783580) | 15 |
![]() models.workshop.weapons.c_models.c_demo_cannon.c_demo_cannon.mdl
|
(38.537308 -159.222855 14.664165) | (25.276474 -38.199379 -18.572231) | (308.379639 -7.000000 -4.783627) | 15 |
![]() models.weapons.c_models.c_medigun.c_medigun.mdl Note: In the process of removing the background on both black and white shots, you must use this alpha mask to properly add the transparency featured in icons for the Medi Gun. This alpha mask works if you set all the values exactly the same as here ( lightrot , Rot and Trans ), and you are working on a 1366x768 monitor.
|
(75.179977 -171.145279 97.997749) | (25.276474 -38.199379 -18.572231) | (383.560089 0.000000 -0.999940) | 15 |
![]() models.weapons.c_models.c_minigun.c_minigun.mdl Note: Weapon will appear as mirrored. This is intentional. You must flip both images horizontally after taking the black and white background shots. |
(61.210983 28.954931 16.299192) | (24.954298 39.244915 19.016012) | (546.609436 6.000000 -18.892422) | 15 |
![]() models.workshop.weapons.c_models.c_trenchgun.c_trenchgun.mdl
|
(79.879707 -178.399384 -174.361038) | (25.117851 -38.294064 -18.794628) | (293.864380 -11.000000 -7.617218) | 15 |
![]() models.workshop.weapons.c_models.c_demo_sultan_sword.c_demo_sultan_sword.mdl
|
(39.880997 -172.347977 -167.466248) | (-38.415272 32.998032 120.997200) | (285.717743 -9.000000 -7.615360) | 15 |
![]() models.weapons.c_models.c_pistol.c_pistol.mdl
|
(62.059917 -36.838799 58.037224) | (25.276474 -38.199379 -18.572231) | (141.590744 -1.000000 2.786472) | 15 |
![]() models.workshop.weapons.c_models.c_powerjack.c_powerjack.mdl
|
(77.319031 151.938736 47.031185) | (42.575447 75.975204 120.849709) | (363.446320 -6.000000 -8.660155) | 15 |
![]() models.workshop.weapons.c_models.c_tele_shotgun.c_tele_shotgun.mdl
|
(31.851585 168.152939 -23.624140) | (25.276474 -38.199379 -18.572231) | (292.860077 -12.000000 -6.150670) | 15 |
![]() models.workshop.weapons.c_models.c_reserve_shooter.c_reserve_shooter.mdl
|
(68.630394 -90.766502 102.084526) | (25.276474 -38.199379 -18.572231) | (247.420883 -11.000000 -6.104928) | 15 |
![]() models.weapons.c_models.c_revolver.c_revolver.mdl
|
(15.900056 -86.236885 -56.509613) | (25.276474 -38.199379 -18.572231) | (114.172775 -3.000000 -1.421318) | 15 |
![]() models.weapons.c_models.c_rocketlauncher.c_rocketlauncher.mdl
|
(17.893538 -134.699036 -19.280655) | (25.276474 -38.199379 -18.572231) | (445.297241 6.000000 7.446227) | 15 |
![]() models.weapons.c_models.c_scattergun.mdl
|
(17.020691 177.983353 -0.125582) | (25.276474 -38.199379 -18.572231) | (169.801880 -5.000000 -2.224994) | 15 |
![]() models.workshop.weapons.c_models.c_scorch_shot.c_scorch_shot.mdl
|
(50.534924 -174.680115 9.271701) | (25.276474 -38.199379 -18.572231) | (165.797897 -5.000000 -1.918691) | 15 |
![]() models.workshop.weapons.c_models.c_battleaxe.c_battleaxe.mdl
|
(53.998066 -152.395676 16.202942) | (-38.415272 32.998032 120.997200) | (361.716736 -9.000000 -9.391684) | 15 |
![]() models.workshop.weapons.c_models.c_scimitar.c_scimitar.mdl
|
(23.933384 171.560074 -1.489103) | (27.683500 -71.827911 -150.617294) | (313.174469 -8.000000 -5.100195) | 15 |
![]() models.workshop.weapons.c_models.c_shortstop.c_shortstop.mdl
|
(33.572807 163.061218 -5.139363) | (25.276474 -38.199379 -18.572231) | (115.046661 0.000000 2.726143) | 15 |
![]() models.weapons.c_models.c_shotgun.c_shotgun.mdl
|
(68.630394 -90.766502 102.084526) | (25.276474 -38.199379 -18.572231) | (231.696625 -9.000000 -5.436318) | 15 |
![]() models.weapons.c_models.c_smg.c_smg.mdl
|
(72.991379 157.859268 -27.066292) | (25.276474 -38.199379 -18.572231) | (222.973206 -7.000000 -4.624092) | 15 |
![]() models.weapons.c_models.c_sniperrifle.c_sniperrifle.mdl
|
(71.239006 -12.603620 116.962471) | (25.276474 -38.199379 -18.572231) | (350.064636 -8.000000 -3.745366) | 15 |
![]() models.workshop.weapons.c_models.c_soda_popper.c_soda_popper.mdl
|
(-1.800777 157.615967 -3.774654) | (25.276474 -38.199379 -18.572231) | (194.568268 -1.000000 0.475499) | 15 |
![]() models.weapons.c_models.c_stickybomb_launcher.c_stickybomb_launcher.mdl
|
(72.959915 -57.335567 92.095451) | (25.276474 -38.199379 -18.572231) | (275.359009 -5.000000 -5.175644) | 15 |
![]() models.workshop.weapons.c_models.c_tomislav.c_tomislav.mdl
|
(20.918941 161.530579 -2.068599) | (25.276474 -38.199379 -18.572231) | (546.357666 -17.000000 -18.743055) | 15 |
![]() models.weapons.c_models.c_ubersaw.c_ubersaw.mdl Note: Must set syringue_charge to 0.5 .
|
(33.908176 -72.022194 -101.346245) | (25.276474 -38.199379 -18.572231) | (201.800049 -5.000000 -4.035085) | 15 |
![]() models.items.paintkit_tool.mdl
|
(25.929352 103.158974 -32.358654) | (-24.327904 -120.139854 -35.356800) | (545.624634 0.000000 12.071976) | 15 |
![]() models.workshop.weapons.c_models.c_winger_pistol.c_winger_pistol.mdl
|
(39.887962 177.559723 -3.442505) | (25.276474 -38.199379 -18.572231) | (137.414734 -1.000000 2.150012) | 15 |
![]() models.weapons.c_models.c_wrench.c_wrench.mdl
|
(73.237343 -118.228363 52.724010) | (42.575447 75.975204 120.849709) | (223.093567 -6.000000 -6.080996) | 15 |