Difference between revisions of "July 18, 2024 Patch/ru"

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{{Update info|Summer 2024 Update}}
 
{{Update info|Summer 2024 Update}}
 
{{Patch layout
 
{{Patch layout
| before       = {{Patch name|4|22|2024}}
+
| before       = {{Patch name|4|22|2024}}
| day         = 18
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| day           = 18
| month       = july
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| month         = july
| year         = 2024
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| year         = 2024
| after       = {{Patch name|7|19|2024}}
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| after         = {{Patch name|7|19|2024}}
 
| source-title  = {{common string|Blog Team Fortress 2 Update Released|18|07|2024}}
 
| source-title  = {{common string|Blog Team Fortress 2 Update Released|18|07|2024}}
 
| source        = https://store.steampowered.com/news/app/440/view/4156338670618090149
 
| source        = https://store.steampowered.com/news/app/440/view/4156338670618090149
 
| source2-title = {{common string|Blog Team Fortress 2 Update Released|18|7|2024}}
 
| source2-title = {{common string|Blog Team Fortress 2 Update Released|18|7|2024}}
 
| source2      = https://store.steampowered.com/news/app/440/view/4343242667481274278
 
| source2      = https://store.steampowered.com/news/app/440/view/4343242667481274278
| crowdin     = no
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| crowdin       = yes
| notes       =
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| notes         = === Обновление 1 ===
=== Часть 1 ===
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==== [[Summer 2024 Update/ru|Лето 2024 года]]! ====
'''[[Summer_2024_Update/ru|Летнее обновление 2024]]!'''
+
* Добавлено 10 новых [[List of maps/ru#Карты|карт от сообщества]]: {{map link|Embargo}}, {{map link|Odyssey}}, {{map link|Megaton}}, {{map link|Cachoeira}}, {{map link|Overgrown}}, {{map link|Hadal}}, {{map link|Applejack}}, {{map link|Atom Smash}}, {{map link|Canaveral}} и {{map link|Burghausen}}.
* Добавлено 14 новых [[List_of_maps/ru#Maps|карт от сообщества]]: {{map link|Embargo}}, {{map link|Odyssey}}, {{map link|Megaton}}, {{map link|Cachoeira}}, {{map link|Overgrown}}, {{map link|Hadal}}, {{map link|Applejack}}, {{map link|Atom Smash}}, {{map link|Canaveral}} и {{map link|Burghausen}}
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* Добавлен [[Summer 2024 Cosmetic Case/ru|летний кейс с аксессуарами 2024]] года:
* Добавлен [[Summer 2024 Cosmetic Case/ru|Летний кейс с аксессуарами 2024]]
+
** содержит 23 новых предмета от [[Steam Workshop/ru|сообщества]].<ref>{{item link|Commonwealth Commando}}, {{item link|Tanker's Top}}, {{item link|Control Patrol}}, {{item link|Justice Johns}}, {{item link|Pathfinder}}, {{item link|Fire Marshal}}, {{item link|Invisible Flame}}, {{item link|Scorched Earth Stompers}}, {{item link|Vaudeville Visor}}, {{item link|Brute's Braces}}, {{item link|Crook's Cap}}, {{item link|Big Star}}, {{item link|Daring Dell}}, {{item link|Desk Engineer}}, {{item link|Free Mann's Fashion}}, {{item link|Hazardous Environment Vest}}, {{item link|Tropical Brim}}, {{item link|Watchmann's Wetsuit}}, {{item link|Aimframe}}, {{item link|Sneaky Blinder}}, {{item link|Tuxedo Royale}}, {{item link|Botler 2000}} и {{item link|Brand Loyalist}}.</ref>
** Он включает в себя 23 новых предметов [[Steam Workshop/ru|от сообщества]]<ref>{{item link|Commonwealth Commando}}, {{item link|Tanker's Top}}, {{item link|Control Patrol}}, {{item link|Justice Johns}}, {{item link|Pathfinder}}. {{item link|Fire Marshal}}, {{item link|Invisible Flame}}, {{item link|Scorched Earth Stompers}}, {{item link|Vaudeville Visor}}, {{item link|Brute's Braces}}, {{item link|Crook's Cap}}, {{item link|Big Star}}, {{item link|Daring Dell}}, {{item link|Desk Engineer}}, {{item link|Free Mann's Fashion}}, {{item link|Hazardous Environment Vest}}, {{item link|Tropical Brim}}, {{item link|Watchmann's Wetsuit}}. {{item link|Aimframe}}, {{item link|Sneaky Blinder}}, {{item link|Tuxedo Royale}}, {{item link|Botler 2000}}, and {{item link|Brand Loyalist}}.</ref>
+
* В [[Mann Co. Store/ru|магазин Манн Ко]] добавлены 4 новых [[Taunts/ru|насмешки]] от сообщества:
* Добавлено 4 новых [[taunts/ru|насмешек]] от сообщества в [[Mann Co. Store/ru|магазин Манн Ко]]
+
** «[[Can It!/ru|На помойку!]]»;
** [[Can It!/ru|Насмешка: На помойку!]]
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** «[[Cremators Condolences/ru|Сожаления сожжённым]]»;
** [[Cremators Condolences/ru|Насмешка: Сожаления сожжённым]]{{sic}}
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** «[[Straight Shooter Tutor/ru|Прицельная помощь]]»;
** [[Straight Shooter Tutor/ru|Насмешка: Прицельная помощь]]
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** «[[Unleashed Rage/ru|Приступ ярости]]».
** [[Unleashed Rage/ru|Насмешка: Приступ гнева]]
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* Добавлено 38 новых [[Unusual/ru|необычных эффектов]] от сообщества:
* Добавлено 38 новых [[Unusual/ru#Галерея_необычных_эффектов|Необычных эффектов]] от сообщества
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18 новых эффектов для необычных шляп;<ref>{{item name|Loyalist's Coronet}}, {{item name|Knight's Prideful Spirit}}, {{item name|Baron's Cherished Chaplet}}, {{item name|Lure of the Deep}}, {{item name|Violent Viridian}}, {{item name|Magenta Monstrum}}, {{item name|Rainbow Reverie}}, {{item name|Cuban Smoke}}, {{item name|Melting Mohawk}}, {{item name|Scorched Scalp}}, {{item name|Ignited Crest}}, {{item name|Rare Shine}}, {{item name|Distant Drift}}, {{item name|Warp Drive}}, {{item name|Overdrive}}, {{item name|Butterfly Season}}, {{item name|Psycho-delic}} и {{item name|Bewitching Bugs}}</ref>
** 18 новых эффектов для Аксессуаров необычного типа<ref>{{item name|Loyalist's Coronet}}, {{item name|Knight's Prideful Spirit}}, {{item name|Baron's Cherished Chaplet}}, {{item name|Lure of the Deep}}, {{item name|Violent Viridian}}, {{item name|Magenta Monstrum}}, {{item name|Rainbow Reverie}}, {{item name|Cuban Smoke}}, {{item name|Melting Mohawk}}, {{item name|Scorched Scalp}}, {{item name|Ignited Crest}}, {{item name|Rare Shine}}, {{item name|Distant Drift}}, {{item name|Warp Drive}}, {{item name|Overdrive}}, {{item name|Butterfly Season}}, {{item name|Psycho-delic}}, {{item name|Bewitching Bugs}}</ref>
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20 новых эффектов для необычных насмешек.<ref>{{item name|Dragonflies' Embrace}}, {{item name|Dragonflies' Nature}}, {{item name|Dragonflies' Lucent}}, {{item name|Electrocution}}, {{item name|Distress Signal}}, {{item name|Carioca's Call}}, {{item name|Fiesta Royale}}, {{item name|Grand Jubilee}}, {{item name|Elemental}}, {{item name|Godlike}}, {{item name|Teamwork Valorance}}, {{item name|Legacy Logo}}, {{item name|Desert Wind}}, {{item name|Monsoon Season}}, {{item name|Bountiful Riches}}, {{item name|Luxurious Lover}}, {{item name|Amatory}}, {{item name|Electrum}}, {{item name|Sakura Blessings}} и {{item name|Violent Violets}}</ref>
** 20 новых эффектов для Насмешек необычного типа<ref>{{item name|Dragonflies' Embrace}}, {{item name|Dragonflies' Nature}}, {{item name|Dragonflies' Lucent}}, {{item name|Electrocution}}, {{item name|Distress Signal}}, {{item name|Carioca's Call}}, {{item name|Fiesta Royale}}, {{item name|Grand Jubilee}}, {{item name|Elemental}}, {{item name|Godlike}}, {{item name|Teamwork Valorance}}, {{item name|Legacy Logo}}, {{item name|Desert Wind}}, {{item name|Monsoon Season}}, {{item name|Bountiful Riches}}, {{item name|Luxurious Lover}}, {{item name|Amatory}}, {{item name|Electrum}}, {{item name|Sakura Blessings}}, {{item name|Violent Violets}}</ref>
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* Все необычные предметы, полученные из кейсов с аксессуарами и насмешками во время текущего мероприятия, будут иметь необычные летние эффекты 2024 года вместо стандартных. Ящиков это не касается.
* Все аксессуары и насмешки, полученные из кейса, будут иметь необычные эффекты, добавленные в обновлении «Летнее обновление 2024», вместо обычных необычных эффектов во время летнего обновления, не включая ящики.
+
* Летнее мероприятие продлится до 15 сентября 2024 года.
* Летнее событие продлится до 15 сентября 2024 года.
 
 
'''Общее'''
 
'''Общее'''
* Улучшение безопасности и стабильности
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* Повышены безопасность и стабильность.
* Исправлена ​​уязвимость sv_cheats в Мастерской
+
* Устранена уязвимость, позволявшая обойти параметр {{code|sv_cheats}} с помощью мастерской.
* Запрещено использование [[Scripting/ru#alias|псевдонимов]] псевдонимов для любых существующих переменных, которые не являются командами движения
+
* Существующие [[vdc:Ru/ConVar|консольные переменные]], которые не являются командами движения, больше нельзя [[Scripting/ru#Alias|переназвать]].
* Добавлена [[Localization files/ru|поддержка]] испанского языка (Латинская Америка)
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* Добавлена поддержка латиноамериканского варианта испанского языка.
* Добавлен [[vdc:ConVar|ConVar]] {{lang icon|en}} {{code|tf_hide_custom_decals}}, чтобы игроки могли отключить просмотр [[Decal Tool/ru|пользовательских изображений/наклеек]] на предметах
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* Добавлена консольная переменная {{code|tf_hide_custom_decals}}, позволяющая отключить отображение [[Decal Tool/ru|пользовательских наклеек]] на предметах.
* Добавлена ​​функция «Скрыть пользовательские изображения/наклейки» (установите флажок в диалоговом окне [[Multiplayer options/ru#Расширенные настройки|Расширенные настройки]] в категории «Прочие настройки»)
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** В раздел «Прочее» [[Multiplayer options/ru#Advanced options|расширенных настроек]] добавлена опция «Скрыть пользовательские наклейки».
* Добавлены недостающие 64-битные бинарные файлы Steam для выделенного сервера
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* Добавлены недостающие 64-битные двоичные файлы для выделенного сервера.
* Добавлены недостающие 64-битные версии HLMV и HLFaceposer
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* Добавлены недостающие 64-битные версии приложений HLMV и HLFaceposer.
* Добавлена ​​проверка, запрещающая {{code|autoteam}} для пользовательских режимов игры, таких как [[Versus Saxton Hale/ru|VSH]] после того, как игрок уже присоединился к команде
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* В пользовательских режимах вроде «[[Versus Saxton Hale/ru|Против Сакстона Хейла]]» больше нельзя воспользоваться клиентской командой {{code|autoteam}} после выбора стороны.
* Добавлены недостающие изображения menu_photos для [[Powerhouse/ru|{{code|cp_powerhouse}}]]
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* Добавлены недостающие изображения карты {{code|[[Powerhouse/ru|cp_powerhouse]]}} для меню.
* Добавлена ​​недостающая строка по умолчанию для режима [[Player Destruction/ru|Истребление]]
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* Добавлена недостающая стандартная строка для режима «[[Player Destruction/ru|Истребление]]».
* Расширенная поддержка [[VScript/ru|VScript]]
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* Расширена поддержка [[VScript/ru|VScript]]:
** Добавлены {{code|mp_tournament_redteamname}}, {{code|mp_tournament_blueteamname}} и {{code|tf_mvm_max_connected_players}} в список ConVars, занесенных в белый список
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** Консольные переменные {{code|mp_tournament_redteamname}}, {{code|mp_tournament_blueteamname}} и {{code|tf_mvm_max_connected_players}} добавлены в список разрешённых.
** Исправлена ​​ошибка, из-за которой vscript_convar_allowlist.cfg переопределялся при упаковке в карту
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** Решена проблема, из-за которой файл {{code|vscript_convar_allowlist.cfg}} перезаписывался при добавлении в карту.
** BaseEntity: AcceptInput, IsAlive
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** BaseEntity: добавлены методы {{code|AcceptInput}} и {{code|IsAlive}}.
** EconEntity: GetAttribute
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** EconEntity: добавлен метод {{code|GetAttribute}}.
** TFPlayer: GetCustomAttribute, StunPlayer
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** TFPlayer: добавлены методы {{code|GetCustomAttribute}} и {{code|StunPlayer}}.
** TFBot: GetAllBotTags, SetMission, SetPrevMission, GetMission, GetPrevMission, HasMission, IsOnAnyMission, SetMissionTarget, GetMissionTarget, SetBehaviorFlag, ClearBehaviorFlag, IsBehaviorFlagSet, SetActionPoint, GetActionPoint
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** TFBot: добавлены методы {{code|GetAllBotTags}}, {{code|SetMission}}, {{code|SetPrevMission}}, {{code|GetMission}}, {{code|GetPrevMission}}, {{code|HasMission}}, {{code|IsOnAnyMission}}, {{code|SetMissionTarget}}, {{code|GetMissionTarget}}, {{code|SetBehaviorFlag}}, {{code|ClearBehaviorFlag}}, {{code|IsBehaviorFlagSet}}, {{code|SetActionPoint}}, {{code|GetActionPoint}}.
* Некоторые [[Christmas map/ru|новогодние карты]] добавлены в главную ротацию<ref>{{map link|Frosty}}, {{map link|Haarp}}, {{map link|Snowtower}}, {{map link|Rumford}} и {{map link|Hacksaw}}</ref>
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* Некоторые [[Christmas map/ru|рождественские карты]] переведены в список основных.<ref>{{map link|Frosty}}, {{map link|Haarp}}, {{map link|Snowtower}}, {{map link|Rumford}} и {{map link|Hacksaw}}</ref>
* Карта [[2Fort Invasion/ru|{{code|ctf_2fort_invasion}}]] была перенесена во вкладку Захвата Флага из вкладки "Другое"
+
* Карта {{code|[[2Fort Invasion/ru|ctf_2fort_invasion]]}} перенесена из категории «Прочие режимы» в категорию «[[Capture the Flag/ru|Захват флага]]» в системе подбора матчей.
* Карта [[Probed/ru|{{code|koth_probed}}]] перемещёна из категории подбора игроков "Другое" в категорию "Царь горы"
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* Карта {{code|[[Probed/ru|koth_probed]]}} перенесена из категории «Прочие режимы» в категорию «[[King of the Hill/ru|Царь горы]]» в системе подбора матчей.
* Исправлен эффект [[Killstreak Kit/ru|серии убийств]] Кремирование, который не масштабировался должным образом при просмотре на расстоянии (исправление сообщества от SirDapper и CheesyPuff)<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=3289049175 <nowiki>[FIX]</nowiki> Масштабирование Кремирования]</ref>
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* Решена проблема, из-за которой эффект [[Killstreak Kit/ru|серии убийств]] «Кремирование» неправильно масштабировался на расстоянии. Благодарим SirDapper и CheesyPuff за бдительность!<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=3289049175 <nowiki>[FIX]</nowiki> Incinerator Distance Scaling]</ref>
* Исправлена ​​ошибка, из-за которой комбо ударов [[Gunslinger/ru|Оружейник]] не срабатывало (исправление сообщества от Marxvee)<ref>[https://github.com/ValveSoftware/Source-1-Games/issues/4023 <nowiki>[TF2]</nowiki> Комбо ударов Оружейника не засчитывалось. (Ошибка)]</ref>
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* Решена проблема, из-за которой к серии ударов «[[Gunslinger/ru|Оружейником]]» не применялась компенсация задержки. Благодарим Marxvee за бдительность!<ref>[https://github.com/ValveSoftware/Source-1-Games/issues/4023 <nowiki>[TF2]</nowiki> Gunslinger punch combo isn't lag compensated. (Bug)]</ref>
* Исправлена ​​ошибка, из-за которой скорость анимации перезарядки от третьего лица не соответствовала скорости от первого лица при использовании пользовательских атрибутов (исправление сообщества от Marxvee)
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* Решена проблема, из-за которой скорость анимации перезарядки в видах от третьего и первого лица не совпадала при использовании пользовательских атрибутов. Благодарим Marxvee за бдительность!
* Исправлен [[Heads-up display/ru|интерфейс]] CTF (Захват флага), который был виден при отсутствии флагов (исправление сообщества от Fallen)
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* Решена проблема, из-за которой некоторые элементы [[Heads-up display/ru|геймплейного интерфейса]] в режиме «Захват флага» неправильно отображались, когда на карте не было разведданных. Благодарим fellen за бдительность!
* Исправлен неработающий LOD1 [[vdc:Model|модель]] для [[B.A.S.E. Jumper/ru|Парашютиста]] в развернутом состоянии (исправление сообщества от Piogre)<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=3259675417 <nowiki>[FIX]</nowiki> Парашютист в развернутом состоянии]</ref>
+
* Решена проблема, из-за которой во время использования «[[B.A.S.E. Jumper/ru|Парашютиста]]» у него некорректно отображался первый [[Level of detail/ru|уровень детализации]]. Благодарим Piogre за бдительность!<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=3259675417 <nowiki>[FIX]</nowiki> B.A.S.E. Jumper Open-Pack LOD]</ref>
* Исправлены [[Cosmetic items/ru|аксессуары]], которые используют группы тела для каждого класса, но не использовали правильную группу тела на панели «Снаряжение»
+
* Решена проблема, из-за которой [[Cosmetic items/ru|косметические предметы]], предназначенные для отдельных областей тела каждого класса, использовали не те области в панели снаряжения.
* Исправлено выпавшее  [[Weapons/ru|оружие]] с пользовательскими наклейки, которые не отображали правильные наклейки
+
* Решена проблема, из-за которой у брошенного [[Weapons/ru|оружия]] отображались неверные пользовательские наклейки.
* Исправлены некоторые необычные эффекты при использовании неправильной ориентации в [[Head Hedge/ru|Головные заросли]]
+
* Решена проблема, из-за которой некоторые необычные эффекты, наложенные на аксессуар «[[Head Hedge/ru|Головные заросли]]», были направлены не в ту сторону.
* Исправлена ​​ошибка, из-за которой хэллоуинские трансмутации выполнялись вне события  [[Halloween event/ru|Хэллоуина]]
+
* Решена проблема, из-за которой [[Halloween event/ru|хеллоуинские]] [[Trade-Up/ru#Хеллоуинский ритуал|превращения]] можно было осуществить не только во время соответствующего мероприятия.
* Исправлено неправильное отображение [[vdc:Material|материала]] для бронзовой медали CLTF2 [[BLU/ru|синих]]
+
* Исправлен [[vdc:Ru/Material|материал]] [[BLU/ru|Синих]] на бронзовой медали турнира CLTF2.
* Исправлен отсутствующий звук [[Spy/ru|шпиона]] для насмешки[[Kazotsky Kick/ru|Вприсядку]]
+
* Решена проблема, из-за которой во время использования насмешки «[[Kazotsky Kick/ru|Вприсядку]]» отсутствовал звук для [[Spy/ru|шпиона]].
* Исправлен отсутствующий звук для насмешки: [[Skating Scorcher/ru|Фигурное сжигание]]
+
* Решена проблема, из-за которой у насмешки «[[Skating Scorcher/ru|Фигурное сжигание]]» отсутствовал звук.
* Исправлен [[Neon Annihilator/ru|Неоновый Аннигилятор]], который не наносил критический урон при ударе по игрокам, [[Soaked/ru|покрытых]] [[Gas Passer/ru|газом]]
+
* Решена проблема, из-за которой удары, наносимые «[[Neon Annihilator/ru|Неоновым аннигилятором]]» по врагу в [[Gas Passer/ru|горючей]] [[Soaked/ru|жидкости]], не были критическими.
* Исправлены некоторые проблемы с отсечением для [[Mad Lad/ru|Безумного парня]] при использовании lod1 и lod2
+
* Решены некоторые проблемы геометрии у аксессуара «[[Mad Lad/ru|Безумный парень]]» с первым и вторым уровнями детализации.
* Исправлены отсутствующие полигоны в [[Stunt Suit/ru|Костюме каскадёра]] при использовании [[Styles/ru|стиля]]: Для ремонта
+
* Решена проблема, из-за которой при использовании [[Styles/ru|стиля]] «Для ремонта» у аксессуара «[[Stunt Suit/ru|Костюм каскадёра]]» отсутствовали полигоны.
* Исправлено неправильное изображение медали Operation Firmware Frenzy Star of the Company 2023 в инвентаре Steam
+
* Решена проблема, из-за которой у «Компанейской звезды операции Firmware Frenzy 2023» было неверное изображение в инвентаре Steam.
* Исправлена ​​невозможность одновременно надеть  [[Master's Yellow Belt/ru|Жёлтую повязку мастера]] и [[Hillbilly Speed Bump/ru|Броненосца в потёмках]]
+
* Решена проблема, из-за которой аксессуары «[[Master's Yellow Belt/ru|Жёлтая повязка мастера]]» и «[[Hillbilly Speed Bump/ru|Броненосец в потёмках]]» нельзя было носить вместе.
* Исправлено предупреждение консоли о неизвестной команде 'eureka_teleport'
+
* Решена проблема, из-за которой в консоли отображалось предупреждение о неизвестной команде {{code|eureka_teleport}}.
* Исправлен звук лечения Вакцинатора, продолжавший воспроизводиться после смерти медика
+
* Решена проблема, из-за которой звук лечения «[[Vaccinator/ru|Вакцинатором]]» продолжал воспроизводиться после смерти [[Medic/ru|медика]].
* Исправлена ​​проблема, из-за которой на [[Tiny Timber/ru|Малом лесорубе]] не отображалась краска после покраски
+
* Решена проблема, из-за которой раскраска «[[Tiny Timber/ru|Малый лесоруб]]» не отображалась после нанесения.
* Обновлен медиа-файл {{code|zi_intro.webm}}
+
* Обновлён медиафайл {{code|zi_intro.webm}}.
*Обновлено описание Бутерброда из мяса буйвола, чтобы отображать повышенную уязвимость к урону, пока он активен
+
* В описание «[[Buffalo Steak Sandvich/ru|Бутерброда из мяса буйвола]]» добавлена информация о повышенной уязвимости к урону после использования.
*Обновлены [[Unusual/ru|необычные эффекты для насмешек необычного типа]] «Жуткий ужас» и «Глубоководный пожиратель» [[Unusual#Unusual_effects|Необычный эффект насмешки]] для исправления неправильных мест появления
+
* Решена проблема, из-за которой эффекты «Хтонический ужас» и «Подводный пожиратель» отображались в неправильных местах.
* Обновлены материалы для [[Your Eternal Reward/ru|Вечного покоя]] для исправления неправильного освещения при определенных условиях (исправление сообщества от Lindon)
+
* Обновлены материалы «[[Your Eternal Reward/ru|Вечного покоя]]», чтобы решить проблему с освещением, возникавшую при определённых условиях. Благодарим Lindon за бдительность!
* Обновлен материал для [[Buff Banner/ru|Вдохновляющего знамени]], добавлена ​​маска и отсутствующие параметры материала (исправление сообщества от Lindon)<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=3007488737 Обновлен материал для Вдохновляющего знамени]</ref>
+
* В материал «[[Buff Banner/ru|Вдохновляющего знамени]]» добавлены маска сглаживания и недостающие параметры. Благодарим Lindon за бдительность!<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=3007488737 Buff Banner Bugle Material Fix]</ref>
* Обновлен материал для [[Law/ru|Закона]], чтобы исправить проблему, когда шляпа была покрашена
+
* Обновлён материал аксессуара «[[Law/ru|Закон]]», чтобы решить проблему, возникавшую при нанесении раскраски.
* Обновлен область надевания для [[Cleaner's Cap/ru|Шапки чистильщика]]
+
* Изменена область использования аксессуара «[[Cleaner's Cap/ru|Шапка чистильщика]]».
* Обновлено/добавлено несколько [[Tournament Medal/ru|турнирных медалей]] {{which}}
+
* Обновлены и добавлены несколько [[Tournament Medal/ru|турнирных медалей]].<ref>[[Tournament Medal - RGB LAN/ru|RGB LAN]] 6, [[Tournament Medal - Moscow LAN/ru|Moscow LAN]] зима 2024, [[Tournament Medal - ozfortress Summer Cup/ru|ozfortress Fours Summer Cup]] 2024, [[Tournament Medal - CustomLander TF2/ru|CLTF2 4v4]] сезон 4, [[Tournament Medal - FBTF Cup 6v6/ru|FBTF Cup 6v6]] сезон 6 [[Tournament Medal - LBTF2 6v6/ru|LBTF2 6v6]] сезон 6, [[Tournament Medal - Essentials.TF/ru|DreamHack Atlanta]] 2022 и DreamHack Community Clash осень 2022, [[Tournament Medal - RGL.gg/ru|RGL.gg]] сезоны 12-16, [[Tournament Medal - ozfortress Sixes/ru|ozfortress Sixes]] сезон 38 и 39, [[Tournament Medal - ozfortress Highlander/ru|ozfortress Highlander]] сезон 5 и 6, [[Tournament Medal - ETF2L 6v6/ru|ETF2L 6v6]] осень 2022, лето 2023, осень 2023 и зима 2023, [[Tournament Medal - ETF2L Highlander/ru|ETF2L Highlander]] весна 2023, осень 2023, зима 2023 и зима 2024, [[Tournament Medal - ETF2L Fresh Meat Challenge/ru|ETF2L Fresh Meat Challenge]] сезон 3, [[Tournament Medal - ETF2L Ultiduo/ru|ETF2L Ultiduo]] #7, [[Tournament Medal - AsiaFortress Invite/ru|AsiaFortress Liquid.tf Invites]] весна 2024 и лето 2024, [[Tournament Medal - LAN Downunder/ru|LAN Downunder]] 2024</ref>
* Обновлены [[Turbine Center/ru|{{code|ctf_turbine_winter}}]], [[Hacksaw/ru|{{code|plr_hacksaw}}]] и [[Phoenix/ru|{{code|pl_phoenix}}]] для исправления проблем с локализацией
+
* Устранены проблемы с локализацей карт {{code|[[Turbine Center/ru|ctf_turbine_winter]]}}, {{code|[[Hacksaw/ru|plr_hacksaw]]}} и {{code|[[Phoenix/ru|pl_phoenix]]}}.
* Обновлена карта [[Double Cross/ru|{{code|ctf_doublecross}}]]
+
* Обновлена карта {{code|[[Double Cross/ru|ctf_doublecross]]}}:
** Исправлен неправильный материал цвета команды на базе [[BLU/ru|Синих]]
+
** исправлен цвет материала на базе Синих.
* Обновлена карта [[Brew/ru|{{code|cp_brew}}]]
+
* Обновлена карта {{code|[[Brew/ru|cp_brew]]}}:
** Исправлены текстуры грузовиков за пределами зоны возрождения Синих
+
** исправлены текстуры грузовиков снаружи зоны появления Синих;
** Исправлено несколько неровностей на дороге
+
** устранено несколько неровностей на дороге.
* Обновлена карта [[Selbyen/ru|{{code|pd_selbyen}}]]
+
* Обновлена карта {{code|[[Selbyen/ru|pd_selbyen]]}}:
** Исправлена ​​уязвимость, которая позволяла инженеру ловить игроков с помощью телепорта за дверью
+
** устранена уязвимость, позволявшая [[Engineer/ru|инженеру]] запереть игроков за дверью с помощью [[Teleporters/ru|телепорта]];
** Незначительные изменения детализации
+
** немного изменено оформление.
* Обновлена карта [[Hoodoo/ru|{{code|pl_hoodoo_final}}]]
+
* Обновлена карта {{code|[[Hoodoo/ru|pl_hoodoo_final]]}}:
** Добавлен {{code|func_noclip}} на месте возрождения Синих на третьем этапе
+
** в зону появления Синих на третьем уровне добавлены объекты {{code|func_noclip}}.
* Обновлена карта [[Corruption/ru|{{code|pl_corruption}}]]
+
* Обновлена карта {{code|[[Corruption/ru|pl_corruption]]}}:
** Исправлено столкновение с перилами возле последней точки
+
** исправлена [[vdc:Ru/3D Model|модель]] столкновений поручня возле последней контрольной точки;
** Исправлена ​​лампа рядом со спавном Синих
+
** исправлено освещение от лампы возле зоны появления Синих;
** Исправлена ​​отсутствующая строка для последней точки
+
** добавлена недостающая строка для последней контрольной точки.
* Обновлена карта [[Bonesaw (map)/ru|{{code|plr_hacksaw_event}}]]
+
* Обновлена карта {{code|[[Bonesaw (map)/ru|plr_hacksaw_event]]}}:
** Исправлены неработающие порталы областей
+
** исправлены объекты {{code|[[vdc:Ru/Func areaportal|func_areaportal]]}}.
* Обновлена карта [[Enclosure/ru|{{code|pl_enclosure_final}}]]
+
* Обновлена карта {{code|[[Enclosure/ru|pl_enclosure_final]]}}:
** [Этап 1] — Точка внутри здания ворот перемещена
+
** Первый уровень: контрольная точка A перемещена внутрь здания с воротами;
** [Этап 1] — Добавлена ​​лестница для выхода на балкон с видом на финальную точку
+
** Первый уровень: добавлена лестница, ведущая на балкон над последней контрольной точкой;
** [Этап 1] — Добавлено больше укрытий в начальной зоне вольера
+
** Первый уровень: добавлено больше укрытий в начальной области;
** [Этап 1] — Удален переход, соединяющий деревянную башню с односторонней дверью и зоной балкона
+
** Первый уровень: убран парапет, ведущий от деревянной башни с односторонней дверью к балкону;
** [Этап 1] — Изменена компоновка участка туннеля
+
** Первый уровень: изменена планировка секции с туннелем;
** [Этап 1] — Деревянная башня теперь соединена с новым переходом внутри здания ворот
+
** Первый уровень: теперь деревянная башня соединяется с новым парапетом внутри здания с воротами;
** [Этап 1] — Переработана точка появления [[RED/ru|Красных]], теперь у нее есть две выходные двери
+
** Первый уровень: теперь у зоны появления [[RED/ru|Красных]] две двери;
** [Этап 2] — у Красных теперь есть второй выход из зоны возрождения, ведущий вдоль воды к месту, где припаркованы аэролодки
+
** Второй уровень: теперь у Красных есть второй выход из зоны появления, ведущий вдоль воды к аэролодкам;
** [Этап 2] — Теперь доступны аэролодки и их причал
+
** Второй уровень: теперь можно пройти к аэролодкам и причалу с ними;
** [Этап 2] — Убрана приподнятая платформа, которая была у Красных внутри здания, заменена высокой частью укрытия
+
** Второй уровень: приподнятая платформа Красных внутри здания заменена на высокое укрытие;
** [Этап 3] — Добавлена ​​стена и дополнительная лестница с правой стороны, ведущая на подиум вокруг ямы с хищниками
+
** Третий уровень: с правой стороны добавлены стена и дополнительная лестница, ведущие к парапету вокруг загона для ящеров;
** [Этап 3] - Добавлен большой утес, сужающий всю территорию слева от ямы с хищниками
+
** Третий уровень: добавлена большая скала, сужающая область слева от загона для ящеров;
** [Этап 3] — Добавлен дополнительный вход с левой стороны здания последней точки и спуск до уровня пола внутри
+
** Третий уровень: добавлены дополнительный проход слева от здания с последней контрольной точкой и спуск на первый этаж внутри него;
** [Этап 3] — Добавлено вентиляционное отверстие для класса прыжков из зоны рядом с точкой B на верхний этаж здания последней точки
+
** Третий уровень: в область рядом с контрольной точкой B добавлено вентиляционное отверстие для прыгающих высоко классов, ведущее на возвышенность над последней контрольной точкой.
** [Все этапы] — разрешено строительство внутри начальных мест появления Синих
+
** Все уровни: теперь в зонах первоначального появления Синих можно возводить постройки;
** [Все этапы] — Визуальные улучшения во многих местах, несколько новых ресурсов
+
** Все уровни: внесено множество визуальных улучшений, добавлено несколько новых объектов.
* Обновлена карта [[Cashworks/ru|{{code|pl_cashworks}}]]
+
* Обновлена карта {{code|[[Cashworks/ru|pl_cashworks]]}}:
** Зона 1/Погрузочный док
+
** Первая область / «Погрузочная площадка»
*** Место появления Синих 1:
+
*** Первая зона появления Синих:
**** Решено несколько проблем с обрезкой дверей и лестниц
+
**** исправлены различные ошибки геометрии дверей и лестниц;
**** Уменьшена видимость в комнате возрождения
+
**** закрыт вражеский обзор в комнату появления;
**** Добавлен альтернативный выход из комнаты возрождения справа
+
**** справа добавлен альтернативный выход из зоны появления.
*** Возрождение Красных 1:
+
*** Первая зона появления Красных:
**** Переработано, теперь есть два выхода
+
**** теперь имеет два выхода.
*** Изменения локаций:
+
*** Изменения области:
**** Изменена местность вокруг моста, чтобы было легче маневрировать и чтобы не застрять
+
**** изменён ландшафт области около моста, чтобы в ней было легче маневрировать и нельзя было застрять;
**** Пак боеприпасов в корпусе 01 изменен на большой
+
**** коробка с боеприпасами в первом здании стала большой;
**** Возможные места под мостом для ловушек-телепортов устранены
+
**** убраны места под мостом, где с помощью телепорта можно было запереть игроков;
**** Перетасовано несколько больших камней, чтобы заблокировать снайперские пути
+
**** передвинуты крупные камни, чтобы закрыть [[Sniper/ru|снайперский]] обзор;
**** Вырезано центральное здание, Снайперский переулок, левый переулок визуально отделен от зоны дока
+
**** сокращён снайперский обзор в центральном здании (левый проход визуально отделён от погрузочного дока);
**** Вырезать центральную часть верхней части здания, снайперскую полосу, чтобы было труднее получить хороший обзор
+
**** сокращён снайперский обзор сверху в центральном здании (теперь получить хороший обзор сложнее);
**** Изменено здание, выходящее за пределы зоны возрождения Синих, добавлена ​​вращающаяся пила
+
**** изменено здание за пределами карты слева от зоны появления Синих (добавлена крутящаяся пила);
****Открыт третий проход, чтобы обеспечить дополнительную возможность флангового обхода для Синих и Красных
+
**** открыт третий проход, позволяющий заходить с фланга как Синим, так и Красным.
** Зона 2 / Серпантин
+
** Вторая область / «Серпантин»
*** Возрождение Красных 2:
+
*** Вторая зона появления Красных:
**** Полностью переработан второй спавн Красных
+
**** зона появления полностью переделана;
**** Новое место появления имеет два выхода, замки и телепорты после ограничения B
+
**** теперь она имеет два выхода, а после захвата контрольной точки B закрывается и телепортирует игроков.
*** Изменения локаций:
+
*** Изменения области:
**** Балконы перекрыты визуально и физически
+
**** балконы перекрыты как визуально, так и физически;
**** Дополнительный визуальный блокатор в верхней части серпантинов для более безопасного перехода
+
**** вверху серпантина добавлено дополнительное укрытие, чтобы пересечь эту область было легче;
**** Длинный туннель, ведущий через Красное здание к лестнице у подножия холма
+
**** добавлен длинный туннель, ведущий через здание Красных к лестнице у подножия холма;
**** Добавлена ​​смертельная и движущаяся пила для особой опасности, с искрами и дымом
+
**** добавлена смертоносная движущаяся пила с искрами и дымком, создающая чувство опасности;
**** Закрытый балкон BLU в конце холма
+
**** закрыт балкон Синих в конце холма;
**** Изменена приподнятая платформа, теперь доступ к ней возможен только со стороны Красных
+
**** теперь на приподнятую платформу можно попасть только со стороны Красных.
*** Перенаправляет:
+
*** Изменения проходов:
**** Удалены ворота Синих на фланговом маршруте после того, как B заблокирован
+
**** в боковом проходе убраны ворота Синих, открывающиеся после захвата контрольной точки B;
**** Фланговый маршрут имеет дополнительный выход в сторону C, ведущий через здание Синего команды
+
**** в боковой проход добавлен дополнительный выход к контрольной точке C через здание Синих;
**** Интерьеры зданий BLU переработаны и расширены
+
**** внутренняя территория здания Синих переработана и расширена;
**** Падение с балкона больше не травмирует игрока
+
**** падение с балкона больше не наносит урон.
** Зона 3/Электростанция
+
** Третья область / «Электростанция»
*** Возрождение Синих 2:
+
*** Вторая зона появления Синих:
**** Новая лестница, ведущая на балкон
+
**** добавлена новая лестница, ведущая к балкону;
**** Более широкий выход из большого здания после захвата CP3
+
**** расширен выход из большого здания после захвата контрольной точки C.
*** Изменения локаций:
+
*** Изменения области:
**** Расширена зона у генераторов и на 2 уровне
+
**** расширена область около генераторов и на втором этаже;
**** Изменено направление входа на C, ведущее в здание гидроэлектростанции
+
**** изменено направление спуска на контрольную точку C, ведущего в здание гидроэлектростанции;
**** Расширен выход из зоны возрождения Синих в Зону 3
+
**** расширен выход из зоны появления Синих в третью область.
** Зона 4/Хранилище
+
** Четвёртая область / «Хранилище»
*** Изменения локаций:
+
*** Изменения области:
**** Добавлено открытие ворот в сторожке после захвата CP3
+
**** в здание КПП добавлены ворота, открывающиеся после захвата контрольной точки C;
**** Альтернативный проход через сторожку, пока ворота закрыты перед CP3
+
**** добавлен альтернативный маршрут, позволяющий пройти через здание КПП, пока ворота закрыты;
**** Перестройте мост так, чтобы он стал выпуклым, закрывая длинную снайперскую полосу
+
**** мост стал выпуклым, что закрывает снайперский обзор издалека;
**** Наградой за шаткий мост является разветвление доступа рядом со зданием хранилища, позволяющее проходить с флангов Синим
+
**** висячий мост позволяет Синим пройти к зданию хранилища несколькими маршрутами.
** Глобальные изменения
+
** Общие изменения
*** Решена тонна вырезок
+
*** исправлено множество ошибок геометрии;
*** Перестроена и отредактирована навигационная сетка с определенными позициями часовых и снайперов, а также разнообразным игровым процессом
+
*** перестроена и отредактирована навигационная сетка (теперь на ней указаны места для турелей и снайперов, а игровой процесс стал более разнообразным);
*** Скорректированы func_doors при появлении, чтобы они охватывали все твердые тела
+
*** закрыты щели вокруг объектов {{code|func_doors}} у зон появления;
*** Изменена вырезка в тележке, теперь можно прыгать
+
*** изменена геометрия вагонетки (теперь на неё можно запрыгнуть);
*** Увеличена дальность тумана и снижена плотность
+
*** увеличена дальность появления тумана и снижена его плотность;
*** Текстуры стекла заменены с зеленой на прозрачную версию
+
*** текстуры стекла изменены с зелёных на прозрачные;
*** Лестницы и подвесной мост теперь блокируются пулями для более предсказуемого отскока снарядов
+
*** теперь через лестницы и висячий мост не проходят пули, что увеличивает предсказуемость отскоков снарядов.
  
=== Недокументированные изменения ===
+
==== Недокументированные изменения ====
 
* Добавлены [[steamworksdoc:features/timeline|маркеры временной шкалы]] для [https://store.steampowered.com/gamerecording записи игры Steam]
 
* Добавлены [[steamworksdoc:features/timeline|маркеры временной шкалы]] для [https://store.steampowered.com/gamerecording записи игры Steam]
 +
* Добавлены [[Community Medal/ru|медали от сообщества]] для [[Operation Magnetic Mayhem/ru|операции Magnetic Mayhem]] и [[Operation Osmium Ordinance/ru|операции Osmium Ordinance]].
 +
* Обновлены [[Localization files/ru|файлы локализации]] для бразильского португальского, болгарского, чешского, датского, нидерландского, финского, французского, немецкого, греческого, венгерского, итальянского, японского, корейского, латиноамериканского испанского, норвежского, польского, португальского, румынского, русского, упрощённого китайского, испанского, шведского, традиционного китайского, тайского, турецкого, украинского и вьетнамского языков.
 +
* Обновлён необычный эффект «{{item name|Sparkling Lights}}», чтобы он был виден на [[List of miscellaneous reward item owners/ru|некоторых оружиях]] при просмотре от первого лица.
  
=== Часть 2 ===
+
=== Обновление 2 ===
* Исправлены необычные эффекты {{item name|Distress Signal}} и {{item name|Carioca's Call}}, иногда приводившие к сбою игры.
+
* Решена проблема, из-за которой необычные эффекты «Сигнал бедствия» и «Кариокский карнавал» иногда приводили к сбою игры.
* {{code|ctf_haarp}} перемещён из категории подбора игроков [[Capture the Flag/ru|Захват флага]] в категорию [[Attack/Defend/ru|Атака/Защита]]
+
* Карта {{code|[[Haarp|ctf_haarp]]}} перенесена из категории «Захват флага» в категорию «[[Attack/Defend/ru|Захват/Удержание]]» в системе подбора матчей.
* Обновлен эффект насмешки необычного типа Treasure Trove.
+
* Обновлён необычный эффект «Несметные богатства»:
** Переименовано в Bountiful Riches, чтобы исправить конфликт имен.
+
** английское название изменено для устранения конфликта имён;<ref>Название изменено с «Treasure Trove» на «Bountiful Riches».</ref>
**Обновлены материалы для устранения проблемы с монетами.
+
** обновлены материалы, чтобы решить проблему с монетами.
* Обновлен {{code|pd_atom_smash}}.
+
* Обновлена карта {{code|pd_atom_smash}}:
** Исправлены отсутствующие элементы пользовательского интерфейса для зоны захвата.
+
** добавлены недостающие элементы интерфейса для зоны захвата;
** Повышена редкость пустой болтовни Ученого между зонами захвата.
+
** болтовня учёного, которую можно услышать, когда зона захвата недоступна, теперь воспроизводится реже.
* Обновлен {{code|koth_megaton}}.
+
* Обновлена карта {{code|koth_megaton}}:
** Исправлен недостающий материал на мешках с песком.
+
** добавлен недостающий материал для мешков с песком;
** Исправлено отсечение открытого ящика.
+
** исправлена геометрия открытого ящика.
  
== {{common string|References}} ==
+
==== Недокументированные изменения ====
 +
* Обновлены файлы локализации для английского языка.
 +
 
 +
== {{heading|References}} ==
 
<references/>
 
<references/>
  
 
}}
 
}}

Latest revision as of 15:55, 26 August 2025

Данная статья описывает техническое обновление. Для получения информации о выпущенном контенте посетите статью Лето 2024.

Содержание обновления

Обновление 1

Лето 2024 года!

18 новых эффектов для необычных шляп;[2] 20 новых эффектов для необычных насмешек.[3]

  • Все необычные предметы, полученные из кейсов с аксессуарами и насмешками во время текущего мероприятия, будут иметь необычные летние эффекты 2024 года вместо стандартных. Ящиков это не касается.
  • Летнее мероприятие продлится до 15 сентября 2024 года.

Общее

  • Повышены безопасность и стабильность.
  • Устранена уязвимость, позволявшая обойти параметр sv_cheats с помощью мастерской.
  • Существующие консольные переменные, которые не являются командами движения, больше нельзя переназвать.
  • Добавлена поддержка латиноамериканского варианта испанского языка.
  • Добавлена консольная переменная tf_hide_custom_decals, позволяющая отключить отображение пользовательских наклеек на предметах.
  • Добавлены недостающие 64-битные двоичные файлы для выделенного сервера.
  • Добавлены недостающие 64-битные версии приложений HLMV и HLFaceposer.
  • В пользовательских режимах вроде «Против Сакстона Хейла» больше нельзя воспользоваться клиентской командой autoteam после выбора стороны.
  • Добавлены недостающие изображения карты cp_powerhouse для меню.
  • Добавлена недостающая стандартная строка для режима «Истребление».
  • Расширена поддержка VScript:
    • Консольные переменные mp_tournament_redteamname, mp_tournament_blueteamname и tf_mvm_max_connected_players добавлены в список разрешённых.
    • Решена проблема, из-за которой файл vscript_convar_allowlist.cfg перезаписывался при добавлении в карту.
    • BaseEntity: добавлены методы AcceptInput и IsAlive.
    • EconEntity: добавлен метод GetAttribute.
    • TFPlayer: добавлены методы GetCustomAttribute и StunPlayer.
    • TFBot: добавлены методы GetAllBotTags, SetMission, SetPrevMission, GetMission, GetPrevMission, HasMission, IsOnAnyMission, SetMissionTarget, GetMissionTarget, SetBehaviorFlag, ClearBehaviorFlag, IsBehaviorFlagSet, SetActionPoint, GetActionPoint.
  • Некоторые рождественские карты переведены в список основных.[4]
  • Карта ctf_2fort_invasion перенесена из категории «Прочие режимы» в категорию «Захват флага» в системе подбора матчей.
  • Карта koth_probed перенесена из категории «Прочие режимы» в категорию «Царь горы» в системе подбора матчей.
  • Решена проблема, из-за которой эффект серии убийств «Кремирование» неправильно масштабировался на расстоянии. Благодарим SirDapper и CheesyPuff за бдительность![5]
  • Решена проблема, из-за которой к серии ударов «Оружейником» не применялась компенсация задержки. Благодарим Marxvee за бдительность![6]
  • Решена проблема, из-за которой скорость анимации перезарядки в видах от третьего и первого лица не совпадала при использовании пользовательских атрибутов. Благодарим Marxvee за бдительность!
  • Решена проблема, из-за которой некоторые элементы геймплейного интерфейса в режиме «Захват флага» неправильно отображались, когда на карте не было разведданных. Благодарим fellen за бдительность!
  • Решена проблема, из-за которой во время использования «Парашютиста» у него некорректно отображался первый уровень детализации. Благодарим Piogre за бдительность![7]
  • Решена проблема, из-за которой косметические предметы, предназначенные для отдельных областей тела каждого класса, использовали не те области в панели снаряжения.
  • Решена проблема, из-за которой у брошенного оружия отображались неверные пользовательские наклейки.
  • Решена проблема, из-за которой некоторые необычные эффекты, наложенные на аксессуар «Головные заросли», были направлены не в ту сторону.
  • Решена проблема, из-за которой хеллоуинские превращения можно было осуществить не только во время соответствующего мероприятия.
  • Исправлен материал Синих на бронзовой медали турнира CLTF2.
  • Решена проблема, из-за которой во время использования насмешки «Вприсядку» отсутствовал звук для шпиона.
  • Решена проблема, из-за которой у насмешки «Фигурное сжигание» отсутствовал звук.
  • Решена проблема, из-за которой удары, наносимые «Неоновым аннигилятором» по врагу в горючей жидкости, не были критическими.
  • Решены некоторые проблемы геометрии у аксессуара «Безумный парень» с первым и вторым уровнями детализации.
  • Решена проблема, из-за которой при использовании стиля «Для ремонта» у аксессуара «Костюм каскадёра» отсутствовали полигоны.
  • Решена проблема, из-за которой у «Компанейской звезды операции Firmware Frenzy 2023» было неверное изображение в инвентаре Steam.
  • Решена проблема, из-за которой аксессуары «Жёлтая повязка мастера» и «Броненосец в потёмках» нельзя было носить вместе.
  • Решена проблема, из-за которой в консоли отображалось предупреждение о неизвестной команде eureka_teleport.
  • Решена проблема, из-за которой звук лечения «Вакцинатором» продолжал воспроизводиться после смерти медика.
  • Решена проблема, из-за которой раскраска «Малый лесоруб» не отображалась после нанесения.
  • Обновлён медиафайл zi_intro.webm.
  • В описание «Бутерброда из мяса буйвола» добавлена информация о повышенной уязвимости к урону после использования.
  • Решена проблема, из-за которой эффекты «Хтонический ужас» и «Подводный пожиратель» отображались в неправильных местах.
  • Обновлены материалы «Вечного покоя», чтобы решить проблему с освещением, возникавшую при определённых условиях. Благодарим Lindon за бдительность!
  • В материал «Вдохновляющего знамени» добавлены маска сглаживания и недостающие параметры. Благодарим Lindon за бдительность![8]
  • Обновлён материал аксессуара «Закон», чтобы решить проблему, возникавшую при нанесении раскраски.
  • Изменена область использования аксессуара «Шапка чистильщика».
  • Обновлены и добавлены несколько турнирных медалей.[9]
  • Устранены проблемы с локализацей карт ctf_turbine_winter, plr_hacksaw и pl_phoenix.
  • Обновлена карта ctf_doublecross:
    • исправлен цвет материала на базе Синих.
  • Обновлена карта cp_brew:
    • исправлены текстуры грузовиков снаружи зоны появления Синих;
    • устранено несколько неровностей на дороге.
  • Обновлена карта pd_selbyen:
    • устранена уязвимость, позволявшая инженеру запереть игроков за дверью с помощью телепорта;
    • немного изменено оформление.
  • Обновлена карта pl_hoodoo_final:
    • в зону появления Синих на третьем уровне добавлены объекты func_noclip.
  • Обновлена карта pl_corruption:
    • исправлена модель столкновений поручня возле последней контрольной точки;
    • исправлено освещение от лампы возле зоны появления Синих;
    • добавлена недостающая строка для последней контрольной точки.
  • Обновлена карта plr_hacksaw_event:
  • Обновлена карта pl_enclosure_final:
    • Первый уровень: контрольная точка A перемещена внутрь здания с воротами;
    • Первый уровень: добавлена лестница, ведущая на балкон над последней контрольной точкой;
    • Первый уровень: добавлено больше укрытий в начальной области;
    • Первый уровень: убран парапет, ведущий от деревянной башни с односторонней дверью к балкону;
    • Первый уровень: изменена планировка секции с туннелем;
    • Первый уровень: теперь деревянная башня соединяется с новым парапетом внутри здания с воротами;
    • Первый уровень: теперь у зоны появления Красных две двери;
    • Второй уровень: теперь у Красных есть второй выход из зоны появления, ведущий вдоль воды к аэролодкам;
    • Второй уровень: теперь можно пройти к аэролодкам и причалу с ними;
    • Второй уровень: приподнятая платформа Красных внутри здания заменена на высокое укрытие;
    • Третий уровень: с правой стороны добавлены стена и дополнительная лестница, ведущие к парапету вокруг загона для ящеров;
    • Третий уровень: добавлена большая скала, сужающая область слева от загона для ящеров;
    • Третий уровень: добавлены дополнительный проход слева от здания с последней контрольной точкой и спуск на первый этаж внутри него;
    • Третий уровень: в область рядом с контрольной точкой B добавлено вентиляционное отверстие для прыгающих высоко классов, ведущее на возвышенность над последней контрольной точкой.
    • Все уровни: теперь в зонах первоначального появления Синих можно возводить постройки;
    • Все уровни: внесено множество визуальных улучшений, добавлено несколько новых объектов.
  • Обновлена карта pl_cashworks:
    • Первая область / «Погрузочная площадка»
      • Первая зона появления Синих:
        • исправлены различные ошибки геометрии дверей и лестниц;
        • закрыт вражеский обзор в комнату появления;
        • справа добавлен альтернативный выход из зоны появления.
      • Первая зона появления Красных:
        • теперь имеет два выхода.
      • Изменения области:
        • изменён ландшафт области около моста, чтобы в ней было легче маневрировать и нельзя было застрять;
        • коробка с боеприпасами в первом здании стала большой;
        • убраны места под мостом, где с помощью телепорта можно было запереть игроков;
        • передвинуты крупные камни, чтобы закрыть снайперский обзор;
        • сокращён снайперский обзор в центральном здании (левый проход визуально отделён от погрузочного дока);
        • сокращён снайперский обзор сверху в центральном здании (теперь получить хороший обзор сложнее);
        • изменено здание за пределами карты слева от зоны появления Синих (добавлена крутящаяся пила);
        • открыт третий проход, позволяющий заходить с фланга как Синим, так и Красным.
    • Вторая область / «Серпантин»
      • Вторая зона появления Красных:
        • зона появления полностью переделана;
        • теперь она имеет два выхода, а после захвата контрольной точки B закрывается и телепортирует игроков.
      • Изменения области:
        • балконы перекрыты как визуально, так и физически;
        • вверху серпантина добавлено дополнительное укрытие, чтобы пересечь эту область было легче;
        • добавлен длинный туннель, ведущий через здание Красных к лестнице у подножия холма;
        • добавлена смертоносная движущаяся пила с искрами и дымком, создающая чувство опасности;
        • закрыт балкон Синих в конце холма;
        • теперь на приподнятую платформу можно попасть только со стороны Красных.
      • Изменения проходов:
        • в боковом проходе убраны ворота Синих, открывающиеся после захвата контрольной точки B;
        • в боковой проход добавлен дополнительный выход к контрольной точке C через здание Синих;
        • внутренняя территория здания Синих переработана и расширена;
        • падение с балкона больше не наносит урон.
    • Третья область / «Электростанция»
      • Вторая зона появления Синих:
        • добавлена новая лестница, ведущая к балкону;
        • расширен выход из большого здания после захвата контрольной точки C.
      • Изменения области:
        • расширена область около генераторов и на втором этаже;
        • изменено направление спуска на контрольную точку C, ведущего в здание гидроэлектростанции;
        • расширен выход из зоны появления Синих в третью область.
    • Четвёртая область / «Хранилище»
      • Изменения области:
        • в здание КПП добавлены ворота, открывающиеся после захвата контрольной точки C;
        • добавлен альтернативный маршрут, позволяющий пройти через здание КПП, пока ворота закрыты;
        • мост стал выпуклым, что закрывает снайперский обзор издалека;
        • висячий мост позволяет Синим пройти к зданию хранилища несколькими маршрутами.
    • Общие изменения
      • исправлено множество ошибок геометрии;
      • перестроена и отредактирована навигационная сетка (теперь на ней указаны места для турелей и снайперов, а игровой процесс стал более разнообразным);
      • закрыты щели вокруг объектов func_doors у зон появления;
      • изменена геометрия вагонетки (теперь на неё можно запрыгнуть);
      • увеличена дальность появления тумана и снижена его плотность;
      • текстуры стекла изменены с зелёных на прозрачные;
      • теперь через лестницы и висячий мост не проходят пули, что увеличивает предсказуемость отскоков снарядов.

Недокументированные изменения

  • Добавлены маркеры временной шкалы для записи игры Steam
  • Добавлены медали от сообщества для операции Magnetic Mayhem и операции Osmium Ordinance.
  • Обновлены файлы локализации для бразильского португальского, болгарского, чешского, датского, нидерландского, финского, французского, немецкого, греческого, венгерского, итальянского, японского, корейского, латиноамериканского испанского, норвежского, польского, португальского, румынского, русского, упрощённого китайского, испанского, шведского, традиционного китайского, тайского, турецкого, украинского и вьетнамского языков.
  • Обновлён необычный эффект «Сверкающие огоньки», чтобы он был виден на некоторых оружиях при просмотре от первого лица.

Обновление 2

  • Решена проблема, из-за которой необычные эффекты «Сигнал бедствия» и «Кариокский карнавал» иногда приводили к сбою игры.
  • Карта ctf_haarp перенесена из категории «Захват флага» в категорию «Захват/Удержание» в системе подбора матчей.
  • Обновлён необычный эффект «Несметные богатства»:
    • английское название изменено для устранения конфликта имён;[10]
    • обновлены материалы, чтобы решить проблему с монетами.
  • Обновлена карта pd_atom_smash:
    • добавлены недостающие элементы интерфейса для зоны захвата;
    • болтовня учёного, которую можно услышать, когда зона захвата недоступна, теперь воспроизводится реже.
  • Обновлена карта koth_megaton:
    • добавлен недостающий материал для мешков с песком;
    • исправлена геометрия открытого ящика.

Недокументированные изменения

  • Обновлены файлы локализации для английского языка.

Примечания

  1. Стрелок Содружества, Куртка танкиста, Контрольный патрульный, Сапоги справедливости, Первооткрыватель, Начальник бригады, Невидимое пламя, Вытаптыватели выжженной земли, Злодейское забрало, Подтяжки подельника, Кепарь кидалы, Большая звезда, Дерзкий Делл, Офисный инженер, Физиономия физика, Защитный жилет, Широкополые тропики, Дозорный дайвер, Целеусмотритель, Скрытный козырёк, Смокинг Рояль, Ботецкий 2000 и Преданный потребитель.
  2. Коронет лоялиста, Гордый дух рыцаря, Заветный венок барона, Приманка глубин, Изумрудный изувер, Пурпурный палач, Радужная радость, Кубинский дымок, Испепеляющий ирокез, Жгучий череп, Тлеющее темя, Редкое сияние, Дальний дрейф, Варп-двигатель, Овердрайв, Сезон бабочек, Психо-делия и Обаятельные бабочки
  3. Объятия стрекоз, Природа стрекоз, Сияние стрекоз, Электрошок, Сигнал бедствия, Кариокский карнавал, Королевская фиеста, Грандиозное празднество, Элементаль, Богоподобие, Командная удаль, Типовой логотип, Пустынный ветер, Сезон муссонов, Несметные богатства, Роскошная романтика, Любвеобильность, Электрум, Благословение сакуры и Фиалковая феерия
  4. Frosty, Haarp, Snowtower, Rumford и Hacksaw
  5. [FIX] Incinerator Distance Scaling
  6. [TF2] Gunslinger punch combo isn't lag compensated. (Bug)
  7. [FIX] B.A.S.E. Jumper Open-Pack LOD
  8. Buff Banner Bugle Material Fix
  9. RGB LAN 6, Moscow LAN зима 2024, ozfortress Fours Summer Cup 2024, CLTF2 4v4 сезон 4, FBTF Cup 6v6 сезон 6 LBTF2 6v6 сезон 6, DreamHack Atlanta 2022 и DreamHack Community Clash осень 2022, RGL.gg сезоны 12-16, ozfortress Sixes сезон 38 и 39, ozfortress Highlander сезон 5 и 6, ETF2L 6v6 осень 2022, лето 2023, осень 2023 и зима 2023, ETF2L Highlander весна 2023, осень 2023, зима 2023 и зима 2024, ETF2L Fresh Meat Challenge сезон 3, ETF2L Ultiduo #7, AsiaFortress Liquid.tf Invites весна 2024 и лето 2024, LAN Downunder 2024
  10. Название изменено с «Treasure Trove» на «Bountiful Riches».

Изменённые файлы

Примечание: нижеприведённый список изменений создаётся путём сравнения двух версий игры. Значительная часть этого списка изменений была автоматически создана на основе данных GameTracking (английский), любезно предоставленным SteamDB (английский).
Изменения в версии

Обновление 1

Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/linux64/GameUI.so
Modified: bin/linux64/ServerBrowser.so
Modified: bin/linux64/bsppack.so
Modified: bin/linux64/bugreporter_filequeue.so
Modified: bin/linux64/bugreporter_public.so
Modified: bin/linux64/datacache.so
Modified: bin/linux64/engine.so
Modified: bin/linux64/filesystem_stdio.so
Modified: bin/linux64/inputsystem.so
Modified: bin/linux64/launcher.so
Modified: bin/linux64/libtogl.so
Modified: bin/linux64/materialsystem.so
Modified: bin/linux64/replay.so
Modified: bin/linux64/scenefilecache.so
Modified: bin/linux64/shaderapidx9.so
Modified: bin/linux64/shaderapiempty.so
Modified: bin/linux64/shaderapivk.so
Modified: bin/linux64/soundemittersystem.so
Modified: bin/linux64/stdshader_dx9.so
Modified: bin/linux64/studiorender.so
Modified: bin/linux64/tier0.so
Modified: bin/linux64/vaudio_minimp3.so
Modified: bin/linux64/vgui2.so
Modified: bin/linux64/vguimatsurface.so
Modified: bin/linux64/video_services.so
Modified: bin/linux64/video_source2wrapper.so
Modified: bin/linux64/vphysics.so
Modified: bin/linux64/vscript.so
Modified: bin/linux64/vstdlib.so
Modified: bin/linux64/vtex_dll.so
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shaderapivk.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/tools/x64/actbusy.dll
Modified: bin/tools/x64/commedit.dll
Modified: bin/tools/x64/gameevents.dll
Modified: bin/tools/x64/pet.dll
Modified: bin/tools/x64/sampletool.dll
Modified: bin/tools/x64/vcdblock.dll
Modified: bin/tools/x64/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_celt.dll
Modified: bin/vaudio_minimp3.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vscript.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: bin/x64/FileSystemOpenDialog.dll
Modified: bin/x64/GameUI.dll
Modified: bin/x64/MakeScenesImage.exe
Modified: bin/x64/ServerBrowser.dll
Modified: bin/x64/bsppack.dll
Modified: bin/x64/bspzip.exe
Modified: bin/x64/bugreporter_filequeue.dll
Modified: bin/x64/bugreporter_public.dll
Modified: bin/x64/captioncompiler.exe
Modified: bin/x64/datacache.dll
Modified: bin/x64/dedicated.dll
Modified: bin/x64/dmxconvert.exe
Modified: bin/x64/dmxedit.exe
Modified: bin/x64/elementviewer.exe
Modified: bin/x64/engine.dll
Modified: bin/x64/filesystem_stdio.dll
Modified: bin/x64/glview.exe
Modified: bin/x64/hammer.exe
Modified: bin/x64/hammer_dll.dll
Modified: bin/x64/height2normal.exe
Modified: bin/x64/height2ssbump.exe
Modified: bin/x64/hlfaceposer.exe
Modified: bin/x64/hlmv.exe
Modified: bin/x64/inputsystem.dll
Modified: bin/x64/launcher.dll
Modified: bin/x64/materialsystem.dll
Modified: bin/x64/mksheet.exe
Modified: bin/x64/motionmapper.exe
Modified: bin/x64/networksystem.dll
Modified: bin/x64/normal2ssbump.exe
Modified: bin/x64/p4lib.dll
Modified: bin/x64/pfm2tgas.exe
Modified: bin/x64/qc_eyes.exe
Modified: bin/x64/replay.dll
Modified: bin/x64/scenefilecache.dll
Modified: bin/x64/shaderapidx9.dll
Modified: bin/x64/shaderapiempty.dll
Modified: bin/x64/shaderapivk.dll
Modified: bin/x64/simdtest.exe
Modified: bin/x64/soundemittersystem.dll
Modified: bin/x64/soundsystem.dll
Modified: bin/x64/splitskybox.exe
Modified: bin/x64/stdshader_dbg.dll
Modified: bin/x64/stdshader_dx6.dll
Modified: bin/x64/stdshader_dx7.dll
Modified: bin/x64/stdshader_dx8.dll
Modified: bin/x64/stdshader_dx9.dll
Modified: bin/x64/studiomdl.exe
Modified: bin/x64/studiorender.dll
Modified: bin/x64/tier0.dll
Modified: bin/x64/unicode.dll
Modified: bin/x64/unitlib.dll
Modified: bin/x64/vaudio_minimp3.dll
Modified: bin/x64/vbsp.exe
Modified: bin/x64/vbspinfo.exe
Modified: bin/x64/vgui2.dll
Modified: bin/x64/vguimatsurface.dll
Modified: bin/x64/video_services.dll
Modified: bin/x64/vphysics.dll
Modified: bin/x64/vpk.exe
Modified: bin/x64/vrad.exe
Modified: bin/x64/vrad_dll.dll
Modified: bin/x64/vscript.dll
Modified: bin/x64/vstdlib.dll
Modified: bin/x64/vtex.exe
Modified: bin/x64/vtex_dll.dll
Modified: bin/x64/vtf2tga.exe
Modified: bin/x64/vvis.exe
Modified: bin/x64/vvis_dll.dll
Modified: hl2/hl2_misc_000.vpk
Modified: hl2/hl2_misc_dir.vpk
Modified: hl2/hl2_misc_dir.vpk/resource/gameevents.res
Modified: tf/bin/client.dll
Modified: tf/bin/linux64/client.so
Modified: tf/bin/linux64/server.so
Modified: tf/bin/server.dll
Modified: tf/bin/x64/client.dll
Modified: tf/bin/x64/server.dll
Modified: tf/maps/cp_brew.bsp
Added: tf/maps/cp_burghausen.bsp
Added: tf/maps/cp_canaveral_5cp.bsp
Added: tf/maps/cp_hadal.bsp
Added: tf/maps/cp_overgrown.bsp
Added: tf/maps/ctf_applejack.bsp
Modified: tf/maps/ctf_doublecross.bsp
Modified: tf/maps/ctf_turbine_winter.bsp
Added: tf/maps/koth_cachoeira.bsp
Added: tf/maps/koth_megaton.bsp
Added: tf/maps/pd_atom_smash.bsp
Modified: tf/maps/pd_selbyen.bsp
Modified: tf/maps/pl_cashworks.bsp
Modified: tf/maps/pl_corruption.bsp
Added: tf/maps/pl_embargo.bsp
Modified: tf/maps/pl_enclosure_final.bsp
Modified: tf/maps/pl_hoodoo_final.bsp
Added: tf/maps/pl_odyssey.bsp
Modified: tf/maps/pl_phoenix.bsp
Modified: tf/maps/plr_hacksaw.bsp
Modified: tf/maps/plr_hacksaw_event.bsp
Modified: tf/media/zi_intro.webm
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_000.vpk
Modified: tf/tf2_misc_001.vpk
Modified: tf/tf2_misc_002.vpk
Modified: tf/tf2_misc_003.vpk
Modified: tf/tf2_misc_004.vpk
Modified: tf/tf2_misc_005.vpk
Modified: tf/tf2_misc_007.vpk
Modified: tf/tf2_misc_008.vpk
Modified: tf/tf2_misc_009.vpk
Modified: tf/tf2_misc_010.vpk
Modified: tf/tf2_misc_011.vpk
Modified: tf/tf2_misc_013.vpk
Modified: tf/tf2_misc_014.vpk
Modified: tf/tf2_misc_015.vpk
Modified: tf/tf2_misc_016.vpk
Modified: tf/tf2_misc_017.vpk
Modified: tf/tf2_misc_018.vpk
Modified: tf/tf2_misc_019.vpk
Modified: tf/tf2_misc_020.vpk
Modified: tf/tf2_misc_021.vpk
Modified: tf/tf2_misc_022.vpk
Modified: tf/tf2_misc_023.vpk
Modified: tf/tf2_misc_024.vpk
Modified: tf/tf2_misc_025.vpk
Added: tf/tf2_misc_026.vpk
Modified: tf/tf2_misc_dir.vpk
Modified: tf/tf2_misc_dir.vpk/cfg/user_default.scr
Modified: tf/tf2_misc_dir.vpk/maps/pl_hoodoo_final.nav
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/community_cosmetic_key_summer2024.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/community_cosmetic_key_summer2024_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_applejack.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_applejack_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_applejack_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_atom_smash.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_atom_smash_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_atom_smash_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_burghausen.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_burghausen_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_burghausen_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_cachoeira.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_cachoeira_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_cachoeira_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_canaveral.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_canaveral_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_canaveral_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_embargo.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_embargo_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_embargo_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hadal.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hadal_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_hadal_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megaton.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megaton_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_megaton_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_odyssey.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_odyssey_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_odyssey_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_overgrown.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_overgrown_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/crafting/strange_filter_overgrown_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_applejack.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_applejack_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_applejack_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_atom_smash.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_atom_smash_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_atom_smash_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_burghausen.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_burghausen_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_burghausen_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_cachoeira.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_cachoeira_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_cachoeira_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_canaveral.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_canaveral_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_canaveral_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_embargo.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_embargo_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_embargo_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hadal.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hadal_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_hadal_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megaton.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megaton_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_megaton_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_odyssey.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_odyssey_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_odyssey_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_overgrown.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_overgrown_detail.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/all_class/stamp_overgrown_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/community_cosmetic_case_summer2024.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/player/items/crafting/community_cosmetic_case_summer2024_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_bronze.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_bronze_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_gold.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_gold_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_silver.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_silver_large.vmt
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Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_mashup_large.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star_company.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star_company_large.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star_large.vmt
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Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/barely_benign_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/fiendish_fuchsite.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/fiendish_fuchsite_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/humanitarian_hiddenite.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/humanitarian_hiddenite_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/megalomaniacal_mastodon.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/megalomaniacal_mastodon_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/treasured_tourmaline.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/treasured_tourmaline_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_bohrium.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_bohrium_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_cobalt.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_cobalt_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_platinum.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_platinum_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_pyrite.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_pyrite_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_tungsten.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_tungsten_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/taunt_unleashed_rage/taunt_unleashed_rage.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/taunt_unleashed_rage/taunt_unleashed_rage_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_big_star/sum24_big_star.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_big_star/sum24_big_star_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_large.vmt
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Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/soldier/tauntcan_it/tauntcan_it_large.vmt
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Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_large.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/particle_glow_05_killstreak.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/animatedbutterfly/butterfly1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/animatedbutterfly/butterfly2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/animatedbutterfly/butterfly3.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/base_trail.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/bubbles.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/butter/butterfly.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/butter/smoke56.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/corrodedknight/fire_core.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/corrodedknight/fire_right.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_cactus.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_dirt.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_skull.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_tumbleweed.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/dragonfly/animated_dragonfly.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/dragonfly/grass_glow.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/dragonfly/particle_glow_05_mod.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/glow_05_vertical.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/glow_lowalpha2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/beam1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/beam2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/beam3.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/beamglow.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/circle1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/circle1_of.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/circle3.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/crack1.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/crack2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/crack3.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/flame1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/rainbow1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/rainbow2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/spec1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/godlikefx/star1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/hippie_flowers.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/largesmoke_noblend.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/mohawk_embers.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/mohawk_flame_blue.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_lefthead_purple.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_particle_glow_08.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_righthead_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_righthead_green.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_righthead_purple.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/poseidon_righthead_red.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/rainbow_main.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/rainbow_rays.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/rainbow_refract.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/rainbow_shine.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/sakura/pedals.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/sakura/sakuraflower.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/sakura/violetflower.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/small_lightning.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/smoke_rope1.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/sparkle_hwn.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/star_glowing_sprite.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/testp/nebula2.vmt
Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/tp_sparkle2_add_ob5_noblend.vmt
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Added: tf/tf2_misc_dir.vpk/materials/effects/workshop/utaunt_treasure/gems1.vmt
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Added: tf/tf2_misc_dir.vpk/materials/models/player/items/crafting/community_cosmetic_case_dark_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/weapons/c_items/c_bugle.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style2/sum24_scorched_stompers_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style2/sum24_scorched_stompers_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_1.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_1_blue.vmt
Added: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/weapons/c_models/c_eternal_reward/c_eternal_reward_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/weapons/c_models/c_eternal_reward/c_eternal_reward_red.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_cp_burghausen.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_cp_canaveral_5cp.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_cp_hadal.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_cp_overgrown.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_cp_powerhouse.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_ctf_applejack.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_koth_cachoeira.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_koth_megaton.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_pd_atom_smash.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_pl_embargo.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_pl_odyssey.vmt
Modified: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_photos_plr_hacksaw_event.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_cp_burghausen.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_cp_canaveral_5cp.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_cp_hadal.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_cp_overgrown.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_ctf_applejack.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_koth_cachoeira.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_koth_megaton.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_pd_atom_smash.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_pl_embargo.vmt
Added: tf/tf2_misc_dir.vpk/materials/vgui/maps/menu_thumb_pl_odyssey.vmt
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/community_cosmetic_case.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/community_cosmetic_case.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/community_cosmetic_case.mdl
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/community_cosmetic_case.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/player/items/crafting/community_cosmetic_case.vvd
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.mdl
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.phy
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/weapons/c_models/c_frying_pan/c_frying_pan.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/demo_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/engineer_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/heavy_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/medic_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/pyro_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/scout_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/sniper_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/soldier_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/spy_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.phy
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_sniper.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_soldier.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_soldier.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_soldier.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_soldier.phy
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_soldier.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/spr18_head_hedge/spr18_head_hedge_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_medic.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_medic.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_pyro.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_sniper.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_spy.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_engineer.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_heavy.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_medic.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_pyro.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_scout.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_sniper.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_spy.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_heavy.mdl
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_medic.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_medic.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_pyro.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_scout.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_soldier.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_spy.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad/hwn2023_mad_lad.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad/hwn2023_mad_lad.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad/hwn2023_mad_lad.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad/hwn2023_mad_lad.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad/hwn2023_mad_lad.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad_style1/hwn2023_mad_lad_style1.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad_style1/hwn2023_mad_lad_style1.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad_style1/hwn2023_mad_lad_style1.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad_style1/hwn2023_mad_lad_style1.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_mad_lad_style1/hwn2023_mad_lad_style1.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_stunt_suit_style2/hwn2023_stunt_suit_style2.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_stunt_suit_style2/hwn2023_stunt_suit_style2.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_stunt_suit_style2/hwn2023_stunt_suit_style2.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_stunt_suit_style2/hwn2023_stunt_suit_style2.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/hwn2023_stunt_suit_style2/hwn2023_stunt_suit_style2.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_scorched_stompers_style2/sum24_scorched_stompers_style2.dx80.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/sum24_scorched_stompers_style2/sum24_scorched_stompers_style2.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_paratooper_pack/c_paratrooper_pack_open.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_paratooper_pack/c_paratrooper_pack_open.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_paratooper_pack/c_paratrooper_pack_open.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_paratooper_pack/c_paratrooper_pack_open.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_paratooper_pack/c_paratrooper_pack_open.vvd
Modified: tf/tf2_misc_dir.vpk/particles/class_fx.pcf
Added: tf/tf2_misc_dir.vpk/particles/empty.pcf
Modified: tf/tf2_misc_dir.vpk/particles/halloween2023_unusuals.pcf
Modified: tf/tf2_misc_dir.vpk/particles/particles_manifest.txt
Modified: tf/tf2_misc_dir.vpk/particles/summer2022_unusuals.pcf
Added: tf/tf2_misc_dir.vpk/particles/summer2024_unusuals.pcf
Modified: tf/tf2_misc_dir.vpk/resource/modevents.res
Modified: tf/tf2_misc_dir.vpk/resource/ui/hudobjectiveflagpanel.res
Modified: tf/tf2_misc_dir.vpk/resource/ui/mainmenuoverride.res
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Modified: tf/tf2_misc_dir.vpk/scripts/game_sounds_taunt_workshop.txt
Modified: tf/tf2_misc_dir.vpk/scripts/game_sounds_vo_taunts.txt
Modified: tf/tf2_misc_dir.vpk/scripts/mod_textures.txt
Modified: tf/tf2_textures_000.vpk
Modified: tf/tf2_textures_001.vpk
Modified: tf/tf2_textures_009.vpk
Modified: tf/tf2_textures_010.vpk
Modified: tf/tf2_textures_012.vpk
Modified: tf/tf2_textures_014.vpk
Modified: tf/tf2_textures_015.vpk
Modified: tf/tf2_textures_018.vpk
Modified: tf/tf2_textures_020.vpk
Modified: tf/tf2_textures_022.vpk
Modified: tf/tf2_textures_026.vpk
Modified: tf/tf2_textures_027.vpk
Modified: tf/tf2_textures_028.vpk
Modified: tf/tf2_textures_035.vpk
Modified: tf/tf2_textures_037.vpk
Modified: tf/tf2_textures_039.vpk
Modified: tf/tf2_textures_041.vpk
Modified: tf/tf2_textures_053.vpk
Modified: tf/tf2_textures_054.vpk
Modified: tf/tf2_textures_060.vpk
Modified: tf/tf2_textures_061.vpk
Modified: tf/tf2_textures_062.vpk
Modified: tf/tf2_textures_063.vpk
Modified: tf/tf2_textures_067.vpk
Modified: tf/tf2_textures_069.vpk
Modified: tf/tf2_textures_070.vpk
Modified: tf/tf2_textures_071.vpk
Modified: tf/tf2_textures_072.vpk
Modified: tf/tf2_textures_080.vpk
Modified: tf/tf2_textures_082.vpk
Modified: tf/tf2_textures_083.vpk
Modified: tf/tf2_textures_084.vpk
Modified: tf/tf2_textures_086.vpk
Modified: tf/tf2_textures_088.vpk
Modified: tf/tf2_textures_090.vpk
Modified: tf/tf2_textures_092.vpk
Modified: tf/tf2_textures_095.vpk
Modified: tf/tf2_textures_096.vpk
Added: tf/tf2_textures_097.vpk
Modified: tf/tf2_textures_dir.vpk
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/community_cosmetic_key_summer2024.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/community_cosmetic_key_summer2024_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_applejack.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_applejack_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_atom_smash.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_atom_smash_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_burghausen.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_burghausen_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_cachoeira.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_cachoeira_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_canaveral.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_canaveral_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_embargo.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_embargo_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_hadal.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_hadal_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_megaton.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_megaton_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_odyssey.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_odyssey_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_overgrown.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/crafting/strange_filter_overgrown_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_applejack.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_applejack_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_applejack_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_atom_smash.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_atom_smash_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_atom_smash_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_burghausen.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_burghausen_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_burghausen_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_cachoeira.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_cachoeira_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_cachoeira_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_canaveral.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_canaveral_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_canaveral_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_embargo.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_embargo_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_embargo_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_hadal.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_hadal_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_hadal_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_megaton.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_megaton_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_megaton_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_odyssey.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_odyssey_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_odyssey_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_overgrown.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_overgrown_detail.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/all_class/stamp_overgrown_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/community_cosmetic_case_summer2024.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/player/items/crafting/community_cosmetic_case_summer2024_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_bronze.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_bronze_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_gold.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_gold_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_silver.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_liquid_silver_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_mashup.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/asiafortress_participant/asiafortress_mashup_large.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star_company.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star_company_large.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/firmware_frenzy/star_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/barely_benign.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/barely_benign_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/fiendish_fuchsite.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/fiendish_fuchsite_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/humanitarian_hiddenite.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/humanitarian_hiddenite_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/megalomaniacal_mastodon.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/megalomaniacal_mastodon_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/treasured_tourmaline.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/magnetic_mayhem/treasured_tourmaline_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_bohrium.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_bohrium_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_cobalt.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_cobalt_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_platinum.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_platinum_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_pyrite.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_pyrite_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_tungsten.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/osmium_ordinance/osmium_tungsten_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/taunt_unleashed_rage/taunt_unleashed_rage.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/taunt_unleashed_rage/taunt_unleashed_rage_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_big_star/sum24_big_star.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_big_star/sum24_big_star_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/tauntcan_it/tauntcan_it.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/soldier/tauntcan_it/tauntcan_it_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/aestheticlogo/aestheticlogo_logo.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/animatedbutterfly/butterfly1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/animatedbutterfly/butterfly2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/animatedbutterfly/butterfly3.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/base_trail.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/bubbles.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/butter/butterfly.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/butter/smoke56.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/corrodedknight/fire_core.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/corrodedknight/fire_core_blank.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/corrodedknight/fire_left.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/corrodedknight/fire_left_blank.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/corrodedknight/fire_right.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/corrodedknight/fire_right_blank.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_cactus.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_dirt.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_skull.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/desert_wind_sprites/desert_wind_tumbleweed.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/dragonfly/animated_dragonfly.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/dragonfly/grass_glow.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/dragonfly/particle_glow_05_mod.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/glow_05_vertical.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/glow_lowalpha2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/beam1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/beam2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/beam3.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/beamglow.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/circle1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/circle1_of.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/circle2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/circle3.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/crack1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/crack1_noof.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/crack2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/crack3.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/flame1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/rainbow1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/rainbow2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/spec1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/godlikefx/star1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/hippie_flowers.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_blue_nonadd.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_green_nonadd.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_purple.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_purple_nonadd.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/mohawk_flame_red_nonadd.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_left_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_left_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_left_purple.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_left_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_right_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_right_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_right_purple.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_fin_right_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_lefthead_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_lefthead_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_lefthead_purple.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_lefthead_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_light_left_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_light_left_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_light_right_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_light_right_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_particle_glow_08.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_righthead_blue.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_righthead_green.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_righthead_purple.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/poseidon_righthead_red.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/rainbow_main.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/rainbow_rays.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/rainbow_refract.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/rainbow_shine.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/sakura/pedals.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/sakura/sakuraflower.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/sakura/violetflower.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/small_lightning.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/smoke_rope1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/sparkle_hwn.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/star_glowing_sprite.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/testp/nebula2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/utaunt_treasure/funny_coins2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/utaunt_treasure/gems1.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/utaunt_treasure/gems2.vtf
Added: tf/tf2_textures_dir.vpk/materials/effects/workshop/utaunt_treasure/gems3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/d_images_v3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/hud/dneg_images_v3.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/weapons/c_items/c_bugle.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/cltf2_bronze/cltf2_bronze_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sbox2014_law/sbox2014_law_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style1/sum24_botler_2000_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_botler_2000_style2/sum24_botler_2000_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/sum24_brand_loyalist/sum24_brand_loyalist_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sum24_vaudeville_visor/sum24_vaudeville_visor_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_1_illum.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_1_phongexponent.vtf
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Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_big_star/sum24_big_star_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_1_normal.vtf
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Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style1/sum24_daring_dell_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_1_color.vtf
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Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style2/sum24_daring_dell_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style3/sum24_daring_dell_style3_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_daring_dell_style4/sum24_daring_dell_style4_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style1/sum24_desk_engineer_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_1_blue_color.vtf
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Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style2/sum24_desk_engineer_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_1_normal.vtf
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Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style3/sum24_desk_engineer_style3_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/engineer/sum24_desk_engineer_style4/sum24_desk_engineer_style4_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sum24_brutes_braces/sum24_brutes_braces_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/heavy/sum24_crooks_cap/sum24_crooks_cap_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style1/sum24_free_fashion_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style2/sum24_free_fashion_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_free_fashion_style3/sum24_free_fashion_style3_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_hazardous_vest/sum24_hazardous_vest_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style1/sum24_tropical_brim_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_tropical_brim_style2/sum24_tropical_brim_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style1/sum24_watchmanns_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style2/sum24_watchmanns_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/sum24_watchmanns_style3/sum24_watchmanns_style3_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_fire_marshal/sum24_fire_marshal_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style1/sum24_invisible_flame_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_invisible_flame_style2/sum24_invisible_flame_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style1/sum24_scorched_stompers_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style2/sum24_scorched_stompers_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style2/sum24_scorched_stompers_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style2/sum24_scorched_stompers_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/sum24_scorched_stompers_style2/sum24_scorched_stompers_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/taunt_cremators_condolences/taunt_cremators_condolences_phongexponent.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/pyro/xms2013_pyro_wood/xms2013_pyro_wood_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum24_commonwealth/sum24_commonwealth_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/scout/sum24_tankers_top/sum24_tankers_top_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/sum24_aimframe/sum24_aimframe_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/sniper/taunt_straight_shooter_tutor/taunt_straight_shooter_tutor_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style1/sum24_control_patrol_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_control_patrol_style2/sum24_control_patrol_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style1/sum24_justice_johns_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_justice_johns_style2/sum24_justice_johns_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style1/sum24_pathfinder_style1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/sum24_pathfinder_style2/sum24_pathfinder_style2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/soldier/tauntcan_it/tauntcan_it_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_sneaky_blinder/sum24_sneaky_blinder_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style1/sum24_tuxedo_royale_style1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_1_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_1_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_blue_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/spy/sum24_tuxedo_royale_style2/sum24_tuxedo_royale_style2_normal.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_burghausen.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_canaveral_5cp.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_hadal.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_overgrown.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_cp_powerhouse.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_ctf_applejack.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_koth_cachoeira.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_koth_megaton.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_pd_atom_smash.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_pl_embargo.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_pl_odyssey.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_burghausen.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_canaveral_5cp.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_hadal.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_cp_overgrown.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_ctf_applejack.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_koth_cachoeira.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_koth_megaton.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_pd_atom_smash.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_pl_embargo.vtf
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_pl_odyssey.vtf

Обновление 2

Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapivk.dll
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/video_services.dll
Modified: bin/vtex_dll.dll
Modified: bin/x64/MakeScenesImage.exe
Modified: bin/x64/filesystem_stdio.dll
Modified: bin/x64/shaderapidx9.dll
Modified: bin/x64/shaderapivk.dll
Modified: bin/x64/stdshader_dbg.dll
Modified: bin/x64/stdshader_dx6.dll
Modified: bin/x64/stdshader_dx7.dll
Modified: bin/x64/stdshader_dx8.dll
Modified: bin/x64/stdshader_dx9.dll
Modified: bin/x64/video_services.dll
Modified: bin/x64/vtex_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/linux64/client.so
Modified: tf/bin/linux64/server.so
Modified: tf/bin/server.dll
Modified: tf/bin/x64/client.dll
Modified: tf/bin/x64/server.dll
Modified: tf/maps/koth_megaton.bsp
Modified: tf/maps/pd_atom_smash.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_010.vpk
Modified: tf/tf2_misc_017.vpk
Modified: tf/tf2_misc_dir.vpk
Modified: tf/tf2_misc_dir.vpk/materials/effects/workshop/utaunt_treasure/funny_coins2.vmt
Modified: tf/tf2_misc_dir.vpk/materials/effects/workshop/utaunt_treasure/gems1.vmt
Modified: tf/tf2_misc_dir.vpk/materials/effects/workshop/utaunt_treasure/gems2.vmt
Modified: tf/tf2_misc_dir.vpk/materials/effects/workshop/utaunt_treasure/gems3.vmt
Modified: tf/tf2_misc_dir.vpk/particles/summer2024_unusuals.pcf
Modified: tf/tf2_textures_039.vpk
Modified: tf/tf2_textures_dir.vpk
Modified: tf/tf2_textures_dir.vpk/materials/effects/workshop/utaunt_treasure/funny_coins2.vtf